log stru6.cpp @ 2550:fb42e2662c38

age author description
Sun, 10 May 2015 03:21:14 +0200 a.parshin GameOver h/cpp
Sun, 10 May 2015 01:29:11 +0200 a.parshin 1. Renamed class Game to class Engine.
Fri, 10 Oct 2014 17:42:05 +0300 a.parshin Main menu rendered using d3d11
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder
Thu, 18 Sep 2014 17:38:54 +0600 Ritor1 for ITEM_ARTIFACT_LADYS_ESCORT
Sun, 17 Aug 2014 20:23:06 +0100 zipi cleaning project part 3
Sun, 17 Aug 2014 17:49:34 +0100 zipi cleaning project part 2
Wed, 23 Jul 2014 16:06:17 +0600 Ritor1 Hot key for mm7 main menu
Wed, 23 Jul 2014 01:12:55 +0600 Ritor1 memory problems, Mouse
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Mon, 12 May 2014 01:55:23 +0200 Grumpy7 removing non-nullptr conditions before deletes
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Thu, 06 Feb 2014 17:20:12 +0600 Ritor1 fixpoint_mul
Sun, 02 Feb 2014 00:10:40 +0600 Ritor1 draw FlyAction and WaterWalk icons
Tue, 28 Jan 2014 22:41:49 +0600 Ritor1 CastSpell continue
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Tue, 05 Nov 2013 23:35:21 +0000 zipi RenderBillboardD3D initialization
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 25 Oct 2013 11:15:57 -0700 Grumpy7 pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
Mon, 23 Sep 2013 17:33:12 +0600 Ritor1 MonsterPopup
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Mon, 27 May 2013 21:56:43 +0200 Grumpy7 stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
Mon, 27 May 2013 15:57:58 +0100 zipi some spell fixes
Thu, 23 May 2013 14:08:26 +0200 Nomad 004C1D2B cleaned
Tue, 21 May 2013 12:10:08 +0200 Nomad Pointing a face with mouse fixed.
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sat, 11 May 2013 13:19:55 +0200 Nomad enums & lod
Sun, 28 Apr 2013 19:11:36 +0600 Ritor1 MagicShopDialog clean and other
Fri, 19 Apr 2013 17:01:55 +0600 Ritor1 CharacterUI_StatsTab_ShowHint fixed
Tue, 02 Apr 2013 22:01:18 +0100 zipi small fixes
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Mon, 25 Mar 2013 14:56:50 +0200 Nomad Last observable issues with walking in dragon cave fixed.
Fri, 22 Mar 2013 13:24:12 +0200 Nomad MonsterPopup preview doll fixed
Tue, 19 Mar 2013 23:41:14 +0600 Ritor1 m
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Fri, 08 Mar 2013 17:08:08 +0200 Nomad ParticleEngine crash in temple
Tue, 05 Mar 2013 03:58:26 +0200 Nomad Pedestals hint string fixed
Tue, 05 Mar 2013 01:45:15 +0200 Nomad Moon Temple doesn't crash
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Fri, 01 Mar 2013 17:38:04 +0600 Ritor1 Слияние
Fri, 01 Mar 2013 17:37:47 +0600 Ritor1 SubtractVariables
Thu, 28 Feb 2013 21:45:39 +0400 Gloval guilds ...
Wed, 27 Feb 2013 23:28:03 +0200 Nomad Spell animations on portraits drawn when casting
Wed, 27 Feb 2013 22:15:30 +0200 Nomad Spells
Wed, 27 Feb 2013 17:29:05 +0200 Nomad Spells
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Tue, 19 Feb 2013 15:39:50 +0200 Nomad DamageMonsterFromParty
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Tue, 12 Feb 2013 11:59:49 +0200 Nomad Billboard drawing's up (actors, decorations, misc sprites)