log Outdoor.cpp @ 872:2db21a810d48

age author description
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 18:31:37 +0100 zipi * decompiler error float compare
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 06:40:04 +0200 Nomad Merge
Tue, 26 Mar 2013 06:34:44 +0200 Nomad Fixed some odm terrain collision glitches.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 21:14:28 +0200 Nomad Taveling by foot fixed.
Sat, 23 Mar 2013 21:16:04 +0200 Nomad Merge
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Sat, 23 Mar 2013 21:42:01 +0400 Gloval Merge
Sat, 23 Mar 2013 21:39:21 +0400 Gloval sound cleaning
Sat, 23 Mar 2013 19:47:18 +0200 Nomad Merge
Sat, 23 Mar 2013 19:47:01 +0200 Nomad Misc cleaning
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Sat, 23 Mar 2013 00:54:30 +0400 Gloval Merge
Sat, 23 Mar 2013 00:50:58 +0400 Gloval map mask
Fri, 22 Mar 2013 23:50:02 +0200 Nomad Night fixed.
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Sun, 17 Mar 2013 18:31:54 +0400 Gloval monster table continue fixinf
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Mon, 11 Mar 2013 16:54:56 +0200 Nomad Season change affects vegetation;
Mon, 11 Mar 2013 03:37:48 +0200 Nomad Tilesets change according to current season
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 01:06:10 +0200 Nomad debug comments reversed
Sun, 24 Feb 2013 00:55:51 +0200 Nomad Merge
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Sun, 24 Feb 2013 00:48:41 +0400 Gloval level hints
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Wed, 20 Feb 2013 00:26:17 +0400 Gloval Events stuff moved to its file
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 08:42:58 +0600 Ritor1 Слияние
Sat, 16 Feb 2013 08:42:43 +0600 Ritor1 m
Fri, 15 Feb 2013 22:38:05 +0200 Nomad On player voices
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Fri, 15 Feb 2013 19:46:25 +0600 Ritor1 wtrdrE
Fri, 15 Feb 2013 17:14:24 +0600 Ritor1 15.02.13 Water
Wed, 13 Feb 2013 09:52:33 +0600 Ritor1 13.02.13
Tue, 12 Feb 2013 11:59:49 +0200 Nomad Billboard drawing's up (actors, decorations, misc sprites)
Tue, 12 Feb 2013 06:28:08 +0200 Nomad Various things here and there
Tue, 12 Feb 2013 03:02:13 +0200 Nomad Constants -> enums
Tue, 12 Feb 2013 00:22:30 +0200 Nomad Sliding downhill & relative subs.
Mon, 11 Feb 2013 17:29:51 +0200 Nomad Teal line at game's viewport bottom fix
Sun, 10 Feb 2013 23:43:28 +0200 Nomad Camera rotation fixed. Sorta
Sun, 10 Feb 2013 23:14:42 +0200 Nomad Outdoor minimap fixed (didn't test wizard eye thou)
Fri, 08 Feb 2013 18:34:09 +0600 Ritor1 Слияние
Tue, 05 Feb 2013 19:08:52 +0600 Ritor1 Слияние
Tue, 05 Feb 2013 19:08:22 +0600 Ritor1 5.01.13
Fri, 08 Feb 2013 16:05:20 +0600 Ritor1 full fix lag
Fri, 08 Feb 2013 15:59:32 +0600 Ritor1 8.02.13
Thu, 07 Feb 2013 15:25:44 +0600 Ritor1 temporary fix(not lag)
Mon, 04 Feb 2013 09:17:49 +0600 Ritor1 Слияние
Mon, 04 Feb 2013 09:17:35 +0600 Ritor1 4.01.13
Mon, 04 Feb 2013 00:08:43 +0000 zipi random fixes
Sun, 03 Feb 2013 23:37:17 +0000 zipi many type, memory, boundary fixes
Sat, 02 Feb 2013 16:56:01 +0000 zipi previous fix, forgot