Mercurial > mm7
changeset 768:67b77b052ef3
Merge
author | Nomad |
---|---|
date | Sat, 23 Mar 2013 21:16:04 +0200 |
parents | 45615cacad31 (current diff) 777c42590ffc (diff) |
children | c319601893af |
files | Outdoor.cpp Outdoor.h Player.cpp mm7_3.cpp mm7_4.cpp |
diffstat | 9 files changed, 129 insertions(+), 216 deletions(-) [+] |
line wrap: on
line diff
--- a/Arcomage.cpp Sat Mar 23 21:11:15 2013 +0200 +++ b/Arcomage.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -1395,7 +1395,7 @@ v4 = am_sounds; do { - pSoundList->_4A9DCD((unsigned __int16)*v4, 1); + pSoundList->UnloadSound((unsigned __int16)*v4, 1); ++v4; } while ( (signed int)v4 <= (signed int)&unk_4FAA20 );
--- a/AudioPlayer.cpp Sat Mar 23 21:11:15 2013 +0200 +++ b/AudioPlayer.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -78,7 +78,7 @@ pSoundList = this; a2 = 1; - if ( (signed int)this->uNumSounds > 1 ) + if ( sNumSounds > 1 ) { v2 = 1; //while ( 1 ) @@ -100,7 +100,7 @@ if ( !pType ) //goto LABEL_15; { - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; + pSoundList->pSounds[v2].bDecompressed = false; goto LABEL_16; } v8 = pType - 1; @@ -123,23 +123,23 @@ if ( !AIL_decompress_ADPCM(&pInfo, &pSoundList->pSounds[v2].p3DSound, &v12) ) { pSoundList->pSounds[v2].p3DSound = 0; - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 1; + pSoundList->pSounds[v2].bDecompressed = true; } } goto LABEL_16; } //LABEL_15: - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; + pSoundList->pSounds[v2].bDecompressed = false; goto LABEL_16; } pSoundList->pSounds[v2].p3DSound = pSoundList->pSounds[v2].pSoundData[0]; LABEL_16: - pSoundList->_4A9DCD(a2, 1); + pSoundList->UnloadSound(a2, 1); LABEL_17: ++a2; ++v2; } - while ( a2 < (signed int)pSoundList->uNumSounds ); + while ( a2 < pSoundList->sNumSounds ); } } @@ -148,12 +148,12 @@ { AILSOUNDINFO v24; // [sp+84h] [bp-28h]@23 - if (bNoSound || !uNumSounds) + if (bNoSound || !sNumSounds) return 0; uint uSoundIdx = 0; SoundDesc *pSound = nullptr; - for (uint i = 1; i < uNumSounds; ++i) + for (uint i = 1; i < sNumSounds; ++i) if (pSounds[i].uSoundID == a1) { uSoundIdx = i; @@ -202,7 +202,7 @@ { pSound->p3DSound = nullptr; pSound->bDecompressed = true; - _4A9DCD(uSoundIdx, 0); + UnloadSound(uSoundIdx, 0); } } return uSoundIdx; @@ -240,7 +240,7 @@ //v8 = this->uNumSounds == 0; //v9 = (this->uNumSounds & 0x80000000u) != 0; v26 = 0; - if (!uNumSounds) + if (!sNumSounds) return 0; @@ -262,7 +262,7 @@ ++v26; v25 += 120; v24 += 120; - if ( v26 >= (signed int)uNumSounds ) + if ( v26 >= (signed int)sNumSounds ) return 0; } v12 = 0; @@ -322,7 +322,7 @@ v1 = this; v2 = 0; - if ( (signed int)this->uNumSounds > 0 ) + if ( (signed int)this->sNumSounds > 0 ) { v3 = 0; do @@ -339,7 +339,7 @@ ++v2; ++v3; } - while ( v2 < (signed int)v1->uNumSounds ); + while ( v2 < (signed int)v1->sNumSounds ); } return result; } @@ -356,7 +356,7 @@ v2 = this; v3 = 0; - for ( i = 0; i < (signed int)v2->uNumSounds; ++v3 ) + for ( i = 0; i < (signed int)v2->sNumSounds; ++v3 ) { v5 = &v2->pSounds[v3]; v6 = v5->eType; @@ -375,31 +375,22 @@ } //----- (004A9DCD) -------------------------------------------------------- -void SoundList::_4A9DCD(unsigned int uSoundID, char a3) +void SoundList::UnloadSound(unsigned int uSoundID, char a3) { - unsigned int v3; // esi@1 - //SoundList *v4; // edi@1 - SoundDesc *v5; // eax@1 - void *v6; // ecx@8 - - v3 = uSoundID; - //v4 = this; - v5 = &this->pSounds[uSoundID]; - if ( v5->eType != SOUND_DESC_SYSTEM ) + if ( pSounds[uSoundID].eType != SOUND_DESC_SYSTEM ) { - if ( v5->uFlags & SOUND_DESC_SWAP && v5->p3DSound && a3 ) + if ( (pSounds[uSoundID].uFlags & SOUND_DESC_SWAP) && pSounds[uSoundID].p3DSound && a3 ) { - if ( LOBYTE(v5->bDecompressed) ) - AIL_mem_free_lock(v5->p3DSound); - pSounds[v3].p3DSound = 0; - pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM; + if ( pSounds[uSoundID].bDecompressed) + AIL_mem_free_lock(pSounds[uSoundID].p3DSound); + pSounds[uSoundID].p3DSound = 0; + pSounds[uSoundID].uFlags &= ~SOUND_DESC_SYSTEM; } - v6 = pSounds[v3].pSoundData[0]; - if ( v6 ) + if ( pSounds[uSoundID].pSoundData[0] ) { - ReleaseSoundData(v6); - pSounds[v3].pSoundData[0] = 0; - pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM; + ReleaseSoundData(pSounds[uSoundID].pSoundData[0]); + pSounds[uSoundID].pSoundData[0] = NULL; + pSounds[uSoundID].uFlags &= ~SOUND_DESC_SYSTEM; } } } @@ -418,16 +409,16 @@ if ( !v2 ) Abortf("Unable to save dsounds.bin!"); fwrite(v1, 4u, 1u, v2); - fwrite(v1->pSounds, 0x78u, v1->uNumSounds, v3); + fwrite(v1->pSounds, 0x78u, v1->sNumSounds, v3); fclose(v3); } //----- (004A9E89) -------------------------------------------------------- void *SoundList::FromFile(void *pSerialized) { - uNumSounds = *(int *)pSerialized; - pSounds = (SoundDesc *)pAllocator->AllocNamedChunk(pSounds, 120 * uNumSounds, "Snd Des."); - return memcpy(pSounds, (char *)pSerialized + 4, 120 * uNumSounds); + sNumSounds = *(int *)pSerialized; + pSounds = (SoundDesc *)pAllocator->AllocNamedChunk(pSounds, 120 * sNumSounds, "Snd Des."); + return memcpy(pSounds, (char *)pSerialized + 4, 120 * sNumSounds); } //----- (004A9ED0) -------------------------------------------------------- @@ -457,7 +448,7 @@ pAllocator->FreeChunk(this->pSounds); v3 = 0; v2->pSounds = 0; - v2->uNumSounds = 0; + v2->sNumSounds = 0; v4 = fopen(Args, "r"); File = v4; if ( !v4 ) @@ -477,14 +468,14 @@ v5 = Argsa; v3 = 0; } - v2->uNumSounds = v5; + v2->sNumSounds = v5; v6 = pAllocator->AllocNamedChunk(v2->pSounds, 120 * v5, "Snd Des."); v2->pSounds = (SoundDesc *)v6; if ( v6 == (void *)v3 ) Abortf("SoundListClass::load - Out of Memory!"); - memset(v6, v3, 120 * v2->uNumSounds); + memset(v6, v3, 120 * v2->sNumSounds); v7 = File; - v2->uNumSounds = v3; + v2->sNumSounds = v3; fseek(v7, v3, v3); for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) { @@ -492,10 +483,10 @@ memcpy(&v19, txt_file_frametable_parser(&Buf, &v18), sizeof(v19)); if ( v19.uPropCount && *v19.pProperties[0] != 47 ) { - sprintf(v2->pSounds[v2->uNumSounds].pSoundName, "%s", v19.pProperties[0]); + sprintf(v2->pSounds[v2->sNumSounds].pSoundName, "%s", v19.pProperties[0]); v9 = atoi(v19.pProperties[1]); v10 = v19.pProperties[2]; - v2->pSounds[v2->uNumSounds].uSoundID = v9; + v2->pSounds[v2->sNumSounds].uSoundID = v9; if ( _strcmpi(v10, "system") ) { if ( _strcmpi(v19.pProperties[2], "swap") ) @@ -503,7 +494,7 @@ v11 = _strcmpi(v19.pProperties[2], "lock"); v12 = v2->pSounds; v13 = v11 == 0; - v14 = v2->uNumSounds; + v14 = v2->sNumSounds; if ( v13 ) v12[v14].eType = SOUND_DESC_LOCK; else @@ -511,19 +502,19 @@ } else { - v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SWAP; + v2->pSounds[v2->sNumSounds].eType = SOUND_DESC_SWAP; } } else { - v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SYSTEM; + v2->pSounds[v2->sNumSounds].eType = SOUND_DESC_SYSTEM; } if ( v19.uPropCount >= 4 && !_strcmpi(v19.pProperties[3], "3D") ) { - v15 = (int)&v2->pSounds[v2->uNumSounds].uFlags; + v15 = (int)&v2->pSounds[v2->sNumSounds].uFlags; *(int *)v15 |= SOUND_DESC_SWAP; } - ++v2->uNumSounds; + ++v2->sNumSounds; } } fclose(File); @@ -610,7 +601,7 @@ if ( AIL_sample_status(v6->hSample) == AIL::Sample::Playing) { AIL_end_sample(v6->hSample); - _4ABE55(v6); + FreeChannel(v6); } } ++v5; @@ -740,7 +731,7 @@ int sound_id = 0; - for (uint i = 0; i < pSoundList->uNumSounds; ++i) + for (uint i = 0; i < pSoundList->sNumSounds; ++i) if (pSoundList->pSounds[i].uSoundID == eSoundID) { sound_id = i; @@ -756,7 +747,7 @@ int start_channel = 0, end_channel = 0; - assert(sound_id < pSoundList->uNumSounds); + assert(sound_id < pSoundList->sNumSounds); auto sound_desc = pSoundList->pSounds + sound_id; if (!b3DSoundInitialized || sound_desc->Is3D()) { @@ -869,7 +860,7 @@ return; // already playing the same sound from the same source - return AIL_end_sample(channel->hSample); // requested new sound from the same source - end & switch - _4ABE55(channel); + FreeChannel(channel); } } @@ -883,7 +874,7 @@ { AIL_end_sample(channel->hSample); if (channel->uSourceTrackIdx) - _4ABE55(channel); + FreeChannel(channel); break; } } @@ -947,7 +938,7 @@ auto channel = &pMixerChannels[v62]; AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } if (v62 > end_channel)//10!=13 @@ -1001,7 +992,7 @@ if (!GetSoundStrengthByDistanceFromParty(door->pXOffsets[0], door->pYOffsets[0], door->pZOffsets[0])) { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); return; } AIL_set_sample_pan(channel->hSample, sub_4AB66C(door->pXOffsets[0], door->pYOffsets[0])); @@ -1622,7 +1613,7 @@ if (AIL_sample_status(channel->hSample) == AIL::Sample::Done) { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } } @@ -1706,7 +1697,7 @@ else { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } } @@ -1882,7 +1873,7 @@ && pSoundList->pSounds[pChannel->uSourceTrackIdx].eType != SOUND_DESC_SYSTEM) { AIL_end_sample(pChannel->hSample); - _4ABE55(pChannel); + FreeChannel(pChannel); pChannel->source_pid = 0; } ++v6; @@ -2205,7 +2196,7 @@ } //----- (004ABE55) -------------------------------------------------------- -void AudioPlayer::_4ABE55(MixerChannel *pChannel) +void AudioPlayer::FreeChannel(MixerChannel *pChannel) { int v2; // ebx@1 //AudioPlayer *v3; // esi@1 @@ -2213,14 +2204,14 @@ unsigned __int8 v5; // zf@5 unsigned __int8 v6; // sf@5 char *v7; // edi@6 - int v8; // eax@8 + int num_same_sound_on_channels; // eax@8 int v9; // ST04_4@8 int v10; // ecx@12 int v11; // edi@13 int v12; // eax@13 unsigned __int8 v13; // of@13 int v14[16]; // [sp+Ch] [bp-48h]@8 - int v15; // [sp+4Ch] [bp-8h]@5 + int num_playing_channels; // [sp+4Ch] [bp-8h]@5 int v16; // [sp+50h] [bp-4h]@5 v2 = 0; @@ -2229,49 +2220,41 @@ return; v4 = &pSoundList->pSounds[pChannel->uSourceTrackIdx]; - if ( v4->eType == SOUND_DESC_SWAP) + if ( pSoundList->pSounds[pChannel->uSourceTrackIdx].eType == SOUND_DESC_SWAP) { - if ( v4->pSoundData[0] && !(v4->uFlags & SOUND_DESC_SYSTEM) ) + if ( pSoundList->pSounds[pChannel->uSourceTrackIdx].pSoundData[0] && + !(pSoundList->pSounds[pChannel->uSourceTrackIdx].uFlags & SOUND_DESC_SYSTEM) ) { - v5 = this->uMixerChannels == 0; - v6 = this->uMixerChannels < 0; - v15 = 0; - v16 = 0; - if ( v6 | v5 ) + num_playing_channels = 0; + num_same_sound_on_channels = 0; + if ( this->uMixerChannels <=0 ) goto LABEL_16; - v7 = (char *)this->pMixerChannels; do { - if ( pChannel->uSourceTrackID == *((int *)v7 + 3) ) + if ( pChannel->uSourceTrackID ==pMixerChannels[v2].uSourceTrackID ) { - v8 = v16; - v9 = *(int *)v7; - ++v16; - v14[v8] = v2; - if ( AIL_sample_status((HSAMPLE)v9) == AIL::Sample::Playing) - ++v15; + v14[num_same_sound_on_channels++] = v2; + if ( AIL_sample_status((HSAMPLE)pMixerChannels[v2].hSample) == AIL::Sample::Playing) + ++num_playing_channels; } ++v2; - v7 += 16; } while ( v2 < uMixerChannels ); - if ( !v15 ) + if ( !num_playing_channels ) { LABEL_16: - pSoundList->_4A9DCD(pChannel->uSourceTrackIdx, 1); + pSoundList->UnloadSound(pChannel->uSourceTrackIdx, 1); v10 = 0; - if ( v16 > 0 ) + if ( num_same_sound_on_channels > 0 ) { do { v11 = v14[v10]; - v12 = 16 * (v14[v10++] + 47); + v10++; pMixerChannels[v11].uSourceTrackID = 0; - v13 = __OFSUB__(v10, v16); - v6 = v10 - v16 < 0; - *(unsigned int *)((char *)&bEAXSupported + v12) = 0; + pMixerChannels[v11].hSample = NULL; } - while ( v6 ^ v13 ); + while (v10<num_same_sound_on_channels); } } } @@ -2398,7 +2381,7 @@ if ( !v14 ) { LABEL_16: - pSoundList->_4A9DCD(a2->field_8, 1); + pSoundList->UnloadSound(a2->field_8, 1); v10 = 0; if ( v15 > 0 ) { @@ -2675,9 +2658,10 @@ v3 = pOutBuff; v4 = 0; for (uint i = 0; i < 3000; ++i) - if (pSounds[i].uID == uID) - return pSounds[i].pSoundData; - + { + if (pSounds[i].uID == uID) + return pSounds[i].pSoundData; + } FindSound_BinSearch(0, pAudioPlayer->uNumSoundHeaders, pSoundName_); if ( uFindSound_BinSearch_ResultID == -1 ) {
--- a/AudioPlayer.h Sat Mar 23 21:11:15 2013 +0200 +++ b/AudioPlayer.h Sat Mar 23 21:16:04 2013 +0200 @@ -152,7 +152,7 @@ void Initialize(HWND hWnd); LSTATUS CheckA3DSupport(char a2); void Release(); - void _4ABE55(MixerChannel *pChannel); + void FreeChannel(MixerChannel *pChannel); void _4ABF23(AudioPlayer_3DSample *a2); void SetEAXPreferences(); void SetMapEAX(); @@ -256,7 +256,7 @@ struct SoundList { inline SoundList(): - uNumSounds(0), pSounds(nullptr), uTotalLoadedSoundSize(0) + sNumSounds(0), pSounds(nullptr), uTotalLoadedSoundSize(0) {} void Initialize(); @@ -264,12 +264,12 @@ int LoadSound(unsigned int a2, LPVOID lpBuffer, int uBufferSizeLeft, int *pOutSoundSize, int a6); SoundDesc *Release(); void _4A9D79(int a2); - void _4A9DCD(unsigned int uSoundID, char a3); + void UnloadSound(unsigned int uSoundID, char a3); void ToFile(); void *FromFile(void *pSerialized); int FromFileTxt(const char *Args); - unsigned int uNumSounds; + signed int sNumSounds; SoundDesc *pSounds; unsigned int uTotalLoadedSoundSize; };
--- a/Outdoor.cpp Sat Mar 23 21:11:15 2013 +0200 +++ b/Outdoor.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -553,7 +553,7 @@ v5 = WorldPosToGridCellX(pParty->vPosition.x); v6 = WorldPosToGridCellZ(pParty->vPosition.y); v7 = _47ED83(v5, v6 - 1); - v8 = pTileTable->pTiles[_47ECC1(v7)].tileset; + v8 = pTileTable->pTiles[GetTileIdByTileMapId(v7)].tileset; if ( v8 ) { v9 = v8 - 1; @@ -2351,7 +2351,7 @@ } //----- (0047ECC1) -------------------------------------------------------- -int OutdoorLocation::_47ECC1(signed int a2) +int OutdoorLocation::GetTileIdByTileMapId(signed int a2) { signed int result; // eax@2 int v3; // eax@3 @@ -2474,101 +2474,43 @@ } //----- (0047EE49) -------------------------------------------------------- -int OutdoorLocation::_47EE49(signed int a2, signed int a3, int a4) -{ +int OutdoorLocation::GetSoundIdByPosition( signed int X_pos, signed int Y_pos, int running ) + { signed int v4; // eax@5 signed int v5; // eax@7 int v6; // eax@8 signed int v8; // eax@9 - int v9; // eax@12 - int v10; // eax@13 - int v11; // eax@14 - int v12; // eax@16 - int v13; // eax@17 - int v14; // eax@18 - int v15; // eax@19 - int v16; // eax@20 - int v17; // eax@21 - int v18; // eax@28 - int v19; // eax@29 - int v20; // eax@30 + int modif=0; - if ( a2 < 0 || a2 > 127 || a3 < 0 || a3 > 127 ) + if ( X_pos < 0 || X_pos > 127 || Y_pos < 0 || Y_pos > 127 ) v4 = 0; else - v4 = *(&this->pTerrain.pTilemap[128 * a3] + a2); - v5 = _47ECC1(v4); + v4 = this->pTerrain.pTilemap[128 * Y_pos + X_pos]; + v5 = GetTileIdByTileMapId(v4); + if (running) + modif=-39; if ( !v5 ) - { - v6 = -(a4 != 0); - LOBYTE(v6) = v6 & 0xD9; - return v6 + 92; - } - v8 = pTileTable->pTiles[v5].tileset; - if ( v8 <= 6 ) + return 92+modif; + + switch (pTileTable->pTiles[v5].tileset) { - if ( v8 == Tileset_6 ) - { - v17 = -(a4 != 0); - LOBYTE(v17) = v17 & 0xD9; - return v17 + 88; - } - if ( v8 ) - { - v9 = v8 - 1; - if ( !v9 ) - { - v15 = -(a4 != 0); - LOBYTE(v15) = v15 & 0xD9; - return v15 + 97; - } - v10 = v9 - 1; - if ( !v10 ) - { - v14 = -(a4 != 0); - LOBYTE(v14) = v14 & 0xD9; - return v14 + 91; - } - v11 = v10 - 1; - if ( !v11 ) - { - v13 = -(a4 != 0); - LOBYTE(v13) = v13 & 0xD9; - return v13 + 90; - } - if ( v11 == 2 ) - { - v12 = -(a4 != 0); - LOBYTE(v12) = v12 & 0xD9; - return v12 + 101; - } -LABEL_29: - v19 = -(a4 != 0); - LOBYTE(v19) = v19 & 0xD9; - return v19 + 95; - } - goto LABEL_20; + case 0: return 93+ modif; + case 1: return 97+ modif; + case 2: return 91+ modif; + case 3: return 90+ modif; + case 4: return 101+ modif; + case 5: return 95+ modif; + case 6: return 88+ modif; + case 7: return 100+ modif; + case 8: return 93+ modif; + default: + v8=pTileTable->pTiles[v5].tileset; + if ( (v8 > 9 && v8 <= 17) || (v8 > 21 && v8 <= 27) ) + return 96+ modif; + else + return 95+ modif; } - if ( v8 != 7 ) - { - if ( v8 != 8 ) - { - if ( v8 > 9 && (v8 <= 17 || v8 > 21 && v8 <= 27) ) - { - v18 = -(a4 != 0); - LOBYTE(v18) = v18 & 0xD9; - return v18 + 96; - } - goto LABEL_29; - } -LABEL_20: - v16 = -(a4 != 0); - LOBYTE(v16) = v16 & 0xD9; - return v16 + 93; - } - v20 = -(a4 != 0); - LOBYTE(v20) = v20 & 0xD9; - return v20 + 100; + } //----- (0047EF60) -------------------------------------------------------- @@ -2714,7 +2656,7 @@ _6807B8_level_decorations_ids[v5] = i; } if ( v8 && decor->uCog == 20 ) - LOBYTE(decor->field_2) |= 0x40u; + decor->field_2 |= 0x0040u; if ( !decor->field_16_event_id ) { if ( decor->IsInteractive() ) @@ -2724,7 +2666,7 @@ v6 = v1 + 75; decor->_idx_in_stru123 = v6; if ( !stru_5E4C90._decor_events[v1++] ) - LOBYTE(decor->field_2) |= 0x20u; + decor->field_2 |= 0x0020u; } } }
--- a/Outdoor.h Sat Mar 23 21:11:15 2013 +0200 +++ b/Outdoor.h Sat Mar 23 21:16:04 2013 +0200 @@ -156,12 +156,12 @@ void CreateDebugLocation(); void Release(); bool Load(const char *pFilename, ODMFace *File, size_t a4, int thisa); - int _47ECC1(signed int a2); + int GetTileIdByTileMapId(signed int a2); unsigned int DoGetTileTexture(unsigned int uX, unsigned int uZ); int _47ED83(signed int a2, signed int a3); int ActuallyGetSomeOtherTileInfo(unsigned int uX, unsigned int uY); int DoGetHeightOnTerrain(unsigned int uX, unsigned int uZ); - int _47EE49(signed int a2, signed int a3, int a4); + int GetSoundIdByPosition(signed int X_pos, signed int Y_pos, int a4); int UpdateDiscoveredArea(int a2, int a3, int a4); bool _47F04C(signed int a2, signed int a3); bool _47F097(signed int a2, signed int a3);
--- a/Player.cpp Sat Mar 23 21:11:15 2013 +0200 +++ b/Player.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -632,7 +632,7 @@ if (expression == CHARACTER_EXPRESSION_21 && pSoundId ) { v17 = 0; - if ( (signed int)pSoundList->uNumSounds <= 0 ) + if ( (signed int)pSoundList->sNumSounds <= 0 ) { LABEL_23: v17 = 0; @@ -644,7 +644,7 @@ { ++v17; pSoundID += 120; - if ( v17 >= (signed int)pSoundList->uNumSounds ) + if ( v17 >= (signed int)pSoundList->sNumSounds ) goto LABEL_23; } }
--- a/SaveLoad.cpp Sat Mar 23 21:11:15 2013 +0200 +++ b/SaveLoad.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -70,17 +70,17 @@ if (SoundSetAction[24][0]) for (uint i = 0; i < 4; ++i) { - for (uint j = 0; j < pSoundList->uNumSounds; ++j) + for (uint j = 0; j < pSoundList->sNumSounds; ++j) if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998) { - pSoundList->_4A9DCD(j, 1); + pSoundList->UnloadSound(j, 1); break; } - for (uint j = 0; j < pSoundList->uNumSounds; ++j) + for (uint j = 0; j < pSoundList->sNumSounds; ++j) if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999) { - pSoundList->_4A9DCD(j, 1); + pSoundList->UnloadSound(j, 1); break; } }
--- a/mm7_3.cpp Sat Mar 23 21:11:15 2013 +0200 +++ b/mm7_3.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -3046,20 +3046,14 @@ if ( !v107 && !(BYTE1(pOutdoor->pBModels[pParty->field_6F4_packedid >> 9].pFaces[(pParty->field_6F4_packedid >> 3) & 0x3F].uAttributes) & 0x20) ) { - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; + v90 = -1; v89 = 1; v88 = 804; v87 = 64; goto LABEL_257; } - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; + v90 = -1; v89 = 1; v88 = 804; @@ -3067,7 +3061,7 @@ LABEL_255: v63 = WorldPosToGridCellZ(pParty->vPosition.y) - 1; v64 = WorldPosToGridCellX(pParty->vPosition.x); - v87 = pOutdoor->_47EE49(v64, v63, v86); + v87 = pOutdoor->GetSoundIdByPosition(v64, v63, v86); goto LABEL_257; } if ( v124 && (!bJumping || v101) ) @@ -3075,26 +3069,19 @@ if ( v107 || BYTE1(pOutdoor->pBModels[pParty->field_6F4_packedid >> 9].pFaces[(pParty->field_6F4_packedid >> 3) & 0x3F].uAttributes) & 0x20 ) { - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; + v90 = -1; v89 = 1; v88 = 804; v86 = 0; goto LABEL_255; } - v96 = 0; - v94 = 0; - v92 = 0; - v91 = 0; v90 = -1; v89 = 1; v88 = 804; v87 = 103; LABEL_257: - pAudioPlayer->PlaySound((SoundID)v87, v88, v89, v90, v91, v92, v94, v96); + pAudioPlayer->PlaySound((SoundID)v87, v88, v89, v90, 0, 0, 0, 0); } else {
--- a/mm7_4.cpp Sat Mar 23 21:11:15 2013 +0200 +++ b/mm7_4.cpp Sat Mar 23 21:16:04 2013 +0200 @@ -1864,7 +1864,7 @@ if (SoundSetAction[24][0]) { v1 = 0; - if ( (signed int)pSoundList->uNumSounds <= 0 ) + if ( (signed int)pSoundList->sNumSounds <= 0 ) { LABEL_7: v3 = 0; @@ -1876,14 +1876,14 @@ { ++v1; v2 += 120; - if ( v1 >= (signed int)pSoundList->uNumSounds ) + if ( v1 >= (signed int)pSoundList->sNumSounds ) goto LABEL_7; } v3 = v1; } - pSoundList->_4A9DCD(v3, 1); + pSoundList->UnloadSound(v3, 1); v4 = 0; - if ( (signed int)pSoundList->uNumSounds <= 0 ) + if ( (signed int)pSoundList->sNumSounds <= 0 ) { LABEL_12: v4 = 0; @@ -1895,11 +1895,11 @@ { ++v4; v5 += 120; - if ( (signed int)v4 >= (signed int)pSoundList->uNumSounds ) + if ( (signed int)v4 >= (signed int)pSoundList->sNumSounds ) goto LABEL_12; } } - pSoundList->_4A9DCD(v4, 1); + pSoundList->UnloadSound(v4, 1); } ++v0; }