log Outdoor.cpp @ 872:2db21a810d48

age author description
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 18:31:37 +0100 zipi * decompiler error float compare
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 06:40:04 +0200 Nomad Merge
Tue, 26 Mar 2013 06:34:44 +0200 Nomad Fixed some odm terrain collision glitches.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 21:14:28 +0200 Nomad Taveling by foot fixed.
Sat, 23 Mar 2013 21:16:04 +0200 Nomad Merge
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Sat, 23 Mar 2013 21:42:01 +0400 Gloval Merge
Sat, 23 Mar 2013 21:39:21 +0400 Gloval sound cleaning
Sat, 23 Mar 2013 19:47:18 +0200 Nomad Merge
Sat, 23 Mar 2013 19:47:01 +0200 Nomad Misc cleaning
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Sat, 23 Mar 2013 00:54:30 +0400 Gloval Merge
Sat, 23 Mar 2013 00:50:58 +0400 Gloval map mask
Fri, 22 Mar 2013 23:50:02 +0200 Nomad Night fixed.
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Sun, 17 Mar 2013 18:31:54 +0400 Gloval monster table continue fixinf
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Mon, 11 Mar 2013 16:54:56 +0200 Nomad Season change affects vegetation;
Mon, 11 Mar 2013 03:37:48 +0200 Nomad Tilesets change according to current season
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 01:06:10 +0200 Nomad debug comments reversed
Sun, 24 Feb 2013 00:55:51 +0200 Nomad Merge