annotate Actor.cpp @ 1881:fa3d4b400b8d

Actor::AI_RandomMove minor cleanup
author Grumpy7
date Fri, 18 Oct 2013 09:31:35 +0200
parents 52e98d25cd64
children b3191dddab9f
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35 #include "Level/Decoration.h"
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36
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37
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38
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39
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40
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41 std::array<Actor, 500> pActors;
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42 size_t uNumActors;
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43
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44 stru319 stru_50C198; // idb
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45
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46
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47
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48
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49 //----- (0041AF52) --------------------------------------------------------
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50 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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51 {
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52 unsigned int bar_length; // esi@1
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53 unsigned int uX; // ebx@10
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54 unsigned int v9; // [sp+14h] [bp-Ch]@4
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55 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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56
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57 if (actor->pMonsterInfo.uHP <= 25)
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58 bar_length = 25;
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59 else if ( actor->pMonsterInfo.uHP < 200 )
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60 bar_length = actor->pMonsterInfo.uHP;
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61 else
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62 bar_length = 200;
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63
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64 v10 = bar_length;
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65 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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66 v9 = uTextureID_mhp_red;
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67 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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68 v9 = uTextureID_mhp_yel;
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69 else
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70 v9 = uTextureID_mhp_grn;
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71
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72 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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73 {
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74 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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75 }
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76
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77 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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78
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79 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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80 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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81 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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82 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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83
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84 pRenderer->ResetTextureClipRect();
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85 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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86 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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87 }
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88
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89 //----- (00448A40) --------------------------------------------------------
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90 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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91 {
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92 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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93 {
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94 if ( bToggle )
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95 {
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96 pActors[uActorID].uAttributes |= uFlag;
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97 }
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98 else
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99 {
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100 if ( uFlag == 0x10000 )
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101 {
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102 if (pActors[uActorID].uAIState == Disabled )
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103 pActors[uActorID].uAIState = Standing;
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104 }
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105 pActors[uActorID].uAttributes &= ~uFlag;
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106 }
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107 }
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108 }
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109
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110 //----- (00448518) --------------------------------------------------------
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111 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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112 {
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113 for (uint i = 0; i < uNumActors; i++)
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114 {
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115 if (pActors[uNumActors].sNPC_ID == npc)
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116 {
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117 Actor::GiveItem(i, item, a3);
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118 }
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119 }
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120 }
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121
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122 //----- (004485A7) --------------------------------------------------------
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123 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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124 {
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125 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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126 {
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127 Actor* currActor = &pActors[uActorID];
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128 if ( bGive )
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129 {
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130 if ( currActor->uCarriedItemID == 0)
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131 currActor->uCarriedItemID = uItemID;
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132 else if ( currActor->array_000234[0].uItemID == 0)
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133 currActor->array_000234[0].uItemID = uItemID;
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134 else if ( currActor->array_000234[1].uItemID == 0)
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135 currActor->array_000234[1].uItemID = uItemID;
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136 }
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137 else
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138 {
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139 if ( currActor->uCarriedItemID == uItemID )
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140 currActor->uCarriedItemID = 0;
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141 else if ( currActor->array_000234[0].uItemID == uItemID )
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142 currActor->array_000234[0].Reset();
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143 else if ( currActor->array_000234[1].uItemID == uItemID )
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144 currActor->array_000234[1].Reset();
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145 }
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146 }
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147 }
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148
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149 //----- (0040894B) --------------------------------------------------------
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150 bool Actor::CanAct()
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151 {
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152 bool isparalyzed; // esi@1
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153 bool isstoned; // edi@2
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154 AIState v3; // ax@6
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155
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156 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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157 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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158 v3 = this->uAIState;
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159 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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160 }
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161
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162 //----- (004089C7) --------------------------------------------------------
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163 bool Actor::IsNotAlive()
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164 {
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165 bool isstoned; // esi@1
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166
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167 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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168 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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169 }
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170
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171 //----- (004086E9) --------------------------------------------------------
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172 void Actor::SetRandomGoldIfTheresNoItem()
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173 {
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174 int v2; // edi@1
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175 unsigned __int8 v4; // al@7
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176
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177 v2 = 0;
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178 if ( !this->array_000234[3].uItemID )
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179 {
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180 if ( this->pMonsterInfo.uTreasureDiceRolls )
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181 {
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182 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
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183 {
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184 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
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185 }
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186 if ( v2 )
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187 {
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188 this->array_000234[3].uItemID = 197;
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189 this->array_000234[3].uSpecEnchantmentType = v2; //actual gold amount
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190 }
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191 }
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192 }
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193 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
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194 {
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195 v4 = this->pMonsterInfo.uTreasureLevel;
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196 if ( v4 )
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197 pItemsTable->GenerateItem(v4, this->pMonsterInfo.uTreasureType, &this->array_000234[2]);
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198 }
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199 this->uAttributes |= 0x800000;
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200 }
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201
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202 //----- (00404AC7) --------------------------------------------------------
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203 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
204 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
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parents: 1858
diff changeset
205 Actor *actorPtr; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
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diff changeset
206 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
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diff changeset
207 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
208 int v8; // edi@16
Ritor1
parents:
diff changeset
209 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
210 int v19; // edi@34
Ritor1
parents:
diff changeset
211 int v20; // eax@35
Ritor1
parents:
diff changeset
212 signed int v23; // eax@41
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3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
213 int v28; // st6@50
0
Ritor1
parents:
diff changeset
214 int v30; // esi@50
Ritor1
parents:
diff changeset
215 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
216 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
217 signed int v36; // eax@67
Ritor1
parents:
diff changeset
218 int v39; // ecx@75
Ritor1
parents:
diff changeset
219 int v42; // ecx@91
Ritor1
parents:
diff changeset
220 int v44; // ecx@100
Ritor1
parents:
diff changeset
221 int v48; // ecx@110
Ritor1
parents:
diff changeset
222 int v51; // ecx@130
Ritor1
parents:
diff changeset
223 int v54; // ecx@138
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
224 Player *v57; // esi@145
0
Ritor1
parents:
diff changeset
225 int v58; // eax@146
Ritor1
parents:
diff changeset
226 int v59; // edi@146
Ritor1
parents:
diff changeset
227 int v60; // eax@146
Ritor1
parents:
diff changeset
228 int v61; // edi@146
Ritor1
parents:
diff changeset
229 int v62; // eax@146
Ritor1
parents:
diff changeset
230 signed int v63; // edi@146
Ritor1
parents:
diff changeset
231 int v68; // edi@168
Ritor1
parents:
diff changeset
232 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
233 int v79; // edx@185
Ritor1
parents:
diff changeset
234 int v80; // eax@185
Ritor1
parents:
diff changeset
235 signed int v89; // ecx@192
Ritor1
parents:
diff changeset
236 signed int v91; // eax@200
Ritor1
parents:
diff changeset
237 int v94; // ecx@208
Ritor1
parents:
diff changeset
238 int v96; // ecx@217
Ritor1
parents:
diff changeset
239 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
240 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
241 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
242 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
243 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
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diff changeset
244 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
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diff changeset
245 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
246 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
247 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
248 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
249 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
250 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
251 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
252
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51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
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253
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254 actorPtr = &pActors[uActorID];
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979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
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255 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
256 masteryLevel = SkillToMastery(uSkillLevel);
1859
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Grumpy7
parents: 1858
diff changeset
257
1856
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parents: 1855
diff changeset
258 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
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parents: 1855
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259 {
1859
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Grumpy7
parents: 1858
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260 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
261 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
262 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
263 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
264 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
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265 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
266 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
267 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
268 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
269 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
270 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
271 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
272 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
273 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
274 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
275 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
276 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
277 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
278 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
279 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
280 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
281 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
283 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
284 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
285 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
286 v89 = pDir->uDistance;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
287 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
288 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
289 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
290 a1.spell_target_pid = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
291 if ((double)v89 < 307.2 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
292 a1.field_60_distance_related_prolly_lod = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
293 else if ( v89 < 1024 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
294 a1.field_60_distance_related_prolly_lod = 1;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
295 else if ( v89 < 2560 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
296 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
297 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
298 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
299
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
300 a1.field_61 = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
301 v91 = a1.Create(
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
302 pDir->uYawAngle,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
303 pDir->uPitchAngle,
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
304 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
305 0);
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
306 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
307 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
308 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
309 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
310 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
311 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
312 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
313
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
314 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
315 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
316 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
317 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
318 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
319 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
320 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
321 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
322 v39 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
323 actorPtr->pActorBuffs[19].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
324 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
325 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
326 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
327 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
328 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
329 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
330 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
331 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
332
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
333 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
334 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
335 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
336 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
337 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
338 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
339 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
340 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
341 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
342 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
343 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 spellnumb = 0;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
345 v28 = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
346 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
347 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
348 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
349 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
350 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
351 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
352 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
353 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
354 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
355 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
356 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
357 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
358 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
359 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
360 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
361 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
362 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
363 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
364 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
365 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
366 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
368 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
369 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
370 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
371 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
373 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
374 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
375 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 a1.field_61 = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 v36 = a1.Create(
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 v32,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 pitch,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
394 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
395 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
398 spellnumb = rand() % 1024 - 512;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
399 v28 = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
400 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
401 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
402 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
403
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
404 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
405 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
406 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
407 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
408 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
409 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
410 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
411 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
412 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
413 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
414 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
415 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
416 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
417
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
418 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
419 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
420 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
421 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
422 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
423 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
424 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
425 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
426 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
427 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
428 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
429 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
430 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
431 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
432 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
433 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
439 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
440 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
441 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
442 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
443 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
444 v20 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
445 (signed __int16)a1.uFacing,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
446 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
447 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
448 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
449 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
450 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
451 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
452 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
453 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
454 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
455 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
456 return;
0
Ritor1
parents:
diff changeset
457 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
458 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
459 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
460
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
461 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
462 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
463 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
464 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
465 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
466 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
467 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
468 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
469 v8 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
470 actorPtr->pActorBuffs[15].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
471 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
472 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
473 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
474 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
475 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
476 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
477
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
478 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
479 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
480 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
481 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
482 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
483 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
484 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
485 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
486 v44 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
487 actorPtr->pActorBuffs[16].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
488 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
489 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
490 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
491 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
492 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
493 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
494 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
495 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
496
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
497 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
498 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
499 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
500 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
501 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
502 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
503 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
504 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
505 v42 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
506 actorPtr->pActorBuffs[17].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
507 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
508 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
509 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
510 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
511 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
512 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
513 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
514 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
515 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
516
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
517 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
518 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
519 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
520 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
521 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
522 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
523 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
524 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
525 v48 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
526 actorPtr->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
527 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
528 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
529 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
530
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
531 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
532 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
533 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
534 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
535 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
536 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
537 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
538 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
539 v54 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
540 actorPtr->pActorBuffs[18].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
541 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
542 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
543 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
544 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
545 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
546 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
547 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
548 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
549
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
550 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
551 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
552 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
553 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
554 v51 = 3600 * realPoints;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
555 actorPtr->pActorBuffs[21].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
556 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
557 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
558 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
559 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
560 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
561 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
562 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
563 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
564
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
565 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
566 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
567 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
568 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
569 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
570 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
571 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
572
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
573 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
574 for (int i = 0; i < 20; i++ )
0
Ritor1
parents:
diff changeset
575 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
576 pParty->pPartyBuffs[i].Reset();
0
Ritor1
parents:
diff changeset
577 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
578 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
579 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
580 v57 = pPlayers[i];
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
581 v58 = v57->GetActualWillpower();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
582 v59 = v57->GetParameterBonus(v58);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
583 v60 = v57->GetActualIntelligence();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
584 v61 = (v57->GetParameterBonus(v60) + v59) / 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
585 v62 = v57->GetActualLuck();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
586 v63 = v61 + v57->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
587 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
588 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
589 for (uint k = 0; k < v57->pPlayerBuffs.size(); k++)
0
Ritor1
parents:
diff changeset
590 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
591 v57->pPlayerBuffs[k].Reset();
0
Ritor1
parents:
diff changeset
592 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
593 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
596 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
597 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
598
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
599 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
600 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
601 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
602 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
603 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
604 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
605 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
606 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
607 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
608 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
609 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
610 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
611 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
612 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
613 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
614 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
615 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
616 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
617 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
618 }
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
619 actorPtr->pActorBuffs[13].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
620 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
621 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
622 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
623 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
624 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
625 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
626 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
627 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
628
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
629 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
630 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
631 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
632 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
633 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
634 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
635 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
636 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
637 v94 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
638 actorPtr->pActorBuffs[14].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
639 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
640 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
642 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
643 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
644 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
645 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
646 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
647
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
648 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
649 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
650 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
651 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
652 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
653 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
654 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
655 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
656 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
657
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
658 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
659 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
660 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
661 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
662 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
663 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
664 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
665 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
666 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
667 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
668 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
669 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
670 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
671 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
672 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
673 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
674 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
675 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
676 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
677 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
678 if ( spellnume / -2 > spellnume / 2 )
0
Ritor1
parents:
diff changeset
679 {
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
680 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
681 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
682 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
683 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
684 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
685 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
686 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
687 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
688 v80 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
689 v79,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
690 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
691 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
692 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
693 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
694 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
695 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
696 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
697 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
698 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
699 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
700 return;
0
Ritor1
parents:
diff changeset
701 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
702 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
703 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
704
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
705 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
706 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
707 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
708 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
709 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
710 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
711 v68 = 900 * realPoints + 3840;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
712 actorPtr->pActorBuffs[20].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
713 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
714 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
715 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
716 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
717 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
718 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
719 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
720 return;
0
Ritor1
parents:
diff changeset
721 }
Ritor1
parents:
diff changeset
722 }
Ritor1
parents:
diff changeset
723
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
724
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
725 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
726 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
727 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
728 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
729 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
730 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
731 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
732 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
733 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
734 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
735 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
736 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
737 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
738
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
739
0
Ritor1
parents:
diff changeset
740 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
741 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
742 {
Ritor1
parents:
diff changeset
743 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
744 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
745
Ritor1
parents:
diff changeset
746 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
747 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
748 if ( !v2 )
Ritor1
parents:
diff changeset
749 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
750 if ( !v3 )
Ritor1
parents:
diff changeset
751 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
752 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
753 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
754 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
755 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
756 || v2 == v3
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
757 )
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
758 return true;
0
Ritor1
parents:
diff changeset
759 else
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
760 return false;
0
Ritor1
parents:
diff changeset
761 }
Ritor1
parents:
diff changeset
762
Ritor1
parents:
diff changeset
763 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
764 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
765 {
Ritor1
parents:
diff changeset
766 int v4; // ebx@8
Ritor1
parents:
diff changeset
767 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
768 int v6; // eax@8
Ritor1
parents:
diff changeset
769
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
770 int x = 0; BYTE2(x) |= 8u;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
771 int y = 0; y |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
772 Actor* victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
773 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
774 victim->uAttributes |= 0x80000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
775
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
776 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
777 {
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
778 Actor* actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
779 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
780 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
781
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
782 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
783 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
784 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
785 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
786 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
787 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
788 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
789 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
790 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
791 actor->uAttributes |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
792
0
Ritor1
parents:
diff changeset
793 }
Ritor1
parents:
diff changeset
794 }
Ritor1
parents:
diff changeset
795 }
Ritor1
parents:
diff changeset
796 }
Ritor1
parents:
diff changeset
797
Ritor1
parents:
diff changeset
798 //----- (00404874) --------------------------------------------------------
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
799 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
0
Ritor1
parents:
diff changeset
800 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
801 Actor *actPtr; // esi@1
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
802 char specAb; // al@1
0
Ritor1
parents:
diff changeset
803 int v13; // edx@28
Ritor1
parents:
diff changeset
804
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
805 actPtr = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
806
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
807 SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
808
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
809 switch ( type )
0
Ritor1
parents:
diff changeset
810 {
Ritor1
parents:
diff changeset
811 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
812 a1.uType = 545;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
813 break;
0
Ritor1
parents:
diff changeset
814 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
815 a1.uType = 550;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
816 break;
0
Ritor1
parents:
diff changeset
817 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
818 a1.uType = 510;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
819 break;
0
Ritor1
parents:
diff changeset
820 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
821 a1.uType = 500;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
822 break;
0
Ritor1
parents:
diff changeset
823 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
824 a1.uType = 515;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
825 break;
0
Ritor1
parents:
diff changeset
826 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
827 a1.uType = 505;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
828 break;
0
Ritor1
parents:
diff changeset
829 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
830 a1.uType = 530;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
831 break;
0
Ritor1
parents:
diff changeset
832 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
833 a1.uType = 525;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
834 break;
0
Ritor1
parents:
diff changeset
835 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
836 a1.uType = 520;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
837 break;
0
Ritor1
parents:
diff changeset
838 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
839 a1.uType = 535;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
840 break;
0
Ritor1
parents:
diff changeset
841 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
842 a1.uType = 540;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
843 break;
0
Ritor1
parents:
diff changeset
844 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
845 a1.uType = 555;
0
Ritor1
parents:
diff changeset
846 break;
Ritor1
parents:
diff changeset
847 default:
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
848 return;
0
Ritor1
parents:
diff changeset
849 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
850 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
851 a1.stru_24.Reset();
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
852 a1.vPosition.x = actPtr->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
853 a1.spell_id = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
854 a1.vPosition.y = actPtr->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
855 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
856 a1.spell_skill = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
857 a1.vPosition.z = actPtr->vPosition.z - (unsigned int)(actPtr->uActorHeight * -0.75);
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
858 a1.uFacing = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
859 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
860 a1.uAttributes = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
861 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
862 a1.uSpriteFrameID = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
863 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
864 a1.spell_target_pid = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
865 if (pDir->uDistance < 307.2 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
866 a1.field_60_distance_related_prolly_lod = 0;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
867 else if ( pDir->uDistance < 1024 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
868 a1.field_60_distance_related_prolly_lod = 1;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
869 else if ( pDir->uDistance < 2560 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
870 a1.field_60_distance_related_prolly_lod = 2;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
871 else
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
872 a1.field_60_distance_related_prolly_lod = 3;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
873
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
874 a1.field_61 = a4;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
875 a1.Create(
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
876 pDir->uYawAngle,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
877 pDir->uPitchAngle,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
878 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
879 0);
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
880 if ( actPtr->pMonsterInfo.uSpecialAbilityType == 1 )
0
Ritor1
parents:
diff changeset
881 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
882 specAb = actPtr->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
883 if ( specAb == 2 )
0
Ritor1
parents:
diff changeset
884 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
885 a1.vPosition.z += 40;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
886 v13 = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
887 }
Ritor1
parents:
diff changeset
888 else
Ritor1
parents:
diff changeset
889 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
890 if ( specAb != 3 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
891 return;
0
Ritor1
parents:
diff changeset
892 a1.Create(
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
893 pDir->uYawAngle + 30, //TODO find out why the YawAngle change
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
894 pDir->uPitchAngle,
0
Ritor1
parents:
diff changeset
895 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
896 0);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
897 v13 = pDir->uYawAngle - 30;
0
Ritor1
parents:
diff changeset
898 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
899 a1.Create(
0
Ritor1
parents:
diff changeset
900 v13,
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
901 pDir->uPitchAngle,
0
Ritor1
parents:
diff changeset
902 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
903 0);
Ritor1
parents:
diff changeset
904 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
905 return;
0
Ritor1
parents:
diff changeset
906 }
Ritor1
parents:
diff changeset
907
Ritor1
parents:
diff changeset
908 //----- (00404736) --------------------------------------------------------
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
909 void Actor::Explode( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
910 {
Ritor1
parents:
diff changeset
911 Actor *v1; // esi@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
912 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
913
Ritor1
parents:
diff changeset
914 v1 = &pActors[uActorID];
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
915 a1.uType = 600;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
916 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
917 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
918 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
919 a1.spell_id = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
920 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
921 a1.spell_skill = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
922 a1.vPosition.x = v1->vPosition.x;
0
Ritor1
parents:
diff changeset
923 a1.uFacing = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
924 a1.vPosition.z = v1->vPosition.z - (unsigned int)(v1->uActorHeight * -0.75);
0
Ritor1
parents:
diff changeset
925 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
926 a1.uAttributes = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
927 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
928 a1.uSpriteFrameID = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
929 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
930 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
931 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
932 a1.field_61 = 4;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
933 a1.Create(0, 0, 0, 0);
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
934 return;
0
Ritor1
parents:
diff changeset
935 }
Ritor1
parents:
diff changeset
936
Ritor1
parents:
diff changeset
937 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
938 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
939 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
940 // //
Ritor1
parents:
diff changeset
941 // //
Ritor1
parents:
diff changeset
942 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
943 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
944 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
945 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
946 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
947 // //
Ritor1
parents:
diff changeset
948 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
949 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
950 // // but compiler converts functions returning structures by value in the such way
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
951 struct AIDirection * Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
0
Ritor1
parents:
diff changeset
952 {
Ritor1
parents:
diff changeset
953 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
954 signed int v5; // ecx@1
0
Ritor1
parents:
diff changeset
955 int v18; // edx@15
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
956 float v31; // st7@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
957 float v32; // st6@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
958 float v33; // st7@45
0
Ritor1
parents:
diff changeset
959 AIDirection *result; // eax@48
Ritor1
parents:
diff changeset
960 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
Ritor1
parents:
diff changeset
961 AIDirection v41; // [sp+14h] [bp-38h]@46
1336
Ritor1
parents: 1323
diff changeset
962 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
963 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
964 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
965 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
966 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
967 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
968
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
969 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
970 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
971 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
972 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
973 {
1336
Ritor1
parents: 1323
diff changeset
974 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
975 {
Ritor1
parents: 1323
diff changeset
976 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
977 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
978 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
979 break;
Ritor1
parents: 1323
diff changeset
980 }
Ritor1
parents: 1323
diff changeset
981 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
982 {
Ritor1
parents: 1323
diff changeset
983 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
984 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
985 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
986 break;
Ritor1
parents: 1323
diff changeset
987 }
Ritor1
parents: 1323
diff changeset
988 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
989 {
Ritor1
parents: 1323
diff changeset
990 if ( !v4 )
Ritor1
parents: 1323
diff changeset
991 {
Ritor1
parents: 1323
diff changeset
992 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
993 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
994 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
995 break;
Ritor1
parents: 1323
diff changeset
996 }
Ritor1
parents: 1323
diff changeset
997 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
998 {
Ritor1
parents: 1323
diff changeset
999 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1000 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1001 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1002 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1003 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1004 break;
Ritor1
parents: 1323
diff changeset
1005 }
Ritor1
parents: 1323
diff changeset
1006 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1007 {
Ritor1
parents: 1323
diff changeset
1008 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1009 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1010 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1011 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1012 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1013 break;
Ritor1
parents: 1323
diff changeset
1014 }
Ritor1
parents: 1323
diff changeset
1015 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1016 {
Ritor1
parents: 1323
diff changeset
1017 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1018 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1019 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1020 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1021 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1022 break;
Ritor1
parents: 1323
diff changeset
1023 }
Ritor1
parents: 1323
diff changeset
1024 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1025 {
Ritor1
parents: 1323
diff changeset
1026 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1027 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1028 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1029 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1030 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1031 break;
Ritor1
parents: 1323
diff changeset
1032 }
Ritor1
parents: 1323
diff changeset
1033 }
Ritor1
parents: 1323
diff changeset
1034 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1035 {
Ritor1
parents: 1323
diff changeset
1036 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1037 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1038 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1039 break;
Ritor1
parents: 1323
diff changeset
1040 }
Ritor1
parents: 1323
diff changeset
1041 default:
Ritor1
parents: 1323
diff changeset
1042 {
Ritor1
parents: 1323
diff changeset
1043 outz = 0;
Ritor1
parents: 1323
diff changeset
1044 outy = 0;
Ritor1
parents: 1323
diff changeset
1045 outx = 0;
Ritor1
parents: 1323
diff changeset
1046 break;
Ritor1
parents: 1323
diff changeset
1047 }
Ritor1
parents: 1323
diff changeset
1048 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1049 {
Ritor1
parents: 1323
diff changeset
1050 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1051 {
Ritor1
parents: 1323
diff changeset
1052 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1053 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1054 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1055 }
Ritor1
parents: 1323
diff changeset
1056 break;
Ritor1
parents: 1323
diff changeset
1057 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1058 }
1336
Ritor1
parents: 1323
diff changeset
1059
Ritor1
parents: 1323
diff changeset
1060 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1061 {
1336
Ritor1
parents: 1323
diff changeset
1062 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1063 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1064 outx2 = (float)pSpriteObjects[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1065 outy2 =(float) pSpriteObjects[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1066 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1067 break;
Ritor1
parents: 1323
diff changeset
1068 }
Ritor1
parents: 1323
diff changeset
1069 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1070 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1071 outx2 = (float)pActors[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1072 outy2 = (float)pActors[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1073 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1074 break;
Ritor1
parents: 1323
diff changeset
1075 }
Ritor1
parents: 1323
diff changeset
1076 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1077 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1078 outx2 = (float)pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1079 outy2 = (float)pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1080 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1081 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1082 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1083 break;
Ritor1
parents: 1323
diff changeset
1084 }
Ritor1
parents: 1323
diff changeset
1085 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1086 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1087 outx2 = (float)pLevelDecorations[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1088 outy2 = (float)pLevelDecorations[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1089 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1090 break;
Ritor1
parents: 1323
diff changeset
1091 }
Ritor1
parents: 1323
diff changeset
1092 default:
Ritor1
parents: 1323
diff changeset
1093 {
Ritor1
parents: 1323
diff changeset
1094 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1095 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1096 a4 = 0;
Ritor1
parents: 1323
diff changeset
1097 break;
Ritor1
parents: 1323
diff changeset
1098 }
Ritor1
parents: 1323
diff changeset
1099 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1100 {
Ritor1
parents: 1323
diff changeset
1101 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1102 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1103 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1104 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
1336
Ritor1
parents: 1323
diff changeset
1105 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1106 }
Ritor1
parents: 1323
diff changeset
1107 break;
Ritor1
parents: 1323
diff changeset
1108 }
0
Ritor1
parents:
diff changeset
1109 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1110
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1111 v31 = (float)outx2 - (float)outx;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1112 v32 = (float)outy2 - (float)outy;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1113 a4a = (float)a4 - (float)outz;
1336
Ritor1
parents: 1323
diff changeset
1114 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1115 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1116 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1117 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1118 {
Ritor1
parents:
diff changeset
1119 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1120 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1121 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1122 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1123 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1124 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1125 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1126 }
Ritor1
parents:
diff changeset
1127 else
Ritor1
parents:
diff changeset
1128 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1129 v41.vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1130 v41.vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1131 v41.vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1132 v41.uDistance = (uint)v33;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1133 v41.uDistanceXZ = (uint)sqrt(outy2 + outx2);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1134 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
0
Ritor1
parents:
diff changeset
1135 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1136 }
Ritor1
parents:
diff changeset
1137 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1138 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1139 return result;
Ritor1
parents:
diff changeset
1140 }
Ritor1
parents:
diff changeset
1141
Ritor1
parents:
diff changeset
1142 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1143 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1144 {
Ritor1
parents:
diff changeset
1145 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1146 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1147 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1148
Ritor1
parents:
diff changeset
1149 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1150 {
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1151 v9 = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1152 if ( !a4 )
Ritor1
parents:
diff changeset
1153 {
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1154 v7 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &a3, 0);
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1155 }
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1156 else
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1157 {
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1158 v7 = a4;
0
Ritor1
parents:
diff changeset
1159 }
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1160 v9->uYawAngle = v7->uYawAngle;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1161 v9->uCurrentActionTime = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1162 v9->vVelocity.z = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1163 v9->vVelocity.y = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1164 v9->vVelocity.x = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1165 v9->uPitchAngle = v7->uPitchAngle;
0
Ritor1
parents:
diff changeset
1166 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1167 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1168 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1169 }
Ritor1
parents:
diff changeset
1170 else
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1171 Actor::AI_Bored(uActorID, uObjID, a4);
0
Ritor1
parents:
diff changeset
1172 }
Ritor1
parents:
diff changeset
1173
Ritor1
parents:
diff changeset
1174 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1175 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1176 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1177 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1178 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1179 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1180 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1181 }
Ritor1
parents:
diff changeset
1182
Ritor1
parents:
diff changeset
1183 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1184 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1185 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1186 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1187 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1188
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1189 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1190 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1191 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1192
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1193 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1194 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1195 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1196 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1197 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1198 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1199 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1200 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1201 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1202 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1203 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1204 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1205 }
Ritor1
parents:
diff changeset
1206
Ritor1
parents:
diff changeset
1207 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1208 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1209 {
1763
Ritor1
parents: 1761
diff changeset
1210 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1211 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1212 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1213 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1214 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1215 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1216 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1217 }
Ritor1
parents:
diff changeset
1218
Ritor1
parents:
diff changeset
1219 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1220 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1221 {
Ritor1
parents:
diff changeset
1222 Actor *v3; // ebx@1
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1223 int16_t v6; // esi@6
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1224 int16_t v7; // edi@6
0
Ritor1
parents:
diff changeset
1225 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1226 Vec3_int_ v10; // ST04_12@9
Ritor1
parents:
diff changeset
1227 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1228 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1229 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1230 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1231 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1232
Ritor1
parents:
diff changeset
1233 v3 = &pActors[uActorID];
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1234 if ( v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && v3->pMonsterInfo.uAIType == 1 )
0
Ritor1
parents:
diff changeset
1235 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1236 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1237 return;
0
Ritor1
parents:
diff changeset
1238 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1239
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1240 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1241 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1242 v8 = PID_ID(sTargetPid);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1243 v6 = pActors[v8].vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1244 v7 = pActors[v8].vPosition.y;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1245 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1246 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1247 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1248 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1249 v6 = pParty->vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1250 v7 = pParty->vPosition.y;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1251 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1252 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1253 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1254 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1255 Error("Should not get here");
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1256 return;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1257 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1258 v10.z = (int32_t)(v3->uActorHeight * 0.75 + v3->vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1259 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1260 v10.x = v3->vPosition.x;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1261
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1262 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1263 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1264 if (arg0 != nullptr)
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1265 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1266 v12 = arg0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1267 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1268 else
0
Ritor1
parents:
diff changeset
1269 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1270 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1271 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1272 v3->uYawAngle = LOWORD(v12->uYawAngle);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1273 v3->uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1274 v3->uCurrentActionTime = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1275 v3->uAIState = AttackingMelee;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1276 Actor::PlaySound(uActorID, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1277 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1278 if ( v3->pActorBuffs[7].uExpireTime > 0 )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1279 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1280 v25 *= 2;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1281 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1282 if ( pParty->bTurnBasedModeOn != 1 )
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1283 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1284 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1285 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1286 else
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1287 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1288 v3->pMonsterInfo.uRecoveryTime = v25;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1289 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1290 v3->vVelocity.z = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1291 v3->vVelocity.y = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1292 v3->vVelocity.x = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1293 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1294 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1295 else
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1296 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1297 }
Ritor1
parents:
diff changeset
1298
Ritor1
parents:
diff changeset
1299 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1300 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1301 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1302 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1303 return;
0
Ritor1
parents:
diff changeset
1304
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1305 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1306 return;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1307
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1308 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
0
Ritor1
parents:
diff changeset
1309 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1310
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1311 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1312 if ( pParty->uFine < 0 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1313 pParty->uFine = 0;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1314 if ( pParty->uFine > 4000000 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1315 pParty->uFine = 4000000;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1316
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1317 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1318 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1319 if (pOutdoor->ddm.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1320 pOutdoor->ddm.uReputation++;
0
Ritor1
parents:
diff changeset
1321 }
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1322 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0
Ritor1
parents:
diff changeset
1323 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1324 if (pIndoor->dlv.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1325 pIndoor->dlv.uReputation++;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1326 }
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1327 else assert(false);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1328
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1329 if ( pParty->uFine )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1330 {
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1331 for ( int i = 1; i <= 4; i++)
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1332 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1333 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1334 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1335 }
0
Ritor1
parents:
diff changeset
1336 }
Ritor1
parents:
diff changeset
1337 }
Ritor1
parents:
diff changeset
1338
Ritor1
parents:
diff changeset
1339 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1340 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1341 {
Ritor1
parents:
diff changeset
1342 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1343
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1344 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1345 switch ( a2 )
Ritor1
parents:
diff changeset
1346 {
Ritor1
parents:
diff changeset
1347 case 1:
Ritor1
parents:
diff changeset
1348 if ( a3 )
Ritor1
parents:
diff changeset
1349 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1350 pOtherOverlayList->_4418B6(904, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1351 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1352 return;
0
Ritor1
parents:
diff changeset
1353 case 2:
Ritor1
parents:
diff changeset
1354 if ( a3 )
Ritor1
parents:
diff changeset
1355 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1356 pOtherOverlayList->_4418B6(905, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1357 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1358 return;
0
Ritor1
parents:
diff changeset
1359 case 3:
Ritor1
parents:
diff changeset
1360 if ( a3 )
Ritor1
parents:
diff changeset
1361 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1362 pOtherOverlayList->_4418B6(906, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1363 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1364 return;
0
Ritor1
parents:
diff changeset
1365 case 4:
Ritor1
parents:
diff changeset
1366 if ( a3 )
Ritor1
parents:
diff changeset
1367 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1368 pOtherOverlayList->_4418B6(907, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
0
Ritor1
parents:
diff changeset
1369 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1370 return;
0
Ritor1
parents:
diff changeset
1371 case 5:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1372 pOtherOverlayList->_4418B6(901, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1373 return;
0
Ritor1
parents:
diff changeset
1374 case 6:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1375 pOtherOverlayList->_4418B6(902, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1376 return;
0
Ritor1
parents:
diff changeset
1377 case 7:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1378 pOtherOverlayList->_4418B6(903, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1379 return;
0
Ritor1
parents:
diff changeset
1380 case 8:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1381 pOtherOverlayList->_4418B6(900, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1382 return;
0
Ritor1
parents:
diff changeset
1383 case 9:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1384 pOtherOverlayList->_4418B6(909, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1385 return;
0
Ritor1
parents:
diff changeset
1386 case 10:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1387 pOtherOverlayList->_4418B6(908, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1388 return;
0
Ritor1
parents:
diff changeset
1389 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1390 return;
0
Ritor1
parents:
diff changeset
1391 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1392 return;
0
Ritor1
parents:
diff changeset
1393 }
Ritor1
parents:
diff changeset
1394
Ritor1
parents:
diff changeset
1395 //----- (0043B3E0) --------------------------------------------------------
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1396 int Actor::_43B3E0_CalcDamage( signed int dmgSource )
0
Ritor1
parents:
diff changeset
1397 {
Ritor1
parents:
diff changeset
1398 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1399 int v3; // eax@9
Ritor1
parents:
diff changeset
1400 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1401 int v5; // esi@9
Ritor1
parents:
diff changeset
1402 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1403 int v9; // edi@21
Ritor1
parents:
diff changeset
1404 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1405 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1406
Ritor1
parents:
diff changeset
1407 v2 = 0;
Ritor1
parents:
diff changeset
1408 v11 = 0;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1409
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1410 switch( dmgSource )
0
Ritor1
parents:
diff changeset
1411 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1412 case 0:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1413 if ( this->pActorBuffs[14].uExpireTime > 0 )
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1414 v2 = this->pActorBuffs[14].uPower;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1415 if ( this->pActorBuffs[18].uExpireTime > 0 && this->pActorBuffs[18].uPower > v2 )
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1416 v2 = this->pActorBuffs[18].uPower;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1417 if ( this->pActorBuffs[21].uExpireTime > 0 )
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1418 v2 += this->pActorBuffs[21].uPower;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1419 v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1420 v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1421 v5 = this->pMonsterInfo.uAttack1DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1422 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1423 case 1:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1424 v3 = this->pMonsterInfo.uAttack2DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1425 v4 = this->pMonsterInfo.uAttack2DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1426 v5 = this->pMonsterInfo.uAttack2DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1427 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1428 case 2:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1429 v8 = this->pMonsterInfo.uSpellSkillAndMastery1;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1430 v9 = this->pMonsterInfo.uSpell1ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1431 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1432 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1433 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1434 case 3:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1435 v8 = this->pMonsterInfo.uSpellSkillAndMastery2;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1436 v9 = this->pMonsterInfo.uSpell2ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1437 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1438 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1439 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1440 case 4:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1441 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1442 v4 = this->pMonsterInfo.uSpecialAbilityDamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1443 v5 = this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1444 default:
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1445 return 0;
0
Ritor1
parents:
diff changeset
1446 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1447 for ( int i = 0; i < v3; i++)
0
Ritor1
parents:
diff changeset
1448 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1449 v11 += rand() % v4 + 1;
0
Ritor1
parents:
diff changeset
1450 }
Ritor1
parents:
diff changeset
1451 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1452 }
Ritor1
parents:
diff changeset
1453
Ritor1
parents:
diff changeset
1454 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1455 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1456 {
Ritor1
parents:
diff changeset
1457 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1458
Ritor1
parents:
diff changeset
1459 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1460 if ( !v1 )
Ritor1
parents:
diff changeset
1461 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1462 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1463 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1464 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1465 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1466 }
Ritor1
parents:
diff changeset
1467
Ritor1
parents:
diff changeset
1468 //----- (0042EBEE) --------------------------------------------------------
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1469 void Actor::StealFrom( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
1470 {
Ritor1
parents:
diff changeset
1471 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1472 int v4; // ebx@2
Ritor1
parents:
diff changeset
1473 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1474 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1475 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1476
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1477 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1478 if ( pPlayer->CanAct() )
0
Ritor1
parents:
diff changeset
1479 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1480 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1481 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1482 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1483 if ( v5 )
Ritor1
parents:
diff changeset
1484 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1485 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1486 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1487 v6 = &pIndoor->dlv;
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1488 pPlayer->StealFromActor(uActorID, v4, v6->uReputation++);
0
Ritor1
parents:
diff changeset
1489 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1490 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1491 v8 = 30;
Ritor1
parents:
diff changeset
1492 if ( !pParty->bTurnBasedModeOn )
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1493 pPlayer->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1494 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1495 }
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1496 return;
0
Ritor1
parents:
diff changeset
1497 }
Ritor1
parents:
diff changeset
1498
Ritor1
parents:
diff changeset
1499 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1500 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1501 {
Ritor1
parents:
diff changeset
1502 Actor *v3; // ebx@1
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1503 int16_t v4; // esi@3
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1504 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1505 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1506 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1507 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1508 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1509 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1510 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1511 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1512 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1513 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1514 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1515
Ritor1
parents:
diff changeset
1516 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1517 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1518 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1519 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1520 v6 = PID_ID(edx0);
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1521 v4 = pActors[v6].vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1522 v5 = pActors[v6].vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1523 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1524 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1525 else if ( PID_TYPE(edx0) == OBJECT_Player)
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1526 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1527 v4 = pParty->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1528 v5 = pParty->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1529 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1530 }
Ritor1
parents:
diff changeset
1531 else
Ritor1
parents:
diff changeset
1532 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1533 Error("Should not get here");
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1534 return;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1535 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1536 v19 = v3->uActorHeight;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1537 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1538 v7.y = v3->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1539 v7.x = v3->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1540 if ( sub_407A1C(v4, v5, v21, v7) )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1541 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1542 if ( pDir == nullptr)
0
Ritor1
parents:
diff changeset
1543 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1544 v9 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
1545 }
Ritor1
parents:
diff changeset
1546 else
Ritor1
parents:
diff changeset
1547 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1548 v9 = pDir;
0
Ritor1
parents:
diff changeset
1549 }
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1550 v3->uYawAngle = LOWORD(v9->uYawAngle);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1551 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1552 v3->uCurrentActionLength = 8 * v13;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1553 v3->uCurrentActionTime = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1554 v3->uAIState = AttackingRanged4;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1555 Actor::PlaySound(uActorID, 0);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1556 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1557 if (v3->pActorBuffs[7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
1558 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1559 pDira *= 2;
0
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 if ( pParty->bTurnBasedModeOn == 1 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1562 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1563 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1564 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1565 v3->vVelocity.z = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1566 v3->vVelocity.y = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1567 v3->vVelocity.x = 0;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1568 if ( _42FB5C_check_spell(v3->pMonsterInfo.uSpell2ID) )
0
Ritor1
parents:
diff changeset
1569 {
Ritor1
parents:
diff changeset
1570 v3->uCurrentActionLength = 64;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1571 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1572 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1573 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1574 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1575 }
Ritor1
parents:
diff changeset
1576 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1577 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1578 }
Ritor1
parents:
diff changeset
1579 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1580 Actor::AI_Pursue1(uActorID, a2, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1581 }
Ritor1
parents:
diff changeset
1582
Ritor1
parents:
diff changeset
1583 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1584 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1585 {
Ritor1
parents:
diff changeset
1586 Actor *v3; // ebx@1
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1587 int16_t v4; // esi@3
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1588 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1589 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1590 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1591 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1592 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1593 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1594 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1595 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1596 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1597 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1598 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1599
Ritor1
parents:
diff changeset
1600 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1601 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1602 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1603 v6 = PID_ID(sTargetPid);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1604 v4 = pActors[v6].vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1605 v5 = pActors[v6].vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1606 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1607 }
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1608 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1609 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1610 v4 = pParty->vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1611 v5 = pParty->vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1612 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1613 }
Ritor1
parents:
diff changeset
1614 else
Ritor1
parents:
diff changeset
1615 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1616 Error("Should not get here");
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1617 return;
0
Ritor1
parents:
diff changeset
1618 }
Ritor1
parents:
diff changeset
1619 v19 = v3->uActorHeight;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1620 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
0
Ritor1
parents:
diff changeset
1621 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1622 v7.x = v3->vPosition.x;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1623 if ( sub_407A1C(v4, v5, v21, v7) )
0
Ritor1
parents:
diff changeset
1624 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1625 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1626 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1627 v9 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1628 }
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1629 else
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1630 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1631 v9 = pDir;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1632 }
0
Ritor1
parents:
diff changeset
1633 v3->uYawAngle = LOWORD(v9->uYawAngle);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1634 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1635 v3->uCurrentActionLength = 8 * v13;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1636 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1637 v3->uAIState = AttackingRanged3;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1638 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1639 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1640 if (v3->pActorBuffs[7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
1641 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1642 pDira *= 2;
0
Ritor1
parents:
diff changeset
1643 }
Ritor1
parents:
diff changeset
1644 if ( pParty->bTurnBasedModeOn == 1 )
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1645 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1646 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1647 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
0
Ritor1
parents:
diff changeset
1648 v16 = v3->pMonsterInfo.uSpell1ID;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1649 v3->vVelocity.z = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1650 v3->vVelocity.y = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1651 v3->vVelocity.x = 0;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
1652 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
1653 {
Ritor1
parents:
diff changeset
1654 v3->uCurrentActionLength = 64;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1655 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1656 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1657 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1658 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1659 }
Ritor1
parents:
diff changeset
1660 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1661 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1662 }
Ritor1
parents:
diff changeset
1663 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1664 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1665 }
Ritor1
parents:
diff changeset
1666
Ritor1
parents:
diff changeset
1667 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1668 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1669 {
Ritor1
parents:
diff changeset
1670 Actor *v3; // ebx@1
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1671 int16_t v4; // esi@3
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1672 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1673 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1674 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1675 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1676 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1677 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1678 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1679 int v18; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1680 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1681 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1682
Ritor1
parents:
diff changeset
1683 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1684 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1685 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1686 v6 = PID_ID(sTargetPid);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1687 v4 = pActors[v6].vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1688 v5 = pActors[v6].vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1689 v20 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1690 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1691 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1692 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1693 v4 = pParty->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1694 v5 = pParty->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1695 v20 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1696 }
Ritor1
parents:
diff changeset
1697 else
Ritor1
parents:
diff changeset
1698 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1699 Error("Should not get here");
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1700 return;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1701 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1702 v18 = v3->uActorHeight;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1703 v7.z = v3->vPosition.z - (int)(v18 * -0.75);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1704 v7.y = v3->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1705 v7.x = v3->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1706 if ( sub_407A1C(v4, v5, v20, v7) )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1707 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1708 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1709 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1710 v9 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1711 }
Ritor1
parents:
diff changeset
1712 else
Ritor1
parents:
diff changeset
1713 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1714 v9 = pDir;
0
Ritor1
parents:
diff changeset
1715 }
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1716 v3->uYawAngle = LOWORD(v9->uYawAngle);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1717 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1718 v3->uCurrentActionLength = 8 * v13;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1719 v3->uCurrentActionTime = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1720 v3->uAIState = AttackingRanged2;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1721 Actor::PlaySound(uActorID, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1722 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1723 if ( v3->pActorBuffs[7].uExpireTime > 0 )
0
Ritor1
parents:
diff changeset
1724 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1725 pDira *= 2;
0
Ritor1
parents:
diff changeset
1726 }
Ritor1
parents:
diff changeset
1727 if ( pParty->bTurnBasedModeOn != 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1728 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1729 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1730 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1731 v3->pMonsterInfo.uRecoveryTime = pDira;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1732 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1733 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1734 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1735 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1736 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1737 }
Ritor1
parents:
diff changeset
1738 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1739 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1740 }
Ritor1
parents:
diff changeset
1741
Ritor1
parents:
diff changeset
1742 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1743 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1744 {
Ritor1
parents:
diff changeset
1745 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1746 int v4; // esi@3
Ritor1
parents:
diff changeset
1747 int v5; // edi@3
Ritor1
parents:
diff changeset
1748 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1749 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1750 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
1751 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
1752 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
1753 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
1754 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1755 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1756 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
1757 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
1758
Ritor1
parents:
diff changeset
1759 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1760 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1761 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1762 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1763 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1764 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1765 v5 = pActors[v6].vPosition.y;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1766 v22 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
0
Ritor1
parents:
diff changeset
1767 }
Ritor1
parents:
diff changeset
1768 else
Ritor1
parents:
diff changeset
1769 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1770 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1771 {
Ritor1
parents:
diff changeset
1772 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
1773 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
1774 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1775 }
Ritor1
parents:
diff changeset
1776 else
Ritor1
parents:
diff changeset
1777 {
Ritor1
parents:
diff changeset
1778 v4 = (int)pDir;
Ritor1
parents:
diff changeset
1779 v5 = (int)pDir;
Ritor1
parents:
diff changeset
1780 }
Ritor1
parents:
diff changeset
1781 }
Ritor1
parents:
diff changeset
1782 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1783 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1784 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1785 v7.x = v3->vPosition.x;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1786 if ( sub_407A1C(v4, v5, v22, v7) || sub_407A1C(v7.x, v7.y, v7.z, Vec3_int_(v4, v5, v22)))
0
Ritor1
parents:
diff changeset
1787 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1788 if ( pDir == nullptr )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1789 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1790 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1791 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1792 else
0
Ritor1
parents:
diff changeset
1793 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1794 v10 = pDir;
0
Ritor1
parents:
diff changeset
1795 }
Ritor1
parents:
diff changeset
1796 v3->uYawAngle = LOWORD(v10->uYawAngle);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1797 v14 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1798 v3->uCurrentActionLength = 8 * v14;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1799 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1800 v3->uAIState = AttackingRanged1;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1801 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1802 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1803 if ( v3->pActorBuffs[7].uExpireTime > 0 )
0
Ritor1
parents:
diff changeset
1804 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1805 pDira *= 2;
0
Ritor1
parents:
diff changeset
1806 }
Ritor1
parents:
diff changeset
1807 if ( pParty->bTurnBasedModeOn == 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1808 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1809 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1810 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength - (int)(flt_6BE3A8_debug_recmod2 * pDira * -2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1811 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1812 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1813 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1814 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1815 }
Ritor1
parents:
diff changeset
1816 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1817 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1818 }
Ritor1
parents:
diff changeset
1819
Ritor1
parents:
diff changeset
1820 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1821 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1822 {
0
Ritor1
parents:
diff changeset
1823 Actor *v5; // esi@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1824 int x; // ebx@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1825 int absy; // eax@1
0
Ritor1
parents:
diff changeset
1826 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
1827 int v10; // ebx@13
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1828 AIDirection notInitializedBecauseShouldBeRandom; // [sp+Ch] [bp-30h]@7
0
Ritor1
parents:
diff changeset
1829 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
1830 int y; // [sp+30h] [bp-Ch]@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1831 int absx; // [sp+38h] [bp-4h]@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1832
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1833 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1834 v16 = uTarget_id;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1835 x = v5->vInitialPosition.x - v5->vPosition.x;
0
Ritor1
parents:
diff changeset
1836 y = v5->vInitialPosition.y - v5->vPosition.y;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1837 absx = abs(x);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1838 absy = abs(y);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1839 if ( absx <= absy )
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1840 absx = absy + (absx / 2 );
0
Ritor1
parents:
diff changeset
1841 else
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1842 absx = absx + absy / 2;
0
Ritor1
parents:
diff changeset
1843 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
1844 {
Ritor1
parents:
diff changeset
1845 if ( !uActionLength )
Ritor1
parents:
diff changeset
1846 uActionLength = 256;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1847 Actor::AI_StandOrBored(uActor_id, OBJECT_Player, uActionLength, &notInitializedBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1848 return;
Ritor1
parents:
diff changeset
1849 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1850 if ( pActors[uActor_id].pMonsterInfo.uMovementType == 3 && absx < 128 )
0
Ritor1
parents:
diff changeset
1851 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1852 Actor::AI_Stand(uActor_id, uTarget_id, 256, &notInitializedBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1853 return;
Ritor1
parents:
diff changeset
1854 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1855 absx += ((rand() & 0xF) * radius) / 16;
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1856 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(x, y);
0
Ritor1
parents:
diff changeset
1857 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
1858 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1859 Actor::StandAwhile(uActor_id);
0
Ritor1
parents:
diff changeset
1860 return;
Ritor1
parents:
diff changeset
1861 }
Ritor1
parents:
diff changeset
1862 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1863 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
1864 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1865 Actor::AI_Stand(uActor_id, uTarget_id, 256, &notInitializedBecauseShouldBeRandom);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
1866 return;
0
Ritor1
parents:
diff changeset
1867 }
Ritor1
parents:
diff changeset
1868 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1869 if ( v5->uMovementSpeed)
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1870 v5->uCurrentActionLength = 32 * absx / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
1871 else
Ritor1
parents:
diff changeset
1872 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
1873 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1874 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
1875 if ( rand() % 100 < 2 )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1876 Actor::PlaySound(uActor_id, 3u);
0
Ritor1
parents:
diff changeset
1877 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
1878 }
Ritor1
parents:
diff changeset
1879
Ritor1
parents:
diff changeset
1880 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1881 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
1882 {
Ritor1
parents:
diff changeset
1883 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
1884 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
1885 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
1886 signed int v6; // edx@2
Ritor1
parents:
diff changeset
1887 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
1888 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1889 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
1890 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
1891 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1892
Ritor1
parents:
diff changeset
1893 v3 = uActorID;
Ritor1
parents:
diff changeset
1894 v12 = a2;
Ritor1
parents:
diff changeset
1895 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1896 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
1897 if ( v5 )
Ritor1
parents:
diff changeset
1898 {
Ritor1
parents:
diff changeset
1899 v6 = 65535;
Ritor1
parents:
diff changeset
1900 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
1901 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1902 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1903 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
1904 {
Ritor1
parents:
diff changeset
1905 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1906 --v9;
0
Ritor1
parents:
diff changeset
1907 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1908 break;
0
Ritor1
parents:
diff changeset
1909 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1910 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1911 v6 = v8;
0
Ritor1
parents:
diff changeset
1912 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
1913 v6 = 7;
Ritor1
parents:
diff changeset
1914 v5 = &v7[v6];
Ritor1
parents:
diff changeset
1915 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
1916 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
1917 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
1918 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
1919 {
Ritor1
parents:
diff changeset
1920 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
1921 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
1922 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
1923 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
1924 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1925 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1926 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1927 {
Ritor1
parents:
diff changeset
1928 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
1929 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
1930 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
1931 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
1932 }
Ritor1
parents:
diff changeset
1933 }
Ritor1
parents:
diff changeset
1934 }
Ritor1
parents:
diff changeset
1935 return (char)v5;
Ritor1
parents:
diff changeset
1936 }
Ritor1
parents:
diff changeset
1937
Ritor1
parents:
diff changeset
1938 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1939 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
1940 {
Ritor1
parents:
diff changeset
1941 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
1942 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1943 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
1944 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
1945 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
1946 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
1947 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
1948 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
1949 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
1950 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
1951
Ritor1
parents:
diff changeset
1952 v3 = uActorID;
Ritor1
parents:
diff changeset
1953 a2 = edx0;
Ritor1
parents:
diff changeset
1954 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1955 v11 = uActorID;
Ritor1
parents:
diff changeset
1956 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
1957 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
1958 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
1959 {
Ritor1
parents:
diff changeset
1960 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
1961 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
1962 }
Ritor1
parents:
diff changeset
1963 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1964 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
1965 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1966 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
1967 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1968 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1969 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1970 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1971 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1972 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1973 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
1974 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1975 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
1976 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
1977 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1978 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
1979 v8 = v11;
Ritor1
parents:
diff changeset
1980 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1981 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
1982 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
1983 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1984 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1985 }
Ritor1
parents:
diff changeset
1986 }
Ritor1
parents:
diff changeset
1987
Ritor1
parents:
diff changeset
1988 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1989 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1990 {
Ritor1
parents:
diff changeset
1991 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
1992 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1993
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1994 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1995 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1996
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1997 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1998 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1999 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2000
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2001 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2002
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
2003 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2004 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2005
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2006 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2007 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2008 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
2009 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2010 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2011 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2012 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2013 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2014 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2015 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2016 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2017 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2018 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2019 }
Ritor1
parents:
diff changeset
2020 }
Ritor1
parents:
diff changeset
2021
Ritor1
parents:
diff changeset
2022 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2023 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2024 {
Ritor1
parents:
diff changeset
2025 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2026 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
2027 int v3; // eax@1
Ritor1
parents:
diff changeset
2028
Ritor1
parents:
diff changeset
2029 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2030 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2031 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
2032 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2033 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2034 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
2035 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
2036 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2037 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2038 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2039 }
Ritor1
parents:
diff changeset
2040
Ritor1
parents:
diff changeset
2041 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2042 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2043 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2044 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2045
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2046 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2047 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2048 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2049 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2050 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2051 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2052 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2053 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2054 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2055
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2056 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2057 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2058 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2059
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2060 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2061 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2062
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2063 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2064 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2065 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2066 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2067 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2068 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2069 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2070
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2071 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2072 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2073 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2074
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2075 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2076 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2077 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2078
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2079 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2080 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2081 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2082
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2083 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2084 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2085 break;
0
Ritor1
parents:
diff changeset
2086 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2087
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2088 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2089 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2090 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2091 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2092 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2093 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2094 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2095 1,
Ritor1
parents:
diff changeset
2096 1,
Ritor1
parents:
diff changeset
2097 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2098 &drop);
0
Ritor1
parents:
diff changeset
2099 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2100
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2101 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2102 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2103 }
Ritor1
parents:
diff changeset
2104
Ritor1
parents:
diff changeset
2105 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2106 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2107 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2108 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
2109 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2110 int v4; // eax@3
Ritor1
parents:
diff changeset
2111 int v5; // eax@4
Ritor1
parents:
diff changeset
2112 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2113 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
2114 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
2115 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
2116 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
2117 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2118 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2119
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2120 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2121 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2122 if ( v3 )
Ritor1
parents:
diff changeset
2123 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2124 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2125 {
Ritor1
parents:
diff changeset
2126 v12 = 0;
Ritor1
parents:
diff changeset
2127 v8 = -1;
Ritor1
parents:
diff changeset
2128 }
Ritor1
parents:
diff changeset
2129 else
Ritor1
parents:
diff changeset
2130 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2131 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
2132 if ( v4 )
Ritor1
parents:
diff changeset
2133 {
Ritor1
parents:
diff changeset
2134 v5 = v4 - 1;
Ritor1
parents:
diff changeset
2135 if ( v5 )
Ritor1
parents:
diff changeset
2136 {
Ritor1
parents:
diff changeset
2137 if ( v5 == 1 )
Ritor1
parents:
diff changeset
2138 v6 = 55125;
Ritor1
parents:
diff changeset
2139 else
Ritor1
parents:
diff changeset
2140 v6 = uActorID;
Ritor1
parents:
diff changeset
2141 }
Ritor1
parents:
diff changeset
2142 else
Ritor1
parents:
diff changeset
2143 {
Ritor1
parents:
diff changeset
2144 v6 = 44100;
Ritor1
parents:
diff changeset
2145 }
Ritor1
parents:
diff changeset
2146 }
Ritor1
parents:
diff changeset
2147 else
Ritor1
parents:
diff changeset
2148 {
Ritor1
parents:
diff changeset
2149 v6 = 33075;
Ritor1
parents:
diff changeset
2150 }
Ritor1
parents:
diff changeset
2151 v12 = v6;
Ritor1
parents:
diff changeset
2152 v8 = 0;
Ritor1
parents:
diff changeset
2153 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
2154 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
2155 }
Ritor1
parents:
diff changeset
2156 }
Ritor1
parents:
diff changeset
2157
Ritor1
parents:
diff changeset
2158 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2159 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2160 {
Ritor1
parents:
diff changeset
2161 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2162 int v6; // eax@1
Ritor1
parents:
diff changeset
2163 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2164 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2165 char v9; // zf@1
Ritor1
parents:
diff changeset
2166 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2167 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2168 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
2169 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2170 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
2171 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2172 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2173 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2174 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
2175
Ritor1
parents:
diff changeset
2176 v5 = uActorID;
Ritor1
parents:
diff changeset
2177 v6 = 0;
Ritor1
parents:
diff changeset
2178 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2179 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2180 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2181 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2182 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2183 {
Ritor1
parents:
diff changeset
2184 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2185 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2186 else
Ritor1
parents:
diff changeset
2187 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2188 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2189
0
Ritor1
parents:
diff changeset
2190 v10 = pDir;
Ritor1
parents:
diff changeset
2191 if ( !pDir )
Ritor1
parents:
diff changeset
2192 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2193 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
2194 v10 = &v16;
Ritor1
parents:
diff changeset
2195 }
Ritor1
parents:
diff changeset
2196 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2197 {
Ritor1
parents:
diff changeset
2198 if ( !uActionLength )
Ritor1
parents:
diff changeset
2199 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2200 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2201 return;
0
Ritor1
parents:
diff changeset
2202 }
Ritor1
parents:
diff changeset
2203 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
2204 {
Ritor1
parents:
diff changeset
2205 if ( !uActionLength )
Ritor1
parents:
diff changeset
2206 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2207 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2208 return;
0
Ritor1
parents:
diff changeset
2209 }
Ritor1
parents:
diff changeset
2210 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2211 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2212 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2213 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2214 }
0
Ritor1
parents:
diff changeset
2215 v18 = 16;
Ritor1
parents:
diff changeset
2216 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2217 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2218
0
Ritor1
parents:
diff changeset
2219 v7->uYawAngle = stru_5C6E00->Atan2(
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2220 pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2221 pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2222 if ( uActionLength )
Ritor1
parents:
diff changeset
2223 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2224 else
Ritor1
parents:
diff changeset
2225 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2226 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2227 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2228 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2229 }
Ritor1
parents:
diff changeset
2230
Ritor1
parents:
diff changeset
2231 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2232 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2233 {
Ritor1
parents:
diff changeset
2234 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2235 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2236 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2237 int v7; // ecx@2
Ritor1
parents:
diff changeset
2238 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
2239 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
2240 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
2241 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
2242 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
2243 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
2244 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2245 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2246 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2247
Ritor1
parents:
diff changeset
2248 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2249 //a2 = edx0;
0
Ritor1
parents:
diff changeset
2250 v15 = uActorID;
Ritor1
parents:
diff changeset
2251 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2252 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2253 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
2254 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2255 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2256 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
2257 if ( !a4 )
Ritor1
parents:
diff changeset
2258 {
Ritor1
parents:
diff changeset
2259 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2260 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
2261 v7 = a1;
Ritor1
parents:
diff changeset
2262 }
Ritor1
parents:
diff changeset
2263 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
2264 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
2265 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2266 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2267 {
Ritor1
parents:
diff changeset
2268 if ( !uActionLength )
Ritor1
parents:
diff changeset
2269 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2270 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
2271 }
Ritor1
parents:
diff changeset
2272 else
Ritor1
parents:
diff changeset
2273 {
Ritor1
parents:
diff changeset
2274 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
2275 if ( v8 )
Ritor1
parents:
diff changeset
2276 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
2277 else
Ritor1
parents:
diff changeset
2278 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2279 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2280 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2281 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2282 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2283 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2284 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2285 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2286 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2287 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2288 }
Ritor1
parents:
diff changeset
2289 }
Ritor1
parents:
diff changeset
2290 }
Ritor1
parents:
diff changeset
2291
Ritor1
parents:
diff changeset
2292 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2293 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2294 {
Ritor1
parents:
diff changeset
2295 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2296 int v6; // eax@1
Ritor1
parents:
diff changeset
2297 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2298 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2299 char v9; // zf@1
Ritor1
parents:
diff changeset
2300 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2301 signed int v11; // edx@12
Ritor1
parents:
diff changeset
2302 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2303 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2304 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
2305 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
2306 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2307 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2308 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2309 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2310
Ritor1
parents:
diff changeset
2311 v5 = uActorID;
Ritor1
parents:
diff changeset
2312 v6 = 0;
Ritor1
parents:
diff changeset
2313 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2314 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2315 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2316 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2317 v20 = v5;
Ritor1
parents:
diff changeset
2318 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2319 {
Ritor1
parents:
diff changeset
2320 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2321 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2322 else
Ritor1
parents:
diff changeset
2323 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2324 }
Ritor1
parents:
diff changeset
2325 v10 = pDir;
Ritor1
parents:
diff changeset
2326 if ( !pDir )
Ritor1
parents:
diff changeset
2327 {
Ritor1
parents:
diff changeset
2328 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
2329 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
2330 v10 = 0;
Ritor1
parents:
diff changeset
2331 v5 = v20;
Ritor1
parents:
diff changeset
2332 }
Ritor1
parents:
diff changeset
2333 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2334 {
Ritor1
parents:
diff changeset
2335 if ( !uActionLength )
Ritor1
parents:
diff changeset
2336 uActionLength = 256;
Ritor1
parents:
diff changeset
2337 v16 = v10;
Ritor1
parents:
diff changeset
2338 v15 = uActionLength;
Ritor1
parents:
diff changeset
2339 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2340 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2341 return;
0
Ritor1
parents:
diff changeset
2342 }
Ritor1
parents:
diff changeset
2343 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2344 {
Ritor1
parents:
diff changeset
2345 if ( !uActionLength )
Ritor1
parents:
diff changeset
2346 uActionLength = 256;
Ritor1
parents:
diff changeset
2347 v11 = v19;
Ritor1
parents:
diff changeset
2348 v16 = v10;
Ritor1
parents:
diff changeset
2349 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2350 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2351 return;
0
Ritor1
parents:
diff changeset
2352 }
Ritor1
parents:
diff changeset
2353 if ( uActionLength )
Ritor1
parents:
diff changeset
2354 {
Ritor1
parents:
diff changeset
2355 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2356 }
Ritor1
parents:
diff changeset
2357 else
Ritor1
parents:
diff changeset
2358 {
Ritor1
parents:
diff changeset
2359 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2360 if ( v13 )
Ritor1
parents:
diff changeset
2361 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2362 else
Ritor1
parents:
diff changeset
2363 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2364 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2365 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2366 }
Ritor1
parents:
diff changeset
2367 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2368 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2369 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2370 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2371 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2372 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2373 }
Ritor1
parents:
diff changeset
2374
Ritor1
parents:
diff changeset
2375 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2376 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2377 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2378 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
2379 int v5; // eax@1
Ritor1
parents:
diff changeset
2380 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2381 int v7; // ecx@1
Ritor1
parents:
diff changeset
2382 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2383 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
2384 signed int v10; // edx@12
Ritor1
parents:
diff changeset
2385 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2386 int v13; // edx@25
Ritor1
parents:
diff changeset
2387 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2388 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
2389 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2390 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2391 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
2392 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2393 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2394 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2395 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2396
Ritor1
parents:
diff changeset
2397 v5 = 0;
Ritor1
parents:
diff changeset
2398 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2399 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2400 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2401 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2402 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2403 {
Ritor1
parents:
diff changeset
2404 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2405 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2406 else
Ritor1
parents:
diff changeset
2407 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2408 }
Ritor1
parents:
diff changeset
2409 if ( !a4 )
Ritor1
parents:
diff changeset
2410 {
Ritor1
parents:
diff changeset
2411 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
2412 }
Ritor1
parents:
diff changeset
2413 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2414 {
Ritor1
parents:
diff changeset
2415 if ( !uActionLength )
Ritor1
parents:
diff changeset
2416 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2417 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2418 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2419 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2420 {
Ritor1
parents:
diff changeset
2421 if ( !uActionLength )
Ritor1
parents:
diff changeset
2422 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2423 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2424 }
Ritor1
parents:
diff changeset
2425 if ( uActionLength )
Ritor1
parents:
diff changeset
2426 {
Ritor1
parents:
diff changeset
2427 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2428 }
Ritor1
parents:
diff changeset
2429 else
Ritor1
parents:
diff changeset
2430 {
Ritor1
parents:
diff changeset
2431 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2432 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2433 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2434 else
Ritor1
parents:
diff changeset
2435 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2436 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2437 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2438 }
Ritor1
parents:
diff changeset
2439 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2440 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
2441 if ( v13 )
Ritor1
parents:
diff changeset
2442 v15 = v14 + 256;
Ritor1
parents:
diff changeset
2443 else
Ritor1
parents:
diff changeset
2444 v15 = v14 - 256;
Ritor1
parents:
diff changeset
2445 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2446 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2447 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2448 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2449 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2450 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2451 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2452 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2453 }
Ritor1
parents:
diff changeset
2454
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2455 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2456 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2457 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2458 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2459 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
2460 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2461 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2462 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2463 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
2464 int v9; // eax@10
Ritor1
parents:
diff changeset
2465 signed int v10; // eax@13
Ritor1
parents:
diff changeset
2466 int v11; // ebx@16
Ritor1
parents:
diff changeset
2467 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2468 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
2469 signed int v14; // eax@31
Ritor1
parents:
diff changeset
2470 int v15; // edi@43
Ritor1
parents:
diff changeset
2471 int v16; // ebx@45
Ritor1
parents:
diff changeset
2472 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2473 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
2474 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2475 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
2476 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2477 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
2478 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2479 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
2480 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2481 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2482 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
2483 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
2484
Ritor1
parents:
diff changeset
2485 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2486 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2487 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2488 //v4 = 0;
0
Ritor1
parents:
diff changeset
2489 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2490 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
2491 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2492 //v20 = a2;
0
Ritor1
parents:
diff changeset
2493 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2494 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2495 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2496 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2497 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2498
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2499 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2500 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2501 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2502 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2503 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2504 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2505 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2506 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2507 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2508 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2509
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2510 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2511 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2512 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2513 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2514 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2515 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2516 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2517 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2518 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2519 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2520 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2521 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2522 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2523 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2524 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2525 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2526 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2527 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2528 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2529 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2530 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2531 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2532 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2533 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2534 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2535 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2536 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2537 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2538 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2539 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2540 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2541 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2542 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2543 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2544 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2545 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2546 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2547 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2548 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2549 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2550 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2551
0
Ritor1
parents:
diff changeset
2552 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2553 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2554 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2555 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2556 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2557 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2558 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2559
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2560 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2561 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2562
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2563 if (can_target_party)
0
Ritor1
parents:
diff changeset
2564 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2565 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2566 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2567 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2568 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2569 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2570 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2571 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2572 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
2573 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2574 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2575 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2576 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2577 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
2578 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2579 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2580 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2581 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
2582 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
2583 {
Ritor1
parents:
diff changeset
2584 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2585 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2586 }
Ritor1
parents:
diff changeset
2587 }
Ritor1
parents:
diff changeset
2588 }
Ritor1
parents:
diff changeset
2589 }
Ritor1
parents:
diff changeset
2590 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2591 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2592
Ritor1
parents:
diff changeset
2593 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2594 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
2595 {
Ritor1
parents:
diff changeset
2596 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
2597 int v3; // ebp@5
Ritor1
parents:
diff changeset
2598 int v4; // edi@11
Ritor1
parents:
diff changeset
2599 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
2600 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
2601 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
2602 int v8; // eax@22
Ritor1
parents:
diff changeset
2603 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
2604 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
2605
Ritor1
parents:
diff changeset
2606 auto a1 = this;
Ritor1
parents:
diff changeset
2607 v2 = a2;
Ritor1
parents:
diff changeset
2608 if ( a1 )
Ritor1
parents:
diff changeset
2609 {
Ritor1
parents:
diff changeset
2610 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
2611 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
2612 return 4;
Ritor1
parents:
diff changeset
2613 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
2614 }
Ritor1
parents:
diff changeset
2615 else
Ritor1
parents:
diff changeset
2616 {
Ritor1
parents:
diff changeset
2617 v3 = 0;
Ritor1
parents:
diff changeset
2618 }
Ritor1
parents:
diff changeset
2619 if ( a2 )
Ritor1
parents:
diff changeset
2620 {
Ritor1
parents:
diff changeset
2621 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
2622 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
2623 return 4;
Ritor1
parents:
diff changeset
2624 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
2625 }
Ritor1
parents:
diff changeset
2626 else
Ritor1
parents:
diff changeset
2627 {
Ritor1
parents:
diff changeset
2628 v4 = 0;
Ritor1
parents:
diff changeset
2629 }
Ritor1
parents:
diff changeset
2630 if ( a2 )
Ritor1
parents:
diff changeset
2631 {
Ritor1
parents:
diff changeset
2632 if ( a1 )
Ritor1
parents:
diff changeset
2633 {
Ritor1
parents:
diff changeset
2634 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
2635 if ( v5 )
Ritor1
parents:
diff changeset
2636 {
Ritor1
parents:
diff changeset
2637 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
2638 if ( v6 )
Ritor1
parents:
diff changeset
2639 {
Ritor1
parents:
diff changeset
2640 if ( v5 == v6 )
Ritor1
parents:
diff changeset
2641 return 0;
Ritor1
parents:
diff changeset
2642 }
Ritor1
parents:
diff changeset
2643 }
Ritor1
parents:
diff changeset
2644 }
Ritor1
parents:
diff changeset
2645 }
Ritor1
parents:
diff changeset
2646 if ( v3 )
Ritor1
parents:
diff changeset
2647 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2648 else
Ritor1
parents:
diff changeset
2649 v7 = 0;
Ritor1
parents:
diff changeset
2650 if ( v4 )
Ritor1
parents:
diff changeset
2651 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2652 else
Ritor1
parents:
diff changeset
2653 v8 = 0;
Ritor1
parents:
diff changeset
2654 if ( a1 )
Ritor1
parents:
diff changeset
2655 {
Ritor1
parents:
diff changeset
2656 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2657 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
2658 {
Ritor1
parents:
diff changeset
2659 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
2660 {
Ritor1
parents:
diff changeset
2661 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
2662 }
Ritor1
parents:
diff changeset
2663 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2664 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2665 v7 = 0;
0
Ritor1
parents:
diff changeset
2666 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2667 v7 = 0;
Ritor1
parents:
diff changeset
2668 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2669 if ( v2 )
0
Ritor1
parents:
diff changeset
2670 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2671 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2672 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2673 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2674 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2675 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2676 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2677 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2678 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2679 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2680 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2681 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2682 v8 = 0;
0
Ritor1
parents:
diff changeset
2683 }
Ritor1
parents:
diff changeset
2684 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
2685 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
2686 return 0;
Ritor1
parents:
diff changeset
2687 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
2688 return 4;
Ritor1
parents:
diff changeset
2689 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
2690 {
Ritor1
parents:
diff changeset
2691 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2692 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2693 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2694 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2695 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2696 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2697 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2698 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2699 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2700 }
0
Ritor1
parents:
diff changeset
2701 return 4;
Ritor1
parents:
diff changeset
2702 }
Ritor1
parents:
diff changeset
2703 if ( !v7 )
Ritor1
parents:
diff changeset
2704 {
Ritor1
parents:
diff changeset
2705 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
2706 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
2707 {
Ritor1
parents:
diff changeset
2708 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
2709 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
2710 return 0;
Ritor1
parents:
diff changeset
2711 }
Ritor1
parents:
diff changeset
2712 return 4;
Ritor1
parents:
diff changeset
2713 }
Ritor1
parents:
diff changeset
2714 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2715 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2716 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2717 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2718 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2719 }
0
Ritor1
parents:
diff changeset
2720 return 0;
Ritor1
parents:
diff changeset
2721 }
Ritor1
parents:
diff changeset
2722
Ritor1
parents:
diff changeset
2723 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2724 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
2725 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2726 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2727 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2728
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2729 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2730 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2731 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2732 switch (uAIState)
0
Ritor1
parents:
diff changeset
2733 {
Ritor1
parents:
diff changeset
2734 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2735 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2736 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2737
0
Ritor1
parents:
diff changeset
2738 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2739 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2740 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2741 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2742
0
Ritor1
parents:
diff changeset
2743 case AttackingRanged1:
Ritor1
parents:
diff changeset
2744 case AttackingRanged2:
Ritor1
parents:
diff changeset
2745 case AttackingRanged3:
Ritor1
parents:
diff changeset
2746 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2747 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2748 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2749 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2750
0
Ritor1
parents:
diff changeset
2751 case Dying:
Ritor1
parents:
diff changeset
2752 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2753 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2754 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2755 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2756
0
Ritor1
parents:
diff changeset
2757 case Pursuing:
Ritor1
parents:
diff changeset
2758 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2759 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2760 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2761 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2762
0
Ritor1
parents:
diff changeset
2763 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2764 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2765 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2766 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2767
0
Ritor1
parents:
diff changeset
2768 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2769 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2770 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2771 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2772
0
Ritor1
parents:
diff changeset
2773 case Standing:
Ritor1
parents:
diff changeset
2774 case Interacting:
Ritor1
parents:
diff changeset
2775 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2776 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2777 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2778 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2779
0
Ritor1
parents:
diff changeset
2780 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2781 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2782 uAIState = Removed;
0
Ritor1
parents:
diff changeset
2783 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2784 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2785 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2786
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2787 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
2788 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2789 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2790
0
Ritor1
parents:
diff changeset
2791 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2792 assert(false);
0
Ritor1
parents:
diff changeset
2793 }
Ritor1
parents:
diff changeset
2794 }
Ritor1
parents:
diff changeset
2795
Ritor1
parents:
diff changeset
2796 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
2797 void Actor::Reset()
Ritor1
parents:
diff changeset
2798 {
Ritor1
parents:
diff changeset
2799 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
2800 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
2801 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
2802 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
2803 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
2804 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
2805 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
2806 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
2807 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
2808 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
2809 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
2810 this->uAttributes = 0;
Ritor1
parents:
diff changeset
2811 this->uSectorID = 0;
Ritor1
parents:
diff changeset
2812 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2813 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
2814 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
2815 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
2816 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
2817 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
2818 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
2819 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2820 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
2821 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
2822 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
2823 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
2824 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
2825 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2826 this->uGroup = 0;
Ritor1
parents:
diff changeset
2827 this->uAlly = 0;
Ritor1
parents:
diff changeset
2828 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
2829 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
2830 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
2831 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
2832 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
2833 }
Ritor1
parents:
diff changeset
2834
Ritor1
parents:
diff changeset
2835 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2836 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
2837 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2838
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2839 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
2840 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2841
0
Ritor1
parents:
diff changeset
2842 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
2843 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
2844 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
2845 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
2846 //do
Ritor1
parents:
diff changeset
2847 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
2848 {
Ritor1
parents:
diff changeset
2849 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2850 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2851 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
2852 }
Ritor1
parents:
diff changeset
2853 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
2854 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
2855 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
2856 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
2857 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2858 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2859 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
2860 }
Ritor1
parents:
diff changeset
2861 }
Ritor1
parents:
diff changeset
2862
Ritor1
parents:
diff changeset
2863 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
2864 void Actor::Remove()
Ritor1
parents:
diff changeset
2865 {
Ritor1
parents:
diff changeset
2866 this->uAIState = Removed;
Ritor1
parents:
diff changeset
2867 }
Ritor1
parents:
diff changeset
2868
Ritor1
parents:
diff changeset
2869 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
2870 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
2871 {
Ritor1
parents:
diff changeset
2872 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
2873 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
2874 int v4; // esi@1
Ritor1
parents:
diff changeset
2875 int v5; // edx@2
Ritor1
parents:
diff changeset
2876 int v6; // eax@8
Ritor1
parents:
diff changeset
2877 int v7; // edi@10
Ritor1
parents:
diff changeset
2878 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
2879 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
2880 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
2881 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
2882 int v12; // eax@10
Ritor1
parents:
diff changeset
2883 int v13; // ebx@10
Ritor1
parents:
diff changeset
2884 int v14; // eax@10
Ritor1
parents:
diff changeset
2885 int v15; // edi@10
Ritor1
parents:
diff changeset
2886 int v16; // eax@10
Ritor1
parents:
diff changeset
2887 int v17; // ebx@10
Ritor1
parents:
diff changeset
2888 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
2889 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
2890 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
2891 int v21; // eax@13
Ritor1
parents:
diff changeset
2892 int result; // eax@13
Ritor1
parents:
diff changeset
2893 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
2894 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
2895 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
2896 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
2897 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
2898 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
2899 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
2900 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
2901
Ritor1
parents:
diff changeset
2902 v2 = this;
Ritor1
parents:
diff changeset
2903 v24 = a2;
Ritor1
parents:
diff changeset
2904 v30 = this;
Ritor1
parents:
diff changeset
2905 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
2906 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
2907 if ( v3 )
Ritor1
parents:
diff changeset
2908 {
Ritor1
parents:
diff changeset
2909 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
2910 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
2911 }
Ritor1
parents:
diff changeset
2912 else
Ritor1
parents:
diff changeset
2913 {
Ritor1
parents:
diff changeset
2914 v5 = rand() % 100;
Ritor1
parents:
diff changeset
2915 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
2916 {
Ritor1
parents:
diff changeset
2917 ++v4;
Ritor1
parents:
diff changeset
2918 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
2919 ++v4;
Ritor1
parents:
diff changeset
2920 }
Ritor1
parents:
diff changeset
2921 }
Ritor1
parents:
diff changeset
2922 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
2923 v28 = 0;
Ritor1
parents:
diff changeset
2924 uFaceID = v6;
Ritor1
parents:
diff changeset
2925 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
2926 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
2927 v7 = v4 - 1;
Ritor1
parents:
diff changeset
2928 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
2929 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
2930 v29 = v7;
Ritor1
parents:
diff changeset
2931 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
2932 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
2933 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
2934 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
2935 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
2936 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
2937 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
2938 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
2939 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
2940 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
2941 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
2942 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
2943 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
2944 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
2945 v12 = rand();
Ritor1
parents:
diff changeset
2946 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
2947 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
2948 v26 = v14;
Ritor1
parents:
diff changeset
2949 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
2950 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
2951 v26 = v16;
Ritor1
parents:
diff changeset
2952 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
2953 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
2954 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
2955 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
2956 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
2957 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
2958 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
2959 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
2960 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
2961 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
2962 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2963 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
2964 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
2965 v18 = v30;
Ritor1
parents:
diff changeset
2966 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
2967 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
2968 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
2969 {
Ritor1
parents:
diff changeset
2970 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
2971 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
2972 v18 = v30;
Ritor1
parents:
diff changeset
2973 }
Ritor1
parents:
diff changeset
2974 v8->uAlly = v19;
Ritor1
parents:
diff changeset
2975 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
2976 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2977 v8->uGroup = v20;
Ritor1
parents:
diff changeset
2978 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
2979 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2980 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
2981 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
2982 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
2983 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
2984 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
2985 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
2986 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
2987 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
2988 {
Ritor1
parents:
diff changeset
2989 v23 = v30;
Ritor1
parents:
diff changeset
2990 ++uNumActors;
Ritor1
parents:
diff changeset
2991 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
2992 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
2993 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
2994 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2995 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
2996 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
2997 }
Ritor1
parents:
diff changeset
2998 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
2999 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3000 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3001 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3002 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3003 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3004 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3005 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3006 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3007 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3008 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3009 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3010 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3011 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3012 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3013 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3014 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3015 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3016 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3017 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3018 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3019 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3020 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3021 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3022
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3023 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3024 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3025 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3026 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3027 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3028 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3029 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3030 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3031 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3032 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3033 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3034 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3035 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3036 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3037 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3038 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3039 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3040 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3041 v17 = stru_721530.prolly_normal_d + v4,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3042 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16,
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3043 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3044 v19 = v9,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3045 abs((v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16) > v10)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3046 || (v12 = (v18 * stru_721530.direction.x + v19 * stru_721530.direction.y) >> 16, v12 <= 0)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3047 || (signed int)(((unsigned __int64)(stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3048 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3049 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3050 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3051 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3052 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3053 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3054 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3055 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3056 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3057 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3058 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3059 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3060 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3061 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3062 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3063 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3064 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3065 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3066 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3067 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3068 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3069 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3070 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3071 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3072 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3073 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3074 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3075 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3076 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3077 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3078 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3079 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3080 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3081 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3082 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3083 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3084 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3085 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3086 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3087 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3088 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3089 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3090 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3091 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3092 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3093 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3094 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3095 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3096 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3097 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3098 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3099 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3100 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3101 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3102 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3103 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3104 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3105 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3106 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3107 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3108 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3109 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3110 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3111 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3112 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3113 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3114 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3115 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3116 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3117 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3118 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3119 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3120 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3121 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3122 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3123 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3124 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3125 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3126 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3127 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3128 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3129 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3130 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3131 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3132 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3133 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3134 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3135 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3136 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3137 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3138 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3139 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3140 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3141 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3142 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3143 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3144 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3145 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3146 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3147 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3148 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3149 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3150 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3151 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3152 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3153 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3154 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3155 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3156 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3157 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3158 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3159
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3160 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3161 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3162 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3163 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3164
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3165 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3166 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3167 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3168 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3169 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3170 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3171 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3172 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3173 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3174 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3175 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3176 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3177 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3178 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3179 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3180
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3181 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3182 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3183 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3184 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3185 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3186 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3187 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3188 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3189 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3190 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3191 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3192 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3193 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3194 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3195 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3196 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3197 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3198 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3199 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3200 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3201 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3202 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3203 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3204 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3205 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3206 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3207 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3208 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3209 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3210 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3211 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3212 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3213 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3214 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3215 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3216 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3217 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3218 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3219 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3220
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3221 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3222 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
3223 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3224 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3225 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3227
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3228 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3229 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3230 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3231 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3232 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3233 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3234 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3235 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3236 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3237 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3238 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3239 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3240 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3241
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3242 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3243 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3244
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3245 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3246 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3247 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3248 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3249 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3250 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3251 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3252 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3253 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3254 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3255 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3256 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3257 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3258 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3259 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3260 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3261 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3262 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3263 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3264 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3265 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3266 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3267 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3268 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3269 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3270 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3271 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3272 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3273 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3274 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3275
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3276 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3277 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3278 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3279
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3280 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3281 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3282 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3283 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3284 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3285 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3286 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3287 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3288 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3289 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3290 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3291
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3292 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3293 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3294 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3296 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3297 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3298 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3299 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3300 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3301 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3302 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3303 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3304 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3305 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3306 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3307 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3308
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3309 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3310 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3311 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3312 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3313 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3314 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3315 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3316 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3317 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3318
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3319
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3320 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3321 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3322 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3323 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3324 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3325 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3326 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3327 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3328 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3329
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3330 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3331 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3332 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3333 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3334 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3335 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3336 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3337 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3338 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3339 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3340 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3341 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3342 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3343 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3344 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3345 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3346 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3347 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3348 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3349 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3350 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3351 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3352 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3353 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3354 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3355 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3356 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3357 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3358 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3359 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3360 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3361 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3362 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3363 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3364 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3365 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3366 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3367 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3368 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3369 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3370 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3371 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3372 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3373 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3374 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3375 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3376 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3377 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3378 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3379 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3380 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3381 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3382 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3383 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3384 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3385 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3386 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3387 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3388 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3389 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3390 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3391 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3392 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3393 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3394 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3395 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3396 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3397 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3398 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3399 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3400 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3401 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3402 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3403 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3404 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3405 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3406 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3407 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3408 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3409 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3410 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3411 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3412 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3413 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3414 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3415 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3416 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3417 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3418 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3419 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3420 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3421 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3422 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3423 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3424 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3425 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3426 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3427 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3428 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3429 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3430 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3431 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3432 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3433 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3434 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3435 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3436 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3437 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3438 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3439 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3440 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3441 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3442
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3443 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3444 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3445 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3446 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3447 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3448 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3449 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3450 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3451 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3452 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3453 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3454 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3455 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3456 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3457 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3458 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3459 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3460 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3461 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3462 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3463 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3464 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3465 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3466 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3467 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3468 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3469 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3470 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3471 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3472 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3473 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3474 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3475 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3476 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3477 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3478 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3479
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3480 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3481 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3482 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3483 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3484 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3485 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3486 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3487 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3488 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3489 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3490 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3491 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3492 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3493 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3494
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3495 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3496 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3497
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3498 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3499 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3500 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3501 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3502 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3503 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3504 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3505 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3506 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3507 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3508 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3509
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3510 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3511 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3512 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3513 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3514 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3515 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3516 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3517 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3518 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3519 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3520 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3521 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3522 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3523 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3524 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3525 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3526 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3527 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3528
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3529 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3530 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3531 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3532 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3533 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3534 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3535 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3536 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3537 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3538 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3539 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3540 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3541 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3542 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3543 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3544 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3545 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3546 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3547 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3548 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3549 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3550 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3551 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3552 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3553 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3554 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3555 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3556 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3557 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3558 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3559 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3560 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3561 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3562 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3563 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3564 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3565 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3566 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3567 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3568 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3569 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3570 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3571 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3572 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3573 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3574 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3575 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3576 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3577 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3578 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3579 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3580 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3581 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3582 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3583 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3584 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3585 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3586 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3587 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3588 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3589 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3590 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3591 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3592 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3593 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3594 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3595 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3596 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3597 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3598 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3599 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3600 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3601 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3602 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3603 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3604 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3605 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3606 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3607 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3608 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3609 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3610 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3611 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3612 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3613 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3614 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3615 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3616 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3617 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3618 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3619 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3620 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3621 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3622 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3623 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3624 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3625 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3626 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3627 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3628 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3629 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3630 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3631 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3632 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3633 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3634 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3635 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3636 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3637 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3638 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3639 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3640 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3641 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3642 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3643 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3644 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3645 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3646 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3647 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3648 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3649 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3650 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3651 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3652 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3653 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3654 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3655 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3656 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3657 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3658 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3659 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3660 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3661 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3662 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3663 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3664 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3665 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3666 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3667 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3668 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3669 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3670 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3671 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3672 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3673 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3674 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3675 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3676
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3677 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3678 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3679 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3680 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3681 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3682 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3683 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3684 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3685 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3686 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3687 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3688 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3689 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3690 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3691 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3692 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3693 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3694 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3695 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3696 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3697 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3698 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3699 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3700 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3701 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3702 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3703 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3704 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3705 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3706 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3707 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3708 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3709 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3710 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3711 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3712 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3713 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3714 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3715 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3716 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3717 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3718 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3719 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3720 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3721 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3722 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3723 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3724 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3725 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3726 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3727 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3728 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3729 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3730 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3731 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3732 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3733 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3734 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3735 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3736 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3737 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3738 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3739 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3740 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3741 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3742 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3743 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3744 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3745 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3746 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3747 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3748 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3749 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3750 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3751 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3752 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3753 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3754 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3755 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3756 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3757 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3758 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3759 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3760 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3761 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3762 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3763 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3764 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3765 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3766
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3767 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3768 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3769 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3770 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3771 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3772 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3773 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3774 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3775 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3776 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3777 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3778 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3779 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3780 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3781 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3782 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3783 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3784 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3785 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3786 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3787 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3788 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3789 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3790 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3791 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3792
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3793 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3794 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3795 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3796 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3797 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3798 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3799 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3800 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3801 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3802 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3803 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3804 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3805 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3806
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3807 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3808 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3809 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3810 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3811 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3812 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3813 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3814 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3815 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3816 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3817 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3818 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3819 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3820 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3821 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3822 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3823 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3824 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3825 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3826 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3827 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3828 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3829 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3830 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3831
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3832 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3833 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3834 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3835 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3836 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3837 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3838 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3839 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3840 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3841 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3842 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3843 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3844 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3845 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3846 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3847 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3848 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3849 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3850 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3851 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3852 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3853 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3854 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3855 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3856 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3857 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3858 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3859 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3860 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3861 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3862 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3863 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3864 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3865 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3866 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3867 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3868 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3869 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3870
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3871 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3872 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3873 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3874 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3875 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3876 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3877 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3878 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3879 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3880 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3881 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3882 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3883 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3884 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3885 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3886 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3887 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3888 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3889 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3890 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3891 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3892 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3893 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3894 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3895 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3896 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3897 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3898 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3899 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3900 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3901 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3902 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3903 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3904 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3905 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3906 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3907 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3908 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3909
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3910 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3911 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3912 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3913 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3914 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3915 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3916 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3917 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3918 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3919 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3920 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3921 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3922 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3923 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3924 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3925 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3926 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3927 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3928 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3929 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3930 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3931 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3932 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3933 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3934 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3935 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3936 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3937 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3938 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3939 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3940 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3941 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3942
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3943 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3944 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3945 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3946 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3947 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3948 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3949 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3950 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3951 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3952 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3953 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3954 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3955
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3956 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3957 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3958 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3959 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3960
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3961 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3962 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3963 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3964 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3965 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3966 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3967 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3968 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3969 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3970 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3971 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3972
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3973 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3974
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3975 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3976 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3977 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3978 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3979
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3980 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3981 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3982 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3983 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3984 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3985 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3986 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3987 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3988 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3989 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3990 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3991 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3992 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3993 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3994 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3995 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3996 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3997 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3998 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3999 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4000 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4001 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4002 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4003 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4004 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4005 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4006 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4007 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4008 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4009 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4010 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4011 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4012 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4013 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4014 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4015 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4016 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4017 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4018 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4019 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4020 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4021 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4022 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4023 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4024 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4025 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4026 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4027 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4028 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4029 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4030 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4031 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4032 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4033 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4034 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4035 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4036 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4037 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4038 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4039 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4040 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4041 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4042 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4043 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4044 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4045 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4046 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4047 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4048 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4049 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4050 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4051
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4052 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4053 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4054 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4055 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4056 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4057 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4058 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4059 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4060 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4061 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4062 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4063 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4064 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4065 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4066 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4067 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4068 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4069 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4070 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4071 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4072 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4073
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4074 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4075 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4076 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4077 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4078 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4079 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4080
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4081 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4082 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4083 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4084 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4085 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4086 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4087 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4088 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4089 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4090 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4091 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4092 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4093 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4094 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4095 {
1817
0f1543750bf8 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents: 1764
diff changeset
4096 auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4097 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4098 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4099 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4100 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4101 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4102 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4103 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4104 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4105 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4106 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4107 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4108 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4109 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4110
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4111 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4112 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4113 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4114 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4115 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4116 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4117 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4118 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4119 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4120 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4121 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4122 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4123 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4124 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4125 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4126 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4127 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4128 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4129 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4130 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4131 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4132 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4133
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4134
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4135 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4136 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4137 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4138 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4139 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4140 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4141 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4142 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4143 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4144 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4145 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4146 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4147 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4148 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4149 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4150 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4151 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4152 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4153 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4154 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4155 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4156 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4157 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4158 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4159 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4160 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4161 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4162 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4163 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4164 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4165 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4166 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4167 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4168 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4169 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4170 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4171 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4172 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4173 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4174 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4175 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4176 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4177 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4178 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4179 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4180 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4181
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4182 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4183 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4184 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4185 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4186 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4187 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4188 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4189 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4190 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4191 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4192 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4193 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4194 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4195 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4196 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4197 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4198 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4199 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4200 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4201 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4202 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4203 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4204 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4205 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4206 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4207 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4208 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4209 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4210 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4211 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4212 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4213 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4214 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4215 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4216 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4217 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4218 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4219 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4220 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4221 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4222 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4223 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4224 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4225 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4226 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4227 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4228 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4229 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4230 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4231 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4232 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4233 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4234 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4235 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4236 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4237 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4238 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4239 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4240 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4241 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4242 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4243 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4244 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4245 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4246 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4247 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4248 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4249 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4250 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4251 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4252 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4253 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4254 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4255 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4256 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4257 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4258 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4259 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4260 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4261 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4262 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4263 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4264 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4265 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4266 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4267 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4268 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4269 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
4270 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4271 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4272 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4273 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4274 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4275 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4276 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4277 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4278 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4279 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4280 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4281 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4282 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4283 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4284 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4285 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4286 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4287 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4288 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4289 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4290 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4291 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4292 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4293 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4294 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4295 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4296 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4297 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4298 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4299 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4300 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4301 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4302 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4303 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4304 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
4305 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4306 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4307 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4308 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4309 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4310 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4311 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4312 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4313 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4314 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4315 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4316 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4317 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4318 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4319 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4320 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4321 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4322 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4323 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4324 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4325 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4326 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4327 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4328 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4329 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4330 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4331 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4332 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4333 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4334 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4335 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4336 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4337 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4338 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4339 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4340 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4341 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4342 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4343 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4344 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4345 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4346 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4347 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4348 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4349 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4350 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4351 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4352 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4353 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4354 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4355 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4356 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4357 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4358 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4359 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4360 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4361 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4362 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4363 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4364 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4365 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4366 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4367 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4368 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4369 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4370 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4371 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4372 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4373 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4374 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4375 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4376 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4377 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4378 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4379 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4380 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
4381 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4382 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4383 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4384 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4385 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4386 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4387 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4388 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4389 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4390 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4391 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4392 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4393 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4394 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4395 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4396 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4397 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4398 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4399 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4400 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4401 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4402 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
4403 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4404 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4405 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4406 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4407 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4408 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4409 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4410 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4411 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4412 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4413 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4414 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4415 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4416 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4417 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4418 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4419 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4420 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4421 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4422 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4423 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4424 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4425 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4426 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4427 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4428 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4429 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4430 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4431 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4432 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4433 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4434 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4435 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4436 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4437 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4438 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4439 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4440 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4441 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4442 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4443 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4444 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4445 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4446 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4447 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4448 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4449 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4450 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4451 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4452 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4453 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4454 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4455 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4456 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4457 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4458 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4459 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4460 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4461 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4462 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4463 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4464 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4465 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4466 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4467 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4468 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4469 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4470 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4471
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4472 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4473 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4474 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4475 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
4476 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4477 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4478 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4479 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4480 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4481 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4482 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4483 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4484 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4485 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4486 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4487 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4488 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4489 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4490 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4491 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4492 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4493 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4494 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4495 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4496 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4497 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4498 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4499 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4500 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4501 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4502 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4503 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4504 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4505 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4506 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4507 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4508 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4509 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4510 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4511 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4512 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4513 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4514 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4515 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4516 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4517 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4518 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4519 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4520 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4521 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4522 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4523 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4524 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4525 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4526 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4527 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4528 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4529 }