Mercurial > mm7
annotate GUIWindow.cpp @ 2435:f1d8eba1a9aa
Merge
author | a.parshin |
---|---|
date | Wed, 23 Jul 2014 22:09:56 +0300 |
parents | 1eb352f7319a |
children | b10125a9c772 |
rev | line source |
---|---|
2415 | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
2253
aff7a7b072b7
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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5 #define _CRT_SECURE_NO_WARNINGS |
2336 | 6 #include "ErrorHandling.h" |
7 #include "mm7_unsorted_subs.h" | |
0 | 8 #include "GUIWindow.h" |
9 #include "GUIFont.h" | |
10 #include "Party.h" | |
11 #include "LOD.h" | |
12 #include "Keyboard.h" | |
2037
7a9477135943
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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13 #include "OurMath.h" |
0 | 14 #include "VideoPlayer.h" |
15 #include "MapInfo.h" | |
2044 | 16 #include "Timer.h" |
0 | 17 #include "AudioPlayer.h" |
18 #include "Mouse.h" | |
19 #include "Viewport.h" | |
20 #include "Render.h" | |
21 #include "PlayerFrameTable.h" | |
22 #include "SaveLoad.h" | |
23 #include "StorylineTextTable.h" | |
24 #include "Events2D.h" | |
1299 | 25 #include "UI\UIHouses.h" |
1310 | 26 #include "UI\UIBooks.h" |
189 | 27 #include "texts.h" |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
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28 #include "Autonotes.h" |
949 | 29 #include "Awards.h" |
1297 | 30 #include "Chest.h" |
1638
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class IndoorCamera split into BLVRenderParams and ODMRenderParams
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31 #include "Outdoor.h" |
1640
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Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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32 #include "Game.h" |
1913 | 33 #include "IconFrameTable.h" |
2362 | 34 #include "Actor.h" |
0 | 35 |
36 | |
37 #include "mm7_data.h" | |
38 | |
1268 | 39 typedef struct _RGBColor |
40 { | |
41 unsigned char R; | |
42 unsigned char B; | |
43 unsigned char G; | |
44 }RGBColor; | |
0 | 45 |
46 | |
1268 | 47 std::array<RGBColor, 20> spell_tooltip_colors={{ |
48 {0x96, 0xD4, 0xFF}, | |
49 {0xFF, 0x80, 0x00}, | |
50 {0xFF, 0xFF, 0x9B}, | |
51 {0xE1, 0xE1, 0xE1}, | |
52 {0x80, 0x80, 0x80}, | |
53 {0x96, 0xD4, 0xFF}, | |
54 {0xFF, 0x55, 0x00}, | |
55 {0x96, 0xD4, 0xFF}, | |
56 {0xFF, 0x55, 0x00}, | |
57 {0xE1, 0xE1, 0xE1}, | |
58 {0xFF, 0x55, 0x00}, | |
59 {0x96, 0xD4, 0xFF}, | |
60 {0xEB, 0x0F, 0xFF}, | |
61 {0xFF, 0x80, 0x00}, | |
62 {0x96, 0xD4, 0xFF}, | |
63 {0x80, 0x80, 0x80}, | |
64 {0xFF, 0x55, 0x00}, | |
65 {0x00, 0x80, 0xFF}, | |
66 {0x00, 0x80, 0xFF}, | |
67 {0x96, 0xD4, 0xFF}}}; | |
68 | |
0 | 69 |
70 int pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[1]; // idb | |
2278 | 71 struct GUIWindow *pWindow_MMT_MainMenu; |
0 | 72 struct GUIWindow *pWindow_MainMenu; |
1202 | 73 std::array<struct GUIWindow, 20> pWindowList; |
0 | 74 |
75 struct GUIMessageQueue *pMessageQueue_50CBD0 = new GUIMessageQueue; | |
1012 | 76 struct GUIMessageQueue *pMessageQueue_50C9E8 = new GUIMessageQueue; |
0 | 77 |
1038 | 78 |
79 | |
80 | |
81 | |
82 | |
783 | 83 // inlined |
84 //----- (mm6c::00420520) -------------------------------------------------- | |
85 void GUIMessageQueue::Flush() | |
86 { | |
87 if (uNumMessages) | |
88 uNumMessages = pMessages[0].field_8 != 0; | |
89 } | |
90 | |
0 | 91 //----- (004356B9) -------------------------------------------------------- |
92 void GUIMessageQueue::PopMessage(enum UIMessageType *pType, int *pParam, int *a4) | |
93 { | |
94 if ( this->uNumMessages ) | |
95 { | |
96 *pType = this->pMessages[0].eType; | |
97 *pParam = this->pMessages[0].param; | |
98 *a4 = this->pMessages[0].field_8; | |
99 if ( (signed int)(this->uNumMessages - 1) > 0 ) | |
100 { | |
2271 | 101 for ( uint i = 0; i < (signed int)(this->uNumMessages - 1); ++i ) |
0 | 102 { |
2271 | 103 this->pMessages[i].eType = this->pMessages[i + 1].eType; |
104 this->pMessages[i].param = this->pMessages[i + 1].param; | |
105 this->pMessages[i].field_8 = this->pMessages[i + 1].field_8; | |
0 | 106 } |
107 } | |
108 --this->uNumMessages; | |
109 } | |
110 } | |
111 | |
994 | 112 //----- (0041B4E1) -------------------------------------------------------- |
113 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall) | |
114 { | |
115 unsigned __int8 v3; // bl@1 | |
116 int result; // eax@1 | |
117 int i; // edx@2 | |
118 GUIButton *j; // ecx@3 | |
119 int k; // edx@7 | |
120 GUIButton *l; // ecx@8 | |
121 unsigned __int8 v9; // [sp+4h] [bp-8h]@1 | |
122 char v10; // [sp+8h] [bp-4h]@1 | |
123 | |
124 v3 = uNewHotkey; | |
125 v10 = toupper(uOldHotkey); | |
126 result = toupper(v3); | |
127 v9 = result; | |
128 if ( bFirstCall ) | |
129 { | |
130 for ( i = uNumVisibleWindows; i >= 0; --i ) | |
131 { | |
132 result = 84 * pVisibleWindowsIdxs[i]; | |
133 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext ) | |
134 j->field_28 = 0; | |
135 } | |
136 } | |
137 for ( k = uNumVisibleWindows; k >= 0; --k ) | |
138 { | |
139 result = 84 * pVisibleWindowsIdxs[k]; | |
140 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext ) | |
141 { | |
142 LOBYTE(result) = v10; | |
143 if ( l->uHotkey == v10 ) | |
144 { | |
145 if ( !l->field_28 ) | |
146 { | |
147 LOBYTE(result) = v9; | |
148 l->field_28 = 1; | |
149 l->uHotkey = v9; | |
150 } | |
151 } | |
152 } | |
153 } | |
154 return result; | |
155 } | |
156 | |
157 //----- (0041B438) -------------------------------------------------------- | |
158 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey) | |
159 { | |
160 char v1; // al@1 | |
161 int v2; // esi@1 | |
162 char v3; // dl@1 | |
163 GUIWindow *v4; // ecx@2 | |
164 GUIButton *result; // eax@2 | |
165 //int v6; // edx@12 | |
166 | |
167 v1 = toupper(uHotkey); | |
168 v2 = uNumVisibleWindows; | |
169 v3 = v1; | |
1210 | 170 for( v2 = uNumVisibleWindows; v2 >= 0 && pVisibleWindowsIdxs[v2] > 0; v2-- ) |
994 | 171 { |
1210 | 172 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1]; |
173 for ( result = v4->pControlsHead; result; result = result->pNext ) | |
174 { | |
175 if ( result->uHotkey == v3 ) | |
176 { | |
2402 | 177 pMessageQueue_50CBD0->AddGUIMessage(result->msg, result->msg_param, 0); |
1210 | 178 return result; |
179 } | |
180 } | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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181 if ( !v4->uFrameX && !v4->uFrameY && (v4->uFrameWidth == window->GetWidth() && v4->uFrameHeight == window->GetWidth()) ) |
1210 | 182 break; |
994 | 183 } |
184 return 0; | |
185 } | |
186 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
187 | |
0 | 188 //----- (0041D73D) -------------------------------------------------------- |
1006 | 189 void GUIWindow::_41D73D_draw_buff_tooltip() |
190 { | |
1268 | 191 |
192 __int64 remaing_time; // ST28_8@11 | |
193 unsigned short text_color; | |
194 int Y_pos; // esi@11 | |
195 int string_count; // [sp+20h] [bp-4h]@7 | |
196 | |
197 | |
198 string_count = 0; | |
199 for (int i=0; i<20; ++i) | |
200 if ( pParty->pPartyBuffs[i].uExpireTime > 0i64 ) | |
201 ++string_count; | |
0 | 202 |
1268 | 203 uFrameHeight = pFontArrus->uFontHeight + 72; |
204 uFrameHeight += (string_count - 1) * pFontArrus->uFontHeight; | |
205 uFrameZ = uFrameWidth + uFrameX - 1; | |
206 uFrameW = uFrameY + uFrameHeight - 1; | |
207 DrawMessageBox(0); | |
208 DrawTitleText(pFontArrus, 0, 12, 0, pGlobalTXT_LocalizationStrings[451], 3u); | |
209 if ( !string_count ) | |
210 DrawTitleText(pFontComic, 0, 40, 0, pGlobalTXT_LocalizationStrings[153], 3u); | |
211 | |
212 GetTickCount(); | |
213 string_count = 0; | |
214 for (int i=0; i<20; ++i) | |
0 | 215 { |
1268 | 216 if ( pParty->pPartyBuffs[i].uExpireTime>0i64 )//!!! |
217 { | |
218 remaing_time = pParty->pPartyBuffs[i].uExpireTime- pParty->uTimePlayed;//!!! | |
219 Y_pos = string_count * pFontComic->uFontHeight + 40; | |
2069 | 220 text_color = Color16(spell_tooltip_colors[i].R, spell_tooltip_colors[i].G, spell_tooltip_colors[i].B); |
1268 | 221 DrawText(pFontComic, 52, Y_pos, text_color, aSpellNames[i], 0, 0, 0); |
1758
24e756a50073
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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222 DrawBuff_remaining_time_string(Y_pos, this, remaing_time, pFontComic); |
1268 | 223 ++string_count; |
224 } | |
0 | 225 } |
226 } | |
227 | |
228 | |
229 //----- (0041D08F) -------------------------------------------------------- | |
1411 | 230 void GUIWindow::_41D08F_set_keyboard_control_group(int num_buttons, int a3, int a4, int a5) |
0 | 231 { |
1411 | 232 if (num_buttons) |
0 | 233 { |
1411 | 234 this->pNumPresenceButton = num_buttons; |
0 | 235 this->field_30 = a3; |
236 this->field_34 = a4; | |
237 this->pCurrentPosActiveItem = a5; | |
238 this->pStartingPosActiveItem = a5; | |
972 | 239 this->receives_keyboard_input = true; |
0 | 240 } |
241 else | |
242 { | |
243 this->pNumPresenceButton = 0; | |
244 this->field_30 = a3; | |
245 this->field_34 = a4; | |
246 this->pCurrentPosActiveItem = 0; | |
247 this->pStartingPosActiveItem = 0; | |
972 | 248 this->receives_keyboard_input = false; |
0 | 249 } |
250 } | |
251 | |
252 | |
253 //----- (0041C26A) -------------------------------------------------------- | |
254 void GUIWindow::Release() | |
255 { | |
961 | 256 //GUIWindow *v1; // esi@1 |
0 | 257 int i; // edi@20 |
961 | 258 //GUIButton *v8; // eax@26 |
259 GUIButton *pNextBtn; // edi@27 | |
260 //int v10; // esi@28 | |
261 //int v11; // ecx@28 | |
0 | 262 int v12; // edx@29 |
263 | |
961 | 264 //v1 = this; |
0 | 265 if ( !this ) |
266 return; | |
696 | 267 |
268 switch( this->eWindowType ) | |
0 | 269 { |
696 | 270 case WINDOW_GreetingNPC: |
271 { | |
1006 | 272 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 273 pCurrentScreen = pMainScreenNum; |
1459 | 274 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_CANCELLED); |
696 | 275 break; |
276 } | |
277 case WINDOW_HouseInterior: | |
278 { | |
279 for ( i = 0; i < uNumDialogueNPCPortraits; ++i ) | |
280 pDialogueNPCPortraits[i]->Release(); | |
281 uNumDialogueNPCPortraits = 0; | |
282 pTexture_Dialogue_Background->Release(); | |
0 | 283 |
1006 | 284 pIcons_LOD->SyncLoadedFilesCount(); |
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c0b273d33338
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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285 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
696 | 286 dword_5C35D4 = 0; |
287 if ( bFlipOnExit ) | |
288 { | |
1638
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class IndoorCamera split into BLVRenderParams and ODMRenderParams
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289 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (stru_5C6E00->uIntegerPi + pParty->sRotationY); |
1640
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Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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290 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY; |
696 | 291 } |
292 pParty->uFlags |= 2u; | |
293 break; | |
294 } | |
295 case WINDOW_Transition: | |
296 { | |
2434
1eb352f7319a
* Fixed double release of movie in transition screens
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297 //pVideoPlayer->Unload(); |
696 | 298 pTexture_outside->Release(); |
299 pTexture_Dialogue_Background->Release(); | |
1006 | 300 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 301 pCurrentScreen = pMainScreenNum; |
302 break; | |
303 } | |
304 case WINDOW_SpellBook: | |
305 { | |
1402 | 306 OnCloseSpellBookPage(); |
307 OnCloseSpellBook(); | |
696 | 308 break; |
309 } | |
310 case WINDOW_Book: | |
311 { | |
1402 | 312 OnCloseBook(); |
696 | 313 break; |
314 } | |
1402 | 315 case WINDOW_ChangeLocation: |
316 { | |
0 | 317 pTexture_outside->Release(); |
318 pTexture_Dialogue_Background->Release(); | |
1006 | 319 pIcons_LOD->SyncLoadedFilesCount(); |
11 | 320 pCurrentScreen = pMainScreenNum; |
696 | 321 break; |
322 } | |
323 case WINDOW_Dialogue: | |
324 { | |
325 if ( !dword_591084 ) | |
326 pDialogueNPCPortraits[0]->Release(); | |
327 uNumDialogueNPCPortraits = 0; | |
328 pTexture_Dialogue_Background->Release(); | |
329 | |
1006 | 330 pIcons_LOD->SyncLoadedFilesCount(); |
696 | 331 pCurrentScreen = pMainScreenNum; |
2004
2bcb4ec491cb
fixing game window not reacting after closing npc dialog
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332 break; |
696 | 333 } |
1942 | 334 case WINDOW_null: |
335 return; | |
696 | 336 default: |
337 break; | |
0 | 338 } |
961 | 339 //v8 = this->pControlsHead; |
340 if ( this->pControlsHead ) | |
0 | 341 { |
342 do | |
343 { | |
961 | 344 pNextBtn = this->pControlsHead->pNext; |
1583 | 345 free(this->pControlsHead); |
961 | 346 this->pControlsHead = pNextBtn; |
0 | 347 } |
961 | 348 while ( pNextBtn ); |
0 | 349 } |
961 | 350 this->pControlsHead = 0; |
351 this->pControlsTail = 0; | |
352 this->uNumControls = 0; | |
353 this->eWindowType = WINDOW_null; | |
354 while ( this->numVisibleWindows < uNumVisibleWindows ) | |
0 | 355 { |
961 | 356 v12 = pVisibleWindowsIdxs[this->numVisibleWindows + 1]; |
357 pVisibleWindowsIdxs[this->numVisibleWindows] = v12; | |
962 | 358 --pWindowList[v12 - 1].numVisibleWindows; |
961 | 359 ++this->numVisibleWindows; |
0 | 360 } |
961 | 361 pVisibleWindowsIdxs[uNumVisibleWindows] = 0; |
362 uNumVisibleWindows = uNumVisibleWindows - 1; | |
0 | 363 } |
364 | |
365 //----- (0041CD3B) -------------------------------------------------------- | |
366 GUIButton *GUIWindow::GetControl(unsigned int uID) | |
367 { | |
368 GUIButton *result; // eax@1 | |
369 | |
370 result = this->pControlsHead; | |
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BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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371 for ( uID; uID; --uID ) |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
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372 result = result->pNext; |
0 | 373 return result; |
374 } | |
375 | |
376 //----- (00411BFC) -------------------------------------------------------- | |
377 void GUIWindow::InitializeBookView() | |
378 { | |
1453 | 379 char *pString; // eax@12 |
380 int pTextHeight; // eax@12 | |
381 //__int64 page_count; // qax@12 | |
382 unsigned int page_count; // esi@12 | |
0 | 383 unsigned __int16 v18; // ax@38 |
1310 | 384 signed int max_beacons; // [sp+10h] [bp-5Ch]@38 |
1453 | 385 GUIWindow journal_window; // [sp+18h] [bp-54h]@8 |
0 | 386 |
387 pAudioPlayer->StopChannels(-1, -1); | |
388 InitializeBookFonts(); | |
1453 | 389 this->CreateButton(475, 445, 158, 34, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); // Close |
151 | 390 pCurrentScreen = SCREEN_BOOKS; |
1446 | 391 full_num_items_in_book = 0; |
392 books_primary_item_per_page = 0; | |
393 books_page_number = 0; | |
949 | 394 num_achieved_awards = 0; |
1453 | 395 switch (this->par1C) |
396 { | |
397 case WINDOW_LloydsBeacon: | |
398 { | |
688 | 399 byte_506360 = 0; |
948 | 400 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("lb_bordr", TEXTURE_16BIT_PALETTE); |
401 pTexture_LloydBeacons[0] = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); | |
1310 | 402 pTexture_LloydBeacons[1] = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); |
1453 | 403 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
404 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
948 | 405 |
1453 | 406 pBtn_Book_1 = this->CreateButton(415, 13, 39, 36, 1, 0, UIMSG_LloydsBeacon_FlippingBtn, 0, 0, pGlobalTXT_LocalizationStrings[375], 0); // Set Beacon |
407 pBtn_Book_2 = this->CreateButton(415, 48, 39, 36, 1, 0, UIMSG_LloydsBeacon_FlippingBtn, 1, 0, pGlobalTXT_LocalizationStrings[523], 0); // Recall Beacon | |
1310 | 408 |
409 max_beacons = 1; | |
1453 | 410 v18 = pParty->pPlayers[_506348_current_lloyd_playerid].pActiveSkills[PLAYER_SKILL_WATER]; |
1310 | 411 if ( v18 & 0x100 || (v18 & 0x80) ) |
412 max_beacons = 5; | |
413 else if ( v18 & 0x40 ) | |
414 max_beacons = 3; | |
415 | |
1453 | 416 for ( int i = 0; i < max_beacons; ++i ) |
1430 | 417 CreateButton(pLloydsBeaconsPreviewXs[i], pLloydsBeaconsPreviewYs[i], |
1310 | 418 92, 68, 1, 180, UIMSG_InstallBeacon, i, 0, "", 0); |
419 | |
1453 | 420 for ( int i = 0; i < 5; ++i ) |
421 { | |
422 if (pParty->pPlayers[_506348_current_lloyd_playerid].pInstalledBeacons[i].uBeaconTime >= (signed __int64)pParty->uTimePlayed) | |
423 LoadThumbnailLloydTexture(i, _506348_current_lloyd_playerid + 1); | |
424 else | |
425 memset(&pParty->pPlayers[_506348_current_lloyd_playerid].pInstalledBeacons[i], 0, sizeof(LloydBeacon)); | |
426 } | |
427 } | |
428 break; | |
710 | 429 |
430 case WINDOW_TownPortal: | |
431 { | |
948 | 432 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("townport", TEXTURE_16BIT_PALETTE); |
710 | 433 pTexture_TownPortalIcons[0] = pIcons_LOD->LoadTexturePtr("tpharmndy", TEXTURE_16BIT_PALETTE); |
434 pTexture_TownPortalIcons[1] = pIcons_LOD->LoadTexturePtr("tpelf", TEXTURE_16BIT_PALETTE); | |
435 pTexture_TownPortalIcons[2] = pIcons_LOD->LoadTexturePtr("tpwarlock", TEXTURE_16BIT_PALETTE); | |
436 pTexture_TownPortalIcons[3] = pIcons_LOD->LoadTexturePtr("tpisland", TEXTURE_16BIT_PALETTE); | |
437 pTexture_TownPortalIcons[4] = pIcons_LOD->LoadTexturePtr("tpheaven", TEXTURE_16BIT_PALETTE); | |
730 | 438 pTexture_TownPortalIcons[5] = pIcons_LOD->LoadTexturePtr("tphell", TEXTURE_16BIT_PALETTE); |
1393 | 439 |
440 static int pTownPortalBook_ws[6] = { 80, 66, 68, 72, 67, 74}; | |
441 static int pTownPortalBook_hs[6] = { 55, 56, 65, 67, 67, 59}; | |
1453 | 442 for ( uint i = 0; i < 6; ++i ) |
443 this->CreateButton(pTownPortalBook_xs[i], pTownPortalBook_ys[i], pTownPortalBook_ws[i], pTownPortalBook_hs[i], 1, 182, UIMSG_ClickTownInTP, i, 0, "", nullptr); | |
1310 | 444 |
710 | 445 } |
446 break; | |
447 | |
448 case WINDOW_QuestBook: | |
948 | 449 { |
450 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("sbquiknot", TEXTURE_16BIT_PALETTE); | |
451 pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr( "divbar", TEXTURE_16BIT_PALETTE); | |
1453 | 452 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
453 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
454 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
455 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
456 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, | |
457 pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight, | |
996 | 458 1, 0, UIMSG_ClickBooksBtn, 0xBu, 0, pGlobalTXT_LocalizationStrings[192],// "Scroll Up" |
1453 | 459 pTex_book_button1_on, 0); |
460 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, | |
461 pTex_book_button2_on->uTextureHeight, pTex_book_button2_on->uTextureHeight, | |
996 | 462 1, 0, UIMSG_ClickBooksBtn, 0xAu, 0, pGlobalTXT_LocalizationStrings[193],// "Scroll Down" |
1453 | 463 pTex_book_button2_on, 0); |
949 | 464 num_achieved_awards = 0; |
1202 | 465 memset(achieved_awards.data(), 0, 4000); |
1453 | 466 for ( uint i = books_primary_item_per_page; i < 512; ++i ) |
467 { | |
468 if ( _449B57_test_bit(pParty->_quest_bits, i) && pQuestTable[i] ) | |
469 { | |
470 achieved_awards[num_achieved_awards] = (AwardType)i; | |
471 ++num_achieved_awards; | |
472 } | |
473 } | |
474 full_num_items_in_book = num_achieved_awards; | |
949 | 475 num_achieved_awards = 0; |
1453 | 476 } |
477 break; | |
981 | 478 |
1453 | 479 case WINDOW_AutonotesBook: |
480 { | |
948 | 481 pTexture_AutonotesBook = pIcons_LOD->LoadTexturePtr("sbautnot", TEXTURE_16BIT_PALETTE); |
482 pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr("divbar", TEXTURE_16BIT_PALETTE); | |
1453 | 483 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
484 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
485 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
486 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
487 pTex_book_button3_on = pIcons_LOD->LoadTexturePtr("tab-an-1b", TEXTURE_16BIT_PALETTE); | |
488 pTex_book_button3_off = pIcons_LOD->LoadTexturePtr("tab-an-1a", TEXTURE_16BIT_PALETTE); | |
489 pTex_book_button4_on = pIcons_LOD->LoadTexturePtr("tab-an-2b", TEXTURE_16BIT_PALETTE); | |
490 pTex_book_button4_off = pIcons_LOD->LoadTexturePtr("tab-an-2a", TEXTURE_16BIT_PALETTE); | |
491 pTex_book_button5_on = pIcons_LOD->LoadTexturePtr("tab-an-3b", TEXTURE_16BIT_PALETTE); | |
492 pTex_book_button5_off = pIcons_LOD->LoadTexturePtr("tab-an-3a", TEXTURE_16BIT_PALETTE); | |
493 pTex_book_button6_on = pIcons_LOD->LoadTexturePtr("tab-an-5b", TEXTURE_16BIT_PALETTE); | |
494 pTex_book_button6_off = pIcons_LOD->LoadTexturePtr("tab-an-5a", TEXTURE_16BIT_PALETTE); | |
495 pTex_book_button7_on = pIcons_LOD->LoadTexturePtr("tab-an-4b", TEXTURE_16BIT_PALETTE); | |
496 pTex_book_button7_off = pIcons_LOD->LoadTexturePtr("tab-an-4a", TEXTURE_16BIT_PALETTE); | |
497 pTex_book_button8_on = pIcons_LOD->LoadTexturePtr("tab-an-8b", TEXTURE_16BIT_PALETTE); | |
498 pTex_book_button8_off = pIcons_LOD->LoadTexturePtr("tab-an-8a", TEXTURE_16BIT_PALETTE); | |
948 | 499 |
1453 | 500 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, 50, 34, 1, 0, |
501 UIMSG_ClickBooksBtn, 11, 0, pGlobalTXT_LocalizationStrings[193], pTex_book_button1_on, 0); | |
502 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, 50, 34, 1, 0, | |
503 UIMSG_ClickBooksBtn, 10, 0, pGlobalTXT_LocalizationStrings[192], pTex_book_button2_on, 0); | |
504 pBtn_Book_3 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, 50, 34, 1, 0, | |
505 UIMSG_ClickBooksBtn, 2, 0, pGlobalTXT_LocalizationStrings[85], pTex_book_button3_on, 0); // "Potion Notes" | |
506 pBtn_Book_4 = this->CreateButton(pViewport->uViewportTL_X + 399, pViewport->uViewportTL_Y + 150, 50, 34, 1, 0, | |
507 UIMSG_ClickBooksBtn, 3, 0, pGlobalTXT_LocalizationStrings[137], pTex_book_button4_on, 0); // "Fountain Notes" | |
508 pBtn_Book_5 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, 50, 34, 1, 0, | |
509 UIMSG_ClickBooksBtn, 4, 0, pGlobalTXT_LocalizationStrings[8], pTex_book_button5_on, 0); // "Obelisk Notes" | |
510 pBtn_Book_6 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, 50, 34, 1, 0, | |
511 UIMSG_ClickBooksBtn, 5, 0, pGlobalTXT_LocalizationStrings[141], pTex_book_button6_on, 0); // "Seer Notes" | |
512 pBtn_Autonotes_Misc = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 264, 50, 34, 1, 0, | |
513 UIMSG_ClickBooksBtn, 6, 0, pGlobalTXT_LocalizationStrings[123], pTex_book_button7_on, 0); // "Miscellaneous Notes" | |
514 pBtn_Autonotes_Instructors = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 302, 50, 34, 1, 0, | |
515 UIMSG_ClickBooksBtn, 7, 0, pGlobalTXT_LocalizationStrings[662], pTex_book_button8_on, 0); // "Instructors" | |
948 | 516 |
949 | 517 num_achieved_awards = 0; |
1453 | 518 for ( uint i = books_primary_item_per_page; i < 196; ++i ) |
519 { | |
520 if ( _506568_autonote_type == pAutonoteTxt[i].eType)//dword_72371C[2 * v10] ) | |
521 { | |
522 if ( i ) | |
523 { | |
524 if ( _449B57_test_bit(pParty->_autonote_bits, i) && pAutonoteTxt[i].pText ) | |
525 { | |
526 achieved_awards[num_achieved_awards] = (AwardType)i; | |
527 ++num_achieved_awards; | |
528 } | |
529 } | |
530 } | |
531 } | |
532 full_num_items_in_book = num_achieved_awards; | |
533 num_achieved_awards = 0; | |
534 } | |
535 break; | |
1310 | 536 |
1453 | 537 case WINDOW_MapsBook: |
538 { | |
688 | 539 dword_506364 = 1; |
948 | 540 pSpellBookPagesTextr_12 = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE); |
1453 | 541 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("zoom-on", TEXTURE_16BIT_PALETTE); |
542 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("zoot-on", TEXTURE_16BIT_PALETTE); | |
543 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("zoom-off", TEXTURE_16BIT_PALETTE); | |
544 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("zoot-off", TEXTURE_16BIT_PALETTE); | |
545 pTex_book_button3_on = pIcons_LOD->LoadTexturePtr("tabNon", TEXTURE_16BIT_PALETTE); | |
546 pTex_book_button3_off = pIcons_LOD->LoadTexturePtr("tabNoff", TEXTURE_16BIT_PALETTE); | |
547 pTex_book_button4_on = pIcons_LOD->LoadTexturePtr("tabSon", TEXTURE_16BIT_PALETTE); | |
548 pTex_book_button4_off = pIcons_LOD->LoadTexturePtr("tabSoff", TEXTURE_16BIT_PALETTE); | |
549 pTex_book_button5_on = pIcons_LOD->LoadTexturePtr("tabEon", TEXTURE_16BIT_PALETTE); | |
550 pTex_book_button5_off = pIcons_LOD->LoadTexturePtr("tabEoff", TEXTURE_16BIT_PALETTE); | |
551 pTex_book_button6_on = pIcons_LOD->LoadTexturePtr("tabWon", TEXTURE_16BIT_PALETTE); | |
552 pTex_book_button6_off = pIcons_LOD->LoadTexturePtr("tabWoff", TEXTURE_16BIT_PALETTE); | |
948 | 553 |
1453 | 554 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, 50, 34, 1, 0, |
555 UIMSG_ClickBooksBtn, 0, 0, pGlobalTXT_LocalizationStrings[251], pTex_book_button1_on, 0);// "Zoom In" | |
556 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, 50, 34, 1, 0, | |
557 UIMSG_ClickBooksBtn, 1, 0, pGlobalTXT_LocalizationStrings[252], pTex_book_button2_on, 0);// "Zoom Out" | |
558 pBtn_Book_3 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 113, 50, 34, 1, 0, | |
1310 | 559 UIMSG_ClickBooksBtn, 2, 0, pGlobalTXT_LocalizationStrings[192], (Texture *)"", 0);// Scroll Up |
1453 | 560 pBtn_Book_4 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 150, 50, 34, 1, 0, |
1310 | 561 UIMSG_ClickBooksBtn, 3, 0, pGlobalTXT_LocalizationStrings[193], (Texture *)"", 0);// Scroll Down |
1453 | 562 pBtn_Book_5 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, 50, 34, 1, 0, |
1310 | 563 UIMSG_ClickBooksBtn, 4, 0, pGlobalTXT_LocalizationStrings[573], (Texture *)"", 0);// "Scroll Right" |
1453 | 564 pBtn_Book_6 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, 50, 34, 1, 0, |
1310 | 565 UIMSG_ClickBooksBtn, 5, 0, pGlobalTXT_LocalizationStrings[572], (Texture *)"", 0);// "Scroll Left" |
1453 | 566 } |
567 break; | |
948 | 568 |
1453 | 569 case WINDOW_CalendarBook: |
570 { | |
948 | 571 pSpellBookPagesTextr_13 = pIcons_LOD->LoadTexturePtr("sbdate-time", TEXTURE_16BIT_PALETTE); |
572 pTex_moon_new = pIcons_LOD->LoadTexturePtr("moon_new", TEXTURE_16BIT_PALETTE); | |
573 pTex_moon_4 = pIcons_LOD->LoadTexturePtr("moon_4", TEXTURE_16BIT_PALETTE); | |
574 pTex_moon_2 = pIcons_LOD->LoadTexturePtr("moon_2", TEXTURE_16BIT_PALETTE); | |
575 pTex_moon_2_2 = pIcons_LOD->LoadTexturePtr("moon_2", TEXTURE_16BIT_PALETTE); | |
576 pTex_moon_ful = pIcons_LOD->LoadTexturePtr("moon_ful", TEXTURE_16BIT_PALETTE); | |
1453 | 577 } |
578 break; | |
948 | 579 |
1453 | 580 case WINDOW_JournalBook: |
581 { | |
948 | 582 pSpellBookPagesTextr_11 = pIcons_LOD->LoadTexturePtr("sbplayrnot", TEXTURE_16BIT_PALETTE); |
1453 | 583 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE); |
584 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE); | |
585 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE); | |
586 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE); | |
948 | 587 |
1453 | 588 pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, |
589 pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight, 1, 0, | |
590 UIMSG_ClickBooksBtn, 11, 0, pGlobalTXT_LocalizationStrings[192], pTex_book_button1_on, 0); | |
591 pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on->uTextureHeight, | |
592 pTex_book_button2_on->uTextureHeight, 1, 0, UIMSG_ClickBooksBtn, 10, 0, | |
593 pGlobalTXT_LocalizationStrings[193], pTex_book_button2_on, 0); | |
948 | 594 |
949 | 595 num_achieved_awards = 0; |
1453 | 596 journal_window.uFrameX = 48; |
597 journal_window.uFrameY = 70; | |
598 journal_window.uFrameWidth = 360; | |
599 journal_window.uFrameHeight = 264; | |
600 journal_window.uFrameZ = 407; | |
601 journal_window.uFrameHeight = (LOBYTE(pAutonoteFont->uFontHeight) - 3) * 264 / LOBYTE(pAutonoteFont->uFontHeight) - 3; | |
602 journal_window.uFrameW = journal_window.uFrameHeight + 69; | |
949 | 603 memset(&achieved_awards, 0, 4000); |
1453 | 604 memset(Journal_limitation_factor.data(), 0, 100); |
1446 | 605 if ( books_primary_item_per_page < 29 ) |
1453 | 606 { |
2026 | 607 for ( int i = books_primary_item_per_page; i < books_primary_item_per_page + 29; i++ ) |
1453 | 608 { |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1709
diff
changeset
|
609 if ( pParty->PartyTimes.HistoryEventTimes[i] > 0 ) |
688 | 610 { |
1453 | 611 if ( pStorylineText->StoreLine[i + 1].pText ) |
612 { | |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Grumpy7
parents:
1709
diff
changeset
|
613 pString = BuildDialogueString(pStorylineText->StoreLine[i + 1].pText, uActiveCharacter - 1, 0, 0, 0, &pParty->PartyTimes.HistoryEventTimes[i]); |
1453 | 614 pTextHeight = pAutonoteFont->CalcTextHeight(pString, &journal_window, 1, 0); |
615 page_count = ((pTextHeight - (pAutonoteFont->uFontHeight - 3)) / (signed int)journal_window.uFrameHeight) + 1; | |
616 memset32((char *)&achieved_awards[num_achieved_awards] , i + 1, page_count); | |
617 for ( uint j = 0; j <= page_count - 1; ++j ) | |
618 Journal_limitation_factor[num_achieved_awards++] = j; | |
619 } | |
688 | 620 } |
1453 | 621 } |
688 | 622 } |
1453 | 623 full_num_items_in_book = num_achieved_awards; |
624 num_achieved_awards = 0; | |
625 } | |
626 break; | |
627 } | |
0 | 628 } |
629 | |
630 //----- (00415551) -------------------------------------------------------- | |
631 void GUIWindow::DrawMessageBox(int arg0) | |
632 { | |
633 unsigned int v2; // edi@1 | |
634 signed int v4; // esi@2 | |
635 unsigned int v5; // eax@2 | |
636 unsigned int v16; // esi@19 | |
2271 | 637 GUIWindow current_window; // [sp+Ch] [bp-60h]@18 |
638 POINT cursor; // [sp+60h] [bp-Ch]@8 | |
0 | 639 unsigned int v22; // [sp+74h] [bp+8h]@2 |
640 | |
641 v2 = 0; | |
642 if ( arg0 ) | |
643 { | |
693 | 644 v4 = pViewport->uViewportTL_X; |
645 v5 = pViewport->uViewportBR_X; | |
646 v2 = pViewport->uViewportTL_Y; | |
647 v22 = pViewport->uViewportBR_Y; | |
0 | 648 } |
649 else | |
650 { | |
651 v4 = 0; | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
652 v5 = window->GetWidth(); |
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
653 v22 = window->GetHeight(); |
0 | 654 } |
2271 | 655 pMouse->GetCursorPos(&cursor); |
0 | 656 if ( (signed int)this->uFrameX >= v4 ) |
657 { | |
2271 | 658 if ( (signed int)(this->uFrameWidth + this->uFrameX) > (signed int)v5 ) |
659 { | |
660 this->uFrameX = v5 - this->uFrameWidth; | |
661 this->uFrameY = cursor.y + 30; | |
662 } | |
0 | 663 } |
664 else | |
665 { | |
666 this->uFrameX = v4; | |
2271 | 667 this->uFrameY = cursor.y + 30; |
0 | 668 } |
2271 | 669 |
670 if ( (signed int)this->uFrameY >= (signed int)v2 ) | |
0 | 671 { |
2271 | 672 if ( (signed int)(this->uFrameY + this->uFrameHeight) > (signed int)v22 ) |
673 this->uFrameY = cursor.y - this->uFrameHeight - 30; | |
0 | 674 } |
675 else | |
2271 | 676 this->uFrameY = cursor.y + 30; |
677 if ( (signed int)this->uFrameY < (signed int)v2 ) | |
678 this->uFrameY = v2; | |
679 if ( (signed int)this->uFrameX < v4 ) | |
680 this->uFrameX = v4; | |
681 this->uFrameZ = this->uFrameWidth + this->uFrameX - 1; | |
682 this->uFrameW = this->uFrameHeight + this->uFrameY - 1; | |
683 memcpy(¤t_window, this, sizeof(current_window)); | |
684 current_window.uFrameX += 12; | |
685 current_window.uFrameWidth -= 24; | |
686 current_window.uFrameY += 12; | |
687 current_window.uFrameHeight -= 12; | |
688 current_window.uFrameZ = current_window.uFrameWidth + current_window.uFrameX - 1; | |
689 current_window.uFrameW = current_window.uFrameHeight + current_window.uFrameY - 1; | |
690 if ( this->Hint ) | |
691 v16 = pFontLucida->CalcTextHeight(this->Hint, ¤t_window, 0, 0) + 24; | |
0 | 692 else |
2271 | 693 v16 = this->uFrameHeight; |
0 | 694 if ( (signed int)v16 < 64 ) |
695 v16 = 64; | |
2271 | 696 if ( (signed int)(v16 + this->uFrameY) > 479 ) |
697 v16 = 479 - this->uFrameY; | |
698 DrawPopupWindow(this->uFrameX, this->uFrameY, this->uFrameWidth, v16); | |
699 if ( this->Hint ) | |
700 current_window.DrawTitleText(pFontLucida, 0, (signed int)(v16 - pFontLucida->CalcTextHeight(this->Hint, ¤t_window, 0, 0)) / 2 - 14, 0, this->Hint, 3); | |
0 | 701 } |
702 | |
703 //----- (00411B59) -------------------------------------------------------- | |
704 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer) | |
705 { | |
2271 | 706 //unsigned int v2; // esi@1 |
707 //unsigned int v3; // edi@1 | |
0 | 708 FILE *v4; // ebx@1 |
709 FILE *v5; // eax@2 | |
710 char pContainerName[64]; // [sp+Ch] [bp-44h]@1 | |
2271 | 711 //unsigned int v7; // [sp+4Ch] [bp-4h]@1 |
0 | 712 |
2271 | 713 //v2 = uSlot; |
714 //v7 = uPlayer; | |
715 //v3 = uSlot + 1; | |
0 | 716 sprintf(pContainerName, "data\\lloyd%d%d.pcx", uPlayer, uSlot + 1); |
717 v4 = fopen(pContainerName, "rb"); | |
718 if ( v4 ) | |
719 { | |
2271 | 720 pSavegameThumbnails[uSlot].LoadFromFILE(v4, 0, 1); |
0 | 721 fclose(v4); |
722 } | |
723 else | |
724 { | |
2271 | 725 sprintf(pContainerName, "lloyd%d%d.pcx", uPlayer, uSlot + 1); |
0 | 726 v5 = pNew_LOD->FindContainer(pContainerName, 1); |
727 if ( v5 ) | |
2271 | 728 pSavegameThumbnails[uSlot].LoadFromFILE(v5, 0, 0); |
0 | 729 else |
2271 | 730 *((int *)&pSavegameThumbnails.data()->pPixels + 10 * uSlot) = 0; |
0 | 731 } |
732 } | |
733 | |
734 | |
735 //----- (00411621) -------------------------------------------------------- | |
198 | 736 void GUIWindow::OpenSpellBook() |
0 | 737 { |
11 | 738 Player *pPlayer; // edi@1 |
198 | 739 //GUIWindow *pWindow; // esi@1 |
740 //unsigned int v3; // ebp@1 | |
0 | 741 int v4; // eax@3 |
198 | 742 ///GUIButton *result; // eax@25 |
0 | 743 int a2; // [sp+10h] [bp-8h]@1 |
198 | 744 //int v7; // [sp+14h] [bp-4h]@1 |
0 | 745 |
11 | 746 pPlayer = pPlayers[uActiveCharacter]; |
198 | 747 //pWindow = this; |
748 LoadSpellbook(pPlayer->lastOpenedSpellbookPage); | |
749 //v3 = 0; | |
0 | 750 a2 = 0; |
198 | 751 |
1980 | 752 PlayerSpellbookChapter* chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; |
198 | 753 for (uint i = 0; i < 11; ++i) |
0 | 754 { |
198 | 755 if (!chapter->bIsSpellAvailable[i]) |
756 continue; | |
363 | 757 v4= pPlayer->lastOpenedSpellbookPage; |
758 //v4 = (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); | |
693 | 759 CreateButton(pViewport->uViewportTL_X + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Xpos, |
760 pViewport->uViewportTL_Y + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Ypos, //dword_4E20D0 | |
1402 | 761 SBPageSSpellsTextureList[i + 1]->uTextureWidth, |
762 SBPageSSpellsTextureList[i + 1]->uTextureHeight, | |
832 | 763 1, 79, UIMSG_SelectSpell, i, 0, "", 0); |
0 | 764 ++a2; |
198 | 765 //++v3; |
0 | 766 } |
198 | 767 //while ( (signed int)v3 < 11 ); |
768 | |
1118 | 769 CreateButton(0, 0, 0, 0, 1, 0, UIMSG_SpellBook_PressTab, 0, '\t', "", 0); |
0 | 770 if ( a2 ) |
972 | 771 _41D08F_set_keyboard_control_group(a2, 0, 0, 0); |
948 | 772 |
773 if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) CreateButton(399, 10, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 0, 0, aSpellSchoolNames[0], 0); | |
774 if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) CreateButton(399, 46, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 1, 0, aSpellSchoolNames[1], 0); | |
775 if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) CreateButton(399, 83, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 2, 0, aSpellSchoolNames[2], 0); | |
776 if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) CreateButton(399, 121, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 3, 0, aSpellSchoolNames[3], 0); | |
777 if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) CreateButton(399, 158, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 4, 0, aSpellSchoolNames[4], 0); | |
778 if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) CreateButton(400, 196, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 5, 0, aSpellSchoolNames[5], 0); | |
779 if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) CreateButton(400, 234, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 6, 0, aSpellSchoolNames[6], 0); | |
780 if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) CreateButton(400, 271, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 7, 0, aSpellSchoolNames[7], 0); | |
781 if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) CreateButton(400, 307, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 8, 0, aSpellSchoolNames[8], 0); | |
782 | |
1402 | 783 CreateButton(476, 450, pSBClickQuickSpellBtnTextr->uTextureWidth, pSBClickQuickSpellBtnTextr->uTextureHeight, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", 0); |
784 pBtn_InstallRemoveSpell = CreateButton(476, 450, 48, 32, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", pSBClickQuickSpellBtnTextr, 0); | |
785 CreateButton(561, 450, pSpellBookClickCloseBtnTextr->uTextureWidth, pSpellBookClickCloseBtnTextr->uTextureHeight, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); | |
786 pBtn_CloseBook = CreateButton(561, 450, 48, 32, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pSpellBookClickCloseBtnTextr, 0); | |
0 | 787 } |
788 // 50640C: using guessed type int dword_50640C[]; | |
789 | |
790 //----- (004B3157) -------------------------------------------------------- | |
405 | 791 void GUIWindow::HouseDialogManager() |
0 | 792 { |
854 | 793 unsigned __int16 pWhiteColor; // di@2 |
794 const char *pHouseName; // edx@4 | |
0 | 795 signed int v3; // edx@5 |
796 char *v4; // edi@9 | |
854 | 797 int pTextHeight; // eax@45 |
0 | 798 int v6; // edi@45 |
799 char *v7; // eax@45 | |
800 int v8; // edi@46 | |
801 int v9; // eax@50 | |
802 unsigned int v10; // [sp-10h] [bp-C8h]@53 | |
873 | 803 char *pTitleText; // [sp-8h] [bp-C0h]@50 |
854 | 804 GUIWindow pDialogWindow; // [sp+Ch] [bp-ACh]@4 |
805 GUIWindow pWindow; // [sp+60h] [bp-58h]@2 | |
806 int pColor2; // [sp+B4h] [bp-4h]@2 | |
0 | 807 |
336 | 808 if ( !window_SpeakInHouse ) |
0 | 809 return; |
854 | 810 memcpy(&pWindow, this, sizeof(pWindow)); |
811 pWindow.uFrameWidth -= 18; | |
812 pWindow.uFrameZ -= 18; | |
2069 | 813 pWhiteColor = Color16(0xFFu, 0xFFu, 0xFFu); |
814 pColor2 = Color16(0x15u, 0x99u, 0xE9u); | |
0 | 815 pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); |
910 | 816 pRenderer->DrawTextureTransparent(0x1D4u, 0, &pIcons_LOD->pTextures[uTextureID_right_panel_loop]); |
457 | 817 if ( pDialogueNPCCount != uNumDialogueNPCPortraits || !uHouse_ExitPic ) |
0 | 818 { |
854 | 819 pDialogWindow.uFrameWidth = 130; |
820 pDialogWindow.uFrameHeight = 2 * LOBYTE(pFontCreate->uFontHeight); | |
821 pHouseName = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName; | |
822 if ( pHouseName ) | |
0 | 823 { |
854 | 824 v3 = 2 * LOBYTE(pFontCreate->uFontHeight) - 6 - pFontCreate->CalcTextHeight(pHouseName, &pDialogWindow, 0, 0); |
0 | 825 if ( v3 < 0 ) |
826 v3 = 0; | |
854 | 827 pWindow.DrawTitleText(pFontCreate, 0x1EAu, v3 / 2 + 4, pWhiteColor, |
0 | 828 //(const char *)p2DEvents_minus1_::04[13 * (unsigned int)ptr_507BC0->ptr_1C], |
336 | 829 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName, 3); |
0 | 830 } |
831 } | |
854 | 832 pWindow.uFrameWidth += 8; |
833 pWindow.uFrameZ += 8; | |
457 | 834 if ( !pDialogueNPCCount ) |
0 | 835 { |
1411 | 836 if ( in_current_building_type == BuildingType_Jail ) |
0 | 837 { |
480 | 838 JailDialog(); |
854 | 839 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
840 { | |
841 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
842 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
843 } | |
844 else | |
845 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
846 return; | |
0 | 847 } |
827 | 848 if ( current_npc_text ) |
0 | 849 { |
854 | 850 pDialogWindow.uFrameWidth = 458; |
851 pDialogWindow.uFrameZ = 457; | |
852 pTextHeight = pFontArrus->CalcTextHeight(current_npc_text, &pDialogWindow, 13, 0); | |
853 v6 = pTextHeight + 7; | |
1496 | 854 pRenderer->GetLeather(8, 352 - (pTextHeight + 7), &pIcons_LOD->pTextures[uTextureID_Leather], |
854 | 855 pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - (pTextHeight + 7)); |
856 pRenderer->DrawTextureIndexed(8, 347 - v6, pTexture_591428); | |
857 v7 = FitTextInAWindow(current_npc_text, pFontArrus, &pDialogWindow, 0xDu, 0); | |
336 | 858 window_SpeakInHouse->DrawText(pFontArrus, 13, 354 - v6, 0, v7, 0, 0, 0); |
0 | 859 } |
860 if ( uNumDialogueNPCPortraits <= 0 ) | |
854 | 861 { |
862 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
863 { | |
864 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
865 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
866 } | |
867 else | |
868 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
869 return; | |
870 } | |
873 | 871 for ( v8 = 0; v8 < uNumDialogueNPCPortraits; ++v8 ) |
0 | 872 { |
419 | 873 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8] - 4, |
874 | 874 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); |
419 | 875 pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8], |
876 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8], pDialogueNPCPortraits[v8]); | |
0 | 877 if ( uNumDialogueNPCPortraits < 4 ) |
854 | 878 { |
873 | 879 if ( v8 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
854 | 880 { |
873 | 881 pTitleText = pMapStats->pInfos[uHouse_ExitPic].pName; |
882 v9 = 94 * v8 + 113; | |
854 | 883 } |
884 else | |
885 { | |
873 | 886 if ( !v8 && dword_591080 ) |
887 { | |
888 pTitleText = (char *)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle; | |
889 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 113, pColor2, pTitleText, 3); | |
890 continue; | |
891 } | |
1211 | 892 pTitleText = HouseNPCData[v8 +1 - (dword_591080 != 0)]->pName; |
893 v9 = pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] + pDialogueNPCPortraits[v8]->uTextureHeight + 2; | |
854 | 894 } |
873 | 895 v10 = v9; |
1211 | 896 pWindow.DrawTitleText(pFontCreate, 483, v10, pColor2, pTitleText, 3); |
854 | 897 } |
874 | 898 } |
873 | 899 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
0 | 900 { |
873 | 901 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); |
902 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
0 | 903 } |
873 | 904 else |
905 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
906 return; | |
0 | 907 } |
457 | 908 v4 = (char *)pDialogueNPCCount - 1; |
419 | 909 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); |
910 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[(signed int)v4]); | |
151 | 911 if ( pCurrentScreen == SCREEN_E ) |
0 | 912 { |
984 | 913 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); |
854 | 914 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
915 { | |
916 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); | |
917 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
918 } | |
919 else | |
920 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); | |
921 return; | |
0 | 922 } |
1634 | 923 if ( v4 || !dword_591080 )//íà èçóìðóäíîì îñòðîâå çàõîäèò íà êîðàáëå ïîêà íå âûïîëíåíû êâåñòû |
924 SimpleHouseDialog(); | |
0 | 925 else |
926 { | |
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927 sprintfex( pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], |
336 | 928 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterName, |
929 p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle); | |
1205
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930 pWindow.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, pColor2, pTmpBuf.data(), 3); |
484 | 931 switch ( in_current_building_type ) |
0 | 932 { |
1411 | 933 case BuildingType_WeaponShop: |
405 | 934 WeaponShopDialog(); |
0 | 935 break; |
1411 | 936 case BuildingType_ArmorShop: |
405 | 937 ArmorShopDialog(); |
0 | 938 break; |
1411 | 939 case BuildingType_MagicShop: |
405 | 940 MagicShopDialog(); |
0 | 941 break; |
1411 | 942 case BuildingType_AlchemistShop: |
405 | 943 AlchemistDialog(); |
0 | 944 break; |
1411 | 945 case BuildingType_FireGuild: |
946 case BuildingType_AirGuild: | |
947 case BuildingType_WaterGuild: | |
948 case BuildingType_EarthGuild: | |
949 case BuildingType_SpiritGuild: | |
950 case BuildingType_MindGuild: | |
951 case BuildingType_BodyGuild: | |
952 case BuildingType_LightGuild: | |
953 case BuildingType_DarkGuild: | |
480 | 954 GuildDialog(); |
955 break; | |
1411 | 956 case BuildingType_18: |
987 | 957 __debugbreak(); //What over the dialog? |
480 | 958 sub_4B6478(); |
959 break; | |
1411 | 960 case BuildingType_TownHall: |
480 | 961 TownHallDialog(); |
962 break; | |
1411 | 963 case BuildingType_Tavern: |
480 | 964 TavernDialog(); |
965 break; | |
1411 | 966 case BuildingType_Bank: |
480 | 967 BankDialog(); |
968 break; | |
1411 | 969 case BuildingType_Temple: |
495 | 970 TempleDialog(); |
480 | 971 break; |
1411 | 972 case BuildingType_Stables: |
1591 | 973 case BuildingType_Boats: |
480 | 974 TravelByTransport(); |
975 break; | |
1411 | 976 case BuildingType_Training: |
480 | 977 TrainingDialog(); |
978 break; | |
1411 | 979 case BuildingType_Jail: |
480 | 980 JailDialog(); |
981 break; | |
0 | 982 default: |
1429
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983 //__debugbreak();//New BuildingType (if enter Boat) |
0 | 984 break; |
985 } | |
986 } | |
457 | 987 if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) |
0 | 988 { |
370 | 989 pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); |
990 pRenderer->DrawTextureIndexed(476, 451, &pIcons_LOD->pTextures[uTextureID_x_ok_u]); | |
0 | 991 } |
992 else | |
526 | 993 pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); |
0 | 994 } |
995 | |
996 //----- (004B1854) -------------------------------------------------------- | |
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997 void GUIWindow::DrawShops_next_generation_time_string( __int64 next_generation_time ) |
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998 { |
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999 unsigned int full_time; // esi@1 |
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1000 signed __int64 hours; // kr00_8@1 |
1838 | 1001 const char *text; // eax@2 |
1758
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1002 signed __int64 minutes; // [sp+Ch] [bp-10h]@1 |
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1003 signed __int64 seconds; // [sp+14h] [bp-8h]@1 |
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1004 unsigned int days; // [sp+20h] [bp+4h]@1 |
0 | 1005 |
1758
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1006 full_time = (signed __int64)((double)next_generation_time * 0.234375); |
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1007 seconds = (signed __int64)full_time % 60; |
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1008 minutes = (signed __int64)(full_time / 60) % 60; |
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1009 hours = ((full_time / 60) / 60) % 24; |
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1010 days = (unsigned int)((full_time / 60) / 60) / 24; |
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1011 strcpy(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[532]); |
1758
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1012 if ( days ) |
0 | 1013 { |
1758
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1014 text = pGlobalTXT_LocalizationStrings[57];//Days |
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1015 if ( days <= 1 ) |
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1016 text = pGlobalTXT_LocalizationStrings[56];//Day |
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1017 sprintfex(pTmpBuf2.data(), "%d %s ", days, text); |
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1018 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1019 } |
1758
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1020 if ( hours ) |
0 | 1021 { |
1758
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1022 if ( hours <= 1 ) |
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1023 text = pGlobalTXT_LocalizationStrings[109];//Hour |
0 | 1024 else |
1758
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1025 text = pGlobalTXT_LocalizationStrings[110];//Hours |
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1026 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); |
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1027 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1028 } |
1758
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1029 if ( minutes && !days ) |
0 | 1030 { |
1758
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1031 if ( minutes <= 1 ) |
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1032 text = pGlobalTXT_LocalizationStrings[437];//"Minute" |
0 | 1033 else |
1758
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1034 text = pGlobalTXT_LocalizationStrings[436]; //"Minutes" |
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1035 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); |
1205
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1036 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1037 } |
1758
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1038 if ( seconds && !hours ) |
0 | 1039 { |
1758
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1040 if ( seconds <= 1 ) |
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1041 text = pGlobalTXT_LocalizationStrings[439]; //"Second" |
0 | 1042 else |
1758
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1043 text = pGlobalTXT_LocalizationStrings[438]; //"Seconds" |
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1044 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); |
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1045 strcat(pTmpBuf.data(), pTmpBuf2.data()); |
0 | 1046 } |
2069 | 1047 this->DrawTitleText(pFontArrus, 0, (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), this, 0, 0)) / 2 + 101, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); |
0 | 1048 } |
1049 | |
1050 //----- (0044D406) -------------------------------------------------------- | |
1268 | 1051 void GUIWindow::DrawTitleText( GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, |
1052 const char *pInString, unsigned int uLineSpacing ) | |
762 | 1053 { |
2271 | 1054 //GUIWindow *pWindow; // esi@1 |
0 | 1055 unsigned int v8; // ebx@1 |
1056 char *v9; // eax@1 | |
1057 unsigned int v11; // edi@1 | |
1058 signed int v12; // esi@1 | |
1059 int v13; // eax@2 | |
1060 GUIFont *pFont; // [sp+Ch] [bp-4h]@1 | |
1061 const char *Stra; // [sp+24h] [bp+14h]@5 | |
1062 | |
2271 | 1063 //pWindow = this; |
0 | 1064 pFont = a2; |
1065 v8 = this->uFrameWidth - uHorizontalMargin; | |
1066 ui_current_text_color = uDefaultColor; | |
1067 v9 = FitTextInAWindow(pInString, a2, this, uHorizontalMargin, 0); | |
762 | 1068 Stra = strtok(v9, "\n"); |
2271 | 1069 v11 = uHorizontalMargin + this->uFrameX; |
1070 v12 = uVerticalMargin + this->uFrameY; | |
0 | 1071 while ( 1 ) |
1072 { | |
762 | 1073 if ( !Stra ) |
0 | 1074 break; |
762 | 1075 v13 = (signed int)(v8 - pFont->GetLineWidth(Stra)) >> 1; |
0 | 1076 if ( v13 < 0 ) |
1077 v13 = 0; | |
2215
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1078 pFont->DrawTextLine(uDefaultColor, v11 + v13, v12, Stra, window->GetWidth()); |
49 | 1079 v12 += pFont->uFontHeight - uLineSpacing; |
762 | 1080 Stra = strtok(0, "\n"); |
0 | 1081 } |
1082 } | |
1083 // 5C6DB4: using guessed type int ui_current_text_color; | |
1084 | |
1085 //----- (0044CE08) -------------------------------------------------------- | |
2006 | 1086 void GUIWindow::DrawText( GUIFont *a2, signed int uX, int uY, unsigned int uFontColor, const char *Str, int a7, int a8, signed int uFontShadowColor ) |
1006 | 1087 { |
0 | 1088 GUIWindow *v9; // edi@1 |
1089 GUIFont *v10; // ebx@1 | |
1090 int v11; // eax@2 | |
1091 signed int v12; // esi@9 | |
1092 signed int v13; // edi@9 | |
1093 int v14; // edx@9 | |
1094 int v15; // eax@25 | |
1095 unsigned int v16; // ecx@25 | |
1096 int v17; // eax@27 | |
1097 int v18; // edi@32 | |
1098 int v19; // esi@38 | |
1099 std::string v21; // [sp-18h] [bp-50h]@2 | |
2334 | 1100 // const char *v22; // [sp-8h] [bp-40h]@2 |
1101 // int v23; // [sp-4h] [bp-3Ch]@2 | |
0 | 1102 char Dest[6]; // [sp+Ch] [bp-2Ch]@32 |
1103 //char v25; // [sp+Fh] [bp-29h]@32 | |
1104 //char v26; // [sp+11h] [bp-27h]@34 | |
1105 const char *v27; // [sp+20h] [bp-18h]@25 | |
1106 int v28; // [sp+24h] [bp-14h]@25 | |
1107 int v29; // [sp+28h] [bp-10h]@1 | |
1108 size_t v30; // [sp+2Ch] [bp-Ch]@4 | |
1109 GUIWindow *v31; // [sp+30h] [bp-8h]@1 | |
1110 const char *v32; // [sp+34h] [bp-4h]@7 | |
1111 size_t pInString; // [sp+4Ch] [bp+14h]@11 | |
1112 | |
1980 | 1113 GUIWindow* a1 = this; |
0 | 1114 v29 = 0; |
1115 v9 = a1; | |
1116 v10 = a2; | |
1117 v31 = a1; | |
1118 if ( !Str ) | |
1119 { | |
1120 MessageBoxW(nullptr, L"Invalid string passed!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Font.cpp:859", 0); | |
1006 | 1121 return; |
0 | 1122 } |
1123 v11 = strcmp(Str, "null"); | |
1124 if ( v11 ) | |
1125 { | |
1126 v30 = strlen(Str); | |
1127 LOBYTE(v11) = 0; | |
1128 if ( !uX ) | |
1129 uX = 12; | |
1130 if ( a8 ) | |
1131 v32 = Str; | |
1132 else | |
1133 { | |
1134 v11 = (int)FitTextInAWindow(Str, v10, v9, uX, 0); | |
1135 v32 = (const char *)v11; | |
1136 } | |
1137 v12 = uX + v9->uFrameX; | |
1138 v13 = uY + v9->uFrameY; | |
1139 v14 = 0; | |
1140 if ( !a8 || (v11 = v13 + LOBYTE(v10->uFontHeight), v11 <= a8) ) | |
1141 { | |
1142 pInString = 0; | |
1143 if ( (signed int)v30 > 0 ) | |
1144 { | |
1145 do | |
1146 { | |
1147 LOBYTE(v11) = v32[v14]; | |
1148 if ( (unsigned __int8)v11 >= v10->cFirstChar && (unsigned __int8)v11 <= v10->cLastChar | |
1149 || (char)v11 == 12 | |
1150 || (char)v11 == 13 | |
1151 || (char)v11 == 9 | |
1152 || (char)v11 == 10 ) | |
1153 { | |
1154 switch ( (unsigned __int8)v11 ) | |
1155 { | |
1156 case 9u: | |
2271 | 1157 strncpy(Dest, &v32[v14 + 1], 3); |
0 | 1158 Dest[3] = 0; |
1159 pInString += 3; | |
1160 v29 = atoi(Dest); | |
1161 v19 = atoi(Dest); | |
1162 LOBYTE(v11) = (char)v31; | |
1163 v12 = uX + v31->uFrameX + v19; | |
1164 break; | |
1165 case 0xAu: | |
1166 v11 = LOBYTE(v10->uFontHeight); | |
1167 uY = uY + v11 - 3; | |
1168 v13 = uY + v31->uFrameY; | |
1169 v12 = uX + v29 + v31->uFrameX; | |
1170 if ( a8 ) | |
2273 | 1171 { |
1172 v11 = v11 + v13 - 3; | |
1173 if ( v11 > a8 ) | |
1174 return; | |
1175 } | |
0 | 1176 break; |
1177 case 0xCu: | |
2271 | 1178 strncpy(Dest, &v32[v14 + 1], 5); |
0 | 1179 Dest[5] = 0; |
1180 v11 = atoi(Dest); | |
1181 pInString += 5; | |
1182 uFontColor = v11; | |
1183 break; | |
1184 case 0xDu: | |
2271 | 1185 strncpy(Dest, &v32[v14 + 1], 3); |
0 | 1186 Dest[3] = 0; |
1187 pInString += 3; | |
1188 v18 = atoi(Dest); | |
1189 v11 = v10->GetLineWidth(&v32[pInString]); | |
1190 v12 = v31->uFrameZ - v11 - v18; | |
1191 v13 = uY + v31->uFrameY; | |
1192 if ( a8 ) | |
1193 { | |
1194 v11 = LOBYTE(v10->uFontHeight); | |
1195 v11 = v11 + v13 - 3; | |
1196 if ( v11 > a8 ) | |
1006 | 1197 return; |
0 | 1198 break; |
1199 } | |
1200 break; | |
1201 default: | |
1202 if ( (char)v11 == 34 && v32[v14 + 1] == 34 ) | |
1203 { | |
1204 ++v14; | |
1205 pInString = v14; | |
1206 } | |
1207 v27 = &v32[v14]; | |
1208 v15 = (unsigned __int8)v32[v14]; | |
1209 v16 = *((int *)&v10->cFirstChar + 3 * v15 + 9); | |
1210 v28 = *((int *)&v10->cFirstChar + 3 * v15 + 9); | |
1211 if ( v14 > 0 ) | |
1212 v12 += v10->pMetrics[v15].uLeftSpacing; | |
1160 | 1213 v17 = (int)((char *)&v10[1] + v10->font_pixels_offset[v15]); |
0 | 1214 if ( (short)uFontColor ) |
2271 | 1215 pRenderer->DrawText(v12, v13, (unsigned __int8 *)v17, v16, LOBYTE(v10->uFontHeight), |
1216 v10->pFontPalettes[0], uFontColor, uFontShadowColor); | |
0 | 1217 else |
2271 | 1218 pRenderer->DrawTextPalette(v12, v13, (unsigned char*)v17, v16, LOBYTE(v10->uFontHeight), |
1219 v10->pFontPalettes[0], a7); | |
0 | 1220 LOBYTE(v11) = v30; |
1221 v12 += v28; | |
1222 if ( (signed int)pInString < (signed int)v30 ) | |
1223 { | |
1224 LOBYTE(v11) = 3 * *v27; | |
1225 v12 += v10->pMetrics[(unsigned __int8)*v27].uRightSpacing; | |
1226 } | |
1227 break; | |
1228 } | |
1229 } | |
1230 v14 = pInString++ + 1; | |
1231 } | |
1232 while ( (signed int)pInString < (signed int)v30 ); | |
1233 } | |
1234 } | |
1235 } | |
1006 | 1236 return; |
0 | 1237 } |
1238 | |
1239 | |
1240 //----- (0044CB4F) -------------------------------------------------------- | |
1268 | 1241 int GUIWindow::DrawTextInRect( GUIFont *pFont, unsigned int uX, unsigned int uY, unsigned int uColor, const char *text, int rect_width, int reverse_text ) |
2273 | 1242 { |
24 | 1243 int pLineWidth; // ebx@1 |
1268 | 1244 int text_width; // esi@3 |
0 | 1245 unsigned __int8 v12; // cl@7 |
1246 signed int v13; // esi@19 | |
1247 signed int v14; // ebx@19 | |
1248 unsigned __int8 v15; // cl@21 | |
2334 | 1249 // int v16; // eax@22 |
1250 // int v17; // ecx@22 | |
1251 // int v18; // ecx@23 | |
1252 // int v19; // ecx@24 | |
0 | 1253 unsigned int v20; // ecx@26 |
1268 | 1254 unsigned char* v21; // eax@28 |
2334 | 1255 // int v22; // ebx@34 |
0 | 1256 int v23; // eax@34 |
1257 int v24; // ebx@36 | |
1268 | 1258 char Str[6]; // [sp+Ch] [bp-20h]@34 |
2334 | 1259 // char v26; // [sp+Fh] [bp-1Dh]@34 |
1260 // char v27; // [sp+11h] [bp-1Bh]@35 | |
0 | 1261 int v28; // [sp+20h] [bp-Ch]@17 |
1262 GUIWindow *pWindow; // [sp+24h] [bp-8h]@1 | |
24 | 1263 size_t pNumLen; // [sp+28h] [bp-4h]@1 |
0 | 1264 size_t Str1a; // [sp+40h] [bp+14h]@5 |
2334 | 1265 // size_t Str1b; // [sp+40h] [bp+14h]@19 |
1266 // const char *Sourcea; // [sp+44h] [bp+18h]@20 | |
1267 // int v34; // [sp+48h] [bp+1Ch]@26 | |
1268 | 1268 int i; |
0 | 1269 |
1268 | 1270 |
0 | 1271 pWindow = this; |
1268 | 1272 pNumLen = strlen(text); |
1273 pLineWidth = pFont->GetLineWidth(text); | |
1274 if ( pLineWidth < rect_width ) | |
0 | 1275 { |
1268 | 1276 pWindow->DrawText(pFont, uX, uY, uColor, text, 0, 0, 0); |
24 | 1277 return pLineWidth; |
0 | 1278 } |
1268 | 1279 strcpy(pTmpBuf2.data(), text); |
1280 text_width = 0; | |
1281 if ( reverse_text ) | |
1205
8c02e6f74b29
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|
1282 _strrev(pTmpBuf2.data()); |
0 | 1283 Str1a = 0; |
2273 | 1284 for ( i = 0; i < pNumLen; ++i ) |
0 | 1285 { |
1268 | 1286 if ( text_width >= rect_width ) |
0 | 1287 break; |
1268 | 1288 v12 = pTmpBuf2[i]; |
1289 if ( pFont->IsCharValid(v12) ) | |
0 | 1290 { |
1268 | 1291 switch (v12) |
0 | 1292 { |
1268 | 1293 case '\t':// Horizontal tab 09 |
1294 case '\n': //Line Feed 0A 10 | |
1295 case '\r': //Form Feed, page eject 0C 12 | |
1296 break; | |
1297 case '\f': //Carriage Return 0D 13 | |
1298 i += 5; | |
1299 break; | |
1300 default: | |
1301 if ( i > 0 ) | |
1302 text_width += pFont->pMetrics[v12].uLeftSpacing; | |
1303 text_width += pFont->pMetrics[v12].uWidth; | |
1304 if ( i < pNumLen ) | |
1305 text_width += pFont->pMetrics[v12].uRightSpacing; | |
2273 | 1306 } |
0 | 1307 } |
1308 } | |
1268 | 1309 pTmpBuf2[i - 1] = 0; |
1310 | |
1311 | |
1205
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1202
diff
changeset
|
1312 pNumLen = strlen(pTmpBuf2.data()); |
8c02e6f74b29
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1202
diff
changeset
|
1313 v28 = pFont->GetLineWidth(pTmpBuf2.data()); |
1268 | 1314 if ( reverse_text ) |
1205
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parents:
1202
diff
changeset
|
1315 _strrev(pTmpBuf2.data()); |
1268 | 1316 |
0 | 1317 v13 = uX + pWindow->uFrameX; |
1318 v14 = uY + pWindow->uFrameY; | |
1268 | 1319 for (i=0; i<pNumLen; ++i) |
0 | 1320 { |
1268 | 1321 v15 = pTmpBuf2[i]; |
1322 if ( pFont->IsCharValid(v15) ) | |
0 | 1323 { |
1268 | 1324 switch (v12) |
1325 { | |
1326 case '\t':// Horizontal tab 09 | |
1327 { | |
1328 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1329 Str[3] = 0; | |
1330 // atoi(Str); | |
1331 i += 3; | |
1332 break; | |
1333 } | |
1334 case '\n': //Line Feed 0A 10 | |
1335 { | |
1336 v24 = pFont->uFontHeight; | |
1337 v13 = uX; | |
1338 uY = uY + pFont->uFontHeight - 3; | |
1339 v14 = uY+pFont->uFontHeight - 3; | |
1340 break; | |
1341 } | |
1342 case '\r': //Form Feed, page eject 0C 12 | |
0 | 1343 { |
1268 | 1344 strncpy(Str, &pTmpBuf2[i+1], 5); |
1345 Str[5] = 0; | |
1346 i += 5; | |
1347 uColor = atoi(Str); | |
1348 break; | |
1349 } | |
1350 case '\f': //Carriage Return 0D 13 | |
1351 { | |
1352 strncpy(Str, &pTmpBuf2[i+1], 3); | |
1353 Str[3] = 0; | |
1354 i += 3; | |
1355 v23 = pFont->GetLineWidth(&pTmpBuf2[i]); | |
1356 v13 = pWindow->uFrameZ - v23 - atoi(Str); | |
1357 v14 = uY; | |
1358 break; | |
0 | 1359 } |
1268 | 1360 default: |
1361 v20 = pFont->pMetrics[v15].uWidth; | |
1362 if ( i > 0 ) | |
1363 v13 += pFont->pMetrics[v15].uLeftSpacing; | |
1364 v21 = &pFont->pFontData[pFont->font_pixels_offset[v15]]; | |
1365 if ( uColor ) | |
1366 pRenderer->DrawText(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], uColor, 0); | |
1367 else | |
1368 pRenderer->DrawTextPalette(v13, v14, v21, v20, pFont->uFontHeight, pFont->pFontPalettes[0], 0); | |
1369 v13 += v20; | |
1370 if ( i < (signed int)pNumLen ) | |
1371 v13 += pFont->pMetrics[v15].uRightSpacing; | |
2273 | 1372 } |
0 | 1373 } |
1374 } | |
1375 return v28; | |
1376 } | |
1377 | |
1378 //----- (0041D12F) -------------------------------------------------------- | |
189 | 1379 GUIButton *GUIWindow::CreateButton(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, |
832 | 1380 int a6, int a7, UIMessageType msg, unsigned int msg_param, unsigned __int8 uHotkey, const char *pName, Texture *pTextures, ...) |
0 | 1381 { |
17 | 1382 GUIButton *pButton; // esi@1 |
2334 | 1383 // unsigned int v13; // eax@1 |
1384 // unsigned int v14; // ebx@4 | |
1385 // unsigned int v15; // eax@4 | |
189 | 1386 unsigned int TextureNum=0; // ebx@4 |
2334 | 1387 // unsigned int v17; // eax@4 |
1388 // Texture *v18; // eax@4 | |
1389 // Texture **v19; // ecx@5 | |
1390 // Texture **v20; // edx@5 | |
1391 // GUIButton *v21; // eax@7 | |
189 | 1392 va_list texturs_ptr; |
0 | 1393 |
1583 | 1394 pButton = (GUIButton *)malloc(0xBC); |
17 | 1395 pButton->pParent = this; |
1268 | 1396 pButton->uWidth = uWidth; |
17 | 1397 pButton->uHeight = uHeight; |
1268 | 1398 |
0 | 1399 if ( a6 == 2 && !uHeight ) |
17 | 1400 pButton->uHeight = uWidth; |
1268 | 1401 |
17 | 1402 pButton->uButtonType = a6; |
1268 | 1403 pButton->uX = uX + this->uFrameX; |
1404 pButton->uY = uY + this->uFrameY; | |
1405 pButton->uZ = pButton->uX + uWidth - 1; | |
1406 pButton->uW = pButton->uY + uHeight - 1; | |
271 | 1407 pButton->field_2C_is_pushed = 0; |
17 | 1408 pButton->field_1C = a7; |
832 | 1409 pButton->msg = msg; |
1410 pButton->msg_param = msg_param; | |
17 | 1411 pButton->uHotkey = uHotkey; |
1268 | 1412 //strlen(pName); |
17 | 1413 strcpy(pButton->pButtonName, pName); |
189 | 1414 va_start(texturs_ptr, pName); |
1415 while (NULL!=(pTextures=va_arg(texturs_ptr, Texture *))) | |
0 | 1416 { |
189 | 1417 pButton->pTextures[TextureNum]=pTextures; |
1418 ++TextureNum; | |
0 | 1419 } |
189 | 1420 va_end(texturs_ptr); |
1421 pButton->uNumTextures = TextureNum; | |
1422 if ( this->pControlsTail ) | |
1423 this->pControlsTail->pNext = pButton; | |
0 | 1424 else |
17 | 1425 this->pControlsHead = pButton; |
1426 pButton->pPrev = this->pControlsTail; | |
1427 this->pControlsTail = pButton; | |
1428 pButton->pNext = 0; | |
0 | 1429 ++this->uNumControls; |
17 | 1430 return pButton; |
0 | 1431 } |
1432 | |
1433 //----- (00459C2B) -------------------------------------------------------- | |
1268 | 1434 void GUIWindow::DrawFlashingInputCursor( signed int uX, int uY, struct GUIFont *a2 ) |
2216 | 1435 { |
0 | 1436 if ( GetTickCount() % 1000 > 500 ) |
1268 | 1437 DrawText(a2, uX, uY, 0, "_", 0, 0, 0); |
0 | 1438 } |
1439 | |
1440 //----- (0041C432) -------------------------------------------------------- | |
1268 | 1441 GUIWindow * GUIWindow::Create( unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, enum WindowType eWindowType, int pButton, const char* hint ) |
2273 | 1442 { |
0 | 1443 unsigned int uNextFreeWindowID; // ebp@1 |
1444 //int *v8; // eax@1 | |
1445 //GUIWindow *pWindow; // esi@4 | |
962 | 1446 //int v10; // eax@4 |
0 | 1447 unsigned int v11; // ebx@15 |
423 | 1448 NPCData *speakingNPC; // ebp@15 |
1449 int v14; // eax@20 | |
1450 int v16; // eax@25 | |
1451 int v18; // eax@30 | |
1452 int v20; // eax@35 | |
1453 int v22; // eax@40 | |
1454 int v24; // eax@45 | |
2334 | 1455 // int v25; // eax@65 |
0 | 1456 unsigned int v26; // ebx@65 |
1457 char *v27; // eax@71 | |
1458 const char *v29; // [sp-8h] [bp-18h]@68 | |
1459 char *v30; // [sp-4h] [bp-14h]@68 | |
2334 | 1460 // int uWidtha; // [sp+14h] [bp+4h]@66 |
423 | 1461 int num_menu_buttons; // [sp+20h] [bp+10h]@15 |
0 | 1462 |
1463 for (uNextFreeWindowID = 0; uNextFreeWindowID < 20; ++uNextFreeWindowID) | |
1464 { | |
1465 if (pWindowList[uNextFreeWindowID].eWindowType == WINDOW_null) | |
1466 break; | |
1467 } | |
1468 | |
1980 | 1469 GUIWindow* pWindow = &pWindowList[uNextFreeWindowID]; |
0 | 1470 pWindow->uFrameWidth = uWidth; |
1268 | 1471 pWindow->uFrameHeight = uHeight; |
1472 | |
1473 pWindow->uFrameX = uX; | |
1474 pWindow->uFrameY = uY; | |
0 | 1475 pWindow->uFrameZ = uX + uWidth - 1; |
1476 pWindow->uFrameW = uY + uHeight - 1; | |
1268 | 1477 |
11 | 1478 pWindow->ptr_1C = (void *)pButton; |
1268 | 1479 pWindow->Hint = hint; |
1480 | |
0 | 1481 pWindow->eWindowType = eWindowType; |
972 | 1482 pWindow->receives_keyboard_input = false; |
496 | 1483 ++uNumVisibleWindows; |
1484 pWindow->numVisibleWindows = uNumVisibleWindows; | |
1485 pVisibleWindowsIdxs[uNumVisibleWindows] = uNextFreeWindowID + 1; | |
0 | 1486 if ( (signed int)eWindowType <= 20 ) |
1487 { | |
1488 if (eWindowType != WINDOW_Chest) | |
1489 { | |
1490 switch (eWindowType) | |
1491 { | |
1268 | 1492 case WINDOW_Book: { |
0 | 1493 pWindow->InitializeBookView(); |
1494 break; | |
1268 | 1495 } |
1496 case WINDOW_Dialogue: { | |
11 | 1497 pMainScreenNum = pCurrentScreen; |
151 | 1498 pCurrentScreen = SCREEN_NPC_DIALOGUE; |
832 | 1499 pBtn_ExitCancel = pWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], //"Exit" |
735 | 1500 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
496 | 1501 if ( pWindow->par1C != 1 ) |
0 | 1502 { |
423 | 1503 num_menu_buttons = 0; |
0 | 1504 v11 = LOBYTE(pFontArrus->uFontHeight) - 3; |
602 | 1505 speakingNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID); |
827 | 1506 if ( GetGreetType(sDialogue_SpeakingActorNPC_ID) == 1 )//QuestsNPC_greet |
0 | 1507 { |
423 | 1508 if ( speakingNPC->joins ) |
0 | 1509 { |
832 | 1510 pWindow->CreateButton(480, 130, 140, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0xDu, 0, "", 0); |
423 | 1511 num_menu_buttons = 1; |
0 | 1512 } |
423 | 1513 if ( speakingNPC->evt_A ) |
0 | 1514 { |
423 | 1515 if ( num_menu_buttons < 4 ) |
0 | 1516 { |
423 | 1517 v14 = NPC_EventProcessor(speakingNPC->evt_A); |
0 | 1518 if ( v14 == 1 || v14 == 2 ) |
832 | 1519 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x13u, 0, "", 0); |
0 | 1520 } |
1521 } | |
423 | 1522 if ( speakingNPC->evt_B ) |
0 | 1523 { |
423 | 1524 if ( num_menu_buttons < 4 ) |
0 | 1525 { |
423 | 1526 v16 = NPC_EventProcessor(speakingNPC->evt_B); |
0 | 1527 if ( v16 == 1 || v16 == 2 ) |
832 | 1528 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x14u, 0, "", 0); |
0 | 1529 } |
1530 } | |
423 | 1531 if ( speakingNPC->evt_C ) |
0 | 1532 { |
423 | 1533 if ( num_menu_buttons < 4 ) |
0 | 1534 { |
423 | 1535 v18 = NPC_EventProcessor(speakingNPC->evt_C); |
0 | 1536 if ( v18 == 1 || v18 == 2 ) |
832 | 1537 pWindow->CreateButton( 0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x15u, 0, "", 0); |
0 | 1538 } |
1539 } | |
423 | 1540 if ( speakingNPC->evt_D ) |
0 | 1541 { |
423 | 1542 if ( num_menu_buttons < 4 ) |
0 | 1543 { |
423 | 1544 v20 = NPC_EventProcessor(speakingNPC->evt_D); |
0 | 1545 if ( v20 == 1 || v20 == 2 ) |
832 | 1546 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x16u, 0, "", 0); |
0 | 1547 } |
1548 } | |
423 | 1549 if ( speakingNPC->evt_E ) |
0 | 1550 { |
423 | 1551 if ( num_menu_buttons < 4 ) |
0 | 1552 { |
423 | 1553 v22 = NPC_EventProcessor(speakingNPC->evt_E); |
0 | 1554 if ( v22 == 1 || v22 == 2 ) |
832 | 1555 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x17u, 0, "", 0); |
0 | 1556 } |
1557 } | |
423 | 1558 if (speakingNPC->evt_F ) |
0 | 1559 { |
423 | 1560 if ( num_menu_buttons < 4 ) |
0 | 1561 { |
423 | 1562 v24 = NPC_EventProcessor(speakingNPC->evt_F); |
0 | 1563 if ( v24 == 1 || v24 == 2 ) |
832 | 1564 pWindow->CreateButton(0x1E0u, num_menu_buttons++ * v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x18u, 0, "", 0); |
0 | 1565 } |
1566 } | |
1567 } | |
1568 else | |
1569 { | |
423 | 1570 if ( speakingNPC->joins ) |
0 | 1571 { |
832 | 1572 pWindow->CreateButton(0x1E0u, 0x82u, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Du, 0, pGlobalTXT_LocalizationStrings[407], 0);//Ïîäðîáíåå |
423 | 1573 if (speakingNPC->Hired()) |
0 | 1574 { |
1205
8c02e6f74b29
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1202
diff
changeset
|
1575 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[408], speakingNPC->pName); //Îòïóñòèòü |
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diff
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|
1576 pWindow->CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pTmpBuf.data(), 0); |
0 | 1577 } |
1578 else | |
832 | 1579 pWindow->CreateButton(0x1E0u, v11 + 130, 0x8Cu, v11, 1, 0, UIMSG_SelectNPCDialogueOption, 0x4Cu, 0, pGlobalTXT_LocalizationStrings[406], 0);//Íàíÿòü |
423 | 1580 num_menu_buttons = 2; |
0 | 1581 } |
1582 } | |
972 | 1583 pWindow->_41D08F_set_keyboard_control_group(num_menu_buttons, 1, 0, 1); |
0 | 1584 } |
1585 break; | |
1268 | 1586 } |
2273 | 1587 case WINDOW_ChangeLocation: |
1588 { | |
11 | 1589 pMainScreenNum = pCurrentScreen; |
151 | 1590 pCurrentScreen = SCREEN_CHANGE_LOCATION; |
987 | 1591 pBtn_ExitCancel = pWindow->CreateButton( 566, 445, 75, 33, 1, 0, UIMSG_CHANGE_LOCATION_ClickCencelBtn, 0, 'N', pGlobalTXT_LocalizationStrings[156], pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0);//Îñòàòüñÿ â ýòîé îáëàñòè |
948 | 1592 pBtn_YES = pWindow->CreateButton( 486, 445, 75, 33, 1, 0, UIMSG_OnTravelByFoot, 0, 'Y', pWindow->Hint, pIcons_LOD->GetTexture(uTextureID_BUTTYES2), 0); |
1593 pWindow->CreateButton(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], 63, 73, 1, 0, UIMSG_OnTravelByFoot, 1, ' ', pWindow->Hint, 0, 0, 0); | |
1594 pWindow->CreateButton( 8, 8, 460, 344, 1, 0, UIMSG_OnTravelByFoot, 1, 0, pWindow->Hint, 0); | |
0 | 1595 break; |
2273 | 1596 } |
1268 | 1597 case WINDOW_SpellBook: {// îêíî êíèãè çàêëîâ |
0 | 1598 InitializeBookTextures(); |
11 | 1599 pWindow->OpenSpellBook(); |
0 | 1600 break; |
1268 | 1601 } |
1602 case WINDOW_GreetingNPC: {// îêíî ïðèâåòñòâèÿ ÍÏÑ | |
11 | 1603 pMainScreenNum = pCurrentScreen; |
3 | 1604 pKeyActionMap->EnterText(0, 15, pWindow); |
151 | 1605 pCurrentScreen = SCREEN_BRANCHLESS_NPC_DIALOG; |
0 | 1606 break; |
1268 | 1607 } |
1608 | |
0 | 1609 } |
1610 return pWindow; | |
1611 } | |
11 | 1612 //LABEL_62: |
2273 | 1613 pWindow->CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); |
1614 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
1615 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
1616 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
1617 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, 9, "", 0); | |
0 | 1618 return pWindow; |
1619 } | |
1620 if (eWindowType == WINDOW_HouseInterior) | |
1621 { | |
151 | 1622 pCurrentScreen = SCREEN_HOUSE; |
1589 | 1623 pBtn_ExitCancel = pWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[80],//Âûéòè èç çäàíèÿ |
735 | 1624 pIcons_LOD->GetTexture(uExitCancelTextureId), 0); |
1589 | 1625 for ( v26 = 0; v26 < uNumDialogueNPCPortraits; ++v26 ) |
1626 { | |
1627 if ( v26 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
0 | 1628 { |
1589 | 1629 v30 = pMapStats->pInfos[uHouse_ExitPic].pName; |
1630 v29 = (char*)pGlobalTXT_LocalizationStrings[LOCSTR_ENTER_S]; | |
1631 } | |
1632 else | |
1633 { | |
1634 if ( v26 || !dword_591080 ) | |
1635 v27 = HouseNPCData[v26 +1 - ((dword_591080 != 0)? 1:0)]->pName; | |
0 | 1636 else |
1589 | 1637 v27 = (char*)p2DEvents[pButton - 1].pProprieterName; |
1638 v30 = v27; | |
1639 v29 = (char*)pGlobalTXT_LocalizationStrings[435]; | |
0 | 1640 } |
1589 | 1641 sprintfex(byte_591180[v26].data(), v29, v30); |
1642 HouseNPCPortraitsButtonsList[v26] = pWindow->CreateButton(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v26], | |
1643 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v26], | |
1644 63, 73, 1, 0, UIMSG_ClickHouseNPCPortrait, v26, 0, byte_591180[v26].data(), 0, 0, 0); | |
1645 } | |
1211 | 1646 if ( uNumDialogueNPCPortraits == 1 ) |
0 | 1647 { |
336 | 1648 window_SpeakInHouse = &pWindowList[uNextFreeWindowID]; |
0 | 1649 _4B4224_UpdateNPCTopics(0); |
1650 } | |
1651 } | |
1652 else | |
1653 { | |
158 | 1654 if (eWindowType == WINDOW_Transition) |
0 | 1655 { |
11 | 1656 pMainScreenNum = pCurrentScreen; |
151 | 1657 pCurrentScreen = SCREEN_INPUT_BLV; |
960 | 1658 pBtn_ExitCancel = pWindow->CreateButton(0x236u, 0x1BDu, 0x4Bu, 0x21u, 1, 0, UIMSG_TransitionWindowCloseBtn, 0, 'N', pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0);//Îòìåíà |
948 | 1659 pBtn_YES = pWindow->CreateButton(0x1E6u, 0x1BDu, 0x4Bu, 0x21u, 1, 0, UIMSG_TransitionUI_Confirm, 0, 'Y', pWindow->Hint, pIcons_LOD->GetTexture(uTextureID_BUTTYES2), 0); |
1660 pWindow->CreateButton(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], 0x3Fu, 0x49u, 1, 0, UIMSG_TransitionUI_Confirm, 1, 0x20u, pWindow->Hint, 0); | |
1661 pWindow->CreateButton(8, 8, 0x1CCu, 0x158u, 1, 0, UIMSG_TransitionUI_Confirm, 1u, 0, pWindow->Hint, 0); | |
0 | 1662 return pWindow; |
1663 } | |
961 | 1664 if (eWindowType == WINDOW_CastSpell) |
0 | 1665 { |
1666 pEventTimer->Pause(); | |
1667 pAudioPlayer->StopChannels(-1, -1); | |
1668 pMouse->SetCursorBitmap("MICON2"); | |
11 | 1669 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2u);//Âûáåðèòå öåëü |
0 | 1670 return pWindow; |
1671 } | |
158 | 1672 if (eWindowType == WINDOW_Scroll) |
11 | 1673 { |
2216 | 1674 pWindow->CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); |
1675 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
1676 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
1677 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
948 | 1678 pWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0); |
11 | 1679 return pWindow; |
1680 } | |
898 | 1681 if (eWindowType == WINDOW_CastSpell_InInventory) |
0 | 1682 { |
1683 pMouse->SetCursorBitmap("MICON2"); | |
2216 | 1684 pBtn_ExitCancel = pWindow->CreateButton(392, 318, 75, 33, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],//Îòìåíà |
945 | 1685 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); |
11 | 1686 ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2);//Âûáðàòü öåëü |
0 | 1687 ++pIcons_LOD->uTexturePacksCount; |
1688 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
151 | 1689 pCurrentScreen = SCREEN_CASTING; |
0 | 1690 if ( !pIcons_LOD->uNumPrevLoadedFiles ) |
1691 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
1692 } | |
1693 } | |
1694 return pWindow; | |
1295 | 1695 } |
1696 //----- (004B3EF0) -------------------------------------------------------- | |
1697 void DrawJoinGuildWindow( int pEventCode ) | |
1698 { | |
1699 uDialogueType = 81;//enum JoinGuildDialog | |
1700 current_npc_text = (char *)pNPCTopics[pEventCode + 99].pText; | |
1701 ContractSelectText(pEventCode); | |
1702 pDialogueWindow->Release(); | |
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|
1703 pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), 350, WINDOW_MainMenu, pEventCode, 0); |
1295 | 1704 pBtn_ExitCancel = pDialogueWindow->CreateButton(471, 445, 169, 35, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34], pIcons_LOD->GetTexture(uExitCancelTextureId), 0); // Cancel |
1705 pDialogueWindow->CreateButton( 0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); | |
1706 pDialogueWindow->CreateButton(480, 160, 140, 30, 1, 0, UIMSG_ClickNPCTopic, 0x52u, 0, pGlobalTXT_LocalizationStrings[122], 0); | |
1707 pDialogueWindow->_41D08F_set_keyboard_control_group(1, 1, 0, 2); | |
1708 dialog_menu_id = HOUSE_DIALOGUE_OTHER; | |
1709 } | |
1710 //----- (0044603D) -------------------------------------------------------- | |
1458 | 1711 void DialogueEnding() |
1295 | 1712 { |
1713 sDialogue_SpeakingActorNPC_ID = 0; | |
1714 pDialogueWindow->Release(); | |
1715 pDialogueWindow = 0; | |
1716 pMiscTimer->Resume(); | |
1717 pEventTimer->Resume(); | |
1297 | 1718 } |
1719 //----- (004156F0) -------------------------------------------------------- | |
1720 void GUI_UpdateWindows() | |
1721 { | |
1722 GUIWindow *pWindow; // esi@4 | |
1723 //unsigned int pWindowType; // eax@4 | |
1724 const char *pHint; // edx@66 | |
2334 | 1725 // GUIButton *pButtonPtr_1C; // ebp@79 |
1726 // char *pHint1; // edx@80 | |
1297 | 1727 int v26; // eax@98 |
1728 unsigned int v27; // ebp@106 | |
1729 GUIWindow *pGUIWindow2; // ecx@109 | |
2334 | 1730 // GUIFont *pGUIFont; // ST1C_4@115 |
1297 | 1731 int v31; // eax@115 |
1732 GUIButton *pButton; // ebp@118 | |
1733 int v39; // eax@129 | |
1734 unsigned int pNumMessages; // eax@142 | |
1735 GUIButton *pGUIButton; // ebp@146 | |
1736 //unsigned int pX; // [sp-1Ch] [bp-124h]@17 | |
1737 //unsigned int pY; // [sp-18h] [bp-120h]@17 | |
1738 //Texture *pTexture; // [sp-14h] [bp-11Ch]@17 | |
1739 //Texture *pTexture2; // [sp-14h] [bp-11Ch]@86 | |
1740 int i; // [sp+0h] [bp-108h]@3 | |
2334 | 1741 // ItemGen pItemGen; // [sp+4h] [bp-104h]@98 |
1297 | 1742 GUIButton GUIButton2; // [sp+28h] [bp-E0h]@133 |
1743 ItemGen ItemGen2; // [sp+E4h] [bp-24h]@129 | |
1744 | |
1745 if (GetCurrentMenuID() != MENU_CREATEPARTY) | |
2339 | 1746 Mouse::UI_OnKeyDown(VK_NEXT); |
1297 | 1747 |
1748 for ( i = 1; i <= uNumVisibleWindows; ++i ) | |
1749 { | |
1750 pWindow = &pWindowList[pVisibleWindowsIdxs[i] - 1]; | |
1751 switch (pWindow->eWindowType) | |
1752 { | |
1753 case WINDOW_OptionsButtons: | |
1754 { | |
1755 pRenderer->DrawTextureIndexed(pViewport->uViewportTL_Y, | |
1756 pViewport->uViewportTL_X, pIcons_LOD->GetTexture(uTextureID_Options)); | |
1757 viewparams->bRedrawGameUI = 1; | |
1758 continue; | |
1759 } | |
1760 case WINDOW_CharacterRecord: | |
1761 { | |
1762 CharacterUI_CharacterScreen_Draw(pPlayers[uActiveCharacter]); | |
1763 continue; | |
1764 } | |
1765 case WINDOW_Options: | |
1766 { | |
1767 GameMenuUI_Options_Draw(); | |
1768 continue; | |
1769 } | |
1770 case WINDOW_Book: | |
1771 { | |
1772 BookUI_Draw((WindowType)(int)pWindow->ptr_1C); | |
1773 continue; | |
1774 } | |
1775 case WINDOW_Dialogue: | |
1776 { | |
1777 GameUI_DrawDialogue(); | |
1778 continue; | |
1779 } | |
1780 case WINDOW_QuickReference: | |
1781 { | |
1782 GameUI_QuickRef_Draw(); | |
1783 continue; | |
1784 } | |
1785 case WINDOW_Rest: | |
1786 { | |
1787 RestUI_Draw(); | |
1788 continue; | |
1789 } | |
1790 case WINDOW_ChangeLocation: | |
1791 { | |
1792 TravelUI_Draw(); | |
1793 continue; | |
1794 } | |
1795 case WINDOW_SpellBook: | |
1796 { | |
1797 DrawSpellBookContent(pPlayers[uActiveCharacter]); | |
1798 continue; | |
1799 } | |
1800 case WINDOW_GreetingNPC: | |
1801 { | |
1802 GameUI_DrawBranchlessDialogue(); | |
1803 continue; | |
1804 } | |
1805 case WINDOW_Chest: | |
1806 { | |
1807 if ( pCurrentScreen == SCREEN_CHEST ) | |
1808 { | |
1312 | 1809 Chest::DrawChestUI(pWindow->par1C); |
1297 | 1810 } |
1811 else if ( pCurrentScreen == SCREEN_CHEST_INVENTORY ) | |
1812 { | |
1813 pRenderer->ClearZBuffer(0, 479); | |
1814 draw_leather(); | |
1815 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
1816 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId)); | |
1817 } | |
1818 continue; | |
1819 } | |
1820 case WINDOW_SaveLoadButtons: | |
1821 { | |
1822 SaveUI_Draw(); | |
1823 continue; | |
1824 } | |
1825 case WINDOW_MainMenu_Load: | |
1826 { | |
1827 LoadUI_Draw(); | |
1828 continue; | |
1829 } | |
1830 case WINDOW_HouseInterior: | |
1831 { | |
1832 pWindowList[pVisibleWindowsIdxs[i] - 1].HouseDialogManager(); | |
1833 if ( !window_SpeakInHouse ) | |
1834 continue; | |
1312 | 1835 if ( window_SpeakInHouse->par1C >= 53 ) |
1297 | 1836 continue; |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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1709
diff
changeset
|
1837 if ( pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] <=pParty->uTimePlayed ) |
1297 | 1838 { |
1312 | 1839 if ( window_SpeakInHouse->par1C < 53 ) |
1747
cecb080929c4
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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1709
diff
changeset
|
1840 pParty->PartyTimes._shop_ban_times[window_SpeakInHouse->par1C] = 0; |
1297 | 1841 continue; |
1842 } | |
1843 pNumMessages = pMessageQueue_50CBD0->uNumMessages; | |
2402 | 1844 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
1297 | 1845 continue; |
1846 } | |
1847 case WINDOW_Transition: | |
1848 { | |
1849 TransitionUI_Draw(); | |
1850 continue; | |
1851 } | |
1852 case WINDOW_Scroll: | |
1853 { | |
1854 CreateScrollWindow(); | |
1855 continue; | |
1856 } | |
1857 case WINDOW_CastSpell_InInventory: | |
1858 { | |
1859 pRenderer->ClearZBuffer(0, 479); | |
1860 draw_leather(); | |
1861 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
1862 CharacterUI_DrawPaperdoll(pPlayers[uActiveCharacter]); | |
1863 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uTextureID_x_x_u)); | |
1864 continue; | |
1865 } | |
1458 | 1866 case WINDOW_ModalWindow: |
1297 | 1867 { |
1458 | 1868 ModalWindow_ShowHint(); |
1297 | 1869 continue; |
1870 } | |
1871 case WINDOW_50: | |
1872 { | |
2069 | 1873 v27 = Color16(255, 255, 255); |
1297 | 1874 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) |
1875 { | |
1876 ptr_507BD0->DrawMessageBox(0); | |
2389 | 1877 ptr_507BD0->DrawText(pFontCreate, 30, 40, v27, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
1878 v31 = pFontCreate->GetLineWidth(pKeyActionMap->pPressedKeysBuffer); | |
1297 | 1879 ptr_507BD0->DrawFlashingInputCursor(v31 + 30, 40, pFontCreate); |
1880 continue; | |
1881 } | |
1882 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) | |
1883 { | |
1884 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
2402 | 1885 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)(int)ptr_507BD0->ptr_1C, 0, 0); |
1297 | 1886 pEventTimer->Resume(); |
1887 ptr_507BD0->Release(); | |
1888 pCurrentScreen = SCREEN_GAME; | |
1889 viewparams->bRedrawGameUI = true; | |
1890 continue; | |
1891 } | |
1892 if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CANCELLED) | |
1893 { | |
1894 pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1895 pEventTimer->Resume(); | |
1896 ptr_507BD0->Release(); | |
1897 continue; | |
1898 } | |
1899 } | |
1900 case WINDOW_59: | |
1901 { | |
1902 pWindow->DrawMessageBox(0); | |
1903 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | |
2389 | 1904 pWindow->DrawText(pFontLucida, 10, 40, 0, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
1297 | 1905 if ( !pKeyActionMap->field_204 ) |
1906 { | |
1907 ItemGen2.Reset(); | |
1908 pWindow->Release(); | |
1909 pEventTimer->Resume(); | |
1910 pCurrentScreen = 0; | |
1911 viewparams->bRedrawGameUI = true; | |
2389 | 1912 v26 = atoi(pKeyActionMap->pPressedKeysBuffer); |
1297 | 1913 if ( v26 > 0 ) |
1914 { | |
1915 if ( v26 < 800 ) | |
1916 { | |
1917 ItemGen2.uAttributes |= 1u; | |
1918 ItemGen2.uItemID = v26; | |
1919 if ( pItemsTable->pItems[v26].uEquipType == 12 ) | |
1920 { | |
1709
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1921 ItemGen2.uNumCharges = rand() % 6 + ItemGen2.GetDamageMod() + 1; |
1297 | 1922 ItemGen2.uMaxCharges = LOBYTE(ItemGen2.uNumCharges); |
1923 } | |
1924 else | |
1925 { | |
1926 if ( v26 >= 221 && v26 < 271 ) | |
1927 ItemGen2.uEnchantmentType = rand() % 10 + 1; | |
1928 } | |
1929 pItemsTable->SetSpecialBonus(&ItemGen2); | |
1930 pParty->SetHoldingItem(&ItemGen2); | |
1931 } | |
1932 } | |
1933 } | |
1934 continue; | |
1935 } | |
1936 case WINDOW_PressedButton2: | |
1937 { | |
1938 if ( pWindow->Hint != (char *)1 ) | |
1939 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1940 pButton = (GUIButton *)pWindow->ptr_1C; | |
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1941 if ( pButton->uX >= 0 && pButton->uX <= window->GetWidth() ) |
1297 | 1942 { |
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1943 if ( pButton->uY >= 0 && pButton->uY <= window->GetHeight() ) |
1297 | 1944 { |
1945 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
1946 viewparams->bRedrawGameUI = 1; | |
1947 if ( pWindow->Hint ) | |
1948 { | |
1949 if ( pWindow->Hint != (char *)1 ) | |
1950 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1951 } | |
1952 pWindow->Release(); | |
1953 continue; | |
1954 } | |
1955 } | |
1956 viewparams->bRedrawGameUI = 1; | |
1957 if ( pWindow->Hint ) | |
1958 { | |
1959 if ( pWindow->Hint != (char *)1 ) | |
1960 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1961 } | |
1962 pWindow->Release(); | |
1963 continue; | |
1964 } | |
1965 case WINDOW_CharactersPressedButton: | |
1966 { | |
1967 if ( pWindow->Hint != (char *)1 ) | |
1968 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1969 pButton = (GUIButton *)pWindow->ptr_1C; | |
1970 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
1971 viewparams->bRedrawGameUI = 1; | |
1972 if ( pWindow->Hint ) | |
1973 { | |
1974 if ( pWindow->Hint != (char *)1 ) | |
1975 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1976 } | |
1977 pWindow->Release(); | |
1978 continue; | |
1979 } | |
1980 case WINDOW_PressedButton: | |
1981 { | |
1982 if ( pWindow->Hint != (char *)1 ) | |
1983 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1984 pButton = (GUIButton *)pWindow->ptr_1C; | |
1985 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
1986 viewparams->bRedrawGameUI = 1; | |
1987 if ( pWindow->Hint ) | |
1988 { | |
1989 if ( pWindow->Hint != (char *)1 ) | |
1990 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
1991 } | |
1992 pWindow->Release(); | |
1993 continue; | |
1994 } | |
1995 case WINDOW_5D: | |
1996 { | |
1997 if ( pWindow->Hint != (char *)1 ) | |
1998 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
1999 pButton = (GUIButton *)pWindow->ptr_1C; | |
2000 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
2001 viewparams->bRedrawGameUI = 1; | |
2002 pWindow->Release(); | |
2003 continue; | |
2004 } | |
2005 case WINDOW_SaveLoadBtn: | |
2006 { | |
2007 if (pWindow->Hint != (char *)1) | |
2008 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2009 pButton = (GUIButton *)pWindow->ptr_1C; | |
2010 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2011 pHint = pWindow->Hint; | |
2012 viewparams->bRedrawGameUI = 1; | |
2013 if ( pHint && pHint != (char *)1 ) | |
2014 pButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2015 pWindow->Release(); | |
2016 if (pCurrentScreen == SCREEN_SAVEGAME) | |
2402 | 2017 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_SaveGame, 0, 0); |
1297 | 2018 else |
2402 | 2019 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_LoadGame, 0, 0); |
1297 | 2020 continue; |
2021 } | |
2022 case WINDOW_LoadGame_CancelBtn: | |
2023 { | |
2024 if ( pWindow->Hint != (char *)1 ) | |
2025 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | |
2026 pButton = (GUIButton *)pWindow->ptr_1C; | |
2027 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[0]); | |
2028 viewparams->bRedrawGameUI = 1; | |
2029 if ( pWindow->Hint && pWindow->Hint != (char *)1 ) | |
2030 pButton->DrawLabel(pWindow->Hint, pFontCreate, 0, 0); | |
2031 pWindow->Release(); | |
2402 | 2032 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
1297 | 2033 continue; |
2034 } | |
2035 case WINDOW_CloseRestWindowBtn: | |
2036 { | |
2037 if ( pWindow->Hint != (char *)1 ) | |
2038 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2039 pGUIButton = (GUIButton *)pWindow->ptr_1C; | |
2040 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pGUIButton->pTextures[0]); | |
2041 pHint = pWindow->Hint; | |
2042 viewparams->bRedrawGameUI = 1; | |
2043 if ( pHint && pHint != (char *)1 ) | |
2044 pGUIButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2045 pWindow->Release(); | |
2402 | 2046 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
1297 | 2047 continue; |
2048 } | |
2049 case WINDOW_ExitCharacterWindow: | |
2050 { | |
2051 if ( pWindow->Hint != (char *)1 ) | |
2052 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2053 pButton = (GUIButton *)pWindow->ptr_1C; | |
2054 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, pButton->pTextures[1]); | |
2055 pHint = pWindow->Hint; | |
2056 viewparams->bRedrawGameUI = 1; | |
2057 if ( pHint && pHint != (char *)1 ) | |
2058 pButton->DrawLabel(pHint, pFontCreate, 0, 0); | |
2059 pWindow->Release(); | |
2060 pNumMessages = pMessageQueue_50CBD0->uNumMessages; | |
2402 | 2061 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0); |
1297 | 2062 continue; |
2063 } | |
2064 case WINDOW_RestWindow: | |
2065 { | |
2066 memset(&GUIButton2, 0, 0xBCu); | |
2067 GUIButton2.uZ = 197; | |
2068 GUIButton2.uW = 197; | |
2069 GUIButton2.uX = 27; | |
2070 GUIButton2.uY = 161; | |
2071 GUIButton2.uWidth = 171; | |
2072 GUIButton2.uHeight = 37; | |
2073 GUIButton2.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
2074 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
2075 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)pWindow->ptr_1C + 15)); | |
2076 viewparams->bRedrawGameUI = 1; | |
2077 GUIButton2.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, 0, 0);//Îòäûõ è ëå÷åíèå 8 ÷àñîâ | |
2078 GUIButton2.pParent = 0; | |
2079 pGUIWindow2 = pWindow; | |
2080 pGUIWindow2->Release(); | |
2081 continue; | |
2082 } | |
2083 case WINDOW_BooksWindow: | |
2084 { | |
2085 pButton = (GUIButton *)pWindow->ptr_1C; | |
2086 pRenderer->DrawTextureIndexed(pWindow->uFrameY, | |
2087 pWindow->uFrameX, pButton->pTextures[0]); | |
2088 viewparams->bRedrawGameUI = true; | |
2089 continue; | |
2090 } | |
2091 case WINDOW_CharacterWindow_Inventory: | |
2092 { | |
2093 pWindow->DrawMessageBox(0); | |
2094 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | |
2389 | 2095 pWindow->DrawText(pFontLucida, 10, 40, 0, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
1297 | 2096 if ( !pKeyActionMap->field_204 ) |
2097 { | |
2098 ItemGen2.Reset(); | |
2099 pWindow->Release(); | |
2100 pEventTimer->Resume(); | |
2101 pCurrentScreen = SCREEN_GAME; | |
2102 viewparams->bRedrawGameUI = 1; | |
2389 | 2103 v39 = atoi(pKeyActionMap->pPressedKeysBuffer); |
1297 | 2104 if ( v39 > 0 ) |
2105 { | |
2106 if ( v39 < 800 ) | |
2107 SpawnActor(v39); | |
2108 } | |
2109 } | |
2110 continue; | |
2111 } | |
2112 case WINDOW_KeyMappingOptions: | |
2113 { | |
2114 GameMenuUI_DrawKeyBindings(); | |
2115 continue; | |
2116 } | |
2117 case WINDOW_VideoOptions: | |
2118 { | |
2119 GameMenuUI_DrawVideoOptions(); | |
2120 continue; | |
2121 } | |
2122 default: | |
2123 continue; | |
2124 } | |
2125 } | |
2126 if ( GetCurrentMenuID() == -1 ) | |
2127 GameUI_DrawFoodAndGold(); | |
2128 if ( sub_4637E0_is_there_popup_onscreen() ) | |
1802 | 2129 UI_OnMouseRightClick(0); |
1297 | 2130 } |
2290 | 2131 //void LoadFonts_and_DrawCopyrightWindow() |
2132 //{ | |
2133 //MainMenuUI_LoadFontsAndSomeStuff(); | |
2134 // DrawCopyrightWindow(); | |
2135 //} | |
1297 | 2136 //----- (00415485) -------------------------------------------------------- |
2290 | 2137 void DrawMM7CopyrightWindow() |
1297 | 2138 { |
2139 GUIWindow Dst; // [sp+8h] [bp-54h]@1 | |
2140 | |
2141 memset(&Dst, 0, 0x54u); | |
2142 Dst.uFrameWidth = 624; | |
2143 Dst.uFrameHeight = 256; | |
2144 Dst.uFrameX = 8; | |
2145 Dst.uFrameY = 30; // c 1999 The 3DO Company. | |
2146 Dst.uFrameHeight = pFontSmallnum->CalcTextHeight(pGlobalTXT_LocalizationStrings[157], &Dst, 24, 0) | |
2147 + 2 * LOBYTE(pFontSmallnum->uFontHeight) | |
2148 + 24; | |
2149 Dst.uFrameY = 470 - Dst.uFrameHeight; | |
2150 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
2151 Dst.uFrameW = 469; | |
2152 //Dst.Hint = "abcagfdsgsg ljsrengvlkjesnfkjwnef"; | |
2153 Dst.DrawMessageBox(0); | |
2154 | |
2155 Dst.uFrameWidth -= 24; | |
2156 Dst.uFrameX += 12; | |
2157 Dst.uFrameY += 12; | |
2158 Dst.uFrameHeight -= 12; | |
2159 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; | |
2160 Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1; | |
2161 Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, ui_mainmenu_copyright_color, pGlobalTXT_LocalizationStrings[157], 3); | |
2162 } | |
1458 | 2163 |
2164 int modal_window_prev_screen; | |
2165 | |
2166 //----- (004141CA) -------------------------------------------------------- | |
2167 void ModalWindow(const char *pStrHint, UIMessageType OnRelease_message) | |
2168 { | |
2169 pEventTimer->Pause(); | |
2170 modal_window_prev_screen = pCurrentScreen; | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
2171 pModalWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_ModalWindow, OnRelease_message, pStrHint); |
1458 | 2172 pCurrentScreen = SCREEN_MODAL_WINDOW; |
2173 } | |
2174 | |
1297 | 2175 //----- (0041420D) -------------------------------------------------------- |
1458 | 2176 void ModalWindow_ShowHint() |
1297 | 2177 { |
2178 GUIWindow pWindow; // [sp+4h] [bp-54h]@1 | |
2179 | |
1458 | 2180 sprintf(pTmpBuf2.data(), "%s\n \n%s", pModalWindow->Hint, pGlobalTXT_LocalizationStrings[61]);// Press Escape |
1297 | 2181 pWindow.Hint = pTmpBuf2.data(); |
2182 pWindow.uFrameWidth = 400; | |
2183 pWindow.uFrameHeight = 100; | |
2184 pWindow.uFrameX = 120; | |
2185 pWindow.uFrameY = 140; | |
2186 pWindow.uFrameZ = 519; | |
2187 pWindow.uFrameW = 239; | |
2188 pWindow.DrawMessageBox(0); | |
2189 } | |
2190 | |
2191 //----- (0041426F) -------------------------------------------------------- | |
1458 | 2192 void ModalWindow_Release() |
1297 | 2193 { |
2402 | 2194 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)pModalWindow->par1C, 0, 0); |
1297 | 2195 |
1458 | 2196 pModalWindow->Release(); |
2197 pModalWindow = nullptr; | |
1297 | 2198 |
1458 | 2199 pCurrentScreen = modal_window_prev_screen; |
1297 | 2200 pEventTimer->Resume(); |
2201 } | |
2202 | |
2203 //----- (00467FB6) -------------------------------------------------------- | |
2204 void CreateScrollWindow() | |
2273 | 2205 { |
1297 | 2206 unsigned int v0; // eax@1 |
2207 char *v1; // ST18_4@3 | |
2208 GUIWindow a1; // [sp+Ch] [bp-54h]@1 | |
2209 | |
2210 memcpy(&a1, pGUIWindow_ScrollWindow, sizeof(a1)); | |
2211 a1.Hint = 0; | |
2212 a1.uFrameX = 1; | |
2213 a1.uFrameY = 1; | |
2214 a1.uFrameWidth = 468; | |
1312 | 2215 v0 = pFontSmallnum->CalcTextHeight(pScrolls[pGUIWindow_ScrollWindow->par1C], &a1, 0, 0) |
2273 | 2216 + 2 * LOBYTE(pFontCreate->uFontHeight) + 24; |
1297 | 2217 a1.uFrameHeight = v0; |
2218 if ( (signed int)(v0 + a1.uFrameY) > 479 ) | |
2219 { | |
2220 v0 = 479 - a1.uFrameY; | |
2221 a1.uFrameHeight = 479 - a1.uFrameY; | |
2222 } | |
2223 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
2224 a1.uFrameW = v0 + a1.uFrameY - 1; | |
2225 a1.DrawMessageBox(0); | |
2226 a1.uFrameX += 12; | |
2227 a1.uFrameWidth -= 24; | |
2228 a1.uFrameY += 12; | |
2229 a1.uFrameHeight -= 12; | |
2230 a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; | |
2231 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
2232 v1 = pItemsTable->pItems[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C + 700].pName; | |
2273 | 2233 sprintf(pTmpBuf.data(), format_4E2D80, Color16(0xFFu, 0xFFu, 0x9Bu), v1); |
2234 a1.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3); | |
2235 a1.DrawText(pFontSmallnum, 1, LOBYTE(pFontCreate->uFontHeight) - 3, 0, | |
2236 pScrolls[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C], 0, 0, 0); | |
1297 | 2237 } |
2238 //----- (00467F48) -------------------------------------------------------- | |
2239 void CreateMsgScrollWindow( signed int mscroll_id ) | |
2273 | 2240 { |
1297 | 2241 if ( !pGUIWindow_ScrollWindow && mscroll_id >= 700 ) |
2242 { | |
2243 if ( mscroll_id <= 782 ) | |
2244 { | |
2245 uTextureID_720980 = pIcons_LOD->LoadTexture("leather", TEXTURE_16BIT_PALETTE); | |
2273 | 2246 pGUIWindow_ScrollWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Scroll, mscroll_id - 700, 0); |
1297 | 2247 } |
2248 } | |
2249 } | |
2250 //----- (00467F9F) -------------------------------------------------------- | |
1458 | 2251 void free_book_subwindow() |
1297 | 2252 { |
2253 if ( pGUIWindow_ScrollWindow ) | |
2254 { | |
2255 pGUIWindow_ScrollWindow->Release(); | |
2256 pGUIWindow_ScrollWindow = 0; | |
2257 } | |
1913 | 2258 } |
2259 //----- (004226EF) -------------------------------------------------------- | |
2260 void SetUserInterface(PartyAlignment align, bool bReplace) | |
2261 { | |
2262 extern void set_default_ui_skin(); | |
2263 set_default_ui_skin(); | |
2264 | |
2265 if (align == PartyAlignment_Evil) | |
2266 { | |
2267 if ( bReplace ) | |
2268 { | |
2269 pTexture_RightFrame->Reload("ib-r-C.pcx"); | |
2270 pTexture_BottomFrame->Reload("ib-b-C.pcx"); | |
2271 pTexture_TopFrame->Reload("ib-t-C.pcx"); | |
2272 pTexture_LeftFrame->Reload("ib-l-C.pcx"); | |
2273 pTexture_StatusBar->Reload("IB-Foot-c.pcx"); | |
2274 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2); | |
2275 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-c", 2); | |
2276 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-C", 2); | |
2277 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2); | |
2278 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2); | |
2279 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2); | |
2280 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-C", 2); | |
2281 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-C", 2); | |
2282 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-C", 2); | |
2283 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-C", 2); | |
2284 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-C", 2); | |
2285 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-c", 2); | |
2286 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-c", 2); | |
2287 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-c", 2); | |
2288 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-c", 2); | |
2289 | |
2290 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-c", 2); | |
2291 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-c", 2); | |
2292 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-c", 2); | |
2293 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-c", 2); | |
2294 | |
2295 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
2296 pIconsFrameTable->InitializeAnimation(pUIAnim_WizardEye->uIconID); | |
2297 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
2298 pIconsFrameTable->InitializeAnimation(pUIAnum_Torchlight->uIconID); | |
2299 | |
2300 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2); | |
2301 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); | |
2302 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-c", 2); | |
2303 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2304 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); | |
2305 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); | |
2306 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2); | |
2307 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2); | |
2308 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2); | |
2309 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2); | |
2310 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2); | |
2311 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2); | |
2312 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2); | |
2313 } | |
2314 else | |
2315 { | |
2316 pTexture_RightFrame->Load("ib-r-C.pcx", 0); | |
2317 pTexture_BottomFrame->Load("ib-b-c.pcx", 0); | |
2318 pTexture_TopFrame->Load("ib-t-C.pcx", 0); | |
2319 pTexture_LeftFrame->Load("ib-l-C.pcx", 0); | |
2320 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0); | |
2321 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE); | |
2322 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE); | |
2323 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE); | |
2324 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE); | |
2325 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE); | |
2326 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE); | |
2327 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE); | |
2328 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE); | |
2329 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE); | |
2330 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE); | |
2331 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); | |
2332 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); | |
2333 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); | |
2334 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); | |
2335 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); | |
2336 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); | |
2337 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); | |
2338 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); | |
2339 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); | |
2340 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); | |
2341 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); | |
2342 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
2343 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
2344 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2345 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
2346 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2347 } | |
2069 | 2348 uGameUIFontMain = Color16(0xC8u, 0, 0); |
2349 uGameUIFontShadow = Color16(10, 0, 0); | |
1913 | 2350 } |
2351 else if (align == PartyAlignment_Neutral) | |
2352 { | |
2353 if ( bReplace ) | |
2354 { | |
2355 pTexture_RightFrame->Reload("ib-r-a.pcx"); | |
2356 pTexture_BottomFrame->Reload("ib-b-a.pcx"); | |
2357 pTexture_TopFrame->Reload("ib-t-a.pcx"); | |
2358 pTexture_LeftFrame->Reload("ib-l-a.pcx"); | |
2359 pTexture_StatusBar->Reload("IB-Foot-a.pcx"); | |
2360 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2); | |
2361 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-a", 2); | |
2362 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-a", 2); | |
2363 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2); | |
2364 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2); | |
2365 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2); | |
2366 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-a", 2); | |
2367 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-a", 2); | |
2368 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-a", 2); | |
2369 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-a", 2); | |
2370 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-a", 2); | |
2371 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-a", 2); | |
2372 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-a", 2); | |
2373 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-a", 2); | |
2374 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-a", 2); | |
2375 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-a", 2); | |
2376 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-a", 2); | |
2377 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-a", 2); | |
2378 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-a", 2); | |
2379 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
2380 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2381 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
2382 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2383 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2); | |
2384 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); | |
2385 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven", 2); | |
2386 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2387 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); | |
2388 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); | |
2389 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2); | |
2390 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2); | |
2391 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2); | |
2392 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2); | |
2393 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2); | |
2394 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2); | |
2395 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2); | |
2396 } | |
2397 else | |
2398 { | |
2399 pTexture_RightFrame->Load("ib-r-A.pcx", 0); | |
2400 pTexture_BottomFrame->Load("ib-b-A.pcx", 0); | |
2401 pTexture_TopFrame->Load("ib-t-A.pcx", 0); | |
2402 pTexture_LeftFrame->Load("ib-l-A.pcx", 0); | |
2403 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0); | |
2404 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE); | |
2405 uTextureID_Minimap_Loop = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE); | |
2406 uTextureID_Compas = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE); | |
2407 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE); | |
2408 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE); | |
2409 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE); | |
2410 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE); | |
2411 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE); | |
2412 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE); | |
2413 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE); | |
2414 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); | |
2415 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); | |
2416 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); | |
2417 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); | |
2418 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); | |
2419 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); | |
2420 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); | |
2421 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); | |
2422 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); | |
2423 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); | |
2424 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); | |
2425 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
2426 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
2427 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2428 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
2429 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2430 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE); | |
2431 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE); | |
2432 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE); | |
2433 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE); | |
2434 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE); | |
2435 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE); | |
2436 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE); | |
2437 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); | |
2438 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); | |
2439 pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE); | |
2440 } | |
2069 | 2441 uGameUIFontMain = Color16(0xAu, 0, 0); |
2442 uGameUIFontShadow = Color16(230, 214, 193); | |
1913 | 2443 } |
2444 else if (align == PartyAlignment_Good) | |
2445 { | |
2446 if ( bReplace ) | |
2447 { | |
2448 pTexture_RightFrame->Reload("ib-r-B.pcx"); | |
2449 pTexture_BottomFrame->Reload("ib-b-B.pcx"); | |
2450 pTexture_TopFrame->Reload("ib-t-B.pcx"); | |
2451 pTexture_LeftFrame->Reload("ib-l-B.pcx"); | |
2452 pTexture_StatusBar->Reload("IB-Foot-b.pcx"); | |
2453 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2); | |
2454 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Minimap_Loop], "ib-autmask-b", 2); | |
2455 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Compas], "IB-COMP-B", 2); | |
2456 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2); | |
2457 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2); | |
2458 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2); | |
2459 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-B", 2); | |
2460 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-B", 2); | |
2461 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-B", 2); | |
2462 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-B", 2); | |
2463 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-B", 2); | |
2464 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-b", 2); | |
2465 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-b", 2); | |
2466 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-b", 2); | |
2467 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-b", 2); | |
2468 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-b", 2); | |
2469 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-b", 2); | |
2470 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-b", 2); | |
2471 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-b", 2); | |
2472 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); | |
2473 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
2474 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); | |
2475 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
2476 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2); | |
2477 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); | |
2478 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-b", 2); | |
2479 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
2480 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); | |
2481 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); | |
2482 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2); | |
2483 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2); | |
2484 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2); | |
2485 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2); | |
2486 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2); | |
2487 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2); | |
2488 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2); | |
2489 } | |
2069 | 2490 uGameUIFontMain = Color16(0, 0, 0xC8u); |
2491 uGameUIFontShadow = Color16(255, 255, 255); | |
1913 | 2492 } |
2493 else Error("Invalid alignment type: %u", align); | |
2494 } | |
2495 //----- (0041D20D) -------------------------------------------------------- | |
2496 void DrawBuff_remaining_time_string( int uY, struct GUIWindow *window, __int64 remaining_time, struct GUIFont *Font ) | |
2497 { | |
2498 unsigned int full_time; // esi@1 | |
2499 signed __int64 hours; // kr00_8@1 | |
2500 const char *text; // eax@2 | |
2501 signed __int64 minutes; // [sp+10h] [bp-10h]@1 | |
2502 signed __int64 seconds; // [sp+18h] [bp-8h]@1 | |
2503 unsigned int day; // [sp+24h] [bp+4h]@1 | |
2504 | |
2505 full_time = (signed __int64)((double)remaining_time * 0.234375); | |
2506 day = (unsigned int)((full_time / 60) / 60) / 24; | |
2507 hours = ((full_time / 60) / 60) % 24; | |
2508 minutes = (signed __int64)(full_time / 60) % 60; | |
2509 seconds = (signed __int64)full_time % 60; | |
2510 strcpy(pTmpBuf.data(), "\r020"); | |
2511 if ( day ) | |
2512 { | |
2513 text = pGlobalTXT_LocalizationStrings[57]; // Days | |
2514 if ( day <= 1 ) | |
2515 text = pGlobalTXT_LocalizationStrings[56]; // Day | |
2516 sprintfex(pTmpBuf2.data(), "%d %s ", (int)day, text); | |
2517 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2518 } | |
2519 if ( hours ) | |
2520 { | |
2521 if ( hours <= 1 ) | |
2522 text = pGlobalTXT_LocalizationStrings[109];// Hour | |
2523 else | |
2524 text = pGlobalTXT_LocalizationStrings[110];// Hours | |
2525 sprintfex(pTmpBuf2.data(), "%d %s ", (int)hours, text); | |
2526 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2527 } | |
2528 if ( minutes && !day ) | |
2529 { | |
2530 if ( minutes <= 1 ) | |
2531 text = pGlobalTXT_LocalizationStrings[437];// Minute | |
2532 else | |
2533 text = pGlobalTXT_LocalizationStrings[436];// Minutes | |
2534 sprintfex(pTmpBuf2.data(), "%d %s ", (int)minutes, text); | |
2535 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2536 } | |
2537 if ( seconds && !hours ) | |
2538 { | |
2539 if ( seconds <= 1 ) | |
2540 text = pGlobalTXT_LocalizationStrings[439];// Second | |
2541 else | |
2542 text = pGlobalTXT_LocalizationStrings[438];// Seconds | |
2543 sprintfex(pTmpBuf2.data(), "%d %s ", (int)seconds, text); | |
2544 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
2545 } | |
2546 window->DrawText(Font, 32, uY, 0, pTmpBuf.data(), 0, 0, 0); | |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2547 } |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2548 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
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diff
changeset
|
2549 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2550 //----- (0042EB8D) -------------------------------------------------------- |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2551 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2552 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2553 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line); |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2554 if (uNumMessages < 40) |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2555 { |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2556 files[uNumMessages] = file; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2557 lines[uNumMessages] = line; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2558 |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2559 pMessages[uNumMessages].eType = msg; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2560 pMessages[uNumMessages].param = param; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2290
diff
changeset
|
2561 pMessages[uNumMessages++].field_8 = a4; |
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
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diff
changeset
|
2562 } |
2355 | 2563 } |
2564 | |
2565 //----- (004637E0) -------------------------------------------------------- | |
2566 char sub_4637E0_is_there_popup_onscreen() | |
2567 { | |
2568 return dword_507BF0_is_there_popup_onscreen == 1; | |
2569 } | |
2570 // 507BF0: using guessed type int dword_507BF0_is_there_popup_onscreen; |