Mercurial > mm7
annotate Items.cpp @ 2340:dc822157c98d
Moving functions from unsorted_subs.h pt4
author | Grumpy7 |
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date | Sun, 06 Apr 2014 12:50:35 +0200 |
parents | d6887ee81068 |
children | 7ebc07cd6c53 |
rev | line source |
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2253
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adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS |
0 | 2 #include <stdlib.h> |
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3 #include <string> |
2336 | 4 #include "mm7_unsorted_subs.h" |
5 #include "ErrorHandling.h" | |
0 | 6 |
7 #include "Items.h" | |
8 #include "MapInfo.h" | |
461 | 9 #include "GUIWindow.h" |
10 #include "Events2D.h" | |
11 #include "Chest.h" | |
0 | 12 #include "LOD.h" |
13 #include "Monsters.h" | |
14 #include "Party.h" | |
15 #include "FactionTable.h" | |
16 #include "StorylineTextTable.h" | |
189 | 17 #include "texts.h" |
0 | 18 #include "mm7_data.h" |
2340 | 19 #include "OurMath.h" |
0 | 20 |
21 | |
463 | 22 struct ITEM_VARIATION |
23 { | |
24 unsigned __int16 treasure_level; | |
25 unsigned __int16 item_class[4]; | |
26 }; | |
27 | |
28 | |
1202 | 29 std::array<const char, 5> uItemsAmountPerShopType={ 0, 6, 8, 12, 12}; |
463 | 30 |
526 | 31 const ITEM_VARIATION shopWeap_variation_ord[15] ={ |
463 | 32 { 0, { 0, 0, 0, 0 }}, |
33 { 1, { 23, 27, 20, 20 }}, | |
34 { 1, { 23, 24, 28, 20 }}, | |
35 { 2, { 23, 24, 25, 20 }}, | |
36 { 2, { 27, 27, 26, 26 }}, | |
37 { 4, { 24, 30, 25, 27 }}, | |
38 { 4, { 24, 30, 25, 27 }}, | |
39 { 3, { 30, 24, 20, 20 }}, | |
40 { 2, { 20, 20, 20, 20 }}, | |
41 { 3, { 27, 27, 26, 26 }}, | |
42 { 3, { 28, 28, 25, 25 }}, | |
43 { 2, { 23, 23, 24, 24 }}, | |
44 { 3, { 23, 23, 26, 26 }}, | |
45 { 2, { 30, 26, 26, 26 }}, | |
46 { 2, { 28, 25, 28, 29 }}}; | |
47 | |
526 | 48 const ITEM_VARIATION shopArmr_variation_ord[28] ={ |
463 | 49 { 1, { 35, 35, 38, 38 }}, |
50 { 1, { 31, 31, 31, 34 }}, | |
51 { 1, { 35, 35, 38, 38 }}, | |
52 { 1, { 31, 31, 32, 34 }}, | |
53 { 2, { 35, 35, 38, 38 }}, | |
54 { 2, { 31, 32, 32, 33 }}, | |
55 { 2, { 35, 35, 38, 38 }}, | |
56 { 2, { 31, 31, 32, 32 }}, | |
57 { 4, { 35, 35, 38, 38 }}, | |
58 { 4, { 31, 32, 33, 34 }}, | |
59 { 4, { 35, 35, 38, 38 }}, | |
60 { 4, { 31, 32, 33, 34 }}, | |
61 { 3, { 35, 35, 38, 38 }}, | |
62 { 3, { 31, 31, 31, 31 }}, | |
63 { 2, { 35, 35, 38, 38 }}, | |
64 { 2, { 31, 32, 34, 34 }}, | |
65 { 3, { 35, 35, 38, 38 }}, | |
66 { 3, { 31, 31, 32, 32 }}, | |
67 { 3, { 35, 35, 38, 38 }}, | |
68 { 3, { 32, 32, 32, 33 }}, | |
69 { 3, { 35, 35, 38, 38 }}, | |
70 { 3, { 31, 31, 31, 32 }}, | |
71 { 3, { 35, 35, 38, 38 }}, | |
72 { 3, { 33, 31, 32, 34 }}, | |
73 { 3, { 35, 35, 38, 38 }}, | |
74 { 3, { 33, 31, 32, 34 }}, | |
75 { 4, { 35, 35, 38, 38 }}, | |
76 { 4, { 33, 31, 32, 34 }}}; | |
77 | |
78 | |
79 | |
526 | 80 const unsigned __int16 shopMagic_treasure_lvl[14]= {0, 1, 1, 2, 2, 4, 4, 3, 2, 2, 2, 2, 2, 2}; |
81 const unsigned __int16 shopAlch_treasure_lvl[13] = {0, 1, 1, 2, 2, 3, 3, 4, 4, 2, 2, 2, 2}; | |
463 | 82 |
526 | 83 const ITEM_VARIATION shopWeap_variation_spc[15]={ |
463 | 84 { 0, { 0, 0, 0, 0 }}, |
470 | 85 { 2, { 25, 30, 20, 20}}, |
86 { 2, { 23, 24, 28, 20}}, | |
87 { 3, { 23, 24, 25, 20}}, | |
88 { 3, { 27, 27, 26, 26}}, | |
89 { 5, { 23, 26, 28, 27}}, | |
90 { 5, { 23, 26, 28, 27}}, | |
91 { 4, { 30, 24, 20, 20}}, | |
92 { 3, { 20, 20, 20, 20}}, | |
93 { 4, { 27, 27, 26, 26}}, | |
94 { 4, { 28, 28, 25, 25}}, | |
95 { 4, { 23, 23, 24, 24}}, | |
96 { 4, { 24, 24, 27, 20}}, | |
97 { 4, { 30, 26, 26, 26}}, | |
98 { 4, { 28, 25, 28, 29}}}; | |
463 | 99 |
526 | 100 const ITEM_VARIATION shopArmr_variation_spc[28]={ |
470 | 101 { 2, { 35, 35, 38, 38 }}, |
102 { 2, { 31, 31, 31, 34 }}, | |
103 { 2, { 35, 35, 38, 38 }}, | |
104 { 2, { 31, 31, 32, 34 }}, | |
105 { 3, { 35, 35, 38, 38 }}, | |
106 { 3, { 31, 32, 32, 33 }}, | |
107 { 3, { 35, 35, 38, 38 }}, | |
108 { 3, { 31, 31, 32, 32 }}, | |
109 { 5, { 35, 35, 38, 38 }}, | |
110 { 5, { 31, 32, 33, 34 }}, | |
111 { 5, { 35, 35, 38, 38 }}, | |
112 { 5, { 31, 32, 33, 34 }}, | |
113 { 4, { 35, 35, 38, 38 }}, | |
114 { 4, { 31, 31, 31, 31 }}, | |
115 { 3, { 35, 35, 38, 38 }}, | |
116 { 3, { 31, 32, 34, 34 }}, | |
117 { 4, { 35, 35, 38, 38 }}, | |
118 { 4, { 31, 31, 32, 33 }}, | |
119 { 4, { 35, 35, 38, 38 }}, | |
120 { 4, { 32, 32, 33, 34 }}, | |
121 { 4, { 35, 35, 38, 38 }}, | |
122 { 4, { 31, 31, 31, 32 }}, | |
123 { 4, { 35, 35, 38, 38 }}, | |
124 { 4, { 32, 32, 32, 32 }}, | |
125 { 4, { 35, 35, 38, 38 }}, | |
126 { 4, { 34, 34, 34, 34 }}, | |
127 { 5, { 35, 35, 38, 38 }}, | |
128 { 5, { 33, 33, 33, 33 }} | |
129 }; | |
463 | 130 |
526 | 131 const unsigned __int16 shopMagicSpc_treasure_lvl[14] = {0, 2, 2, 3, 3, 5, 5, 4, 3, 3, 3, 3, 3, 3}; |
132 const unsigned __int16 shopAlchSpc_treasure_lvl[13] = {0, 2, 2, 3, 3, 4, 4, 5, 5, 3, 2, 2, 2}; | |
133 | |
134 | |
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135 std::array< std::array<char, 14>, 7> byte_4E8168={{ //byte_4E8178 |
526 | 136 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, |
137 { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, | |
138 { 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3}, | |
139 { 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4}, | |
140 { 2, 2, 2, 2, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5}, | |
141 { 2, 2, 2, 2, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6}, | |
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142 { 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}}}; |
0 | 143 |
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144 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded); |
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145 int dword_F8B1DC_currentShopOption; // weak |
0 | 146 |
1682 | 147 ItemGen *ptr_50C9A4_ItemToEnchant; |
0 | 148 |
315 | 149 struct ItemsTable *pItemsTable; // 005D29E0 |
0 | 150 |
151 | |
152 | |
153 | |
154 | |
155 //----- (00439DF3) -------------------------------------------------------- | |
385 | 156 int ItemGen::_439DF3_get_additional_damage(int *damage_type, bool *draintargetHP) |
157 { | |
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158 *draintargetHP = false; |
385 | 159 *damage_type = 0; |
160 if ( !uItemID ) | |
161 return 0; | |
162 UpdateTempBonus(pParty->uTimePlayed); | |
163 if (uItemID == 501 ) //Iron Feather -sword | |
164 { | |
165 *damage_type = 1; | |
166 return rand() % 10 + 6; | |
167 } | |
168 if (uItemID == 507 ) //Ghoulsbane -axe | |
169 { | |
170 *damage_type = 0; | |
171 return rand() % 16 + 3; | |
172 } | |
173 if ( uItemID == 510 ) //Ullyses -bow | |
174 { | |
175 *damage_type = 2; | |
176 return rand() % 4 + 9; | |
177 } | |
178 if ( uItemID == 517 ) //Old Nick -dagger | |
179 { | |
180 *damage_type = 8; | |
181 return 8; | |
182 } | |
0 | 183 |
385 | 184 switch (uSpecEnchantmentType) |
185 { | |
186 case 4: //Adds 3-4 points of Cold damage. | |
187 *damage_type = 2; | |
188 return rand() % 2 + 3; | |
189 break; | |
190 case 5: //Adds 6-8 points of Cold damage. | |
191 *damage_type = 2; | |
192 return rand() % 3 + 6; | |
193 break; | |
194 case 6: //Adds 9-12 points of Cold damage. | |
195 *damage_type = 2; | |
196 return rand() % 4 + 9; | |
197 break; | |
198 case 7: //Adds 2-5 points of Electrical damage. | |
199 *damage_type = 1; | |
200 return rand() % 4 + 2; | |
201 break; | |
202 case 8: //Adds 4-10 points of Electrical damage. | |
203 *damage_type = 1; | |
204 return rand() % 7 + 4; | |
205 break; | |
206 case 9: //Adds 6-15 points of Electrical damage. | |
207 *damage_type = 1; | |
208 return rand() % 10 + 6; | |
209 break; | |
210 case 10: //Adds 1-6 points of Fire damage. | |
211 *damage_type = 0; | |
212 return GetDiceResult(1, 6); | |
213 break; | |
214 case 11: //Adds 2-12 points of Fire damage. | |
215 *damage_type = 0; | |
216 return GetDiceResult(2, 6); | |
217 break; | |
218 case 12: //Adds 3-18 points of Fire damage. | |
219 *damage_type = 0; | |
220 return GetDiceResult(3, 6); | |
221 break; | |
222 case 13: //Adds 5 points of Body damage. | |
223 *damage_type = 8; | |
224 return 5; | |
225 break; | |
226 case 14: //Adds 8 points of Body damage. | |
227 *damage_type = 8; | |
228 return 8; | |
229 break; | |
230 case 15: //Adds 12 points of Body damage. | |
231 *damage_type = 8; | |
232 return 12; | |
233 break; | |
234 case 16: //Drain Hit Points from target. | |
235 case 41: //Drain Hit Points from target and Increased Weapon speed. | |
236 *damage_type = 10; | |
237 *draintargetHP = true; | |
238 return 0; | |
239 break; | |
240 case 46: //Adds 10-20 points of Fire damage and +25 Might. | |
241 *damage_type = 0; | |
242 return rand() % 11 + 10; | |
243 break; | |
244 default: | |
245 *damage_type = 0; | |
246 return 0; | |
247 | |
248 } | |
249 | |
250 } | |
0 | 251 |
252 | |
253 //----- (00402F07) -------------------------------------------------------- | |
254 void ItemGen::Reset() | |
255 { | |
377 | 256 this->uHolderPlayer = 0; |
0 | 257 this->uAttributes = 0; |
258 this->uNumCharges = 0; | |
377 | 259 this->uSpecEnchantmentType = 0; |
1599 | 260 this->m_enchantmentStrength = 0; |
570 | 261 this->uEnchantmentType = 0; |
0 | 262 this->uItemID = 0; |
263 this->uBodyAnchor = 0; | |
264 this->uExpireTime = 0i64; | |
265 } | |
266 | |
267 //----- (00458260) -------------------------------------------------------- | |
268 void ItemGen::UpdateTempBonus(__int64 uTimePlayed) | |
269 { | |
463 | 270 if ( this->uAttributes & ITEM_TEMP_BONUS ) |
0 | 271 { |
272 if ( uTimePlayed > (signed __int64)this->uExpireTime ) | |
273 { | |
570 | 274 this->uEnchantmentType = 0; |
377 | 275 this->uSpecEnchantmentType = 0; |
463 | 276 this->uAttributes = this->uAttributes&(~ITEM_TEMP_BONUS); |
0 | 277 } |
278 } | |
279 } | |
280 | |
281 //----- (0045814E) -------------------------------------------------------- | |
374 | 282 void ItemsTable::Release() |
0 | 283 { |
284 if ( pMonstersTXT_Raw ) | |
1583 | 285 free(pMonstersTXT_Raw); |
0 | 286 if ( pMonsterPlacementTXT_Raw ) |
1583 | 287 free(pMonsterPlacementTXT_Raw); |
0 | 288 if ( pSkillDescTXT_Raw ) |
1583 | 289 free(pSkillDescTXT_Raw); |
374 | 290 if (pSpcItemsTXT_Raw ) |
1583 | 291 free(pSpcItemsTXT_Raw); |
374 | 292 if ( pStdItemsTXT_Raw ) |
1583 | 293 free(pStdItemsTXT_Raw); |
374 | 294 if ( pRndItemsTXT_Raw ) |
1583 | 295 free(pRndItemsTXT_Raw); |
374 | 296 if ( pItemsTXT_Raw ) |
1583 | 297 free(pItemsTXT_Raw); |
0 | 298 if ( pHostileTXT_Raw ) |
1583 | 299 free(pHostileTXT_Raw); |
0 | 300 if ( pHistoryTXT_Raw ) |
1583 | 301 free(pHistoryTXT_Raw); |
0 | 302 if ( pPotionsTXT_Raw ) |
1583 | 303 free(pPotionsTXT_Raw); |
0 | 304 if ( pPotionNotesTXT_Raw ) |
1583 | 305 free(pPotionNotesTXT_Raw); |
374 | 306 pSpcItemsTXT_Raw = NULL; |
307 pSkillDescTXT_Raw = NULL; | |
308 pStdItemsTXT_Raw = NULL; | |
309 pRndItemsTXT_Raw = NULL; | |
310 pItemsTXT_Raw = NULL; | |
0 | 311 } |
312 | |
1082 | 313 |
0 | 314 //----- (00456D84) -------------------------------------------------------- |
315 void ItemsTable::Initialize() | |
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316 { |
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317 std::map<std::string, ITEM_EQUIP_TYPE, ci_less> equipStatMap; |
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318 equipStatMap["weapon"] = EQUIP_SINGLE_HANDED; |
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319 equipStatMap["weapon2"] = EQUIP_TWO_HANDED; |
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320 equipStatMap["weapon1or2"] = EQUIP_SINGLE_HANDED; |
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321 equipStatMap["missile"] = EQUIP_BOW; |
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322 equipStatMap["bow"] = EQUIP_BOW; |
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323 equipStatMap["armor"] = EQUIP_ARMOUR; |
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324 equipStatMap["shield"] = EQUIP_SHIELD; |
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325 equipStatMap["helm"] = EQUIP_HELMET; |
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326 equipStatMap["belt"] = EQUIP_BELT; |
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327 equipStatMap["cloak"] = EQUIP_CLOAK; |
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328 equipStatMap["gauntlets"] = EQUIP_GAUNTLETS; |
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329 equipStatMap["boots"] = EQUIP_BOOTS; |
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330 equipStatMap["ring"] = EQUIP_RING; |
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331 equipStatMap["amulet"] = EQUIP_AMULET; |
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332 equipStatMap["weaponw"] = EQUIP_WAND; |
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333 equipStatMap["herb"] = EQUIP_REAGENT; |
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334 equipStatMap["reagent"] = EQUIP_REAGENT; |
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335 equipStatMap["bottle"] = EQUIP_POTION; |
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336 equipStatMap["sscroll"] = EQUIP_SPELL_SCROLL; |
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337 equipStatMap["book"] = EQUIP_BOOK; |
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338 equipStatMap["mscroll"] = EQUIP_MESSAGE_SCROLL; |
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339 equipStatMap["gold"] = EQUIP_GOLD; |
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340 equipStatMap["gem"] = EQUIP_GEM; |
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341 |
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342 std::map<std::string, PLAYER_SKILL_TYPE, ci_less> equipSkillMap; |
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343 equipSkillMap["staff"] = PLAYER_SKILL_STAFF; |
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344 equipSkillMap["sword"] = PLAYER_SKILL_SWORD; |
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345 equipSkillMap["dagger"] = PLAYER_SKILL_DAGGER; |
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346 equipSkillMap["axe"] = PLAYER_SKILL_AXE; |
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347 equipSkillMap["spear"] = PLAYER_SKILL_SPEAR; |
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348 equipSkillMap["bow"] = PLAYER_SKILL_BOW; |
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349 equipSkillMap["mace"] = PLAYER_SKILL_MACE; |
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350 equipSkillMap["blaster"] = PLAYER_SKILL_BLASTER; |
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351 equipSkillMap["shield"] = PLAYER_SKILL_SHIELD; |
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352 equipSkillMap["leather"] = PLAYER_SKILL_LEATHER; |
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353 equipSkillMap["chain"] = PLAYER_SKILL_CHAIN; |
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354 equipSkillMap["plate"] = PLAYER_SKILL_PLATE; |
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355 equipSkillMap["club"] = PLAYER_SKILL_CLUB; |
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356 |
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357 std::map<std::string, ITEM_MATERIAL, ci_less> materialMap; |
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358 materialMap["artifact"] = MATERIAL_ARTEFACT; |
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359 materialMap["relic"] = MATERIAL_RELIC; |
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360 materialMap["special"] = MATERIAL_SPECIAL; |
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361 |
2262 | 362 char* test_string; |
363 int item_counter; | |
224 | 364 |
365 pMapStats = new MapStats; | |
366 pMapStats->Initialize(); | |
367 | |
368 pMonsterStats = new MonsterStats; | |
369 pMonsterStats->Initialize(); | |
370 pMonsterStats->InitializePlacements(); | |
371 | |
372 pSpellStats = new SpellStats; | |
373 pSpellStats->Initialize(); | |
374 | |
375 LoadPotions(); | |
376 LoadPotionNotes(); | |
377 | |
378 pFactionTable = new FactionTable; | |
379 pFactionTable->Initialize(); | |
380 | |
381 pStorylineText = new StorylineText; | |
382 pStorylineText->Initialize(); | |
0 | 383 |
224 | 384 pStdItemsTXT_Raw = NULL; |
385 pStdItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stditems.txt", 0); | |
386 strtok(pStdItemsTXT_Raw, "\r"); | |
387 strtok(NULL, "\r"); | |
388 strtok(NULL, "\r"); | |
389 strtok(NULL, "\r"); | |
390 //Standard Bonuses by Group | |
2282 | 391 for (int i=0;i<24;++i) |
224 | 392 { |
393 test_string = strtok(NULL, "\r") + 1; | |
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394 auto tokens = Tokenize(test_string, '\t'); |
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395 pEnchantments[i].pBonusStat=RemoveQuotes(tokens[0]); |
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396 pEnchantments[i].pOfName=RemoveQuotes(tokens[1]); |
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397 for (int j = 0; j < 9; j++) |
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398 { |
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399 pEnchantments[i].to_item[j]=atoi(tokens[j+2]); |
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400 } |
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401 } |
0 | 402 |
224 | 403 memset(&pEnchantmentsSumm, 0, 36); |
2282 | 404 for(int i=0;i<9;++i) |
224 | 405 { |
2282 | 406 for (int j=0;j<24;++j) |
224 | 407 pEnchantmentsSumm[i]+=pEnchantments[j].to_item[i]; |
408 } | |
0 | 409 |
224 | 410 //Bonus range for Standard by Level |
411 strtok(NULL, "\r"); | |
412 strtok(NULL, "\r"); | |
413 strtok(NULL, "\r"); | |
414 strtok(NULL, "\r"); | |
415 strtok(NULL, "\r"); | |
2282 | 416 for(int i=0;i<6;++i) //counted from 1 |
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417 { |
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418 test_string = strtok(NULL, "\r") + 1; |
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419 auto tokens = Tokenize(test_string, '\t'); |
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420 Assert(tokens.size() == 4, "Invalid number of tokens"); |
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421 bonus_ranges[i].minR = atoi(tokens[2]); |
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422 bonus_ranges[i].maxR =atoi(tokens[3]); |
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423 } |
224 | 424 |
222 | 425 |
224 | 426 pSpcItemsTXT_Raw = 0; |
427 pSpcItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("spcitems.txt", 0); | |
428 strtok(pSpcItemsTXT_Raw, "\r"); | |
429 strtok(NULL, "\r"); | |
430 strtok(NULL, "\r"); | |
431 strtok(NULL, "\r"); | |
2282 | 432 for (int i=0;i<72;++i) |
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433 { |
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434 test_string = strtok(NULL, "\r") + 1; |
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435 auto tokens = Tokenize(test_string, '\t'); |
2261 | 436 Assert(tokens.size() >= 17, "Invalid number of tokens"); |
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437 pSpecialEnchantments[i].pBonusStatement=RemoveQuotes(tokens[0]); |
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438 pSpecialEnchantments[i].pNameAdd= RemoveQuotes(tokens[1]); |
2262 | 439 for (int j = 0; j < 12; j++) |
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440 { |
2262 | 441 pSpecialEnchantments[i].to_item_apply[j]=atoi(tokens[j+2]); |
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442 } |
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443 int res; |
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444 res=atoi(tokens[14]); |
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445 if(!res) |
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446 { |
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447 ++tokens[14]; |
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448 while (*tokens[14]==' ')//fix X 2 case |
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449 ++tokens[14]; |
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450 res=atoi(tokens[14]); |
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451 } |
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452 pSpecialEnchantments[i].iValue=res; |
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453 pSpecialEnchantments[i].iTreasureLevel= tolower(tokens[15][0]) - 97; |
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454 } |
224 | 455 |
456 pSpecialEnchantments_count = 71; | |
457 memset(&pSpecialEnchantmentsSumm, 0, 96); | |
2282 | 458 for(int i=0;i<12;++i) |
224 | 459 { |
2262 | 460 for (unsigned int j=0;j<=pSpecialEnchantments_count;++j) |
224 | 461 pSpecialEnchantmentsSumm[i]+=pSpecialEnchantments[j].to_item_apply[i]; |
462 } | |
222 | 463 |
224 | 464 Initialize2DA(); |
222 | 465 |
224 | 466 pItemsTXT_Raw = NULL; |
467 pItemsTXT_Raw = (char*) pEvents_LOD->LoadRaw("items.txt", 0); | |
468 strtok(pItemsTXT_Raw, "\r"); | |
469 strtok(NULL, "\r"); | |
470 uAllItemsCount = 0; | |
471 item_counter = 0; | |
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472 while (item_counter < 800) |
222 | 473 { |
474 test_string = strtok(NULL, "\r") + 1; | |
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475 auto tokens = Tokenize(test_string, '\t'); |
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476 item_counter=atoi(tokens[0]); |
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477 uAllItemsCount=item_counter; |
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478 pItems[item_counter].pIconName = RemoveQuotes(tokens[1]); |
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479 pItems[item_counter].pName = RemoveQuotes(tokens[2]); |
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480 pItems[item_counter].uValue=atoi(tokens[3]); |
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481 auto findResult = equipStatMap.find(tokens[4]); |
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482 pItems[item_counter].uEquipType = findResult == equipStatMap.end() ? EQUIP_NONE : findResult->second; |
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483 auto findResult2 = equipSkillMap.find(tokens[5]); |
2263 | 484 pItems[item_counter].uSkillType = findResult2 == equipSkillMap.end() ? PLAYER_SKILL_MISC : findResult2->second; |
2260
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485 auto tokens2 = Tokenize(tokens[6], 'd'); |
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486 if (tokens2.size() == 2) |
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487 { |
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488 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
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489 pItems[item_counter].uDamageRoll=atoi(tokens2[1]); |
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490 } |
2261 | 491 else if (tolower(tokens2[0][0]) != 's') |
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492 { |
2261 | 493 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
2260
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494 pItems[item_counter].uDamageRoll=1; |
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495 } |
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496 else |
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497 { |
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498 pItems[item_counter].uDamageDice=0; |
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499 pItems[item_counter].uDamageRoll=0; |
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500 } |
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501 pItems[item_counter].uDamageMod=atoi(tokens[7]); |
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502 auto findResult3 = materialMap.find(tokens[8]); |
2263 | 503 pItems[item_counter].uMaterial = findResult3 == materialMap.end() ? MATERIAL_COMMON : findResult->second; |
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504 pItems[item_counter].uItemID_Rep_St=atoi(tokens[9]); |
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505 pItems[item_counter].pUnidentifiedName = RemoveQuotes(tokens[10]); |
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506 pItems[item_counter].uSpriteID=atoi(tokens[11]); |
224 | 507 |
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508 pItems[item_counter]._additional_value=0; |
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509 pItems[item_counter]._bonus_type=0; |
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510 if (pItems[item_counter].uMaterial==MATERIAL_SPECIAL) |
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511 { |
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512 for(int ii=0; ii<24; ++ii) |
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513 { |
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514 if (!_stricmp(tokens[12],pEnchantments[ii].pOfName)) |
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515 { |
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516 pItems[item_counter]._bonus_type=ii+1; |
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517 break; |
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518 } |
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519 } |
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520 if (!pItems[item_counter]._bonus_type) |
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521 { |
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522 for(int ii=0; ii<72; ++ii) |
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523 { |
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524 if (!_stricmp(tokens[12],pSpecialEnchantments[ii].pNameAdd)) |
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525 { |
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526 pItems[item_counter]._additional_value=ii+1; |
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527 } |
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528 } |
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529 } |
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530 } |
224 | 531 |
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532 if ((pItems[item_counter].uMaterial==MATERIAL_SPECIAL)&&(pItems[item_counter]._bonus_type)) |
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533 { |
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534 char b_s=atoi(tokens[13]); |
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535 if (b_s) |
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536 pItems[item_counter]._bonus_strength=b_s; |
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537 else |
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538 pItems[item_counter]._bonus_strength=1; |
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539 } |
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540 else |
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541 pItems[item_counter]._bonus_strength=0; |
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542 pItems[item_counter].uEquipX=atoi(tokens[14]); |
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543 pItems[item_counter].uEquipY=atoi(tokens[15]); |
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544 pItems[item_counter].pDescription = RemoveQuotes(tokens[16]); |
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545 item_counter++; |
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546 } |
222 | 547 |
224 | 548 pRndItemsTXT_Raw = NULL; |
549 uAllItemsCount = item_counter; | |
550 pRndItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("rnditems.txt", 0); | |
551 strtok(pRndItemsTXT_Raw, "\r"); | |
552 strtok(NULL, "\r"); | |
553 strtok(NULL, "\r"); | |
554 strtok(NULL, "\r"); | |
2269 | 555 for (item_counter = 0; item_counter < 619; item_counter++) |
224 | 556 { |
557 test_string = strtok(NULL, "\r") + 1; | |
2260
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558 auto tokens = Tokenize(test_string, '\t'); |
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559 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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560 item_counter = atoi(tokens[0]); |
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561 pItems[item_counter].uChanceByTreasureLvl1=atoi(tokens[2]); |
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562 pItems[item_counter].uChanceByTreasureLvl2=atoi(tokens[3]); |
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563 pItems[item_counter].uChanceByTreasureLvl3=atoi(tokens[4]); |
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564 pItems[item_counter].uChanceByTreasureLvl4=atoi(tokens[5]); |
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565 pItems[item_counter].uChanceByTreasureLvl5=atoi(tokens[6]); |
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566 pItems[item_counter].uChanceByTreasureLvl6=atoi(tokens[7]); |
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567 } |
224 | 568 |
1006 | 569 //ChanceByTreasureLvl Summ - to calculate chance |
224 | 570 memset(&uChanceByTreasureLvlSumm, 0, 24); |
2282 | 571 for(int i=0;i<6;++i) |
224 | 572 { |
2282 | 573 for (int j=1;j<item_counter;++j) |
224 | 574 uChanceByTreasureLvlSumm[i]+=pItems[j].uChanceByTreasureLvl[i]; |
575 } | |
222 | 576 |
224 | 577 strtok(NULL, "\r"); |
578 strtok(NULL, "\r"); | |
579 strtok(NULL, "\r"); | |
580 strtok(NULL, "\r"); | |
581 strtok(NULL, "\r"); | |
2282 | 582 for (int i=0;i<3;++i) |
224 | 583 { |
584 test_string = strtok(NULL, "\r") + 1; | |
2260
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585 auto tokens = Tokenize(test_string, '\t'); |
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586 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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587 switch (i) |
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588 { |
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589 case 0: |
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590 uBonusChanceStandart[0]=atoi(tokens[2]); |
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591 uBonusChanceStandart[1]=atoi(tokens[3]); |
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592 uBonusChanceStandart[2]=atoi(tokens[4]); |
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593 uBonusChanceStandart[3]=atoi(tokens[5]); |
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594 uBonusChanceStandart[4]=atoi(tokens[6]); |
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595 uBonusChanceStandart[5]=atoi(tokens[7]); |
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596 break; |
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597 case 1: |
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598 uBonusChanceSpecial[0]=atoi(tokens[2]); |
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599 uBonusChanceSpecial[1]=atoi(tokens[3]); |
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600 uBonusChanceSpecial[2]=atoi(tokens[4]); |
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601 uBonusChanceSpecial[3]=atoi(tokens[5]); |
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602 uBonusChanceSpecial[4]=atoi(tokens[6]); |
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603 uBonusChanceSpecial[5]=atoi(tokens[7]); |
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604 break; |
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605 case 2: |
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606 uBonusChanceWpSpecial[0]=atoi(tokens[2]); |
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607 uBonusChanceWpSpecial[1]=atoi(tokens[3]); |
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608 uBonusChanceWpSpecial[2]=atoi(tokens[4]); |
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609 uBonusChanceWpSpecial[3]=atoi(tokens[5]); |
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610 uBonusChanceWpSpecial[4]=atoi(tokens[6]); |
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611 uBonusChanceWpSpecial[5]=atoi(tokens[7]); |
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612 break; |
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613 } |
224 | 614 } |
222 | 615 |
705 | 616 if ( pRndItemsTXT_Raw ) |
617 { | |
1583 | 618 free(pRndItemsTXT_Raw); |
705 | 619 pRndItemsTXT_Raw = NULL; |
620 } | |
621 | |
224 | 622 pSkillDescTXT_Raw = NULL; |
623 pSkillDescTXT_Raw = (char *)pEvents_LOD->LoadRaw("skilldes.txt", 0); | |
624 strtok(pSkillDescTXT_Raw, "\r"); | |
2282 | 625 for (int i=0; i<37; ++i) |
224 | 626 { |
627 test_string = strtok(NULL, "\r") + 1; | |
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628 auto tokens = Tokenize(test_string, '\t'); |
2261 | 629 Assert(tokens.size() >= 6, "Invalid number of tokens"); |
2260
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630 pSkillDesc[i] = RemoveQuotes(tokens[1]); |
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631 pNormalSkillDesc[i] = RemoveQuotes(tokens[2]); |
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632 pExpertSkillDesc[i] = RemoveQuotes(tokens[3]); |
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633 pMasterSkillDesc[i] = RemoveQuotes(tokens[4]); |
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634 pGrandSkillDesc[i] = RemoveQuotes(tokens[5]); |
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635 } |
224 | 636 |
637 pStatsTXT_Raw = 0; | |
638 pStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stats.txt", 0); | |
639 strtok(pStatsTXT_Raw, "\r"); | |
2282 | 640 for (int i=0; i<26; ++i) |
224 | 641 { |
642 test_string = strtok(NULL, "\r") + 1; | |
2260
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643 auto tokens = Tokenize(test_string, '\t'); |
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644 Assert(tokens.size() == 2, "Invalid number of tokens"); |
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645 switch (i) |
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646 { |
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647 case 0: |
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648 case 1: |
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649 case 2: |
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650 case 3: |
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651 case 4: |
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652 case 5: |
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653 case 6: |
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654 pAttributeDescriptions[i] = RemoveQuotes(tokens[1]); |
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655 break; |
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656 case 7: |
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657 pHealthPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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658 break; |
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659 case 8: |
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660 pArmourClassAttributeDescription = RemoveQuotes(tokens[1]); |
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661 break; |
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662 case 9: |
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663 pSpellPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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664 break; |
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665 case 10: |
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666 pPlayerConditionAttributeDescription = RemoveQuotes(tokens[1]); |
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667 break; |
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668 case 11: |
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669 pFastSpellAttributeDescription = RemoveQuotes(tokens[1]); |
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670 break; |
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671 case 12: |
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672 pPlayerAgeAttributeDescription = RemoveQuotes(tokens[1]); |
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673 break; |
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674 case 13: |
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675 pPlayerLevelAttributeDescription = RemoveQuotes(tokens[1]); |
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676 break; |
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677 case 14: |
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678 pPlayerExperienceAttributeDescription = RemoveQuotes(tokens[1]); |
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679 break; |
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680 case 15: |
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681 pAttackBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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682 break; |
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683 case 16: |
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684 pAttackDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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685 break; |
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686 case 17: |
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687 pMissleBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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688 break; |
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689 case 18: |
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690 pMissleDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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|
691 break; |
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692 case 19: |
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693 pFireResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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|
694 break; |
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695 case 20: |
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696 pAirResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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697 break; |
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698 case 21: |
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699 pWaterResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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700 break; |
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701 case 22: |
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702 pEarthResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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703 break; |
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704 case 23: |
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705 pMindResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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706 break; |
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707 case 24: |
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708 pBodyResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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709 break; |
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710 case 25: |
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711 pSkillPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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712 break; |
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713 } |
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714 } |
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715 |
224 | 716 pClassTXT_Raw = 0; |
717 pClassTXT_Raw = (char *)pEvents_LOD->LoadRaw("class.txt", 0); | |
718 strtok(pClassTXT_Raw, "\r"); | |
2282 | 719 for (int i=0; i<36; ++i) |
224 | 720 { |
721 test_string = strtok(NULL, "\r") + 1; | |
2260
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722 auto tokens = Tokenize(test_string, '\t'); |
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723 Assert(tokens.size() == 3, "Invalid number of tokens"); |
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724 pClassDescriptions[i]=RemoveQuotes(tokens[1]); |
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725 } |
222 | 726 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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727 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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728 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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729 ItemGen::PopulateSpecialBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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730 ItemGen::PopulateArtifactBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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731 ItemGen::PopulateRegularBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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732 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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733 |
224 | 734 } |
0 | 735 |
736 //----- (00456D17) -------------------------------------------------------- | |
737 void ItemsTable::SetSpecialBonus(ItemGen *pItem) | |
738 { | |
385 | 739 if ( pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL ) |
0 | 740 { |
570 | 741 pItem->uEnchantmentType = pItems[pItem->uItemID]._bonus_type; |
385 | 742 pItem->uSpecEnchantmentType = pItems[pItem->uItemID]._additional_value; |
1599 | 743 pItem->m_enchantmentStrength = pItems[pItem->uItemID]._bonus_strength; |
0 | 744 } |
745 } | |
746 | |
747 //----- (00456D43) -------------------------------------------------------- | |
377 | 748 bool ItemsTable::IsMaterialSpecial(ItemGen *pItem) |
0 | 749 { |
377 | 750 return this->pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL; |
0 | 751 } |
752 | |
753 //----- (00456D5E) -------------------------------------------------------- | |
377 | 754 bool ItemsTable::IsMaterialNonCommon(ItemGen *pItem) |
0 | 755 { |
385 | 756 return pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL || |
757 pItems[pItem->uItemID].uMaterial == MATERIAL_RELIC || | |
758 pItems[pItem->uItemID].uMaterial == MATERIAL_ARTEFACT; | |
0 | 759 } |
760 | |
761 | |
762 //----- (00453B3C) -------------------------------------------------------- | |
763 void ItemsTable::LoadPotions() | |
2284
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764 { |
0 | 765 |
2284
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|
766 CHAR Text[90]; |
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diff
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|
767 char* test_string; |
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diff
changeset
|
768 unsigned int uRow; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
769 unsigned int uColumn; |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
770 unsigned __int8 potion_value; |
222 | 771 |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
772 if ( pPotionNotesTXT_Raw ) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
773 free(pPotionNotesTXT_Raw); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
774 pPotionNotesTXT_Raw = NULL; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
775 auto tokens = Tokenize("", '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
776 char* pPotionsTXT_Raw = (char *)pEvents_LOD->LoadRaw("potion.txt", 0); |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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777 test_string = strtok(pPotionsTXT_Raw ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
778 while (test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
779 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
780 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
781 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
782 break; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
783 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
784 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
785 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
786 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
787 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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788 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
789 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
parents:
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diff
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|
790 |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
791 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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792 { |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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793 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
794 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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795 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
796 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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797 return; |
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changeset
|
798 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
799 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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800 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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801 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
802 potion_value = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
803 if ( !potion_value && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
804 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
805 potion_value = atoi(currValue + 1); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
806 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
807 this->potion_data[uRow][uColumn]=potion_value; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
808 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
parents:
189
diff
changeset
|
809 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
810 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
811 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
812 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
813 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
814 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
815 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
816 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
817 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
818 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
819 } |
0 | 820 |
821 //----- (00453CE5) -------------------------------------------------------- | |
822 void ItemsTable::LoadPotionNotes() | |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
823 { |
222 | 824 |
2284
40c4065234f8
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changeset
|
825 CHAR Text[90]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
826 char* test_string; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
827 unsigned int uRow; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
828 unsigned int uColumn; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
829 unsigned __int8 potion_note; |
222 | 830 |
831 if ( pPotionNotesTXT_Raw ) | |
1583 | 832 free(pPotionNotesTXT_Raw); |
222 | 833 pPotionNotesTXT_Raw = NULL; |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
834 auto tokens = Tokenize("", '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
835 char* pPotionNotesTXT_Raw = (char *)pEvents_LOD->LoadRaw("potnotes.txt", 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
836 test_string = strtok(pPotionNotesTXT_Raw ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
837 while (test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
838 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
839 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
840 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
841 break; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
842 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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|
843 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
844 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
845 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
846 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
847 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
848 } |
0 | 849 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
850 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
851 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
852 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
853 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
854 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
855 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
856 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
857 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
858 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
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|
859 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
860 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
861 potion_note = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
862 if ( !potion_note && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
863 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
864 potion_note = atoi(currValue + 1); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
865 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
866 this->potion_note[uRow][uColumn]=potion_note; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
867 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
868 |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
869 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
2282
diff
changeset
|
870 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
871 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
872 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
873 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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2282
diff
changeset
|
874 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
875 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
876 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
877 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
878 |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
879 |
222 | 880 } |
0 | 881 |
882 | |
883 //----- (00456442) -------------------------------------------------------- | |
884 unsigned int ItemGen::GetValue() | |
463 | 885 { |
886 unsigned int uBaseValue; // edi@1 | |
887 unsigned int bonus; | |
0 | 888 |
463 | 889 uBaseValue = pItemsTable->pItems[this->uItemID].uValue; |
890 if ( this->uAttributes & ITEM_TEMP_BONUS || pItemsTable->IsMaterialNonCommon(this) ) | |
891 return uBaseValue; | |
570 | 892 if (uEnchantmentType ) |
1599 | 893 return uBaseValue + 100 * m_enchantmentStrength;; |
463 | 894 if (uSpecEnchantmentType ) |
895 { | |
896 bonus = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType].iTreasureLevel; | |
897 if ( bonus > 10 ) | |
898 return uBaseValue + bonus; | |
899 else | |
900 return uBaseValue * bonus; | |
901 } | |
902 return uBaseValue; | |
903 } | |
0 | 904 |
905 //----- (00456499) -------------------------------------------------------- | |
906 const char *ItemGen::GetDisplayName() | |
907 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
908 if (IsIdentified()) |
366 | 909 return GetIdentifiedName(); |
0 | 910 else |
366 | 911 return pItemsTable->pItems[uItemID].pUnidentifiedName; |
0 | 912 } |
913 | |
914 //----- (004564B3) -------------------------------------------------------- | |
915 const char *ItemGen::GetIdentifiedName() | |
916 { | |
377 | 917 unsigned __int8 equip_type; |
918 const char *player_name; | |
919 const char *nameModificator; | |
920 const char *format_str; | |
0 | 921 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
922 equip_type = GetItemEquipType(); |
377 | 923 if ( (equip_type == EQUIP_REAGENT) || (equip_type == EQUIP_POTION) || (equip_type == EQUIP_GOLD) ) |
0 | 924 { |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
925 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
926 return item__getname_buffer.data(); |
0 | 927 } |
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928 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
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929 if ( uItemID == ITEM_LICH_JAR_FULL ) //Lich Jar |
0 | 930 { |
377 | 931 if ( (uHolderPlayer >0 )&& (uHolderPlayer <= 4) ) |
0 | 932 { |
377 | 933 player_name = pPlayers[uHolderPlayer]->pName; |
934 if ( player_name[strlen(player_name) - 1] == 's' ) | |
935 format_str = pGlobalTXT_LocalizationStrings[655]; //"%s' Jar" | |
0 | 936 else |
377 | 937 format_str = pGlobalTXT_LocalizationStrings[654]; //"%s's Jar" |
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|
938 sprintf(item__getname_buffer.data(), format_str, pPlayers[uHolderPlayer]->pName); |
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|
939 return item__getname_buffer.data(); |
0 | 940 } |
941 } | |
377 | 942 if ( !pItemsTable->IsMaterialNonCommon(this) ) |
0 | 943 { |
570 | 944 if ( uEnchantmentType ) |
0 | 945 { |
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|
946 strcat(item__getname_buffer.data(), " "); |
570 | 947 nameModificator = pItemsTable->pEnchantments[uEnchantmentType-1].pOfName; |
0 | 948 } |
949 else | |
950 { | |
377 | 951 if ( !uSpecEnchantmentType ) |
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|
952 return item__getname_buffer.data(); |
377 | 953 if ( uSpecEnchantmentType == 16 //Drain Hit Points from target. |
954 || uSpecEnchantmentType == 39 //Double damage vs Demons. | |
955 || uSpecEnchantmentType == 40 //Double damage vs Dragons | |
956 || uSpecEnchantmentType == 45 //+5 Speed and Accuracy | |
957 || uSpecEnchantmentType == 56 //+5 Might and Endurance. | |
958 || uSpecEnchantmentType == 57 //+5 Intellect and Personality. | |
959 || uSpecEnchantmentType == 58 //Increased Value. | |
960 || uSpecEnchantmentType == 60 //+3 Unarmed and Dodging skills | |
961 || uSpecEnchantmentType == 61 //+3 Stealing and Disarm skills. | |
962 || uSpecEnchantmentType == 59 //Increased Weapon speed. | |
963 || uSpecEnchantmentType == 63 //Double Damage vs. Elves. | |
964 || uSpecEnchantmentType == 64 //Double Damage vs. Undead. | |
965 || uSpecEnchantmentType == 67 //Adds 5 points of Body damage and +2 Disarm skill. | |
966 || uSpecEnchantmentType == 68 ) //Adds 6-8 points of Cold damage and +5 Armor Class. | |
967 { //enchantment and name positions inverted! | |
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|
968 sprintf( item__getname_buffer.data(), "%s %s", |
377 | 969 pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd, |
970 pItemsTable->pItems[uItemID].pName); | |
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971 return item__getname_buffer.data(); |
0 | 972 } |
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973 strcat(item__getname_buffer.data(), " "); |
377 | 974 nameModificator = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd; |
0 | 975 } |
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|
976 strcat(item__getname_buffer.data(), nameModificator); |
0 | 977 } |
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|
978 return item__getname_buffer.data(); |
0 | 979 } |
980 | |
981 | |
982 //----- (00456620) -------------------------------------------------------- | |
385 | 983 void ItemsTable::GenerateItem(int treasure_level, unsigned int uTreasureType, ItemGen *out_item) |
2286 | 984 { |
985 int treasureLevelMinus1; // ebx@3 | |
559 | 986 int current_chance; // ebx@43 |
987 int tmp_chance; // ecx@47 | |
988 int v17; // ebx@57 | |
989 int v18; // edx@62 | |
2262 | 990 unsigned int special_chance; // edx@86 |
991 unsigned int v26; // edx@89 | |
559 | 992 unsigned int v27; // eax@89 |
993 int v32; // ecx@91 | |
994 int v33; // eax@91 | |
2334 | 995 // unsigned int v34; // eax@97 |
559 | 996 int v45; // eax@120 |
997 int v46; // edx@120 | |
998 int j; // eax@121 | |
999 int val_list[800]; // [sp+Ch] [bp-C88h]@33 | |
1000 int total_chance; // [sp+C8Ch] [bp-8h]@33 | |
1001 signed int v56; // [sp+CA0h] [bp+Ch]@55 | |
1002 int v57; // [sp+CA0h] [bp+Ch]@62 | |
1003 | |
1004 if (!out_item) | |
1583 | 1005 out_item = (ItemGen *)malloc(sizeof(ItemGen)); |
559 | 1006 memset(out_item, 0, sizeof(*out_item)); |
1007 | |
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|
1008 |
2286 | 1009 treasureLevelMinus1 = treasure_level - 1; |
559 | 1010 if ( uTreasureType ) //generate known treasure type |
2286 | 1011 { |
559 | 1012 ITEM_EQUIP_TYPE requested_equip; |
1013 PLAYER_SKILL_TYPE requested_skill = PLAYER_SKILL_INVALID; | |
1014 switch (uTreasureType) | |
1015 { | |
1989 | 1016 case 20: requested_equip = EQUIP_SINGLE_HANDED; break; |
559 | 1017 case 21: requested_equip = EQUIP_ARMOUR; break; |
1018 case 22: requested_skill = PLAYER_SKILL_MISC; break; | |
1019 case 23: requested_skill = PLAYER_SKILL_SWORD; break; | |
1020 case 24: requested_skill = PLAYER_SKILL_DAGGER; break; | |
1021 case 25: requested_skill = PLAYER_SKILL_AXE; break; | |
1022 case 26: requested_skill = PLAYER_SKILL_SPEAR; break; | |
1023 case 27: requested_skill = PLAYER_SKILL_BOW; break; | |
1024 case 28: requested_skill = PLAYER_SKILL_MACE; break; | |
1025 case 29: requested_skill = PLAYER_SKILL_CLUB; break; | |
1026 case 30: requested_skill = PLAYER_SKILL_STAFF; break; | |
1027 case 31: requested_skill = PLAYER_SKILL_LEATHER; break; | |
1028 case 32: requested_skill = PLAYER_SKILL_CHAIN; break; | |
1029 case 33: requested_skill = PLAYER_SKILL_PLATE; break; | |
1030 case 34: requested_equip = EQUIP_SHIELD; break; | |
1031 case 35: requested_equip = EQUIP_HELMET; break; | |
1032 case 36: requested_equip = EQUIP_BELT; break; | |
1033 case 37: requested_equip = EQUIP_CLOAK; break; | |
1034 case 38: requested_equip = EQUIP_GAUNTLETS; break; | |
1035 case 39: requested_equip = EQUIP_BOOTS; break; | |
1036 case 40: requested_equip = EQUIP_RING; break; | |
1037 case 41: requested_equip = EQUIP_AMULET; break; | |
1038 case 42: requested_equip = EQUIP_WAND; break; | |
1039 case 43: requested_equip = EQUIP_SPELL_SCROLL; break; | |
1040 case 44: requested_equip = EQUIP_POTION; break; | |
1041 case 45: requested_equip = EQUIP_REAGENT; break; | |
1042 case 46: requested_equip = EQUIP_GEM; break; | |
1043 default: | |
1044 __debugbreak(); // check this condition | |
1045 requested_equip = (ITEM_EQUIP_TYPE)(uTreasureType - 1); | |
1046 break; | |
1047 } | |
1048 memset(val_list, 0, sizeof(val_list)); | |
1049 total_chance = 0; | |
1050 j=0; | |
1051 //a2a = 1; | |
1052 if (requested_skill == PLAYER_SKILL_INVALID) // no skill for this item needed | |
1053 { | |
1054 for (uint i = 1; i < 500; ++i) | |
1055 { | |
1056 if (pItems[i].uEquipType == requested_equip) | |
1057 { | |
1058 val_list[j] = i; | |
1059 ++j; | |
1060 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1061 } | |
1062 } | |
1063 } | |
1064 else //have needed skill | |
1065 { | |
1066 for (uint i = 1; i < 500; ++i) | |
1067 { | |
1068 if (pItems[i].uSkillType == requested_skill) | |
1069 { | |
1070 val_list[j] = i; | |
1071 ++j; | |
1072 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1073 } | |
1074 } | |
1075 } | |
1076 | |
1077 current_chance = 0; | |
1078 if ( total_chance ) | |
2286 | 1079 { |
1080 current_chance = rand() % total_chance + 1; | |
1081 tmp_chance = 0; | |
1082 j=0; | |
1083 while(tmp_chance < current_chance) | |
1084 { | |
1085 out_item->uItemID = val_list[j]; | |
1086 tmp_chance += pItems[val_list[j]].uChanceByTreasureLvl[treasure_level - 1]; | |
1087 ++j; | |
1088 } | |
0 | 1089 } |
2286 | 1090 else |
1091 { | |
1092 out_item->uItemID = 1; | |
1093 } | |
1094 } | |
559 | 1095 else |
2286 | 1096 { |
559 | 1097 //artifact |
2286 | 1098 if ( treasureLevelMinus1 == 5 ) |
1099 { | |
1100 v56 = 0; | |
1101 for(int i=0; i<29; ++i) | |
559 | 1102 v56 += pParty->pIsArtifactFound[i]; |
2286 | 1103 v17 = rand() % 29; |
1104 if ((rand() % 100 < 5) && !pParty->pIsArtifactFound[v17] && v56 < 13) | |
1105 { | |
559 | 1106 pParty->pIsArtifactFound[v17] = 1; |
1107 out_item->uAttributes = 0; | |
1108 out_item->uItemID = v17 + 500; | |
1109 SetSpecialBonus(out_item); | |
1110 return; | |
2286 | 1111 } |
1112 } | |
1113 | |
559 | 1114 v57 = 0; |
2286 | 1115 v18 = rand() % this->uChanceByTreasureLvlSumm[treasure_level - 1] + 1; |
1116 while (v57 < v18) | |
1117 { | |
1118 ++out_item->uItemID; | |
1119 v57 += pItems[out_item->uItemID].uChanceByTreasureLvl[treasureLevelMinus1]; | |
559 | 1120 } |
2286 | 1121 } |
1122 if (out_item->GetItemEquipType() == EQUIP_POTION && out_item->uItemID != ITEM_POTION_BOTTLE ) | |
1123 {// if it potion set potion spec | |
1124 out_item->uEnchantmentType = 0; | |
1125 for (int i=0; i<2; ++i) | |
1126 out_item->uEnchantmentType += rand() % 4 + 1; | |
1127 out_item->uEnchantmentType = out_item->uEnchantmentType * treasure_level; | |
1128 } | |
559 | 1129 |
1130 if ( out_item->uItemID == ITEM_SPELLBOOK_LIGHT_DIVINE_INTERVENTION | |
1131 && !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) | |
1132 out_item->uItemID = ITEM_SPELLBOOK_LIGHT_SUN_BURST; | |
2286 | 1133 if ( pItemsTable->pItems[out_item->uItemID].uItemID_Rep_St ) |
559 | 1134 out_item->uAttributes = 0; |
1135 else | |
1136 out_item->uAttributes = 1; | |
385 | 1137 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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diff
changeset
|
1138 if ( out_item->GetItemEquipType() != EQUIP_POTION ) |
559 | 1139 { |
1140 out_item->uSpecEnchantmentType = 0; | |
570 | 1141 out_item->uEnchantmentType = 0; |
559 | 1142 } |
1143 //try get special enhansment | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1144 switch (out_item->GetItemEquipType()) |
559 | 1145 { |
1989 | 1146 case EQUIP_SINGLE_HANDED: |
1147 case EQUIP_TWO_HANDED : | |
559 | 1148 case EQUIP_BOW : |
2286 | 1149 if ( !uBonusChanceWpSpecial[treasureLevelMinus1] ) |
559 | 1150 return; |
2286 | 1151 if ((uint)(rand() % 100)>=uBonusChanceWpSpecial[treasureLevelMinus1]) |
559 | 1152 return; |
1153 break; | |
1154 case EQUIP_ARMOUR : | |
1155 case EQUIP_SHIELD : | |
1156 case EQUIP_HELMET : | |
1157 case EQUIP_BELT : | |
1158 case EQUIP_CLOAK : | |
1159 case EQUIP_GAUNTLETS : | |
1160 case EQUIP_BOOTS : | |
1161 case EQUIP_RING : | |
570 | 1162 |
2286 | 1163 if ( !uBonusChanceStandart[treasureLevelMinus1] ) |
559 | 1164 return; |
1165 special_chance = rand() % 100; | |
2286 | 1166 if ( special_chance < uBonusChanceStandart[treasureLevelMinus1]) |
559 | 1167 { |
2286 | 1168 v26 = rand() %pEnchantmentsSumm[out_item->GetItemEquipType()-3] + 1; |
1169 v27 = 0; | |
1170 while(v27 < v26) | |
1171 { | |
570 | 1172 ++out_item->uEnchantmentType; |
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8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
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|
1173 v27+=pEnchantments[out_item->uEnchantmentType].to_item[out_item->GetItemEquipType()-3]; |
2286 | 1174 } |
570 | 1175 |
2286 | 1176 v33 = rand() % (bonus_ranges[treasureLevelMinus1].maxR - bonus_ranges[treasureLevelMinus1].minR + 1); |
1177 out_item->m_enchantmentStrength = v33 + bonus_ranges[treasureLevelMinus1].minR; | |
570 | 1178 v32 = out_item->uEnchantmentType - 1; |
1179 if ( v32 == 21 || v32 == 22 || v32 == 23 ) //Armsmaster skill, Dodge skill, Unarmed skill | |
1599 | 1180 out_item->m_enchantmentStrength = out_item->m_enchantmentStrength/2; |
1181 if ( out_item->m_enchantmentStrength <= 0 ) | |
1182 out_item->m_enchantmentStrength = 1; | |
559 | 1183 return; |
1184 | |
1185 } | |
2286 | 1186 else if ( special_chance >= uBonusChanceStandart[treasureLevelMinus1] + uBonusChanceSpecial[treasureLevelMinus1] ) |
1187 return; | |
559 | 1188 break; |
1189 case EQUIP_WAND: | |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
1190 out_item->uNumCharges = rand() % 6 + out_item->GetDamageMod() + 1; |
559 | 1191 out_item->uMaxCharges = out_item->uNumCharges; |
2286 | 1192 return; |
559 | 1193 default: |
224 | 1194 return; |
559 | 1195 } |
1196 | |
1197 j=0; | |
1198 int spc_sum=0; | |
1199 int spc; | |
1200 memset(&val_list, 0, 3200); | |
2262 | 1201 for (unsigned int i=0; i<pSpecialEnchantments_count;++i) |
2286 | 1202 { |
1203 int tr_lv= pSpecialEnchantments[i].iTreasureLevel; | |
1204 if ((treasure_level - 1 == 2) && ( tr_lv == 1 || tr_lv == 0 ) || | |
1205 (treasure_level - 1 == 3) && (tr_lv == 2 || tr_lv == 1 || tr_lv == 0) || | |
1206 (treasure_level - 1 == 4) && (tr_lv == 3 || tr_lv == 2 || tr_lv == 1) || | |
1207 (treasure_level - 1 == 5) && (tr_lv == 3) | |
1208 ) | |
1209 { | |
1210 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; | |
1211 spc_sum+=spc; | |
1212 if(spc) | |
559 | 1213 { |
2286 | 1214 val_list[j++]=i; |
559 | 1215 } |
2286 | 1216 } |
1217 } | |
559 | 1218 |
1219 v46 = rand()%spc_sum+1; | |
1220 j=0; | |
2286 | 1221 v45 = 0; |
1222 while (v45<v46) | |
1223 { | |
1224 ++j; | |
1225 out_item->uSpecEnchantmentType=val_list[j]; | |
1226 v45+=pSpecialEnchantments[val_list[j]].to_item_apply[out_item->GetItemEquipType()]; | |
1227 } | |
0 | 1228 } |
1229 | |
1230 //----- (004505CC) -------------------------------------------------------- | |
1231 bool ItemGen::GenerateArtifact() | |
1232 { | |
1233 signed int uNumArtifactsNotFound; // esi@1 | |
463 | 1234 int artifacts_list[32]; |
0 | 1235 |
385 | 1236 memset(artifacts_list, 0,sizeof(artifacts_list)); |
0 | 1237 uNumArtifactsNotFound = 0; |
385 | 1238 |
1239 for (int i=500;i<529;++i) | |
484 | 1240 if ( !pParty->pIsArtifactFound[i-500] ) |
385 | 1241 artifacts_list[uNumArtifactsNotFound++] = i; |
1242 | |
1243 Reset(); | |
0 | 1244 if ( uNumArtifactsNotFound ) |
1245 { | |
385 | 1246 uItemID = artifacts_list[rand() % uNumArtifactsNotFound]; |
1247 pItemsTable->SetSpecialBonus(this); | |
1248 return true; | |
0 | 1249 } |
1250 else | |
385 | 1251 return false; |
1252 | |
0 | 1253 } |
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1254 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1255 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::regularBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1256 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::specialBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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1257 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::artifactBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1258 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1259 #define NEWBONUSINTOSPECIALLIST(x,y) AddToMap(ItemGen::specialBonusMap, enchId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1260 #define NEWBONUSINTOSPECIALLIST2(x,y,z) AddToMap(ItemGen::specialBonusMap, enchId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1261 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1262 #define NEWBONUSINTOREGULARLIST(x) AddToMap(ItemGen::regularBonusMap, enchId, x); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1263 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1264 #define NEWBONUSINTOARTIFACTLIST(x,y) AddToMap(ItemGen::artifactBonusMap, itemId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1265 #define NEWBONUSINTOARTIFACTLIST2(x,y,z) AddToMap(ItemGen::artifactBonusMap, itemId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1266 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1267 void ItemGen::AddToMap( std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* > &maptoadd, int enchId, CHARACTER_ATTRIBUTE_TYPE attrId, int bonusValue /*= 0*/, unsigned __int16 Player::* skillPtr /*= NULL*/ ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1268 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1269 auto key = maptoadd.find(enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1270 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1271 if (key == maptoadd.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1272 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1273 currMap = new std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1274 maptoadd[enchId] = currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1275 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1276 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1277 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1278 currMap = key->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1279 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1280 Assert(currMap->find(attrId) == currMap->end(), "Attribute %d already present for enchantment %d", attrId, enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1281 (*currMap)[attrId] = new CEnchantment(bonusValue, skillPtr); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1282 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1283 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
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|
1284 void ItemGen::PopulateSpecialBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1285 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1286 int enchId = 1;// of Protection, +10 to all Resistances |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1287 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1288 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_AIR, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1289 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1290 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_EARTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1291 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_MIND, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1292 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_BODY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
changeset
|
1293 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1294 enchId = 2;//of The Gods, +10 to all Seven Statistics |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1295 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
changeset
|
1296 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1297 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1298 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1299 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1300 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
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|
1301 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1302 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1303 enchId = 26;//of Air Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1304 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_AIR,0, &Player::skillAir); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1305 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1306 enchId = 27;//of Body Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1307 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY,0, &Player::skillBody); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1308 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1309 enchId = 28;//of Dark Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1310 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK,0, &Player::skillDark); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
changeset
|
1311 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1312 enchId = 29;//of Earth Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
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|
1313 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_EARTH,0, &Player::skillEarth); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
changeset
|
1314 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1315 enchId = 30;//of Fire Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1316 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE,0, &Player::skillFire); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1317 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1318 enchId = 31;//of Light Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1319 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT,0, &Player::skillLight); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1320 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1321 enchId = 32;//of Mind Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
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|
1322 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND,0, &Player::skillMind); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1323 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1324 enchId = 33;//of Spirit Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
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|
1325 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT,0, &Player::skillSpirit); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1326 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1327 enchId = 34;//of Water Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1328 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER,0, &Player::skillWater); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
changeset
|
1329 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1330 enchId = 42;//of Doom |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1331 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1332 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
changeset
|
1333 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1334 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1335 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1336 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1337 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
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|
1338 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
changeset
|
1339 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
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|
1340 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1341 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1342 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1343 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1344 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
changeset
|
1345 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1346 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1347 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1348 enchId = 43;//of Earth |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1349 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1350 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1351 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1352 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1353 enchId = 44;//of Life |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1354 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1355 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1356 enchId = 45;//Rogues |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1357 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1358 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1359 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1360 enchId = 46;//of The Dragon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1361 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1362 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1363 enchId = 47;//of The Eclipse |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1364 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1365 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1366 enchId = 48;//of The Golem |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1367 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1368 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1369 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1370 enchId = 49;//of The Moon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1371 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1372 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1373 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1374 enchId = 50;//of The Phoenix |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1375 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1376 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1377 enchId = 51;//of The Sky |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1378 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1379 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1380 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1381 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1382 enchId = 52;//of The Stars |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1383 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1384 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1385 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1386 enchId = 53;//of The Sun |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1387 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1388 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1389 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1390 enchId = 54;//of The Troll |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1391 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1392 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1393 enchId = 55;//of The Unicorn |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1394 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1395 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1396 enchId = 56;//Warriors |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1397 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1398 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1399 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1400 enchId = 57;//Wizards |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1401 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1402 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1403 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1404 enchId = 60;//Monks' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1405 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DODGE, 3, &Player::skillDodge); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1406 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 3, &Player::skillUnarmed); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1407 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1408 enchId = 61;//Thieves' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1409 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 3, &Player::skillStealing); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1410 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_STEALING, 3, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1411 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1412 enchId = 62;//of Identifying |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1413 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 3, &Player::skillItemId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1414 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 3, &Player::skillMonsterId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1415 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1416 enchId = 67;//Assassins' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1417 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 2, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1418 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1419 enchId = 68;//Barbarians' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1420 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1421 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1422 enchId = 69;//of the Storm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1423 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1424 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1425 enchId = 70;//of the Ocean |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1426 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1427 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 2, &Player::skillAlchemy); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1428 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1429 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1430 void ItemGen::PopulateRegularBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1431 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1432 int enchId = 1;//of Might |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1433 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_STRENGTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1434 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1435 enchId = 2;//of Thought |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1436 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1437 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1438 enchId = 3;//of Charm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1439 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_WILLPOWER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1440 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1441 enchId = 4;//of Vigor |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1442 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ENDURANCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1443 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1444 enchId = 5;//of Precision |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1445 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ACCURACY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1446 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1447 enchId = 6;//of Speed |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1448 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SPEED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1449 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1450 enchId = 7;//of Luck |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1451 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_LUCK); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1452 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1453 enchId = 8;//of Health |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1454 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_HEALTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1455 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1456 enchId = 9;//of Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1457 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_MANA); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1458 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1459 enchId = 10;//of Defense |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1460 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_AC_BONUS); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1461 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1462 enchId = 11;//of Fire Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1463 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1464 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1465 enchId = 12;//of Air Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1466 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_AIR); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1467 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1468 enchId = 13;//of Water Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1469 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_WATER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1470 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1471 enchId = 14;//of Earth Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1472 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1473 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1474 enchId = 15;//of Mind Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1475 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_MIND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1476 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1477 enchId = 16;//of Body Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1478 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_BODY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1479 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1480 enchId = 17;//of Alchemy |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1481 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1482 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1483 enchId = 18;//of Stealing |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1484 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1485 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1486 enchId = 19;//of Disarming |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1487 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1488 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1489 enchId = 20;//of Items |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1490 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1491 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1492 enchId = 21;//of Monsters |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1493 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1494 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1495 enchId = 22;//of Arms |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1496 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1497 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1498 enchId = 23;//of Dodging |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1499 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1500 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1501 enchId = 24;//of the Fist |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1502 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1503 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1504 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1505 void ItemGen::PopulateArtifactBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1506 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1507 int itemId; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1508 itemId = ITEM_ARTIFACT_PUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1509 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1510 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1511 itemId = ITEM_ARTIFACT_IRON_FEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1512 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1513 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1514 itemId = ITEM_ARTIFACT_WALLACE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1515 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1516 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1517 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1518 itemId = ITEM_ARTIFACT_CORSAIR; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1519 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1520 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1521 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1522 |
1648 | 1523 itemId = ITEM_ARTIFACT_GOVERNORS_ARMOR; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1524 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1525 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1526 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1527 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1528 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1529 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1530 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1531 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1532 itemId = ITEM_ARTIFACT_YORUBA; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1533 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1534 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1535 itemId = ITEM_ARTIFACT_SPLITTER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1536 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1537 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1538 itemId = ITEM_ARTEFACT_ULLYSES, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1539 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1540 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1541 itemId = ITEM_ARTEFACT_HANDS_OF_THE_MASTER, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1542 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1543 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1544 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1545 itemId = ITEM_ARTIFACT_LEAGUE_BOOTS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1546 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 40); |
1826 | 1547 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER, 0, &Player::skillWater); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1548 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1549 itemId = ITEM_ARTIFACT_RULERS_RING; |
1826 | 1550 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1551 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1552 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1553 itemId = ITEM_RELIC_MASH; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1554 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1555 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1556 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1557 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1558 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1559 itemId = ITEM_RELIC_ETHRICS_STAFF; |
1826 | 1560 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1561 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1562 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1563 itemId = ITEM_RELIC_HARECS_LEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1564 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1565 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1566 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1567 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1568 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1569 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1570 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1571 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1572 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1573 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1574 itemId = ITEM_RELIC_OLD_NICK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1575 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1576 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1577 itemId = ITEM_RELIC_AMUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1578 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1579 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1580 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1581 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1582 itemId = ITEM_RELIC_GLORY_SHIELD; |
1826 | 1583 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1584 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1585 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1586 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1587 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1588 itemId = ITEM_RELIC_KELEBRIM; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1589 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1590 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1591 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1592 itemId = ITEM_RELIC_TALEDONS_HELM; |
1826 | 1593 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0, &Player::skillLight); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1594 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1595 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1596 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1597 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1598 itemId = ITEM_RELIC_SCHOLARS_CAP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1599 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LEARNING, +15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1600 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1601 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1602 itemId = ITEM_RELIC_PHYNAXIAN_CROWN; |
1826 | 1603 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0, &Player::skillFire); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1604 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, +50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1605 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1606 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1607 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1608 itemId = ITEM_RILIC_TITANS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1609 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1610 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1611 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1612 itemId = ITEM_RELIC_TWILIGHT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1613 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1614 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1615 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1616 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1617 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1618 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1619 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1620 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1621 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1622 itemId = ITEM_RELIC_ANIA_SELVING; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1623 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1624 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BOW, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1625 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1626 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1627 itemId = ITEM_RELIC_JUSTICE; |
1826 | 1628 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1629 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY, 0, &Player::skillBody); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1630 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1631 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1632 itemId = ITEM_RELIC_MEKORIGS_HAMMER; |
1826 | 1633 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1634 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1635 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1636 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1637 itemId = ITEM_ARTIFACT_HERMES_SANDALS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1638 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1639 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1640 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1641 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1642 itemId = ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1643 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1644 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1645 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1646 itemId = ITEM_ARTIFACT_MINDS_EYE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1647 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1648 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1649 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1650 itemId = ITEM_ELVEN_CHAINMAIL; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1651 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1652 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1653 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1654 itemId = ITEM_FORGE_GAUNTLETS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1655 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1656 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1657 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1658 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1659 itemId = ITEM_ARTIFACT_HEROS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1660 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1661 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1662 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1663 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1664 void ItemGen::GetItemBonusSpecialEnchantment( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* additiveBonus, int* halfSkillBonus ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1665 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1666 auto bonusList = ItemGen::specialBonusMap.find(this->uSpecEnchantmentType); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1667 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1668 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1669 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1670 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1671 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1672 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1673 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1674 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1675 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1676 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1677 if (currBonus->statBonus == 0) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1678 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1679 *halfSkillBonus = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1680 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1681 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1682 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1683 if (*additiveBonus < currBonus->statBonus) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1684 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1685 *additiveBonus = currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1686 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1687 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1688 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1689 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1690 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1691 *additiveBonus += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1692 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1693 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1694 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1695 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1696 void ItemGen::GetItemBonusArtifact( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* bonusSum ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1697 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1698 auto bonusList = ItemGen::artifactBonusMap.find(this->uItemID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1699 if (bonusList == ItemGen::artifactBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1700 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1701 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1702 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1703 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1704 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1705 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1706 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1707 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1708 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1709 *bonusSum = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1710 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1711 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1712 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1713 *bonusSum += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1714 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1715 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1716 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1717 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1718 bool ItemGen::IsRegularEnchanmentForAttribute( CHARACTER_ATTRIBUTE_TYPE attrToGet ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1719 { |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1682
diff
changeset
|
1720 auto bonusList = ItemGen::specialBonusMap.find(this->uEnchantmentType); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1721 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1722 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1723 return false; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1724 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1725 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1726 return (currList->find(attrToGet) != currList->end()); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1727 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1728 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1729 ITEM_EQUIP_TYPE ItemGen::GetItemEquipType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1730 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1731 return pItemsTable->pItems[this->uItemID].uEquipType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1732 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1733 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1734 unsigned char ItemGen::GetPlayerSkillType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1735 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1736 return pItemsTable->pItems[this->uItemID].uSkillType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1737 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1738 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1739 char* ItemGen::GetIconName() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1740 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1741 return pItemsTable->pItems[this->uItemID].pIconName; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1742 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1743 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1744 unsigned __int8 ItemGen::GetDamageDice() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1745 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1746 return pItemsTable->pItems[this->uItemID].uDamageDice; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1747 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1748 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1749 unsigned __int8 ItemGen::GetDamageRoll() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1750 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1751 return pItemsTable->pItems[this->uItemID].uDamageRoll; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1752 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
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1753 |
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1754 unsigned __int8 ItemGen::GetDamageMod() |
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1755 { |
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1756 return pItemsTable->pItems[this->uItemID].uDamageMod; |
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1757 } |
461 | 1758 //----- (004B8E3D) -------------------------------------------------------- |
463 | 1759 void GenerateStandartShopItems() |
1920 | 1760 { |
1761 signed int item_count; | |
1762 signed int shop_index; | |
1763 int treasure_lvl; | |
1764 int item_class; | |
1765 int mdf; | |
463 | 1766 |
1920 | 1767 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1768 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1769 { | |
1770 for (item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1771 { | |
1772 if (shop_index <= 14) //weapon shop | |
1773 { | |
1774 treasure_lvl = shopWeap_variation_ord[shop_index].treasure_level; | |
1775 item_class = shopWeap_variation_ord[shop_index].item_class[rand() % 4]; | |
1776 } | |
1777 else if (shop_index <= 28) //armor shop | |
1778 { | |
1779 mdf = 0; | |
1780 if (item_count > 3) | |
1781 ++mdf;// rechek offsets | |
1782 treasure_lvl = shopArmr_variation_ord[2*(shop_index - 15) + mdf].treasure_level; | |
1783 item_class = shopArmr_variation_ord[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1784 } | |
1785 else if (shop_index <= 41) //magic shop | |
1786 { | |
1787 treasure_lvl = shopMagic_treasure_lvl[shop_index - 28]; | |
1788 item_class = 22; //misc | |
1789 } | |
1790 else if (shop_index <= 53) //alchemist shop | |
1791 { | |
1792 if (item_count < 6) | |
1793 { | |
1794 pParty->StandartItemsInShops[shop_index][item_count].Reset(); | |
1795 pParty->StandartItemsInShops[shop_index][item_count].uItemID = 220; //potion bottle | |
1796 continue; | |
1797 } | |
1798 else | |
1799 { | |
1800 treasure_lvl = shopAlch_treasure_lvl[shop_index - 41]; | |
1801 item_class = 45; //reagent | |
1802 } | |
1803 } | |
1804 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->StandartItemsInShops[shop_index][item_count]); | |
1805 pParty->StandartItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1806 } | |
1807 } | |
1808 pParty->InTheShopFlags[shop_index] = 0; | |
1809 } | |
463 | 1810 |
1811 //----- (004B8F94) -------------------------------------------------------- | |
1812 void GenerateSpecialShopItems() | |
1920 | 1813 { |
1814 signed int item_count; | |
1815 signed int shop_index; | |
1816 int treasure_lvl; | |
1817 int item_class; | |
1818 int mdf; | |
463 | 1819 |
1920 | 1820 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1821 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1822 { | |
1823 for ( item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1824 { | |
1825 if (shop_index <= 14) //weapon shop | |
1826 { | |
1827 treasure_lvl = shopWeap_variation_spc[shop_index].treasure_level; | |
1828 item_class = shopWeap_variation_spc[shop_index].item_class[rand() % 4]; | |
1829 } | |
1830 else if (shop_index <= 28) //armor shop | |
1831 { | |
1832 mdf = 0; | |
1833 if (item_count > 3) | |
1834 ++mdf; | |
1835 treasure_lvl = shopArmr_variation_spc[2*(shop_index - 15) + mdf].treasure_level; | |
1836 item_class = shopArmr_variation_spc[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1837 } | |
1838 else if (shop_index <= 41) //magic shop | |
1839 { | |
1840 treasure_lvl = shopMagicSpc_treasure_lvl[shop_index - 28]; | |
1841 item_class = 22; //misc | |
1842 } | |
1843 else if (shop_index <= 53) //alchemist shop | |
1844 { | |
1845 if (item_count < 6) | |
1846 { | |
1847 pParty->SpecialItemsInShops[shop_index][item_count].Reset(); | |
1848 pParty->SpecialItemsInShops[shop_index][item_count].uItemID = rand() % 32 + 740; //mscrool | |
1849 continue; | |
1850 } | |
1851 else | |
1852 { | |
1853 treasure_lvl = shopAlchSpc_treasure_lvl[shop_index - 41]; | |
1854 item_class = 44; //potion | |
1855 } | |
1856 } | |
1857 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->SpecialItemsInShops[shop_index][item_count]); | |
1858 pParty->SpecialItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1859 } | |
1860 } | |
1861 pParty->InTheShopFlags[shop_index] = 0; | |
1862 } | |
461 | 1863 |
1864 | |
463 | 1865 //----- (00450218) -------------------------------------------------------- |
598 | 1866 void GenerateItemsInChest() |
526 | 1867 { |
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1868 unsigned int mapType; // eax@1 |
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1869 MapInfo *currMapInfo; // esi@1 |
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1870 ItemGen *currItem; // ebx@2 |
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1871 int additionaItemCount; // ebp@4 |
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1872 int treasureLevelBot; // edi@4 |
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1873 int treasureLevelTop; // esi@4 |
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1874 signed int treasureLevelRange; // esi@4 |
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1875 int resultTreasureLevel; // edx@4 |
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1876 int goldAmount; // esi@8 |
598 | 1877 int v11; // ebp@25 |
1878 int v12; // esi@25 | |
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1879 signed int whatToGenerateProb; // [sp+10h] [bp-18h]@1 |
461 | 1880 |
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1881 mapType = pMapStats->GetMapInfo(pCurrentMapName); |
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1882 currMapInfo = &pMapStats->pInfos[mapType]; |
598 | 1883 for(int i=1; i<20;++i) |
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1884 { |
598 | 1885 for(int j=0; j<140;++j) |
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1886 { |
526 | 1887 |
2287
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1888 currItem = &pChests[i].igChestItems[j]; |
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1889 if ( currItem->uItemID < 0 ) |
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1890 { |
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1891 additionaItemCount = rand() % 5; //additional items in chect |
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1892 treasureLevelBot = byte_4E8168[abs(currItem->uItemID)-1][2*currMapInfo->Treasure_prob]; |
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1893 treasureLevelTop = byte_4E8168[abs(currItem->uItemID)-1][2*currMapInfo->Treasure_prob+1]; |
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1894 treasureLevelRange = treasureLevelTop - treasureLevelBot + 1; |
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1895 resultTreasureLevel = treasureLevelBot + rand() % treasureLevelRange; //treasure level |
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1896 if (resultTreasureLevel<7) |
598 | 1897 { |
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1898 v11 = 0; |
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1899 do |
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1900 { |
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1901 whatToGenerateProb = rand() % 100; |
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1902 if (whatToGenerateProb<20) |
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1903 { |
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1904 currItem->Reset(); |
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1905 } |
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1906 else if (whatToGenerateProb<60) //generate gold |
598 | 1907 { |
2287
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1908 goldAmount=0; |
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1909 currItem->Reset(); |
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1910 switch (resultTreasureLevel) |
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1911 { |
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1912 case 1: //small gold |
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1913 goldAmount = rand() % 51 + 50; |
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1914 currItem->uItemID = 197; |
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1915 break; |
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1916 case 2://small gold |
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1917 goldAmount = rand() % 101 + 100; |
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1918 currItem->uItemID = 197; |
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1919 break; |
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1920 case 3: //medium |
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1921 goldAmount = rand() % 301 + 200; |
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1922 currItem->uItemID = 198; |
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1923 break; |
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1924 case 4: //medium |
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1925 goldAmount = rand() % 501 + 500; |
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1926 currItem->uItemID = 198; |
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1927 break; |
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1928 case 5: //big |
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1929 goldAmount = rand() % 1001 + 1000; |
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1930 currItem->uItemID = 199; |
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1931 break; |
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1932 case 6: //big |
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1933 goldAmount = rand() % 3001 + 2000; |
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1934 currItem->uItemID = 199; |
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1935 break; |
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1936 } |
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1937 currItem->SetIdentified(); |
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1938 currItem->uSpecEnchantmentType = goldAmount; |
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1939 } |
598 | 1940 else |
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1941 { |
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1942 pItemsTable->GenerateItem(resultTreasureLevel, 0, currItem); |
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1943 } |
598 | 1944 v12 = 0; |
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1945 while ( !(pChests[i].igChestItems[v12].uItemID==0) &&(v12<140)) |
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1946 { |
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1947 ++v12; |
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1948 } |
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1949 if (v12 >= 140) |
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1950 break; |
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1951 currItem=&pChests[i].igChestItems[v12]; |
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1952 v11++; |
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1953 } while (v11 < additionaItemCount + 1); // + 1 because it's the item at pChests[i].igChestItems[j] and the additional ones |
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1954 } |
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1955 else |
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1956 currItem->GenerateArtifact(); |
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1957 } |
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1958 } |
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1959 } |
598 | 1960 |
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1961 } |
461 | 1962 |
1963 | |
1964 | |
1965 | |
463 | 1966 // 4505CC: using guessed type int var_A0[32]; |
1967 //----- (004B3703) -------------------------------------------------------- | |
473 | 1968 void FillAviableSkillsToTeach( int _this ) |
1969 { | |
1838 | 1970 const char *v30; // ecx@65 |
473 | 1971 unsigned int v29; // edx@56 |
1972 int v15; // ecx@19 | |
1973 int v33; // [sp-4h] [bp-2Ch]@23 | |
1974 int v34; // [sp-4h] [bp-2Ch]@43 | |
1975 int v21; // ecx@34 | |
1976 int v35[5]; // [sp+Ch] [bp-1Ch]@8 | |
1977 int v37=0; // [sp+24h] [bp-4h]@1* | |
1978 int i=0; | |
1979 | |
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1980 dword_F8B1DC_currentShopOption = 0; |
473 | 1981 |
1982 switch (_this) | |
463 | 1983 { |
473 | 1984 case 1: //shop weapon |
1985 for (int i=0; i<2; ++i) | |
1986 { | |
1987 for (int j=0; j<4; ++j) | |
1988 { | |
1989 if ( i ) | |
1990 v21 = shopWeap_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
1991 else | |
1992 v21 = shopWeap_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
463 | 1993 |
473 | 1994 switch (v21) |
463 | 1995 { |
473 | 1996 case 23: v34 = 37; break; |
1997 case 24: v34 = 38; break; | |
1998 case 25: v34 = 39; break; | |
1999 case 26: v34 = 40; break; | |
2000 case 27: v34 = 41; break; | |
2001 case 28: v34 = 42; break; | |
2002 case 30: v34 = 36; break; | |
2003 default: | |
2004 continue; | |
2005 } | |
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changeset
|
2006 v37 = sub_4BE571_AddItemToSet(v34, v35, v37, 5); |
463 | 2007 } |
2008 } | |
473 | 2009 break; |
2010 case 2: //shop armor | |
2011 | |
2012 for (int i=0; i<2; ++i) | |
463 | 2013 { |
473 | 2014 for (int j=0; j<2; ++j) |
463 | 2015 { |
473 | 2016 for (int k=0; k<4; ++k) |
463 | 2017 { |
473 | 2018 if ( i ) |
2019 v15 = shopArmr_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2020 else | |
2021 v15 = shopArmr_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2022 switch (v15) | |
463 | 2023 { |
473 | 2024 case 31: v33 = 45; break; |
2025 case 32: v33 = 46; break; | |
2026 case 33: v33 = 47; break; | |
2027 case 34: v33 = 44; break; | |
2028 default: | |
2029 continue; | |
463 | 2030 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2031 v37 = sub_4BE571_AddItemToSet(v33, v35, v37, 5); |
463 | 2032 } |
2033 } | |
2034 } | |
473 | 2035 break; |
2036 case 3: //shop magic | |
2037 v37 = 2; | |
2038 v35[0] = 57; | |
2039 v35[1] = 59; | |
2040 break; | |
2041 case 4: //shop alchemist | |
2042 v37 = 2; | |
2043 v35[0] = 71; | |
2044 v35[1] = 68; | |
2045 break; | |
2046 case 21: //tavern | |
2047 v37 = 3; | |
2048 v35[0] = 70; | |
2049 v35[1] = 65; | |
2050 v35[2] = 62; | |
2051 break; | |
2052 case 23: //temple | |
2053 v37 = 3; | |
2054 v35[0] = 67; | |
2055 v35[1] = 66; | |
2056 v35[2] = 58; | |
2057 break; | |
2058 case 30: ///trainig | |
2059 v37 = 2; | |
2060 v35[0] = 69; | |
2061 v35[1] = 60; | |
2062 break; | |
2063 } | |
2064 for(i=0;i<v37;++i) | |
2065 { | |
2066 v29=v35[i]; | |
2067 switch(v29) | |
463 | 2068 { |
473 | 2069 case 40 :v30 = pSkillNames[4]; break; |
2070 case 5 : v30 = pSkillNames[23]; break; | |
2071 case 36 :v30 = pSkillNames[0]; break; | |
2072 case 37 :v30 = pSkillNames[1]; break; | |
2073 case 38 :v30 = pSkillNames[2]; break; | |
2074 case 39 :v30 = pSkillNames[3]; break; | |
2075 case 41 :v30 = pSkillNames[5]; break; | |
2076 case 42 :v30 = pSkillNames[6]; break; | |
2077 case 44 :v30 = pSkillNames[8]; break; | |
2078 case 45 :v30 = pSkillNames[9]; break; | |
2079 case 46 :v30 = pSkillNames[10]; break; | |
2080 case 47 :v30 = pSkillNames[11]; break; | |
2081 case 66 :v30 = pSkillNames[30]; break; | |
2082 case 57 :v30 = pSkillNames[21]; break; | |
2083 case 58 :v30 = pSkillNames[22]; break; | |
2084 case 60 :v30 = pSkillNames[24]; break; | |
2085 case 62 :v30 = pSkillNames[26]; break; | |
2086 case 65 :v30 = pSkillNames[29]; break; | |
2087 case 67:v30 = pSkillNames[31]; break; | |
2088 case 68:v30 = pSkillNames[32]; break; | |
2089 case 69:v30 = pSkillNames[33]; break; | |
2090 case 70:v30 = pSkillNames[34]; break; | |
2091 case 71:v30 = pSkillNames[35]; break; | |
2092 default: | |
463 | 2093 v30 = pGlobalTXT_LocalizationStrings[127]; //"No Text!" |
2094 } | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2095 pShopOptions[dword_F8B1DC_currentShopOption] = const_cast<char *>(v30); |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2096 ++dword_F8B1DC_currentShopOption; |
473 | 2097 CreateButtonInColumn(i+1, v29); |
463 | 2098 } |
972 | 2099 pDialogueWindow->_41D08F_set_keyboard_control_group(i, 1, 0, 2); |
473 | 2100 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; |
2101 } | |
475 | 2102 |
2103 //----- (004BE571) -------------------------------------------------------- | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2104 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2105 { |
475 | 2106 int i; // esi@3 |
2107 | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2108 if ( elemsAlreadyPresent < elemsNeeded ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2109 { |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2110 for ( i = 0; i < elemsAlreadyPresent; ++i ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2111 { |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2112 if ( valueToAdd == outPutSet[i] ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2113 return elemsAlreadyPresent; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2114 } |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2115 outPutSet[elemsAlreadyPresent] = valueToAdd; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2116 return elemsAlreadyPresent + 1; |
475 | 2117 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2118 return elemsNeeded; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2119 } |
1297 | 2120 //----- (0043C91D) -------------------------------------------------------- |
2288 | 2121 int GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder) |
1297 | 2122 { |
2123 int result; // eax@2 | |
475 | 2124 |
1297 | 2125 result = 0; //BUG fn is void |
2288 | 2126 if ( item_id > 500 ) |
1297 | 2127 { |
2128 switch ( item_id ) | |
2129 { | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2130 case ITEM_RELIC_HARECS_LEATHER: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2131 if (byte_5111F6_OwnedArtifacts[2] != 0) |
2288 | 2132 item_id = 234; |
2133 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2134 case ITEM_ARTIFACT_YORUBA: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2135 if (byte_5111F6_OwnedArtifacts[1] != 0) |
2288 | 2136 item_id = 236; |
2137 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2138 case ITEM_ARTIFACT_GOVERNORS_ARMOR: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2139 if (byte_5111F6_OwnedArtifacts[0] != 0) |
2288 | 2140 item_id = 235; |
2141 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2142 case ITEM_ELVEN_CHAINMAIL: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2143 if (byte_5111F6_OwnedArtifacts[16] != 0) |
2288 | 2144 item_id = 73; |
2145 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2146 case ITEM_ARTIFACT_LEAGUE_BOOTS: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2147 if (byte_5111F6_OwnedArtifacts[3] != 0) |
2288 | 2148 item_id = 312; |
2149 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2150 case ITEM_RELIC_TALEDONS_HELM: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2151 if (byte_5111F6_OwnedArtifacts[4] != 0) |
2288 | 2152 item_id = 239; |
2153 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2154 case ITEM_RELIC_SCHOLARS_CAP: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2155 if (byte_5111F6_OwnedArtifacts[5] != 0) |
2288 | 2156 item_id = 240; |
2157 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2158 case ITEM_RELIC_PHYNAXIAN_CROWN: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2159 if (byte_5111F6_OwnedArtifacts[6] != 0) |
2288 | 2160 item_id = 241; |
2161 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2162 case ITEM_ARTIFACT_MINDS_EYE: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2163 if (byte_5111F6_OwnedArtifacts[7] != 0) |
2288 | 2164 item_id = 93; |
2165 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2166 case ITEM_RARE_SHADOWS_MASK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2167 if (byte_5111F6_OwnedArtifacts[8] != 0) |
2288 | 2168 item_id = 344; |
2169 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2170 case ITEM_RILIC_TITANS_BELT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2171 if (byte_5111F6_OwnedArtifacts[9] != 0) |
2288 | 2172 item_id = 324; |
2173 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2174 case ITEM_ARTIFACT_HEROS_BELT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2175 if (byte_5111F6_OwnedArtifacts[10] != 0) |
2288 | 2176 item_id = 104; |
2177 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2178 case ITEM_RELIC_TWILIGHT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2179 if (byte_5111F6_OwnedArtifacts[11] != 0) |
2288 | 2180 item_id = 325; |
2181 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2182 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2183 if (byte_5111F6_OwnedArtifacts[12] != 0) |
2288 | 2184 item_id = 330; |
2185 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2186 case ITEM_RARE_SUN_CLOAK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2187 if (byte_5111F6_OwnedArtifacts[13] != 0) |
2288 | 2188 item_id = 347; |
2189 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2190 case ITEM_RARE_MOON_CLOAK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2191 if (byte_5111F6_OwnedArtifacts[14] != 0) |
2288 | 2192 item_id = 348; |
2193 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2194 case ITEM_RARE_VAMPIRES_CAPE: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2195 if (byte_5111F6_OwnedArtifacts[15] != 0) |
2288 | 2196 item_id = 350; |
2197 break; | |
2198 default: | |
2199 return 0; | |
1297 | 2200 } |
2288 | 2201 } |
2202 | |
2203 switch (pItemsTable->pItems[item_id].uEquipType) | |
2204 { | |
2205 case EQUIP_ARMOUR: | |
1297 | 2206 if ( !shoulder ) |
2288 | 2207 return sprintf(pOut, "item%3.3dv%d", item_id, index); |
2208 else if ( shoulder == 1 ) | |
2209 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2210 else if ( shoulder == 2 ) | |
2211 return sprintf(pOut, "item%3.3dv%da2", item_id, index); | |
2212 break; | |
2213 case EQUIP_CLOAK: | |
2214 if ( !shoulder ) | |
2215 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2216 else | |
2217 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2218 default: | |
2219 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
1297 | 2220 } |
2288 | 2221 |
1297 | 2222 result = item_id - 504; |
2223 return result; | |
2224 } | |
475 | 2225 |
2250 | 2226 |
2227 //----- (004BDAAF) -------------------------------------------------------- | |
2228 bool ItemGen::MerchandiseTest(int _2da_idx) | |
2229 { | |
2230 bool test; | |
2231 | |
2232 if ( (p2DEvents[_2da_idx - 1].uType != 4 || (signed int)this->uItemID < 740 || (signed int)this->uItemID > 771) | |
2233 && ((signed int)this->uItemID >= 600 || (signed int)this->uItemID >= 529 && (signed int)this->uItemID <= 599) || this->IsStolen()) | |
2234 return false; | |
2235 switch( p2DEvents[_2da_idx - 1].uType ) | |
2236 { | |
2237 case BuildingType_WeaponShop: | |
2238 { | |
2239 test = this->GetItemEquipType() <= EQUIP_BOW; | |
2240 break; | |
2241 } | |
2242 case BuildingType_ArmorShop: | |
2243 { | |
2244 test = this->GetItemEquipType() >= EQUIP_ARMOUR && this->GetItemEquipType() <= EQUIP_BOOTS; | |
2245 break; | |
2246 } | |
2247 case BuildingType_MagicShop: | |
2248 { | |
2249 test = this->GetPlayerSkillType() == PLAYER_SKILL_MISC || this->GetItemEquipType() == EQIUP_ANY; | |
2250 break; | |
2251 } | |
2252 case BuildingType_AlchemistShop: | |
2253 { | |
2254 test = this->GetItemEquipType() == EQUIP_REAGENT || this->GetItemEquipType() == EQUIP_POTION | |
2255 || (this->GetItemEquipType() > EQUIP_POTION && !(this->GetItemEquipType() != EQUIP_MESSAGE_SCROLL | |
2256 || (signed int)this->uItemID < 740) && this->uItemID != 771); | |
2257 break; | |
2258 } | |
2259 default: | |
2260 { | |
2261 test = false; | |
2262 break; | |
2263 } | |
2264 } | |
2265 return test; | |
2266 } |