Mercurial > mm7
diff Items.cpp @ 1989:33787c8938a5
Single and Two-handed ENUM
author | zipi |
---|---|
date | Sat, 02 Nov 2013 17:45:58 +0000 |
parents | 5fcf6023f9c3 |
children | d28d3c006077 |
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--- a/Items.cpp Sat Nov 02 17:24:31 2013 +0000 +++ b/Items.cpp Sat Nov 02 17:45:58 2013 +0000 @@ -549,17 +549,17 @@ { if ( !_stricmp(test_string, "weapon") ) { - pItems[item_counter].uEquipType = EQUIP_OFF_HAND; + pItems[item_counter].uEquipType = EQUIP_SINGLE_HANDED; break; } if ( !_stricmp(test_string, "weapon2") ) { - pItems[item_counter].uEquipType = EQUIP_MAIN_HAND; + pItems[item_counter].uEquipType = EQUIP_TWO_HANDED; break; } if ( !_stricmp(test_string, "weapon1or2") ) { - pItems[item_counter].uEquipType = EQUIP_OFF_HAND; + pItems[item_counter].uEquipType = EQUIP_SINGLE_HANDED; break; } if ( !(_stricmp(test_string, "missile")&&_stricmp(test_string, "bow"))) @@ -1618,7 +1618,7 @@ PLAYER_SKILL_TYPE requested_skill = PLAYER_SKILL_INVALID; switch (uTreasureType) { - case 20: requested_equip = EQUIP_OFF_HAND; break; + case 20: requested_equip = EQUIP_SINGLE_HANDED; break; case 21: requested_equip = EQUIP_ARMOUR; break; case 22: requested_skill = PLAYER_SKILL_MISC; break; case 23: requested_skill = PLAYER_SKILL_SWORD; break; @@ -1769,8 +1769,8 @@ //try get special enhansment switch (out_item->GetItemEquipType()) { - case EQUIP_OFF_HAND: - case EQUIP_MAIN_HAND : + case EQUIP_SINGLE_HANDED: + case EQUIP_TWO_HANDED : case EQUIP_BOW : if ( !uBonusChanceWpSpecial[v6] ) return;