annotate Player.cpp @ 1278:ce8ea73e7678

changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
author Grumpy7
date Sat, 15 Jun 2013 07:52:05 +0200
parents f11651288371
children 86a83e12d795
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include "stru6.h"
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8
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9
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10 #include "Player.h"
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11 #include "PlayerFrameTable.h"
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12 #include "AudioPlayer.h"
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13 #include "Party.h"
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14 #include "Log.h"
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15 #include "LOD.h"
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16 #include "GUIWindow.h"
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17 #include "Viewport.h"
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18 #include "Actor.h"
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19 #include "Game.h"
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20 #include "Mouse.h"
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21 #include "TurnEngine.h"
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22 #include "Events.h"
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23 #include "Events2D.h"
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24 #include "Outdoor.h"
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25 #include "StorylineTextTable.h"
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26 #include "Autonotes.h"
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27 #include "Awards.h"
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28 #include "texts.h"
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29
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30 #include "mm7_data.h"
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31 #include "MM7.h"
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32
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33
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34
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35
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36
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37
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38 /* 381 */
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39 #pragma pack(push, 1)
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40 struct PlayerCreation_AttributeProps
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41 {
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42 unsigned __int8 uBaseValue;
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43 char uMaxValue;
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44 char uDroppedStep;
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45 char uBaseStep;
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46 };
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47 #pragma pack(pop)
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48
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49
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50 #pragma pack(push, 1)
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51
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52
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53
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54 #pragma pack(pop)
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55 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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56 {
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57 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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58 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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59 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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60 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
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61 };
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62
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63
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64
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65
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66
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67
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68 // available skills per class ( 9 classes X 37 skills )
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69 // 0 - not available
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70 // 1 - available
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71 // 2 - primary skill
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72 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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73 {
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74 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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75 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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76 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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77 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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78 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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79 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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80 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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81 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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82 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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83 };
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84
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85
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86
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87
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88 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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89 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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90 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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91 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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92
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93 unsigned char pConditionStrengthMultiplier[19] = {100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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94 unsigned char pConditionIntelligenceMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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95 unsigned char pConditionWillpowerMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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96 unsigned char pConditionEnduranceMultiplier[19] = {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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97 unsigned char pConditionAccuracyMultiplier[19] = {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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98 unsigned char pConditionSpeedMultiplier[19] = {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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99 unsigned char pConditionLuckMultiplier[19] = {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
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100
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101 unsigned char pAgeingStrengthMultiplier[4] = {100, 75, 40, 10};
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102 unsigned char pAgeingIntelligenceMultiplier[4] = {100, 150, 100, 10};
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103 unsigned char pAgeingWillpowerMultiplier[4] = {100, 150, 100, 10};
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104 unsigned char pAgeingEnduranceMultiplier[4] = {100, 75, 40, 10};
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105 unsigned char pAgeingAccuracyMultiplier[4] = {100, 100, 40, 10};
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106 unsigned char pAgeingSpeedMultiplier[4] = {100, 100, 40, 10};
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107 unsigned char pAgeingLuckMultiplier[4] = {100, 100, 100, 100};
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108
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109 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
0
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110
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111 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
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112
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113 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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114 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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115 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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116 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
0
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117
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118
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119 unsigned char pEquipTypeToBodyAnchor[20] = {1, 1, 2, 3, 0, 4, 5, 6, 7, 8, 10, 9, 1, 0, 0, 0, 0, 0, 0, 0};
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120
0
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121
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122 unsigned short base_recovery_times_per_weapon_type[12] =
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123 {
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124 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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125 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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126 60, // PLAYER_SKILL_DAGGER
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127 100, // PLAYER_SKILL_AXE
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128 80, // PLAYER_SKILL_SPEAR
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129 100, // PLAYER_SKILL_BOW
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130 80, // PLAYER_SKILL_MACE
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131 30, // PLAYER_SKILL_BLASTER
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132 10, // PLAYER_SKILL_SHIELD
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133 10, // PLAYER_SKILL_LEATHER
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134 20, // PLAYER_SKILL_CHAIN
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135 30 // PLAYER_SKILL_PLATE
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136 };
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137
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138
0
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139
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140 //----- (00490913) --------------------------------------------------------
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141 signed int __cdecl PlayerCreation_GetUnspentAttributePointCount()
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142 {
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143 signed int v0; // edi@1
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144 int raceId; // ebx@2
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145 signed int v4; // eax@17
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146 int v5; // edx@18
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147 signed int v6; // ecx@18
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148 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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149
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150 remainingStatPoints = 50;
0
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151 v0 = 50;
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152 for (int playerNum = 0; playerNum < 4; playerNum++)
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153 {
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154 raceId = pParty->pPlayers[playerNum].GetRace();
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155 for (int statNum = 0; statNum <= 6; statNum++)
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156 {
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157 switch ( statNum )
0
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158 {
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159 case 0:
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160 v0 = pParty->pPlayers[playerNum].uMight;
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161 break;
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162 case 1:
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163 v0 = pParty->pPlayers[playerNum].uIntelligence;
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164 break;
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165 case 2:
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166 v0 = pParty->pPlayers[playerNum].uWillpower;
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167 break;
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168 case 3:
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169 v0 = pParty->pPlayers[playerNum].uEndurance;
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170 break;
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171 case 4:
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172 v0 = pParty->pPlayers[playerNum].uAccuracy;
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173 break;
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174 case 5:
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175 v0 = pParty->pPlayers[playerNum].uSpeed;
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176 break;
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177 case 6:
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178 v0 = pParty->pPlayers[playerNum].uLuck;
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179 break;
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180 }
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181 v4 = StatTable[raceId][statNum].uBaseValue;
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182 if ( v0 >= v4 )
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183 {
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184 v5 = StatTable[raceId][statNum].uDroppedStep;
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185 v6 = StatTable[raceId][statNum].uBaseStep;
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186 }
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187 else
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188 {
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189 v5 = StatTable[raceId][statNum].uBaseStep;
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190 v6 = StatTable[raceId][statNum].uDroppedStep;
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191 }
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192 remainingStatPoints += v5 * (v4 - v0) / v6;
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193 }
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194 }
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195 return remainingStatPoints;
0
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196 }
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197
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198
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199
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200 //----- (00427730) --------------------------------------------------------
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parents:
diff changeset
201 bool Player::CanCastSpell(unsigned int uRequiredMana)
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202 {
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diff changeset
203 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
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diff changeset
204 {
7569c88d9cb0 renamed a few unnamed functions
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diff changeset
205 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
206 return true;
Nomad
parents: 486
diff changeset
207 }
Nomad
parents: 486
diff changeset
208
Nomad
parents: 486
diff changeset
209 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
210 return false;
0
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parents:
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211 }
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212
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213
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parents:
diff changeset
214 //----- (004BE2DD) --------------------------------------------------------
1014
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parents: 1012
diff changeset
215 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
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parents: 1012
diff changeset
216 {
0
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217 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
218 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
219 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
220
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
221 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
222 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
223 sell_price = GetPriceSell(item_value, v6);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
224 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
225 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
226 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
227 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
228 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
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parents: 1012
diff changeset
229 Party::SetGold(pParty->uNumGold + sell_price);
0
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230 }
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231
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232
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233
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234 //----- (0043EEF3) --------------------------------------------------------
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diff changeset
235 bool Player::_43EEF3()
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236 {
1014
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parents: 1012
diff changeset
237 signed int item_idx; // esi@1
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Gloval
parents: 1012
diff changeset
238 signed int item_id; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 for (int i=0; i<16;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 {
a704435d3285 comtinue player cleaning
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parents: 1012
diff changeset
241 item_idx=pEquipment.pIndices[i];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 if (item_idx)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
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243 {
a704435d3285 comtinue player cleaning
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parents: 1012
diff changeset
244 item_id=pOwnItems[item_idx-1].uItemID;
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parents: 1012
diff changeset
245 if (item_id!=64 && item_id!= 65 ) //blaster& blaster rifle
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 return false;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 }
a704435d3285 comtinue player cleaning
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parents: 1012
diff changeset
249 return true;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251
0
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252
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253
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254
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255 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
256 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
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parents: 1034
diff changeset
257 {
7f8be9f9769e player recieve damage
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parents: 1034
diff changeset
258 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
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259 }
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260
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parents:
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261 //----- (004B807C) --------------------------------------------------------
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351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
262 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
263 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
264 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
265 int conditionTimeMultiplier; // esi@1
0
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parents:
diff changeset
266 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
267 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
268 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
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269
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diff changeset
270 conditionIdx = GetMajorConditionIdx();
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diff changeset
271 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
272 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
273 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
274 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
275 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
276 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
277 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
278 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
279 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
280 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
281 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
282 }
1275
7569c88d9cb0 renamed a few unnamed functions
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diff changeset
283 else if (conditionIdx < 14)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
284 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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parents: 1273
diff changeset
285 baseConditionMultiplier = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
286 conditionTimeMultiplier = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 for (int i = 0; i <= 13; i++)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
288 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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parents: 1273
diff changeset
289 v6 = GetConditionDayOfWeek(i);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
290 if ( v6 > conditionTimeMultiplier )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 conditionTimeMultiplier = v6;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
292 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 if ( !conditionTimeMultiplier )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
294 conditionTimeMultiplier = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
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diff changeset
295 }
1275
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diff changeset
296 else{
7569c88d9cb0 renamed a few unnamed functions
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diff changeset
297 conditionTimeMultiplier = 1;
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diff changeset
298 baseConditionMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
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diff changeset
299 }
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diff changeset
300 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
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Grumpy7
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diff changeset
301 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
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diff changeset
302 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 return result;
0
Ritor1
parents:
diff changeset
304 }
Ritor1
parents:
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305
Ritor1
parents:
diff changeset
306 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
307 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
308 {
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parents:
diff changeset
309 signed int v3; // esi@1
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parents:
diff changeset
310 signed int result; // eax@3
Ritor1
parents:
diff changeset
311
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diff changeset
312 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
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parents: 916
diff changeset
313 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
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diff changeset
314 v3 = uRealValue;
0
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parents:
diff changeset
315 result = 1;
Ritor1
parents:
diff changeset
316 if ( v3 >= 1 )
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parents:
diff changeset
317 result = v3;
Ritor1
parents:
diff changeset
318 return result;
Ritor1
parents:
diff changeset
319 }
Ritor1
parents:
diff changeset
320
Ritor1
parents:
diff changeset
321 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
322 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
323 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
324 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
325 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
326
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
327 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
328 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
329 return price;
0
Ritor1
parents:
diff changeset
330 }
Ritor1
parents:
diff changeset
331
Ritor1
parents:
diff changeset
332 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
333 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
334 {
Ritor1
parents:
diff changeset
335 signed int v2; // esi@1
Ritor1
parents:
diff changeset
336 int v3; // ecx@1
Ritor1
parents:
diff changeset
337 signed int result; // eax@3
Ritor1
parents:
diff changeset
338
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
339 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
340 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
341 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
342 v3 = v2 / 3;
Ritor1
parents:
diff changeset
343 result = 1;
Ritor1
parents:
diff changeset
344 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
345 result = v3;
Ritor1
parents:
diff changeset
346 return result;
Ritor1
parents:
diff changeset
347 }
Ritor1
parents:
diff changeset
348
Ritor1
parents:
diff changeset
349 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
350 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
351 {
Ritor1
parents:
diff changeset
352 signed int v3; // esi@1
Ritor1
parents:
diff changeset
353 int v4; // ecx@1
Ritor1
parents:
diff changeset
354 signed int result; // eax@3
Ritor1
parents:
diff changeset
355
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
356 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
357 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
358 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
359 v4 = v3 / 3;
Ritor1
parents:
diff changeset
360 result = 1;
Ritor1
parents:
diff changeset
361 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
362 result = v4;
Ritor1
parents:
diff changeset
363 return result;
Ritor1
parents:
diff changeset
364 }
Ritor1
parents:
diff changeset
365
Ritor1
parents:
diff changeset
366 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
367 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
368 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
369 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
370
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
371 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
372 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
373 v3 = 1;
0
Ritor1
parents:
diff changeset
374 return v3;
Ritor1
parents:
diff changeset
375 }
Ritor1
parents:
diff changeset
376
Ritor1
parents:
diff changeset
377 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
378 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
379 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
380 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
381
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
382 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
383 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
384 v3 = 1;
0
Ritor1
parents:
diff changeset
385 return v3;
Ritor1
parents:
diff changeset
386 }
Ritor1
parents:
diff changeset
387
Ritor1
parents:
diff changeset
388 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
391 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
392
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
393 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
394 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
395 v2 = 1;
0
Ritor1
parents:
diff changeset
396 return v2;
Ritor1
parents:
diff changeset
397 }
Ritor1
parents:
diff changeset
398
Ritor1
parents:
diff changeset
399 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
402 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
403
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
404 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
405 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
406 v3 = 1;
0
Ritor1
parents:
diff changeset
407 return v3;
Ritor1
parents:
diff changeset
408 }
Ritor1
parents:
diff changeset
409
Ritor1
parents:
diff changeset
410
Ritor1
parents:
diff changeset
411
Ritor1
parents:
diff changeset
412
Ritor1
parents:
diff changeset
413
Ritor1
parents:
diff changeset
414 //----- (004B6FF9) --------------------------------------------------------
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
415 int Player::IsPlayerHealableByTemple()
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
416 {
0
Ritor1
parents:
diff changeset
417 signed int v2; // eax@1
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
418 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
419
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
420 if ( this->sHealth < GetMaxHealth() || this->sMana < GetMaxMana() )
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
421 {
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
422 return 1;
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
423 }
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
424 else if (GetMajorConditionIdx() == 18)
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
425 {
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
426 return 0;
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
427 }
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
428 else if (GetMajorConditionIdx() == 17 && (v2 == 78 || v2 > 80) && v2 <= 82)
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
429 {
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
430 return 0;
0
Ritor1
parents:
diff changeset
431 }
Ritor1
parents:
diff changeset
432 else
Ritor1
parents:
diff changeset
433 {
Ritor1
parents:
diff changeset
434 return 1;
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
435 }
0
Ritor1
parents:
diff changeset
436 }
Ritor1
parents:
diff changeset
437
Ritor1
parents:
diff changeset
438
Ritor1
parents:
diff changeset
439
Ritor1
parents:
diff changeset
440 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
441 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
442 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
443 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
444 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
445
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
446 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
447 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
448 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
449 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
450 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
451
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
452 inv_index = this->pInventoryIndices[item_idx];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
453 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
454 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
455 *pitem_index = -1 - inv_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
456 inv_index = this->pInventoryIndices[-1 - inv_index];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
457 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
458
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
459 return inv_index;
0
Ritor1
parents:
diff changeset
460 }
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463
Ritor1
parents:
diff changeset
464 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 for (i=0; i<138; ++i)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID<= 134))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 item_index_tabl[avalible_items++] = i;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484 for ( i = 0; i < enchant_count; ++i )
0
Ritor1
parents:
diff changeset
485 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
486 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
487 pInventoryItems[item_index_tabl[rand() % avalible_items]].uAttributes|=ITEM_ENCHANTED;
0
Ritor1
parents:
diff changeset
488 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
489
0
Ritor1
parents:
diff changeset
490 }
Ritor1
parents:
diff changeset
491 else
Ritor1
parents:
diff changeset
492 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 pInventoryItems[item_index_tabl[i]].uAttributes|=ITEM_ENCHANTED;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
499 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
500 ;
0
Ritor1
parents:
diff changeset
501 }
Ritor1
parents:
diff changeset
502
Ritor1
parents:
diff changeset
503 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
504 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
505 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
506 //Player *pPlayer; // edi@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
507 //int v4; // eax@4
0
Ritor1
parents:
diff changeset
508 signed int v5; // esi@4
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
509 unsigned char *v6; // ebx@4
0
Ritor1
parents:
diff changeset
510 signed int v7; // ecx@5
Ritor1
parents:
diff changeset
511 unsigned __int8 v8; // al@6
Ritor1
parents:
diff changeset
512 int v9; // eax@10
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
513 //unsigned int pVoiceID; // ecx@10
0
Ritor1
parents:
diff changeset
514 int v11; // esi@10
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
515 //signed int v12; // eax@11
0
Ritor1
parents:
diff changeset
516 signed int v13; // esi@12
Ritor1
parents:
diff changeset
517 int v14; // eax@12
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
518 //int v15; // eax@17
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
519 CHARACTER_EXPRESSION_ID expression; // ebx@17
0
Ritor1
parents:
diff changeset
520 signed int v17; // ecx@19
Ritor1
parents:
diff changeset
521 char *pSoundID; // edi@20
Ritor1
parents:
diff changeset
522 int v20[5]; // [sp+Ch] [bp-1Ch]@7
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
523 //Player *pPlayer2; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
524 int pPlayerNum; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
525 int pSoundId; // [sp+30h] [bp+8h]@4
Ritor1
parents:
diff changeset
526
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
527 //pPlayer = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
528 //pPlayer2 = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
529
0
Ritor1
parents:
diff changeset
530 pPlayerNum = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
531 for (int i = 0; i < 4; ++i)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
532 if (&pParty->pPlayers[i] == this)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
533 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
534 pPlayerNum = i + 1;
0
Ritor1
parents:
diff changeset
535 break;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
536 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
537
49728858c35e On player voices
Nomad
parents: 179
diff changeset
538 //v4 = a2;//102
0
Ritor1
parents:
diff changeset
539 v5 = 0;
Ritor1
parents:
diff changeset
540 pSoundId = 0;
1213
8192b25d356c SoundSetAction to std::array
Grumpy7
parents: 1207
diff changeset
541 v6 = SoundSetAction[speech].data();//byte_4ED280 &byte_4ED3D8[4 * v4] ???
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
542 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
543 {
Ritor1
parents:
diff changeset
544 v7 = 0;
Ritor1
parents:
diff changeset
545 do
Ritor1
parents:
diff changeset
546 {
Ritor1
parents:
diff changeset
547 v8 = v6[v7];
Ritor1
parents:
diff changeset
548 if ( v8 )
Ritor1
parents:
diff changeset
549 v20[v5++] = v8;
Ritor1
parents:
diff changeset
550 ++v7;
Ritor1
parents:
diff changeset
551 }
Ritor1
parents:
diff changeset
552 while ( v7 < 2 );
Ritor1
parents:
diff changeset
553 if ( v5 )
Ritor1
parents:
diff changeset
554 {
Ritor1
parents:
diff changeset
555 v9 = rand();
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
556 //pVoiceID = uVoiceID;
0
Ritor1
parents:
diff changeset
557 v11 = v20[v9 % v5];
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
558
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
559 if (int _v1 = byte_4ECF08[v11 - 1][uVoiceID])
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
560 {
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
561 pSoundId = rand() % _v1 + 2 * (v11 + 50 * uVoiceID) + 4998;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
562 pAudioPlayer->PlaySound((SoundID)pSoundId, PID(OBJECT_Player, pPlayerNum + 39), 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
0
Ritor1
parents:
diff changeset
563 }
Ritor1
parents:
diff changeset
564 }
Ritor1
parents:
diff changeset
565 }
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
566
0
Ritor1
parents:
diff changeset
567 v13 = 0;
Ritor1
parents:
diff changeset
568 v14 = (int)(v6 + 3);
Ritor1
parents:
diff changeset
569 do
Ritor1
parents:
diff changeset
570 {
Ritor1
parents:
diff changeset
571 if ( *(char *)v14 )
Ritor1
parents:
diff changeset
572 v20[v13++] = *(char *)v14;
Ritor1
parents:
diff changeset
573 ++v14;
Ritor1
parents:
diff changeset
574 }
Ritor1
parents:
diff changeset
575 while ( -3 - (signed int)v6 + v14 < 5 );
Ritor1
parents:
diff changeset
576 if ( v13 )
Ritor1
parents:
diff changeset
577 {
Ritor1
parents:
diff changeset
578 pPlayerNum = 0;
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
579 expression = (CHARACTER_EXPRESSION_ID)v20[rand() % v13];
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
580 if (expression == CHARACTER_EXPRESSION_21 && pSoundId )
0
Ritor1
parents:
diff changeset
581 {
Ritor1
parents:
diff changeset
582 v17 = 0;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
583 if ( (signed int)pSoundList->sNumSounds <= 0 )
0
Ritor1
parents:
diff changeset
584 {
Ritor1
parents:
diff changeset
585 LABEL_23:
Ritor1
parents:
diff changeset
586 v17 = 0;
Ritor1
parents:
diff changeset
587 }
Ritor1
parents:
diff changeset
588 else
Ritor1
parents:
diff changeset
589 {
Ritor1
parents:
diff changeset
590 pSoundID = (char *)&pSoundList->pSounds->uSoundID;
Ritor1
parents:
diff changeset
591 while ( *(int *)pSoundID != pSoundId )
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 ++v17;
Ritor1
parents:
diff changeset
594 pSoundID += 120;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
595 if ( v17 >= (signed int)pSoundList->sNumSounds )
0
Ritor1
parents:
diff changeset
596 goto LABEL_23;
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598 }
Ritor1
parents:
diff changeset
599 if ( pSoundList->pSounds[v17].pSoundData[0] )
Ritor1
parents:
diff changeset
600 pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
Ritor1
parents:
diff changeset
601 }
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
602 /*LOWORD(v14) = */PlayEmotion(expression, pPlayerNum);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
603 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
604 //return v14;
0
Ritor1
parents:
diff changeset
605 }
Ritor1
parents:
diff changeset
606 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
607
Ritor1
parents:
diff changeset
608 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
609 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
610 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
611 //signed int v3; // eax@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
612 //CHARACTER_EXPRESSION_ID v4; // dx@1
0
Ritor1
parents:
diff changeset
613 signed int v5; // edi@15
Ritor1
parents:
diff changeset
614 PlayerFrame *v6; // esi@17
Ritor1
parents:
diff changeset
615 signed int v7; // eax@20
Ritor1
parents:
diff changeset
616
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
617 //LOWORD(v3) = this->expression;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
618 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
619 if (expression != CHARACTER_EXPRESSION_SLEEP &&
49728858c35e On player voices
Nomad
parents: 179
diff changeset
620 expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
621 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
622 int v3 = (unsigned)expression;
0
Ritor1
parents:
diff changeset
623 if ( (signed int)(unsigned __int16)v3 >= 2 )
Ritor1
parents:
diff changeset
624 {
Ritor1
parents:
diff changeset
625 if ( v3 <= 7 )
Ritor1
parents:
diff changeset
626 goto LABEL_12;
Ritor1
parents:
diff changeset
627 if ( v3 > 8 )
Ritor1
parents:
diff changeset
628 {
Ritor1
parents:
diff changeset
629 if ( v3 > 11 )
Ritor1
parents:
diff changeset
630 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
631 if ( v3 == CHARACTER_EXPRESSION_PERTIFIED ||( v3 > 97 && v3 <= 99) )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
632 return;
0
Ritor1
parents:
diff changeset
633 goto LABEL_15;
Ritor1
parents:
diff changeset
634 }
Ritor1
parents:
diff changeset
635 LABEL_12:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
636 if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
637 return;
0
Ritor1
parents:
diff changeset
638 goto LABEL_15;
Ritor1
parents:
diff changeset
639 }
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641 }
Ritor1
parents:
diff changeset
642 LABEL_15:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
643 //LOWORD(v3) = a3;
0
Ritor1
parents:
diff changeset
644 v5 = 0;
Ritor1
parents:
diff changeset
645 this->uExpressionTimeLength = a3;
Ritor1
parents:
diff changeset
646 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
647 if ( !a3 )
Ritor1
parents:
diff changeset
648 {
Ritor1
parents:
diff changeset
649 if ( (signed int)pPlayerFrameTable->uNumFrames <= 0 )
Ritor1
parents:
diff changeset
650 {
Ritor1
parents:
diff changeset
651 LABEL_20:
Ritor1
parents:
diff changeset
652 v7 = 0;
Ritor1
parents:
diff changeset
653 }
Ritor1
parents:
diff changeset
654 else
Ritor1
parents:
diff changeset
655 {
Ritor1
parents:
diff changeset
656 v6 = pPlayerFrameTable->pFrames;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
657 while ( v6->expression != new_expression )
0
Ritor1
parents:
diff changeset
658 {
Ritor1
parents:
diff changeset
659 ++v5;
Ritor1
parents:
diff changeset
660 ++v6;
Ritor1
parents:
diff changeset
661 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames )
Ritor1
parents:
diff changeset
662 goto LABEL_20;
Ritor1
parents:
diff changeset
663 }
Ritor1
parents:
diff changeset
664 v7 = v5;
Ritor1
parents:
diff changeset
665 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
666 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
667 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
668 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
669 expression = new_expression;
0
Ritor1
parents:
diff changeset
670 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
671 }
Ritor1
parents:
diff changeset
672
Ritor1
parents:
diff changeset
673 //----- (0049327B) --------------------------------------------------------
Ritor1
parents:
diff changeset
674 int Player::_49327B(unsigned int uClass, int a3)
Ritor1
parents:
diff changeset
675 {
Ritor1
parents:
diff changeset
676 Player *v3; // esi@1
Ritor1
parents:
diff changeset
677 char v4; // zf@4
Ritor1
parents:
diff changeset
678 __int16 v5; // dx@9
Ritor1
parents:
diff changeset
679 signed int result; // eax@84
Ritor1
parents:
diff changeset
680 unsigned int v7; // [sp-8h] [bp-10h]@3
Ritor1
parents:
diff changeset
681 int v8; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
682
Ritor1
parents:
diff changeset
683 v3 = this;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
684 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
685 {
Ritor1
parents:
diff changeset
686 LABEL_84:
Ritor1
parents:
diff changeset
687 result = 1;
Ritor1
parents:
diff changeset
688 }
Ritor1
parents:
diff changeset
689 else
Ritor1
parents:
diff changeset
690 {
Ritor1
parents:
diff changeset
691 switch ( uClass )
Ritor1
parents:
diff changeset
692 {
Ritor1
parents:
diff changeset
693 case 0u:
Ritor1
parents:
diff changeset
694 v8 = a3;
Ritor1
parents:
diff changeset
695 v7 = 1;
Ritor1
parents:
diff changeset
696 goto LABEL_4;
Ritor1
parents:
diff changeset
697 case 1u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
698 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17)
0
Ritor1
parents:
diff changeset
699 || _49327B(2u, a3) )
Ritor1
parents:
diff changeset
700 goto LABEL_84;
Ritor1
parents:
diff changeset
701 v8 = a3;
Ritor1
parents:
diff changeset
702 v7 = 3;
Ritor1
parents:
diff changeset
703 goto LABEL_4;
Ritor1
parents:
diff changeset
704 case 2u:
Ritor1
parents:
diff changeset
705 v5 = 19;
Ritor1
parents:
diff changeset
706 goto LABEL_82;
Ritor1
parents:
diff changeset
707 case 3u:
Ritor1
parents:
diff changeset
708 v5 = 21;
Ritor1
parents:
diff changeset
709 goto LABEL_82;
Ritor1
parents:
diff changeset
710 case 4u:
Ritor1
parents:
diff changeset
711 v8 = a3;
Ritor1
parents:
diff changeset
712 v7 = 5;
Ritor1
parents:
diff changeset
713 goto LABEL_4;
Ritor1
parents:
diff changeset
714 case 5u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
715 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11)
0
Ritor1
parents:
diff changeset
716 || _49327B(6u, a3) )
Ritor1
parents:
diff changeset
717 goto LABEL_84;
Ritor1
parents:
diff changeset
718 v8 = a3;
Ritor1
parents:
diff changeset
719 v7 = 7;
Ritor1
parents:
diff changeset
720 goto LABEL_4;
Ritor1
parents:
diff changeset
721 case 6u:
Ritor1
parents:
diff changeset
722 if ( !a3 )
Ritor1
parents:
diff changeset
723 break;
Ritor1
parents:
diff changeset
724 v5 = 13;
Ritor1
parents:
diff changeset
725 goto LABEL_82;
Ritor1
parents:
diff changeset
726 case 7u:
Ritor1
parents:
diff changeset
727 if ( !a3 )
Ritor1
parents:
diff changeset
728 break;
Ritor1
parents:
diff changeset
729 v5 = 15;
Ritor1
parents:
diff changeset
730 goto LABEL_82;
Ritor1
parents:
diff changeset
731 case 8u:
Ritor1
parents:
diff changeset
732 v8 = a3;
Ritor1
parents:
diff changeset
733 v7 = 9;
Ritor1
parents:
diff changeset
734 goto LABEL_4;
Ritor1
parents:
diff changeset
735 case 9u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
736 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23)
0
Ritor1
parents:
diff changeset
737 || _49327B(0xAu, a3) )
Ritor1
parents:
diff changeset
738 goto LABEL_84;
Ritor1
parents:
diff changeset
739 v8 = a3;
Ritor1
parents:
diff changeset
740 v7 = 11;
Ritor1
parents:
diff changeset
741 goto LABEL_4;
Ritor1
parents:
diff changeset
742 case 0xAu:
Ritor1
parents:
diff changeset
743 if ( !a3 )
Ritor1
parents:
diff changeset
744 break;
Ritor1
parents:
diff changeset
745 v5 = 25;
Ritor1
parents:
diff changeset
746 goto LABEL_82;
Ritor1
parents:
diff changeset
747 case 0xBu:
Ritor1
parents:
diff changeset
748 if ( !a3 )
Ritor1
parents:
diff changeset
749 break;
Ritor1
parents:
diff changeset
750 v5 = 27;
Ritor1
parents:
diff changeset
751 goto LABEL_82;
Ritor1
parents:
diff changeset
752 case 0xCu:
Ritor1
parents:
diff changeset
753 v8 = a3;
Ritor1
parents:
diff changeset
754 v7 = 13;
Ritor1
parents:
diff changeset
755 goto LABEL_4;
Ritor1
parents:
diff changeset
756 case 0xDu:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
757 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41)
0
Ritor1
parents:
diff changeset
758 || _49327B(0xEu, a3) )
Ritor1
parents:
diff changeset
759 goto LABEL_84;
Ritor1
parents:
diff changeset
760 v8 = a3;
Ritor1
parents:
diff changeset
761 v7 = 15;
Ritor1
parents:
diff changeset
762 goto LABEL_4;
Ritor1
parents:
diff changeset
763 case 0xEu:
Ritor1
parents:
diff changeset
764 if ( !a3 )
Ritor1
parents:
diff changeset
765 break;
Ritor1
parents:
diff changeset
766 v5 = 43;
Ritor1
parents:
diff changeset
767 goto LABEL_82;
Ritor1
parents:
diff changeset
768 case 0xFu:
Ritor1
parents:
diff changeset
769 if ( !a3 )
Ritor1
parents:
diff changeset
770 break;
Ritor1
parents:
diff changeset
771 v5 = 45;
Ritor1
parents:
diff changeset
772 goto LABEL_82;
Ritor1
parents:
diff changeset
773 case 0x10u:
Ritor1
parents:
diff changeset
774 v8 = a3;
Ritor1
parents:
diff changeset
775 v7 = 17;
Ritor1
parents:
diff changeset
776 goto LABEL_4;
Ritor1
parents:
diff changeset
777 case 0x11u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
778 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35)
0
Ritor1
parents:
diff changeset
779 || _49327B(0x12u, a3) )
Ritor1
parents:
diff changeset
780 goto LABEL_84;
Ritor1
parents:
diff changeset
781 v8 = a3;
Ritor1
parents:
diff changeset
782 v7 = 19;
Ritor1
parents:
diff changeset
783 goto LABEL_4;
Ritor1
parents:
diff changeset
784 case 0x12u:
Ritor1
parents:
diff changeset
785 if ( !a3 )
Ritor1
parents:
diff changeset
786 break;
Ritor1
parents:
diff changeset
787 v5 = 37;
Ritor1
parents:
diff changeset
788 goto LABEL_82;
Ritor1
parents:
diff changeset
789 case 0x13u:
Ritor1
parents:
diff changeset
790 v5 = 39;
Ritor1
parents:
diff changeset
791 goto LABEL_82;
Ritor1
parents:
diff changeset
792 case 0x14u:
Ritor1
parents:
diff changeset
793 v8 = a3;
Ritor1
parents:
diff changeset
794 v7 = 21;
Ritor1
parents:
diff changeset
795 goto LABEL_4;
Ritor1
parents:
diff changeset
796 case 0x15u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
797 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29)
0
Ritor1
parents:
diff changeset
798 || _49327B(0x16u, a3) )
Ritor1
parents:
diff changeset
799 goto LABEL_84;
Ritor1
parents:
diff changeset
800 v8 = a3;
Ritor1
parents:
diff changeset
801 v7 = 23;
Ritor1
parents:
diff changeset
802 goto LABEL_4;
Ritor1
parents:
diff changeset
803 case 0x16u:
Ritor1
parents:
diff changeset
804 if ( !a3 )
Ritor1
parents:
diff changeset
805 break;
Ritor1
parents:
diff changeset
806 v5 = 31;
Ritor1
parents:
diff changeset
807 goto LABEL_82;
Ritor1
parents:
diff changeset
808 case 0x17u:
Ritor1
parents:
diff changeset
809 if ( !a3 )
Ritor1
parents:
diff changeset
810 break;
Ritor1
parents:
diff changeset
811 v5 = 33;
Ritor1
parents:
diff changeset
812 goto LABEL_82;
Ritor1
parents:
diff changeset
813 case 0x18u:
Ritor1
parents:
diff changeset
814 if ( !_49327B(0x19u, a3) )
Ritor1
parents:
diff changeset
815 goto LABEL_56;
Ritor1
parents:
diff changeset
816 break;
Ritor1
parents:
diff changeset
817 case 0x19u:
Ritor1
parents:
diff changeset
818 LABEL_56:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
819 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63)
0
Ritor1
parents:
diff changeset
820 || _49327B(0x1Au, a3) )
Ritor1
parents:
diff changeset
821 goto LABEL_84;
Ritor1
parents:
diff changeset
822 v8 = a3;
Ritor1
parents:
diff changeset
823 v7 = 27;
Ritor1
parents:
diff changeset
824 goto LABEL_4;
Ritor1
parents:
diff changeset
825 case 0x1Au:
Ritor1
parents:
diff changeset
826 if ( !a3 )
Ritor1
parents:
diff changeset
827 break;
Ritor1
parents:
diff changeset
828 v5 = 65;
Ritor1
parents:
diff changeset
829 goto LABEL_82;
Ritor1
parents:
diff changeset
830 case 0x1Bu:
Ritor1
parents:
diff changeset
831 if ( !a3 )
Ritor1
parents:
diff changeset
832 break;
Ritor1
parents:
diff changeset
833 v5 = 67;
Ritor1
parents:
diff changeset
834 goto LABEL_82;
Ritor1
parents:
diff changeset
835 case 0x1Cu:
Ritor1
parents:
diff changeset
836 v8 = a3;
Ritor1
parents:
diff changeset
837 v7 = 29;
Ritor1
parents:
diff changeset
838 goto LABEL_4;
Ritor1
parents:
diff changeset
839 case 0x1Du:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
840 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69)
0
Ritor1
parents:
diff changeset
841 || _49327B(0x1Eu, a3) )
Ritor1
parents:
diff changeset
842 goto LABEL_84;
Ritor1
parents:
diff changeset
843 v8 = a3;
Ritor1
parents:
diff changeset
844 v7 = 31;
Ritor1
parents:
diff changeset
845 goto LABEL_4;
Ritor1
parents:
diff changeset
846 case 0x1Eu:
Ritor1
parents:
diff changeset
847 if ( !a3 )
Ritor1
parents:
diff changeset
848 break;
Ritor1
parents:
diff changeset
849 v5 = 71;
Ritor1
parents:
diff changeset
850 goto LABEL_82;
Ritor1
parents:
diff changeset
851 case 0x1Fu:
Ritor1
parents:
diff changeset
852 if ( !a3 )
Ritor1
parents:
diff changeset
853 break;
Ritor1
parents:
diff changeset
854 v5 = 73;
Ritor1
parents:
diff changeset
855 goto LABEL_82;
Ritor1
parents:
diff changeset
856 case 0x20u:
Ritor1
parents:
diff changeset
857 v8 = a3;
Ritor1
parents:
diff changeset
858 v7 = 33;
Ritor1
parents:
diff changeset
859 goto LABEL_4;
Ritor1
parents:
diff changeset
860 case 0x21u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
861 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73)
0
Ritor1
parents:
diff changeset
862 || _49327B(0x22u, a3) )
Ritor1
parents:
diff changeset
863 goto LABEL_84;
Ritor1
parents:
diff changeset
864 v8 = a3;
Ritor1
parents:
diff changeset
865 v7 = 35;
Ritor1
parents:
diff changeset
866 LABEL_4:
Ritor1
parents:
diff changeset
867 v4 = _49327B(v7, v8) == 0;
Ritor1
parents:
diff changeset
868 goto LABEL_83;
Ritor1
parents:
diff changeset
869 case 0x22u:
Ritor1
parents:
diff changeset
870 if ( !a3 )
Ritor1
parents:
diff changeset
871 break;
Ritor1
parents:
diff changeset
872 v5 = 77;
Ritor1
parents:
diff changeset
873 goto LABEL_82;
Ritor1
parents:
diff changeset
874 case 0x23u:
Ritor1
parents:
diff changeset
875 if ( a3 )
Ritor1
parents:
diff changeset
876 {
Ritor1
parents:
diff changeset
877 v5 = 79;
Ritor1
parents:
diff changeset
878 LABEL_82:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
879 v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0;
0
Ritor1
parents:
diff changeset
880 LABEL_83:
Ritor1
parents:
diff changeset
881 if ( !v4 )
Ritor1
parents:
diff changeset
882 goto LABEL_84;
Ritor1
parents:
diff changeset
883 }
Ritor1
parents:
diff changeset
884 break;
Ritor1
parents:
diff changeset
885 default:
Ritor1
parents:
diff changeset
886 break;
Ritor1
parents:
diff changeset
887 }
Ritor1
parents:
diff changeset
888 result = 0;
Ritor1
parents:
diff changeset
889 }
Ritor1
parents:
diff changeset
890 return result;
Ritor1
parents:
diff changeset
891 }
Ritor1
parents:
diff changeset
892
Ritor1
parents:
diff changeset
893
Ritor1
parents:
diff changeset
894 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
895 bool Player::CanAct()
Ritor1
parents:
diff changeset
896 {
Ritor1
parents:
diff changeset
897 bool result; // eax@2
Ritor1
parents:
diff changeset
898
Ritor1
parents:
diff changeset
899 if ( this->pConditions[2] | this->pConditions[12] | this->pConditions[13] | this->pConditions[14] | this->pConditions[15] | this->pConditions[16] )
Ritor1
parents:
diff changeset
900 result = 0;
Ritor1
parents:
diff changeset
901 else
Ritor1
parents:
diff changeset
902 result = 1;
Ritor1
parents:
diff changeset
903 return result;
Ritor1
parents:
diff changeset
904 }
Ritor1
parents:
diff changeset
905
Ritor1
parents:
diff changeset
906 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
907 bool Player::CanSteal()
Ritor1
parents:
diff changeset
908 {
Ritor1
parents:
diff changeset
909 int v1; // eax@1
Ritor1
parents:
diff changeset
910
Ritor1
parents:
diff changeset
911 LOBYTE(v1) = GetActualSkillLevel(PLAYER_SKILL_STEALING);
Ritor1
parents:
diff changeset
912 return v1 != 0;
Ritor1
parents:
diff changeset
913 }
Ritor1
parents:
diff changeset
914
Ritor1
parents:
diff changeset
915 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
916 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
917 {
Ritor1
parents:
diff changeset
918 char v2; // zf@9
Ritor1
parents:
diff changeset
919 __int16 v4; // dx@13
Ritor1
parents:
diff changeset
920 char v5; // zf@15
Ritor1
parents:
diff changeset
921
Ritor1
parents:
diff changeset
922 if ( (signed int)uItemID > 532 ) // if (uItemID == 514 || // item233 ®á®å âਪ   àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
923 // uItemID == 516 || // item221 ‘â àë© ¨ª  àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
924 // uItemID == 524) // item325 ‘ã¬à ª ५¨ª¢¨ï, §«®
Ritor1
parents:
diff changeset
925 {
Ritor1
parents:
diff changeset
926 if ( uItemID == 533 )
Ritor1
parents:
diff changeset
927 {
Ritor1
parents:
diff changeset
928 v2 = GetRace() == 1;
Ritor1
parents:
diff changeset
929 }
Ritor1
parents:
diff changeset
930 else
Ritor1
parents:
diff changeset
931 {
Ritor1
parents:
diff changeset
932 if ( uItemID != 534 )
Ritor1
parents:
diff changeset
933 {
Ritor1
parents:
diff changeset
934 if ( uItemID == 535 ) //
Ritor1
parents:
diff changeset
935 // if (uItemID == 530) // item093 ƒ¨¡¥«ì «ìä   àâ¥ä ªâ, £®¡«¨­
Ritor1
parents:
diff changeset
936 {
Ritor1
parents:
diff changeset
937 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
938 {
Ritor1
parents:
diff changeset
939 default:
Ritor1
parents:
diff changeset
940 return 1;
Ritor1
parents:
diff changeset
941 case 4u:
Ritor1
parents:
diff changeset
942 case 5u:
Ritor1
parents:
diff changeset
943 case 6u:
Ritor1
parents:
diff changeset
944 case 7u:
Ritor1
parents:
diff changeset
945 case 0xAu:
Ritor1
parents:
diff changeset
946 case 0xBu:
Ritor1
parents:
diff changeset
947 case 0xEu: //
Ritor1
parents:
diff changeset
948 // if (uItemID == 535) // item129 ᪮àâ ‹¥¤¨  àâ¥ä ªâ, ¦¥­é¨­ 
Ritor1
parents:
diff changeset
949 case 0xFu:
Ritor1
parents:
diff changeset
950 case 0x12u:
Ritor1
parents:
diff changeset
951 case 0x13u:
Ritor1
parents:
diff changeset
952 case 0x15u:
Ritor1
parents:
diff changeset
953 case 0x18u:
Ritor1
parents:
diff changeset
954 return 0;
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956 return 0;
Ritor1
parents:
diff changeset
957 }
Ritor1
parents:
diff changeset
958 if ( uItemID == 536 ) //
Ritor1
parents:
diff changeset
959 // if (uItemID == 531) // item093 Žª® Œë᫨  àâ¥ä ªâ, 祫®¢¥ª
Ritor1
parents:
diff changeset
960 {
Ritor1
parents:
diff changeset
961 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
962 {
Ritor1
parents:
diff changeset
963 case 4u:
Ritor1
parents:
diff changeset
964 case 5u:
Ritor1
parents:
diff changeset
965 case 6u:
Ritor1
parents:
diff changeset
966 case 7u:
Ritor1
parents:
diff changeset
967 case 0xAu:
Ritor1
parents:
diff changeset
968 case 0xBu:
Ritor1
parents:
diff changeset
969 case 0xEu:
Ritor1
parents:
diff changeset
970 case 0xFu:
Ritor1
parents:
diff changeset
971 case 0x12u:
Ritor1
parents:
diff changeset
972 case 0x13u:
Ritor1
parents:
diff changeset
973 case 0x15u:
Ritor1
parents:
diff changeset
974 case 0x18u:
Ritor1
parents:
diff changeset
975 return 1;
Ritor1
parents:
diff changeset
976 default:
Ritor1
parents:
diff changeset
977 return 0;
Ritor1
parents:
diff changeset
978 }
Ritor1
parents:
diff changeset
979 return 0;
Ritor1
parents:
diff changeset
980 }
Ritor1
parents:
diff changeset
981 if ( uItemID != 604 ) //
Ritor1
parents:
diff changeset
982 // if (uItemID == 532) // item073 «ìä¨©áª ï Š®«ìç㣠  àâ¥ä ªâ, í«ìä
Ritor1
parents:
diff changeset
983 return 1;
Ritor1
parents:
diff changeset
984 v5 = _43EEF3() == 0;
Ritor1
parents:
diff changeset
985 goto LABEL_23;
Ritor1
parents:
diff changeset
986 }
Ritor1
parents:
diff changeset
987 v2 = GetRace() == 3; //
Ritor1
parents:
diff changeset
988 // if (uItemID == 533) // item113 Š®¢ ­ë¥ ‹ â­ë¥ 㪠¢¨æë  àâ¥ä ªâ, £­®¬
Ritor1
parents:
diff changeset
989 }
Ritor1
parents:
diff changeset
990 }
Ritor1
parents:
diff changeset
991 else
Ritor1
parents:
diff changeset
992 {
Ritor1
parents:
diff changeset
993 if ( uItemID != 532 )
Ritor1
parents:
diff changeset
994 {
Ritor1
parents:
diff changeset
995 if ( uItemID != 515 && uItemID != 517 ) //
Ritor1
parents:
diff changeset
996 // if (uItemID == 534) // item104 ®ïá ƒ¥à®ï  àâ¥ä ªâ, ¬ã¦ç¨­ 
Ritor1
parents:
diff changeset
997 {
Ritor1
parents:
diff changeset
998 if ( uItemID == 521 ) // if (uItemID == 521 || // item239 ˜«¥¬ ’ «¥¤®­   àâ¥ä ªâ, ¤®¡à®
Ritor1
parents:
diff changeset
999 // uItemID == 526) // item230 ‘¯à ¢¥¤«¨¢®áâì ५¨ª¢¨ï, ¤®¡à®
Ritor1
parents:
diff changeset
1000 {
Ritor1
parents:
diff changeset
1001 LABEL_13:
Ritor1
parents:
diff changeset
1002 v4 = 99;
Ritor1
parents:
diff changeset
1003 LABEL_15:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
1004 v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0;
0
Ritor1
parents:
diff changeset
1005 LABEL_23:
Ritor1
parents:
diff changeset
1006 if ( !v5 )
Ritor1
parents:
diff changeset
1007 return 1;
Ritor1
parents:
diff changeset
1008 return 0;
Ritor1
parents:
diff changeset
1009 }
Ritor1
parents:
diff changeset
1010 if ( uItemID != 525 )
Ritor1
parents:
diff changeset
1011 {
Ritor1
parents:
diff changeset
1012 if ( uItemID != 527 )
Ritor1
parents:
diff changeset
1013 {
Ritor1
parents:
diff changeset
1014 if ( uItemID != 531 )
Ritor1
parents:
diff changeset
1015 return 1;
Ritor1
parents:
diff changeset
1016 v2 = GetRace() == 2;
Ritor1
parents:
diff changeset
1017 goto LABEL_10;
Ritor1
parents:
diff changeset
1018 }
Ritor1
parents:
diff changeset
1019 goto LABEL_13;
Ritor1
parents:
diff changeset
1020 }
Ritor1
parents:
diff changeset
1021 }
Ritor1
parents:
diff changeset
1022 v4 = 100;
Ritor1
parents:
diff changeset
1023 goto LABEL_15;
Ritor1
parents:
diff changeset
1024 }
Ritor1
parents:
diff changeset
1025 v2 = GetRace() == 0;
Ritor1
parents:
diff changeset
1026 }
Ritor1
parents:
diff changeset
1027 LABEL_10:
Ritor1
parents:
diff changeset
1028 if ( v2 )
Ritor1
parents:
diff changeset
1029 return 1;
Ritor1
parents:
diff changeset
1030 return 0;
Ritor1
parents:
diff changeset
1031 }
Ritor1
parents:
diff changeset
1032
Ritor1
parents:
diff changeset
1033 //----- (00492D65) --------------------------------------------------------
Ritor1
parents:
diff changeset
1034 int Player::SetCondition(unsigned int uConditionIdx, int a3)
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1035 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1036
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1037 signed int player_sex; // ecx@77
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1038 char zombi_face; // al@80
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1039 signed int remainig_player; // ebx@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1040 int players_before; // [sp+10h] [bp-4h]@2
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1041 int players_after; // [sp+20h] [bp+Ch]@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1042
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1043 if ( pConditions[uConditionIdx] )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1044 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1045 players_before = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1046 for (int i=1;i<5;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1047 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1048 ++players_before;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1049
0
Ritor1
parents:
diff changeset
1050 switch ( uConditionIdx )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1051 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1052 case Condition_Cursed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1053 PlaySound((PlayerSpeech)30, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1054 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1055 case Condition_Weak:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1056 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1057 {--pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1058 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1059 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1060 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1061 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1062
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1063 PlaySound((PlayerSpeech)25, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1064 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1065 case Condition_Sleep:
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1066 if ( a3 == 1 &&(HasEnchantedItemEquipped(22)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1067 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1068 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1069 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1070
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1071 case Condition_Fear:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1072 PlaySound((PlayerSpeech)26, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1073 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1074 case Condition_Drunk:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1075 PlaySound((PlayerSpeech)31, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1076 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1077
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1078 case Condition_Insane:
0
Ritor1
parents:
diff changeset
1079 if ( a3 == 1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1080 && (HasEnchantedItemEquipped(19) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1081 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1082 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1083 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1084
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1085 PlaySound((PlayerSpeech)29, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1086 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1087 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1088 case Condition_Poison2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1089 case Condition_Poison3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1090 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1091 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1092 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1093 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1094 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1095 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1096 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1097 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1098 if ( HasEnchantedItemEquipped(21)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1099 || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)
1082
Gloval
parents: 1080
diff changeset
1100 || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1101 //goto LABEL_76;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1102 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1103 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1104
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1105 //v23 = 27;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1106 PlaySound((PlayerSpeech)27, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1107 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1108
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1109 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1110 case Condition_Disease2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1111 case Condition_Disease3:
0
Ritor1
parents:
diff changeset
1112 if ( a3 == 1 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1113 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1114 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1115 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1116 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1117 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1118 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1119 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1120 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1121
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1122 if ( HasEnchantedItemEquipped(18) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1123 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1124 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1125 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1126 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1127 PlaySound((PlayerSpeech)28, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1128 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1129 case Condition_Paralyzed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1130 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1131 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1132 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1133 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1134 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1135 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1136 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1137 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1138 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1139
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1140 if ( HasEnchantedItemEquipped(20)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1141 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1142 WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY)||
1082
Gloval
parents: 1080
diff changeset
1143 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1144 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1145 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1146 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1147 case Condition_Unconcious:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1148 PlaySound(SPEECH_32, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1149 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1150 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1151 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1152 case Condition_Dead:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1153 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1154 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1155 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1156 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1157 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1158 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1159
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1160 PlaySound((PlayerSpeech)33, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1161 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1162 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1163 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1164 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1165 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1166 case Condition_Pertified:
0
Ritor1
parents:
diff changeset
1167 if ( a3 == 1
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1168 &&((pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1169 || HasEnchantedItemEquipped(23)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1170 WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1171 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1172 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1173
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1174 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1175 PlaySound((PlayerSpeech)34, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1176 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1177 case Condition_Eradicated:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1178 if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )&&( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u ))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1179 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1180 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1181 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1182 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1183 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1184 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1185 PlaySound(SPEECH_35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1186 if (sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1187 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1188 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1189 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1190 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1191 case Condition_Zombie:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1192 if ( classType == PLAYER_CLASS_LICH || Eradicated() ||Zombie() || !Dead())
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1193 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1194 memset(&pConditions[0], 0, sizeof(pConditions));
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1195 sHealth = GetMaxHealth();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1196 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1197 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1198 uPrevFace = uCurrentFace;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1199 uPrevVoiceID = uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1200 switch ( uVoiceID )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1201 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1202 case 0:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1203 case 1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1204 case 2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1205 case 3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1206 case 8:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1207 case 9:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1208 case 12:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1209 case 13:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1210 case 16:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1211 case 17:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1212 case 20:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1213 case 23:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1214 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1215 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1216 case 4:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1217 case 5:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1218 case 6:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1219 case 7:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1220 case 10:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1221 case 11:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1222 case 14:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1223 case 15:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1224 case 18:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1225 case 19:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1226 case 21:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1227 case 24:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1228 player_sex = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1229 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1230 default:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1231 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1232 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1233
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1234 zombi_face = (player_sex != 0) + 23;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1235 uCurrentFace = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1236 uVoiceID = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1237 PlaySound((PlayerSpeech)SPEECH_99, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1238 break;
0
Ritor1
parents:
diff changeset
1239 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1240
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1241 remainig_player = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1242 pConditions[uConditionIdx] = pParty->uTimePlayed;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1243 players_after = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1244 for (int i=1;i<5;++i)
0
Ritor1
parents:
diff changeset
1245 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1246
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1247
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1248 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1249 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1250 remainig_player=i;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1251 ++players_after;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1252 }
0
Ritor1
parents:
diff changeset
1253 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1254 if (( players_before == 2 )&&( players_after == 1 ))
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1255 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1256 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1257 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1258 return 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1259 }
0
Ritor1
parents:
diff changeset
1260
Ritor1
parents:
diff changeset
1261 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
1262 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1263 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1264 //unsigned int v3; // eax@1
0
Ritor1
parents:
diff changeset
1265 Texture *v4; // esi@1
Ritor1
parents:
diff changeset
1266 unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1267 signed int v6; // edi@5
Ritor1
parents:
diff changeset
1268 int *v7; // ecx@6
Ritor1
parents:
diff changeset
1269 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1270 int *v9; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1271 //Player *v11; // [sp+Ch] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1272 unsigned int uItemIDa; // [sp+1Ch] [bp+Ch]@1
Ritor1
parents:
diff changeset
1273
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1274 v4 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1275 v5 = GetSizeInInventorySlots(v4->uTextureWidth);
0
Ritor1
parents:
diff changeset
1276 uItemIDa = GetSizeInInventorySlots(v4->uTextureHeight);
Ritor1
parents:
diff changeset
1277 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1278 {
Ritor1
parents:
diff changeset
1279 v4->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1280 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1281 }
Ritor1
parents:
diff changeset
1282 if ( (signed int)(v5 + (signed int)uSlot % 14) <= 14 && (signed int)(uItemIDa + (signed int)uSlot / 14) <= 9 )
Ritor1
parents:
diff changeset
1283 {
Ritor1
parents:
diff changeset
1284 v6 = 0;
Ritor1
parents:
diff changeset
1285 if ( (signed int)uItemIDa <= 0 )
Ritor1
parents:
diff changeset
1286 return 1;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1287 v7 = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1288 while ( 1 )
Ritor1
parents:
diff changeset
1289 {
Ritor1
parents:
diff changeset
1290 v8 = 0;
Ritor1
parents:
diff changeset
1291 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
1292 break;
Ritor1
parents:
diff changeset
1293 LABEL_11:
Ritor1
parents:
diff changeset
1294 ++v6;
Ritor1
parents:
diff changeset
1295 v7 += 14;
Ritor1
parents:
diff changeset
1296 if ( v6 >= (signed int)uItemIDa )
Ritor1
parents:
diff changeset
1297 return 1;
Ritor1
parents:
diff changeset
1298 }
Ritor1
parents:
diff changeset
1299 v9 = v7;
Ritor1
parents:
diff changeset
1300 while ( !*v9 )
Ritor1
parents:
diff changeset
1301 {
Ritor1
parents:
diff changeset
1302 ++v8;
Ritor1
parents:
diff changeset
1303 ++v9;
Ritor1
parents:
diff changeset
1304 if ( v8 >= (signed int)v5 )
Ritor1
parents:
diff changeset
1305 goto LABEL_11;
Ritor1
parents:
diff changeset
1306 }
Ritor1
parents:
diff changeset
1307 }
Ritor1
parents:
diff changeset
1308 return 0;
Ritor1
parents:
diff changeset
1309 }
Ritor1
parents:
diff changeset
1310 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1311
Ritor1
parents:
diff changeset
1312 //----- (004925E6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1313 unsigned int Player::FindFreeInventorySlot()
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1316 ItemGen *v2; // ecx@1
Ritor1
parents:
diff changeset
1317
Ritor1
parents:
diff changeset
1318 result = 0;
Ritor1
parents:
diff changeset
1319 v2 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1320 while ( v2->uItemID )
Ritor1
parents:
diff changeset
1321 {
Ritor1
parents:
diff changeset
1322 ++result;
Ritor1
parents:
diff changeset
1323 ++v2;
Ritor1
parents:
diff changeset
1324 if ( (signed int)result >= 126 )
Ritor1
parents:
diff changeset
1325 return -1;
Ritor1
parents:
diff changeset
1326 }
Ritor1
parents:
diff changeset
1327 return result;
Ritor1
parents:
diff changeset
1328 }
Ritor1
parents:
diff changeset
1329
Ritor1
parents:
diff changeset
1330 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
1331 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1332 {
Ritor1
parents:
diff changeset
1333 signed int v3; // edx@1
Ritor1
parents:
diff changeset
1334 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1335 int result; // eax@8
Ritor1
parents:
diff changeset
1336 unsigned int v6; // ebx@10
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1337 //unsigned int v7; // eax@10
0
Ritor1
parents:
diff changeset
1338 Texture *v8; // esi@10
Ritor1
parents:
diff changeset
1339 void *v9; // esi@13
Ritor1
parents:
diff changeset
1340 unsigned int v10; // [sp+0h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1341 Player *v11; // [sp+4h] [bp-8h]@1
Ritor1
parents:
diff changeset
1342 signed int v12; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
1343 unsigned int uItemIDa; // [sp+18h] [bp+Ch]@10
Ritor1
parents:
diff changeset
1344
Ritor1
parents:
diff changeset
1345 v11 = this;
Ritor1
parents:
diff changeset
1346 v3 = 0;
Ritor1
parents:
diff changeset
1347 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1348 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1349 {
Ritor1
parents:
diff changeset
1350 ++v3;
Ritor1
parents:
diff changeset
1351 ++v4;
Ritor1
parents:
diff changeset
1352 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1353 {
Ritor1
parents:
diff changeset
1354 v12 = -1;
Ritor1
parents:
diff changeset
1355 goto LABEL_5;
Ritor1
parents:
diff changeset
1356 }
Ritor1
parents:
diff changeset
1357 }
Ritor1
parents:
diff changeset
1358 v12 = v3;
Ritor1
parents:
diff changeset
1359 LABEL_5:
Ritor1
parents:
diff changeset
1360 if ( v12 == -1 )
Ritor1
parents:
diff changeset
1361 {
Ritor1
parents:
diff changeset
1362 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
1363 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
0
Ritor1
parents:
diff changeset
1364 result = 0;
Ritor1
parents:
diff changeset
1365 }
Ritor1
parents:
diff changeset
1366 else
Ritor1
parents:
diff changeset
1367 {
Ritor1
parents:
diff changeset
1368 v6 = uItemID;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1369 v8 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1370 v10 = GetSizeInInventorySlots(v8->uTextureWidth);
0
Ritor1
parents:
diff changeset
1371 uItemIDa = GetSizeInInventorySlots(v8->uTextureHeight);
Ritor1
parents:
diff changeset
1372 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1373 {
Ritor1
parents:
diff changeset
1374 v8->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1375 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1376 }
Ritor1
parents:
diff changeset
1377 if ( (signed int)uItemIDa > 0 )
Ritor1
parents:
diff changeset
1378 {
Ritor1
parents:
diff changeset
1379 v9 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1380 do
Ritor1
parents:
diff changeset
1381 {
Ritor1
parents:
diff changeset
1382 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1383 memset32(v9, -1 - uSlot, v10);
Ritor1
parents:
diff changeset
1384 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1385 --uItemIDa;
Ritor1
parents:
diff changeset
1386 }
Ritor1
parents:
diff changeset
1387 while ( uItemIDa );
Ritor1
parents:
diff changeset
1388 }
Ritor1
parents:
diff changeset
1389 result = v12 + 1;
Ritor1
parents:
diff changeset
1390 v11->pInventoryIndices[uSlot] = v12 + 1;
Ritor1
parents:
diff changeset
1391 v11->pInventoryItems[v12].uItemID = v6;
Ritor1
parents:
diff changeset
1392 }
Ritor1
parents:
diff changeset
1393 return result;
Ritor1
parents:
diff changeset
1394 }
Ritor1
parents:
diff changeset
1395 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1396
Ritor1
parents:
diff changeset
1397 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
1398 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
1399 {
Ritor1
parents:
diff changeset
1400 signed int result; // eax@3
Ritor1
parents:
diff changeset
1401
Ritor1
parents:
diff changeset
1402 if ( (signed int)uSkillType >= 37 || this->pActiveSkills[uSkillType] )
Ritor1
parents:
diff changeset
1403 {
Ritor1
parents:
diff changeset
1404 result = 1;
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406 else
Ritor1
parents:
diff changeset
1407 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1408 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1409 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
1410 result = 0;
Ritor1
parents:
diff changeset
1411 }
Ritor1
parents:
diff changeset
1412 return result;
Ritor1
parents:
diff changeset
1413 }
Ritor1
parents:
diff changeset
1414
Ritor1
parents:
diff changeset
1415 //----- (00492745) --------------------------------------------------------
Ritor1
parents:
diff changeset
1416 int Player::WearItem(unsigned int uItemID)
Ritor1
parents:
diff changeset
1417 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1418 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1419 int item_indx;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1420 //find empty slot
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1421 for(item_indx=0;item_indx<126;++item_indx)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1422 if (pInventoryItems[item_indx].uItemID==0)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1423 break;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1424 if (item_indx==126) //not found
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1425 item_indx=-1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1426
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1427 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1428 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1429
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1430 pInventoryItems[item_indx].uItemID=uItemID;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1431 item_body_anch=pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1432 pEquipment.pIndices[item_body_anch]=item_indx+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1433 pInventoryItems[item_indx].uBodyAnchor=item_body_anch+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1434
0
Ritor1
parents:
diff changeset
1435 }
Ritor1
parents:
diff changeset
1436 return 0;
Ritor1
parents:
diff changeset
1437 }
Ritor1
parents:
diff changeset
1438
Ritor1
parents:
diff changeset
1439 //----- (004927A8) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1440 int Player::AddItem(int uSlot, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
1441 {
Ritor1
parents:
diff changeset
1442 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
1443 signed int v4; // edi@3
Ritor1
parents:
diff changeset
1444 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
1445 unsigned int v7; // [sp-8h] [bp-18h]@8
Ritor1
parents:
diff changeset
1446 unsigned int v8; // [sp-4h] [bp-14h]@8
Ritor1
parents:
diff changeset
1447 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1448
Ritor1
parents:
diff changeset
1449 thisa = this;
Ritor1
parents:
diff changeset
1450 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1451 {
Ritor1
parents:
diff changeset
1452 v3 = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1453 while ( true )
0
Ritor1
parents:
diff changeset
1454 {
Ritor1
parents:
diff changeset
1455 v4 = 0;
Ritor1
parents:
diff changeset
1456 v5 = v3;
Ritor1
parents:
diff changeset
1457 do
Ritor1
parents:
diff changeset
1458 {
Ritor1
parents:
diff changeset
1459 if ( CanFitItem(v5, uItemID) )
Ritor1
parents:
diff changeset
1460 {
Ritor1
parents:
diff changeset
1461 v8 = uItemID;
Ritor1
parents:
diff changeset
1462 v7 = v5;
Ritor1
parents:
diff changeset
1463 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1464 }
Ritor1
parents:
diff changeset
1465 ++v4;
Ritor1
parents:
diff changeset
1466 v5 += 14;
Ritor1
parents:
diff changeset
1467 }
Ritor1
parents:
diff changeset
1468 while ( v4 < 9 );
Ritor1
parents:
diff changeset
1469 ++v3;
Ritor1
parents:
diff changeset
1470 if ( v3 < 14 )
Ritor1
parents:
diff changeset
1471 continue;
Ritor1
parents:
diff changeset
1472 break;
Ritor1
parents:
diff changeset
1473 }
Ritor1
parents:
diff changeset
1474 return 0;
Ritor1
parents:
diff changeset
1475 }
Ritor1
parents:
diff changeset
1476 if ( !CanFitItem(uSlot, uItemID) )
Ritor1
parents:
diff changeset
1477 {
Ritor1
parents:
diff changeset
1478 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1479 return 0;
Ritor1
parents:
diff changeset
1480 }
Ritor1
parents:
diff changeset
1481 v8 = uItemID;
Ritor1
parents:
diff changeset
1482 v7 = uSlot;
Ritor1
parents:
diff changeset
1483 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1484 }
Ritor1
parents:
diff changeset
1485
Ritor1
parents:
diff changeset
1486 //----- (00492826) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1487 int Player::AddItem2(int uSlot, ItemGen *Src)
0
Ritor1
parents:
diff changeset
1488 {
Ritor1
parents:
diff changeset
1489 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
1490 unsigned int v4; // esi@3
Ritor1
parents:
diff changeset
1491 signed int v5; // edi@3
Ritor1
parents:
diff changeset
1492 unsigned int v7; // [sp-8h] [bp-18h]@9
Ritor1
parents:
diff changeset
1493 ItemGen *v8; // [sp-4h] [bp-14h]@9
Ritor1
parents:
diff changeset
1494 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1495 signed int uSlota; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1496
Ritor1
parents:
diff changeset
1497 thisa = this;
Ritor1
parents:
diff changeset
1498 v3 = Src->uItemID;
Ritor1
parents:
diff changeset
1499 pItemsTable->SetSpecialBonus(Src);
Ritor1
parents:
diff changeset
1500 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1501 {
Ritor1
parents:
diff changeset
1502 uSlota = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1503 while ( true )
0
Ritor1
parents:
diff changeset
1504 {
Ritor1
parents:
diff changeset
1505 v4 = uSlota;
Ritor1
parents:
diff changeset
1506 v5 = 0;
Ritor1
parents:
diff changeset
1507 do
Ritor1
parents:
diff changeset
1508 {
Ritor1
parents:
diff changeset
1509 if ( CanFitItem(v4, v3) )
Ritor1
parents:
diff changeset
1510 {
Ritor1
parents:
diff changeset
1511 v8 = Src;
Ritor1
parents:
diff changeset
1512 v7 = v4;
Ritor1
parents:
diff changeset
1513 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1514 }
Ritor1
parents:
diff changeset
1515 ++v5;
Ritor1
parents:
diff changeset
1516 v4 += 14;
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 while ( v5 < 14 );
Ritor1
parents:
diff changeset
1519 ++uSlota;
Ritor1
parents:
diff changeset
1520 if ( uSlota < 9 )
Ritor1
parents:
diff changeset
1521 continue;
Ritor1
parents:
diff changeset
1522 break;
Ritor1
parents:
diff changeset
1523 }
Ritor1
parents:
diff changeset
1524 return 0;
Ritor1
parents:
diff changeset
1525 }
Ritor1
parents:
diff changeset
1526 if ( !CanFitItem(uSlot, v3) )
Ritor1
parents:
diff changeset
1527 return 0;
Ritor1
parents:
diff changeset
1528 v8 = Src;
Ritor1
parents:
diff changeset
1529 v7 = uSlot;
Ritor1
parents:
diff changeset
1530 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1531 }
Ritor1
parents:
diff changeset
1532
Ritor1
parents:
diff changeset
1533 //----- (0049289C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1534 int Player::CreateItemInInventory2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1535 {
Ritor1
parents:
diff changeset
1536 signed int v3; // ebx@1
Ritor1
parents:
diff changeset
1537 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1538 int result; // eax@6
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1539 //unsigned int v6; // eax@7
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1540 Texture *item_texture; // esi@7
0
Ritor1
parents:
diff changeset
1541 unsigned int v8; // edx@9
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1542 int *pInvPos; // esi@10
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1543 unsigned int slot_width; // [sp+4h] [bp-Ch]@7
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1544 unsigned int slot_height; // [sp+8h] [bp-8h]@7
0
Ritor1
parents:
diff changeset
1545 Player *v12; // [sp+Ch] [bp-4h]@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1546
0
Ritor1
parents:
diff changeset
1547
Ritor1
parents:
diff changeset
1548 v12 = this;
Ritor1
parents:
diff changeset
1549 v3 = 0;
Ritor1
parents:
diff changeset
1550 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1551 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1552 {
Ritor1
parents:
diff changeset
1553 ++v3;
Ritor1
parents:
diff changeset
1554 ++v4;
Ritor1
parents:
diff changeset
1555 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1556 {
Ritor1
parents:
diff changeset
1557 v3 = -1;
Ritor1
parents:
diff changeset
1558 break;
Ritor1
parents:
diff changeset
1559 }
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 if ( v3 == -1 )
Ritor1
parents:
diff changeset
1562 {
Ritor1
parents:
diff changeset
1563 result = 0;
Ritor1
parents:
diff changeset
1564 }
Ritor1
parents:
diff changeset
1565 else
Ritor1
parents:
diff changeset
1566 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1567 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[Src->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1568 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1569 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1570 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1571 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1572 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1573 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1574 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1575 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1576 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1577 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1578 do
Ritor1
parents:
diff changeset
1579 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1580 if ( slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1581 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1582 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1583 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1584 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1585 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1586 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1587 pInventoryIndices[uSlot] = v3 + 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1588 memcpy(&pInventoryItems[v3], Src, sizeof(ItemGen));
0
Ritor1
parents:
diff changeset
1589 result = v3 + 1;
Ritor1
parents:
diff changeset
1590 }
Ritor1
parents:
diff changeset
1591 return result;
Ritor1
parents:
diff changeset
1592 }
Ritor1
parents:
diff changeset
1593 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1594
Ritor1
parents:
diff changeset
1595 //----- (0049298B) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1596 int Player::PutItemArInventoryIndex( ItemGen *item, int item_id, int uSlot )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1597 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1598 //Player *v4; // ebx@1
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1599 //unsigned int v5; // eax@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1600 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1601 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1602 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1603 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1604
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1605 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1606 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1607 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1608 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1609 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1610 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1611 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1612 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1613 if ( (signed int)slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1614 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1615 pInvPos = &pInventoryIndices[uSlot]; //14x9
0
Ritor1
parents:
diff changeset
1616 do
Ritor1
parents:
diff changeset
1617 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1618 if ( (signed int)slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1619 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1620 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1621 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1622 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1623 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1624 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1625 pInventoryIndices[uSlot] = item_id + 1;
0
Ritor1
parents:
diff changeset
1626 return 1;
Ritor1
parents:
diff changeset
1627 }
278
Ritor1
parents: 223
diff changeset
1628
0
Ritor1
parents:
diff changeset
1629 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1630
Ritor1
parents:
diff changeset
1631 //----- (00492A36) --------------------------------------------------------
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1632 void Player::RemoveItemAtInventoryIndex( unsigned int uSlot )
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1633 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1634
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1635 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1636 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1637 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1638 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1639 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1640
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1641 item_in_slot = &this->pInventoryItems[pInventoryIndices[uSlot]-1];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1642 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1643 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1644 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1645 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1646 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1647 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1648 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1649 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1650 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1651 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1652 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1653 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1654 do
Ritor1
parents:
diff changeset
1655 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1656 if (slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1657 memset32(pInvPos, 0, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1658 pInvPos += 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1659 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1660 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1661 while ( slot_height );
0
Ritor1
parents:
diff changeset
1662 }
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1663
0
Ritor1
parents:
diff changeset
1664 }
Ritor1
parents:
diff changeset
1665 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1666
436
4a42c2f97aa2 some itemgen crashes fixed
Gloval
parents: 377
diff changeset
1667 //identf
0
Ritor1
parents:
diff changeset
1668 //----- (00490EEE) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1669 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1670 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1671 int pSkillLevel; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1672 int NotBuy; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1673 int result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1674 signed int pEquipType; // esi@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1675 float *pPriceMultiplier; // esi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1676 int pPriceItemService; // edi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1677
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1678 pSkillLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1679 NotBuy = 4;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1680 pEquipType = pItemsTable->pItems[pItem->uItemID].uEquipType;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1681 if ( (building_type != 4 || (signed int)pItem->uItemID < 740 || (signed int)pItem->uItemID > 771)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1682 && ((signed int)pItem->uItemID >= 600 || (signed int)pItem->uItemID >= 529 && (signed int)pItem->uItemID <= 599) )
0
Ritor1
parents:
diff changeset
1683 return 5;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1684 if ( building_type == BildingType_WeaponShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1685 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1686 if ( pEquipType > EQUIP_BOW )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1687 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1688 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1689 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1690 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1691 if ( building_type == BildingType_ArmorShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1692 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1693 if ( pEquipType < 3 && pEquipType > 9 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1694 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1695 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1696 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1697 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1698 if ( building_type == BildingType_MagicShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1699 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1700 if ( pItemsTable->pItems[pItem->uItemID].uSkillType == 38 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1701 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1702 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1703 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1704 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1705 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1706 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1707 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1708 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1709 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1710 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1711 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1712 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1713 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1714 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1715 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1716 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1717 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1718 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1719 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1720 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1721 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1722 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1723 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1724 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1725 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1726 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1727 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1728 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1729 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1730 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1731 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1732 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1733 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1734 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1735 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1736 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1737 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1738 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1739 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1740 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1741 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1742 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1743 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1744 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1745 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1746 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1747 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1748 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1749 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1750 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1751 if (pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1752 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1753 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1754 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1755 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1756 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1757 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1758 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1759 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1760 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1761 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1762 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1763 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1764 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1765 result = 1;
0
Ritor1
parents:
diff changeset
1766 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1767 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1768 if ( pEquipType != EQUIP_BOOK )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1769 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1770 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1771 if ( building_type == BildingType_AlchemistShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1772 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1773 if ( pEquipType < EQUIP_REAGENT )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1774 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1775 if ( pEquipType > EQUIP_POTION )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1776 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1777 if ( pEquipType != EQUIP_MESSAGE_SCROLL )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1778 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1779 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1780 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1781 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1782 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1783 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1784 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1785 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1786 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1787 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1788 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1789 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1790 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1791 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1792 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1793 result = 1;
0
Ritor1
parents:
diff changeset
1794 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1795 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1796 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1797 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1798 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1799 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1800 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1801 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1802 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1803 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1804 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1805 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1806 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1807 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1808 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1809 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1810 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1811 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1812 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1813 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1814 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1815 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1816 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1817 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1818 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1819 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1820 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1821 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1822 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1823 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1824 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1825 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1826 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1827 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1828 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1829 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1830 if (pItem->Broken())
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1831 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1832 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1833 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1834 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1835 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1836 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1837 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1838 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1839 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1840 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1841 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1842 result = (pPriceItemService == pItem->GetValue()) + 2;
0
Ritor1
parents:
diff changeset
1843 else
Ritor1
parents:
diff changeset
1844 result = 1;
Ritor1
parents:
diff changeset
1845 return result;
Ritor1
parents:
diff changeset
1846 }
Ritor1
parents:
diff changeset
1847
Ritor1
parents:
diff changeset
1848 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1849 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1850 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1851 int v1; // al@1
0
Ritor1
parents:
diff changeset
1852 int v2; // ecx@1
Ritor1
parents:
diff changeset
1853 int v4; // eax@3
Ritor1
parents:
diff changeset
1854 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1855
Ritor1
parents:
diff changeset
1856 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
Ritor1
parents:
diff changeset
1857 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1858 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1859 {
Ritor1
parents:
diff changeset
1860 v6 = 5;
Ritor1
parents:
diff changeset
1861 }
Ritor1
parents:
diff changeset
1862 else
Ritor1
parents:
diff changeset
1863 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1864 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1865 {
Ritor1
parents:
diff changeset
1866 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1867 return v2 * v4;
Ritor1
parents:
diff changeset
1868 }
Ritor1
parents:
diff changeset
1869 v6 = 3;
Ritor1
parents:
diff changeset
1870 }
Ritor1
parents:
diff changeset
1871 v4 = v6;
Ritor1
parents:
diff changeset
1872 return v2 * v4;
Ritor1
parents:
diff changeset
1873 }
Ritor1
parents:
diff changeset
1874
Ritor1
parents:
diff changeset
1875 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1876 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1877 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1878 int v1; // al@1
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1879 int base_level; // ecx@1
0
Ritor1
parents:
diff changeset
1880 int v4; // eax@3
Ritor1
parents:
diff changeset
1881 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1882
Ritor1
parents:
diff changeset
1883 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1884 base_level = v1 & 0x3F;
0
Ritor1
parents:
diff changeset
1885 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1886 {
Ritor1
parents:
diff changeset
1887 v6 = 5;
Ritor1
parents:
diff changeset
1888 }
Ritor1
parents:
diff changeset
1889 else
Ritor1
parents:
diff changeset
1890 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1891 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1892 {
Ritor1
parents:
diff changeset
1893 v4 = ((v1 & 0x40) != 0) + 1;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1894 return base_level * v4;
0
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896 v6 = 3;
Ritor1
parents:
diff changeset
1897 }
Ritor1
parents:
diff changeset
1898 v4 = v6;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1899 return base_level * v4;
0
Ritor1
parents:
diff changeset
1900 }
Ritor1
parents:
diff changeset
1901
Ritor1
parents:
diff changeset
1902 //----- (004910D3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1903 int Player::CanIdentify(ItemGen *pItem)
Ritor1
parents:
diff changeset
1904 {
Ritor1
parents:
diff changeset
1905 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1906 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1907 int uSkillMult; // eax@3
Ritor1
parents:
diff changeset
1908 int v5; // edi@7
Ritor1
parents:
diff changeset
1909 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1910 char *v7; // esi@7
Ritor1
parents:
diff changeset
1911 signed int uSkillMultiplier; // [sp-4h] [bp-14h]@2
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1912
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1913 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1914 return true;
0
Ritor1
parents:
diff changeset
1915
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1916 v2 = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
1917 v3 = v2;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1918 if ( v2 & 1 )
0
Ritor1
parents:
diff changeset
1919 {
Ritor1
parents:
diff changeset
1920 uSkillMultiplier = 5;
Ritor1
parents:
diff changeset
1921 }
Ritor1
parents:
diff changeset
1922 else
Ritor1
parents:
diff changeset
1923 {
Ritor1
parents:
diff changeset
1924 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1925 {
Ritor1
parents:
diff changeset
1926 uSkillMult = ((v2 & 0x40) != 0) + 1;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1927 v5 = uSkillMult * (v3 & 0x3F);
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1928 v6 = 0;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1929 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1930
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1931 if ( (signed int)SkillToMastery(v3) >= 4 )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1932 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1933 if ( v5 >= (unsigned __int8)v7[46] )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1934 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1935 return v6;
0
Ritor1
parents:
diff changeset
1936 }
Ritor1
parents:
diff changeset
1937 uSkillMultiplier = 3;
Ritor1
parents:
diff changeset
1938 }
Ritor1
parents:
diff changeset
1939 uSkillMult = uSkillMultiplier;
Ritor1
parents:
diff changeset
1940 v5 = uSkillMult * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1941 v6 = 0;
Ritor1
parents:
diff changeset
1942 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1943
0
Ritor1
parents:
diff changeset
1944 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1945 v6 = 1;
Ritor1
parents:
diff changeset
1946 if ( v5 >= (unsigned __int8)v7[46] )
Ritor1
parents:
diff changeset
1947 v6 = 1;
Ritor1
parents:
diff changeset
1948 return v6;
Ritor1
parents:
diff changeset
1949 }
Ritor1
parents:
diff changeset
1950
Ritor1
parents:
diff changeset
1951 //----- (00491151) --------------------------------------------------------
Ritor1
parents:
diff changeset
1952 int Player::CanRepair(ItemGen *a2)
Ritor1
parents:
diff changeset
1953 {
Ritor1
parents:
diff changeset
1954 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1955 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1956 int v4; // eax@3
Ritor1
parents:
diff changeset
1957 int v5; // edi@7
Ritor1
parents:
diff changeset
1958 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1959 signed int v10; // [sp-4h] [bp-14h]@2
Ritor1
parents:
diff changeset
1960
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1961
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1962 auto v7 = &pItemsTable->pItems[a2->uItemID];
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1963 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1964 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1965 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1966 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1967
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1968 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
0
Ritor1
parents:
diff changeset
1969 v3 = v2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1970 if (v2 & 0x100 )
0
Ritor1
parents:
diff changeset
1971 {
Ritor1
parents:
diff changeset
1972 v10 = 5;
Ritor1
parents:
diff changeset
1973 }
Ritor1
parents:
diff changeset
1974 else
Ritor1
parents:
diff changeset
1975 {
Ritor1
parents:
diff changeset
1976 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1977 {
Ritor1
parents:
diff changeset
1978 v4 = ((v2 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1979 goto LABEL_7;
Ritor1
parents:
diff changeset
1980 }
Ritor1
parents:
diff changeset
1981 v10 = 3;
Ritor1
parents:
diff changeset
1982 }
Ritor1
parents:
diff changeset
1983 v4 = v10;
Ritor1
parents:
diff changeset
1984 LABEL_7:
Ritor1
parents:
diff changeset
1985 v5 = v4 * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1986 v6 = 0;
Ritor1
parents:
diff changeset
1987 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1988 return true;
Ritor1
parents:
diff changeset
1989 if ( v5 >= *((char *)(v7 + 1) + 2) )
Ritor1
parents:
diff changeset
1990 {
Ritor1
parents:
diff changeset
1991 __debugbreak(); // really odd
Ritor1
parents:
diff changeset
1992 return true;
Ritor1
parents:
diff changeset
1993 }
Ritor1
parents:
diff changeset
1994 return false;
Ritor1
parents:
diff changeset
1995 }
Ritor1
parents:
diff changeset
1996
Ritor1
parents:
diff changeset
1997 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1998 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1999 {
Ritor1
parents:
diff changeset
2000 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2001 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2002 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2003 int v4; // esi@1
Ritor1
parents:
diff changeset
2004 int v5; // edi@1
Ritor1
parents:
diff changeset
2005 int v7; // eax@3
Ritor1
parents:
diff changeset
2006 int v8; // ecx@7
Ritor1
parents:
diff changeset
2007 signed int v9; // [sp-4h] [bp-10h]@6
Ritor1
parents:
diff changeset
2008
Ritor1
parents:
diff changeset
2009 v1 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2010 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2011 v3 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2012 v4 = v2 & 0x003F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2013 v5 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT] & 0x3F;
0
Ritor1
parents:
diff changeset
2014 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2015 return 10000;
Ritor1
parents:
diff changeset
2016 v7 = GetPartyReputation();
Ritor1
parents:
diff changeset
2017 if ( !v4 )
Ritor1
parents:
diff changeset
2018 return -v7;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2019 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2020 {
Ritor1
parents:
diff changeset
2021 v9 = 5;
Ritor1
parents:
diff changeset
2022 }
Ritor1
parents:
diff changeset
2023 else
Ritor1
parents:
diff changeset
2024 {
Ritor1
parents:
diff changeset
2025 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2026 {
Ritor1
parents:
diff changeset
2027 v8 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2028 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2029 }
Ritor1
parents:
diff changeset
2030 v9 = 3;
Ritor1
parents:
diff changeset
2031 }
Ritor1
parents:
diff changeset
2032 v8 = v9;
Ritor1
parents:
diff changeset
2033 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2034 }
Ritor1
parents:
diff changeset
2035
Ritor1
parents:
diff changeset
2036 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2037 int Player::GetPerception()
Ritor1
parents:
diff changeset
2038 {
Ritor1
parents:
diff changeset
2039 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2040 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2041 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2042 int v4; // esi@1
Ritor1
parents:
diff changeset
2043 int v5; // edi@1
Ritor1
parents:
diff changeset
2044 int v7; // eax@5
Ritor1
parents:
diff changeset
2045 signed int v8; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
2046
Ritor1
parents:
diff changeset
2047 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2048 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2049 v3 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION];
0
Ritor1
parents:
diff changeset
2050 v4 = v2 & 0x3F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2051 v5 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION] & 0x3F;
0
Ritor1
parents:
diff changeset
2052 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2053 return 10000;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2054 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2055 {
Ritor1
parents:
diff changeset
2056 v8 = 5;
Ritor1
parents:
diff changeset
2057 }
Ritor1
parents:
diff changeset
2058 else
Ritor1
parents:
diff changeset
2059 {
Ritor1
parents:
diff changeset
2060 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2061 {
Ritor1
parents:
diff changeset
2062 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2063 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2064 }
Ritor1
parents:
diff changeset
2065 v8 = 3;
Ritor1
parents:
diff changeset
2066 }
Ritor1
parents:
diff changeset
2067 v7 = v8;
Ritor1
parents:
diff changeset
2068 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2069 }
Ritor1
parents:
diff changeset
2070
Ritor1
parents:
diff changeset
2071 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2072 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
2073 {
Ritor1
parents:
diff changeset
2074 Player *v1; // ebp@1
Ritor1
parents:
diff changeset
2075 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2076 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2077 int v4; // esi@1
Ritor1
parents:
diff changeset
2078 int v5; // edi@1
Ritor1
parents:
diff changeset
2079 int v7; // eax@7
Ritor1
parents:
diff changeset
2080 signed int v8; // [sp-4h] [bp-14h]@6
Ritor1
parents:
diff changeset
2081
Ritor1
parents:
diff changeset
2082 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2083 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
2084 v3 = v1->pActiveSkills[29];
Ritor1
parents:
diff changeset
2085 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2086 v5 = v1->pActiveSkills[29] & 0x3F;
Ritor1
parents:
diff changeset
2087 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2088 return 10000;
Ritor1
parents:
diff changeset
2089 if ( HasEnchantedItemEquipped(35) )
Ritor1
parents:
diff changeset
2090 v4 *= 2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2091 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2092 {
Ritor1
parents:
diff changeset
2093 v8 = 5;
Ritor1
parents:
diff changeset
2094 }
Ritor1
parents:
diff changeset
2095 else
Ritor1
parents:
diff changeset
2096 {
Ritor1
parents:
diff changeset
2097 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2098 {
Ritor1
parents:
diff changeset
2099 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2100 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2101 }
Ritor1
parents:
diff changeset
2102 v8 = 3;
Ritor1
parents:
diff changeset
2103 }
Ritor1
parents:
diff changeset
2104 v7 = v8;
Ritor1
parents:
diff changeset
2105 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2106 }
Ritor1
parents:
diff changeset
2107
Ritor1
parents:
diff changeset
2108 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
2109 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
2110 {
Ritor1
parents:
diff changeset
2111 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2112 int v2; // eax@1
Ritor1
parents:
diff changeset
2113 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2114 int v4; // ecx@1
Ritor1
parents:
diff changeset
2115 int v5; // eax@4
Ritor1
parents:
diff changeset
2116 signed int v7; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2117
Ritor1
parents:
diff changeset
2118 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2119 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
0
Ritor1
parents:
diff changeset
2120 v3 = v1->pActiveSkills[36];
Ritor1
parents:
diff changeset
2121 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2122 if ( v2 )
Ritor1
parents:
diff changeset
2123 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2124 if (v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2125 {
Ritor1
parents:
diff changeset
2126 v7 = 5;
Ritor1
parents:
diff changeset
2127 }
Ritor1
parents:
diff changeset
2128 else
Ritor1
parents:
diff changeset
2129 {
Ritor1
parents:
diff changeset
2130 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2131 {
Ritor1
parents:
diff changeset
2132 v5 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2133 goto LABEL_8;
Ritor1
parents:
diff changeset
2134 }
Ritor1
parents:
diff changeset
2135 v7 = 3;
Ritor1
parents:
diff changeset
2136 }
Ritor1
parents:
diff changeset
2137 v5 = v7;
Ritor1
parents:
diff changeset
2138 LABEL_8:
Ritor1
parents:
diff changeset
2139 v2 = (v1->pActiveSkills[36] & 0x3F) * (v5 - 1) + v4 + 9;
Ritor1
parents:
diff changeset
2140 }
Ritor1
parents:
diff changeset
2141 return v2;
Ritor1
parents:
diff changeset
2142 }
Ritor1
parents:
diff changeset
2143
Ritor1
parents:
diff changeset
2144 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2145 Player::Player()
Ritor1
parents:
diff changeset
2146 {
Ritor1
parents:
diff changeset
2147 memset(&pEquipment, 0, sizeof(PlayerEquipment));
Ritor1
parents:
diff changeset
2148 memset(pInventoryIndices, 0, 126 * sizeof(int));
Ritor1
parents:
diff changeset
2149 for (uint i = 0; i < 126; ++i)
Ritor1
parents:
diff changeset
2150 pInventoryItems[i].Reset();
Ritor1
parents:
diff changeset
2151 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
2152 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
2153
Ritor1
parents:
diff changeset
2154
Ritor1
parents:
diff changeset
2155 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
2156 {
Ritor1
parents:
diff changeset
2157 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2158 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2159 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
2160 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
2161 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
2162 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
2163 }
Ritor1
parents:
diff changeset
2164
Ritor1
parents:
diff changeset
2165 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2166 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
2167 uVoiceID = 0;
Ritor1
parents:
diff changeset
2168 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
2169
Ritor1
parents:
diff changeset
2170 field_BB = 0;
Ritor1
parents:
diff changeset
2171
Ritor1
parents:
diff changeset
2172 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
2173 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
2174 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
2175 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
2176 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
2177 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
2178 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
2179 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
2180 sAgeModifier = 0;
Ritor1
parents:
diff changeset
2181
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2182 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2183 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2184 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2185 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2186 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2187 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2188 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2189 pure_might_used=0;
0
Ritor1
parents:
diff changeset
2190
Ritor1
parents:
diff changeset
2191 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
2192 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
2193 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
2194 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
2195 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
2196 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
2197 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
2198 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
2199 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
2200 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
2201
Ritor1
parents:
diff changeset
2202 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
2203
Ritor1
parents:
diff changeset
2204 uSkillPoints = 0;
Ritor1
parents:
diff changeset
2205
Ritor1
parents:
diff changeset
2206 sHealth = 0;
Ritor1
parents:
diff changeset
2207 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
2208 _health_related = 0;
Ritor1
parents:
diff changeset
2209
Ritor1
parents:
diff changeset
2210 sMana = 0;
Ritor1
parents:
diff changeset
2211 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
2212 _mana_related = 0;
Ritor1
parents:
diff changeset
2213
Ritor1
parents:
diff changeset
2214 uQuickSpell = 0;
Ritor1
parents:
diff changeset
2215 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
2216
Ritor1
parents:
diff changeset
2217 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
2218 field_1A91 = 0;
Ritor1
parents:
diff changeset
2219 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2220 field_1A93 = 0;
Ritor1
parents:
diff changeset
2221 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
2222 field_1A95 = 0;
Ritor1
parents:
diff changeset
2223 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2224 field_1A97 = 0;
Ritor1
parents:
diff changeset
2225
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
2226 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
2227 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
2228 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
2229
Ritor1
parents:
diff changeset
2230 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
2231 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
2232 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
2233
Ritor1
parents:
diff changeset
2234 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
2235 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
2236
Ritor1
parents:
diff changeset
2237 field_E0 = 0;
Ritor1
parents:
diff changeset
2238 field_E4 = 0;
Ritor1
parents:
diff changeset
2239 field_E8 = 0;
Ritor1
parents:
diff changeset
2240 field_EC = 0;
Ritor1
parents:
diff changeset
2241 field_F0 = 0;
Ritor1
parents:
diff changeset
2242 field_F4 = 0;
Ritor1
parents:
diff changeset
2243 field_F8 = 0;
Ritor1
parents:
diff changeset
2244 field_FC = 0;
Ritor1
parents:
diff changeset
2245 field_100 = 0;
Ritor1
parents:
diff changeset
2246 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2247
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2248 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2249 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2250
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2251 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
2252 }
Ritor1
parents:
diff changeset
2253
Ritor1
parents:
diff changeset
2254 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2255 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
2256 {
Ritor1
parents:
diff changeset
2257 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2258 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
2259 signed int v4; // edx@4
Ritor1
parents:
diff changeset
2260 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2261 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
2262 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
2263 signed int v8; // esi@10
Ritor1
parents:
diff changeset
2264 Player *v9; // edi@11
Ritor1
parents:
diff changeset
2265 int v10; // eax@11
Ritor1
parents:
diff changeset
2266 bool result; // eax@15
Ritor1
parents:
diff changeset
2267 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2268
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2269
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2270 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2271 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2272 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2273 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
2274 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
2275 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
2276 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
2277
Ritor1
parents:
diff changeset
2278 auto thos = this;
Ritor1
parents:
diff changeset
2279
Ritor1
parents:
diff changeset
2280 v20 = thos;
Ritor1
parents:
diff changeset
2281 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
2282 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2283 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2284 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2285 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2286 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2287 //v17 = 2;
0
Ritor1
parents:
diff changeset
2288 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2289 {
Ritor1
parents:
diff changeset
2290 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
2291 v4 = 0;
Ritor1
parents:
diff changeset
2292 do
Ritor1
parents:
diff changeset
2293 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2294 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
2295 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
2296 v3 = 0;
Ritor1
parents:
diff changeset
2297 }
Ritor1
parents:
diff changeset
2298 while ( v4 < 4 );
Ritor1
parents:
diff changeset
2299 }
Ritor1
parents:
diff changeset
2300 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
2301 if ( v5 )
Ritor1
parents:
diff changeset
2302 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2303 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
2304 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
2305 v8 = 0;
Ritor1
parents:
diff changeset
2306 while ( 1 )
Ritor1
parents:
diff changeset
2307 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2308 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2309 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2310 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
2311 if ( v10 )
Ritor1
parents:
diff changeset
2312 break;
Ritor1
parents:
diff changeset
2313 ++v8;
Ritor1
parents:
diff changeset
2314 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
2315 {
Ritor1
parents:
diff changeset
2316 if ( !v21 )
Ritor1
parents:
diff changeset
2317 {
Ritor1
parents:
diff changeset
2318 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2319 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2320 }
Ritor1
parents:
diff changeset
2321 goto LABEL_15;
Ritor1
parents:
diff changeset
2322 }
Ritor1
parents:
diff changeset
2323 }
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2324 memcpy(&v9->pInventoryItems[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
2325 pItem->Reset();
Ritor1
parents:
diff changeset
2326 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2327 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
2328 if ( !v21 )
Ritor1
parents:
diff changeset
2329 {
Ritor1
parents:
diff changeset
2330 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2331 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2332 }
Ritor1
parents:
diff changeset
2333 result = 1;
Ritor1
parents:
diff changeset
2334 }
Ritor1
parents:
diff changeset
2335 else
Ritor1
parents:
diff changeset
2336 {
Ritor1
parents:
diff changeset
2337 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
2338 LABEL_15:
Ritor1
parents:
diff changeset
2339 result = 0;
Ritor1
parents:
diff changeset
2340 }
Ritor1
parents:
diff changeset
2341 return result;
Ritor1
parents:
diff changeset
2342 }
Ritor1
parents:
diff changeset
2343 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
2344
Ritor1
parents:
diff changeset
2345 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
2346 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
2347 {
Ritor1
parents:
diff changeset
2348 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2349 }
Ritor1
parents:
diff changeset
2350
Ritor1
parents:
diff changeset
2351 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2352 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
2353 {
Ritor1
parents:
diff changeset
2354 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2355 }
Ritor1
parents:
diff changeset
2356
Ritor1
parents:
diff changeset
2357 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
2358 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
2359 {
Ritor1
parents:
diff changeset
2360 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
2361 }
Ritor1
parents:
diff changeset
2362
Ritor1
parents:
diff changeset
2363 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2364 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
2365 {
Ritor1
parents:
diff changeset
2366 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2367 }
Ritor1
parents:
diff changeset
2368
Ritor1
parents:
diff changeset
2369 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2370 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
2371 {
Ritor1
parents:
diff changeset
2372 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2373 }
Ritor1
parents:
diff changeset
2374
Ritor1
parents:
diff changeset
2375 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2376 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
2377 {
Ritor1
parents:
diff changeset
2378 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2379 }
Ritor1
parents:
diff changeset
2380
Ritor1
parents:
diff changeset
2381 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2382 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
2383 {
Ritor1
parents:
diff changeset
2384 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2385 }
Ritor1
parents:
diff changeset
2386
Ritor1
parents:
diff changeset
2387 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2388 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
2389 {
Ritor1
parents:
diff changeset
2390 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2391 }
Ritor1
parents:
diff changeset
2392
Ritor1
parents:
diff changeset
2393 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
2394 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
2395 {
Ritor1
parents:
diff changeset
2396 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
2397 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
2398 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2399 }
Ritor1
parents:
diff changeset
2400
Ritor1
parents:
diff changeset
2401 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2402 int Player::GetActualMight()
Ritor1
parents:
diff changeset
2403 {
Ritor1
parents:
diff changeset
2404 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2405 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2406 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2407 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2408 int v5; // edi@5
Ritor1
parents:
diff changeset
2409 int v6; // ST14_4@5
Ritor1
parents:
diff changeset
2410
Ritor1
parents:
diff changeset
2411 v1 = this;
Ritor1
parents:
diff changeset
2412 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2413 v3 = 0;
Ritor1
parents:
diff changeset
2414 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2415 {
Ritor1
parents:
diff changeset
2416 ++v3;
Ritor1
parents:
diff changeset
2417 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2418 {
Ritor1
parents:
diff changeset
2419 v4 = 100;
Ritor1
parents:
diff changeset
2420 goto LABEL_5;
Ritor1
parents:
diff changeset
2421 }
Ritor1
parents:
diff changeset
2422 }
Ritor1
parents:
diff changeset
2423 v4 = pAgeingStrengthMultiplier[v3];
Ritor1
parents:
diff changeset
2424 LABEL_5:
Ritor1
parents:
diff changeset
2425 v5 = pConditionStrengthMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2426 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2427 return v5 * v4 * v1->uMight / 100 / 100 + GetMagicalBonus((CHARACTER_ATTRIBUTE_TYPE)0) + v6 + v1->uMightBonus;
Ritor1
parents:
diff changeset
2428 }
Ritor1
parents:
diff changeset
2429
Ritor1
parents:
diff changeset
2430 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
2431 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
2432 {
Ritor1
parents:
diff changeset
2433 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2434 unsigned int sAge; // eax@1
Ritor1
parents:
diff changeset
2435 signed int uAgeLevel; // ecx@1
Ritor1
parents:
diff changeset
2436 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2437 int v5; // edi@5
Ritor1
parents:
diff changeset
2438 int v6; // ebp@5
Ritor1
parents:
diff changeset
2439
Ritor1
parents:
diff changeset
2440 v1 = this;
Ritor1
parents:
diff changeset
2441 sAge = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2442 uAgeLevel = 0;
Ritor1
parents:
diff changeset
2443 while ( (signed int)sAge >= (signed int)pAgeingTable[uAgeLevel] )
Ritor1
parents:
diff changeset
2444 {
Ritor1
parents:
diff changeset
2445 ++uAgeLevel;
Ritor1
parents:
diff changeset
2446 if ( uAgeLevel >= 4 )
Ritor1
parents:
diff changeset
2447 {
Ritor1
parents:
diff changeset
2448 v4 = 100;
Ritor1
parents:
diff changeset
2449 goto LABEL_5;
Ritor1
parents:
diff changeset
2450 }
Ritor1
parents:
diff changeset
2451 }
Ritor1
parents:
diff changeset
2452 v4 = pAgeingIntelligenceMultiplier[uAgeLevel];
Ritor1
parents:
diff changeset
2453 LABEL_5:
Ritor1
parents:
diff changeset
2454 v5 = pConditionIntelligenceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2455 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2456 return v5 * v4 * v1->uIntelligence / 100 / 100
Ritor1
parents:
diff changeset
2457 + GetMagicalBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE)
Ritor1
parents:
diff changeset
2458 + v6
Ritor1
parents:
diff changeset
2459 + v1->uIntelligenceBonus;
Ritor1
parents:
diff changeset
2460 }
Ritor1
parents:
diff changeset
2461
Ritor1
parents:
diff changeset
2462 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2463 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
2464 {
Ritor1
parents:
diff changeset
2465 int v5; // edi@5
Ritor1
parents:
diff changeset
2466
Ritor1
parents:
diff changeset
2467 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2468 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2469 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2470 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2471 uAgeingMultiplier = pAgeingWillpowerMultiplier[i];
Ritor1
parents:
diff changeset
2472 else break;
Ritor1
parents:
diff changeset
2473
Ritor1
parents:
diff changeset
2474 v5 = pConditionWillpowerMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2475 return v5 * uAgeingMultiplier * uWillpower / 100 / 100
Ritor1
parents:
diff changeset
2476 + GetMagicalBonus(CHARACTER_ATTRIBUTE_WILLPOWER)
Ritor1
parents:
diff changeset
2477 + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0)
Ritor1
parents:
diff changeset
2478 + uWillpowerBonus;
Ritor1
parents:
diff changeset
2479 }
Ritor1
parents:
diff changeset
2480
Ritor1
parents:
diff changeset
2481 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2482 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
2483 {
Ritor1
parents:
diff changeset
2484 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2485 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2486 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2487 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2488 uAgeingMultiplier = pAgeingEnduranceMultiplier[i];
Ritor1
parents:
diff changeset
2489 else break;
Ritor1
parents:
diff changeset
2490
Ritor1
parents:
diff changeset
2491 auto uConditionMult = pConditionEnduranceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2492 auto uItemBonus = GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2493 return uConditionMult * uAgeingMultiplier * uEndurance / 100 / 100
Ritor1
parents:
diff changeset
2494 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ENDURANCE)
Ritor1
parents:
diff changeset
2495 + uItemBonus
Ritor1
parents:
diff changeset
2496 + uEnduranceBonus;
Ritor1
parents:
diff changeset
2497 }
Ritor1
parents:
diff changeset
2498
Ritor1
parents:
diff changeset
2499 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
2500 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
2501 {
Ritor1
parents:
diff changeset
2502 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2503 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2504 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2505 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2506 int v5; // edi@5
Ritor1
parents:
diff changeset
2507 int v6; // ebp@5
Ritor1
parents:
diff changeset
2508
Ritor1
parents:
diff changeset
2509 v1 = this;
Ritor1
parents:
diff changeset
2510 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2511 v3 = 0;
Ritor1
parents:
diff changeset
2512 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2513 {
Ritor1
parents:
diff changeset
2514 ++v3;
Ritor1
parents:
diff changeset
2515 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2516 {
Ritor1
parents:
diff changeset
2517 v4 = 100;
Ritor1
parents:
diff changeset
2518 goto LABEL_5;
Ritor1
parents:
diff changeset
2519 }
Ritor1
parents:
diff changeset
2520 }
Ritor1
parents:
diff changeset
2521 v4 = pAgeingAccuracyMultiplier[v3];
Ritor1
parents:
diff changeset
2522 LABEL_5:
Ritor1
parents:
diff changeset
2523 v5 = pConditionAccuracyMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2524 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2525 return v5 * v4 * v1->uAccuracy / 100 / 100
Ritor1
parents:
diff changeset
2526 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ACCURACY)
Ritor1
parents:
diff changeset
2527 + v6
Ritor1
parents:
diff changeset
2528 + v1->uAccuracyBonus;
Ritor1
parents:
diff changeset
2529 }
Ritor1
parents:
diff changeset
2530
Ritor1
parents:
diff changeset
2531 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2532 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
2533 {
Ritor1
parents:
diff changeset
2534 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2535 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2536 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2537 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2538 int v5; // edi@5
Ritor1
parents:
diff changeset
2539 int v6; // ebp@5
Ritor1
parents:
diff changeset
2540
Ritor1
parents:
diff changeset
2541 v1 = this;
Ritor1
parents:
diff changeset
2542 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2543 v3 = 0;
Ritor1
parents:
diff changeset
2544 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2545 {
Ritor1
parents:
diff changeset
2546 ++v3;
Ritor1
parents:
diff changeset
2547 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2548 {
Ritor1
parents:
diff changeset
2549 v4 = 100;
Ritor1
parents:
diff changeset
2550 goto LABEL_5;
Ritor1
parents:
diff changeset
2551 }
Ritor1
parents:
diff changeset
2552 }
Ritor1
parents:
diff changeset
2553 v4 = pAgeingSpeedMultiplier[v3];
Ritor1
parents:
diff changeset
2554 LABEL_5:
Ritor1
parents:
diff changeset
2555 v5 = pConditionSpeedMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2556 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2557 return v5 * v4 * v1->uSpeed / 100 / 100
Ritor1
parents:
diff changeset
2558 + GetMagicalBonus(CHARACTER_ATTRIBUTE_SPEED)
Ritor1
parents:
diff changeset
2559 + v6
Ritor1
parents:
diff changeset
2560 + v1->uSpeedBonus;
Ritor1
parents:
diff changeset
2561 }
Ritor1
parents:
diff changeset
2562
Ritor1
parents:
diff changeset
2563 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
2564 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
2565 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2566 signed int curr_age; // eax@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2567 signed int i; // ecx@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2568 signed int age_luck_pc; // ebx@10
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2569 int condition_luck_pc; // edi@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2570 int items_luck_bonus; // ebp@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2571 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2572 signed int magic_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2573 int full_luck;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2574
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2575 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2576 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2577 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2578 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2579 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2580 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2581 npc_luck_bonus += 10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2582 curr_age = sAgeModifier + GetBaseAge();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2583 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2584 while ( curr_age >= pAgeingTable[i] )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2585 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2586 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2587 if ( i >= 4 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2588 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2589 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2590 if (i < 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2591 age_luck_pc = pAgeingLuckMultiplier[i];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2592 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2593 age_luck_pc = 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2594
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2595 condition_luck_pc = pConditionLuckMultiplier[GetMajorConditionIdx()];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2596 items_luck_bonus = GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2597 magic_luck_bonus = GetMagicalBonus(CHARACTER_ATTRIBUTE_LUCK);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2598 full_luck = magic_luck_bonus + items_luck_bonus + npc_luck_bonus+ uLuckBonus
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2599 + condition_luck_pc * age_luck_pc * uLuck / 100 / 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2600 return full_luck;
0
Ritor1
parents:
diff changeset
2601 }
Ritor1
parents:
diff changeset
2602
Ritor1
parents:
diff changeset
2603 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
2604 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
2605 {
Ritor1
parents:
diff changeset
2606 Player *v2; // esi@1
Ritor1
parents:
diff changeset
2607 int v3; // eax@1
Ritor1
parents:
diff changeset
2608 int v4; // edi@1
Ritor1
parents:
diff changeset
2609 int v5; // ebx@1
Ritor1
parents:
diff changeset
2610 int v6; // ebp@1
Ritor1
parents:
diff changeset
2611
Ritor1
parents:
diff changeset
2612 v2 = this;
Ritor1
parents:
diff changeset
2613 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2614 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
2615 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
2616 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
2617 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
2618 }
Ritor1
parents:
diff changeset
2619
Ritor1
parents:
diff changeset
2620 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
2621 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
2622 {
Ritor1
parents:
diff changeset
2623 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2624 int v2; // eax@1
Ritor1
parents:
diff changeset
2625 int v3; // esi@1
Ritor1
parents:
diff changeset
2626 int v4; // esi@1
Ritor1
parents:
diff changeset
2627 int v5; // esi@1
Ritor1
parents:
diff changeset
2628 int v6; // esi@1
Ritor1
parents:
diff changeset
2629 signed int result; // eax@1
Ritor1
parents:
diff changeset
2630
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2631
0
Ritor1
parents:
diff changeset
2632 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2633 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2634 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
2635 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2636 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2637 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2638 result = 1;
0
Ritor1
parents:
diff changeset
2639 return result;
Ritor1
parents:
diff changeset
2640 }
Ritor1
parents:
diff changeset
2641
Ritor1
parents:
diff changeset
2642 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
2643 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
2644 {
Ritor1
parents:
diff changeset
2645 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2646 int v2; // eax@1
Ritor1
parents:
diff changeset
2647 int v3; // esi@1
Ritor1
parents:
diff changeset
2648 int v4; // esi@1
Ritor1
parents:
diff changeset
2649 int v5; // esi@1
Ritor1
parents:
diff changeset
2650 int v6; // esi@1
Ritor1
parents:
diff changeset
2651 signed int result; // eax@1
Ritor1
parents:
diff changeset
2652
Ritor1
parents:
diff changeset
2653 v1 = this;
Ritor1
parents:
diff changeset
2654 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2655 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2656 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
2657 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2658 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2659 result = 1;
Ritor1
parents:
diff changeset
2660 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2661 result = v6;
Ritor1
parents:
diff changeset
2662 return result;
Ritor1
parents:
diff changeset
2663 }
Ritor1
parents:
diff changeset
2664
Ritor1
parents:
diff changeset
2665 //----- (0048CDDB) --------------------------------------------------------
Ritor1
parents:
diff changeset
2666 int Player::CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID)
Ritor1
parents:
diff changeset
2667 {
Ritor1
parents:
diff changeset
2668 int v4; // esi@1
Ritor1
parents:
diff changeset
2669 Player *v5; // edi@1
Ritor1
parents:
diff changeset
2670 ItemGen *v6; // ebx@4
Ritor1
parents:
diff changeset
2671 unsigned int v7; // ebp@4
Ritor1
parents:
diff changeset
2672 unsigned int v8; // esi@4
Ritor1
parents:
diff changeset
2673 int v9; // eax@4
Ritor1
parents:
diff changeset
2674 int v10; // eax@9
Ritor1
parents:
diff changeset
2675 char v11; // zf@9
Ritor1
parents:
diff changeset
2676 int v12; // esi@10
Ritor1
parents:
diff changeset
2677 int v13; // eax@11
Ritor1
parents:
diff changeset
2678 enum MONSTER_SUPERTYPE v14; // edx@24
Ritor1
parents:
diff changeset
2679 ItemGen *v15; // ebx@35
Ritor1
parents:
diff changeset
2680 unsigned int v16; // ebp@35
Ritor1
parents:
diff changeset
2681 unsigned int v17; // esi@35
Ritor1
parents:
diff changeset
2682 int v18; // edx@38
Ritor1
parents:
diff changeset
2683 int v19; // eax@40
Ritor1
parents:
diff changeset
2684 enum MONSTER_SUPERTYPE v20; // edx@53
Ritor1
parents:
diff changeset
2685 int v21; // esi@62
Ritor1
parents:
diff changeset
2686 int v22; // eax@63
Ritor1
parents:
diff changeset
2687 int v23; // ebx@63
Ritor1
parents:
diff changeset
2688 int v24; // ebx@63
Ritor1
parents:
diff changeset
2689 signed int result; // eax@64
Ritor1
parents:
diff changeset
2690 MONSTER_SUPERTYPE v26; // [sp-4h] [bp-24h]@20
Ritor1
parents:
diff changeset
2691 MONSTER_SUPERTYPE v27; // [sp-4h] [bp-24h]@49
Ritor1
parents:
diff changeset
2692 int v28; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
2693 int v29; // [sp+10h] [bp-10h]@33
Ritor1
parents:
diff changeset
2694 signed int v30; // [sp+14h] [bp-Ch]@7
Ritor1
parents:
diff changeset
2695 signed int v31; // [sp+14h] [bp-Ch]@36
Ritor1
parents:
diff changeset
2696 int v32; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
2697 int v33; // [sp+18h] [bp-8h]@8
Ritor1
parents:
diff changeset
2698 int v34; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2699 int v35; // [sp+28h] [bp+8h]@37
Ritor1
parents:
diff changeset
2700
Ritor1
parents:
diff changeset
2701 v4 = 0;
Ritor1
parents:
diff changeset
2702 v5 = this;
Ritor1
parents:
diff changeset
2703 v34 = 0;
Ritor1
parents:
diff changeset
2704 v32 = 0;
Ritor1
parents:
diff changeset
2705 v28 = 0;
Ritor1
parents:
diff changeset
2706 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
2707 {
Ritor1
parents:
diff changeset
2708 v32 = rand() % 3 + 1;
Ritor1
parents:
diff changeset
2709 LABEL_61:
Ritor1
parents:
diff changeset
2710 v34 = v4;
Ritor1
parents:
diff changeset
2711 goto LABEL_62;
Ritor1
parents:
diff changeset
2712 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2713 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
2714 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2715 v6 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2716 v7 = v6->uItemID;
Ritor1
parents:
diff changeset
2717 v8 = v6->uItemID;
Ritor1
parents:
diff changeset
2718 v9 = pItemsTable->pItems[v8].uDamageDice;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2719 if ( pItemsTable->pItems[v8].uSkillType == PLAYER_SKILL_SPEAR && !v5->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
2720 ++v9;
Ritor1
parents:
diff changeset
2721 v30 = pItemsTable->pItems[v8].uDamageRoll;
Ritor1
parents:
diff changeset
2722 if ( v9 > 0 )
Ritor1
parents:
diff changeset
2723 {
Ritor1
parents:
diff changeset
2724 v33 = v9;
Ritor1
parents:
diff changeset
2725 do
Ritor1
parents:
diff changeset
2726 {
Ritor1
parents:
diff changeset
2727 v10 = rand();
Ritor1
parents:
diff changeset
2728 v11 = v33-- == 1;
Ritor1
parents:
diff changeset
2729 v28 += v10 % v30 + 1;
Ritor1
parents:
diff changeset
2730 }
Ritor1
parents:
diff changeset
2731 while ( !v11 );
Ritor1
parents:
diff changeset
2732 }
Ritor1
parents:
diff changeset
2733 v12 = pItemsTable->pItems[v8].uDamageMod + v28;
Ritor1
parents:
diff changeset
2734 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2735 goto LABEL_28;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2736 v13 = v6->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2737 if ( v13 == 64 || v7 == 507 || v7 == 508 || v7 == 527 )
Ritor1
parents:
diff changeset
2738 {
Ritor1
parents:
diff changeset
2739 v14 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2740 }
Ritor1
parents:
diff changeset
2741 else
Ritor1
parents:
diff changeset
2742 {
Ritor1
parents:
diff changeset
2743 if ( v13 == 39 )
Ritor1
parents:
diff changeset
2744 {
Ritor1
parents:
diff changeset
2745 v26 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2746 }
Ritor1
parents:
diff changeset
2747 else
Ritor1
parents:
diff changeset
2748 {
Ritor1
parents:
diff changeset
2749 if ( v13 == 40 )
Ritor1
parents:
diff changeset
2750 {
Ritor1
parents:
diff changeset
2751 v26 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2752 }
Ritor1
parents:
diff changeset
2753 else
Ritor1
parents:
diff changeset
2754 {
Ritor1
parents:
diff changeset
2755 if ( v13 == 63 || v7 == 517 )
Ritor1
parents:
diff changeset
2756 {
Ritor1
parents:
diff changeset
2757 v26 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2758 }
Ritor1
parents:
diff changeset
2759 else
Ritor1
parents:
diff changeset
2760 {
Ritor1
parents:
diff changeset
2761 if ( v13 != 65 )
Ritor1
parents:
diff changeset
2762 {
Ritor1
parents:
diff changeset
2763 LABEL_28:
Ritor1
parents:
diff changeset
2764 if ( (signed int)SkillToMastery(v5->pActiveSkills[2]) >= 3
Ritor1
parents:
diff changeset
2765 && pItemsTable->pItems[v6->uItemID].uSkillType == 2
Ritor1
parents:
diff changeset
2766 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2767 v12 *= 3;
Ritor1
parents:
diff changeset
2768 v32 = v12;
Ritor1
parents:
diff changeset
2769 goto LABEL_33;
Ritor1
parents:
diff changeset
2770 }
Ritor1
parents:
diff changeset
2771 v26 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2772 }
Ritor1
parents:
diff changeset
2773 }
Ritor1
parents:
diff changeset
2774 }
Ritor1
parents:
diff changeset
2775 v14 = v26;
Ritor1
parents:
diff changeset
2776 }
Ritor1
parents:
diff changeset
2777 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v14) )
Ritor1
parents:
diff changeset
2778 v12 *= 2;
Ritor1
parents:
diff changeset
2779 goto LABEL_28;
Ritor1
parents:
diff changeset
2780 }
Ritor1
parents:
diff changeset
2781 LABEL_33:
Ritor1
parents:
diff changeset
2782 v29 = 0;
Ritor1
parents:
diff changeset
2783 if ( !a3 )
Ritor1
parents:
diff changeset
2784 {
Ritor1
parents:
diff changeset
2785 if ( v5->HasItemEquipped((ITEM_EQUIP_TYPE)0) )
Ritor1
parents:
diff changeset
2786 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2787 v15 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uShield - 1];
0
Ritor1
parents:
diff changeset
2788 v16 = v15->uItemID;
Ritor1
parents:
diff changeset
2789 v17 = v15->uItemID;
Ritor1
parents:
diff changeset
2790 if ( pItemsTable->pItems[v17].uEquipType != 4 )
Ritor1
parents:
diff changeset
2791 {
Ritor1
parents:
diff changeset
2792 v31 = pItemsTable->pItems[v17].uDamageRoll;
Ritor1
parents:
diff changeset
2793 if ( (signed int)pItemsTable->pItems[v17].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2794 {
Ritor1
parents:
diff changeset
2795 v35 = pItemsTable->pItems[v17].uDamageDice;
Ritor1
parents:
diff changeset
2796 do
Ritor1
parents:
diff changeset
2797 {
Ritor1
parents:
diff changeset
2798 v18 = rand() % v31;
Ritor1
parents:
diff changeset
2799 v11 = v35-- == 1;
Ritor1
parents:
diff changeset
2800 v29 += v18 + 1;
Ritor1
parents:
diff changeset
2801 }
Ritor1
parents:
diff changeset
2802 while ( !v11 );
Ritor1
parents:
diff changeset
2803 }
Ritor1
parents:
diff changeset
2804 v4 = pItemsTable->pItems[v17].uDamageMod + v29;
Ritor1
parents:
diff changeset
2805 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2806 goto LABEL_57;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2807 v19 = v15->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2808 if ( v19 == 64 || v16 == 507 || v16 == 508 || v16 == 527 )
Ritor1
parents:
diff changeset
2809 {
Ritor1
parents:
diff changeset
2810 v20 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2811 }
Ritor1
parents:
diff changeset
2812 else
Ritor1
parents:
diff changeset
2813 {
Ritor1
parents:
diff changeset
2814 if ( v19 == 39 )
Ritor1
parents:
diff changeset
2815 {
Ritor1
parents:
diff changeset
2816 v27 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2817 }
Ritor1
parents:
diff changeset
2818 else
Ritor1
parents:
diff changeset
2819 {
Ritor1
parents:
diff changeset
2820 if ( v19 == 40 )
Ritor1
parents:
diff changeset
2821 {
Ritor1
parents:
diff changeset
2822 v27 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2823 }
Ritor1
parents:
diff changeset
2824 else
Ritor1
parents:
diff changeset
2825 {
Ritor1
parents:
diff changeset
2826 if ( v19 == 63 || v16 == 517 )
Ritor1
parents:
diff changeset
2827 {
Ritor1
parents:
diff changeset
2828 v27 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2829 }
Ritor1
parents:
diff changeset
2830 else
Ritor1
parents:
diff changeset
2831 {
Ritor1
parents:
diff changeset
2832 if ( v19 != 65 )
Ritor1
parents:
diff changeset
2833 {
Ritor1
parents:
diff changeset
2834 LABEL_57:
Ritor1
parents:
diff changeset
2835 if ( pItemsTable->pItems[v15->uItemID].uSkillType == PLAYER_SKILL_DAGGER
Ritor1
parents:
diff changeset
2836 && SkillToMastery(v5->pActiveSkills[2] >= 3u)
Ritor1
parents:
diff changeset
2837 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2838 v4 *= 3;
Ritor1
parents:
diff changeset
2839 goto LABEL_61;
Ritor1
parents:
diff changeset
2840 }
Ritor1
parents:
diff changeset
2841 v27 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2842 }
Ritor1
parents:
diff changeset
2843 }
Ritor1
parents:
diff changeset
2844 }
Ritor1
parents:
diff changeset
2845 v20 = v27;
Ritor1
parents:
diff changeset
2846 }
Ritor1
parents:
diff changeset
2847 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v20) )
Ritor1
parents:
diff changeset
2848 v4 *= 2;
Ritor1
parents:
diff changeset
2849 goto LABEL_57;
Ritor1
parents:
diff changeset
2850 }
Ritor1
parents:
diff changeset
2851 }
Ritor1
parents:
diff changeset
2852 }
Ritor1
parents:
diff changeset
2853 LABEL_62:
Ritor1
parents:
diff changeset
2854 v21 = v32 + v34;
Ritor1
parents:
diff changeset
2855 if ( !a2 )
Ritor1
parents:
diff changeset
2856 {
Ritor1
parents:
diff changeset
2857 v22 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2858 v23 = GetParameterBonus(v22);
0
Ritor1
parents:
diff changeset
2859 v24 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v23;
Ritor1
parents:
diff changeset
2860 v21 += v5->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v24;
Ritor1
parents:
diff changeset
2861 }
Ritor1
parents:
diff changeset
2862 result = 1;
Ritor1
parents:
diff changeset
2863 if ( v21 >= 1 )
Ritor1
parents:
diff changeset
2864 result = v21;
Ritor1
parents:
diff changeset
2865 return result;
Ritor1
parents:
diff changeset
2866 }
Ritor1
parents:
diff changeset
2867
Ritor1
parents:
diff changeset
2868 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2869 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
2870 {
Ritor1
parents:
diff changeset
2871 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2872 int v2; // eax@1
Ritor1
parents:
diff changeset
2873 int v3; // edi@3
Ritor1
parents:
diff changeset
2874 int v4; // eax@4
Ritor1
parents:
diff changeset
2875 int v5; // edi@4
Ritor1
parents:
diff changeset
2876 int v6; // edi@4
Ritor1
parents:
diff changeset
2877 int v7; // edi@4
Ritor1
parents:
diff changeset
2878
Ritor1
parents:
diff changeset
2879 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2880 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2881 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
2882 {
Ritor1
parents:
diff changeset
2883 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2884 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2885 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
2886 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
2887 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
2888 }
Ritor1
parents:
diff changeset
2889 else
Ritor1
parents:
diff changeset
2890 {
Ritor1
parents:
diff changeset
2891 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
2892 }
Ritor1
parents:
diff changeset
2893 return v3;
Ritor1
parents:
diff changeset
2894 }
Ritor1
parents:
diff changeset
2895
Ritor1
parents:
diff changeset
2896 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
2897 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
2898 {
Ritor1
parents:
diff changeset
2899 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2900 int v2; // edi@1
Ritor1
parents:
diff changeset
2901 int v3; // edi@1
Ritor1
parents:
diff changeset
2902 int v4; // edi@1
Ritor1
parents:
diff changeset
2903 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2904 int result; // eax@6
Ritor1
parents:
diff changeset
2905
Ritor1
parents:
diff changeset
2906 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2907 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2908 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2909 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2910 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2911 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2912 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2913 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2914 result = v4;
Ritor1
parents:
diff changeset
2915 else
Ritor1
parents:
diff changeset
2916 result = 0;
Ritor1
parents:
diff changeset
2917 return result;
Ritor1
parents:
diff changeset
2918 }
Ritor1
parents:
diff changeset
2919
Ritor1
parents:
diff changeset
2920 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
2921 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
2922 {
Ritor1
parents:
diff changeset
2923 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2924 int v2; // edi@1
Ritor1
parents:
diff changeset
2925 int v3; // edi@1
Ritor1
parents:
diff changeset
2926 int v4; // edi@1
Ritor1
parents:
diff changeset
2927 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2928 int result; // eax@6
Ritor1
parents:
diff changeset
2929
Ritor1
parents:
diff changeset
2930 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2931 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2932 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2933 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2934 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2935 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2936 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2937 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2938 result = v4;
Ritor1
parents:
diff changeset
2939 else
Ritor1
parents:
diff changeset
2940 result = 0;
Ritor1
parents:
diff changeset
2941 return result;
Ritor1
parents:
diff changeset
2942 }
Ritor1
parents:
diff changeset
2943
Ritor1
parents:
diff changeset
2944 //----- (0048D1FE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2945 bool Player::CalculateRangedDamageTo(int a2)
Ritor1
parents:
diff changeset
2946 {
Ritor1
parents:
diff changeset
2947 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
2948 bool result; // eax@1
Ritor1
parents:
diff changeset
2949 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
2950 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
2951 unsigned int v6; // esi@2
Ritor1
parents:
diff changeset
2952 int v7; // edx@4
Ritor1
parents:
diff changeset
2953 char v8; // zf@4
Ritor1
parents:
diff changeset
2954 int v9; // esi@5
Ritor1
parents:
diff changeset
2955 int v10; // ebx@6
Ritor1
parents:
diff changeset
2956 enum MONSTER_SUPERTYPE v11; // edx@7
Ritor1
parents:
diff changeset
2957 unsigned __int16 v12; // ax@19
Ritor1
parents:
diff changeset
2958 MONSTER_SUPERTYPE v13; // [sp-Ch] [bp-20h]@13
Ritor1
parents:
diff changeset
2959 Player *v14; // [sp+4h] [bp-10h]@1
Ritor1
parents:
diff changeset
2960 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2961 int v16; // [sp+Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2962 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2963
Ritor1
parents:
diff changeset
2964 v17 = 0;
Ritor1
parents:
diff changeset
2965 v2 = this;
Ritor1
parents:
diff changeset
2966 v14 = this;
Ritor1
parents:
diff changeset
2967 result = HasItemEquipped(EQUIP_BOW);
Ritor1
parents:
diff changeset
2968 if ( !result )
Ritor1
parents:
diff changeset
2969 return result;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2970 v4 = (ItemGen *)&v2->pInventoryItems[v2->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
2971 v5 = v4->uItemID;
Ritor1
parents:
diff changeset
2972 v6 = v4->uItemID;
Ritor1
parents:
diff changeset
2973 v15 = pItemsTable->pItems[v6].uDamageRoll;
Ritor1
parents:
diff changeset
2974 if ( (signed int)pItemsTable->pItems[v6].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2975 {
Ritor1
parents:
diff changeset
2976 v16 = pItemsTable->pItems[v6].uDamageDice;
Ritor1
parents:
diff changeset
2977 do
Ritor1
parents:
diff changeset
2978 {
Ritor1
parents:
diff changeset
2979 v7 = rand() % v15;
Ritor1
parents:
diff changeset
2980 v8 = v16-- == 1;
Ritor1
parents:
diff changeset
2981 v17 += v7 + 1;
Ritor1
parents:
diff changeset
2982 }
Ritor1
parents:
diff changeset
2983 while ( !v8 );
Ritor1
parents:
diff changeset
2984 }
Ritor1
parents:
diff changeset
2985 v9 = pItemsTable->pItems[v6].uDamageMod + v17;
Ritor1
parents:
diff changeset
2986 if ( a2 )
Ritor1
parents:
diff changeset
2987 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2988 v10 = v4->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2989 if ( v10 == 64 )
Ritor1
parents:
diff changeset
2990 {
Ritor1
parents:
diff changeset
2991 v11 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2992 goto LABEL_17;
Ritor1
parents:
diff changeset
2993 }
Ritor1
parents:
diff changeset
2994 if ( v10 == 39 || v5 == 508 )
Ritor1
parents:
diff changeset
2995 {
Ritor1
parents:
diff changeset
2996 v13 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2997 goto LABEL_16;
Ritor1
parents:
diff changeset
2998 }
Ritor1
parents:
diff changeset
2999 if ( v10 == 40 )
Ritor1
parents:
diff changeset
3000 {
Ritor1
parents:
diff changeset
3001 v13 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
3002 goto LABEL_16;
Ritor1
parents:
diff changeset
3003 }
Ritor1
parents:
diff changeset
3004 if ( v10 == 63 || v5 == 517 )
Ritor1
parents:
diff changeset
3005 {
Ritor1
parents:
diff changeset
3006 v13 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
3007 LABEL_16:
Ritor1
parents:
diff changeset
3008 v11 = v13;
Ritor1
parents:
diff changeset
3009 LABEL_17:
Ritor1
parents:
diff changeset
3010 if ( MonsterStats::BelongsToSupertype(a2, v11) )
Ritor1
parents:
diff changeset
3011 v9 *= 2;
Ritor1
parents:
diff changeset
3012 goto LABEL_19;
Ritor1
parents:
diff changeset
3013 }
Ritor1
parents:
diff changeset
3014 }
Ritor1
parents:
diff changeset
3015 LABEL_19:
Ritor1
parents:
diff changeset
3016 v12 = v14->pActiveSkills[5];
Ritor1
parents:
diff changeset
3017 if ( v12 )
Ritor1
parents:
diff changeset
3018 {
Ritor1
parents:
diff changeset
3019 if ( (signed int)SkillToMastery(v12) >= 4 )
Ritor1
parents:
diff changeset
3020 v9 += v14->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3021 }
Ritor1
parents:
diff changeset
3022 return v9;
Ritor1
parents:
diff changeset
3023 }
Ritor1
parents:
diff changeset
3024
Ritor1
parents:
diff changeset
3025 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3026 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
3027 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3028 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3029 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3030 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
3031
Ritor1
parents:
diff changeset
3032 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3033
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3034 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3035 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3036 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3037 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3038 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3039 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3040 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3041 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3042 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3043 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3044 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3045 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3046 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3047 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3048 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3049 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3050 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3051 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3052 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3053 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3054 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3055 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3056 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3057 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3058 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3059 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3060 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3061 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3062
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3063 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3064 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3065 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3066 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3067 }
0
Ritor1
parents:
diff changeset
3068 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3069 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3070 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
3071 }
Ritor1
parents:
diff changeset
3072
Ritor1
parents:
diff changeset
3073 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
3074 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3075 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3076 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3077 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3078 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3079
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3080 static char player__getrangeddamagestring_static_buff[40]; // idb
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3081 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3082 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3083 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3084 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3085 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3086 min_damage = GetRangedDamageMin();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3087 max_damage = GetRangedDamageMax();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3088 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3089 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3090 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3091 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3092 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3093 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3094 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3095 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3096 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3097 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3098 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3099 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3100 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3101 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3102 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3103 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3104 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3105 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3106 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3107 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3108 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3109
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3110 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3111 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3112 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3113 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3114 }
0
Ritor1
parents:
diff changeset
3115 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3116 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3117 return player__getrangeddamagestring_static_buff;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3118 }
0
Ritor1
parents:
diff changeset
3119
Ritor1
parents:
diff changeset
3120 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3121 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
3122 {
Ritor1
parents:
diff changeset
3123 int v1; // edx@1
Ritor1
parents:
diff changeset
3124 int v2; // eax@1
Ritor1
parents:
diff changeset
3125 int i; // esi@1
Ritor1
parents:
diff changeset
3126
Ritor1
parents:
diff changeset
3127 v1 = this->uLevel;
Ritor1
parents:
diff changeset
3128 v2 = 0;
Ritor1
parents:
diff changeset
3129 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
3130 v2 += i + 1;
Ritor1
parents:
diff changeset
3131 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
3132 }
Ritor1
parents:
diff changeset
3133
Ritor1
parents:
diff changeset
3134 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
3135 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
3136 {
Ritor1
parents:
diff changeset
3137 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
3138
Ritor1
parents:
diff changeset
3139 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3140 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
3141 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3142 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
3143 return result;
Ritor1
parents:
diff changeset
3144 }
Ritor1
parents:
diff changeset
3145
Ritor1
parents:
diff changeset
3146 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3147 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3148 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3149
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3150 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3151 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3152 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3153 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3154 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3155 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3156
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3157 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3158 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3159 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3160 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3161 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3162 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3163 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3164
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3165 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3166 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3167 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3168 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3169 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3170 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3171 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3172 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3173
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3174 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3175 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
3176 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3177 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3178 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3179
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3180 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3181 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3182 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3183 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3184 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3185 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3186 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3187 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3188 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3189 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3190 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3191 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3192 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
3193 }
Ritor1
parents:
diff changeset
3194 }
Ritor1
parents:
diff changeset
3195 }
Ritor1
parents:
diff changeset
3196 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3197 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3198 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3199 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
3200 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3201 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3202 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
3203 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3204 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3205 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
3206 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3207 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
3208 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3209 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3210 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
3211 }
Ritor1
parents:
diff changeset
3212 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3213 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3214 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
3215 }
Ritor1
parents:
diff changeset
3216
Ritor1
parents:
diff changeset
3217 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3218 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3219 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3220 return pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
3221 }
Ritor1
parents:
diff changeset
3222
Ritor1
parents:
diff changeset
3223 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3224 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3225 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3226 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
3227 }
Ritor1
parents:
diff changeset
3228
Ritor1
parents:
diff changeset
3229 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
3230 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
3231 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3232 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3233 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
3234 }
Ritor1
parents:
diff changeset
3235
Ritor1
parents:
diff changeset
3236 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3237 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
3238 {
Ritor1
parents:
diff changeset
3239 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
3240 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3241 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3242 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3243 return false;
0
Ritor1
parents:
diff changeset
3244 }
Ritor1
parents:
diff changeset
3245
Ritor1
parents:
diff changeset
3246 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3247 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
3248 {
Ritor1
parents:
diff changeset
3249 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
3250 {
Ritor1
parents:
diff changeset
3251 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3252 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
3253 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
3254 return true;
Ritor1
parents:
diff changeset
3255 }
Ritor1
parents:
diff changeset
3256 return false;
Ritor1
parents:
diff changeset
3257 }
Ritor1
parents:
diff changeset
3258
Ritor1
parents:
diff changeset
3259 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3260 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3261 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3262
0
Ritor1
parents:
diff changeset
3263 int v6; // esi@5
Ritor1
parents:
diff changeset
3264
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3265 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
3266 {
Ritor1
parents:
diff changeset
3267 v6 = 0;
Ritor1
parents:
diff changeset
3268 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3269 || pInventoryItems[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
3270 {
Ritor1
parents:
diff changeset
3271 ++v6;
Ritor1
parents:
diff changeset
3272 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
3273 return 0;
Ritor1
parents:
diff changeset
3274 }
Ritor1
parents:
diff changeset
3275 return 1;
Ritor1
parents:
diff changeset
3276 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3277 if ( HasItemEquipped(equip_type) && pInventoryItems[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
3278 return 1;
Ritor1
parents:
diff changeset
3279 return 0;
Ritor1
parents:
diff changeset
3280 }
Ritor1
parents:
diff changeset
3281
Ritor1
parents:
diff changeset
3282 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3283 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
3284 {
Ritor1
parents:
diff changeset
3285 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
3286 int v7; // edi@8
Ritor1
parents:
diff changeset
3287 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
3288 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
3289 int v10; // eax@8
Ritor1
parents:
diff changeset
3290 int v11; // edi@12
Ritor1
parents:
diff changeset
3291 bool result; // eax@13
Ritor1
parents:
diff changeset
3292
Ritor1
parents:
diff changeset
3293 if ( !a2
Ritor1
parents:
diff changeset
3294 || this->pConditions[16]
Ritor1
parents:
diff changeset
3295 || this->pConditions[14]
Ritor1
parents:
diff changeset
3296 || this->pConditions[15]
Ritor1
parents:
diff changeset
3297 || this->pConditions[4]
Ritor1
parents:
diff changeset
3298 || this->pConditions[13]
Ritor1
parents:
diff changeset
3299 || this->pConditions[2] )
Ritor1
parents:
diff changeset
3300 {
Ritor1
parents:
diff changeset
3301 result = 0;
Ritor1
parents:
diff changeset
3302 }
Ritor1
parents:
diff changeset
3303 else
Ritor1
parents:
diff changeset
3304 {
Ritor1
parents:
diff changeset
3305 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
3306 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3307 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3308 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
3309 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
3310 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
3311 v9 *= 3;
Ritor1
parents:
diff changeset
3312 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3313 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
3314 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
3315 {
Ritor1
parents:
diff changeset
3316 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
3317 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
3318 else
Ritor1
parents:
diff changeset
3319 result = 2;
Ritor1
parents:
diff changeset
3320 }
Ritor1
parents:
diff changeset
3321 else
Ritor1
parents:
diff changeset
3322 {
Ritor1
parents:
diff changeset
3323 result = 0;
Ritor1
parents:
diff changeset
3324 }
Ritor1
parents:
diff changeset
3325 }
Ritor1
parents:
diff changeset
3326 return result;
Ritor1
parents:
diff changeset
3327 }
Ritor1
parents:
diff changeset
3328 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3329 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3330
Ritor1
parents:
diff changeset
3331 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
3332 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
3333 {
Ritor1
parents:
diff changeset
3334 Player *v4; // esi@1
Ritor1
parents:
diff changeset
3335 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
3336 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
3337 int v7; // ebx@10
Ritor1
parents:
diff changeset
3338 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
3339 int v9; // eax@10
Ritor1
parents:
diff changeset
3340 int v10; // esi@10
Ritor1
parents:
diff changeset
3341 int v11; // eax@13
Ritor1
parents:
diff changeset
3342 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
3343 signed int v13; // edx@15
Ritor1
parents:
diff changeset
3344 int v14; // ecx@15
Ritor1
parents:
diff changeset
3345 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
3346 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
3347 int v17; // esi@24
Ritor1
parents:
diff changeset
3348 const void *v18; // eax@29
Ritor1
parents:
diff changeset
3349 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
3350 int v20; // eax@34
Ritor1
parents:
diff changeset
3351 char v21; // zf@36
Ritor1
parents:
diff changeset
3352 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
3353 char *v23; // esi@39
Ritor1
parents:
diff changeset
3354 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
3355 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
3356 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
3357 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3358 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3359 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
3360 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
3361 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
3362
Ritor1
parents:
diff changeset
3363 v4 = this;
Ritor1
parents:
diff changeset
3364 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3365 v31 = this;
Ritor1
parents:
diff changeset
3366 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
3367 && !this->pConditions[16]
Ritor1
parents:
diff changeset
3368 && !this->pConditions[14]
Ritor1
parents:
diff changeset
3369 && !this->pConditions[15]
Ritor1
parents:
diff changeset
3370 && !this->pConditions[4]
Ritor1
parents:
diff changeset
3371 && !this->pConditions[13]
Ritor1
parents:
diff changeset
3372 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
3373 {
Ritor1
parents:
diff changeset
3374 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
3375 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
3376 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
3377 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3378 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3379 v9 = rand();
Ritor1
parents:
diff changeset
3380 v28 = 4 * v8;
Ritor1
parents:
diff changeset
3381 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3382 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
3383 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
3384 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
3385 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
3386 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
3387 _steal_perma = 0;
Ritor1
parents:
diff changeset
3388 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3389 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
3390 }
Ritor1
parents:
diff changeset
3391 else
Ritor1
parents:
diff changeset
3392 {
Ritor1
parents:
diff changeset
3393 v11 = rand();
Ritor1
parents:
diff changeset
3394 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
3395 {
Ritor1
parents:
diff changeset
3396 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
3397 {
Ritor1
parents:
diff changeset
3398 v19 = 0;
Ritor1
parents:
diff changeset
3399 if ( v7 > 0 )
Ritor1
parents:
diff changeset
3400 {
Ritor1
parents:
diff changeset
3401 do
Ritor1
parents:
diff changeset
3402 {
Ritor1
parents:
diff changeset
3403 --v7;
Ritor1
parents:
diff changeset
3404 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
3405 }
Ritor1
parents:
diff changeset
3406 while ( v7 );
Ritor1
parents:
diff changeset
3407 }
Ritor1
parents:
diff changeset
3408 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
3409 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3410 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3411 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3412 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3413 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
3414 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
3415 if ( v21 )
Ritor1
parents:
diff changeset
3416 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
3417 if ( v19 )
Ritor1
parents:
diff changeset
3418 {
Ritor1
parents:
diff changeset
3419 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
3420 v22 = v19;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3421 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3422 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
0
Ritor1
parents:
diff changeset
3423 LABEL_43:
Ritor1
parents:
diff changeset
3424 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
3425 return _steal_perma;
Ritor1
parents:
diff changeset
3426 }
Ritor1
parents:
diff changeset
3427 }
Ritor1
parents:
diff changeset
3428 else
Ritor1
parents:
diff changeset
3429 {
Ritor1
parents:
diff changeset
3430 v27.Reset();
Ritor1
parents:
diff changeset
3431 v12 = 0;
Ritor1
parents:
diff changeset
3432 v13 = 0;
Ritor1
parents:
diff changeset
3433 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
3434 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
3435 {
Ritor1
parents:
diff changeset
3436 ++v13;
Ritor1
parents:
diff changeset
3437 v14 += 36;
Ritor1
parents:
diff changeset
3438 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
3439 goto LABEL_21;
Ritor1
parents:
diff changeset
3440 }
Ritor1
parents:
diff changeset
3441 v12 = 1;
Ritor1
parents:
diff changeset
3442 LABEL_21:
Ritor1
parents:
diff changeset
3443 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
3444 if ( v15 || v12 )
Ritor1
parents:
diff changeset
3445 {
Ritor1
parents:
diff changeset
3446 v27.Reset();
Ritor1
parents:
diff changeset
3447 if ( v15 )
Ritor1
parents:
diff changeset
3448 {
Ritor1
parents:
diff changeset
3449 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3450 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3451 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
3452 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3453 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
3454 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
3455 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
3456 {
Ritor1
parents:
diff changeset
3457 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
3458 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
3459 }
Ritor1
parents:
diff changeset
3460 }
Ritor1
parents:
diff changeset
3461 else
Ritor1
parents:
diff changeset
3462 {
Ritor1
parents:
diff changeset
3463 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
3464 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
3465 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
3466 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
3467 }
Ritor1
parents:
diff changeset
3468 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3469 sprintf(
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3470 pTmpBuf2.data(),
0
Ritor1
parents:
diff changeset
3471 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
3472 v31->pName,
Ritor1
parents:
diff changeset
3473 pItemsTable->pItems[v16].pUnidentifiedName);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3474 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
3475 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3476 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
3477 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
3478 return _steal_perma;
Ritor1
parents:
diff changeset
3479 }
Ritor1
parents:
diff changeset
3480 }
Ritor1
parents:
diff changeset
3481 }
Ritor1
parents:
diff changeset
3482 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3483 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
3484 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3485 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3486 sprintfex(pTmpBuf2.data(), v25, v26);
0
Ritor1
parents:
diff changeset
3487 goto LABEL_43;
Ritor1
parents:
diff changeset
3488 }
Ritor1
parents:
diff changeset
3489 return 0;
Ritor1
parents:
diff changeset
3490 }
Ritor1
parents:
diff changeset
3491 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3492 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3493 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
3494
Ritor1
parents:
diff changeset
3495 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
3496 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
3497 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3498 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3499
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3500 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3501 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3502 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3503 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3504 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3505 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3506 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3507 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3508 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3509 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3510 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3511 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3512 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
3513 }
Ritor1
parents:
diff changeset
3514 }
Ritor1
parents:
diff changeset
3515 }
Ritor1
parents:
diff changeset
3516 }
Ritor1
parents:
diff changeset
3517
Ritor1
parents:
diff changeset
3518 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3519 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3520 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3521 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3522 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3523 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3524
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3525 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3526 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3527 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3528 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3529 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3530 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3531 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3532 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
3533 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3534 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
3535 }
Ritor1
parents:
diff changeset
3536 else
Ritor1
parents:
diff changeset
3537 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3538 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3539 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3540 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3541 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3542 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3543 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3544 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3545 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3546 if ( armor_indx )
0
Ritor1
parents:
diff changeset
3547 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3548 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
3549 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3550 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
3551 }
Ritor1
parents:
diff changeset
3552 }
Ritor1
parents:
diff changeset
3553 }
Ritor1
parents:
diff changeset
3554 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3555 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3556 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3557 return recieved_dmg;
0
Ritor1
parents:
diff changeset
3558 }
Ritor1
parents:
diff changeset
3559
Ritor1
parents:
diff changeset
3560 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
3561 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
3562 {
Ritor1
parents:
diff changeset
3563 signed int v3; // edi@1
Ritor1
parents:
diff changeset
3564 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
3565 Player *v5; // esi@1
Ritor1
parents:
diff changeset
3566 int v6; // eax@2
Ritor1
parents:
diff changeset
3567 int v7; // eax@5
Ritor1
parents:
diff changeset
3568 int v8; // eax@8
Ritor1
parents:
diff changeset
3569 int v9; // ebx@8
Ritor1
parents:
diff changeset
3570 int v10; // eax@8
Ritor1
parents:
diff changeset
3571 int v11; // ebx@8
Ritor1
parents:
diff changeset
3572 signed int v12; // edx@9
Ritor1
parents:
diff changeset
3573 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
3574 int v14; // edx@16
Ritor1
parents:
diff changeset
3575 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
3576 int v16; // edx@26
Ritor1
parents:
diff changeset
3577 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
3578 signed int v19; // edx@38
Ritor1
parents:
diff changeset
3579 int *v20; // ecx@38
Ritor1
parents:
diff changeset
3580 signed int v21; // eax@40
Ritor1
parents:
diff changeset
3581 int v22; // eax@49
Ritor1
parents:
diff changeset
3582 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
3583 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
3584 int v25; // ecx@61
Ritor1
parents:
diff changeset
3585 int v26; // ebx@74
Ritor1
parents:
diff changeset
3586 void *v27; // ecx@76
Ritor1
parents:
diff changeset
3587 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
3588 signed int result; // eax@86
Ritor1
parents:
diff changeset
3589 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
3590 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
3591 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
3592 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
3593 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
3594 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
3595 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
3596 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
3597 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
3598 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
3599 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
3600 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
3601 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
3602 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
3603 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
3604 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
3605 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
3606 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
3607 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3608
Ritor1
parents:
diff changeset
3609 v3 = 0;
Ritor1
parents:
diff changeset
3610 v4 = 0;
Ritor1
parents:
diff changeset
3611 v5 = this;
Ritor1
parents:
diff changeset
3612 v47 = 0;
Ritor1
parents:
diff changeset
3613 v48 = 0;
Ritor1
parents:
diff changeset
3614 switch ( a2 )
Ritor1
parents:
diff changeset
3615 {
Ritor1
parents:
diff changeset
3616 case 1:
Ritor1
parents:
diff changeset
3617 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
3618 goto LABEL_46;
Ritor1
parents:
diff changeset
3619 case 2:
Ritor1
parents:
diff changeset
3620 case 3:
Ritor1
parents:
diff changeset
3621 case 4:
Ritor1
parents:
diff changeset
3622 case 9:
Ritor1
parents:
diff changeset
3623 case 10:
Ritor1
parents:
diff changeset
3624 case 11:
Ritor1
parents:
diff changeset
3625 case 13:
Ritor1
parents:
diff changeset
3626 case 21:
Ritor1
parents:
diff changeset
3627 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
3628 goto LABEL_46;
Ritor1
parents:
diff changeset
3629 case 5:
Ritor1
parents:
diff changeset
3630 case 12:
Ritor1
parents:
diff changeset
3631 case 23:
Ritor1
parents:
diff changeset
3632 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3633 goto LABEL_5;
Ritor1
parents:
diff changeset
3634 case 15:
Ritor1
parents:
diff changeset
3635 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3636 goto LABEL_5;
Ritor1
parents:
diff changeset
3637 case 6:
Ritor1
parents:
diff changeset
3638 case 7:
Ritor1
parents:
diff changeset
3639 case 8:
Ritor1
parents:
diff changeset
3640 case 14:
Ritor1
parents:
diff changeset
3641 case 16:
Ritor1
parents:
diff changeset
3642 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3643 LABEL_5:
Ritor1
parents:
diff changeset
3644 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
3645 goto LABEL_47;
Ritor1
parents:
diff changeset
3646 case 22:
Ritor1
parents:
diff changeset
3647 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3648 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
3649 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3650 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
3651 break;
Ritor1
parents:
diff changeset
3652 case 17:
Ritor1
parents:
diff changeset
3653 v12 = 0;
Ritor1
parents:
diff changeset
3654 v13 = this->pInventoryItems;
Ritor1
parents:
diff changeset
3655 do
Ritor1
parents:
diff changeset
3656 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
3657 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
3658 v46[v4++] = v12;
Ritor1
parents:
diff changeset
3659 ++v12;
Ritor1
parents:
diff changeset
3660 ++v13;
Ritor1
parents:
diff changeset
3661 }
Ritor1
parents:
diff changeset
3662 while ( v12 < 138 );
Ritor1
parents:
diff changeset
3663 goto LABEL_36;
Ritor1
parents:
diff changeset
3664 case 18:
Ritor1
parents:
diff changeset
3665 v14 = 0;
Ritor1
parents:
diff changeset
3666 do
Ritor1
parents:
diff changeset
3667 {
Ritor1
parents:
diff changeset
3668 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
3669 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3670 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3671 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3672 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3673 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
3674 }
Ritor1
parents:
diff changeset
3675 v14 = v15 + 1;
Ritor1
parents:
diff changeset
3676 }
Ritor1
parents:
diff changeset
3677 while ( v14 < 16 );
Ritor1
parents:
diff changeset
3678 goto LABEL_36;
Ritor1
parents:
diff changeset
3679 case 19:
Ritor1
parents:
diff changeset
3680 v16 = 0;
Ritor1
parents:
diff changeset
3681 do
Ritor1
parents:
diff changeset
3682 {
Ritor1
parents:
diff changeset
3683 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
3684 {
Ritor1
parents:
diff changeset
3685 if ( v17 == 2 )
Ritor1
parents:
diff changeset
3686 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
3687 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3688 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3689 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
3690 }
Ritor1
parents:
diff changeset
3691 v16 = v17 + 1;
Ritor1
parents:
diff changeset
3692 }
Ritor1
parents:
diff changeset
3693 while ( v16 < 16 );
Ritor1
parents:
diff changeset
3694 LABEL_36:
Ritor1
parents:
diff changeset
3695 if ( !v4 )
Ritor1
parents:
diff changeset
3696 goto LABEL_87;
Ritor1
parents:
diff changeset
3697 v48 = (int)&v5->pInventoryItems[(unsigned __int8)v46[rand() % v4]];
Ritor1
parents:
diff changeset
3698 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
3699 break;
Ritor1
parents:
diff changeset
3700 case 20:
Ritor1
parents:
diff changeset
3701 v19 = 0;
Ritor1
parents:
diff changeset
3702 v20 = this->pInventoryIndices;
Ritor1
parents:
diff changeset
3703 do
Ritor1
parents:
diff changeset
3704 {
Ritor1
parents:
diff changeset
3705 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
3706 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3707 v21 = *(int *)&v5->pInventoryItems[*v20-1];
0
Ritor1
parents:
diff changeset
3708 if ( v21 > 0 )
Ritor1
parents:
diff changeset
3709 {
Ritor1
parents:
diff changeset
3710 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
3711 v46[v4++] = v19;
Ritor1
parents:
diff changeset
3712 }
Ritor1
parents:
diff changeset
3713 }
Ritor1
parents:
diff changeset
3714 ++v19;
Ritor1
parents:
diff changeset
3715 ++v20;
Ritor1
parents:
diff changeset
3716 }
Ritor1
parents:
diff changeset
3717 while ( v19 < 126 );
Ritor1
parents:
diff changeset
3718 if ( !v4 )
Ritor1
parents:
diff changeset
3719 goto LABEL_87;
Ritor1
parents:
diff changeset
3720 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
3721 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
3722 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3723 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
3724 LABEL_47:
Ritor1
parents:
diff changeset
3725 v11 = v7;
Ritor1
parents:
diff changeset
3726 break;
Ritor1
parents:
diff changeset
3727 default:
Ritor1
parents:
diff changeset
3728 v11 = 0;
Ritor1
parents:
diff changeset
3729 break;
Ritor1
parents:
diff changeset
3730 }
Ritor1
parents:
diff changeset
3731 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3732 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
3733 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
3734 {
Ritor1
parents:
diff changeset
3735 LABEL_87:
Ritor1
parents:
diff changeset
3736 result = 0;
Ritor1
parents:
diff changeset
3737 }
Ritor1
parents:
diff changeset
3738 else
Ritor1
parents:
diff changeset
3739 {
Ritor1
parents:
diff changeset
3740 switch ( a2 )
Ritor1
parents:
diff changeset
3741 {
Ritor1
parents:
diff changeset
3742 case 1:
Ritor1
parents:
diff changeset
3743 v41 = 1;
Ritor1
parents:
diff changeset
3744 v36 = 0;
Ritor1
parents:
diff changeset
3745 goto LABEL_56;
Ritor1
parents:
diff changeset
3746 case 2:
Ritor1
parents:
diff changeset
3747 v41 = 1;
Ritor1
parents:
diff changeset
3748 v36 = 1;
Ritor1
parents:
diff changeset
3749 goto LABEL_56;
Ritor1
parents:
diff changeset
3750 case 3:
Ritor1
parents:
diff changeset
3751 v41 = 1;
Ritor1
parents:
diff changeset
3752 v36 = 2;
Ritor1
parents:
diff changeset
3753 goto LABEL_56;
Ritor1
parents:
diff changeset
3754 case 23:
Ritor1
parents:
diff changeset
3755 v41 = 1;
Ritor1
parents:
diff changeset
3756 v36 = 3;
Ritor1
parents:
diff changeset
3757 goto LABEL_56;
Ritor1
parents:
diff changeset
3758 case 4:
Ritor1
parents:
diff changeset
3759 v41 = 1;
Ritor1
parents:
diff changeset
3760 v36 = 4;
Ritor1
parents:
diff changeset
3761 LABEL_56:
Ritor1
parents:
diff changeset
3762 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
3763 v42 = 0;
Ritor1
parents:
diff changeset
3764 v37 = 0;
Ritor1
parents:
diff changeset
3765 v35 = 0;
Ritor1
parents:
diff changeset
3766 v34 = 0;
Ritor1
parents:
diff changeset
3767 v33 = -1;
Ritor1
parents:
diff changeset
3768 v32 = 0;
Ritor1
parents:
diff changeset
3769 v31 = 0;
Ritor1
parents:
diff changeset
3770 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
3771 goto LABEL_83;
Ritor1
parents:
diff changeset
3772 case 5:
Ritor1
parents:
diff changeset
3773 v43 = 1;
Ritor1
parents:
diff changeset
3774 v38 = 5;
Ritor1
parents:
diff changeset
3775 goto LABEL_70;
Ritor1
parents:
diff changeset
3776 case 6:
Ritor1
parents:
diff changeset
3777 case 7:
Ritor1
parents:
diff changeset
3778 case 8:
Ritor1
parents:
diff changeset
3779 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3780 {
Ritor1
parents:
diff changeset
3781 v44 = 6;
Ritor1
parents:
diff changeset
3782 goto LABEL_60;
Ritor1
parents:
diff changeset
3783 }
Ritor1
parents:
diff changeset
3784 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
3785 goto LABEL_65;
Ritor1
parents:
diff changeset
3786 case 9:
Ritor1
parents:
diff changeset
3787 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3788 {
Ritor1
parents:
diff changeset
3789 v44 = 7;
Ritor1
parents:
diff changeset
3790 LABEL_60:
Ritor1
parents:
diff changeset
3791 v24 = v44;
Ritor1
parents:
diff changeset
3792 }
Ritor1
parents:
diff changeset
3793 else
Ritor1
parents:
diff changeset
3794 {
Ritor1
parents:
diff changeset
3795 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
3796 LABEL_65:
Ritor1
parents:
diff changeset
3797 v24 = v25;
Ritor1
parents:
diff changeset
3798 }
Ritor1
parents:
diff changeset
3799 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
3800 v42 = 0;
Ritor1
parents:
diff changeset
3801 v37 = 0;
Ritor1
parents:
diff changeset
3802 v35 = 0;
Ritor1
parents:
diff changeset
3803 v34 = 0;
Ritor1
parents:
diff changeset
3804 v33 = -1;
Ritor1
parents:
diff changeset
3805 v32 = 0;
Ritor1
parents:
diff changeset
3806 v31 = 0;
Ritor1
parents:
diff changeset
3807 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
3808 LABEL_83:
Ritor1
parents:
diff changeset
3809 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
3810 do
Ritor1
parents:
diff changeset
3811 {
Ritor1
parents:
diff changeset
3812 LABEL_84:
Ritor1
parents:
diff changeset
3813 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
3814 break;
Ritor1
parents:
diff changeset
3815 ++v3;
Ritor1
parents:
diff changeset
3816 }
Ritor1
parents:
diff changeset
3817 while ( v3 < 4 );
Ritor1
parents:
diff changeset
3818 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
3819 result = 1;
Ritor1
parents:
diff changeset
3820 break;
Ritor1
parents:
diff changeset
3821 case 12:
Ritor1
parents:
diff changeset
3822 v43 = 1;
Ritor1
parents:
diff changeset
3823 v38 = 12;
Ritor1
parents:
diff changeset
3824 goto LABEL_70;
Ritor1
parents:
diff changeset
3825 case 15:
Ritor1
parents:
diff changeset
3826 v45 = 1;
Ritor1
parents:
diff changeset
3827 v39 = 15;
Ritor1
parents:
diff changeset
3828 goto LABEL_73;
Ritor1
parents:
diff changeset
3829 case 13:
Ritor1
parents:
diff changeset
3830 v43 = 1;
Ritor1
parents:
diff changeset
3831 v38 = 13;
Ritor1
parents:
diff changeset
3832 LABEL_70:
Ritor1
parents:
diff changeset
3833 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
3834 v42 = 0;
Ritor1
parents:
diff changeset
3835 v37 = 0;
Ritor1
parents:
diff changeset
3836 v35 = 0;
Ritor1
parents:
diff changeset
3837 v34 = 0;
Ritor1
parents:
diff changeset
3838 v33 = -1;
Ritor1
parents:
diff changeset
3839 v32 = 0;
Ritor1
parents:
diff changeset
3840 v31 = 0;
Ritor1
parents:
diff changeset
3841 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
3842 goto LABEL_83;
Ritor1
parents:
diff changeset
3843 case 14:
Ritor1
parents:
diff changeset
3844 v45 = 1;
Ritor1
parents:
diff changeset
3845 v39 = 14;
Ritor1
parents:
diff changeset
3846 goto LABEL_73;
Ritor1
parents:
diff changeset
3847 case 16:
Ritor1
parents:
diff changeset
3848 v45 = 1;
Ritor1
parents:
diff changeset
3849 v39 = 16;
Ritor1
parents:
diff changeset
3850 LABEL_73:
Ritor1
parents:
diff changeset
3851 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
3852 v42 = 0;
Ritor1
parents:
diff changeset
3853 v37 = 0;
Ritor1
parents:
diff changeset
3854 v35 = 0;
Ritor1
parents:
diff changeset
3855 v34 = 0;
Ritor1
parents:
diff changeset
3856 v33 = -1;
Ritor1
parents:
diff changeset
3857 v32 = 0;
Ritor1
parents:
diff changeset
3858 v31 = 0;
Ritor1
parents:
diff changeset
3859 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
3860 goto LABEL_83;
Ritor1
parents:
diff changeset
3861 case 17:
Ritor1
parents:
diff changeset
3862 case 18:
Ritor1
parents:
diff changeset
3863 case 19:
Ritor1
parents:
diff changeset
3864 v26 = v48;
Ritor1
parents:
diff changeset
3865 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
3866 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3867 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3868 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
3869 goto LABEL_79;
Ritor1
parents:
diff changeset
3870 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3871 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3872 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
3873 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
3874 {
Ritor1
parents:
diff changeset
3875 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
3876 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
3877 goto LABEL_84;
Ritor1
parents:
diff changeset
3878 }
Ritor1
parents:
diff changeset
3879 v28 = v47;
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
3880 memcpy(v27, &v5->pInventoryItems[v5->pInventoryIndices[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
3881 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
3882 LABEL_79:
Ritor1
parents:
diff changeset
3883 v42 = 0;
Ritor1
parents:
diff changeset
3884 v37 = 0;
Ritor1
parents:
diff changeset
3885 v35 = 0;
Ritor1
parents:
diff changeset
3886 v34 = 0;
Ritor1
parents:
diff changeset
3887 v33 = -1;
Ritor1
parents:
diff changeset
3888 v32 = 0;
Ritor1
parents:
diff changeset
3889 v31 = 0;
Ritor1
parents:
diff changeset
3890 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
3891 goto LABEL_83;
Ritor1
parents:
diff changeset
3892 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3893 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
3894 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
3895 goto LABEL_82;
Ritor1
parents:
diff changeset
3896 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3897 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
3898 v5->sMana = 0;
Ritor1
parents:
diff changeset
3899 LABEL_82:
Ritor1
parents:
diff changeset
3900 v42 = 0;
Ritor1
parents:
diff changeset
3901 v37 = 0;
Ritor1
parents:
diff changeset
3902 v35 = 0;
Ritor1
parents:
diff changeset
3903 v34 = 0;
Ritor1
parents:
diff changeset
3904 v33 = -1;
Ritor1
parents:
diff changeset
3905 v32 = 0;
Ritor1
parents:
diff changeset
3906 v31 = 0;
Ritor1
parents:
diff changeset
3907 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
3908 goto LABEL_83;
Ritor1
parents:
diff changeset
3909 default:
Ritor1
parents:
diff changeset
3910 goto LABEL_87;
Ritor1
parents:
diff changeset
3911 }
Ritor1
parents:
diff changeset
3912 }
Ritor1
parents:
diff changeset
3913 return result;
Ritor1
parents:
diff changeset
3914 }
324
Ritor1
parents: 299
diff changeset
3915
0
Ritor1
parents:
diff changeset
3916 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
3917
Ritor1
parents:
diff changeset
3918 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
3919 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
3920 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3921 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
3922 }
Ritor1
parents:
diff changeset
3923
Ritor1
parents:
diff changeset
3924 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3925 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3926 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3927 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3928 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3929 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3930 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
3931 {
Ritor1
parents:
diff changeset
3932 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3933 goto LABEL_17;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3934 weapon = &pInventoryItems[pEquipment.uBow - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3935 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3936 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3937 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3938 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3939 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3940 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3941 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3942 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3943 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
3944 goto LABEL_17;
Ritor1
parents:
diff changeset
3945 }
Ritor1
parents:
diff changeset
3946 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3947
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3948 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3949 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3950 weapon = &pInventoryItems[pEquipment.uMainHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3951 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3952 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3953 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3954 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3955 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3956 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3957 }
0
Ritor1
parents:
diff changeset
3958 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3959 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3960 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3961 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3962 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3963 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3964 auto v12 = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3965 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3966 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3967 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3968 weapon = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3969 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3970 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3971 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3972 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3973
0
Ritor1
parents:
diff changeset
3974 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3975 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
3976 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
3977 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3978 auto armour_skill_type = pItemsTable->pItems[pInventoryItems[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3979 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3980
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3981 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3982 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3983 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3984 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3985 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3986 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3987 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3988 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3989 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3990 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3991 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3992 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3993 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3994 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3995 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3996 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3997 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3998 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3999 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4000 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4001 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
4002 }
Ritor1
parents:
diff changeset
4003 else
Ritor1
parents:
diff changeset
4004 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4005 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4006 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4007 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4008 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4009 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4010 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4011
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4012 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4013 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4014 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4015
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4016 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4017 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4018 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4019 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4020
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4021 auto shield = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4022 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4023
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4024 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4025 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4026 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4027
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4028 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4029 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4030 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4031 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4032 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4033 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4034 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4035 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4036 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4037 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4038 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4039 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4040 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4041 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4042
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4043 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4044 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4045 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4046 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4047 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4048 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4049 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4050 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4051 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4052 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4053
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4054 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4055 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
4056 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4057
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4058 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4059 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4060 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4061 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4062 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4063 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4064 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4065 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4066
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4067
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4068 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4069 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4070 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4071 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4072 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4074 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4075 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4076
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4077 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4078 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4079 return recovery;
0
Ritor1
parents:
diff changeset
4080 }
Ritor1
parents:
diff changeset
4081
Ritor1
parents:
diff changeset
4082 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4083 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
4084 {
Ritor1
parents:
diff changeset
4085 int v3; // esi@1
Ritor1
parents:
diff changeset
4086 int v4; // esi@1
Ritor1
parents:
diff changeset
4087 int v6; // esi@1
Ritor1
parents:
diff changeset
4088
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4089 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4090 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4091 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4092 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4093 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
4094 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
4095 if (v6 <= 0)
Ritor1
parents:
diff changeset
4096 return 1;
Ritor1
parents:
diff changeset
4097 return v6;
Ritor1
parents:
diff changeset
4098 }
Ritor1
parents:
diff changeset
4099
Ritor1
parents:
diff changeset
4100 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
4101 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
4102 {
Ritor1
parents:
diff changeset
4103 int v2; // eax@2
Ritor1
parents:
diff changeset
4104 int v3; // esi@4
Ritor1
parents:
diff changeset
4105 int v4; // eax@5
Ritor1
parents:
diff changeset
4106 int v5; // esi@5
Ritor1
parents:
diff changeset
4107 int v6; // eax@5
Ritor1
parents:
diff changeset
4108 int v7; // esi@6
Ritor1
parents:
diff changeset
4109 int v8; // esi@6
Ritor1
parents:
diff changeset
4110 int v9; // esi@6
Ritor1
parents:
diff changeset
4111 int result; // eax@7
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4112
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4113 switch (classType)
0
Ritor1
parents:
diff changeset
4114 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4115 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4116 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4117 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4118 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4119 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4120 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4121 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4122 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4123 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4124 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4125 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
4126 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4127 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4128 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4129 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4130 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4131 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4132 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4133 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4134 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4135 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4136 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4137 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4138 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4139 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
4140 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4141 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4142 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4143 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4144 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4145 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4146 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4147 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4148 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4149 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
4150 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4151 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
4152 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4153 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
4154 break;
Ritor1
parents:
diff changeset
4155 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4156 return 0;
0
Ritor1
parents:
diff changeset
4157 break;
Ritor1
parents:
diff changeset
4158 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4159 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4160 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4161 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4162 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4163 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4164 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4165 return max(0,v9);
0
Ritor1
parents:
diff changeset
4166 }
Ritor1
parents:
diff changeset
4167
Ritor1
parents:
diff changeset
4168 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
4169 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
4170 {
Ritor1
parents:
diff changeset
4171 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4172 int v2; // eax@1
Ritor1
parents:
diff changeset
4173 int v3; // esi@1
Ritor1
parents:
diff changeset
4174 int v4; // esi@1
Ritor1
parents:
diff changeset
4175 int v5; // esi@1
Ritor1
parents:
diff changeset
4176 int result; // eax@2
Ritor1
parents:
diff changeset
4177
Ritor1
parents:
diff changeset
4178 v1 = this;
Ritor1
parents:
diff changeset
4179 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4180 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4181 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4182 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4183 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
4184 result = v5;
Ritor1
parents:
diff changeset
4185 else
Ritor1
parents:
diff changeset
4186 result = 0;
Ritor1
parents:
diff changeset
4187 return result;
Ritor1
parents:
diff changeset
4188 }
Ritor1
parents:
diff changeset
4189
Ritor1
parents:
diff changeset
4190 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4191 int Player::GetActualAC()
Ritor1
parents:
diff changeset
4192 {
Ritor1
parents:
diff changeset
4193 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4194 int v2; // eax@1
Ritor1
parents:
diff changeset
4195 int v3; // esi@1
Ritor1
parents:
diff changeset
4196 int v4; // esi@1
Ritor1
parents:
diff changeset
4197 int v5; // esi@1
Ritor1
parents:
diff changeset
4198 int v6; // esi@1
Ritor1
parents:
diff changeset
4199 int result; // eax@2
Ritor1
parents:
diff changeset
4200
Ritor1
parents:
diff changeset
4201 v1 = this;
Ritor1
parents:
diff changeset
4202 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4203 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4204 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4205 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4206 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
4207 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
4208 result = v6;
Ritor1
parents:
diff changeset
4209 else
Ritor1
parents:
diff changeset
4210 result = 0;
Ritor1
parents:
diff changeset
4211 return result;
Ritor1
parents:
diff changeset
4212 }
Ritor1
parents:
diff changeset
4213
Ritor1
parents:
diff changeset
4214 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
4215 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
4216 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
4217 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
4218 }
Ritor1
parents:
diff changeset
4219
Ritor1
parents:
diff changeset
4220 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4221 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
4222 {
Ritor1
parents:
diff changeset
4223 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
4224 }
Ritor1
parents:
diff changeset
4225
Ritor1
parents:
diff changeset
4226 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4227 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4228 {
Ritor1
parents:
diff changeset
4229 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
4230 signed int v3; // esi@1
Ritor1
parents:
diff changeset
4231 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
4232 signed int v5; // edi@8
Ritor1
parents:
diff changeset
4233 char v6; // zf@9
Ritor1
parents:
diff changeset
4234 int v7; // esi@20
Ritor1
parents:
diff changeset
4235 int result; // eax@21
Ritor1
parents:
diff changeset
4236 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
4237
Ritor1
parents:
diff changeset
4238 v2 = this;
Ritor1
parents:
diff changeset
4239 v3 = 0;
Ritor1
parents:
diff changeset
4240 v4 = GetRace();
Ritor1
parents:
diff changeset
4241 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4242 {
Ritor1
parents:
diff changeset
4243 v5 = 0;
Ritor1
parents:
diff changeset
4244 goto LABEL_16;
Ritor1
parents:
diff changeset
4245 }
Ritor1
parents:
diff changeset
4246 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4247 {
Ritor1
parents:
diff changeset
4248 v5 = 1;
Ritor1
parents:
diff changeset
4249 LABEL_16:
Ritor1
parents:
diff changeset
4250 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4251 goto LABEL_17;
Ritor1
parents:
diff changeset
4252 }
Ritor1
parents:
diff changeset
4253 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4254 {
Ritor1
parents:
diff changeset
4255 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4256 v5 = 2;
Ritor1
parents:
diff changeset
4257 goto LABEL_17;
Ritor1
parents:
diff changeset
4258 }
Ritor1
parents:
diff changeset
4259 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4260 {
Ritor1
parents:
diff changeset
4261 v5 = 3;
Ritor1
parents:
diff changeset
4262 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4263 goto LABEL_17;
Ritor1
parents:
diff changeset
4264 }
Ritor1
parents:
diff changeset
4265 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4266 {
Ritor1
parents:
diff changeset
4267 v5 = 7;
Ritor1
parents:
diff changeset
4268 if ( v4 != 1 )
Ritor1
parents:
diff changeset
4269 goto LABEL_20;
Ritor1
parents:
diff changeset
4270 v9 = 10;
Ritor1
parents:
diff changeset
4271 LABEL_19:
Ritor1
parents:
diff changeset
4272 v3 = v9;
Ritor1
parents:
diff changeset
4273 goto LABEL_20;
Ritor1
parents:
diff changeset
4274 }
Ritor1
parents:
diff changeset
4275 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
4276 {
Ritor1
parents:
diff changeset
4277 v5 = 8;
Ritor1
parents:
diff changeset
4278 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4279 LABEL_17:
Ritor1
parents:
diff changeset
4280 if ( !v6 )
Ritor1
parents:
diff changeset
4281 goto LABEL_20;
Ritor1
parents:
diff changeset
4282 v9 = 5;
Ritor1
parents:
diff changeset
4283 goto LABEL_19;
Ritor1
parents:
diff changeset
4284 }
Ritor1
parents:
diff changeset
4285 v5 = 0;
Ritor1
parents:
diff changeset
4286 LABEL_20:
Ritor1
parents:
diff changeset
4287 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4288 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
4289 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
4290 return result;
Ritor1
parents:
diff changeset
4291 }
Ritor1
parents:
diff changeset
4292
Ritor1
parents:
diff changeset
4293 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
4294 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4295 {
Ritor1
parents:
diff changeset
4296 signed int v2; // edi@1
Ritor1
parents:
diff changeset
4297 Player *v3; // esi@1
Ritor1
parents:
diff changeset
4298 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
4299 char v6; // zf@18
Ritor1
parents:
diff changeset
4300 int v7; // ebx@28
Ritor1
parents:
diff changeset
4301 int result; // eax@28
Ritor1
parents:
diff changeset
4302 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
4303 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
4304
Ritor1
parents:
diff changeset
4305 v2 = 0;
Ritor1
parents:
diff changeset
4306 v3 = this;
Ritor1
parents:
diff changeset
4307 v10 = 0;
Ritor1
parents:
diff changeset
4308 v9 = 0;
Ritor1
parents:
diff changeset
4309 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4310 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
4311 v10 = 20;
Ritor1
parents:
diff changeset
4312 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
4313 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
4314 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
4315 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
4316 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
4317 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
4318 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
4319 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
4320 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4321 goto LABEL_25;
Ritor1
parents:
diff changeset
4322 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4323 {
Ritor1
parents:
diff changeset
4324 v2 = 1;
Ritor1
parents:
diff changeset
4325 LABEL_25:
Ritor1
parents:
diff changeset
4326 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4327 LABEL_26:
Ritor1
parents:
diff changeset
4328 if ( v6 )
Ritor1
parents:
diff changeset
4329 v9 = 5;
Ritor1
parents:
diff changeset
4330 goto LABEL_28;
Ritor1
parents:
diff changeset
4331 }
Ritor1
parents:
diff changeset
4332 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4333 {
Ritor1
parents:
diff changeset
4334 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4335 v2 = 2;
Ritor1
parents:
diff changeset
4336 goto LABEL_26;
Ritor1
parents:
diff changeset
4337 }
Ritor1
parents:
diff changeset
4338 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4339 {
Ritor1
parents:
diff changeset
4340 v2 = 3;
Ritor1
parents:
diff changeset
4341 if ( v4 == 3 )
Ritor1
parents:
diff changeset
4342 v10 += 5;
Ritor1
parents:
diff changeset
4343 }
Ritor1
parents:
diff changeset
4344 else
Ritor1
parents:
diff changeset
4345 {
Ritor1
parents:
diff changeset
4346 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4347 {
Ritor1
parents:
diff changeset
4348 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
4349 goto LABEL_28;
Ritor1
parents:
diff changeset
4350 v2 = 8;
Ritor1
parents:
diff changeset
4351 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4352 goto LABEL_26;
Ritor1
parents:
diff changeset
4353 }
Ritor1
parents:
diff changeset
4354 v2 = 7;
Ritor1
parents:
diff changeset
4355 if ( v4 == 1 )
Ritor1
parents:
diff changeset
4356 v9 = 10;
Ritor1
parents:
diff changeset
4357 }
Ritor1
parents:
diff changeset
4358 LABEL_28:
Ritor1
parents:
diff changeset
4359 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
4360 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4361 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
4362 {
Ritor1
parents:
diff changeset
4363 if ( result > 200 )
Ritor1
parents:
diff changeset
4364 result = 200;
Ritor1
parents:
diff changeset
4365 }
Ritor1
parents:
diff changeset
4366 return result;
Ritor1
parents:
diff changeset
4367 }
Ritor1
parents:
diff changeset
4368
Ritor1
parents:
diff changeset
4369 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4370 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4371 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4372 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
4373 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4374 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4375
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4376 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4377 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4378
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4379 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4380
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4381 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4382 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4383 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4384 return true;
0
Ritor1
parents:
diff changeset
4385 }
Ritor1
parents:
diff changeset
4386 else
Ritor1
parents:
diff changeset
4387 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4388 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4389 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4390 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
4391 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4392 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4393 }
0
Ritor1
parents:
diff changeset
4394 }
Ritor1
parents:
diff changeset
4395
Ritor1
parents:
diff changeset
4396 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4397 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4398 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
4399 assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4400
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4401 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4402 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4403
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4404 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
4405 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4406
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4407 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
4408 }
Ritor1
parents:
diff changeset
4409 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
4410
Ritor1
parents:
diff changeset
4411 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
4412 void Player::RandomizeName()
Ritor1
parents:
diff changeset
4413 {
Ritor1
parents:
diff changeset
4414 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
4415 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
4416 }
Ritor1
parents:
diff changeset
4417
Ritor1
parents:
diff changeset
4418 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
4419 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
4420 {
Ritor1
parents:
diff changeset
4421 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
4422 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
4423 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
4424
Ritor1
parents:
diff changeset
4425 return 18;
Ritor1
parents:
diff changeset
4426 }
Ritor1
parents:
diff changeset
4427
Ritor1
parents:
diff changeset
4428 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4429 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4430 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4431 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4432 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4433 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4434 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4435 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4436 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4437 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4438 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4439 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
4440 }
Ritor1
parents:
diff changeset
4441
Ritor1
parents:
diff changeset
4442 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
4443 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
4444 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4445 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4446
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4447 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4448 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4449 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4450 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4451 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4452 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4453 {
1097
Gloval
parents: 1094
diff changeset
4454 if ((pInventoryItems[inv_indx].uSpecEnchantmentType==17)||(pInventoryItems[inv_indx].uItemID==533)) //Elven Chainmail+Increases rate of Recovery
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4455 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4456 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4457 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4458 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4459 if (pInventoryItems[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4460 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4461 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4462 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4463 return 0;
0
Ritor1
parents:
diff changeset
4464 }
Ritor1
parents:
diff changeset
4465
Ritor1
parents:
diff changeset
4466 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
4467 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
4468 {
Ritor1
parents:
diff changeset
4469 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4470 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
4471 int v5; // edi@1
Ritor1
parents:
diff changeset
4472 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
4473 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
4474 int v9; // eax@49
Ritor1
parents:
diff changeset
4475 int v10; // edx@49
Ritor1
parents:
diff changeset
4476 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
4477 int v12; // eax@56
Ritor1
parents:
diff changeset
4478 int v13; // edx@56
Ritor1
parents:
diff changeset
4479 int v14; // ecx@58
Ritor1
parents:
diff changeset
4480 int v15; // eax@58
Ritor1
parents:
diff changeset
4481 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
4482 int v17; // eax@62
Ritor1
parents:
diff changeset
4483 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
4484 int v19; // eax@67
Ritor1
parents:
diff changeset
4485 int v20; // eax@69
Ritor1
parents:
diff changeset
4486 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
4487 int v22; // eax@76
Ritor1
parents:
diff changeset
4488 int v23; // edx@76
Ritor1
parents:
diff changeset
4489 int v24; // eax@79
Ritor1
parents:
diff changeset
4490 int v25; // ecx@80
Ritor1
parents:
diff changeset
4491 int v26; // edi@80
Ritor1
parents:
diff changeset
4492 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
4493 int v28; // eax@85
Ritor1
parents:
diff changeset
4494 int v29; // edx@85
Ritor1
parents:
diff changeset
4495 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
4496 int v31; // ebp@97
Ritor1
parents:
diff changeset
4497 int v32; // eax@98
Ritor1
parents:
diff changeset
4498 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
4499 int v34; // eax@103
Ritor1
parents:
diff changeset
4500 char v35; // zf@104
Ritor1
parents:
diff changeset
4501 char v36; // zf@107
Ritor1
parents:
diff changeset
4502 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
4503 char v38; // sf@119
Ritor1
parents:
diff changeset
4504 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
4505 char v40; // zf@122
Ritor1
parents:
diff changeset
4506 char v41; // zf@145
Ritor1
parents:
diff changeset
4507 char v42; // zf@164
Ritor1
parents:
diff changeset
4508 char v43; // zf@173
Ritor1
parents:
diff changeset
4509 char v44; // zf@189
Ritor1
parents:
diff changeset
4510 char v45; // zf@198
Ritor1
parents:
diff changeset
4511 char v46; // zf@239
Ritor1
parents:
diff changeset
4512 int v47; // eax@268
Ritor1
parents:
diff changeset
4513 int v48; // eax@269
Ritor1
parents:
diff changeset
4514 int v49; // eax@291
Ritor1
parents:
diff changeset
4515 char v50; // zf@295
Ritor1
parents:
diff changeset
4516 int v51; // eax@306
Ritor1
parents:
diff changeset
4517 int v52; // eax@307
Ritor1
parents:
diff changeset
4518 char v53; // zf@312
Ritor1
parents:
diff changeset
4519 char v54; // zf@336
Ritor1
parents:
diff changeset
4520 char v55; // zf@348
Ritor1
parents:
diff changeset
4521 int v56; // eax@365
Ritor1
parents:
diff changeset
4522 int v57; // ebx@368
Ritor1
parents:
diff changeset
4523 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
4524 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
4525 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
4526 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
4527 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
4528 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
4529 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
4530 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4531 bool no_skills;
0
Ritor1
parents:
diff changeset
4532
Ritor1
parents:
diff changeset
4533 v3 = attr;
Ritor1
parents:
diff changeset
4534 v5 = 0;
Ritor1
parents:
diff changeset
4535 v6 = this;
Ritor1
parents:
diff changeset
4536 v62 = 0;
Ritor1
parents:
diff changeset
4537 v61 = 0;
Ritor1
parents:
diff changeset
4538
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4539
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4540 no_skills=false;
0
Ritor1
parents:
diff changeset
4541 switch (attr)
Ritor1
parents:
diff changeset
4542 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4543 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4544 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4545 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4546 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4547 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4548 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4549 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4550 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4551 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4552 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4553 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4554 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4555 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4556 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4557 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4558 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4559 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4560 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4561 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4562 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4563 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4564 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4565 no_skills=true;
0
Ritor1
parents:
diff changeset
4566 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4567 if (!no_skills)
0
Ritor1
parents:
diff changeset
4568 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4569 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4570 return 0;
0
Ritor1
parents:
diff changeset
4571 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4572
0
Ritor1
parents:
diff changeset
4573 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
4574 {
Ritor1
parents:
diff changeset
4575 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
4576 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4577 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4578 {
Ritor1
parents:
diff changeset
4579 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4580 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4581 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4582 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4583 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
4584 {
Ritor1
parents:
diff changeset
4585 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4586 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4587 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4588 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
4589 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4590 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4591 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4592 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4593 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
4594 {
Ritor1
parents:
diff changeset
4595 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4596 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4597 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4598 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
4599 LABEL_365:
Ritor1
parents:
diff changeset
4600 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
4601 LABEL_366:
Ritor1
parents:
diff changeset
4602 v5 += v56;
Ritor1
parents:
diff changeset
4603 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4604 }
Ritor1
parents:
diff changeset
4605 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
4606 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4607 LABEL_95:
Ritor1
parents:
diff changeset
4608 v65 = 0;
Ritor1
parents:
diff changeset
4609 while ( 1 )
Ritor1
parents:
diff changeset
4610 {
Ritor1
parents:
diff changeset
4611 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
4612 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4613 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
4614 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4615 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4616 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
4617 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
4618 {
Ritor1
parents:
diff changeset
4619 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
4620 {
Ritor1
parents:
diff changeset
4621 v33 = v6->pInventoryItems[v31].uItemID;
Ritor1
parents:
diff changeset
4622 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
4623 }
Ritor1
parents:
diff changeset
4624 }
Ritor1
parents:
diff changeset
4625 }
Ritor1
parents:
diff changeset
4626 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
4627 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4628 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4629 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
4630 {
Ritor1
parents:
diff changeset
4631 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
4632 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
4633 {
Ritor1
parents:
diff changeset
4634 case 0x1F4u:
Ritor1
parents:
diff changeset
4635 v35 = v3 == 5;
Ritor1
parents:
diff changeset
4636 goto LABEL_105;
Ritor1
parents:
diff changeset
4637 case 0x1F5u:
Ritor1
parents:
diff changeset
4638 v36 = v3 == 0;
Ritor1
parents:
diff changeset
4639 goto LABEL_108;
Ritor1
parents:
diff changeset
4640 case 0x1F6u:
Ritor1
parents:
diff changeset
4641 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4642 v61 += 10;
Ritor1
parents:
diff changeset
4643 v36 = v3 == 2;
Ritor1
parents:
diff changeset
4644 goto LABEL_108;
Ritor1
parents:
diff changeset
4645 case 0x1F7u:
Ritor1
parents:
diff changeset
4646 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4647 v61 += 5;
Ritor1
parents:
diff changeset
4648 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4649 v61 += 5;
Ritor1
parents:
diff changeset
4650 v36 = v3 == 6;
Ritor1
parents:
diff changeset
4651 goto LABEL_108;
Ritor1
parents:
diff changeset
4652 case 0x1F8u:
Ritor1
parents:
diff changeset
4653 goto LABEL_118;
Ritor1
parents:
diff changeset
4654 case 0x1F9u:
Ritor1
parents:
diff changeset
4655 v40 = v3 == 3;
Ritor1
parents:
diff changeset
4656 goto LABEL_123;
Ritor1
parents:
diff changeset
4657 case 0x1FAu:
Ritor1
parents:
diff changeset
4658 v35 = v3 == 10;
Ritor1
parents:
diff changeset
4659 goto LABEL_105;
Ritor1
parents:
diff changeset
4660 case 0x1FEu:
Ritor1
parents:
diff changeset
4661 v35 = v3 == 4;
Ritor1
parents:
diff changeset
4662 goto LABEL_105;
Ritor1
parents:
diff changeset
4663 case 0x1FFu:
Ritor1
parents:
diff changeset
4664 if ( v3 == 23 )
Ritor1
parents:
diff changeset
4665 v61 += 10;
Ritor1
parents:
diff changeset
4666 if ( v3 == 22 )
Ritor1
parents:
diff changeset
4667 v61 += 10;
Ritor1
parents:
diff changeset
4668 goto LABEL_361;
Ritor1
parents:
diff changeset
4669 case 0x200u:
Ritor1
parents:
diff changeset
4670 if ( v3 == 36 )
Ritor1
parents:
diff changeset
4671 {
Ritor1
parents:
diff changeset
4672 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
4673 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4674 }
Ritor1
parents:
diff changeset
4675 v36 = v3 == 5;
Ritor1
parents:
diff changeset
4676 LABEL_108:
Ritor1
parents:
diff changeset
4677 if ( v36 )
Ritor1
parents:
diff changeset
4678 v5 += 40;
Ritor1
parents:
diff changeset
4679 goto LABEL_361;
Ritor1
parents:
diff changeset
4680 case 0x201u:
Ritor1
parents:
diff changeset
4681 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4682 {
Ritor1
parents:
diff changeset
4683 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4684 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4685 v62 = v34;
Ritor1
parents:
diff changeset
4686 }
Ritor1
parents:
diff changeset
4687 goto LABEL_136;
Ritor1
parents:
diff changeset
4688 case 0x202u:
Ritor1
parents:
diff changeset
4689 if ( !v3 )
Ritor1
parents:
diff changeset
4690 v5 += 150;
Ritor1
parents:
diff changeset
4691 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4692 v5 -= 40;
Ritor1
parents:
diff changeset
4693 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4694 v5 -= 40;
Ritor1
parents:
diff changeset
4695 goto LABEL_145;
Ritor1
parents:
diff changeset
4696 case 0x203u:
Ritor1
parents:
diff changeset
4697 if ( v3 == 42 )
Ritor1
parents:
diff changeset
4698 {
Ritor1
parents:
diff changeset
4699 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
4700 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4701 }
Ritor1
parents:
diff changeset
4702 if ( v3 == 43 )
Ritor1
parents:
diff changeset
4703 v61 += 15;
Ritor1
parents:
diff changeset
4704 goto LABEL_361;
Ritor1
parents:
diff changeset
4705 case 0x204u:
Ritor1
parents:
diff changeset
4706 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4707 v61 += 5;
Ritor1
parents:
diff changeset
4708 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4709 v61 += 5;
Ritor1
parents:
diff changeset
4710 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4711 v5 += 50;
Ritor1
parents:
diff changeset
4712 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4713 goto LABEL_166;
Ritor1
parents:
diff changeset
4714 v42 = v3 == 15;
Ritor1
parents:
diff changeset
4715 goto LABEL_165;
Ritor1
parents:
diff changeset
4716 case 0x205u:
Ritor1
parents:
diff changeset
4717 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4718 v61 += 5;
Ritor1
parents:
diff changeset
4719 goto LABEL_361;
Ritor1
parents:
diff changeset
4720 case 0x206u:
Ritor1
parents:
diff changeset
4721 if ( !v3 )
Ritor1
parents:
diff changeset
4722 v5 += 100;
Ritor1
parents:
diff changeset
4723 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4724 v5 += 100;
Ritor1
parents:
diff changeset
4725 v43 = v3 == 9;
Ritor1
parents:
diff changeset
4726 goto LABEL_174;
Ritor1
parents:
diff changeset
4727 case 0x207u:
Ritor1
parents:
diff changeset
4728 if ( v3 == 45 )
Ritor1
parents:
diff changeset
4729 v61 += 5;
Ritor1
parents:
diff changeset
4730 if ( v3 == 15 )
Ritor1
parents:
diff changeset
4731 v5 -= 10;
Ritor1
parents:
diff changeset
4732 v42 = v3 == 14;
Ritor1
parents:
diff changeset
4733 LABEL_165:
Ritor1
parents:
diff changeset
4734 if ( v42 )
Ritor1
parents:
diff changeset
4735 LABEL_166:
Ritor1
parents:
diff changeset
4736 v5 -= 10;
Ritor1
parents:
diff changeset
4737 goto LABEL_361;
Ritor1
parents:
diff changeset
4738 case 0x208u:
Ritor1
parents:
diff changeset
4739 v35 = v3 == 3;
Ritor1
parents:
diff changeset
4740 goto LABEL_105;
Ritor1
parents:
diff changeset
4741 case 0x209u:
Ritor1
parents:
diff changeset
4742 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4743 v5 += 15;
Ritor1
parents:
diff changeset
4744 if ( !v3 )
Ritor1
parents:
diff changeset
4745 v5 += 15;
Ritor1
parents:
diff changeset
4746 v41 = v3 == 6;
Ritor1
parents:
diff changeset
4747 goto LABEL_146;
Ritor1
parents:
diff changeset
4748 case 0x20Au:
Ritor1
parents:
diff changeset
4749 if ( v3 == 46 )
Ritor1
parents:
diff changeset
4750 v61 += 15;
Ritor1
parents:
diff changeset
4751 v44 = v3 == 3;
Ritor1
parents:
diff changeset
4752 goto LABEL_190;
Ritor1
parents:
diff changeset
4753 case 0x20Bu:
Ritor1
parents:
diff changeset
4754 if ( v3 == 34 )
Ritor1
parents:
diff changeset
4755 {
Ritor1
parents:
diff changeset
4756 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
4757 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4758 }
Ritor1
parents:
diff changeset
4759 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4760 v5 += 50;
Ritor1
parents:
diff changeset
4761 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4762 v5 += 30;
Ritor1
parents:
diff changeset
4763 v45 = v3 == 9;
Ritor1
parents:
diff changeset
4764 goto LABEL_199;
Ritor1
parents:
diff changeset
4765 case 0x20Cu:
Ritor1
parents:
diff changeset
4766 if ( !v3 )
Ritor1
parents:
diff changeset
4767 v5 += 75;
Ritor1
parents:
diff changeset
4768 goto LABEL_145;
Ritor1
parents:
diff changeset
4769 case 0x20Du:
Ritor1
parents:
diff changeset
4770 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4771 v5 += 50;
Ritor1
parents:
diff changeset
4772 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4773 v5 += 50;
Ritor1
parents:
diff changeset
4774 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4775 goto LABEL_374;
Ritor1
parents:
diff changeset
4776 v43 = v3 == 15;
Ritor1
parents:
diff changeset
4777 LABEL_174:
Ritor1
parents:
diff changeset
4778 if ( v43 )
Ritor1
parents:
diff changeset
4779 LABEL_374:
Ritor1
parents:
diff changeset
4780 v5 -= 15;
Ritor1
parents:
diff changeset
4781 goto LABEL_361;
Ritor1
parents:
diff changeset
4782 case 0x20Eu:
Ritor1
parents:
diff changeset
4783 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4784 v5 += 150;
Ritor1
parents:
diff changeset
4785 if ( v3 == 44 )
Ritor1
parents:
diff changeset
4786 v61 += 5;
Ritor1
parents:
diff changeset
4787 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4788 v5 -= 25;
Ritor1
parents:
diff changeset
4789 goto LABEL_361;
Ritor1
parents:
diff changeset
4790 case 0x20Fu:
Ritor1
parents:
diff changeset
4791 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4792 {
Ritor1
parents:
diff changeset
4793 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4794 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4795 v62 = v34;
Ritor1
parents:
diff changeset
4796 }
Ritor1
parents:
diff changeset
4797 if ( v3 == 40 )
Ritor1
parents:
diff changeset
4798 {
Ritor1
parents:
diff changeset
4799 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
4800 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4801 }
Ritor1
parents:
diff changeset
4802 LABEL_145:
Ritor1
parents:
diff changeset
4803 v41 = v3 == 5;
Ritor1
parents:
diff changeset
4804 LABEL_146:
Ritor1
parents:
diff changeset
4805 if ( v41 )
Ritor1
parents:
diff changeset
4806 v5 -= 40;
Ritor1
parents:
diff changeset
4807 goto LABEL_361;
Ritor1
parents:
diff changeset
4808 case 0x210u:
Ritor1
parents:
diff changeset
4809 if ( v3 == 38 )
Ritor1
parents:
diff changeset
4810 {
Ritor1
parents:
diff changeset
4811 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
4812 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4813 }
Ritor1
parents:
diff changeset
4814 if ( !v3 )
Ritor1
parents:
diff changeset
4815 v5 += 75;
Ritor1
parents:
diff changeset
4816 v44 = v3 == 11;
Ritor1
parents:
diff changeset
4817 LABEL_190:
Ritor1
parents:
diff changeset
4818 if ( v44 )
Ritor1
parents:
diff changeset
4819 v5 -= 50;
Ritor1
parents:
diff changeset
4820 goto LABEL_361;
Ritor1
parents:
diff changeset
4821 case 0x211u:
Ritor1
parents:
diff changeset
4822 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4823 v5 += 100;
Ritor1
parents:
diff changeset
4824 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4825 v5 += 50;
Ritor1
parents:
diff changeset
4826 v35 = v3 == 11;
Ritor1
parents:
diff changeset
4827 LABEL_105:
Ritor1
parents:
diff changeset
4828 if ( v35 )
Ritor1
parents:
diff changeset
4829 v5 += 50;
Ritor1
parents:
diff changeset
4830 goto LABEL_361;
Ritor1
parents:
diff changeset
4831 case 0x212u:
Ritor1
parents:
diff changeset
4832 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4833 v5 -= 20;
Ritor1
parents:
diff changeset
4834 v45 = v3 == 2;
Ritor1
parents:
diff changeset
4835 LABEL_199:
Ritor1
parents:
diff changeset
4836 if ( v45 )
Ritor1
parents:
diff changeset
4837 v5 -= 20;
Ritor1
parents:
diff changeset
4838 goto LABEL_361;
Ritor1
parents:
diff changeset
4839 case 0x214u:
Ritor1
parents:
diff changeset
4840 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4841 v5 += 15;
Ritor1
parents:
diff changeset
4842 v46 = v3 == 2;
Ritor1
parents:
diff changeset
4843 goto LABEL_240;
Ritor1
parents:
diff changeset
4844 case 0x215u:
Ritor1
parents:
diff changeset
4845 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4846 v5 += 15;
Ritor1
parents:
diff changeset
4847 v46 = v3 == 4;
Ritor1
parents:
diff changeset
4848 goto LABEL_240;
Ritor1
parents:
diff changeset
4849 case 0x216u:
Ritor1
parents:
diff changeset
4850 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4851 v5 += 30;
Ritor1
parents:
diff changeset
4852 if ( !v3 )
Ritor1
parents:
diff changeset
4853 v5 += 15;
Ritor1
parents:
diff changeset
4854 goto LABEL_315;
Ritor1
parents:
diff changeset
4855 case 0x217u:
Ritor1
parents:
diff changeset
4856 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4857 v61 += 5;
Ritor1
parents:
diff changeset
4858 if ( !v3 )
Ritor1
parents:
diff changeset
4859 v5 += 15;
Ritor1
parents:
diff changeset
4860 goto LABEL_253;
Ritor1
parents:
diff changeset
4861 case 0x218u:
Ritor1
parents:
diff changeset
4862 goto LABEL_253;
Ritor1
parents:
diff changeset
4863 default:
Ritor1
parents:
diff changeset
4864 goto LABEL_361;
Ritor1
parents:
diff changeset
4865 }
Ritor1
parents:
diff changeset
4866 goto LABEL_361;
Ritor1
parents:
diff changeset
4867 }
Ritor1
parents:
diff changeset
4868 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
4869 {
Ritor1
parents:
diff changeset
4870 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
4871 {
Ritor1
parents:
diff changeset
4872 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
4873 {
Ritor1
parents:
diff changeset
4874 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4875 }
Ritor1
parents:
diff changeset
4876 else
Ritor1
parents:
diff changeset
4877 {
Ritor1
parents:
diff changeset
4878 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
4879 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4880 }
Ritor1
parents:
diff changeset
4881 }
Ritor1
parents:
diff changeset
4882 goto LABEL_361;
Ritor1
parents:
diff changeset
4883 }
Ritor1
parents:
diff changeset
4884 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
4885 if ( v34 > 48 )
Ritor1
parents:
diff changeset
4886 {
Ritor1
parents:
diff changeset
4887 switch ( v34 )
Ritor1
parents:
diff changeset
4888 {
Ritor1
parents:
diff changeset
4889 case 54:
Ritor1
parents:
diff changeset
4890 goto LABEL_315;
Ritor1
parents:
diff changeset
4891 case 49:
Ritor1
parents:
diff changeset
4892 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4893 goto LABEL_121;
Ritor1
parents:
diff changeset
4894 v50 = v3 == 1;
Ritor1
parents:
diff changeset
4895 goto LABEL_296;
Ritor1
parents:
diff changeset
4896 case 51:
Ritor1
parents:
diff changeset
4897 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
4898 goto LABEL_309;
Ritor1
parents:
diff changeset
4899 goto LABEL_121;
Ritor1
parents:
diff changeset
4900 case 52:
Ritor1
parents:
diff changeset
4901 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4902 goto LABEL_121;
Ritor1
parents:
diff changeset
4903 v50 = v3 == 4;
Ritor1
parents:
diff changeset
4904 goto LABEL_296;
Ritor1
parents:
diff changeset
4905 case 53:
Ritor1
parents:
diff changeset
4906 if ( !v3 )
Ritor1
parents:
diff changeset
4907 goto LABEL_121;
Ritor1
parents:
diff changeset
4908 v50 = v3 == 2;
Ritor1
parents:
diff changeset
4909 goto LABEL_296;
Ritor1
parents:
diff changeset
4910 case 55:
Ritor1
parents:
diff changeset
4911 v46 = v3 == 6;
Ritor1
parents:
diff changeset
4912 goto LABEL_240;
Ritor1
parents:
diff changeset
4913 case 56:
Ritor1
parents:
diff changeset
4914 if ( !v3 )
Ritor1
parents:
diff changeset
4915 goto LABEL_351;
Ritor1
parents:
diff changeset
4916 v53 = v3 == 3;
Ritor1
parents:
diff changeset
4917 goto LABEL_350;
Ritor1
parents:
diff changeset
4918 case 57:
Ritor1
parents:
diff changeset
4919 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4920 goto LABEL_351;
Ritor1
parents:
diff changeset
4921 v53 = v3 == 2;
Ritor1
parents:
diff changeset
4922 goto LABEL_350;
Ritor1
parents:
diff changeset
4923 case 50:
Ritor1
parents:
diff changeset
4924 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4925 v5 += 30;
Ritor1
parents:
diff changeset
4926 goto LABEL_361;
Ritor1
parents:
diff changeset
4927 case 60:
Ritor1
parents:
diff changeset
4928 if ( v3 != 23 )
Ritor1
parents:
diff changeset
4929 goto LABEL_336;
Ritor1
parents:
diff changeset
4930 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4931 goto LABEL_361;
Ritor1
parents:
diff changeset
4932 v5 = 3;
Ritor1
parents:
diff changeset
4933 LABEL_336:
Ritor1
parents:
diff changeset
4934 v54 = v3 == 22;
Ritor1
parents:
diff changeset
4935 goto LABEL_345;
Ritor1
parents:
diff changeset
4936 case 61:
Ritor1
parents:
diff changeset
4937 if ( v3 != 17 )
Ritor1
parents:
diff changeset
4938 goto LABEL_340;
Ritor1
parents:
diff changeset
4939 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4940 goto LABEL_361;
Ritor1
parents:
diff changeset
4941 v5 = 3;
Ritor1
parents:
diff changeset
4942 LABEL_340:
Ritor1
parents:
diff changeset
4943 v54 = v3 == 18;
Ritor1
parents:
diff changeset
4944 goto LABEL_345;
Ritor1
parents:
diff changeset
4945 case 62:
Ritor1
parents:
diff changeset
4946 if ( v3 != 19 )
Ritor1
parents:
diff changeset
4947 goto LABEL_344;
Ritor1
parents:
diff changeset
4948 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4949 goto LABEL_361;
Ritor1
parents:
diff changeset
4950 v5 = 3;
Ritor1
parents:
diff changeset
4951 LABEL_344:
Ritor1
parents:
diff changeset
4952 v54 = v3 == 20;
Ritor1
parents:
diff changeset
4953 LABEL_345:
Ritor1
parents:
diff changeset
4954 if ( !v54 )
Ritor1
parents:
diff changeset
4955 goto LABEL_361;
Ritor1
parents:
diff changeset
4956 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4957 goto LABEL_361;
Ritor1
parents:
diff changeset
4958 v60 = 3;
Ritor1
parents:
diff changeset
4959 goto LABEL_360;
Ritor1
parents:
diff changeset
4960 case 67:
Ritor1
parents:
diff changeset
4961 v55 = v3 == 18;
Ritor1
parents:
diff changeset
4962 goto LABEL_357;
Ritor1
parents:
diff changeset
4963 case 68:
Ritor1
parents:
diff changeset
4964 v53 = v3 == 9;
Ritor1
parents:
diff changeset
4965 goto LABEL_350;
Ritor1
parents:
diff changeset
4966 case 69:
Ritor1
parents:
diff changeset
4967 if ( v3 == 11 )
Ritor1
parents:
diff changeset
4968 v5 += 20;
Ritor1
parents:
diff changeset
4969 break;
Ritor1
parents:
diff changeset
4970 case 70:
Ritor1
parents:
diff changeset
4971 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4972 v5 += 10;
Ritor1
parents:
diff changeset
4973 v55 = v3 == 16;
Ritor1
parents:
diff changeset
4974 LABEL_357:
Ritor1
parents:
diff changeset
4975 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
4976 {
Ritor1
parents:
diff changeset
4977 v60 = 2;
Ritor1
parents:
diff changeset
4978 LABEL_360:
Ritor1
parents:
diff changeset
4979 v5 = v60;
Ritor1
parents:
diff changeset
4980 }
Ritor1
parents:
diff changeset
4981 break;
Ritor1
parents:
diff changeset
4982 default:
Ritor1
parents:
diff changeset
4983 goto LABEL_361;
Ritor1
parents:
diff changeset
4984 }
Ritor1
parents:
diff changeset
4985 goto LABEL_361;
Ritor1
parents:
diff changeset
4986 }
Ritor1
parents:
diff changeset
4987 if ( v34 == 48 )
Ritor1
parents:
diff changeset
4988 {
Ritor1
parents:
diff changeset
4989 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4990 v5 += 5;
Ritor1
parents:
diff changeset
4991 LABEL_315:
Ritor1
parents:
diff changeset
4992 v46 = v3 == 3;
Ritor1
parents:
diff changeset
4993 LABEL_240:
Ritor1
parents:
diff changeset
4994 if ( v46 )
Ritor1
parents:
diff changeset
4995 v5 += 15;
Ritor1
parents:
diff changeset
4996 goto LABEL_361;
Ritor1
parents:
diff changeset
4997 }
Ritor1
parents:
diff changeset
4998 if ( v34 > 32 )
Ritor1
parents:
diff changeset
4999 {
Ritor1
parents:
diff changeset
5000 if ( v34 > 44 )
Ritor1
parents:
diff changeset
5001 {
Ritor1
parents:
diff changeset
5002 v51 = v34 - 45;
Ritor1
parents:
diff changeset
5003 if ( !v51 )
Ritor1
parents:
diff changeset
5004 {
Ritor1
parents:
diff changeset
5005 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5006 goto LABEL_351;
Ritor1
parents:
diff changeset
5007 v53 = v3 == 4;
Ritor1
parents:
diff changeset
5008 LABEL_350:
Ritor1
parents:
diff changeset
5009 if ( v53 )
Ritor1
parents:
diff changeset
5010 LABEL_351:
Ritor1
parents:
diff changeset
5011 v5 += 5;
Ritor1
parents:
diff changeset
5012 goto LABEL_361;
Ritor1
parents:
diff changeset
5013 }
Ritor1
parents:
diff changeset
5014 v52 = v51 - 1;
Ritor1
parents:
diff changeset
5015 if ( !v52 )
Ritor1
parents:
diff changeset
5016 {
Ritor1
parents:
diff changeset
5017 v40 = v3 == 0;
Ritor1
parents:
diff changeset
5018 LABEL_123:
Ritor1
parents:
diff changeset
5019 if ( v40 )
Ritor1
parents:
diff changeset
5020 v5 += 25;
Ritor1
parents:
diff changeset
5021 goto LABEL_361;
Ritor1
parents:
diff changeset
5022 }
Ritor1
parents:
diff changeset
5023 if ( v52 == 1 )
Ritor1
parents:
diff changeset
5024 {
Ritor1
parents:
diff changeset
5025 LABEL_309:
Ritor1
parents:
diff changeset
5026 v50 = v3 == 8;
Ritor1
parents:
diff changeset
5027 goto LABEL_296;
Ritor1
parents:
diff changeset
5028 }
Ritor1
parents:
diff changeset
5029 }
Ritor1
parents:
diff changeset
5030 else
Ritor1
parents:
diff changeset
5031 {
Ritor1
parents:
diff changeset
5032 if ( v34 == 44 )
Ritor1
parents:
diff changeset
5033 {
Ritor1
parents:
diff changeset
5034 v50 = v3 == 7;
Ritor1
parents:
diff changeset
5035 goto LABEL_296;
Ritor1
parents:
diff changeset
5036 }
Ritor1
parents:
diff changeset
5037 v34 -= 33;
Ritor1
parents:
diff changeset
5038 if ( !v34 )
Ritor1
parents:
diff changeset
5039 {
Ritor1
parents:
diff changeset
5040 if ( v3 != 38 )
Ritor1
parents:
diff changeset
5041 goto LABEL_361;
Ritor1
parents:
diff changeset
5042 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5043 goto LABEL_138;
Ritor1
parents:
diff changeset
5044 }
Ritor1
parents:
diff changeset
5045 --v34;
Ritor1
parents:
diff changeset
5046 if ( !v34 )
Ritor1
parents:
diff changeset
5047 {
Ritor1
parents:
diff changeset
5048 if ( v3 != 36 )
Ritor1
parents:
diff changeset
5049 goto LABEL_361;
Ritor1
parents:
diff changeset
5050 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
5051 goto LABEL_138;
Ritor1
parents:
diff changeset
5052 }
Ritor1
parents:
diff changeset
5053 v49 = v34 - 8;
Ritor1
parents:
diff changeset
5054 if ( !v49 )
Ritor1
parents:
diff changeset
5055 {
Ritor1
parents:
diff changeset
5056 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5057 ++v5;
Ritor1
parents:
diff changeset
5058 goto LABEL_361;
Ritor1
parents:
diff changeset
5059 }
Ritor1
parents:
diff changeset
5060 if ( v49 == 1 )
Ritor1
parents:
diff changeset
5061 {
Ritor1
parents:
diff changeset
5062 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
5063 {
Ritor1
parents:
diff changeset
5064 v50 = v3 == 9;
Ritor1
parents:
diff changeset
5065 LABEL_296:
Ritor1
parents:
diff changeset
5066 if ( !v50 )
Ritor1
parents:
diff changeset
5067 goto LABEL_361;
Ritor1
parents:
diff changeset
5068 }
Ritor1
parents:
diff changeset
5069 LABEL_121:
Ritor1
parents:
diff changeset
5070 v5 += 10;
Ritor1
parents:
diff changeset
5071 goto LABEL_361;
Ritor1
parents:
diff changeset
5072 }
Ritor1
parents:
diff changeset
5073 }
Ritor1
parents:
diff changeset
5074 }
Ritor1
parents:
diff changeset
5075 else
Ritor1
parents:
diff changeset
5076 {
Ritor1
parents:
diff changeset
5077 if ( v34 == 32 )
Ritor1
parents:
diff changeset
5078 {
Ritor1
parents:
diff changeset
5079 if ( v3 != 39 )
Ritor1
parents:
diff changeset
5080 goto LABEL_361;
Ritor1
parents:
diff changeset
5081 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5082 goto LABEL_138;
Ritor1
parents:
diff changeset
5083 }
Ritor1
parents:
diff changeset
5084 if ( v34 > 28 )
Ritor1
parents:
diff changeset
5085 {
Ritor1
parents:
diff changeset
5086 v34 -= 29;
Ritor1
parents:
diff changeset
5087 if ( v34 )
Ritor1
parents:
diff changeset
5088 {
Ritor1
parents:
diff changeset
5089 --v34;
Ritor1
parents:
diff changeset
5090 if ( v34 )
Ritor1
parents:
diff changeset
5091 {
Ritor1
parents:
diff changeset
5092 --v34;
Ritor1
parents:
diff changeset
5093 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
5094 goto LABEL_361;
Ritor1
parents:
diff changeset
5095 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
5096 }
Ritor1
parents:
diff changeset
5097 else
Ritor1
parents:
diff changeset
5098 {
Ritor1
parents:
diff changeset
5099 if ( v3 != 34 )
Ritor1
parents:
diff changeset
5100 goto LABEL_361;
Ritor1
parents:
diff changeset
5101 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
5102 }
Ritor1
parents:
diff changeset
5103 }
Ritor1
parents:
diff changeset
5104 else
Ritor1
parents:
diff changeset
5105 {
Ritor1
parents:
diff changeset
5106 if ( v3 != 37 )
Ritor1
parents:
diff changeset
5107 goto LABEL_361;
Ritor1
parents:
diff changeset
5108 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
5109 }
Ritor1
parents:
diff changeset
5110 goto LABEL_138;
Ritor1
parents:
diff changeset
5111 }
Ritor1
parents:
diff changeset
5112 if ( v34 == 28 )
Ritor1
parents:
diff changeset
5113 {
Ritor1
parents:
diff changeset
5114 LABEL_136:
Ritor1
parents:
diff changeset
5115 if ( v3 == 42 )
Ritor1
parents:
diff changeset
5116 {
Ritor1
parents:
diff changeset
5117 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
5118 LABEL_138:
Ritor1
parents:
diff changeset
5119 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5120 goto LABEL_361;
Ritor1
parents:
diff changeset
5121 }
Ritor1
parents:
diff changeset
5122 }
Ritor1
parents:
diff changeset
5123 else
Ritor1
parents:
diff changeset
5124 {
Ritor1
parents:
diff changeset
5125 v47 = v34 - 1;
Ritor1
parents:
diff changeset
5126 if ( v47 )
Ritor1
parents:
diff changeset
5127 {
Ritor1
parents:
diff changeset
5128 v48 = v47 - 1;
Ritor1
parents:
diff changeset
5129 if ( v48 )
Ritor1
parents:
diff changeset
5130 {
Ritor1
parents:
diff changeset
5131 v34 = v48 - 24;
Ritor1
parents:
diff changeset
5132 if ( v34 )
Ritor1
parents:
diff changeset
5133 {
Ritor1
parents:
diff changeset
5134 --v34;
Ritor1
parents:
diff changeset
5135 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
5136 goto LABEL_361;
Ritor1
parents:
diff changeset
5137 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5138 }
Ritor1
parents:
diff changeset
5139 else
Ritor1
parents:
diff changeset
5140 {
Ritor1
parents:
diff changeset
5141 if ( v3 != 35 )
Ritor1
parents:
diff changeset
5142 goto LABEL_361;
Ritor1
parents:
diff changeset
5143 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
5144 }
Ritor1
parents:
diff changeset
5145 goto LABEL_138;
Ritor1
parents:
diff changeset
5146 }
Ritor1
parents:
diff changeset
5147 LABEL_118:
Ritor1
parents:
diff changeset
5148 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
5149 goto LABEL_361;
Ritor1
parents:
diff changeset
5150 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
5151 v37 = v3 == 6;
Ritor1
parents:
diff changeset
5152 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
5153 }
Ritor1
parents:
diff changeset
5154 else
Ritor1
parents:
diff changeset
5155 {
Ritor1
parents:
diff changeset
5156 LABEL_253:
Ritor1
parents:
diff changeset
5157 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
5158 goto LABEL_361;
Ritor1
parents:
diff changeset
5159 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
5160 v37 = v3 == 15;
Ritor1
parents:
diff changeset
5161 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
5162 }
Ritor1
parents:
diff changeset
5163 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
5164 goto LABEL_121;
Ritor1
parents:
diff changeset
5165 }
Ritor1
parents:
diff changeset
5166 }
Ritor1
parents:
diff changeset
5167 LABEL_361:
Ritor1
parents:
diff changeset
5168 ++v65;
Ritor1
parents:
diff changeset
5169 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
5170 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5171 }
Ritor1
parents:
diff changeset
5172 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5173 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
5174 {
Ritor1
parents:
diff changeset
5175 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
5176 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5177 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5178 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5179 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5180 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
5181 {
Ritor1
parents:
diff changeset
5182 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
5183 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5184 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5185 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
5186 {
Ritor1
parents:
diff changeset
5187 v24 = v23;
Ritor1
parents:
diff changeset
5188 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
5189 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
5190 }
Ritor1
parents:
diff changeset
5191 else
Ritor1
parents:
diff changeset
5192 {
Ritor1
parents:
diff changeset
5193 v25 = pItemsTable->pItems[v24].uDamageRoll;
Ritor1
parents:
diff changeset
5194 v26 = pItemsTable->pItems[v24].uDamageDice + 1;
Ritor1
parents:
diff changeset
5195 }
Ritor1
parents:
diff changeset
5196 v5 = pItemsTable->pItems[v24].uDamageMod + v25 * v26;
Ritor1
parents:
diff changeset
5197 }
Ritor1
parents:
diff changeset
5198 }
Ritor1
parents:
diff changeset
5199 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5200
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5201 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5202 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5203
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5204 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5205 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5206 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5207 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5208 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5209 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5210 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
5211 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
5212 }
Ritor1
parents:
diff changeset
5213 v59 = 3;
Ritor1
parents:
diff changeset
5214 LABEL_74:
Ritor1
parents:
diff changeset
5215 v5 = v59;
Ritor1
parents:
diff changeset
5216 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5217 }
Ritor1
parents:
diff changeset
5218 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
5219 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5220 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
5221 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5222 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5223 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5224 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5225 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5226 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5227 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5228 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5229 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
5230 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5231 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
5232 {
Ritor1
parents:
diff changeset
5233 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5234 {
Ritor1
parents:
diff changeset
5235 v5 = 0;
Ritor1
parents:
diff changeset
5236 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5237 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5238 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5239 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5240 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5241 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
5242 {
Ritor1
parents:
diff changeset
5243 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5244 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
5245 }
Ritor1
parents:
diff changeset
5246 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
5247 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
5248 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5249 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5250 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5251 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5252 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5253 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5254 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
5255 {
Ritor1
parents:
diff changeset
5256 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5257 {
Ritor1
parents:
diff changeset
5258 v5 = 1;
Ritor1
parents:
diff changeset
5259 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5260 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5261 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5262 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5263 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5264 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
5265 {
Ritor1
parents:
diff changeset
5266 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
5267 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5268 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5269 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5270 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
5271 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5272 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
5273 ++v5;
Ritor1
parents:
diff changeset
5274 }
Ritor1
parents:
diff changeset
5275 }
Ritor1
parents:
diff changeset
5276 }
Ritor1
parents:
diff changeset
5277 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5278
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5279 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5280 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5281 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5282 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5283 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5284 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5285 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5286 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
5287 LABEL_88:
Ritor1
parents:
diff changeset
5288 v5 += v15 + v14;
Ritor1
parents:
diff changeset
5289 }
Ritor1
parents:
diff changeset
5290 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5291 }
Ritor1
parents:
diff changeset
5292
Ritor1
parents:
diff changeset
5293 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
5294 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5295 {
Ritor1
parents:
diff changeset
5296 int result; // eax@1
Ritor1
parents:
diff changeset
5297 int v3; // eax@4
Ritor1
parents:
diff changeset
5298 int v4; // ecx@5
Ritor1
parents:
diff changeset
5299
Ritor1
parents:
diff changeset
5300 switch (a2)
Ritor1
parents:
diff changeset
5301 {
Ritor1
parents:
diff changeset
5302 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
5303 }
Ritor1
parents:
diff changeset
5304
Ritor1
parents:
diff changeset
5305 result = 0;
Ritor1
parents:
diff changeset
5306 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
5307 {
Ritor1
parents:
diff changeset
5308 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
5309 {
Ritor1
parents:
diff changeset
5310 switch ( a2 )
Ritor1
parents:
diff changeset
5311 {
Ritor1
parents:
diff changeset
5312 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
5313 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5314 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
5315 break;
Ritor1
parents:
diff changeset
5316 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
5317 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5318 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
5319 break;
Ritor1
parents:
diff changeset
5320 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
5321 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5322 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
5323 break;
Ritor1
parents:
diff changeset
5324 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
5325 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5326 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
5327 break;
Ritor1
parents:
diff changeset
5328 default:
Ritor1
parents:
diff changeset
5329 if ( a2 != 14 )
Ritor1
parents:
diff changeset
5330 return result;
Ritor1
parents:
diff changeset
5331 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5332 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
5333 break;
Ritor1
parents:
diff changeset
5334 }
Ritor1
parents:
diff changeset
5335 return v4 + v3;
Ritor1
parents:
diff changeset
5336 }
Ritor1
parents:
diff changeset
5337 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5338 {
Ritor1
parents:
diff changeset
5339 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5340 {
Ritor1
parents:
diff changeset
5341 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5342 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
5343 return v4 + v3;
Ritor1
parents:
diff changeset
5344 }
Ritor1
parents:
diff changeset
5345 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5346 return result;
Ritor1
parents:
diff changeset
5347 }
Ritor1
parents:
diff changeset
5348 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
5349 }
Ritor1
parents:
diff changeset
5350 if ( a2 == 10 )
Ritor1
parents:
diff changeset
5351 {
Ritor1
parents:
diff changeset
5352 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5353 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
5354 return v4 + v3;
Ritor1
parents:
diff changeset
5355 }
Ritor1
parents:
diff changeset
5356 switch ( a2 )
Ritor1
parents:
diff changeset
5357 {
Ritor1
parents:
diff changeset
5358 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
5359 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
5360 goto LABEL_5;
Ritor1
parents:
diff changeset
5361 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
5362 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
5363 goto LABEL_5;
Ritor1
parents:
diff changeset
5364 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
5365 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
5366 goto LABEL_5;
Ritor1
parents:
diff changeset
5367 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
5368 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
5369 goto LABEL_5;
Ritor1
parents:
diff changeset
5370 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
5371 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
5372 goto LABEL_5;
Ritor1
parents:
diff changeset
5373 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
5374 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
5375 goto LABEL_5;
Ritor1
parents:
diff changeset
5376 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
5377 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
5378 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5379 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
5380 return v4 + v3;
Ritor1
parents:
diff changeset
5381 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
5382 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5383 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
5384 return v4 + v3;
Ritor1
parents:
diff changeset
5385 default:
Ritor1
parents:
diff changeset
5386 return result;
Ritor1
parents:
diff changeset
5387 }
Ritor1
parents:
diff changeset
5388 return result;
Ritor1
parents:
diff changeset
5389 }
Ritor1
parents:
diff changeset
5390
Ritor1
parents:
diff changeset
5391 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5392 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5393 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5394 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5395 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5396 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5397
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5398 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5399 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5400 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5401 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5402 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5403 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5404 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5405 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5406 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5407 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5408 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5409 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5410
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5411 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5412 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5413 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5414 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5415 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5416 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5417 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5418 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5419 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5420
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5421 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5422 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5423 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5424 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5425 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5426 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5427 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5428
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5429
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5430 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5431 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5432 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5433 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5434 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5435 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5436 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5437 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5438 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5439
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5440 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5441 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5442 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5443 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5444 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5445 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5446 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5447 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5448 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5449 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5450 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5451
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5452 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5453 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5454 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5455 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5456 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5457 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5458 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5459
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5460 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5461 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5462 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5463 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5464 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5465 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5466 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5467
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5468 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5469 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5470 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5471 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5472 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5473 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5474
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5475 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5476 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5477 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5478 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5479 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5480 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5481 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5482 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5483 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5484 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5485 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5486 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5487 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5488 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5489 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5490 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5491 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5492 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5493 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5494 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5495 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5496 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5497 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5498 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5499 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5500 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5501 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5502 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5503 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5504 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5505 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5506 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5507 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5508 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5509 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5510 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5511 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5512 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5513 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5514 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5515 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5516 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5517 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5518 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5519 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5520 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5521 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5522 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5523 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5524 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5525 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5526 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5527 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5528 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5529 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5530 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5531 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5532 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5533 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5534 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5535 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5536 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5537 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5538 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5539 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5540 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5541 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5542 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5543 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5544 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5545 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5546 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5547 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5548 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5549 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5550 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5551 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5552 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5553 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5554
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5555 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5556 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5557 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5558 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5559 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5560 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5561 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5562 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5563 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5564 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5565 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5566 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5567
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5568 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5569 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5570 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5571 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5572 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5573 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5574 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5575 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5576
0
Ritor1
parents:
diff changeset
5577 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5578 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
5579 break;
Ritor1
parents:
diff changeset
5580 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5581 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5582 break;
0
Ritor1
parents:
diff changeset
5583 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5584 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5585 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5586 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5587 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5588 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5589 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5590 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5591 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5592 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5593 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5594 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5595
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5596 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5597 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5598 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
5599 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5600 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
5601 return result;
Ritor1
parents:
diff changeset
5602 }
Ritor1
parents:
diff changeset
5603
Ritor1
parents:
diff changeset
5604 //----- (0048FC00) --------------------------------------------------------
Ritor1
parents:
diff changeset
5605 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5606 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5607
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5608
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5609
0
Ritor1
parents:
diff changeset
5610 Player *v2; // esi@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5611 int armmaster_skill; // eax@1
0
Ritor1
parents:
diff changeset
5612 char v4; // di@1
Ritor1
parents:
diff changeset
5613 signed int v5; // ebx@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5614 unsigned int armaster_mastery; // eax@2
0
Ritor1
parents:
diff changeset
5615 unsigned __int8 v7; // sf@5
Ritor1
parents:
diff changeset
5616 unsigned __int8 v8; // of@5
Ritor1
parents:
diff changeset
5617 PlayerEquipment *v9; // ebx@19
Ritor1
parents:
diff changeset
5618 Player *v10; // ecx@20
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5619 PLAYER_SKILL_TYPE v11; // edi@21
0
Ritor1
parents:
diff changeset
5620 int v12; // eax@21
Ritor1
parents:
diff changeset
5621 int v13; // edi@21
Ritor1
parents:
diff changeset
5622 char v14; // di@25
Ritor1
parents:
diff changeset
5623 signed int v15; // esi@25
Ritor1
parents:
diff changeset
5624 char v16; // al@32
Ritor1
parents:
diff changeset
5625 int v18; // eax@36
Ritor1
parents:
diff changeset
5626 unsigned int v19; // eax@37
Ritor1
parents:
diff changeset
5627 ITEM_EQUIP_TYPE v20; // edi@40
Ritor1
parents:
diff changeset
5628 int v21; // edx@41
Ritor1
parents:
diff changeset
5629 int v22; // eax@42
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5630 PLAYER_SKILL_TYPE v23; // edi@45
0
Ritor1
parents:
diff changeset
5631 unsigned __int16 v24; // ax@45
Ritor1
parents:
diff changeset
5632 unsigned __int16 v25; // bx@45
Ritor1
parents:
diff changeset
5633 unsigned int v26; // eax@45
Ritor1
parents:
diff changeset
5634 unsigned __int8 v27; // sf@50
Ritor1
parents:
diff changeset
5635 unsigned __int8 v28; // of@50
Ritor1
parents:
diff changeset
5636 unsigned int v29; // eax@52
Ritor1
parents:
diff changeset
5637 int v30; // eax@55
Ritor1
parents:
diff changeset
5638 int v31; // eax@58
Ritor1
parents:
diff changeset
5639 unsigned int v32; // eax@59
Ritor1
parents:
diff changeset
5640 int v33; // eax@65
Ritor1
parents:
diff changeset
5641 char v34; // si@65
Ritor1
parents:
diff changeset
5642 ITEM_EQUIP_TYPE v35; // edi@69
Ritor1
parents:
diff changeset
5643 int v36; // edx@70
Ritor1
parents:
diff changeset
5644 int v37; // eax@71
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5645 PLAYER_SKILL_TYPE v38; // edi@74
0
Ritor1
parents:
diff changeset
5646 int v39; // eax@74
Ritor1
parents:
diff changeset
5647 int v40; // eax@89
Ritor1
parents:
diff changeset
5648 char v41; // si@89
Ritor1
parents:
diff changeset
5649 int v42; // eax@96
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5650 PLAYER_SKILL_TYPE v43; // edx@97
0
Ritor1
parents:
diff changeset
5651 int v44; // eax@97
Ritor1
parents:
diff changeset
5652 int v45; // eax@98
Ritor1
parents:
diff changeset
5653 int v46; // eax@99
Ritor1
parents:
diff changeset
5654 int v47; // eax@100
Ritor1
parents:
diff changeset
5655 int v48; // eax@101
Ritor1
parents:
diff changeset
5656 int v49; // eax@102
Ritor1
parents:
diff changeset
5657 unsigned __int16 v50; // ax@113
Ritor1
parents:
diff changeset
5658 char v51; // di@113
Ritor1
parents:
diff changeset
5659 unsigned int v52; // eax@113
Ritor1
parents:
diff changeset
5660 int v53; // edi@113
Ritor1
parents:
diff changeset
5661 signed int i; // ecx@113
Ritor1
parents:
diff changeset
5662 unsigned __int16 v55; // ax@118
Ritor1
parents:
diff changeset
5663 char v56; // si@118
Ritor1
parents:
diff changeset
5664 unsigned int v57; // eax@118
Ritor1
parents:
diff changeset
5665 int v58; // esi@121
Ritor1
parents:
diff changeset
5666 signed int j; // ecx@121
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5667 int base_value; // edi@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5668 int attrib_modif; // eax@126
0
Ritor1
parents:
diff changeset
5669 signed int v62; // [sp-4h] [bp-30h]@26
Ritor1
parents:
diff changeset
5670 signed int v63; // [sp-4h] [bp-30h]@80
Ritor1
parents:
diff changeset
5671 int v64; // [sp+Ch] [bp-20h]@104
Ritor1
parents:
diff changeset
5672 int v65; // [sp+10h] [bp-1Ch]@104
Ritor1
parents:
diff changeset
5673 int v66; // [sp+14h] [bp-18h]@104
Ritor1
parents:
diff changeset
5674 int v67; // [sp+18h] [bp-14h]@104
Ritor1
parents:
diff changeset
5675 int v68; // [sp+1Ch] [bp-10h]@69
Ritor1
parents:
diff changeset
5676 PlayerEquipment *v69; // [sp+20h] [bp-Ch]@1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5677 int skill_bonus; // [sp+24h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
5678 ITEM_EQUIP_TYPE v71; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
5679 int a1; // [sp+34h] [bp+8h]@21
Ritor1
parents:
diff changeset
5680 int a1a; // [sp+34h] [bp+8h]@74
Ritor1
parents:
diff changeset
5681 signed int a1b; // [sp+34h] [bp+8h]@94
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5682 int multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5683 int arm_bonus;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5684 int lvl_avl[4];
0
Ritor1
parents:
diff changeset
5685
Ritor1
parents:
diff changeset
5686 v2 = this;
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5687 skill_bonus = 0;
0
Ritor1
parents:
diff changeset
5688 v69 = 0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5689 multiplier =0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5690 arm_bonus =0;
0
Ritor1
parents:
diff changeset
5691 v71 = (ITEM_EQUIP_TYPE)0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5692 armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5693 v4 = armmaster_skill;
0
Ritor1
parents:
diff changeset
5694 v5 = 1;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5695 if ( armmaster_skill )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5696 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5697 armaster_mastery = SkillToMastery(armmaster_skill);
0
Ritor1
parents:
diff changeset
5698 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5699 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5700 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5701 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5702 else if ( armaster_mastery == 3 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5703 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5704 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5705 else if ( a2 == CHARACTER_ATTRIBUTE_ATTACK )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5706 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5707 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5708 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5709 else if ( armaster_mastery >= 2 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5710 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5711 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5712 arm_bonus=(armmaster_skill&0x3F)*multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5713 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5714
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5715
0
Ritor1
parents:
diff changeset
5716 if ( a2 == CHARACTER_ATTRIBUTE_HEALTH )
Ritor1
parents:
diff changeset
5717 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5718 base_value = pBaseHealthPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5719 attrib_modif = GetBodybuilding();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5720 return base_value * attrib_modif;
0
Ritor1
parents:
diff changeset
5721 }
Ritor1
parents:
diff changeset
5722 if ( a2 == CHARACTER_ATTRIBUTE_MANA )
Ritor1
parents:
diff changeset
5723 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5724 base_value = pBaseManaPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5725 attrib_modif = GetMeditation();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5726 return base_value * attrib_modif;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5727 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5728 if ( a2 == CHARACTER_ATTRIBUTE_AC_BONUS )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5729 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5730 a1b = 0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5731 v71 = (ITEM_EQUIP_TYPE)0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5732
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5733 for (j=0; j<16; ++j)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5734 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5735 if (pEquipment.pIndices[j]&&(!pOwnItems[ pEquipment.pIndices[j]].Broken()))
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5736 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5737 int curr_item =pOwnItems[pEquipment.pIndices[j]].uItemID;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5738 v44=pItemsTable->pItems[curr_item].uSkillType;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5739 switch (v44)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5740 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5741
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5742 case PLAYER_SKILL_STAFF:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5743
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5744 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5745 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5746 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5747 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5748 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5749 case PLAYER_SKILL_SWORD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5750 case PLAYER_SKILL_SPEAR:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5751 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5752 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5753 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5754 lvl_avl[3]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5755 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5756 case PLAYER_SKILL_SHIELD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5757 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5758 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5759 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5760 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5761 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5762 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5763 case PLAYER_SKILL_LEATHER:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5764 v71 = (ITEM_EQUIP_TYPE)1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5765 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5766 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5767 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5768 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5769
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5770 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5771 case PLAYER_SKILL_CHAIN:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5772 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5773 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5774 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5775 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5776 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5777 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5778 case PLAYER_SKILL_PLATE:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5779 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5780 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5781 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5782 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5783 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5784 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5785 default:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5786 continue;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5787 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5788
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5789 v50= GetActualSkillLevel((PLAYER_SKILL_TYPE)v44);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5790 v51 = v50;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5791 v52 = SkillToMastery(v50);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5792 v53 = v51 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5793 for ( i = 0; i < (signed int)v52; ++i )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5794 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5795 if ( lvl_avl[i] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5796 skill_bonus += v53;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5797 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5798
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5799 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5800 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5801
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5802 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5803 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5804 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5805 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5806
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5807 v55 = GetActualSkillLevel(PLAYER_SKILL_DODGE);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5808 v56 = v55;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5809 v57 = SkillToMastery(v55);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5810 if ( !a1b && (!v71 || v57 == 4) )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5811 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5812 v58 = v56 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5813 for ( j = 0; j < (signed int)v57; ++j )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5814 {
1069
e32e2287d491 minor fixes
zipi
parents: 1066
diff changeset
5815 if ( lvl_avl[j] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5816 skill_bonus += v58;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5817 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5818 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5819 return skill_bonus;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5820
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5821
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5822 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5823
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5824 if (a2 == CHARACTER_ATTRIBUTE_ATTACK)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5825 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5826
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5827 if ( v2->IsUnarmed() == 1 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5828 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5829 v33 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5830 v34 = v33;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5831 if ( !v33 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5832 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5833 if ( SkillToMastery(v33) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5834 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5835 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5836 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5837 v30 = multiplier * (v34 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5838 return arm_bonus + v30;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5839 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5840 v35 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5841 v68 = 0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5842 for (i=0; i<16 ; ++i)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5843 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5844 if ( v2->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5845 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5846 v37 = v2->pEquipment.pIndices[i]-1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5847 if ( pItemsTable->pItems[v37].uEquipType <= EQUIP_MAIN_HAND)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5848 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5849 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5850 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5851 if ( i >= 16 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5852 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5853
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5854 v38 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v37].uSkillType;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5855 a1a = v2->GetActualSkillLevel(v38);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5856 v39= SkillToMastery(a1a);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5857 v71 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5858 switch (v38)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5859 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5860 case PLAYER_SKILL_STAFF:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5861 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5862 if ( v39 == 4 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5863 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5864 v40 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5865 v41 = v40;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5866
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5867 if ( v40 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5868 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5869 if ( SkillToMastery(v40) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5870 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5871 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5872 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5873 v68 = multiplier * (v41 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5874 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5875 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5876 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5877 case PLAYER_SKILL_SWORD:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5878 case PLAYER_SKILL_DAGGER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5879 case PLAYER_SKILL_AXE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5880 case PLAYER_SKILL_SPEAR:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5881 case PLAYER_SKILL_MACE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5882 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5883 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5884 case PLAYER_SKILL_BLASTER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5885
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5886 switch (v39)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5887 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5888 case 0: multiplier=1; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5889 case 1: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5890 case 3: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5891 case 4: multiplier=5; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5892 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5893 v5 = multiplier;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5894 return v5 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5895 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5896 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5897
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5898
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5899
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5900 v30 = v68 + v71 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5901 return (int)((char *)v69 + v30);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5902
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5903 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5904
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5905
0
Ritor1
parents:
diff changeset
5906 if ( a2 != 9 )
Ritor1
parents:
diff changeset
5907 {
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5908
0
Ritor1
parents:
diff changeset
5909 if ( a2 <= CHARACTER_ATTRIBUTE_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5910 return skill_bonus;
0
Ritor1
parents:
diff changeset
5911 if ( a2 > CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
Ritor1
parents:
diff changeset
5912 {
Ritor1
parents:
diff changeset
5913 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5914 return skill_bonus;
0
Ritor1
parents:
diff changeset
5915 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5916 v9 = &v2->pEquipment;
Ritor1
parents:
diff changeset
5917 while ( 1 )
Ritor1
parents:
diff changeset
5918 {
Ritor1
parents:
diff changeset
5919 if ( v2->HasItemEquipped(v71) )
Ritor1
parents:
diff changeset
5920 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5921 v11 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v2->pInventoryItems[*(_DWORD *)v9].uItemID].uEquipType;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5922 LOBYTE(v12) = this->GetActualSkillLevel(v11);
0
Ritor1
parents:
diff changeset
5923 a1 = v12;
Ritor1
parents:
diff changeset
5924 SkillToMastery(v12);
Ritor1
parents:
diff changeset
5925 v13 = v11 - 5;
Ritor1
parents:
diff changeset
5926 if ( !v13 )
Ritor1
parents:
diff changeset
5927 return a1 & 0x3F;
Ritor1
parents:
diff changeset
5928 if ( v13 == 2 )
Ritor1
parents:
diff changeset
5929 break;
Ritor1
parents:
diff changeset
5930 }
Ritor1
parents:
diff changeset
5931 v71 = (ITEM_EQUIP_TYPE)((int)v71 + 1);
Ritor1
parents:
diff changeset
5932 v9 = (PlayerEquipment *)((char *)v9 + 4);
Ritor1
parents:
diff changeset
5933 if ( (signed int)v71 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5934 return skill_bonus;
0
Ritor1
parents:
diff changeset
5935 }
Ritor1
parents:
diff changeset
5936 v14 = a1;
Ritor1
parents:
diff changeset
5937 v15 = 1;
Ritor1
parents:
diff changeset
5938 if ( (signed int)SkillToMastery(a1) >= 4 )
Ritor1
parents:
diff changeset
5939 {
Ritor1
parents:
diff changeset
5940 v62 = 5;
Ritor1
parents:
diff changeset
5941 goto LABEL_31;
Ritor1
parents:
diff changeset
5942 }
Ritor1
parents:
diff changeset
5943 if ( (signed int)SkillToMastery(a1) >= 3 )
Ritor1
parents:
diff changeset
5944 {
Ritor1
parents:
diff changeset
5945 v62 = 3;
Ritor1
parents:
diff changeset
5946 goto LABEL_31;
Ritor1
parents:
diff changeset
5947 }
Ritor1
parents:
diff changeset
5948 if ( (signed int)SkillToMastery(a1) < 2 )
Ritor1
parents:
diff changeset
5949 goto LABEL_32;
Ritor1
parents:
diff changeset
5950 goto LABEL_30;
Ritor1
parents:
diff changeset
5951 }
Ritor1
parents:
diff changeset
5952 if ( v2->IsUnarmed() )
Ritor1
parents:
diff changeset
5953 {
Ritor1
parents:
diff changeset
5954 LOBYTE(v18) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5955 v14 = v18;
Ritor1
parents:
diff changeset
5956 if ( !v18 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5957 return skill_bonus;
0
Ritor1
parents:
diff changeset
5958 v15 = 0;
Ritor1
parents:
diff changeset
5959 v19 = SkillToMastery(v18);
Ritor1
parents:
diff changeset
5960 if ( (signed int)v19 < 3 )
Ritor1
parents:
diff changeset
5961 {
Ritor1
parents:
diff changeset
5962 if ( (signed int)v19 >= 2 )
Ritor1
parents:
diff changeset
5963 v15 = 1;
Ritor1
parents:
diff changeset
5964 LABEL_32:
Ritor1
parents:
diff changeset
5965 v16 = v14;
Ritor1
parents:
diff changeset
5966 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
5967 }
Ritor1
parents:
diff changeset
5968 LABEL_30:
Ritor1
parents:
diff changeset
5969 v62 = 2;
Ritor1
parents:
diff changeset
5970 LABEL_31:
Ritor1
parents:
diff changeset
5971 v15 = v62;
Ritor1
parents:
diff changeset
5972 goto LABEL_32;
Ritor1
parents:
diff changeset
5973 }
Ritor1
parents:
diff changeset
5974 v20 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5975 while ( 1 )
Ritor1
parents:
diff changeset
5976 {
Ritor1
parents:
diff changeset
5977 if ( v2->HasItemEquipped(v20) )
Ritor1
parents:
diff changeset
5978 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5979 v22 = this->pInventoryItems[this->pEquipment.pIndices[v20]].uItemID;
0
Ritor1
parents:
diff changeset
5980 if ( pItemsTable->pItems[v22].uEquipType <= 1u )
Ritor1
parents:
diff changeset
5981 break;
Ritor1
parents:
diff changeset
5982 }
Ritor1
parents:
diff changeset
5983 v20 = (ITEM_EQUIP_TYPE)((int)v20 + 1);
Ritor1
parents:
diff changeset
5984 if ( (signed int)v20 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5985 return skill_bonus;
0
Ritor1
parents:
diff changeset
5986 }
Ritor1
parents:
diff changeset
5987 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5988 v23 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v22].uSkillType;
Ritor1
parents:
diff changeset
5989 LOBYTE(v24) = v2->GetActualSkillLevel(v23);
Ritor1
parents:
diff changeset
5990 v25 = v24;
Ritor1
parents:
diff changeset
5991 v26 = SkillToMastery(v24);
Ritor1
parents:
diff changeset
5992 if ( !v23 )
Ritor1
parents:
diff changeset
5993 {
Ritor1
parents:
diff changeset
5994 if ( (signed int)SkillToMastery(v25) >= 4 )
Ritor1
parents:
diff changeset
5995 {
Ritor1
parents:
diff changeset
5996 LOBYTE(v31) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5997 LOBYTE(v25) = v31;
Ritor1
parents:
diff changeset
5998 if ( v31 )
Ritor1
parents:
diff changeset
5999 {
Ritor1
parents:
diff changeset
6000 v15 = 0;
Ritor1
parents:
diff changeset
6001 v32 = SkillToMastery(v31);
Ritor1
parents:
diff changeset
6002 if ( (signed int)v32 < 3 )
Ritor1
parents:
diff changeset
6003 {
Ritor1
parents:
diff changeset
6004 if ( (signed int)v32 >= 2 )
Ritor1
parents:
diff changeset
6005 v15 = 1;
Ritor1
parents:
diff changeset
6006 }
Ritor1
parents:
diff changeset
6007 else
Ritor1
parents:
diff changeset
6008 {
Ritor1
parents:
diff changeset
6009 v15 = 2;
Ritor1
parents:
diff changeset
6010 }
Ritor1
parents:
diff changeset
6011 v16 = v25;
Ritor1
parents:
diff changeset
6012 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6013 }
Ritor1
parents:
diff changeset
6014 }
Ritor1
parents:
diff changeset
6015 goto LABEL_55;
Ritor1
parents:
diff changeset
6016 }
Ritor1
parents:
diff changeset
6017 if ( v23 == PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6018 {
Ritor1
parents:
diff changeset
6019 v29 = SkillToMastery(v25);
Ritor1
parents:
diff changeset
6020 v28 = __OFSUB__(v29, 4);
Ritor1
parents:
diff changeset
6021 v27 = ((v29 - 4) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
6022 }
Ritor1
parents:
diff changeset
6023 else
Ritor1
parents:
diff changeset
6024 {
Ritor1
parents:
diff changeset
6025 if ( v23 <= PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6026 goto LABEL_55;
Ritor1
parents:
diff changeset
6027 if ( v23 > PLAYER_SKILL_SPEAR )
Ritor1
parents:
diff changeset
6028 {
Ritor1
parents:
diff changeset
6029 if ( v23 == PLAYER_SKILL_MACE )
Ritor1
parents:
diff changeset
6030 {
Ritor1
parents:
diff changeset
6031 v28 = __OFSUB__(v26, 2);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6032 v27 = v26 - 2 < 0;
0
Ritor1
parents:
diff changeset
6033 goto LABEL_53;
Ritor1
parents:
diff changeset
6034 }
Ritor1
parents:
diff changeset
6035 LABEL_55:
Ritor1
parents:
diff changeset
6036 v30 = v71 * (v25 & 0x3F);
Ritor1
parents:
diff changeset
6037 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6038 }
Ritor1
parents:
diff changeset
6039 v28 = __OFSUB__(v26, 3);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6040 v27 = v26 - 3 < 0;
0
Ritor1
parents:
diff changeset
6041 }
Ritor1
parents:
diff changeset
6042 LABEL_53:
Ritor1
parents:
diff changeset
6043 if ( !(v27 ^ v28) )
Ritor1
parents:
diff changeset
6044 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6045 goto LABEL_55;
Ritor1
parents:
diff changeset
6046 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6047
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6048
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6049 assert(false && "Unknown attribute!");
0
Ritor1
parents:
diff changeset
6050 }
Ritor1
parents:
diff changeset
6051
Ritor1
parents:
diff changeset
6052 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
6053 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
6054 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
6055 // 8 9 elf males
Ritor1
parents:
diff changeset
6056 // 10 11 elf females
Ritor1
parents:
diff changeset
6057 // 12 13 dwarf males
Ritor1
parents:
diff changeset
6058 // 14 15 dwarf females
Ritor1
parents:
diff changeset
6059 // 16 17 goblin males
Ritor1
parents:
diff changeset
6060 // 18 19 goblin females
Ritor1
parents:
diff changeset
6061 // 20 lich male
Ritor1
parents:
diff changeset
6062 // 21 lich female
Ritor1
parents:
diff changeset
6063 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
6064 // 23 zombie male
Ritor1
parents:
diff changeset
6065 // 24 zombie female
Ritor1
parents:
diff changeset
6066 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
6067 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6068 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6069 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6070 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
6071 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
6072 }
Ritor1
parents:
diff changeset
6073 else
Ritor1
parents:
diff changeset
6074 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6075 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
6076 {
Ritor1
parents:
diff changeset
6077 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
6078 }
Ritor1
parents:
diff changeset
6079 else
Ritor1
parents:
diff changeset
6080 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6081
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6082 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
6083 {
Ritor1
parents:
diff changeset
6084 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6085 }
Ritor1
parents:
diff changeset
6086 else
Ritor1
parents:
diff changeset
6087 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6088 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
6089 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
6090 }
Ritor1
parents:
diff changeset
6091 }
Ritor1
parents:
diff changeset
6092 }
Ritor1
parents:
diff changeset
6093 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6094 }
Ritor1
parents:
diff changeset
6095
Ritor1
parents:
diff changeset
6096 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6097 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
6098 {
Ritor1
parents:
diff changeset
6099 signed int result; // eax@1
Ritor1
parents:
diff changeset
6100
Ritor1
parents:
diff changeset
6101 result = 0;
Ritor1
parents:
diff changeset
6102 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
6103 {
Ritor1
parents:
diff changeset
6104 case 0u:
Ritor1
parents:
diff changeset
6105 case 1u:
Ritor1
parents:
diff changeset
6106 case 2u:
Ritor1
parents:
diff changeset
6107 case 3u:
Ritor1
parents:
diff changeset
6108 case 8u:
Ritor1
parents:
diff changeset
6109 case 9u:
Ritor1
parents:
diff changeset
6110 case 0xCu:
Ritor1
parents:
diff changeset
6111 case 0xDu:
Ritor1
parents:
diff changeset
6112 case 0x10u:
Ritor1
parents:
diff changeset
6113 case 0x11u:
Ritor1
parents:
diff changeset
6114 case 0x14u:
Ritor1
parents:
diff changeset
6115 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6116 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6117
0
Ritor1
parents:
diff changeset
6118 case 4u:
Ritor1
parents:
diff changeset
6119 case 5u:
Ritor1
parents:
diff changeset
6120 case 6u:
Ritor1
parents:
diff changeset
6121 case 7u:
Ritor1
parents:
diff changeset
6122 case 0xAu:
Ritor1
parents:
diff changeset
6123 case 0xBu:
Ritor1
parents:
diff changeset
6124 case 0xEu:
Ritor1
parents:
diff changeset
6125 case 0xFu:
Ritor1
parents:
diff changeset
6126 case 0x12u:
Ritor1
parents:
diff changeset
6127 case 0x13u:
Ritor1
parents:
diff changeset
6128 case 0x15u:
Ritor1
parents:
diff changeset
6129 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6130 return SEX_FEMALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6131
0
Ritor1
parents:
diff changeset
6132 default:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6133 assert(false);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6134 }
0
Ritor1
parents:
diff changeset
6135 }
Ritor1
parents:
diff changeset
6136
Ritor1
parents:
diff changeset
6137 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
6138 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
6139 {
Ritor1
parents:
diff changeset
6140 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6141 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6142 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6143 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6144 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6145 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6146 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6147 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
6148 }
Ritor1
parents:
diff changeset
6149
Ritor1
parents:
diff changeset
6150 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6151 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6152 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6153 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
6154 {
Ritor1
parents:
diff changeset
6155 case 0:
Ritor1
parents:
diff changeset
6156 case 1:
Ritor1
parents:
diff changeset
6157 case 2:
Ritor1
parents:
diff changeset
6158 case 3:
Ritor1
parents:
diff changeset
6159 case 8:
Ritor1
parents:
diff changeset
6160 case 9:
Ritor1
parents:
diff changeset
6161 case 0xC:
Ritor1
parents:
diff changeset
6162 case 0xD:
Ritor1
parents:
diff changeset
6163 case 0x10:
Ritor1
parents:
diff changeset
6164 case 0x11:
Ritor1
parents:
diff changeset
6165 case 0x14:
Ritor1
parents:
diff changeset
6166 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6167 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
6168 break;
Ritor1
parents:
diff changeset
6169 case 4:
Ritor1
parents:
diff changeset
6170 case 5:
Ritor1
parents:
diff changeset
6171 case 6:
Ritor1
parents:
diff changeset
6172 case 7:
Ritor1
parents:
diff changeset
6173 case 0xA:
Ritor1
parents:
diff changeset
6174 case 0xB:
Ritor1
parents:
diff changeset
6175 case 0xE:
Ritor1
parents:
diff changeset
6176 case 0xF:
Ritor1
parents:
diff changeset
6177 case 0x12:
Ritor1
parents:
diff changeset
6178 case 0x13:
Ritor1
parents:
diff changeset
6179 case 0x15:
Ritor1
parents:
diff changeset
6180 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6181 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
6182 break;
Ritor1
parents:
diff changeset
6183 default:
Ritor1
parents:
diff changeset
6184 break;
Ritor1
parents:
diff changeset
6185 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6186
0
Ritor1
parents:
diff changeset
6187 }
Ritor1
parents:
diff changeset
6188
Ritor1
parents:
diff changeset
6189 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6190 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
6191 {
Ritor1
parents:
diff changeset
6192 sLevelModifier = 0;
Ritor1
parents:
diff changeset
6193 sAgeModifier = 0;
Ritor1
parents:
diff changeset
6194
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6195 classType = cls;
0
Ritor1
parents:
diff changeset
6196 uLuckBonus = 0;
Ritor1
parents:
diff changeset
6197 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6198 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6199 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6200 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6201 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6202 uMightBonus = 0;
Ritor1
parents:
diff changeset
6203 uLevel = 1;
Ritor1
parents:
diff changeset
6204 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
6205 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
6206 memset(pActiveSkills, 0, sizeof(pActiveSkills));
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6207 memset(_guilds_member_bits, 0, 64);
0
Ritor1
parents:
diff changeset
6208 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
6209
Ritor1
parents:
diff changeset
6210 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
6211 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6212 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
6213 continue;
Ritor1
parents:
diff changeset
6214
Ritor1
parents:
diff changeset
6215 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
6216
Ritor1
parents:
diff changeset
6217 switch (i)
Ritor1
parents:
diff changeset
6218 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6219 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6220 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6221
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6222 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6223 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6224 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6225 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6226 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6227 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6228 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6229 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6230 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6231 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6232 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6233 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6234 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6235 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6236 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6237 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6238 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6239 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6240 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6241 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6242 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6243 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6244 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6245 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6246 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6247 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6248 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6249 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6250 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6251 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6252 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6253 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6254 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6255 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6256 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6257 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6258 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6259 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6260 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6261 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6262 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6263 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6264 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6265 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6266 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6267 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6268 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6269 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6270 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6271 }
486
Nomad
parents: 484
diff changeset
6272 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6273 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6274 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6275 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6276 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6277 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6278 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6279 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6280 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6281 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6282 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6283 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6284 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6285 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6286 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6287 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6288 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6289 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6290
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6291 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6292 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6293 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6294 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6295 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6296 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6297 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6298 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6299 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6300 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6301 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6302 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6303 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6304 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6305 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6306 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6307 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6308 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6309 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6310 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6311 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6312 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6313 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6314 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6315 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6316 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6317 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6318 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6319 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6320 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6321 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6322 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6323 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6324 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6325 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6326 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6327 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6328 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6329 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6330 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6331 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6332 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6333 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6334 break;
0
Ritor1
parents:
diff changeset
6335 }
Ritor1
parents:
diff changeset
6336 }
Ritor1
parents:
diff changeset
6337
Ritor1
parents:
diff changeset
6338 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
6339 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
6340 }
Ritor1
parents:
diff changeset
6341
Ritor1
parents:
diff changeset
6342 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6343 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6344 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6345 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6346 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6347 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6348 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6349
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6350 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6351 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6352 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6353 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6354 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6355 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6356 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6357 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6358 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6359 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6360 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6361 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6362 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6363 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6364 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6365 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6366 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6367 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6368 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6369 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6370 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6371 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6372 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6373 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6374 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6375 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6376 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6377 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6378 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6379 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6380 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6381 }
0
Ritor1
parents:
diff changeset
6382 }
Ritor1
parents:
diff changeset
6383
Ritor1
parents:
diff changeset
6384
Ritor1
parents:
diff changeset
6385
Ritor1
parents:
diff changeset
6386 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
6387 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
6388 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6389 {
Ritor1
parents:
diff changeset
6390 int v2; // eax@1
Ritor1
parents:
diff changeset
6391 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
6392 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
6393 int pStep; // esi@1
Ritor1
parents:
diff changeset
6394 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
6395 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6396
Ritor1
parents:
diff changeset
6397 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6398 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6399 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
6400 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6401 pStep = StatTable[0][v2].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6402 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6403 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6404 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6405 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6406 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6407 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6408 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6409 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6410 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6411 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6412 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6413 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6414 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6415 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6416 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6417 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6418 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6419 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6420 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6421 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6422 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6423 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6424 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6425 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6426 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6427 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6428 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6429 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6430 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
6431 }
Ritor1
parents:
diff changeset
6432
Ritor1
parents:
diff changeset
6433 //----- (004905F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
6434 //signed int __thiscall PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6435 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6436 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6437 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6438 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6439 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6440 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
6441 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6442 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6443 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6444 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6445
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6446 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6447 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6448 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6449 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6450 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6451 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6452 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6453 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6454 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6455 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6456 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6457 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6458 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6459 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6460 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6461 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6462 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6463 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6464 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6465 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6466 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6467 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6468 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6469 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6470 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6471 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6472 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6473 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6474 default:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6475 assert(false);
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6476 return;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6477 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6478 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6479 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6480 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6481 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6482 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6483 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6484 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6485 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6486 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6487 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6488 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6489 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
6490 }
0
Ritor1
parents:
diff changeset
6491 }
Ritor1
parents:
diff changeset
6492
Ritor1
parents:
diff changeset
6493 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
6494 void Player::Zero()
Ritor1
parents:
diff changeset
6495 {
Ritor1
parents:
diff changeset
6496 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
6497 this->sACModifier = 0;
Ritor1
parents:
diff changeset
6498 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
6499 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6500 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6501 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6502 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6503 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6504 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
6505 this->field_100 = 0;
Ritor1
parents:
diff changeset
6506 this->field_FC = 0;
Ritor1
parents:
diff changeset
6507 this->field_F8 = 0;
Ritor1
parents:
diff changeset
6508 this->field_F4 = 0;
Ritor1
parents:
diff changeset
6509 this->field_F0 = 0;
Ritor1
parents:
diff changeset
6510 this->field_EC = 0;
Ritor1
parents:
diff changeset
6511 this->field_E8 = 0;
Ritor1
parents:
diff changeset
6512 this->field_E4 = 0;
Ritor1
parents:
diff changeset
6513 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
6514 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6515 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6516 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6517 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6518 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6519 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6520 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6521 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6522 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6523 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6524 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6525 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
6526 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
6527 }
Ritor1
parents:
diff changeset
6528
Ritor1
parents:
diff changeset
6529 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6530 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
6531 {
Ritor1
parents:
diff changeset
6532 __int16 uWhite; // si@1
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6533 int attribute_value; // edx@1
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6534 unsigned __int8 pBaseAttrValue; // of@1
0
Ritor1
parents:
diff changeset
6535 __int16 uGreen; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
6536 __int16 uRed; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6537
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6538 uRed = TargetColor(255, 35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6539 uGreen = TargetColor(0, 255, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6540 uWhite = TargetColor(255, 255, 255);
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6541 pBaseAttrValue = StatTable[GetRace()][uStat].uBaseValue;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6542
0
Ritor1
parents:
diff changeset
6543 switch (uStat)
Ritor1
parents:
diff changeset
6544 {
Ritor1
parents:
diff changeset
6545 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
6546 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
6547 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
6548 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6549 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6550 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
6551 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
6552 };
Ritor1
parents:
diff changeset
6553
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6554 if ( attribute_value == pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6555 return uWhite;
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6556 else if ( attribute_value > pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6557 return uGreen;
0
Ritor1
parents:
diff changeset
6558 else
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6559 return uRed;
0
Ritor1
parents:
diff changeset
6560 }
Ritor1
parents:
diff changeset
6561
Ritor1
parents:
diff changeset
6562 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
6563 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
6564 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6565 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6566 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6567 pConditions[uCondition]=0i64;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6568 return true;
0
Ritor1
parents:
diff changeset
6569 }
Ritor1
parents:
diff changeset
6570 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6571 return false;
0
Ritor1
parents:
diff changeset
6572 }
Ritor1
parents:
diff changeset
6573
Ritor1
parents:
diff changeset
6574 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6575 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6576 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6577 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6578 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6579 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6580 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6581 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6582 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6583 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6584 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6585 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6586 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6587 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6588 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6589 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6590 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6591 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6592 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6593 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6594 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6595 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6596 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6597 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6598 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6599 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6600 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6601 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6602 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6603
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6604 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6605 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6606 v73 = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6607 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6608 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6609 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
6610 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6611 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6612 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6613 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6614 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6615 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6616 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6617 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6618 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6619 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6620 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6621 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6622 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6623 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6624 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6625 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6626 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6627
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6628 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6629 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6630 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6631 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6632 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6633 ShowStatusBarString(pTmpBuf.data(), 2);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6634 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6635 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6636 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6637 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6638
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6639 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6640 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6641 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6642 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6643 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6644 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6645 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6646 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6647 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6648 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6649 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6650 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6651 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6652 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6653 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6654 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6655 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6656 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6657 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6658
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6659
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6660 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6661 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
6662 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6663 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6664 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6665 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6666 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6667 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6668 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6669 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6670 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6671 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6672 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6673 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6674 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6675 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6676 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6677 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6678 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6679 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6680 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6681 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6682 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6683 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6684 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6685 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6686 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6687 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6688 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6689 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6690 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6691 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6692 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6693 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6694 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6695 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6696 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6697 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6698 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6699 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6700 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6701 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6702 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6703 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6704 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6705 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6706 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6707 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6708 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6709 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6710 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6711 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6712 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6713 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6714 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6715 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6716 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6717 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6718 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6719 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6720 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6721 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6722 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6723 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6724 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6725 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6726 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6727 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6728 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6729 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6730 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6731 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6732 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6733 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6734 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6735 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6736 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6737 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6738 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6739 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6740 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6741 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6742 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6743 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6744 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6745 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6746 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6747 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6748 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6749 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6750 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6751 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6752 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6753 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6754 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6755 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6756 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6757 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6758 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6759 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6760 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6761 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6762 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6763 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6764 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6765 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6766 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6767 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6768 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6769 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6770 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6771 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6772 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6773 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6774 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6775 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6776 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6777 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6778 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6779 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6780 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6781 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6782 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6783 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6784 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6785 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6786 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6787 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6788 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6789 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6790 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6791 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6792 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6793 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6794 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6795 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6796 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6797 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6798 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6799 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6800 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6801 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6802 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6803 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6804 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6805 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6806 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6807 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6808 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6809 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6810 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6811 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6812 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6813 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6814 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6815 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6816 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6817 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6818 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6819 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6820 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6821 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6822 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6823 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6824 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6825 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6826 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6827 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6828 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6829 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6830 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6831 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6832 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6833 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6834 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6835 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6836 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6837 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6838 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6839 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6840 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6841 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6842 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6843 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6844 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6845 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6846 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6847 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6848 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6849 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6850 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6851 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6852 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6853 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6854 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6855 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6856 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6857 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6858 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6859 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6860 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6861 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6862 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6863 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6864 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6865 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6866 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6867 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6868 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6869 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6870 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6871 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6872 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6873 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6874 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6875 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6876 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6877 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6878 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6879 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6880 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6881 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6882 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6883 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6884 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6885 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6886 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6887 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6888 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6889 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6890 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6891 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6892 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6893 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6894 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6895 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6896 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6897 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6898 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6899 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6900 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6901 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6902 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6903 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6904 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6905 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6906 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6907 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6908 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6909 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6910 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6911 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6912 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6913 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6914 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6915 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6916 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6917 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6918 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6919 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6920 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6921
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6922 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6923 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6924 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6925 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6926 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6927 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6928 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6929 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6930 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6931 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6932 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6933 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6934 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6935 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6936 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6937 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6938 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6939 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6940 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6941 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6942 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6943 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6944 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6945 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6946 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6947 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6948 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6949 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6950 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6951 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6952 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6953 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6954
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6955 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6956
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6957
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6958 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6959 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6960
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6961
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6962 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6963 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6964 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6965 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6966
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6967 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6968 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6969 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6970 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6971 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6972 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6973 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6974 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6975 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6976 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6977 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6978 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6979 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6980 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6981 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6982 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6983 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6984 pGUIWindow_CurrentMenu->Release();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6985 pIcons_LOD->_4114F2();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6986 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6987 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6988 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6989 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6990 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6991 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6992 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6993 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6994 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6995 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6996 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6997 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6998 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6999 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7000 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7001 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7002 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7003
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7004 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7005
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7006 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7007 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7008 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7009 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7010 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7011 v66 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7012 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7013 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7014 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7015 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7016 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7017 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7018 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7019 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7020 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7021 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7022 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7023 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7024 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7025 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7026 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7027 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7028 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7029 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7030 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7031 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7032 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7033 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7034 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7035 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7036 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7037
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7038 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7039 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7040 v22 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7041 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7042 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7043 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7044 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7045 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7046 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7047 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7048 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7049
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7050
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7051 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7052 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7053 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7054 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7055 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7056 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7057 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7058 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7059 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7060 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7061 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7062 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7063 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7064 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7065 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7066 pTurnEngine->_40471C();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7067 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7068 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7069 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7070 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7071 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7072 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7073 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7074 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7075
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7076 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7077
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7078 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7079
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7080 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7081 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7082 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7083 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7084 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7085 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7086 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7087 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7088 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7089 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7090 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7091 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7092 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7093 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7094 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7095 if ( pParty->pPickedItem.uItemID == 616 ) //Genie Lamp
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7096 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7097 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7098 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7099 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7100 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7101 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7102 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7103 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7104 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7105 v3->uMight += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7106 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7107 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7108 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7109 v3->uIntelligence += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7110 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7111 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7112 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7113 v3->uWillpower += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7114 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7115 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7116 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7117 v3->uEndurance += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7118 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7119 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7120 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7121 v3->uAccuracy += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7122 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7123 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7124 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7125 v3->uSpeed += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7126 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7127 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7128 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7129 v3->uLuck += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7130 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7131 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7132 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7133 party_finds_gold(1000 * thisa, 0);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7134 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7135 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7136 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7137 Party::GiveFood(5 * thisa);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7138 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7139 break;
0
Ritor1
parents:
diff changeset
7140 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7141 v3->uSkillPoints += 2 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7142 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7143 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7144 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7145 v3->uExperience += 2500 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7146 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7147 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7148 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7149 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7150 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7151 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7152 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7153 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7154 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7155 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7156 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7157 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7158 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7159 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7160 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7161 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7162 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7163 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7164 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7165 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7166 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7167 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7168 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7169 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7170 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7171 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7172 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7173 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7174 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7175 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7176 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7177 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7178 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7179
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7180 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7181 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7182 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7183 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7184 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7185 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7186 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
7187 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7188 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7189 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7190 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7191 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7192 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7193 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7194 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7195 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7196 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7197 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7198 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7199 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7200 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7201 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7202 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7203 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7204 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7205 Party::GiveFood(1u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7206 pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7207
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7208 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7209 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7210 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7211 pAudioPlayer->PlaySound((SoundID)133, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7212 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7213 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7214 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7215 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7216 pAudioPlayer->PlaySound((SoundID)134, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7217 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7218 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7219 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7220 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7221 pAudioPlayer->PlaySound((SoundID)135, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7222 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7223 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7224 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7225 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7226 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7227 v5 = PID(OBJECT_Player,player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7228 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7229 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7230 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7231 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7232 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7233 sub_44C28F_open_nwc_dungeon();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7234 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7235 }
0
Ritor1
parents:
diff changeset
7236 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7237 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7238
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7239 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7240 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7241 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7242 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7243 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7244 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7245
0
Ritor1
parents:
diff changeset
7246 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7247 return;
Ritor1
parents:
diff changeset
7248 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7249
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7250 }
0
Ritor1
parents:
diff changeset
7251
Ritor1
parents:
diff changeset
7252 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7253 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7254 {
0
Ritor1
parents:
diff changeset
7255 Player *v3; // esi@1
Ritor1
parents:
diff changeset
7256 signed int v4; // edi@1
Ritor1
parents:
diff changeset
7257 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
7258 int v6; // eax@9
Ritor1
parents:
diff changeset
7259 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
7260 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7261 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
7262 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
7263 int v11; // eax@19
Ritor1
parents:
diff changeset
7264 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7265 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7266 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
7267 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
7268 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
7269 char v17; // zf@31
Ritor1
parents:
diff changeset
7270 int v18; // edi@90
Ritor1
parents:
diff changeset
7271 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
7272 char v20; // cl@124
Ritor1
parents:
diff changeset
7273 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
7274 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7275 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
7276 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
7277 signed int v25; // edx@135
Ritor1
parents:
diff changeset
7278 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
7279 char *v27; // edi@155
Ritor1
parents:
diff changeset
7280 int v28; // ebx@161
Ritor1
parents:
diff changeset
7281 int v29; // eax@161
Ritor1
parents:
diff changeset
7282
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7283 v6 = 0;
0
Ritor1
parents:
diff changeset
7284 v3 = this;
Ritor1
parents:
diff changeset
7285 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7286 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7287 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7288 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7289 {
Ritor1
parents:
diff changeset
7290 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7291 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7292 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7293 return false;
0
Ritor1
parents:
diff changeset
7294 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
7295 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7296 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7297 case VAR_NumBounties:
Ritor1
parents:
diff changeset
7298 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7299 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7300 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
7301 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7302 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7303 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
7304 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7305 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7306 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
7307 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7308 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7309 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
7310 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7311 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7312 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
7313 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7314 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7315 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
7316 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7317 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7318 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7319 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7320 return v6;
0
Ritor1
parents:
diff changeset
7321 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
7322 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7323 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7324 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7325 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
7326 return v6;
Ritor1
parents:
diff changeset
7327 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
7328 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
7329 case VAR_Counter1:
Ritor1
parents:
diff changeset
7330 case VAR_Counter2:
Ritor1
parents:
diff changeset
7331 case VAR_Counter3:
Ritor1
parents:
diff changeset
7332 case VAR_Counter4:
Ritor1
parents:
diff changeset
7333 case VAR_Counter5:
Ritor1
parents:
diff changeset
7334 case VAR_Counter6:
Ritor1
parents:
diff changeset
7335 case VAR_Counter7:
Ritor1
parents:
diff changeset
7336 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7337 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7338 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7339 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7340 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7341 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7342 return false;
0
Ritor1
parents:
diff changeset
7343 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7344 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7345 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7346 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
7347 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7348 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
7349 do
Ritor1
parents:
diff changeset
7350 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7351 v24 = v23->pInventoryItems;
0
Ritor1
parents:
diff changeset
7352 v25 = 138;
Ritor1
parents:
diff changeset
7353 do
Ritor1
parents:
diff changeset
7354 {
Ritor1
parents:
diff changeset
7355 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
7356 {
Ritor1
parents:
diff changeset
7357 case 0x1D6u:
Ritor1
parents:
diff changeset
7358 ++v4;
Ritor1
parents:
diff changeset
7359 break;
Ritor1
parents:
diff changeset
7360 case 0x1D7u:
Ritor1
parents:
diff changeset
7361 v4 += 3;
Ritor1
parents:
diff changeset
7362 break;
Ritor1
parents:
diff changeset
7363 case 0x1DDu:
Ritor1
parents:
diff changeset
7364 v4 += 5;
Ritor1
parents:
diff changeset
7365 break;
Ritor1
parents:
diff changeset
7366 }
Ritor1
parents:
diff changeset
7367 ++v24;
Ritor1
parents:
diff changeset
7368 --v25;
Ritor1
parents:
diff changeset
7369 }
Ritor1
parents:
diff changeset
7370 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7371 ++v23;
0
Ritor1
parents:
diff changeset
7372 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7373 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7374 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7375 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7376 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7377 return v6;
0
Ritor1
parents:
diff changeset
7378 case VAR_IsFlying:
Ritor1
parents:
diff changeset
7379 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7380 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7381 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7382 return false;
0
Ritor1
parents:
diff changeset
7383 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7384 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
7385 return v6;
Ritor1
parents:
diff changeset
7386 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7387 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
7388 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7389 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7390 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7391 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7392 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7393 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7394 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7395 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
7396 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
7397 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
7398 break;
Ritor1
parents:
diff changeset
7399 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
7400 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7401 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7402 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
7403 v28 = GetActualMight();
Ritor1
parents:
diff changeset
7404 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
7405 goto LABEL_168;
Ritor1
parents:
diff changeset
7406 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
7407 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7408 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
7409 goto LABEL_168;
Ritor1
parents:
diff changeset
7410 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
7411 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
7412 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
7413 goto LABEL_168;
Ritor1
parents:
diff changeset
7414 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
7415 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
7416 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
7417 goto LABEL_168;
Ritor1
parents:
diff changeset
7418 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
7419 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
7420 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
7421 goto LABEL_168;
Ritor1
parents:
diff changeset
7422 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
7423 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7424 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
7425 goto LABEL_168;
Ritor1
parents:
diff changeset
7426 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
7427 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
7428 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
7429 LABEL_168:
Ritor1
parents:
diff changeset
7430 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
7431 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
7432 LABEL_169:
Ritor1
parents:
diff changeset
7433 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7434 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7435 return true;
0
Ritor1
parents:
diff changeset
7436 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7437 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7438 }
Ritor1
parents:
diff changeset
7439 while ( !v3->HasItemEquipped(v26)
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
7440 || *(int *)&v3->pInventoryItems[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
7441 {
Ritor1
parents:
diff changeset
7442 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
7443 v27 += 4;
Ritor1
parents:
diff changeset
7444 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7445 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7446 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7447 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7448 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7449 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
7450 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7451 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7452 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7453 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7454 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7455 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7456 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7457 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7458 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7459 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7460 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7461 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7462 {
Ritor1
parents:
diff changeset
7463 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7464 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7465 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7466 return false;
0
Ritor1
parents:
diff changeset
7467 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7468 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7469 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7470 return v6;
0
Ritor1
parents:
diff changeset
7471 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7472 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7473 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
7474 return v6;
Ritor1
parents:
diff changeset
7475 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7476 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7477 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7478 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7479 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
7480 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7481 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7482 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7483 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7484 case VAR_Race:
Ritor1
parents:
diff changeset
7485 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7486 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7487 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7488 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7489 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
7490 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7491 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7492 case VAR_MaxHP:
Ritor1
parents:
diff changeset
7493 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
7494 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
7495 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
7496 goto LABEL_169;
Ritor1
parents:
diff changeset
7497 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7498 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7499 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7500 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7501 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7502 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
7503 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
7504 goto LABEL_169;
Ritor1
parents:
diff changeset
7505 case VAR_ActualAC:
Ritor1
parents:
diff changeset
7506 v12 = GetActualAC();
Ritor1
parents:
diff changeset
7507 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7508 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7509 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7510 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7511 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7512 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7513 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7514 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7515 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7516 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7517 case VAR_Age:
Ritor1
parents:
diff changeset
7518 v12 = GetActualAge();
Ritor1
parents:
diff changeset
7519 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7520 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7521 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7522 our_bit_value = this->_guilds_member_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7523 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7524 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7525 return false;
0
Ritor1
parents:
diff changeset
7526 case VAR_Experience:
Ritor1
parents:
diff changeset
7527 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7528 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7529 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7530 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7531 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7532 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
7533 return true;
Ritor1
parents: 469
diff changeset
7534 return false;
0
Ritor1
parents:
diff changeset
7535 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7536 v15 = 0;
Ritor1
parents:
diff changeset
7537 v16 = v3->pInventoryItems;
Ritor1
parents:
diff changeset
7538 break;
Ritor1
parents:
diff changeset
7539 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7540 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7541 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7542 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7543 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7544 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7545 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7546 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7547 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7548 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7549 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7550 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7551 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7552 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7553 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7554 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7555 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7556 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7557 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7558 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7559 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7560 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7561 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7562 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7563 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7564 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7565 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7566 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7567 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7568 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7569 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7570 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7571 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7572 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7573 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7574 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7575 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7576 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7577 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7578 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7579 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7580 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7581 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7582 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7583 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7584 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7585 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7586 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7587 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
7588 {
Ritor1
parents:
diff changeset
7589 ++v15;
Ritor1
parents:
diff changeset
7590 ++v16;
Ritor1
parents:
diff changeset
7591 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
7592 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7593 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
7594 return v6;
Ritor1
parents:
diff changeset
7595 }
Ritor1
parents:
diff changeset
7596 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7597 return true;
0
Ritor1
parents:
diff changeset
7598 }
Ritor1
parents:
diff changeset
7599 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7600 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7601 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7602 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7603 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7604 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
7605 {
Ritor1
parents:
diff changeset
7606 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
7607 }
Ritor1
parents:
diff changeset
7608 else
Ritor1
parents:
diff changeset
7609 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7610 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7611 {
Ritor1
parents:
diff changeset
7612 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7613 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7614 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7615 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7616 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7617 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7618 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7619 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7620 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7621 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7622 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7623 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7624 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7625 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7626 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7627 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7628 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7629 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7630 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7631 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7632 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7633 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7634 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7635 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7636 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7637 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7638 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7639 case VAR_ActualMight:
Ritor1
parents:
diff changeset
7640 v12 = GetActualMight();
Ritor1
parents:
diff changeset
7641 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7642 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7643 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7644 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7645 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7646 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
7647 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7648 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7649 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
7650 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7651 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7652 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
7653 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7654 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7655 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7656 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7657 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7658 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
7659 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
7660 v4 = v12;
Ritor1
parents:
diff changeset
7661 break;
Ritor1
parents:
diff changeset
7662 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7663 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7664 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7665 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7666 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7667 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7668 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7669 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7670 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7671 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7672 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7673 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7674 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7675 {
Ritor1
parents:
diff changeset
7676 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
7677 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
7678 break;
Ritor1
parents:
diff changeset
7679 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
7680 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
7681 break;
Ritor1
parents:
diff changeset
7682 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7683 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
7684 break;
Ritor1
parents:
diff changeset
7685 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7686 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
7687 break;
Ritor1
parents:
diff changeset
7688 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7689 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
7690 break;
Ritor1
parents:
diff changeset
7691 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7692 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
7693 break;
Ritor1
parents:
diff changeset
7694 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7695 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7696 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7697 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7698 {
Ritor1
parents:
diff changeset
7699 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7700 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7701 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7702 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7703 {
Ritor1
parents:
diff changeset
7704 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7705 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7706 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7707 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7708 {
Ritor1
parents:
diff changeset
7709 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7710 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7711 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7712 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7713 {
Ritor1
parents:
diff changeset
7714 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7715 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7716 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7717 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7718 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7719 }
Ritor1
parents:
diff changeset
7720 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7721 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7722 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
7723 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
7724 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7725 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7726 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7727 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7728 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
7729 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7730 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7731 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7732 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7733 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7734 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7735 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7736 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7737 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7738 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7739 }
Ritor1
parents:
diff changeset
7740 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
7741 if ( v4 != 18 )
Ritor1
parents:
diff changeset
7742 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7743 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7744 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7745 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7746 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7747 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
7748 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
7749 }
Ritor1
parents:
diff changeset
7750
Ritor1
parents:
diff changeset
7751
Ritor1
parents:
diff changeset
7752 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
7753 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
7754 {
Gloval
parents: 486
diff changeset
7755 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7756 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7757 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
7758 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
7759 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7760 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
7761 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
7762 int v10; // eax@21
Ritor1
parents:
diff changeset
7763 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7764 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
7765 char *v13; // ecx@45
Ritor1
parents:
diff changeset
7766 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
7767 int v15; // ecx@86
Ritor1
parents:
diff changeset
7768 int v16; // esi@106
Ritor1
parents:
diff changeset
7769 char v17; // al@106
Ritor1
parents:
diff changeset
7770 int v18; // eax@107
Ritor1
parents:
diff changeset
7771 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
7772 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
7773 int v21; // eax@127
Ritor1
parents:
diff changeset
7774 int v22; // eax@145
Ritor1
parents:
diff changeset
7775 char v23; // zf@146
Ritor1
parents:
diff changeset
7776 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
7777 signed int v25; // eax@172
Ritor1
parents:
diff changeset
7778 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7779 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
7780 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
7781 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7782 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7783 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7784
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7785 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7786 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7787 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7788 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7789 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7790 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7791 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7792 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7793 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7794 assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
7795 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7796 {
Gloval
parents: 486
diff changeset
7797 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7798 {
Gloval
parents: 486
diff changeset
7799 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7800 {
Gloval
parents: 486
diff changeset
7801 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
7802 return;
Ritor1
parents:
diff changeset
7803 }
492
Gloval
parents: 486
diff changeset
7804 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
7805 {
Gloval
parents: 486
diff changeset
7806 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
7807 {
492
Gloval
parents: 486
diff changeset
7808 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7809 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7810 }
Ritor1
parents:
diff changeset
7811 else
Ritor1
parents:
diff changeset
7812 {
492
Gloval
parents: 486
diff changeset
7813 switch ( var_type )
0
Ritor1
parents:
diff changeset
7814 {
Ritor1
parents:
diff changeset
7815 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
7816 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
7817 break;
Ritor1
parents:
diff changeset
7818 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7819 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
7820 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7821 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7822 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7823 break;
Ritor1
parents:
diff changeset
7824 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
7825 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
7826 break;
Ritor1
parents:
diff changeset
7827 }
Ritor1
parents:
diff changeset
7828 }
Ritor1
parents:
diff changeset
7829 return;
Ritor1
parents:
diff changeset
7830 }
492
Gloval
parents: 486
diff changeset
7831 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7832 return;
492
Gloval
parents: 486
diff changeset
7833 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
7834 {
Gloval
parents: 486
diff changeset
7835 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7836 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7837 }
Ritor1
parents:
diff changeset
7838 else
Ritor1
parents:
diff changeset
7839 {
492
Gloval
parents: 486
diff changeset
7840 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
7841 {
Ritor1
parents:
diff changeset
7842 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7843 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7844 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
7845 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
7846 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
7847 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
7848 return;
Ritor1
parents:
diff changeset
7849 }
492
Gloval
parents: 486
diff changeset
7850 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
7851 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
7852 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
7853 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7854 v23 = pStorylineText->StoreLine[v22].pText==0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
7855 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7856 v23) )
Ritor1
parents:
diff changeset
7857 return;
Ritor1
parents:
diff changeset
7858 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7859 }
492
Gloval
parents: 486
diff changeset
7860 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7861 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7862 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7863 return;
Ritor1
parents:
diff changeset
7864 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7865 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7866 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7867 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7868 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7869 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7870 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7871 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7872 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7873 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7874 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7875 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7876 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7877 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7878 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7879 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7880 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7881 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7882 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7883 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7884 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7885 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7886 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7887 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7888 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7889 return;
0
Ritor1
parents:
diff changeset
7890 }
492
Gloval
parents: 486
diff changeset
7891 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7892 {
Gloval
parents: 486
diff changeset
7893 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7894 //&& (&dword_723718_autonote_related)[8 * a3] )
492
Gloval
parents: 486
diff changeset
7895 && pAutonoteTxt[var_value-1].pText )
Gloval
parents: 486
diff changeset
7896 {
Gloval
parents: 486
diff changeset
7897 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7898 v20->PlaySound(SPEECH_96, 0);
492
Gloval
parents: 486
diff changeset
7899 v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
7900 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
7901 _506568_autonote_type = v21;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7902 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
7903 }
492
Gloval
parents: 486
diff changeset
7904 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7905 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7906 return;
0
Ritor1
parents:
diff changeset
7907 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7908 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7909 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7910 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7911 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7912 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7913 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7914 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7915 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7916 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7917 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7918 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7919 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7920 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
7921 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7922 v9 = &this->pInventoryItems[i];
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7923 if (v9->uItemID == 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7924 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7925 }
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7926 if (v9 != NULL || v9->uItemID != 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7927 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7928 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7929 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7930 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7931 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7932 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7933 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7934 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7935 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7936 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7937 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7938 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7939 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7940 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7941 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7942 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7943 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7944 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7945 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7946 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7947 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7948 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7949 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7950 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7951 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7952 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7953 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
7954 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7955 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7956 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7957 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7958 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7959 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7960 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7961 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7962 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7963 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7964 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7965 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7966 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7967 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7968 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7969 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7970 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7971 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7972 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7973 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7974 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7975 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7976 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7977 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7978 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7979 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7980 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7981 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7982 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7983 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7984 pPlayers[currPlayerId + 1]->_guilds_member_bits[((signed __int16)var_value - 1)/ 8])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7985 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7986 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7987 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7988 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7989 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7990 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7991 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7992 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7993 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7994 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7995 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7996 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7997 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7998 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7999 // && (&dword_722F10)[4 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8000 && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
8001 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8002 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8003 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8004 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8005 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8006 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8007 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8008 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8009 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8010 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8011 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8012 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8013 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8014 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8015 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8016 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8017 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8018 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8019 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8020 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8021 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8022 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8023 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8024 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8025 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8026 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8027 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8028 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8029 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8030 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8031 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8032 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8033 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8034 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8035 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8036 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8037 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8038 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8039 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8040 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8041 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8042 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8043 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8044 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8045 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8046 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8047 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8048 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8049 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8050 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8051 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8052 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8053 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8054 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8055 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8056 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8057 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8058 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8059 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8060 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8061 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8062 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8063 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8064 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8065 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8066 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8067 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8068 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8069 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8070 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8071 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8072 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8073 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8074 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8075 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8076 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8077 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8078 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8079 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8080 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8081 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8082 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8083 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8084 }
0
Ritor1
parents:
diff changeset
8085 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8086 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8087 LABEL_112:
492
Gloval
parents: 486
diff changeset
8088 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8089 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8090 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8091 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8092 return;
0
Ritor1
parents:
diff changeset
8093 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8094 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8095 {
492
Gloval
parents: 486
diff changeset
8096 switch ( var_type )
0
Ritor1
parents:
diff changeset
8097 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8098 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8099 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8100 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8101 goto LABEL_111;
0
Ritor1
parents:
diff changeset
8102 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8103 LABEL_68:
492
Gloval
parents: 486
diff changeset
8104 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8105 goto LABEL_111;
Ritor1
parents:
diff changeset
8106 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8107 LABEL_69:
492
Gloval
parents: 486
diff changeset
8108 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8109 goto LABEL_111;
Ritor1
parents:
diff changeset
8110 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8111 LABEL_70:
492
Gloval
parents: 486
diff changeset
8112 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8113 goto LABEL_111;
Ritor1
parents:
diff changeset
8114 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8115 LABEL_71:
492
Gloval
parents: 486
diff changeset
8116 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8117 goto LABEL_111;
Ritor1
parents:
diff changeset
8118 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8119 LABEL_72:
492
Gloval
parents: 486
diff changeset
8120 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8121 goto LABEL_111;
Ritor1
parents:
diff changeset
8122 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8123 LABEL_73:
492
Gloval
parents: 486
diff changeset
8124 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8125 goto LABEL_111;
Ritor1
parents:
diff changeset
8126 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
8127 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8128 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8129 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8130 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
8131 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8132 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8133 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8134 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
8135 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8136 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8137 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8138 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
8139 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8140 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8141 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8142 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
8143 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8144 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8145 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8146 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
8147 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8148 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8149 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8150 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
8151 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8152 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8153 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8154 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
8155 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8156 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8157 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8158 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
8159 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8160 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8161 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8162 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
8163 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8164 v26 = 92;
Ritor1
parents:
diff changeset
8165 goto LABEL_112;
Ritor1
parents:
diff changeset
8166 default:
Ritor1
parents:
diff changeset
8167 return;
Ritor1
parents:
diff changeset
8168 }
Ritor1
parents:
diff changeset
8169 return;
Ritor1
parents:
diff changeset
8170 }
Ritor1
parents:
diff changeset
8171 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
8172 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8173 {
Gloval
parents: 486
diff changeset
8174 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
8175 {
Gloval
parents: 486
diff changeset
8176 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8177 return;
492
Gloval
parents: 486
diff changeset
8178 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
8179 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8180 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
8181 }
Ritor1
parents:
diff changeset
8182 else
Ritor1
parents:
diff changeset
8183 {
492
Gloval
parents: 486
diff changeset
8184 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8185 {
492
Gloval
parents: 486
diff changeset
8186 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
8187 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
8188 return;
Ritor1
parents:
diff changeset
8189 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8190 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
8191 }
Ritor1
parents:
diff changeset
8192 }
Ritor1
parents:
diff changeset
8193 else
Ritor1
parents:
diff changeset
8194 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8195 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8196 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8197 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8198 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8199 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8200 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8201 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8202 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8203 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8204 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8205 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8206 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8207 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8208 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8209 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8210 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8211 return;
0
Ritor1
parents:
diff changeset
8212 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8213 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
8214 {
Gloval
parents: 486
diff changeset
8215 switch ( var_type )
0
Ritor1
parents:
diff changeset
8216 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8217 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8218 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8219 break;
Ritor1
parents:
diff changeset
8220 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8221 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8222 break;
Ritor1
parents:
diff changeset
8223 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8224 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8225 break;
Ritor1
parents:
diff changeset
8226 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8227 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8228 break;
Ritor1
parents:
diff changeset
8229 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8230 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8231 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8232 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8233 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8234 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8235 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8236 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8237 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8238 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8239 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8240 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8241 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8242 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8243 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8244 case VAR_PhysicalResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8245 assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8246 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8247 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8248 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8249 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8250 break;
Ritor1
parents:
diff changeset
8251 default:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8252 assert("Unexpected var_type" && false);
0
Ritor1
parents:
diff changeset
8253 return;
Ritor1
parents:
diff changeset
8254 break;
Ritor1
parents:
diff changeset
8255 }
Ritor1
parents:
diff changeset
8256 goto LABEL_111;
Ritor1
parents:
diff changeset
8257 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8258 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8259 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8260 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8261 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8262 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8263
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8264
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8265 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8266 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8267 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8268 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8269 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8270 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8271 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8272
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8273 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8274 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8275 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8276 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8277 }
0
Ritor1
parents:
diff changeset
8278
Ritor1
parents:
diff changeset
8279 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
8280 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
8281 {
Ritor1
parents:
diff changeset
8282 char v3; // bl@1
Ritor1
parents:
diff changeset
8283 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8284 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
8285 int v6; // eax@15
Ritor1
parents:
diff changeset
8286 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
8287 int *v8; // ebx@21
Ritor1
parents:
diff changeset
8288 int v9; // eax@22
Ritor1
parents:
diff changeset
8289 signed int v10; // eax@24
Ritor1
parents:
diff changeset
8290 int v11; // eax@27
Ritor1
parents:
diff changeset
8291 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
8292 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
8293 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
8294 char *v15; // ecx@37
Ritor1
parents:
diff changeset
8295 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
8296 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
8297 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
8298 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
8299 char *v20; // esi@107
Ritor1
parents:
diff changeset
8300 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
8301 int v22; // ecx@107
Ritor1
parents:
diff changeset
8302 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
8303 int v24; // eax@132
Ritor1
parents:
diff changeset
8304 int v25; // eax@150
Ritor1
parents:
diff changeset
8305 char v26; // zf@151
Ritor1
parents:
diff changeset
8306 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
8307 signed int v28; // eax@176
Ritor1
parents:
diff changeset
8308 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
8309 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
8310 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8311 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
8312 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
8313 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
8314
Ritor1
parents:
diff changeset
8315 auto Dst = this;
Ritor1
parents:
diff changeset
8316 v3 = 0;
Ritor1
parents:
diff changeset
8317 v34 = 0;
Ritor1
parents:
diff changeset
8318 v4 = Dst;
Ritor1
parents:
diff changeset
8319 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
8320 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
8321 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
8322 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
8323 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
8324 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
8325 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
8326
Gloval
parents: 299
diff changeset
8327 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8328 {
Gloval
parents: 299
diff changeset
8329 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8330 {
Gloval
parents: 299
diff changeset
8331 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
8332 {
Gloval
parents: 299
diff changeset
8333 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
8334 {
310
Gloval
parents: 299
diff changeset
8335 switch ( var_type )
0
Ritor1
parents:
diff changeset
8336 {
Ritor1
parents:
diff changeset
8337 case VAR_RandomGold:
Ritor1
parents:
diff changeset
8338 if ( !val )
Ritor1
parents:
diff changeset
8339 val = 1;
Ritor1
parents:
diff changeset
8340 v6 = rand();
Ritor1
parents:
diff changeset
8341 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
8342 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8343 return;
Ritor1
parents:
diff changeset
8344 case VAR_RandomFood:
Ritor1
parents:
diff changeset
8345 if ( !val )
Ritor1
parents:
diff changeset
8346 val = 1;
Ritor1
parents:
diff changeset
8347 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
8348 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8349 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8350 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8351 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8352 goto _play_sound;
Ritor1
parents:
diff changeset
8353 case VAR_Sex:
Ritor1
parents:
diff changeset
8354 Dst->uSex = (PLAYER_SEX)val;
Ritor1
parents:
diff changeset
8355 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8356 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
8357 Dst->classType = (PLAYER_CLASS_TYPE)val;
0
Ritor1
parents:
diff changeset
8358 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8359 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
8360 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
8361 *v8 += val;
Ritor1
parents:
diff changeset
8362 if ( Dst->sHealth <= Dst->GetMaxHealth() )
Ritor1
parents:
diff changeset
8363 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8364 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
8365 goto LABEL_23;
Ritor1
parents:
diff changeset
8366 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8367 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
8368 v4->_health_related = 0;
Ritor1
parents:
diff changeset
8369 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
8370 v4->sHealth = v10;
Ritor1
parents:
diff changeset
8371 return;
Ritor1
parents:
diff changeset
8372 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
8373 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
8374 *v8 += val;
Ritor1
parents:
diff changeset
8375 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
8376 {
Ritor1
parents:
diff changeset
8377 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
8378 LABEL_23:
Ritor1
parents:
diff changeset
8379 *v8 = v9;
Ritor1
parents:
diff changeset
8380 }
Ritor1
parents:
diff changeset
8381 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8382 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8383 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
8384 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
8385 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
8386 v4->sMana = v11;
Ritor1
parents:
diff changeset
8387 return;
Ritor1
parents:
diff changeset
8388 case VAR_ACModifier:
Ritor1
parents:
diff changeset
8389 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
8390 goto LABEL_29;
Ritor1
parents:
diff changeset
8391 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
8392 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
8393 goto LABEL_29;
Ritor1
parents:
diff changeset
8394 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
8395 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
8396 LABEL_29:
Ritor1
parents:
diff changeset
8397 *v12 += val;
Ritor1
parents:
diff changeset
8398 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
8399 *v12 = 255;
Ritor1
parents:
diff changeset
8400 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8401 case VAR_Age:
Ritor1
parents:
diff changeset
8402 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
8403 return;
Ritor1
parents:
diff changeset
8404 case VAR_Award:
Ritor1
parents:
diff changeset
8405 v13 = pPlayers[uPlayerIdx + 1];
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8406 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_guilds_member_bits, val)
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8407
492
Gloval
parents: 486
diff changeset
8408 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
8409 {
Ritor1
parents:
diff changeset
8410 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8411 v34 = 1;
Ritor1
parents:
diff changeset
8412 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8413 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8414 }
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 728
diff changeset
8415 v15 = (char *)v4->_guilds_member_bits;
0
Ritor1
parents:
diff changeset
8416 goto LABEL_44;
Ritor1
parents:
diff changeset
8417 case VAR_Experience:
Ritor1
parents:
diff changeset
8418 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
8419 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
8420 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
8421 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
8422 Dst->uExperience = 4000000000i64;
Ritor1
parents:
diff changeset
8423 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8424 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8425 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8426 //&& (&dword_722F10)[4 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8427 && pQuestTable[val-1] )
0
Ritor1
parents:
diff changeset
8428 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8429 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
8430 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8431 v34 = 1;
Ritor1
parents:
diff changeset
8432 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8433 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8434 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8435 v15 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8436 LABEL_44:
Ritor1
parents:
diff changeset
8437 _449B7E_toggle_bit((unsigned char *)v15, val, 1u);
Ritor1
parents:
diff changeset
8438 goto LABEL_173;
Ritor1
parents:
diff changeset
8439 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8440 item.Reset();
Ritor1
parents:
diff changeset
8441 item.Reset();
Ritor1
parents:
diff changeset
8442 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8443 item.uItemID = val;
Ritor1
parents:
diff changeset
8444 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8445 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
8446 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
8447 {
Ritor1
parents:
diff changeset
8448 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
8449 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
8450 }
Ritor1
parents:
diff changeset
8451 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
8452 return;
Ritor1
parents:
diff changeset
8453 case VAR_FixedGold:
Ritor1
parents:
diff changeset
8454 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
8455 return;
Ritor1
parents:
diff changeset
8456 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8457 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
8458 goto LABEL_82;
Ritor1
parents:
diff changeset
8459 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8460 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
8461 goto LABEL_82;
Ritor1
parents:
diff changeset
8462 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8463 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
8464 goto LABEL_82;
Ritor1
parents:
diff changeset
8465 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8466 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
8467 goto LABEL_82;
Ritor1
parents:
diff changeset
8468 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8469 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
8470 goto LABEL_82;
Ritor1
parents:
diff changeset
8471 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8472 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
8473 goto LABEL_82;
Ritor1
parents:
diff changeset
8474 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
8475 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
8476 goto LABEL_82;
Ritor1
parents:
diff changeset
8477 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8478 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8479 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8480 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8481 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
8482 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
8483 goto _play_sound;
Ritor1
parents:
diff changeset
8484 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8485 goto LABEL_62;
Ritor1
parents:
diff changeset
8486 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8487 goto LABEL_66;
Ritor1
parents:
diff changeset
8488 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8489 goto LABEL_67;
Ritor1
parents:
diff changeset
8490 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8491 goto LABEL_68;
Ritor1
parents:
diff changeset
8492 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8493 goto LABEL_69;
Ritor1
parents:
diff changeset
8494 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8495 goto LABEL_70;
Ritor1
parents:
diff changeset
8496 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8497 goto LABEL_71;
Ritor1
parents:
diff changeset
8498 default:
Ritor1
parents:
diff changeset
8499 return;
Ritor1
parents:
diff changeset
8500 }
Ritor1
parents:
diff changeset
8501 return;
Ritor1
parents:
diff changeset
8502 }
Ritor1
parents:
diff changeset
8503 LABEL_62:
Ritor1
parents:
diff changeset
8504 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
8505 goto LABEL_113;
Ritor1
parents:
diff changeset
8506 }
310
Gloval
parents: 299
diff changeset
8507 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
8508 {
Gloval
parents: 299
diff changeset
8509 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
8510 {
310
Gloval
parents: 299
diff changeset
8511 switch ( var_type )
0
Ritor1
parents:
diff changeset
8512 {
Ritor1
parents:
diff changeset
8513 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8514 LABEL_66:
Ritor1
parents:
diff changeset
8515 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
8516 goto LABEL_113;
Ritor1
parents:
diff changeset
8517 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8518 LABEL_67:
Ritor1
parents:
diff changeset
8519 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
8520 goto LABEL_113;
Ritor1
parents:
diff changeset
8521 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8522 LABEL_68:
Ritor1
parents:
diff changeset
8523 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
8524 goto LABEL_113;
Ritor1
parents:
diff changeset
8525 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8526 LABEL_69:
Ritor1
parents:
diff changeset
8527 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
8528 goto LABEL_113;
Ritor1
parents:
diff changeset
8529 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8530 LABEL_70:
Ritor1
parents:
diff changeset
8531 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
8532 goto LABEL_113;
Ritor1
parents:
diff changeset
8533 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8534 LABEL_71:
Ritor1
parents:
diff changeset
8535 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
8536 goto LABEL_113;
Ritor1
parents:
diff changeset
8537 case VAR_FireResistance:
Ritor1
parents:
diff changeset
8538 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
8539 goto LABEL_82;
Ritor1
parents:
diff changeset
8540 case VAR_AirResistance:
Ritor1
parents:
diff changeset
8541 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
8542 goto LABEL_82;
Ritor1
parents:
diff changeset
8543 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
8544 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
8545 goto LABEL_82;
Ritor1
parents:
diff changeset
8546 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
8547 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
8548 goto LABEL_82;
Ritor1
parents:
diff changeset
8549 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
8550 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
8551 goto LABEL_82;
Ritor1
parents:
diff changeset
8552 case VAR_MindResistance:
Ritor1
parents:
diff changeset
8553 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
8554 goto LABEL_82;
Ritor1
parents:
diff changeset
8555 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
8556 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
8557 goto LABEL_82;
Ritor1
parents:
diff changeset
8558 case VAR_LightResistance:
Ritor1
parents:
diff changeset
8559 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
8560 goto LABEL_82;
Ritor1
parents:
diff changeset
8561 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
8562 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
8563 goto LABEL_82;
Ritor1
parents:
diff changeset
8564 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
8565 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
8566 LABEL_82:
Ritor1
parents:
diff changeset
8567 *v18 += val;
Ritor1
parents:
diff changeset
8568 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
8569 *v18 = 255;
Ritor1
parents:
diff changeset
8570 v31 = 0;
Ritor1
parents:
diff changeset
8571 v29 = 92;
Ritor1
parents:
diff changeset
8572 goto LABEL_116;
Ritor1
parents:
diff changeset
8573 default:
Ritor1
parents:
diff changeset
8574 return;
Ritor1
parents:
diff changeset
8575 }
Ritor1
parents:
diff changeset
8576 return;
Ritor1
parents:
diff changeset
8577 }
Ritor1
parents:
diff changeset
8578 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
8579 LABEL_113:
Ritor1
parents:
diff changeset
8580 *v19 += val;
Ritor1
parents:
diff changeset
8581 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
8582 *v19 = 255;
Ritor1
parents:
diff changeset
8583 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8584 v29 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8585 LABEL_116:
Ritor1
parents:
diff changeset
8586 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8587 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
0
Ritor1
parents:
diff changeset
8588 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8589 }
310
Gloval
parents: 299
diff changeset
8590 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
8591 {
Gloval
parents: 299
diff changeset
8592 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
8593 {
310
Gloval
parents: 299
diff changeset
8594 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
8595 {
310
Gloval
parents: 299
diff changeset
8596 switch ( var_type )
0
Ritor1
parents:
diff changeset
8597 {
Ritor1
parents:
diff changeset
8598 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
8599 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
8600 break;
Ritor1
parents:
diff changeset
8601 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
8602 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
8603 break;
Ritor1
parents:
diff changeset
8604 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
8605 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
8606 break;
Ritor1
parents:
diff changeset
8607 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
8608 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
8609 break;
Ritor1
parents:
diff changeset
8610 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
8611 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
8612 break;
Ritor1
parents:
diff changeset
8613 default:
310
Gloval
parents: 299
diff changeset
8614 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8615 return;
Ritor1
parents:
diff changeset
8616 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
8617 break;
Ritor1
parents:
diff changeset
8618 }
Ritor1
parents:
diff changeset
8619 goto LABEL_113;
Ritor1
parents:
diff changeset
8620 }
310
Gloval
parents: 299
diff changeset
8621 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
8622 {
Ritor1
parents:
diff changeset
8623 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
8624 goto LABEL_113;
Ritor1
parents:
diff changeset
8625 }
310
Gloval
parents: 299
diff changeset
8626 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
8627 {
Ritor1
parents:
diff changeset
8628 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
8629 goto LABEL_113;
Ritor1
parents:
diff changeset
8630 }
310
Gloval
parents: 299
diff changeset
8631 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
8632 {
Ritor1
parents:
diff changeset
8633 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
8634 goto LABEL_113;
Ritor1
parents:
diff changeset
8635 }
310
Gloval
parents: 299
diff changeset
8636 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
8637 return;
Ritor1
parents:
diff changeset
8638 }
Ritor1
parents:
diff changeset
8639 goto LABEL_106;
Ritor1
parents:
diff changeset
8640 }
310
Gloval
parents: 299
diff changeset
8641 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8642 {
Ritor1
parents:
diff changeset
8643 LABEL_106:
Ritor1
parents:
diff changeset
8644 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
8645 {
310
Gloval
parents: 299
diff changeset
8646 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
8647 }
Ritor1
parents:
diff changeset
8648 else
Ritor1
parents:
diff changeset
8649 {
310
Gloval
parents: 299
diff changeset
8650 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
8651 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
8652 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
8653 if ( v22 > 60 )
Ritor1
parents:
diff changeset
8654 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
8655 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
8656 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
8657 }
Ritor1
parents:
diff changeset
8658 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8659 }
310
Gloval
parents: 299
diff changeset
8660 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8661 return;
310
Gloval
parents: 299
diff changeset
8662 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
8663 {
Gloval
parents: 299
diff changeset
8664 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
8665 }
Ritor1
parents:
diff changeset
8666 else
Ritor1
parents:
diff changeset
8667 {
310
Gloval
parents: 299
diff changeset
8668 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8669 {
310
Gloval
parents: 299
diff changeset
8670 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
8671 {
310
Gloval
parents: 299
diff changeset
8672 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
8673 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
8674 else
310
Gloval
parents: 299
diff changeset
8675 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
8676 }
Ritor1
parents:
diff changeset
8677 return;
Ritor1
parents:
diff changeset
8678 }
Ritor1
parents:
diff changeset
8679 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
8680 }
Ritor1
parents:
diff changeset
8681 _play_anim_and_exit:
Ritor1
parents:
diff changeset
8682 v3 = 1;
Ritor1
parents:
diff changeset
8683 _play_anim_and_maybe_sound:
Ritor1
parents:
diff changeset
8684 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
8685 _maybe_play_sound:
Ritor1
parents:
diff changeset
8686 if ( v3 != 1 )
Ritor1
parents:
diff changeset
8687 return;
Ritor1
parents:
diff changeset
8688 goto _play_sound;
Ritor1
parents:
diff changeset
8689 }
Ritor1
parents:
diff changeset
8690 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8691 //&& (&dword_723718_autonote_related)[8 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8692 && pAutonoteTxt[val-1].pText )
0
Ritor1
parents:
diff changeset
8693 {
Ritor1
parents:
diff changeset
8694 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8695 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8696 v23->PlaySound(SPEECH_96, 0);
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8697 v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
8698 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8699 _506568_autonote_type = v24;
0
Ritor1
parents:
diff changeset
8700 }
Ritor1
parents:
diff changeset
8701 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u);
Ritor1
parents:
diff changeset
8702 v3 = 1;
Ritor1
parents:
diff changeset
8703 LABEL_173:
Ritor1
parents:
diff changeset
8704 if ( v34 != 1 )
Ritor1
parents:
diff changeset
8705 goto _maybe_play_sound;
Ritor1
parents:
diff changeset
8706 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8707 }
310
Gloval
parents: 299
diff changeset
8708 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
8709 {
Gloval
parents: 299
diff changeset
8710 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
8711 {
Ritor1
parents:
diff changeset
8712 pParty->uNumDeaths += val;
Ritor1
parents:
diff changeset
8713 goto LABEL_173;
Ritor1
parents:
diff changeset
8714 }
310
Gloval
parents: 299
diff changeset
8715 switch ( var_type )
0
Ritor1
parents:
diff changeset
8716 {
Ritor1
parents:
diff changeset
8717 case 308:
Ritor1
parents:
diff changeset
8718 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
8719 break;
Ritor1
parents:
diff changeset
8720 case 309:
Ritor1
parents:
diff changeset
8721 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
8722 break;
Ritor1
parents:
diff changeset
8723 case 310:
Ritor1
parents:
diff changeset
8724 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
8725 break;
Ritor1
parents:
diff changeset
8726 case 311:
Ritor1
parents:
diff changeset
8727 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
8728 break;
Ritor1
parents:
diff changeset
8729 case 312:
Ritor1
parents:
diff changeset
8730 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
8731 break;
Ritor1
parents:
diff changeset
8732 case 313:
Ritor1
parents:
diff changeset
8733 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
8734 break;
Ritor1
parents:
diff changeset
8735 }
Ritor1
parents:
diff changeset
8736 }
Ritor1
parents:
diff changeset
8737 else
Ritor1
parents:
diff changeset
8738 {
310
Gloval
parents: 299
diff changeset
8739 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
8740 {
Ritor1
parents:
diff changeset
8741 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
8742 return;
Ritor1
parents:
diff changeset
8743 }
310
Gloval
parents: 299
diff changeset
8744 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
8745 {
Gloval
parents: 299
diff changeset
8746 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
8747 {
Gloval
parents: 299
diff changeset
8748 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8749 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8750 }
Ritor1
parents:
diff changeset
8751 else
Ritor1
parents:
diff changeset
8752 {
310
Gloval
parents: 299
diff changeset
8753 switch ( var_type )
0
Ritor1
parents:
diff changeset
8754 {
Ritor1
parents:
diff changeset
8755 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
8756 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
8757 break;
Ritor1
parents:
diff changeset
8758 case VAR_NPCs2:
Ritor1
parents:
diff changeset
8759 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
8760 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8761 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8762 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8763 break;
Ritor1
parents:
diff changeset
8764 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
8765 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
8766 break;
Ritor1
parents:
diff changeset
8767 }
Ritor1
parents:
diff changeset
8768 }
Ritor1
parents:
diff changeset
8769 return;
Ritor1
parents:
diff changeset
8770 }
310
Gloval
parents: 299
diff changeset
8771 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
8772 return;
310
Gloval
parents: 299
diff changeset
8773 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
8774 {
Gloval
parents: 299
diff changeset
8775 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8776 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8777 goto _play_sound;
Ritor1
parents:
diff changeset
8778 }
310
Gloval
parents: 299
diff changeset
8779 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
8780 {
Gloval
parents: 299
diff changeset
8781 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
8782 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
8783 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
8784 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
8785 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
8786 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
8787 v26) )
Ritor1
parents:
diff changeset
8788 return;
Ritor1
parents:
diff changeset
8789 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
8790 _play_sound:
Ritor1
parents:
diff changeset
8791 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8792 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
8793 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
8794 return;
Ritor1
parents:
diff changeset
8795 }
Ritor1
parents:
diff changeset
8796 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
8797 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8798 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
8799 v27->uReputation += val;
Ritor1
parents:
diff changeset
8800 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
8801 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
8802 }
Ritor1
parents:
diff changeset
8803 }
Ritor1
parents:
diff changeset
8804 // 506568: using guessed type int dword_506568;
Ritor1
parents:
diff changeset
8805 // 507948: using guessed type char bFlashHistoryBook;
Ritor1
parents:
diff changeset
8806 // 507949: using guessed type char bFlashAutonotesBook;
Ritor1
parents:
diff changeset
8807 // 50794A: using guessed type char bFlashQuestBook;
Ritor1
parents:
diff changeset
8808 // 72371C: using guessed type int dword_72371C[];
Ritor1
parents:
diff changeset
8809 // 723E80: using guessed type int dword_723E80_award_related[];
Ritor1
parents:
diff changeset
8810
Ritor1
parents:
diff changeset
8811
Ritor1
parents:
diff changeset
8812
Ritor1
parents:
diff changeset
8813
Ritor1
parents:
diff changeset
8814 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8815 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
8816 {
Ritor1
parents:
diff changeset
8817 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
8818 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8819 bool result; // eax@8
0
Ritor1
parents:
diff changeset
8820 int v6; // esi@11
Ritor1
parents:
diff changeset
8821 int v7; // edi@14
Ritor1
parents:
diff changeset
8822 signed int v8; // eax@17
Ritor1
parents:
diff changeset
8823 char *v9; // eax@20
Ritor1
parents:
diff changeset
8824 char v10; // sf@20
Ritor1
parents:
diff changeset
8825 char *v11; // ecx@26
Ritor1
parents:
diff changeset
8826 char *v12; // ecx@27
Ritor1
parents:
diff changeset
8827 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
8828 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8829 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
8830 char *v16; // eax@90
Ritor1
parents:
diff changeset
8831 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8832 int v18; // esi@97
0
Ritor1
parents:
diff changeset
8833 signed int v19; // edx@97
Ritor1
parents:
diff changeset
8834 char *v20; // ecx@98
Ritor1
parents:
diff changeset
8835 int v21; // eax@100
Ritor1
parents:
diff changeset
8836 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
8837 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
8838 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
8839 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
8840
Ritor1
parents:
diff changeset
8841 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8842 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8843 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8844 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8845 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8846 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8847 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8848 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8849 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8850 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8851 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8852 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8853 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
8854 {
Ritor1
parents:
diff changeset
8855 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8856 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
8857 }
Ritor1
parents:
diff changeset
8858 else
Ritor1
parents:
diff changeset
8859 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8860 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
8861 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8862 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8863 {
Ritor1
parents:
diff changeset
8864 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8865 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
8866 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8867 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8868 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8869 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
8870 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8871 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
8872 }
Ritor1
parents:
diff changeset
8873 else
Ritor1
parents:
diff changeset
8874 {
Ritor1
parents:
diff changeset
8875 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8876 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8877 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8878 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8879 }
Ritor1
parents:
diff changeset
8880 break;
Ritor1
parents:
diff changeset
8881 case 241:
Ritor1
parents:
diff changeset
8882 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
8883 {
Ritor1
parents:
diff changeset
8884 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8885 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
8886 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8887 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
8888 {
Ritor1
parents:
diff changeset
8889 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
8890 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
8891 {
Ritor1
parents:
diff changeset
8892 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
8893 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
8894 }
Ritor1
parents:
diff changeset
8895 }
Ritor1
parents:
diff changeset
8896 v20 += 76;
Ritor1
parents:
diff changeset
8897 }
Ritor1
parents:
diff changeset
8898 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8899 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8900 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8901 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8902 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
8903 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8904 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
8905 break;
Ritor1
parents:
diff changeset
8906 case 243:
Ritor1
parents:
diff changeset
8907 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8908 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8909 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8910 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8911 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8912 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8913 }
0
Ritor1
parents:
diff changeset
8914 else
Ritor1
parents:
diff changeset
8915 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
8916 break;
Ritor1
parents:
diff changeset
8917 case 275:
Ritor1
parents:
diff changeset
8918 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
8919 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8920 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8921 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
8922 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
8923 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
8924 break;
Ritor1
parents:
diff changeset
8925 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8926 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8927 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8928 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8929 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8930 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8931 }
0
Ritor1
parents:
diff changeset
8932 else
Ritor1
parents:
diff changeset
8933 LABEL_88:
Ritor1
parents:
diff changeset
8934 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
8935 break;
Ritor1
parents:
diff changeset
8936 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8937 return result;
0
Ritor1
parents:
diff changeset
8938 }
Ritor1
parents:
diff changeset
8939 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8940 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
8941 }
Ritor1
parents:
diff changeset
8942 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8943 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8944 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8945 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8946 {
Ritor1
parents:
diff changeset
8947 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8948 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8949 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
8950 break;
Ritor1
parents:
diff changeset
8951 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8952 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8953 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
8954 break;
Ritor1
parents:
diff changeset
8955 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8956 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8957 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8958 break;
Ritor1
parents:
diff changeset
8959 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8960 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8961 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8962 break;
Ritor1
parents:
diff changeset
8963 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8964 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8965 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8966 break;
Ritor1
parents:
diff changeset
8967 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8968 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8969 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
8970 break;
Ritor1
parents:
diff changeset
8971 }
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8972 assert(false && "Function not returning any value!");
0
Ritor1
parents:
diff changeset
8973 }
Ritor1
parents:
diff changeset
8974 else
Ritor1
parents:
diff changeset
8975 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8976 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8977 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8978 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
8979 }
Ritor1
parents:
diff changeset
8980 else
Ritor1
parents:
diff changeset
8981 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8982 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8983 {
Ritor1
parents:
diff changeset
8984 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8985 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
8986 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
8987 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
8988 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8989 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8990 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
8991 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8992 return result;
0
Ritor1
parents:
diff changeset
8993 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8994 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
8995 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
8996 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
8997 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8998 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8999 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
9000 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9001 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9002 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9003 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9004 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9005 return result;
0
Ritor1
parents:
diff changeset
9006 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
9007 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9008 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9009 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9010 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9011 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9012 return result;
0
Ritor1
parents:
diff changeset
9013 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
9014 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9015 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9016 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9017 if ( v10 )
Ritor1
parents:
diff changeset
9018 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9019 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9020 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9021 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9022 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9023 return result;
0
Ritor1
parents:
diff changeset
9024 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9025 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9026 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9027 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9028 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9029 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9030 return result;
0
Ritor1
parents:
diff changeset
9031 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9032 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9033 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9034 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9035 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9036 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9037 return result;
0
Ritor1
parents:
diff changeset
9038 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9039 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9040 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9041 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9042 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9043 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9044 return result;
0
Ritor1
parents:
diff changeset
9045 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9046 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9047 return result;
0
Ritor1
parents:
diff changeset
9048 case VAR_Award:
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9049 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, (signed __int16)pValue, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9050 return result;
0
Ritor1
parents:
diff changeset
9051 case VAR_Experience:
Ritor1
parents:
diff changeset
9052 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9053 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9054 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9055 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9056 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9057 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9058 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9059 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9060 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9061 return result;
0
Ritor1
parents:
diff changeset
9062 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9063 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9064 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9065 return true;
0
Ritor1
parents:
diff changeset
9066 case VAR_PlayerItemInHands:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9067 v15 = this->pInventoryIndices;
0
Ritor1
parents:
diff changeset
9068 break;
Ritor1
parents:
diff changeset
9069 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9070 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
9071 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9072 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9073 return result;
0
Ritor1
parents:
diff changeset
9074 case VAR_MightBonus:
Ritor1
parents:
diff changeset
9075 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9076 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9077 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9078 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9079 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9080 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9081 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9082 return result;
0
Ritor1
parents:
diff changeset
9083 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
9084 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9085 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9086 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9087 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9088 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9089 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9090 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9091 return result;
0
Ritor1
parents:
diff changeset
9092 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
9093 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9094 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9095 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9096 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9097 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9098 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9099 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9100 return result;
0
Ritor1
parents:
diff changeset
9101 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
9102 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9103 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9104 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9105 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9106 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9107 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9108 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9109 return result;
0
Ritor1
parents:
diff changeset
9110 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
9111 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9112 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9113 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9114 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9115 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9116 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9117 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9118 return result;
0
Ritor1
parents:
diff changeset
9119 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
9120 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9121 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9122 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9123 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9124 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9125 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9126 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9127 return result;
0
Ritor1
parents:
diff changeset
9128 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
9129 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9130 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9131 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9132 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9133 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9134 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9135 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9136 return result;
0
Ritor1
parents:
diff changeset
9137 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9138 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9139 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9140 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9141 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9142 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9143 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9144 return result;
0
Ritor1
parents:
diff changeset
9145 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9146 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9147 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9148 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9149 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9150 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9151 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9152 return result;
0
Ritor1
parents:
diff changeset
9153 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9154 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9155 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9156 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9157 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9158 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9159 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9160 return result;
0
Ritor1
parents:
diff changeset
9161 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9162 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9163 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9164 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9165 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9166 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9167 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9168 return result;
0
Ritor1
parents:
diff changeset
9169 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9170 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9171 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9172 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9173 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9174 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9175 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9176 return result;
0
Ritor1
parents:
diff changeset
9177 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9178 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9179 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9180 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9181 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9182 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9183 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9184 return result;
0
Ritor1
parents:
diff changeset
9185 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9186 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9187 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9188 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9189 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9190 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9191 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9192 return result;
0
Ritor1
parents:
diff changeset
9193 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9194 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9195 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9196 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9197 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9198 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9199 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9200 return result;
0
Ritor1
parents:
diff changeset
9201 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9202 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9203 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9204 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9205 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9206 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9207 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9208 return result;
0
Ritor1
parents:
diff changeset
9209 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9210 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9211 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9212 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9213 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9214 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9215 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9216 return result;
0
Ritor1
parents:
diff changeset
9217 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9218 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9219 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9220 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9221 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9222 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9223 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9224 return result;
0
Ritor1
parents:
diff changeset
9225 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9226 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9227 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9228 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9229 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9230 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9231 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9232 return result;
0
Ritor1
parents:
diff changeset
9233 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9234 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9235 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9236 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9237 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9238 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9239 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9240 return result;
0
Ritor1
parents:
diff changeset
9241 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9242 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9243 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9244 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9245 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9246 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9247 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9248 return result;
0
Ritor1
parents:
diff changeset
9249 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9250 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9251 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9252 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9253 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9254 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9255 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9256 return result;
0
Ritor1
parents:
diff changeset
9257 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9258 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9259 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9260 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9261 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9262 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9263 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9264 return result;
0
Ritor1
parents:
diff changeset
9265 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9266 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9267 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9268 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9269 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9270 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9271 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9272 return result;
0
Ritor1
parents:
diff changeset
9273 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9274 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9275 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9276 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9277 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9278 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9279 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9280 return result;
0
Ritor1
parents:
diff changeset
9281 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9282 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9283 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9284 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9285 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9286 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9287 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9288 return result;
0
Ritor1
parents:
diff changeset
9289 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9290 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9291 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9292 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9293 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9294 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9295 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9296 return result;
0
Ritor1
parents:
diff changeset
9297 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9298 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9299 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9300 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9301 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9302 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9303 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9304 return result;
0
Ritor1
parents:
diff changeset
9305 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9306 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9307 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9308 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9309 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9310 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9311 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9312 return result;
0
Ritor1
parents:
diff changeset
9313 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9314 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9315 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9316 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9317 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9318 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9319 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9320 return result;
0
Ritor1
parents:
diff changeset
9321 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9322 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9323 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9324 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9325 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9326 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9327 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9328 return result;
0
Ritor1
parents:
diff changeset
9329 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9330 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9331 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9332 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9333 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9334 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9335 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9336 return result;
0
Ritor1
parents:
diff changeset
9337 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9338 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9339 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9340 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9341 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9342 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9343 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9344 return result;
0
Ritor1
parents:
diff changeset
9345 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9346 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9347 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9348 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9349 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9350 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9351 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9352 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9353 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9354 return result;
0
Ritor1
parents:
diff changeset
9355 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9356 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9357 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9358 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9359 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9360 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9361 return result;
0
Ritor1
parents:
diff changeset
9362 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
9363 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
9364 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
9365 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
9366 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
9367 case VAR_BowSkill:
Ritor1
parents:
diff changeset
9368 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
9369 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
9370 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
9371 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
9372 case VAR_SkillChain:
Ritor1
parents:
diff changeset
9373 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
9374 case VAR_FireSkill:
Ritor1
parents:
diff changeset
9375 case VAR_AirSkill:
Ritor1
parents:
diff changeset
9376 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
9377 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
9378 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
9379 case VAR_MindSkill:
Ritor1
parents:
diff changeset
9380 case VAR_BodySkill:
Ritor1
parents:
diff changeset
9381 case VAR_LightSkill:
Ritor1
parents:
diff changeset
9382 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
9383 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
9384 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
9385 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
9386 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
9387 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
9388 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
9389 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
9390 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
9391 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9392 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9393 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9394 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9395 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9396 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9397 return result;
0
Ritor1
parents:
diff changeset
9398 case VAR_Cursed:
Ritor1
parents:
diff changeset
9399 case VAR_Weak:
Ritor1
parents:
diff changeset
9400 case VAR_Asleep:
Ritor1
parents:
diff changeset
9401 case VAR_Afraid:
Ritor1
parents:
diff changeset
9402 case VAR_Drunk:
Ritor1
parents:
diff changeset
9403 case VAR_Insane:
Ritor1
parents:
diff changeset
9404 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
9405 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
9406 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
9407 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
9408 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
9409 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
9410 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
9411 case VAR_Unconsious:
Ritor1
parents:
diff changeset
9412 case VAR_Dead:
Ritor1
parents:
diff changeset
9413 case VAR_Stoned:
Ritor1
parents:
diff changeset
9414 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9415 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9416 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9417 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
9418 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
9419 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9420 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
9421 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9422 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9423 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9424 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9425 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9426 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9427 {
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9428 if ( *(&this->pInventoryItems[pInventoryIndices[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
9429 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9430 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9431 return true;
0
Ritor1
parents:
diff changeset
9432 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9433 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9434 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9435 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9436 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9437 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9438 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9439 return false;
0
Ritor1
parents:
diff changeset
9440 }
Ritor1
parents:
diff changeset
9441 }
Ritor1
parents:
diff changeset
9442 }
Ritor1
parents:
diff changeset
9443 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9444 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9445
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9446
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9447 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9448 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9449 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9450 //unsigned int v1; // esi@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9451 int v2; // ebx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9452 Player *v3; // eax@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9453 int v4; // edx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9454 int v5; // esi@2
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9455 //int v6; // eax@2
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9456 unsigned int v7; // eax@3
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9457 ItemGen _this; // [sp+Ch] [bp-30h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9458 //Player *v9; // [sp+30h] [bp-Ch]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9459 int v10; // [sp+34h] [bp-8h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9460 int *v11; // [sp+38h] [bp-4h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9461
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9462 static unsigned char byte_4E8398[200] = // 4E8398
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9463 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9464 1, // EQUIP_OFF_HAND
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9465 1, // EQUIP_MAIN_HAND
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9466 2, // EQUIP_BOW
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9467 3, // EQUIP_ARMOUR
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9468 0, // EQUIP_SHIELD
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9469 4, // EQUIP_HELMET
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9470 5, // EQUIP_BELT
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9471 6, // EQUIP_CLOAK
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9472 7, // EQUIP_GAUNTLETS
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9473 8, // EQUIP_BOOTS
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9474 10, // EQUIP_RING
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9475 9, // EQUIP_AMULET
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9476 1, // EQUIP_WAND
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9477 0, // EQUIP_REAGENT
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9478 0, // EQUIP_POTION
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9479 0, // EQUIP_SPELL_SCROLL
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9480 0, // EQUIP_BOOK
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9481 0, // EQUIP_MESSAGE_SCROLL
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9482 0, // EQUIP_GOLD
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9483 0, // EQUIP_GEM
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9484 0, // EQUIP_NONE
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9485 // ???
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9486 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9487 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9488 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9489 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9490 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9491 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 1, 1, 1,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9492 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9493 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9494 };
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9495
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9496 _this.Reset();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9497 v2 = byte_4E8398[uEquipType];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9498 v3 = pPlayers[uActiveCharacter];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9499 v11 = (int *)&v3->pEquipment.pIndices[v2];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9500 v4 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9501 v10 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9502 if ( v10 )
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9503 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9504 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9505 v5 = (int)((char *)v3 + 4 * (9 * v4 - 9));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9506 *(char *)(v5 + 556) = 0;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9507 pParty->pPickedItem.Reset();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9508 pParty->SetHoldingItem((ItemGen *)(v5 + 532));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9509 _this.uBodyAnchor = v2 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9510 memcpy((void *)(v5 + 532), &_this, 0x24u);
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9511 *v11 = v10;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9512 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9513 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9514 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9515 v7 = v3->FindFreeInventorySlot();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9516 if (v7 >= 0)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9517 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9518 pParty->pPickedItem.uBodyAnchor = v2 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9519 memcpy(&v3->pInventoryItems[v7], &pParty->pPickedItem, sizeof(v3->pInventoryItems[v7]));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9520 *v11 = v7 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9521 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9522 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9523 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
9524 }