2501
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6
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7 #include "Engine/Engine.h"
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8
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9 #include "UIPopup.h"
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10 #include "Books\UIMapBook.h"
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11 #include "UIShops.h"
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12
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13 #include "..\../IO/Mouse.h"
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14
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15 #include "..\../Engine/Graphics/Sprites.h"
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16 #include "..\../Engine/Graphics/Vis.h"
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17 #include "..\../GUI/GUIWindow.h"
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18 #include "..\../GUI/GUIFont.h"
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19 #include "..\../Engine/Party.h"
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20 #include "..\../Media/Audio/AudioPlayer.h"
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21 #include "..\../Engine/LOD.h"
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22 #include "..\../Engine/Objects/Actor.h"
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23 #include "..\../Engine/Graphics/Viewport.h"
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24 #include "..\../Engine/Objects/SpriteObject.h"
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25 #include "..\../Engine/Objects/ObjectList.h"
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26 #include "..\../Engine/Objects/Chest.h"
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27 #include "..\../Engine/Graphics/PaletteManager.h"
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28 #include "..\../Engine/Timer.h"
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29 #include "..\../Engine/texts.h"
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30 #include "..\../Engine/Events.h"
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31
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32 static char static_sub_417BB5_out_string[1200]; // static to a file, not sub actually
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33
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34
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35 //----- (004179BC) --------------------------------------------------------
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36 void CharacterUI_DrawTooltip(const char *Title, const char *content)
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37 {
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38 GUIWindow popup_window; // [sp+Ch] [bp-5Ch]@1
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39 POINT v6; // [sp+60h] [bp-8h]@1
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40
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41 memset(&popup_window, 0, 0x54u);
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42 popup_window.uFrameWidth = 384;
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43 popup_window.uFrameHeight = 256;
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44 popup_window.uFrameX = 128;
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45 popup_window.uFrameY = pMouse->GetCursorPos(&v6)->y + 30;
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46 popup_window.uFrameHeight = pFontSmallnum->CalcTextHeight(content, &popup_window, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24;
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47 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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48 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
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49 popup_window.DrawMessageBox(0);
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50
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51 popup_window.uFrameX += 12;
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52 popup_window.uFrameWidth -= 24;
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53 popup_window.uFrameY += 12;
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54 popup_window.uFrameHeight -= 12;
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55 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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56 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
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57 sprintf(pTmpBuf.data(), "\f%05d%s\f00000\n", ui_character_tooltip_header_default_color, Title);
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58 popup_window.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3);
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59 popup_window.DrawText(pFontSmallnum, 1, LOBYTE(pFontLucida->uFontHeight), 0, content, 0, 0, 0);
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60 }
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61
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62 //----- (004151D9) --------------------------------------------------------
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63 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight)
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64 {
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65 unsigned int uNumTiles; // [sp+2Ch] [bp-Ch]@6
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66 unsigned int coord_x; // [sp+2Ch] [bp-Ch]@3
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67 unsigned int coord_y; // [sp+34h] [bp-4h]@5
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68
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69 auto parchment = pIcons_LOD->GetTexture(uTextureID_Parchment);
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70
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71 if ( parchment->uTextureWidth && parchment->uTextureHeight)
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72 {
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73 pRenderer->SetUIClipRect(uX, uY, uX + uWidth, uY + uHeight);
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74
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75 uNumTiles = uWidth / parchment->uTextureWidth;
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76 if ( uWidth % parchment->uTextureWidth )
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77 ++uNumTiles;
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78 coord_y = uY;
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79 for ( uint j = 0; j <= uHeight / parchment->uTextureHeight; j++ )
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80 {
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81 coord_x = uX - parchment->uTextureWidth;
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82 for ( uint i = uNumTiles + 1; i; --i )
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83 {
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84 coord_x += parchment->uTextureWidth;
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85 pRenderer->DrawTextureIndexed(coord_x, coord_y, parchment);
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86 }
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87 coord_y += parchment->uTextureHeight;
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88 }
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89 pRenderer->DrawTextureIndexedAlpha(uX, uY, pIcons_LOD->GetTexture(uTextureID_5076AC));
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90 pRenderer->DrawTextureIndexedAlpha(uX, uY + uHeight - 32, pIcons_LOD->GetTexture(uTextureID_5076B4));
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91 pRenderer->DrawTextureIndexedAlpha(uX + uWidth - 32, uY, pIcons_LOD->GetTexture(uTextureID_5076A8));
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92 pRenderer->DrawTextureIndexedAlpha(uX + uWidth - 32, uY + uHeight - 32, pIcons_LOD->GetTexture(uTextureID_5076B0));
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93 if ( uWidth > 64 )
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94 {
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95 pRenderer->SetUIClipRect(uX + 32, uY, uX + uWidth - 32, uY + uHeight);
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96 pRenderer->DrawTextureIndexedAlpha(uX + 32, uY, pIcons_LOD->GetTexture(uTextureID_507698));
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97 pRenderer->DrawTextureIndexedAlpha(uX + 32, uY + uHeight - 10, pIcons_LOD->GetTexture(uTextureID_5076A4));
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98 if ( uWidth > 512 )
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99 {
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100 pRenderer->DrawTextureIndexedAlpha(uX + 544, uY, pIcons_LOD->GetTexture(uTextureID_507698));
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101 pRenderer->DrawTextureIndexedAlpha(uX + 544, uY + uHeight - 10, pIcons_LOD->GetTexture(uTextureID_5076A4));
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102 }
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103 }
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104 if ( uHeight > 64 )
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105 {
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106 pRenderer->SetUIClipRect(uX, uY + 32, uX + uWidth, uY + uHeight - 32);
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107 pRenderer->DrawTextureIndexedAlpha(uX, uY + 32, pIcons_LOD->GetTexture(uTextureID_5076A0));
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108 pRenderer->DrawTextureIndexedAlpha(uX + uWidth - 10, uY + 32, pIcons_LOD->GetTexture(uTextureID_50769C));
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109 }
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110 pRenderer->ResetUIClipRect();
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111 }
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112 }
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113
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114 //----- (0041D895) --------------------------------------------------------
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115 void GameUI_DrawItemInfo( struct ItemGen* inspect_item )
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116 {
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117 unsigned int v2; // eax@3
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118 const char *v28; // edi@69
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119 int v34; // esi@81
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120 const char *pText; // [sp-14h] [bp-28Ch]@110
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121 char out_text[300]; // [sp+8h] [bp-270h]@40
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122 char v65[120]; // [sp+134h] [bp-144h]@92
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123 stru351_summoned_item v67;
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124 int v77; // [sp+200h] [bp-78h]@12
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125 int v78; // [sp+204h] [bp-74h]@5
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126 GUIWindow iteminfo_window; // [sp+208h] [bp-70h]@2
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127 POINT a2; // [sp+25Ch] [bp-1Ch]@2
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128 int v81; // [sp+264h] [bp-14h]@5
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129 PlayerSpeech v83; // [sp+26Ch] [bp-Ch]@18
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130 char* v84;
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131 int v85;
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132 char *Str; // [sp+270h] [bp-8h]@65
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133
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134 int r_mask = 0xF800;
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135 int g_mask = 0x7E0;
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136 int b_mask = 0x1F;
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137
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138 if (!inspect_item->uItemID)
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139 return;
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140 iteminfo_window.Hint = nullptr;
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141 iteminfo_window.uFrameWidth = 384;
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142 iteminfo_window.uFrameHeight = 180;
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143 iteminfo_window.uFrameY = 40;
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144 if ( pMouse->GetCursorPos(&a2)->x <= 320 )
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145 v2 = pMouse->GetCursorPos(&a2)->x + 30;
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146 else
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147 v2 = pMouse->GetCursorPos(&a2)->x - iteminfo_window.uFrameWidth - 30;
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148 iteminfo_window.uFrameX = v2;
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149 v78 = 100 - pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->uTextureWidth;
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150 v81 = 144 - pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->uTextureHeight;
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151 if ( v78 > 0 )
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152 v78 = v78 / 2;
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153 if ( v81 <= 0 )
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154 v81 = 0;
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155 else
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156 v81 = v81 / 2;
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157 if ( !pItemsTable->pItems[inspect_item->uItemID].uItemID_Rep_St )
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158 inspect_item->SetIdentified();
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159 v77 = 0;
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160 if (inspect_item->GetItemEquipType() == EQUIP_GOLD)
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161 v77 = inspect_item->uSpecEnchantmentType;
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162 if ( uActiveCharacter )
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163 {
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164 //try to identify
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165 if (!inspect_item->IsIdentified())
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166 {
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167 if ( pPlayers[uActiveCharacter]->CanIdentify(inspect_item) == 1 )
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168 inspect_item->SetIdentified();
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169 v83 = SPEECH_9;
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170 if ( !inspect_item->IsIdentified() )
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171 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2);//"Identify Failed"
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172 else
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173 {
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174 v83 = SPEECH_8;
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175 if ( inspect_item->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) )
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176 v83 = SPEECH_7;
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177 }
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178 if ( dword_4E455C )
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179 {
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180 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0);
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181 dword_4E455C = 0;
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182 }
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183 }
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184 inspect_item->UpdateTempBonus(pParty->uTimePlayed);
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185 if (inspect_item->IsBroken())
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186 {
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187 if ( pPlayers[uActiveCharacter]->CanRepair(inspect_item) == 1 )
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188 inspect_item->uAttributes = inspect_item->uAttributes & 0xFFFFFFFD | 1;
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189 v83 = SPEECH_11;
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190 if ( !inspect_item->IsBroken() )
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191 v83 = SPEECH_10;
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192 else
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193 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2);//"Repair Failed"
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194 if ( dword_4E455C )
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195 {
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196 pPlayers[uActiveCharacter]->PlaySound(v83, 0);
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197 dword_4E455C = 0;
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198 }
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199 }
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200 }
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201 if (inspect_item->IsBroken())
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202 {
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203 iteminfo_window.DrawMessageBox(0);
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204 pRenderer->SetUIClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12,
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205 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12,
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206 iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12);
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207 iteminfo_window.uFrameWidth -= 24;
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208 iteminfo_window.uFrameHeight -= 12;
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209 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
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210 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
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211 pRenderer->DrawTransparentRedShade(iteminfo_window.uFrameX + v78, v81 + iteminfo_window.uFrameY + 30, pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE));
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212 if ( inspect_item->IsIdentified())
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213 pText = (char *)inspect_item->GetIdentifiedName();
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214 else
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215 pText = pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName;
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216 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), pText, 3);
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217 iteminfo_window.DrawTitleText(pFontArrus, 0x64u, ((signed int)iteminfo_window.uFrameHeight >> 1) - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &iteminfo_window, 0, 0) / 2,
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218 Color16(0xFFu, 0x19u, 0x19u), pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item"
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219 pRenderer->ResetUIClipRect();
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220 if ( !areWeLoadingTexture )
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221 {
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222 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
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223 pIcons_LOD->SyncLoadedFilesCount();
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224 }
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225 return;
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226 }
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227 if (!inspect_item->IsIdentified())
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228 {
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229 iteminfo_window.DrawMessageBox(0);
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230 pRenderer->SetUIClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12,
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231 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12, iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12);
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232 iteminfo_window.uFrameWidth -= 24;
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233 iteminfo_window.uFrameHeight -= 12;
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234 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
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235 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
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236 pRenderer->DrawTextureIndexedAlpha(iteminfo_window.uFrameX + v78, v81 + iteminfo_window.uFrameY + 30, pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE));
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237 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName, 3);
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238 iteminfo_window.DrawTitleText(pFontArrus, 0x64u, ((signed int)iteminfo_window.uFrameHeight >> 1) - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &iteminfo_window, 0, 0) / 2,
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239 Color16(0xFFu, 0x19u, 0x19u), pGlobalTXT_LocalizationStrings[232], 3);//"Not Identified"
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240 pRenderer->ResetUIClipRect();
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241 if ( !areWeLoadingTexture )
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242 {
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243 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
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244 pIcons_LOD->SyncLoadedFilesCount();
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245 }
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246 return;
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247 }
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248 sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName); //"Type: %s"
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249 out_text[100] = 0;
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250 out_text[200] = 0;
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251 switch (inspect_item->GetItemEquipType())
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252 {
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253 case EQUIP_SINGLE_HANDED:
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254 case EQUIP_TWO_HANDED:
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255 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK],
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256 (int)inspect_item->GetDamageMod(), pGlobalTXT_LocalizationStrings[53],
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257 (int)inspect_item->GetDamageDice(), (int)inspect_item->GetDamageRoll()); //"Damage"
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258 if (inspect_item->GetDamageMod())
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259 {
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260 char mod[16];
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261 sprintf(mod, "+%d", (int)inspect_item->GetDamageMod());
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262 strcat(out_text + 100, mod);
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263 }
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264 break;
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265
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266 case EQUIP_BOW:
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267 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], //"Shoot"
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268 (int)inspect_item->GetDamageMod(), pGlobalTXT_LocalizationStrings[53], //"Damage"
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269 (int)inspect_item->GetDamageDice(), (int)inspect_item->GetDamageRoll());
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270 if (inspect_item->GetDamageMod())
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271 {
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272 char mod[16];
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273 sprintf(mod, "+%d", (int)inspect_item->GetDamageMod());
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274 strcat(out_text + 100, mod);
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275 }
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276 break;
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277
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278 case EQUIP_ARMOUR:
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279 case EQUIP_SHIELD:
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280 case EQUIP_HELMET:
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281 case EQUIP_BELT:
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282 case EQUIP_CLOAK:
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283 case EQUIP_GAUNTLETS:
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284 case EQUIP_BOOTS:
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285 case EQUIP_RING:
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286 case EQUIP_AMULET:
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287 if (inspect_item->GetDamageDice()) //"Armor"
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288 sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11],
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289 inspect_item->GetDamageDice() + inspect_item->GetDamageMod());
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290 break;
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291 }
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292
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293 if ( !v77 )
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294 {
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295 if (inspect_item->GetItemEquipType() ==EQUIP_POTION) //this is CORRECT! do not move to switch!
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296 {
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297 if ( inspect_item->uEnchantmentType )
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298 sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power"
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299 }
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300 else if (inspect_item->GetItemEquipType() == EQUIP_REAGENT)
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301 sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], inspect_item->GetDamageDice()); //"Power"
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302 else if ( inspect_item->uEnchantmentType )
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303 sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->m_enchantmentStrength); //"Special"
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304 else if ( inspect_item->uSpecEnchantmentType )
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305 sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement);
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306 else if ( inspect_item->uNumCharges )
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307 sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges"
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308 }
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309 iteminfo_window.uFrameWidth -= 12;
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310 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
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311 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
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312 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8));
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313 v84 = &out_text[0];
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314 for ( uint i = 1; i <= 3; i++ )
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315 {
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316 if ( *v84 )
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317 Str += pFontComic->CalcTextHeight(v84, &iteminfo_window, 100, 0) + 3;
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318 v84 += 100;
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319 }
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320 v28 = pItemsTable->pItems[inspect_item->uItemID].pDescription;
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321 if ( *v28 )
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322 Str += pFontSmallnum->CalcTextHeight(pItemsTable->pItems[inspect_item->uItemID].pDescription, &iteminfo_window, 100, 0);
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323 iteminfo_window.uFrameHeight = pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(),
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324 TEXTURE_16BIT_PALETTE)->uTextureHeight + v81 + 54;
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325 if ( (signed int)Str > (signed int)iteminfo_window.uFrameHeight )
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326 iteminfo_window.uFrameHeight = (unsigned int)Str;
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327 if ( inspect_item->uAttributes & ITEM_TEMP_BONUS && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) )
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328 iteminfo_window.uFrameHeight += LOBYTE(pFontComic->uFontHeight);
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329 v85 = 0;
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330 if ( pFontArrus->uFontHeight )
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331 {
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332 iteminfo_window.uFrameWidth -= 24;
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333 if ( pFontArrus->CalcTextHeight(inspect_item->GetIdentifiedName(), &iteminfo_window, 0, 0) / (signed int)pFontArrus->uFontHeight )
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334 v85 = pFontArrus->uFontHeight;
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335 iteminfo_window.uFrameWidth += 24;
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336 }
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337 iteminfo_window.uFrameWidth += 12;
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338 iteminfo_window.uFrameHeight += (unsigned int)v85;
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339 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
|
|
340 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
|
|
341 iteminfo_window.DrawMessageBox(0);
|
2524
|
342 pRenderer->SetUIClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12,
|
2501
|
343 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12, iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12);
|
|
344 iteminfo_window.uFrameWidth -= 12;
|
|
345 iteminfo_window.uFrameHeight -= 12;
|
|
346 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
|
|
347 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
|
2524
|
348 pRenderer->DrawTextureIndexedAlpha(iteminfo_window.uFrameX + v78,
|
2501
|
349 iteminfo_window.uFrameY + (signed int)(iteminfo_window.uFrameHeight - pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->uTextureHeight) / 2,
|
|
350 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE));
|
|
351
|
|
352 v34 = (int)(v85 + 35);
|
|
353 Str = out_text;
|
|
354 for ( uint i = 1; i <= 3; i++ )
|
|
355 {
|
|
356 if ( *Str )
|
|
357 {
|
|
358 iteminfo_window.DrawText(pFontComic, 100, v34, 0, Str, 0, 0, 0);
|
|
359 v34 += pFontComic->CalcTextHeight(Str, &iteminfo_window, 100, 0) + 3;
|
|
360 }
|
|
361 Str += 100;
|
|
362 }
|
|
363 v28 = pItemsTable->pItems[inspect_item->uItemID].pDescription;
|
|
364 if ( *v28 )
|
|
365 iteminfo_window.DrawText(pFontSmallnum, 100, v34, 0, v28, 0, 0, 0);
|
|
366 iteminfo_window.uFrameX += 12;
|
|
367 iteminfo_window.uFrameWidth -= 24;
|
|
368 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), inspect_item->GetIdentifiedName(), 3);
|
|
369 iteminfo_window.uFrameWidth += 24;
|
|
370 iteminfo_window.uFrameX -= 12;
|
|
371 if ( v77 )
|
|
372 {
|
|
373 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);//"Value"
|
|
374 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0);
|
2524
|
375 pRenderer->ResetUIClipRect();
|
2501
|
376 }
|
|
377 else
|
|
378 {
|
|
379 if ( (inspect_item->uAttributes & ITEM_TEMP_BONUS) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) )
|
|
380 {
|
|
381 init_summoned_item(&v67, inspect_item->uExpireTime - pParty->uTimePlayed);
|
|
382 strcpy(pTmpBuf.data(), "Duration:");
|
|
383 Str = (char *)(v67.field_18_expire_year - game_starting_year);
|
|
384 if (v67.field_18_expire_year != 1168 )
|
|
385 {
|
|
386 sprintf(v65, " %d:yr", v67.field_18_expire_year - game_starting_year);
|
|
387 strcat(pTmpBuf.data(), v65);
|
|
388 }
|
|
389 if ( (((v67.field_14_exprie_month || Str) &&
|
|
390 ((sprintf(v65, " %d:mo", v67.field_14_exprie_month), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str)
|
|
391 || v67.field_C_expire_day)
|
|
392 && ((sprintf(v65, " %d:dy", v67.field_C_expire_day), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str ||
|
|
393 v67.field_C_expire_day)
|
|
394 || v67.field_8_expire_hour)
|
|
395 && ((sprintf(v65, " %d:hr", v67.field_8_expire_hour), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str ||
|
|
396 v67.field_C_expire_day || v67.field_8_expire_hour)
|
|
397 || v67.field_4_expire_minute )
|
|
398 {
|
|
399 sprintf(v65, " %d:mn", v67.field_4_expire_minute);
|
|
400 strcat(pTmpBuf.data(), v65);
|
|
401 }
|
|
402 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - 2 * LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0);
|
|
403 }
|
|
404 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], inspect_item->GetValue());
|
|
405 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0);
|
|
406 if ( inspect_item->uAttributes & ITEM_STOLEN )
|
|
407 pText = pGlobalTXT_LocalizationStrings[187]; //"Stolen"
|
|
408 else
|
|
409 {
|
|
410 if ( !(inspect_item->uAttributes & ITEM_HARDENED) )
|
|
411 {
|
2524
|
412 pRenderer->ResetUIClipRect();
|
2501
|
413 if ( !areWeLoadingTexture )
|
|
414 {
|
|
415 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
|
|
416 pIcons_LOD->SyncLoadedFilesCount();
|
|
417 }
|
|
418 return;
|
|
419 }
|
|
420 pText = pGlobalTXT_LocalizationStrings[651]; //"Hardened"
|
|
421 }
|
|
422 LOWORD(inspect_item->uAttributes) = r_mask;
|
|
423 iteminfo_window.DrawText(pFontComic, pFontComic->GetLineWidth(pTmpBuf.data()) + 132,
|
|
424 iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), inspect_item->uAttributes, pText, 0, 0, 0);
|
2524
|
425 pRenderer->ResetUIClipRect();
|
2501
|
426 }
|
|
427 if ( !areWeLoadingTexture )
|
|
428 {
|
|
429 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
|
|
430 pIcons_LOD->SyncLoadedFilesCount();
|
|
431 }
|
|
432 return;
|
|
433 }
|
|
434 // 4E455C: using guessed type int dword_4E455C;
|
|
435 // 506128: using guessed type int areWeLoadingTexture;
|
|
436
|
|
437 //----- (0041E360) --------------------------------------------------------
|
|
438 void MonsterPopup_Draw(unsigned int uActorID, GUIWindow *pWindow)
|
|
439 {
|
|
440 unsigned __int16 v9; // dx@4
|
|
441 SpriteFrame *v10; // edi@17
|
|
442 unsigned int v18; // ecx@19
|
|
443 unsigned int v19; // eax@21
|
|
444 int skill_points; // edi@61
|
|
445 unsigned int skill_level; // eax@61
|
|
446 int pTextHeight; // edi@90
|
|
447 PlayerSpeech speech; // [sp-8h] [bp-1F4h]@79
|
|
448 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18
|
|
449 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18
|
|
450 RECT dest_rect; // [sp+ECh] [bp-100h]@26
|
|
451 const char *string_name[10]; // [sp+FCh] [bp-F0h]@145
|
|
452 const char *content[11]; // [sp+124h] [bp-C8h]@127
|
|
453 unsigned char resistances[11]; // [sp+124h] [bp-C8h]@127
|
|
454 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3
|
|
455 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18
|
|
456 bool for_effects; // [sp+1C0h] [bp-2Ch]@3
|
|
457 bool normal_level; // [sp+1D0h] [bp-1Ch]@18
|
|
458 bool expert_level; // [sp+1C4h] [bp-28h]@18
|
|
459 bool master_level; // [sp+1C8h] [bp-24h]@18
|
|
460 bool grandmaster_level; // [sp+1B4h] [bp-38h]@3
|
|
461 const char *pText; // [sp+1D4h] [bp-18h]@18
|
|
462 int pTextColorID; // [sp+1E4h] [bp-8h]@18
|
|
463 int v115;
|
|
464
|
|
465 bool monster_full_informations = false;
|
|
466 static Actor pMonsterInfoUI_Doll;
|
|
467 if ( !uActiveCharacter ) //
|
|
468 uActiveCharacter = 1;
|
|
469
|
|
470 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) )
|
|
471 {
|
|
472 bMonsterInfoUI_bDollInitialized |= 1u;
|
|
473 Actor::Actor(&pMonsterInfoUI_Doll);
|
|
474 atexit(nullsub_3);
|
|
475 }*/
|
|
476 v106.sParentBillboardID = -1;
|
|
477 v115 = monster_popup_y_offsets[((signed __int16)pActors[uActorID].pMonsterInfo.uID - 1) / 3] - 40;
|
|
478 if ( pActors[uActorID].pMonsterInfo.uID == pMonsterInfoUI_Doll.pMonsterInfo.uID )
|
|
479 v9 = pMonsterInfoUI_Doll.uCurrentActionLength;
|
|
480 else
|
|
481 {
|
|
482 memcpy(&pMonsterInfoUI_Doll, &pActors[uActorID], sizeof(pMonsterInfoUI_Doll));
|
|
483 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored;
|
|
484 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
485 v9 = rand() % 256 + 128;
|
|
486 pMonsterInfoUI_Doll.uCurrentActionLength = v9;
|
|
487 }
|
|
488
|
|
489 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 )
|
|
490 {
|
|
491 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
492 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_Bored || pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_AtkMelee)
|
|
493 {
|
|
494 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Standing;
|
|
495 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128;
|
|
496 }
|
|
497 else
|
|
498 {
|
|
499 //rand();
|
|
500 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored;
|
|
501 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) &&
|
|
502 (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) && rand() % 30 < 100 )
|
|
503 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee;
|
|
504 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActors[uActorID].pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength;
|
|
505 }
|
|
506 }
|
|
507 v10 = pSpriteFrameTable->GetFrame( pActors[uActorID].pSpriteIDs[pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime);
|
|
508 v106.pTarget = pRenderer->pTargetSurface;
|
|
509 v106.pTargetZ = pRenderer->pActiveZBuffer;
|
|
510 v106.uTargetPitch = pRenderer->uTargetSurfacePitch;
|
|
511 v106.uViewportX = pWindow->uFrameX + 13;
|
|
512 v106.uViewportY = pWindow->uFrameY + 52;
|
|
513 v106.uViewportW = (pWindow->uFrameY + 52) + 128;
|
|
514 v106.uViewportZ = v106.uViewportX + 128;
|
|
515 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2;
|
|
516 v106._screenspace_x_scaler_packedfloat = 65536;
|
|
517 v106._screenspace_y_scaler_packedfloat = 65536;
|
|
518 v106.uScreenSpaceY = v115 + (pWindow->uFrameY + 52) + pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]].uHeight;
|
|
519 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1);
|
|
520 v106.sZValue = 0;
|
|
521 v106.uFlags = 0;
|
|
522 pRenderer->SetRasterClipRect(0, 0, window->GetWidth() - 1, window->GetHeight() - 1);
|
|
523 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, Color16(0xE1u, 255, 0x9Bu));//ãîðèçîíòàëüíàÿ âåðõíÿÿ ëèíèÿ
|
|
524 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, Color16(0xE1u, 255, 0x9Bu));//ãîðèçîíòàëüíàÿ íèæíÿÿ ëèíèÿ
|
|
525 pRenderer->RasterLine2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, Color16(0xE1u, 255, 0x9Bu));//ëåâàÿ âåðòèêàëüíàÿ ëèíèÿ
|
|
526 pRenderer->RasterLine2D(v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, Color16(0xE1u, 255, 0x9Bu));//ïðàâàÿ âåðòèêàëüíàÿ ëèíèÿ
|
|
527 //if ( pRenderer->pRenderD3D )
|
|
528 {
|
|
529 v106.uScreenSpaceY = v115 + v106.uViewportY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight;
|
|
530
|
|
531 memset(&Dst, 0, sizeof(Dst));
|
|
532 Dst.dwSize = sizeof(Dst);
|
|
533 Dst.dwFillColor = 0;
|
|
534
|
|
535 memset(&pDesc, 0, sizeof(pDesc));
|
|
536 pDesc.dwSize = sizeof(pDesc);
|
|
537
|
|
538 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->GetSurfaceDesc(&pDesc);
|
|
539 v107 = 0;
|
|
540 uint i = 0;
|
|
541 int dst_x = v106.uScreenSpaceX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaX - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth / 2;
|
|
542 int dst_y = v106.uScreenSpaceY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaY - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight;
|
|
543 uint dst_z = v106.uScreenSpaceX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth / 2 - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth;
|
|
544 uint dst_w = v106.uScreenSpaceY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight;
|
|
545 if (dst_x < v106.uViewportX)
|
|
546 {
|
|
547 v18 = v106.uViewportX - dst_x;
|
|
548 dst_x = v106.uViewportX;
|
|
549 v107 = v18;
|
|
550 }
|
|
551 if (dst_y < v106.uViewportY)
|
|
552 {
|
|
553 v19 = v106.uViewportY - dst_y;
|
|
554 dst_y = v106.uViewportY;
|
|
555 i = v19;
|
|
556 }
|
|
557 if (dst_z > v106.uViewportZ)
|
|
558 dst_z = v106.uViewportZ;
|
|
559 if (dst_w > v106.uViewportW)
|
|
560 dst_w = v106.uViewportW;
|
|
561 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0x7FF);
|
|
562 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0x7FF);
|
|
563 dest_rect.left = v106.uViewportX;
|
|
564 dest_rect.top = v106.uViewportY;
|
|
565 dest_rect.right = v106.uViewportZ;
|
|
566 dest_rect.bottom = v106.uViewportW;
|
|
567
|
|
568 ErrD3D(pRenderer->pBackBuffer4->Blt(&dest_rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &Dst));
|
|
569 /*if ( pRenderer->uTargetGBits == 5 )
|
|
570 {
|
|
571 __debugbreak(); // no monster popup for r5g5b5 will be
|
|
572 memset(&pDesc, 0, 0x7Cu);
|
|
573 pDesc.dwSize = 124;
|
|
574 if ( pRenderer->LockSurface_DDraw4(pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface, &pDesc, DDLOCK_WAIT))
|
|
575 {
|
|
576 v20 = (char *)dst_y;
|
|
577 v110 = pDesc.lpSurface;
|
|
578 if (dst_y < dst_w)
|
|
579 {
|
|
580 v21 = dst_x;
|
|
581 //v22 = &pRenderer->pTargetSurface[dst_y * pRenderer->uTargetSurfacePitch + dst_x];
|
|
582 ushort* _v22_2 = v22;
|
|
583 v23 = i - dst_y;
|
|
584 v115 = i - dst_y;
|
|
585 while ( 1 )
|
|
586 {
|
|
587 dst_y = v21;
|
|
588 if ( v21 < dst_z )
|
|
589 {
|
|
590 v25 = v107 - v21;
|
|
591 v109 = (int)&v20[v23];
|
|
592 for ( i = v107 - v21; ; v25 = i )
|
|
593 {
|
|
594 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight);
|
|
595 v26 = (char *)v108 + pDesc.dwWidth * (v25 + dst_y++) / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth;
|
|
596 *v22 = *((short *)v110 + (int)v26);
|
|
597 ++v22;
|
|
598 if ( dst_y >= dst_z )
|
|
599 break;
|
|
600 }
|
|
601 v23 = v115;
|
|
602 }
|
|
603 v22 = (unsigned __int16 *)((char *)_v22_2 + 2 * pRenderer->uTargetSurfacePitch);
|
|
604 _v22_2 = v22;
|
|
605 v20 = (char *)(dst_y + 1);
|
|
606 v28 = __OFSUB__(dst_y + 1, dst_w);
|
|
607 v27 = (signed int)(dst_y++ + 1 - dst_w) < 0;
|
|
608 if ( !(v27 ^ v28) )
|
|
609 break;
|
|
610 v21 = dst_x;
|
|
611 }
|
|
612 }
|
|
613 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->Unlock(0);
|
|
614 }
|
|
615 }
|
|
616 else*/
|
|
617 {
|
|
618 memset(&pDesc, 0, sizeof(pDesc));
|
|
619 pDesc.dwSize = sizeof(pDesc);
|
|
620 if ( pRenderer->LockSurface_DDraw4(pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface, &pDesc, DDLOCK_WAIT) )
|
|
621 {
|
|
622 ushort* src = (unsigned __int16 *)pDesc.lpSurface;
|
|
623 uint num_top_scanlines_above_frame_y = i - dst_y;
|
|
624 for (uint y = dst_y; y < dst_w; ++y)
|
|
625 {
|
|
626 //ushort* dst = &pRenderer->pTargetSurface[y * pRenderer->uTargetSurfacePitch + dst_x];
|
|
627
|
|
628 uint src_y = num_top_scanlines_above_frame_y + y;
|
|
629 for (uint x = dst_x; x < dst_z; ++x)
|
|
630 {
|
|
631 uint src_x = v107 - dst_x + x; // num scanlines left to frame_x + current x
|
|
632
|
|
633 uint idx = pDesc.dwHeight * src_y / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight * (pDesc.lPitch / sizeof(short)) +
|
|
634 pDesc.dwWidth * src_x / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth;
|
|
635 uint b = src[idx] & 0x1F;
|
|
636 //*dst++ = b | 2 * (src[idx] & 0xFFE0);
|
|
637 pRenderer->WritePixel16(x, y, b | 2 * (src[idx] & 0xFFE0));
|
|
638 }
|
|
639 }
|
|
640 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->Unlock(NULL);
|
|
641 }
|
|
642 }
|
|
643 }
|
|
644 /*else
|
|
645 {
|
|
646 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0);
|
|
647 if ( v10->pHwSpriteIDs[0] >= 0 )
|
|
648 pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]].DrawSprite_sw(&v106, 0);
|
|
649 }*/
|
|
650 //name and profession
|
|
651 if ( pActors[uActorID].sNPC_ID )
|
|
652 {
|
|
653 if (GetNPCData(pActors[uActorID].sNPC_ID)->uProfession)
|
|
654 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], GetNPCData(pActors[uActorID].sNPC_ID)->pName, aNPCProfessionNames[GetNPCData(pActors[uActorID].sNPC_ID)->uProfession]); // "%s the %s" / ^Pi[%s] %s
|
|
655 else
|
|
656 strncpy(pTmpBuf.data(), GetNPCData(pActors[uActorID].sNPC_ID)->pName, 2000);
|
|
657 }
|
|
658 else
|
|
659 {
|
|
660 if ( pActors[uActorID].dword_000334_unique_name )
|
|
661 strncpy(pTmpBuf.data(), pMonsterStats->pPlaceStrings[pActors[uActorID].dword_000334_unique_name], 2000);
|
|
662 else
|
|
663 strncpy(pTmpBuf.data(), pMonsterStats->pInfos[pActors[uActorID].pMonsterInfo.uID].pName, 2000);
|
|
664 }
|
|
665 pWindow->DrawTitleText(pFontComic, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3);
|
|
666 //health bar
|
|
667 Actor::DrawHealthBar(&pActors[uActorID], pWindow);
|
|
668
|
|
669 normal_level = 0;
|
|
670 expert_level = 0;
|
|
671 master_level = 0;
|
|
672 grandmaster_level = 0;
|
|
673 for_effects = 0;
|
|
674 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed;
|
|
675 if ( pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) )
|
|
676 {
|
|
677 skill_points = (unsigned __int8)pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) & 0x3F;
|
|
678 skill_level = SkillToMastery(pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) - 1;
|
|
679 if ( skill_level == 0 )//(normal)
|
|
680 {
|
|
681 if ( skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel )
|
|
682 normal_level = 1;
|
|
683 }
|
|
684 else if ( skill_level == 1 )//(expert)
|
|
685 {
|
|
686 if ( 2 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel )
|
|
687 {
|
|
688 normal_level = 1;
|
|
689 expert_level = 1;
|
|
690 }
|
|
691 }
|
|
692 else if ( skill_level == 2 )//(master)
|
|
693 {
|
|
694 if ( 3 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel )
|
|
695 {
|
|
696 normal_level = 1;
|
|
697 expert_level = 1;
|
|
698 master_level = 1;
|
|
699 }
|
|
700 }
|
|
701 else if ( skill_level == 3 )//grandmaster
|
|
702 {
|
|
703 normal_level = 1;
|
|
704 expert_level = 1;
|
|
705 master_level = 1;
|
|
706 grandmaster_level = 1;
|
|
707 }
|
|
708 }
|
|
709 if ( pActors[uActorID].uAIState != Dead
|
|
710 && pActors[uActorID].uAIState != Dying
|
|
711 && !dword_507BF0_is_there_popup_onscreen && pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) )
|
|
712 {
|
|
713 if ( normal_level | expert_level | master_level | grandmaster_level )
|
|
714 {
|
|
715 if ( pActors[uActorID].pMonsterInfo.uLevel >= pPlayers[uActiveCharacter]->uLevel - 5 )
|
|
716 speech = SPEECH_IDENTIFY_MONSTER_STRONGER;
|
|
717 else
|
|
718 speech = SPEECH_IDENTIFY_MONSTER_WEAKER;
|
|
719 }
|
|
720 else
|
|
721 speech = SPEECH_IDENTIFY_MONSTER_106;
|
|
722 pPlayers[uActiveCharacter]->PlaySound(speech, 0);
|
|
723 }
|
|
724
|
|
725 if ( (signed int)SkillToMastery(pParty->pPlayers[uActiveCharacter - 1].GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) >= 3 )
|
|
726 for_effects = 1;
|
|
727
|
|
728 if ( monster_full_informations == true )
|
|
729 {
|
|
730 normal_level = 1;//
|
|
731 expert_level = 1;//
|
|
732 master_level = 1;//
|
|
733 grandmaster_level = 1;//
|
|
734 for_effects = 1;
|
|
735 }
|
|
736
|
|
737 pWindow->DrawText(pFontSmallnum, 12, 196, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[631], 0, 0, 0);//Effects
|
|
738 if ( !for_effects && false)
|
|
739 pWindow->DrawText(pFontSmallnum, 28, LOBYTE(pFontSmallnum->uFontHeight) + 193, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[630], 0, 0, 0);//?
|
|
740 else
|
|
741 {
|
|
742 pText = "";
|
|
743 pTextHeight = LOBYTE(pFontSmallnum->uFontHeight) + 193;
|
|
744 for ( uint i = 1; i <= 21; ++i )
|
|
745 {
|
|
746 if ( pActors[uActorID].pActorBuffs[i].uExpireTime > 0 )
|
|
747 {
|
|
748 switch ( i )
|
|
749 {
|
|
750 case ACTOR_BUFF_CHARM:
|
|
751 pTextColorID = 60;
|
|
752 pText = pGlobalTXT_LocalizationStrings[591];//Charmed
|
|
753 break;
|
|
754 case ACTOR_BUFF_SUMMONED:
|
|
755 pTextColorID = 82;
|
|
756 pText = pGlobalTXT_LocalizationStrings[649];//Summoned
|
|
757 break;
|
|
758 case ACTOR_BUFF_SHRINK:
|
|
759 pTextColorID = 92;
|
|
760 pText = pGlobalTXT_LocalizationStrings[592];//Shrunk
|
|
761 break;
|
|
762 case ACTOR_BUFF_AFRAID:
|
|
763 pTextColorID = 63;
|
|
764 pText = pGlobalTXT_LocalizationStrings[4];//Afraid
|
|
765 break;
|
|
766 case ACTOR_BUFF_STONED:
|
|
767 pText = pGlobalTXT_LocalizationStrings[220];//Stoned
|
|
768 pTextColorID = 81;
|
|
769 break;
|
|
770 case ACTOR_BUFF_PARALYZED:
|
|
771 pText = pGlobalTXT_LocalizationStrings[162];//Paralyzed
|
|
772 pTextColorID = 81;
|
|
773 break;
|
|
774 case ACTOR_BUFF_SLOWED:
|
|
775 pText = pGlobalTXT_LocalizationStrings[593];//Slowed
|
|
776 pTextColorID = 35;
|
|
777 break;
|
|
778 case ACTOR_BUFF_BERSERK:
|
|
779 pText = pGlobalTXT_LocalizationStrings[608];//Berserk
|
|
780 pTextColorID = 62;
|
|
781 break;
|
|
782 case ACTOR_BUFF_SOMETHING_THAT_HALVES_AC:
|
|
783 case ACTOR_BUFF_MASS_DISTORTION:
|
|
784 pText = "";
|
|
785 pTextColorID = 0;
|
|
786 continue;
|
|
787 case ACTOR_BUFF_FATE:
|
|
788 pTextColorID = 47;
|
|
789 pText = pGlobalTXT_LocalizationStrings[221];//Fate
|
|
790 break;
|
|
791 case ACTOR_BUFF_ENSLAVED:
|
|
792 pTextColorID = 66;
|
|
793 pText = pGlobalTXT_LocalizationStrings[607];//Enslaved
|
|
794 break;
|
|
795 case ACTOR_BUFF_DAY_OF_PROTECTION:
|
|
796 pTextColorID = 85;
|
|
797 pText = pGlobalTXT_LocalizationStrings[610];//Day of Protection
|
|
798 break;
|
|
799 case ACTOR_BUFF_HOUR_OF_POWER:
|
|
800 pTextColorID = 86;
|
|
801 pText = pGlobalTXT_LocalizationStrings[609];//Hour of Power
|
|
802 break;
|
|
803 case ACTOR_BUFF_SHIELD:
|
|
804 pTextColorID = 17;
|
|
805 pText = pGlobalTXT_LocalizationStrings[279];//Shield
|
|
806 break;
|
|
807 case ACTOR_BUFF_STONESKIN:
|
|
808 pTextColorID = 38;
|
|
809 pText = pGlobalTXT_LocalizationStrings[442];//Stoneskin
|
|
810 break;
|
|
811 case ACTOR_BUFF_BLESS:
|
|
812 pTextColorID = 46;
|
|
813 pText = pGlobalTXT_LocalizationStrings[443];//Bless
|
|
814 break;
|
|
815 case ACTOR_BUFF_HEROISM:
|
|
816 pTextColorID = 51;
|
|
817 pText = pGlobalTXT_LocalizationStrings[440];//Heroism
|
|
818 break;
|
|
819 case ACTOR_BUFF_HASTE:
|
|
820 pTextColorID = 5;
|
|
821 pText = pGlobalTXT_LocalizationStrings[441];//Haste
|
|
822 break;
|
|
823 case ACTOR_BUFF_PAIN_REFLECTION:
|
|
824 pTextColorID = 95;
|
|
825 pText = pGlobalTXT_LocalizationStrings[229];//Pain Reflection
|
|
826 break;
|
|
827 case ACTOR_BUFF_PAIN_HAMMERHANDS:
|
|
828 pTextColorID = 73;
|
|
829 pText = pGlobalTXT_LocalizationStrings[228];//Hammerhands
|
|
830 break;
|
|
831 default:
|
|
832 pText = "";
|
|
833 break;
|
|
834 }
|
|
835 if ( _stricmp(pText, "" ))
|
|
836 {
|
|
837 pWindow->DrawText(pFontSmallnum, 28, pTextHeight, GetSpellColor(pTextColorID), pText, 0, 0, 0);
|
|
838 pTextHeight = pTextHeight + *(char *)((int)pFontSmallnum + 5) - 3;
|
|
839 }
|
|
840 }
|
|
841 }
|
|
842 if ( !_stricmp(pText,"" ))
|
|
843 pWindow->DrawText(pFontSmallnum, 28, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[153], 0, 0, 0);//Íåò
|
|
844 }
|
|
845
|
|
846 if ( normal_level )
|
|
847 {
|
|
848 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, pActors[uActorID].pMonsterInfo.uHP);
|
|
849 pWindow->DrawText(pFontSmallnum, 150, (int)v106.uViewportY, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
850 pTextHeight = v106.uViewportY + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
851 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[12], 0, pActors[uActorID].pMonsterInfo.uAC);//Armor Class
|
|
852 }
|
|
853 else
|
|
854 {
|
|
855 sprintf(pTmpBuf.data(), "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]);//? - [630] actually displays a question mark
|
|
856 pWindow->DrawText(pFontSmallnum, 150, (int)v106.uViewportY, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
857 pTextHeight = v106.uViewportY + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
858 sprintf(pTmpBuf.data(), "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[12], 0, pGlobalTXT_LocalizationStrings[630]);//? - [630] actually displays a question mark
|
|
859 }
|
|
860 pWindow->DrawText(pFontSmallnum, 150, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
861 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 6 + LOBYTE(pFontSmallnum->uFontHeight);
|
|
862
|
|
863 content[0] = pGlobalTXT_LocalizationStrings[87];
|
|
864 content[1] = pGlobalTXT_LocalizationStrings[6];
|
|
865 content[2] = pGlobalTXT_LocalizationStrings[240];
|
|
866 content[3] = pGlobalTXT_LocalizationStrings[70];
|
|
867 content[4] = pGlobalTXT_LocalizationStrings[624];
|
|
868 content[5] = pGlobalTXT_LocalizationStrings[138];
|
|
869 content[6] = pGlobalTXT_LocalizationStrings[214];
|
|
870 content[7] = pGlobalTXT_LocalizationStrings[142];
|
|
871 content[8] = pGlobalTXT_LocalizationStrings[29];
|
|
872 content[9] = pGlobalTXT_LocalizationStrings[133];
|
|
873 content[10] = pGlobalTXT_LocalizationStrings[54];
|
|
874
|
|
875 if ( expert_level )
|
|
876 {
|
|
877 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, content[pActors[uActorID].pMonsterInfo.uAttack1Type]);//Attack
|
|
878 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
879 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
880 if ( pActors[uActorID].pMonsterInfo.uAttack1DamageBonus )
|
|
881 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d+%d\n", pGlobalTXT_LocalizationStrings[53],
|
|
882 0, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceRolls, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceSides, pActors[uActorID].pMonsterInfo.uAttack1DamageBonus);
|
|
883 else
|
|
884 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d\n", pGlobalTXT_LocalizationStrings[53],
|
|
885 0, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceRolls, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceSides);
|
|
886 }
|
|
887 else
|
|
888 {
|
|
889 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
890 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
891 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
892 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
893 }
|
|
894 pWindow->DrawText(pFontSmallnum, 150, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
895 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 6 + LOBYTE(pFontSmallnum->uFontHeight);
|
|
896
|
|
897 if ( !master_level )
|
|
898 {
|
|
899 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[628], 0, pGlobalTXT_LocalizationStrings[630]);//"Spell" "?"
|
|
900 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
901 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
902 }
|
|
903 else
|
|
904 {
|
|
905 pText = pGlobalTXT_LocalizationStrings[628];//Spell
|
|
906 if ( pActors[uActorID].pMonsterInfo.uSpell1ID && pActors[uActorID].pMonsterInfo.uSpell2ID )
|
|
907 pText = pGlobalTXT_LocalizationStrings[629];//Spells
|
|
908 if ( pActors[uActorID].pMonsterInfo.uSpell1ID )
|
|
909 {
|
|
910 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", pText, 0, pSpellStats->pInfos[pActors[uActorID].pMonsterInfo.uSpell1ID].pShortName);//"%s\f%05u\t060%s\n"
|
|
911 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
912 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
913 }
|
|
914 if ( pActors[uActorID].pMonsterInfo.uSpell2ID )
|
|
915 {
|
|
916 sprintf(pTmpBuf.data(), "\f%05u\t070%s\n", 0, pSpellStats->pInfos[pActors[uActorID].pMonsterInfo.uSpell2ID].pShortName);//"%s\f%05u\t060%s\n"
|
|
917 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
918 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
919 }
|
|
920 if ( !pActors[uActorID].pMonsterInfo.uSpell1ID && !pActors[uActorID].pMonsterInfo.uSpell2ID )
|
|
921 {
|
|
922 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", pGlobalTXT_LocalizationStrings[628], 0, pGlobalTXT_LocalizationStrings[153]);//"%s\f%05u\t060%s\n"
|
|
923 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
924 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
925 }
|
|
926 }
|
|
927 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
928 pWindow->DrawText(pFontSmallnum, 150, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[626], 0, 0, 0);//Immune
|
|
929 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
930
|
|
931 string_name[0] = pGlobalTXT_LocalizationStrings[87];//Fire
|
|
932 string_name[1] = pGlobalTXT_LocalizationStrings[6];//Air
|
|
933 string_name[2] = pGlobalTXT_LocalizationStrings[240];
|
|
934 string_name[3] = pGlobalTXT_LocalizationStrings[70];
|
|
935 string_name[4] = pGlobalTXT_LocalizationStrings[142];
|
|
936 string_name[5] = pGlobalTXT_LocalizationStrings[214];
|
|
937 string_name[6] = pGlobalTXT_LocalizationStrings[29];
|
|
938 string_name[7] = pGlobalTXT_LocalizationStrings[133];
|
|
939 string_name[8] = pGlobalTXT_LocalizationStrings[54];
|
|
940 string_name[9] = pGlobalTXT_LocalizationStrings[624];
|
|
941
|
|
942 resistances[0] = pActors[uActorID].pMonsterInfo.uResFire;
|
|
943 resistances[1] = pActors[uActorID].pMonsterInfo.uResAir;
|
|
944 resistances[2] = pActors[uActorID].pMonsterInfo.uResWater;
|
|
945 resistances[3] = pActors[uActorID].pMonsterInfo.uResEarth;
|
|
946 resistances[4] = pActors[uActorID].pMonsterInfo.uResMind;
|
|
947 resistances[5] = pActors[uActorID].pMonsterInfo.uResSpirit;
|
|
948 resistances[6] = pActors[uActorID].pMonsterInfo.uResBody;
|
|
949 resistances[7] = pActors[uActorID].pMonsterInfo.uResLight;
|
|
950 resistances[8] = pActors[uActorID].pMonsterInfo.uResPhysical;
|
|
951 resistances[9] = pActors[uActorID].pMonsterInfo.uResDark;
|
|
952
|
|
953 if ( grandmaster_level )
|
|
954 {
|
|
955 for ( uint i = 0; i < 10; i++ )
|
|
956 {
|
|
957 if ( resistances[i] == 200 )
|
|
958 {
|
|
959 pText = pGlobalTXT_LocalizationStrings[625];//Immune
|
|
960 }
|
|
961 else
|
|
962 {
|
|
963 if ( resistances[i] )
|
|
964 pText = pGlobalTXT_LocalizationStrings[627];//Resistant
|
|
965 else
|
|
966 pText = pGlobalTXT_LocalizationStrings[153];//None
|
|
967 }
|
|
968 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", string_name[i], 0, pText);
|
|
969 pWindow->DrawText(pFontSmallnum, 170, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
970 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
971 }
|
|
972 }
|
|
973 else
|
|
974 {
|
|
975 for ( uint i = 0; i < 10; ++i )
|
|
976 {
|
|
977 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", string_name[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?"
|
|
978 pWindow->DrawText(pFontSmallnum, 170, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
979 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
980 }
|
|
981 }
|
|
982 //cast spell: Detect life
|
|
983 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 )
|
|
984 {
|
|
985 sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], pActors[uActorID].sCurrentHP);//Current Hit Points
|
|
986 pFontSmallnum->GetLineWidth(pTmpBuf.data());
|
|
987 pWindow->DrawTitleText(pFontSmallnum, 0, pWindow->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf.data(), 3);
|
|
988 }
|
|
989 }
|
|
990
|
|
991 //----- (00417BB5) --------------------------------------------------------
|
|
992 const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType)
|
|
993 {
|
|
994 char a2[1200]; // [sp+Ch] [bp-538h]@7
|
|
995 char Source[120]; // [sp+4BCh] [bp-88h]@7
|
|
996 int v35; // [sp+53Ch] [bp-8h]@1
|
|
997
|
|
998 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal
|
|
999 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]) > (signed int)v35 )
|
|
1000 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert
|
|
1001 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]) > (signed int)v35 )
|
|
1002 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master
|
|
1003 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]) > (signed int)v35 )
|
|
1004 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand
|
|
1005
|
|
1006 a2[0] = 0;
|
|
1007 Source[0] = 0;
|
|
1008 strcpy(a2, "%s\n\n");
|
|
1009 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 1));
|
|
1010 strcat(a2, Source);
|
|
1011 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1012 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 2));
|
|
1013 strcat(a2, Source);
|
|
1014 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1015 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 3));
|
|
1016 strcat(a2, Source);
|
|
1017 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1018 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 4));
|
|
1019 strcat(a2, Source);
|
|
1020 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1021 if ( (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F) == (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) )
|
|
1022 {
|
|
1023 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType],
|
|
1024 pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType], // Normal
|
|
1025 pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType], // Expert
|
|
1026 pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType], // Master
|
|
1027 pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType]); // Grand
|
|
1028 }
|
|
1029 else
|
|
1030 {
|
|
1031 sprintf(Source, "\f%05d", Color16(0xFFu, 0xFFu, 0xFFu));
|
|
1032 strcat(a2, Source);
|
|
1033 strcat(a2, "%s: +%d");
|
|
1034 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType],
|
|
1035 pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType],
|
|
1036 pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType],
|
|
1037 pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType],
|
|
1038 pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType],
|
|
1039 pGlobalTXT_LocalizationStrings[623], //Bonus
|
|
1040 (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) - (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F));
|
|
1041 }
|
|
1042 return static_sub_417BB5_out_string;
|
|
1043 }
|
|
1044
|
|
1045 //----- (00417FE5) --------------------------------------------------------
|
|
1046 void CharacterUI_SkillsTab_ShowHint()
|
|
1047 {
|
|
1048 GUIButton *pButton; // esi@6
|
|
1049 unsigned int pX; // [sp+4h] [bp-8h]@1
|
|
1050 unsigned int pY; // [sp+8h] [bp-4h]@1
|
|
1051
|
|
1052 pMouse->GetClickPos(&pX, &pY);
|
|
1053 if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 )
|
|
1054 {
|
|
1055 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
|
|
1056 {
|
|
1057 if ( pButton->msg == UIMSG_SkillUp
|
|
1058 && (signed int)pX >= (signed int)pButton->uX
|
|
1059 && (signed int)pX <= (signed int)pButton->uZ
|
|
1060 && (signed int)pY >= (signed int)pButton->uY
|
|
1061 && (signed int)pY <= (signed int)pButton->uW )
|
|
1062 {
|
|
1063 CharacterUI_DrawTooltip(pSkillNames[pButton->msg_param], CharacterUI_GetSkillDescText(uActiveCharacter - 1, (PLAYER_SKILL_TYPE)pButton->msg_param));
|
|
1064 }
|
|
1065 }
|
|
1066 }
|
|
1067 else
|
|
1068 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription);//Î÷êè íàâûêîâ
|
|
1069 }
|
|
1070
|
|
1071 //----- (00418083) --------------------------------------------------------
|
|
1072 void CharacterUI_StatsTab_ShowHint()
|
|
1073 {
|
|
1074 int pStringNum; // edi@1
|
|
1075 signed int pTextColor; // eax@15
|
|
1076 const char *pHourWord; // ecx@17
|
|
1077 const char *pDayWord; // eax@20
|
|
1078 int v15; // ebx@28
|
|
1079 POINT a2; // [sp+Ch] [bp-24h]@1
|
|
1080 int pHour; // [sp+14h] [bp-1Ch]@15
|
|
1081 unsigned int pDay; // [sp+24h] [bp-Ch]@15
|
|
1082
|
|
1083 pMouse->GetCursorPos(&a2);
|
|
1084 for ( pStringNum = 0; pStringNum < stat_string_coord.size(); ++pStringNum )
|
|
1085 {
|
|
1086 if (a2.x >= stat_string_coord[pStringNum].x && a2.x <= stat_string_coord[pStringNum].x + stat_string_coord[pStringNum].width )
|
|
1087 {
|
|
1088 if (a2.y >= stat_string_coord[pStringNum].y && a2.y <= stat_string_coord[pStringNum].y + stat_string_coord[pStringNum].height )
|
|
1089 break;
|
|
1090 }
|
|
1091 }
|
|
1092
|
|
1093 switch ( pStringNum )
|
|
1094 {
|
|
1095 case 0:// Attributes
|
|
1096 case 1:
|
|
1097 case 2:
|
|
1098 case 3:
|
|
1099 case 4:
|
|
1100 case 5:
|
|
1101 case 6:
|
|
1102 if ( aAttributeNames[pStringNum] && pAttributeDescriptions[pStringNum] )
|
|
1103 CharacterUI_DrawTooltip(aAttributeNames[pStringNum], pAttributeDescriptions[pStringNum]);
|
|
1104 break;
|
|
1105 case 7:// Health Points
|
|
1106 if ( pGlobalTXT_LocalizationStrings[108] && pHealthPointsAttributeDescription )
|
|
1107 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[108], pHealthPointsAttributeDescription);
|
|
1108 break;
|
|
1109 case 8:// Spell Points
|
|
1110 if ( pGlobalTXT_LocalizationStrings[212] && pSpellPointsAttributeDescription )
|
|
1111 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[212], pSpellPointsAttributeDescription);
|
|
1112 break;
|
|
1113 case 9:// Armor Class
|
|
1114 if ( pGlobalTXT_LocalizationStrings[12] && pArmourClassAttributeDescription )
|
|
1115 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[12], pArmourClassAttributeDescription);
|
|
1116 break;
|
|
1117 case 10:// Player Condition
|
|
1118 strcpy(pTmpBuf2.data(), pPlayerConditionAttributeDescription);
|
|
1119 strcat(pTmpBuf2.data(), "\n");
|
|
1120 extern std::array<unsigned int, 18> pConditionImportancyTable;
|
|
1121 for ( uint i = 0; i < 18; ++i )
|
|
1122 {
|
|
1123 if ( pPlayers[uActiveCharacter]->pConditions[pConditionImportancyTable[i]] )
|
|
1124 {
|
|
1125 strcat(pTmpBuf2.data(), " \n");
|
|
1126 pHour = pParty->uTimePlayed - pPlayers[uActiveCharacter]->pConditions[pConditionImportancyTable[i]];
|
|
1127 pHour = (unsigned int)((pHour * 0.234375) / 60 / 60);
|
|
1128 pDay = (unsigned int)pHour / 24;
|
|
1129 pHour %= 24i64;
|
|
1130 pTextColor = GetConditionDrawColor(pConditionImportancyTable[i]);
|
|
1131 sprintfex(pTmpBuf.data(), format_4E2DE8, pTextColor, aCharacterConditionNames[pConditionImportancyTable[i]]);
|
|
1132 strcat(pTmpBuf2.data(), pTmpBuf.data());
|
|
1133 if ( pHour && pHour <= 1 )
|
|
1134 pHourWord = pGlobalTXT_LocalizationStrings[109];
|
|
1135 else
|
|
1136 pHourWord = pGlobalTXT_LocalizationStrings[110];
|
|
1137 if ( !pDay || (pDayWord = pGlobalTXT_LocalizationStrings[56], pDay > 1) )
|
|
1138 pDayWord = pGlobalTXT_LocalizationStrings[57];
|
|
1139 sprintfex(pTmpBuf.data(), "%lu %s, %lu %s", pDay, pDayWord, pHour, pHourWord);
|
|
1140 strcat(pTmpBuf2.data(), pTmpBuf.data());
|
|
1141 }
|
|
1142 }
|
|
1143 if ( pGlobalTXT_LocalizationStrings[47] && pTmpBuf2.data() )
|
|
1144 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[47], pTmpBuf2.data());
|
|
1145 break;
|
|
1146 case 11:// Fast Spell
|
|
1147 if ( pGlobalTXT_LocalizationStrings[172] && pFastSpellAttributeDescription )
|
|
1148 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[172], pFastSpellAttributeDescription);
|
|
1149 break;
|
|
1150 case 12:// Player Age
|
|
1151 if ( pGlobalTXT_LocalizationStrings[5] && pPlayerAgeAttributeDescription )
|
|
1152 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[5], pPlayerAgeAttributeDescription);
|
|
1153 break;
|
|
1154 case 13:// Player Level
|
|
1155 if ( pGlobalTXT_LocalizationStrings[131] && pPlayerLevelAttributeDescription )
|
|
1156 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[131], pPlayerLevelAttributeDescription);
|
|
1157 break;
|
|
1158 case 14://Experience
|
|
1159 v15 = pPlayers[uActiveCharacter]->uLevel;
|
|
1160 do
|
|
1161 {
|
|
1162 if ( (signed __int64)pPlayers[uActiveCharacter]->uExperience < (unsigned int)GetExperienceRequiredForLevel(v15) )
|
|
1163 break;
|
|
1164 ++v15;
|
|
1165 }
|
|
1166 while ( v15 <= 10000 );
|
|
1167 pTmpBuf[0] = 0;
|
|
1168 pTmpBuf2[0] = 0;
|
|
1169 if ( v15 > pPlayers[uActiveCharacter]->uLevel )
|
|
1170 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[147], v15);
|
|
1171 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[538], GetExperienceRequiredForLevel(v15) - LODWORD(pPlayers[uActiveCharacter]->uExperience), v15 + 1);
|
|
1172 strcat(pTmpBuf.data(), "\n");
|
|
1173 strcat(pTmpBuf.data(), pTmpBuf2.data());
|
|
1174 sprintf(pTmpBuf2.data(), "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf.data());
|
|
1175 if ( pGlobalTXT_LocalizationStrings[83] && pTmpBuf2.data() )
|
|
1176 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[83], pTmpBuf2.data());
|
|
1177 break;
|
|
1178 case 15:// Attack Bonus
|
|
1179 if ( pGlobalTXT_LocalizationStrings[587] && pAttackBonusAttributeDescription )
|
|
1180 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[587], pAttackBonusAttributeDescription);
|
|
1181 break;
|
|
1182 case 16:// Attack Damage
|
|
1183 if ( pGlobalTXT_LocalizationStrings[588] && pAttackDamageAttributeDescription )
|
|
1184 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[588], pAttackDamageAttributeDescription);
|
|
1185 break;
|
|
1186 case 17:// Missle Bonus
|
|
1187 if ( pGlobalTXT_LocalizationStrings[589] && pMissleBonusAttributeDescription )
|
|
1188 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[589], pMissleBonusAttributeDescription);
|
|
1189 break;
|
|
1190 case 18:// Missle Damage
|
|
1191 if ( pGlobalTXT_LocalizationStrings[590] && pMissleDamageAttributeDescription )
|
|
1192 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[590], pMissleDamageAttributeDescription);
|
|
1193 break;
|
|
1194 case 19:// Fire Resistance
|
|
1195 if ( pGlobalTXT_LocalizationStrings[87] && pFireResistanceAttributeDescription )
|
|
1196 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[87], pFireResistanceAttributeDescription);
|
|
1197 break;
|
|
1198 case 20:// Air Resistance
|
|
1199 if ( pGlobalTXT_LocalizationStrings[6] && pAirResistanceAttributeDescription )
|
|
1200 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[6], pAirResistanceAttributeDescription);
|
|
1201 break;
|
|
1202 case 21:// Water Resistance
|
|
1203 if ( pGlobalTXT_LocalizationStrings[240] && pWaterResistanceAttributeDescription )
|
|
1204 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[240], pWaterResistanceAttributeDescription);
|
|
1205 break;
|
|
1206 case 22:// Earth Resistance
|
|
1207 if ( pGlobalTXT_LocalizationStrings[70] && pEarthResistanceAttributeDescription )
|
|
1208 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[70], pEarthResistanceAttributeDescription);
|
|
1209 break;
|
|
1210 case 23:// Mind Resistance
|
|
1211 if ( pGlobalTXT_LocalizationStrings[142] && pMindResistanceAttributeDescription )
|
|
1212 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[142], pMindResistanceAttributeDescription);
|
|
1213 break;
|
|
1214 case 24:// Body Resistance
|
|
1215 if ( pGlobalTXT_LocalizationStrings[29] && pBodyResistanceAttributeDescription )
|
|
1216 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[29], pBodyResistanceAttributeDescription);
|
|
1217 break;
|
|
1218 case 25: // Skill Points
|
|
1219 if ( pGlobalTXT_LocalizationStrings[207] && pSkillPointsAttributeDescription )
|
|
1220 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription);
|
|
1221 break;
|
|
1222 case 26: // Class description
|
|
1223 {
|
|
1224 if (pClassDescriptions[pPlayers[uActiveCharacter]->classType] && pClassNames[pPlayers[uActiveCharacter]->classType])
|
|
1225 CharacterUI_DrawTooltip(pClassNames[pPlayers[uActiveCharacter]->classType], pClassDescriptions[pPlayers[uActiveCharacter]->classType]);
|
|
1226 }
|
|
1227 break;
|
|
1228
|
|
1229 default:
|
|
1230 break;
|
|
1231 }
|
|
1232 }
|
|
1233
|
|
1234 //----- (00410B28) --------------------------------------------------------
|
|
1235 void DrawSpellDescriptionPopup(int spell_index)
|
|
1236 {
|
|
1237 SpellInfo *spell; // esi@1
|
|
1238 unsigned int v3; // eax@2
|
|
1239 LONG v5; // ecx@4
|
|
1240 GUIWindow spell_info_window; // [sp+Ch] [bp-68h]@4
|
|
1241 POINT mouse; // [sp+64h] [bp-10h]@1
|
|
1242
|
|
1243 spell = &pSpellStats->pInfos[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1];
|
|
1244 if ( pMouse->GetCursorPos(&mouse)->y <= 250 )
|
|
1245 v3 = pMouse->GetCursorPos(&mouse)->y + 30;
|
|
1246 else
|
|
1247 v3 = 30;
|
|
1248 spell_info_window.uFrameY = v3;
|
|
1249 spell_info_window.uFrameWidth = 328;
|
|
1250 spell_info_window.uFrameHeight = 68;
|
|
1251 spell_info_window.uFrameX = 90;
|
|
1252 spell_info_window.uFrameZ = 417;
|
|
1253 spell_info_window.uFrameW = v3 + 67;
|
|
1254 spell_info_window.Hint = nullptr;
|
|
1255 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]);
|
|
1256 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]) > v5 )
|
|
1257 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]);
|
|
1258 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]) > v5 )
|
|
1259 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]);
|
|
1260 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]) > v5 )
|
|
1261 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]);
|
|
1262 sprintf(pTmpBuf2.data(),
|
|
1263 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s",
|
|
1264 spell->pDescription,
|
|
1265 pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], v5 + 3, v5 + 10, spell->pBasicSkillDesc,
|
|
1266 pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], v5 + 3, v5 + 10, spell->pExpertSkillDesc,
|
|
1267 pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], v5 + 3, v5 + 10, spell->pMasterSkillDesc,
|
|
1268 pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], v5 + 3, v5 + 10, spell->pGrandmasterSkillDesc);
|
|
1269 spell_info_window.uFrameHeight += pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &spell_info_window, 0, 0);
|
|
1270 if ( (signed int)spell_info_window.uFrameHeight < 150 )
|
|
1271 spell_info_window.uFrameHeight = 150;
|
|
1272 spell_info_window.uFrameWidth = game_viewport_width;
|
|
1273 spell_info_window.DrawMessageBox(0);
|
|
1274 spell_info_window.uFrameWidth -= 12;
|
|
1275 spell_info_window.uFrameHeight -= 12;
|
|
1276 spell_info_window.uFrameZ = spell_info_window.uFrameX + spell_info_window.uFrameWidth - 1;
|
|
1277 spell_info_window.uFrameW = spell_info_window.uFrameHeight + spell_info_window.uFrameY - 1;
|
|
1278 spell_info_window.DrawTitleText(pFontArrus, 0x78u, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), spell->pName, 3);
|
|
1279 spell_info_window.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0);
|
|
1280 spell_info_window.uFrameWidth = 108;
|
|
1281 spell_info_window.uFrameZ = spell_info_window.uFrameX + 107;
|
|
1282 int skill_level = SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 12]);
|
|
1283 spell_info_window.DrawTitleText(pFontComic, 12, 75, 0, pSkillNames[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 12], 3);
|
|
1284 sprintf( pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST],
|
|
1285 pSpellDatas[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1].mana_per_skill[skill_level - 1]);
|
|
1286 spell_info_window.DrawTitleText(pFontComic, 12, spell_info_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3);
|
|
1287 dword_507B00_spell_info_to_draw_in_popup = 0;
|
|
1288 }
|
|
1289 // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup;
|
|
1290
|
|
1291 //----- (00416D62) --------------------------------------------------------
|
|
1292 void UI_OnMouseRightClick(Vec2_int_ *_this)
|
|
1293 {
|
|
1294 int v5; // esi@62
|
|
1295 GUIButton *pButton; // esi@84
|
|
1296 const char *pStr; // edi@85
|
|
1297 const char *pHint; // edx@113
|
|
1298 GUIWindow popup_window; // [sp+4h] [bp-74h]@32
|
|
1299 struct tagPOINT Point; // [sp+60h] [bp-18h]@6
|
|
1300 unsigned int pX; // [sp+70h] [bp-8h]@3
|
|
1301 unsigned int pY; // [sp+74h] [bp-4h]@3
|
|
1302
|
2541
|
1303 if ( current_screen_type == SCREEN_VIDEO || GetCurrentMenuID() == MENU_MAIN )
|
2501
|
1304 return;
|
|
1305 if ( _this )
|
|
1306 {
|
|
1307 pX = _this->x;
|
|
1308 pY = _this->y;
|
|
1309 }
|
|
1310 else
|
|
1311 {
|
|
1312 pMouse->GetClickPos(&pX, &pY);
|
|
1313 }
|
|
1314 //if ( pRenderer->bWindowMode )
|
|
1315 {
|
|
1316 GetCursorPos(&Point);
|
|
1317 ScreenToClient(window->GetApiHandle(), &Point);
|
|
1318 if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 )
|
|
1319 {
|
|
1320 back_to_game();
|
|
1321 return;
|
|
1322 }
|
|
1323 }
|
|
1324 if ( pParty->pPickedItem.uItemID )//íàæàòèå íà ïîðòðåò ïåðñà ïðàâîé êíîïêîé ìûøè ñ ðàñòâîðîì
|
|
1325 {
|
|
1326 for ( uint i = 0; i < 4; ++i )
|
|
1327 {
|
|
1328 if ( (signed int)pX > RightClickPortraitXmin[i] && (signed int)pX < RightClickPortraitXmax[i]
|
|
1329 && (signed int)pY > 375 && (signed int)pY < 466 )
|
|
1330 {
|
|
1331 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(i + 1, 1);
|
|
1332 return;
|
|
1333 }
|
|
1334 }
|
|
1335 }
|
|
1336
|
|
1337 pEventTimer->Pause();
|
2541
|
1338 switch(current_screen_type)
|
2501
|
1339 {
|
|
1340 case SCREEN_CASTING:
|
|
1341 {
|
|
1342 Inventory_ItemPopupAndAlchemy();
|
|
1343 break;
|
|
1344 }
|
|
1345 case SCREEN_CHEST:
|
|
1346 {
|
|
1347 if ( !pPlayers[uActiveCharacter]->CanAct() )
|
|
1348 {
|
|
1349 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//%s íå â ñîñòîÿíèè %s Îïîçíàòü ïðåäìåòû
|
|
1350 popup_window.Hint = pTmpBuf.data();
|
|
1351 popup_window.uFrameWidth = 384;
|
|
1352 popup_window.uFrameHeight = 180;
|
|
1353 popup_window.uFrameY = 40;
|
|
1354 if ( (signed int)pX <= 320 )
|
|
1355 popup_window.uFrameX = pX + 30;
|
|
1356 else
|
|
1357 popup_window.uFrameX = pX - 414;
|
|
1358 popup_window.DrawMessageBox(0);
|
|
1359 }
|
|
1360 else
|
|
1361 {
|
|
1362 if ( pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF )
|
|
1363 GameUI_DrawItemInfo(&pChests[pChestWindow->par1C].igChestItems[pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF) - 1] - 1]);
|
|
1364 }
|
|
1365 break;
|
|
1366 }
|
|
1367 case SCREEN_GAME://In the main menu displays a pop-up window(Â ãëàâíîì ìåíþ ïîêàçûâàåò âñïëûâàþùåå îêíî)
|
|
1368 {
|
|
1369 if (GetCurrentMenuID() > 0)
|
|
1370 break;
|
|
1371 if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y )
|
|
1372 {
|
|
1373 popup_window.ptr_1C = (void *)((signed int)pX / 118);
|
|
1374 if ( (signed int)pX / 118 < 4 )//portaits zone
|
|
1375 {
|
|
1376 popup_window.Hint = nullptr;
|
|
1377 popup_window.uFrameWidth = 400;
|
|
1378 popup_window.uFrameHeight = 200;
|
|
1379 popup_window.uFrameX = 38;
|
|
1380 popup_window.uFrameY = 60;
|
|
1381 pAudioPlayer->StopChannels(-1, -1);
|
|
1382 GameUI_CharacterQuickRecord_Draw(&popup_window, pPlayers[(int)popup_window.ptr_1C + 1]);
|
|
1383 }
|
|
1384 }
|
|
1385 else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X )
|
|
1386 {
|
|
1387 if ( (signed int)pY >= 130 )
|
|
1388 {
|
|
1389 if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 )//buff_tooltip zone
|
|
1390 {
|
|
1391 popup_window.Hint = nullptr;
|
|
1392 popup_window.uFrameWidth = 400;
|
|
1393 popup_window.uFrameHeight = 200;
|
|
1394 popup_window.uFrameX = 38;
|
|
1395 popup_window.uFrameY = 60;
|
|
1396 pAudioPlayer->StopChannels(-1, -1);
|
|
1397 popup_window._41D73D_draw_buff_tooltip();
|
|
1398 }
|
|
1399 else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 )//NPC zone
|
|
1400 {
|
|
1401 if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 ))
|
|
1402 {
|
|
1403 pAudioPlayer->StopChannels(-1, -1);
|
|
1404 GameUI_DrawNPCPopup((void *)1);//NPC 2
|
|
1405 }
|
|
1406 }
|
|
1407 else
|
|
1408 {
|
|
1409 pAudioPlayer->StopChannels(-1, -1);
|
|
1410 GameUI_DrawNPCPopup(0);//NPC 1
|
|
1411 }
|
|
1412 }
|
|
1413 else//minimap zone
|
|
1414 {
|
|
1415 popup_window.Hint = (char *)GameUI_GetMinimapHintText();
|
|
1416 popup_window.uFrameWidth = 256;
|
|
1417 popup_window.uFrameX = 130;
|
|
1418 popup_window.uFrameY = 140;
|
|
1419 popup_window.uFrameHeight = 64;
|
|
1420 pAudioPlayer->StopChannels(-1, -1);
|
|
1421 popup_window.DrawMessageBox(0);
|
|
1422 }
|
|
1423 }
|
|
1424 else//game zone
|
|
1425 {
|
|
1426 popup_window.Hint = nullptr;
|
|
1427 popup_window.uFrameWidth = 320;
|
|
1428 popup_window.uFrameHeight = 320;
|
|
1429 popup_window.uFrameX = pX - 350;
|
|
1430 if ( (signed int)pX <= 320 )
|
|
1431 popup_window.uFrameX = pX + 30;
|
|
1432 popup_window.uFrameY = 40;
|
|
1433 //if ( pRenderer->pRenderD3D )
|
2541
|
1434 v5 = pEngine->pVisInstance->get_picked_object_zbuf_val();
|
2501
|
1435 /*else
|
|
1436 v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];*/
|
|
1437 if (PID_TYPE((unsigned __int16)v5) == OBJECT_Actor)
|
|
1438 {
|
|
1439 /*if ( pRenderer->uNumSceneBegins )
|
|
1440 {
|
|
1441 popup_window.DrawMessageBox(1);
|
|
1442 MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &popup_window);
|
|
1443 }
|
|
1444 else*/
|
|
1445 {
|
|
1446 pRenderer->BeginScene();
|
|
1447 popup_window.DrawMessageBox(1);
|
|
1448 MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &popup_window);
|
|
1449 pRenderer->EndScene();
|
|
1450 }
|
|
1451 }
|
|
1452 if (PID_TYPE((unsigned __int16)v5) == OBJECT_Item)
|
|
1453 {
|
|
1454 if ( !(pObjectList->pObjects[pSpriteObjects[PID_ID((unsigned __int16)v5)].uObjectDescID].uFlags & 0x10 ) )
|
|
1455 {
|
|
1456 GameUI_DrawItemInfo(&pSpriteObjects[PID_ID((unsigned __int16)v5)].stru_24);
|
|
1457 }
|
|
1458 }
|
|
1459 }
|
|
1460 break;
|
|
1461 }
|
|
1462 case SCREEN_BOOKS:
|
|
1463 {
|
|
1464 if ( !dword_506364
|
|
1465 || (signed int)pX < (signed int)pViewport->uViewportTL_X || (signed int)pX > (signed int)pViewport->uViewportBR_X
|
|
1466 || (signed int)pY < (signed int)pViewport->uViewportTL_Y || (signed int)pY > (signed int)pViewport->uViewportBR_Y
|
|
1467 || ((popup_window.Hint = (char *)GetMapBookHintText()) == 0) )
|
|
1468 break;
|
|
1469 popup_window.uFrameWidth = (pFontArrus->GetLineWidth(popup_window.Hint) + 32) + 0.5f;
|
|
1470 popup_window.uFrameX = pX + 5;
|
|
1471 popup_window.uFrameY = pY + 5;
|
|
1472 popup_window.uFrameHeight = 64;
|
|
1473 pAudioPlayer->StopChannels(-1, -1);
|
|
1474 popup_window.DrawMessageBox(0);
|
|
1475 break;
|
|
1476 }
|
|
1477 case SCREEN_CHARACTERS:
|
|
1478 case SCREEN_E:
|
|
1479 case SCREEN_CHEST_INVENTORY:
|
|
1480 {
|
2541
|
1481 if ( (signed int)pX > 467 && current_screen_type != SCREEN_E )
|
2501
|
1482 Inventory_ItemPopupAndAlchemy();
|
|
1483 else if ( (signed int)pY >= 345 )
|
|
1484 break;
|
|
1485 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 100 )//2DEvent - CharacerScreenStats
|
|
1486 CharacterUI_StatsTab_ShowHint();
|
|
1487 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 101 )//2DEvent - CharacerScreenSkills
|
|
1488 CharacterUI_SkillsTab_ShowHint();
|
|
1489 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )//2DEvent - CharacerScreenInventory
|
|
1490 Inventory_ItemPopupAndAlchemy();
|
|
1491 break;
|
|
1492 }
|
|
1493 case SCREEN_SPELL_BOOK:
|
|
1494 {
|
|
1495 if ( dword_507B00_spell_info_to_draw_in_popup )
|
|
1496 DrawSpellDescriptionPopup(dword_507B00_spell_info_to_draw_in_popup - 1);
|
|
1497 break;
|
|
1498 }
|
|
1499 case SCREEN_HOUSE:
|
|
1500 {
|
|
1501 if ( (signed int)pY < 345 && (signed int)pX < 469 )
|
|
1502 ShowPopupShopItem();
|
|
1503 break;
|
|
1504 }
|
|
1505 case SCREEN_PARTY_CREATION:
|
|
1506 {
|
|
1507 popup_window.Hint = nullptr;
|
|
1508 pStr = 0;
|
|
1509 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext)
|
|
1510 {
|
|
1511 if ( pButton->uButtonType == 1 && pButton->uButtonType != 3 && (signed int)pX > (signed int)pButton->uX && (signed int)pX < (signed int)pButton->uZ
|
|
1512 && (signed int)pY > (signed int)pButton->uY && (signed int)pY < (signed int)pButton->uW )
|
|
1513 {
|
|
1514 switch ( pButton->msg )
|
|
1515 {
|
|
1516 case UIMSG_0: //stats info
|
|
1517 popup_window.Hint = pAttributeDescriptions[(signed int)pButton->msg_param % 7];
|
|
1518 pStr = aAttributeNames[(signed int)pButton->msg_param % 7];
|
|
1519 break;
|
|
1520 case UIMSG_PlayerCreationClickPlus: //Plus button info
|
|
1521 pStr = pGlobalTXT_LocalizationStrings[670];//Äîáàâèòü
|
|
1522 popup_window.Hint = pGlobalTXT_LocalizationStrings[671];//"Äîáàâëÿåò î÷êî ê âûäåëåííîìó íàâûêó, çàáèðàÿ åãî èç íàêîïèòåëÿ î÷êîâ"
|
|
1523 break;
|
|
1524 case UIMSG_PlayerCreationClickMinus: //Minus button info
|
|
1525 pStr = pGlobalTXT_LocalizationStrings[668];//Âû÷åñòü
|
|
1526 popup_window.Hint = pGlobalTXT_LocalizationStrings[669];//"Âû÷èòàåò î÷êî èç âûäåëåííîãî íàâûêà, âîçâðàùàÿ åãî â íàêîïèòåëü î÷êîâ"
|
|
1527 break;
|
|
1528 case UIMSG_PlayerCreationSelectActiveSkill: //Available skill button info
|
|
1529 pStr = pSkillNames[pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pButton->msg_param + 4)];
|
|
1530 popup_window.Hint = pSkillDesc[pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pButton->msg_param + 4)];
|
|
1531 break;
|
|
1532 case UIMSG_PlayerCreationSelectClass: //Available Class Info
|
|
1533 popup_window.Hint = pClassDescriptions[pButton->msg_param];
|
|
1534 pStr = pClassNames[pButton->msg_param];
|
|
1535 break;
|
|
1536 case UIMSG_PlayerCreationClickOK: //OK Info
|
|
1537 popup_window.Hint = pGlobalTXT_LocalizationStrings[664];//Ùåëêíèòå çäåñü äëÿ óòâåðæäåíèÿ ñîñòàâà îòðÿäà è ïðîäîëæåíèÿ èãðû.
|
|
1538 pStr = pGlobalTXT_LocalizationStrings[665];//Êíîïêà ÎÊ
|
|
1539 break;
|
|
1540 case UIMSG_PlayerCreationClickReset: //Clear info
|
|
1541 popup_window.Hint = pGlobalTXT_LocalizationStrings[666];//Ñáðàñûâàåò âñå ïàðàìåòðû è íàâûêè îòðÿäà.
|
|
1542 pStr = pGlobalTXT_LocalizationStrings[667];//Êíîïêà Î÷èñòèòü
|
|
1543 break;
|
|
1544 case UIMSG_PlayerCreation_SelectAttribute: // Character info
|
|
1545 pStr = pParty->pPlayers[pButton->msg_param].pName;
|
|
1546 popup_window.Hint = pClassDescriptions[pParty->pPlayers[pButton->msg_param].classType];
|
|
1547 break;
|
|
1548 }
|
|
1549 if ( pButton->msg > UIMSG_44 && pButton->msg <= UIMSG_PlayerCreationRemoveDownSkill ) //Sellected skills info
|
|
1550 {
|
|
1551 pY = 0;
|
|
1552 if ( (signed int)pParty->pPlayers[pButton->msg_param].GetSkillIdxByOrder(pButton->msg - UIMSG_48) < 37 )
|
|
1553 {
|
|
1554 strcpy(pTmpBuf2.data(), CharacterUI_GetSkillDescText(pButton->msg_param, (PLAYER_SKILL_TYPE)pParty->pPlayers[pButton->msg_param].GetSkillIdxByOrder(pButton->msg - UIMSG_48)));
|
|
1555 popup_window.Hint = pTmpBuf2.data();
|
|
1556 pStr = pSkillNames[pParty->pPlayers[pButton->msg_param].GetSkillIdxByOrder(pButton->msg - UIMSG_48)];
|
|
1557 }
|
|
1558 }
|
|
1559 }
|
|
1560 }
|
|
1561 if ( popup_window.Hint )
|
|
1562 {
|
|
1563 pHint = popup_window.Hint;
|
|
1564 popup_window.Hint = nullptr;
|
|
1565 popup_window.uFrameWidth = 384;
|
|
1566 popup_window.uFrameHeight = 256;
|
|
1567 popup_window.uFrameX = 128;
|
|
1568 popup_window.uFrameY = 40;
|
|
1569 popup_window.uFrameHeight = pFontSmallnum->CalcTextHeight(pHint, &popup_window, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24;
|
|
1570 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
|
|
1571 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
|
|
1572 popup_window.DrawMessageBox(0);
|
|
1573 popup_window.uFrameX += 12;
|
|
1574 popup_window.uFrameWidth -= 24;
|
|
1575 popup_window.uFrameY += 12;
|
|
1576 popup_window.uFrameHeight -= 12;
|
|
1577 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
|
|
1578 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
|
|
1579 sprintf(pTmpBuf.data(), "\f%05d%s\f00000\n", Color16(0xFF, 0xFF, 0x9B), pStr);
|
|
1580 popup_window.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3);
|
|
1581 popup_window.DrawText(pFontSmallnum, 1, pFontLucida->uFontHeight, 0, pHint, 0, 0, 0);
|
|
1582 }
|
|
1583 break;
|
|
1584 }
|
|
1585 default:
|
|
1586 break;
|
|
1587 }
|
|
1588 dword_507BF0_is_there_popup_onscreen = 1;
|
|
1589 viewparams->bRedrawGameUI = 1;
|
|
1590 }
|
|
1591 int no_rightlick_in_inventory = false; // 0050CDCC
|
|
1592 //----- (00416196) --------------------------------------------------------
|
|
1593 void Inventory_ItemPopupAndAlchemy()
|
|
1594 {
|
|
1595 int potion1_id; // edx@25
|
|
1596 unsigned int potion2_id; // edi@25
|
|
1597 signed int potionID; // edx@27
|
|
1598 unsigned int pOut_y; // edx@57
|
|
1599 double v31; // st7@112
|
|
1600 Vec3_int_ v39; // [sp-18h] [bp-A8h]@83
|
|
1601 GUIWindow message_window; // [sp+Ch] [bp-84h]@137
|
|
1602 POINT cursor; // [sp+78h] [bp-18h]@2
|
|
1603 unsigned int damage_level; // [sp+8Ch] [bp-4h]@23
|
|
1604
|
|
1605 if (no_rightlick_in_inventory)
|
|
1606 return;
|
|
1607
|
|
1608 pMouse->GetCursorPos(&cursor);
|
|
1609 int item_pid = (pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]] & 0xFFFF) - 1;
|
|
1610 if (item_pid == -1) //added here to avoid crash
|
|
1611 return;
|
|
1612 ItemGen* item = &pPlayers[uActiveCharacter]->pInventoryItemList[item_pid];
|
|
1613
|
|
1614 if (cursor.x <= 13 || cursor.x >= 462)//items out of inventory(âåùè âíå èíâåíòàðÿ)
|
|
1615 {
|
|
1616 GameUI_DrawItemInfo(item);
|
|
1617 return;
|
|
1618 }
|
|
1619
|
|
1620 if (!item_pid)
|
|
1621 {
|
|
1622 int inventory_mouse_x = cursor.x - 14;
|
|
1623 int inventory_mouse_y = cursor.y - 17;
|
|
1624
|
|
1625 int mouse_cell_x = inventory_mouse_x / 32;
|
|
1626 int mouse_cell_y = inventory_mouse_y / 32;
|
|
1627
|
|
1628 if (mouse_cell_x + mouse_cell_y < 0)
|
|
1629 return;
|
|
1630
|
|
1631 int inventory_idx = mouse_cell_x + 14 * mouse_cell_y;
|
|
1632 if (inventory_idx > 126)
|
|
1633 return;
|
|
1634
|
|
1635 if (pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&inventory_idx) == 0)
|
|
1636 return;
|
|
1637
|
|
1638 item_pid = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&inventory_idx);
|
|
1639 }
|
|
1640 //check character condition(ïðîâåðêà ñîñòîÿíèÿ ïåðñîíàæà)
|
|
1641 if (!pPlayers[uActiveCharacter]->CanAct())
|
|
1642 {
|
|
1643 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//%s íå â ñîñòîÿíèè %s Îïîçíàòü ïðåäìåòû
|
|
1644 message_window.Hint = pTmpBuf.data();
|
|
1645 message_window.uFrameWidth = 384;
|
|
1646 message_window.uFrameHeight = 180;
|
|
1647 if (cursor.x <= 320 )
|
|
1648 message_window.uFrameX = cursor.x + 30;
|
|
1649 else
|
|
1650 message_window.uFrameX = cursor.x - 414;
|
|
1651 message_window.uFrameY = 40;
|
|
1652 message_window.DrawMessageBox(0);
|
|
1653 return;
|
|
1654 }
|
|
1655
|
|
1656 int alchemy_skill_points = (int8_t)pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ALCHEMY) & 0x3F;
|
|
1657 int alchemy_skill_level = SkillToMastery(pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ALCHEMY));
|
|
1658
|
|
1659 // for potion bottle(ïðîñòàÿ áóòûëêà)
|
|
1660 if (pParty->pPickedItem.uItemID == ITEM_POTION_BOTTLE)
|
|
1661 {
|
|
1662 GameUI_DrawItemInfo(item);
|
|
1663 return;
|
|
1664 }
|
|
1665 //for recharge potion(çåëüå ïåðåçàðÿäêà)
|
|
1666 if (pParty->pPickedItem.uItemID == ITEM_POTION_RECHARGE_ITEM)
|
|
1667 {
|
|
1668 if (item->uItemID < ITEM_POTION_BOTTLE || item->uItemID > ITEM_POTION_REJUVENATION)// all potions
|
|
1669 {
|
|
1670 if (item->GetItemEquipType() != EQUIP_WAND) // can recharge only wands
|
|
1671 {
|
|
1672 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
|
|
1673 return;
|
|
1674 }
|
|
1675
|
|
1676 v31 = (70.0 - (double)pParty->pPickedItem.uEnchantmentType) * 0.01;
|
|
1677 if ( v31 < 0.0 )
|
|
1678 v31 = 0.0;
|
|
1679 item->uMaxCharges = (signed __int64)((double)item->uMaxCharges - v31 * (double)item->uMaxCharges);
|
|
1680 item->uNumCharges = (signed __int64)((double)item->uMaxCharges - v31 * (double)item->uMaxCharges);
|
|
1681
|
|
1682 pMouse->RemoveHoldingItem();
|
|
1683 no_rightlick_in_inventory = 1;
|
|
1684 return;
|
|
1685 }
|
|
1686 GameUI_DrawItemInfo(item);
|
|
1687 return;
|
|
1688 }
|
|
1689 // for harden potion(çåëüå çàêàëêà)
|
|
1690 else if (pParty->pPickedItem.uItemID == ITEM_POTION_HARDEN_ITEM)
|
|
1691 {
|
|
1692 if (item->uItemID < ITEM_POTION_BOTTLE || item->uItemID > ITEM_POTION_REJUVENATION) // bottle and all potions
|
|
1693 {
|
|
1694 if (item->IsBroken() || // cant harden broken items
|
|
1695 item->uItemID >= ITEM_ARTIFACT_PUCK || // cant harden artifacts
|
|
1696 item->GetItemEquipType() < EQUIP_SINGLE_HANDED ||
|
|
1697 item->GetItemEquipType() > EQUIP_WAND)
|
|
1698 {
|
|
1699 pMouse->RemoveHoldingItem();
|
|
1700 no_rightlick_in_inventory = true;
|
|
1701 return;
|
|
1702 }
|
|
1703
|
|
1704 item->uAttributes |= ITEM_AURA_EFFECT_RED | ITEM_HARDENED;
|
|
1705
|
|
1706 _50C9A8_item_enchantment_timer = 256;
|
|
1707 pMouse->RemoveHoldingItem();
|
|
1708 no_rightlick_in_inventory = true;
|
|
1709 return;
|
|
1710 }
|
|
1711 GameUI_DrawItemInfo(item);
|
|
1712 return;
|
|
1713 }
|
|
1714 // several potions(íåñêîëüêî çåëèé)
|
|
1715 else if (pParty->pPickedItem.uItemID >= ITEM_POTION_FLAMING_POTION && pParty->pPickedItem.uItemID <= ITEM_POTION_SWIFT_POTION ||
|
|
1716 pParty->pPickedItem.uItemID == ITEM_POTION_SLAYING_POTION)
|
|
1717 {
|
|
1718 if ( item->uItemID < ITEM_POTION_BOTTLE || item->uItemID > ITEM_POTION_REJUVENATION) // all potions
|
|
1719 {
|
|
1720 if (item->uItemID >= ITEM_BLASTER && item->uItemID <= ITEM_LASER_RIFLE ||
|
|
1721 item->uItemID >= ITEM_ARTIFACT_PUCK ||
|
|
1722 item->IsBroken() ||
|
|
1723 item->uSpecEnchantmentType ||
|
|
1724 item->uEnchantmentType ||
|
|
1725 item->GetItemEquipType() >= EQUIP_ARMOUR) // only melee weapons and bows
|
|
1726 {
|
|
1727 pMouse->RemoveHoldingItem();
|
|
1728 no_rightlick_in_inventory = true;
|
|
1729 return;
|
|
1730 }
|
|
1731
|
|
1732 item->UpdateTempBonus(pParty->uTimePlayed);
|
|
1733 if (pParty->pPickedItem.uItemID == ITEM_POTION_SLAYING_POTION)
|
|
1734 {
|
|
1735 item->uSpecEnchantmentType = 40; // of Slaying
|
|
1736 v31 = (double)(1800 * pParty->pPickedItem.uEnchantmentType * 128);
|
|
1737 }
|
|
1738 else
|
|
1739 {
|
|
1740 static int _4E2904_enchantment_by_potion_lut[] =
|
|
1741 {
|
|
1742 164, 93, 22,
|
|
1743 164, 93, 22,
|
|
1744 11, 5, 13, 7, 59
|
|
1745 };
|
|
1746 item->uSpecEnchantmentType = _4E2904_enchantment_by_potion_lut[pParty->pPickedItem.uItemID - 240];
|
|
1747 v31 = (double)(1800 * pParty->pPickedItem.uEnchantmentType * 128);
|
|
1748 }
|
|
1749
|
|
1750 item->uExpireTime = pParty->uTimePlayed + v31 * 0.033333335;
|
|
1751 item->uAttributes = alchemy_skill_level | 0x18;
|
|
1752
|
|
1753 _50C9A8_item_enchantment_timer = 256;
|
|
1754 pMouse->RemoveHoldingItem();
|
|
1755 no_rightlick_in_inventory = true;
|
|
1756 return;
|
|
1757 }
|
|
1758 GameUI_DrawItemInfo(item);
|
|
1759 return;
|
|
1760 }
|
|
1761 // use reagents(ïðèìåíåíèå ðåàãåíòîâ)
|
|
1762 if (pParty->pPickedItem.uItemID >= ITEM_REAGENT_WIDOWSWEEP_BERRIES && pParty->pPickedItem.uItemID <= ITEM_REAGENT_PHILOSOPHERS_STONE &&
|
|
1763 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID == ITEM_POTION_BOTTLE)
|
|
1764 {
|
|
1765 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = alchemy_skill_points + pParty->pPickedItem.GetDamageDice();
|
|
1766 switch ( pParty->pPickedItem.uItemID )
|
|
1767 {
|
|
1768 case 200:
|
|
1769 case 201:
|
|
1770 case 202:
|
|
1771 case 203:
|
|
1772 case 204:
|
|
1773 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 222;
|
|
1774 break;
|
|
1775 case 205:
|
|
1776 case 206:
|
|
1777 case 207:
|
|
1778 case 208:
|
|
1779 case 209:
|
|
1780 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 223;
|
|
1781 break;
|
|
1782 case 210:
|
|
1783 case 211:
|
|
1784 case 212:
|
|
1785 case 213:
|
|
1786 case 214:
|
|
1787 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 224;
|
|
1788 break;
|
|
1789 case 215:
|
|
1790 case 216:
|
|
1791 case 217:
|
|
1792 case 218:
|
|
1793 case 219:
|
|
1794 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 221;
|
|
1795 break;
|
|
1796 default:
|
|
1797 break;
|
|
1798 }
|
|
1799 pMouse->RemoveHoldingItem();
|
|
1800 no_rightlick_in_inventory = 1;
|
|
1801 if ( dword_4E455C )
|
|
1802 {
|
|
1803 pPlayers[uActiveCharacter]->PlaySound(SPEECH_DO_POTION_FINE, 0);
|
|
1804 dword_4E455C = 0;
|
|
1805 }
|
|
1806 return;
|
|
1807 }
|
|
1808 //potions mixing(ñìåøèâàíèå äâóõ çåëèé)
|
|
1809 if (pParty->pPickedItem.uItemID >= ITEM_POTION_CATALYST && pParty->pPickedItem.uItemID <= ITEM_POTION_REJUVENATION &&
|
|
1810 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID >= ITEM_POTION_CATALYST &&
|
|
1811 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID <= ITEM_POTION_REJUVENATION)
|
|
1812 {
|
|
1813 potion1_id = item->uItemID - ITEM_POTION_CURE_WOUNDS;
|
|
1814 potion2_id = pParty->pPickedItem.uItemID - ITEM_POTION_CURE_WOUNDS;
|
|
1815
|
|
1816 if ( pParty->pPickedItem.uItemID == ITEM_POTION_CATALYST || item->uItemID == ITEM_POTION_CATALYST )
|
|
1817 potionID = 5;
|
|
1818 else
|
|
1819 potionID = pItemsTable->potion_data[potion2_id][potion1_id];
|
|
1820 damage_level = 0;
|
|
1821 if ( alchemy_skill_points )
|
|
1822 {
|
|
1823 if ( potionID < ITEM_POTION_CURE_DISEASE || potionID > ITEM_POTION_AWAKEN )//< 225 >227
|
|
1824 {
|
|
1825 if ( potionID >= ITEM_POTION_HASTE && potionID <= ITEM_POTION_CURE_INSANITY && alchemy_skill_level == 1)//228 >= potionID <= 239
|
|
1826 damage_level = 2;
|
|
1827 if ( potionID >= ITEM_POTION_MIGHT_BOOST && potionID <= ITEM_POTION_BODY_RESISTANE && alchemy_skill_level <= 2)//240 >= potionID <= 261
|
|
1828 damage_level = 3;
|
|
1829 if ( potionID >= ITEM_POTION_STONE_TO_FLESH && alchemy_skill_level <= 3 )// 262 < potionID
|
|
1830 damage_level = 4;
|
|
1831 }
|
|
1832 }
|
|
1833 else//no skill(íåò íàâûêà)
|
|
1834 {
|
|
1835 if ( potionID >= ITEM_POTION_CURE_DISEASE && potionID <= ITEM_POTION_AWAKEN )//225 <= v16 <= 227
|
|
1836 damage_level = 1;
|
|
1837 if ( potionID >= ITEM_POTION_HASTE && potionID <= ITEM_POTION_CURE_INSANITY )//228 <= v16 <= 239
|
|
1838 damage_level = 2;
|
|
1839 if ( potionID >= ITEM_POTION_MIGHT_BOOST && potionID <= ITEM_POTION_BODY_RESISTANE )//240 <= v16 <= 261
|
|
1840 damage_level = 3;
|
|
1841 if ( potionID >= ITEM_POTION_STONE_TO_FLESH )//262 <= v16
|
|
1842 damage_level = 4;
|
|
1843 }
|
|
1844
|
|
1845 int pOut_x = item_pid + 1;
|
|
1846 for ( uint i = 0; i < 126; ++i )
|
|
1847 {
|
|
1848 if ( pPlayers[uActiveCharacter]->pInventoryMatrix[i] == pOut_x )
|
|
1849 {
|
|
1850 pOut_y = i;
|
|
1851 break;
|
|
1852 }
|
|
1853 }
|
|
1854 if ( !potionID )
|
|
1855 {
|
|
1856 GameUI_DrawItemInfo(item);
|
|
1857 return;
|
|
1858 }
|
|
1859 if ( damage_level == 1 )
|
|
1860 {
|
|
1861 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1862 pPlayers[uActiveCharacter]->ReceiveDamage(rand() % 11 + 10, DMGT_FIRE);
|
2534
|
1863 pAudioPlayer->PlaySound(SOUND_fireBall, 0, 0, -1, 0, 0, 0, 0);
|
2501
|
1864 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1865 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1866 v39.x = pParty->vPosition.x;
|
|
1867 v39.y = pParty->vPosition.y;
|
|
1868
|
|
1869 int rot_x, rot_y, rot_z;
|
|
1870 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1871 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1872 if ( dword_4E455C )
|
|
1873 {
|
|
1874 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1875 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1876 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1877 dword_4E455C = 0;
|
|
1878 }
|
|
1879 pMouse->RemoveHoldingItem();
|
|
1880 no_rightlick_in_inventory = 1;
|
|
1881 return;
|
|
1882 }
|
|
1883 if ( damage_level == 2 )
|
|
1884 {
|
|
1885 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1886 pPlayers[uActiveCharacter]->ReceiveDamage(rand() % 71 + 30, DMGT_FIRE);
|
|
1887 pPlayers[uActiveCharacter]->ItemsEnchant(1);
|
2534
|
1888 pAudioPlayer->PlaySound(SOUND_fireBall, 0, 0, -1, 0, 0, 0, 0);
|
2501
|
1889 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1890
|
|
1891 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1892 v39.x = pParty->vPosition.x;
|
|
1893 v39.y = pParty->vPosition.y;
|
|
1894
|
|
1895 int rot_x, rot_y, rot_z;
|
|
1896 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1897 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1898 if ( dword_4E455C )
|
|
1899 {
|
|
1900 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1901 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1902 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1903 dword_4E455C = 0;
|
|
1904 }
|
|
1905 pMouse->RemoveHoldingItem();
|
|
1906 no_rightlick_in_inventory = 1;
|
|
1907 return;
|
|
1908 }
|
|
1909 if ( damage_level == 3 )
|
|
1910 {
|
|
1911 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1912 pPlayers[uActiveCharacter]->ReceiveDamage(rand() % 201 + 50, DMGT_FIRE);
|
|
1913 pPlayers[uActiveCharacter]->ItemsEnchant(5);
|
2534
|
1914 pAudioPlayer->PlaySound(SOUND_fireBall, 0, 0, -1, 0, 0, 0, 0);
|
2501
|
1915
|
|
1916 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1917
|
|
1918 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1919 v39.x = pParty->vPosition.x;
|
|
1920 v39.y = pParty->vPosition.y;
|
|
1921
|
|
1922 int rot_x, rot_y, rot_z;
|
|
1923 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1924 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1925 if ( dword_4E455C )
|
|
1926 {
|
|
1927 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1928 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1929 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1930 dword_4E455C = 0;
|
|
1931 }
|
|
1932 pMouse->RemoveHoldingItem();
|
|
1933 no_rightlick_in_inventory = 1;
|
|
1934 return;
|
|
1935 }
|
|
1936 if ( damage_level == 4 )
|
|
1937 {
|
|
1938 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1939 pPlayers[uActiveCharacter]->SetCondition(Condition_Eradicated, 0);
|
|
1940 pPlayers[uActiveCharacter]->ItemsEnchant(0);
|
2534
|
1941 pAudioPlayer->PlaySound(SOUND_fireBall, 0, 0, -1, 0, 0, 0, 0);
|
2501
|
1942
|
|
1943 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1944
|
|
1945 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1946 v39.x = pParty->vPosition.x;
|
|
1947 v39.y = pParty->vPosition.y;
|
|
1948
|
|
1949 int rot_x, rot_y, rot_z;
|
|
1950 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1951 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1952 if ( dword_4E455C )
|
|
1953 {
|
|
1954 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1955 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1956 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1957 dword_4E455C = 0;
|
|
1958 }
|
|
1959 pMouse->RemoveHoldingItem();
|
|
1960 no_rightlick_in_inventory = 1;
|
|
1961 return;
|
|
1962 }
|
|
1963 if ( damage_level == 0 )
|
|
1964 {
|
|
1965 if ( alchemy_skill_points )
|
|
1966 {
|
|
1967 if ( pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID == 221 || pParty->pPickedItem.uItemID == 221 )//catalyst(êàòàëèçàòîð)
|
|
1968 {
|
|
1969 if ( pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID == 221 )
|
|
1970 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = pParty->pPickedItem.uItemID;
|
|
1971 if ( pParty->pPickedItem.uItemID == 221 )
|
|
1972 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = pParty->pPickedItem.uEnchantmentType;
|
|
1973 }
|
|
1974 else
|
|
1975 {
|
|
1976 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = potionID;
|
|
1977 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = (pParty->pPickedItem.uEnchantmentType
|
|
1978 + pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType) / 2;
|
|
1979 pPlayers[uActiveCharacter]->SetVariable(VAR_AutoNotes, pItemsTable->potion_note[potion1_id][potion2_id]);
|
|
1980 }
|
|
1981 int bottle = pPlayers[uActiveCharacter]->AddItem(-1, 220);//áóòûëêà
|
|
1982 if ( bottle )
|
|
1983 pPlayers[uActiveCharacter]->pOwnItems[bottle - 1].uAttributes = ITEM_IDENTIFIED;
|
|
1984 if ( !(pItemsTable->pItems[pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID].uItemID_Rep_St) )
|
|
1985 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uAttributes |= 1;
|
|
1986 if ( !dword_4E455C )
|
|
1987 {
|
|
1988 pMouse->RemoveHoldingItem();
|
|
1989 no_rightlick_in_inventory = 1;
|
|
1990 return;
|
|
1991 }
|
|
1992 pPlayers[uActiveCharacter]->PlaySound(SPEECH_DO_POTION_FINE, 0);
|
|
1993 dword_4E455C = 0;
|
|
1994 pMouse->RemoveHoldingItem();
|
|
1995 no_rightlick_in_inventory = 1;
|
|
1996 return;
|
|
1997 }
|
|
1998 GameUI_DrawItemInfo(item);
|
|
1999 return;
|
|
2000 }
|
|
2001 }
|
|
2002 GameUI_DrawItemInfo(item);
|
|
2003 return;
|
|
2004 }
|
|
2005
|
|
2006
|
|
2007 //----- (0045828B) --------------------------------------------------------
|
|
2008 unsigned int __fastcall GetSpellColor(signed int a1)
|
|
2009 {
|
|
2010 if ( a1 == 0 )
|
|
2011 return Color16(0, 0, 0);
|
|
2012 if ( a1 < 12 )
|
|
2013 return Color16(255, 85, 0);
|
|
2014 if ( a1 < 23 )
|
|
2015 return Color16(150, 212, 255);
|
|
2016 if ( a1 < 34 )
|
|
2017 return Color16(0, 128, 255);
|
|
2018 if ( a1 < 45 )
|
|
2019 return Color16(128, 128, 128);
|
|
2020 if ( a1 < 56 )
|
|
2021 return Color16(225, 225, 225);
|
|
2022 if ( a1 < 67 )
|
|
2023 return Color16(235, 15, 255);
|
|
2024 if ( a1 < 78 )
|
|
2025 return Color16(255, 128, 0);
|
|
2026 if ( a1 < 89 )
|
|
2027 return Color16(255, 255, 155);
|
|
2028 if ( a1 < 100 )
|
|
2029 return Color16(192, 192, 240);
|
|
2030 else
|
|
2031 __debugbreak();
|
|
2032 }
|
|
2033
|
|
2034 //----- (004B46F8) --------------------------------------------------------
|
|
2035 __int64 GetExperienceRequiredForLevel(int level)
|
|
2036 {
|
|
2037 __int64 v1; // eax@1
|
|
2038 int i; // edx@1
|
|
2039
|
|
2040 v1 = 0;
|
|
2041 for (i = 0; i < level; ++i)
|
|
2042 v1 += i + 1;
|
|
2043 return 1000 * v1;
|
|
2044 }
|