2501
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include "UIPopup.h"
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7 #include "Books\UIMapBook.h"
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8 #include "UIShops.h"
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9 #include "..\../Engine/MM7.h"
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10
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11 #include "..\../Mouse.h"
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12
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13 #include "..\../Engine/Graphics/Sprites.h"
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14 #include "..\../Engine/Graphics/Vis.h"
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15 #include "..\../Engine/Game.h"
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16 #include "..\../GUIWindow.h"
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17 #include "..\../GUIFont.h"
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18 #include "..\../Engine/Party.h"
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19 #include "..\../AudioPlayer.h"
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20 #include "..\../Engine/LOD.h"
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21 #include "..\../Engine/Objects/Actor.h"
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22 #include "..\../Engine/Graphics/Viewport.h"
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23 #include "..\../Engine/Objects/SpriteObject.h"
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24 #include "..\../Engine/Objects/ObjectList.h"
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25 #include "..\../Engine/Objects/Chest.h"
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26 #include "..\../Engine/Graphics/PaletteManager.h"
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27 #include "..\../Engine/Timer.h"
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28 #include "..\../Engine/texts.h"
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29
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30 #include "..\../Engine/mm7_data.h"
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31 #include "..\../Engine/Events.h"
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32
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33 static char static_sub_417BB5_out_string[1200]; // static to a file, not sub actually
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34
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35
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36 //----- (004179BC) --------------------------------------------------------
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37 void CharacterUI_DrawTooltip(const char *Title, const char *content)
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38 {
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39 GUIWindow popup_window; // [sp+Ch] [bp-5Ch]@1
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40 POINT v6; // [sp+60h] [bp-8h]@1
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41
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42 memset(&popup_window, 0, 0x54u);
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43 popup_window.uFrameWidth = 384;
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44 popup_window.uFrameHeight = 256;
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45 popup_window.uFrameX = 128;
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46 popup_window.uFrameY = pMouse->GetCursorPos(&v6)->y + 30;
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47 popup_window.uFrameHeight = pFontSmallnum->CalcTextHeight(content, &popup_window, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24;
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48 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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49 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
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50 popup_window.DrawMessageBox(0);
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51
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52 popup_window.uFrameX += 12;
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53 popup_window.uFrameWidth -= 24;
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54 popup_window.uFrameY += 12;
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55 popup_window.uFrameHeight -= 12;
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56 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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57 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
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58 sprintf(pTmpBuf.data(), "\f%05d%s\f00000\n", ui_character_tooltip_header_default_color, Title);
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59 popup_window.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3);
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60 popup_window.DrawText(pFontSmallnum, 1, LOBYTE(pFontLucida->uFontHeight), 0, content, 0, 0, 0);
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61 }
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62
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63 //----- (004151D9) --------------------------------------------------------
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64 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight)
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65 {
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66 unsigned int uNumTiles; // [sp+2Ch] [bp-Ch]@6
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67 unsigned int coord_x; // [sp+2Ch] [bp-Ch]@3
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68 unsigned int coord_y; // [sp+34h] [bp-4h]@5
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69
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70 pRenderer->SetTextureClipRect(uX, uY, uX + uWidth, uY + uHeight);
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71 if ( pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureWidth && pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureHeight)
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72 {
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73 uNumTiles = uWidth / pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureWidth;
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74 if ( uWidth % pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureWidth )
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75 ++uNumTiles;
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76 coord_y = uY;
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77 for ( uint j = 0; j <= uHeight / pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureHeight; j++ )
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78 {
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79 coord_x = uX - pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureWidth;
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80 for ( uint i = uNumTiles + 1; i; --i )
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81 {
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82 coord_x += pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureWidth;
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83 pRenderer->DrawTextureIndexed(coord_x, coord_y, pIcons_LOD->GetTexture(uTextureID_Parchment));
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84 }
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85 coord_y += pIcons_LOD->GetTexture(uTextureID_Parchment)->uTextureHeight;
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86 }
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87 pRenderer->DrawTextureTransparent(uX, uY, pIcons_LOD->GetTexture(uTextureID_5076AC));
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88 pRenderer->DrawTextureTransparent(uX, uY + uHeight - 32, pIcons_LOD->GetTexture(uTextureID_5076B4));
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89 pRenderer->DrawTextureTransparent(uX + uWidth - 32, uY, pIcons_LOD->GetTexture(uTextureID_5076A8));
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90 pRenderer->DrawTextureTransparent(uX + uWidth - 32, uY + uHeight - 32, pIcons_LOD->GetTexture(uTextureID_5076B0));
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91 if ( uWidth > 64 )
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92 {
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93 pRenderer->SetTextureClipRect(uX + 32, uY, uX + uWidth - 32, uY + uHeight);
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94 pRenderer->DrawTextureTransparent(uX + 32, uY, pIcons_LOD->GetTexture(uTextureID_507698));
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95 pRenderer->DrawTextureTransparent(uX + 32, uY + uHeight - 10, pIcons_LOD->GetTexture(uTextureID_5076A4));
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96 if ( uWidth > 512 )
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97 {
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98 pRenderer->DrawTextureTransparent(uX + 544, uY, pIcons_LOD->GetTexture(uTextureID_507698));
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99 pRenderer->DrawTextureTransparent(uX + 544, uY + uHeight - 10, pIcons_LOD->GetTexture(uTextureID_5076A4));
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100 }
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101 }
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102 if ( uHeight > 64 )
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103 {
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104 pRenderer->SetTextureClipRect(uX, uY + 32, uX + uWidth, uY + uHeight - 32);
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105 pRenderer->DrawTextureTransparent(uX, uY + 32, pIcons_LOD->GetTexture(uTextureID_5076A0));
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106 pRenderer->DrawTextureTransparent(uX + uWidth - 10, uY + 32, pIcons_LOD->GetTexture(uTextureID_50769C));
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107 }
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108 pRenderer->ResetTextureClipRect();
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109 }
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110 }
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111
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112 //----- (0041D895) --------------------------------------------------------
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113 void GameUI_DrawItemInfo( struct ItemGen* inspect_item )
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114 {
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115 unsigned int v2; // eax@3
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116 const char *v28; // edi@69
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117 int v34; // esi@81
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118 const char *pText; // [sp-14h] [bp-28Ch]@110
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119 char out_text[300]; // [sp+8h] [bp-270h]@40
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120 char v65[120]; // [sp+134h] [bp-144h]@92
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121 stru351_summoned_item v67;
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122 int v77; // [sp+200h] [bp-78h]@12
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123 int v78; // [sp+204h] [bp-74h]@5
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124 GUIWindow iteminfo_window; // [sp+208h] [bp-70h]@2
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125 POINT a2; // [sp+25Ch] [bp-1Ch]@2
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126 int v81; // [sp+264h] [bp-14h]@5
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127 PlayerSpeech v83; // [sp+26Ch] [bp-Ch]@18
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128 char* v84;
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129 int v85;
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130 char *Str; // [sp+270h] [bp-8h]@65
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131
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132 int r_mask = 0xF800;
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133 int g_mask = 0x7E0;
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134 int b_mask = 0x1F;
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135
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136 if (!inspect_item->uItemID)
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137 return;
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138 iteminfo_window.Hint = nullptr;
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139 iteminfo_window.uFrameWidth = 384;
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140 iteminfo_window.uFrameHeight = 180;
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141 iteminfo_window.uFrameY = 40;
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142 if ( pMouse->GetCursorPos(&a2)->x <= 320 )
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143 v2 = pMouse->GetCursorPos(&a2)->x + 30;
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144 else
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145 v2 = pMouse->GetCursorPos(&a2)->x - iteminfo_window.uFrameWidth - 30;
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146 iteminfo_window.uFrameX = v2;
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147 v78 = 100 - pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->uTextureWidth;
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148 v81 = 144 - pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->uTextureHeight;
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149 if ( v78 > 0 )
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150 v78 = v78 / 2;
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151 if ( v81 <= 0 )
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152 v81 = 0;
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153 else
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154 v81 = v81 / 2;
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155 if ( !pItemsTable->pItems[inspect_item->uItemID].uItemID_Rep_St )
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156 inspect_item->SetIdentified();
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157 v77 = 0;
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158 if (inspect_item->GetItemEquipType() == EQUIP_GOLD)
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159 v77 = inspect_item->uSpecEnchantmentType;
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160 if ( uActiveCharacter )
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161 {
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162 //try to identify
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163 if (!inspect_item->IsIdentified())
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164 {
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165 if ( pPlayers[uActiveCharacter]->CanIdentify(inspect_item) == 1 )
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166 inspect_item->SetIdentified();
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167 v83 = SPEECH_9;
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168 if ( !inspect_item->IsIdentified() )
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169 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2);//"Identify Failed"
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170 else
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171 {
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172 v83 = SPEECH_8;
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173 if ( inspect_item->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) )
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174 v83 = SPEECH_7;
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175 }
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176 if ( dword_4E455C )
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177 {
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178 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0);
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179 dword_4E455C = 0;
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180 }
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181 }
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182 inspect_item->UpdateTempBonus(pParty->uTimePlayed);
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183 if (inspect_item->IsBroken())
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184 {
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185 if ( pPlayers[uActiveCharacter]->CanRepair(inspect_item) == 1 )
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186 inspect_item->uAttributes = inspect_item->uAttributes & 0xFFFFFFFD | 1;
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187 v83 = SPEECH_11;
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188 if ( !inspect_item->IsBroken() )
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189 v83 = SPEECH_10;
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190 else
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191 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2);//"Repair Failed"
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192 if ( dword_4E455C )
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193 {
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194 pPlayers[uActiveCharacter]->PlaySound(v83, 0);
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195 dword_4E455C = 0;
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196 }
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197 }
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198 }
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199 if (inspect_item->IsBroken())
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200 {
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201 iteminfo_window.DrawMessageBox(0);
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202 pRenderer->SetTextureClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12,
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203 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12,
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204 iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12);
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205 iteminfo_window.uFrameWidth -= 24;
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206 iteminfo_window.uFrameHeight -= 12;
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207 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
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208 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
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209 pRenderer->DrawTransparentRedShade(iteminfo_window.uFrameX + v78, v81 + iteminfo_window.uFrameY + 30, pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE));
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210 if ( inspect_item->IsIdentified())
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211 pText = (char *)inspect_item->GetIdentifiedName();
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212 else
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213 pText = pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName;
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214 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), pText, 3);
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215 iteminfo_window.DrawTitleText(pFontArrus, 0x64u, ((signed int)iteminfo_window.uFrameHeight >> 1) - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &iteminfo_window, 0, 0) / 2,
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216 Color16(0xFFu, 0x19u, 0x19u), pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item"
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217 pRenderer->ResetTextureClipRect();
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218 if ( !areWeLoadingTexture )
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219 {
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220 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
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221 pIcons_LOD->SyncLoadedFilesCount();
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222 }
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223 return;
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224 }
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225 if (!inspect_item->IsIdentified())
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226 {
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227 iteminfo_window.DrawMessageBox(0);
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228 pRenderer->SetTextureClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12,
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229 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12, iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12);
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230 iteminfo_window.uFrameWidth -= 24;
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231 iteminfo_window.uFrameHeight -= 12;
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232 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
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233 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
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234 pRenderer->DrawTextureTransparent(iteminfo_window.uFrameX + v78, v81 + iteminfo_window.uFrameY + 30, pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE));
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235 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName, 3);
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236 iteminfo_window.DrawTitleText(pFontArrus, 0x64u, ((signed int)iteminfo_window.uFrameHeight >> 1) - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &iteminfo_window, 0, 0) / 2,
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237 Color16(0xFFu, 0x19u, 0x19u), pGlobalTXT_LocalizationStrings[232], 3);//"Not Identified"
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238 pRenderer->ResetTextureClipRect();
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239 if ( !areWeLoadingTexture )
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240 {
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241 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
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242 pIcons_LOD->SyncLoadedFilesCount();
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243 }
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244 return;
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245 }
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246 sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName); //"Type: %s"
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247 out_text[100] = 0;
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248 out_text[200] = 0;
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249 switch (inspect_item->GetItemEquipType())
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250 {
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251 case EQUIP_SINGLE_HANDED:
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252 case EQUIP_TWO_HANDED:
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253 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK],
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254 (int)inspect_item->GetDamageMod(), pGlobalTXT_LocalizationStrings[53],
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255 (int)inspect_item->GetDamageDice(), (int)inspect_item->GetDamageRoll()); //"Damage"
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256 if (inspect_item->GetDamageMod())
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257 {
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258 char mod[16];
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259 sprintf(mod, "+%d", (int)inspect_item->GetDamageMod());
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260 strcat(out_text + 100, mod);
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261 }
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262 break;
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263
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264 case EQUIP_BOW:
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265 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], //"Shoot"
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266 (int)inspect_item->GetDamageMod(), pGlobalTXT_LocalizationStrings[53], //"Damage"
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267 (int)inspect_item->GetDamageDice(), (int)inspect_item->GetDamageRoll());
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268 if (inspect_item->GetDamageMod())
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269 {
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270 char mod[16];
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271 sprintf(mod, "+%d", (int)inspect_item->GetDamageMod());
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272 strcat(out_text + 100, mod);
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273 }
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274 break;
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275
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276 case EQUIP_ARMOUR:
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277 case EQUIP_SHIELD:
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278 case EQUIP_HELMET:
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279 case EQUIP_BELT:
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280 case EQUIP_CLOAK:
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281 case EQUIP_GAUNTLETS:
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282 case EQUIP_BOOTS:
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283 case EQUIP_RING:
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284 case EQUIP_AMULET:
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285 if (inspect_item->GetDamageDice()) //"Armor"
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286 sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11],
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287 inspect_item->GetDamageDice() + inspect_item->GetDamageMod());
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288 break;
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289 }
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290
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291 if ( !v77 )
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292 {
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293 if (inspect_item->GetItemEquipType() ==EQUIP_POTION) //this is CORRECT! do not move to switch!
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294 {
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295 if ( inspect_item->uEnchantmentType )
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296 sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power"
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297 }
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298 else if (inspect_item->GetItemEquipType() == EQUIP_REAGENT)
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299 sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], inspect_item->GetDamageDice()); //"Power"
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300 else if ( inspect_item->uEnchantmentType )
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301 sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->m_enchantmentStrength); //"Special"
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302 else if ( inspect_item->uSpecEnchantmentType )
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303 sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement);
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304 else if ( inspect_item->uNumCharges )
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305 sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges"
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306 }
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307 iteminfo_window.uFrameWidth -= 12;
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308 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
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309 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
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310 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8));
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311 v84 = &out_text[0];
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312 for ( uint i = 1; i <= 3; i++ )
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313 {
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314 if ( *v84 )
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315 Str += pFontComic->CalcTextHeight(v84, &iteminfo_window, 100, 0) + 3;
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316 v84 += 100;
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317 }
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318 v28 = pItemsTable->pItems[inspect_item->uItemID].pDescription;
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319 if ( *v28 )
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320 Str += pFontSmallnum->CalcTextHeight(pItemsTable->pItems[inspect_item->uItemID].pDescription, &iteminfo_window, 100, 0);
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321 iteminfo_window.uFrameHeight = pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(),
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322 TEXTURE_16BIT_PALETTE)->uTextureHeight + v81 + 54;
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323 if ( (signed int)Str > (signed int)iteminfo_window.uFrameHeight )
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324 iteminfo_window.uFrameHeight = (unsigned int)Str;
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325 if ( inspect_item->uAttributes & ITEM_TEMP_BONUS && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) )
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326 iteminfo_window.uFrameHeight += LOBYTE(pFontComic->uFontHeight);
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327 v85 = 0;
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328 if ( pFontArrus->uFontHeight )
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329 {
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330 iteminfo_window.uFrameWidth -= 24;
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331 if ( pFontArrus->CalcTextHeight(inspect_item->GetIdentifiedName(), &iteminfo_window, 0, 0) / (signed int)pFontArrus->uFontHeight )
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332 v85 = pFontArrus->uFontHeight;
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333 iteminfo_window.uFrameWidth += 24;
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334 }
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335 iteminfo_window.uFrameWidth += 12;
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336 iteminfo_window.uFrameHeight += (unsigned int)v85;
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337 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
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338 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
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339 iteminfo_window.DrawMessageBox(0);
|
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340 pRenderer->SetTextureClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12,
|
|
341 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12, iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12);
|
|
342 iteminfo_window.uFrameWidth -= 12;
|
|
343 iteminfo_window.uFrameHeight -= 12;
|
|
344 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1;
|
|
345 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1;
|
|
346 pRenderer->DrawTextureTransparent(iteminfo_window.uFrameX + v78,
|
|
347 iteminfo_window.uFrameY + (signed int)(iteminfo_window.uFrameHeight - pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->uTextureHeight) / 2,
|
|
348 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE));
|
|
349
|
|
350 v34 = (int)(v85 + 35);
|
|
351 Str = out_text;
|
|
352 for ( uint i = 1; i <= 3; i++ )
|
|
353 {
|
|
354 if ( *Str )
|
|
355 {
|
|
356 iteminfo_window.DrawText(pFontComic, 100, v34, 0, Str, 0, 0, 0);
|
|
357 v34 += pFontComic->CalcTextHeight(Str, &iteminfo_window, 100, 0) + 3;
|
|
358 }
|
|
359 Str += 100;
|
|
360 }
|
|
361 v28 = pItemsTable->pItems[inspect_item->uItemID].pDescription;
|
|
362 if ( *v28 )
|
|
363 iteminfo_window.DrawText(pFontSmallnum, 100, v34, 0, v28, 0, 0, 0);
|
|
364 iteminfo_window.uFrameX += 12;
|
|
365 iteminfo_window.uFrameWidth -= 24;
|
|
366 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), inspect_item->GetIdentifiedName(), 3);
|
|
367 iteminfo_window.uFrameWidth += 24;
|
|
368 iteminfo_window.uFrameX -= 12;
|
|
369 if ( v77 )
|
|
370 {
|
|
371 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);//"Value"
|
|
372 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0);
|
|
373 pRenderer->ResetTextureClipRect();
|
|
374 }
|
|
375 else
|
|
376 {
|
|
377 if ( (inspect_item->uAttributes & ITEM_TEMP_BONUS) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) )
|
|
378 {
|
|
379 init_summoned_item(&v67, inspect_item->uExpireTime - pParty->uTimePlayed);
|
|
380 strcpy(pTmpBuf.data(), "Duration:");
|
|
381 Str = (char *)(v67.field_18_expire_year - game_starting_year);
|
|
382 if (v67.field_18_expire_year != 1168 )
|
|
383 {
|
|
384 sprintf(v65, " %d:yr", v67.field_18_expire_year - game_starting_year);
|
|
385 strcat(pTmpBuf.data(), v65);
|
|
386 }
|
|
387 if ( (((v67.field_14_exprie_month || Str) &&
|
|
388 ((sprintf(v65, " %d:mo", v67.field_14_exprie_month), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str)
|
|
389 || v67.field_C_expire_day)
|
|
390 && ((sprintf(v65, " %d:dy", v67.field_C_expire_day), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str ||
|
|
391 v67.field_C_expire_day)
|
|
392 || v67.field_8_expire_hour)
|
|
393 && ((sprintf(v65, " %d:hr", v67.field_8_expire_hour), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str ||
|
|
394 v67.field_C_expire_day || v67.field_8_expire_hour)
|
|
395 || v67.field_4_expire_minute )
|
|
396 {
|
|
397 sprintf(v65, " %d:mn", v67.field_4_expire_minute);
|
|
398 strcat(pTmpBuf.data(), v65);
|
|
399 }
|
|
400 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - 2 * LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0);
|
|
401 }
|
|
402 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], inspect_item->GetValue());
|
|
403 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0);
|
|
404 if ( inspect_item->uAttributes & ITEM_STOLEN )
|
|
405 pText = pGlobalTXT_LocalizationStrings[187]; //"Stolen"
|
|
406 else
|
|
407 {
|
|
408 if ( !(inspect_item->uAttributes & ITEM_HARDENED) )
|
|
409 {
|
|
410 pRenderer->ResetTextureClipRect();
|
|
411 if ( !areWeLoadingTexture )
|
|
412 {
|
|
413 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
|
|
414 pIcons_LOD->SyncLoadedFilesCount();
|
|
415 }
|
|
416 return;
|
|
417 }
|
|
418 pText = pGlobalTXT_LocalizationStrings[651]; //"Hardened"
|
|
419 }
|
|
420 LOWORD(inspect_item->uAttributes) = r_mask;
|
|
421 iteminfo_window.DrawText(pFontComic, pFontComic->GetLineWidth(pTmpBuf.data()) + 132,
|
|
422 iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), inspect_item->uAttributes, pText, 0, 0, 0);
|
|
423 pRenderer->ResetTextureClipRect();
|
|
424 }
|
|
425 if ( !areWeLoadingTexture )
|
|
426 {
|
|
427 pIcons_LOD->LoadTexturePtr(inspect_item->GetIconName(), TEXTURE_16BIT_PALETTE)->Release();
|
|
428 pIcons_LOD->SyncLoadedFilesCount();
|
|
429 }
|
|
430 return;
|
|
431 }
|
|
432 // 4E455C: using guessed type int dword_4E455C;
|
|
433 // 506128: using guessed type int areWeLoadingTexture;
|
|
434
|
|
435 //----- (0041E360) --------------------------------------------------------
|
|
436 void MonsterPopup_Draw(unsigned int uActorID, GUIWindow *pWindow)
|
|
437 {
|
|
438 unsigned __int16 v9; // dx@4
|
|
439 SpriteFrame *v10; // edi@17
|
|
440 unsigned int v18; // ecx@19
|
|
441 unsigned int v19; // eax@21
|
|
442 int skill_points; // edi@61
|
|
443 unsigned int skill_level; // eax@61
|
|
444 int pTextHeight; // edi@90
|
|
445 PlayerSpeech speech; // [sp-8h] [bp-1F4h]@79
|
|
446 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18
|
|
447 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18
|
|
448 RECT dest_rect; // [sp+ECh] [bp-100h]@26
|
|
449 const char *string_name[10]; // [sp+FCh] [bp-F0h]@145
|
|
450 const char *content[11]; // [sp+124h] [bp-C8h]@127
|
|
451 unsigned char resistances[11]; // [sp+124h] [bp-C8h]@127
|
|
452 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3
|
|
453 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18
|
|
454 bool for_effects; // [sp+1C0h] [bp-2Ch]@3
|
|
455 bool normal_level; // [sp+1D0h] [bp-1Ch]@18
|
|
456 bool expert_level; // [sp+1C4h] [bp-28h]@18
|
|
457 bool master_level; // [sp+1C8h] [bp-24h]@18
|
|
458 bool grandmaster_level; // [sp+1B4h] [bp-38h]@3
|
|
459 const char *pText; // [sp+1D4h] [bp-18h]@18
|
|
460 int pTextColorID; // [sp+1E4h] [bp-8h]@18
|
|
461 int v115;
|
|
462
|
|
463 bool monster_full_informations = false;
|
|
464 static Actor pMonsterInfoUI_Doll;
|
|
465 if ( !uActiveCharacter ) //
|
|
466 uActiveCharacter = 1;
|
|
467
|
|
468 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) )
|
|
469 {
|
|
470 bMonsterInfoUI_bDollInitialized |= 1u;
|
|
471 Actor::Actor(&pMonsterInfoUI_Doll);
|
|
472 atexit(nullsub_3);
|
|
473 }*/
|
|
474 v106.sParentBillboardID = -1;
|
|
475 v115 = monster_popup_y_offsets[((signed __int16)pActors[uActorID].pMonsterInfo.uID - 1) / 3] - 40;
|
|
476 if ( pActors[uActorID].pMonsterInfo.uID == pMonsterInfoUI_Doll.pMonsterInfo.uID )
|
|
477 v9 = pMonsterInfoUI_Doll.uCurrentActionLength;
|
|
478 else
|
|
479 {
|
|
480 memcpy(&pMonsterInfoUI_Doll, &pActors[uActorID], sizeof(pMonsterInfoUI_Doll));
|
|
481 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored;
|
|
482 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
483 v9 = rand() % 256 + 128;
|
|
484 pMonsterInfoUI_Doll.uCurrentActionLength = v9;
|
|
485 }
|
|
486
|
|
487 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 )
|
|
488 {
|
|
489 pMonsterInfoUI_Doll.uCurrentActionTime = 0;
|
|
490 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_Bored || pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_AtkMelee)
|
|
491 {
|
|
492 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Standing;
|
|
493 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128;
|
|
494 }
|
|
495 else
|
|
496 {
|
|
497 //rand();
|
|
498 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored;
|
|
499 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) &&
|
|
500 (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) && rand() % 30 < 100 )
|
|
501 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee;
|
|
502 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActors[uActorID].pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength;
|
|
503 }
|
|
504 }
|
|
505 v10 = pSpriteFrameTable->GetFrame( pActors[uActorID].pSpriteIDs[pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime);
|
|
506 v106.pTarget = pRenderer->pTargetSurface;
|
|
507 v106.pTargetZ = pRenderer->pActiveZBuffer;
|
|
508 v106.uTargetPitch = pRenderer->uTargetSurfacePitch;
|
|
509 v106.uViewportX = pWindow->uFrameX + 13;
|
|
510 v106.uViewportY = pWindow->uFrameY + 52;
|
|
511 v106.uViewportW = (pWindow->uFrameY + 52) + 128;
|
|
512 v106.uViewportZ = v106.uViewportX + 128;
|
|
513 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2;
|
|
514 v106._screenspace_x_scaler_packedfloat = 65536;
|
|
515 v106._screenspace_y_scaler_packedfloat = 65536;
|
|
516 v106.uScreenSpaceY = v115 + (pWindow->uFrameY + 52) + pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]].uHeight;
|
|
517 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1);
|
|
518 v106.sZValue = 0;
|
|
519 v106.uFlags = 0;
|
|
520 pRenderer->SetRasterClipRect(0, 0, window->GetWidth() - 1, window->GetHeight() - 1);
|
|
521 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, Color16(0xE1u, 255, 0x9Bu));//ãîðèçîíòàëüíàÿ âåðõíÿÿ ëèíèÿ
|
|
522 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, Color16(0xE1u, 255, 0x9Bu));//ãîðèçîíòàëüíàÿ íèæíÿÿ ëèíèÿ
|
|
523 pRenderer->RasterLine2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, Color16(0xE1u, 255, 0x9Bu));//ëåâàÿ âåðòèêàëüíàÿ ëèíèÿ
|
|
524 pRenderer->RasterLine2D(v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, Color16(0xE1u, 255, 0x9Bu));//ïðàâàÿ âåðòèêàëüíàÿ ëèíèÿ
|
|
525 //if ( pRenderer->pRenderD3D )
|
|
526 {
|
|
527 v106.uScreenSpaceY = v115 + v106.uViewportY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight;
|
|
528
|
|
529 memset(&Dst, 0, sizeof(Dst));
|
|
530 Dst.dwSize = sizeof(Dst);
|
|
531 Dst.dwFillColor = 0;
|
|
532
|
|
533 memset(&pDesc, 0, sizeof(pDesc));
|
|
534 pDesc.dwSize = sizeof(pDesc);
|
|
535
|
|
536 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->GetSurfaceDesc(&pDesc);
|
|
537 v107 = 0;
|
|
538 uint i = 0;
|
|
539 int dst_x = v106.uScreenSpaceX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaX - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth / 2;
|
|
540 int dst_y = v106.uScreenSpaceY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaY - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight;
|
|
541 uint dst_z = v106.uScreenSpaceX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth / 2 - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth;
|
|
542 uint dst_w = v106.uScreenSpaceY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight;
|
|
543 if (dst_x < v106.uViewportX)
|
|
544 {
|
|
545 v18 = v106.uViewportX - dst_x;
|
|
546 dst_x = v106.uViewportX;
|
|
547 v107 = v18;
|
|
548 }
|
|
549 if (dst_y < v106.uViewportY)
|
|
550 {
|
|
551 v19 = v106.uViewportY - dst_y;
|
|
552 dst_y = v106.uViewportY;
|
|
553 i = v19;
|
|
554 }
|
|
555 if (dst_z > v106.uViewportZ)
|
|
556 dst_z = v106.uViewportZ;
|
|
557 if (dst_w > v106.uViewportW)
|
|
558 dst_w = v106.uViewportW;
|
|
559 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0x7FF);
|
|
560 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0x7FF);
|
|
561 dest_rect.left = v106.uViewportX;
|
|
562 dest_rect.top = v106.uViewportY;
|
|
563 dest_rect.right = v106.uViewportZ;
|
|
564 dest_rect.bottom = v106.uViewportW;
|
|
565
|
|
566 ErrD3D(pRenderer->pBackBuffer4->Blt(&dest_rect, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &Dst));
|
|
567 /*if ( pRenderer->uTargetGBits == 5 )
|
|
568 {
|
|
569 __debugbreak(); // no monster popup for r5g5b5 will be
|
|
570 memset(&pDesc, 0, 0x7Cu);
|
|
571 pDesc.dwSize = 124;
|
|
572 if ( pRenderer->LockSurface_DDraw4(pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface, &pDesc, DDLOCK_WAIT))
|
|
573 {
|
|
574 v20 = (char *)dst_y;
|
|
575 v110 = pDesc.lpSurface;
|
|
576 if (dst_y < dst_w)
|
|
577 {
|
|
578 v21 = dst_x;
|
|
579 //v22 = &pRenderer->pTargetSurface[dst_y * pRenderer->uTargetSurfacePitch + dst_x];
|
|
580 ushort* _v22_2 = v22;
|
|
581 v23 = i - dst_y;
|
|
582 v115 = i - dst_y;
|
|
583 while ( 1 )
|
|
584 {
|
|
585 dst_y = v21;
|
|
586 if ( v21 < dst_z )
|
|
587 {
|
|
588 v25 = v107 - v21;
|
|
589 v109 = (int)&v20[v23];
|
|
590 for ( i = v107 - v21; ; v25 = i )
|
|
591 {
|
|
592 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight);
|
|
593 v26 = (char *)v108 + pDesc.dwWidth * (v25 + dst_y++) / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth;
|
|
594 *v22 = *((short *)v110 + (int)v26);
|
|
595 ++v22;
|
|
596 if ( dst_y >= dst_z )
|
|
597 break;
|
|
598 }
|
|
599 v23 = v115;
|
|
600 }
|
|
601 v22 = (unsigned __int16 *)((char *)_v22_2 + 2 * pRenderer->uTargetSurfacePitch);
|
|
602 _v22_2 = v22;
|
|
603 v20 = (char *)(dst_y + 1);
|
|
604 v28 = __OFSUB__(dst_y + 1, dst_w);
|
|
605 v27 = (signed int)(dst_y++ + 1 - dst_w) < 0;
|
|
606 if ( !(v27 ^ v28) )
|
|
607 break;
|
|
608 v21 = dst_x;
|
|
609 }
|
|
610 }
|
|
611 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->Unlock(0);
|
|
612 }
|
|
613 }
|
|
614 else*/
|
|
615 {
|
|
616 memset(&pDesc, 0, sizeof(pDesc));
|
|
617 pDesc.dwSize = sizeof(pDesc);
|
|
618 if ( pRenderer->LockSurface_DDraw4(pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface, &pDesc, DDLOCK_WAIT) )
|
|
619 {
|
|
620 ushort* src = (unsigned __int16 *)pDesc.lpSurface;
|
|
621 uint num_top_scanlines_above_frame_y = i - dst_y;
|
|
622 for (uint y = dst_y; y < dst_w; ++y)
|
|
623 {
|
|
624 //ushort* dst = &pRenderer->pTargetSurface[y * pRenderer->uTargetSurfacePitch + dst_x];
|
|
625
|
|
626 uint src_y = num_top_scanlines_above_frame_y + y;
|
|
627 for (uint x = dst_x; x < dst_z; ++x)
|
|
628 {
|
|
629 uint src_x = v107 - dst_x + x; // num scanlines left to frame_x + current x
|
|
630
|
|
631 uint idx = pDesc.dwHeight * src_y / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight * (pDesc.lPitch / sizeof(short)) +
|
|
632 pDesc.dwWidth * src_x / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth;
|
|
633 uint b = src[idx] & 0x1F;
|
|
634 //*dst++ = b | 2 * (src[idx] & 0xFFE0);
|
|
635 pRenderer->WritePixel16(x, y, b | 2 * (src[idx] & 0xFFE0));
|
|
636 }
|
|
637 }
|
|
638 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->Unlock(NULL);
|
|
639 }
|
|
640 }
|
|
641 }
|
|
642 /*else
|
|
643 {
|
|
644 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0);
|
|
645 if ( v10->pHwSpriteIDs[0] >= 0 )
|
|
646 pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]].DrawSprite_sw(&v106, 0);
|
|
647 }*/
|
|
648 //name and profession
|
|
649 if ( pActors[uActorID].sNPC_ID )
|
|
650 {
|
|
651 if (GetNPCData(pActors[uActorID].sNPC_ID)->uProfession)
|
|
652 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], GetNPCData(pActors[uActorID].sNPC_ID)->pName, aNPCProfessionNames[GetNPCData(pActors[uActorID].sNPC_ID)->uProfession]); // "%s the %s" / ^Pi[%s] %s
|
|
653 else
|
|
654 strncpy(pTmpBuf.data(), GetNPCData(pActors[uActorID].sNPC_ID)->pName, 2000);
|
|
655 }
|
|
656 else
|
|
657 {
|
|
658 if ( pActors[uActorID].dword_000334_unique_name )
|
|
659 strncpy(pTmpBuf.data(), pMonsterStats->pPlaceStrings[pActors[uActorID].dword_000334_unique_name], 2000);
|
|
660 else
|
|
661 strncpy(pTmpBuf.data(), pMonsterStats->pInfos[pActors[uActorID].pMonsterInfo.uID].pName, 2000);
|
|
662 }
|
|
663 pWindow->DrawTitleText(pFontComic, 0, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3);
|
|
664 //health bar
|
|
665 Actor::DrawHealthBar(&pActors[uActorID], pWindow);
|
|
666
|
|
667 normal_level = 0;
|
|
668 expert_level = 0;
|
|
669 master_level = 0;
|
|
670 grandmaster_level = 0;
|
|
671 for_effects = 0;
|
|
672 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed;
|
|
673 if ( pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) )
|
|
674 {
|
|
675 skill_points = (unsigned __int8)pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) & 0x3F;
|
|
676 skill_level = SkillToMastery(pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) - 1;
|
|
677 if ( skill_level == 0 )//(normal)
|
|
678 {
|
|
679 if ( skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel )
|
|
680 normal_level = 1;
|
|
681 }
|
|
682 else if ( skill_level == 1 )//(expert)
|
|
683 {
|
|
684 if ( 2 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel )
|
|
685 {
|
|
686 normal_level = 1;
|
|
687 expert_level = 1;
|
|
688 }
|
|
689 }
|
|
690 else if ( skill_level == 2 )//(master)
|
|
691 {
|
|
692 if ( 3 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel )
|
|
693 {
|
|
694 normal_level = 1;
|
|
695 expert_level = 1;
|
|
696 master_level = 1;
|
|
697 }
|
|
698 }
|
|
699 else if ( skill_level == 3 )//grandmaster
|
|
700 {
|
|
701 normal_level = 1;
|
|
702 expert_level = 1;
|
|
703 master_level = 1;
|
|
704 grandmaster_level = 1;
|
|
705 }
|
|
706 }
|
|
707 if ( pActors[uActorID].uAIState != Dead
|
|
708 && pActors[uActorID].uAIState != Dying
|
|
709 && !dword_507BF0_is_there_popup_onscreen && pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) )
|
|
710 {
|
|
711 if ( normal_level | expert_level | master_level | grandmaster_level )
|
|
712 {
|
|
713 if ( pActors[uActorID].pMonsterInfo.uLevel >= pPlayers[uActiveCharacter]->uLevel - 5 )
|
|
714 speech = SPEECH_IDENTIFY_MONSTER_STRONGER;
|
|
715 else
|
|
716 speech = SPEECH_IDENTIFY_MONSTER_WEAKER;
|
|
717 }
|
|
718 else
|
|
719 speech = SPEECH_IDENTIFY_MONSTER_106;
|
|
720 pPlayers[uActiveCharacter]->PlaySound(speech, 0);
|
|
721 }
|
|
722
|
|
723 if ( (signed int)SkillToMastery(pParty->pPlayers[uActiveCharacter - 1].GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) >= 3 )
|
|
724 for_effects = 1;
|
|
725
|
|
726 if ( monster_full_informations == true )
|
|
727 {
|
|
728 normal_level = 1;//
|
|
729 expert_level = 1;//
|
|
730 master_level = 1;//
|
|
731 grandmaster_level = 1;//
|
|
732 for_effects = 1;
|
|
733 }
|
|
734
|
|
735 pWindow->DrawText(pFontSmallnum, 12, 196, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[631], 0, 0, 0);//Effects
|
|
736 if ( !for_effects && false)
|
|
737 pWindow->DrawText(pFontSmallnum, 28, LOBYTE(pFontSmallnum->uFontHeight) + 193, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[630], 0, 0, 0);//?
|
|
738 else
|
|
739 {
|
|
740 pText = "";
|
|
741 pTextHeight = LOBYTE(pFontSmallnum->uFontHeight) + 193;
|
|
742 for ( uint i = 1; i <= 21; ++i )
|
|
743 {
|
|
744 if ( pActors[uActorID].pActorBuffs[i].uExpireTime > 0 )
|
|
745 {
|
|
746 switch ( i )
|
|
747 {
|
|
748 case ACTOR_BUFF_CHARM:
|
|
749 pTextColorID = 60;
|
|
750 pText = pGlobalTXT_LocalizationStrings[591];//Charmed
|
|
751 break;
|
|
752 case ACTOR_BUFF_SUMMONED:
|
|
753 pTextColorID = 82;
|
|
754 pText = pGlobalTXT_LocalizationStrings[649];//Summoned
|
|
755 break;
|
|
756 case ACTOR_BUFF_SHRINK:
|
|
757 pTextColorID = 92;
|
|
758 pText = pGlobalTXT_LocalizationStrings[592];//Shrunk
|
|
759 break;
|
|
760 case ACTOR_BUFF_AFRAID:
|
|
761 pTextColorID = 63;
|
|
762 pText = pGlobalTXT_LocalizationStrings[4];//Afraid
|
|
763 break;
|
|
764 case ACTOR_BUFF_STONED:
|
|
765 pText = pGlobalTXT_LocalizationStrings[220];//Stoned
|
|
766 pTextColorID = 81;
|
|
767 break;
|
|
768 case ACTOR_BUFF_PARALYZED:
|
|
769 pText = pGlobalTXT_LocalizationStrings[162];//Paralyzed
|
|
770 pTextColorID = 81;
|
|
771 break;
|
|
772 case ACTOR_BUFF_SLOWED:
|
|
773 pText = pGlobalTXT_LocalizationStrings[593];//Slowed
|
|
774 pTextColorID = 35;
|
|
775 break;
|
|
776 case ACTOR_BUFF_BERSERK:
|
|
777 pText = pGlobalTXT_LocalizationStrings[608];//Berserk
|
|
778 pTextColorID = 62;
|
|
779 break;
|
|
780 case ACTOR_BUFF_SOMETHING_THAT_HALVES_AC:
|
|
781 case ACTOR_BUFF_MASS_DISTORTION:
|
|
782 pText = "";
|
|
783 pTextColorID = 0;
|
|
784 continue;
|
|
785 case ACTOR_BUFF_FATE:
|
|
786 pTextColorID = 47;
|
|
787 pText = pGlobalTXT_LocalizationStrings[221];//Fate
|
|
788 break;
|
|
789 case ACTOR_BUFF_ENSLAVED:
|
|
790 pTextColorID = 66;
|
|
791 pText = pGlobalTXT_LocalizationStrings[607];//Enslaved
|
|
792 break;
|
|
793 case ACTOR_BUFF_DAY_OF_PROTECTION:
|
|
794 pTextColorID = 85;
|
|
795 pText = pGlobalTXT_LocalizationStrings[610];//Day of Protection
|
|
796 break;
|
|
797 case ACTOR_BUFF_HOUR_OF_POWER:
|
|
798 pTextColorID = 86;
|
|
799 pText = pGlobalTXT_LocalizationStrings[609];//Hour of Power
|
|
800 break;
|
|
801 case ACTOR_BUFF_SHIELD:
|
|
802 pTextColorID = 17;
|
|
803 pText = pGlobalTXT_LocalizationStrings[279];//Shield
|
|
804 break;
|
|
805 case ACTOR_BUFF_STONESKIN:
|
|
806 pTextColorID = 38;
|
|
807 pText = pGlobalTXT_LocalizationStrings[442];//Stoneskin
|
|
808 break;
|
|
809 case ACTOR_BUFF_BLESS:
|
|
810 pTextColorID = 46;
|
|
811 pText = pGlobalTXT_LocalizationStrings[443];//Bless
|
|
812 break;
|
|
813 case ACTOR_BUFF_HEROISM:
|
|
814 pTextColorID = 51;
|
|
815 pText = pGlobalTXT_LocalizationStrings[440];//Heroism
|
|
816 break;
|
|
817 case ACTOR_BUFF_HASTE:
|
|
818 pTextColorID = 5;
|
|
819 pText = pGlobalTXT_LocalizationStrings[441];//Haste
|
|
820 break;
|
|
821 case ACTOR_BUFF_PAIN_REFLECTION:
|
|
822 pTextColorID = 95;
|
|
823 pText = pGlobalTXT_LocalizationStrings[229];//Pain Reflection
|
|
824 break;
|
|
825 case ACTOR_BUFF_PAIN_HAMMERHANDS:
|
|
826 pTextColorID = 73;
|
|
827 pText = pGlobalTXT_LocalizationStrings[228];//Hammerhands
|
|
828 break;
|
|
829 default:
|
|
830 pText = "";
|
|
831 break;
|
|
832 }
|
|
833 if ( _stricmp(pText, "" ))
|
|
834 {
|
|
835 pWindow->DrawText(pFontSmallnum, 28, pTextHeight, GetSpellColor(pTextColorID), pText, 0, 0, 0);
|
|
836 pTextHeight = pTextHeight + *(char *)((int)pFontSmallnum + 5) - 3;
|
|
837 }
|
|
838 }
|
|
839 }
|
|
840 if ( !_stricmp(pText,"" ))
|
|
841 pWindow->DrawText(pFontSmallnum, 28, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[153], 0, 0, 0);//Íåò
|
|
842 }
|
|
843
|
|
844 if ( normal_level )
|
|
845 {
|
|
846 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, pActors[uActorID].pMonsterInfo.uHP);
|
|
847 pWindow->DrawText(pFontSmallnum, 150, (int)v106.uViewportY, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
848 pTextHeight = v106.uViewportY + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
849 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[12], 0, pActors[uActorID].pMonsterInfo.uAC);//Armor Class
|
|
850 }
|
|
851 else
|
|
852 {
|
|
853 sprintf(pTmpBuf.data(), "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]);//? - [630] actually displays a question mark
|
|
854 pWindow->DrawText(pFontSmallnum, 150, (int)v106.uViewportY, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
855 pTextHeight = v106.uViewportY + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
856 sprintf(pTmpBuf.data(), "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[12], 0, pGlobalTXT_LocalizationStrings[630]);//? - [630] actually displays a question mark
|
|
857 }
|
|
858 pWindow->DrawText(pFontSmallnum, 150, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
859 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 6 + LOBYTE(pFontSmallnum->uFontHeight);
|
|
860
|
|
861 content[0] = pGlobalTXT_LocalizationStrings[87];
|
|
862 content[1] = pGlobalTXT_LocalizationStrings[6];
|
|
863 content[2] = pGlobalTXT_LocalizationStrings[240];
|
|
864 content[3] = pGlobalTXT_LocalizationStrings[70];
|
|
865 content[4] = pGlobalTXT_LocalizationStrings[624];
|
|
866 content[5] = pGlobalTXT_LocalizationStrings[138];
|
|
867 content[6] = pGlobalTXT_LocalizationStrings[214];
|
|
868 content[7] = pGlobalTXT_LocalizationStrings[142];
|
|
869 content[8] = pGlobalTXT_LocalizationStrings[29];
|
|
870 content[9] = pGlobalTXT_LocalizationStrings[133];
|
|
871 content[10] = pGlobalTXT_LocalizationStrings[54];
|
|
872
|
|
873 if ( expert_level )
|
|
874 {
|
|
875 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, content[pActors[uActorID].pMonsterInfo.uAttack1Type]);//Attack
|
|
876 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
877 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
878 if ( pActors[uActorID].pMonsterInfo.uAttack1DamageBonus )
|
|
879 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d+%d\n", pGlobalTXT_LocalizationStrings[53],
|
|
880 0, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceRolls, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceSides, pActors[uActorID].pMonsterInfo.uAttack1DamageBonus);
|
|
881 else
|
|
882 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d\n", pGlobalTXT_LocalizationStrings[53],
|
|
883 0, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceRolls, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceSides);
|
|
884 }
|
|
885 else
|
|
886 {
|
|
887 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
888 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
889 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
890 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]);
|
|
891 }
|
|
892 pWindow->DrawText(pFontSmallnum, 150, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
893 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 6 + LOBYTE(pFontSmallnum->uFontHeight);
|
|
894
|
|
895 if ( !master_level )
|
|
896 {
|
|
897 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[628], 0, pGlobalTXT_LocalizationStrings[630]);//"Spell" "?"
|
|
898 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
899 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
900 }
|
|
901 else
|
|
902 {
|
|
903 pText = pGlobalTXT_LocalizationStrings[628];//Spell
|
|
904 if ( pActors[uActorID].pMonsterInfo.uSpell1ID && pActors[uActorID].pMonsterInfo.uSpell2ID )
|
|
905 pText = pGlobalTXT_LocalizationStrings[629];//Spells
|
|
906 if ( pActors[uActorID].pMonsterInfo.uSpell1ID )
|
|
907 {
|
|
908 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", pText, 0, pSpellStats->pInfos[pActors[uActorID].pMonsterInfo.uSpell1ID].pShortName);//"%s\f%05u\t060%s\n"
|
|
909 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
910 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
911 }
|
|
912 if ( pActors[uActorID].pMonsterInfo.uSpell2ID )
|
|
913 {
|
|
914 sprintf(pTmpBuf.data(), "\f%05u\t070%s\n", 0, pSpellStats->pInfos[pActors[uActorID].pMonsterInfo.uSpell2ID].pShortName);//"%s\f%05u\t060%s\n"
|
|
915 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
916 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
917 }
|
|
918 if ( !pActors[uActorID].pMonsterInfo.uSpell1ID && !pActors[uActorID].pMonsterInfo.uSpell2ID )
|
|
919 {
|
|
920 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", pGlobalTXT_LocalizationStrings[628], 0, pGlobalTXT_LocalizationStrings[153]);//"%s\f%05u\t060%s\n"
|
|
921 pWindow->DrawText(pFontSmallnum, 150, (int)pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
922 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
923 }
|
|
924 }
|
|
925 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
926 pWindow->DrawText(pFontSmallnum, 150, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[626], 0, 0, 0);//Immune
|
|
927 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
928
|
|
929 string_name[0] = pGlobalTXT_LocalizationStrings[87];//Fire
|
|
930 string_name[1] = pGlobalTXT_LocalizationStrings[6];//Air
|
|
931 string_name[2] = pGlobalTXT_LocalizationStrings[240];
|
|
932 string_name[3] = pGlobalTXT_LocalizationStrings[70];
|
|
933 string_name[4] = pGlobalTXT_LocalizationStrings[142];
|
|
934 string_name[5] = pGlobalTXT_LocalizationStrings[214];
|
|
935 string_name[6] = pGlobalTXT_LocalizationStrings[29];
|
|
936 string_name[7] = pGlobalTXT_LocalizationStrings[133];
|
|
937 string_name[8] = pGlobalTXT_LocalizationStrings[54];
|
|
938 string_name[9] = pGlobalTXT_LocalizationStrings[624];
|
|
939
|
|
940 resistances[0] = pActors[uActorID].pMonsterInfo.uResFire;
|
|
941 resistances[1] = pActors[uActorID].pMonsterInfo.uResAir;
|
|
942 resistances[2] = pActors[uActorID].pMonsterInfo.uResWater;
|
|
943 resistances[3] = pActors[uActorID].pMonsterInfo.uResEarth;
|
|
944 resistances[4] = pActors[uActorID].pMonsterInfo.uResMind;
|
|
945 resistances[5] = pActors[uActorID].pMonsterInfo.uResSpirit;
|
|
946 resistances[6] = pActors[uActorID].pMonsterInfo.uResBody;
|
|
947 resistances[7] = pActors[uActorID].pMonsterInfo.uResLight;
|
|
948 resistances[8] = pActors[uActorID].pMonsterInfo.uResPhysical;
|
|
949 resistances[9] = pActors[uActorID].pMonsterInfo.uResDark;
|
|
950
|
|
951 if ( grandmaster_level )
|
|
952 {
|
|
953 for ( uint i = 0; i < 10; i++ )
|
|
954 {
|
|
955 if ( resistances[i] == 200 )
|
|
956 {
|
|
957 pText = pGlobalTXT_LocalizationStrings[625];//Immune
|
|
958 }
|
|
959 else
|
|
960 {
|
|
961 if ( resistances[i] )
|
|
962 pText = pGlobalTXT_LocalizationStrings[627];//Resistant
|
|
963 else
|
|
964 pText = pGlobalTXT_LocalizationStrings[153];//None
|
|
965 }
|
|
966 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", string_name[i], 0, pText);
|
|
967 pWindow->DrawText(pFontSmallnum, 170, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
968 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
969 }
|
|
970 }
|
|
971 else
|
|
972 {
|
|
973 for ( uint i = 0; i < 10; ++i )
|
|
974 {
|
|
975 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", string_name[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?"
|
|
976 pWindow->DrawText(pFontSmallnum, 170, pTextHeight, Color16(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0);
|
|
977 pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3;
|
|
978 }
|
|
979 }
|
|
980 //cast spell: Detect life
|
|
981 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 )
|
|
982 {
|
|
983 sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], pActors[uActorID].sCurrentHP);//Current Hit Points
|
|
984 pFontSmallnum->GetLineWidth(pTmpBuf.data());
|
|
985 pWindow->DrawTitleText(pFontSmallnum, 0, pWindow->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf.data(), 3);
|
|
986 }
|
|
987 }
|
|
988
|
|
989 //----- (00417BB5) --------------------------------------------------------
|
|
990 const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType)
|
|
991 {
|
|
992 char a2[1200]; // [sp+Ch] [bp-538h]@7
|
|
993 char Source[120]; // [sp+4BCh] [bp-88h]@7
|
|
994 int v35; // [sp+53Ch] [bp-8h]@1
|
|
995
|
|
996 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal
|
|
997 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]) > (signed int)v35 )
|
|
998 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert
|
|
999 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]) > (signed int)v35 )
|
|
1000 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master
|
|
1001 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]) > (signed int)v35 )
|
|
1002 v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand
|
|
1003
|
|
1004 a2[0] = 0;
|
|
1005 Source[0] = 0;
|
|
1006 strcpy(a2, "%s\n\n");
|
|
1007 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 1));
|
|
1008 strcat(a2, Source);
|
|
1009 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1010 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 2));
|
|
1011 strcat(a2, Source);
|
|
1012 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1013 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 3));
|
|
1014 strcat(a2, Source);
|
|
1015 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1016 sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 4));
|
|
1017 strcat(a2, Source);
|
|
1018 strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
|
|
1019 if ( (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F) == (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) )
|
|
1020 {
|
|
1021 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType],
|
|
1022 pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType], // Normal
|
|
1023 pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType], // Expert
|
|
1024 pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType], // Master
|
|
1025 pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType]); // Grand
|
|
1026 }
|
|
1027 else
|
|
1028 {
|
|
1029 sprintf(Source, "\f%05d", Color16(0xFFu, 0xFFu, 0xFFu));
|
|
1030 strcat(a2, Source);
|
|
1031 strcat(a2, "%s: +%d");
|
|
1032 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType],
|
|
1033 pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType],
|
|
1034 pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType],
|
|
1035 pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType],
|
|
1036 pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType],
|
|
1037 pGlobalTXT_LocalizationStrings[623], //Bonus
|
|
1038 (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) - (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F));
|
|
1039 }
|
|
1040 return static_sub_417BB5_out_string;
|
|
1041 }
|
|
1042
|
|
1043 //----- (00417FE5) --------------------------------------------------------
|
|
1044 void CharacterUI_SkillsTab_ShowHint()
|
|
1045 {
|
|
1046 GUIButton *pButton; // esi@6
|
|
1047 unsigned int pX; // [sp+4h] [bp-8h]@1
|
|
1048 unsigned int pY; // [sp+8h] [bp-4h]@1
|
|
1049
|
|
1050 pMouse->GetClickPos(&pX, &pY);
|
|
1051 if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 )
|
|
1052 {
|
|
1053 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
|
|
1054 {
|
|
1055 if ( pButton->msg == UIMSG_SkillUp
|
|
1056 && (signed int)pX >= (signed int)pButton->uX
|
|
1057 && (signed int)pX <= (signed int)pButton->uZ
|
|
1058 && (signed int)pY >= (signed int)pButton->uY
|
|
1059 && (signed int)pY <= (signed int)pButton->uW )
|
|
1060 {
|
|
1061 CharacterUI_DrawTooltip(pSkillNames[pButton->msg_param], CharacterUI_GetSkillDescText(uActiveCharacter - 1, (PLAYER_SKILL_TYPE)pButton->msg_param));
|
|
1062 }
|
|
1063 }
|
|
1064 }
|
|
1065 else
|
|
1066 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription);//Î÷êè íàâûêîâ
|
|
1067 }
|
|
1068
|
|
1069 //----- (00418083) --------------------------------------------------------
|
|
1070 void CharacterUI_StatsTab_ShowHint()
|
|
1071 {
|
|
1072 int pStringNum; // edi@1
|
|
1073 signed int pTextColor; // eax@15
|
|
1074 const char *pHourWord; // ecx@17
|
|
1075 const char *pDayWord; // eax@20
|
|
1076 int v15; // ebx@28
|
|
1077 POINT a2; // [sp+Ch] [bp-24h]@1
|
|
1078 int pHour; // [sp+14h] [bp-1Ch]@15
|
|
1079 unsigned int pDay; // [sp+24h] [bp-Ch]@15
|
|
1080
|
|
1081 pMouse->GetCursorPos(&a2);
|
|
1082 for ( pStringNum = 0; pStringNum < stat_string_coord.size(); ++pStringNum )
|
|
1083 {
|
|
1084 if (a2.x >= stat_string_coord[pStringNum].x && a2.x <= stat_string_coord[pStringNum].x + stat_string_coord[pStringNum].width )
|
|
1085 {
|
|
1086 if (a2.y >= stat_string_coord[pStringNum].y && a2.y <= stat_string_coord[pStringNum].y + stat_string_coord[pStringNum].height )
|
|
1087 break;
|
|
1088 }
|
|
1089 }
|
|
1090
|
|
1091 switch ( pStringNum )
|
|
1092 {
|
|
1093 case 0:// Attributes
|
|
1094 case 1:
|
|
1095 case 2:
|
|
1096 case 3:
|
|
1097 case 4:
|
|
1098 case 5:
|
|
1099 case 6:
|
|
1100 if ( aAttributeNames[pStringNum] && pAttributeDescriptions[pStringNum] )
|
|
1101 CharacterUI_DrawTooltip(aAttributeNames[pStringNum], pAttributeDescriptions[pStringNum]);
|
|
1102 break;
|
|
1103 case 7:// Health Points
|
|
1104 if ( pGlobalTXT_LocalizationStrings[108] && pHealthPointsAttributeDescription )
|
|
1105 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[108], pHealthPointsAttributeDescription);
|
|
1106 break;
|
|
1107 case 8:// Spell Points
|
|
1108 if ( pGlobalTXT_LocalizationStrings[212] && pSpellPointsAttributeDescription )
|
|
1109 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[212], pSpellPointsAttributeDescription);
|
|
1110 break;
|
|
1111 case 9:// Armor Class
|
|
1112 if ( pGlobalTXT_LocalizationStrings[12] && pArmourClassAttributeDescription )
|
|
1113 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[12], pArmourClassAttributeDescription);
|
|
1114 break;
|
|
1115 case 10:// Player Condition
|
|
1116 strcpy(pTmpBuf2.data(), pPlayerConditionAttributeDescription);
|
|
1117 strcat(pTmpBuf2.data(), "\n");
|
|
1118 extern std::array<unsigned int, 18> pConditionImportancyTable;
|
|
1119 for ( uint i = 0; i < 18; ++i )
|
|
1120 {
|
|
1121 if ( pPlayers[uActiveCharacter]->pConditions[pConditionImportancyTable[i]] )
|
|
1122 {
|
|
1123 strcat(pTmpBuf2.data(), " \n");
|
|
1124 pHour = pParty->uTimePlayed - pPlayers[uActiveCharacter]->pConditions[pConditionImportancyTable[i]];
|
|
1125 pHour = (unsigned int)((pHour * 0.234375) / 60 / 60);
|
|
1126 pDay = (unsigned int)pHour / 24;
|
|
1127 pHour %= 24i64;
|
|
1128 pTextColor = GetConditionDrawColor(pConditionImportancyTable[i]);
|
|
1129 sprintfex(pTmpBuf.data(), format_4E2DE8, pTextColor, aCharacterConditionNames[pConditionImportancyTable[i]]);
|
|
1130 strcat(pTmpBuf2.data(), pTmpBuf.data());
|
|
1131 if ( pHour && pHour <= 1 )
|
|
1132 pHourWord = pGlobalTXT_LocalizationStrings[109];
|
|
1133 else
|
|
1134 pHourWord = pGlobalTXT_LocalizationStrings[110];
|
|
1135 if ( !pDay || (pDayWord = pGlobalTXT_LocalizationStrings[56], pDay > 1) )
|
|
1136 pDayWord = pGlobalTXT_LocalizationStrings[57];
|
|
1137 sprintfex(pTmpBuf.data(), "%lu %s, %lu %s", pDay, pDayWord, pHour, pHourWord);
|
|
1138 strcat(pTmpBuf2.data(), pTmpBuf.data());
|
|
1139 }
|
|
1140 }
|
|
1141 if ( pGlobalTXT_LocalizationStrings[47] && pTmpBuf2.data() )
|
|
1142 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[47], pTmpBuf2.data());
|
|
1143 break;
|
|
1144 case 11:// Fast Spell
|
|
1145 if ( pGlobalTXT_LocalizationStrings[172] && pFastSpellAttributeDescription )
|
|
1146 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[172], pFastSpellAttributeDescription);
|
|
1147 break;
|
|
1148 case 12:// Player Age
|
|
1149 if ( pGlobalTXT_LocalizationStrings[5] && pPlayerAgeAttributeDescription )
|
|
1150 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[5], pPlayerAgeAttributeDescription);
|
|
1151 break;
|
|
1152 case 13:// Player Level
|
|
1153 if ( pGlobalTXT_LocalizationStrings[131] && pPlayerLevelAttributeDescription )
|
|
1154 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[131], pPlayerLevelAttributeDescription);
|
|
1155 break;
|
|
1156 case 14://Experience
|
|
1157 v15 = pPlayers[uActiveCharacter]->uLevel;
|
|
1158 do
|
|
1159 {
|
|
1160 if ( (signed __int64)pPlayers[uActiveCharacter]->uExperience < (unsigned int)GetExperienceRequiredForLevel(v15) )
|
|
1161 break;
|
|
1162 ++v15;
|
|
1163 }
|
|
1164 while ( v15 <= 10000 );
|
|
1165 pTmpBuf[0] = 0;
|
|
1166 pTmpBuf2[0] = 0;
|
|
1167 if ( v15 > pPlayers[uActiveCharacter]->uLevel )
|
|
1168 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[147], v15);
|
|
1169 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[538], GetExperienceRequiredForLevel(v15) - LODWORD(pPlayers[uActiveCharacter]->uExperience), v15 + 1);
|
|
1170 strcat(pTmpBuf.data(), "\n");
|
|
1171 strcat(pTmpBuf.data(), pTmpBuf2.data());
|
|
1172 sprintf(pTmpBuf2.data(), "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf.data());
|
|
1173 if ( pGlobalTXT_LocalizationStrings[83] && pTmpBuf2.data() )
|
|
1174 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[83], pTmpBuf2.data());
|
|
1175 break;
|
|
1176 case 15:// Attack Bonus
|
|
1177 if ( pGlobalTXT_LocalizationStrings[587] && pAttackBonusAttributeDescription )
|
|
1178 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[587], pAttackBonusAttributeDescription);
|
|
1179 break;
|
|
1180 case 16:// Attack Damage
|
|
1181 if ( pGlobalTXT_LocalizationStrings[588] && pAttackDamageAttributeDescription )
|
|
1182 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[588], pAttackDamageAttributeDescription);
|
|
1183 break;
|
|
1184 case 17:// Missle Bonus
|
|
1185 if ( pGlobalTXT_LocalizationStrings[589] && pMissleBonusAttributeDescription )
|
|
1186 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[589], pMissleBonusAttributeDescription);
|
|
1187 break;
|
|
1188 case 18:// Missle Damage
|
|
1189 if ( pGlobalTXT_LocalizationStrings[590] && pMissleDamageAttributeDescription )
|
|
1190 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[590], pMissleDamageAttributeDescription);
|
|
1191 break;
|
|
1192 case 19:// Fire Resistance
|
|
1193 if ( pGlobalTXT_LocalizationStrings[87] && pFireResistanceAttributeDescription )
|
|
1194 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[87], pFireResistanceAttributeDescription);
|
|
1195 break;
|
|
1196 case 20:// Air Resistance
|
|
1197 if ( pGlobalTXT_LocalizationStrings[6] && pAirResistanceAttributeDescription )
|
|
1198 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[6], pAirResistanceAttributeDescription);
|
|
1199 break;
|
|
1200 case 21:// Water Resistance
|
|
1201 if ( pGlobalTXT_LocalizationStrings[240] && pWaterResistanceAttributeDescription )
|
|
1202 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[240], pWaterResistanceAttributeDescription);
|
|
1203 break;
|
|
1204 case 22:// Earth Resistance
|
|
1205 if ( pGlobalTXT_LocalizationStrings[70] && pEarthResistanceAttributeDescription )
|
|
1206 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[70], pEarthResistanceAttributeDescription);
|
|
1207 break;
|
|
1208 case 23:// Mind Resistance
|
|
1209 if ( pGlobalTXT_LocalizationStrings[142] && pMindResistanceAttributeDescription )
|
|
1210 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[142], pMindResistanceAttributeDescription);
|
|
1211 break;
|
|
1212 case 24:// Body Resistance
|
|
1213 if ( pGlobalTXT_LocalizationStrings[29] && pBodyResistanceAttributeDescription )
|
|
1214 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[29], pBodyResistanceAttributeDescription);
|
|
1215 break;
|
|
1216 case 25: // Skill Points
|
|
1217 if ( pGlobalTXT_LocalizationStrings[207] && pSkillPointsAttributeDescription )
|
|
1218 CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription);
|
|
1219 break;
|
|
1220 case 26: // Class description
|
|
1221 {
|
|
1222 if (pClassDescriptions[pPlayers[uActiveCharacter]->classType] && pClassNames[pPlayers[uActiveCharacter]->classType])
|
|
1223 CharacterUI_DrawTooltip(pClassNames[pPlayers[uActiveCharacter]->classType], pClassDescriptions[pPlayers[uActiveCharacter]->classType]);
|
|
1224 }
|
|
1225 break;
|
|
1226
|
|
1227 default:
|
|
1228 break;
|
|
1229 }
|
|
1230 }
|
|
1231
|
|
1232 //----- (00410B28) --------------------------------------------------------
|
|
1233 void DrawSpellDescriptionPopup(int spell_index)
|
|
1234 {
|
|
1235 SpellInfo *spell; // esi@1
|
|
1236 unsigned int v3; // eax@2
|
|
1237 LONG v5; // ecx@4
|
|
1238 GUIWindow spell_info_window; // [sp+Ch] [bp-68h]@4
|
|
1239 POINT mouse; // [sp+64h] [bp-10h]@1
|
|
1240
|
|
1241 spell = &pSpellStats->pInfos[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1];
|
|
1242 if ( pMouse->GetCursorPos(&mouse)->y <= 250 )
|
|
1243 v3 = pMouse->GetCursorPos(&mouse)->y + 30;
|
|
1244 else
|
|
1245 v3 = 30;
|
|
1246 spell_info_window.uFrameY = v3;
|
|
1247 spell_info_window.uFrameWidth = 328;
|
|
1248 spell_info_window.uFrameHeight = 68;
|
|
1249 spell_info_window.uFrameX = 90;
|
|
1250 spell_info_window.uFrameZ = 417;
|
|
1251 spell_info_window.uFrameW = v3 + 67;
|
|
1252 spell_info_window.Hint = nullptr;
|
|
1253 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]);
|
|
1254 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]) > v5 )
|
|
1255 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]);
|
|
1256 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]) > v5 )
|
|
1257 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]);
|
|
1258 if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]) > v5 )
|
|
1259 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]);
|
|
1260 sprintf(pTmpBuf2.data(),
|
|
1261 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s",
|
|
1262 spell->pDescription,
|
|
1263 pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], v5 + 3, v5 + 10, spell->pBasicSkillDesc,
|
|
1264 pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], v5 + 3, v5 + 10, spell->pExpertSkillDesc,
|
|
1265 pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], v5 + 3, v5 + 10, spell->pMasterSkillDesc,
|
|
1266 pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], v5 + 3, v5 + 10, spell->pGrandmasterSkillDesc);
|
|
1267 spell_info_window.uFrameHeight += pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &spell_info_window, 0, 0);
|
|
1268 if ( (signed int)spell_info_window.uFrameHeight < 150 )
|
|
1269 spell_info_window.uFrameHeight = 150;
|
|
1270 spell_info_window.uFrameWidth = game_viewport_width;
|
|
1271 spell_info_window.DrawMessageBox(0);
|
|
1272 spell_info_window.uFrameWidth -= 12;
|
|
1273 spell_info_window.uFrameHeight -= 12;
|
|
1274 spell_info_window.uFrameZ = spell_info_window.uFrameX + spell_info_window.uFrameWidth - 1;
|
|
1275 spell_info_window.uFrameW = spell_info_window.uFrameHeight + spell_info_window.uFrameY - 1;
|
|
1276 spell_info_window.DrawTitleText(pFontArrus, 0x78u, 0xCu, Color16(0xFFu, 0xFFu, 0x9Bu), spell->pName, 3);
|
|
1277 spell_info_window.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0);
|
|
1278 spell_info_window.uFrameWidth = 108;
|
|
1279 spell_info_window.uFrameZ = spell_info_window.uFrameX + 107;
|
|
1280 int skill_level = SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 12]);
|
|
1281 spell_info_window.DrawTitleText(pFontComic, 12, 75, 0, pSkillNames[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 12], 3);
|
|
1282 sprintf( pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST],
|
|
1283 pSpellDatas[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1].mana_per_skill[skill_level - 1]);
|
|
1284 spell_info_window.DrawTitleText(pFontComic, 12, spell_info_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3);
|
|
1285 dword_507B00_spell_info_to_draw_in_popup = 0;
|
|
1286 }
|
|
1287 // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup;
|
|
1288
|
|
1289 //----- (00416D62) --------------------------------------------------------
|
|
1290 void UI_OnMouseRightClick(Vec2_int_ *_this)
|
|
1291 {
|
|
1292 int v5; // esi@62
|
|
1293 GUIButton *pButton; // esi@84
|
|
1294 const char *pStr; // edi@85
|
|
1295 const char *pHint; // edx@113
|
|
1296 GUIWindow popup_window; // [sp+4h] [bp-74h]@32
|
|
1297 struct tagPOINT Point; // [sp+60h] [bp-18h]@6
|
|
1298 unsigned int pX; // [sp+70h] [bp-8h]@3
|
|
1299 unsigned int pY; // [sp+74h] [bp-4h]@3
|
|
1300
|
|
1301 if ( pCurrentScreen == SCREEN_VIDEO || GetCurrentMenuID() == MENU_MAIN )
|
|
1302 return;
|
|
1303 if ( _this )
|
|
1304 {
|
|
1305 pX = _this->x;
|
|
1306 pY = _this->y;
|
|
1307 }
|
|
1308 else
|
|
1309 {
|
|
1310 pMouse->GetClickPos(&pX, &pY);
|
|
1311 }
|
|
1312 //if ( pRenderer->bWindowMode )
|
|
1313 {
|
|
1314 GetCursorPos(&Point);
|
|
1315 ScreenToClient(window->GetApiHandle(), &Point);
|
|
1316 if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 )
|
|
1317 {
|
|
1318 back_to_game();
|
|
1319 return;
|
|
1320 }
|
|
1321 }
|
|
1322 if ( pParty->pPickedItem.uItemID )//íàæàòèå íà ïîðòðåò ïåðñà ïðàâîé êíîïêîé ìûøè ñ ðàñòâîðîì
|
|
1323 {
|
|
1324 for ( uint i = 0; i < 4; ++i )
|
|
1325 {
|
|
1326 if ( (signed int)pX > RightClickPortraitXmin[i] && (signed int)pX < RightClickPortraitXmax[i]
|
|
1327 && (signed int)pY > 375 && (signed int)pY < 466 )
|
|
1328 {
|
|
1329 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(i + 1, 1);
|
|
1330 return;
|
|
1331 }
|
|
1332 }
|
|
1333 }
|
|
1334
|
|
1335 pEventTimer->Pause();
|
|
1336 switch(pCurrentScreen)
|
|
1337 {
|
|
1338 case SCREEN_CASTING:
|
|
1339 {
|
|
1340 Inventory_ItemPopupAndAlchemy();
|
|
1341 break;
|
|
1342 }
|
|
1343 case SCREEN_CHEST:
|
|
1344 {
|
|
1345 if ( !pPlayers[uActiveCharacter]->CanAct() )
|
|
1346 {
|
|
1347 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//%s íå â ñîñòîÿíèè %s Îïîçíàòü ïðåäìåòû
|
|
1348 popup_window.Hint = pTmpBuf.data();
|
|
1349 popup_window.uFrameWidth = 384;
|
|
1350 popup_window.uFrameHeight = 180;
|
|
1351 popup_window.uFrameY = 40;
|
|
1352 if ( (signed int)pX <= 320 )
|
|
1353 popup_window.uFrameX = pX + 30;
|
|
1354 else
|
|
1355 popup_window.uFrameX = pX - 414;
|
|
1356 popup_window.DrawMessageBox(0);
|
|
1357 }
|
|
1358 else
|
|
1359 {
|
|
1360 if ( pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF )
|
|
1361 GameUI_DrawItemInfo(&pChests[pChestWindow->par1C].igChestItems[pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF) - 1] - 1]);
|
|
1362 }
|
|
1363 break;
|
|
1364 }
|
|
1365 case SCREEN_GAME://In the main menu displays a pop-up window(Â ãëàâíîì ìåíþ ïîêàçûâàåò âñïëûâàþùåå îêíî)
|
|
1366 {
|
|
1367 if (GetCurrentMenuID() > 0)
|
|
1368 break;
|
|
1369 if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y )
|
|
1370 {
|
|
1371 popup_window.ptr_1C = (void *)((signed int)pX / 118);
|
|
1372 if ( (signed int)pX / 118 < 4 )//portaits zone
|
|
1373 {
|
|
1374 popup_window.Hint = nullptr;
|
|
1375 popup_window.uFrameWidth = 400;
|
|
1376 popup_window.uFrameHeight = 200;
|
|
1377 popup_window.uFrameX = 38;
|
|
1378 popup_window.uFrameY = 60;
|
|
1379 pAudioPlayer->StopChannels(-1, -1);
|
|
1380 GameUI_CharacterQuickRecord_Draw(&popup_window, pPlayers[(int)popup_window.ptr_1C + 1]);
|
|
1381 }
|
|
1382 }
|
|
1383 else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X )
|
|
1384 {
|
|
1385 if ( (signed int)pY >= 130 )
|
|
1386 {
|
|
1387 if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 )//buff_tooltip zone
|
|
1388 {
|
|
1389 popup_window.Hint = nullptr;
|
|
1390 popup_window.uFrameWidth = 400;
|
|
1391 popup_window.uFrameHeight = 200;
|
|
1392 popup_window.uFrameX = 38;
|
|
1393 popup_window.uFrameY = 60;
|
|
1394 pAudioPlayer->StopChannels(-1, -1);
|
|
1395 popup_window._41D73D_draw_buff_tooltip();
|
|
1396 }
|
|
1397 else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 )//NPC zone
|
|
1398 {
|
|
1399 if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 ))
|
|
1400 {
|
|
1401 pAudioPlayer->StopChannels(-1, -1);
|
|
1402 GameUI_DrawNPCPopup((void *)1);//NPC 2
|
|
1403 }
|
|
1404 }
|
|
1405 else
|
|
1406 {
|
|
1407 pAudioPlayer->StopChannels(-1, -1);
|
|
1408 GameUI_DrawNPCPopup(0);//NPC 1
|
|
1409 }
|
|
1410 }
|
|
1411 else//minimap zone
|
|
1412 {
|
|
1413 popup_window.Hint = (char *)GameUI_GetMinimapHintText();
|
|
1414 popup_window.uFrameWidth = 256;
|
|
1415 popup_window.uFrameX = 130;
|
|
1416 popup_window.uFrameY = 140;
|
|
1417 popup_window.uFrameHeight = 64;
|
|
1418 pAudioPlayer->StopChannels(-1, -1);
|
|
1419 popup_window.DrawMessageBox(0);
|
|
1420 }
|
|
1421 }
|
|
1422 else//game zone
|
|
1423 {
|
|
1424 popup_window.Hint = nullptr;
|
|
1425 popup_window.uFrameWidth = 320;
|
|
1426 popup_window.uFrameHeight = 320;
|
|
1427 popup_window.uFrameX = pX - 350;
|
|
1428 if ( (signed int)pX <= 320 )
|
|
1429 popup_window.uFrameX = pX + 30;
|
|
1430 popup_window.uFrameY = 40;
|
|
1431 //if ( pRenderer->pRenderD3D )
|
|
1432 v5 = pGame->pVisInstance->get_picked_object_zbuf_val();
|
|
1433 /*else
|
|
1434 v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];*/
|
|
1435 if (PID_TYPE((unsigned __int16)v5) == OBJECT_Actor)
|
|
1436 {
|
|
1437 /*if ( pRenderer->uNumSceneBegins )
|
|
1438 {
|
|
1439 popup_window.DrawMessageBox(1);
|
|
1440 MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &popup_window);
|
|
1441 }
|
|
1442 else*/
|
|
1443 {
|
|
1444 pRenderer->BeginScene();
|
|
1445 popup_window.DrawMessageBox(1);
|
|
1446 MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &popup_window);
|
|
1447 pRenderer->EndScene();
|
|
1448 }
|
|
1449 }
|
|
1450 if (PID_TYPE((unsigned __int16)v5) == OBJECT_Item)
|
|
1451 {
|
|
1452 if ( !(pObjectList->pObjects[pSpriteObjects[PID_ID((unsigned __int16)v5)].uObjectDescID].uFlags & 0x10 ) )
|
|
1453 {
|
|
1454 GameUI_DrawItemInfo(&pSpriteObjects[PID_ID((unsigned __int16)v5)].stru_24);
|
|
1455 }
|
|
1456 }
|
|
1457 }
|
|
1458 break;
|
|
1459 }
|
|
1460 case SCREEN_BOOKS:
|
|
1461 {
|
|
1462 if ( !dword_506364
|
|
1463 || (signed int)pX < (signed int)pViewport->uViewportTL_X || (signed int)pX > (signed int)pViewport->uViewportBR_X
|
|
1464 || (signed int)pY < (signed int)pViewport->uViewportTL_Y || (signed int)pY > (signed int)pViewport->uViewportBR_Y
|
|
1465 || ((popup_window.Hint = (char *)GetMapBookHintText()) == 0) )
|
|
1466 break;
|
|
1467 popup_window.uFrameWidth = (pFontArrus->GetLineWidth(popup_window.Hint) + 32) + 0.5f;
|
|
1468 popup_window.uFrameX = pX + 5;
|
|
1469 popup_window.uFrameY = pY + 5;
|
|
1470 popup_window.uFrameHeight = 64;
|
|
1471 pAudioPlayer->StopChannels(-1, -1);
|
|
1472 popup_window.DrawMessageBox(0);
|
|
1473 break;
|
|
1474 }
|
|
1475 case SCREEN_CHARACTERS:
|
|
1476 case SCREEN_E:
|
|
1477 case SCREEN_CHEST_INVENTORY:
|
|
1478 {
|
|
1479 if ( (signed int)pX > 467 && pCurrentScreen != SCREEN_E )
|
|
1480 Inventory_ItemPopupAndAlchemy();
|
|
1481 else if ( (signed int)pY >= 345 )
|
|
1482 break;
|
|
1483 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 100 )//2DEvent - CharacerScreenStats
|
|
1484 CharacterUI_StatsTab_ShowHint();
|
|
1485 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 101 )//2DEvent - CharacerScreenSkills
|
|
1486 CharacterUI_SkillsTab_ShowHint();
|
|
1487 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )//2DEvent - CharacerScreenInventory
|
|
1488 Inventory_ItemPopupAndAlchemy();
|
|
1489 break;
|
|
1490 }
|
|
1491 case SCREEN_SPELL_BOOK:
|
|
1492 {
|
|
1493 if ( dword_507B00_spell_info_to_draw_in_popup )
|
|
1494 DrawSpellDescriptionPopup(dword_507B00_spell_info_to_draw_in_popup - 1);
|
|
1495 break;
|
|
1496 }
|
|
1497 case SCREEN_HOUSE:
|
|
1498 {
|
|
1499 if ( (signed int)pY < 345 && (signed int)pX < 469 )
|
|
1500 ShowPopupShopItem();
|
|
1501 break;
|
|
1502 }
|
|
1503 case SCREEN_PARTY_CREATION:
|
|
1504 {
|
|
1505 popup_window.Hint = nullptr;
|
|
1506 pStr = 0;
|
|
1507 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext)
|
|
1508 {
|
|
1509 if ( pButton->uButtonType == 1 && pButton->uButtonType != 3 && (signed int)pX > (signed int)pButton->uX && (signed int)pX < (signed int)pButton->uZ
|
|
1510 && (signed int)pY > (signed int)pButton->uY && (signed int)pY < (signed int)pButton->uW )
|
|
1511 {
|
|
1512 switch ( pButton->msg )
|
|
1513 {
|
|
1514 case UIMSG_0: //stats info
|
|
1515 popup_window.Hint = pAttributeDescriptions[(signed int)pButton->msg_param % 7];
|
|
1516 pStr = aAttributeNames[(signed int)pButton->msg_param % 7];
|
|
1517 break;
|
|
1518 case UIMSG_PlayerCreationClickPlus: //Plus button info
|
|
1519 pStr = pGlobalTXT_LocalizationStrings[670];//Äîáàâèòü
|
|
1520 popup_window.Hint = pGlobalTXT_LocalizationStrings[671];//"Äîáàâëÿåò î÷êî ê âûäåëåííîìó íàâûêó, çàáèðàÿ åãî èç íàêîïèòåëÿ î÷êîâ"
|
|
1521 break;
|
|
1522 case UIMSG_PlayerCreationClickMinus: //Minus button info
|
|
1523 pStr = pGlobalTXT_LocalizationStrings[668];//Âû÷åñòü
|
|
1524 popup_window.Hint = pGlobalTXT_LocalizationStrings[669];//"Âû÷èòàåò î÷êî èç âûäåëåííîãî íàâûêà, âîçâðàùàÿ åãî â íàêîïèòåëü î÷êîâ"
|
|
1525 break;
|
|
1526 case UIMSG_PlayerCreationSelectActiveSkill: //Available skill button info
|
|
1527 pStr = pSkillNames[pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pButton->msg_param + 4)];
|
|
1528 popup_window.Hint = pSkillDesc[pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pButton->msg_param + 4)];
|
|
1529 break;
|
|
1530 case UIMSG_PlayerCreationSelectClass: //Available Class Info
|
|
1531 popup_window.Hint = pClassDescriptions[pButton->msg_param];
|
|
1532 pStr = pClassNames[pButton->msg_param];
|
|
1533 break;
|
|
1534 case UIMSG_PlayerCreationClickOK: //OK Info
|
|
1535 popup_window.Hint = pGlobalTXT_LocalizationStrings[664];//Ùåëêíèòå çäåñü äëÿ óòâåðæäåíèÿ ñîñòàâà îòðÿäà è ïðîäîëæåíèÿ èãðû.
|
|
1536 pStr = pGlobalTXT_LocalizationStrings[665];//Êíîïêà ÎÊ
|
|
1537 break;
|
|
1538 case UIMSG_PlayerCreationClickReset: //Clear info
|
|
1539 popup_window.Hint = pGlobalTXT_LocalizationStrings[666];//Ñáðàñûâàåò âñå ïàðàìåòðû è íàâûêè îòðÿäà.
|
|
1540 pStr = pGlobalTXT_LocalizationStrings[667];//Êíîïêà Î÷èñòèòü
|
|
1541 break;
|
|
1542 case UIMSG_PlayerCreation_SelectAttribute: // Character info
|
|
1543 pStr = pParty->pPlayers[pButton->msg_param].pName;
|
|
1544 popup_window.Hint = pClassDescriptions[pParty->pPlayers[pButton->msg_param].classType];
|
|
1545 break;
|
|
1546 }
|
|
1547 if ( pButton->msg > UIMSG_44 && pButton->msg <= UIMSG_PlayerCreationRemoveDownSkill ) //Sellected skills info
|
|
1548 {
|
|
1549 pY = 0;
|
|
1550 if ( (signed int)pParty->pPlayers[pButton->msg_param].GetSkillIdxByOrder(pButton->msg - UIMSG_48) < 37 )
|
|
1551 {
|
|
1552 strcpy(pTmpBuf2.data(), CharacterUI_GetSkillDescText(pButton->msg_param, (PLAYER_SKILL_TYPE)pParty->pPlayers[pButton->msg_param].GetSkillIdxByOrder(pButton->msg - UIMSG_48)));
|
|
1553 popup_window.Hint = pTmpBuf2.data();
|
|
1554 pStr = pSkillNames[pParty->pPlayers[pButton->msg_param].GetSkillIdxByOrder(pButton->msg - UIMSG_48)];
|
|
1555 }
|
|
1556 }
|
|
1557 }
|
|
1558 }
|
|
1559 if ( popup_window.Hint )
|
|
1560 {
|
|
1561 pHint = popup_window.Hint;
|
|
1562 popup_window.Hint = nullptr;
|
|
1563 popup_window.uFrameWidth = 384;
|
|
1564 popup_window.uFrameHeight = 256;
|
|
1565 popup_window.uFrameX = 128;
|
|
1566 popup_window.uFrameY = 40;
|
|
1567 popup_window.uFrameHeight = pFontSmallnum->CalcTextHeight(pHint, &popup_window, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24;
|
|
1568 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
|
|
1569 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
|
|
1570 popup_window.DrawMessageBox(0);
|
|
1571 popup_window.uFrameX += 12;
|
|
1572 popup_window.uFrameWidth -= 24;
|
|
1573 popup_window.uFrameY += 12;
|
|
1574 popup_window.uFrameHeight -= 12;
|
|
1575 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
|
|
1576 popup_window.uFrameW = popup_window.uFrameY + popup_window.uFrameHeight - 1;
|
|
1577 sprintf(pTmpBuf.data(), "\f%05d%s\f00000\n", Color16(0xFF, 0xFF, 0x9B), pStr);
|
|
1578 popup_window.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3);
|
|
1579 popup_window.DrawText(pFontSmallnum, 1, pFontLucida->uFontHeight, 0, pHint, 0, 0, 0);
|
|
1580 }
|
|
1581 break;
|
|
1582 }
|
|
1583 default:
|
|
1584 break;
|
|
1585 }
|
|
1586 dword_507BF0_is_there_popup_onscreen = 1;
|
|
1587 viewparams->bRedrawGameUI = 1;
|
|
1588 }
|
|
1589 int no_rightlick_in_inventory = false; // 0050CDCC
|
|
1590 //----- (00416196) --------------------------------------------------------
|
|
1591 void Inventory_ItemPopupAndAlchemy()
|
|
1592 {
|
|
1593 int potion1_id; // edx@25
|
|
1594 unsigned int potion2_id; // edi@25
|
|
1595 signed int potionID; // edx@27
|
|
1596 unsigned int pOut_y; // edx@57
|
|
1597 double v31; // st7@112
|
|
1598 Vec3_int_ v39; // [sp-18h] [bp-A8h]@83
|
|
1599 GUIWindow message_window; // [sp+Ch] [bp-84h]@137
|
|
1600 POINT cursor; // [sp+78h] [bp-18h]@2
|
|
1601 unsigned int damage_level; // [sp+8Ch] [bp-4h]@23
|
|
1602
|
|
1603 if (no_rightlick_in_inventory)
|
|
1604 return;
|
|
1605
|
|
1606 pMouse->GetCursorPos(&cursor);
|
|
1607 int item_pid = (pRenderer->pActiveZBuffer[cursor.x + pSRZBufferLineOffsets[cursor.y]] & 0xFFFF) - 1;
|
|
1608 if (item_pid == -1) //added here to avoid crash
|
|
1609 return;
|
|
1610 ItemGen* item = &pPlayers[uActiveCharacter]->pInventoryItemList[item_pid];
|
|
1611
|
|
1612 if (cursor.x <= 13 || cursor.x >= 462)//items out of inventory(âåùè âíå èíâåíòàðÿ)
|
|
1613 {
|
|
1614 GameUI_DrawItemInfo(item);
|
|
1615 return;
|
|
1616 }
|
|
1617
|
|
1618 if (!item_pid)
|
|
1619 {
|
|
1620 int inventory_mouse_x = cursor.x - 14;
|
|
1621 int inventory_mouse_y = cursor.y - 17;
|
|
1622
|
|
1623 int mouse_cell_x = inventory_mouse_x / 32;
|
|
1624 int mouse_cell_y = inventory_mouse_y / 32;
|
|
1625
|
|
1626 if (mouse_cell_x + mouse_cell_y < 0)
|
|
1627 return;
|
|
1628
|
|
1629 int inventory_idx = mouse_cell_x + 14 * mouse_cell_y;
|
|
1630 if (inventory_idx > 126)
|
|
1631 return;
|
|
1632
|
|
1633 if (pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&inventory_idx) == 0)
|
|
1634 return;
|
|
1635
|
|
1636 item_pid = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&inventory_idx);
|
|
1637 }
|
|
1638 //check character condition(ïðîâåðêà ñîñòîÿíèÿ ïåðñîíàæà)
|
|
1639 if (!pPlayers[uActiveCharacter]->CanAct())
|
|
1640 {
|
|
1641 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//%s íå â ñîñòîÿíèè %s Îïîçíàòü ïðåäìåòû
|
|
1642 message_window.Hint = pTmpBuf.data();
|
|
1643 message_window.uFrameWidth = 384;
|
|
1644 message_window.uFrameHeight = 180;
|
|
1645 if (cursor.x <= 320 )
|
|
1646 message_window.uFrameX = cursor.x + 30;
|
|
1647 else
|
|
1648 message_window.uFrameX = cursor.x - 414;
|
|
1649 message_window.uFrameY = 40;
|
|
1650 message_window.DrawMessageBox(0);
|
|
1651 return;
|
|
1652 }
|
|
1653
|
|
1654 int alchemy_skill_points = (int8_t)pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ALCHEMY) & 0x3F;
|
|
1655 int alchemy_skill_level = SkillToMastery(pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ALCHEMY));
|
|
1656
|
|
1657 // for potion bottle(ïðîñòàÿ áóòûëêà)
|
|
1658 if (pParty->pPickedItem.uItemID == ITEM_POTION_BOTTLE)
|
|
1659 {
|
|
1660 GameUI_DrawItemInfo(item);
|
|
1661 return;
|
|
1662 }
|
|
1663 //for recharge potion(çåëüå ïåðåçàðÿäêà)
|
|
1664 if (pParty->pPickedItem.uItemID == ITEM_POTION_RECHARGE_ITEM)
|
|
1665 {
|
|
1666 if (item->uItemID < ITEM_POTION_BOTTLE || item->uItemID > ITEM_POTION_REJUVENATION)// all potions
|
|
1667 {
|
|
1668 if (item->GetItemEquipType() != EQUIP_WAND) // can recharge only wands
|
|
1669 {
|
|
1670 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
|
|
1671 return;
|
|
1672 }
|
|
1673
|
|
1674 v31 = (70.0 - (double)pParty->pPickedItem.uEnchantmentType) * 0.01;
|
|
1675 if ( v31 < 0.0 )
|
|
1676 v31 = 0.0;
|
|
1677 item->uMaxCharges = (signed __int64)((double)item->uMaxCharges - v31 * (double)item->uMaxCharges);
|
|
1678 item->uNumCharges = (signed __int64)((double)item->uMaxCharges - v31 * (double)item->uMaxCharges);
|
|
1679
|
|
1680 pMouse->RemoveHoldingItem();
|
|
1681 no_rightlick_in_inventory = 1;
|
|
1682 return;
|
|
1683 }
|
|
1684 GameUI_DrawItemInfo(item);
|
|
1685 return;
|
|
1686 }
|
|
1687 // for harden potion(çåëüå çàêàëêà)
|
|
1688 else if (pParty->pPickedItem.uItemID == ITEM_POTION_HARDEN_ITEM)
|
|
1689 {
|
|
1690 if (item->uItemID < ITEM_POTION_BOTTLE || item->uItemID > ITEM_POTION_REJUVENATION) // bottle and all potions
|
|
1691 {
|
|
1692 if (item->IsBroken() || // cant harden broken items
|
|
1693 item->uItemID >= ITEM_ARTIFACT_PUCK || // cant harden artifacts
|
|
1694 item->GetItemEquipType() < EQUIP_SINGLE_HANDED ||
|
|
1695 item->GetItemEquipType() > EQUIP_WAND)
|
|
1696 {
|
|
1697 pMouse->RemoveHoldingItem();
|
|
1698 no_rightlick_in_inventory = true;
|
|
1699 return;
|
|
1700 }
|
|
1701
|
|
1702 item->uAttributes |= ITEM_AURA_EFFECT_RED | ITEM_HARDENED;
|
|
1703
|
|
1704 _50C9A8_item_enchantment_timer = 256;
|
|
1705 pMouse->RemoveHoldingItem();
|
|
1706 no_rightlick_in_inventory = true;
|
|
1707 return;
|
|
1708 }
|
|
1709 GameUI_DrawItemInfo(item);
|
|
1710 return;
|
|
1711 }
|
|
1712 // several potions(íåñêîëüêî çåëèé)
|
|
1713 else if (pParty->pPickedItem.uItemID >= ITEM_POTION_FLAMING_POTION && pParty->pPickedItem.uItemID <= ITEM_POTION_SWIFT_POTION ||
|
|
1714 pParty->pPickedItem.uItemID == ITEM_POTION_SLAYING_POTION)
|
|
1715 {
|
|
1716 if ( item->uItemID < ITEM_POTION_BOTTLE || item->uItemID > ITEM_POTION_REJUVENATION) // all potions
|
|
1717 {
|
|
1718 if (item->uItemID >= ITEM_BLASTER && item->uItemID <= ITEM_LASER_RIFLE ||
|
|
1719 item->uItemID >= ITEM_ARTIFACT_PUCK ||
|
|
1720 item->IsBroken() ||
|
|
1721 item->uSpecEnchantmentType ||
|
|
1722 item->uEnchantmentType ||
|
|
1723 item->GetItemEquipType() >= EQUIP_ARMOUR) // only melee weapons and bows
|
|
1724 {
|
|
1725 pMouse->RemoveHoldingItem();
|
|
1726 no_rightlick_in_inventory = true;
|
|
1727 return;
|
|
1728 }
|
|
1729
|
|
1730 item->UpdateTempBonus(pParty->uTimePlayed);
|
|
1731 if (pParty->pPickedItem.uItemID == ITEM_POTION_SLAYING_POTION)
|
|
1732 {
|
|
1733 item->uSpecEnchantmentType = 40; // of Slaying
|
|
1734 v31 = (double)(1800 * pParty->pPickedItem.uEnchantmentType * 128);
|
|
1735 }
|
|
1736 else
|
|
1737 {
|
|
1738 static int _4E2904_enchantment_by_potion_lut[] =
|
|
1739 {
|
|
1740 164, 93, 22,
|
|
1741 164, 93, 22,
|
|
1742 11, 5, 13, 7, 59
|
|
1743 };
|
|
1744 item->uSpecEnchantmentType = _4E2904_enchantment_by_potion_lut[pParty->pPickedItem.uItemID - 240];
|
|
1745 v31 = (double)(1800 * pParty->pPickedItem.uEnchantmentType * 128);
|
|
1746 }
|
|
1747
|
|
1748 item->uExpireTime = pParty->uTimePlayed + v31 * 0.033333335;
|
|
1749 item->uAttributes = alchemy_skill_level | 0x18;
|
|
1750
|
|
1751 _50C9A8_item_enchantment_timer = 256;
|
|
1752 pMouse->RemoveHoldingItem();
|
|
1753 no_rightlick_in_inventory = true;
|
|
1754 return;
|
|
1755 }
|
|
1756 GameUI_DrawItemInfo(item);
|
|
1757 return;
|
|
1758 }
|
|
1759 // use reagents(ïðèìåíåíèå ðåàãåíòîâ)
|
|
1760 if (pParty->pPickedItem.uItemID >= ITEM_REAGENT_WIDOWSWEEP_BERRIES && pParty->pPickedItem.uItemID <= ITEM_REAGENT_PHILOSOPHERS_STONE &&
|
|
1761 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID == ITEM_POTION_BOTTLE)
|
|
1762 {
|
|
1763 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = alchemy_skill_points + pParty->pPickedItem.GetDamageDice();
|
|
1764 switch ( pParty->pPickedItem.uItemID )
|
|
1765 {
|
|
1766 case 200:
|
|
1767 case 201:
|
|
1768 case 202:
|
|
1769 case 203:
|
|
1770 case 204:
|
|
1771 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 222;
|
|
1772 break;
|
|
1773 case 205:
|
|
1774 case 206:
|
|
1775 case 207:
|
|
1776 case 208:
|
|
1777 case 209:
|
|
1778 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 223;
|
|
1779 break;
|
|
1780 case 210:
|
|
1781 case 211:
|
|
1782 case 212:
|
|
1783 case 213:
|
|
1784 case 214:
|
|
1785 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 224;
|
|
1786 break;
|
|
1787 case 215:
|
|
1788 case 216:
|
|
1789 case 217:
|
|
1790 case 218:
|
|
1791 case 219:
|
|
1792 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 221;
|
|
1793 break;
|
|
1794 default:
|
|
1795 break;
|
|
1796 }
|
|
1797 pMouse->RemoveHoldingItem();
|
|
1798 no_rightlick_in_inventory = 1;
|
|
1799 if ( dword_4E455C )
|
|
1800 {
|
|
1801 pPlayers[uActiveCharacter]->PlaySound(SPEECH_DO_POTION_FINE, 0);
|
|
1802 dword_4E455C = 0;
|
|
1803 }
|
|
1804 return;
|
|
1805 }
|
|
1806 //potions mixing(ñìåøèâàíèå äâóõ çåëèé)
|
|
1807 if (pParty->pPickedItem.uItemID >= ITEM_POTION_CATALYST && pParty->pPickedItem.uItemID <= ITEM_POTION_REJUVENATION &&
|
|
1808 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID >= ITEM_POTION_CATALYST &&
|
|
1809 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID <= ITEM_POTION_REJUVENATION)
|
|
1810 {
|
|
1811 potion1_id = item->uItemID - ITEM_POTION_CURE_WOUNDS;
|
|
1812 potion2_id = pParty->pPickedItem.uItemID - ITEM_POTION_CURE_WOUNDS;
|
|
1813
|
|
1814 if ( pParty->pPickedItem.uItemID == ITEM_POTION_CATALYST || item->uItemID == ITEM_POTION_CATALYST )
|
|
1815 potionID = 5;
|
|
1816 else
|
|
1817 potionID = pItemsTable->potion_data[potion2_id][potion1_id];
|
|
1818 damage_level = 0;
|
|
1819 if ( alchemy_skill_points )
|
|
1820 {
|
|
1821 if ( potionID < ITEM_POTION_CURE_DISEASE || potionID > ITEM_POTION_AWAKEN )//< 225 >227
|
|
1822 {
|
|
1823 if ( potionID >= ITEM_POTION_HASTE && potionID <= ITEM_POTION_CURE_INSANITY && alchemy_skill_level == 1)//228 >= potionID <= 239
|
|
1824 damage_level = 2;
|
|
1825 if ( potionID >= ITEM_POTION_MIGHT_BOOST && potionID <= ITEM_POTION_BODY_RESISTANE && alchemy_skill_level <= 2)//240 >= potionID <= 261
|
|
1826 damage_level = 3;
|
|
1827 if ( potionID >= ITEM_POTION_STONE_TO_FLESH && alchemy_skill_level <= 3 )// 262 < potionID
|
|
1828 damage_level = 4;
|
|
1829 }
|
|
1830 }
|
|
1831 else//no skill(íåò íàâûêà)
|
|
1832 {
|
|
1833 if ( potionID >= ITEM_POTION_CURE_DISEASE && potionID <= ITEM_POTION_AWAKEN )//225 <= v16 <= 227
|
|
1834 damage_level = 1;
|
|
1835 if ( potionID >= ITEM_POTION_HASTE && potionID <= ITEM_POTION_CURE_INSANITY )//228 <= v16 <= 239
|
|
1836 damage_level = 2;
|
|
1837 if ( potionID >= ITEM_POTION_MIGHT_BOOST && potionID <= ITEM_POTION_BODY_RESISTANE )//240 <= v16 <= 261
|
|
1838 damage_level = 3;
|
|
1839 if ( potionID >= ITEM_POTION_STONE_TO_FLESH )//262 <= v16
|
|
1840 damage_level = 4;
|
|
1841 }
|
|
1842
|
|
1843 int pOut_x = item_pid + 1;
|
|
1844 for ( uint i = 0; i < 126; ++i )
|
|
1845 {
|
|
1846 if ( pPlayers[uActiveCharacter]->pInventoryMatrix[i] == pOut_x )
|
|
1847 {
|
|
1848 pOut_y = i;
|
|
1849 break;
|
|
1850 }
|
|
1851 }
|
|
1852 if ( !potionID )
|
|
1853 {
|
|
1854 GameUI_DrawItemInfo(item);
|
|
1855 return;
|
|
1856 }
|
|
1857 if ( damage_level == 1 )
|
|
1858 {
|
|
1859 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1860 pPlayers[uActiveCharacter]->ReceiveDamage(rand() % 11 + 10, DMGT_FIRE);
|
|
1861 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
|
|
1862 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1863 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1864 v39.x = pParty->vPosition.x;
|
|
1865 v39.y = pParty->vPosition.y;
|
|
1866
|
|
1867 int rot_x, rot_y, rot_z;
|
|
1868 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1869 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1870 if ( dword_4E455C )
|
|
1871 {
|
|
1872 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1873 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1874 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1875 dword_4E455C = 0;
|
|
1876 }
|
|
1877 pMouse->RemoveHoldingItem();
|
|
1878 no_rightlick_in_inventory = 1;
|
|
1879 return;
|
|
1880 }
|
|
1881 if ( damage_level == 2 )
|
|
1882 {
|
|
1883 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1884 pPlayers[uActiveCharacter]->ReceiveDamage(rand() % 71 + 30, DMGT_FIRE);
|
|
1885 pPlayers[uActiveCharacter]->ItemsEnchant(1);
|
|
1886 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
|
|
1887 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1888
|
|
1889 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1890 v39.x = pParty->vPosition.x;
|
|
1891 v39.y = pParty->vPosition.y;
|
|
1892
|
|
1893 int rot_x, rot_y, rot_z;
|
|
1894 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1895 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1896 if ( dword_4E455C )
|
|
1897 {
|
|
1898 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1899 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1900 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1901 dword_4E455C = 0;
|
|
1902 }
|
|
1903 pMouse->RemoveHoldingItem();
|
|
1904 no_rightlick_in_inventory = 1;
|
|
1905 return;
|
|
1906 }
|
|
1907 if ( damage_level == 3 )
|
|
1908 {
|
|
1909 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1910 pPlayers[uActiveCharacter]->ReceiveDamage(rand() % 201 + 50, DMGT_FIRE);
|
|
1911 pPlayers[uActiveCharacter]->ItemsEnchant(5);
|
|
1912 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
|
|
1913
|
|
1914 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1915
|
|
1916 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1917 v39.x = pParty->vPosition.x;
|
|
1918 v39.y = pParty->vPosition.y;
|
|
1919
|
|
1920 int rot_x, rot_y, rot_z;
|
|
1921 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1922 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1923 if ( dword_4E455C )
|
|
1924 {
|
|
1925 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1926 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1927 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1928 dword_4E455C = 0;
|
|
1929 }
|
|
1930 pMouse->RemoveHoldingItem();
|
|
1931 no_rightlick_in_inventory = 1;
|
|
1932 return;
|
|
1933 }
|
|
1934 if ( damage_level == 4 )
|
|
1935 {
|
|
1936 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(pOut_y);
|
|
1937 pPlayers[uActiveCharacter]->SetCondition(Condition_Eradicated, 0);
|
|
1938 pPlayers[uActiveCharacter]->ItemsEnchant(0);
|
|
1939 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0);
|
|
1940
|
|
1941 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 0, 0);
|
|
1942
|
|
1943 v39.z = pParty->vPosition.z + pParty->sEyelevel;
|
|
1944 v39.x = pParty->vPosition.x;
|
|
1945 v39.y = pParty->vPosition.y;
|
|
1946
|
|
1947 int rot_x, rot_y, rot_z;
|
|
1948 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z);
|
|
1949 SpriteObject::sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0);
|
|
1950 if ( dword_4E455C )
|
|
1951 {
|
|
1952 if ( pPlayers[uActiveCharacter]->CanAct() )
|
|
1953 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0);
|
|
1954 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2);//Îé!
|
|
1955 dword_4E455C = 0;
|
|
1956 }
|
|
1957 pMouse->RemoveHoldingItem();
|
|
1958 no_rightlick_in_inventory = 1;
|
|
1959 return;
|
|
1960 }
|
|
1961 if ( damage_level == 0 )
|
|
1962 {
|
|
1963 if ( alchemy_skill_points )
|
|
1964 {
|
|
1965 if ( pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID == 221 || pParty->pPickedItem.uItemID == 221 )//catalyst(êàòàëèçàòîð)
|
|
1966 {
|
|
1967 if ( pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID == 221 )
|
|
1968 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = pParty->pPickedItem.uItemID;
|
|
1969 if ( pParty->pPickedItem.uItemID == 221 )
|
|
1970 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = pParty->pPickedItem.uEnchantmentType;
|
|
1971 }
|
|
1972 else
|
|
1973 {
|
|
1974 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = potionID;
|
|
1975 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = (pParty->pPickedItem.uEnchantmentType
|
|
1976 + pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType) / 2;
|
|
1977 pPlayers[uActiveCharacter]->SetVariable(VAR_AutoNotes, pItemsTable->potion_note[potion1_id][potion2_id]);
|
|
1978 }
|
|
1979 int bottle = pPlayers[uActiveCharacter]->AddItem(-1, 220);//áóòûëêà
|
|
1980 if ( bottle )
|
|
1981 pPlayers[uActiveCharacter]->pOwnItems[bottle - 1].uAttributes = ITEM_IDENTIFIED;
|
|
1982 if ( !(pItemsTable->pItems[pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID].uItemID_Rep_St) )
|
|
1983 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uAttributes |= 1;
|
|
1984 if ( !dword_4E455C )
|
|
1985 {
|
|
1986 pMouse->RemoveHoldingItem();
|
|
1987 no_rightlick_in_inventory = 1;
|
|
1988 return;
|
|
1989 }
|
|
1990 pPlayers[uActiveCharacter]->PlaySound(SPEECH_DO_POTION_FINE, 0);
|
|
1991 dword_4E455C = 0;
|
|
1992 pMouse->RemoveHoldingItem();
|
|
1993 no_rightlick_in_inventory = 1;
|
|
1994 return;
|
|
1995 }
|
|
1996 GameUI_DrawItemInfo(item);
|
|
1997 return;
|
|
1998 }
|
|
1999 }
|
|
2000 GameUI_DrawItemInfo(item);
|
|
2001 return;
|
|
2002 }
|
|
2003
|
|
2004
|
|
2005 //----- (0045828B) --------------------------------------------------------
|
|
2006 unsigned int __fastcall GetSpellColor(signed int a1)
|
|
2007 {
|
|
2008 if ( a1 == 0 )
|
|
2009 return Color16(0, 0, 0);
|
|
2010 if ( a1 < 12 )
|
|
2011 return Color16(255, 85, 0);
|
|
2012 if ( a1 < 23 )
|
|
2013 return Color16(150, 212, 255);
|
|
2014 if ( a1 < 34 )
|
|
2015 return Color16(0, 128, 255);
|
|
2016 if ( a1 < 45 )
|
|
2017 return Color16(128, 128, 128);
|
|
2018 if ( a1 < 56 )
|
|
2019 return Color16(225, 225, 225);
|
|
2020 if ( a1 < 67 )
|
|
2021 return Color16(235, 15, 255);
|
|
2022 if ( a1 < 78 )
|
|
2023 return Color16(255, 128, 0);
|
|
2024 if ( a1 < 89 )
|
|
2025 return Color16(255, 255, 155);
|
|
2026 if ( a1 < 100 )
|
|
2027 return Color16(192, 192, 240);
|
|
2028 else
|
|
2029 __debugbreak();
|
|
2030 }
|
|
2031
|
|
2032 //----- (004B46F8) --------------------------------------------------------
|
|
2033 __int64 GetExperienceRequiredForLevel(int level)
|
|
2034 {
|
|
2035 __int64 v1; // eax@1
|
|
2036 int i; // edx@1
|
|
2037
|
|
2038 v1 = 0;
|
|
2039 for (i = 0; i < level; ++i)
|
|
2040 v1 += i + 1;
|
|
2041 return 1000 * v1;
|
|
2042 }
|