annotate Actor.cpp @ 1873:a53bd0511de2

Actor::ApplyFineForKillingPeasant cleaned up
author Grumpy7
date Thu, 17 Oct 2013 07:46:11 +0200
parents e26d8d15ef30
children a6276dda8804
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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a78f08dbeb88 CastSpellInfo
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35 #include "Level/Decoration.h"
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36
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37
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38
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39
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40
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41 std::array<Actor, 500> pActors;
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42 size_t uNumActors;
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43
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44 stru319 stru_50C198; // idb
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45
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46
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47
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48
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49 //----- (0041AF52) --------------------------------------------------------
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50 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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51 {
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52 unsigned int bar_length; // esi@1
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53 unsigned int uX; // ebx@10
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54 unsigned int v9; // [sp+14h] [bp-Ch]@4
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55 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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56
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57 if (actor->pMonsterInfo.uHP <= 25)
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58 bar_length = 25;
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59 else if ( actor->pMonsterInfo.uHP < 200 )
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60 bar_length = actor->pMonsterInfo.uHP;
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61 else
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62 bar_length = 200;
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63
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64 v10 = bar_length;
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65 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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66 v9 = uTextureID_mhp_red;
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67 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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68 v9 = uTextureID_mhp_yel;
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69 else
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70 v9 = uTextureID_mhp_grn;
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71
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72 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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73 {
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74 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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75 }
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76
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77 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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78
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79 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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80 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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81 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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82 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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83
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84 pRenderer->ResetTextureClipRect();
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85 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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86 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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87 }
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88
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89 //----- (00448A40) --------------------------------------------------------
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90 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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91 {
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92 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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93 {
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94 if ( bToggle )
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95 {
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96 pActors[uActorID].uAttributes |= uFlag;
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97 }
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98 else
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99 {
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100 if ( uFlag == 0x10000 )
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101 {
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102 if (pActors[uActorID].uAIState == Disabled )
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103 pActors[uActorID].uAIState = Standing;
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104 }
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105 pActors[uActorID].uAttributes &= ~uFlag;
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106 }
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107 }
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108 }
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109
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110 //----- (00448518) --------------------------------------------------------
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111 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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112 {
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113 for (uint i = 0; i < uNumActors; i++)
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114 {
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115 if (pActors[uNumActors].sNPC_ID == npc)
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116 {
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117 Actor::GiveItem(i, item, a3);
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118 }
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119 }
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120 }
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121
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122 //----- (004485A7) --------------------------------------------------------
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123 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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124 {
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125 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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126 {
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127 Actor* currActor = &pActors[uActorID];
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128 if ( bGive )
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129 {
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130 if ( currActor->uCarriedItemID == 0)
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131 currActor->uCarriedItemID = uItemID;
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132 else if ( currActor->array_000234[0].uItemID == 0)
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133 currActor->array_000234[0].uItemID = uItemID;
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134 else if ( currActor->array_000234[1].uItemID == 0)
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135 currActor->array_000234[1].uItemID = uItemID;
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136 }
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137 else
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138 {
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139 if ( currActor->uCarriedItemID == uItemID )
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140 currActor->uCarriedItemID = 0;
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141 else if ( currActor->array_000234[0].uItemID == uItemID )
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142 currActor->array_000234[0].Reset();
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143 else if ( currActor->array_000234[1].uItemID == uItemID )
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144 currActor->array_000234[1].Reset();
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145 }
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146 }
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147 }
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148
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149 //----- (0040894B) --------------------------------------------------------
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150 bool Actor::CanAct()
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151 {
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152 bool isparalyzed; // esi@1
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153 bool isstoned; // edi@2
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154 AIState v3; // ax@6
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155
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156 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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157 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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158 v3 = this->uAIState;
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159 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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160 }
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161
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162 //----- (004089C7) --------------------------------------------------------
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163 bool Actor::IsNotAlive()
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164 {
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165 bool isstoned; // esi@1
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166
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167 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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168 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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169 }
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170
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171 //----- (004086E9) --------------------------------------------------------
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172 void Actor::SetRandomGoldIfTheresNoItem()
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173 {
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174 int v2; // edi@1
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175 unsigned __int8 v4; // al@7
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176
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177 v2 = 0;
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178 if ( !this->array_000234[3].uItemID )
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179 {
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180 if ( this->pMonsterInfo.uTreasureDiceRolls )
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181 {
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182 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
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183 {
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184 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
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185 }
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186 if ( v2 )
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187 {
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188 this->array_000234[3].uItemID = 197;
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189 this->array_000234[3].uSpecEnchantmentType = v2; //actual gold amount
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190 }
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191 }
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192 }
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193 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
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194 {
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195 v4 = this->pMonsterInfo.uTreasureLevel;
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196 if ( v4 )
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197 pItemsTable->GenerateItem(v4, this->pMonsterInfo.uTreasureType, &this->array_000234[2]);
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198 }
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199 this->uAttributes |= 0x800000;
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200 }
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201
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202 //----- (00404AC7) --------------------------------------------------------
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203 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
204 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
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parents: 1858
diff changeset
205 Actor *actorPtr; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
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diff changeset
206 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
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diff changeset
207 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
208 int v8; // edi@16
Ritor1
parents:
diff changeset
209 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
210 int v19; // edi@34
Ritor1
parents:
diff changeset
211 int v20; // eax@35
Ritor1
parents:
diff changeset
212 signed int v23; // eax@41
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3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
213 int v28; // st6@50
0
Ritor1
parents:
diff changeset
214 int v30; // esi@50
Ritor1
parents:
diff changeset
215 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
216 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
217 signed int v36; // eax@67
Ritor1
parents:
diff changeset
218 int v39; // ecx@75
Ritor1
parents:
diff changeset
219 int v42; // ecx@91
Ritor1
parents:
diff changeset
220 int v44; // ecx@100
Ritor1
parents:
diff changeset
221 int v48; // ecx@110
Ritor1
parents:
diff changeset
222 int v51; // ecx@130
Ritor1
parents:
diff changeset
223 int v54; // ecx@138
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
224 Player *v57; // esi@145
0
Ritor1
parents:
diff changeset
225 int v58; // eax@146
Ritor1
parents:
diff changeset
226 int v59; // edi@146
Ritor1
parents:
diff changeset
227 int v60; // eax@146
Ritor1
parents:
diff changeset
228 int v61; // edi@146
Ritor1
parents:
diff changeset
229 int v62; // eax@146
Ritor1
parents:
diff changeset
230 signed int v63; // edi@146
Ritor1
parents:
diff changeset
231 int v68; // edi@168
Ritor1
parents:
diff changeset
232 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
233 int v79; // edx@185
Ritor1
parents:
diff changeset
234 int v80; // eax@185
Ritor1
parents:
diff changeset
235 signed int v89; // ecx@192
Ritor1
parents:
diff changeset
236 signed int v91; // eax@200
Ritor1
parents:
diff changeset
237 int v94; // ecx@208
Ritor1
parents:
diff changeset
238 int v96; // ecx@217
Ritor1
parents:
diff changeset
239 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
240 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
241 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
242 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
243 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
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diff changeset
244 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
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diff changeset
245 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
246 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
247 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
248 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
249 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
250 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
251 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
252
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51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
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253
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254 actorPtr = &pActors[uActorID];
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979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
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255 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
256 masteryLevel = SkillToMastery(uSkillLevel);
1859
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Grumpy7
parents: 1858
diff changeset
257
1856
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parents: 1855
diff changeset
258 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
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parents: 1855
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259 {
1859
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Grumpy7
parents: 1858
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260 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
261 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
262 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
263 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
264 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
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265 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
266 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
267 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
268 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
269 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
270 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
271 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
272 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
273 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
274 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
275 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
276 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
277 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
278 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
279 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
280 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
281 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
283 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
284 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
285 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
286 v89 = pDir->uDistance;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
287 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
288 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
289 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
290 a1.spell_target_pid = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
291 if ((double)v89 < 307.2 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
292 a1.field_60_distance_related_prolly_lod = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
293 else if ( v89 < 1024 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
294 a1.field_60_distance_related_prolly_lod = 1;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
295 else if ( v89 < 2560 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
296 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
297 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
298 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
299
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
300 a1.field_61 = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
301 v91 = a1.Create(
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
302 pDir->uYawAngle,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
303 pDir->uPitchAngle,
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
304 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
305 0);
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
306 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
307 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
308 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
309 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
310 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
311 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
312 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
313
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
314 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
315 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
316 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
317 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
318 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
319 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
320 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
321 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
322 v39 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
323 actorPtr->pActorBuffs[19].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
324 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
325 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
326 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
327 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
328 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
329 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
330 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
331 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
332
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
333 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
334 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
335 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
336 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
337 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
338 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
339 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
340 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
341 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
342 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
343 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 spellnumb = 0;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
345 v28 = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
346 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
347 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
348 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
349 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
350 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
351 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
352 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
353 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
354 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
355 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
356 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
357 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
358 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
359 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
360 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
361 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
362 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
363 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
364 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
365 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
366 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
368 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
369 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
370 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
371 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
373 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
374 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
375 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 a1.field_61 = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 v36 = a1.Create(
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 v32,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 pitch,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
394 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
395 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
398 spellnumb = rand() % 1024 - 512;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
399 v28 = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
400 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
401 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
402 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
403
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
404 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
405 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
406 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
407 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
408 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
409 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
410 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
411 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
412 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
413 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
414 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
415 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
416 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
417
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
418 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
419 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
420 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
421 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
422 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
423 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
424 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
425 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
426 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
427 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
428 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
429 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
430 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
431 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
432 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
433 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
439 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
440 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
441 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
442 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
443 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
444 v20 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
445 (signed __int16)a1.uFacing,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
446 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
447 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
448 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
449 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
450 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
451 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
452 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
453 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
454 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
455 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
456 return;
0
Ritor1
parents:
diff changeset
457 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
458 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
459 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
460
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
461 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
462 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
463 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
464 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
465 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
466 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
467 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
468 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
469 v8 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
470 actorPtr->pActorBuffs[15].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
471 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
472 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
473 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
474 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
475 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
476 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
477
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
478 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
479 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
480 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
481 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
482 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
483 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
484 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
485 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
486 v44 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
487 actorPtr->pActorBuffs[16].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
488 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
489 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
490 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
491 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
492 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
493 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
494 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
495 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
496
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
497 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
498 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
499 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
500 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
501 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
502 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
503 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
504 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
505 v42 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
506 actorPtr->pActorBuffs[17].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
507 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
508 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
509 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
510 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
511 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
512 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
513 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
514 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
515 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
516
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
517 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
518 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
519 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
520 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
521 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
522 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
523 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
524 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
525 v48 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
526 actorPtr->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
527 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
528 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
529 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
530
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
531 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
532 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
533 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
534 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
535 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
536 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
537 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
538 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
539 v54 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
540 actorPtr->pActorBuffs[18].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
541 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
542 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
543 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
544 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
545 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
546 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
547 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
548 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
549
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
550 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
551 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
552 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
553 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
554 v51 = 3600 * realPoints;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
555 actorPtr->pActorBuffs[21].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
556 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
557 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
558 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
559 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
560 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
561 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
562 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
563 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
564
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
565 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
566 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
567 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
568 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
569 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
570 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
571 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
572
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
573 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
574 for (int i = 0; i < 20; i++ )
0
Ritor1
parents:
diff changeset
575 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
576 pParty->pPartyBuffs[i].Reset();
0
Ritor1
parents:
diff changeset
577 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
578 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
579 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
580 v57 = pPlayers[i];
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
581 v58 = v57->GetActualWillpower();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
582 v59 = v57->GetParameterBonus(v58);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
583 v60 = v57->GetActualIntelligence();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
584 v61 = (v57->GetParameterBonus(v60) + v59) / 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
585 v62 = v57->GetActualLuck();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
586 v63 = v61 + v57->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
587 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
588 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
589 for (uint k = 0; k < v57->pPlayerBuffs.size(); k++)
0
Ritor1
parents:
diff changeset
590 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
591 v57->pPlayerBuffs[k].Reset();
0
Ritor1
parents:
diff changeset
592 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
593 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
596 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
597 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
598
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
599 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
600 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
601 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
602 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
603 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
604 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
605 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
606 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
607 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
608 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
609 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
610 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
611 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
612 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
613 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
614 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
615 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
616 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
617 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
618 }
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
619 actorPtr->pActorBuffs[13].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
620 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
621 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
622 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
623 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
624 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
625 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
626 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
627 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
628
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
629 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
630 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
631 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
632 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
633 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
634 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
635 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
636 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
637 v94 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
638 actorPtr->pActorBuffs[14].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
639 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
640 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
642 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
643 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
644 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
645 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
646 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
647
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
648 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
649 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
650 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
651 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
652 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
653 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
654 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
655 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
656 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
657
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
658 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
659 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
660 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
661 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
662 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
663 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
664 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
665 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
666 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
667 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
668 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
669 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
670 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
671 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
672 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
673 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
674 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
675 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
676 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
677 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
678 if ( spellnume / -2 > spellnume / 2 )
0
Ritor1
parents:
diff changeset
679 {
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
680 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
681 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
682 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
683 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
684 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
685 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
686 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
687 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
688 v80 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
689 v79,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
690 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
691 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
692 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
693 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
694 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
695 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
696 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
697 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
698 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
699 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
700 return;
0
Ritor1
parents:
diff changeset
701 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
702 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
703 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
704
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
705 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
706 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
707 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
708 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
709 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
710 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
711 v68 = 900 * realPoints + 3840;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
712 actorPtr->pActorBuffs[20].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
713 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
714 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
715 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
716 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
717 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
718 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
719 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
720 return;
0
Ritor1
parents:
diff changeset
721 }
Ritor1
parents:
diff changeset
722 }
Ritor1
parents:
diff changeset
723
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
724
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
725 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
726 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
727 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
728 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
729 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
730 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
731 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
732 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
733 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
734 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
735 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
736 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
737 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
738
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
739
0
Ritor1
parents:
diff changeset
740 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
741 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
742 {
Ritor1
parents:
diff changeset
743 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
744 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
745
Ritor1
parents:
diff changeset
746 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
747 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
748 if ( !v2 )
Ritor1
parents:
diff changeset
749 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
750 if ( !v3 )
Ritor1
parents:
diff changeset
751 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
752 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
753 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
754 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
755 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
756 || v2 == v3
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
757 )
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
758 return true;
0
Ritor1
parents:
diff changeset
759 else
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
760 return false;
0
Ritor1
parents:
diff changeset
761 }
Ritor1
parents:
diff changeset
762
Ritor1
parents:
diff changeset
763 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
764 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
765 {
Ritor1
parents:
diff changeset
766 int v4; // ebx@8
Ritor1
parents:
diff changeset
767 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
768 int v6; // eax@8
Ritor1
parents:
diff changeset
769
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
770 int x = 0; BYTE2(x) |= 8u;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
771 int y = 0; y |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
772 Actor* victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
773 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
774 victim->uAttributes |= 0x80000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
775
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
776 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
777 {
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
778 Actor* actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
779 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
780 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
781
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
782 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
783 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
784 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
785 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
786 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
787 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
788 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
789 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
790 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
791 actor->uAttributes |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
792
0
Ritor1
parents:
diff changeset
793 }
Ritor1
parents:
diff changeset
794 }
Ritor1
parents:
diff changeset
795 }
Ritor1
parents:
diff changeset
796 }
Ritor1
parents:
diff changeset
797
Ritor1
parents:
diff changeset
798 //----- (00404874) --------------------------------------------------------
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
799 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
0
Ritor1
parents:
diff changeset
800 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
801 Actor *actPtr; // esi@1
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
802 char specAb; // al@1
0
Ritor1
parents:
diff changeset
803 int v13; // edx@28
Ritor1
parents:
diff changeset
804
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
805 actPtr = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
806
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
807 SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
808
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
809 switch ( type )
0
Ritor1
parents:
diff changeset
810 {
Ritor1
parents:
diff changeset
811 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
812 a1.uType = 545;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
813 break;
0
Ritor1
parents:
diff changeset
814 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
815 a1.uType = 550;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
816 break;
0
Ritor1
parents:
diff changeset
817 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
818 a1.uType = 510;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
819 break;
0
Ritor1
parents:
diff changeset
820 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
821 a1.uType = 500;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
822 break;
0
Ritor1
parents:
diff changeset
823 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
824 a1.uType = 515;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
825 break;
0
Ritor1
parents:
diff changeset
826 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
827 a1.uType = 505;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
828 break;
0
Ritor1
parents:
diff changeset
829 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
830 a1.uType = 530;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
831 break;
0
Ritor1
parents:
diff changeset
832 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
833 a1.uType = 525;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
834 break;
0
Ritor1
parents:
diff changeset
835 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
836 a1.uType = 520;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
837 break;
0
Ritor1
parents:
diff changeset
838 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
839 a1.uType = 535;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
840 break;
0
Ritor1
parents:
diff changeset
841 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
842 a1.uType = 540;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
843 break;
0
Ritor1
parents:
diff changeset
844 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
845 a1.uType = 555;
0
Ritor1
parents:
diff changeset
846 break;
Ritor1
parents:
diff changeset
847 default:
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
848 return;
0
Ritor1
parents:
diff changeset
849 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
850 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
851 a1.stru_24.Reset();
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
852 a1.vPosition.x = actPtr->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
853 a1.spell_id = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
854 a1.vPosition.y = actPtr->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
855 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
856 a1.spell_skill = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
857 a1.vPosition.z = actPtr->vPosition.z - (unsigned int)(actPtr->uActorHeight * -0.75);
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
858 a1.uFacing = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
859 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
860 a1.uAttributes = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
861 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
862 a1.uSpriteFrameID = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
863 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
864 a1.spell_target_pid = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
865 if (pDir->uDistance < 307.2 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
866 a1.field_60_distance_related_prolly_lod = 0;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
867 else if ( pDir->uDistance < 1024 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
868 a1.field_60_distance_related_prolly_lod = 1;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
869 else if ( pDir->uDistance < 2560 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
870 a1.field_60_distance_related_prolly_lod = 2;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
871 else
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
872 a1.field_60_distance_related_prolly_lod = 3;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
873
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
874 a1.field_61 = a4;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
875 a1.Create(
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
876 pDir->uYawAngle,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
877 pDir->uPitchAngle,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
878 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
879 0);
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
880 if ( actPtr->pMonsterInfo.uSpecialAbilityType == 1 )
0
Ritor1
parents:
diff changeset
881 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
882 specAb = actPtr->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
883 if ( specAb == 2 )
0
Ritor1
parents:
diff changeset
884 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
885 a1.vPosition.z += 40;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
886 v13 = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
887 }
Ritor1
parents:
diff changeset
888 else
Ritor1
parents:
diff changeset
889 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
890 if ( specAb != 3 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
891 return;
0
Ritor1
parents:
diff changeset
892 a1.Create(
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
893 pDir->uYawAngle + 30, //TODO find out why the YawAngle change
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
894 pDir->uPitchAngle,
0
Ritor1
parents:
diff changeset
895 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
896 0);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
897 v13 = pDir->uYawAngle - 30;
0
Ritor1
parents:
diff changeset
898 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
899 a1.Create(
0
Ritor1
parents:
diff changeset
900 v13,
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
901 pDir->uPitchAngle,
0
Ritor1
parents:
diff changeset
902 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
903 0);
Ritor1
parents:
diff changeset
904 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
905 return;
0
Ritor1
parents:
diff changeset
906 }
Ritor1
parents:
diff changeset
907
Ritor1
parents:
diff changeset
908 //----- (00404736) --------------------------------------------------------
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
909 void Actor::Explode( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
910 {
Ritor1
parents:
diff changeset
911 Actor *v1; // esi@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
912 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
913
Ritor1
parents:
diff changeset
914 v1 = &pActors[uActorID];
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
915 a1.uType = 600;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
916 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
917 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
918 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
919 a1.spell_id = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
920 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
921 a1.spell_skill = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
922 a1.vPosition.x = v1->vPosition.x;
0
Ritor1
parents:
diff changeset
923 a1.uFacing = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
924 a1.vPosition.z = v1->vPosition.z - (unsigned int)(v1->uActorHeight * -0.75);
0
Ritor1
parents:
diff changeset
925 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
926 a1.uAttributes = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
927 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
928 a1.uSpriteFrameID = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
929 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
930 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
931 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
932 a1.field_61 = 4;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
933 a1.Create(0, 0, 0, 0);
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
934 return;
0
Ritor1
parents:
diff changeset
935 }
Ritor1
parents:
diff changeset
936
Ritor1
parents:
diff changeset
937 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
938 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
939 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
940 // //
Ritor1
parents:
diff changeset
941 // //
Ritor1
parents:
diff changeset
942 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
943 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
944 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
945 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
946 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
947 // //
Ritor1
parents:
diff changeset
948 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
949 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
950 // // but compiler converts functions returning structures by value in the such way
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
951 struct AIDirection * Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
0
Ritor1
parents:
diff changeset
952 {
Ritor1
parents:
diff changeset
953 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
954 signed int v5; // ecx@1
0
Ritor1
parents:
diff changeset
955 int v18; // edx@15
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
956 float v31; // st7@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
957 float v32; // st6@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
958 float v33; // st7@45
0
Ritor1
parents:
diff changeset
959 AIDirection *result; // eax@48
Ritor1
parents:
diff changeset
960 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
Ritor1
parents:
diff changeset
961 AIDirection v41; // [sp+14h] [bp-38h]@46
1336
Ritor1
parents: 1323
diff changeset
962 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
963 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
964 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
965 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
966 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
967 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
968
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
969 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
970 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
971 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
972 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
973 {
1336
Ritor1
parents: 1323
diff changeset
974 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
975 {
Ritor1
parents: 1323
diff changeset
976 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
977 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
978 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
979 break;
Ritor1
parents: 1323
diff changeset
980 }
Ritor1
parents: 1323
diff changeset
981 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
982 {
Ritor1
parents: 1323
diff changeset
983 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
984 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
985 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
986 break;
Ritor1
parents: 1323
diff changeset
987 }
Ritor1
parents: 1323
diff changeset
988 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
989 {
Ritor1
parents: 1323
diff changeset
990 if ( !v4 )
Ritor1
parents: 1323
diff changeset
991 {
Ritor1
parents: 1323
diff changeset
992 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
993 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
994 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
995 break;
Ritor1
parents: 1323
diff changeset
996 }
Ritor1
parents: 1323
diff changeset
997 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
998 {
Ritor1
parents: 1323
diff changeset
999 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1000 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1001 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1002 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1003 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1004 break;
Ritor1
parents: 1323
diff changeset
1005 }
Ritor1
parents: 1323
diff changeset
1006 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1007 {
Ritor1
parents: 1323
diff changeset
1008 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1009 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1010 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1011 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1012 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1013 break;
Ritor1
parents: 1323
diff changeset
1014 }
Ritor1
parents: 1323
diff changeset
1015 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1016 {
Ritor1
parents: 1323
diff changeset
1017 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1018 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1019 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1020 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1021 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1022 break;
Ritor1
parents: 1323
diff changeset
1023 }
Ritor1
parents: 1323
diff changeset
1024 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1025 {
Ritor1
parents: 1323
diff changeset
1026 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1027 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1028 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1029 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1030 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1031 break;
Ritor1
parents: 1323
diff changeset
1032 }
Ritor1
parents: 1323
diff changeset
1033 }
Ritor1
parents: 1323
diff changeset
1034 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1035 {
Ritor1
parents: 1323
diff changeset
1036 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1037 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1038 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1039 break;
Ritor1
parents: 1323
diff changeset
1040 }
Ritor1
parents: 1323
diff changeset
1041 default:
Ritor1
parents: 1323
diff changeset
1042 {
Ritor1
parents: 1323
diff changeset
1043 outz = 0;
Ritor1
parents: 1323
diff changeset
1044 outy = 0;
Ritor1
parents: 1323
diff changeset
1045 outx = 0;
Ritor1
parents: 1323
diff changeset
1046 break;
Ritor1
parents: 1323
diff changeset
1047 }
Ritor1
parents: 1323
diff changeset
1048 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1049 {
Ritor1
parents: 1323
diff changeset
1050 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1051 {
Ritor1
parents: 1323
diff changeset
1052 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1053 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1054 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1055 }
Ritor1
parents: 1323
diff changeset
1056 break;
Ritor1
parents: 1323
diff changeset
1057 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1058 }
1336
Ritor1
parents: 1323
diff changeset
1059
Ritor1
parents: 1323
diff changeset
1060 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1061 {
1336
Ritor1
parents: 1323
diff changeset
1062 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1063 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1064 outx2 = (float)pSpriteObjects[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1065 outy2 =(float) pSpriteObjects[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1066 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1067 break;
Ritor1
parents: 1323
diff changeset
1068 }
Ritor1
parents: 1323
diff changeset
1069 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1070 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1071 outx2 = (float)pActors[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1072 outy2 = (float)pActors[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1073 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1074 break;
Ritor1
parents: 1323
diff changeset
1075 }
Ritor1
parents: 1323
diff changeset
1076 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1077 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1078 outx2 = (float)pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1079 outy2 = (float)pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1080 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1081 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1082 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1083 break;
Ritor1
parents: 1323
diff changeset
1084 }
Ritor1
parents: 1323
diff changeset
1085 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1086 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1087 outx2 = (float)pLevelDecorations[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1088 outy2 = (float)pLevelDecorations[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1089 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1090 break;
Ritor1
parents: 1323
diff changeset
1091 }
Ritor1
parents: 1323
diff changeset
1092 default:
Ritor1
parents: 1323
diff changeset
1093 {
Ritor1
parents: 1323
diff changeset
1094 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1095 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1096 a4 = 0;
Ritor1
parents: 1323
diff changeset
1097 break;
Ritor1
parents: 1323
diff changeset
1098 }
Ritor1
parents: 1323
diff changeset
1099 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1100 {
Ritor1
parents: 1323
diff changeset
1101 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1102 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1103 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1104 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
1336
Ritor1
parents: 1323
diff changeset
1105 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1106 }
Ritor1
parents: 1323
diff changeset
1107 break;
Ritor1
parents: 1323
diff changeset
1108 }
0
Ritor1
parents:
diff changeset
1109 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1110
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1111 v31 = (float)outx2 - (float)outx;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1112 v32 = (float)outy2 - (float)outy;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1113 a4a = (float)a4 - (float)outz;
1336
Ritor1
parents: 1323
diff changeset
1114 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1115 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1116 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1117 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1118 {
Ritor1
parents:
diff changeset
1119 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1120 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1121 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1122 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1123 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1124 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1125 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1126 }
Ritor1
parents:
diff changeset
1127 else
Ritor1
parents:
diff changeset
1128 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1129 v41.vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1130 v41.vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1131 v41.vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1132 v41.uDistance = (uint)v33;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1133 v41.uDistanceXZ = (uint)sqrt(outy2 + outx2);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1134 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
0
Ritor1
parents:
diff changeset
1135 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1136 }
Ritor1
parents:
diff changeset
1137 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1138 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1139 return result;
Ritor1
parents:
diff changeset
1140 }
Ritor1
parents:
diff changeset
1141
Ritor1
parents:
diff changeset
1142 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1143 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1144 {
Ritor1
parents:
diff changeset
1145 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1146 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1147 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1148
Ritor1
parents:
diff changeset
1149 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1150 {
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1151 v9 = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1152 if ( !a4 )
Ritor1
parents:
diff changeset
1153 {
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1154 v7 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &a3, 0);
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1155 }
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1156 else
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1157 {
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1158 v7 = a4;
0
Ritor1
parents:
diff changeset
1159 }
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1160 v9->uYawAngle = v7->uYawAngle;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1161 v9->uCurrentActionTime = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1162 v9->vVelocity.z = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1163 v9->vVelocity.y = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1164 v9->vVelocity.x = 0;
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1165 v9->uPitchAngle = v7->uPitchAngle;
0
Ritor1
parents:
diff changeset
1166 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1167 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1168 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1169 }
Ritor1
parents:
diff changeset
1170 else
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1171 Actor::AI_Bored(uActorID, uObjID, a4);
0
Ritor1
parents:
diff changeset
1172 }
Ritor1
parents:
diff changeset
1173
Ritor1
parents:
diff changeset
1174 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1175 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1176 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1177 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1178 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1179 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1180 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1181 }
Ritor1
parents:
diff changeset
1182
Ritor1
parents:
diff changeset
1183 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1184 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1185 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1186 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1187 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1188
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1189 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1190 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1191 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1192
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1193 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1194 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1195 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1196 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1197 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1198 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1199 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1200 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1201 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1202 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1203 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1204 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1205 }
Ritor1
parents:
diff changeset
1206
Ritor1
parents:
diff changeset
1207 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1208 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1209 {
1763
Ritor1
parents: 1761
diff changeset
1210 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1211 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1212 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1213 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1214 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1215 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1216 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1217 }
Ritor1
parents:
diff changeset
1218
Ritor1
parents:
diff changeset
1219 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1220 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1221 {
Ritor1
parents:
diff changeset
1222 Actor *v3; // ebx@1
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1223 int16_t v6; // esi@6
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1224 int16_t v7; // edi@6
0
Ritor1
parents:
diff changeset
1225 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1226 Vec3_int_ v10; // ST04_12@9
Ritor1
parents:
diff changeset
1227 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1228 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1229 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1230 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1231 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1232
Ritor1
parents:
diff changeset
1233 v3 = &pActors[uActorID];
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1234 if ( v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && v3->pMonsterInfo.uAIType == 1 )
0
Ritor1
parents:
diff changeset
1235 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1236 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1237 return;
0
Ritor1
parents:
diff changeset
1238 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1239
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1240 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1241 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1242 v8 = PID_ID(sTargetPid);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1243 v6 = pActors[v8].vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1244 v7 = pActors[v8].vPosition.y;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1245 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1246 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1247 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1248 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1249 v6 = pParty->vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1250 v7 = pParty->vPosition.y;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1251 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1252 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1253 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1254 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1255 Error("Should not get here");
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1256 return;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1257 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1258 v10.z = (int32_t)(v3->uActorHeight * 0.75 + v3->vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1259 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1260 v10.x = v3->vPosition.x;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1261
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1262 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1263 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1264 if (arg0 != nullptr)
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1265 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1266 v12 = arg0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1267 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1268 else
0
Ritor1
parents:
diff changeset
1269 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1270 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1271 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1272 v3->uYawAngle = LOWORD(v12->uYawAngle);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1273 v3->uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1274 v3->uCurrentActionTime = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1275 v3->uAIState = AttackingMelee;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1276 Actor::PlaySound(uActorID, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1277 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1278 if ( pParty->bTurnBasedModeOn != 1 )
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1279 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1280 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1281 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1282 else if ( v3->pActorBuffs[7].uExpireTime > 0 )
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1283 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1284 v3->pMonsterInfo.uRecoveryTime = v25 * 2;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1285 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1286 else
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1287 {
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1288 v3->pMonsterInfo.uRecoveryTime = v25;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1289 }
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1290 v3->vVelocity.z = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1291 v3->vVelocity.y = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1292 v3->vVelocity.x = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1293 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1294 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1295 else
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1296 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1297 }
Ritor1
parents:
diff changeset
1298
Ritor1
parents:
diff changeset
1299 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1300 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1301 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1302 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1303 return;
0
Ritor1
parents:
diff changeset
1304
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1305 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1306 return;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1307
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1308 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
0
Ritor1
parents:
diff changeset
1309 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1310
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1311 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1312 if ( pParty->uFine < 0 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1313 pParty->uFine = 0;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1314 if ( pParty->uFine > 4000000 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1315 pParty->uFine = 4000000;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1316
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1317 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1318 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1319 if (pOutdoor->ddm.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1320 pOutdoor->ddm.uReputation++;
0
Ritor1
parents:
diff changeset
1321 }
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1322 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0
Ritor1
parents:
diff changeset
1323 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1324 if (pIndoor->dlv.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1325 pIndoor->dlv.uReputation++;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1326 }
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1327 else assert(false);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1328
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1329 if ( pParty->uFine )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1330 {
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1331 for ( int i = 1; i <= 4; i++)
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1332 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1333 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1334 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1335 }
0
Ritor1
parents:
diff changeset
1336 }
Ritor1
parents:
diff changeset
1337 }
Ritor1
parents:
diff changeset
1338
Ritor1
parents:
diff changeset
1339 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1340 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1341 {
Ritor1
parents:
diff changeset
1342 int result; // eax@1
Ritor1
parents:
diff changeset
1343 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1344 int v5; // [sp-14h] [bp-18h]@3
Ritor1
parents:
diff changeset
1345 unsigned int v6; // [sp-10h] [bp-14h]@3
Ritor1
parents:
diff changeset
1346 int v7; // [sp-Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
1347 int v8; // [sp-8h] [bp-Ch]@3
Ritor1
parents:
diff changeset
1348 __int16 v9; // [sp-4h] [bp-8h]@3
Ritor1
parents:
diff changeset
1349
Ritor1
parents:
diff changeset
1350 result = a2 - 1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1351 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1352 switch ( a2 )
Ritor1
parents:
diff changeset
1353 {
Ritor1
parents:
diff changeset
1354 case 1:
Ritor1
parents:
diff changeset
1355 if ( a3 )
Ritor1
parents:
diff changeset
1356 {
Ritor1
parents:
diff changeset
1357 v9 = 0;
Ritor1
parents:
diff changeset
1358 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1359 v7 = 0;
Ritor1
parents:
diff changeset
1360 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1361 v5 = 904;
Ritor1
parents:
diff changeset
1362 goto LABEL_16;
Ritor1
parents:
diff changeset
1363 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1364 return;
0
Ritor1
parents:
diff changeset
1365 case 2:
Ritor1
parents:
diff changeset
1366 if ( a3 )
Ritor1
parents:
diff changeset
1367 {
Ritor1
parents:
diff changeset
1368 v9 = 0;
Ritor1
parents:
diff changeset
1369 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1370 v7 = 0;
Ritor1
parents:
diff changeset
1371 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1372 v5 = 905;
Ritor1
parents:
diff changeset
1373 goto LABEL_16;
Ritor1
parents:
diff changeset
1374 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1375 return;
0
Ritor1
parents:
diff changeset
1376 case 3:
Ritor1
parents:
diff changeset
1377 if ( a3 )
Ritor1
parents:
diff changeset
1378 {
Ritor1
parents:
diff changeset
1379 v9 = 0;
Ritor1
parents:
diff changeset
1380 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1381 v7 = 0;
Ritor1
parents:
diff changeset
1382 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1383 v5 = 906;
Ritor1
parents:
diff changeset
1384 goto LABEL_16;
Ritor1
parents:
diff changeset
1385 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1386 return;
0
Ritor1
parents:
diff changeset
1387 case 4:
Ritor1
parents:
diff changeset
1388 if ( a3 )
Ritor1
parents:
diff changeset
1389 {
Ritor1
parents:
diff changeset
1390 v9 = 0;
Ritor1
parents:
diff changeset
1391 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1392 v7 = 0;
Ritor1
parents:
diff changeset
1393 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1394 v5 = 907;
Ritor1
parents:
diff changeset
1395 goto LABEL_16;
Ritor1
parents:
diff changeset
1396 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1397 return;
0
Ritor1
parents:
diff changeset
1398 case 5:
Ritor1
parents:
diff changeset
1399 v9 = 4;
Ritor1
parents:
diff changeset
1400 v8 = 65536;
Ritor1
parents:
diff changeset
1401 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1402 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1403 v5 = 901;
Ritor1
parents:
diff changeset
1404 goto LABEL_16;
Ritor1
parents:
diff changeset
1405 case 6:
Ritor1
parents:
diff changeset
1406 v9 = 4;
Ritor1
parents:
diff changeset
1407 v8 = 65536;
Ritor1
parents:
diff changeset
1408 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1409 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1410 v5 = 902;
Ritor1
parents:
diff changeset
1411 goto LABEL_16;
Ritor1
parents:
diff changeset
1412 case 7:
Ritor1
parents:
diff changeset
1413 v9 = 4;
Ritor1
parents:
diff changeset
1414 v8 = 65536;
Ritor1
parents:
diff changeset
1415 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1416 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1417 v5 = 903;
Ritor1
parents:
diff changeset
1418 goto LABEL_16;
Ritor1
parents:
diff changeset
1419 case 8:
Ritor1
parents:
diff changeset
1420 v9 = 4;
Ritor1
parents:
diff changeset
1421 v8 = 65536;
Ritor1
parents:
diff changeset
1422 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1423 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1424 v5 = 900;
Ritor1
parents:
diff changeset
1425 goto LABEL_16;
Ritor1
parents:
diff changeset
1426 case 9:
Ritor1
parents:
diff changeset
1427 v9 = 4;
Ritor1
parents:
diff changeset
1428 v8 = 65536;
Ritor1
parents:
diff changeset
1429 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1430 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1431 v5 = 909;
Ritor1
parents:
diff changeset
1432 goto LABEL_16;
Ritor1
parents:
diff changeset
1433 case 10:
Ritor1
parents:
diff changeset
1434 v9 = 4;
Ritor1
parents:
diff changeset
1435 v8 = 65536;
Ritor1
parents:
diff changeset
1436 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1437 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1438 v5 = 908;
Ritor1
parents:
diff changeset
1439 LABEL_16:
Ritor1
parents:
diff changeset
1440 result = pOtherOverlayList->_4418B6(v5, v6, v7, v8, v9);
Ritor1
parents:
diff changeset
1441 break;
Ritor1
parents:
diff changeset
1442 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1443 return;
0
Ritor1
parents:
diff changeset
1444 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1445 return;
0
Ritor1
parents:
diff changeset
1446 }
Ritor1
parents:
diff changeset
1447
Ritor1
parents:
diff changeset
1448 //----- (0043B3E0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1449 int Actor::_43B3E0_CalcDamage(Actor *a1, signed int a2)
Ritor1
parents:
diff changeset
1450 {
Ritor1
parents:
diff changeset
1451 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1452 int v3; // eax@9
Ritor1
parents:
diff changeset
1453 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1454 int v5; // esi@9
Ritor1
parents:
diff changeset
1455 int v6; // ebx@11
Ritor1
parents:
diff changeset
1456 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1457 int v9; // edi@21
Ritor1
parents:
diff changeset
1458 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1459 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1460
Ritor1
parents:
diff changeset
1461 v2 = 0;
Ritor1
parents:
diff changeset
1462 v11 = 0;
Ritor1
parents:
diff changeset
1463 if ( a2 )
Ritor1
parents:
diff changeset
1464 {
Ritor1
parents:
diff changeset
1465 if ( a2 == 1 )
Ritor1
parents:
diff changeset
1466 {
Ritor1
parents:
diff changeset
1467 v3 = a1->pMonsterInfo.uAttack2DamageDiceRolls;
Ritor1
parents:
diff changeset
1468 v4 = a1->pMonsterInfo.uAttack2DamageDiceSides;
Ritor1
parents:
diff changeset
1469 v5 = a1->pMonsterInfo.uAttack2DamageBonus;
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471 else
Ritor1
parents:
diff changeset
1472 {
Ritor1
parents:
diff changeset
1473 if ( a2 <= 1 )
Ritor1
parents:
diff changeset
1474 return 0;
Ritor1
parents:
diff changeset
1475 if ( a2 <= 3 )
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 if ( a2 == 2 )
Ritor1
parents:
diff changeset
1478 {
Ritor1
parents:
diff changeset
1479 v8 = a1->pMonsterInfo.uSpellSkillAndMastery1;
Ritor1
parents:
diff changeset
1480 v9 = a1->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
1481 }
Ritor1
parents:
diff changeset
1482 else
Ritor1
parents:
diff changeset
1483 {
Ritor1
parents:
diff changeset
1484 v8 = a1->pMonsterInfo.uSpellSkillAndMastery2;
Ritor1
parents:
diff changeset
1485 v9 = a1->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
1486 }
Ritor1
parents:
diff changeset
1487 v10 = SkillToMastery(v8);
Ritor1
parents:
diff changeset
1488 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
Ritor1
parents:
diff changeset
1489 }
Ritor1
parents:
diff changeset
1490 if ( a2 != 4 )
Ritor1
parents:
diff changeset
1491 return 0;
Ritor1
parents:
diff changeset
1492 v3 = a1->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
1493 v4 = a1->pMonsterInfo.uSpecialAbilityDamageDiceSides;
Ritor1
parents:
diff changeset
1494 v5 = a1->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1495 }
Ritor1
parents:
diff changeset
1496 }
Ritor1
parents:
diff changeset
1497 else
Ritor1
parents:
diff changeset
1498 {
Ritor1
parents:
diff changeset
1499 if ( (signed __int64)a1->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1500 v2 = a1->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
1501 if ( (signed __int64)a1->pActorBuffs[18].uExpireTime > 0 && a1->pActorBuffs[18].uPower > v2 )
Ritor1
parents:
diff changeset
1502 v2 = a1->pActorBuffs[18].uPower;
Ritor1
parents:
diff changeset
1503 if ( (signed __int64)a1->pActorBuffs[21].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1504 v2 += a1->pActorBuffs[21].uPower;
Ritor1
parents:
diff changeset
1505 v3 = a1->pMonsterInfo.uAttack1DamageDiceRolls;
Ritor1
parents:
diff changeset
1506 v4 = a1->pMonsterInfo.uAttack1DamageDiceSides;
Ritor1
parents:
diff changeset
1507 v5 = a1->pMonsterInfo.uAttack1DamageBonus;
Ritor1
parents:
diff changeset
1508 }
Ritor1
parents:
diff changeset
1509 if ( v3 > 0 )
Ritor1
parents:
diff changeset
1510 {
Ritor1
parents:
diff changeset
1511 v6 = v3;
Ritor1
parents:
diff changeset
1512 do
Ritor1
parents:
diff changeset
1513 {
Ritor1
parents:
diff changeset
1514 --v6;
Ritor1
parents:
diff changeset
1515 v11 += rand() % v4 + 1;
Ritor1
parents:
diff changeset
1516 }
Ritor1
parents:
diff changeset
1517 while ( v6 );
Ritor1
parents:
diff changeset
1518 }
Ritor1
parents:
diff changeset
1519 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1520 }
Ritor1
parents:
diff changeset
1521
Ritor1
parents:
diff changeset
1522 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1523 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1524 {
Ritor1
parents:
diff changeset
1525 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1526
Ritor1
parents:
diff changeset
1527 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1528 if ( !v1 )
Ritor1
parents:
diff changeset
1529 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1530 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1531 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1532 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1533 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1534 }
Ritor1
parents:
diff changeset
1535
Ritor1
parents:
diff changeset
1536 //----- (0042EBEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
1537 bool Actor::StealFrom(unsigned int uActorID)
Ritor1
parents:
diff changeset
1538 {
Ritor1
parents:
diff changeset
1539 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
1540 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1541 bool result; // eax@1
Ritor1
parents:
diff changeset
1542 int v4; // ebx@2
Ritor1
parents:
diff changeset
1543 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1544 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1545 unsigned int v7; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1546 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1547
Ritor1
parents:
diff changeset
1548 v1 = uActiveCharacter;
Ritor1
parents:
diff changeset
1549 v7 = uActorID;
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1550 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
0
Ritor1
parents:
diff changeset
1551 result = pPlayer->CanAct();
Ritor1
parents:
diff changeset
1552 if ( result )
Ritor1
parents:
diff changeset
1553 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1554 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1555 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1556 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1557 if ( v5 )
Ritor1
parents:
diff changeset
1558 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1559 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1560 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1561 v6 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
1562 pPlayer->StealFromActor(v7, v4, v6->uReputation++);
Ritor1
parents:
diff changeset
1563 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1564 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1565 v8 = 30;
Ritor1
parents:
diff changeset
1566 if ( !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
1567 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1568 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1569 result = 1;
Ritor1
parents:
diff changeset
1570 }
Ritor1
parents:
diff changeset
1571 return result;
Ritor1
parents:
diff changeset
1572 }
Ritor1
parents:
diff changeset
1573
Ritor1
parents:
diff changeset
1574 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1575 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1576 {
Ritor1
parents:
diff changeset
1577 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1578 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
1579 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
1580 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1581 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1582 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
1583 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1584 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
1585 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
1586 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
1587 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1588 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
1589 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
1590 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1591 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1592 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1593 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1594 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1595 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1596 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1597 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1598
Ritor1
parents:
diff changeset
1599 v22 = uActorID;
Ritor1
parents:
diff changeset
1600 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1601 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1602 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1603 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1604 v6 = PID_ID(edx0);
0
Ritor1
parents:
diff changeset
1605 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1606 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
1607 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
1608 }
Ritor1
parents:
diff changeset
1609 else
Ritor1
parents:
diff changeset
1610 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1611 if ( PID_TYPE(edx0) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1612 {
Ritor1
parents:
diff changeset
1613 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
1614 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
1615 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1616 }
Ritor1
parents:
diff changeset
1617 else
Ritor1
parents:
diff changeset
1618 {
Ritor1
parents:
diff changeset
1619 v4 = pDir;
Ritor1
parents:
diff changeset
1620 v5 = pDir;
Ritor1
parents:
diff changeset
1621 }
Ritor1
parents:
diff changeset
1622 }
Ritor1
parents:
diff changeset
1623 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1624 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1625 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1626 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
1627 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
1628 {
Ritor1
parents:
diff changeset
1629 v9 = pDir;
Ritor1
parents:
diff changeset
1630 v10 = 0;
Ritor1
parents:
diff changeset
1631 if ( !pDir )
Ritor1
parents:
diff changeset
1632 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1633 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
1634 v9 = &v18;
Ritor1
parents:
diff changeset
1635 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
1636 v10 = 0;
Ritor1
parents:
diff changeset
1637 }
Ritor1
parents:
diff changeset
1638 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
1639 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1640 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1641 v14 = v22;
Ritor1
parents:
diff changeset
1642 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
1643 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1644 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1645 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
1646 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1647 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1648 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
1649 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
1650 {
Ritor1
parents:
diff changeset
1651 v15 *= 2;
Ritor1
parents:
diff changeset
1652 pDira = v15;
Ritor1
parents:
diff changeset
1653 }
Ritor1
parents:
diff changeset
1654 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
1655 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
1656 else
Ritor1
parents:
diff changeset
1657 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
1658 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
1659 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
1660 * -2.133333333333333);
Ritor1
parents:
diff changeset
1661 v16 = v3->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
1662 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
1663 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
1664 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
1665 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
1666 {
Ritor1
parents:
diff changeset
1667 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
1668 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1669 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1670 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1671 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1672 }
Ritor1
parents:
diff changeset
1673 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1674 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1675 }
Ritor1
parents:
diff changeset
1676 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1677 Actor::AI_Pursue1(v22, a2, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
1678 }
Ritor1
parents:
diff changeset
1679
Ritor1
parents:
diff changeset
1680 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1681 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1682 {
Ritor1
parents:
diff changeset
1683 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1684 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
1685 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
1686 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1687 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1688 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
1689 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1690 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
1691 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
1692 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
1693 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1694 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
1695 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
1696 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1697 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1698 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1699 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1700 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1701 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1702 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1703 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1704
Ritor1
parents:
diff changeset
1705 v22 = uActorID;
Ritor1
parents:
diff changeset
1706 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1707 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1708 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1709 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1710 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1711 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1712 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
1713 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
1714 }
Ritor1
parents:
diff changeset
1715 else
Ritor1
parents:
diff changeset
1716 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1717 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1718 {
Ritor1
parents:
diff changeset
1719 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
1720 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
1721 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1722 }
Ritor1
parents:
diff changeset
1723 else
Ritor1
parents:
diff changeset
1724 {
Ritor1
parents:
diff changeset
1725 v4 = pDir;
Ritor1
parents:
diff changeset
1726 v5 = pDir;
Ritor1
parents:
diff changeset
1727 }
Ritor1
parents:
diff changeset
1728 }
Ritor1
parents:
diff changeset
1729 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1730 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1731 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1732 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
1733 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
1734 {
Ritor1
parents:
diff changeset
1735 v9 = pDir;
Ritor1
parents:
diff changeset
1736 v10 = 0;
Ritor1
parents:
diff changeset
1737 if ( !pDir )
Ritor1
parents:
diff changeset
1738 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1739 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1740 v9 = &v18;
Ritor1
parents:
diff changeset
1741 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
1742 v10 = 0;
Ritor1
parents:
diff changeset
1743 }
Ritor1
parents:
diff changeset
1744 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
1745 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1746 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1747 v14 = v22;
Ritor1
parents:
diff changeset
1748 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
1749 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1750 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1751 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
1752 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1753 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1754 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
1755 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
1756 {
Ritor1
parents:
diff changeset
1757 v15 *= 2;
Ritor1
parents:
diff changeset
1758 pDira = v15;
Ritor1
parents:
diff changeset
1759 }
Ritor1
parents:
diff changeset
1760 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
1761 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
1762 else
Ritor1
parents:
diff changeset
1763 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
1764 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
1765 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
1766 * -2.133333333333333);
Ritor1
parents:
diff changeset
1767 v16 = v3->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
1768 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
1769 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
1770 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
1771 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
1772 {
Ritor1
parents:
diff changeset
1773 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
1774 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1775 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1776 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1777 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1778 }
Ritor1
parents:
diff changeset
1779 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1780 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1781 }
Ritor1
parents:
diff changeset
1782 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1783 Actor::AI_Pursue1(v22, sTargetPid, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
1784 }
Ritor1
parents:
diff changeset
1785
Ritor1
parents:
diff changeset
1786 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1787 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1788 {
Ritor1
parents:
diff changeset
1789 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1790 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
1791 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
1792 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1793 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1794 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
1795 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1796 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
1797 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
1798 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
1799 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1800 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
1801 signed __int64 v15; // qax@10
Ritor1
parents:
diff changeset
1802 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1803 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1804 int v18; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1805 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1806 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1807 unsigned int v21; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1808 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1809
Ritor1
parents:
diff changeset
1810 v21 = uActorID;
Ritor1
parents:
diff changeset
1811 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1812 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1813 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1814 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1815 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1816 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1817 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
1818 v20 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
1819 }
Ritor1
parents:
diff changeset
1820 else
Ritor1
parents:
diff changeset
1821 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1822 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1823 {
Ritor1
parents:
diff changeset
1824 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
1825 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
1826 v20 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1827 }
Ritor1
parents:
diff changeset
1828 else
Ritor1
parents:
diff changeset
1829 {
Ritor1
parents:
diff changeset
1830 v4 = pDir;
Ritor1
parents:
diff changeset
1831 v5 = pDir;
Ritor1
parents:
diff changeset
1832 }
Ritor1
parents:
diff changeset
1833 }
Ritor1
parents:
diff changeset
1834 v18 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1835 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v18 * -0.75);
Ritor1
parents:
diff changeset
1836 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1837 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
1838 if ( sub_407A1C((int)v4, (int)v5, v20, v7) )
Ritor1
parents:
diff changeset
1839 {
Ritor1
parents:
diff changeset
1840 v9 = pDir;
Ritor1
parents:
diff changeset
1841 v10 = 0;
Ritor1
parents:
diff changeset
1842 if ( !pDir )
Ritor1
parents:
diff changeset
1843 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1844 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1845 v9 = &v17;
Ritor1
parents:
diff changeset
1846 memcpy(&v17, v11, sizeof(v17));
Ritor1
parents:
diff changeset
1847 v10 = 0;
Ritor1
parents:
diff changeset
1848 }
Ritor1
parents:
diff changeset
1849 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
1850 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1851 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1852 v14 = v21;
Ritor1
parents:
diff changeset
1853 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
1854 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1855 v3->uAIState = AttackingRanged2;
Ritor1
parents:
diff changeset
1856 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
1857 LODWORD(v15) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1858 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1859 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
1860 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
1861 {
Ritor1
parents:
diff changeset
1862 LODWORD(v15) = 2 * v15;
Ritor1
parents:
diff changeset
1863 pDira = v15;
Ritor1
parents:
diff changeset
1864 }
Ritor1
parents:
diff changeset
1865 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
1866 v15 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)pDira * 2.133333333333333);
Ritor1
parents:
diff changeset
1867 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
1868 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
1869 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
1870 v3->vVelocity.x = v10;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1871 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1872 }
Ritor1
parents:
diff changeset
1873 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1874 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
1875 }
Ritor1
parents:
diff changeset
1876
Ritor1
parents:
diff changeset
1877 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1878 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1879 {
Ritor1
parents:
diff changeset
1880 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1881 int v4; // esi@3
Ritor1
parents:
diff changeset
1882 int v5; // edi@3
Ritor1
parents:
diff changeset
1883 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1884 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1885 unsigned char v8[12]; // ST04_12@7
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1886 //unsigned int result; // eax@8
0
Ritor1
parents:
diff changeset
1887 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
1888 unsigned int v11; // esi@9
Ritor1
parents:
diff changeset
1889 AIDirection *v12; // esi@10
Ritor1
parents:
diff changeset
1890 SpriteFrame *v13; // ecx@11
Ritor1
parents:
diff changeset
1891 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
1892 unsigned int v15; // ecx@11
Ritor1
parents:
diff changeset
1893 unsigned int v16; // eax@11
Ritor1
parents:
diff changeset
1894 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
1895 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
1896 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1897 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1898 unsigned int v21; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1899 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
1900 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
1901
Ritor1
parents:
diff changeset
1902 v21 = uActorID;
Ritor1
parents:
diff changeset
1903 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1904 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1905 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1906 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1907 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1908 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1909 v5 = pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
1910 v22 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
1911 }
Ritor1
parents:
diff changeset
1912 else
Ritor1
parents:
diff changeset
1913 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1914 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1915 {
Ritor1
parents:
diff changeset
1916 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
1917 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
1918 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1919 }
Ritor1
parents:
diff changeset
1920 else
Ritor1
parents:
diff changeset
1921 {
Ritor1
parents:
diff changeset
1922 v4 = (int)pDir;
Ritor1
parents:
diff changeset
1923 v5 = (int)pDir;
Ritor1
parents:
diff changeset
1924 }
Ritor1
parents:
diff changeset
1925 }
Ritor1
parents:
diff changeset
1926 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1927 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1928 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1929 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
1930 if ( sub_407A1C(v4, v5, v22, v7)
Ritor1
parents:
diff changeset
1931 || (*(unsigned int *)&v8[8] = v22,
Ritor1
parents:
diff changeset
1932 v19 = v3->uActorHeight,
Ritor1
parents:
diff changeset
1933 *(_QWORD *)v8 = __PAIR__(v5, v4),
Ritor1
parents:
diff changeset
1934 sub_407A1C(
Ritor1
parents:
diff changeset
1935 v3->vPosition.x,
Ritor1
parents:
diff changeset
1936 v3->vPosition.y,
Ritor1
parents:
diff changeset
1937 v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75),
Ritor1
parents:
diff changeset
1938 *(Vec3_int_ *)v8)) )
Ritor1
parents:
diff changeset
1939 {
Ritor1
parents:
diff changeset
1940 v10 = pDir;
Ritor1
parents:
diff changeset
1941 v11 = 0;
Ritor1
parents:
diff changeset
1942 if ( !pDir )
Ritor1
parents:
diff changeset
1943 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1944 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1945 v10 = &v18;
Ritor1
parents:
diff changeset
1946 memcpy(&v18, v12, sizeof(v18));
Ritor1
parents:
diff changeset
1947 v11 = 0;
Ritor1
parents:
diff changeset
1948 }
Ritor1
parents:
diff changeset
1949 v13 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
1950 v3->uYawAngle = LOWORD(v10->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1951 v14 = v13[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1952 v15 = v21;
Ritor1
parents:
diff changeset
1953 v3->uCurrentActionLength = 8 * v14;
Ritor1
parents:
diff changeset
1954 v3->uCurrentActionTime = v11;
Ritor1
parents:
diff changeset
1955 v3->uAIState = AttackingRanged1;
Ritor1
parents:
diff changeset
1956 Actor::PlaySound(v15, 0);
Ritor1
parents:
diff changeset
1957 v16 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1958 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1959 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v11
Ritor1
parents:
diff changeset
1960 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v11 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v11) )
Ritor1
parents:
diff changeset
1961 {
Ritor1
parents:
diff changeset
1962 v16 *= 2;
Ritor1
parents:
diff changeset
1963 pDira = v16;
Ritor1
parents:
diff changeset
1964 }
Ritor1
parents:
diff changeset
1965 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
1966 v3->pMonsterInfo.uRecoveryTime = v16;
Ritor1
parents:
diff changeset
1967 else
Ritor1
parents:
diff changeset
1968 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
1969 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
1970 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
1971 * -2.133333333333333);
Ritor1
parents:
diff changeset
1972 v3->vVelocity.z = v11;
Ritor1
parents:
diff changeset
1973 v3->vVelocity.y = v11;
Ritor1
parents:
diff changeset
1974 v3->vVelocity.x = v11;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1975 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1976 }
Ritor1
parents:
diff changeset
1977 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1978 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
1979 }
Ritor1
parents:
diff changeset
1980
Ritor1
parents:
diff changeset
1981 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1982 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1983 {
0
Ritor1
parents:
diff changeset
1984 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
1985 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
1986 int v6; // ebx@1
Ritor1
parents:
diff changeset
1987 int v7; // ST08_4@1
Ritor1
parents:
diff changeset
1988 int v8; // eax@1
Ritor1
parents:
diff changeset
1989 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
1990 int v10; // ebx@13
Ritor1
parents:
diff changeset
1991 signed __int16 v11; // cx@17
Ritor1
parents:
diff changeset
1992 unsigned int v12; // [sp-8h] [bp-44h]@10
Ritor1
parents:
diff changeset
1993 AIDirection *v13; // [sp-4h] [bp-40h]@10
Ritor1
parents:
diff changeset
1994 AIDirection v14; // [sp+Ch] [bp-30h]@7
Ritor1
parents:
diff changeset
1995 int v15; // [sp+28h] [bp-14h]@11
Ritor1
parents:
diff changeset
1996 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
1997 int y; // [sp+30h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1998 unsigned int uActorID; // [sp+34h] [bp-8h]@1
Ritor1
parents:
diff changeset
1999 int v19; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2000
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2001 //v14 never filled, maybe it is passed to function but optimized away as local variable
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2002
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2003 uActorID = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2004 v4 = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2005 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2006 v16 = uTarget_id;
0
Ritor1
parents:
diff changeset
2007 v6 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2008 v7 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2009 y = v5->vInitialPosition.y - v5->vPosition.y;
Ritor1
parents:
diff changeset
2010 v19 = abs(v7);
Ritor1
parents:
diff changeset
2011 v8 = abs(y);
Ritor1
parents:
diff changeset
2012 if ( v19 <= v8 )
Ritor1
parents:
diff changeset
2013 v19 = v8 + (v19 >> 1);
Ritor1
parents:
diff changeset
2014 else
Ritor1
parents:
diff changeset
2015 v19 += v8 >> 1;
Ritor1
parents:
diff changeset
2016 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2017 {
Ritor1
parents:
diff changeset
2018 if ( !uActionLength )
Ritor1
parents:
diff changeset
2019 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2020 Actor::AI_StandOrBored(uActorID, OBJECT_Player, uActionLength, &v14);
0
Ritor1
parents:
diff changeset
2021 return;
Ritor1
parents:
diff changeset
2022 }
Ritor1
parents:
diff changeset
2023 if ( pActors[v4].pMonsterInfo.uMovementType == 3 && v19 < 128 )
Ritor1
parents:
diff changeset
2024 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2025 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
0
Ritor1
parents:
diff changeset
2026 return;
Ritor1
parents:
diff changeset
2027 }
Ritor1
parents:
diff changeset
2028 v15 = (rand() & 0xF) << 12;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2029 v19 += (unsigned __int64)(v15 * (signed __int64)radius) >> 16;
0
Ritor1
parents:
diff changeset
2030 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(v6, y);
Ritor1
parents:
diff changeset
2031 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
2032 {
Ritor1
parents:
diff changeset
2033 Actor::StandAwhile(uActorID);
Ritor1
parents:
diff changeset
2034 return;
Ritor1
parents:
diff changeset
2035 }
Ritor1
parents:
diff changeset
2036 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2037 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
2038 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2039 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2040 return;
0
Ritor1
parents:
diff changeset
2041 }
Ritor1
parents:
diff changeset
2042 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2043 if ( v5->uMovementSpeed)
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2044 v5->uCurrentActionLength = 32 * v19 / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2045 else
Ritor1
parents:
diff changeset
2046 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2047 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2048 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
2049 if ( rand() % 100 < 2 )
Ritor1
parents:
diff changeset
2050 Actor::PlaySound(uActorID, 3u);
Ritor1
parents:
diff changeset
2051 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
2052 }
Ritor1
parents:
diff changeset
2053
Ritor1
parents:
diff changeset
2054 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2055 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
2056 {
Ritor1
parents:
diff changeset
2057 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2058 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
2059 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
2060 signed int v6; // edx@2
Ritor1
parents:
diff changeset
2061 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
2062 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2063 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
2064 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
2065 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2066
Ritor1
parents:
diff changeset
2067 v3 = uActorID;
Ritor1
parents:
diff changeset
2068 v12 = a2;
Ritor1
parents:
diff changeset
2069 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2070 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
2071 if ( v5 )
Ritor1
parents:
diff changeset
2072 {
Ritor1
parents:
diff changeset
2073 v6 = 65535;
Ritor1
parents:
diff changeset
2074 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
2075 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2076 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2077 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
2078 {
Ritor1
parents:
diff changeset
2079 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2080 --v9;
0
Ritor1
parents:
diff changeset
2081 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2082 break;
0
Ritor1
parents:
diff changeset
2083 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2084 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2085 v6 = v8;
0
Ritor1
parents:
diff changeset
2086 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
2087 v6 = 7;
Ritor1
parents:
diff changeset
2088 v5 = &v7[v6];
Ritor1
parents:
diff changeset
2089 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
2090 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
2091 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
2092 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
2093 {
Ritor1
parents:
diff changeset
2094 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
2095 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
2096 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
2097 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
2098 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2099 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2100 if ( a3 == 1 )
Ritor1
parents:
diff changeset
2101 {
Ritor1
parents:
diff changeset
2102 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
2103 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
2104 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
2105 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
2106 }
Ritor1
parents:
diff changeset
2107 }
Ritor1
parents:
diff changeset
2108 }
Ritor1
parents:
diff changeset
2109 return (char)v5;
Ritor1
parents:
diff changeset
2110 }
Ritor1
parents:
diff changeset
2111
Ritor1
parents:
diff changeset
2112 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2113 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
2114 {
Ritor1
parents:
diff changeset
2115 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2116 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2117 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
2118 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
2119 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
2120 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
2121 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
2122 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
2123 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2124 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2125
Ritor1
parents:
diff changeset
2126 v3 = uActorID;
Ritor1
parents:
diff changeset
2127 a2 = edx0;
Ritor1
parents:
diff changeset
2128 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2129 v11 = uActorID;
Ritor1
parents:
diff changeset
2130 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
2131 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
2132 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
2133 {
Ritor1
parents:
diff changeset
2134 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
2135 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
2136 }
Ritor1
parents:
diff changeset
2137 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2138 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
2139 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2140 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
2141 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2142 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2143 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2144 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2145 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2146 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2147 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
2148 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2149 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
2150 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2151 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2152 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
2153 v8 = v11;
Ritor1
parents:
diff changeset
2154 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2155 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
2156 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
2157 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2158 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2159 }
Ritor1
parents:
diff changeset
2160 }
Ritor1
parents:
diff changeset
2161
Ritor1
parents:
diff changeset
2162 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2163 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2164 {
Ritor1
parents:
diff changeset
2165 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
2166 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2167
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2168 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2169 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2170
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2171 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2172 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2173 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2174
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2175 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2176
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
2177 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2178 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2179
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2180 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2181 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2182 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
2183 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2184 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2185 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2186 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2187 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2188 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2189 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2190 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2191 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2192 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2193 }
Ritor1
parents:
diff changeset
2194 }
Ritor1
parents:
diff changeset
2195
Ritor1
parents:
diff changeset
2196 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2197 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2198 {
Ritor1
parents:
diff changeset
2199 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2200 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
2201 int v3; // eax@1
Ritor1
parents:
diff changeset
2202
Ritor1
parents:
diff changeset
2203 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2204 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2205 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
2206 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2207 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2208 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
2209 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
2210 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2211 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2212 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2213 }
Ritor1
parents:
diff changeset
2214
Ritor1
parents:
diff changeset
2215 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2216 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2217 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2218 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2219
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2220 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2221 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2222 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2223 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2224 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2225 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2226 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2227 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2228 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2229
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2230 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2231 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2232 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2233
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2234 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2235 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2236
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2237 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2238 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2239 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2240 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2241 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2242 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2243 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2244
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2245 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2246 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2247 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2248
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2249 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2250 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2251 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2252
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2253 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2254 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2255 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2256
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2257 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2258 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2259 break;
0
Ritor1
parents:
diff changeset
2260 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2261
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2262 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2263 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2264 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2265 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2266 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2267 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2268 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2269 1,
Ritor1
parents:
diff changeset
2270 1,
Ritor1
parents:
diff changeset
2271 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2272 &drop);
0
Ritor1
parents:
diff changeset
2273 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2274
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2275 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2276 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2277 }
Ritor1
parents:
diff changeset
2278
Ritor1
parents:
diff changeset
2279 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2280 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2281 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2282 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
2283 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2284 int v4; // eax@3
Ritor1
parents:
diff changeset
2285 int v5; // eax@4
Ritor1
parents:
diff changeset
2286 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2287 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
2288 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
2289 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
2290 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
2291 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2292 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2293
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2294 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2295 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2296 if ( v3 )
Ritor1
parents:
diff changeset
2297 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2298 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2299 {
Ritor1
parents:
diff changeset
2300 v12 = 0;
Ritor1
parents:
diff changeset
2301 v8 = -1;
Ritor1
parents:
diff changeset
2302 }
Ritor1
parents:
diff changeset
2303 else
Ritor1
parents:
diff changeset
2304 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2305 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
2306 if ( v4 )
Ritor1
parents:
diff changeset
2307 {
Ritor1
parents:
diff changeset
2308 v5 = v4 - 1;
Ritor1
parents:
diff changeset
2309 if ( v5 )
Ritor1
parents:
diff changeset
2310 {
Ritor1
parents:
diff changeset
2311 if ( v5 == 1 )
Ritor1
parents:
diff changeset
2312 v6 = 55125;
Ritor1
parents:
diff changeset
2313 else
Ritor1
parents:
diff changeset
2314 v6 = uActorID;
Ritor1
parents:
diff changeset
2315 }
Ritor1
parents:
diff changeset
2316 else
Ritor1
parents:
diff changeset
2317 {
Ritor1
parents:
diff changeset
2318 v6 = 44100;
Ritor1
parents:
diff changeset
2319 }
Ritor1
parents:
diff changeset
2320 }
Ritor1
parents:
diff changeset
2321 else
Ritor1
parents:
diff changeset
2322 {
Ritor1
parents:
diff changeset
2323 v6 = 33075;
Ritor1
parents:
diff changeset
2324 }
Ritor1
parents:
diff changeset
2325 v12 = v6;
Ritor1
parents:
diff changeset
2326 v8 = 0;
Ritor1
parents:
diff changeset
2327 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
2328 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
2329 }
Ritor1
parents:
diff changeset
2330 }
Ritor1
parents:
diff changeset
2331
Ritor1
parents:
diff changeset
2332 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2333 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2334 {
Ritor1
parents:
diff changeset
2335 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2336 int v6; // eax@1
Ritor1
parents:
diff changeset
2337 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2338 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2339 char v9; // zf@1
Ritor1
parents:
diff changeset
2340 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2341 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2342 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
2343 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2344 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
2345 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2346 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2347 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2348 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
2349
Ritor1
parents:
diff changeset
2350 v5 = uActorID;
Ritor1
parents:
diff changeset
2351 v6 = 0;
Ritor1
parents:
diff changeset
2352 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2353 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2354 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2355 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2356 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2357 {
Ritor1
parents:
diff changeset
2358 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2359 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2360 else
Ritor1
parents:
diff changeset
2361 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2362 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2363
0
Ritor1
parents:
diff changeset
2364 v10 = pDir;
Ritor1
parents:
diff changeset
2365 if ( !pDir )
Ritor1
parents:
diff changeset
2366 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2367 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
2368 v10 = &v16;
Ritor1
parents:
diff changeset
2369 }
Ritor1
parents:
diff changeset
2370 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2371 {
Ritor1
parents:
diff changeset
2372 if ( !uActionLength )
Ritor1
parents:
diff changeset
2373 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2374 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2375 return;
0
Ritor1
parents:
diff changeset
2376 }
Ritor1
parents:
diff changeset
2377 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
2378 {
Ritor1
parents:
diff changeset
2379 if ( !uActionLength )
Ritor1
parents:
diff changeset
2380 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2381 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2382 return;
0
Ritor1
parents:
diff changeset
2383 }
Ritor1
parents:
diff changeset
2384 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2385 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2386 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2387 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2388 }
0
Ritor1
parents:
diff changeset
2389 v18 = 16;
Ritor1
parents:
diff changeset
2390 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2391 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2392
0
Ritor1
parents:
diff changeset
2393 v7->uYawAngle = stru_5C6E00->Atan2(
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2394 pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2395 pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2396 if ( uActionLength )
Ritor1
parents:
diff changeset
2397 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2398 else
Ritor1
parents:
diff changeset
2399 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2400 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2401 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2402 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2403 }
Ritor1
parents:
diff changeset
2404
Ritor1
parents:
diff changeset
2405 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2406 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2407 {
Ritor1
parents:
diff changeset
2408 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2409 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2410 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2411 int v7; // ecx@2
Ritor1
parents:
diff changeset
2412 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
2413 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
2414 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
2415 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
2416 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
2417 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
2418 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2419 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2420 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2421
Ritor1
parents:
diff changeset
2422 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2423 //a2 = edx0;
0
Ritor1
parents:
diff changeset
2424 v15 = uActorID;
Ritor1
parents:
diff changeset
2425 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2426 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2427 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
2428 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2429 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2430 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
2431 if ( !a4 )
Ritor1
parents:
diff changeset
2432 {
Ritor1
parents:
diff changeset
2433 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2434 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
2435 v7 = a1;
Ritor1
parents:
diff changeset
2436 }
Ritor1
parents:
diff changeset
2437 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
2438 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
2439 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2440 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2441 {
Ritor1
parents:
diff changeset
2442 if ( !uActionLength )
Ritor1
parents:
diff changeset
2443 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2444 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
2445 }
Ritor1
parents:
diff changeset
2446 else
Ritor1
parents:
diff changeset
2447 {
Ritor1
parents:
diff changeset
2448 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
2449 if ( v8 )
Ritor1
parents:
diff changeset
2450 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
2451 else
Ritor1
parents:
diff changeset
2452 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2453 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2454 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2455 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2456 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2457 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2458 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2459 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2460 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2461 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2462 }
Ritor1
parents:
diff changeset
2463 }
Ritor1
parents:
diff changeset
2464 }
Ritor1
parents:
diff changeset
2465
Ritor1
parents:
diff changeset
2466 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2467 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2468 {
Ritor1
parents:
diff changeset
2469 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2470 int v6; // eax@1
Ritor1
parents:
diff changeset
2471 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2472 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2473 char v9; // zf@1
Ritor1
parents:
diff changeset
2474 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2475 signed int v11; // edx@12
Ritor1
parents:
diff changeset
2476 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2477 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2478 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
2479 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
2480 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2481 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2482 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2483 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2484
Ritor1
parents:
diff changeset
2485 v5 = uActorID;
Ritor1
parents:
diff changeset
2486 v6 = 0;
Ritor1
parents:
diff changeset
2487 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2488 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2489 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2490 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2491 v20 = v5;
Ritor1
parents:
diff changeset
2492 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2493 {
Ritor1
parents:
diff changeset
2494 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2495 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2496 else
Ritor1
parents:
diff changeset
2497 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2498 }
Ritor1
parents:
diff changeset
2499 v10 = pDir;
Ritor1
parents:
diff changeset
2500 if ( !pDir )
Ritor1
parents:
diff changeset
2501 {
Ritor1
parents:
diff changeset
2502 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
2503 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
2504 v10 = 0;
Ritor1
parents:
diff changeset
2505 v5 = v20;
Ritor1
parents:
diff changeset
2506 }
Ritor1
parents:
diff changeset
2507 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2508 {
Ritor1
parents:
diff changeset
2509 if ( !uActionLength )
Ritor1
parents:
diff changeset
2510 uActionLength = 256;
Ritor1
parents:
diff changeset
2511 v16 = v10;
Ritor1
parents:
diff changeset
2512 v15 = uActionLength;
Ritor1
parents:
diff changeset
2513 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2514 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2515 return;
0
Ritor1
parents:
diff changeset
2516 }
Ritor1
parents:
diff changeset
2517 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2518 {
Ritor1
parents:
diff changeset
2519 if ( !uActionLength )
Ritor1
parents:
diff changeset
2520 uActionLength = 256;
Ritor1
parents:
diff changeset
2521 v11 = v19;
Ritor1
parents:
diff changeset
2522 v16 = v10;
Ritor1
parents:
diff changeset
2523 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2524 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2525 return;
0
Ritor1
parents:
diff changeset
2526 }
Ritor1
parents:
diff changeset
2527 if ( uActionLength )
Ritor1
parents:
diff changeset
2528 {
Ritor1
parents:
diff changeset
2529 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2530 }
Ritor1
parents:
diff changeset
2531 else
Ritor1
parents:
diff changeset
2532 {
Ritor1
parents:
diff changeset
2533 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2534 if ( v13 )
Ritor1
parents:
diff changeset
2535 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2536 else
Ritor1
parents:
diff changeset
2537 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2538 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2539 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2540 }
Ritor1
parents:
diff changeset
2541 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2542 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2543 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2544 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2545 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2546 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2547 }
Ritor1
parents:
diff changeset
2548
Ritor1
parents:
diff changeset
2549 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2550 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2551 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2552 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
2553 int v5; // eax@1
Ritor1
parents:
diff changeset
2554 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2555 int v7; // ecx@1
Ritor1
parents:
diff changeset
2556 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2557 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
2558 signed int v10; // edx@12
Ritor1
parents:
diff changeset
2559 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2560 int v13; // edx@25
Ritor1
parents:
diff changeset
2561 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2562 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
2563 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2564 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2565 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
2566 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2567 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2568 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2569 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2570
Ritor1
parents:
diff changeset
2571 v5 = 0;
Ritor1
parents:
diff changeset
2572 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2573 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2574 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2575 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2576 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2577 {
Ritor1
parents:
diff changeset
2578 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2579 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2580 else
Ritor1
parents:
diff changeset
2581 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2582 }
Ritor1
parents:
diff changeset
2583 if ( !a4 )
Ritor1
parents:
diff changeset
2584 {
Ritor1
parents:
diff changeset
2585 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
2586 }
Ritor1
parents:
diff changeset
2587 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2588 {
Ritor1
parents:
diff changeset
2589 if ( !uActionLength )
Ritor1
parents:
diff changeset
2590 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2591 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2592 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2593 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2594 {
Ritor1
parents:
diff changeset
2595 if ( !uActionLength )
Ritor1
parents:
diff changeset
2596 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2597 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2598 }
Ritor1
parents:
diff changeset
2599 if ( uActionLength )
Ritor1
parents:
diff changeset
2600 {
Ritor1
parents:
diff changeset
2601 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2602 }
Ritor1
parents:
diff changeset
2603 else
Ritor1
parents:
diff changeset
2604 {
Ritor1
parents:
diff changeset
2605 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2606 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2607 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2608 else
Ritor1
parents:
diff changeset
2609 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2610 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2611 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2612 }
Ritor1
parents:
diff changeset
2613 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2614 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
2615 if ( v13 )
Ritor1
parents:
diff changeset
2616 v15 = v14 + 256;
Ritor1
parents:
diff changeset
2617 else
Ritor1
parents:
diff changeset
2618 v15 = v14 - 256;
Ritor1
parents:
diff changeset
2619 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2620 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2621 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2622 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2623 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2624 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2625 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2626 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2627 }
Ritor1
parents:
diff changeset
2628
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2629 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2630 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2631 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2632 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2633 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
2634 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2635 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2636 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2637 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
2638 int v9; // eax@10
Ritor1
parents:
diff changeset
2639 signed int v10; // eax@13
Ritor1
parents:
diff changeset
2640 int v11; // ebx@16
Ritor1
parents:
diff changeset
2641 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2642 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
2643 signed int v14; // eax@31
Ritor1
parents:
diff changeset
2644 int v15; // edi@43
Ritor1
parents:
diff changeset
2645 int v16; // ebx@45
Ritor1
parents:
diff changeset
2646 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2647 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
2648 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2649 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
2650 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2651 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
2652 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2653 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
2654 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2655 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2656 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
2657 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
2658
Ritor1
parents:
diff changeset
2659 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2660 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2661 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2662 //v4 = 0;
0
Ritor1
parents:
diff changeset
2663 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2664 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
2665 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2666 //v20 = a2;
0
Ritor1
parents:
diff changeset
2667 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2668 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2669 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2670 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2671 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2672
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2673 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2674 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2675 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2676 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2677 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2678 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2679 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2680 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2681 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2682 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2683
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2684 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2685 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2686 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2687 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2688 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2689 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2690 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2691 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2692 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2693 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2694 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2695 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2696 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2697 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2698 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2699 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2700 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2701 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2702 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2703 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2704 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2705 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2706 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2707 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2708 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2709 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2710 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2711 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2712 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2713 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2714 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2715 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2716 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2717 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2718 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2719 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2720 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2721 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2722 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2723 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2724 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2725
0
Ritor1
parents:
diff changeset
2726 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2727 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2728 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2729 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2730 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2731 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2732 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2733
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2734 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2735 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2736
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2737 if (can_target_party)
0
Ritor1
parents:
diff changeset
2738 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2739 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2740 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2741 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2742 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2743 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2744 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2745 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2746 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
2747 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2748 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2749 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2750 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2751 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
2752 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2753 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2754 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2755 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
2756 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
2757 {
Ritor1
parents:
diff changeset
2758 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2759 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2760 }
Ritor1
parents:
diff changeset
2761 }
Ritor1
parents:
diff changeset
2762 }
Ritor1
parents:
diff changeset
2763 }
Ritor1
parents:
diff changeset
2764 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2765 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2766
Ritor1
parents:
diff changeset
2767 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2768 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
2769 {
Ritor1
parents:
diff changeset
2770 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
2771 int v3; // ebp@5
Ritor1
parents:
diff changeset
2772 int v4; // edi@11
Ritor1
parents:
diff changeset
2773 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
2774 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
2775 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
2776 int v8; // eax@22
Ritor1
parents:
diff changeset
2777 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
2778 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
2779
Ritor1
parents:
diff changeset
2780 auto a1 = this;
Ritor1
parents:
diff changeset
2781 v2 = a2;
Ritor1
parents:
diff changeset
2782 if ( a1 )
Ritor1
parents:
diff changeset
2783 {
Ritor1
parents:
diff changeset
2784 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
2785 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
2786 return 4;
Ritor1
parents:
diff changeset
2787 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
2788 }
Ritor1
parents:
diff changeset
2789 else
Ritor1
parents:
diff changeset
2790 {
Ritor1
parents:
diff changeset
2791 v3 = 0;
Ritor1
parents:
diff changeset
2792 }
Ritor1
parents:
diff changeset
2793 if ( a2 )
Ritor1
parents:
diff changeset
2794 {
Ritor1
parents:
diff changeset
2795 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
2796 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
2797 return 4;
Ritor1
parents:
diff changeset
2798 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
2799 }
Ritor1
parents:
diff changeset
2800 else
Ritor1
parents:
diff changeset
2801 {
Ritor1
parents:
diff changeset
2802 v4 = 0;
Ritor1
parents:
diff changeset
2803 }
Ritor1
parents:
diff changeset
2804 if ( a2 )
Ritor1
parents:
diff changeset
2805 {
Ritor1
parents:
diff changeset
2806 if ( a1 )
Ritor1
parents:
diff changeset
2807 {
Ritor1
parents:
diff changeset
2808 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
2809 if ( v5 )
Ritor1
parents:
diff changeset
2810 {
Ritor1
parents:
diff changeset
2811 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
2812 if ( v6 )
Ritor1
parents:
diff changeset
2813 {
Ritor1
parents:
diff changeset
2814 if ( v5 == v6 )
Ritor1
parents:
diff changeset
2815 return 0;
Ritor1
parents:
diff changeset
2816 }
Ritor1
parents:
diff changeset
2817 }
Ritor1
parents:
diff changeset
2818 }
Ritor1
parents:
diff changeset
2819 }
Ritor1
parents:
diff changeset
2820 if ( v3 )
Ritor1
parents:
diff changeset
2821 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2822 else
Ritor1
parents:
diff changeset
2823 v7 = 0;
Ritor1
parents:
diff changeset
2824 if ( v4 )
Ritor1
parents:
diff changeset
2825 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2826 else
Ritor1
parents:
diff changeset
2827 v8 = 0;
Ritor1
parents:
diff changeset
2828 if ( a1 )
Ritor1
parents:
diff changeset
2829 {
Ritor1
parents:
diff changeset
2830 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2831 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
2832 {
Ritor1
parents:
diff changeset
2833 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
2834 {
Ritor1
parents:
diff changeset
2835 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
2836 }
Ritor1
parents:
diff changeset
2837 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2838 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2839 v7 = 0;
0
Ritor1
parents:
diff changeset
2840 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2841 v7 = 0;
Ritor1
parents:
diff changeset
2842 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2843 if ( v2 )
0
Ritor1
parents:
diff changeset
2844 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2845 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2846 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2847 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2848 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2849 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2850 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2851 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2852 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2853 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2854 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2855 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2856 v8 = 0;
0
Ritor1
parents:
diff changeset
2857 }
Ritor1
parents:
diff changeset
2858 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
2859 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
2860 return 0;
Ritor1
parents:
diff changeset
2861 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
2862 return 4;
Ritor1
parents:
diff changeset
2863 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
2864 {
Ritor1
parents:
diff changeset
2865 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2866 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2867 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2868 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2869 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2870 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2871 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2872 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2873 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2874 }
0
Ritor1
parents:
diff changeset
2875 return 4;
Ritor1
parents:
diff changeset
2876 }
Ritor1
parents:
diff changeset
2877 if ( !v7 )
Ritor1
parents:
diff changeset
2878 {
Ritor1
parents:
diff changeset
2879 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
2880 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
2881 {
Ritor1
parents:
diff changeset
2882 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
2883 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
2884 return 0;
Ritor1
parents:
diff changeset
2885 }
Ritor1
parents:
diff changeset
2886 return 4;
Ritor1
parents:
diff changeset
2887 }
Ritor1
parents:
diff changeset
2888 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2889 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2890 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2891 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2892 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2893 }
0
Ritor1
parents:
diff changeset
2894 return 0;
Ritor1
parents:
diff changeset
2895 }
Ritor1
parents:
diff changeset
2896
Ritor1
parents:
diff changeset
2897 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2898 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
2899 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2900 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2901 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2902
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2903 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2904 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2905 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2906 switch (uAIState)
0
Ritor1
parents:
diff changeset
2907 {
Ritor1
parents:
diff changeset
2908 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2909 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2910 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2911
0
Ritor1
parents:
diff changeset
2912 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2913 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2914 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2915 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2916
0
Ritor1
parents:
diff changeset
2917 case AttackingRanged1:
Ritor1
parents:
diff changeset
2918 case AttackingRanged2:
Ritor1
parents:
diff changeset
2919 case AttackingRanged3:
Ritor1
parents:
diff changeset
2920 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2921 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2922 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2923 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2924
0
Ritor1
parents:
diff changeset
2925 case Dying:
Ritor1
parents:
diff changeset
2926 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2927 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2928 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2929 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2930
0
Ritor1
parents:
diff changeset
2931 case Pursuing:
Ritor1
parents:
diff changeset
2932 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2933 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2934 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2935 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2936
0
Ritor1
parents:
diff changeset
2937 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2938 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2939 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2940 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2941
0
Ritor1
parents:
diff changeset
2942 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2943 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2944 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2945 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2946
0
Ritor1
parents:
diff changeset
2947 case Standing:
Ritor1
parents:
diff changeset
2948 case Interacting:
Ritor1
parents:
diff changeset
2949 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2950 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2951 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2952 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2953
0
Ritor1
parents:
diff changeset
2954 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2955 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2956 uAIState = Removed;
0
Ritor1
parents:
diff changeset
2957 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2958 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2959 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2960
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2961 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
2962 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2963 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2964
0
Ritor1
parents:
diff changeset
2965 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2966 assert(false);
0
Ritor1
parents:
diff changeset
2967 }
Ritor1
parents:
diff changeset
2968 }
Ritor1
parents:
diff changeset
2969
Ritor1
parents:
diff changeset
2970 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
2971 void Actor::Reset()
Ritor1
parents:
diff changeset
2972 {
Ritor1
parents:
diff changeset
2973 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
2974 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
2975 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
2976 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
2977 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
2978 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
2979 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
2980 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
2981 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
2982 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
2983 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
2984 this->uAttributes = 0;
Ritor1
parents:
diff changeset
2985 this->uSectorID = 0;
Ritor1
parents:
diff changeset
2986 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2987 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
2988 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
2989 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
2990 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
2991 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
2992 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
2993 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2994 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
2995 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
2996 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
2997 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
2998 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
2999 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3000 this->uGroup = 0;
Ritor1
parents:
diff changeset
3001 this->uAlly = 0;
Ritor1
parents:
diff changeset
3002 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
3003 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
3004 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
3005 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
3006 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
3007 }
Ritor1
parents:
diff changeset
3008
Ritor1
parents:
diff changeset
3009 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3010 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
3011 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3012
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3013 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
3014 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3015
0
Ritor1
parents:
diff changeset
3016 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
3017 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
3018 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
3019 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
3020 //do
Ritor1
parents:
diff changeset
3021 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
3022 {
Ritor1
parents:
diff changeset
3023 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3024 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3025 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
3026 }
Ritor1
parents:
diff changeset
3027 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
3028 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
3029 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
3030 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
3031 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3032 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3033 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
3034 }
Ritor1
parents:
diff changeset
3035 }
Ritor1
parents:
diff changeset
3036
Ritor1
parents:
diff changeset
3037 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
3038 void Actor::Remove()
Ritor1
parents:
diff changeset
3039 {
Ritor1
parents:
diff changeset
3040 this->uAIState = Removed;
Ritor1
parents:
diff changeset
3041 }
Ritor1
parents:
diff changeset
3042
Ritor1
parents:
diff changeset
3043 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
3044 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
3045 {
Ritor1
parents:
diff changeset
3046 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
3047 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
3048 int v4; // esi@1
Ritor1
parents:
diff changeset
3049 int v5; // edx@2
Ritor1
parents:
diff changeset
3050 int v6; // eax@8
Ritor1
parents:
diff changeset
3051 int v7; // edi@10
Ritor1
parents:
diff changeset
3052 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
3053 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
3054 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
3055 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
3056 int v12; // eax@10
Ritor1
parents:
diff changeset
3057 int v13; // ebx@10
Ritor1
parents:
diff changeset
3058 int v14; // eax@10
Ritor1
parents:
diff changeset
3059 int v15; // edi@10
Ritor1
parents:
diff changeset
3060 int v16; // eax@10
Ritor1
parents:
diff changeset
3061 int v17; // ebx@10
Ritor1
parents:
diff changeset
3062 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
3063 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
3064 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
3065 int v21; // eax@13
Ritor1
parents:
diff changeset
3066 int result; // eax@13
Ritor1
parents:
diff changeset
3067 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
3068 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
3069 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
3070 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
3071 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
3072 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3073 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
3074 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
3075
Ritor1
parents:
diff changeset
3076 v2 = this;
Ritor1
parents:
diff changeset
3077 v24 = a2;
Ritor1
parents:
diff changeset
3078 v30 = this;
Ritor1
parents:
diff changeset
3079 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
3080 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
3081 if ( v3 )
Ritor1
parents:
diff changeset
3082 {
Ritor1
parents:
diff changeset
3083 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
3084 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
3085 }
Ritor1
parents:
diff changeset
3086 else
Ritor1
parents:
diff changeset
3087 {
Ritor1
parents:
diff changeset
3088 v5 = rand() % 100;
Ritor1
parents:
diff changeset
3089 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
3090 {
Ritor1
parents:
diff changeset
3091 ++v4;
Ritor1
parents:
diff changeset
3092 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
3093 ++v4;
Ritor1
parents:
diff changeset
3094 }
Ritor1
parents:
diff changeset
3095 }
Ritor1
parents:
diff changeset
3096 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
3097 v28 = 0;
Ritor1
parents:
diff changeset
3098 uFaceID = v6;
Ritor1
parents:
diff changeset
3099 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
3100 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
3101 v7 = v4 - 1;
Ritor1
parents:
diff changeset
3102 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
3103 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
3104 v29 = v7;
Ritor1
parents:
diff changeset
3105 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
3106 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
3107 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
3108 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
3109 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
3110 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
3111 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
3112 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
3113 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
3114 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
3115 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
3116 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
3117 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
3118 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
3119 v12 = rand();
Ritor1
parents:
diff changeset
3120 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3121 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
3122 v26 = v14;
Ritor1
parents:
diff changeset
3123 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3124 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
3125 v26 = v16;
Ritor1
parents:
diff changeset
3126 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
3127 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
3128 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
3129 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
3130 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
3131 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
3132 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
3133 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
3134 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
3135 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
3136 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3137 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
3138 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
3139 v18 = v30;
Ritor1
parents:
diff changeset
3140 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
3141 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
3142 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
3143 {
Ritor1
parents:
diff changeset
3144 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
3145 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
3146 v18 = v30;
Ritor1
parents:
diff changeset
3147 }
Ritor1
parents:
diff changeset
3148 v8->uAlly = v19;
Ritor1
parents:
diff changeset
3149 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
3150 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3151 v8->uGroup = v20;
Ritor1
parents:
diff changeset
3152 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
3153 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3154 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
3155 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
3156 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3157 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3158 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
3159 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
3160 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
3161 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
3162 {
Ritor1
parents:
diff changeset
3163 v23 = v30;
Ritor1
parents:
diff changeset
3164 ++uNumActors;
Ritor1
parents:
diff changeset
3165 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
3166 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3167 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
3168 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3169 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
3170 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
3171 }
Ritor1
parents:
diff changeset
3172 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
3173 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3174 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3175 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3176 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3177 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3178 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3179 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3180 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3181 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3182 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3183 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3184 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3185 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3186 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3187 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3188 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3189 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3190 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3191 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3192 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3193 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3194 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3195 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3196
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3197 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3198 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3199 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3200 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3201 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3202 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3203 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3204 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3205 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3206 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3207 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3208 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3209 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3210 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3211 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3212 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3213 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3214 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3215 v17 = stru_721530.prolly_normal_d + v4,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3216 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16,
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3217 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3218 v19 = v9,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3219 abs((v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16) > v10)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3220 || (v12 = (v18 * stru_721530.direction.x + v19 * stru_721530.direction.y) >> 16, v12 <= 0)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3221 || (signed int)(((unsigned __int64)(stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3222 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3223 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3224 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3225 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3226 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3227 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3228 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3229 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3230 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3231 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3232 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3233 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3234 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3235 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3236 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3237 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3238 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3239 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3240 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3241 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3242 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3243 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3244 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3245 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3246 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3247 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3248 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3249 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3250 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3251 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3252 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3253 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3254 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3255 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3256 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3257 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3258 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3259 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3260 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3261 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3262 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3263 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3264 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3265 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3266 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3267 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3268 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3269 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3270 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3271 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3272 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3273 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3274 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3275 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3276 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3277 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3278 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3279 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3280 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3281 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3282 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3283 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3284 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3285 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3286 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3287 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3288 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3289 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3290 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3291 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3292 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3293 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3294 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3295 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3296 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3297 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3298 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3299 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3300 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3301 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3302 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3303 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3304 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3305 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3306 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3307 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3308 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3309 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3310 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3311 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3312 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3313 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3314 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3315 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3316 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3317 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3318 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3319 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3320 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3321 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3322 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3323 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3324 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3325 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3326 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3327 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3328 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3329 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3330 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3331 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3332 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3333
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3334 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3335 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3336 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3337 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3338
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3339 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3340 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3341 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3342 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3343 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3344 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3345 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3346 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3347 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3348 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3349 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3350 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3351 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3352 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3353 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3354
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3355 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3356 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3357 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3358 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3359 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3360 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3361 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3362 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3363 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3364 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3365 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3366 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3367 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3368 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3369 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3370 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3371 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3372 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3373 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3374 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3375 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3376 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3377 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3378 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3379 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3380 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3381 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3382 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3383 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3384 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3385 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3386 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3387 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3388 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3389 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3390 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3391 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3392 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3393 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3394
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3395 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3396 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
3397 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3398 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3399 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3400
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3401
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3402 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3403 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3404 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3405 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3406 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3407 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3408 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3409 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3410 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3411 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3412 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3413 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3414 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3415
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3416 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3417 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3418
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3419 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3420 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3421 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3422 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3423 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3424 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3425 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3426 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3427 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3428 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3429 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3430 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3431 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3432 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3433 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3434 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3435 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3436 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3437 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3438 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3439 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3440 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3441 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3442 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3443 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3444 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3445 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3446 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3447 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3448 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3449
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3450 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3451 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3452 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3453
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3454 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3455 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3456 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3457 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3458 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3459 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3460 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3461 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3462 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3463 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3464 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3465
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3466 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3467 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3468 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3469
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3470 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3471 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3472 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3473 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3474 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3475 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3476 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3477 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3478 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3479 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3480 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3481 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3482
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3483 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3484 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3485 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3486 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3487 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3488 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3489 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3490 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3491 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3492
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3493
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3494 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3495 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3496 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3497 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3498 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3499 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3500 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3501 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3502 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3503
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3504 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3505 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3506 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3507 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3508 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3509 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3510 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3511 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3512 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3513 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3514 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3515 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3516 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3517 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3518 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3519 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3520 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3521 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3522 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3523 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3524 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3525 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3526 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3527 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3528 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3529 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3530 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3531 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3532 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3533 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3534 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3535 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3536 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3537 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3538 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3539 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3540 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3541 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3542 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3543 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3544 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3545 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3546 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3547 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3548 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3549 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3550 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3551 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3552 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3553 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3554 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3555 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3556 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3557 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3558 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3559 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3560 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3561 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3562 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3563 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3564 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3565 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3566 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3567 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3568 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3569 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3570 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3571 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3572 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3573 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3574 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3575 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3576 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3577 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3578 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3579 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3580 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3581 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3582 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3583 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3584 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3585 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3586 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3587 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3588 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3589 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3590 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3591 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3592 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3593 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3594 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3595 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3596 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3597 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3598 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3599 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3600 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3601 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3602 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3603 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3604 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3605 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3606 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3607 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3608 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3609 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3610 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3611 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3612 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3613 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3614 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3615 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3616
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3617 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3618 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3619 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3620 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3621 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3622 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3623 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3624 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3625 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3626 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3627 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3628 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3629 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3630 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3631 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3632 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3633 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3634 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3635 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3636 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3637 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3638 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3639 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3640 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3641 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3642 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3643 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3644 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3645 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3646 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3647 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3648 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3649 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3650 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3651 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3652 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3653
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3654 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3655 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3656 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3657 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3658 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3659 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3660 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3661 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3662 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3663 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3664 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3665 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3666 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3667 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3668
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3669 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3670 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3671
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3672 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3673 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3674 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3675 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3676 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3677 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3678 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3679 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3680 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3681 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3682 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3683
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3684 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3685 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3686 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3687 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3688 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3689 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3690 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3691 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3692 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3693 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3694 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3695 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3696 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3697 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3698 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3699 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3700 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3701 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3702
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3703 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3704 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3705 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3706 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3707 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3708 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3709 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3710 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3711 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3712 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3713 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3714 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3715 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3716 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3717 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3718 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3719 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3720 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3721 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3722 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3723 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3724 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3725 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3726 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3727 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3728 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3729 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3730 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3731 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3732 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3733 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3734 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3735 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3736 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3737 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3738 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3739 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3740 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3741 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3742 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3743 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3744 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3745 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3746 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3747 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3748 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3749 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3750 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3751 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3752 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3753 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3754 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3755 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3756 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3757 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3758 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3759 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3760 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3761 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3762 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3763 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3764 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3765 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3766 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3767 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3768 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3769 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3770 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3771 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3772 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3773 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3774 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3775 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3776 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3777 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3778 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3779 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3780 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3781 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3782 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3783 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3784 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3785 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3786 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3787 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3788 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3789 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3790 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3791 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3792 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3793 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3794 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3795 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3796 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3797 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3798 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3799 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3800 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3801 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3802 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3803 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3804 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3805 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3806 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3807 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3808 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3809 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3810 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3811 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3812 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3813 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3814 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3815 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3816 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3817 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3818 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3819 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3820 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3821 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3822 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3823 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3824 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3825 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3826 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3827 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3828 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3829 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3830 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3831 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3832 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3833 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3834 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3835 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3836 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3837 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3838 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3839 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3840 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3841 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3842 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3843 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3844 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3845 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3846 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3847 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3848 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3849 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3850
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3851 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3852 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3853 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3854 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3855 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3856 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3857 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3858 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3859 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3860 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3861 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3862 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3863 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3864 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3865 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3866 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3867 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3868 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3869 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3870 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3871 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3872 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3873 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3874 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3875 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3876 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3877 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3878 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3879 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3880 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3881 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3882 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3883 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3884 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3885 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3886 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3887 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3888 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3889 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3890 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3891 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3892 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3893 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3894 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3895 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3896 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3897 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3898 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3899 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3900 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3901 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3902 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3903 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3904 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3905 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3906 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3907 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3908 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3909 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3910 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3911 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3912 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3913 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3914 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3915 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3916 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3917 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3918 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3919 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3920 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3921 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3922 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3923 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3924 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3925 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3926 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3927 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3928 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3929 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3930 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3931 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3932 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3933 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3934 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3935 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3936 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3937 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3938 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3939 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3940
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3941 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3942 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3943 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3944 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3945 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3946 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3947 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3948 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3949 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3950 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3951 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3952 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3953 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3954 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3955 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3956 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3957 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3958 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3959 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3960 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3961 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3962 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3963 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3964 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3965 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3966
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3967 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3968 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3969 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3970 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3971 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3972 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3973 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3974 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3975 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3976 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3977 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3978 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3979 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3980
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3981 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3982 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3983 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3984 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3985 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3986 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3987 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3988 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3989 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3990 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3991 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3992 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3993 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3994 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3995 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3996 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3997 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3998 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3999 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4000 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4001 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4002 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4003 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4004 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4005
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4006 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4007 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4008 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4009 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4010 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4011 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4012 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4013 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4014 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4015 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4016 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4017 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4018 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4019 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4020 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4021 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4022 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4023 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4024 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4025 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4026 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4027 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4028 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4029 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4030 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4031 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4032 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4033 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4034 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4035 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4036 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4037 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4038 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4039 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4040 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4041 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4042 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4043 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4044
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4045 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4046 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4047 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4048 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4049 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4050 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4051 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4052 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4053 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4054 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4055 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4056 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4057 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4058 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4059 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4060 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4061 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4062 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4063 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4064 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4065 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4066 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4067 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4068 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4069 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4070 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4071 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4072 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4073 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4074 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4075 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4076 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4077 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4078 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4079 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4080 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4081 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4082 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4083
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4084 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4085 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4086 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4087 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4088 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4089 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4090 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4091 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4092 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4093 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4094 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4095 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4096 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4097 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4098 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4099 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4100 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4101 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4102 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4103 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4104 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4105 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4106 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4107 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4108 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4109 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4110 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4111 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4112 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4113 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4114 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4115 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4116
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4117 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4118 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4119 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4120 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4121 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4122 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4123 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4124 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4125 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4126 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4127 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4128 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4129
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4130 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4131 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4132 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4133 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4134
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4135 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4136 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4137 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4138 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4139 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4140 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4141 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4142 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4143 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4144 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4145 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4146
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4147 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4149 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4150 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4151 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4152 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4153
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4154 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4155 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4156 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4157 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4158 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4159 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4160 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4161 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4162 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4163 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4164 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4165 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4166 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4167 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4168 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4169 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4170 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4171 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4172 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4173 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4174 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4175 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4176 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4177 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4178 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4179 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4180 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4181 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4182 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4183 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4184 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4185 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4186 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4187 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4188 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4189 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4190 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4191 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4192 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4193 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4194 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4195 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4196 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4197 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4198 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4199 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4200 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4201 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4202 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4203 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4204 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4205 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4206 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4207 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4208 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4209 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4210 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4211 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4212 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4213 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4214 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4215 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4216 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4217 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4218 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4219 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4220 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4221 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4222 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4223 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4224 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4225
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4226 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4227 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4228 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4229 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4230 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4231 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4232 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4233 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4234 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4235 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4236 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4237 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4238 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4239 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4240 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4241 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4242 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4243 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4244 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4245 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4246 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4247
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4248 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4249 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4250 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4251 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4252 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4253 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4254
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4255 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4256 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4257 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4258 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4259 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4260 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4261 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4262 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4263 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4264 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4265 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4266 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4267 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4268 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4269 {
1817
0f1543750bf8 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents: 1764
diff changeset
4270 auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4271 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4272 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4273 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4274 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4275 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4276 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4277 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4278 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4279 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4280 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4281 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4282 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4283 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4284
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4285 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4286 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4287 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4288 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4289 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4290 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4291 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4292 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4293 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4294 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4295 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4296 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4297 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4298 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4299 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4300 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4301 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4302 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4303 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4304 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4305 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4306 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4307
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4308
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4309 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4310 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4311 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4312 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4313 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4314 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4315 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4316 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4317 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4318 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4319 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4320 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4321 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4322 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4323 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4324 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4325 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4326 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4327 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4328 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4329 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4330 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4331 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4332 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4333 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4334 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4335 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4336 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4337 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4338 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4339 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4340 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4341 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4342 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4343 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4344 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4345 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4346 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4347 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4348 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4349 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4350 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4351 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4352 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4353 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4354 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4355
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4356 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4357 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4358 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4359 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4360 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4361 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4362 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4363 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4364 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4365 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4366 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4367 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4368 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4369 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4370 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4371 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4372 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4373 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4374 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4375 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4376 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4377 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4378 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4379 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4380 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4381 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4382 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4383 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4384 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4385 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4386 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4387 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4388 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4389 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4390 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4391 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4392 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4393 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4394 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4395 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4396 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4397 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4398 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4399 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4400 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4401 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4402 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4403 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4404 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4405 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4406 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4407 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4408 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4409 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4410 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4411 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4412 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4413 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4414 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4415 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4416 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4417 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4418 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4419 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4420 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4421 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4422 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4423 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4424 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4425 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4426 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4427 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4428 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4429 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4430 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4431 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4432 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4433 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4434 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4435 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4436 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4437 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4438 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4439 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4440 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4441 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4442 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4443 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
4444 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4445 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4446 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4447 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4448 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4449 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4450 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4451 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4452 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4453 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4454 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4455 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4456 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4457 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4458 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4459 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4460 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4461 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4462 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4463 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4464 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4465 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4466 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4467 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4468 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4469 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4470 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4471 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4472 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4473 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4474 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4475 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4476 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4477 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4478 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
4479 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4480 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4481 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4482 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4483 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4484 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4485 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4486 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4487 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4488 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4489 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4490 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4491 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4492 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4493 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4494 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4495 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4496 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4497 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4498 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4499 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4500 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4501 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4502 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4503 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4504 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4505 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4506 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4507 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4508 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4509 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4510 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4511 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4512 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4513 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4514 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4515 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4516 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4517 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4518 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4519 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4520 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4521 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4522 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4523 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4524 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4525 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4526 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4527 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4528 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4529 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4530 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4531 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4532 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4533 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4534 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4535 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4536 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4537 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4538 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4539 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4540 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4541 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4542 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4543 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4544 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4545 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4546 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4547 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4548 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4549 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4550 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4551 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4552 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4553 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4554 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
4555 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4556 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4557 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4558 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4559 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4560 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4561 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4562 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4563 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4564 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4565 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4566 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4567 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4568 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4569 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4570 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4571 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4572 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4573 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4574 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4575 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4576 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
4577 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4578 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4579 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4580 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4581 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4582 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4583 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4584 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4585 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4586 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4587 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4588 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4589 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4590 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4591 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4592 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4593 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4594 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4595 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4596 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4597 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4598 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4599 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4600 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4601 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4602 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4603 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4604 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4605 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4606 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4607 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4608 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4609 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4610 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4611 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4612 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4613 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4614 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4615 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4616 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4617 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4618 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4619 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4620 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4621 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4622 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4623 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4624 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4625 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4626 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4627 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4628 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4629 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4630 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4631 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4632 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4633 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4634 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4635 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4636 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4637 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4638 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4639 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4640 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4641 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4642 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4643 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4644 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4645
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4646 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4647 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4648 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4649 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
4650 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4651 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4652 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4653 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4654 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4655 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4656 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4657 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4658 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4659 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4660 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4661 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4662 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4663 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4664 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4665 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4666 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4667 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4668 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4669 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4670 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4671 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4672 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4673 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4674 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4675 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4676 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4677 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4678 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4679 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4680 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4681 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4682 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4683 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4684 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4685 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4686 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4687 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4688 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4689 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4690 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4691 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4692 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4693 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4694 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4695 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4696 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4697 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4698 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4699 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4700 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4701 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4702 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4703 }