annotate Actor.cpp @ 1852:979380004db2

Actor::AI_SpellAttack, extracting common code from different mastery levels
author Grumpy7
date Sun, 13 Oct 2013 11:44:15 +0200
parents 80e897fc2438
children 4ae5b7e7a920
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35 #include "Level/Decoration.h"
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36
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37
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38
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39
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40
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41 std::array<Actor, 500> pActors;
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42 size_t uNumActors;
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43
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44 stru319 stru_50C198; // idb
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45
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46
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47
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48
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49 //----- (0041AF52) --------------------------------------------------------
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50 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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51 {
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52 unsigned int bar_length; // esi@1
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53 unsigned int uX; // ebx@10
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54 unsigned int v9; // [sp+14h] [bp-Ch]@4
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55 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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56
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57 if (actor->pMonsterInfo.uHP <= 25)
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58 bar_length = 25;
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59 else if ( actor->pMonsterInfo.uHP < 200 )
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60 bar_length = actor->pMonsterInfo.uHP;
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61 else
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62 bar_length = 200;
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63
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64 v10 = bar_length;
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65 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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66 v9 = uTextureID_mhp_red;
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67 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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68 v9 = uTextureID_mhp_yel;
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69 else
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70 v9 = uTextureID_mhp_grn;
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71
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72 if ( actor->sCurrentHP < actor->pMonsterInfo.uHP )
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73 {
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74 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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75 }
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76
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77 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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78
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79 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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80 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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81 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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82 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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83
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84 pRenderer->ResetTextureClipRect();
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85 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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86 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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87 }
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88
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89 //----- (00448A40) --------------------------------------------------------
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90 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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91 {
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92 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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93 {
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94 if ( bToggle )
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95 {
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96 pActors[uActorID].uAttributes |= uFlag;
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97 }
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98 else
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99 {
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100 if ( uFlag == 0x10000 )
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101 {
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102 if (pActors[uActorID].uAIState == Disabled )
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103 pActors[uActorID].uAIState = Standing;
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104 }
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105 pActors[uActorID].uAttributes &= ~uFlag;
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106 }
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107 }
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108 }
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109
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110 //----- (00448518) --------------------------------------------------------
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111 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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112 {
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113 for (int i = 0; i < uNumActors; i++)
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114 {
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115 if (pActors[uNumActors].sNPC_ID == npc)
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116 {
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117 Actor::GiveItem(i, item, a3);
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118 }
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119 }
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120 }
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121
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122 //----- (004485A7) --------------------------------------------------------
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123 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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124 {
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125 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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126 {
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127 Actor* currActor = &pActors[uActorID];
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128 if ( bGive )
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129 {
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130 if ( currActor->uCarriedItemID == 0)
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131 currActor->uCarriedItemID = uItemID;
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132 else if ( currActor->array_000234[0].uItemID == 0)
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133 currActor->array_000234[0].uItemID = uItemID;
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134 else if ( currActor->array_000234[1].uItemID == 0)
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135 currActor->array_000234[1].uItemID = uItemID;
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136 }
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137 else
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138 {
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139 if ( currActor->uCarriedItemID == uItemID )
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140 currActor->uCarriedItemID = 0;
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141 else if ( currActor->array_000234[0].uItemID == uItemID )
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142 currActor->array_000234[0].Reset();
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143 else if ( currActor->array_000234[1].uItemID == uItemID )
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144 currActor->array_000234[1].Reset();
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145 }
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146 }
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147 }
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148
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149 //----- (0040894B) --------------------------------------------------------
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150 bool Actor::CanAct()
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151 {
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152 bool isparalyzed; // esi@1
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153 bool isstoned; // edi@2
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154 AIState v3; // ax@6
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155
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156 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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157 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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158 v3 = this->uAIState;
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159 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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160 }
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161
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162 //----- (004089C7) --------------------------------------------------------
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163 bool Actor::IsNotAlive()
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164 {
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165 bool isstoned; // esi@1
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166
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167 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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168 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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169 }
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170
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171 //----- (004086E9) --------------------------------------------------------
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172 void Actor::SetRandomGoldIfTheresNoItem()
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173 {
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174 int v2; // edi@1
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175 unsigned __int8 v4; // al@7
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176
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177 v2 = 0;
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178 if ( !this->array_000234[3].uItemID )
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179 {
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180 if ( this->pMonsterInfo.uTreasureDiceRolls )
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181 {
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182 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
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183 {
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184 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
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185 }
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186 if ( v2 )
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187 {
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188 this->array_000234[3].uItemID = 197;
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189 this->array_000234[3].uSpecEnchantmentType = v2; //actual gold amount
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190 }
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191 }
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192 }
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193 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
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194 {
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195 v4 = this->pMonsterInfo.uTreasureLevel;
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196 if ( v4 )
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197 pItemsTable->GenerateItem(v4, this->pMonsterInfo.uTreasureType, &this->array_000234[2]);
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198 }
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199 this->uAttributes |= 0x800000;
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200 }
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201
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202 //----- (00404AC7) --------------------------------------------------------
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parents: 1517
diff changeset
203 void __fastcall Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
204 {
Ritor1
parents:
diff changeset
205 Actor *v5; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
206 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
207 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
208 int v8; // edi@16
Ritor1
parents:
diff changeset
209 int v9; // edi@17
Ritor1
parents:
diff changeset
210 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
211 signed int v11; // eax@29
Ritor1
parents:
diff changeset
212 __int16 *v12; // edi@30
Ritor1
parents:
diff changeset
213 int v13; // ecx@34
Ritor1
parents:
diff changeset
214 int v14; // edx@34
Ritor1
parents:
diff changeset
215 int v15; // eax@34
Ritor1
parents:
diff changeset
216 AIDirection *v16; // esi@34
Ritor1
parents:
diff changeset
217 unsigned __int16 v17; // di@34
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
218 //int v18; // eax@34
0
Ritor1
parents:
diff changeset
219 int v19; // edi@34
Ritor1
parents:
diff changeset
220 int v20; // eax@35
Ritor1
parents:
diff changeset
221 int v21; // eax@39
Ritor1
parents:
diff changeset
222 SoundID v22; // eax@39
Ritor1
parents:
diff changeset
223 signed int v23; // eax@41
Ritor1
parents:
diff changeset
224 double v24; // st7@49
Ritor1
parents:
diff changeset
225 float v25; // ST5C_4@50
Ritor1
parents:
diff changeset
226 int v26; // eax@50
Ritor1
parents:
diff changeset
227 double v27; // st7@50
Ritor1
parents:
diff changeset
228 double v28; // st6@50
Ritor1
parents:
diff changeset
229 float v29; // ST4C_4@51
Ritor1
parents:
diff changeset
230 int v30; // esi@50
Ritor1
parents:
diff changeset
231 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
232 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
233 char *v33; // eax@54
Ritor1
parents:
diff changeset
234 unsigned __int16 v34; // ax@57
Ritor1
parents:
diff changeset
235 signed int v35; // ecx@58
Ritor1
parents:
diff changeset
236 signed int v36; // eax@67
Ritor1
parents:
diff changeset
237 signed int v37; // eax@68
Ritor1
parents:
diff changeset
238 signed __int64 v38; // qtt@69
Ritor1
parents:
diff changeset
239 int v39; // ecx@75
Ritor1
parents:
diff changeset
240 int v40; // eax@79
Ritor1
parents:
diff changeset
241 int v41; // ecx@90
Ritor1
parents:
diff changeset
242 int v42; // ecx@91
Ritor1
parents:
diff changeset
243 int v43; // eax@95
Ritor1
parents:
diff changeset
244 int v44; // ecx@100
Ritor1
parents:
diff changeset
245 int v45; // ecx@101
Ritor1
parents:
diff changeset
246 int v46; // eax@105
Ritor1
parents:
diff changeset
247 int v48; // ecx@110
Ritor1
parents:
diff changeset
248 char v49; // zf@123
Ritor1
parents:
diff changeset
249 int v50; // eax@127
Ritor1
parents:
diff changeset
250 int v51; // ecx@130
Ritor1
parents:
diff changeset
251 int v52; // eax@132
Ritor1
parents:
diff changeset
252 int v53; // ecx@137
Ritor1
parents:
diff changeset
253 int v54; // ecx@138
Ritor1
parents:
diff changeset
254 int v55; // eax@142
Ritor1
parents:
diff changeset
255 SpellBuff *v56; // esi@143
Ritor1
parents:
diff changeset
256 Player **v57; // esi@145
Ritor1
parents:
diff changeset
257 int v58; // eax@146
Ritor1
parents:
diff changeset
258 int v59; // edi@146
Ritor1
parents:
diff changeset
259 int v60; // eax@146
Ritor1
parents:
diff changeset
260 int v61; // edi@146
Ritor1
parents:
diff changeset
261 int v62; // eax@146
Ritor1
parents:
diff changeset
262 signed int v63; // edi@146
Ritor1
parents:
diff changeset
263 signed int v64; // edi@147
Ritor1
parents:
diff changeset
264 int v65; // eax@151
Ritor1
parents:
diff changeset
265 char *v66; // eax@160
Ritor1
parents:
diff changeset
266 int v67; // edi@167
Ritor1
parents:
diff changeset
267 int v68; // edi@168
Ritor1
parents:
diff changeset
268 int v69; // eax@171
Ritor1
parents:
diff changeset
269 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
270 signed int v71; // eax@179
Ritor1
parents:
diff changeset
271 __int16 *v72; // edi@180
Ritor1
parents:
diff changeset
272 int v73; // ecx@184
Ritor1
parents:
diff changeset
273 int v74; // edx@184
Ritor1
parents:
diff changeset
274 int v75; // eax@184
Ritor1
parents:
diff changeset
275 AIDirection *v76; // esi@184
Ritor1
parents:
diff changeset
276 unsigned __int16 v77; // di@184
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
277 //int v78; // eax@184
0
Ritor1
parents:
diff changeset
278 int v79; // edx@185
Ritor1
parents:
diff changeset
279 int v80; // eax@185
Ritor1
parents:
diff changeset
280 int v81; // eax@189
Ritor1
parents:
diff changeset
281 unsigned __int16 v82; // ax@190
Ritor1
parents:
diff changeset
282 int v83; // ecx@192
Ritor1
parents:
diff changeset
283 int v84; // edx@192
Ritor1
parents:
diff changeset
284 int v85; // eax@192
Ritor1
parents:
diff changeset
285 AIDirection *v86; // esi@192
Ritor1
parents:
diff changeset
286 unsigned __int16 v87; // di@192
Ritor1
parents:
diff changeset
287 __int16 v88; // ax@192
Ritor1
parents:
diff changeset
288 signed int v89; // ecx@192
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
289 //int v90; // eax@192
0
Ritor1
parents:
diff changeset
290 signed int v91; // eax@200
Ritor1
parents:
diff changeset
291 int v92; // eax@201
Ritor1
parents:
diff changeset
292 int v93; // ecx@207
Ritor1
parents:
diff changeset
293 int v94; // ecx@208
Ritor1
parents:
diff changeset
294 int v95; // eax@212
Ritor1
parents:
diff changeset
295 int v96; // ecx@217
Ritor1
parents:
diff changeset
296 int v97; // eax@221
Ritor1
parents:
diff changeset
297 SoundID v98; // [sp-18h] [bp-E8h]@79
Ritor1
parents:
diff changeset
298 signed int v99; // [sp-14h] [bp-E4h]@39
Ritor1
parents:
diff changeset
299 signed int v105; // [sp+4h] [bp-CCh]@23
Ritor1
parents:
diff changeset
300 signed int v107; // [sp+4h] [bp-CCh]@42
Ritor1
parents:
diff changeset
301 signed int v108; // [sp+4h] [bp-CCh]@173
Ritor1
parents:
diff changeset
302 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
303 float v110; // [sp+30h] [bp-A0h]@50
Ritor1
parents:
diff changeset
304 int v111; // [sp+38h] [bp-98h]@41
Ritor1
parents:
diff changeset
305 float v112; // [sp+3Ch] [bp-94h]@49
Ritor1
parents:
diff changeset
306 int v113; // [sp+40h] [bp-90h]@41
Ritor1
parents:
diff changeset
307 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
308 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
309 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
310 AIDirection *v117; // [sp+C0h] [bp-10h]@1
Ritor1
parents:
diff changeset
311 int v118; // [sp+C4h] [bp-Ch]@29
Ritor1
parents:
diff changeset
312 float v119; // [sp+C8h] [bp-8h]@48
Ritor1
parents:
diff changeset
313 float v120; // [sp+CCh] [bp-4h]@1
Ritor1
parents:
diff changeset
314 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
315 int spellnumb; // [sp+D8h] [bp+8h]@48
Ritor1
parents:
diff changeset
316 float spellnumc; // [sp+D8h] [bp+8h]@50
Ritor1
parents:
diff changeset
317 signed int spellnumd; // [sp+D8h] [bp+8h]@53
Ritor1
parents:
diff changeset
318 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
319 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
320 signed int a1b; // [sp+E0h] [bp+10h]@145
Ritor1
parents:
diff changeset
321 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
322
Ritor1
parents:
diff changeset
323 LODWORD(v120) = uActorID;
Ritor1
parents:
diff changeset
324 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
325 v117 = pDir;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
326 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
327 masteryLevel = SkillToMastery(uSkillLevel);
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
328 if ( uSpellID <= 47 )
0
Ritor1
parents:
diff changeset
329 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
330 if ( uSpellID != 47 )
0
Ritor1
parents:
diff changeset
331 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
332 if ( uSpellID <= 18 )
0
Ritor1
parents:
diff changeset
333 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
334 if ( uSpellID == 18 || uSpellID == 2 )
0
Ritor1
parents:
diff changeset
335 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
336 if ( uSpellID != 5 )
0
Ritor1
parents:
diff changeset
337 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
338 if ( uSpellID == 6 )
0
Ritor1
parents:
diff changeset
339 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
340 if ( uSpellID != 9 )
0
Ritor1
parents:
diff changeset
341 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
342 if ( uSpellID != 11 )
0
Ritor1
parents:
diff changeset
343 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
344 if ( uSpellID != 15 )
0
Ritor1
parents:
diff changeset
345 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
346 if ( uSpellID != 17 )
0
Ritor1
parents:
diff changeset
347 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
348
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
349 if (masteryLevel == 0)
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
350 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
351 v8 = 0;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
352 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
353 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
354 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
355 v9 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
356 v8 = v9 + 3840;
0
Ritor1
parents:
diff changeset
357 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
358 else if (masteryLevel == 3 )
0
Ritor1
parents:
diff changeset
359 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
360 v9 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
361 v8 = v9 + 3840;
0
Ritor1
parents:
diff changeset
362 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
363 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
364 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
365 v8 = 3600 * (realPoints + 64);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
366 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
367 v5->pActorBuffs[15].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
368 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
369 masteryLevel,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
370 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
371 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
372 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
373 return;
0
Ritor1
parents:
diff changeset
374 }
Ritor1
parents:
diff changeset
375 v10 = 3;
Ritor1
parents:
diff changeset
376 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
377 {
Ritor1
parents:
diff changeset
378 v105 = 9;
Ritor1
parents:
diff changeset
379 }
Ritor1
parents:
diff changeset
380 else
Ritor1
parents:
diff changeset
381 {
Ritor1
parents:
diff changeset
382 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
383 {
Ritor1
parents:
diff changeset
384 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
385 goto LABEL_29;
Ritor1
parents:
diff changeset
386 v105 = 5;
Ritor1
parents:
diff changeset
387 }
Ritor1
parents:
diff changeset
388 else
Ritor1
parents:
diff changeset
389 {
Ritor1
parents:
diff changeset
390 v105 = 7;
Ritor1
parents:
diff changeset
391 }
Ritor1
parents:
diff changeset
392 }
Ritor1
parents:
diff changeset
393 v10 = v105;
Ritor1
parents:
diff changeset
394 LABEL_29:
Ritor1
parents:
diff changeset
395 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
396 a1.uType = stru_4E3ACC[15].uType;
0
Ritor1
parents:
diff changeset
397 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
Ritor1
parents:
diff changeset
398 v11 = 0;
Ritor1
parents:
diff changeset
399 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
400 {
Ritor1
parents:
diff changeset
401 LABEL_33:
Ritor1
parents:
diff changeset
402 LOWORD(v11) = 0;
Ritor1
parents:
diff changeset
403 }
Ritor1
parents:
diff changeset
404 else
Ritor1
parents:
diff changeset
405 {
Ritor1
parents:
diff changeset
406 v12 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
407 while ( stru_4E3ACC[15].uType != *v12 )
0
Ritor1
parents:
diff changeset
408 {
Ritor1
parents:
diff changeset
409 ++v11;
Ritor1
parents:
diff changeset
410 v12 += 28;
Ritor1
parents:
diff changeset
411 if ( v11 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
412 goto LABEL_33;
Ritor1
parents:
diff changeset
413 }
Ritor1
parents:
diff changeset
414 }
Ritor1
parents:
diff changeset
415 a1.uObjectDescID = v11;
Ritor1
parents:
diff changeset
416 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
417 a1.spell_id = SPELL_AIR_SPARKS;
0
Ritor1
parents:
diff changeset
418 v13 = v5->vPosition.x;
Ritor1
parents:
diff changeset
419 v14 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
420 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
421 a1.vPosition.x = v13;
Ritor1
parents:
diff changeset
422 v15 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
423 v16 = v117;
Ritor1
parents:
diff changeset
424 v17 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
425 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
426 a1.vPosition.y = v14;
Ritor1
parents:
diff changeset
427 a1.vPosition.z = v15;
Ritor1
parents:
diff changeset
428 a1.uFacing = v17;
Ritor1
parents:
diff changeset
429 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
430 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
431 a1.uSectorID = pIndoor->GetSector(v13, v14, v15);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
432 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
433 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
434 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
435 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
436 v19 = spellnuma / -2;
Ritor1
parents:
diff changeset
437 a1a = spellnuma / 2;
Ritor1
parents:
diff changeset
438 if ( spellnuma / -2 > spellnuma / 2 )
Ritor1
parents:
diff changeset
439 {
Ritor1
parents:
diff changeset
440 v20 = spellnuma / 2;
Ritor1
parents:
diff changeset
441 }
Ritor1
parents:
diff changeset
442 else
Ritor1
parents:
diff changeset
443 {
Ritor1
parents:
diff changeset
444 do
Ritor1
parents:
diff changeset
445 {
Ritor1
parents:
diff changeset
446 a1.uFacing = v19 + LOWORD(v16->uYawAngle);
Ritor1
parents:
diff changeset
447 v20 = a1.Create(
Ritor1
parents:
diff changeset
448 (signed __int16)a1.uFacing,
Ritor1
parents:
diff changeset
449 v16->uPitchAngle,
Ritor1
parents:
diff changeset
450 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
451 0);
Ritor1
parents:
diff changeset
452 v19 += v118;
Ritor1
parents:
diff changeset
453 }
Ritor1
parents:
diff changeset
454 while ( v19 <= a1a );
Ritor1
parents:
diff changeset
455 }
Ritor1
parents:
diff changeset
456 if ( v20 != -1 )
Ritor1
parents:
diff changeset
457 {
Ritor1
parents:
diff changeset
458 v21 = 8 * v20;
Ritor1
parents:
diff changeset
459 LOBYTE(v21) = v21 | 2;
Ritor1
parents:
diff changeset
460 v99 = v21;
Ritor1
parents:
diff changeset
461 v22 = (SoundID)word_4EE088_sound_ids[15];
Ritor1
parents:
diff changeset
462 v98 = v22;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
463 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
464 return;
0
Ritor1
parents:
diff changeset
465 }
Ritor1
parents:
diff changeset
466 return;
Ritor1
parents:
diff changeset
467 }
Ritor1
parents:
diff changeset
468 LABEL_159:
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
469 a1.uType = stru_4E3ACC[uSpellID].uType;
0
Ritor1
parents:
diff changeset
470 v119 = 0.0;
Ritor1
parents:
diff changeset
471 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
472 {
Ritor1
parents:
diff changeset
473 LABEL_191:
Ritor1
parents:
diff changeset
474 v82 = 0;
Ritor1
parents:
diff changeset
475 }
Ritor1
parents:
diff changeset
476 else
Ritor1
parents:
diff changeset
477 {
Ritor1
parents:
diff changeset
478 v66 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
479 while ( (short)a1.uType != *(short *)v66 )
0
Ritor1
parents:
diff changeset
480 {
Ritor1
parents:
diff changeset
481 ++LODWORD(v119);
Ritor1
parents:
diff changeset
482 v66 += 56;
Ritor1
parents:
diff changeset
483 if ( SLODWORD(v119) >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
484 goto LABEL_191;
Ritor1
parents:
diff changeset
485 }
Ritor1
parents:
diff changeset
486 v82 = LOWORD(v119);
Ritor1
parents:
diff changeset
487 }
Ritor1
parents:
diff changeset
488 a1.uObjectDescID = v82;
Ritor1
parents:
diff changeset
489 a1.stru_24.Reset();
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
490 a1.spell_id = uSpellID;
0
Ritor1
parents:
diff changeset
491 v83 = v5->vPosition.x;
Ritor1
parents:
diff changeset
492 v84 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
493 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
494 a1.vPosition.x = v83;
Ritor1
parents:
diff changeset
495 v85 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
496 v86 = v117;
Ritor1
parents:
diff changeset
497 v87 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
498 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
499 a1.vPosition.y = v84;
Ritor1
parents:
diff changeset
500 a1.vPosition.z = v85;
Ritor1
parents:
diff changeset
501 a1.uFacing = v87;
Ritor1
parents:
diff changeset
502 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
503 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
504 v88 = pIndoor->GetSector(v83, v84, v85);
Ritor1
parents:
diff changeset
505 v89 = v86->uDistance;
Ritor1
parents:
diff changeset
506 a1.uSectorID = v88;
Ritor1
parents:
diff changeset
507 LODWORD(v119) = v89;
Ritor1
parents:
diff changeset
508 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
509 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
510 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
511 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
512 if ( (double)v89 >= 307.2 )
Ritor1
parents:
diff changeset
513 {
Ritor1
parents:
diff changeset
514 if ( v89 >= 1024 )
Ritor1
parents:
diff changeset
515 {
Ritor1
parents:
diff changeset
516 if ( v89 >= 2560 )
Ritor1
parents:
diff changeset
517 {
Ritor1
parents:
diff changeset
518 if ( v89 < 5120 )
Ritor1
parents:
diff changeset
519 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
520 }
Ritor1
parents:
diff changeset
521 else
Ritor1
parents:
diff changeset
522 {
Ritor1
parents:
diff changeset
523 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
524 }
Ritor1
parents:
diff changeset
525 }
Ritor1
parents:
diff changeset
526 else
Ritor1
parents:
diff changeset
527 {
Ritor1
parents:
diff changeset
528 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
529 }
Ritor1
parents:
diff changeset
530 }
Ritor1
parents:
diff changeset
531 else
Ritor1
parents:
diff changeset
532 {
Ritor1
parents:
diff changeset
533 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
534 }
Ritor1
parents:
diff changeset
535 a1.field_61 = 2;
Ritor1
parents:
diff changeset
536 v91 = a1.Create(
Ritor1
parents:
diff changeset
537 v86->uYawAngle,
Ritor1
parents:
diff changeset
538 v86->uPitchAngle,
Ritor1
parents:
diff changeset
539 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
540 0);
Ritor1
parents:
diff changeset
541 if ( v91 != -1 )
Ritor1
parents:
diff changeset
542 {
Ritor1
parents:
diff changeset
543 v92 = 8 * v91;
Ritor1
parents:
diff changeset
544 LOBYTE(v92) = v92 | 2;
Ritor1
parents:
diff changeset
545 v99 = v92;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
546 v22 = (SoundID)word_4EE088_sound_ids[uSpellID];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
547 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
548 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
549 return;
0
Ritor1
parents:
diff changeset
550 }
Ritor1
parents:
diff changeset
551 return;
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
554 return;
Ritor1
parents:
diff changeset
555 v118 = pParty->vPosition.z;
Ritor1
parents:
diff changeset
556 v111 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
557 v114 = pParty->vPosition.z + 2500;
Ritor1
parents:
diff changeset
558 v113 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
559 v23 = 8;
Ritor1
parents:
diff changeset
560 if ( uSkillLevel & 0x0100 )
Ritor1
parents:
diff changeset
561 {
Ritor1
parents:
diff changeset
562 v107 = 14;
Ritor1
parents:
diff changeset
563 }
Ritor1
parents:
diff changeset
564 else
Ritor1
parents:
diff changeset
565 {
Ritor1
parents:
diff changeset
566 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
567 {
Ritor1
parents:
diff changeset
568 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
569 goto LABEL_48;
Ritor1
parents:
diff changeset
570 v107 = 10;
Ritor1
parents:
diff changeset
571 }
Ritor1
parents:
diff changeset
572 else
Ritor1
parents:
diff changeset
573 {
Ritor1
parents:
diff changeset
574 v107 = 12;
Ritor1
parents:
diff changeset
575 }
Ritor1
parents:
diff changeset
576 }
Ritor1
parents:
diff changeset
577 v23 = v107;
Ritor1
parents:
diff changeset
578 LABEL_48:
Ritor1
parents:
diff changeset
579 v119 = 0.0;
Ritor1
parents:
diff changeset
580 spellnumb = 0;
Ritor1
parents:
diff changeset
581 if ( v23 > 0 )
Ritor1
parents:
diff changeset
582 {
Ritor1
parents:
diff changeset
583 v24 = (double)v118;
Ritor1
parents:
diff changeset
584 v118 = v23;
Ritor1
parents:
diff changeset
585 v112 = v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
586 v116 = PID(OBJECT_Actor,LODWORD(v120));
0
Ritor1
parents:
diff changeset
587 do
Ritor1
parents:
diff changeset
588 {
Ritor1
parents:
diff changeset
589 v26 = rand();
Ritor1
parents:
diff changeset
590 v27 = (double)spellnumb;
Ritor1
parents:
diff changeset
591 v110 = v27;
Ritor1
parents:
diff changeset
592 v28 = (double)SLODWORD(v119);
Ritor1
parents:
diff changeset
593 v30 = v26 % 1000;
Ritor1
parents:
diff changeset
594 v25 = (double)v114;
Ritor1
parents:
diff changeset
595 spellnumc = (double)(v26 % 1000) + v112 - v25;
Ritor1
parents:
diff changeset
596 v120 = v28 * v28;
Ritor1
parents:
diff changeset
597 v119 = v27 * v27;
Ritor1
parents:
diff changeset
598 if ( sqrt(spellnumc * spellnumc + v119 + v120) <= 1.0 )
Ritor1
parents:
diff changeset
599 {
Ritor1
parents:
diff changeset
600 v32 = 0;
Ritor1
parents:
diff changeset
601 pitch = 0;
Ritor1
parents:
diff changeset
602 }
Ritor1
parents:
diff changeset
603 else
Ritor1
parents:
diff changeset
604 {
Ritor1
parents:
diff changeset
605 v31 = (signed __int64)sqrt(v119 + v120);
Ritor1
parents:
diff changeset
606 v29 = v28;
Ritor1
parents:
diff changeset
607 v32 = stru_5C6E00->Atan2((signed __int64)v110, (signed __int64)v29);
Ritor1
parents:
diff changeset
608 pitch = stru_5C6E00->Atan2(v31, (signed __int64)spellnumc);
Ritor1
parents:
diff changeset
609 }
Ritor1
parents:
diff changeset
610 a1.stru_24.Reset();
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
611 a1.uType = stru_4E3ACC[9].uType;
0
Ritor1
parents:
diff changeset
612 spellnumd = 0;
Ritor1
parents:
diff changeset
613 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
614 {
Ritor1
parents:
diff changeset
615 LABEL_57:
Ritor1
parents:
diff changeset
616 v34 = 0;
Ritor1
parents:
diff changeset
617 }
Ritor1
parents:
diff changeset
618 else
Ritor1
parents:
diff changeset
619 {
Ritor1
parents:
diff changeset
620 v33 = (char *)&pObjectList->pObjects->uObjectID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
621 while ( (short)a1.uType != *(short *)v33 )
0
Ritor1
parents:
diff changeset
622 {
Ritor1
parents:
diff changeset
623 ++spellnumd;
Ritor1
parents:
diff changeset
624 v33 += 56;
Ritor1
parents:
diff changeset
625 if ( spellnumd >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
626 goto LABEL_57;
Ritor1
parents:
diff changeset
627 }
Ritor1
parents:
diff changeset
628 v34 = spellnumd;
Ritor1
parents:
diff changeset
629 }
Ritor1
parents:
diff changeset
630 a1.uObjectDescID = v34;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
631 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
632 a1.vPosition.x = v111;
Ritor1
parents:
diff changeset
633 a1.vPosition.y = v113;
Ritor1
parents:
diff changeset
634 a1.vPosition.z = v30 + v114;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
635 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
636 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
637 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
638 a1.uSectorID = 0;
Ritor1
parents:
diff changeset
639 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
640 a1.spell_caster_pid = v116;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
641 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
642 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
Ritor1
parents:
diff changeset
643 a1.uFacing = v32;
Ritor1
parents:
diff changeset
644 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
645 v35 = v117->uDistance;
Ritor1
parents:
diff changeset
646 LODWORD(v119) = v117->uDistance;
Ritor1
parents:
diff changeset
647 if ( (double)SLODWORD(v119) >= 307.2 )
Ritor1
parents:
diff changeset
648 {
Ritor1
parents:
diff changeset
649 if ( v35 >= 1024 )
Ritor1
parents:
diff changeset
650 {
Ritor1
parents:
diff changeset
651 if ( v35 >= 2560 )
Ritor1
parents:
diff changeset
652 {
Ritor1
parents:
diff changeset
653 if ( v35 < 5120 )
Ritor1
parents:
diff changeset
654 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
655 }
Ritor1
parents:
diff changeset
656 else
Ritor1
parents:
diff changeset
657 {
Ritor1
parents:
diff changeset
658 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
659 }
Ritor1
parents:
diff changeset
660 }
Ritor1
parents:
diff changeset
661 else
Ritor1
parents:
diff changeset
662 {
Ritor1
parents:
diff changeset
663 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665 }
Ritor1
parents:
diff changeset
666 else
Ritor1
parents:
diff changeset
667 {
Ritor1
parents:
diff changeset
668 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
669 }
Ritor1
parents:
diff changeset
670 a1.field_61 = 2;
Ritor1
parents:
diff changeset
671 v36 = a1.Create(
Ritor1
parents:
diff changeset
672 v32,
Ritor1
parents:
diff changeset
673 pitch,
Ritor1
parents:
diff changeset
674 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
675 0);
Ritor1
parents:
diff changeset
676 if ( v36 != -1 )
Ritor1
parents:
diff changeset
677 {
Ritor1
parents:
diff changeset
678 v37 = 8 * v36;
Ritor1
parents:
diff changeset
679 LOBYTE(v37) = v37 | 2;
Ritor1
parents:
diff changeset
680 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], v37, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
681 }
Ritor1
parents:
diff changeset
682 spellnumb = rand() % 1024 - 512;
Ritor1
parents:
diff changeset
683 v38 = rand();
Ritor1
parents:
diff changeset
684 v49 = v118-- == 1;
Ritor1
parents:
diff changeset
685 LODWORD(v119) = (unsigned __int64)(v38 % 1024) - 512;
Ritor1
parents:
diff changeset
686 }
Ritor1
parents:
diff changeset
687 while ( !v49 );
Ritor1
parents:
diff changeset
688 }
Ritor1
parents:
diff changeset
689 return;
Ritor1
parents:
diff changeset
690 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
691
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
692 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
693 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
694 v39 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
695 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
696 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
697 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
698 v39 = 60 * (realPoints + 60);
0
Ritor1
parents:
diff changeset
699 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
700 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
701 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
702 v39 = 180 * (realPoints + 20);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
703 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
704 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
705 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
706 v39 = 240 * (realPoints + 15);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
707 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
708 v5->pActorBuffs[19].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
709 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
710 masteryLevel,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
711 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
712 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
713 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
714 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
715 v40 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
716 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
717 v99 = v40;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
718 v98 = (SoundID)10040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
719 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
720 return;
0
Ritor1
parents:
diff changeset
721 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
722 if ( uSpellID == 26 || uSpellID == 29 )
0
Ritor1
parents:
diff changeset
723 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
724 if ( uSpellID != 38 )
0
Ritor1
parents:
diff changeset
725 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
726 if ( uSpellID == 39 || uSpellID == 41 )
0
Ritor1
parents:
diff changeset
727 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
728 if ( uSpellID != 46 )
0
Ritor1
parents:
diff changeset
729 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
730
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
731 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
732 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
733 v42 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
734 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
735 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
736 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
737 v41 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
738 v42 = v41 + 3840;
0
Ritor1
parents:
diff changeset
739 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
740 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
741 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
742 v41 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
743 v42 = v41 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
744 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
745 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
746 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
747 v41 = 1200 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
748 v42 = v41 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
749 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
750 v5->pActorBuffs[17].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
751 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
752 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
753 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
754 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
755 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
756 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
757 v43 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
758 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
759 v99 = v43;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
760 v98 = (SoundID)14010;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
761 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
762 return;
0
Ritor1
parents:
diff changeset
763 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
764
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
765 if (masteryLevel == 0)
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
766 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
767 v44 = 0;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
768 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
769 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
770 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
771 v45 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
772 v44 = v45 + 3840;
0
Ritor1
parents:
diff changeset
773 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
774 else if (masteryLevel == 3 )
0
Ritor1
parents:
diff changeset
775 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
776 v45 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
777 v44 = v45 + 3840;
0
Ritor1
parents:
diff changeset
778 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
779 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
780 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
781 v44 = 3600 * (realPoints + 64);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
782 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
783 v5->pActorBuffs[16].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
784 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
785 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
786 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
787 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
788 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
789 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
790 v46 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
791 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
792 v99 = v46;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
793 v98 = (SoundID)13040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
794 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
795 return;
0
Ritor1
parents:
diff changeset
796 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
797
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
798 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
799 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
800 LOWORD(v48) = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
801 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
802 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
803 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
804 v48 = 2 * realPoints + 40;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
805 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
806 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
807 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
808 v48 = 3 * realPoints + 60;
0
Ritor1
parents:
diff changeset
809 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
810 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
811 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
812 LOWORD(v48) = 2 * (3 * realPoints + 60);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
813 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
814 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
815 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
816 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
817 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
818 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
819 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
820 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
821 return;
0
Ritor1
parents:
diff changeset
822 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
823 if ( uSpellID <= 80 )
0
Ritor1
parents:
diff changeset
824 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
825 if ( uSpellID == 80 )
0
Ritor1
parents:
diff changeset
826 {
Ritor1
parents:
diff changeset
827 v56 = pParty->pPartyBuffs;
Ritor1
parents:
diff changeset
828 do
Ritor1
parents:
diff changeset
829 {
Ritor1
parents:
diff changeset
830 v56->Reset();
Ritor1
parents:
diff changeset
831 ++v56;
Ritor1
parents:
diff changeset
832 }
Ritor1
parents:
diff changeset
833 while ( (signed int)v56 < (signed int)pParty->pPlayers );
Ritor1
parents:
diff changeset
834 a1b = 1;
Ritor1
parents:
diff changeset
835 v57 = &pPlayers[1];
Ritor1
parents:
diff changeset
836 do
Ritor1
parents:
diff changeset
837 {
Ritor1
parents:
diff changeset
838 v58 = (*v57)->GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
839 v59 = (*v57)->GetParameterBonus(v58);
0
Ritor1
parents:
diff changeset
840 v60 = (*v57)->GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
841 v61 = ((*v57)->GetParameterBonus(v60) + v59) >> 1;
0
Ritor1
parents:
diff changeset
842 v62 = (*v57)->GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
843 v63 = v61 + (*v57)->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
844 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
845 {
Ritor1
parents:
diff changeset
846 v64 = 6048;
Ritor1
parents:
diff changeset
847 do
Ritor1
parents:
diff changeset
848 {
Ritor1
parents:
diff changeset
849 ((SpellBuff *)((char *)*v57 + v64))->Reset();
Ritor1
parents:
diff changeset
850 v64 += 16;
Ritor1
parents:
diff changeset
851 }
Ritor1
parents:
diff changeset
852 while ( v64 < 6432 );
Ritor1
parents:
diff changeset
853 pOtherOverlayList->_4418B1(11210, a1b + 99, 0, 65536);
Ritor1
parents:
diff changeset
854 }
Ritor1
parents:
diff changeset
855 ++a1b;
Ritor1
parents:
diff changeset
856 ++v57;
Ritor1
parents:
diff changeset
857 }
Ritor1
parents:
diff changeset
858 while ( (signed int)v57 <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
859 v65 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
860 LOBYTE(v65) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
861 v99 = v65;
Ritor1
parents:
diff changeset
862 v22 = (SoundID)word_4EE088_sound_ids[80];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
863 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
864 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
865 return;
0
Ritor1
parents:
diff changeset
866 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
867 if ( uSpellID != 51 )
0
Ritor1
parents:
diff changeset
868 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
869 if ( uSpellID == 57 || uSpellID == 65 || uSpellID == 70 )
0
Ritor1
parents:
diff changeset
870 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
871 if ( uSpellID == 73 )
0
Ritor1
parents:
diff changeset
872 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
873 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
0
Ritor1
parents:
diff changeset
874 v51 = 0;
Ritor1
parents:
diff changeset
875 else
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
876 v51 = 3600 * realPoints;
0
Ritor1
parents:
diff changeset
877 v5->pActorBuffs[21].Apply(
Ritor1
parents:
diff changeset
878 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
879 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
880 realPoints,
0
Ritor1
parents:
diff changeset
881 0,
Ritor1
parents:
diff changeset
882 0);
Ritor1
parents:
diff changeset
883 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
Ritor1
parents:
diff changeset
884 v52 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
885 LOBYTE(v52) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
886 v99 = v52;
Ritor1
parents:
diff changeset
887 v98 = (SoundID)16060;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
888 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
889 return;
0
Ritor1
parents:
diff changeset
890 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
891 if ( uSpellID == 77 )
0
Ritor1
parents:
diff changeset
892 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
893 v5->sCurrentHP += 5 * realPoints + 10;
0
Ritor1
parents:
diff changeset
894 if ( v5->sCurrentHP >= (signed int)v5->pMonsterInfo.uHP )
Ritor1
parents:
diff changeset
895 v5->sCurrentHP = LOWORD(v5->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
896 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
897 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
898 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
899 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
900 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
901 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
902 return;
0
Ritor1
parents:
diff changeset
903 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
904 v49 = uSpellID == 78;
0
Ritor1
parents:
diff changeset
905 LABEL_158:
Ritor1
parents:
diff changeset
906 if ( !v49 )
Ritor1
parents:
diff changeset
907 return;
Ritor1
parents:
diff changeset
908 goto LABEL_159;
Ritor1
parents:
diff changeset
909 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
910 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
911 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
912 v54 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
913 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
914 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
915 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
916 v53 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
917 v54 = v53 + 3840;
0
Ritor1
parents:
diff changeset
918 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
919 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
920 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
921 v53 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
922 v54 = v53 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
923 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
924 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
925 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
926 v53 = 1200 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
927 v54 = v53 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
928 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
929 v5->pActorBuffs[18].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
930 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
931 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
932 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
933 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
934 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
935 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
936 v55 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
937 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
938 v99 = v55;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
939 v98 = (SoundID)14060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
940 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
941 return;
0
Ritor1
parents:
diff changeset
942 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
943 if ( uSpellID == 85 )
0
Ritor1
parents:
diff changeset
944 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
945 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
946 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
947 LOWORD(realPoints) = uSkillLevel;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
948 v96 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
949 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
950 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
951 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
952 v96 = 300 * realPoints + 3840;
0
Ritor1
parents:
diff changeset
953 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
954 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
955 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
956 LOWORD(realPoints) = 3 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
957 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
958 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
959 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
960 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
961 v96 = 1200 * realPoints + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
962 LOWORD(realPoints) = 4 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
963 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
964 v5->pActorBuffs[13].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
965 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
966 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
967 realPoints,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
968 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
969 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
970 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
971 v97 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
972 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
973 v99 = v97;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
974 v98 = (SoundID)17070;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
975 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
976 return;
0
Ritor1
parents:
diff changeset
977 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
978 if ( uSpellID == 86 )
0
Ritor1
parents:
diff changeset
979 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
980 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
981 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
982 v94 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
983 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
984 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
985 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
986 v93 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
987 v94 = v93 + 3840;
0
Ritor1
parents:
diff changeset
988 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
989 else if (masteryLevel == 3)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
990 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
991 v93 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
992 v94 = v93 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
993 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
994 else // if (v7 == 4)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
995 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
996 v93 = 1200 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
997 v94 = v93 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
998 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
999 v5->pActorBuffs[14].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1000 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1001 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1002 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1003 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1004 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1005 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1006 v95 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1007 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1008 v99 = v95;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1009 v98 = (SoundID)17080;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1010 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1011 return;
0
Ritor1
parents:
diff changeset
1012 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1013 if ( uSpellID == 90 )
0
Ritor1
parents:
diff changeset
1014 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1015 if ( uSpellID != 93 )
0
Ritor1
parents:
diff changeset
1016 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1017 if ( uSpellID != 95 )
0
Ritor1
parents:
diff changeset
1018 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
1019 v49 = uSpellID == 97;
0
Ritor1
parents:
diff changeset
1020 goto LABEL_158;
Ritor1
parents:
diff changeset
1021 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1022 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1023 v68 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1024 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
0
Ritor1
parents:
diff changeset
1025 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1026 v67 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1027 v68 = v67 + 3840;
0
Ritor1
parents:
diff changeset
1028 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1029 else
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1030 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1031 v67 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1032 v68 = v67 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1033 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1034 v5->pActorBuffs[20].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1035 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
1036 masteryLevel,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1037 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1038 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1039 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1040 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1041 v69 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1042 LOBYTE(v69) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1043 v99 = v69;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1044 v98 = (SoundID)18060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1045 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1046 return;
0
Ritor1
parents:
diff changeset
1047 }
Ritor1
parents:
diff changeset
1048 v70 = 3;
Ritor1
parents:
diff changeset
1049 if ( uSkillLevel & 0x100 )
Ritor1
parents:
diff changeset
1050 {
Ritor1
parents:
diff changeset
1051 v108 = 9;
Ritor1
parents:
diff changeset
1052 }
Ritor1
parents:
diff changeset
1053 else
Ritor1
parents:
diff changeset
1054 {
Ritor1
parents:
diff changeset
1055 if ( (uSkillLevel & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1056 {
Ritor1
parents:
diff changeset
1057 if ( !(uSkillLevel & 0x40) )
Ritor1
parents:
diff changeset
1058 goto LABEL_179;
Ritor1
parents:
diff changeset
1059 v108 = 5;
Ritor1
parents:
diff changeset
1060 }
Ritor1
parents:
diff changeset
1061 else
Ritor1
parents:
diff changeset
1062 {
Ritor1
parents:
diff changeset
1063 v108 = 7;
Ritor1
parents:
diff changeset
1064 }
Ritor1
parents:
diff changeset
1065 }
Ritor1
parents:
diff changeset
1066 v70 = v108;
Ritor1
parents:
diff changeset
1067 LABEL_179:
Ritor1
parents:
diff changeset
1068 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1069 a1.uType = stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType;
0
Ritor1
parents:
diff changeset
1070 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
Ritor1
parents:
diff changeset
1071 v71 = 0;
Ritor1
parents:
diff changeset
1072 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1073 {
Ritor1
parents:
diff changeset
1074 LABEL_183:
Ritor1
parents:
diff changeset
1075 LOWORD(v71) = 0;
Ritor1
parents:
diff changeset
1076 }
Ritor1
parents:
diff changeset
1077 else
Ritor1
parents:
diff changeset
1078 {
Ritor1
parents:
diff changeset
1079 v72 = &pObjectList->pObjects->uObjectID;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
1080 while ( stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType != *v72 )
0
Ritor1
parents:
diff changeset
1081 {
Ritor1
parents:
diff changeset
1082 ++v71;
Ritor1
parents:
diff changeset
1083 v72 += 28;
Ritor1
parents:
diff changeset
1084 if ( v71 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1085 goto LABEL_183;
Ritor1
parents:
diff changeset
1086 }
Ritor1
parents:
diff changeset
1087 }
Ritor1
parents:
diff changeset
1088 a1.uObjectDescID = v71;
Ritor1
parents:
diff changeset
1089 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1090 a1.spell_id = SPELL_DARK_SHARPMETAL;
0
Ritor1
parents:
diff changeset
1091 v73 = v5->vPosition.x;
Ritor1
parents:
diff changeset
1092 v74 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1093 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
1094 a1.vPosition.x = v73;
Ritor1
parents:
diff changeset
1095 v75 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
1096 v76 = v117;
Ritor1
parents:
diff changeset
1097 v77 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1098 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1099 a1.vPosition.y = v74;
Ritor1
parents:
diff changeset
1100 a1.vPosition.z = v75;
Ritor1
parents:
diff changeset
1101 a1.uFacing = v77;
Ritor1
parents:
diff changeset
1102 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1103 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1104 a1.uSectorID = pIndoor->GetSector(v73, v74, v75);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1105 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
1106 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1107 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1108 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1109 a1c = spellnume / -2;
Ritor1
parents:
diff changeset
1110 if ( spellnume / -2 > spellnume / 2 )
Ritor1
parents:
diff changeset
1111 {
Ritor1
parents:
diff changeset
1112 v80 = spellnume / -2;
Ritor1
parents:
diff changeset
1113 }
Ritor1
parents:
diff changeset
1114 else
Ritor1
parents:
diff changeset
1115 {
Ritor1
parents:
diff changeset
1116 do
Ritor1
parents:
diff changeset
1117 {
Ritor1
parents:
diff changeset
1118 v79 = v76->uYawAngle;
Ritor1
parents:
diff changeset
1119 a1.uFacing = a1c + LOWORD(v76->uYawAngle);
Ritor1
parents:
diff changeset
1120 v80 = a1.Create(
Ritor1
parents:
diff changeset
1121 v79,
Ritor1
parents:
diff changeset
1122 v76->uPitchAngle,
Ritor1
parents:
diff changeset
1123 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1124 0);
Ritor1
parents:
diff changeset
1125 a1c += v116;
Ritor1
parents:
diff changeset
1126 }
Ritor1
parents:
diff changeset
1127 while ( a1c <= spellnume / 2 );
Ritor1
parents:
diff changeset
1128 }
Ritor1
parents:
diff changeset
1129 if ( v80 != -1 )
Ritor1
parents:
diff changeset
1130 {
Ritor1
parents:
diff changeset
1131 v81 = 8 * v80;
Ritor1
parents:
diff changeset
1132 LOBYTE(v81) = v81 | 2;
Ritor1
parents:
diff changeset
1133 v99 = v81;
Ritor1
parents:
diff changeset
1134 v22 = (SoundID)word_4EE088_sound_ids[93];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1135 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1136 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1137 return;
0
Ritor1
parents:
diff changeset
1138 }
Ritor1
parents:
diff changeset
1139 }
Ritor1
parents:
diff changeset
1140
Ritor1
parents:
diff changeset
1141 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1142 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
1143 {
Ritor1
parents:
diff changeset
1144 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
1145 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
1146 bool result; // eax@9
Ritor1
parents:
diff changeset
1147
Ritor1
parents:
diff changeset
1148 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
1149 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
1150 if ( !v2 )
Ritor1
parents:
diff changeset
1151 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1152 if ( !v3 )
Ritor1
parents:
diff changeset
1153 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1154 if ( (signed int)v2 >= 39 && (signed int)v2 <= 44 && (signed int)v3 >= 39 && (signed int)v3 <= 44
Ritor1
parents:
diff changeset
1155 || (signed int)v2 >= 45 && (signed int)v2 <= 50 && (signed int)v3 >= 45 && (signed int)v3 <= 50
Ritor1
parents:
diff changeset
1156 || (signed int)v2 >= 51 && (signed int)v2 <= 62 && (signed int)v3 >= 51 && (signed int)v3 <= 62
Ritor1
parents:
diff changeset
1157 || (signed int)v2 >= 78 && (signed int)v2 <= 83 && (signed int)v3 >= 78 && (signed int)v3 <= 83 )
Ritor1
parents:
diff changeset
1158 result = 1;
Ritor1
parents:
diff changeset
1159 else
Ritor1
parents:
diff changeset
1160 result = v2 == v3;
Ritor1
parents:
diff changeset
1161 return result;
Ritor1
parents:
diff changeset
1162 }
Ritor1
parents:
diff changeset
1163
Ritor1
parents:
diff changeset
1164 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1165 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
1166 {
Ritor1
parents:
diff changeset
1167 int v4; // ebx@8
Ritor1
parents:
diff changeset
1168 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
1169 int v6; // eax@8
Ritor1
parents:
diff changeset
1170
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1171 auto victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1172 if ( a2 == 1 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1173 BYTE2(victim->uAttributes) |= 8u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1174
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1175 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
1176 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1177 auto actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1178 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1179 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1180
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1181 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
1182 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1183 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1184 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1185 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1186 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
1187 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1188 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1189 if ( a2 == 1 )
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1190 BYTE2(actor->uAttributes) |= 8u;
0
Ritor1
parents:
diff changeset
1191 }
Ritor1
parents:
diff changeset
1192 }
Ritor1
parents:
diff changeset
1193 }
Ritor1
parents:
diff changeset
1194 }
Ritor1
parents:
diff changeset
1195
Ritor1
parents:
diff changeset
1196 //----- (00404874) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1197 char __fastcall Actor::AI_RangedAttack(unsigned int uActorID, AIDirection *a2, int a3, char a4)
0
Ritor1
parents:
diff changeset
1198 {
Ritor1
parents:
diff changeset
1199 AIDirection *v4; // edi@1
Ritor1
parents:
diff changeset
1200 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
1201 char result; // al@1
Ritor1
parents:
diff changeset
1202 char *v7; // eax@15
Ritor1
parents:
diff changeset
1203 unsigned __int16 v8; // ax@18
Ritor1
parents:
diff changeset
1204 unsigned __int16 v9; // ax@19
Ritor1
parents:
diff changeset
1205 __int16 v10; // ax@19
Ritor1
parents:
diff changeset
1206 signed int v11; // ecx@19
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1207 //int v12; // eax@19
0
Ritor1
parents:
diff changeset
1208 int v13; // edx@28
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1209 //SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
1210 unsigned int v15; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1211 signed int v16; // [sp+88h] [bp+8h]@14
Ritor1
parents:
diff changeset
1212 signed int v17; // [sp+88h] [bp+8h]@19
Ritor1
parents:
diff changeset
1213
Ritor1
parents:
diff changeset
1214 v15 = uActorID;
Ritor1
parents:
diff changeset
1215 v4 = a2;
Ritor1
parents:
diff changeset
1216 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1217
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1218 SpriteObject a1; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1219 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
1220
Ritor1
parents:
diff changeset
1221 result = a3 - 1;
Ritor1
parents:
diff changeset
1222 switch ( a3 )
Ritor1
parents:
diff changeset
1223 {
Ritor1
parents:
diff changeset
1224 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1225 a1.uType = 545;
0
Ritor1
parents:
diff changeset
1226 goto LABEL_14;
Ritor1
parents:
diff changeset
1227 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1228 a1.uType = 550;
0
Ritor1
parents:
diff changeset
1229 goto LABEL_14;
Ritor1
parents:
diff changeset
1230 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1231 a1.uType = 510;
0
Ritor1
parents:
diff changeset
1232 goto LABEL_14;
Ritor1
parents:
diff changeset
1233 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1234 a1.uType = 500;
0
Ritor1
parents:
diff changeset
1235 goto LABEL_14;
Ritor1
parents:
diff changeset
1236 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1237 a1.uType = 515;
0
Ritor1
parents:
diff changeset
1238 goto LABEL_14;
Ritor1
parents:
diff changeset
1239 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1240 a1.uType = 505;
0
Ritor1
parents:
diff changeset
1241 goto LABEL_14;
Ritor1
parents:
diff changeset
1242 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1243 a1.uType = 530;
0
Ritor1
parents:
diff changeset
1244 goto LABEL_14;
Ritor1
parents:
diff changeset
1245 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1246 a1.uType = 525;
0
Ritor1
parents:
diff changeset
1247 goto LABEL_14;
Ritor1
parents:
diff changeset
1248 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1249 a1.uType = 520;
0
Ritor1
parents:
diff changeset
1250 goto LABEL_14;
Ritor1
parents:
diff changeset
1251 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1252 a1.uType = 535;
0
Ritor1
parents:
diff changeset
1253 goto LABEL_14;
Ritor1
parents:
diff changeset
1254 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1255 a1.uType = 540;
0
Ritor1
parents:
diff changeset
1256 goto LABEL_14;
Ritor1
parents:
diff changeset
1257 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1258 a1.uType = 555;
0
Ritor1
parents:
diff changeset
1259 LABEL_14:
Ritor1
parents:
diff changeset
1260 v16 = 0;
Ritor1
parents:
diff changeset
1261 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1262 goto LABEL_18;
Ritor1
parents:
diff changeset
1263 v7 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1264 break;
Ritor1
parents:
diff changeset
1265 default:
Ritor1
parents:
diff changeset
1266 return result;
Ritor1
parents:
diff changeset
1267 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1268 while ( (short)a1.uType != *(short *)v7 )
0
Ritor1
parents:
diff changeset
1269 {
Ritor1
parents:
diff changeset
1270 ++v16;
Ritor1
parents:
diff changeset
1271 v7 += 56;
Ritor1
parents:
diff changeset
1272 if ( v16 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1273 {
Ritor1
parents:
diff changeset
1274 LABEL_18:
Ritor1
parents:
diff changeset
1275 v8 = 0;
Ritor1
parents:
diff changeset
1276 goto LABEL_19;
Ritor1
parents:
diff changeset
1277 }
Ritor1
parents:
diff changeset
1278 }
Ritor1
parents:
diff changeset
1279 v8 = v16;
Ritor1
parents:
diff changeset
1280 LABEL_19:
Ritor1
parents:
diff changeset
1281 a1.uObjectDescID = v8;
Ritor1
parents:
diff changeset
1282 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1283 a1.vPosition.x = v5->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1284 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1285 a1.vPosition.y = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1286 a1.spell_level = 0;
0
Ritor1
parents:
diff changeset
1287 v17 = v5->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1288 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1289 v9 = LOWORD(v4->uYawAngle);
Ritor1
parents:
diff changeset
1290 a1.vPosition.z = v5->vPosition.z - (unsigned int)(signed __int64)((double)v17 * -0.75);
Ritor1
parents:
diff changeset
1291 a1.uFacing = v9;
Ritor1
parents:
diff changeset
1292 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1293 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1294 v10 = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
Ritor1
parents:
diff changeset
1295 v11 = v4->uDistance;
Ritor1
parents:
diff changeset
1296 a1.uSectorID = v10;
Ritor1
parents:
diff changeset
1297 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1298 a1.spell_caster_pid = PID(OBJECT_Actor, v15);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1299 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1300 if ( (double)v11 >= 307.2 )
Ritor1
parents:
diff changeset
1301 {
Ritor1
parents:
diff changeset
1302 if ( v11 >= 1024 )
Ritor1
parents:
diff changeset
1303 {
Ritor1
parents:
diff changeset
1304 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
1305 if ( v11 >= 2560 )
Ritor1
parents:
diff changeset
1306 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1307 }
Ritor1
parents:
diff changeset
1308 else
Ritor1
parents:
diff changeset
1309 {
Ritor1
parents:
diff changeset
1310 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
1311 }
Ritor1
parents:
diff changeset
1312 }
Ritor1
parents:
diff changeset
1313 else
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
1316 }
Ritor1
parents:
diff changeset
1317 a1.field_61 = a4;
Ritor1
parents:
diff changeset
1318 result = a1.Create(
Ritor1
parents:
diff changeset
1319 v4->uYawAngle,
Ritor1
parents:
diff changeset
1320 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1321 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1322 0);
Ritor1
parents:
diff changeset
1323 if ( v5->pMonsterInfo.uSpecialAbilityType == 1 )
Ritor1
parents:
diff changeset
1324 {
Ritor1
parents:
diff changeset
1325 result = v5->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1326 if ( result == 2 )
Ritor1
parents:
diff changeset
1327 {
Ritor1
parents:
diff changeset
1328 a1.vPosition.z += 40;
Ritor1
parents:
diff changeset
1329 v13 = v4->uYawAngle;
Ritor1
parents:
diff changeset
1330 }
Ritor1
parents:
diff changeset
1331 else
Ritor1
parents:
diff changeset
1332 {
Ritor1
parents:
diff changeset
1333 if ( result != 3 )
Ritor1
parents:
diff changeset
1334 return result;
Ritor1
parents:
diff changeset
1335 a1.Create(
Ritor1
parents:
diff changeset
1336 v4->uYawAngle + 30,
Ritor1
parents:
diff changeset
1337 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1338 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1339 0);
Ritor1
parents:
diff changeset
1340 v13 = v4->uYawAngle - 30;
Ritor1
parents:
diff changeset
1341 }
Ritor1
parents:
diff changeset
1342 result = a1.Create(
Ritor1
parents:
diff changeset
1343 v13,
Ritor1
parents:
diff changeset
1344 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1345 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1346 0);
Ritor1
parents:
diff changeset
1347 }
Ritor1
parents:
diff changeset
1348 return result;
Ritor1
parents:
diff changeset
1349 }
Ritor1
parents:
diff changeset
1350
Ritor1
parents:
diff changeset
1351 //----- (00404736) --------------------------------------------------------
Ritor1
parents:
diff changeset
1352 signed int __fastcall Actor::Explode(unsigned int uActorID)
Ritor1
parents:
diff changeset
1353 {
Ritor1
parents:
diff changeset
1354 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
1355 signed int v2; // edx@1
Ritor1
parents:
diff changeset
1356 char *v3; // ecx@2
Ritor1
parents:
diff changeset
1357 unsigned __int16 v4; // ax@5
Ritor1
parents:
diff changeset
1358 int v5; // ebx@6
Ritor1
parents:
diff changeset
1359 int v6; // ecx@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1360 //int v7; // eax@6
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1361 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
1362 unsigned int v10; // [sp+7Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1363 int v11; // [sp+80h] [bp-4h]@6
Ritor1
parents:
diff changeset
1364
Ritor1
parents:
diff changeset
1365 v10 = uActorID;
Ritor1
parents:
diff changeset
1366 v1 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1367 v2 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1368 a1.uType = 600;
0
Ritor1
parents:
diff changeset
1369 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1370 {
Ritor1
parents:
diff changeset
1371 LABEL_5:
Ritor1
parents:
diff changeset
1372 v4 = 0;
Ritor1
parents:
diff changeset
1373 }
Ritor1
parents:
diff changeset
1374 else
Ritor1
parents:
diff changeset
1375 {
Ritor1
parents:
diff changeset
1376 v3 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1377 while ( *(short *)v3 != 600 )
Ritor1
parents:
diff changeset
1378 {
Ritor1
parents:
diff changeset
1379 ++v2;
Ritor1
parents:
diff changeset
1380 v3 += 56;
Ritor1
parents:
diff changeset
1381 if ( v2 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1382 goto LABEL_5;
Ritor1
parents:
diff changeset
1383 }
Ritor1
parents:
diff changeset
1384 v4 = v2;
Ritor1
parents:
diff changeset
1385 }
Ritor1
parents:
diff changeset
1386 a1.uObjectDescID = v4;
Ritor1
parents:
diff changeset
1387 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1388 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1389 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1390 v5 = v1->vPosition.x;
Ritor1
parents:
diff changeset
1391 v11 = v1->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1392 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1393 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1394 a1.vPosition.x = v5;
Ritor1
parents:
diff changeset
1395 v6 = v1->vPosition.z - (unsigned int)(signed __int64)((double)v11 * -0.75);
Ritor1
parents:
diff changeset
1396 a1.uFacing = 0;
Ritor1
parents:
diff changeset
1397 a1.vPosition.z = v6;
Ritor1
parents:
diff changeset
1398 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1399 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1400 a1.uSectorID = pIndoor->GetSector(v5, a1.vPosition.y, v6);
Ritor1
parents:
diff changeset
1401 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1402 a1.spell_caster_pid = PID(OBJECT_Actor, v10);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1403 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1404 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1405 a1.field_61 = 4;
Ritor1
parents:
diff changeset
1406 return a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1407 }
Ritor1
parents:
diff changeset
1408
Ritor1
parents:
diff changeset
1409 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1410 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
1411 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
1412 // //
Ritor1
parents:
diff changeset
1413 // //
Ritor1
parents:
diff changeset
1414 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1415 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
1416 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
1417 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
1418 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
1419 // //
Ritor1
parents:
diff changeset
1420 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
1421 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
1422 // // but compiler converts functions returning structures by value in the such way
Ritor1
parents:
diff changeset
1423 AIDirection *__fastcall Actor::GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, AIDirection *pOut, int a4)
Ritor1
parents:
diff changeset
1424 {
Ritor1
parents:
diff changeset
1425 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
1426 signed int v5; // ecx@1
Ritor1
parents: 1323
diff changeset
1427 //unsigned int v6; // ebx@1
0
Ritor1
parents:
diff changeset
1428 int v7; // ecx@2
Ritor1
parents:
diff changeset
1429 int v8; // ecx@3
Ritor1
parents:
diff changeset
1430 int v9; // ecx@4
1336
Ritor1
parents: 1323
diff changeset
1431 //BLVFace *v10; // eax@8
Ritor1
parents: 1323
diff changeset
1432 //unsigned int v11; // ecx@8
Ritor1
parents: 1323
diff changeset
1433 //signed int v12; // eax@9
Ritor1
parents: 1323
diff changeset
1434 //int v13; // ecx@9
Ritor1
parents: 1323
diff changeset
1435 //int v14; // eax@9
0
Ritor1
parents:
diff changeset
1436 int v15; // eax@11
Ritor1
parents:
diff changeset
1437 int v16; // eax@12
Ritor1
parents:
diff changeset
1438 int v17; // eax@13
Ritor1
parents:
diff changeset
1439 int v18; // edx@15
1336
Ritor1
parents: 1323
diff changeset
1440 //signed int v19; // eax@25
Ritor1
parents: 1323
diff changeset
1441 //signed int v20; // eax@28
Ritor1
parents: 1323
diff changeset
1442 //int v21; // ebx@28
Ritor1
parents: 1323
diff changeset
1443 //signed int v22; // eax@28
Ritor1
parents: 1323
diff changeset
1444 //BLVFace *v23; // eax@35
Ritor1
parents: 1323
diff changeset
1445 //int v24; // edx@35
Ritor1
parents: 1323
diff changeset
1446 //unsigned int v25; // ecx@35
Ritor1
parents: 1323
diff changeset
1447 //signed int v26; // eax@36
Ritor1
parents: 1323
diff changeset
1448 //int v27; // ecx@36
Ritor1
parents: 1323
diff changeset
1449 //int v28; // eax@36
Ritor1
parents: 1323
diff changeset
1450 //int v29; // eax@37
Ritor1
parents: 1323
diff changeset
1451 //signed int v30; // eax@42
0
Ritor1
parents:
diff changeset
1452 double v31; // st7@45
Ritor1
parents:
diff changeset
1453 double v32; // st6@45
Ritor1
parents:
diff changeset
1454 double v33; // st7@45
Ritor1
parents:
diff changeset
1455 AIDirection *result; // eax@48
1336
Ritor1
parents: 1323
diff changeset
1456 //int v35; // [sp-18h] [bp-64h]@17
Ritor1
parents: 1323
diff changeset
1457 //int v36; // [sp-14h] [bp-60h]@17
0
Ritor1
parents:
diff changeset
1458 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
1336
Ritor1
parents: 1323
diff changeset
1459 //int *v38; // [sp-4h] [bp-50h]@15
Ritor1
parents: 1323
diff changeset
1460 //int *v39; // [sp+0h] [bp-4Ch]@15
Ritor1
parents: 1323
diff changeset
1461 //int *v40; // [sp+4h] [bp-48h]@15
0
Ritor1
parents:
diff changeset
1462 AIDirection v41; // [sp+14h] [bp-38h]@46
Ritor1
parents:
diff changeset
1463 float v42; // [sp+30h] [bp-1Ch]@23
Ritor1
parents:
diff changeset
1464 float v43; // [sp+34h] [bp-18h]@45
1336
Ritor1
parents: 1323
diff changeset
1465 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
1466 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
1467 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
1468 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
1469 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
1470 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
1471
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1472 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
1473 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
1474 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
1475 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
1476 {
1336
Ritor1
parents: 1323
diff changeset
1477 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1478 {
Ritor1
parents: 1323
diff changeset
1479 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1480 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1481 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1482 break;
Ritor1
parents: 1323
diff changeset
1483 }
Ritor1
parents: 1323
diff changeset
1484 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1485 {
Ritor1
parents: 1323
diff changeset
1486 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1487 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1488 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1489 break;
Ritor1
parents: 1323
diff changeset
1490 }
Ritor1
parents: 1323
diff changeset
1491 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1492 {
Ritor1
parents: 1323
diff changeset
1493 if ( !v4 )
Ritor1
parents: 1323
diff changeset
1494 {
Ritor1
parents: 1323
diff changeset
1495 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1496 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1497 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1498 break;
Ritor1
parents: 1323
diff changeset
1499 }
Ritor1
parents: 1323
diff changeset
1500 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
1501 {
Ritor1
parents: 1323
diff changeset
1502 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1503 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1504 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1505 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1506 break;
Ritor1
parents: 1323
diff changeset
1507 }
Ritor1
parents: 1323
diff changeset
1508 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1509 {
Ritor1
parents: 1323
diff changeset
1510 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1511 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1512 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1513 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1514 break;
Ritor1
parents: 1323
diff changeset
1515 }
Ritor1
parents: 1323
diff changeset
1516 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1517 {
Ritor1
parents: 1323
diff changeset
1518 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1519 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1520 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1521 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1522 break;
Ritor1
parents: 1323
diff changeset
1523 }
Ritor1
parents: 1323
diff changeset
1524 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1525 {
Ritor1
parents: 1323
diff changeset
1526 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1527 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1528 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1529 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1530 break;
Ritor1
parents: 1323
diff changeset
1531 }
Ritor1
parents: 1323
diff changeset
1532 }
Ritor1
parents: 1323
diff changeset
1533 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1534 {
Ritor1
parents: 1323
diff changeset
1535 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1536 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1537 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1538 break;
Ritor1
parents: 1323
diff changeset
1539 }
Ritor1
parents: 1323
diff changeset
1540 default:
Ritor1
parents: 1323
diff changeset
1541 {
Ritor1
parents: 1323
diff changeset
1542 outz = 0;
Ritor1
parents: 1323
diff changeset
1543 outy = 0;
Ritor1
parents: 1323
diff changeset
1544 outx = 0;
Ritor1
parents: 1323
diff changeset
1545 break;
Ritor1
parents: 1323
diff changeset
1546 }
Ritor1
parents: 1323
diff changeset
1547 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1548 {
Ritor1
parents: 1323
diff changeset
1549 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1550 {
Ritor1
parents: 1323
diff changeset
1551 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1552 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1553 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1554 }
Ritor1
parents: 1323
diff changeset
1555 break;
Ritor1
parents: 1323
diff changeset
1556 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1557 }
1336
Ritor1
parents: 1323
diff changeset
1558
Ritor1
parents: 1323
diff changeset
1559 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1560 {
1336
Ritor1
parents: 1323
diff changeset
1561 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1562 {
Ritor1
parents: 1323
diff changeset
1563 outx2 = pSpriteObjects[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1564 outy2 = pSpriteObjects[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1565 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1566 break;
Ritor1
parents: 1323
diff changeset
1567 }
Ritor1
parents: 1323
diff changeset
1568 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1569 {
Ritor1
parents: 1323
diff changeset
1570 outx2 = pActors[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1571 outy2 = pActors[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1572 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1573 break;
Ritor1
parents: 1323
diff changeset
1574 }
Ritor1
parents: 1323
diff changeset
1575 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1576 {
Ritor1
parents: 1323
diff changeset
1577 outx2 = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1578 outy2 = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1579 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1580 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1581 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1582 break;
Ritor1
parents: 1323
diff changeset
1583 }
Ritor1
parents: 1323
diff changeset
1584 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1585 {
Ritor1
parents: 1323
diff changeset
1586 outx2 = pLevelDecorations[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1587 outy2 = pLevelDecorations[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1588 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1589 break;
Ritor1
parents: 1323
diff changeset
1590 }
Ritor1
parents: 1323
diff changeset
1591 default:
Ritor1
parents: 1323
diff changeset
1592 {
Ritor1
parents: 1323
diff changeset
1593 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1594 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1595 a4 = 0;
Ritor1
parents: 1323
diff changeset
1596 break;
Ritor1
parents: 1323
diff changeset
1597 }
Ritor1
parents: 1323
diff changeset
1598 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1599 {
Ritor1
parents: 1323
diff changeset
1600 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1601 {
Ritor1
parents: 1323
diff changeset
1602 outx2 = (pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1603 outy2 = (pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1604 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1605 }
Ritor1
parents: 1323
diff changeset
1606 break;
Ritor1
parents: 1323
diff changeset
1607 }
0
Ritor1
parents:
diff changeset
1608 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1609
1336
Ritor1
parents: 1323
diff changeset
1610 v31 = (double)outx2 - (double)outx;
0
Ritor1
parents:
diff changeset
1611 v42 = v31;
1336
Ritor1
parents: 1323
diff changeset
1612 v32 = (double)outy2 - (double)outy;
0
Ritor1
parents:
diff changeset
1613 v43 = v32;
Ritor1
parents:
diff changeset
1614 a4a = (double)a4 - (double)outz;
1336
Ritor1
parents: 1323
diff changeset
1615 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1616 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1617 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1618 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1619 {
Ritor1
parents:
diff changeset
1620 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1621 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1622 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1623 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1624 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1625 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1626 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1627 }
Ritor1
parents:
diff changeset
1628 else
Ritor1
parents:
diff changeset
1629 {
Ritor1
parents:
diff changeset
1630 v41.vDirection.x = (signed __int64)(1.0 / v33 * v42 * 65536.0);
Ritor1
parents:
diff changeset
1631 v41.vDirection.y = (signed __int64)(1.0 / v33 * v43 * 65536.0);
Ritor1
parents:
diff changeset
1632 v41.vDirection.z = (signed __int64)(1.0 / v33 * a4a * 65536.0);
Ritor1
parents:
diff changeset
1633 v41.uDistance = (signed __int64)v33;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
1634 v41.uDistanceXZ = sqrt(outy2 + outx2);
0
Ritor1
parents:
diff changeset
1635 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v42, (signed __int64)v43);
Ritor1
parents:
diff changeset
1636 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1637 }
Ritor1
parents:
diff changeset
1638 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1639 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1640 return result;
Ritor1
parents:
diff changeset
1641 }
Ritor1
parents:
diff changeset
1642
Ritor1
parents:
diff changeset
1643 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1644 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1645 {
Ritor1
parents:
diff changeset
1646 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
1647 unsigned int v5; // esi@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1648 //unsigned int result; // eax@2
0
Ritor1
parents:
diff changeset
1649 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1650 unsigned int v8; // ecx@3
Ritor1
parents:
diff changeset
1651 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1652 AIDirection *v10; // esi@4
Ritor1
parents:
diff changeset
1653 unsigned __int16 v11; // ax@5
Ritor1
parents:
diff changeset
1654 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1655 AIDirection v13; // [sp+24h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
1656
Ritor1
parents:
diff changeset
1657 v4 = uObjID;
Ritor1
parents:
diff changeset
1658 v5 = uActorID;
Ritor1
parents:
diff changeset
1659 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1660 {
Ritor1
parents:
diff changeset
1661 v7 = a4;
Ritor1
parents:
diff changeset
1662 v8 = 0;
Ritor1
parents:
diff changeset
1663 v9 = &pActors[v5];
Ritor1
parents:
diff changeset
1664 if ( !a4 )
Ritor1
parents:
diff changeset
1665 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1666 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v5), v4, &a3, 0);
0
Ritor1
parents:
diff changeset
1667 v7 = &v13;
Ritor1
parents:
diff changeset
1668 memcpy(&v13, v10, sizeof(v13));
Ritor1
parents:
diff changeset
1669 v8 = 0;
Ritor1
parents:
diff changeset
1670 }
Ritor1
parents:
diff changeset
1671 v9->uYawAngle = LOWORD(v7->uYawAngle);
Ritor1
parents:
diff changeset
1672 v11 = LOWORD(v7->uPitchAngle);
Ritor1
parents:
diff changeset
1673 v9->uCurrentActionTime = v8;
Ritor1
parents:
diff changeset
1674 v9->vVelocity.z = v8;
Ritor1
parents:
diff changeset
1675 v9->vVelocity.y = v8;
Ritor1
parents:
diff changeset
1676 v9->vVelocity.x = v8;
Ritor1
parents:
diff changeset
1677 v9->uPitchAngle = v11;
Ritor1
parents:
diff changeset
1678 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1679 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1680 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1681 }
Ritor1
parents:
diff changeset
1682 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1683 Actor::AI_Bored(v5, v4, a4);
0
Ritor1
parents:
diff changeset
1684 }
Ritor1
parents:
diff changeset
1685
Ritor1
parents:
diff changeset
1686 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1687 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1688 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1689 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1690 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1691 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1692 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1693 }
Ritor1
parents:
diff changeset
1694
Ritor1
parents:
diff changeset
1695 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1696 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1697 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1698 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1699 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1700
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1701 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1702 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1703 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1704
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1705 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1706 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1707 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1708 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1709 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1710 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1711 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1712 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1713 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1714 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1715 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1716 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1717 }
Ritor1
parents:
diff changeset
1718
Ritor1
parents:
diff changeset
1719 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1720 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1721 {
1763
Ritor1
parents: 1761
diff changeset
1722 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1723 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1724 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1725 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1726 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1727 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1728 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1729 }
Ritor1
parents:
diff changeset
1730
Ritor1
parents:
diff changeset
1731 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1732 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1733 {
Ritor1
parents:
diff changeset
1734 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1735 char v4; // zf@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1736 //unsigned int result; // eax@3
0
Ritor1
parents:
diff changeset
1737 AIDirection *v6; // esi@6
Ritor1
parents:
diff changeset
1738 AIDirection *v7; // edi@6
Ritor1
parents:
diff changeset
1739 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1740 double v9; // st7@9
Ritor1
parents:
diff changeset
1741 Vec3_int_ v10; // ST04_12@9
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1742 //int v11; // eax@10
0
Ritor1
parents:
diff changeset
1743 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1744 unsigned int v13; // esi@11
Ritor1
parents:
diff changeset
1745 AIDirection *v14; // esi@12
Ritor1
parents:
diff changeset
1746 SpriteFrame *v15; // ecx@13
Ritor1
parents:
diff changeset
1747 __int16 v16; // ax@13
Ritor1
parents:
diff changeset
1748 unsigned int v17; // ecx@13
Ritor1
parents:
diff changeset
1749 signed __int64 v18; // qax@13
Ritor1
parents:
diff changeset
1750 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1751 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1752 unsigned int v21; // [sp+44h] [bp-10h]@9
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1753 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1754 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1755 unsigned int v24; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1756 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1757
Ritor1
parents:
diff changeset
1758 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1759 //a2 = edx0;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1760 v4 = v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1761 v24 = uActorID;
Ritor1
parents:
diff changeset
1762 if ( v4 && v3->pMonsterInfo.uAIType == 1 )
Ritor1
parents:
diff changeset
1763 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1764 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1765 return;
0
Ritor1
parents:
diff changeset
1766 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1767
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1768 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1769 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1770 v8 = PID_ID(sTargetPid);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1771 v6 = (AIDirection *)pActors[v8].vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1772 v7 = (AIDirection *)pActors[v8].vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1773 v23 = (signed __int64)((double)pActors[v8].uActorHeight * 0.75 + (double)pActors[v8].vPosition.z);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1774 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1775 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1776 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1777 v6 = (AIDirection *)pParty->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1778 v7 = (AIDirection *)pParty->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1779 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1780 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1781 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1782 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1783 v6 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1784 v7 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1785 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1786 v21 = v3->uActorHeight;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1787 v9 = (double)(signed int)v21 * 0.75;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1788 v21 = v3->vPosition.z;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1789 v10.z = (signed __int64)(v9 + (double)(signed int)v21);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1790 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1791 v10.x = v3->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1792 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1793 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1794 v12 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1795 v13 = 0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1796 if ( !arg0 )
0
Ritor1
parents:
diff changeset
1797 {
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1798 v14 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v24), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1799 v12 = &v20;
Ritor1
parents:
diff changeset
1800 memcpy(&v20, v14, sizeof(v20));
Ritor1
parents:
diff changeset
1801 v13 = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1802 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1803 v15 = pSpriteFrameTable->pSpriteSFrames;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1804 v3->uYawAngle = LOWORD(v12->uYawAngle);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1805 v16 = v15[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1806 v17 = v24;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1807 v3->uCurrentActionLength = 8 * v16;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1808 v3->uCurrentActionTime = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1809 v3->uAIState = AttackingMelee;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1810 Actor::PlaySound(v17, 0);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1811 LODWORD(v18) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1812 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1813 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v13
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1814 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v13 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v13) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1815 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1816 LODWORD(v18) = 2 * v18;
0
Ritor1
parents:
diff changeset
1817 v25 = v18;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1818 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1819 if ( pParty->bTurnBasedModeOn != 1 )
0
Ritor1
parents:
diff changeset
1820 v18 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)v25 * 2.133333333333333);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1821 v3->pMonsterInfo.uRecoveryTime = v18;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1822 v3->vVelocity.z = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1823 v3->vVelocity.y = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1824 v3->vVelocity.x = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1825 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1826 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1827 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1828 Actor::AI_Pursue1(v24, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1829 }
Ritor1
parents:
diff changeset
1830
Ritor1
parents:
diff changeset
1831 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1832 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1833 {
Ritor1
parents:
diff changeset
1834 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
1835 unsigned int v2; // edi@2
Ritor1
parents:
diff changeset
1836 char v3; // bl@3
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1837 //char *v4; // ecx@16
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1838 //signed int v5; // eax@18
0
Ritor1
parents:
diff changeset
1839 Player **ppPlayers; // esi@20
Ritor1
parents:
diff changeset
1840
Ritor1
parents:
diff changeset
1841 v1 = uLevelMapStatsID;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1842 if ( !uLevelMapStatsID || !pActors[uActorID].IsPeasant())
0
Ritor1
parents:
diff changeset
1843 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1844
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1845 v2 = uActorID;
0
Ritor1
parents:
diff changeset
1846 v3 = 1;
Ritor1
parents:
diff changeset
1847 if ( v1 != 5 )
Ritor1
parents:
diff changeset
1848 {
Ritor1
parents:
diff changeset
1849 if ( v1 == 6 || v1 == 7 )
Ritor1
parents:
diff changeset
1850 {
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1851 pParty->IsPartyGood(); //the binary file contains this call. if someone finds out whether it's supposed to be here or not, feel free to apply the appropriate change
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1852 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
1853 return;
Ritor1
parents:
diff changeset
1854 goto LABEL_12;
Ritor1
parents:
diff changeset
1855 }
Ritor1
parents:
diff changeset
1856 if ( v1 != 8 )
Ritor1
parents:
diff changeset
1857 goto LABEL_12;
Ritor1
parents:
diff changeset
1858 }
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1859 if ( pParty->IsPartyGood() )
0
Ritor1
parents:
diff changeset
1860 v3 = 0;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1861 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
1862 v3 = 1;
Ritor1
parents:
diff changeset
1863 if ( v3 )
Ritor1
parents:
diff changeset
1864 {
Ritor1
parents:
diff changeset
1865 LABEL_12:
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
1866 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[v2].pMonsterInfo.uLevel + pParty->GetPartyReputation());
0
Ritor1
parents:
diff changeset
1867 if ( pParty->uFine < 0 )
Ritor1
parents:
diff changeset
1868 pParty->uFine = 0;
Ritor1
parents:
diff changeset
1869 if ( pParty->uFine > 4000000 )
Ritor1
parents:
diff changeset
1870 pParty->uFine = 4000000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1871
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1872 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1873 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1874 if (pOutdoor->ddm.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1875 pOutdoor->ddm.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1876 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1877 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1878 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1879 if (pIndoor->dlv.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1880 pIndoor->dlv.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1881 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1882 else assert(false);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1883
0
Ritor1
parents:
diff changeset
1884 ppPlayers = &pPlayers[1];
Ritor1
parents:
diff changeset
1885 do
Ritor1
parents:
diff changeset
1886 {
Ritor1
parents:
diff changeset
1887 if ( pParty->uFine )
Ritor1
parents:
diff changeset
1888 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
1889 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->_achieved_awards_bits, 1) )
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
1890 _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->_achieved_awards_bits, 1, 1u);
0
Ritor1
parents:
diff changeset
1891 }
Ritor1
parents:
diff changeset
1892 ++ppPlayers;
Ritor1
parents:
diff changeset
1893 }
Ritor1
parents:
diff changeset
1894 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896 }
Ritor1
parents:
diff changeset
1897
Ritor1
parents:
diff changeset
1898 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1899 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1900 {
Ritor1
parents:
diff changeset
1901 int result; // eax@1
Ritor1
parents:
diff changeset
1902 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1903 int v5; // [sp-14h] [bp-18h]@3
Ritor1
parents:
diff changeset
1904 unsigned int v6; // [sp-10h] [bp-14h]@3
Ritor1
parents:
diff changeset
1905 int v7; // [sp-Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
1906 int v8; // [sp-8h] [bp-Ch]@3
Ritor1
parents:
diff changeset
1907 __int16 v9; // [sp-4h] [bp-8h]@3
Ritor1
parents:
diff changeset
1908
Ritor1
parents:
diff changeset
1909 result = a2 - 1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1910 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1911 switch ( a2 )
Ritor1
parents:
diff changeset
1912 {
Ritor1
parents:
diff changeset
1913 case 1:
Ritor1
parents:
diff changeset
1914 if ( a3 )
Ritor1
parents:
diff changeset
1915 {
Ritor1
parents:
diff changeset
1916 v9 = 0;
Ritor1
parents:
diff changeset
1917 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1918 v7 = 0;
Ritor1
parents:
diff changeset
1919 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1920 v5 = 904;
Ritor1
parents:
diff changeset
1921 goto LABEL_16;
Ritor1
parents:
diff changeset
1922 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1923 return;
0
Ritor1
parents:
diff changeset
1924 case 2:
Ritor1
parents:
diff changeset
1925 if ( a3 )
Ritor1
parents:
diff changeset
1926 {
Ritor1
parents:
diff changeset
1927 v9 = 0;
Ritor1
parents:
diff changeset
1928 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1929 v7 = 0;
Ritor1
parents:
diff changeset
1930 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1931 v5 = 905;
Ritor1
parents:
diff changeset
1932 goto LABEL_16;
Ritor1
parents:
diff changeset
1933 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1934 return;
0
Ritor1
parents:
diff changeset
1935 case 3:
Ritor1
parents:
diff changeset
1936 if ( a3 )
Ritor1
parents:
diff changeset
1937 {
Ritor1
parents:
diff changeset
1938 v9 = 0;
Ritor1
parents:
diff changeset
1939 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1940 v7 = 0;
Ritor1
parents:
diff changeset
1941 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1942 v5 = 906;
Ritor1
parents:
diff changeset
1943 goto LABEL_16;
Ritor1
parents:
diff changeset
1944 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1945 return;
0
Ritor1
parents:
diff changeset
1946 case 4:
Ritor1
parents:
diff changeset
1947 if ( a3 )
Ritor1
parents:
diff changeset
1948 {
Ritor1
parents:
diff changeset
1949 v9 = 0;
Ritor1
parents:
diff changeset
1950 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1951 v7 = 0;
Ritor1
parents:
diff changeset
1952 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1953 v5 = 907;
Ritor1
parents:
diff changeset
1954 goto LABEL_16;
Ritor1
parents:
diff changeset
1955 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1956 return;
0
Ritor1
parents:
diff changeset
1957 case 5:
Ritor1
parents:
diff changeset
1958 v9 = 4;
Ritor1
parents:
diff changeset
1959 v8 = 65536;
Ritor1
parents:
diff changeset
1960 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1961 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1962 v5 = 901;
Ritor1
parents:
diff changeset
1963 goto LABEL_16;
Ritor1
parents:
diff changeset
1964 case 6:
Ritor1
parents:
diff changeset
1965 v9 = 4;
Ritor1
parents:
diff changeset
1966 v8 = 65536;
Ritor1
parents:
diff changeset
1967 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1968 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1969 v5 = 902;
Ritor1
parents:
diff changeset
1970 goto LABEL_16;
Ritor1
parents:
diff changeset
1971 case 7:
Ritor1
parents:
diff changeset
1972 v9 = 4;
Ritor1
parents:
diff changeset
1973 v8 = 65536;
Ritor1
parents:
diff changeset
1974 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1975 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1976 v5 = 903;
Ritor1
parents:
diff changeset
1977 goto LABEL_16;
Ritor1
parents:
diff changeset
1978 case 8:
Ritor1
parents:
diff changeset
1979 v9 = 4;
Ritor1
parents:
diff changeset
1980 v8 = 65536;
Ritor1
parents:
diff changeset
1981 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1982 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1983 v5 = 900;
Ritor1
parents:
diff changeset
1984 goto LABEL_16;
Ritor1
parents:
diff changeset
1985 case 9:
Ritor1
parents:
diff changeset
1986 v9 = 4;
Ritor1
parents:
diff changeset
1987 v8 = 65536;
Ritor1
parents:
diff changeset
1988 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1989 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1990 v5 = 909;
Ritor1
parents:
diff changeset
1991 goto LABEL_16;
Ritor1
parents:
diff changeset
1992 case 10:
Ritor1
parents:
diff changeset
1993 v9 = 4;
Ritor1
parents:
diff changeset
1994 v8 = 65536;
Ritor1
parents:
diff changeset
1995 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1996 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1997 v5 = 908;
Ritor1
parents:
diff changeset
1998 LABEL_16:
Ritor1
parents:
diff changeset
1999 result = pOtherOverlayList->_4418B6(v5, v6, v7, v8, v9);
Ritor1
parents:
diff changeset
2000 break;
Ritor1
parents:
diff changeset
2001 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2002 return;
0
Ritor1
parents:
diff changeset
2003 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2004 return;
0
Ritor1
parents:
diff changeset
2005 }
Ritor1
parents:
diff changeset
2006
Ritor1
parents:
diff changeset
2007 //----- (0043B3E0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2008 int Actor::_43B3E0_CalcDamage(Actor *a1, signed int a2)
Ritor1
parents:
diff changeset
2009 {
Ritor1
parents:
diff changeset
2010 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
2011 int v3; // eax@9
Ritor1
parents:
diff changeset
2012 signed int v4; // edi@9
Ritor1
parents:
diff changeset
2013 int v5; // esi@9
Ritor1
parents:
diff changeset
2014 int v6; // ebx@11
Ritor1
parents:
diff changeset
2015 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
2016 int v9; // edi@21
Ritor1
parents:
diff changeset
2017 signed int v10; // eax@23
Ritor1
parents:
diff changeset
2018 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2019
Ritor1
parents:
diff changeset
2020 v2 = 0;
Ritor1
parents:
diff changeset
2021 v11 = 0;
Ritor1
parents:
diff changeset
2022 if ( a2 )
Ritor1
parents:
diff changeset
2023 {
Ritor1
parents:
diff changeset
2024 if ( a2 == 1 )
Ritor1
parents:
diff changeset
2025 {
Ritor1
parents:
diff changeset
2026 v3 = a1->pMonsterInfo.uAttack2DamageDiceRolls;
Ritor1
parents:
diff changeset
2027 v4 = a1->pMonsterInfo.uAttack2DamageDiceSides;
Ritor1
parents:
diff changeset
2028 v5 = a1->pMonsterInfo.uAttack2DamageBonus;
Ritor1
parents:
diff changeset
2029 }
Ritor1
parents:
diff changeset
2030 else
Ritor1
parents:
diff changeset
2031 {
Ritor1
parents:
diff changeset
2032 if ( a2 <= 1 )
Ritor1
parents:
diff changeset
2033 return 0;
Ritor1
parents:
diff changeset
2034 if ( a2 <= 3 )
Ritor1
parents:
diff changeset
2035 {
Ritor1
parents:
diff changeset
2036 if ( a2 == 2 )
Ritor1
parents:
diff changeset
2037 {
Ritor1
parents:
diff changeset
2038 v8 = a1->pMonsterInfo.uSpellSkillAndMastery1;
Ritor1
parents:
diff changeset
2039 v9 = a1->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2040 }
Ritor1
parents:
diff changeset
2041 else
Ritor1
parents:
diff changeset
2042 {
Ritor1
parents:
diff changeset
2043 v8 = a1->pMonsterInfo.uSpellSkillAndMastery2;
Ritor1
parents:
diff changeset
2044 v9 = a1->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2045 }
Ritor1
parents:
diff changeset
2046 v10 = SkillToMastery(v8);
Ritor1
parents:
diff changeset
2047 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
Ritor1
parents:
diff changeset
2048 }
Ritor1
parents:
diff changeset
2049 if ( a2 != 4 )
Ritor1
parents:
diff changeset
2050 return 0;
Ritor1
parents:
diff changeset
2051 v3 = a1->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
2052 v4 = a1->pMonsterInfo.uSpecialAbilityDamageDiceSides;
Ritor1
parents:
diff changeset
2053 v5 = a1->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
2054 }
Ritor1
parents:
diff changeset
2055 }
Ritor1
parents:
diff changeset
2056 else
Ritor1
parents:
diff changeset
2057 {
Ritor1
parents:
diff changeset
2058 if ( (signed __int64)a1->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2059 v2 = a1->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
2060 if ( (signed __int64)a1->pActorBuffs[18].uExpireTime > 0 && a1->pActorBuffs[18].uPower > v2 )
Ritor1
parents:
diff changeset
2061 v2 = a1->pActorBuffs[18].uPower;
Ritor1
parents:
diff changeset
2062 if ( (signed __int64)a1->pActorBuffs[21].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2063 v2 += a1->pActorBuffs[21].uPower;
Ritor1
parents:
diff changeset
2064 v3 = a1->pMonsterInfo.uAttack1DamageDiceRolls;
Ritor1
parents:
diff changeset
2065 v4 = a1->pMonsterInfo.uAttack1DamageDiceSides;
Ritor1
parents:
diff changeset
2066 v5 = a1->pMonsterInfo.uAttack1DamageBonus;
Ritor1
parents:
diff changeset
2067 }
Ritor1
parents:
diff changeset
2068 if ( v3 > 0 )
Ritor1
parents:
diff changeset
2069 {
Ritor1
parents:
diff changeset
2070 v6 = v3;
Ritor1
parents:
diff changeset
2071 do
Ritor1
parents:
diff changeset
2072 {
Ritor1
parents:
diff changeset
2073 --v6;
Ritor1
parents:
diff changeset
2074 v11 += rand() % v4 + 1;
Ritor1
parents:
diff changeset
2075 }
Ritor1
parents:
diff changeset
2076 while ( v6 );
Ritor1
parents:
diff changeset
2077 }
Ritor1
parents:
diff changeset
2078 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
2079 }
Ritor1
parents:
diff changeset
2080
Ritor1
parents:
diff changeset
2081 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2082 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
2083 {
Ritor1
parents:
diff changeset
2084 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
2085
Ritor1
parents:
diff changeset
2086 v1 = this->uAlly;
Ritor1
parents:
diff changeset
2087 if ( !v1 )
Ritor1
parents:
diff changeset
2088 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2089 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
2090 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
2091 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
2092 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
2093 }
Ritor1
parents:
diff changeset
2094
Ritor1
parents:
diff changeset
2095 //----- (0042EBEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2096 bool Actor::StealFrom(unsigned int uActorID)
Ritor1
parents:
diff changeset
2097 {
Ritor1
parents:
diff changeset
2098 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
2099 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
2100 bool result; // eax@1
Ritor1
parents:
diff changeset
2101 int v4; // ebx@2
Ritor1
parents:
diff changeset
2102 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
2103 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
2104 unsigned int v7; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2105 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
2106
Ritor1
parents:
diff changeset
2107 v1 = uActiveCharacter;
Ritor1
parents:
diff changeset
2108 v7 = uActorID;
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
2109 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
0
Ritor1
parents:
diff changeset
2110 result = pPlayer->CanAct();
Ritor1
parents:
diff changeset
2111 if ( result )
Ritor1
parents:
diff changeset
2112 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
2113 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
2114 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
2115 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
2116 if ( v5 )
Ritor1
parents:
diff changeset
2117 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
2118 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
2119 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
2120 v6 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
2121 pPlayer->StealFromActor(v7, v4, v6->uReputation++);
Ritor1
parents:
diff changeset
2122 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
2123 if ( v8 < 30 )
Ritor1
parents:
diff changeset
2124 v8 = 30;
Ritor1
parents:
diff changeset
2125 if ( !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
2126 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2127 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
2128 result = 1;
Ritor1
parents:
diff changeset
2129 }
Ritor1
parents:
diff changeset
2130 return result;
Ritor1
parents:
diff changeset
2131 }
Ritor1
parents:
diff changeset
2132
Ritor1
parents:
diff changeset
2133 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2134 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2135 {
Ritor1
parents:
diff changeset
2136 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2137 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2138 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2139 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2140 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2141 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2142 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2143 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2144 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2145 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2146 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2147 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2148 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2149 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2150 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2151 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2152 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
2153 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2154 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2155 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2156 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2157
Ritor1
parents:
diff changeset
2158 v22 = uActorID;
Ritor1
parents:
diff changeset
2159 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2160 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2161 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2162 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2163 v6 = PID_ID(edx0);
0
Ritor1
parents:
diff changeset
2164 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2165 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2166 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2167 }
Ritor1
parents:
diff changeset
2168 else
Ritor1
parents:
diff changeset
2169 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2170 if ( PID_TYPE(edx0) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2171 {
Ritor1
parents:
diff changeset
2172 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2173 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2174 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2175 }
Ritor1
parents:
diff changeset
2176 else
Ritor1
parents:
diff changeset
2177 {
Ritor1
parents:
diff changeset
2178 v4 = pDir;
Ritor1
parents:
diff changeset
2179 v5 = pDir;
Ritor1
parents:
diff changeset
2180 }
Ritor1
parents:
diff changeset
2181 }
Ritor1
parents:
diff changeset
2182 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2183 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2184 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2185 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2186 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2187 {
Ritor1
parents:
diff changeset
2188 v9 = pDir;
Ritor1
parents:
diff changeset
2189 v10 = 0;
Ritor1
parents:
diff changeset
2190 if ( !pDir )
Ritor1
parents:
diff changeset
2191 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2192 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
2193 v9 = &v18;
Ritor1
parents:
diff changeset
2194 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2195 v10 = 0;
Ritor1
parents:
diff changeset
2196 }
Ritor1
parents:
diff changeset
2197 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2198 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2199 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2200 v14 = v22;
Ritor1
parents:
diff changeset
2201 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2202 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2203 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2204 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2205 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2206 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2207 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2208 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2209 {
Ritor1
parents:
diff changeset
2210 v15 *= 2;
Ritor1
parents:
diff changeset
2211 pDira = v15;
Ritor1
parents:
diff changeset
2212 }
Ritor1
parents:
diff changeset
2213 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2214 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2215 else
Ritor1
parents:
diff changeset
2216 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2217 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2218 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2219 * -2.133333333333333);
Ritor1
parents:
diff changeset
2220 v16 = v3->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2221 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2222 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2223 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2224 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2225 {
Ritor1
parents:
diff changeset
2226 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2227 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2228 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2229 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2230 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2231 }
Ritor1
parents:
diff changeset
2232 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2233 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2234 }
Ritor1
parents:
diff changeset
2235 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2236 Actor::AI_Pursue1(v22, a2, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2237 }
Ritor1
parents:
diff changeset
2238
Ritor1
parents:
diff changeset
2239 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2240 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2241 {
Ritor1
parents:
diff changeset
2242 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2243 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2244 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2245 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2246 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2247 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2248 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2249 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2250 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2251 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2252 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2253 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2254 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2255 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2256 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2257 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2258 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2259 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2260 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2261 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2262 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2263
Ritor1
parents:
diff changeset
2264 v22 = uActorID;
Ritor1
parents:
diff changeset
2265 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2266 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2267 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2268 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2269 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2270 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2271 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2272 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2273 }
Ritor1
parents:
diff changeset
2274 else
Ritor1
parents:
diff changeset
2275 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2276 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2277 {
Ritor1
parents:
diff changeset
2278 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2279 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2280 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2281 }
Ritor1
parents:
diff changeset
2282 else
Ritor1
parents:
diff changeset
2283 {
Ritor1
parents:
diff changeset
2284 v4 = pDir;
Ritor1
parents:
diff changeset
2285 v5 = pDir;
Ritor1
parents:
diff changeset
2286 }
Ritor1
parents:
diff changeset
2287 }
Ritor1
parents:
diff changeset
2288 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2289 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2290 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2291 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2292 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2293 {
Ritor1
parents:
diff changeset
2294 v9 = pDir;
Ritor1
parents:
diff changeset
2295 v10 = 0;
Ritor1
parents:
diff changeset
2296 if ( !pDir )
Ritor1
parents:
diff changeset
2297 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2298 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2299 v9 = &v18;
Ritor1
parents:
diff changeset
2300 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2301 v10 = 0;
Ritor1
parents:
diff changeset
2302 }
Ritor1
parents:
diff changeset
2303 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2304 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2305 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2306 v14 = v22;
Ritor1
parents:
diff changeset
2307 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2308 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2309 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2310 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2311 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2312 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2313 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2314 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2315 {
Ritor1
parents:
diff changeset
2316 v15 *= 2;
Ritor1
parents:
diff changeset
2317 pDira = v15;
Ritor1
parents:
diff changeset
2318 }
Ritor1
parents:
diff changeset
2319 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2320 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2321 else
Ritor1
parents:
diff changeset
2322 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2323 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2324 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2325 * -2.133333333333333);
Ritor1
parents:
diff changeset
2326 v16 = v3->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2327 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2328 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2329 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2330 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2331 {
Ritor1
parents:
diff changeset
2332 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2333 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2334 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2335 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2336 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2337 }
Ritor1
parents:
diff changeset
2338 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2339 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2340 }
Ritor1
parents:
diff changeset
2341 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2342 Actor::AI_Pursue1(v22, sTargetPid, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2343 }
Ritor1
parents:
diff changeset
2344
Ritor1
parents:
diff changeset
2345 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2346 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2347 {
Ritor1
parents:
diff changeset
2348 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2349 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2350 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2351 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2352 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2353 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2354 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2355 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2356 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2357 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2358 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2359 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2360 signed __int64 v15; // qax@10
Ritor1
parents:
diff changeset
2361 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2362 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2363 int v18; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2364 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2365 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2366 unsigned int v21; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2367 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2368
Ritor1
parents:
diff changeset
2369 v21 = uActorID;
Ritor1
parents:
diff changeset
2370 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2371 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2372 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2373 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2374 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2375 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2376 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2377 v20 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2378 }
Ritor1
parents:
diff changeset
2379 else
Ritor1
parents:
diff changeset
2380 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2381 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2382 {
Ritor1
parents:
diff changeset
2383 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2384 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2385 v20 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2386 }
Ritor1
parents:
diff changeset
2387 else
Ritor1
parents:
diff changeset
2388 {
Ritor1
parents:
diff changeset
2389 v4 = pDir;
Ritor1
parents:
diff changeset
2390 v5 = pDir;
Ritor1
parents:
diff changeset
2391 }
Ritor1
parents:
diff changeset
2392 }
Ritor1
parents:
diff changeset
2393 v18 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2394 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v18 * -0.75);
Ritor1
parents:
diff changeset
2395 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2396 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2397 if ( sub_407A1C((int)v4, (int)v5, v20, v7) )
Ritor1
parents:
diff changeset
2398 {
Ritor1
parents:
diff changeset
2399 v9 = pDir;
Ritor1
parents:
diff changeset
2400 v10 = 0;
Ritor1
parents:
diff changeset
2401 if ( !pDir )
Ritor1
parents:
diff changeset
2402 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2403 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2404 v9 = &v17;
Ritor1
parents:
diff changeset
2405 memcpy(&v17, v11, sizeof(v17));
Ritor1
parents:
diff changeset
2406 v10 = 0;
Ritor1
parents:
diff changeset
2407 }
Ritor1
parents:
diff changeset
2408 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2409 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2410 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2411 v14 = v21;
Ritor1
parents:
diff changeset
2412 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2413 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2414 v3->uAIState = AttackingRanged2;
Ritor1
parents:
diff changeset
2415 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2416 LODWORD(v15) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2417 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2418 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2419 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2420 {
Ritor1
parents:
diff changeset
2421 LODWORD(v15) = 2 * v15;
Ritor1
parents:
diff changeset
2422 pDira = v15;
Ritor1
parents:
diff changeset
2423 }
Ritor1
parents:
diff changeset
2424 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
2425 v15 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)pDira * 2.133333333333333);
Ritor1
parents:
diff changeset
2426 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2427 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2428 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2429 v3->vVelocity.x = v10;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2430 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2431 }
Ritor1
parents:
diff changeset
2432 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2433 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2434 }
Ritor1
parents:
diff changeset
2435
Ritor1
parents:
diff changeset
2436 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2437 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2438 {
Ritor1
parents:
diff changeset
2439 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2440 int v4; // esi@3
Ritor1
parents:
diff changeset
2441 int v5; // edi@3
Ritor1
parents:
diff changeset
2442 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2443 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
2444 unsigned char v8[12]; // ST04_12@7
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2445 //unsigned int result; // eax@8
0
Ritor1
parents:
diff changeset
2446 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
2447 unsigned int v11; // esi@9
Ritor1
parents:
diff changeset
2448 AIDirection *v12; // esi@10
Ritor1
parents:
diff changeset
2449 SpriteFrame *v13; // ecx@11
Ritor1
parents:
diff changeset
2450 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
2451 unsigned int v15; // ecx@11
Ritor1
parents:
diff changeset
2452 unsigned int v16; // eax@11
Ritor1
parents:
diff changeset
2453 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
2454 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
2455 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2456 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2457 unsigned int v21; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
2458 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
2459 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
2460
Ritor1
parents:
diff changeset
2461 v21 = uActorID;
Ritor1
parents:
diff changeset
2462 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2463 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2464 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2465 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2466 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2467 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2468 v5 = pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2469 v22 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2470 }
Ritor1
parents:
diff changeset
2471 else
Ritor1
parents:
diff changeset
2472 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2473 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2474 {
Ritor1
parents:
diff changeset
2475 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
2476 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
2477 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2478 }
Ritor1
parents:
diff changeset
2479 else
Ritor1
parents:
diff changeset
2480 {
Ritor1
parents:
diff changeset
2481 v4 = (int)pDir;
Ritor1
parents:
diff changeset
2482 v5 = (int)pDir;
Ritor1
parents:
diff changeset
2483 }
Ritor1
parents:
diff changeset
2484 }
Ritor1
parents:
diff changeset
2485 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2486 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2487 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2488 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2489 if ( sub_407A1C(v4, v5, v22, v7)
Ritor1
parents:
diff changeset
2490 || (*(unsigned int *)&v8[8] = v22,
Ritor1
parents:
diff changeset
2491 v19 = v3->uActorHeight,
Ritor1
parents:
diff changeset
2492 *(_QWORD *)v8 = __PAIR__(v5, v4),
Ritor1
parents:
diff changeset
2493 sub_407A1C(
Ritor1
parents:
diff changeset
2494 v3->vPosition.x,
Ritor1
parents:
diff changeset
2495 v3->vPosition.y,
Ritor1
parents:
diff changeset
2496 v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75),
Ritor1
parents:
diff changeset
2497 *(Vec3_int_ *)v8)) )
Ritor1
parents:
diff changeset
2498 {
Ritor1
parents:
diff changeset
2499 v10 = pDir;
Ritor1
parents:
diff changeset
2500 v11 = 0;
Ritor1
parents:
diff changeset
2501 if ( !pDir )
Ritor1
parents:
diff changeset
2502 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2503 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2504 v10 = &v18;
Ritor1
parents:
diff changeset
2505 memcpy(&v18, v12, sizeof(v18));
Ritor1
parents:
diff changeset
2506 v11 = 0;
Ritor1
parents:
diff changeset
2507 }
Ritor1
parents:
diff changeset
2508 v13 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2509 v3->uYawAngle = LOWORD(v10->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2510 v14 = v13[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2511 v15 = v21;
Ritor1
parents:
diff changeset
2512 v3->uCurrentActionLength = 8 * v14;
Ritor1
parents:
diff changeset
2513 v3->uCurrentActionTime = v11;
Ritor1
parents:
diff changeset
2514 v3->uAIState = AttackingRanged1;
Ritor1
parents:
diff changeset
2515 Actor::PlaySound(v15, 0);
Ritor1
parents:
diff changeset
2516 v16 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2517 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2518 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v11
Ritor1
parents:
diff changeset
2519 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v11 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v11) )
Ritor1
parents:
diff changeset
2520 {
Ritor1
parents:
diff changeset
2521 v16 *= 2;
Ritor1
parents:
diff changeset
2522 pDira = v16;
Ritor1
parents:
diff changeset
2523 }
Ritor1
parents:
diff changeset
2524 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2525 v3->pMonsterInfo.uRecoveryTime = v16;
Ritor1
parents:
diff changeset
2526 else
Ritor1
parents:
diff changeset
2527 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2528 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2529 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2530 * -2.133333333333333);
Ritor1
parents:
diff changeset
2531 v3->vVelocity.z = v11;
Ritor1
parents:
diff changeset
2532 v3->vVelocity.y = v11;
Ritor1
parents:
diff changeset
2533 v3->vVelocity.x = v11;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2534 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2535 }
Ritor1
parents:
diff changeset
2536 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2537 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2538 }
Ritor1
parents:
diff changeset
2539
Ritor1
parents:
diff changeset
2540 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2541 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2542 {
0
Ritor1
parents:
diff changeset
2543 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
2544 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
2545 int v6; // ebx@1
Ritor1
parents:
diff changeset
2546 int v7; // ST08_4@1
Ritor1
parents:
diff changeset
2547 int v8; // eax@1
Ritor1
parents:
diff changeset
2548 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
2549 int v10; // ebx@13
Ritor1
parents:
diff changeset
2550 signed __int16 v11; // cx@17
Ritor1
parents:
diff changeset
2551 unsigned int v12; // [sp-8h] [bp-44h]@10
Ritor1
parents:
diff changeset
2552 AIDirection *v13; // [sp-4h] [bp-40h]@10
Ritor1
parents:
diff changeset
2553 AIDirection v14; // [sp+Ch] [bp-30h]@7
Ritor1
parents:
diff changeset
2554 int v15; // [sp+28h] [bp-14h]@11
Ritor1
parents:
diff changeset
2555 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
2556 int y; // [sp+30h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2557 unsigned int uActorID; // [sp+34h] [bp-8h]@1
Ritor1
parents:
diff changeset
2558 int v19; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2559
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2560 //v14 never filled, maybe it is passed to function but optimized away as local variable
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2561
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2562 uActorID = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2563 v4 = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2564 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2565 v16 = uTarget_id;
0
Ritor1
parents:
diff changeset
2566 v6 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2567 v7 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2568 y = v5->vInitialPosition.y - v5->vPosition.y;
Ritor1
parents:
diff changeset
2569 v19 = abs(v7);
Ritor1
parents:
diff changeset
2570 v8 = abs(y);
Ritor1
parents:
diff changeset
2571 if ( v19 <= v8 )
Ritor1
parents:
diff changeset
2572 v19 = v8 + (v19 >> 1);
Ritor1
parents:
diff changeset
2573 else
Ritor1
parents:
diff changeset
2574 v19 += v8 >> 1;
Ritor1
parents:
diff changeset
2575 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2576 {
Ritor1
parents:
diff changeset
2577 if ( !uActionLength )
Ritor1
parents:
diff changeset
2578 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2579 Actor::AI_StandOrBored(uActorID, OBJECT_Player, uActionLength, &v14);
0
Ritor1
parents:
diff changeset
2580 return;
Ritor1
parents:
diff changeset
2581 }
Ritor1
parents:
diff changeset
2582 if ( pActors[v4].pMonsterInfo.uMovementType == 3 && v19 < 128 )
Ritor1
parents:
diff changeset
2583 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2584 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
0
Ritor1
parents:
diff changeset
2585 return;
Ritor1
parents:
diff changeset
2586 }
Ritor1
parents:
diff changeset
2587 v15 = (rand() & 0xF) << 12;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2588 v19 += (unsigned __int64)(v15 * (signed __int64)radius) >> 16;
0
Ritor1
parents:
diff changeset
2589 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(v6, y);
Ritor1
parents:
diff changeset
2590 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
2591 {
Ritor1
parents:
diff changeset
2592 Actor::StandAwhile(uActorID);
Ritor1
parents:
diff changeset
2593 return;
Ritor1
parents:
diff changeset
2594 }
Ritor1
parents:
diff changeset
2595 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2596 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
2597 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2598 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2599 return;
0
Ritor1
parents:
diff changeset
2600 }
Ritor1
parents:
diff changeset
2601 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2602 if ( v5->uMovementSpeed)
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2603 v5->uCurrentActionLength = 32 * v19 / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2604 else
Ritor1
parents:
diff changeset
2605 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2606 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2607 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
2608 if ( rand() % 100 < 2 )
Ritor1
parents:
diff changeset
2609 Actor::PlaySound(uActorID, 3u);
Ritor1
parents:
diff changeset
2610 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
2611 }
Ritor1
parents:
diff changeset
2612
Ritor1
parents:
diff changeset
2613 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2614 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
2615 {
Ritor1
parents:
diff changeset
2616 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2617 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
2618 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
2619 signed int v6; // edx@2
Ritor1
parents:
diff changeset
2620 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
2621 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2622 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
2623 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
2624 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2625
Ritor1
parents:
diff changeset
2626 v3 = uActorID;
Ritor1
parents:
diff changeset
2627 v12 = a2;
Ritor1
parents:
diff changeset
2628 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2629 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
2630 if ( v5 )
Ritor1
parents:
diff changeset
2631 {
Ritor1
parents:
diff changeset
2632 v6 = 65535;
Ritor1
parents:
diff changeset
2633 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
2634 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2635 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2636 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
2637 {
Ritor1
parents:
diff changeset
2638 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2639 --v9;
0
Ritor1
parents:
diff changeset
2640 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2641 break;
0
Ritor1
parents:
diff changeset
2642 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2643 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2644 v6 = v8;
0
Ritor1
parents:
diff changeset
2645 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
2646 v6 = 7;
Ritor1
parents:
diff changeset
2647 v5 = &v7[v6];
Ritor1
parents:
diff changeset
2648 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
2649 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
2650 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
2651 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
2652 {
Ritor1
parents:
diff changeset
2653 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
2654 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
2655 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
2656 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
2657 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2658 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2659 if ( a3 == 1 )
Ritor1
parents:
diff changeset
2660 {
Ritor1
parents:
diff changeset
2661 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
2662 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
2663 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
2664 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
2665 }
Ritor1
parents:
diff changeset
2666 }
Ritor1
parents:
diff changeset
2667 }
Ritor1
parents:
diff changeset
2668 return (char)v5;
Ritor1
parents:
diff changeset
2669 }
Ritor1
parents:
diff changeset
2670
Ritor1
parents:
diff changeset
2671 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2672 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
2673 {
Ritor1
parents:
diff changeset
2674 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2675 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2676 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
2677 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
2678 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
2679 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
2680 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
2681 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
2682 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2683 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2684
Ritor1
parents:
diff changeset
2685 v3 = uActorID;
Ritor1
parents:
diff changeset
2686 a2 = edx0;
Ritor1
parents:
diff changeset
2687 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2688 v11 = uActorID;
Ritor1
parents:
diff changeset
2689 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
2690 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
2691 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
2692 {
Ritor1
parents:
diff changeset
2693 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
2694 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
2695 }
Ritor1
parents:
diff changeset
2696 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2697 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
2698 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2699 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
2700 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2701 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2702 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2703 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2704 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2705 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2706 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
2707 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2708 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
2709 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2710 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2711 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
2712 v8 = v11;
Ritor1
parents:
diff changeset
2713 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2714 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
2715 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
2716 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2717 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2718 }
Ritor1
parents:
diff changeset
2719 }
Ritor1
parents:
diff changeset
2720
Ritor1
parents:
diff changeset
2721 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2722 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2723 {
Ritor1
parents:
diff changeset
2724 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
2725 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2726
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2727 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2728 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2729
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2730 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2731 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2732 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2733
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2734 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2735
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
2736 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2737 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2738
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2739 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2740 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2741 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
2742 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2743 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2744 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2745 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2746 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2747 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2748 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2749 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2750 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2751 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2752 }
Ritor1
parents:
diff changeset
2753 }
Ritor1
parents:
diff changeset
2754
Ritor1
parents:
diff changeset
2755 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2756 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2757 {
Ritor1
parents:
diff changeset
2758 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2759 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
2760 int v3; // eax@1
Ritor1
parents:
diff changeset
2761
Ritor1
parents:
diff changeset
2762 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2763 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2764 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
2765 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2766 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2767 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
2768 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
2769 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2770 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2771 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2772 }
Ritor1
parents:
diff changeset
2773
Ritor1
parents:
diff changeset
2774 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2775 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2776 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2777 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2778
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2779 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2780 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2781 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2782 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2783 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2784 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2785 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2786 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2787 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2788
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2789 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2790 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2791 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2792
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2793 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2794 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2795
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2796 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2797 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2798 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2799 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2800 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2801 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2802 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2803
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2804 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2805 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2806 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2807
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2808 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2809 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2810 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2811
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2812 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2813 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2814 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2815
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2816 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2817 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2818 break;
0
Ritor1
parents:
diff changeset
2819 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2820
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2821 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2822 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2823 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2824 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2825 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2826 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2827 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2828 1,
Ritor1
parents:
diff changeset
2829 1,
Ritor1
parents:
diff changeset
2830 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2831 &drop);
0
Ritor1
parents:
diff changeset
2832 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2833
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2834 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2835 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2836 }
Ritor1
parents:
diff changeset
2837
Ritor1
parents:
diff changeset
2838 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2839 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2840 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2841 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
2842 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2843 int v4; // eax@3
Ritor1
parents:
diff changeset
2844 int v5; // eax@4
Ritor1
parents:
diff changeset
2845 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2846 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
2847 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
2848 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
2849 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
2850 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2851 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2852
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2853 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2854 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2855 if ( v3 )
Ritor1
parents:
diff changeset
2856 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2857 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2858 {
Ritor1
parents:
diff changeset
2859 v12 = 0;
Ritor1
parents:
diff changeset
2860 v8 = -1;
Ritor1
parents:
diff changeset
2861 }
Ritor1
parents:
diff changeset
2862 else
Ritor1
parents:
diff changeset
2863 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2864 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
2865 if ( v4 )
Ritor1
parents:
diff changeset
2866 {
Ritor1
parents:
diff changeset
2867 v5 = v4 - 1;
Ritor1
parents:
diff changeset
2868 if ( v5 )
Ritor1
parents:
diff changeset
2869 {
Ritor1
parents:
diff changeset
2870 if ( v5 == 1 )
Ritor1
parents:
diff changeset
2871 v6 = 55125;
Ritor1
parents:
diff changeset
2872 else
Ritor1
parents:
diff changeset
2873 v6 = uActorID;
Ritor1
parents:
diff changeset
2874 }
Ritor1
parents:
diff changeset
2875 else
Ritor1
parents:
diff changeset
2876 {
Ritor1
parents:
diff changeset
2877 v6 = 44100;
Ritor1
parents:
diff changeset
2878 }
Ritor1
parents:
diff changeset
2879 }
Ritor1
parents:
diff changeset
2880 else
Ritor1
parents:
diff changeset
2881 {
Ritor1
parents:
diff changeset
2882 v6 = 33075;
Ritor1
parents:
diff changeset
2883 }
Ritor1
parents:
diff changeset
2884 v12 = v6;
Ritor1
parents:
diff changeset
2885 v8 = 0;
Ritor1
parents:
diff changeset
2886 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
2887 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
2888 }
Ritor1
parents:
diff changeset
2889 }
Ritor1
parents:
diff changeset
2890
Ritor1
parents:
diff changeset
2891 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2892 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2893 {
Ritor1
parents:
diff changeset
2894 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2895 int v6; // eax@1
Ritor1
parents:
diff changeset
2896 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2897 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2898 char v9; // zf@1
Ritor1
parents:
diff changeset
2899 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2900 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2901 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
2902 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2903 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
2904 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2905 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2906 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2907 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
2908
Ritor1
parents:
diff changeset
2909 v5 = uActorID;
Ritor1
parents:
diff changeset
2910 v6 = 0;
Ritor1
parents:
diff changeset
2911 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2912 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2913 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2914 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2915 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2916 {
Ritor1
parents:
diff changeset
2917 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2918 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2919 else
Ritor1
parents:
diff changeset
2920 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2921 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2922
0
Ritor1
parents:
diff changeset
2923 v10 = pDir;
Ritor1
parents:
diff changeset
2924 if ( !pDir )
Ritor1
parents:
diff changeset
2925 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2926 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
2927 v10 = &v16;
Ritor1
parents:
diff changeset
2928 }
Ritor1
parents:
diff changeset
2929 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2930 {
Ritor1
parents:
diff changeset
2931 if ( !uActionLength )
Ritor1
parents:
diff changeset
2932 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2933 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2934 return;
0
Ritor1
parents:
diff changeset
2935 }
Ritor1
parents:
diff changeset
2936 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
2937 {
Ritor1
parents:
diff changeset
2938 if ( !uActionLength )
Ritor1
parents:
diff changeset
2939 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2940 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2941 return;
0
Ritor1
parents:
diff changeset
2942 }
Ritor1
parents:
diff changeset
2943 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2944 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2945 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2946 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2947 }
0
Ritor1
parents:
diff changeset
2948 v18 = 16;
Ritor1
parents:
diff changeset
2949 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2950 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2951
0
Ritor1
parents:
diff changeset
2952 v7->uYawAngle = stru_5C6E00->Atan2(
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2953 pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2954 pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2955 if ( uActionLength )
Ritor1
parents:
diff changeset
2956 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2957 else
Ritor1
parents:
diff changeset
2958 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2959 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2960 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2961 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2962 }
Ritor1
parents:
diff changeset
2963
Ritor1
parents:
diff changeset
2964 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2965 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2966 {
Ritor1
parents:
diff changeset
2967 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2968 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2969 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2970 int v7; // ecx@2
Ritor1
parents:
diff changeset
2971 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
2972 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
2973 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
2974 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
2975 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
2976 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
2977 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2978 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2979 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2980
Ritor1
parents:
diff changeset
2981 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2982 //a2 = edx0;
0
Ritor1
parents:
diff changeset
2983 v15 = uActorID;
Ritor1
parents:
diff changeset
2984 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2985 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2986 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
2987 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2988 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2989 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
2990 if ( !a4 )
Ritor1
parents:
diff changeset
2991 {
Ritor1
parents:
diff changeset
2992 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2993 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
2994 v7 = a1;
Ritor1
parents:
diff changeset
2995 }
Ritor1
parents:
diff changeset
2996 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
2997 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
2998 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2999 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3000 {
Ritor1
parents:
diff changeset
3001 if ( !uActionLength )
Ritor1
parents:
diff changeset
3002 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3003 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
3004 }
Ritor1
parents:
diff changeset
3005 else
Ritor1
parents:
diff changeset
3006 {
Ritor1
parents:
diff changeset
3007 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
3008 if ( v8 )
Ritor1
parents:
diff changeset
3009 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
3010 else
Ritor1
parents:
diff changeset
3011 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3012 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
3013 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3014 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
3015 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
3016 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
3017 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3018 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
3019 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3020 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3021 }
Ritor1
parents:
diff changeset
3022 }
Ritor1
parents:
diff changeset
3023 }
Ritor1
parents:
diff changeset
3024
Ritor1
parents:
diff changeset
3025 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3026 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
3027 {
Ritor1
parents:
diff changeset
3028 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
3029 int v6; // eax@1
Ritor1
parents:
diff changeset
3030 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
3031 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
3032 char v9; // zf@1
Ritor1
parents:
diff changeset
3033 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
3034 signed int v11; // edx@12
Ritor1
parents:
diff changeset
3035 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
3036 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3037 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
3038 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
3039 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3040 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3041 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
3042 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
3043
Ritor1
parents:
diff changeset
3044 v5 = uActorID;
Ritor1
parents:
diff changeset
3045 v6 = 0;
Ritor1
parents:
diff changeset
3046 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3047 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3048 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3049 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3050 v20 = v5;
Ritor1
parents:
diff changeset
3051 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3052 {
Ritor1
parents:
diff changeset
3053 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3054 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
3055 else
Ritor1
parents:
diff changeset
3056 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3057 }
Ritor1
parents:
diff changeset
3058 v10 = pDir;
Ritor1
parents:
diff changeset
3059 if ( !pDir )
Ritor1
parents:
diff changeset
3060 {
Ritor1
parents:
diff changeset
3061 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
3062 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
3063 v10 = 0;
Ritor1
parents:
diff changeset
3064 v5 = v20;
Ritor1
parents:
diff changeset
3065 }
Ritor1
parents:
diff changeset
3066 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3067 {
Ritor1
parents:
diff changeset
3068 if ( !uActionLength )
Ritor1
parents:
diff changeset
3069 uActionLength = 256;
Ritor1
parents:
diff changeset
3070 v16 = v10;
Ritor1
parents:
diff changeset
3071 v15 = uActionLength;
Ritor1
parents:
diff changeset
3072 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3073 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3074 return;
0
Ritor1
parents:
diff changeset
3075 }
Ritor1
parents:
diff changeset
3076 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
3077 {
Ritor1
parents:
diff changeset
3078 if ( !uActionLength )
Ritor1
parents:
diff changeset
3079 uActionLength = 256;
Ritor1
parents:
diff changeset
3080 v11 = v19;
Ritor1
parents:
diff changeset
3081 v16 = v10;
Ritor1
parents:
diff changeset
3082 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
3083 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3084 return;
0
Ritor1
parents:
diff changeset
3085 }
Ritor1
parents:
diff changeset
3086 if ( uActionLength )
Ritor1
parents:
diff changeset
3087 {
Ritor1
parents:
diff changeset
3088 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
3089 }
Ritor1
parents:
diff changeset
3090 else
Ritor1
parents:
diff changeset
3091 {
Ritor1
parents:
diff changeset
3092 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
3093 if ( v13 )
Ritor1
parents:
diff changeset
3094 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
3095 else
Ritor1
parents:
diff changeset
3096 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3097 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
3098 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
3099 }
Ritor1
parents:
diff changeset
3100 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
3101 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
3102 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3103 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
3104 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3105 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3106 }
Ritor1
parents:
diff changeset
3107
Ritor1
parents:
diff changeset
3108 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
3109 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3110 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3111 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
3112 int v5; // eax@1
Ritor1
parents:
diff changeset
3113 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
3114 int v7; // ecx@1
Ritor1
parents:
diff changeset
3115 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3116 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
3117 signed int v10; // edx@12
Ritor1
parents:
diff changeset
3118 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
3119 int v13; // edx@25
Ritor1
parents:
diff changeset
3120 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3121 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
3122 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
3123 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3124 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
3125 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3126 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3127 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3128 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3129
Ritor1
parents:
diff changeset
3130 v5 = 0;
Ritor1
parents:
diff changeset
3131 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3132 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3133 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3134 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3135 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3136 {
Ritor1
parents:
diff changeset
3137 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3138 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
3139 else
Ritor1
parents:
diff changeset
3140 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3141 }
Ritor1
parents:
diff changeset
3142 if ( !a4 )
Ritor1
parents:
diff changeset
3143 {
Ritor1
parents:
diff changeset
3144 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
3145 }
Ritor1
parents:
diff changeset
3146 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3147 {
Ritor1
parents:
diff changeset
3148 if ( !uActionLength )
Ritor1
parents:
diff changeset
3149 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3150 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3151 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3152 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3153 {
Ritor1
parents:
diff changeset
3154 if ( !uActionLength )
Ritor1
parents:
diff changeset
3155 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3156 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3157 }
Ritor1
parents:
diff changeset
3158 if ( uActionLength )
Ritor1
parents:
diff changeset
3159 {
Ritor1
parents:
diff changeset
3160 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
3161 }
Ritor1
parents:
diff changeset
3162 else
Ritor1
parents:
diff changeset
3163 {
Ritor1
parents:
diff changeset
3164 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
3165 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3166 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
3167 else
Ritor1
parents:
diff changeset
3168 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3169 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
3170 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3171 }
Ritor1
parents:
diff changeset
3172 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3173 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
3174 if ( v13 )
Ritor1
parents:
diff changeset
3175 v15 = v14 + 256;
Ritor1
parents:
diff changeset
3176 else
Ritor1
parents:
diff changeset
3177 v15 = v14 - 256;
Ritor1
parents:
diff changeset
3178 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3179 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
3180 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3181 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
3182 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
3183 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3184 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3185 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3186 }
Ritor1
parents:
diff changeset
3187
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3188 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3189 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
3190 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3191 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3192 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
3193 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3194 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3195 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3196 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
3197 int v9; // eax@10
Ritor1
parents:
diff changeset
3198 signed int v10; // eax@13
Ritor1
parents:
diff changeset
3199 int v11; // ebx@16
Ritor1
parents:
diff changeset
3200 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3201 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
3202 signed int v14; // eax@31
Ritor1
parents:
diff changeset
3203 int v15; // edi@43
Ritor1
parents:
diff changeset
3204 int v16; // ebx@45
Ritor1
parents:
diff changeset
3205 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3206 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
3207 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3208 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
3209 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3210 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
3211 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3212 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
3213 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3214 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3215 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
3216 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
3217
Ritor1
parents:
diff changeset
3218 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3219 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3220 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3221 //v4 = 0;
0
Ritor1
parents:
diff changeset
3222 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3223 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
3224 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3225 //v20 = a2;
0
Ritor1
parents:
diff changeset
3226 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3227 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3228 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3229 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3230 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3231
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3232 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
3233 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3234 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3235 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3236 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3237 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3238 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3239 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3240 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3241 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3242
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3243 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3244 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3245 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3246 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3247 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3248 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3249 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3250 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3251 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3252 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3253 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3254 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3255 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3256 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3257 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3258 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3259 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3260 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3261 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3262 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3263 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3264 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3265 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3266 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3267 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3268 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3269 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3270 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3271 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3272 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
3273 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3274 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3275 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3276 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3277 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3278 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3279 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3280 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3281 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3282 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3283 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3284
0
Ritor1
parents:
diff changeset
3285 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3286 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3287 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3288 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3289 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3290 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3291 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3292
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3293 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3294 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3295
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3296 if (can_target_party)
0
Ritor1
parents:
diff changeset
3297 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3298 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3299 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3300 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3301 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3302 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3303 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3304 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3305 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
3306 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3307 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
3308 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3309 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3310 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
3311 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3312 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3313 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3314 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
3315 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
3316 {
Ritor1
parents:
diff changeset
3317 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3318 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
3319 }
Ritor1
parents:
diff changeset
3320 }
Ritor1
parents:
diff changeset
3321 }
Ritor1
parents:
diff changeset
3322 }
Ritor1
parents:
diff changeset
3323 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
3324 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
3325
Ritor1
parents:
diff changeset
3326 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3327 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
3328 {
Ritor1
parents:
diff changeset
3329 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
3330 int v3; // ebp@5
Ritor1
parents:
diff changeset
3331 int v4; // edi@11
Ritor1
parents:
diff changeset
3332 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
3333 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
3334 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
3335 int v8; // eax@22
Ritor1
parents:
diff changeset
3336 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
3337 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
3338
Ritor1
parents:
diff changeset
3339 auto a1 = this;
Ritor1
parents:
diff changeset
3340 v2 = a2;
Ritor1
parents:
diff changeset
3341 if ( a1 )
Ritor1
parents:
diff changeset
3342 {
Ritor1
parents:
diff changeset
3343 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3344 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3345 return 4;
Ritor1
parents:
diff changeset
3346 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3347 }
Ritor1
parents:
diff changeset
3348 else
Ritor1
parents:
diff changeset
3349 {
Ritor1
parents:
diff changeset
3350 v3 = 0;
Ritor1
parents:
diff changeset
3351 }
Ritor1
parents:
diff changeset
3352 if ( a2 )
Ritor1
parents:
diff changeset
3353 {
Ritor1
parents:
diff changeset
3354 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3355 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3356 return 4;
Ritor1
parents:
diff changeset
3357 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3358 }
Ritor1
parents:
diff changeset
3359 else
Ritor1
parents:
diff changeset
3360 {
Ritor1
parents:
diff changeset
3361 v4 = 0;
Ritor1
parents:
diff changeset
3362 }
Ritor1
parents:
diff changeset
3363 if ( a2 )
Ritor1
parents:
diff changeset
3364 {
Ritor1
parents:
diff changeset
3365 if ( a1 )
Ritor1
parents:
diff changeset
3366 {
Ritor1
parents:
diff changeset
3367 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
3368 if ( v5 )
Ritor1
parents:
diff changeset
3369 {
Ritor1
parents:
diff changeset
3370 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
3371 if ( v6 )
Ritor1
parents:
diff changeset
3372 {
Ritor1
parents:
diff changeset
3373 if ( v5 == v6 )
Ritor1
parents:
diff changeset
3374 return 0;
Ritor1
parents:
diff changeset
3375 }
Ritor1
parents:
diff changeset
3376 }
Ritor1
parents:
diff changeset
3377 }
Ritor1
parents:
diff changeset
3378 }
Ritor1
parents:
diff changeset
3379 if ( v3 )
Ritor1
parents:
diff changeset
3380 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3381 else
Ritor1
parents:
diff changeset
3382 v7 = 0;
Ritor1
parents:
diff changeset
3383 if ( v4 )
Ritor1
parents:
diff changeset
3384 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3385 else
Ritor1
parents:
diff changeset
3386 v8 = 0;
Ritor1
parents:
diff changeset
3387 if ( a1 )
Ritor1
parents:
diff changeset
3388 {
Ritor1
parents:
diff changeset
3389 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3390 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
3391 {
Ritor1
parents:
diff changeset
3392 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
3393 {
Ritor1
parents:
diff changeset
3394 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
3395 }
Ritor1
parents:
diff changeset
3396 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3397 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3398 v7 = 0;
0
Ritor1
parents:
diff changeset
3399 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3400 v7 = 0;
Ritor1
parents:
diff changeset
3401 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3402 if ( v2 )
0
Ritor1
parents:
diff changeset
3403 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3404 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3405 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3406 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3407 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3408 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3409 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3410 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3411 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3412 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3413 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3414 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3415 v8 = 0;
0
Ritor1
parents:
diff changeset
3416 }
Ritor1
parents:
diff changeset
3417 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
3418 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
3419 return 0;
Ritor1
parents:
diff changeset
3420 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
3421 return 4;
Ritor1
parents:
diff changeset
3422 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3423 {
Ritor1
parents:
diff changeset
3424 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3425 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3426 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3427 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3428 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3429 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3430 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3431 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3432 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3433 }
0
Ritor1
parents:
diff changeset
3434 return 4;
Ritor1
parents:
diff changeset
3435 }
Ritor1
parents:
diff changeset
3436 if ( !v7 )
Ritor1
parents:
diff changeset
3437 {
Ritor1
parents:
diff changeset
3438 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3439 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
3440 {
Ritor1
parents:
diff changeset
3441 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3442 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
3443 return 0;
Ritor1
parents:
diff changeset
3444 }
Ritor1
parents:
diff changeset
3445 return 4;
Ritor1
parents:
diff changeset
3446 }
Ritor1
parents:
diff changeset
3447 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3448 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3449 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3450 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3451 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3452 }
0
Ritor1
parents:
diff changeset
3453 return 0;
Ritor1
parents:
diff changeset
3454 }
Ritor1
parents:
diff changeset
3455
Ritor1
parents:
diff changeset
3456 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3457 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
3458 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3459 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3460 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3461
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3462 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3463 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3464 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3465 switch (uAIState)
0
Ritor1
parents:
diff changeset
3466 {
Ritor1
parents:
diff changeset
3467 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3468 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3469 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3470
0
Ritor1
parents:
diff changeset
3471 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3472 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3473 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3474 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3475
0
Ritor1
parents:
diff changeset
3476 case AttackingRanged1:
Ritor1
parents:
diff changeset
3477 case AttackingRanged2:
Ritor1
parents:
diff changeset
3478 case AttackingRanged3:
Ritor1
parents:
diff changeset
3479 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3480 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3481 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3482 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3483
0
Ritor1
parents:
diff changeset
3484 case Dying:
Ritor1
parents:
diff changeset
3485 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3486 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3487 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3488 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3489
0
Ritor1
parents:
diff changeset
3490 case Pursuing:
Ritor1
parents:
diff changeset
3491 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3492 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3493 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3494 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3495
0
Ritor1
parents:
diff changeset
3496 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3497 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3498 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3499 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3500
0
Ritor1
parents:
diff changeset
3501 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3502 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3503 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3504 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3505
0
Ritor1
parents:
diff changeset
3506 case Standing:
Ritor1
parents:
diff changeset
3507 case Interacting:
Ritor1
parents:
diff changeset
3508 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3509 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3510 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3511 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3512
0
Ritor1
parents:
diff changeset
3513 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3514 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3515 uAIState = Removed;
0
Ritor1
parents:
diff changeset
3516 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3517 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3518 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3519
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3520 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
3521 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3522 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3523
0
Ritor1
parents:
diff changeset
3524 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3525 assert(false);
0
Ritor1
parents:
diff changeset
3526 }
Ritor1
parents:
diff changeset
3527 }
Ritor1
parents:
diff changeset
3528
Ritor1
parents:
diff changeset
3529 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
3530 void Actor::Reset()
Ritor1
parents:
diff changeset
3531 {
Ritor1
parents:
diff changeset
3532 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
3533 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
3534 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
3535 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
3536 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
3537 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
3538 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3539 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
3540 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
3541 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
3542 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
3543 this->uAttributes = 0;
Ritor1
parents:
diff changeset
3544 this->uSectorID = 0;
Ritor1
parents:
diff changeset
3545 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3546 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
3547 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
3548 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
3549 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
3550 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
3551 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
3552 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3553 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
3554 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
3555 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
3556 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
3557 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
3558 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3559 this->uGroup = 0;
Ritor1
parents:
diff changeset
3560 this->uAlly = 0;
Ritor1
parents:
diff changeset
3561 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
3562 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
3563 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
3564 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
3565 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
3566 }
Ritor1
parents:
diff changeset
3567
Ritor1
parents:
diff changeset
3568 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3569 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
3570 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3571
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3572 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
3573 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3574
0
Ritor1
parents:
diff changeset
3575 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
3576 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
3577 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
3578 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
3579 //do
Ritor1
parents:
diff changeset
3580 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
3581 {
Ritor1
parents:
diff changeset
3582 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3583 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3584 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
3585 }
Ritor1
parents:
diff changeset
3586 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
3587 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
3588 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
3589 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
3590 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3591 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3592 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
3593 }
Ritor1
parents:
diff changeset
3594 }
Ritor1
parents:
diff changeset
3595
Ritor1
parents:
diff changeset
3596 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
3597 void Actor::Remove()
Ritor1
parents:
diff changeset
3598 {
Ritor1
parents:
diff changeset
3599 this->uAIState = Removed;
Ritor1
parents:
diff changeset
3600 }
Ritor1
parents:
diff changeset
3601
Ritor1
parents:
diff changeset
3602 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
3603 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
3604 {
Ritor1
parents:
diff changeset
3605 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
3606 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
3607 int v4; // esi@1
Ritor1
parents:
diff changeset
3608 int v5; // edx@2
Ritor1
parents:
diff changeset
3609 int v6; // eax@8
Ritor1
parents:
diff changeset
3610 int v7; // edi@10
Ritor1
parents:
diff changeset
3611 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
3612 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
3613 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
3614 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
3615 int v12; // eax@10
Ritor1
parents:
diff changeset
3616 int v13; // ebx@10
Ritor1
parents:
diff changeset
3617 int v14; // eax@10
Ritor1
parents:
diff changeset
3618 int v15; // edi@10
Ritor1
parents:
diff changeset
3619 int v16; // eax@10
Ritor1
parents:
diff changeset
3620 int v17; // ebx@10
Ritor1
parents:
diff changeset
3621 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
3622 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
3623 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
3624 int v21; // eax@13
Ritor1
parents:
diff changeset
3625 int result; // eax@13
Ritor1
parents:
diff changeset
3626 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
3627 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
3628 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
3629 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
3630 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
3631 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3632 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
3633 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
3634
Ritor1
parents:
diff changeset
3635 v2 = this;
Ritor1
parents:
diff changeset
3636 v24 = a2;
Ritor1
parents:
diff changeset
3637 v30 = this;
Ritor1
parents:
diff changeset
3638 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
3639 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
3640 if ( v3 )
Ritor1
parents:
diff changeset
3641 {
Ritor1
parents:
diff changeset
3642 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
3643 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
3644 }
Ritor1
parents:
diff changeset
3645 else
Ritor1
parents:
diff changeset
3646 {
Ritor1
parents:
diff changeset
3647 v5 = rand() % 100;
Ritor1
parents:
diff changeset
3648 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
3649 {
Ritor1
parents:
diff changeset
3650 ++v4;
Ritor1
parents:
diff changeset
3651 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
3652 ++v4;
Ritor1
parents:
diff changeset
3653 }
Ritor1
parents:
diff changeset
3654 }
Ritor1
parents:
diff changeset
3655 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
3656 v28 = 0;
Ritor1
parents:
diff changeset
3657 uFaceID = v6;
Ritor1
parents:
diff changeset
3658 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
3659 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
3660 v7 = v4 - 1;
Ritor1
parents:
diff changeset
3661 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
3662 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
3663 v29 = v7;
Ritor1
parents:
diff changeset
3664 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
3665 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
3666 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
3667 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
3668 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
3669 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
3670 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
3671 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
3672 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
3673 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
3674 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
3675 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
3676 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
3677 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
3678 v12 = rand();
Ritor1
parents:
diff changeset
3679 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3680 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
3681 v26 = v14;
Ritor1
parents:
diff changeset
3682 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3683 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
3684 v26 = v16;
Ritor1
parents:
diff changeset
3685 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
3686 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
3687 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
3688 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
3689 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
3690 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
3691 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
3692 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
3693 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
3694 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
3695 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3696 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
3697 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
3698 v18 = v30;
Ritor1
parents:
diff changeset
3699 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
3700 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
3701 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
3702 {
Ritor1
parents:
diff changeset
3703 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
3704 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
3705 v18 = v30;
Ritor1
parents:
diff changeset
3706 }
Ritor1
parents:
diff changeset
3707 v8->uAlly = v19;
Ritor1
parents:
diff changeset
3708 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
3709 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3710 v8->uGroup = v20;
Ritor1
parents:
diff changeset
3711 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
3712 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3713 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
3714 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
3715 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3716 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3717 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
3718 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
3719 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
3720 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
3721 {
Ritor1
parents:
diff changeset
3722 v23 = v30;
Ritor1
parents:
diff changeset
3723 ++uNumActors;
Ritor1
parents:
diff changeset
3724 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
3725 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3726 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
3727 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3728 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
3729 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
3730 }
Ritor1
parents:
diff changeset
3731 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
3732 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3733 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3734 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3735 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3736 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3737 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3738 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3739 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3740 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3741 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3742 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3743 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3744 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3745 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3746 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3747 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3748 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3749 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3750 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3751 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3752 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3753 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3754 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3755
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3756 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3757 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3758 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3759 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3760 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3761 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3762 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3763 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3764 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3765 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3766 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3767 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3768 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3769 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3770 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3771 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3772 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3773 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3774 v17 = stru_721530.prolly_normal_d + v4,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3775 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16,
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3776 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3777 v19 = v9,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3778 abs((v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16) > v10)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3779 || (v12 = (v18 * stru_721530.direction.x + v19 * stru_721530.direction.y) >> 16, v12 <= 0)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3780 || (signed int)(((unsigned __int64)(stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3781 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3782 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3783 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3784 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3785 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3786 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3787 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3788 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3789 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3790 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3791 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3792 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3793 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3794 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3795 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3796 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3797 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3798 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3799 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3800 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3801 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3802 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3803 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3804 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3805 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3806 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3807 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3808 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3809 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3810 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3811 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3812 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3813 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3814 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3815 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3816 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3817 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3818 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3819 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3820 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3821 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3822 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3823 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3824 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3825 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3826 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3827 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3828 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3829 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3830 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3831 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3832 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3833 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3834 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3835 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3836 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3837 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3838 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3839 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3840 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3841 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3842 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3843 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3844 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3845 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3846 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3847 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3848 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3849 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3850 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3851 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3852 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3853 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3854 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3855 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3856 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3857 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3858 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3859 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3860 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3861 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3862 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3863 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3864 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3865 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3866 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3867 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3868 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3869 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3870 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3871 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3872 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3873 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3874 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3875 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3876 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3877 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3878 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3879 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3880 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3881 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3882 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3883 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3884 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3885 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3886 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3887 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3888 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3889 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3890 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3891 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3892
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3893 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3894 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3895 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3896 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3897
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3898 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3899 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3900 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3901 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3902 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3903 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3904 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3905 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3906 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3907 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3908 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3909 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3910 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3911 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3912 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3913
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3914 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3915 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3916 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3917 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3918 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3919 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3920 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3921 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3922 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3923 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3924 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3925 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3926 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3927 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3928 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3929 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3930 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3931 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3932 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3933 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3934 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3935 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3936 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3937 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3938 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3939 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3940 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3941 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3942 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3943 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3944 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3945 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3946 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3947 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3948 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3949 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3950 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3951 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3952 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3953
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3954 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3955 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
3956 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3957 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3958 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3959
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3960
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3961 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3962 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3963 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3964 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3965 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3966 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3967 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3968 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3969 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3970 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3971 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3972 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3973 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3974
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3975 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3976 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3977
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3978 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3979 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3980 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3981 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3982 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3983 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3984 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3985 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3986 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3987 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3988 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3989 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3990 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3991 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3992 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3993 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3994 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3995 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3996 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3997 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3998 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3999 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4000 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4001 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4002 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4003 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4004 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4005 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4006 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4007 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4008
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4009 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4010 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4011 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4012
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4013 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4014 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4015 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4016 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4017 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4018 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4019 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4020 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4021 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4022 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4023 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4024
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4025 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4026 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4027 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4028
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4029 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4030 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4031 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4032 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4033 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4034 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4035 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4036 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4037 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4038 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4039 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4040 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4041
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4042 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4043 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4044 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4045 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4046 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4047 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4048 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4049 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4050 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4051
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4052
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4053 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4054 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4055 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4056 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4057 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4058 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4059 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4060 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4061 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4062
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4063 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4064 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4065 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4066 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4067 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4068 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4069 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4070 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4071 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4072 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4073 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4074 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4075 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4076 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4077 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4078 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4079 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4080 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4081 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4082 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4083 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4084 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
4085 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4086 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4087 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4088 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4089 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4090 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4091 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4092 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4093 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4094 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4095 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4096 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4097 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4098 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4099 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4100 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4101 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4102 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4103 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4104 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4105 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4106 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4107 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4108 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4109 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4110 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4111 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4112 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4113 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4114 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4115 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4116 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4117 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4118 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4119 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4120 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4121 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4122 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4123 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4124 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4125 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4126 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4127 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4128 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4129 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4130 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4131 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4132 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4133 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4134 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4135 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4136 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4137 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4138 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4139 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4140 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4141 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4142 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4143 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4144 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4145 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4146 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4147 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4148 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4149 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4150 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4151 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4152 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4153 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4154 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4155 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4156 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4157 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4158 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4159 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4160 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4161 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4162 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4163 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4164 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4165 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4166 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4167 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4168 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4169 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4170 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4171 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4172 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4173 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4174 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4175
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4176 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4177 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4178 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4179 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4180 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4181 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4182 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4183 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4184 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4185 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4186 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4187 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4188 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4189 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4190 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4191 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4192 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4193 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4194 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4195 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4196 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4197 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4198 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4199 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4200 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4201 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4202 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4203 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4204 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4205 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4206 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4207 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4208 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4209 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4210 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4211 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4212
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4213 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4214 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4215 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4216 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4217 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4218 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4219 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4220 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4221 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4222 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4223 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4224 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4225 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4226 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4227
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4228 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4229 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4230
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4231 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4232 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4233 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4234 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4235 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4236 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4237 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4238 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4239 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4240 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4241 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4242
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4243 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4244 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4245 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4246 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4247 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4248 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4249 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4250 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4251 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4252 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4253 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4254 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4255 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4256 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4257 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4258 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4259 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4260 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4261
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4262 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4263 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4264 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4265 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4266 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4267 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4268 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4269 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4270 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4271 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4272 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4273 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4274 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4275 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4276 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4277 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4278 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4279 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4280 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4281 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4282 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4283 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4284 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4285 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4286 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4287 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4288 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4289 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4290 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4291 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4292 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4293 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4294 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4295 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4296 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4297 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4298 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4299 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4300 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4301 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4302 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4303 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4304 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4305 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4306 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4307 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4308 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4309 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4310 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4311 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4312 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4313 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4314 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4315 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4316 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4317 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4318 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4319 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4320 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4321 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4322 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4323 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4324 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4325 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4326 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4327 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4328 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4329 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4330 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4331 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4332 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4333 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4334 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4335 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4336 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4337 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4338 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4339 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4340 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4341 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4342 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4343 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4344 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4345 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4346 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4347 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4348 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4349 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4350 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4351 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4352 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4353 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4354 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4355 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4356 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4357 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4358 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4359 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4360 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4361 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4362 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4363 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4364 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4365 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4366 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4367 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4368 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4369 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4370 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4371 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4372 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4373 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4374 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4375 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4376 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4377 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4378 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4379 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4380 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4381 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4382 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4383 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4384 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4385 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4386 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4387 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4388 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4389 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4390 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4391 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4392 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4393 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4394 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4395 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4396 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4397 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4398 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4399 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4400 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4401 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4402 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4403 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4404 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4405 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4406 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4407 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4408 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4409
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4410 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4411 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4412 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4413 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4414 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4415 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4416 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4417 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4418 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4419 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4420 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4421 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4422 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4423 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4424 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4425 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4426 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4427 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4428 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4429 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4430 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4431 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4432 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4433 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4434 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4435 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4436 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4437 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4438 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4439 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4440 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4441 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4442 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4443 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4444 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4445 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4446 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4447 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4448 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4449 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4450 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4451 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4452 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4453 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4454 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4455 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4456 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4457 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4458 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4459 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4460 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4461 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4462 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4463 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4464 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4465 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4466 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4467 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4468 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4469 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4470 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4471 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4472 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4473 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4474 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4475 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4476 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4477 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4478 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4479 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4480 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4481 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4482 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4483 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4484 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4485 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4486 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4487 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4488 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4489 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4490 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4491 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4492 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4493 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4494 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4495 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4496 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4497 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4498 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4499
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4500 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4501 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4502 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4503 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4504 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4505 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4506 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4507 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4508 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4509 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4510 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4511 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4512 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4513 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4514 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4515 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4516 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4517 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4518 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4519 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4520 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4521 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4522 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4523 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4524 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4525
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4526 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4527 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4528 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4529 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4530 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4531 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4532 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4533 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4534 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4535 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4536 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4537 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4538 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4539
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4540 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4541 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4542 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4543 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4544 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4545 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4546 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4547 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4548 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4549 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4550 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4551 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4552 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4553 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4554 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4555 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4556 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4557 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4558 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4559 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4560 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4561 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4562 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4563 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4564
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4565 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4566 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4567 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4568 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4569 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4570 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4571 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4572 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4573 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4574 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4575 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4576 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4577 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4578 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4579 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4580 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4581 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4582 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4583 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4584 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4585 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4586 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4587 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4588 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4589 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4590 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4591 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4592 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4593 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4594 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4595 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4596 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4597 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4598 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4599 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4600 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4601 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4602 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4603
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4604 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4605 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4606 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4607 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4608 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4609 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4610 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4611 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4612 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4613 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4614 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4615 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4616 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4617 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4618 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4619 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4620 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4621 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4622 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4623 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4624 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4625 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4626 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4627 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4628 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4629 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4630 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4631 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4632 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4633 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4634 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4635 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4636 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4637 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4638 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4639 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4640 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4641 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4642
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4643 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4644 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4645 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4646 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4647 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4648 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4649 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4650 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4651 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4652 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4653 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4654 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4655 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4656 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4657 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4658 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4659 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4660 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4661 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4662 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4663 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4664 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4665 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4666 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4667 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4668 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4669 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4670 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4671 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4672 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4673 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4674 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4675
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4676 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4677 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4678 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4679 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4680 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4681 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4682 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4683 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4684 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4685 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4686 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4687 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4688
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4689 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4690 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4691 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4692 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4693
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4694 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4695 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4696 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4697 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4698 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4699 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4700 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4701 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4702 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4703 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4704 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4705
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4706 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4707
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4708 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4709 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4710 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4711 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4712
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4713 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4714 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4715 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4716 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4717 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4718 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4719 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4720 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4721 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4722 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4723 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4724 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4725 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4726 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4727 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4728 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4729 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4730 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4731 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4732 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4733 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4734 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4735 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4736 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4737 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4738 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4739 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4740 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4741 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4742 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4743 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4744 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4745 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4746 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4747 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4748 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4749 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4750 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4751 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4752 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4753 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4754 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4755 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4756 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4757 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4758 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4759 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4760 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4761 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4762 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4763 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4764 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4765 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4766 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4767 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4768 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4769 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4770 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4771 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4772 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4773 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4774 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4775 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4776 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4777 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4778 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4779 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4780 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4781 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4782 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4783 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4784
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4785 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4786 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4787 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4788 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4789 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4790 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4791 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4792 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4793 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4794 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4795 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4796 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4797 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4798 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4799 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4800 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4801 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4802 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4803 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4804 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4805 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4806
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4807 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4808 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4809 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4810 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4811 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4812 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4813
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4814 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4815 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4816 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4817 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4818 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4819 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4820 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4821 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4822 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4823 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4824 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4825 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4826 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4827 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4828 {
1817
0f1543750bf8 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents: 1764
diff changeset
4829 auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4830 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4831 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4832 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4833 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4834 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4835 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4836 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4837 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4838 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4839 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4840 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4841 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4842 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4843
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4844 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4845 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4846 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4847 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4848 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4849 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4850 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4851 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4852 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4853 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4854 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4855 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4856 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4857 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4858 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4859 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4860 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4861 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4862 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4863 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4864 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4865 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4866
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4867
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4868 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4869 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4870 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4871 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4872 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4873 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4874 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4875 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4876 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4877 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4878 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4879 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4880 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4881 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4882 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4883 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4884 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4885 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4886 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4887 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4888 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4889 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4890 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4891 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4892 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4893 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4894 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4895 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4896 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4897 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4898 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4899 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4900 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4901 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4902 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4903 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4904 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4905 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4906 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4907 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4908 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4909 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4910 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4911 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4912 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4913 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4914
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4915 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4916 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4917 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4918 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4919 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4920 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4921 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4922 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4923 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4924 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4925 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4926 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4927 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4928 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4929 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4930 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4931 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4932 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4933 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4934 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4935 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4936 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4937 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4938 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4939 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4940 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4941 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4942 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4943 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4944 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4945 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4946 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4947 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4948 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4949 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4950 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4951 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4952 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4953 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4954 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4955 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4956 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4957 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4958 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4959 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4960 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4961 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4962 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4963 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4964 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4965 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4966 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4967 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4968 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4969 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4970 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4971 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4972 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4973 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4974 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4975 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4976 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4977 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4978 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4979 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4980 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4981 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4982 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4983 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4984 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4985 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4986 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4987 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4988 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4989 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4990 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4991 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4992 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4993 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4994 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4995 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4996 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4997 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4998 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4999 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5000 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5001 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5002 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
5003 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5004 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5005 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5006 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5007 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5008 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5009 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5010 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5011 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5012 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5013 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5014 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5015 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5016 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5017 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5018 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5019 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5020 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5021 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5022 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5023 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5024 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5025 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5026 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5027 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5028 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5029 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5030 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5031 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5032 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5033 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5034 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5035 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5036 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5037 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
5038 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5039 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5040 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5041 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5042 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5043 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5044 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5045 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5046 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5047 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5048 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5049 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5050 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5051 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5052 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5053 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5054 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5055 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5056 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5057 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5058 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5059 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5060 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5061 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5062 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5063 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5064 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5065 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5066 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5067 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5068 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5069 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5070 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5071 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5072 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5073 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5074 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5075 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5076 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5077 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5078 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5079 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5080 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5081 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5082 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5083 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5084 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5085 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5086 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5087 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5088 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5089 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5090 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5091 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5092 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5093 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5094 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5095 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5096 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5097 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5098 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5099 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5100 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5101 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5102 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5103 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5104 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5105 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5106 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5107 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5108 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5109 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5110 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5111 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5112 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5113 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
5114 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5115 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5116 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5117 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5118 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5119 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5120 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5121 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5122 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5123 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5124 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5125 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5126 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5127 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5128 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5129 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5130 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5131 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5132 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5133 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5134 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5135 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
5136 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5137 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5138 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5139 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5140 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5141 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5142 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5143 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5144 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5145 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5146 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5147 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5148 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5149 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5150 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5151 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5152 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5153 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5154 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5155 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5156 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5157 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5158 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5159 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5160 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5161 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5162 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5163 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5164 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5165 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5166 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5167 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5168 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5169 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5170 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5171 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5172 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5173 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5174 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5175 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5176 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5177 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5178 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5179 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5180 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5181 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5182 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5183 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5184 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5185 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5186 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5187 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5188 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5189 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5190 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5191 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5192 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5193 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5194 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5195 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5196 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5197 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5198 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5199 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5200 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5201 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5202 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5203 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5204
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5205 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5206 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5207 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5208 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
5209 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5210 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5211 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5212 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5213 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5214 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5215 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5216 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5217 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5218 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5219 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5220 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5221 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5222 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5223 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5224 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5225 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5226 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5227 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5228 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5229 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5230 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5231 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5232 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5233 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5234 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5235 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5236 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5237 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5238 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5239 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5240 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5241 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5242 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5243 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5244 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5245 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5246 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5247 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5248 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5249 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5250 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5251 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5252 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5253 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5254 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5255 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5256 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5257 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5258 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5259 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5260 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5261 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
5262 }