Mercurial > mm7
annotate UI/Books/UIMapBook.cpp @ 1602:96a1f5e0b6cd
Merge
author | Grumpy7 |
---|---|
date | Thu, 12 Sep 2013 09:55:20 +0200 |
parents | c4ab816fcc5e |
children | 75fafd8ced59 |
rev | line source |
---|---|
1312 | 1 #ifdef _MSC_VER |
2 #define _CRT_SECURE_NO_WARNINGS | |
3 #endif | |
4 | |
5 #include "..\..\MM7.h" | |
6 #include "..\..\Render.h" | |
7 #include "..\..\Mouse.h" | |
8 #include "..\UIBooks.h" | |
9 #include "..\..\MapInfo.h" | |
10 #include "..\..\GUIWindow.h" | |
11 #include "..\..\GUIFont.h" | |
12 #include "..\..\Party.h" | |
13 #include "..\..\AudioPlayer.h" | |
14 #include "..\..\Outdoor.h" | |
15 #include "..\..\LOD.h" | |
16 #include "..\..\Allocator.h" | |
17 #include "..\..\Viewport.h" | |
18 #include "..\..\Math.h" | |
19 #include "..\..\texts.h" | |
20 // | |
21 #include "..\..\mm7_data.h" | |
22 | |
23 std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390, 19}}; | |
24 std::array<__int16, 6> pTownPortalBook_ys = {{206, 84, 182, 239, 17, 283}}; | |
25 | |
26 std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281, 61, 281, 171}}; // 004E249C | |
27 std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84, 84, 228, 228, 155}}; | |
28 std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}}; | |
29 std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}}; | |
30 | |
31 | |
32 | |
33 | |
34 //----- (00411150) -------------------------------------------------------- | |
35 void BookUI_DrawTownPortalMap() | |
36 { | |
37 int v3; // edi@17 | |
1446 | 38 GUIWindow TownPortalWindow; // [sp+Ch] [bp-64h]@1 |
1312 | 39 POINT a2; // [sp+68h] [bp-8h]@17 |
40 | |
41 pRenderer->ClearZBuffer(0, 479); | |
42 pRenderer->DrawTextureTransparent(8, 8, pTexture_CurrentBook); | |
43 pRenderer->DrawTextureTransparent(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId)); | |
44 | |
1446 | 45 TownPortalWindow.uFrameX = game_viewport_x; |
46 TownPortalWindow.uFrameY = game_viewport_y; | |
47 TownPortalWindow.uFrameWidth = game_viewport_width; | |
48 TownPortalWindow.uFrameHeight = game_viewport_height; | |
49 TownPortalWindow.uFrameZ = game_viewport_z; | |
50 TownPortalWindow.uFrameW = game_viewport_w; | |
1393 | 51 |
1312 | 52 const uint fountain_bits_lut[] = {PARTY_QUEST_FOUNTAIN_HARMONDALE, |
53 PARTY_QUEST_FOUNTAIN_PIERPONT, | |
54 PARTY_QUEST_FOUNTAIN_NIGHON, | |
55 PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE, | |
56 PARTY_QUEST_FOUNTAIN_CELESTIA, | |
57 PARTY_QUEST_FOUNTAIN_THE_PIT}; | |
58 for (uint i = 0; i < 6; ++i) | |
59 { | |
60 | |
61 if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[i])) | |
62 pRenderer->DrawMaskToZBuffer(pTownPortalBook_xs[i], | |
63 pTownPortalBook_ys[i], | |
64 pTexture_TownPortalIcons[i], i + 1); | |
65 } | |
66 | |
67 pMouse->GetCursorPos(&a2); | |
68 v3 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; | |
69 | |
70 if (v3) | |
71 { | |
72 if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[v3 - 1])) | |
73 pRenderer->DrawTextureIndexed(pTownPortalBook_xs[v3 - 1], pTownPortalBook_ys[v3 - 1], pTexture_TownPortalIcons[v3 - 1]); | |
74 } | |
1446 | 75 TownPortalWindow.DrawTitleText(pBook2Font, 0, 22, 0, pGlobalTXT_LocalizationStrings[10], 3); |
1312 | 76 } |
77 | |
78 //----- (00410DEC) -------------------------------------------------------- | |
1458 | 79 unsigned int DrawLloydBeaconsScreen() |
1312 | 80 { |
81 Player *pPlayer; // esi@1 | |
1430 | 82 char *pText; // eax@1 |
83 int pTextHeight; // eax@14 | |
84 int RemainingTime; // kr08_8@14 | |
85 unsigned int pHours; // esi@14 | |
86 unsigned int pDays; // eax@14 | |
87 char *pSelectionText; // eax@19 | |
1312 | 88 Texture *v19; // [sp-4h] [bp-8Ch]@4 |
89 GUIWindow pWindow; // [sp+Ch] [bp-7Ch]@1 | |
90 char *Str; // [sp+74h] [bp-14h]@14 | |
1430 | 91 int BeaconID; // [sp+78h] [bp-10h]@11 |
1312 | 92 int uNumMaxBeacons; // [sp+84h] [bp-4h]@6 |
93 | |
94 pPlayer = &pParty->pPlayers[_506348_current_lloyd_playerid]; | |
1430 | 95 pRenderer->DrawTextureIndexed(8, 8, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]); |
96 pText = pGlobalTXT_LocalizationStrings[523]; // Recall Beacon | |
1312 | 97 pWindow.uFrameX = game_viewport_x; |
98 pWindow.uFrameY = game_viewport_y; | |
99 pWindow.uFrameWidth = 428; | |
100 pWindow.uFrameHeight = game_viewport_height; | |
101 pWindow.uFrameZ = 435; | |
102 pWindow.uFrameW = game_viewport_w; | |
103 if ( !bRecallingBeacon ) | |
1430 | 104 pText = pGlobalTXT_LocalizationStrings[375]; // Set Beacon |
105 sprintf(pTmpBuf.data(), "%s", pText); | |
1446 | 106 pWindow.DrawTitleText(pBook2Font, 0, 22, 0, pTmpBuf.data(), 3); |
1312 | 107 if ( bRecallingBeacon ) |
108 { | |
1453 | 109 pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_book_button1_on); |
110 v19 = pTex_book_button1_off; | |
1312 | 111 } |
112 else | |
113 { | |
1453 | 114 pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_book_button1_off); |
115 v19 = pTex_book_button1_on; | |
1312 | 116 } |
117 pRenderer->DrawTextureTransparent(pBtn_Book_2->uX, pBtn_Book_2->uY, v19); | |
118 uNumMaxBeacons = 1; | |
1430 | 119 if ( HIBYTE(pPlayer->pActiveSkills[14]) & 1 || (pPlayer->pActiveSkills[14] & 0x80u) != 0 ) |
1312 | 120 { |
121 uNumMaxBeacons = 5; | |
122 } | |
123 else | |
124 { | |
1430 | 125 if ( pPlayer->pActiveSkills[14] & 0x40 ) |
1312 | 126 uNumMaxBeacons = 3; |
127 } | |
128 if ( uNumMaxBeacons > 0 ) | |
129 { | |
1430 | 130 for ( BeaconID = 0; BeaconID < uNumMaxBeacons; BeaconID++ ) |
1312 | 131 { |
132 pWindow.uFrameWidth = 92; | |
133 pWindow.uFrameHeight = 68; | |
1430 | 134 pWindow.uFrameY = pLloydsBeaconsPreviewYs[BeaconID]; |
135 pWindow.uFrameX = pLloydsBeaconsPreviewXs[BeaconID]; | |
1312 | 136 pWindow.uFrameW = pWindow.uFrameY + 67; |
1430 | 137 pWindow.uFrameZ = pLloydsBeaconsPreviewXs[BeaconID] + 91; |
138 //if ( pSavegameThumbnails[BeaconID].pPixels != 0 ) | |
139 if ( pPlayer->pInstalledBeacons[BeaconID].SaveFileID != 0 ) | |
140 { | |
141 pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[BeaconID], pLloydsBeacons_SomeYs[BeaconID], pTexture_CurrentBook); | |
142 pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[BeaconID], pLloydsBeaconsPreviewYs[BeaconID], &pSavegameThumbnails[BeaconID]); | |
143 Str = pMapStats->pInfos[sub_410D99_get_map_index(pPlayer->pInstalledBeacons[BeaconID].SaveFileID)].pName; | |
144 pTextHeight = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0); | |
145 pWindow.uFrameY += -6 - pTextHeight; | |
146 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, Str, 3); | |
147 RemainingTime = pPlayer->pInstalledBeacons[BeaconID].uBeaconTime - pParty->uTimePlayed; | |
148 pHours = (signed __int64)((double)RemainingTime * 0.234375) / 60 / 60; | |
149 pDays = pHours / 24; | |
150 if ( pDays ) | |
151 { | |
152 sprintf(pTmpBuf.data(), "%lu %s", pDays + 1, pGlobalTXT_LocalizationStrings[57]);//days | |
153 pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; | |
154 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); | |
155 continue; | |
156 } | |
157 else | |
158 { | |
159 if ( pHours + 1 <= 23 ) | |
160 { | |
161 if ( pHours < 1 ) | |
162 pSelectionText = pGlobalTXT_LocalizationStrings[109];// Hour | |
163 else | |
164 pSelectionText = pGlobalTXT_LocalizationStrings[110];// Hours | |
165 sprintf(pTmpBuf.data(), "%lu %s", pHours + 1, pSelectionText); | |
166 pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; | |
167 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); | |
168 continue; | |
169 } | |
170 } | |
171 sprintf(pTmpBuf.data(), "%lu %s", pDays + 1, pGlobalTXT_LocalizationStrings[56]);//Day | |
172 pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; | |
173 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); | |
174 continue; | |
175 } | |
1312 | 176 if ( !bRecallingBeacon ) |
177 { | |
1430 | 178 pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[BeaconID], pLloydsBeacons_SomeYs[BeaconID], pTexture_CurrentBook); |
179 pTextHeight = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0); | |
180 pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - pTextHeight / 2, 1, pGlobalTXT_LocalizationStrings[19], 3);//Äîñòóïíî | |
1312 | 181 } |
182 } | |
183 } | |
184 if ( byte_506360 ) | |
185 pMessageQueue_50CBD0->AddMessage(UIMSG_CloseAfterInstallBeacon, 0, 0); | |
1430 | 186 return BeaconID; |
1312 | 187 } |
188 | |
189 //----- (00413980) -------------------------------------------------------- | |
190 void BookUI_Map_Draw() | |
1431 | 191 { |
192 unsigned int map_id; // eax@35 | |
193 char party_coord[120]; // [sp+Ch] [bp-CCh]@37 | |
194 GUIWindow map_window; // [sp+84h] [bp-54h]@35 | |
1312 | 195 |
1431 | 196 pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12); |
1453 | 197 if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 )//Button 1 |
198 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 2, pTex_book_button1_off); | |
1431 | 199 else |
1453 | 200 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, pTex_book_button1_on); |
201 | |
202 if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 )//Button 2 | |
203 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 38, pTex_book_button2_off); | |
1431 | 204 else |
1453 | 205 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on); |
206 | |
207 if ( Book_PageBtn3_flag )//Button 3 | |
208 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 113, pTex_book_button3_off); | |
1431 | 209 else |
1453 | 210 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTex_book_button3_on); |
211 | |
212 if ( Book_PageBtn4_flag )//Button 4 | |
213 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 150, pTex_book_button4_off); | |
1431 | 214 else |
1453 | 215 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 399, pViewport->uViewportTL_Y + 150, pTex_book_button4_on); |
216 | |
217 if ( Book_PageBtn5_flag )//Button 5 | |
218 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 188, pTex_book_button5_off); | |
1431 | 219 else |
1453 | 220 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, pTex_book_button5_on); |
221 | |
222 if ( Book_PageBtn6_flag )//Button 6 | |
223 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 226, pTex_book_button6_off); | |
1431 | 224 else |
1453 | 225 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, pTex_book_button6_on); |
226 | |
1431 | 227 if ( BtnDown_flag ) |
228 viewparams->CenterOnParty2(); | |
229 if ( BtnUp_flag ) | |
230 viewparams->CenterOnParty(); | |
231 if ( Book_PageBtn3_flag ) | |
232 viewparams->_443219(); | |
233 if ( Book_PageBtn4_flag ) | |
234 viewparams->_443231(); | |
235 if ( Book_PageBtn5_flag ) | |
236 viewparams->_44323D(); | |
237 if ( Book_PageBtn6_flag ) | |
238 viewparams->_443225(); | |
1312 | 239 |
1431 | 240 if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag ) |
241 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
242 BtnUp_flag = 0; | |
243 BtnDown_flag = 0; | |
244 Book_PageBtn6_flag = 0; | |
245 Book_PageBtn5_flag = 0; | |
246 Book_PageBtn4_flag = 0; | |
247 Book_PageBtn3_flag = 0; | |
248 DrawBook_Map_sub(97, 49, 361, 313, 0); | |
249 pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr); | |
250 map_window.uFrameWidth = game_viewport_width; | |
251 map_window.uFrameHeight = game_viewport_height; | |
252 map_window.uFrameX = game_viewport_x; | |
253 map_window.uFrameY = game_viewport_y; | |
254 map_window.uFrameZ = game_viewport_z; | |
255 map_window.uFrameW = game_viewport_w; | |
1477
7ef4b64f6329
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents:
1458
diff
changeset
|
256 map_id = pMapStats->GetMapInfo(pCurrentMapName); |
1431 | 257 if ( map_id ) |
258 map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3); | |
1312 | 259 |
1431 | 260 map_window.uFrameX = 0; |
261 sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d y: %d" | |
262 map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0); | |
263 } | |
1312 | 264 |
265 //----- (00442955) -------------------------------------------------------- | |
266 void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 ) | |
1431 | 267 { |
268 int v20; // eax@16 | |
269 signed int v21; // esi@18 | |
270 int v22; // ecx@21 | |
271 BLVMapOutline *v23; // ecx@21 | |
272 Vec3_short_ *v24; // edx@21 | |
273 Vec3_short_ *v25; // eax@21 | |
274 int v26; // ecx@21 | |
275 unsigned __int16 *v27; // edi@21 | |
276 int v28; // edx@21 | |
277 int v29; // eax@21 | |
278 double v30; // st7@23 | |
279 signed __int64 v31; // qax@23 | |
280 unsigned short *v32; // edx@23 | |
281 int textr_width; // esi@23 | |
282 signed int v34; // eax@23 | |
283 signed int v35; // ecx@23 | |
284 int v36; // esi@27 | |
285 int v37; // ecx@27 | |
286 int v38; // edx@31 | |
287 unsigned int v39; // eax@33 | |
288 short *v40; // esi@33 | |
289 short *v41; // edi@33 | |
290 unsigned __int8 v42; // cf@33 | |
291 unsigned int v43; // ecx@33 | |
292 short *v44; // edi@33 | |
293 short *v45; // esi@33 | |
294 int v46; // ecx@33 | |
295 signed int v47; // esi@38 | |
296 signed int v48; // ecx@38 | |
297 int v49; // eax@38 | |
298 signed int v50; // edx@55 | |
299 unsigned int v51; // ecx@55 | |
300 int result; // eax@72 | |
301 int v54; // esi@75 | |
302 int v55; // eax@75 | |
303 __int16 v56; // si@85 | |
304 double v57; // st7@85 | |
305 int v58; // ebx@85 | |
306 signed __int64 v59; // qax@85 | |
307 signed int v60; // edi@85 | |
308 signed __int64 v61; // qax@85 | |
309 signed int v62; // ebx@85 | |
310 signed int v63; // esi@85 | |
311 int v64; // eax@87 | |
312 unsigned int v65; // ebx@95 | |
313 unsigned short *v66; // edx@95 | |
314 unsigned __int16 *v67; // esi@96 | |
315 int v68; // edi@98 | |
316 unsigned __int16 v69; // cx@99 | |
317 unsigned int v70; // [sp-10h] [bp-48074h]@80 | |
318 unsigned int v71; // [sp-Ch] [bp-48070h]@80 | |
319 unsigned int v72; // [sp-8h] [bp-4806Ch]@80 | |
320 signed int v73; // [sp-4h] [bp-48068h]@59 | |
321 unsigned __int16 v74; // [sp-4h] [bp-48068h]@79 | |
322 unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23 | |
323 int v76; // [sp+4800Ch] [bp-58h]@23 | |
324 unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27 | |
325 unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23 | |
326 int v81; // [sp+48020h] [bp-44h]@23 | |
327 unsigned __int16* render16_data; | |
328 unsigned char* texture8_data; | |
329 unsigned char* curr_line; | |
330 int scale_increment; | |
331 int scaled_posX; | |
332 int scaled_posY; | |
333 int stepX_r; | |
334 int stepY_r; | |
335 unsigned int teal; // [sp+48028h] [bp-3Ch]@8 | |
336 int pCenterY; // [sp+4802Ch] [bp-38h]@1 | |
337 int screenCenter_X; // [sp+48030h] [bp-34h]@1 | |
338 int pCenterX; // [sp+48034h] [bp-30h]@1 | |
339 int v87; // [sp+48038h] [bp-2Ch]@16 | |
340 unsigned int v88; // [sp+4803Ch] [bp-28h]@16 | |
341 int black; // [sp+48040h] [bp-24h]@8 | |
342 int screenCenterY; // [sp+48044h] [bp-20h]@1 | |
343 unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16 | |
344 unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16 | |
345 signed int screenWidth; // [sp+48054h] [bp-10h]@8 | |
346 unsigned int v95; // [sp+48058h] [bp-Ch]@16 | |
347 int v96; // [sp+4805Ch] [bp-8h]@10 | |
348 const void *v97; // [sp+48060h] [bp-4h]@16 | |
349 unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85 | |
350 int a5a; // [sp+48070h] [bp+Ch]@86 | |
351 | |
352 screenCenter_X = (signed int)(tl_x + br_x) / 2; | |
353 screenCenterY = (signed int)(tl_y + br_y) / 2; | |
354 pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y); | |
355 pCenterX = viewparams->sViewCenterX; | |
356 pCenterY = viewparams->sViewCenterY; | |
357 if ( viewparams->field_2C != 384 ) | |
358 { | |
359 if ( viewparams->field_2C == 768 ) | |
1312 | 360 { |
1431 | 361 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
362 viewparams->field_2C = 680; | |
363 } | |
364 } | |
365 else | |
366 { | |
367 viewparams->sViewCenterX = viewparams->indoor_center_x; | |
368 pCenterX = viewparams->indoor_center_x; | |
369 pCenterY = viewparams->indoor_center_y; | |
370 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
371 viewparams->field_2C = viewparams->field_2C - 34; | |
372 } | |
373 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) | |
374 { | |
375 screenWidth = br_x - tl_x + 1; | |
376 screenHeight = br_y - tl_y + 1; | |
377 render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; | |
378 texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask; | |
379 pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16; | |
380 scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / viewparams->field_2C; | |
1312 | 381 |
1431 | 382 v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2)); |
383 | |
384 teal = (unsigned int)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30) << 16; | |
385 // v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16); | |
1312 | 386 |
1431 | 387 // v32 = map_texture_16; |
388 textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth; | |
389 stepY_r = (int)(signed __int64)((double)(- pCenterY - 22528 / (viewparams->field_2C / 384)+ 32768) / v30) << 16; | |
390 // v81 = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); | |
391 black = (signed __int16)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30); | |
1312 | 392 |
1431 | 393 // v76 = textr_width; |
394 scaled_posY = stepY_r >> 16; | |
395 //nearest neiborhood scaling | |
396 if ( texture8_data) | |
397 { | |
398 for( uint i = 0; i < screenHeight; ++i ) | |
399 { | |
400 curr_line=&texture8_data[scaled_posY*textr_width]; | |
401 stepX_r=teal; | |
402 for( uint j = 0; j < screenWidth; ++j ) | |
1312 | 403 { |
1431 | 404 scaled_posX=stepX_r>>16; |
405 map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)]; | |
406 stepX_r+=scale_increment; | |
1312 | 407 } |
1431 | 408 stepY_r+=scale_increment; |
409 scaled_posY=stepY_r>>16; | |
410 } | |
411 } | |
412 //move visible square to render | |
413 for( uint i = 0; i < screenHeight; ++i ) | |
414 { | |
415 if ( screenWidth > 0 ) | |
416 memcpy((void*)&render16_data[pRenderer->uTargetSurfacePitch * i],(void*)&map_texture_16[i*screenWidth], screenWidth*2); | |
417 } | |
418 } | |
419 else | |
420 { | |
421 black = TargetColor(0, 0, 0); | |
422 teal = TargetColor(0, 0xFFu, 0xFFu); | |
423 uNumBlueFacesInBLVMinimap = 0; | |
424 if ( pIndoor->pMapOutlines->uNumOutlines ) | |
425 { | |
426 for ( uint i = 0; i < pIndoor->pMapOutlines->uNumOutlines; ++i ) | |
427 { | |
428 if ( !(BYTE1(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes) & 0x20 | |
429 || (BYTE1(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes) & 0x20) )) | |
1312 | 430 { |
1431 | 431 if ( !(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) ) |
432 { | |
433 if ( !(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & 0x80) | |
434 && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & 0x80u) )) | |
1312 | 435 { |
1431 | 436 pIndoor->pMapOutlines->pOutlines[i].uFlags = pIndoor->pMapOutlines->pOutlines[i].uFlags | 1; |
437 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8); | |
1312 | 438 } |
1431 | 439 } |
440 if ( (!(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) | |
441 && !(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & 0x80) | |
442 && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & 0x80u) )) | |
443 || pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) | |
444 { | |
445 v93 = (unsigned __int16 *)(pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX); | |
446 screenHeight = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y - pCenterY; | |
447 v20 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y - pCenterY; | |
448 v95 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX; | |
449 v97 = (const void *)v20; | |
450 v88 = (unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16; | |
451 v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)viewparams->field_2C) >> 16; | |
452 v93 = (unsigned __int16 *)((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16); | |
453 screenHeight = (unsigned __int64)(v20 * (signed __int64)viewparams->field_2C) >> 16; | |
454 pRenderer->RasterLine2D(screenCenter_X + v88, screenCenterY - v87, | |
455 screenCenter_X + ((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - screenHeight, black); | |
456 } | |
1312 | 457 } |
1431 | 458 } |
459 } | |
460 v21 = 0; | |
461 if ( (signed int)uNumBlueFacesInBLVMinimap > 0 ) | |
462 { | |
463 while ( 1 ) | |
464 { | |
465 v22 = pBlueFacesInBLVMinimapIDs[v21]; | |
466 v87 = viewparams->field_2C; | |
467 v23 = &pIndoor->pMapOutlines->pOutlines[v22]; | |
468 v24 = &pIndoor->pVertices[v23->uVertex1ID]; | |
469 v25 = &pIndoor->pVertices[v23->uVertex2ID]; | |
470 v26 = v25->x; | |
471 v27 = (unsigned __int16 *)(v24->x - pCenterX); | |
472 v28 = v24->y - pCenterY; | |
473 v29 = v25->y - pCenterY; | |
474 v93 = v27; | |
475 screenHeight = v28; | |
476 v97 = (const void *)v29; | |
477 v87 = (unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16; | |
478 v88 = (unsigned __int64)(v28 * (signed __int64)viewparams->field_2C) >> 16; | |
479 uint i = (unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16; | |
480 v95 = (unsigned __int64)(v29 * (signed __int64)viewparams->field_2C) >> 16; | |
481 pRenderer->RasterLine2D(screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16), | |
482 screenCenterY - v88, screenCenter_X + ((unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - v95, teal); | |
483 ++v21; | |
484 if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap ) | |
485 break; | |
486 } | |
487 viewparams->sViewCenterX = pCenterX; | |
488 } | |
489 } | |
490 v47 = ((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 3; | |
491 v81 = pParty->vPosition.y - pCenterY; | |
492 v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - pCenterY) * (signed __int64)viewparams->field_2C) >> 16); | |
493 v48 = 1; | |
494 v49 = screenCenterY - (int)v97 - 3; | |
495 if ( v47 >= (signed int)tl_x ) | |
496 { | |
497 if ( v47 > (signed int)br_x ) | |
498 { | |
499 if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 6) > (signed int)br_x ) | |
500 v48 = 0; | |
501 v47 = br_x; | |
502 } | |
503 } | |
504 else | |
505 { | |
506 if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X) < (signed int)tl_x ) | |
507 v48 = 0; | |
508 v47 = tl_x; | |
509 } | |
510 if ( v49 >= (signed int)tl_y ) | |
511 { | |
512 if ( v49 > br_y ) | |
513 { | |
514 if ( screenCenterY - (signed int)v97 - 6 > br_y ) | |
515 v48 = 0; | |
516 v49 = br_y; | |
517 } | |
518 } | |
519 else | |
520 { | |
521 if ( screenCenterY - (signed int)v97 < (signed int)tl_y ) | |
522 v48 = 0; | |
523 v49 = tl_y; | |
524 } | |
525 if ( v48 == 1 ) | |
526 { | |
527 v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask; | |
528 if ( (signed int)v51 <= 1920 ) | |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
529 v50 = 6; |
1431 | 530 if ( (signed int)v51 < 1664 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
531 v50 = 5; |
1431 | 532 if ( (signed int)v51 <= 1408 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
533 v50 = 4; |
1431 | 534 if ( (signed int)v51 < 1152 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
535 v50 = 3; |
1431 | 536 if ( (signed int)v51 <= 896 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
537 v50 = 2; |
1431 | 538 if ( (signed int)v51 < 640 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
539 v50 = 1; |
1431 | 540 if ( (signed int)v51 <= 384 ) |
541 v50 = 0; | |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
542 if ( (signed int)v51 < 128 || (signed int)v51 > 1920 ) |
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
543 v50 = 7; |
1431 | 544 pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50])); |
545 } | |
546 result = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
547 pCenterX = result; | |
548 if ( (signed int)uNumLevelDecorations > 0 ) | |
549 { | |
1446 | 550 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i ) |
1431 | 551 { |
1489 | 552 if (pLevelDecorations[i].uFlags & LEVEL_DECORATION_VISIBLE_ON_MAP) |
1431 | 553 { |
1446 | 554 screenHeight = pLevelDecorations[i].vPosition.y - pCenterY; |
555 v93 = (unsigned __int16 *)(pLevelDecorations[i].vPosition.x - viewparams->sViewCenterX); | |
556 v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; | |
557 v97 = (const void *)((unsigned __int64)(screenHeight * (signed __int64)viewparams->field_2C) >> 16); | |
558 v55 = screenCenterY - (int)v97; | |
559 if ( v54 >= pRenderer->raster_clip_x ) | |
560 { | |
561 if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w ) | |
562 { | |
563 if ( viewparams->field_2C > 512 ) | |
564 { | |
565 pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, pCenterX); | |
566 pRenderer->RasterLine2D(v54, v55 - 1, v54, v55 + 1, pCenterX); | |
567 ++v54; | |
568 v72 = v55 + 1; | |
569 v71 = v54; | |
570 v70 = v55 - 1; | |
1312 | 571 } |
1446 | 572 else |
1312 | 573 { |
1446 | 574 v72 = screenCenterY - (int)v97; |
575 v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; | |
576 v70 = screenCenterY - (int)v97; | |
1312 | 577 } |
1446 | 578 pRenderer->RasterLine2D(v54, v70, v71, v72, pCenterX); |
579 } | |
580 } | |
581 } | |
582 } | |
583 } | |
584 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
585 { | |
586 screenCenterY = br_x - tl_x + 1; | |
587 v95 = br_y - tl_y + 1; | |
588 v77 = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; | |
589 v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2; | |
590 black = (1 << (v56 + 16)) / viewparams->field_2C; | |
591 v57 = (double)(1 << (16 - v56)); | |
592 v58 = 22528 / (viewparams->field_2C / 384); | |
593 v59 = (signed __int64)((double)(viewparams->sViewCenterX - v58 + 32768) / v57); | |
594 v60 = (int)v59 << 16; | |
595 v97 = (const void *)((int)v59 << 16); | |
596 v61 = (signed __int64)((double)(32768 - v58 - pCenterY) / v57); | |
597 pPalette_16 = (unsigned __int16 *)(v60 >> 16); | |
598 v62 = (int)v61 << 16; | |
599 teal = v60 >> 16; | |
600 v63 = (signed __int16)v61; | |
601 a4a = map_texture_16; | |
602 result = TargetColor(0xCu, 0xCu, 0xCu); | |
603 for ( screenCenter_X = 0; screenCenter_X < (signed int)v95; ++screenCenter_X ) | |
604 { | |
605 if ( screenCenterY > 0 ) | |
606 { | |
607 v96 = (v63 - 80) / 4; | |
608 v64 = teal; | |
609 for ( a5a = 0; a5a < screenCenterY; ++a5a ) | |
610 { | |
611 v81 = (v64 - 80) / 4; | |
612 if ( !pOutdoor->_47F04C(v81, v96) ) | |
613 { | |
614 if ( pOutdoor->_47F097(v81, v96) ) | |
1312 | 615 { |
1446 | 616 if ( !((a5a + screenCenter_X) % 2) ) |
617 *a4a = result; | |
1312 | 618 } |
1446 | 619 else |
620 *a4a = 0; | |
621 } | |
622 ++a4a; | |
623 v97 = (char *)v97 + black; | |
624 v64 = (signed int)v97 >> 16; | |
1312 | 625 } |
1446 | 626 } |
627 v62 += black; | |
628 v97 = (const void *)v60; | |
629 a4a += screenCenterY - a5a; | |
630 v63 = v62 >> 16; | |
631 teal = (unsigned int)pPalette_16; | |
1312 | 632 } |
1446 | 633 v66 = map_texture_16; |
634 if ( (signed int)v95 > 0 ) | |
635 { | |
636 v67 = v77; | |
637 result = 2 * (pRenderer->uTargetSurfacePitch - screenCenterY); | |
638 for ( v65 = v95; v65; --v65 ) | |
639 { | |
640 if ( screenCenterY > 0 ) | |
641 { | |
642 for ( v68 = screenCenterY; v68; --v68 ) | |
643 { | |
644 v69 = *(short *)v66; | |
645 if ( !*(short *)v66 || v69 == (short)result ) | |
646 *v67 = v69; | |
647 ++v66; | |
648 ++v67; | |
649 } | |
650 } | |
651 v67 = (unsigned __int16 *)((char *)v67 + result); | |
652 } | |
653 } | |
654 } | |
655 } |