Mercurial > mm7
annotate UI/Books/UIMapBook.cpp @ 1523:53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
author | Ritor1 |
---|---|
date | Thu, 05 Sep 2013 13:12:30 +0600 |
parents | a27cdb3d753e |
children | c4ab816fcc5e |
rev | line source |
---|---|
1312 | 1 #ifdef _MSC_VER |
2 #define _CRT_SECURE_NO_WARNINGS | |
3 #endif | |
4 | |
5 #include <assert.h> | |
6 | |
7 #include "..\..\MM7.h" | |
8 #include "..\..\Render.h" | |
9 #include "..\..\Mouse.h" | |
10 #include "..\UIBooks.h" | |
11 #include "..\..\MapInfo.h" | |
12 #include "..\..\GUIWindow.h" | |
13 #include "..\..\GUIFont.h" | |
14 #include "..\..\Party.h" | |
15 #include "..\..\AudioPlayer.h" | |
16 #include "..\..\Outdoor.h" | |
17 #include "..\..\LOD.h" | |
18 #include "..\..\Allocator.h" | |
19 #include "..\..\Viewport.h" | |
20 #include "..\..\Math.h" | |
21 #include "..\..\texts.h" | |
22 // | |
23 #include "..\..\mm7_data.h" | |
24 | |
25 std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390, 19}}; | |
26 std::array<__int16, 6> pTownPortalBook_ys = {{206, 84, 182, 239, 17, 283}}; | |
27 | |
28 std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281, 61, 281, 171}}; // 004E249C | |
29 std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84, 84, 228, 228, 155}}; | |
30 std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}}; | |
31 std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}}; | |
32 | |
33 | |
34 | |
35 | |
36 //----- (00411150) -------------------------------------------------------- | |
37 void BookUI_DrawTownPortalMap() | |
38 { | |
39 int v3; // edi@17 | |
1446 | 40 GUIWindow TownPortalWindow; // [sp+Ch] [bp-64h]@1 |
1312 | 41 POINT a2; // [sp+68h] [bp-8h]@17 |
42 | |
43 pRenderer->ClearZBuffer(0, 479); | |
44 pRenderer->DrawTextureTransparent(8, 8, pTexture_CurrentBook); | |
45 pRenderer->DrawTextureTransparent(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId)); | |
46 | |
1446 | 47 TownPortalWindow.uFrameX = game_viewport_x; |
48 TownPortalWindow.uFrameY = game_viewport_y; | |
49 TownPortalWindow.uFrameWidth = game_viewport_width; | |
50 TownPortalWindow.uFrameHeight = game_viewport_height; | |
51 TownPortalWindow.uFrameZ = game_viewport_z; | |
52 TownPortalWindow.uFrameW = game_viewport_w; | |
1393 | 53 |
1312 | 54 const uint fountain_bits_lut[] = {PARTY_QUEST_FOUNTAIN_HARMONDALE, |
55 PARTY_QUEST_FOUNTAIN_PIERPONT, | |
56 PARTY_QUEST_FOUNTAIN_NIGHON, | |
57 PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE, | |
58 PARTY_QUEST_FOUNTAIN_CELESTIA, | |
59 PARTY_QUEST_FOUNTAIN_THE_PIT}; | |
60 for (uint i = 0; i < 6; ++i) | |
61 { | |
62 | |
63 if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[i])) | |
64 pRenderer->DrawMaskToZBuffer(pTownPortalBook_xs[i], | |
65 pTownPortalBook_ys[i], | |
66 pTexture_TownPortalIcons[i], i + 1); | |
67 } | |
68 | |
69 pMouse->GetCursorPos(&a2); | |
70 v3 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; | |
71 | |
72 if (v3) | |
73 { | |
74 if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[v3 - 1])) | |
75 pRenderer->DrawTextureIndexed(pTownPortalBook_xs[v3 - 1], pTownPortalBook_ys[v3 - 1], pTexture_TownPortalIcons[v3 - 1]); | |
76 } | |
1446 | 77 TownPortalWindow.DrawTitleText(pBook2Font, 0, 22, 0, pGlobalTXT_LocalizationStrings[10], 3); |
1312 | 78 } |
79 | |
80 //----- (00410DEC) -------------------------------------------------------- | |
1458 | 81 unsigned int DrawLloydBeaconsScreen() |
1312 | 82 { |
83 Player *pPlayer; // esi@1 | |
1430 | 84 char *pText; // eax@1 |
85 int pTextHeight; // eax@14 | |
86 int RemainingTime; // kr08_8@14 | |
87 unsigned int pHours; // esi@14 | |
88 unsigned int pDays; // eax@14 | |
89 char *pSelectionText; // eax@19 | |
1312 | 90 Texture *v19; // [sp-4h] [bp-8Ch]@4 |
91 GUIWindow pWindow; // [sp+Ch] [bp-7Ch]@1 | |
92 char *Str; // [sp+74h] [bp-14h]@14 | |
1430 | 93 int BeaconID; // [sp+78h] [bp-10h]@11 |
1312 | 94 int uNumMaxBeacons; // [sp+84h] [bp-4h]@6 |
95 | |
96 pPlayer = &pParty->pPlayers[_506348_current_lloyd_playerid]; | |
1430 | 97 pRenderer->DrawTextureIndexed(8, 8, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]); |
98 pText = pGlobalTXT_LocalizationStrings[523]; // Recall Beacon | |
1312 | 99 pWindow.uFrameX = game_viewport_x; |
100 pWindow.uFrameY = game_viewport_y; | |
101 pWindow.uFrameWidth = 428; | |
102 pWindow.uFrameHeight = game_viewport_height; | |
103 pWindow.uFrameZ = 435; | |
104 pWindow.uFrameW = game_viewport_w; | |
105 if ( !bRecallingBeacon ) | |
1430 | 106 pText = pGlobalTXT_LocalizationStrings[375]; // Set Beacon |
107 sprintf(pTmpBuf.data(), "%s", pText); | |
1446 | 108 pWindow.DrawTitleText(pBook2Font, 0, 22, 0, pTmpBuf.data(), 3); |
1312 | 109 if ( bRecallingBeacon ) |
110 { | |
1453 | 111 pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_book_button1_on); |
112 v19 = pTex_book_button1_off; | |
1312 | 113 } |
114 else | |
115 { | |
1453 | 116 pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_book_button1_off); |
117 v19 = pTex_book_button1_on; | |
1312 | 118 } |
119 pRenderer->DrawTextureTransparent(pBtn_Book_2->uX, pBtn_Book_2->uY, v19); | |
120 uNumMaxBeacons = 1; | |
1430 | 121 if ( HIBYTE(pPlayer->pActiveSkills[14]) & 1 || (pPlayer->pActiveSkills[14] & 0x80u) != 0 ) |
1312 | 122 { |
123 uNumMaxBeacons = 5; | |
124 } | |
125 else | |
126 { | |
1430 | 127 if ( pPlayer->pActiveSkills[14] & 0x40 ) |
1312 | 128 uNumMaxBeacons = 3; |
129 } | |
130 if ( uNumMaxBeacons > 0 ) | |
131 { | |
1430 | 132 for ( BeaconID = 0; BeaconID < uNumMaxBeacons; BeaconID++ ) |
1312 | 133 { |
134 pWindow.uFrameWidth = 92; | |
135 pWindow.uFrameHeight = 68; | |
1430 | 136 pWindow.uFrameY = pLloydsBeaconsPreviewYs[BeaconID]; |
137 pWindow.uFrameX = pLloydsBeaconsPreviewXs[BeaconID]; | |
1312 | 138 pWindow.uFrameW = pWindow.uFrameY + 67; |
1430 | 139 pWindow.uFrameZ = pLloydsBeaconsPreviewXs[BeaconID] + 91; |
140 //if ( pSavegameThumbnails[BeaconID].pPixels != 0 ) | |
141 if ( pPlayer->pInstalledBeacons[BeaconID].SaveFileID != 0 ) | |
142 { | |
143 pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[BeaconID], pLloydsBeacons_SomeYs[BeaconID], pTexture_CurrentBook); | |
144 pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[BeaconID], pLloydsBeaconsPreviewYs[BeaconID], &pSavegameThumbnails[BeaconID]); | |
145 Str = pMapStats->pInfos[sub_410D99_get_map_index(pPlayer->pInstalledBeacons[BeaconID].SaveFileID)].pName; | |
146 pTextHeight = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0); | |
147 pWindow.uFrameY += -6 - pTextHeight; | |
148 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, Str, 3); | |
149 RemainingTime = pPlayer->pInstalledBeacons[BeaconID].uBeaconTime - pParty->uTimePlayed; | |
150 pHours = (signed __int64)((double)RemainingTime * 0.234375) / 60 / 60; | |
151 pDays = pHours / 24; | |
152 if ( pDays ) | |
153 { | |
154 sprintf(pTmpBuf.data(), "%lu %s", pDays + 1, pGlobalTXT_LocalizationStrings[57]);//days | |
155 pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; | |
156 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); | |
157 continue; | |
158 } | |
159 else | |
160 { | |
161 if ( pHours + 1 <= 23 ) | |
162 { | |
163 if ( pHours < 1 ) | |
164 pSelectionText = pGlobalTXT_LocalizationStrings[109];// Hour | |
165 else | |
166 pSelectionText = pGlobalTXT_LocalizationStrings[110];// Hours | |
167 sprintf(pTmpBuf.data(), "%lu %s", pHours + 1, pSelectionText); | |
168 pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; | |
169 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); | |
170 continue; | |
171 } | |
172 } | |
173 sprintf(pTmpBuf.data(), "%lu %s", pDays + 1, pGlobalTXT_LocalizationStrings[56]);//Day | |
174 pWindow.uFrameY = pWindow.uFrameY + pWindow.uFrameHeight + 4; | |
175 pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); | |
176 continue; | |
177 } | |
1312 | 178 if ( !bRecallingBeacon ) |
179 { | |
1430 | 180 pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[BeaconID], pLloydsBeacons_SomeYs[BeaconID], pTexture_CurrentBook); |
181 pTextHeight = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0); | |
182 pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - pTextHeight / 2, 1, pGlobalTXT_LocalizationStrings[19], 3);//Äîñòóïíî | |
1312 | 183 } |
184 } | |
185 } | |
186 if ( byte_506360 ) | |
187 pMessageQueue_50CBD0->AddMessage(UIMSG_CloseAfterInstallBeacon, 0, 0); | |
1430 | 188 return BeaconID; |
1312 | 189 } |
190 | |
191 //----- (00413980) -------------------------------------------------------- | |
192 void BookUI_Map_Draw() | |
1431 | 193 { |
194 unsigned int map_id; // eax@35 | |
195 char party_coord[120]; // [sp+Ch] [bp-CCh]@37 | |
196 GUIWindow map_window; // [sp+84h] [bp-54h]@35 | |
1312 | 197 |
1431 | 198 pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12); |
1453 | 199 if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 )//Button 1 |
200 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 2, pTex_book_button1_off); | |
1431 | 201 else |
1453 | 202 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, pTex_book_button1_on); |
203 | |
204 if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 )//Button 2 | |
205 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 38, pTex_book_button2_off); | |
1431 | 206 else |
1453 | 207 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on); |
208 | |
209 if ( Book_PageBtn3_flag )//Button 3 | |
210 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 113, pTex_book_button3_off); | |
1431 | 211 else |
1453 | 212 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTex_book_button3_on); |
213 | |
214 if ( Book_PageBtn4_flag )//Button 4 | |
215 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 150, pTex_book_button4_off); | |
1431 | 216 else |
1453 | 217 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 399, pViewport->uViewportTL_Y + 150, pTex_book_button4_on); |
218 | |
219 if ( Book_PageBtn5_flag )//Button 5 | |
220 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 188, pTex_book_button5_off); | |
1431 | 221 else |
1453 | 222 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, pTex_book_button5_on); |
223 | |
224 if ( Book_PageBtn6_flag )//Button 6 | |
225 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 226, pTex_book_button6_off); | |
1431 | 226 else |
1453 | 227 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, pTex_book_button6_on); |
228 | |
1431 | 229 if ( BtnDown_flag ) |
230 viewparams->CenterOnParty2(); | |
231 if ( BtnUp_flag ) | |
232 viewparams->CenterOnParty(); | |
233 if ( Book_PageBtn3_flag ) | |
234 viewparams->_443219(); | |
235 if ( Book_PageBtn4_flag ) | |
236 viewparams->_443231(); | |
237 if ( Book_PageBtn5_flag ) | |
238 viewparams->_44323D(); | |
239 if ( Book_PageBtn6_flag ) | |
240 viewparams->_443225(); | |
1312 | 241 |
1431 | 242 if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag ) |
243 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); | |
244 BtnUp_flag = 0; | |
245 BtnDown_flag = 0; | |
246 Book_PageBtn6_flag = 0; | |
247 Book_PageBtn5_flag = 0; | |
248 Book_PageBtn4_flag = 0; | |
249 Book_PageBtn3_flag = 0; | |
250 DrawBook_Map_sub(97, 49, 361, 313, 0); | |
251 pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr); | |
252 map_window.uFrameWidth = game_viewport_width; | |
253 map_window.uFrameHeight = game_viewport_height; | |
254 map_window.uFrameX = game_viewport_x; | |
255 map_window.uFrameY = game_viewport_y; | |
256 map_window.uFrameZ = game_viewport_z; | |
257 map_window.uFrameW = game_viewport_w; | |
1477
7ef4b64f6329
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents:
1458
diff
changeset
|
258 map_id = pMapStats->GetMapInfo(pCurrentMapName); |
1431 | 259 if ( map_id ) |
260 map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3); | |
1312 | 261 |
1431 | 262 map_window.uFrameX = 0; |
263 sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d y: %d" | |
264 map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0); | |
265 } | |
1312 | 266 |
267 //----- (00442955) -------------------------------------------------------- | |
268 void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 ) | |
1431 | 269 { |
270 int v20; // eax@16 | |
271 signed int v21; // esi@18 | |
272 int v22; // ecx@21 | |
273 BLVMapOutline *v23; // ecx@21 | |
274 Vec3_short_ *v24; // edx@21 | |
275 Vec3_short_ *v25; // eax@21 | |
276 int v26; // ecx@21 | |
277 unsigned __int16 *v27; // edi@21 | |
278 int v28; // edx@21 | |
279 int v29; // eax@21 | |
280 double v30; // st7@23 | |
281 signed __int64 v31; // qax@23 | |
282 unsigned short *v32; // edx@23 | |
283 int textr_width; // esi@23 | |
284 signed int v34; // eax@23 | |
285 signed int v35; // ecx@23 | |
286 int v36; // esi@27 | |
287 int v37; // ecx@27 | |
288 int v38; // edx@31 | |
289 unsigned int v39; // eax@33 | |
290 short *v40; // esi@33 | |
291 short *v41; // edi@33 | |
292 unsigned __int8 v42; // cf@33 | |
293 unsigned int v43; // ecx@33 | |
294 short *v44; // edi@33 | |
295 short *v45; // esi@33 | |
296 int v46; // ecx@33 | |
297 signed int v47; // esi@38 | |
298 signed int v48; // ecx@38 | |
299 int v49; // eax@38 | |
300 signed int v50; // edx@55 | |
301 unsigned int v51; // ecx@55 | |
302 int result; // eax@72 | |
303 int v54; // esi@75 | |
304 int v55; // eax@75 | |
305 __int16 v56; // si@85 | |
306 double v57; // st7@85 | |
307 int v58; // ebx@85 | |
308 signed __int64 v59; // qax@85 | |
309 signed int v60; // edi@85 | |
310 signed __int64 v61; // qax@85 | |
311 signed int v62; // ebx@85 | |
312 signed int v63; // esi@85 | |
313 int v64; // eax@87 | |
314 unsigned int v65; // ebx@95 | |
315 unsigned short *v66; // edx@95 | |
316 unsigned __int16 *v67; // esi@96 | |
317 int v68; // edi@98 | |
318 unsigned __int16 v69; // cx@99 | |
319 unsigned int v70; // [sp-10h] [bp-48074h]@80 | |
320 unsigned int v71; // [sp-Ch] [bp-48070h]@80 | |
321 unsigned int v72; // [sp-8h] [bp-4806Ch]@80 | |
322 signed int v73; // [sp-4h] [bp-48068h]@59 | |
323 unsigned __int16 v74; // [sp-4h] [bp-48068h]@79 | |
324 unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23 | |
325 int v76; // [sp+4800Ch] [bp-58h]@23 | |
326 unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27 | |
327 unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23 | |
328 int v81; // [sp+48020h] [bp-44h]@23 | |
329 unsigned __int16* render16_data; | |
330 unsigned char* texture8_data; | |
331 unsigned char* curr_line; | |
332 int scale_increment; | |
333 int scaled_posX; | |
334 int scaled_posY; | |
335 int stepX_r; | |
336 int stepY_r; | |
337 unsigned int teal; // [sp+48028h] [bp-3Ch]@8 | |
338 int pCenterY; // [sp+4802Ch] [bp-38h]@1 | |
339 int screenCenter_X; // [sp+48030h] [bp-34h]@1 | |
340 int pCenterX; // [sp+48034h] [bp-30h]@1 | |
341 int v87; // [sp+48038h] [bp-2Ch]@16 | |
342 unsigned int v88; // [sp+4803Ch] [bp-28h]@16 | |
343 int black; // [sp+48040h] [bp-24h]@8 | |
344 int screenCenterY; // [sp+48044h] [bp-20h]@1 | |
345 unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16 | |
346 unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16 | |
347 signed int screenWidth; // [sp+48054h] [bp-10h]@8 | |
348 unsigned int v95; // [sp+48058h] [bp-Ch]@16 | |
349 int v96; // [sp+4805Ch] [bp-8h]@10 | |
350 const void *v97; // [sp+48060h] [bp-4h]@16 | |
351 unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85 | |
352 int a5a; // [sp+48070h] [bp+Ch]@86 | |
353 | |
354 screenCenter_X = (signed int)(tl_x + br_x) / 2; | |
355 screenCenterY = (signed int)(tl_y + br_y) / 2; | |
356 pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y); | |
357 pCenterX = viewparams->sViewCenterX; | |
358 pCenterY = viewparams->sViewCenterY; | |
359 if ( viewparams->field_2C != 384 ) | |
360 { | |
361 if ( viewparams->field_2C == 768 ) | |
1312 | 362 { |
1431 | 363 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) |
364 viewparams->field_2C = 680; | |
365 } | |
366 } | |
367 else | |
368 { | |
369 viewparams->sViewCenterX = viewparams->indoor_center_x; | |
370 pCenterX = viewparams->indoor_center_x; | |
371 pCenterY = viewparams->indoor_center_y; | |
372 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
373 viewparams->field_2C = viewparams->field_2C - 34; | |
374 } | |
375 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) | |
376 { | |
377 screenWidth = br_x - tl_x + 1; | |
378 screenHeight = br_y - tl_y + 1; | |
379 render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; | |
380 texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask; | |
381 pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16; | |
382 scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / viewparams->field_2C; | |
1312 | 383 |
1431 | 384 v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2)); |
385 | |
386 teal = (unsigned int)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30) << 16; | |
387 // v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16); | |
1312 | 388 |
1431 | 389 // v32 = map_texture_16; |
390 textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth; | |
391 stepY_r = (int)(signed __int64)((double)(- pCenterY - 22528 / (viewparams->field_2C / 384)+ 32768) / v30) << 16; | |
392 // v81 = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); | |
393 black = (signed __int16)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30); | |
1312 | 394 |
1431 | 395 // v76 = textr_width; |
396 scaled_posY = stepY_r >> 16; | |
397 //nearest neiborhood scaling | |
398 if ( texture8_data) | |
399 { | |
400 for( uint i = 0; i < screenHeight; ++i ) | |
401 { | |
402 curr_line=&texture8_data[scaled_posY*textr_width]; | |
403 stepX_r=teal; | |
404 for( uint j = 0; j < screenWidth; ++j ) | |
1312 | 405 { |
1431 | 406 scaled_posX=stepX_r>>16; |
407 map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)]; | |
408 stepX_r+=scale_increment; | |
1312 | 409 } |
1431 | 410 stepY_r+=scale_increment; |
411 scaled_posY=stepY_r>>16; | |
412 } | |
413 } | |
414 //move visible square to render | |
415 for( uint i = 0; i < screenHeight; ++i ) | |
416 { | |
417 if ( screenWidth > 0 ) | |
418 memcpy((void*)&render16_data[pRenderer->uTargetSurfacePitch * i],(void*)&map_texture_16[i*screenWidth], screenWidth*2); | |
419 } | |
420 } | |
421 else | |
422 { | |
423 black = TargetColor(0, 0, 0); | |
424 teal = TargetColor(0, 0xFFu, 0xFFu); | |
425 uNumBlueFacesInBLVMinimap = 0; | |
426 if ( pIndoor->pMapOutlines->uNumOutlines ) | |
427 { | |
428 for ( uint i = 0; i < pIndoor->pMapOutlines->uNumOutlines; ++i ) | |
429 { | |
430 if ( !(BYTE1(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes) & 0x20 | |
431 || (BYTE1(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes) & 0x20) )) | |
1312 | 432 { |
1431 | 433 if ( !(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) ) |
434 { | |
435 if ( !(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & 0x80) | |
436 && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & 0x80u) )) | |
1312 | 437 { |
1431 | 438 pIndoor->pMapOutlines->pOutlines[i].uFlags = pIndoor->pMapOutlines->pOutlines[i].uFlags | 1; |
439 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8); | |
1312 | 440 } |
1431 | 441 } |
442 if ( (!(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) | |
443 && !(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & 0x80) | |
444 && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & 0x80u) )) | |
445 || pIndoor->pMapOutlines->pOutlines[i].uFlags & 1) | |
446 { | |
447 v93 = (unsigned __int16 *)(pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX); | |
448 screenHeight = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y - pCenterY; | |
449 v20 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y - pCenterY; | |
450 v95 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX; | |
451 v97 = (const void *)v20; | |
452 v88 = (unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16; | |
453 v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)viewparams->field_2C) >> 16; | |
454 v93 = (unsigned __int16 *)((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16); | |
455 screenHeight = (unsigned __int64)(v20 * (signed __int64)viewparams->field_2C) >> 16; | |
456 pRenderer->RasterLine2D(screenCenter_X + v88, screenCenterY - v87, | |
457 screenCenter_X + ((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - screenHeight, black); | |
458 } | |
1312 | 459 } |
1431 | 460 } |
461 } | |
462 v21 = 0; | |
463 if ( (signed int)uNumBlueFacesInBLVMinimap > 0 ) | |
464 { | |
465 while ( 1 ) | |
466 { | |
467 v22 = pBlueFacesInBLVMinimapIDs[v21]; | |
468 v87 = viewparams->field_2C; | |
469 v23 = &pIndoor->pMapOutlines->pOutlines[v22]; | |
470 v24 = &pIndoor->pVertices[v23->uVertex1ID]; | |
471 v25 = &pIndoor->pVertices[v23->uVertex2ID]; | |
472 v26 = v25->x; | |
473 v27 = (unsigned __int16 *)(v24->x - pCenterX); | |
474 v28 = v24->y - pCenterY; | |
475 v29 = v25->y - pCenterY; | |
476 v93 = v27; | |
477 screenHeight = v28; | |
478 v97 = (const void *)v29; | |
479 v87 = (unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16; | |
480 v88 = (unsigned __int64)(v28 * (signed __int64)viewparams->field_2C) >> 16; | |
481 uint i = (unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16; | |
482 v95 = (unsigned __int64)(v29 * (signed __int64)viewparams->field_2C) >> 16; | |
483 pRenderer->RasterLine2D(screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16), | |
484 screenCenterY - v88, screenCenter_X + ((unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - v95, teal); | |
485 ++v21; | |
486 if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap ) | |
487 break; | |
488 } | |
489 viewparams->sViewCenterX = pCenterX; | |
490 } | |
491 } | |
492 v47 = ((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 3; | |
493 v81 = pParty->vPosition.y - pCenterY; | |
494 v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - pCenterY) * (signed __int64)viewparams->field_2C) >> 16); | |
495 v48 = 1; | |
496 v49 = screenCenterY - (int)v97 - 3; | |
497 if ( v47 >= (signed int)tl_x ) | |
498 { | |
499 if ( v47 > (signed int)br_x ) | |
500 { | |
501 if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 6) > (signed int)br_x ) | |
502 v48 = 0; | |
503 v47 = br_x; | |
504 } | |
505 } | |
506 else | |
507 { | |
508 if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X) < (signed int)tl_x ) | |
509 v48 = 0; | |
510 v47 = tl_x; | |
511 } | |
512 if ( v49 >= (signed int)tl_y ) | |
513 { | |
514 if ( v49 > br_y ) | |
515 { | |
516 if ( screenCenterY - (signed int)v97 - 6 > br_y ) | |
517 v48 = 0; | |
518 v49 = br_y; | |
519 } | |
520 } | |
521 else | |
522 { | |
523 if ( screenCenterY - (signed int)v97 < (signed int)tl_y ) | |
524 v48 = 0; | |
525 v49 = tl_y; | |
526 } | |
527 if ( v48 == 1 ) | |
528 { | |
529 v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask; | |
530 if ( (signed int)v51 <= 1920 ) | |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
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diff
changeset
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531 v50 = 6; |
1431 | 532 if ( (signed int)v51 < 1664 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
533 v50 = 5; |
1431 | 534 if ( (signed int)v51 <= 1408 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
535 v50 = 4; |
1431 | 536 if ( (signed int)v51 < 1152 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
537 v50 = 3; |
1431 | 538 if ( (signed int)v51 <= 896 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
539 v50 = 2; |
1431 | 540 if ( (signed int)v51 < 640 ) |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
541 v50 = 1; |
1431 | 542 if ( (signed int)v51 <= 384 ) |
543 v50 = 0; | |
1523
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
544 if ( (signed int)v51 < 128 || (signed int)v51 > 1920 ) |
53265d238d94
interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents:
1489
diff
changeset
|
545 v50 = 7; |
1431 | 546 pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50])); |
547 } | |
548 result = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
549 pCenterX = result; | |
550 if ( (signed int)uNumLevelDecorations > 0 ) | |
551 { | |
1446 | 552 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i ) |
1431 | 553 { |
1489 | 554 if (pLevelDecorations[i].uFlags & LEVEL_DECORATION_VISIBLE_ON_MAP) |
1431 | 555 { |
1446 | 556 screenHeight = pLevelDecorations[i].vPosition.y - pCenterY; |
557 v93 = (unsigned __int16 *)(pLevelDecorations[i].vPosition.x - viewparams->sViewCenterX); | |
558 v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; | |
559 v97 = (const void *)((unsigned __int64)(screenHeight * (signed __int64)viewparams->field_2C) >> 16); | |
560 v55 = screenCenterY - (int)v97; | |
561 if ( v54 >= pRenderer->raster_clip_x ) | |
562 { | |
563 if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w ) | |
564 { | |
565 if ( viewparams->field_2C > 512 ) | |
566 { | |
567 pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, pCenterX); | |
568 pRenderer->RasterLine2D(v54, v55 - 1, v54, v55 + 1, pCenterX); | |
569 ++v54; | |
570 v72 = v55 + 1; | |
571 v71 = v54; | |
572 v70 = v55 - 1; | |
1312 | 573 } |
1446 | 574 else |
1312 | 575 { |
1446 | 576 v72 = screenCenterY - (int)v97; |
577 v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; | |
578 v70 = screenCenterY - (int)v97; | |
1312 | 579 } |
1446 | 580 pRenderer->RasterLine2D(v54, v70, v71, v72, pCenterX); |
581 } | |
582 } | |
583 } | |
584 } | |
585 } | |
586 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
587 { | |
588 screenCenterY = br_x - tl_x + 1; | |
589 v95 = br_y - tl_y + 1; | |
590 v77 = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; | |
591 v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2; | |
592 black = (1 << (v56 + 16)) / viewparams->field_2C; | |
593 v57 = (double)(1 << (16 - v56)); | |
594 v58 = 22528 / (viewparams->field_2C / 384); | |
595 v59 = (signed __int64)((double)(viewparams->sViewCenterX - v58 + 32768) / v57); | |
596 v60 = (int)v59 << 16; | |
597 v97 = (const void *)((int)v59 << 16); | |
598 v61 = (signed __int64)((double)(32768 - v58 - pCenterY) / v57); | |
599 pPalette_16 = (unsigned __int16 *)(v60 >> 16); | |
600 v62 = (int)v61 << 16; | |
601 teal = v60 >> 16; | |
602 v63 = (signed __int16)v61; | |
603 a4a = map_texture_16; | |
604 result = TargetColor(0xCu, 0xCu, 0xCu); | |
605 for ( screenCenter_X = 0; screenCenter_X < (signed int)v95; ++screenCenter_X ) | |
606 { | |
607 if ( screenCenterY > 0 ) | |
608 { | |
609 v96 = (v63 - 80) / 4; | |
610 v64 = teal; | |
611 for ( a5a = 0; a5a < screenCenterY; ++a5a ) | |
612 { | |
613 v81 = (v64 - 80) / 4; | |
614 if ( !pOutdoor->_47F04C(v81, v96) ) | |
615 { | |
616 if ( pOutdoor->_47F097(v81, v96) ) | |
1312 | 617 { |
1446 | 618 if ( !((a5a + screenCenter_X) % 2) ) |
619 *a4a = result; | |
1312 | 620 } |
1446 | 621 else |
622 *a4a = 0; | |
623 } | |
624 ++a4a; | |
625 v97 = (char *)v97 + black; | |
626 v64 = (signed int)v97 >> 16; | |
1312 | 627 } |
1446 | 628 } |
629 v62 += black; | |
630 v97 = (const void *)v60; | |
631 a4a += screenCenterY - a5a; | |
632 v63 = v62 >> 16; | |
633 teal = (unsigned int)pPalette_16; | |
1312 | 634 } |
1446 | 635 v66 = map_texture_16; |
636 if ( (signed int)v95 > 0 ) | |
637 { | |
638 v67 = v77; | |
639 result = 2 * (pRenderer->uTargetSurfacePitch - screenCenterY); | |
640 for ( v65 = v95; v65; --v65 ) | |
641 { | |
642 if ( screenCenterY > 0 ) | |
643 { | |
644 for ( v68 = screenCenterY; v68; --v68 ) | |
645 { | |
646 v69 = *(short *)v66; | |
647 if ( !*(short *)v66 || v69 == (short)result ) | |
648 *v67 = v69; | |
649 ++v66; | |
650 ++v67; | |
651 } | |
652 } | |
653 v67 = (unsigned __int16 *)((char *)v67 + result); | |
654 } | |
655 } | |
656 } | |
657 } |