Mercurial > mm7
annotate mm7_data.cpp @ 2114:68fbaf45ef66
_42FB5C_check_spell cleaned
author | Ritor1 |
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date | Mon, 23 Dec 2013 17:30:22 +0600 |
parents | 0d535449c04f |
children | 49de109bbab5 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
0 | 5 #include "mm7_data.h" |
6 | |
227 | 7 #include "GUIWindow.h" |
569 | 8 #include "Party.h" |
0 | 9 |
10 | |
11 | |
12 void ErrHR(HRESULT hr, const char *pAPI, const char *pFunction, const char *pFile, int line) | |
13 { | |
14 if (SUCCEEDED(hr)) | |
15 return; | |
16 | |
17 char msg[4096]; | |
18 sprintf(msg, "%s error (%08X) in\n\t%s\nin\n\t%s:%u", | |
19 pAPI, hr, pFunction, pFile, line); | |
20 | |
21 char caption[1024]; | |
22 sprintf(caption, "%s error", pAPI); | |
23 | |
24 MessageBoxA(nullptr, msg, caption, MB_ICONEXCLAMATION); | |
25 } | |
26 | |
27 | |
28 | |
29 | |
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Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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30 #include "OurMath.h" |
0 | 31 struct stru193_math *stru_5C6E00 = new stru193_math; |
32 | |
33 #include "MapInfo.h" | |
34 struct MapStats *pMapStats; | |
35 | |
36 #include "Viewport.h" | |
37 struct Viewport *pViewport = new Viewport; | |
38 struct ViewingParams *viewparams = new ViewingParams; | |
39 | |
40 | |
41 | |
42 #include "stru123.h" | |
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Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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43 stru123 stru_5E4C90_MapPersistVars; |
0 | 44 |
45 #include "stru298.h" | |
2059 | 46 stru298 AttackerInfo; // weak |
0 | 47 |
48 #include "Autonotes.h" | |
1310 | 49 std::array<Autonote, 196> pAutonoteTxt; // weak |
0 | 50 |
51 #include "Awards.h" | |
1202 | 52 std::array<Award, 105> pAwards; |
53 std::array<AwardType, 1000> achieved_awards; | |
949 | 54 int num_achieved_awards; |
1446 | 55 int full_num_items_in_book; |
0 | 56 |
57 #include "stru160.h" | |
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58 std::array<stru160, 66> array_4EB8B8 = |
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59 {{ |
0 | 60 stru160( 0.0000000f, 0.0000000f, 1.0000000f), |
61 stru160( 0.0000000f, 0.3826830f, 0.9238799f), | |
62 stru160( 0.3826830f, 0.0000000f, 0.9238799f), | |
63 stru160( 0.4082480f, 0.4082480f, 0.8164970f), | |
64 stru160( 0.0000000f, 0.7071070f, 0.7071070f), | |
65 stru160( 0.7071070f, 0.0000000f, 0.7071070f), | |
66 stru160( 0.4082480f, 0.8164970f, 0.4082480f), | |
67 stru160( 0.8164970f, 0.4082480f, 0.4082480f), | |
68 stru160( 0.7071070f, 0.7071070f, 0.0000000f), | |
69 stru160( 0.0000000f, 0.9238799f, 0.3826830f), | |
70 stru160( 0.3826830f, 0.9238799f, 0.0000000f), | |
71 stru160( 0.0000000f, 1.0000000f, 0.0000000f), | |
72 stru160( 0.9238799f, 0.3826830f, 0.0000000f), | |
73 stru160( 0.9238799f, 0.0000000f, 0.3826830f), | |
74 stru160( 1.0000000f, 0.0000000f, 0.0000000f), | |
75 stru160( 0.0000000f, -0.3826830f, 0.9238799f), | |
76 stru160( 0.4082480f, -0.4082480f, 0.8164970f), | |
77 stru160( 0.0000000f, -0.7071070f, 0.7071070f), | |
78 stru160( 0.8164970f, -0.4082480f, 0.4082480f), | |
79 stru160( 0.4082480f, -0.8164970f, 0.4082480f), | |
80 stru160( 0.7071070f, -0.7071070f, 0.0000000f), | |
81 stru160( 0.9238799f, -0.3826830f, 0.0000000f), | |
82 stru160( 0.3826830f, -0.9238799f, 0.0000000f), | |
83 stru160( 0.0000000f, -0.9238799f, 0.3826830f), | |
84 stru160( 0.0000000f, -1.0000000f, 0.0000000f), | |
85 stru160(-0.3826830f, 0.0000000f, 0.9238799f), | |
86 stru160(-0.4082480f, -0.4082480f, 0.8164970f), | |
87 stru160(-0.7071070f, 0.0000000f, 0.7071070f), | |
88 stru160(-0.4082480f, -0.8164970f, 0.4082480f), | |
89 stru160(-0.8164970f, -0.4082480f, 0.4082480f), | |
90 stru160(-0.7071070f, -0.7071070f, 0.0000000f), | |
91 stru160(-0.3826830f, -0.9238799f, 0.0000000f), | |
92 stru160(-0.9238799f, -0.3826830f, 0.0000000f), | |
93 stru160(-0.9238799f, 0.0000000f, 0.3826830f), | |
94 stru160(-1.0000000f, 0.0000000f, 0.0000000f), | |
95 stru160(-0.4082480f, 0.4082480f, 0.8164970f), | |
96 stru160(-0.8164970f, 0.4082480f, 0.4082480f), | |
97 stru160(-0.4082480f, 0.8164970f, 0.4082480f), | |
98 stru160(-0.7071070f, 0.7071070f, 0.0000000f), | |
99 stru160(-0.9238799f, 0.3826830f, 0.0000000f), | |
100 stru160(-0.3826830f, 0.9238799f, 0.0000000f), | |
101 stru160( 0.0000000f, 0.0000000f, -1.0000000f), | |
102 stru160( 0.0000000f, 0.3826830f, -0.9238799f), | |
103 stru160( 0.3826830f, 0.0000000f, -0.9238799f), | |
104 stru160( 0.4082480f, 0.4082480f, -0.8164970f), | |
105 stru160( 0.0000000f, 0.7071070f, -0.7071070f), | |
106 stru160( 0.7071070f, 0.0000000f, -0.7071070f), | |
107 stru160( 0.4082480f, 0.8164970f, -0.4082480f), | |
108 stru160( 0.8164970f, 0.4082480f, -0.4082480f), | |
109 stru160( 0.0000000f, 0.9238799f, -0.3826830f), | |
110 stru160( 0.9238799f, 0.0000000f, -0.3826830f), | |
111 stru160( 0.0000000f, -0.3826830f, -0.9238799f), | |
112 stru160( 0.4082480f, -0.4082480f, -0.8164970f), | |
113 stru160( 0.0000000f, -0.7071070f, -0.7071070f), | |
114 stru160( 0.8164970f, -0.4082480f, -0.4082480f), | |
115 stru160( 0.4082480f, -0.8164970f, -0.4082480f), | |
116 stru160( 0.0000000f, -0.9238799f, -0.3826830f), | |
117 stru160(-0.3826830f, 0.0000000f, -0.9238799f), | |
118 stru160(-0.4082480f, -0.4082480f, -0.8164970f), | |
119 stru160(-0.7071070f, 0.0000000f, -0.7071070f), | |
120 stru160(-0.4082480f, -0.8164970f, -0.4082480f), | |
121 stru160(-0.8164970f, -0.4082480f, -0.4082480f), | |
122 stru160(-0.9238799f, 0.0000000f, -0.3826830f), | |
123 stru160(-0.4082480f, 0.4082480f, -0.8164970f), | |
124 stru160(-0.8164970f, 0.4082480f, -0.4082480f), | |
125 stru160(-0.4082480f, 0.8164970f, -0.4082480f) | |
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126 }}; |
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127 std::array<stru160, 128> array_4EBBD0; |
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128 std::array<__int32, 128*3> array_4EBBD0_x = |
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129 {{ |
0 | 130 0x00000000, 0x00000001, 0x00000002, 0x00000001, |
131 0x00000003, 0x00000002, 0x00000001, 0x00000004, | |
132 0x00000003, 0x00000003, 0x00000005, 0x00000002, | |
133 0x00000004, 0x00000006, 0x00000003, 0x00000006, | |
134 0x00000007, 0x00000003, 0x00000006, 0x00000008, | |
135 0x00000007, 0x00000007, 0x00000005, 0x00000003, | |
136 0x00000004, 0x00000009, 0x00000006, 0x00000009, | |
137 0x0000000A, 0x00000006, 0x00000009, 0x0000000B, | |
138 0x0000000A, 0x0000000A, 0x00000008, 0x00000006, | |
139 0x00000008, 0x0000000C, 0x00000007, 0x0000000C, | |
140 0x0000000D, 0x00000007, 0x0000000C, 0x0000000E, | |
141 0x0000000D, 0x0000000D, 0x00000005, 0x00000007, | |
142 0x00000000, 0x00000002, 0x0000000F, 0x00000002, | |
143 0x00000010, 0x0000000F, 0x00000002, 0x00000005, | |
144 0x00000010, 0x00000010, 0x00000011, 0x0000000F, | |
145 0x00000005, 0x00000012, 0x00000010, 0x00000012, | |
146 0x00000013, 0x00000010, 0x00000012, 0x00000014, | |
147 0x00000013, 0x00000013, 0x00000011, 0x00000010, | |
148 0x00000005, 0x0000000D, 0x00000012, 0x0000000D, | |
149 0x00000015, 0x00000012, 0x0000000D, 0x0000000E, | |
150 0x00000015, 0x00000015, 0x00000014, 0x00000012, | |
151 0x00000014, 0x00000016, 0x00000013, 0x00000016, | |
152 0x00000017, 0x00000013, 0x00000016, 0x00000018, | |
153 0x00000017, 0x00000017, 0x00000011, 0x00000013, | |
154 0x00000000, 0x0000000F, 0x00000019, 0x0000000F, | |
155 0x0000001A, 0x00000019, 0x0000000F, 0x00000011, | |
156 0x0000001A, 0x0000001A, 0x0000001B, 0x00000019, | |
157 0x00000011, 0x0000001C, 0x0000001A, 0x0000001C, | |
158 0x0000001D, 0x0000001A, 0x0000001C, 0x0000001E, | |
159 0x0000001D, 0x0000001D, 0x0000001B, 0x0000001A, | |
160 0x00000011, 0x00000017, 0x0000001C, 0x00000017, | |
161 0x0000001F, 0x0000001C, 0x00000017, 0x00000018, | |
162 0x0000001F, 0x0000001F, 0x0000001E, 0x0000001C, | |
163 0x0000001E, 0x00000020, 0x0000001D, 0x00000020, | |
164 0x00000021, 0x0000001D, 0x00000020, 0x00000022, | |
165 0x00000021, 0x00000021, 0x0000001B, 0x0000001D, | |
166 0x00000000, 0x00000019, 0x00000001, 0x00000019, | |
167 0x00000023, 0x00000001, 0x00000019, 0x0000001B, | |
168 0x00000023, 0x00000023, 0x00000004, 0x00000001, | |
169 0x0000001B, 0x00000024, 0x00000023, 0x00000024, | |
170 0x00000025, 0x00000023, 0x00000024, 0x00000026, | |
171 0x00000025, 0x00000025, 0x00000004, 0x00000023, | |
172 0x0000001B, 0x00000021, 0x00000024, 0x00000021, | |
173 0x00000027, 0x00000024, 0x00000021, 0x00000022, | |
174 0x00000027, 0x00000027, 0x00000026, 0x00000024, | |
175 0x00000026, 0x00000028, 0x00000025, 0x00000028, | |
176 0x00000009, 0x00000025, 0x00000028, 0x0000000B, | |
177 0x00000009, 0x00000009, 0x00000004, 0x00000025, | |
178 0x00000029, 0x0000002A, 0x0000002B, 0x0000002A, | |
179 0x0000002C, 0x0000002B, 0x0000002A, 0x0000002D, | |
180 0x0000002C, 0x0000002C, 0x0000002E, 0x0000002B, | |
181 0x0000002D, 0x0000002F, 0x0000002C, 0x0000002F, | |
182 0x00000030, 0x0000002C, 0x0000002F, 0x00000008, | |
183 0x00000030, 0x00000030, 0x0000002E, 0x0000002C, | |
184 0x0000002D, 0x00000031, 0x0000002F, 0x00000031, | |
185 0x0000000A, 0x0000002F, 0x00000031, 0x0000000B, | |
186 0x0000000A, 0x0000000A, 0x00000008, 0x0000002F, | |
187 0x00000008, 0x0000000C, 0x00000030, 0x0000000C, | |
188 0x00000032, 0x00000030, 0x0000000C, 0x0000000E, | |
189 0x00000032, 0x00000032, 0x0000002E, 0x00000030, | |
190 0x00000029, 0x0000002B, 0x00000033, 0x0000002B, | |
191 0x00000034, 0x00000033, 0x0000002B, 0x0000002E, | |
192 0x00000034, 0x00000034, 0x00000035, 0x00000033, | |
193 0x0000002E, 0x00000036, 0x00000034, 0x00000036, | |
194 0x00000037, 0x00000034, 0x00000036, 0x00000014, | |
195 0x00000037, 0x00000037, 0x00000035, 0x00000034, | |
196 0x0000002E, 0x00000032, 0x00000036, 0x00000032, | |
197 0x00000015, 0x00000036, 0x00000032, 0x0000000E, | |
198 0x00000015, 0x00000015, 0x00000014, 0x00000036, | |
199 0x00000014, 0x00000016, 0x00000037, 0x00000016, | |
200 0x00000038, 0x00000037, 0x00000016, 0x00000018, | |
201 0x00000038, 0x00000038, 0x00000035, 0x00000037, | |
202 0x00000029, 0x00000033, 0x00000039, 0x00000033, | |
203 0x0000003A, 0x00000039, 0x00000033, 0x00000035, | |
204 0x0000003A, 0x0000003A, 0x0000003B, 0x00000039, | |
205 0x00000035, 0x0000003C, 0x0000003A, 0x0000003C, | |
206 0x0000003D, 0x0000003A, 0x0000003C, 0x0000001E, | |
207 0x0000003D, 0x0000003D, 0x0000003B, 0x0000003A, | |
208 0x00000035, 0x00000038, 0x0000003C, 0x00000038, | |
209 0x0000001F, 0x0000003C, 0x00000038, 0x00000018, | |
210 0x0000001F, 0x0000001F, 0x0000001E, 0x0000003C, | |
211 0x0000001E, 0x00000020, 0x0000003D, 0x00000020, | |
212 0x0000003E, 0x0000003D, 0x00000020, 0x00000022, | |
213 0x0000003E, 0x0000003E, 0x0000003B, 0x0000003D, | |
214 0x00000029, 0x00000039, 0x0000002A, 0x00000039, | |
215 0x0000003F, 0x0000002A, 0x00000039, 0x0000003B, | |
216 0x0000003F, 0x0000003F, 0x0000002D, 0x0000002A, | |
217 0x0000003B, 0x00000040, 0x0000003F, 0x00000040, | |
218 0x00000041, 0x0000003F, 0x00000040, 0x00000026, | |
219 0x00000041, 0x00000041, 0x0000002D, 0x0000003F, | |
220 0x0000003B, 0x0000003E, 0x00000040, 0x0000003E, | |
221 0x00000027, 0x00000040, 0x0000003E, 0x00000022, | |
222 0x00000027, 0x00000027, 0x00000026, 0x00000040, | |
223 0x00000026, 0x00000028, 0x00000041, 0x00000028, | |
224 0x00000031, 0x00000041, 0x00000028, 0x0000000B, | |
225 0x00000031, 0x00000031, 0x0000002D, 0x00000041 | |
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226 }}; |
0 | 227 |
228 #include "stru176.h" | |
336 | 229 stru176 array_5B5928_timers[100]; |
0 | 230 |
231 #include "ObjectList.h" | |
232 struct ObjectList *pObjectList; | |
233 | |
234 #include "IconFrameTable.h" | |
235 struct IconFrameTable *pIconsFrameTable; | |
236 | |
237 struct | |
238 { | |
239 struct UIAnimation _pUIAnim_Food; | |
240 struct UIAnimation _pUIAnim_Gold; | |
241 struct UIAnimation _pUIAnum_Torchlight; | |
242 struct UIAnimation _pUIAnim_WizardEye; | |
243 } _uianim; | |
244 | |
245 struct UIAnimation *pUIAnim_Food = &_uianim._pUIAnim_Food; | |
246 struct UIAnimation *pUIAnim_Gold = &_uianim._pUIAnim_Gold; | |
247 struct UIAnimation *pUIAnum_Torchlight = &_uianim._pUIAnum_Torchlight; | |
248 struct UIAnimation *pUIAnim_WizardEye = &_uianim._pUIAnim_WizardEye; | |
249 | |
1202 | 250 std::array<struct UIAnimation *, 4> pUIAnims = |
0 | 251 { |
252 &_uianim._pUIAnim_Food, | |
253 &_uianim._pUIAnim_Gold, | |
254 &_uianim._pUIAnum_Torchlight, | |
255 &_uianim._pUIAnim_WizardEye | |
256 }; | |
257 | |
258 | |
259 | |
260 #include "PlayerFrameTable.h" | |
261 struct PlayerFrameTable *pPlayerFrameTable; // idb | |
262 | |
263 #include "MM7.h" | |
839 | 264 |
1091 | 265 |
1202 | 266 std::array<stat_coord, 26> stat_string_coord = //4E2940 |
267 {{ | |
900 | 268 {0x1A, 0x39, 0xDC, 0x12}, |
269 {0x1A, 0x4A, 0xDC, 0x12}, | |
270 {0x1A, 0x5B, 0xDC, 0x12}, | |
271 {0x1A, 0x6C, 0xDC, 0x12}, | |
272 {0x1A, 0x7D, 0xDC, 0x12}, | |
273 {0x1A, 0x8E, 0xDC, 0x12}, | |
274 {0x1A, 0x9F, 0xDC, 0x12}, | |
275 {0x1A, 0xC6, 0xDC, 0x12}, | |
276 {0x1A, 0xD7, 0xDC, 0x12}, | |
277 {0x1A, 0xE8, 0xDC, 0x12}, | |
278 {0x1A, 0x10C, 0xDC, 0x12}, | |
279 {0x1A, 0x11E, 0xDC, 0x12}, | |
280 {0x111, 0x36, 0xBA, 0x12}, | |
281 {0x111, 0x47, 0xBA, 0x12}, | |
282 {0x111, 0x58, 0xBA, 0x12}, | |
283 {0x111, 0x7E, 0xBA, 0x12}, | |
284 {0x111, 0x8F, 0xBA, 0x12}, | |
285 {0x111, 0xA0, 0xBA, 0x12}, | |
286 {0x111, 0xB1, 0xBA, 0x12}, | |
287 {0x111, 0xCA, 0xBA, 0x12}, | |
288 {0x111, 0xDD, 0xBA, 0x12}, | |
289 {0x111, 0xF0, 0xBA, 0x12}, | |
290 {0x111, 0x103, 0xBA, 0x12}, | |
291 {0x111, 0x116, 0xBA, 0x12}, | |
292 {0x111, 0x129, 0xBA, 0x12}, | |
293 {0x13E, 0x12, 0x89, 0x12}, | |
1202 | 294 } |
900 | 295 }; |
0 | 296 |
297 | |
298 | |
299 | |
300 namespace zlib | |
301 { | |
302 #include "lib\zlib\zlib.h" | |
303 int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) | |
304 { | |
305 //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
306 return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
307 return 0; | |
308 } | |
309 | |
310 int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) | |
311 { | |
312 //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
313 return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
314 return 0; | |
315 } | |
316 }; | |
317 | |
318 #include "stru314.h" | |
1078 | 319 #include "stru367.h" |
0 | 320 |
321 | |
322 | |
323 //------------------------------------------------------------------------- | |
324 // Data declarations | |
325 | |
351 | 326 int game_starting_year = 0; |
819 | 327 int game_viewport_width; |
328 int game_viewport_height; | |
329 int game_viewport_x; | |
330 int game_viewport_y; | |
331 int game_viewport_z; | |
332 int game_viewport_w; | |
351 | 333 |
819 | 334 |
335 | |
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336 std::array<unsigned int, 2> saveload_dlg_xs = {82, 0}; |
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337 std::array<unsigned int, 2> saveload_dlg_ys = {60, 0}; |
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338 std::array<unsigned int, 2> saveload_dlg_zs = {460, 640}; |
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339 std::array<unsigned int, 2> saveload_dlg_ws = {344, 480}; |
0 | 340 int pWindowList_at_506F50_minus1_indexing[1]; |
341 int dword_4C9890[10]; // weak | |
342 int dword_4C9920[16]; // weak | |
343 _UNKNOWN unk_4D8548; // weak | |
344 char byte_4D864C; // weak | |
345 float flt_4D86CC = 1.0f; // weak | |
346 int dword_4D86D8; // weak | |
347 int dword_4DAFCC; // weak | |
348 int (__stdcall *off_4DAFDC)(char); // weak | |
349 char asc_4DB724[777]; // idb | |
350 int dword_4DBD94; // weak | |
848 | 351 //int dword_4DF390; // weak |
0 | 352 char Str2[777]; // idb |
1185 | 353 |
1218 | 354 |
1185 | 355 |
1218 | 356 |
1185 | 357 |
1183 | 358 |
359 | |
0 | 360 float flt_4D84E8 = 0.0f; |
1186 | 361 |
0 | 362 char aIxf[4]; // idb |
363 _UNKNOWN unk_4E19FC; // weak | |
364 char aD[777]; // idb | |
365 char asc_4E1AB0[777]; // idb | |
366 char aWb_0[777]; // idb | |
367 char a24bitPcxOnly[777]; // idb | |
368 char Mode[777]; // idb | |
369 char a16bitPcx[777]; // idb | |
370 char aUnableToLoadS[777]; // idb | |
371 char aBitmaps[777]; // idb | |
372 char aIcons[777]; // idb | |
373 char aPending[777]; // idb | |
374 char aCanTFindS[777]; // idb | |
357 | 375 |
1576 | 376 //std::array<char, 7> aSbwb00; // weak |
0 | 377 char aW[2]; // idb |
378 char aA[2]; // idb | |
379 char aSD[777]; // idb | |
380 char aSS03d03dS000S0[777]; // idb | |
381 char aLuS[777]; // idb | |
382 char aS_1[777]; // idb | |
383 char aSbSc02d[777]; // idb | |
384 char aSbSs02d[777]; // idb | |
385 char aTabDb[777]; // idb | |
386 char aTabDa[777]; // idb | |
387 char aIbM6D[777]; // idb | |
388 char aIbM6U[777]; // idb | |
389 char aIbM5D[777]; // idb | |
390 char aIbM5U[777]; // idb | |
391 char aPagemask[777]; // idb | |
392 char aBook[777]; // idb | |
393 char aSpell_fnt[777]; // idb | |
394 char aAutonote_fnt[777]; // idb | |
395 char aBook2_fnt[777]; // idb | |
396 char pFontFile[777]; // idb | |
397 char aFontpal[777]; // idb | |
398 char aMapbordr[777]; // idb | |
399 char aLloydDD_pcx[777]; // idb | |
400 char aDataLloydDD_pc[777]; // idb | |
401 char aLb_bordr[777]; // idb | |
402 char aTphell[777]; // idb | |
403 char aTpheaven[777]; // idb | |
404 char aTpisland[777]; // idb | |
405 char aTpwarlock[777]; // idb | |
406 char aTpelf[777]; // idb | |
407 char aTpharmndy[777]; // idb | |
408 char aTownport[777]; // idb | |
409 char aSbquiknot[777]; // idb | |
410 char aTabAn8a[777]; // idb | |
411 char aTabAn8b[777]; // idb | |
412 char aTabAn4a[777]; // idb | |
413 char aTabAn4b[777]; // idb | |
414 char aTabAn5a[777]; // idb | |
415 char aTabAn5b[777]; // idb | |
416 char aTabAn3a[777]; // idb | |
417 char aTabAn3b[777]; // idb | |
418 char aTabAn2a[777]; // idb | |
419 char aTabAn2b[777]; // idb | |
420 char aTabAn1a[777]; // idb | |
421 char aTabAn1b[777]; // idb | |
422 char aDivbar[777]; // idb | |
423 char aSbautnot[777]; // idb | |
424 char aTabwoff[777]; // idb | |
425 char aTabwon[777]; // idb | |
426 char aTabeoff[777]; // idb | |
427 char aTabeon[777]; // idb | |
428 char aTabsoff[777]; // idb | |
429 char aTabson[777]; // idb | |
430 char aTabnoff[777]; // idb | |
431 char aTabnon[777]; // idb | |
432 char aZootOff[777]; // idb | |
433 char aZoomOff[777]; // idb | |
434 char aZootOn[777]; // idb | |
435 char aZoomOn[777]; // idb | |
436 char aSbmap[777]; // idb | |
437 char aMoon_ful[777]; // idb | |
438 char aMoon_2[777]; // idb | |
439 char aMoon_4[777]; // idb | |
440 char aMoon_new[777]; // idb | |
441 char aSbdateTime[777]; // idb | |
442 char aTabAn7a[777]; // idb | |
443 char aTabAn6a[777]; // idb | |
444 char aTabAn7b[777]; // idb | |
445 char aTabAn6b[777]; // idb | |
446 char aSbplayrnot[777]; // idb | |
447 char aPending_0[777]; // idb | |
448 char aUnknown[8]; // weak | |
449 char aS100110S[777]; // idb | |
450 char aS100110D[777]; // idb | |
451 char aS100110DS[777]; // idb | |
452 char aS100110D02dSS[777]; // idb | |
227 | 453 int pCurrentScreen = SCREEN_VIDEO; // 004E28F8 |
0 | 454 unsigned int uGammaPos; |
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455 std::array<int, 8> BtnTurnCoord = |
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456 {{ |
362 | 457 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, |
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458 }}; // weak |
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459 std::array<__int16, 4> RightClickPortraitXmin={{0x14, 0x83, 0xF2, 0x165}}; |
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460 std::array<__int16, 4> RightClickPortraitXmax={{0x53, 0xC6, 0x138, 0x1A7}}; |
900 | 461 void *off_4E2A12; // stat_string_control_button_count |
1091 | 462 |
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463 std::array<unsigned int, 4> pHealthBarPos = {{22, 137, 251, 366}}; |
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464 std::array<unsigned int, 4> pManaBarPos = {{102, 217, 331, 447}}; |
1268 | 465 |
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466 std::array<char, 88> monster_popup_y_offsets = |
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467 {{ |
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468 -20, 20, 0, -40, 0, 0, 0, 0, 0, 0, -50, |
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469 20, 0, -10, -10, -20, 10, -10, 0, 0, 0, -20, |
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470 10, -10, 0, 0, 0, -20, -10, 0, 0, 0, -40, |
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471 -20, 0, 0, 0, -50, -30, -30, -30, -30, -30, -30, |
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472 0, 0, 0, 0, 0, 0, -20, -20, -20, 20, 20, |
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473 20, 10, 10, 10, 10, 10, 10, -90, -60, -40, -20, |
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474 -20, -80, -10, 0, 0, -40, 0, 0, 0, -20, 10, |
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475 0, 0, 0, 0, 0, 0, -60, 0, 0, 0, 0 |
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476 }}; |
649 | 477 unsigned char hourglass_icon_idx = 12; // weak |
526 | 478 |
948 | 479 |
46 | 480 const char *format_4E2D80 = "\f%05d%s\f00000\n"; |
648 | 481 //const char *format_4E2DC8 = "\f%05d"; |
900 | 482 const char *format_4E2DE8 = "\f%05d%s\f00000 - "; |
46 | 483 const char *format_4E2E00 = "%s\f%05u\xD\r180%s\n"; // idb |
484 const char *format_4E2E10 = "%s\f%05u\t110%d\f00000 / %d\n"; | |
0 | 485 __int16 word_4E3C66[777]; // idb |
486 int dword_4E455C; // weak | |
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487 std::array<int, 6> dword_4E4560; |
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488 std::array<int, 6> dword_4E4578; |
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489 std::array<int, 6> dword_4E4590; |
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490 std::array<int, 6> dword_4E45A8; |
0 | 491 _UNKNOWN dword_4E49D4; // idb |
492 int dword_4E4A18[777]; // weak | |
493 int dword_4E4A1C[777]; // weak | |
494 int dword_4E4A40[777]; // weak | |
495 int dword_4E4A44[777]; // weak | |
1458 | 496 std::array<float, 10> flt_4E4A80 = |
497 { | |
498 0.050000001, 0.1, 0.30000001, 0.5, 0.60000002, | |
499 1.0, 6.0, 25.0, 50.0, 100.0 | |
500 }; | |
299 | 501 |
569 | 502 |
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503 std::array< std::array<int, 2>, 14> pPartySpellbuffsUI_XYs = |
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504 {{ |
569 | 505 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, |
506 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} | |
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507 }}; |
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508 std::array<unsigned char, 14> byte_4E5DD8 = |
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509 {{ |
569 | 510 PARTY_BUFF_FEATHER_FALL, PARTY_BUFF_RESIST_FIRE, PARTY_BUFF_RESIST_AIR, PARTY_BUFF_RESIST_WATER, PARTY_BUFF_RESIST_MIND, PARTY_BUFF_RESIST_EARTH, PARTY_BUFF_RESIST_BODY, |
511 PARTY_BUFF_HEROISM, PARTY_BUFF_HASTE, PARTY_BUFF_SHIELD, PARTY_BUFF_STONE_SKIN, PARTY_BUFF_PROTECTION_FROM_MAGIC, PARTY_BUFF_IMMOLATION, PARTY_BUFF_DAY_OF_GODS | |
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512 }}; |
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513 std::array<unsigned __int8, 14> pPartySpellbuffsUI_smthns = |
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514 {{ |
569 | 515 14, 1, 10, 4, 7, 2, 9, |
516 3, 6, 15, 8, 3, 12, 0 | |
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517 }}; |
569 | 518 |
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519 std::array< std::array<int, 6>, 6> pNPCPortraits_x = // 004E5E50 |
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520 {{ |
419 | 521 {521, 0, 0, 0, 0, 0}, |
522 {521, 521, 0, 0, 0, 0}, | |
523 {521, 521, 521, 0, 0, 0}, | |
524 {521, 486, 564, 521, 0, 0}, | |
525 {521, 486, 564, 486, 564, 0}, | |
526 {486, 564, 486, 564, 486, 564} | |
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527 }}; |
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528 std::array< std::array<int, 6>, 6> pNPCPortraits_y = // 004E5EE0 |
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529 {{ |
419 | 530 {38, 0, 0, 0, 0, 0}, |
531 {38, 165, 0, 0, 0, 0}, | |
532 {38, 133, 228, 0, 0, 0}, | |
533 {38, 133, 133, 228, 0, 0}, | |
534 {38, 133, 133, 228, 228, 0}, | |
535 {38, 38, 133, 133, 228, 228} | |
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536 }}; |
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537 std::array<const char *, 11> pHouse_ExitPictures= |
345 | 538 { |
539 "", | |
540 "ticon01", | |
541 "ticon02", | |
542 "ticon03", | |
543 "ticon04", | |
544 "ticon05", | |
545 "istairup", | |
546 "itrap", | |
547 "outside", | |
548 "idoor", | |
549 "isecdoor" | |
550 }; | |
1006 | 551 |
0 | 552 int bWinNT4_0; // weak |
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553 std::array<__int16, 11> word_4E8152 = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; |
526 | 554 |
0 | 555 char byte_4E94D0 = 5; // weak |
556 char byte_4E94D1 = 9; // weak | |
557 char _4E94D2_light_type = 6; // weak | |
558 char byte_4E94D3 = 10; // weak | |
559 int dword_4E98BC_bApplicationActive; // weak | |
434 | 560 //char *off_4EB080; // idb |
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561 std::array<char*, 465> pTransitionStrings = {"", nullptr}; // 004EB080 |
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562 std::array<const char*, 25> pPlayerPortraitsNames = |
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563 {{ |
0 | 564 "pc01-", "pc02", "pc03", "pc04", "pc05-", |
565 "pc06", "pc07", "pc08", "pc09-", "pc10", | |
566 "pc11-", "pc12", "pc13", "pc14", "pc15", | |
567 "pc16", "pc17-", "pc18", "pc19", "pc20", | |
568 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" | |
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569 }}; |
0 | 570 |
571 | |
203 | 572 |
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573 std::array< std::array<unsigned char, 25>, 48> byte_4ECF08 = // 4ECF08 |
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574 {{ |
221 | 575 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 |
576 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 | |
577 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//3 | |
578 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//4 | |
579 {2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//5 | |
580 {2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//6 | |
581 {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//7 | |
582 {2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//8 | |
583 {2, 1, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2},//9 | |
584 {2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//10 | |
585 {2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//11 | |
586 {1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 2},//12 | |
587 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//13 | |
588 {1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2},//14 | |
589 {2, 1, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2},//15 | |
590 {1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//16 | |
591 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//17 | |
592 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1},//18 | |
593 {1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//19 | |
594 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//20 | |
595 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//21 | |
596 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//22 | |
597 {2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//23 | |
598 {2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//24 | |
599 {1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 2, 1, 1},//25 | |
600 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//26 | |
601 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2},//27 | |
602 {1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//28 | |
603 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//29 | |
604 {1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1},//30 | |
605 {1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1},//31 | |
606 {1, 1, 2, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//32 | |
607 {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1},//33 | |
608 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1},//34 | |
609 {1, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//35 | |
610 {1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//36 | |
611 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//37 | |
612 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//38 | |
613 {1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//39 | |
614 {1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//40 | |
615 {2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//41 | |
616 {1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1},//42 | |
617 {1, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//43 | |
618 {1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2},//44 | |
619 {2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2},//45 | |
620 {1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2},//46 | |
621 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//47 | |
622 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//48 | |
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623 }}; |
1213 | 624 std::array<std::array<unsigned char, 8>, 110> SoundSetAction = // 4ED3D8 |
625 {{ | |
203 | 626 { 0, 0, 0, 0, 0, 0, 0, 0}, |
627 {38, 0, 0, 37, 38, 45, 0, 0}, | |
628 {37, 0, 0, 47, 53, 0, 0, 0}, | |
629 { 2, 0, 0, 25, 0, 0, 0, 0}, | |
630 { 1, 0, 0, 47, 0, 0, 0, 0}, | |
631 { 3, 0, 0, 41, 42, 0, 0, 0}, | |
632 { 0, 0, 0, 33, 0, 0, 0, 0}, | |
633 { 5, 0, 0, 21, 22, 23, 24, 45}, | |
634 { 6, 0, 0, 47, 0, 0, 0, 0}, | |
635 { 7, 0, 0, 43, 48, 0, 0, 0}, | |
636 { 8, 0, 0, 38, 0, 0, 0, 0}, | |
637 { 9, 0, 0, 39, 0, 0, 0, 0}, | |
638 {13, 0, 0, 37, 38, 0, 0, 0}, | |
639 {23, 0, 0, 25, 0, 0, 0, 0}, | |
640 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
641 {25, 0, 0, 25, 0, 0, 0, 0}, | |
642 {26, 0, 0, 38, 47, 0, 0, 0}, | |
643 {27, 0, 0, 41, 42, 0, 0, 0}, | |
644 {28, 0, 0, 25, 0, 0, 0, 0}, | |
645 { 0, 0, 0, 51, 0, 0, 0, 0}, | |
646 {30, 0, 0, 25, 0, 0, 0, 0}, | |
647 {29, 0, 0, 27, 0, 0, 0, 0}, | |
648 {32, 33, 0, 37, 38, 0, 0, 0}, | |
649 {34, 0, 0, 53, 0, 0, 0, 0}, | |
650 {15, 0, 0, 34, 35, 36, 0, 0}, | |
651 { 0, 0, 0, 3, 0, 0, 0, 0}, | |
652 {22, 0, 0, 5, 0, 0, 0, 0}, | |
653 {20, 0, 0, 8, 0, 0, 0, 0}, | |
654 {20, 0, 0, 9, 0, 0, 0, 0}, | |
655 {19, 0, 0, 7, 0, 0, 0, 0}, | |
656 {21, 0, 0, 2, 0, 0, 0, 0}, | |
657 {18, 0, 0, 6, 0, 0, 0, 0}, | |
658 { 0, 0, 0, 11, 0, 0, 0, 0}, | |
659 {17, 0, 0, 0, 0, 0, 0, 0}, | |
660 { 0, 0, 0, 12, 0, 0, 0, 0}, | |
661 {17, 0, 0, 0, 0, 0, 0, 0}, | |
662 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
663 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
664 {24, 0, 0, 25, 0, 0, 0, 0}, | |
665 {31, 0, 0, 25, 0, 0, 0, 0}, | |
666 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
667 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
668 { 0, 0, 0, 46, 0, 0, 0, 0}, | |
669 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
670 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
671 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
672 {41, 0, 0, 21, 0, 0, 0, 0}, | |
673 {40, 0, 0, 21, 0, 0, 0, 0}, | |
674 {16, 0, 0, 46, 0, 0, 0, 0}, | |
675 { 0, 0, 0, 40, 0, 0, 0, 0}, | |
676 { 0, 0, 0, 39, 0, 0, 0, 0}, | |
677 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
678 { 0, 0, 0, 48, 49, 50, 0, 0}, | |
679 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
680 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
681 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
682 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
683 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
684 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
685 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
686 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
687 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
688 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
689 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
690 { 0, 0, 0, 32, 0, 0, 0, 0}, | |
691 {47, 0, 0, 46, 0, 0, 0, 0}, | |
692 {22, 0, 0, 5, 0, 0, 0, 0}, | |
693 { 0, 0, 0, 25, 0, 0, 0, 0}, | |
694 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
695 { 0, 0, 0, 52, 0, 0, 0, 0}, | |
696 { 0, 0, 0, 45, 0, 0, 0, 0}, | |
697 { 0, 0, 0, 27, 0, 0, 0, 0}, | |
698 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
699 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
700 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
701 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
702 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
703 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
704 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
705 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
706 {44, 0, 0, 39, 48, 0, 0, 0}, | |
707 { 0, 0, 0, 48, 49, 0, 0, 0}, | |
708 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
709 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
710 {32, 33, 0, 37, 38, 0, 0, 0}, | |
711 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
712 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
713 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
714 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
715 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
716 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
717 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
718 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
719 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
720 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
721 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
722 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
723 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
724 { 0, 0, 0, 5, 0, 0, 0, 0}, | |
725 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
726 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
727 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
728 { 4, 0, 0, 0, 0, 0, 0, 0}, | |
729 { 0, 0, 0, 58, 0, 0, 0, 0}, | |
730 {10, 0, 0, 45, 0, 0, 0, 0}, | |
731 {11, 0, 0, 47, 0, 0, 0, 0}, | |
732 {12, 0, 0, 43, 48, 0, 0, 0}, | |
733 {39, 0, 0, 48, 0, 0, 0, 0}, | |
734 {14, 0, 0, 48, 0, 0, 0, 0}, | |
735 {17, 0, 0, 0, 0, 0, 0, 0} | |
1213 | 736 }}; |
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737 std::array<__int16, 4> pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing = {34, 149, 264, 379}; |
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738 std::array< std::array<char, 37>, 36> byte_4ED970_skill_learn_ability_by_class_table = |
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739 {{ |
269 | 740 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1,//Knight |
741 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1, | |
742 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
743 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
744 | |
745 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2,//Thief | |
746 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2, | |
747 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
748 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
749 | |
750 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 1, 3, 3, 2, 3, 1, 0, 3,//Monk | |
751 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 2, 3, 3, 2, 3, 1, 0, 3, | |
752 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 2, 4, 4, 2, 3, 1, 0, 4, | |
753 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 3, 4, 4, 2, 3, 2, 0, 4, | |
754 | |
755 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1,//Paladin | |
756 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
757 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 1, 0, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
758 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 1, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
759 | |
760 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3,//Archer | |
761 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3, | |
762 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
763 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 0, 1, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
764 | |
765 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2,//Ranger | |
766 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2, | |
767 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
768 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
769 | |
770 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3,//Cleric | |
771 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
772 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
773 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
774 | |
775 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3,//Druid | |
776 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3, | |
777 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
778 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
779 | |
780 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3,//Sorcerer | |
781 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3, | |
782 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
783 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
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784 }}; |
0 | 785 _UNKNOWN unk_4EDF40; // weak |
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786 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559}; |
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787 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152}; |
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788 std::array<int, 2> dword_4EE07C; // weak |
0 | 789 _UNKNOWN unk_4EE084; // weak |
1996 | 790 std::array<__int16, 101> word_4EE088_sound_ids = |
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791 {{ |
0 | 792 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, |
793 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, | |
794 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, | |
795 12070, 12080, 12090, 12100, 13000, 13010, 13020, 13030, 13040, 13050, | |
796 13060, 13070, 13080, 13090, 13100, 14000, 14010, 14020, 14030, 14040, | |
797 14050, 14060, 14070, 14080, 14090, 14100, 15000, 15010, 15020, 15030, | |
798 15040, 15050, 15060, 15070, 15080, 15090, 15100, 16000, 16010, 16020, | |
799 16030, 16040, 16050, 16060, 16070, 16080, 16090, 16100, 17000, 17010, | |
800 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 17100, 18000, | |
1996 | 801 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100, |
802 1 | |
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803 }}; |
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804 std::array<short, 28> word_4EE150 = |
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805 {{ |
0 | 806 1, 2, 3, 4, 5, 7, 32, 33, 36, 37, 38, 40, 41, 42, 43, 45, 46, |
807 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 60 | |
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808 }}; |
0 | 809 |
810 int dword_4EED78; // weak | |
811 _UNKNOWN unk_4EED80; // weak | |
812 int dword_4EFA80; // weak | |
813 int dword_4EFA84; // weak | |
814 void *off_4EFDB0; // weak | |
815 int dword_4F031C[777]; // weak | |
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816 std::array<const char *, 19> off_4F03B8 = |
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817 {{ |
0 | 818 "", "WEPNTABL", "ARMORY", "MAGSHELF", |
819 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
820 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
821 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
410 | 822 "MAGSHELF", "MAGSHELF", "MAGSHELF" |
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823 }}; |
410 | 824 |
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825 std::array<int, 32> guild_mambership_flags={{ |
484 | 826 54, 54, 54, 54, 52, 52, 52, 52, 55, 55, 55, 55, 53, 53, |
827 53, 53, 58, 58, 58, 58, 57, 57, 57, 57, 56, 56, | |
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828 56, 56, 59, 59, 60, 60}}; |
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829 std::array<__int16, 49> word_4F0754; |
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830 std::array<__int16, 54> _4F0882_evt_VAR_PlayerItemInHands_vals = |
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831 {{ |
89 | 832 0x0D4, 0x270, 0x0D5, 0x21C, 0x0D6, 0x2BE, 0x0D7, 0x2BD, 0x0D8, 0x289, |
833 0x0D9, 0x258, 0x0DA, 0x2AB, 0x0DB, 0x281, 0x0DC, 0x280, 0x0DD, | |
834 0x284, 0x0DE, 0x285, 0x0DF, 0x283, 0x0E0, 0x282, 0x0E1, 0x27F, | |
835 0x0E2, 0x1E7, 0x0E3, 0x287, 0x0E4, 0x272, 0x0E5, 0x267, 0x0E6, | |
836 0x275, 0x0E7, 0x25A, 0x0E8, 0x2A4, 0x0E9, 0x2A5, 0x0EA, 0x2A3, | |
837 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E | |
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838 }}; |
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839 std::array<unsigned short, 6> pMaxLevelPerTrainingHallType = {5, 15, 25, 25, 200, 200}; |
651 | 840 |
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841 std::array<int, 11> price_for_membership={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak |
727 | 842 |
775 | 843 |
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844 std::array<Vec2_int_, 20> pMonsterArenaPlacements; |
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845 std::array<__int16, 32> word_4F0F30 ={{ 4, 7, 10, 11, |
496 | 846 4, 7, 10, 11, |
847 4, 7, 10, 11, | |
848 4, 7, 10, 11, | |
849 4, 7, 10, 11, | |
850 4, 7, 10, 11, | |
851 4, 7, 10, 11, | |
852 7, 11, | |
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853 7, 11}}; |
0 | 854 double dbl_4F2870; // weak |
855 int dword_4F288C; // weak | |
856 double dbl_4F5372; // weak | |
857 int dword_4F5428[777]; // weak | |
858 int dword_4F542C[777]; // weak | |
859 _UNKNOWN crtunk_4F54B8; // weak | |
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860 std::array<int, 500> ai_array_4F5E68; |
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861 std::array<int, 500> ai_array_4F6638_actor_ids; |
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862 std::array<int, 500> ai_near_actors_targets_pid; |
0 | 863 int ai_arrays_size; // weak |
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864 std::array<int, 500> ai_near_actors_distances; |
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865 std::array<unsigned int, 500> ai_near_actors_ids; |
1279 | 866 std::array<int, 182> dword_4F8580; // weak |
1256 | 867 |
868 | |
869 | |
0 | 870 _UNKNOWN unk_4FAA20; // weak |
871 char byte_4FAA24; // weak | |
1802 | 872 //HWND dword_4FAA28; // idb |
1185 | 873 |
1186 | 874 |
1209 | 875 |
1197 | 876 |
0 | 877 int dword_505890; // weak |
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878 std::array<unsigned int, 480> pSRZBufferLineOffsets; |
0 | 879 int areWeLoadingTexture; // weak |
1446 | 880 std::array<char, 777> books_num_items_per_page; // weak |
0 | 881 int dword_506338; // weak |
882 int dword_50633C; // idb | |
883 signed int sRecoveryTime; // idb | |
884 unsigned int uRequiredMana; // idb | |
885 int _506348_current_lloyd_playerid; // weak | |
886 __int64 qword_506350; // weak | |
887 char byte_506360; // weak | |
888 int dword_506364; // weak | |
1262 | 889 //Texture *dword_506404[12]; // weak |
890 //Texture *dword_50640C[12]; // weak | |
526 | 891 unsigned int uExitCancelTextureId; |
1446 | 892 int books_page_number; // weak |
893 int books_primary_item_per_page; // weak | |
990 | 894 int Autonotes_Instructors_page_flag; // dword_50652C |
895 int Autonotes_Misc_page_flag; //dword_506530 | |
896 int Book_PageBtn6_flag; //dword_506534 | |
897 int Book_PageBtn5_flag; //dword_506538 | |
898 int Book_PageBtn4_flag; // dword_50653C | |
899 int Book_PageBtn3_flag; //dword_506540 | |
992 | 900 int BtnDown_flag; //BtnDown_flag |
901 int BtnUp_flag; //BtnUp_flag | |
688 | 902 int quick_spell_at_page; // weak |
0 | 903 char byte_506550; // weak |
1838 | 904 std::array<const char *, 5> aMoonPhaseNames; |
981 | 905 int _506568_autonote_type; // weak |
0 | 906 char bRecallingBeacon; // weak |
907 int uLastPointedObjectID; // weak | |
908 //unsigned __int8 bMonsterInfoUI_bDollInitialized; | |
1838 | 909 std::array<const char *, 44> aSpellNames; |
11 | 910 int pMainScreenNum; // weak |
1091 | 911 int dword_506980_uW; // weak |
912 int dword_506984_uZ; // weak | |
913 int dword_506988_uY; // weak | |
914 int dword_50698C_uX; // weak | |
1031 | 915 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
1676
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916 std::array<unsigned int, 28> pPrevVirtualCidesMapping; |
362 | 917 int KeyboardPageNum; // weak |
0 | 918 int uRestUI_FoodRequiredToRest; |
919 int dword_506F14; // weak | |
1396 | 920 int _506F18_num_minutes_to_sleep; // weak |
0 | 921 int dword_506F1C; // weak |
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922 std::array<int, 20> pVisibleWindowsIdxs; // weak |
0 | 923 int uNumVisibleWindows; |
924 char bFlashHistoryBook; // weak | |
925 char bFlashAutonotesBook; // weak | |
926 char bFlashQuestBook; // weak | |
569 | 927 int uTextureID_PlayerBuff_PainReflection; // weak |
928 int uTextureID_PlayerBuff_Hammerhands; // weak | |
929 int uTextureID_PlayerBuff_Preservation; // weak | |
930 int uTextureID_PlayerBuff_Bless; // weak | |
319 | 931 int uTextureID_Btn_QuickReference; // weak |
1507 | 932 int uTextureID_Compas; // dword_5079B4 |
0 | 933 int dword_5079C8; // weak |
934 int dword_5079CC; // weak | |
935 int dword_5079D0; // weak | |
1507 | 936 int uTextureID_Minimap_Loop; // dword_5079D8 |
319 | 937 struct GUIButton *pBtn_ZoomOut; // idb |
938 struct GUIButton *pBtn_ZoomIn; // idb | |
0 | 939 unsigned int uGameUIFontShadow; |
940 unsigned int uGameUIFontMain; | |
941 int dword_507B00_spell_info_to_draw_in_popup; // weak | |
1838 | 942 std::array<const char *, 12> aMonthNames; |
943 std::array<const char *, 7> aDayNames; | |
944 std::array<const char *, 9> aSpellSchoolNames; | |
945 std::array<const char *, 7> aAttributeNames; | |
0 | 946 int dword_507B94; // weak |
947 unsigned int uActiveCharacter; | |
948 int dword_507BF0_is_there_popup_onscreen; // weak | |
1458 | 949 int awards_scroll_bar_created; // weak |
1091 | 950 int dword_507CC0_activ_ch; // weak |
569 | 951 __int64 GameUI_RightPanel_BookFlashTimer; // weak |
0 | 952 int _507CD4_RestUI_hourglass_anim_controller; // weak |
1408 | 953 bool OpenedTelekinesis; |
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954 std::array<int, 50> dword_50B570; // weak |
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955 std::array<int, 50> dword_50B638; // weak |
1344 | 956 stru367 PortalFace; |
957 /*int PortalFace.field_0; // weak | |
958 int PortalFace.field_38[777]; // idb | |
959 int PortalFace._view_transformed_ys[45]; | |
960 int PortalFace.field_128[777]; | |
961 int PortalFace._view_transformed_zs[45]; | |
962 int PortalFace.field_218[777]; | |
963 int PortalFace._view_transformed_xs[45]; | |
964 int PortalFace._screen_space_y[777]; | |
965 int PortalFace.field_3E4[777]; | |
966 int PortalFace.field_2F0[2]; // idb | |
967 int PortalFace._ys[3 + 45]; | |
968 int PortalFace._ys2[48]; // idb | |
969 int PortalFace._screen_space_x[777]; // idb | |
970 int PortalFace.field_3D4[777]; // weak | |
971 int PortalFace._xs[777]; // weak | |
0 | 972 int dword_50BAE8[777]; // weak |
1344 | 973 int PortalFace._xs2[3 + 45]; // weak |
974 int PortalFace._xs3[48]; // weak*/ | |
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975 std::array<int, 100> dword_50BC10; // weak |
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976 std::array<int, 100> dword_50BDA0; // weak |
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977 std::array<int, 100> dword_50BF30; // weak |
710 | 978 char town_portal_caster_id; // weak |
0 | 979 int some_active_character; // weak |
888 | 980 //_UNKNOWN unk_50C190; // weak |
0 | 981 int dword_50C968; // weak |
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982 std::array<unsigned int, 5> pIconIDs_Turn; |
0 | 983 unsigned int uIconID_TurnStop; |
984 unsigned int uIconID_TurnHour; | |
985 int uIconID_CharacterFrame; // idb | |
986 unsigned int uIconID_TurnStart; | |
1459 | 987 int dword_50C994 = 0; // weak |
988 int dword_50C998_turnbased_icon_1A = 0; // weak | |
0 | 989 int uSpriteID_Spell11; // idb |
1682 | 990 bool _50C9A0_IsEnchantingInProgress; // weak |
991 | 991 int _50C9A8_item_enchantment_timer = 0; // weak |
0 | 992 int dword_50C9AC; // weak |
1682 | 993 int _50C9D0_AfterEnchClickEventId; // weak |
994 int _50C9D4_AfterEnchClickEventSecondParam; // weak | |
995 int _50C9D8_AfterEnchClickEventTimeout; // weak | |
0 | 996 int dword_50C9DC; // weak |
997 struct NPCData *ptr_50C9E0; | |
1012 | 998 //int dword_50C9E8; // idb |
999 //int dword_50C9EC[120]; // weak | |
437 | 1000 int dword_50CDC8; |
0 | 1001 int bProcessorIsNotIntel; // weak |
1002 Vec3_int_ layingitem_vel_50FDFC; | |
1477
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* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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1003 char pStartingMapName[32]; // idb |
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1004 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; |
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1005 std::array<char, 54> party_has_equipment; |
1518
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Fix size of byte_5111F6, it must include unk_511206 (as byte).
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|
1006 std::array<char, 17> byte_5111F6; |
1091 | 1007 |
0 | 1008 unsigned int uNumBlueFacesInBLVMinimap; |
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1009 std::array<unsigned __int16, 50> pBlueFacesInBLVMinimapIDs; |
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1010 std::array<int, 14> pTextureIDs_PartyBuffIcons; |
569 | 1011 unsigned int uIconIdx_FlySpell; |
1012 unsigned int uIconIdx_WaterWalk; | |
0 | 1013 int dword_576E28; // weak |
1051 | 1014 int _576E2C_current_minimap_zoom; // weak |
0 | 1015 __int64 _5773B8_event_timer; // weak |
790 | 1016 int _5773C0_unused; // weak |
0 | 1017 |
629 | 1018 |
0 | 1019 int dword_591084; // weak |
1020 struct Actor *pDialogue_SpeakingActor; | |
1021 unsigned int uDialogueType; | |
1094 | 1022 int sDialogue_SpeakingActorNPC_ID; |
0 | 1023 struct LevelDecoration *_591094_decoration; |
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1024 std::array<char, 200> sHouseName; // idb |
0 | 1025 int uCurrentHouse_Animation; // weak |
1026 char *dword_591164_teleport_map_name; // idb | |
1027 int dword_591168_teleport_speedz; // weak | |
1028 int dword_59116C_teleport_directionx; // weak | |
1029 int dword_591170_teleport_directiony; // weak | |
1030 int dword_591174_teleportz; // weak | |
1031 int dword_591178_teleporty; // weak | |
1032 int dword_59117C_teleportx; // weak | |
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1033 std::array<std::array<char, 100>, 6> byte_591180; // idb |
1211 | 1034 std::array<struct NPCData *, 7> HouseNPCData;//0 zero element holds standart house npc |
1589 | 1035 GUIButton* HouseNPCPortraitsButtonsList[6];//dword_5913F4 |
0 | 1036 struct Texture *pTexture_591428; |
1037 struct Texture *pTexture_outside; // idb | |
1038 struct Texture *pTexture_Dialogue_Background; | |
1039 _UNKNOWN unk_597F10; // weak | |
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1040 std::array<char, 2000> byte_5B0938; |
469 | 1041 int EvtTargetObj; // 0x5B5920 |
434 | 1042 int _unused_5B5924_is_travel_ui_drawn = false; // 005B5924 |
0 | 1043 int _5B65A8_npcdata_uflags_or_other; // weak |
1044 int _5B65AC_npcdata_fame_or_other; // weak | |
1045 int _5B65B0_npcdata_rep_or_other; // weak | |
1046 int _5B65B4_npcdata_loword_house_or_other; // weak | |
1047 int _5B65B8_npcdata_hiword_house_or_other; // weak | |
1048 int dword_5B65BC; // weak | |
1049 int dword_5B65C0; // weak | |
1825
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1050 int dword_5B65C4_cancelEventProcessing; // weak |
336 | 1051 int dword_5B65C8_timers_count; // weak |
1793
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dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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1052 int npcIdToDismissAfterDialogue; // weak |
602 | 1053 signed int dword_5B65D0_dialogue_actor_npc_id; // weak |
0 | 1054 int dword_5C3418; // weak |
1055 int dword_5C341C; // weak | |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
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1056 int _5C3420_pDecoration; |
1470 | 1057 //std::array<char, 777> byte_5C3427; // weak |
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1058 std::array<char, 200> GameUI_Footer_TimedString; |
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1059 std::array<char, 200> pFooterString; |
783 | 1060 unsigned int GameUI_Footer_TimeLeft; |
1061 int bForceDrawFooter; // weak | |
0 | 1062 int dword_5C35C0; // weak |
1063 int bDialogueUI_InitializeActor_NPC_ID; // weak | |
1064 int dword_5C35C8; // weak | |
1065 char *p2DEventsTXT_Raw; | |
629 | 1066 |
0 | 1067 int dword_5C35D4; // weak |
1838 | 1068 std::array<const char *, 2> aAMPMNames; |
0 | 1069 char byte_5C45AF[777]; // weak |
189 | 1070 |
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1071 std::array<char, 4096> pFinalMessage; // idb |
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1072 std::array<char, 2000> pTmpBuf; |
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1073 std::array<char, 2000> pTmpBuf2; |
1453 | 1074 std::array<char, 100> Journal_limitation_factor; // weak |
0 | 1075 int ui_current_text_color; // weak |
1076 __int64 qword_5C6DF0; // weak | |
1077 int dword_5C6DF8; // weak | |
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1078 std::array<char, 104> item__getname_buffer; // idb |
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1079 std::array<char *, 36> pClassDescriptions; |
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1080 std::array<char *, 7> pAttributeDescriptions; |
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1081 std::array<char *, 38> pGrandSkillDesc; |
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1082 std::array<char *, 38> pMasterSkillDesc; |
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1083 std::array<char *, 38> pExpertSkillDesc; |
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1084 std::array<char *, 38> pNormalSkillDesc; |
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1085 std::array<char *, 38> pSkillDesc; |
0 | 1086 char *pHealthPointsAttributeDescription; |
1087 char *pSpellPointsAttributeDescription; | |
1088 char *pArmourClassAttributeDescription; | |
1089 char *pPlayerConditionAttributeDescription; // idb | |
1090 char *pFastSpellAttributeDescription; | |
1091 char *pPlayerAgeAttributeDescription; | |
1092 char *pPlayerLevelAttributeDescription; | |
1093 char *pPlayerExperienceAttributeDescription; | |
1094 char *pAttackBonusAttributeDescription; | |
1095 char *pAttackDamageAttributeDescription; | |
1096 char *pMissleBonusAttributeDescription; | |
1097 char *pMissleDamageAttributeDescription; | |
1098 char *pFireResistanceAttributeDescription; | |
1099 char *pAirResistanceAttributeDescription; | |
1100 char *pWaterResistanceAttributeDescription; | |
1101 char *pEarthResistanceAttributeDescription; | |
1102 char *pMindResistanceAttributeDescription; | |
1103 char *pBodyResistanceAttributeDescription; | |
1104 char *pSkillPointsAttributeDescription; | |
1105 char *pClassTXT_Raw; | |
1106 char *pStatsTXT_Raw; | |
1107 char *pSkillDescTXT_Raw; | |
233 | 1108 |
0 | 1109 struct FactionTable *pFactionTable; |
1263 | 1110 //std::array<char, 777> byte_5C8D1A; // weak |
189 | 1111 |
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|
1112 std::array<char, 777> byte_5E4C15; // weak |
1838 | 1113 std::array<const char *, 14> pSomeItemsNames; |
189 | 1114 |
0 | 1115 char *pMonstersTXT_Raw; |
1116 char *pMonsterPlacementTXT_Raw; | |
1117 char *pSpellsTXT_Raw; | |
1118 char *pMapStatsTXT_Raw; | |
1119 char *pHostileTXT_Raw; | |
1120 char *pPotionsTXT_Raw; | |
1121 char *pPotionNotesTXT_Raw; | |
233 | 1122 |
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|
1123 std::array<int, 777> _6807B8_level_decorations_ids; // idb |
0 | 1124 int _6807E0_num_decorations_with_sounds_6807B8; // weak |
1459 | 1125 std::array<int, 3000> event_triggers; // 6807E8 |
1503 | 1126 size_t num_event_triggers; // 6836C8 |
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|
1127 std::array<int, 64> dword_69B010; |
0 | 1128 float flt_69B138_dist; // weak |
1129 char byte_69BD41_unused; // weak | |
1130 unsigned int uTextureID_x_u; | |
1131 unsigned int uTextureID_LS_saveU; | |
1132 unsigned int uTextureID_LS_loadU; | |
1133 unsigned int uTextureID_AR_DN_DN; | |
1134 unsigned int uTextureID_AR_UP_DN; | |
1135 unsigned int uTextureID_LS_; | |
1136 unsigned int uTextureID_x_d; | |
1137 unsigned int uTextureID_save_up; | |
1138 unsigned int uTextureID_load_up; | |
1139 unsigned int uTextureID_loadsave; | |
1140 _UNKNOWN _69FBB4_ptr_iterator_end; // weak | |
1141 _UNKNOWN unk_6A0758; // weak | |
2 | 1142 int pSaveListPosition; // weak |
0 | 1143 unsigned int uLoadGameUI_SelectedSlot; |
1144 HWND hInsertCDWindow; // idb | |
1145 int uCPUSpeed; // weak | |
1146 char cMM7GameCDDriveLetter; // idb | |
1147 void *ptr_6A0D08; | |
1148 int _6A0D0C_txt_lod_loading; // weak | |
1149 int _6A0D10_txt_lod_loading__unused; // weak | |
2006 | 1150 MENU_STATE sCurrentMenuID; |
0 | 1151 unsigned int uGameState; |
1152 int uDefaultTravelTime_ByFoot; // weak | |
1153 int day_attrib; // weak | |
1154 int day_fogrange_1; // weak | |
1155 int day_fogrange_2; // weak | |
1156 struct TileTable *pTileTable; // idb | |
1157 int texmapping_terrain_subdivsize; // weak | |
1158 int texmapping_terrain_subdivpow2; // weak | |
1159 int texmapping_building_subdivsize; // weak | |
1160 int texmapping_building_subdivpow2; // weak | |
1161 int mipmapping_building_mm1; // weak | |
1162 int mipmapping_building_mm2; // weak | |
1163 int mipmapping_building_mm3; // weak | |
1164 int mipmapping_terrain_mm1; // weak | |
1165 int mipmapping_terrain_mm2; // weak | |
1166 int mipmapping_terrain_mm3; // weak | |
1167 int outdoor_grid_band_1; // idb | |
1168 int outdoor_grid_band_2; // idb | |
1169 int outdoor_grid_band_3; // idb | |
1170 char outdoor_day_top_r; // weak | |
1171 char outdoor_day_top_g; // weak | |
1172 char outdoor_day_top_b; // weak | |
1173 char outdoor_day_bottom_r; // weak | |
1174 char outdoor_day_bottom_g; // weak | |
1175 char outdoor_day_bottom_b; // weak | |
1176 char outdoor_night_top_r; // weak | |
1177 char outdoor_night_top_g; // weak | |
1178 char outdoor_night_top_b; // weak | |
1179 char outdoor_night_bottom_r; // weak | |
1180 char outdoor_night_bottom_g; // weak | |
1181 char outdoor_night_bottom_b; // weak | |
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|
1182 std::array<char, 777> pDefaultSkyTexture; // idb |
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|
1183 std::array<char, 16> byte_6BE124_cfg_textures_DefaultGroundTexture; // idb |
0 | 1184 int _6BE134_odm_main_tile_group; // weak |
1185 int dword_6BE138; // weak | |
1186 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak | |
1187 float fWalkSpeedMultiplier = 1.0f; // weak | |
1188 float fBackwardWalkSpeedMultiplier = 1.0f; // weak | |
1189 float fTurnSpeedMultiplier = 1.0f; // weak | |
1190 float flt_6BE150_look_up_down_dangle = 1.0f; // weak | |
1802 | 1191 //HWND hWnd; // idb |
2069 | 1192 bool FORCE_16_BITS = false; |
1802 | 1193 class OSWindow *window = nullptr; |
1477
7ef4b64f6329
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
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1470
diff
changeset
|
1194 char pCurrentMapName[32]; // idb |
0 | 1195 unsigned int uLevelMapStatsID; |
2061 | 1196 int dword_6BE364_game_settings_1 = 0; |
1197 int dword_6BE368_debug_settings_2 = 0; | |
0 | 1198 unsigned __int8 bUseLoResSprites = false; |
1199 unsigned __int8 bUseRegistry = true; | |
1200 unsigned __int8 bCanLoadFromCD = false; | |
1201 int bShowDamage; // idb | |
1202 unsigned int bAlwaysRun; | |
1203 unsigned int bFlipOnExit; | |
1204 int dword_6BE384_2dacceloff; // weak | |
1205 char byte_6BE388_graphicsmode; // weak | |
1206 unsigned int uTurnSpeed; | |
1207 float flt_6BE3A0; // weak | |
1208 float flt_6BE3A4_debug_recmod1; | |
1209 float flt_6BE3A8_debug_recmod2; | |
1210 float flt_6BE3AC_debug_recmod1_x_1_6; | |
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|
1211 std::array<char, 20> byte_6BE3B0; // idb |
0 | 1212 char bUnderwater = false; // weak |
1213 char bNoNPCHiring = false; // weak | |
1214 int _702AC0_unused = 0; // weak | |
1215 int _702AC4_unused = 0; // weak | |
1216 char _702ACC_unused = 0; // weak | |
1217 unsigned int bNoVideo = false; | |
1218 bool bNoIntro = false; | |
1219 bool bNoLogo = false; | |
1220 bool bNoCD = false; | |
1221 bool bNoSound = false; | |
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|
1222 std::array<int, 100> dword_720020_zvalues; |
8c02e6f74b29
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|
1223 std::array<int, 299> dword_7201B0_zvalues; |
0 | 1224 int uTextureID_720980; // weak |
1225 int _720984_unused; // weak | |
1226 char _72098C_unused; // weak | |
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|
1227 std::array<__int16, 104> word_7209A0_intercepts_ys_plus_ys; |
8c02e6f74b29
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|
1228 std::array<__int16, 104> word_720A70_intercepts_xs_plus_xs; |
8c02e6f74b29
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|
1229 std::array<__int16, 104> word_720B40_intercepts_zs; |
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|
1230 std::array<__int16, 102> word_720C10_intercepts_xs; |
0 | 1231 int dword_720CDC; |
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|
1232 std::array<__int16, 777> word_720CE0_ys; // idb |
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|
1233 std::array<__int16, 777> word_720DB0_xs; // idb |
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|
1234 std::array<int, 20> dword_720E80; |
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|
1235 std::array<int, 20> dword_720ED0; |
2043
2ccf638342d6
int max_flight_height and GetCeilingHeight function
Ritor1
parents:
2037
diff
changeset
|
1236 std::array<int, 20> ceiling_height_level; |
2075 | 1237 std::array<__int16, 104> odm_floor_face_vert_coord_Y; // word_720F70 |
1238 std::array<__int16, 104> odm_floor_face_vert_coord_X; // word_721040 | |
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|
1239 std::array<int, 777> dword_721110; // idb |
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|
1240 std::array<int, 777> dword_721160; // idb |
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|
1241 std::array<int, 20> odm_floor_level; // idb |
0 | 1242 int blv_prev_party_x; // weak |
1243 int blv_prev_party_z; // weak | |
1244 int blv_prev_party_y; // weak | |
1245 char *dword_721660; // idb | |
1246 char *dword_721664; // idb | |
1206
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|
1247 std::array<NPCTopic, 789> pNPCTopics; |
0 | 1248 char *dword_722F10; // idb |
1310 | 1249 std::array<const char *, 513> pQuestTable; |
0 | 1250 _UNKNOWN unk_723714; // weak |
1251 char *dword_723718_autonote_related; // idb | |
1252 int dword_72371C[777]; // weak | |
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|
1253 std::array<const char *, 82> pScrolls; |
0 | 1254 int dword_723E80_award_related[777]; // weak |
1255 int dword_723E84[777]; // weak | |
1256 int dword_7241C8; // weak | |
67 | 1257 struct unk_F7B60C stru_73C834; // struct @ MM7.exe::0073C834 |
629 | 1258 |
1838 | 1259 std::array<const char *, 59> aNPCProfessionNames; |
0 | 1260 char *pAwardsTXT_Raw; |
1261 char *pScrollsTXT_Raw; | |
1262 char *pMerchantsTXT_Raw; | |
1838 | 1263 std::array<const char *, 7> pMerchantsBuyPhrases; |
1264 std::array<const char *, 7> pMerchantsSellPhrases; | |
1265 std::array<const char *, 7> pMerchantsRepairPhrases; | |
1266 std::array<const char *, 7> pMerchantsIdentifyPhrases; | |
0 | 1267 char *pTransitionsTXT_Raw; |
1268 char *pAutonoteTXT_Raw; | |
1269 char *pQuestsTXT_Raw; | |
67 | 1270 unsigned int uNumTerrainNormals; |
1271 struct Vec3_float_ *pTerrainNormals; | |
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|
1272 std::array<unsigned short, 128 * 128 * 2> pTerrainNormalIndices; |
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|
1273 std::array<unsigned int, 128 * 128 * 2> pTerrainSomeOtherData; |
67 | 1274 struct unk_F7B60C stru_76D578; // struct @ MM7.exe::0076D578 |
1275 struct unk_F7B60C stru_76D590; // struct @ MM7.exe::0076D590 | |
1276 struct unk_F7B60C stru_76D5A8; // struct @ MM7.exe::0076D5A8 | |
1277 char byte_76D5C0; // weak | |
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1278 std::array<int, 128> terrain_76D5C8; |
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|
1279 std::array<int, 128> terrain_76D7C8; |
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|
1280 std::array<int, 128> terrain_76D9C8; |
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1281 std::array<int, 128> terrain_76DBC8; |
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1282 std::array<int, 128> terrain_76DDC8; |
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|
1283 std::array<int, 128> terrain_76DFC8; |
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1284 std::array<int, 128> terrain_76E1C8; |
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|
1285 std::array<int, 128> terrain_76E3C8; |
67 | 1286 |
0 | 1287 _UNKNOWN unk_801A00; // weak |
1288 _UNKNOWN unk_801A0C; // weak | |
1289 char byte_80AA10; // weak | |
1290 int dword_80AA14; // weak | |
1291 int dword_80AA18; // weak | |
1292 int dword_80AA1C; // weak | |
1293 int dword_80AA20; // weak | |
1294 unsigned int uNumElementsIn80AA28; | |
1391
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents:
1344
diff
changeset
|
1295 std::array<struct Polygon *, 2000> ptr_80AA28; |
0 | 1296 _UNKNOWN unk_80D190; // weak |
1297 int dword_A74C88; // weak | |
1298 unsigned int uPlayerCreationUI_SkySliderPos; | |
1299 int uPlayerCreationUI_ArrowAnim; | |
1300 unsigned int uPlayerCreationUI_SelectedCharacter; | |
1301 int dword_A74CDC; // weak | |
1302 struct Texture *pTexture_PlayerFaceMask; | |
1303 struct Texture *pTexture_PlayerFaceEradicated; | |
1304 struct Texture *pTexture_PlayerFaceDead; | |
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1305 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces; |
0 | 1306 __int64 qword_A750D8; // weak |
1406 | 1307 enum PlayerSpeech PlayerSpeechID; |
1407 | 1308 int uSpeakingCharacter; // weak |
1838 | 1309 std::array<const char *, 36> pClassNames; |
1310 std::array<const char *, 19> aCharacterConditionNames; | |
1311 std::array<const char *, 38> pSkillNames; | |
0 | 1312 int dword_AE336C; // weak |
1313 int dword_AE3370; // weak | |
1314 char byte_AE5B91; // weak | |
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|
1315 std::array<int, 32> dword_F1B430; // weak |
758 | 1316 //int dword_F8B144; // nexindex [-1] to the following |
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1317 std::array<int, 4> player_levels = {{1, 1, 1, 1}}; |
1739 | 1318 std::array<__int16, 6> weapons_Ypos; // word_F8B158 |
496 | 1319 struct Texture *ShopTexture; // idb |
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|
1320 std::array<struct Texture *, 12> ItemsInShopTexture; |
1529 | 1321 __int16 bountyHunting_monster_id_for_hunting; // word_F8B1A0 |
1322 const char *bountyHunting_text; // word_F8B1A4 | |
484 | 1323 int contract_approved; // weak |
492 | 1324 int dword_F8B1AC_award_bit_number; // idb |
0 | 1325 int dword_F8B1B0; // weak |
267 | 1326 int gold_transaction_amount; // F8B1B4 |
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|
1327 std::array<char *, 4> pShopOptions; |
0 | 1328 _UNKNOWN unk_F8B1C8; // weak |
1329 int dword_F8B1D8; // weak | |
1330 int dword_F8B1DC; // weak | |
1331 int dword_F8B1E0; // weak | |
1332 int dword_F8B1E4; // weak | |
827 | 1333 const char *current_npc_text; // idb |
248 | 1334 char dialogue_show_profession_details = false; // F8B1EC |
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1335 std::array<char, 777> byte_F8B1EF; // weak |
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changeset
|
1336 std::array<char, 4> byte_F8B1F0; |
0 | 1337 int dword_F8B1F4; // weak |
701 | 1338 |
1339 | |
186 | 1340 //_UNKNOWN unk_F8BA50; // weak |
0 | 1341 char byte_F8BC0C; // weak |
1342 int bGameoverLoop = 0; // weak | |
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1343 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 |
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changeset
|
1344 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 |
0 | 1345 int dword_F93F20; // weak |
1346 int dword_F93F70; // weak |