Mercurial > mm7
annotate Items.cpp @ 2360:63ad4e3606f4
MovieRelease();
author | Ritor1 |
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date | Wed, 16 Apr 2014 17:36:47 +0600 |
parents | a574a80e7012 |
children | bddcaf5d5db2 |
rev | line source |
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2253
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adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS |
0 | 2 #include <stdlib.h> |
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3 #include <string> |
2355 | 4 #include "UI\UIHouses.h" |
2349 | 5 #include "GUIButton.h" |
2336 | 6 #include "mm7_unsorted_subs.h" |
7 #include "ErrorHandling.h" | |
0 | 8 |
9 #include "Items.h" | |
10 #include "MapInfo.h" | |
461 | 11 #include "GUIWindow.h" |
12 #include "Events2D.h" | |
13 #include "Chest.h" | |
0 | 14 #include "LOD.h" |
15 #include "Monsters.h" | |
16 #include "Party.h" | |
17 #include "FactionTable.h" | |
18 #include "StorylineTextTable.h" | |
189 | 19 #include "texts.h" |
0 | 20 #include "mm7_data.h" |
2340 | 21 #include "OurMath.h" |
0 | 22 |
23 | |
463 | 24 struct ITEM_VARIATION |
25 { | |
26 unsigned __int16 treasure_level; | |
27 unsigned __int16 item_class[4]; | |
28 }; | |
29 | |
30 | |
1202 | 31 std::array<const char, 5> uItemsAmountPerShopType={ 0, 6, 8, 12, 12}; |
463 | 32 |
526 | 33 const ITEM_VARIATION shopWeap_variation_ord[15] ={ |
463 | 34 { 0, { 0, 0, 0, 0 }}, |
35 { 1, { 23, 27, 20, 20 }}, | |
36 { 1, { 23, 24, 28, 20 }}, | |
37 { 2, { 23, 24, 25, 20 }}, | |
38 { 2, { 27, 27, 26, 26 }}, | |
39 { 4, { 24, 30, 25, 27 }}, | |
40 { 4, { 24, 30, 25, 27 }}, | |
41 { 3, { 30, 24, 20, 20 }}, | |
42 { 2, { 20, 20, 20, 20 }}, | |
43 { 3, { 27, 27, 26, 26 }}, | |
44 { 3, { 28, 28, 25, 25 }}, | |
45 { 2, { 23, 23, 24, 24 }}, | |
46 { 3, { 23, 23, 26, 26 }}, | |
47 { 2, { 30, 26, 26, 26 }}, | |
48 { 2, { 28, 25, 28, 29 }}}; | |
49 | |
526 | 50 const ITEM_VARIATION shopArmr_variation_ord[28] ={ |
463 | 51 { 1, { 35, 35, 38, 38 }}, |
52 { 1, { 31, 31, 31, 34 }}, | |
53 { 1, { 35, 35, 38, 38 }}, | |
54 { 1, { 31, 31, 32, 34 }}, | |
55 { 2, { 35, 35, 38, 38 }}, | |
56 { 2, { 31, 32, 32, 33 }}, | |
57 { 2, { 35, 35, 38, 38 }}, | |
58 { 2, { 31, 31, 32, 32 }}, | |
59 { 4, { 35, 35, 38, 38 }}, | |
60 { 4, { 31, 32, 33, 34 }}, | |
61 { 4, { 35, 35, 38, 38 }}, | |
62 { 4, { 31, 32, 33, 34 }}, | |
63 { 3, { 35, 35, 38, 38 }}, | |
64 { 3, { 31, 31, 31, 31 }}, | |
65 { 2, { 35, 35, 38, 38 }}, | |
66 { 2, { 31, 32, 34, 34 }}, | |
67 { 3, { 35, 35, 38, 38 }}, | |
68 { 3, { 31, 31, 32, 32 }}, | |
69 { 3, { 35, 35, 38, 38 }}, | |
70 { 3, { 32, 32, 32, 33 }}, | |
71 { 3, { 35, 35, 38, 38 }}, | |
72 { 3, { 31, 31, 31, 32 }}, | |
73 { 3, { 35, 35, 38, 38 }}, | |
74 { 3, { 33, 31, 32, 34 }}, | |
75 { 3, { 35, 35, 38, 38 }}, | |
76 { 3, { 33, 31, 32, 34 }}, | |
77 { 4, { 35, 35, 38, 38 }}, | |
78 { 4, { 33, 31, 32, 34 }}}; | |
79 | |
80 | |
81 | |
526 | 82 const unsigned __int16 shopMagic_treasure_lvl[14]= {0, 1, 1, 2, 2, 4, 4, 3, 2, 2, 2, 2, 2, 2}; |
83 const unsigned __int16 shopAlch_treasure_lvl[13] = {0, 1, 1, 2, 2, 3, 3, 4, 4, 2, 2, 2, 2}; | |
463 | 84 |
526 | 85 const ITEM_VARIATION shopWeap_variation_spc[15]={ |
463 | 86 { 0, { 0, 0, 0, 0 }}, |
470 | 87 { 2, { 25, 30, 20, 20}}, |
88 { 2, { 23, 24, 28, 20}}, | |
89 { 3, { 23, 24, 25, 20}}, | |
90 { 3, { 27, 27, 26, 26}}, | |
91 { 5, { 23, 26, 28, 27}}, | |
92 { 5, { 23, 26, 28, 27}}, | |
93 { 4, { 30, 24, 20, 20}}, | |
94 { 3, { 20, 20, 20, 20}}, | |
95 { 4, { 27, 27, 26, 26}}, | |
96 { 4, { 28, 28, 25, 25}}, | |
97 { 4, { 23, 23, 24, 24}}, | |
98 { 4, { 24, 24, 27, 20}}, | |
99 { 4, { 30, 26, 26, 26}}, | |
100 { 4, { 28, 25, 28, 29}}}; | |
463 | 101 |
526 | 102 const ITEM_VARIATION shopArmr_variation_spc[28]={ |
470 | 103 { 2, { 35, 35, 38, 38 }}, |
104 { 2, { 31, 31, 31, 34 }}, | |
105 { 2, { 35, 35, 38, 38 }}, | |
106 { 2, { 31, 31, 32, 34 }}, | |
107 { 3, { 35, 35, 38, 38 }}, | |
108 { 3, { 31, 32, 32, 33 }}, | |
109 { 3, { 35, 35, 38, 38 }}, | |
110 { 3, { 31, 31, 32, 32 }}, | |
111 { 5, { 35, 35, 38, 38 }}, | |
112 { 5, { 31, 32, 33, 34 }}, | |
113 { 5, { 35, 35, 38, 38 }}, | |
114 { 5, { 31, 32, 33, 34 }}, | |
115 { 4, { 35, 35, 38, 38 }}, | |
116 { 4, { 31, 31, 31, 31 }}, | |
117 { 3, { 35, 35, 38, 38 }}, | |
118 { 3, { 31, 32, 34, 34 }}, | |
119 { 4, { 35, 35, 38, 38 }}, | |
120 { 4, { 31, 31, 32, 33 }}, | |
121 { 4, { 35, 35, 38, 38 }}, | |
122 { 4, { 32, 32, 33, 34 }}, | |
123 { 4, { 35, 35, 38, 38 }}, | |
124 { 4, { 31, 31, 31, 32 }}, | |
125 { 4, { 35, 35, 38, 38 }}, | |
126 { 4, { 32, 32, 32, 32 }}, | |
127 { 4, { 35, 35, 38, 38 }}, | |
128 { 4, { 34, 34, 34, 34 }}, | |
129 { 5, { 35, 35, 38, 38 }}, | |
130 { 5, { 33, 33, 33, 33 }} | |
131 }; | |
463 | 132 |
526 | 133 const unsigned __int16 shopMagicSpc_treasure_lvl[14] = {0, 2, 2, 3, 3, 5, 5, 4, 3, 3, 3, 3, 3, 3}; |
134 const unsigned __int16 shopAlchSpc_treasure_lvl[13] = {0, 2, 2, 3, 3, 4, 4, 5, 5, 3, 2, 2, 2}; | |
135 | |
136 | |
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137 std::array< std::array<char, 14>, 7> byte_4E8168={{ //byte_4E8178 |
526 | 138 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, |
139 { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, | |
140 { 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3}, | |
141 { 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4}, | |
142 { 2, 2, 2, 2, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5}, | |
143 { 2, 2, 2, 2, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6}, | |
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144 { 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}}}; |
0 | 145 |
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146 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded); |
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147 int dword_F8B1DC_currentShopOption; // weak |
0 | 148 |
1682 | 149 ItemGen *ptr_50C9A4_ItemToEnchant; |
0 | 150 |
315 | 151 struct ItemsTable *pItemsTable; // 005D29E0 |
0 | 152 |
153 | |
154 | |
155 | |
156 | |
157 //----- (00439DF3) -------------------------------------------------------- | |
385 | 158 int ItemGen::_439DF3_get_additional_damage(int *damage_type, bool *draintargetHP) |
159 { | |
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160 *draintargetHP = false; |
385 | 161 *damage_type = 0; |
162 if ( !uItemID ) | |
163 return 0; | |
164 UpdateTempBonus(pParty->uTimePlayed); | |
165 if (uItemID == 501 ) //Iron Feather -sword | |
166 { | |
167 *damage_type = 1; | |
168 return rand() % 10 + 6; | |
169 } | |
170 if (uItemID == 507 ) //Ghoulsbane -axe | |
171 { | |
172 *damage_type = 0; | |
173 return rand() % 16 + 3; | |
174 } | |
175 if ( uItemID == 510 ) //Ullyses -bow | |
176 { | |
177 *damage_type = 2; | |
178 return rand() % 4 + 9; | |
179 } | |
180 if ( uItemID == 517 ) //Old Nick -dagger | |
181 { | |
182 *damage_type = 8; | |
183 return 8; | |
184 } | |
0 | 185 |
385 | 186 switch (uSpecEnchantmentType) |
187 { | |
188 case 4: //Adds 3-4 points of Cold damage. | |
189 *damage_type = 2; | |
190 return rand() % 2 + 3; | |
191 break; | |
192 case 5: //Adds 6-8 points of Cold damage. | |
193 *damage_type = 2; | |
194 return rand() % 3 + 6; | |
195 break; | |
196 case 6: //Adds 9-12 points of Cold damage. | |
197 *damage_type = 2; | |
198 return rand() % 4 + 9; | |
199 break; | |
200 case 7: //Adds 2-5 points of Electrical damage. | |
201 *damage_type = 1; | |
202 return rand() % 4 + 2; | |
203 break; | |
204 case 8: //Adds 4-10 points of Electrical damage. | |
205 *damage_type = 1; | |
206 return rand() % 7 + 4; | |
207 break; | |
208 case 9: //Adds 6-15 points of Electrical damage. | |
209 *damage_type = 1; | |
210 return rand() % 10 + 6; | |
211 break; | |
212 case 10: //Adds 1-6 points of Fire damage. | |
213 *damage_type = 0; | |
214 return GetDiceResult(1, 6); | |
215 break; | |
216 case 11: //Adds 2-12 points of Fire damage. | |
217 *damage_type = 0; | |
218 return GetDiceResult(2, 6); | |
219 break; | |
220 case 12: //Adds 3-18 points of Fire damage. | |
221 *damage_type = 0; | |
222 return GetDiceResult(3, 6); | |
223 break; | |
224 case 13: //Adds 5 points of Body damage. | |
225 *damage_type = 8; | |
226 return 5; | |
227 break; | |
228 case 14: //Adds 8 points of Body damage. | |
229 *damage_type = 8; | |
230 return 8; | |
231 break; | |
232 case 15: //Adds 12 points of Body damage. | |
233 *damage_type = 8; | |
234 return 12; | |
235 break; | |
236 case 16: //Drain Hit Points from target. | |
237 case 41: //Drain Hit Points from target and Increased Weapon speed. | |
238 *damage_type = 10; | |
239 *draintargetHP = true; | |
240 return 0; | |
241 break; | |
242 case 46: //Adds 10-20 points of Fire damage and +25 Might. | |
243 *damage_type = 0; | |
244 return rand() % 11 + 10; | |
245 break; | |
246 default: | |
247 *damage_type = 0; | |
248 return 0; | |
249 | |
250 } | |
251 | |
252 } | |
0 | 253 |
254 | |
255 //----- (00402F07) -------------------------------------------------------- | |
256 void ItemGen::Reset() | |
257 { | |
377 | 258 this->uHolderPlayer = 0; |
0 | 259 this->uAttributes = 0; |
260 this->uNumCharges = 0; | |
377 | 261 this->uSpecEnchantmentType = 0; |
1599 | 262 this->m_enchantmentStrength = 0; |
570 | 263 this->uEnchantmentType = 0; |
0 | 264 this->uItemID = 0; |
265 this->uBodyAnchor = 0; | |
266 this->uExpireTime = 0i64; | |
267 } | |
268 | |
269 //----- (00458260) -------------------------------------------------------- | |
270 void ItemGen::UpdateTempBonus(__int64 uTimePlayed) | |
271 { | |
463 | 272 if ( this->uAttributes & ITEM_TEMP_BONUS ) |
0 | 273 { |
274 if ( uTimePlayed > (signed __int64)this->uExpireTime ) | |
275 { | |
570 | 276 this->uEnchantmentType = 0; |
377 | 277 this->uSpecEnchantmentType = 0; |
463 | 278 this->uAttributes = this->uAttributes&(~ITEM_TEMP_BONUS); |
0 | 279 } |
280 } | |
281 } | |
282 | |
283 //----- (0045814E) -------------------------------------------------------- | |
374 | 284 void ItemsTable::Release() |
0 | 285 { |
286 if ( pMonstersTXT_Raw ) | |
1583 | 287 free(pMonstersTXT_Raw); |
0 | 288 if ( pMonsterPlacementTXT_Raw ) |
1583 | 289 free(pMonsterPlacementTXT_Raw); |
0 | 290 if ( pSkillDescTXT_Raw ) |
1583 | 291 free(pSkillDescTXT_Raw); |
374 | 292 if (pSpcItemsTXT_Raw ) |
1583 | 293 free(pSpcItemsTXT_Raw); |
374 | 294 if ( pStdItemsTXT_Raw ) |
1583 | 295 free(pStdItemsTXT_Raw); |
374 | 296 if ( pRndItemsTXT_Raw ) |
1583 | 297 free(pRndItemsTXT_Raw); |
374 | 298 if ( pItemsTXT_Raw ) |
1583 | 299 free(pItemsTXT_Raw); |
0 | 300 if ( pHostileTXT_Raw ) |
1583 | 301 free(pHostileTXT_Raw); |
0 | 302 if ( pHistoryTXT_Raw ) |
1583 | 303 free(pHistoryTXT_Raw); |
0 | 304 if ( pPotionsTXT_Raw ) |
1583 | 305 free(pPotionsTXT_Raw); |
0 | 306 if ( pPotionNotesTXT_Raw ) |
1583 | 307 free(pPotionNotesTXT_Raw); |
374 | 308 pSpcItemsTXT_Raw = NULL; |
309 pSkillDescTXT_Raw = NULL; | |
310 pStdItemsTXT_Raw = NULL; | |
311 pRndItemsTXT_Raw = NULL; | |
312 pItemsTXT_Raw = NULL; | |
0 | 313 } |
314 | |
1082 | 315 |
0 | 316 //----- (00456D84) -------------------------------------------------------- |
317 void ItemsTable::Initialize() | |
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318 { |
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319 std::map<std::string, ITEM_EQUIP_TYPE, ci_less> equipStatMap; |
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320 equipStatMap["weapon"] = EQUIP_SINGLE_HANDED; |
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321 equipStatMap["weapon2"] = EQUIP_TWO_HANDED; |
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322 equipStatMap["weapon1or2"] = EQUIP_SINGLE_HANDED; |
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323 equipStatMap["missile"] = EQUIP_BOW; |
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324 equipStatMap["bow"] = EQUIP_BOW; |
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325 equipStatMap["armor"] = EQUIP_ARMOUR; |
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326 equipStatMap["shield"] = EQUIP_SHIELD; |
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327 equipStatMap["helm"] = EQUIP_HELMET; |
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328 equipStatMap["belt"] = EQUIP_BELT; |
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329 equipStatMap["cloak"] = EQUIP_CLOAK; |
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330 equipStatMap["gauntlets"] = EQUIP_GAUNTLETS; |
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331 equipStatMap["boots"] = EQUIP_BOOTS; |
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332 equipStatMap["ring"] = EQUIP_RING; |
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333 equipStatMap["amulet"] = EQUIP_AMULET; |
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334 equipStatMap["weaponw"] = EQUIP_WAND; |
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335 equipStatMap["herb"] = EQUIP_REAGENT; |
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336 equipStatMap["reagent"] = EQUIP_REAGENT; |
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337 equipStatMap["bottle"] = EQUIP_POTION; |
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338 equipStatMap["sscroll"] = EQUIP_SPELL_SCROLL; |
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339 equipStatMap["book"] = EQUIP_BOOK; |
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340 equipStatMap["mscroll"] = EQUIP_MESSAGE_SCROLL; |
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341 equipStatMap["gold"] = EQUIP_GOLD; |
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342 equipStatMap["gem"] = EQUIP_GEM; |
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343 |
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344 std::map<std::string, PLAYER_SKILL_TYPE, ci_less> equipSkillMap; |
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345 equipSkillMap["staff"] = PLAYER_SKILL_STAFF; |
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346 equipSkillMap["sword"] = PLAYER_SKILL_SWORD; |
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347 equipSkillMap["dagger"] = PLAYER_SKILL_DAGGER; |
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348 equipSkillMap["axe"] = PLAYER_SKILL_AXE; |
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349 equipSkillMap["spear"] = PLAYER_SKILL_SPEAR; |
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350 equipSkillMap["bow"] = PLAYER_SKILL_BOW; |
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351 equipSkillMap["mace"] = PLAYER_SKILL_MACE; |
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352 equipSkillMap["blaster"] = PLAYER_SKILL_BLASTER; |
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353 equipSkillMap["shield"] = PLAYER_SKILL_SHIELD; |
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354 equipSkillMap["leather"] = PLAYER_SKILL_LEATHER; |
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355 equipSkillMap["chain"] = PLAYER_SKILL_CHAIN; |
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356 equipSkillMap["plate"] = PLAYER_SKILL_PLATE; |
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357 equipSkillMap["club"] = PLAYER_SKILL_CLUB; |
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358 |
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359 std::map<std::string, ITEM_MATERIAL, ci_less> materialMap; |
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360 materialMap["artifact"] = MATERIAL_ARTEFACT; |
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361 materialMap["relic"] = MATERIAL_RELIC; |
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362 materialMap["special"] = MATERIAL_SPECIAL; |
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363 |
2262 | 364 char* test_string; |
365 int item_counter; | |
224 | 366 |
367 pMapStats = new MapStats; | |
368 pMapStats->Initialize(); | |
369 | |
370 pMonsterStats = new MonsterStats; | |
371 pMonsterStats->Initialize(); | |
372 pMonsterStats->InitializePlacements(); | |
373 | |
374 pSpellStats = new SpellStats; | |
375 pSpellStats->Initialize(); | |
376 | |
377 LoadPotions(); | |
378 LoadPotionNotes(); | |
379 | |
380 pFactionTable = new FactionTable; | |
381 pFactionTable->Initialize(); | |
382 | |
383 pStorylineText = new StorylineText; | |
384 pStorylineText->Initialize(); | |
0 | 385 |
224 | 386 pStdItemsTXT_Raw = NULL; |
387 pStdItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stditems.txt", 0); | |
388 strtok(pStdItemsTXT_Raw, "\r"); | |
389 strtok(NULL, "\r"); | |
390 strtok(NULL, "\r"); | |
391 strtok(NULL, "\r"); | |
392 //Standard Bonuses by Group | |
2282 | 393 for (int i=0;i<24;++i) |
224 | 394 { |
395 test_string = strtok(NULL, "\r") + 1; | |
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396 auto tokens = Tokenize(test_string, '\t'); |
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397 pEnchantments[i].pBonusStat=RemoveQuotes(tokens[0]); |
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398 pEnchantments[i].pOfName=RemoveQuotes(tokens[1]); |
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399 for (int j = 0; j < 9; j++) |
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400 { |
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401 pEnchantments[i].to_item[j]=atoi(tokens[j+2]); |
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402 } |
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403 } |
0 | 404 |
224 | 405 memset(&pEnchantmentsSumm, 0, 36); |
2282 | 406 for(int i=0;i<9;++i) |
224 | 407 { |
2282 | 408 for (int j=0;j<24;++j) |
224 | 409 pEnchantmentsSumm[i]+=pEnchantments[j].to_item[i]; |
410 } | |
0 | 411 |
224 | 412 //Bonus range for Standard by Level |
413 strtok(NULL, "\r"); | |
414 strtok(NULL, "\r"); | |
415 strtok(NULL, "\r"); | |
416 strtok(NULL, "\r"); | |
417 strtok(NULL, "\r"); | |
2282 | 418 for(int i=0;i<6;++i) //counted from 1 |
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419 { |
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420 test_string = strtok(NULL, "\r") + 1; |
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421 auto tokens = Tokenize(test_string, '\t'); |
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422 Assert(tokens.size() == 4, "Invalid number of tokens"); |
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423 bonus_ranges[i].minR = atoi(tokens[2]); |
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424 bonus_ranges[i].maxR =atoi(tokens[3]); |
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425 } |
224 | 426 |
222 | 427 |
224 | 428 pSpcItemsTXT_Raw = 0; |
429 pSpcItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("spcitems.txt", 0); | |
430 strtok(pSpcItemsTXT_Raw, "\r"); | |
431 strtok(NULL, "\r"); | |
432 strtok(NULL, "\r"); | |
433 strtok(NULL, "\r"); | |
2282 | 434 for (int i=0;i<72;++i) |
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435 { |
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436 test_string = strtok(NULL, "\r") + 1; |
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437 auto tokens = Tokenize(test_string, '\t'); |
2261 | 438 Assert(tokens.size() >= 17, "Invalid number of tokens"); |
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439 pSpecialEnchantments[i].pBonusStatement=RemoveQuotes(tokens[0]); |
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440 pSpecialEnchantments[i].pNameAdd= RemoveQuotes(tokens[1]); |
2262 | 441 for (int j = 0; j < 12; j++) |
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442 { |
2262 | 443 pSpecialEnchantments[i].to_item_apply[j]=atoi(tokens[j+2]); |
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444 } |
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445 int res; |
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446 res=atoi(tokens[14]); |
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447 if(!res) |
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448 { |
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449 ++tokens[14]; |
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450 while (*tokens[14]==' ')//fix X 2 case |
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451 ++tokens[14]; |
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452 res=atoi(tokens[14]); |
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453 } |
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454 pSpecialEnchantments[i].iValue=res; |
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455 pSpecialEnchantments[i].iTreasureLevel= tolower(tokens[15][0]) - 97; |
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456 } |
224 | 457 |
458 pSpecialEnchantments_count = 71; | |
459 memset(&pSpecialEnchantmentsSumm, 0, 96); | |
2282 | 460 for(int i=0;i<12;++i) |
224 | 461 { |
2262 | 462 for (unsigned int j=0;j<=pSpecialEnchantments_count;++j) |
224 | 463 pSpecialEnchantmentsSumm[i]+=pSpecialEnchantments[j].to_item_apply[i]; |
464 } | |
222 | 465 |
2355 | 466 InitializeBuildingResidents(); |
222 | 467 |
224 | 468 pItemsTXT_Raw = NULL; |
469 pItemsTXT_Raw = (char*) pEvents_LOD->LoadRaw("items.txt", 0); | |
470 strtok(pItemsTXT_Raw, "\r"); | |
471 strtok(NULL, "\r"); | |
472 uAllItemsCount = 0; | |
473 item_counter = 0; | |
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474 while (item_counter < 800) |
222 | 475 { |
476 test_string = strtok(NULL, "\r") + 1; | |
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477 auto tokens = Tokenize(test_string, '\t'); |
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478 item_counter=atoi(tokens[0]); |
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479 uAllItemsCount=item_counter; |
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480 pItems[item_counter].pIconName = RemoveQuotes(tokens[1]); |
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481 pItems[item_counter].pName = RemoveQuotes(tokens[2]); |
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482 pItems[item_counter].uValue=atoi(tokens[3]); |
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483 auto findResult = equipStatMap.find(tokens[4]); |
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484 pItems[item_counter].uEquipType = findResult == equipStatMap.end() ? EQUIP_NONE : findResult->second; |
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485 auto findResult2 = equipSkillMap.find(tokens[5]); |
2263 | 486 pItems[item_counter].uSkillType = findResult2 == equipSkillMap.end() ? PLAYER_SKILL_MISC : findResult2->second; |
2260
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487 auto tokens2 = Tokenize(tokens[6], 'd'); |
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488 if (tokens2.size() == 2) |
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489 { |
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490 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
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491 pItems[item_counter].uDamageRoll=atoi(tokens2[1]); |
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492 } |
2261 | 493 else if (tolower(tokens2[0][0]) != 's') |
2260
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494 { |
2261 | 495 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
2260
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496 pItems[item_counter].uDamageRoll=1; |
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497 } |
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498 else |
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499 { |
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500 pItems[item_counter].uDamageDice=0; |
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501 pItems[item_counter].uDamageRoll=0; |
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502 } |
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503 pItems[item_counter].uDamageMod=atoi(tokens[7]); |
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504 auto findResult3 = materialMap.find(tokens[8]); |
2263 | 505 pItems[item_counter].uMaterial = findResult3 == materialMap.end() ? MATERIAL_COMMON : findResult->second; |
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506 pItems[item_counter].uItemID_Rep_St=atoi(tokens[9]); |
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507 pItems[item_counter].pUnidentifiedName = RemoveQuotes(tokens[10]); |
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508 pItems[item_counter].uSpriteID=atoi(tokens[11]); |
224 | 509 |
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510 pItems[item_counter]._additional_value=0; |
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511 pItems[item_counter]._bonus_type=0; |
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512 if (pItems[item_counter].uMaterial==MATERIAL_SPECIAL) |
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513 { |
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514 for(int ii=0; ii<24; ++ii) |
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515 { |
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516 if (!_stricmp(tokens[12],pEnchantments[ii].pOfName)) |
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517 { |
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518 pItems[item_counter]._bonus_type=ii+1; |
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519 break; |
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520 } |
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521 } |
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522 if (!pItems[item_counter]._bonus_type) |
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523 { |
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524 for(int ii=0; ii<72; ++ii) |
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525 { |
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526 if (!_stricmp(tokens[12],pSpecialEnchantments[ii].pNameAdd)) |
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527 { |
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528 pItems[item_counter]._additional_value=ii+1; |
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529 } |
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530 } |
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531 } |
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532 } |
224 | 533 |
2260
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534 if ((pItems[item_counter].uMaterial==MATERIAL_SPECIAL)&&(pItems[item_counter]._bonus_type)) |
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535 { |
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536 char b_s=atoi(tokens[13]); |
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537 if (b_s) |
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538 pItems[item_counter]._bonus_strength=b_s; |
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539 else |
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540 pItems[item_counter]._bonus_strength=1; |
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541 } |
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542 else |
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543 pItems[item_counter]._bonus_strength=0; |
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544 pItems[item_counter].uEquipX=atoi(tokens[14]); |
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545 pItems[item_counter].uEquipY=atoi(tokens[15]); |
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546 pItems[item_counter].pDescription = RemoveQuotes(tokens[16]); |
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547 item_counter++; |
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548 } |
222 | 549 |
224 | 550 pRndItemsTXT_Raw = NULL; |
551 uAllItemsCount = item_counter; | |
552 pRndItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("rnditems.txt", 0); | |
553 strtok(pRndItemsTXT_Raw, "\r"); | |
554 strtok(NULL, "\r"); | |
555 strtok(NULL, "\r"); | |
556 strtok(NULL, "\r"); | |
2269 | 557 for (item_counter = 0; item_counter < 619; item_counter++) |
224 | 558 { |
559 test_string = strtok(NULL, "\r") + 1; | |
2260
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560 auto tokens = Tokenize(test_string, '\t'); |
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561 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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562 item_counter = atoi(tokens[0]); |
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563 pItems[item_counter].uChanceByTreasureLvl1=atoi(tokens[2]); |
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564 pItems[item_counter].uChanceByTreasureLvl2=atoi(tokens[3]); |
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565 pItems[item_counter].uChanceByTreasureLvl3=atoi(tokens[4]); |
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566 pItems[item_counter].uChanceByTreasureLvl4=atoi(tokens[5]); |
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567 pItems[item_counter].uChanceByTreasureLvl5=atoi(tokens[6]); |
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568 pItems[item_counter].uChanceByTreasureLvl6=atoi(tokens[7]); |
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569 } |
224 | 570 |
1006 | 571 //ChanceByTreasureLvl Summ - to calculate chance |
224 | 572 memset(&uChanceByTreasureLvlSumm, 0, 24); |
2282 | 573 for(int i=0;i<6;++i) |
224 | 574 { |
2282 | 575 for (int j=1;j<item_counter;++j) |
224 | 576 uChanceByTreasureLvlSumm[i]+=pItems[j].uChanceByTreasureLvl[i]; |
577 } | |
222 | 578 |
224 | 579 strtok(NULL, "\r"); |
580 strtok(NULL, "\r"); | |
581 strtok(NULL, "\r"); | |
582 strtok(NULL, "\r"); | |
583 strtok(NULL, "\r"); | |
2282 | 584 for (int i=0;i<3;++i) |
224 | 585 { |
586 test_string = strtok(NULL, "\r") + 1; | |
2260
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587 auto tokens = Tokenize(test_string, '\t'); |
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588 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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589 switch (i) |
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590 { |
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591 case 0: |
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592 uBonusChanceStandart[0]=atoi(tokens[2]); |
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593 uBonusChanceStandart[1]=atoi(tokens[3]); |
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594 uBonusChanceStandart[2]=atoi(tokens[4]); |
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595 uBonusChanceStandart[3]=atoi(tokens[5]); |
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596 uBonusChanceStandart[4]=atoi(tokens[6]); |
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597 uBonusChanceStandart[5]=atoi(tokens[7]); |
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598 break; |
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599 case 1: |
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600 uBonusChanceSpecial[0]=atoi(tokens[2]); |
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601 uBonusChanceSpecial[1]=atoi(tokens[3]); |
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602 uBonusChanceSpecial[2]=atoi(tokens[4]); |
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603 uBonusChanceSpecial[3]=atoi(tokens[5]); |
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604 uBonusChanceSpecial[4]=atoi(tokens[6]); |
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605 uBonusChanceSpecial[5]=atoi(tokens[7]); |
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606 break; |
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607 case 2: |
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608 uBonusChanceWpSpecial[0]=atoi(tokens[2]); |
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609 uBonusChanceWpSpecial[1]=atoi(tokens[3]); |
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610 uBonusChanceWpSpecial[2]=atoi(tokens[4]); |
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611 uBonusChanceWpSpecial[3]=atoi(tokens[5]); |
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612 uBonusChanceWpSpecial[4]=atoi(tokens[6]); |
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613 uBonusChanceWpSpecial[5]=atoi(tokens[7]); |
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614 break; |
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615 } |
224 | 616 } |
222 | 617 |
705 | 618 if ( pRndItemsTXT_Raw ) |
619 { | |
1583 | 620 free(pRndItemsTXT_Raw); |
705 | 621 pRndItemsTXT_Raw = NULL; |
622 } | |
623 | |
224 | 624 pSkillDescTXT_Raw = NULL; |
625 pSkillDescTXT_Raw = (char *)pEvents_LOD->LoadRaw("skilldes.txt", 0); | |
626 strtok(pSkillDescTXT_Raw, "\r"); | |
2282 | 627 for (int i=0; i<37; ++i) |
224 | 628 { |
629 test_string = strtok(NULL, "\r") + 1; | |
2260
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630 auto tokens = Tokenize(test_string, '\t'); |
2261 | 631 Assert(tokens.size() >= 6, "Invalid number of tokens"); |
2260
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632 pSkillDesc[i] = RemoveQuotes(tokens[1]); |
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633 pNormalSkillDesc[i] = RemoveQuotes(tokens[2]); |
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634 pExpertSkillDesc[i] = RemoveQuotes(tokens[3]); |
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635 pMasterSkillDesc[i] = RemoveQuotes(tokens[4]); |
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636 pGrandSkillDesc[i] = RemoveQuotes(tokens[5]); |
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637 } |
224 | 638 |
639 pStatsTXT_Raw = 0; | |
640 pStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stats.txt", 0); | |
641 strtok(pStatsTXT_Raw, "\r"); | |
2282 | 642 for (int i=0; i<26; ++i) |
224 | 643 { |
644 test_string = strtok(NULL, "\r") + 1; | |
2260
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645 auto tokens = Tokenize(test_string, '\t'); |
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646 Assert(tokens.size() == 2, "Invalid number of tokens"); |
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647 switch (i) |
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648 { |
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649 case 0: |
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650 case 1: |
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651 case 2: |
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652 case 3: |
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653 case 4: |
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654 case 5: |
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655 case 6: |
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656 pAttributeDescriptions[i] = RemoveQuotes(tokens[1]); |
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657 break; |
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658 case 7: |
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659 pHealthPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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660 break; |
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661 case 8: |
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662 pArmourClassAttributeDescription = RemoveQuotes(tokens[1]); |
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663 break; |
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664 case 9: |
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665 pSpellPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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666 break; |
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667 case 10: |
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668 pPlayerConditionAttributeDescription = RemoveQuotes(tokens[1]); |
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669 break; |
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670 case 11: |
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671 pFastSpellAttributeDescription = RemoveQuotes(tokens[1]); |
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672 break; |
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673 case 12: |
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674 pPlayerAgeAttributeDescription = RemoveQuotes(tokens[1]); |
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675 break; |
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676 case 13: |
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677 pPlayerLevelAttributeDescription = RemoveQuotes(tokens[1]); |
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678 break; |
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679 case 14: |
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680 pPlayerExperienceAttributeDescription = RemoveQuotes(tokens[1]); |
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681 break; |
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682 case 15: |
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683 pAttackBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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684 break; |
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685 case 16: |
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686 pAttackDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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687 break; |
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688 case 17: |
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689 pMissleBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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690 break; |
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691 case 18: |
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692 pMissleDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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693 break; |
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694 case 19: |
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695 pFireResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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696 break; |
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697 case 20: |
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698 pAirResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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699 break; |
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700 case 21: |
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701 pWaterResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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702 break; |
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703 case 22: |
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704 pEarthResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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705 break; |
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706 case 23: |
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707 pMindResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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708 break; |
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709 case 24: |
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710 pBodyResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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711 break; |
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712 case 25: |
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713 pSkillPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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714 break; |
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715 } |
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716 } |
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717 |
224 | 718 pClassTXT_Raw = 0; |
719 pClassTXT_Raw = (char *)pEvents_LOD->LoadRaw("class.txt", 0); | |
720 strtok(pClassTXT_Raw, "\r"); | |
2282 | 721 for (int i=0; i<36; ++i) |
224 | 722 { |
723 test_string = strtok(NULL, "\r") + 1; | |
2260
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724 auto tokens = Tokenize(test_string, '\t'); |
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725 Assert(tokens.size() == 3, "Invalid number of tokens"); |
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726 pClassDescriptions[i]=RemoveQuotes(tokens[1]); |
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727 } |
222 | 728 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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729 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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730 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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731 ItemGen::PopulateSpecialBonusMap(); |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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732 ItemGen::PopulateArtifactBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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733 ItemGen::PopulateRegularBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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734 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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735 |
224 | 736 } |
0 | 737 |
738 //----- (00456D17) -------------------------------------------------------- | |
739 void ItemsTable::SetSpecialBonus(ItemGen *pItem) | |
740 { | |
385 | 741 if ( pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL ) |
0 | 742 { |
570 | 743 pItem->uEnchantmentType = pItems[pItem->uItemID]._bonus_type; |
385 | 744 pItem->uSpecEnchantmentType = pItems[pItem->uItemID]._additional_value; |
1599 | 745 pItem->m_enchantmentStrength = pItems[pItem->uItemID]._bonus_strength; |
0 | 746 } |
747 } | |
748 | |
749 //----- (00456D43) -------------------------------------------------------- | |
377 | 750 bool ItemsTable::IsMaterialSpecial(ItemGen *pItem) |
0 | 751 { |
377 | 752 return this->pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL; |
0 | 753 } |
754 | |
755 //----- (00456D5E) -------------------------------------------------------- | |
377 | 756 bool ItemsTable::IsMaterialNonCommon(ItemGen *pItem) |
0 | 757 { |
385 | 758 return pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL || |
759 pItems[pItem->uItemID].uMaterial == MATERIAL_RELIC || | |
760 pItems[pItem->uItemID].uMaterial == MATERIAL_ARTEFACT; | |
0 | 761 } |
762 | |
763 | |
764 //----- (00453B3C) -------------------------------------------------------- | |
765 void ItemsTable::LoadPotions() | |
2284
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766 { |
0 | 767 |
2284
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768 CHAR Text[90]; |
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769 char* test_string; |
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changeset
|
770 unsigned int uRow; |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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771 unsigned int uColumn; |
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772 unsigned __int8 potion_value; |
222 | 773 |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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774 if ( pPotionNotesTXT_Raw ) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
775 free(pPotionNotesTXT_Raw); |
40c4065234f8
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|
776 pPotionNotesTXT_Raw = NULL; |
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changeset
|
777 auto tokens = Tokenize("", '\t'); |
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changeset
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778 char* pPotionsTXT_Raw = (char *)pEvents_LOD->LoadRaw("potion.txt", 0); |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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779 test_string = strtok(pPotionsTXT_Raw ,"\r") + 1; |
40c4065234f8
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|
780 while (test_string) |
40c4065234f8
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781 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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782 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
783 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
784 break; |
40c4065234f8
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|
785 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
786 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
787 if (!test_string) |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
788 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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789 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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790 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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791 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
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diff
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|
792 |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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793 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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794 { |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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795 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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796 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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797 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
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changeset
|
798 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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799 return; |
40c4065234f8
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800 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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801 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
802 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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803 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
804 potion_value = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
805 if ( !potion_value && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
806 { |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
807 potion_value = atoi(currValue + 1); |
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parents:
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diff
changeset
|
808 } |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
809 this->potion_data[uRow][uColumn]=potion_value; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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|
810 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
parents:
189
diff
changeset
|
811 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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changeset
|
812 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
813 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
814 { |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
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815 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
816 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
817 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
818 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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819 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
820 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
821 } |
0 | 822 |
823 //----- (00453CE5) -------------------------------------------------------- | |
824 void ItemsTable::LoadPotionNotes() | |
2284
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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825 { |
222 | 826 |
2284
40c4065234f8
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827 CHAR Text[90]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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828 char* test_string; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
829 unsigned int uRow; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
830 unsigned int uColumn; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
831 unsigned __int8 potion_note; |
222 | 832 |
833 if ( pPotionNotesTXT_Raw ) | |
1583 | 834 free(pPotionNotesTXT_Raw); |
222 | 835 pPotionNotesTXT_Raw = NULL; |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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changeset
|
836 auto tokens = Tokenize("", '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
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837 char* pPotionNotesTXT_Raw = (char *)pEvents_LOD->LoadRaw("potnotes.txt", 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
838 test_string = strtok(pPotionNotesTXT_Raw ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
839 while (test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
840 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
841 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
842 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
843 break; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
844 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
845 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
846 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
847 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
848 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
849 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
850 } |
0 | 851 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
852 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
853 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
854 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
855 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
856 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
857 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
858 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
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|
859 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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changeset
|
860 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
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|
861 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
862 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
863 potion_note = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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|
864 if ( !potion_note && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
865 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
866 potion_note = atoi(currValue + 1); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
867 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
868 this->potion_note[uRow][uColumn]=potion_note; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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2282
diff
changeset
|
869 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
870 |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
871 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
872 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
873 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
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|
874 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
875 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
876 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
877 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
878 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
879 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
880 |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
881 |
222 | 882 } |
0 | 883 |
884 | |
885 //----- (00456442) -------------------------------------------------------- | |
886 unsigned int ItemGen::GetValue() | |
463 | 887 { |
888 unsigned int uBaseValue; // edi@1 | |
889 unsigned int bonus; | |
0 | 890 |
463 | 891 uBaseValue = pItemsTable->pItems[this->uItemID].uValue; |
892 if ( this->uAttributes & ITEM_TEMP_BONUS || pItemsTable->IsMaterialNonCommon(this) ) | |
893 return uBaseValue; | |
570 | 894 if (uEnchantmentType ) |
1599 | 895 return uBaseValue + 100 * m_enchantmentStrength;; |
463 | 896 if (uSpecEnchantmentType ) |
897 { | |
898 bonus = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType].iTreasureLevel; | |
899 if ( bonus > 10 ) | |
900 return uBaseValue + bonus; | |
901 else | |
902 return uBaseValue * bonus; | |
903 } | |
904 return uBaseValue; | |
905 } | |
0 | 906 |
907 //----- (00456499) -------------------------------------------------------- | |
908 const char *ItemGen::GetDisplayName() | |
909 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1545
diff
changeset
|
910 if (IsIdentified()) |
366 | 911 return GetIdentifiedName(); |
0 | 912 else |
366 | 913 return pItemsTable->pItems[uItemID].pUnidentifiedName; |
0 | 914 } |
915 | |
916 //----- (004564B3) -------------------------------------------------------- | |
917 const char *ItemGen::GetIdentifiedName() | |
918 { | |
377 | 919 unsigned __int8 equip_type; |
920 const char *player_name; | |
921 const char *nameModificator; | |
922 const char *format_str; | |
0 | 923 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
924 equip_type = GetItemEquipType(); |
377 | 925 if ( (equip_type == EQUIP_REAGENT) || (equip_type == EQUIP_POTION) || (equip_type == EQUIP_GOLD) ) |
0 | 926 { |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1202
diff
changeset
|
927 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
8c02e6f74b29
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|
928 return item__getname_buffer.data(); |
0 | 929 } |
1205
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930 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
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931 if ( uItemID == ITEM_LICH_JAR_FULL ) //Lich Jar |
0 | 932 { |
377 | 933 if ( (uHolderPlayer >0 )&& (uHolderPlayer <= 4) ) |
0 | 934 { |
377 | 935 player_name = pPlayers[uHolderPlayer]->pName; |
936 if ( player_name[strlen(player_name) - 1] == 's' ) | |
937 format_str = pGlobalTXT_LocalizationStrings[655]; //"%s' Jar" | |
0 | 938 else |
377 | 939 format_str = pGlobalTXT_LocalizationStrings[654]; //"%s's Jar" |
1205
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|
940 sprintf(item__getname_buffer.data(), format_str, pPlayers[uHolderPlayer]->pName); |
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|
941 return item__getname_buffer.data(); |
0 | 942 } |
943 } | |
377 | 944 if ( !pItemsTable->IsMaterialNonCommon(this) ) |
0 | 945 { |
570 | 946 if ( uEnchantmentType ) |
0 | 947 { |
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|
948 strcat(item__getname_buffer.data(), " "); |
570 | 949 nameModificator = pItemsTable->pEnchantments[uEnchantmentType-1].pOfName; |
0 | 950 } |
951 else | |
952 { | |
377 | 953 if ( !uSpecEnchantmentType ) |
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|
954 return item__getname_buffer.data(); |
377 | 955 if ( uSpecEnchantmentType == 16 //Drain Hit Points from target. |
956 || uSpecEnchantmentType == 39 //Double damage vs Demons. | |
957 || uSpecEnchantmentType == 40 //Double damage vs Dragons | |
958 || uSpecEnchantmentType == 45 //+5 Speed and Accuracy | |
959 || uSpecEnchantmentType == 56 //+5 Might and Endurance. | |
960 || uSpecEnchantmentType == 57 //+5 Intellect and Personality. | |
961 || uSpecEnchantmentType == 58 //Increased Value. | |
962 || uSpecEnchantmentType == 60 //+3 Unarmed and Dodging skills | |
963 || uSpecEnchantmentType == 61 //+3 Stealing and Disarm skills. | |
964 || uSpecEnchantmentType == 59 //Increased Weapon speed. | |
965 || uSpecEnchantmentType == 63 //Double Damage vs. Elves. | |
966 || uSpecEnchantmentType == 64 //Double Damage vs. Undead. | |
967 || uSpecEnchantmentType == 67 //Adds 5 points of Body damage and +2 Disarm skill. | |
968 || uSpecEnchantmentType == 68 ) //Adds 6-8 points of Cold damage and +5 Armor Class. | |
969 { //enchantment and name positions inverted! | |
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970 sprintf( item__getname_buffer.data(), "%s %s", |
377 | 971 pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd, |
972 pItemsTable->pItems[uItemID].pName); | |
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973 return item__getname_buffer.data(); |
0 | 974 } |
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975 strcat(item__getname_buffer.data(), " "); |
377 | 976 nameModificator = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd; |
0 | 977 } |
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|
978 strcat(item__getname_buffer.data(), nameModificator); |
0 | 979 } |
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980 return item__getname_buffer.data(); |
0 | 981 } |
982 | |
983 | |
984 //----- (00456620) -------------------------------------------------------- | |
385 | 985 void ItemsTable::GenerateItem(int treasure_level, unsigned int uTreasureType, ItemGen *out_item) |
2286 | 986 { |
987 int treasureLevelMinus1; // ebx@3 | |
559 | 988 int current_chance; // ebx@43 |
989 int tmp_chance; // ecx@47 | |
990 int v17; // ebx@57 | |
991 int v18; // edx@62 | |
2262 | 992 unsigned int special_chance; // edx@86 |
993 unsigned int v26; // edx@89 | |
559 | 994 unsigned int v27; // eax@89 |
995 int v32; // ecx@91 | |
996 int v33; // eax@91 | |
2334 | 997 // unsigned int v34; // eax@97 |
559 | 998 int v45; // eax@120 |
999 int v46; // edx@120 | |
1000 int j; // eax@121 | |
1001 int val_list[800]; // [sp+Ch] [bp-C88h]@33 | |
1002 int total_chance; // [sp+C8Ch] [bp-8h]@33 | |
1003 signed int v56; // [sp+CA0h] [bp+Ch]@55 | |
1004 int v57; // [sp+CA0h] [bp+Ch]@62 | |
1005 | |
1006 if (!out_item) | |
1583 | 1007 out_item = (ItemGen *)malloc(sizeof(ItemGen)); |
559 | 1008 memset(out_item, 0, sizeof(*out_item)); |
1009 | |
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diff
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|
1010 |
2286 | 1011 treasureLevelMinus1 = treasure_level - 1; |
559 | 1012 if ( uTreasureType ) //generate known treasure type |
2286 | 1013 { |
559 | 1014 ITEM_EQUIP_TYPE requested_equip; |
1015 PLAYER_SKILL_TYPE requested_skill = PLAYER_SKILL_INVALID; | |
1016 switch (uTreasureType) | |
1017 { | |
1989 | 1018 case 20: requested_equip = EQUIP_SINGLE_HANDED; break; |
559 | 1019 case 21: requested_equip = EQUIP_ARMOUR; break; |
1020 case 22: requested_skill = PLAYER_SKILL_MISC; break; | |
1021 case 23: requested_skill = PLAYER_SKILL_SWORD; break; | |
1022 case 24: requested_skill = PLAYER_SKILL_DAGGER; break; | |
1023 case 25: requested_skill = PLAYER_SKILL_AXE; break; | |
1024 case 26: requested_skill = PLAYER_SKILL_SPEAR; break; | |
1025 case 27: requested_skill = PLAYER_SKILL_BOW; break; | |
1026 case 28: requested_skill = PLAYER_SKILL_MACE; break; | |
1027 case 29: requested_skill = PLAYER_SKILL_CLUB; break; | |
1028 case 30: requested_skill = PLAYER_SKILL_STAFF; break; | |
1029 case 31: requested_skill = PLAYER_SKILL_LEATHER; break; | |
1030 case 32: requested_skill = PLAYER_SKILL_CHAIN; break; | |
1031 case 33: requested_skill = PLAYER_SKILL_PLATE; break; | |
1032 case 34: requested_equip = EQUIP_SHIELD; break; | |
1033 case 35: requested_equip = EQUIP_HELMET; break; | |
1034 case 36: requested_equip = EQUIP_BELT; break; | |
1035 case 37: requested_equip = EQUIP_CLOAK; break; | |
1036 case 38: requested_equip = EQUIP_GAUNTLETS; break; | |
1037 case 39: requested_equip = EQUIP_BOOTS; break; | |
1038 case 40: requested_equip = EQUIP_RING; break; | |
1039 case 41: requested_equip = EQUIP_AMULET; break; | |
1040 case 42: requested_equip = EQUIP_WAND; break; | |
1041 case 43: requested_equip = EQUIP_SPELL_SCROLL; break; | |
1042 case 44: requested_equip = EQUIP_POTION; break; | |
1043 case 45: requested_equip = EQUIP_REAGENT; break; | |
1044 case 46: requested_equip = EQUIP_GEM; break; | |
1045 default: | |
1046 __debugbreak(); // check this condition | |
1047 requested_equip = (ITEM_EQUIP_TYPE)(uTreasureType - 1); | |
1048 break; | |
1049 } | |
1050 memset(val_list, 0, sizeof(val_list)); | |
1051 total_chance = 0; | |
1052 j=0; | |
1053 //a2a = 1; | |
1054 if (requested_skill == PLAYER_SKILL_INVALID) // no skill for this item needed | |
1055 { | |
1056 for (uint i = 1; i < 500; ++i) | |
1057 { | |
1058 if (pItems[i].uEquipType == requested_equip) | |
1059 { | |
1060 val_list[j] = i; | |
1061 ++j; | |
1062 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1063 } | |
1064 } | |
1065 } | |
1066 else //have needed skill | |
1067 { | |
1068 for (uint i = 1; i < 500; ++i) | |
1069 { | |
1070 if (pItems[i].uSkillType == requested_skill) | |
1071 { | |
1072 val_list[j] = i; | |
1073 ++j; | |
1074 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1075 } | |
1076 } | |
1077 } | |
1078 | |
1079 current_chance = 0; | |
1080 if ( total_chance ) | |
2286 | 1081 { |
1082 current_chance = rand() % total_chance + 1; | |
1083 tmp_chance = 0; | |
1084 j=0; | |
1085 while(tmp_chance < current_chance) | |
1086 { | |
1087 out_item->uItemID = val_list[j]; | |
1088 tmp_chance += pItems[val_list[j]].uChanceByTreasureLvl[treasure_level - 1]; | |
1089 ++j; | |
1090 } | |
0 | 1091 } |
2286 | 1092 else |
1093 { | |
1094 out_item->uItemID = 1; | |
1095 } | |
1096 } | |
559 | 1097 else |
2286 | 1098 { |
559 | 1099 //artifact |
2286 | 1100 if ( treasureLevelMinus1 == 5 ) |
1101 { | |
1102 v56 = 0; | |
1103 for(int i=0; i<29; ++i) | |
559 | 1104 v56 += pParty->pIsArtifactFound[i]; |
2286 | 1105 v17 = rand() % 29; |
1106 if ((rand() % 100 < 5) && !pParty->pIsArtifactFound[v17] && v56 < 13) | |
1107 { | |
559 | 1108 pParty->pIsArtifactFound[v17] = 1; |
1109 out_item->uAttributes = 0; | |
1110 out_item->uItemID = v17 + 500; | |
1111 SetSpecialBonus(out_item); | |
1112 return; | |
2286 | 1113 } |
1114 } | |
1115 | |
559 | 1116 v57 = 0; |
2286 | 1117 v18 = rand() % this->uChanceByTreasureLvlSumm[treasure_level - 1] + 1; |
1118 while (v57 < v18) | |
1119 { | |
1120 ++out_item->uItemID; | |
1121 v57 += pItems[out_item->uItemID].uChanceByTreasureLvl[treasureLevelMinus1]; | |
559 | 1122 } |
2286 | 1123 } |
1124 if (out_item->GetItemEquipType() == EQUIP_POTION && out_item->uItemID != ITEM_POTION_BOTTLE ) | |
1125 {// if it potion set potion spec | |
1126 out_item->uEnchantmentType = 0; | |
1127 for (int i=0; i<2; ++i) | |
1128 out_item->uEnchantmentType += rand() % 4 + 1; | |
1129 out_item->uEnchantmentType = out_item->uEnchantmentType * treasure_level; | |
1130 } | |
559 | 1131 |
1132 if ( out_item->uItemID == ITEM_SPELLBOOK_LIGHT_DIVINE_INTERVENTION | |
1133 && !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) | |
1134 out_item->uItemID = ITEM_SPELLBOOK_LIGHT_SUN_BURST; | |
2286 | 1135 if ( pItemsTable->pItems[out_item->uItemID].uItemID_Rep_St ) |
559 | 1136 out_item->uAttributes = 0; |
1137 else | |
1138 out_item->uAttributes = 1; | |
385 | 1139 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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|
1140 if ( out_item->GetItemEquipType() != EQUIP_POTION ) |
559 | 1141 { |
1142 out_item->uSpecEnchantmentType = 0; | |
570 | 1143 out_item->uEnchantmentType = 0; |
559 | 1144 } |
1145 //try get special enhansment | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1146 switch (out_item->GetItemEquipType()) |
559 | 1147 { |
1989 | 1148 case EQUIP_SINGLE_HANDED: |
1149 case EQUIP_TWO_HANDED : | |
559 | 1150 case EQUIP_BOW : |
2286 | 1151 if ( !uBonusChanceWpSpecial[treasureLevelMinus1] ) |
559 | 1152 return; |
2286 | 1153 if ((uint)(rand() % 100)>=uBonusChanceWpSpecial[treasureLevelMinus1]) |
559 | 1154 return; |
1155 break; | |
1156 case EQUIP_ARMOUR : | |
1157 case EQUIP_SHIELD : | |
1158 case EQUIP_HELMET : | |
1159 case EQUIP_BELT : | |
1160 case EQUIP_CLOAK : | |
1161 case EQUIP_GAUNTLETS : | |
1162 case EQUIP_BOOTS : | |
1163 case EQUIP_RING : | |
570 | 1164 |
2286 | 1165 if ( !uBonusChanceStandart[treasureLevelMinus1] ) |
559 | 1166 return; |
1167 special_chance = rand() % 100; | |
2286 | 1168 if ( special_chance < uBonusChanceStandart[treasureLevelMinus1]) |
559 | 1169 { |
2286 | 1170 v26 = rand() %pEnchantmentsSumm[out_item->GetItemEquipType()-3] + 1; |
1171 v27 = 0; | |
1172 while(v27 < v26) | |
1173 { | |
570 | 1174 ++out_item->uEnchantmentType; |
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8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1175 v27+=pEnchantments[out_item->uEnchantmentType].to_item[out_item->GetItemEquipType()-3]; |
2286 | 1176 } |
570 | 1177 |
2286 | 1178 v33 = rand() % (bonus_ranges[treasureLevelMinus1].maxR - bonus_ranges[treasureLevelMinus1].minR + 1); |
1179 out_item->m_enchantmentStrength = v33 + bonus_ranges[treasureLevelMinus1].minR; | |
570 | 1180 v32 = out_item->uEnchantmentType - 1; |
1181 if ( v32 == 21 || v32 == 22 || v32 == 23 ) //Armsmaster skill, Dodge skill, Unarmed skill | |
1599 | 1182 out_item->m_enchantmentStrength = out_item->m_enchantmentStrength/2; |
1183 if ( out_item->m_enchantmentStrength <= 0 ) | |
1184 out_item->m_enchantmentStrength = 1; | |
559 | 1185 return; |
1186 | |
1187 } | |
2286 | 1188 else if ( special_chance >= uBonusChanceStandart[treasureLevelMinus1] + uBonusChanceSpecial[treasureLevelMinus1] ) |
1189 return; | |
559 | 1190 break; |
1191 case EQUIP_WAND: | |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1192 out_item->uNumCharges = rand() % 6 + out_item->GetDamageMod() + 1; |
559 | 1193 out_item->uMaxCharges = out_item->uNumCharges; |
2286 | 1194 return; |
559 | 1195 default: |
224 | 1196 return; |
559 | 1197 } |
1198 | |
1199 j=0; | |
1200 int spc_sum=0; | |
1201 int spc; | |
1202 memset(&val_list, 0, 3200); | |
2262 | 1203 for (unsigned int i=0; i<pSpecialEnchantments_count;++i) |
2286 | 1204 { |
1205 int tr_lv= pSpecialEnchantments[i].iTreasureLevel; | |
1206 if ((treasure_level - 1 == 2) && ( tr_lv == 1 || tr_lv == 0 ) || | |
1207 (treasure_level - 1 == 3) && (tr_lv == 2 || tr_lv == 1 || tr_lv == 0) || | |
1208 (treasure_level - 1 == 4) && (tr_lv == 3 || tr_lv == 2 || tr_lv == 1) || | |
1209 (treasure_level - 1 == 5) && (tr_lv == 3) | |
1210 ) | |
1211 { | |
1212 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; | |
1213 spc_sum+=spc; | |
1214 if(spc) | |
559 | 1215 { |
2286 | 1216 val_list[j++]=i; |
559 | 1217 } |
2286 | 1218 } |
1219 } | |
559 | 1220 |
1221 v46 = rand()%spc_sum+1; | |
1222 j=0; | |
2286 | 1223 v45 = 0; |
1224 while (v45<v46) | |
1225 { | |
1226 ++j; | |
1227 out_item->uSpecEnchantmentType=val_list[j]; | |
1228 v45+=pSpecialEnchantments[val_list[j]].to_item_apply[out_item->GetItemEquipType()]; | |
1229 } | |
0 | 1230 } |
1231 | |
1232 //----- (004505CC) -------------------------------------------------------- | |
1233 bool ItemGen::GenerateArtifact() | |
1234 { | |
1235 signed int uNumArtifactsNotFound; // esi@1 | |
463 | 1236 int artifacts_list[32]; |
0 | 1237 |
385 | 1238 memset(artifacts_list, 0,sizeof(artifacts_list)); |
0 | 1239 uNumArtifactsNotFound = 0; |
385 | 1240 |
1241 for (int i=500;i<529;++i) | |
484 | 1242 if ( !pParty->pIsArtifactFound[i-500] ) |
385 | 1243 artifacts_list[uNumArtifactsNotFound++] = i; |
1244 | |
1245 Reset(); | |
0 | 1246 if ( uNumArtifactsNotFound ) |
1247 { | |
385 | 1248 uItemID = artifacts_list[rand() % uNumArtifactsNotFound]; |
1249 pItemsTable->SetSpecialBonus(this); | |
1250 return true; | |
0 | 1251 } |
1252 else | |
385 | 1253 return false; |
1254 | |
0 | 1255 } |
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1256 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1257 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::regularBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1258 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::specialBonusMap; |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1259 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::artifactBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1260 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1261 #define NEWBONUSINTOSPECIALLIST(x,y) AddToMap(ItemGen::specialBonusMap, enchId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
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1262 #define NEWBONUSINTOSPECIALLIST2(x,y,z) AddToMap(ItemGen::specialBonusMap, enchId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1263 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1264 #define NEWBONUSINTOREGULARLIST(x) AddToMap(ItemGen::regularBonusMap, enchId, x); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1265 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1266 #define NEWBONUSINTOARTIFACTLIST(x,y) AddToMap(ItemGen::artifactBonusMap, itemId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1267 #define NEWBONUSINTOARTIFACTLIST2(x,y,z) AddToMap(ItemGen::artifactBonusMap, itemId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1268 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1269 void ItemGen::AddToMap( std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* > &maptoadd, int enchId, CHARACTER_ATTRIBUTE_TYPE attrId, int bonusValue /*= 0*/, unsigned __int16 Player::* skillPtr /*= NULL*/ ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1270 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1271 auto key = maptoadd.find(enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1272 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1273 if (key == maptoadd.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1274 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1275 currMap = new std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1276 maptoadd[enchId] = currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1277 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1278 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1279 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1280 currMap = key->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1281 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1282 Assert(currMap->find(attrId) == currMap->end(), "Attribute %d already present for enchantment %d", attrId, enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1283 (*currMap)[attrId] = new CEnchantment(bonusValue, skillPtr); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1284 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1285 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1286 void ItemGen::PopulateSpecialBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1287 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1288 int enchId = 1;// of Protection, +10 to all Resistances |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1289 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1290 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_AIR, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1291 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1292 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_EARTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1293 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_MIND, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1294 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_BODY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1295 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1296 enchId = 2;//of The Gods, +10 to all Seven Statistics |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1297 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1298 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1299 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1300 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1301 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1302 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1303 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1304 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1305 enchId = 26;//of Air Magic |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1306 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_AIR,0, &Player::skillAir); |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1307 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1308 enchId = 27;//of Body Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1309 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY,0, &Player::skillBody); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1310 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1311 enchId = 28;//of Dark Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1312 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK,0, &Player::skillDark); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1313 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1314 enchId = 29;//of Earth Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1315 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_EARTH,0, &Player::skillEarth); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1316 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1317 enchId = 30;//of Fire Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1318 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE,0, &Player::skillFire); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1319 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1320 enchId = 31;//of Light Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1321 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT,0, &Player::skillLight); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1322 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1323 enchId = 32;//of Mind Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1324 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND,0, &Player::skillMind); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1325 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1326 enchId = 33;//of Spirit Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1327 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT,0, &Player::skillSpirit); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1328 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1329 enchId = 34;//of Water Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1330 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER,0, &Player::skillWater); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1331 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1332 enchId = 42;//of Doom |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1333 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1334 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1335 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1336 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1337 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1338 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1339 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1340 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1341 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1342 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1343 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1344 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1345 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1346 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1347 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1348 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1349 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1350 enchId = 43;//of Earth |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1351 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1352 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1353 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1354 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1355 enchId = 44;//of Life |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1356 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1357 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1358 enchId = 45;//Rogues |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1359 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1360 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1361 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1362 enchId = 46;//of The Dragon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1363 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1364 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1365 enchId = 47;//of The Eclipse |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1366 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1367 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1368 enchId = 48;//of The Golem |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1369 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1370 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1371 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1372 enchId = 49;//of The Moon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1373 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1374 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1375 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1376 enchId = 50;//of The Phoenix |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1377 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1378 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1379 enchId = 51;//of The Sky |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1380 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1381 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1382 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1383 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1384 enchId = 52;//of The Stars |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1385 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1386 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1387 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1388 enchId = 53;//of The Sun |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1389 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1390 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1391 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1392 enchId = 54;//of The Troll |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1393 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1394 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1395 enchId = 55;//of The Unicorn |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1396 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1397 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1398 enchId = 56;//Warriors |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1399 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1400 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1401 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1402 enchId = 57;//Wizards |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1403 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1404 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1405 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1406 enchId = 60;//Monks' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1407 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DODGE, 3, &Player::skillDodge); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1408 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 3, &Player::skillUnarmed); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1409 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1410 enchId = 61;//Thieves' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1411 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 3, &Player::skillStealing); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1412 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_STEALING, 3, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1413 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1414 enchId = 62;//of Identifying |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1415 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 3, &Player::skillItemId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1416 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 3, &Player::skillMonsterId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1417 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1418 enchId = 67;//Assassins' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1419 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 2, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1420 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1421 enchId = 68;//Barbarians' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1422 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1423 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1424 enchId = 69;//of the Storm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1425 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1426 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1427 enchId = 70;//of the Ocean |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1428 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1429 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 2, &Player::skillAlchemy); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1430 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1431 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1432 void ItemGen::PopulateRegularBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1433 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1434 int enchId = 1;//of Might |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1435 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_STRENGTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1436 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1437 enchId = 2;//of Thought |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1438 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1439 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1440 enchId = 3;//of Charm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1441 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_WILLPOWER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1442 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1443 enchId = 4;//of Vigor |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1444 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ENDURANCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1445 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1446 enchId = 5;//of Precision |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1447 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ACCURACY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1448 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1449 enchId = 6;//of Speed |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1450 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SPEED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1451 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1452 enchId = 7;//of Luck |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1453 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_LUCK); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1454 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1455 enchId = 8;//of Health |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1456 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_HEALTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1457 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1458 enchId = 9;//of Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1459 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_MANA); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1460 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1461 enchId = 10;//of Defense |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1462 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_AC_BONUS); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1463 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1464 enchId = 11;//of Fire Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1465 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1466 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1467 enchId = 12;//of Air Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1468 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_AIR); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1469 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1470 enchId = 13;//of Water Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1471 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_WATER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1472 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1473 enchId = 14;//of Earth Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1474 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1475 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1476 enchId = 15;//of Mind Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1477 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_MIND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1478 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1479 enchId = 16;//of Body Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1480 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_BODY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1481 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1482 enchId = 17;//of Alchemy |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1483 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1484 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1485 enchId = 18;//of Stealing |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1486 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1487 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1488 enchId = 19;//of Disarming |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1489 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1490 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1491 enchId = 20;//of Items |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1492 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1493 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1494 enchId = 21;//of Monsters |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1495 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1496 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1497 enchId = 22;//of Arms |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1498 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1499 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1500 enchId = 23;//of Dodging |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1501 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1502 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1503 enchId = 24;//of the Fist |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1504 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1505 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1506 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1507 void ItemGen::PopulateArtifactBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1508 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1509 int itemId; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1510 itemId = ITEM_ARTIFACT_PUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1511 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1512 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1513 itemId = ITEM_ARTIFACT_IRON_FEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1514 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1515 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1516 itemId = ITEM_ARTIFACT_WALLACE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1517 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1518 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1519 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1520 itemId = ITEM_ARTIFACT_CORSAIR; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1521 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1522 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1523 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1524 |
1648 | 1525 itemId = ITEM_ARTIFACT_GOVERNORS_ARMOR; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1526 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1527 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1528 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1529 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1530 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1531 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1532 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1533 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1534 itemId = ITEM_ARTIFACT_YORUBA; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1535 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1536 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1537 itemId = ITEM_ARTIFACT_SPLITTER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1538 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1539 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1540 itemId = ITEM_ARTEFACT_ULLYSES, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1541 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1542 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1543 itemId = ITEM_ARTEFACT_HANDS_OF_THE_MASTER, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1544 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1545 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1546 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1547 itemId = ITEM_ARTIFACT_LEAGUE_BOOTS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1548 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 40); |
1826 | 1549 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER, 0, &Player::skillWater); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1550 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1551 itemId = ITEM_ARTIFACT_RULERS_RING; |
1826 | 1552 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1553 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1554 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1555 itemId = ITEM_RELIC_MASH; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1556 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1557 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1558 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1559 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1560 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1561 itemId = ITEM_RELIC_ETHRICS_STAFF; |
1826 | 1562 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1563 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1564 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1565 itemId = ITEM_RELIC_HARECS_LEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1566 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1567 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1568 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1569 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1570 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1571 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1572 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1573 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1574 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1575 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1576 itemId = ITEM_RELIC_OLD_NICK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1577 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1578 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1579 itemId = ITEM_RELIC_AMUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1580 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1581 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1582 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1583 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1584 itemId = ITEM_RELIC_GLORY_SHIELD; |
1826 | 1585 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1586 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1587 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1588 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1589 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1590 itemId = ITEM_RELIC_KELEBRIM; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1591 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1592 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1593 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1594 itemId = ITEM_RELIC_TALEDONS_HELM; |
1826 | 1595 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0, &Player::skillLight); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1596 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1597 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1598 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1599 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1600 itemId = ITEM_RELIC_SCHOLARS_CAP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1601 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LEARNING, +15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1602 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1603 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1604 itemId = ITEM_RELIC_PHYNAXIAN_CROWN; |
1826 | 1605 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0, &Player::skillFire); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1606 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, +50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1607 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1608 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1609 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1610 itemId = ITEM_RILIC_TITANS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1611 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1612 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1613 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1614 itemId = ITEM_RELIC_TWILIGHT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1615 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1616 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1617 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1618 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1619 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1620 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1621 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1622 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1623 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1624 itemId = ITEM_RELIC_ANIA_SELVING; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1625 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1626 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BOW, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1627 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1628 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1629 itemId = ITEM_RELIC_JUSTICE; |
1826 | 1630 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1631 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY, 0, &Player::skillBody); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1632 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1633 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1634 itemId = ITEM_RELIC_MEKORIGS_HAMMER; |
1826 | 1635 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1636 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1637 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1638 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1639 itemId = ITEM_ARTIFACT_HERMES_SANDALS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1640 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1641 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1642 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1643 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1644 itemId = ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1645 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1646 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1647 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1648 itemId = ITEM_ARTIFACT_MINDS_EYE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1649 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1650 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1651 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1652 itemId = ITEM_ELVEN_CHAINMAIL; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1653 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1654 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1655 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1656 itemId = ITEM_FORGE_GAUNTLETS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1657 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1658 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1659 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1660 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1661 itemId = ITEM_ARTIFACT_HEROS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1662 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1663 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1664 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1665 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1666 void ItemGen::GetItemBonusSpecialEnchantment( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* additiveBonus, int* halfSkillBonus ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1667 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1668 auto bonusList = ItemGen::specialBonusMap.find(this->uSpecEnchantmentType); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1669 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1670 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1671 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1672 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1673 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1674 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1675 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1676 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1677 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1678 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1679 if (currBonus->statBonus == 0) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1680 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1681 *halfSkillBonus = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1682 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1683 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1684 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1685 if (*additiveBonus < currBonus->statBonus) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1686 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1687 *additiveBonus = currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1688 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1689 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1690 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1691 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1692 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1693 *additiveBonus += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1694 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1695 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1696 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1697 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1698 void ItemGen::GetItemBonusArtifact( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* bonusSum ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1699 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1700 auto bonusList = ItemGen::artifactBonusMap.find(this->uItemID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1701 if (bonusList == ItemGen::artifactBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1702 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1703 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1704 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1705 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1706 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1707 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1708 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1709 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1710 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1711 *bonusSum = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1712 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1713 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1714 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1715 *bonusSum += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1716 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1717 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1718 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1719 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1720 bool ItemGen::IsRegularEnchanmentForAttribute( CHARACTER_ATTRIBUTE_TYPE attrToGet ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1721 { |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1682
diff
changeset
|
1722 auto bonusList = ItemGen::specialBonusMap.find(this->uEnchantmentType); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1723 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1724 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1725 return false; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1726 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1727 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1728 return (currList->find(attrToGet) != currList->end()); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1729 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1730 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1731 ITEM_EQUIP_TYPE ItemGen::GetItemEquipType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1732 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1733 return pItemsTable->pItems[this->uItemID].uEquipType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1734 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1735 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1736 unsigned char ItemGen::GetPlayerSkillType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1737 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1738 return pItemsTable->pItems[this->uItemID].uSkillType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1739 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1740 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1741 char* ItemGen::GetIconName() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1742 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1743 return pItemsTable->pItems[this->uItemID].pIconName; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1744 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1745 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1746 unsigned __int8 ItemGen::GetDamageDice() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1747 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1748 return pItemsTable->pItems[this->uItemID].uDamageDice; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1749 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1750 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1751 unsigned __int8 ItemGen::GetDamageRoll() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1752 { |
8251e59fd7c1
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|
1753 return pItemsTable->pItems[this->uItemID].uDamageRoll; |
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1754 } |
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1755 |
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|
1756 unsigned __int8 ItemGen::GetDamageMod() |
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1757 { |
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1758 return pItemsTable->pItems[this->uItemID].uDamageMod; |
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1759 } |
461 | 1760 //----- (004B8E3D) -------------------------------------------------------- |
463 | 1761 void GenerateStandartShopItems() |
1920 | 1762 { |
1763 signed int item_count; | |
1764 signed int shop_index; | |
1765 int treasure_lvl; | |
1766 int item_class; | |
1767 int mdf; | |
463 | 1768 |
1920 | 1769 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1770 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1771 { | |
1772 for (item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1773 { | |
1774 if (shop_index <= 14) //weapon shop | |
1775 { | |
1776 treasure_lvl = shopWeap_variation_ord[shop_index].treasure_level; | |
1777 item_class = shopWeap_variation_ord[shop_index].item_class[rand() % 4]; | |
1778 } | |
1779 else if (shop_index <= 28) //armor shop | |
1780 { | |
1781 mdf = 0; | |
1782 if (item_count > 3) | |
1783 ++mdf;// rechek offsets | |
1784 treasure_lvl = shopArmr_variation_ord[2*(shop_index - 15) + mdf].treasure_level; | |
1785 item_class = shopArmr_variation_ord[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1786 } | |
1787 else if (shop_index <= 41) //magic shop | |
1788 { | |
1789 treasure_lvl = shopMagic_treasure_lvl[shop_index - 28]; | |
1790 item_class = 22; //misc | |
1791 } | |
1792 else if (shop_index <= 53) //alchemist shop | |
1793 { | |
1794 if (item_count < 6) | |
1795 { | |
1796 pParty->StandartItemsInShops[shop_index][item_count].Reset(); | |
1797 pParty->StandartItemsInShops[shop_index][item_count].uItemID = 220; //potion bottle | |
1798 continue; | |
1799 } | |
1800 else | |
1801 { | |
1802 treasure_lvl = shopAlch_treasure_lvl[shop_index - 41]; | |
1803 item_class = 45; //reagent | |
1804 } | |
1805 } | |
1806 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->StandartItemsInShops[shop_index][item_count]); | |
1807 pParty->StandartItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1808 } | |
1809 } | |
1810 pParty->InTheShopFlags[shop_index] = 0; | |
1811 } | |
463 | 1812 |
1813 //----- (004B8F94) -------------------------------------------------------- | |
1814 void GenerateSpecialShopItems() | |
1920 | 1815 { |
1816 signed int item_count; | |
1817 signed int shop_index; | |
1818 int treasure_lvl; | |
1819 int item_class; | |
1820 int mdf; | |
463 | 1821 |
1920 | 1822 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1823 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1824 { | |
1825 for ( item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1826 { | |
1827 if (shop_index <= 14) //weapon shop | |
1828 { | |
1829 treasure_lvl = shopWeap_variation_spc[shop_index].treasure_level; | |
1830 item_class = shopWeap_variation_spc[shop_index].item_class[rand() % 4]; | |
1831 } | |
1832 else if (shop_index <= 28) //armor shop | |
1833 { | |
1834 mdf = 0; | |
1835 if (item_count > 3) | |
1836 ++mdf; | |
1837 treasure_lvl = shopArmr_variation_spc[2*(shop_index - 15) + mdf].treasure_level; | |
1838 item_class = shopArmr_variation_spc[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1839 } | |
1840 else if (shop_index <= 41) //magic shop | |
1841 { | |
1842 treasure_lvl = shopMagicSpc_treasure_lvl[shop_index - 28]; | |
1843 item_class = 22; //misc | |
1844 } | |
1845 else if (shop_index <= 53) //alchemist shop | |
1846 { | |
1847 if (item_count < 6) | |
1848 { | |
1849 pParty->SpecialItemsInShops[shop_index][item_count].Reset(); | |
1850 pParty->SpecialItemsInShops[shop_index][item_count].uItemID = rand() % 32 + 740; //mscrool | |
1851 continue; | |
1852 } | |
1853 else | |
1854 { | |
1855 treasure_lvl = shopAlchSpc_treasure_lvl[shop_index - 41]; | |
1856 item_class = 44; //potion | |
1857 } | |
1858 } | |
1859 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->SpecialItemsInShops[shop_index][item_count]); | |
1860 pParty->SpecialItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1861 } | |
1862 } | |
1863 pParty->InTheShopFlags[shop_index] = 0; | |
1864 } | |
461 | 1865 |
1866 | |
463 | 1867 //----- (00450218) -------------------------------------------------------- |
598 | 1868 void GenerateItemsInChest() |
526 | 1869 { |
2287
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1870 unsigned int mapType; // eax@1 |
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1871 MapInfo *currMapInfo; // esi@1 |
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1872 ItemGen *currItem; // ebx@2 |
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1873 int additionaItemCount; // ebp@4 |
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1874 int treasureLevelBot; // edi@4 |
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1875 int treasureLevelTop; // esi@4 |
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1876 signed int treasureLevelRange; // esi@4 |
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1877 int resultTreasureLevel; // edx@4 |
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1878 int goldAmount; // esi@8 |
598 | 1879 int v11; // ebp@25 |
1880 int v12; // esi@25 | |
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1881 signed int whatToGenerateProb; // [sp+10h] [bp-18h]@1 |
461 | 1882 |
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1883 mapType = pMapStats->GetMapInfo(pCurrentMapName); |
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1884 currMapInfo = &pMapStats->pInfos[mapType]; |
598 | 1885 for(int i=1; i<20;++i) |
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1886 { |
598 | 1887 for(int j=0; j<140;++j) |
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1888 { |
526 | 1889 |
2287
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1890 currItem = &pChests[i].igChestItems[j]; |
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1891 if ( currItem->uItemID < 0 ) |
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1892 { |
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1893 additionaItemCount = rand() % 5; //additional items in chect |
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1894 treasureLevelBot = byte_4E8168[abs(currItem->uItemID)-1][2*currMapInfo->Treasure_prob]; |
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1895 treasureLevelTop = byte_4E8168[abs(currItem->uItemID)-1][2*currMapInfo->Treasure_prob+1]; |
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1896 treasureLevelRange = treasureLevelTop - treasureLevelBot + 1; |
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1897 resultTreasureLevel = treasureLevelBot + rand() % treasureLevelRange; //treasure level |
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1898 if (resultTreasureLevel<7) |
598 | 1899 { |
2287
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1900 v11 = 0; |
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1901 do |
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1902 { |
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1903 whatToGenerateProb = rand() % 100; |
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1904 if (whatToGenerateProb<20) |
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1905 { |
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1906 currItem->Reset(); |
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1907 } |
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1908 else if (whatToGenerateProb<60) //generate gold |
598 | 1909 { |
2287
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1910 goldAmount=0; |
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1911 currItem->Reset(); |
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1912 switch (resultTreasureLevel) |
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1913 { |
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1914 case 1: //small gold |
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1915 goldAmount = rand() % 51 + 50; |
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1916 currItem->uItemID = 197; |
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1917 break; |
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1918 case 2://small gold |
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1919 goldAmount = rand() % 101 + 100; |
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1920 currItem->uItemID = 197; |
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1921 break; |
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1922 case 3: //medium |
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1923 goldAmount = rand() % 301 + 200; |
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1924 currItem->uItemID = 198; |
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1925 break; |
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1926 case 4: //medium |
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1927 goldAmount = rand() % 501 + 500; |
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1928 currItem->uItemID = 198; |
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1929 break; |
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1930 case 5: //big |
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1931 goldAmount = rand() % 1001 + 1000; |
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1932 currItem->uItemID = 199; |
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1933 break; |
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1934 case 6: //big |
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1935 goldAmount = rand() % 3001 + 2000; |
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1936 currItem->uItemID = 199; |
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1937 break; |
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1938 } |
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1939 currItem->SetIdentified(); |
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1940 currItem->uSpecEnchantmentType = goldAmount; |
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1941 } |
598 | 1942 else |
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1943 { |
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1944 pItemsTable->GenerateItem(resultTreasureLevel, 0, currItem); |
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1945 } |
598 | 1946 v12 = 0; |
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1947 while ( !(pChests[i].igChestItems[v12].uItemID==0) &&(v12<140)) |
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1948 { |
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1949 ++v12; |
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1950 } |
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1951 if (v12 >= 140) |
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1952 break; |
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1953 currItem=&pChests[i].igChestItems[v12]; |
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1954 v11++; |
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1955 } while (v11 < additionaItemCount + 1); // + 1 because it's the item at pChests[i].igChestItems[j] and the additional ones |
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1956 } |
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1957 else |
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1958 currItem->GenerateArtifact(); |
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1959 } |
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1960 } |
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1961 } |
598 | 1962 |
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1963 } |
461 | 1964 |
1965 | |
1966 | |
1967 | |
463 | 1968 // 4505CC: using guessed type int var_A0[32]; |
1969 //----- (004B3703) -------------------------------------------------------- | |
473 | 1970 void FillAviableSkillsToTeach( int _this ) |
1971 { | |
1838 | 1972 const char *v30; // ecx@65 |
473 | 1973 unsigned int v29; // edx@56 |
1974 int v15; // ecx@19 | |
1975 int v33; // [sp-4h] [bp-2Ch]@23 | |
1976 int v34; // [sp-4h] [bp-2Ch]@43 | |
1977 int v21; // ecx@34 | |
1978 int v35[5]; // [sp+Ch] [bp-1Ch]@8 | |
1979 int v37=0; // [sp+24h] [bp-4h]@1* | |
1980 int i=0; | |
1981 | |
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1982 dword_F8B1DC_currentShopOption = 0; |
473 | 1983 |
1984 switch (_this) | |
463 | 1985 { |
473 | 1986 case 1: //shop weapon |
1987 for (int i=0; i<2; ++i) | |
1988 { | |
1989 for (int j=0; j<4; ++j) | |
1990 { | |
1991 if ( i ) | |
1992 v21 = shopWeap_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
1993 else | |
1994 v21 = shopWeap_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
463 | 1995 |
473 | 1996 switch (v21) |
463 | 1997 { |
473 | 1998 case 23: v34 = 37; break; |
1999 case 24: v34 = 38; break; | |
2000 case 25: v34 = 39; break; | |
2001 case 26: v34 = 40; break; | |
2002 case 27: v34 = 41; break; | |
2003 case 28: v34 = 42; break; | |
2004 case 30: v34 = 36; break; | |
2005 default: | |
2006 continue; | |
2007 } | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2008 v37 = sub_4BE571_AddItemToSet(v34, v35, v37, 5); |
463 | 2009 } |
2010 } | |
473 | 2011 break; |
2012 case 2: //shop armor | |
2013 | |
2014 for (int i=0; i<2; ++i) | |
463 | 2015 { |
473 | 2016 for (int j=0; j<2; ++j) |
463 | 2017 { |
473 | 2018 for (int k=0; k<4; ++k) |
463 | 2019 { |
473 | 2020 if ( i ) |
2021 v15 = shopArmr_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2022 else | |
2023 v15 = shopArmr_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2024 switch (v15) | |
463 | 2025 { |
473 | 2026 case 31: v33 = 45; break; |
2027 case 32: v33 = 46; break; | |
2028 case 33: v33 = 47; break; | |
2029 case 34: v33 = 44; break; | |
2030 default: | |
2031 continue; | |
463 | 2032 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2033 v37 = sub_4BE571_AddItemToSet(v33, v35, v37, 5); |
463 | 2034 } |
2035 } | |
2036 } | |
473 | 2037 break; |
2038 case 3: //shop magic | |
2039 v37 = 2; | |
2040 v35[0] = 57; | |
2041 v35[1] = 59; | |
2042 break; | |
2043 case 4: //shop alchemist | |
2044 v37 = 2; | |
2045 v35[0] = 71; | |
2046 v35[1] = 68; | |
2047 break; | |
2048 case 21: //tavern | |
2049 v37 = 3; | |
2050 v35[0] = 70; | |
2051 v35[1] = 65; | |
2052 v35[2] = 62; | |
2053 break; | |
2054 case 23: //temple | |
2055 v37 = 3; | |
2056 v35[0] = 67; | |
2057 v35[1] = 66; | |
2058 v35[2] = 58; | |
2059 break; | |
2060 case 30: ///trainig | |
2061 v37 = 2; | |
2062 v35[0] = 69; | |
2063 v35[1] = 60; | |
2064 break; | |
2065 } | |
2066 for(i=0;i<v37;++i) | |
2067 { | |
2068 v29=v35[i]; | |
2069 switch(v29) | |
463 | 2070 { |
473 | 2071 case 40 :v30 = pSkillNames[4]; break; |
2072 case 5 : v30 = pSkillNames[23]; break; | |
2073 case 36 :v30 = pSkillNames[0]; break; | |
2074 case 37 :v30 = pSkillNames[1]; break; | |
2075 case 38 :v30 = pSkillNames[2]; break; | |
2076 case 39 :v30 = pSkillNames[3]; break; | |
2077 case 41 :v30 = pSkillNames[5]; break; | |
2078 case 42 :v30 = pSkillNames[6]; break; | |
2079 case 44 :v30 = pSkillNames[8]; break; | |
2080 case 45 :v30 = pSkillNames[9]; break; | |
2081 case 46 :v30 = pSkillNames[10]; break; | |
2082 case 47 :v30 = pSkillNames[11]; break; | |
2083 case 66 :v30 = pSkillNames[30]; break; | |
2084 case 57 :v30 = pSkillNames[21]; break; | |
2085 case 58 :v30 = pSkillNames[22]; break; | |
2086 case 60 :v30 = pSkillNames[24]; break; | |
2087 case 62 :v30 = pSkillNames[26]; break; | |
2088 case 65 :v30 = pSkillNames[29]; break; | |
2089 case 67:v30 = pSkillNames[31]; break; | |
2090 case 68:v30 = pSkillNames[32]; break; | |
2091 case 69:v30 = pSkillNames[33]; break; | |
2092 case 70:v30 = pSkillNames[34]; break; | |
2093 case 71:v30 = pSkillNames[35]; break; | |
2094 default: | |
463 | 2095 v30 = pGlobalTXT_LocalizationStrings[127]; //"No Text!" |
2096 } | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2097 pShopOptions[dword_F8B1DC_currentShopOption] = const_cast<char *>(v30); |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2098 ++dword_F8B1DC_currentShopOption; |
473 | 2099 CreateButtonInColumn(i+1, v29); |
463 | 2100 } |
972 | 2101 pDialogueWindow->_41D08F_set_keyboard_control_group(i, 1, 0, 2); |
473 | 2102 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; |
2103 } | |
475 | 2104 |
2105 //----- (004BE571) -------------------------------------------------------- | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2106 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2107 { |
475 | 2108 int i; // esi@3 |
2109 | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2110 if ( elemsAlreadyPresent < elemsNeeded ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2111 { |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2112 for ( i = 0; i < elemsAlreadyPresent; ++i ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2113 { |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2114 if ( valueToAdd == outPutSet[i] ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2115 return elemsAlreadyPresent; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2116 } |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2117 outPutSet[elemsAlreadyPresent] = valueToAdd; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2118 return elemsAlreadyPresent + 1; |
475 | 2119 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2120 return elemsNeeded; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2121 } |
1297 | 2122 //----- (0043C91D) -------------------------------------------------------- |
2288 | 2123 int GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder) |
1297 | 2124 { |
2125 int result; // eax@2 | |
475 | 2126 |
1297 | 2127 result = 0; //BUG fn is void |
2288 | 2128 if ( item_id > 500 ) |
1297 | 2129 { |
2130 switch ( item_id ) | |
2131 { | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2132 case ITEM_RELIC_HARECS_LEATHER: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2133 if (byte_5111F6_OwnedArtifacts[2] != 0) |
2288 | 2134 item_id = 234; |
2135 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2136 case ITEM_ARTIFACT_YORUBA: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2137 if (byte_5111F6_OwnedArtifacts[1] != 0) |
2288 | 2138 item_id = 236; |
2139 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2140 case ITEM_ARTIFACT_GOVERNORS_ARMOR: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2141 if (byte_5111F6_OwnedArtifacts[0] != 0) |
2288 | 2142 item_id = 235; |
2143 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2144 case ITEM_ELVEN_CHAINMAIL: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2145 if (byte_5111F6_OwnedArtifacts[16] != 0) |
2288 | 2146 item_id = 73; |
2147 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2148 case ITEM_ARTIFACT_LEAGUE_BOOTS: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2149 if (byte_5111F6_OwnedArtifacts[3] != 0) |
2288 | 2150 item_id = 312; |
2151 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2152 case ITEM_RELIC_TALEDONS_HELM: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2153 if (byte_5111F6_OwnedArtifacts[4] != 0) |
2288 | 2154 item_id = 239; |
2155 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2156 case ITEM_RELIC_SCHOLARS_CAP: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2157 if (byte_5111F6_OwnedArtifacts[5] != 0) |
2288 | 2158 item_id = 240; |
2159 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2160 case ITEM_RELIC_PHYNAXIAN_CROWN: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2161 if (byte_5111F6_OwnedArtifacts[6] != 0) |
2288 | 2162 item_id = 241; |
2163 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2164 case ITEM_ARTIFACT_MINDS_EYE: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2165 if (byte_5111F6_OwnedArtifacts[7] != 0) |
2288 | 2166 item_id = 93; |
2167 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2168 case ITEM_RARE_SHADOWS_MASK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2169 if (byte_5111F6_OwnedArtifacts[8] != 0) |
2288 | 2170 item_id = 344; |
2171 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2172 case ITEM_RILIC_TITANS_BELT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2173 if (byte_5111F6_OwnedArtifacts[9] != 0) |
2288 | 2174 item_id = 324; |
2175 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2176 case ITEM_ARTIFACT_HEROS_BELT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2177 if (byte_5111F6_OwnedArtifacts[10] != 0) |
2288 | 2178 item_id = 104; |
2179 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2180 case ITEM_RELIC_TWILIGHT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2181 if (byte_5111F6_OwnedArtifacts[11] != 0) |
2288 | 2182 item_id = 325; |
2183 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2184 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2185 if (byte_5111F6_OwnedArtifacts[12] != 0) |
2288 | 2186 item_id = 330; |
2187 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2188 case ITEM_RARE_SUN_CLOAK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2189 if (byte_5111F6_OwnedArtifacts[13] != 0) |
2288 | 2190 item_id = 347; |
2191 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2192 case ITEM_RARE_MOON_CLOAK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2193 if (byte_5111F6_OwnedArtifacts[14] != 0) |
2288 | 2194 item_id = 348; |
2195 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2196 case ITEM_RARE_VAMPIRES_CAPE: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2197 if (byte_5111F6_OwnedArtifacts[15] != 0) |
2288 | 2198 item_id = 350; |
2199 break; | |
2200 default: | |
2201 return 0; | |
1297 | 2202 } |
2288 | 2203 } |
2204 | |
2205 switch (pItemsTable->pItems[item_id].uEquipType) | |
2206 { | |
2207 case EQUIP_ARMOUR: | |
1297 | 2208 if ( !shoulder ) |
2288 | 2209 return sprintf(pOut, "item%3.3dv%d", item_id, index); |
2210 else if ( shoulder == 1 ) | |
2211 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2212 else if ( shoulder == 2 ) | |
2213 return sprintf(pOut, "item%3.3dv%da2", item_id, index); | |
2214 break; | |
2215 case EQUIP_CLOAK: | |
2216 if ( !shoulder ) | |
2217 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2218 else | |
2219 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2220 default: | |
2221 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
1297 | 2222 } |
2288 | 2223 |
1297 | 2224 result = item_id - 504; |
2225 return result; | |
2226 } | |
475 | 2227 |
2250 | 2228 |
2229 //----- (004BDAAF) -------------------------------------------------------- | |
2230 bool ItemGen::MerchandiseTest(int _2da_idx) | |
2231 { | |
2232 bool test; | |
2233 | |
2234 if ( (p2DEvents[_2da_idx - 1].uType != 4 || (signed int)this->uItemID < 740 || (signed int)this->uItemID > 771) | |
2235 && ((signed int)this->uItemID >= 600 || (signed int)this->uItemID >= 529 && (signed int)this->uItemID <= 599) || this->IsStolen()) | |
2236 return false; | |
2237 switch( p2DEvents[_2da_idx - 1].uType ) | |
2238 { | |
2239 case BuildingType_WeaponShop: | |
2240 { | |
2241 test = this->GetItemEquipType() <= EQUIP_BOW; | |
2242 break; | |
2243 } | |
2244 case BuildingType_ArmorShop: | |
2245 { | |
2246 test = this->GetItemEquipType() >= EQUIP_ARMOUR && this->GetItemEquipType() <= EQUIP_BOOTS; | |
2247 break; | |
2248 } | |
2249 case BuildingType_MagicShop: | |
2250 { | |
2251 test = this->GetPlayerSkillType() == PLAYER_SKILL_MISC || this->GetItemEquipType() == EQIUP_ANY; | |
2252 break; | |
2253 } | |
2254 case BuildingType_AlchemistShop: | |
2255 { | |
2256 test = this->GetItemEquipType() == EQUIP_REAGENT || this->GetItemEquipType() == EQUIP_POTION | |
2257 || (this->GetItemEquipType() > EQUIP_POTION && !(this->GetItemEquipType() != EQUIP_MESSAGE_SCROLL | |
2258 || (signed int)this->uItemID < 740) && this->uItemID != 771); | |
2259 break; | |
2260 } | |
2261 default: | |
2262 { | |
2263 test = false; | |
2264 break; | |
2265 } | |
2266 } | |
2267 return test; | |
2268 } |