Mercurial > mm7
annotate mm7_data.cpp @ 1687:5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
author | Grumpy7 |
---|---|
date | Sun, 22 Sep 2013 03:12:11 +0200 |
parents | 2a309997c42f |
children | 7d99124bccd8 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
0 | 5 #include "mm7_data.h" |
6 | |
227 | 7 #include "GUIWindow.h" |
569 | 8 #include "Party.h" |
0 | 9 |
10 | |
11 | |
12 void ErrHR(HRESULT hr, const char *pAPI, const char *pFunction, const char *pFile, int line) | |
13 { | |
14 if (SUCCEEDED(hr)) | |
15 return; | |
16 | |
17 char msg[4096]; | |
18 sprintf(msg, "%s error (%08X) in\n\t%s\nin\n\t%s:%u", | |
19 pAPI, hr, pFunction, pFile, line); | |
20 | |
21 char caption[1024]; | |
22 sprintf(caption, "%s error", pAPI); | |
23 | |
24 MessageBoxA(nullptr, msg, caption, MB_ICONEXCLAMATION); | |
25 } | |
26 | |
27 | |
28 | |
29 | |
30 #include "Math.h" | |
31 struct stru193_math *stru_5C6E00 = new stru193_math; | |
32 | |
33 #include "MapInfo.h" | |
34 struct MapStats *pMapStats; | |
35 | |
36 #include "Viewport.h" | |
37 struct Viewport *pViewport = new Viewport; | |
38 struct ViewingParams *viewparams = new ViewingParams; | |
39 | |
40 | |
41 | |
42 #include "stru123.h" | |
43 stru123 stru_5E4C90; | |
44 | |
45 #include "stru298.h" | |
46 stru298 stru_50FE08; // weak | |
47 | |
48 #include "Autonotes.h" | |
1310 | 49 std::array<Autonote, 196> pAutonoteTxt; // weak |
0 | 50 |
51 #include "Awards.h" | |
1202 | 52 std::array<Award, 105> pAwards; |
53 std::array<AwardType, 1000> achieved_awards; | |
949 | 54 int num_achieved_awards; |
1446 | 55 int full_num_items_in_book; |
0 | 56 |
57 #include "stru160.h" | |
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58 std::array<stru160, 66> array_4EB8B8 = |
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59 {{ |
0 | 60 stru160( 0.0000000f, 0.0000000f, 1.0000000f), |
61 stru160( 0.0000000f, 0.3826830f, 0.9238799f), | |
62 stru160( 0.3826830f, 0.0000000f, 0.9238799f), | |
63 stru160( 0.4082480f, 0.4082480f, 0.8164970f), | |
64 stru160( 0.0000000f, 0.7071070f, 0.7071070f), | |
65 stru160( 0.7071070f, 0.0000000f, 0.7071070f), | |
66 stru160( 0.4082480f, 0.8164970f, 0.4082480f), | |
67 stru160( 0.8164970f, 0.4082480f, 0.4082480f), | |
68 stru160( 0.7071070f, 0.7071070f, 0.0000000f), | |
69 stru160( 0.0000000f, 0.9238799f, 0.3826830f), | |
70 stru160( 0.3826830f, 0.9238799f, 0.0000000f), | |
71 stru160( 0.0000000f, 1.0000000f, 0.0000000f), | |
72 stru160( 0.9238799f, 0.3826830f, 0.0000000f), | |
73 stru160( 0.9238799f, 0.0000000f, 0.3826830f), | |
74 stru160( 1.0000000f, 0.0000000f, 0.0000000f), | |
75 stru160( 0.0000000f, -0.3826830f, 0.9238799f), | |
76 stru160( 0.4082480f, -0.4082480f, 0.8164970f), | |
77 stru160( 0.0000000f, -0.7071070f, 0.7071070f), | |
78 stru160( 0.8164970f, -0.4082480f, 0.4082480f), | |
79 stru160( 0.4082480f, -0.8164970f, 0.4082480f), | |
80 stru160( 0.7071070f, -0.7071070f, 0.0000000f), | |
81 stru160( 0.9238799f, -0.3826830f, 0.0000000f), | |
82 stru160( 0.3826830f, -0.9238799f, 0.0000000f), | |
83 stru160( 0.0000000f, -0.9238799f, 0.3826830f), | |
84 stru160( 0.0000000f, -1.0000000f, 0.0000000f), | |
85 stru160(-0.3826830f, 0.0000000f, 0.9238799f), | |
86 stru160(-0.4082480f, -0.4082480f, 0.8164970f), | |
87 stru160(-0.7071070f, 0.0000000f, 0.7071070f), | |
88 stru160(-0.4082480f, -0.8164970f, 0.4082480f), | |
89 stru160(-0.8164970f, -0.4082480f, 0.4082480f), | |
90 stru160(-0.7071070f, -0.7071070f, 0.0000000f), | |
91 stru160(-0.3826830f, -0.9238799f, 0.0000000f), | |
92 stru160(-0.9238799f, -0.3826830f, 0.0000000f), | |
93 stru160(-0.9238799f, 0.0000000f, 0.3826830f), | |
94 stru160(-1.0000000f, 0.0000000f, 0.0000000f), | |
95 stru160(-0.4082480f, 0.4082480f, 0.8164970f), | |
96 stru160(-0.8164970f, 0.4082480f, 0.4082480f), | |
97 stru160(-0.4082480f, 0.8164970f, 0.4082480f), | |
98 stru160(-0.7071070f, 0.7071070f, 0.0000000f), | |
99 stru160(-0.9238799f, 0.3826830f, 0.0000000f), | |
100 stru160(-0.3826830f, 0.9238799f, 0.0000000f), | |
101 stru160( 0.0000000f, 0.0000000f, -1.0000000f), | |
102 stru160( 0.0000000f, 0.3826830f, -0.9238799f), | |
103 stru160( 0.3826830f, 0.0000000f, -0.9238799f), | |
104 stru160( 0.4082480f, 0.4082480f, -0.8164970f), | |
105 stru160( 0.0000000f, 0.7071070f, -0.7071070f), | |
106 stru160( 0.7071070f, 0.0000000f, -0.7071070f), | |
107 stru160( 0.4082480f, 0.8164970f, -0.4082480f), | |
108 stru160( 0.8164970f, 0.4082480f, -0.4082480f), | |
109 stru160( 0.0000000f, 0.9238799f, -0.3826830f), | |
110 stru160( 0.9238799f, 0.0000000f, -0.3826830f), | |
111 stru160( 0.0000000f, -0.3826830f, -0.9238799f), | |
112 stru160( 0.4082480f, -0.4082480f, -0.8164970f), | |
113 stru160( 0.0000000f, -0.7071070f, -0.7071070f), | |
114 stru160( 0.8164970f, -0.4082480f, -0.4082480f), | |
115 stru160( 0.4082480f, -0.8164970f, -0.4082480f), | |
116 stru160( 0.0000000f, -0.9238799f, -0.3826830f), | |
117 stru160(-0.3826830f, 0.0000000f, -0.9238799f), | |
118 stru160(-0.4082480f, -0.4082480f, -0.8164970f), | |
119 stru160(-0.7071070f, 0.0000000f, -0.7071070f), | |
120 stru160(-0.4082480f, -0.8164970f, -0.4082480f), | |
121 stru160(-0.8164970f, -0.4082480f, -0.4082480f), | |
122 stru160(-0.9238799f, 0.0000000f, -0.3826830f), | |
123 stru160(-0.4082480f, 0.4082480f, -0.8164970f), | |
124 stru160(-0.8164970f, 0.4082480f, -0.4082480f), | |
125 stru160(-0.4082480f, 0.8164970f, -0.4082480f) | |
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126 }}; |
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127 std::array<stru160, 128> array_4EBBD0; |
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128 std::array<__int32, 128*3> array_4EBBD0_x = |
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129 {{ |
0 | 130 0x00000000, 0x00000001, 0x00000002, 0x00000001, |
131 0x00000003, 0x00000002, 0x00000001, 0x00000004, | |
132 0x00000003, 0x00000003, 0x00000005, 0x00000002, | |
133 0x00000004, 0x00000006, 0x00000003, 0x00000006, | |
134 0x00000007, 0x00000003, 0x00000006, 0x00000008, | |
135 0x00000007, 0x00000007, 0x00000005, 0x00000003, | |
136 0x00000004, 0x00000009, 0x00000006, 0x00000009, | |
137 0x0000000A, 0x00000006, 0x00000009, 0x0000000B, | |
138 0x0000000A, 0x0000000A, 0x00000008, 0x00000006, | |
139 0x00000008, 0x0000000C, 0x00000007, 0x0000000C, | |
140 0x0000000D, 0x00000007, 0x0000000C, 0x0000000E, | |
141 0x0000000D, 0x0000000D, 0x00000005, 0x00000007, | |
142 0x00000000, 0x00000002, 0x0000000F, 0x00000002, | |
143 0x00000010, 0x0000000F, 0x00000002, 0x00000005, | |
144 0x00000010, 0x00000010, 0x00000011, 0x0000000F, | |
145 0x00000005, 0x00000012, 0x00000010, 0x00000012, | |
146 0x00000013, 0x00000010, 0x00000012, 0x00000014, | |
147 0x00000013, 0x00000013, 0x00000011, 0x00000010, | |
148 0x00000005, 0x0000000D, 0x00000012, 0x0000000D, | |
149 0x00000015, 0x00000012, 0x0000000D, 0x0000000E, | |
150 0x00000015, 0x00000015, 0x00000014, 0x00000012, | |
151 0x00000014, 0x00000016, 0x00000013, 0x00000016, | |
152 0x00000017, 0x00000013, 0x00000016, 0x00000018, | |
153 0x00000017, 0x00000017, 0x00000011, 0x00000013, | |
154 0x00000000, 0x0000000F, 0x00000019, 0x0000000F, | |
155 0x0000001A, 0x00000019, 0x0000000F, 0x00000011, | |
156 0x0000001A, 0x0000001A, 0x0000001B, 0x00000019, | |
157 0x00000011, 0x0000001C, 0x0000001A, 0x0000001C, | |
158 0x0000001D, 0x0000001A, 0x0000001C, 0x0000001E, | |
159 0x0000001D, 0x0000001D, 0x0000001B, 0x0000001A, | |
160 0x00000011, 0x00000017, 0x0000001C, 0x00000017, | |
161 0x0000001F, 0x0000001C, 0x00000017, 0x00000018, | |
162 0x0000001F, 0x0000001F, 0x0000001E, 0x0000001C, | |
163 0x0000001E, 0x00000020, 0x0000001D, 0x00000020, | |
164 0x00000021, 0x0000001D, 0x00000020, 0x00000022, | |
165 0x00000021, 0x00000021, 0x0000001B, 0x0000001D, | |
166 0x00000000, 0x00000019, 0x00000001, 0x00000019, | |
167 0x00000023, 0x00000001, 0x00000019, 0x0000001B, | |
168 0x00000023, 0x00000023, 0x00000004, 0x00000001, | |
169 0x0000001B, 0x00000024, 0x00000023, 0x00000024, | |
170 0x00000025, 0x00000023, 0x00000024, 0x00000026, | |
171 0x00000025, 0x00000025, 0x00000004, 0x00000023, | |
172 0x0000001B, 0x00000021, 0x00000024, 0x00000021, | |
173 0x00000027, 0x00000024, 0x00000021, 0x00000022, | |
174 0x00000027, 0x00000027, 0x00000026, 0x00000024, | |
175 0x00000026, 0x00000028, 0x00000025, 0x00000028, | |
176 0x00000009, 0x00000025, 0x00000028, 0x0000000B, | |
177 0x00000009, 0x00000009, 0x00000004, 0x00000025, | |
178 0x00000029, 0x0000002A, 0x0000002B, 0x0000002A, | |
179 0x0000002C, 0x0000002B, 0x0000002A, 0x0000002D, | |
180 0x0000002C, 0x0000002C, 0x0000002E, 0x0000002B, | |
181 0x0000002D, 0x0000002F, 0x0000002C, 0x0000002F, | |
182 0x00000030, 0x0000002C, 0x0000002F, 0x00000008, | |
183 0x00000030, 0x00000030, 0x0000002E, 0x0000002C, | |
184 0x0000002D, 0x00000031, 0x0000002F, 0x00000031, | |
185 0x0000000A, 0x0000002F, 0x00000031, 0x0000000B, | |
186 0x0000000A, 0x0000000A, 0x00000008, 0x0000002F, | |
187 0x00000008, 0x0000000C, 0x00000030, 0x0000000C, | |
188 0x00000032, 0x00000030, 0x0000000C, 0x0000000E, | |
189 0x00000032, 0x00000032, 0x0000002E, 0x00000030, | |
190 0x00000029, 0x0000002B, 0x00000033, 0x0000002B, | |
191 0x00000034, 0x00000033, 0x0000002B, 0x0000002E, | |
192 0x00000034, 0x00000034, 0x00000035, 0x00000033, | |
193 0x0000002E, 0x00000036, 0x00000034, 0x00000036, | |
194 0x00000037, 0x00000034, 0x00000036, 0x00000014, | |
195 0x00000037, 0x00000037, 0x00000035, 0x00000034, | |
196 0x0000002E, 0x00000032, 0x00000036, 0x00000032, | |
197 0x00000015, 0x00000036, 0x00000032, 0x0000000E, | |
198 0x00000015, 0x00000015, 0x00000014, 0x00000036, | |
199 0x00000014, 0x00000016, 0x00000037, 0x00000016, | |
200 0x00000038, 0x00000037, 0x00000016, 0x00000018, | |
201 0x00000038, 0x00000038, 0x00000035, 0x00000037, | |
202 0x00000029, 0x00000033, 0x00000039, 0x00000033, | |
203 0x0000003A, 0x00000039, 0x00000033, 0x00000035, | |
204 0x0000003A, 0x0000003A, 0x0000003B, 0x00000039, | |
205 0x00000035, 0x0000003C, 0x0000003A, 0x0000003C, | |
206 0x0000003D, 0x0000003A, 0x0000003C, 0x0000001E, | |
207 0x0000003D, 0x0000003D, 0x0000003B, 0x0000003A, | |
208 0x00000035, 0x00000038, 0x0000003C, 0x00000038, | |
209 0x0000001F, 0x0000003C, 0x00000038, 0x00000018, | |
210 0x0000001F, 0x0000001F, 0x0000001E, 0x0000003C, | |
211 0x0000001E, 0x00000020, 0x0000003D, 0x00000020, | |
212 0x0000003E, 0x0000003D, 0x00000020, 0x00000022, | |
213 0x0000003E, 0x0000003E, 0x0000003B, 0x0000003D, | |
214 0x00000029, 0x00000039, 0x0000002A, 0x00000039, | |
215 0x0000003F, 0x0000002A, 0x00000039, 0x0000003B, | |
216 0x0000003F, 0x0000003F, 0x0000002D, 0x0000002A, | |
217 0x0000003B, 0x00000040, 0x0000003F, 0x00000040, | |
218 0x00000041, 0x0000003F, 0x00000040, 0x00000026, | |
219 0x00000041, 0x00000041, 0x0000002D, 0x0000003F, | |
220 0x0000003B, 0x0000003E, 0x00000040, 0x0000003E, | |
221 0x00000027, 0x00000040, 0x0000003E, 0x00000022, | |
222 0x00000027, 0x00000027, 0x00000026, 0x00000040, | |
223 0x00000026, 0x00000028, 0x00000041, 0x00000028, | |
224 0x00000031, 0x00000041, 0x00000028, 0x0000000B, | |
225 0x00000031, 0x00000031, 0x0000002D, 0x00000041 | |
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226 }}; |
0 | 227 |
228 #include "stru176.h" | |
336 | 229 stru176 array_5B5928_timers[100]; |
0 | 230 |
231 #include "ObjectList.h" | |
232 struct ObjectList *pObjectList; | |
233 | |
234 #include "IconFrameTable.h" | |
235 struct IconFrameTable *pIconsFrameTable; | |
236 | |
237 struct | |
238 { | |
239 struct UIAnimation _pUIAnim_Food; | |
240 struct UIAnimation _pUIAnim_Gold; | |
241 struct UIAnimation _pUIAnum_Torchlight; | |
242 struct UIAnimation _pUIAnim_WizardEye; | |
243 } _uianim; | |
244 | |
245 struct UIAnimation *pUIAnim_Food = &_uianim._pUIAnim_Food; | |
246 struct UIAnimation *pUIAnim_Gold = &_uianim._pUIAnim_Gold; | |
247 struct UIAnimation *pUIAnum_Torchlight = &_uianim._pUIAnum_Torchlight; | |
248 struct UIAnimation *pUIAnim_WizardEye = &_uianim._pUIAnim_WizardEye; | |
249 | |
1202 | 250 std::array<struct UIAnimation *, 4> pUIAnims = |
0 | 251 { |
252 &_uianim._pUIAnim_Food, | |
253 &_uianim._pUIAnim_Gold, | |
254 &_uianim._pUIAnum_Torchlight, | |
255 &_uianim._pUIAnim_WizardEye | |
256 }; | |
257 | |
258 | |
259 | |
260 #include "PlayerFrameTable.h" | |
261 struct PlayerFrameTable *pPlayerFrameTable; // idb | |
262 | |
263 #include "MM7.h" | |
839 | 264 |
1091 | 265 |
1202 | 266 std::array<stat_coord, 26> stat_string_coord = //4E2940 |
267 {{ | |
900 | 268 {0x1A, 0x39, 0xDC, 0x12}, |
269 {0x1A, 0x4A, 0xDC, 0x12}, | |
270 {0x1A, 0x5B, 0xDC, 0x12}, | |
271 {0x1A, 0x6C, 0xDC, 0x12}, | |
272 {0x1A, 0x7D, 0xDC, 0x12}, | |
273 {0x1A, 0x8E, 0xDC, 0x12}, | |
274 {0x1A, 0x9F, 0xDC, 0x12}, | |
275 {0x1A, 0xC6, 0xDC, 0x12}, | |
276 {0x1A, 0xD7, 0xDC, 0x12}, | |
277 {0x1A, 0xE8, 0xDC, 0x12}, | |
278 {0x1A, 0x10C, 0xDC, 0x12}, | |
279 {0x1A, 0x11E, 0xDC, 0x12}, | |
280 {0x111, 0x36, 0xBA, 0x12}, | |
281 {0x111, 0x47, 0xBA, 0x12}, | |
282 {0x111, 0x58, 0xBA, 0x12}, | |
283 {0x111, 0x7E, 0xBA, 0x12}, | |
284 {0x111, 0x8F, 0xBA, 0x12}, | |
285 {0x111, 0xA0, 0xBA, 0x12}, | |
286 {0x111, 0xB1, 0xBA, 0x12}, | |
287 {0x111, 0xCA, 0xBA, 0x12}, | |
288 {0x111, 0xDD, 0xBA, 0x12}, | |
289 {0x111, 0xF0, 0xBA, 0x12}, | |
290 {0x111, 0x103, 0xBA, 0x12}, | |
291 {0x111, 0x116, 0xBA, 0x12}, | |
292 {0x111, 0x129, 0xBA, 0x12}, | |
293 {0x13E, 0x12, 0x89, 0x12}, | |
1202 | 294 } |
900 | 295 }; |
0 | 296 |
297 | |
298 | |
299 | |
300 namespace zlib | |
301 { | |
302 #include "lib\zlib\zlib.h" | |
303 int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) | |
304 { | |
305 //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
306 return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
307 return 0; | |
308 } | |
309 | |
310 int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) | |
311 { | |
312 //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
313 return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
314 return 0; | |
315 } | |
316 }; | |
317 | |
318 #include "stru314.h" | |
1078 | 319 #include "stru367.h" |
0 | 320 |
321 | |
322 | |
323 //------------------------------------------------------------------------- | |
324 // Data declarations | |
325 | |
351 | 326 int game_starting_year = 0; |
819 | 327 int game_viewport_width; |
328 int game_viewport_height; | |
329 int game_viewport_x; | |
330 int game_viewport_y; | |
331 int game_viewport_z; | |
332 int game_viewport_w; | |
351 | 333 |
819 | 334 |
335 | |
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336 std::array<unsigned int, 2> saveload_dlg_xs = {82, 0}; |
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337 std::array<unsigned int, 2> saveload_dlg_ys = {60, 0}; |
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338 std::array<unsigned int, 2> saveload_dlg_zs = {460, 640}; |
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339 std::array<unsigned int, 2> saveload_dlg_ws = {344, 480}; |
0 | 340 int pWindowList_at_506F50_minus1_indexing[1]; |
341 int dword_4C9890[10]; // weak | |
342 int dword_4C9920[16]; // weak | |
343 _UNKNOWN unk_4D8548; // weak | |
344 char byte_4D864C; // weak | |
345 float flt_4D86CC = 1.0f; // weak | |
346 int dword_4D86D8; // weak | |
347 int dword_4DAFCC; // weak | |
348 int (__stdcall *off_4DAFDC)(char); // weak | |
349 char asc_4DB724[777]; // idb | |
350 int dword_4DBD94; // weak | |
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351 std::array<int, 5> dword_4DF380 = {{0,1024,2560,5120,10240}}; // weak |
848 | 352 //int dword_4DF390; // weak |
0 | 353 char Str2[777]; // idb |
1185 | 354 |
1218 | 355 |
1185 | 356 |
1218 | 357 |
1185 | 358 |
1183 | 359 |
360 | |
0 | 361 float flt_4D84E8 = 0.0f; |
1186 | 362 |
0 | 363 char aIxf[4]; // idb |
364 _UNKNOWN unk_4E19FC; // weak | |
365 char aD[777]; // idb | |
366 char asc_4E1AB0[777]; // idb | |
367 char aWb_0[777]; // idb | |
368 char a24bitPcxOnly[777]; // idb | |
369 char Mode[777]; // idb | |
370 char a16bitPcx[777]; // idb | |
371 char aUnableToLoadS[777]; // idb | |
372 char aBitmaps[777]; // idb | |
373 char aIcons[777]; // idb | |
374 char aPending[777]; // idb | |
375 char aCanTFindS[777]; // idb | |
357 | 376 |
1576 | 377 //std::array<char, 7> aSbwb00; // weak |
0 | 378 char aW[2]; // idb |
379 char aA[2]; // idb | |
380 char aSD[777]; // idb | |
381 char aSS03d03dS000S0[777]; // idb | |
382 char aLuS[777]; // idb | |
383 char aS_1[777]; // idb | |
384 char aSbSc02d[777]; // idb | |
385 char aSbSs02d[777]; // idb | |
386 char aTabDb[777]; // idb | |
387 char aTabDa[777]; // idb | |
388 char aIbM6D[777]; // idb | |
389 char aIbM6U[777]; // idb | |
390 char aIbM5D[777]; // idb | |
391 char aIbM5U[777]; // idb | |
392 char aPagemask[777]; // idb | |
393 char aBook[777]; // idb | |
394 char aSpell_fnt[777]; // idb | |
395 char aAutonote_fnt[777]; // idb | |
396 char aBook2_fnt[777]; // idb | |
397 char pFontFile[777]; // idb | |
398 char aFontpal[777]; // idb | |
399 char aMapbordr[777]; // idb | |
400 char aLloydDD_pcx[777]; // idb | |
401 char aDataLloydDD_pc[777]; // idb | |
402 char aLb_bordr[777]; // idb | |
403 char aTphell[777]; // idb | |
404 char aTpheaven[777]; // idb | |
405 char aTpisland[777]; // idb | |
406 char aTpwarlock[777]; // idb | |
407 char aTpelf[777]; // idb | |
408 char aTpharmndy[777]; // idb | |
409 char aTownport[777]; // idb | |
410 char aSbquiknot[777]; // idb | |
411 char aTabAn8a[777]; // idb | |
412 char aTabAn8b[777]; // idb | |
413 char aTabAn4a[777]; // idb | |
414 char aTabAn4b[777]; // idb | |
415 char aTabAn5a[777]; // idb | |
416 char aTabAn5b[777]; // idb | |
417 char aTabAn3a[777]; // idb | |
418 char aTabAn3b[777]; // idb | |
419 char aTabAn2a[777]; // idb | |
420 char aTabAn2b[777]; // idb | |
421 char aTabAn1a[777]; // idb | |
422 char aTabAn1b[777]; // idb | |
423 char aDivbar[777]; // idb | |
424 char aSbautnot[777]; // idb | |
425 char aTabwoff[777]; // idb | |
426 char aTabwon[777]; // idb | |
427 char aTabeoff[777]; // idb | |
428 char aTabeon[777]; // idb | |
429 char aTabsoff[777]; // idb | |
430 char aTabson[777]; // idb | |
431 char aTabnoff[777]; // idb | |
432 char aTabnon[777]; // idb | |
433 char aZootOff[777]; // idb | |
434 char aZoomOff[777]; // idb | |
435 char aZootOn[777]; // idb | |
436 char aZoomOn[777]; // idb | |
437 char aSbmap[777]; // idb | |
438 char aMoon_ful[777]; // idb | |
439 char aMoon_2[777]; // idb | |
440 char aMoon_4[777]; // idb | |
441 char aMoon_new[777]; // idb | |
442 char aSbdateTime[777]; // idb | |
443 char aTabAn7a[777]; // idb | |
444 char aTabAn6a[777]; // idb | |
445 char aTabAn7b[777]; // idb | |
446 char aTabAn6b[777]; // idb | |
447 char aSbplayrnot[777]; // idb | |
448 char aPending_0[777]; // idb | |
449 char aUnknown[8]; // weak | |
450 char aS100110S[777]; // idb | |
451 char aS100110D[777]; // idb | |
452 char aS100110DS[777]; // idb | |
453 char aS100110D02dSS[777]; // idb | |
227 | 454 int pCurrentScreen = SCREEN_VIDEO; // 004E28F8 |
0 | 455 unsigned int uGammaPos; |
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456 std::array<int, 8> BtnTurnCoord = |
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457 {{ |
362 | 458 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, |
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459 }}; // weak |
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460 std::array<__int16, 4> RightClickPortraitXmin={{0x14, 0x83, 0xF2, 0x165}}; |
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461 std::array<__int16, 4> RightClickPortraitXmax={{0x53, 0xC6, 0x138, 0x1A7}}; |
900 | 462 void *off_4E2A12; // stat_string_control_button_count |
1091 | 463 |
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464 std::array<unsigned int, 4> pHealthBarPos = {{22, 137, 251, 366}}; |
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465 std::array<unsigned int, 4> pManaBarPos = {{102, 217, 331, 447}}; |
1268 | 466 |
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467 std::array<char, 88> monster_popup_y_offsets = |
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468 {{ |
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469 -20, 20, 0, -40, 0, 0, 0, 0, 0, 0, -50, |
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470 20, 0, -10, -10, -20, 10, -10, 0, 0, 0, -20, |
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471 10, -10, 0, 0, 0, -20, -10, 0, 0, 0, -40, |
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472 -20, 0, 0, 0, -50, -30, -30, -30, -30, -30, -30, |
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473 0, 0, 0, 0, 0, 0, -20, -20, -20, 20, 20, |
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474 20, 10, 10, 10, 10, 10, 10, -90, -60, -40, -20, |
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475 -20, -80, -10, 0, 0, -40, 0, 0, 0, -20, 10, |
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476 0, 0, 0, 0, 0, 0, -60, 0, 0, 0, 0 |
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477 }}; |
649 | 478 unsigned char hourglass_icon_idx = 12; // weak |
526 | 479 |
948 | 480 |
46 | 481 const char *format_4E2D80 = "\f%05d%s\f00000\n"; |
648 | 482 //const char *format_4E2DC8 = "\f%05d"; |
900 | 483 const char *format_4E2DE8 = "\f%05d%s\f00000 - "; |
46 | 484 const char *format_4E2E00 = "%s\f%05u\xD\r180%s\n"; // idb |
485 const char *format_4E2E10 = "%s\f%05u\t110%d\f00000 / %d\n"; | |
0 | 486 __int16 word_4E3C66[777]; // idb |
487 int dword_4E455C; // weak | |
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488 std::array<int, 6> dword_4E4560; |
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489 std::array<int, 6> dword_4E4578; |
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490 std::array<int, 6> dword_4E4590; |
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491 std::array<int, 6> dword_4E45A8; |
0 | 492 _UNKNOWN dword_4E49D4; // idb |
493 int dword_4E4A18[777]; // weak | |
494 int dword_4E4A1C[777]; // weak | |
495 int dword_4E4A40[777]; // weak | |
496 int dword_4E4A44[777]; // weak | |
1458 | 497 std::array<float, 10> flt_4E4A80 = |
498 { | |
499 0.050000001, 0.1, 0.30000001, 0.5, 0.60000002, | |
500 1.0, 6.0, 25.0, 50.0, 100.0 | |
501 }; | |
299 | 502 |
569 | 503 |
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504 std::array< std::array<int, 2>, 14> pPartySpellbuffsUI_XYs = |
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505 {{ |
569 | 506 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, |
507 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} | |
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508 }}; |
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509 std::array<unsigned char, 14> byte_4E5DD8 = |
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510 {{ |
569 | 511 PARTY_BUFF_FEATHER_FALL, PARTY_BUFF_RESIST_FIRE, PARTY_BUFF_RESIST_AIR, PARTY_BUFF_RESIST_WATER, PARTY_BUFF_RESIST_MIND, PARTY_BUFF_RESIST_EARTH, PARTY_BUFF_RESIST_BODY, |
512 PARTY_BUFF_HEROISM, PARTY_BUFF_HASTE, PARTY_BUFF_SHIELD, PARTY_BUFF_STONE_SKIN, PARTY_BUFF_PROTECTION_FROM_MAGIC, PARTY_BUFF_IMMOLATION, PARTY_BUFF_DAY_OF_GODS | |
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513 }}; |
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514 std::array<unsigned __int8, 14> pPartySpellbuffsUI_smthns = |
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515 {{ |
569 | 516 14, 1, 10, 4, 7, 2, 9, |
517 3, 6, 15, 8, 3, 12, 0 | |
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518 }}; |
569 | 519 |
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520 std::array< std::array<int, 6>, 6> pNPCPortraits_x = // 004E5E50 |
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521 {{ |
419 | 522 {521, 0, 0, 0, 0, 0}, |
523 {521, 521, 0, 0, 0, 0}, | |
524 {521, 521, 521, 0, 0, 0}, | |
525 {521, 486, 564, 521, 0, 0}, | |
526 {521, 486, 564, 486, 564, 0}, | |
527 {486, 564, 486, 564, 486, 564} | |
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528 }}; |
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529 std::array< std::array<int, 6>, 6> pNPCPortraits_y = // 004E5EE0 |
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530 {{ |
419 | 531 {38, 0, 0, 0, 0, 0}, |
532 {38, 165, 0, 0, 0, 0}, | |
533 {38, 133, 228, 0, 0, 0}, | |
534 {38, 133, 133, 228, 0, 0}, | |
535 {38, 133, 133, 228, 228, 0}, | |
536 {38, 38, 133, 133, 228, 228} | |
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537 }}; |
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538 std::array<const char *, 11> pHouse_ExitPictures= |
345 | 539 { |
540 "", | |
541 "ticon01", | |
542 "ticon02", | |
543 "ticon03", | |
544 "ticon04", | |
545 "ticon05", | |
546 "istairup", | |
547 "itrap", | |
548 "outside", | |
549 "idoor", | |
550 "isecdoor" | |
551 }; | |
1006 | 552 |
0 | 553 int bWinNT4_0; // weak |
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554 std::array<__int16, 11> word_4E8152 = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; |
526 | 555 |
0 | 556 char byte_4E94D0 = 5; // weak |
557 char byte_4E94D1 = 9; // weak | |
558 char _4E94D2_light_type = 6; // weak | |
559 char byte_4E94D3 = 10; // weak | |
560 int dword_4E98BC_bApplicationActive; // weak | |
434 | 561 //char *off_4EB080; // idb |
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562 std::array<char*, 465> pTransitionStrings = {"", nullptr}; // 004EB080 |
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563 std::array<const char*, 25> pPlayerPortraitsNames = |
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564 {{ |
0 | 565 "pc01-", "pc02", "pc03", "pc04", "pc05-", |
566 "pc06", "pc07", "pc08", "pc09-", "pc10", | |
567 "pc11-", "pc12", "pc13", "pc14", "pc15", | |
568 "pc16", "pc17-", "pc18", "pc19", "pc20", | |
569 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" | |
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570 }}; |
0 | 571 |
572 | |
203 | 573 |
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574 std::array< std::array<unsigned char, 25>, 48> byte_4ECF08 = // 4ECF08 |
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575 {{ |
221 | 576 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 |
577 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 | |
578 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//3 | |
579 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//4 | |
580 {2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//5 | |
581 {2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//6 | |
582 {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//7 | |
583 {2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//8 | |
584 {2, 1, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2},//9 | |
585 {2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//10 | |
586 {2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//11 | |
587 {1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 2},//12 | |
588 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//13 | |
589 {1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2},//14 | |
590 {2, 1, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2},//15 | |
591 {1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//16 | |
592 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//17 | |
593 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1},//18 | |
594 {1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//19 | |
595 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//20 | |
596 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//21 | |
597 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//22 | |
598 {2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//23 | |
599 {2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//24 | |
600 {1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 2, 1, 1},//25 | |
601 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//26 | |
602 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2},//27 | |
603 {1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//28 | |
604 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//29 | |
605 {1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1},//30 | |
606 {1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1},//31 | |
607 {1, 1, 2, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//32 | |
608 {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1},//33 | |
609 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1},//34 | |
610 {1, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//35 | |
611 {1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//36 | |
612 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//37 | |
613 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//38 | |
614 {1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//39 | |
615 {1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//40 | |
616 {2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//41 | |
617 {1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1},//42 | |
618 {1, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//43 | |
619 {1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2},//44 | |
620 {2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2},//45 | |
621 {1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2},//46 | |
622 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//47 | |
623 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//48 | |
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624 }}; |
1213 | 625 std::array<std::array<unsigned char, 8>, 110> SoundSetAction = // 4ED3D8 |
626 {{ | |
203 | 627 { 0, 0, 0, 0, 0, 0, 0, 0}, |
628 {38, 0, 0, 37, 38, 45, 0, 0}, | |
629 {37, 0, 0, 47, 53, 0, 0, 0}, | |
630 { 2, 0, 0, 25, 0, 0, 0, 0}, | |
631 { 1, 0, 0, 47, 0, 0, 0, 0}, | |
632 { 3, 0, 0, 41, 42, 0, 0, 0}, | |
633 { 0, 0, 0, 33, 0, 0, 0, 0}, | |
634 { 5, 0, 0, 21, 22, 23, 24, 45}, | |
635 { 6, 0, 0, 47, 0, 0, 0, 0}, | |
636 { 7, 0, 0, 43, 48, 0, 0, 0}, | |
637 { 8, 0, 0, 38, 0, 0, 0, 0}, | |
638 { 9, 0, 0, 39, 0, 0, 0, 0}, | |
639 {13, 0, 0, 37, 38, 0, 0, 0}, | |
640 {23, 0, 0, 25, 0, 0, 0, 0}, | |
641 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
642 {25, 0, 0, 25, 0, 0, 0, 0}, | |
643 {26, 0, 0, 38, 47, 0, 0, 0}, | |
644 {27, 0, 0, 41, 42, 0, 0, 0}, | |
645 {28, 0, 0, 25, 0, 0, 0, 0}, | |
646 { 0, 0, 0, 51, 0, 0, 0, 0}, | |
647 {30, 0, 0, 25, 0, 0, 0, 0}, | |
648 {29, 0, 0, 27, 0, 0, 0, 0}, | |
649 {32, 33, 0, 37, 38, 0, 0, 0}, | |
650 {34, 0, 0, 53, 0, 0, 0, 0}, | |
651 {15, 0, 0, 34, 35, 36, 0, 0}, | |
652 { 0, 0, 0, 3, 0, 0, 0, 0}, | |
653 {22, 0, 0, 5, 0, 0, 0, 0}, | |
654 {20, 0, 0, 8, 0, 0, 0, 0}, | |
655 {20, 0, 0, 9, 0, 0, 0, 0}, | |
656 {19, 0, 0, 7, 0, 0, 0, 0}, | |
657 {21, 0, 0, 2, 0, 0, 0, 0}, | |
658 {18, 0, 0, 6, 0, 0, 0, 0}, | |
659 { 0, 0, 0, 11, 0, 0, 0, 0}, | |
660 {17, 0, 0, 0, 0, 0, 0, 0}, | |
661 { 0, 0, 0, 12, 0, 0, 0, 0}, | |
662 {17, 0, 0, 0, 0, 0, 0, 0}, | |
663 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
664 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
665 {24, 0, 0, 25, 0, 0, 0, 0}, | |
666 {31, 0, 0, 25, 0, 0, 0, 0}, | |
667 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
668 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
669 { 0, 0, 0, 46, 0, 0, 0, 0}, | |
670 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
671 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
672 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
673 {41, 0, 0, 21, 0, 0, 0, 0}, | |
674 {40, 0, 0, 21, 0, 0, 0, 0}, | |
675 {16, 0, 0, 46, 0, 0, 0, 0}, | |
676 { 0, 0, 0, 40, 0, 0, 0, 0}, | |
677 { 0, 0, 0, 39, 0, 0, 0, 0}, | |
678 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
679 { 0, 0, 0, 48, 49, 50, 0, 0}, | |
680 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
681 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
682 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
683 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
684 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
685 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
686 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
687 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
688 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
689 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
690 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
691 { 0, 0, 0, 32, 0, 0, 0, 0}, | |
692 {47, 0, 0, 46, 0, 0, 0, 0}, | |
693 {22, 0, 0, 5, 0, 0, 0, 0}, | |
694 { 0, 0, 0, 25, 0, 0, 0, 0}, | |
695 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
696 { 0, 0, 0, 52, 0, 0, 0, 0}, | |
697 { 0, 0, 0, 45, 0, 0, 0, 0}, | |
698 { 0, 0, 0, 27, 0, 0, 0, 0}, | |
699 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
700 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
701 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
702 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
703 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
704 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
705 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
706 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
707 {44, 0, 0, 39, 48, 0, 0, 0}, | |
708 { 0, 0, 0, 48, 49, 0, 0, 0}, | |
709 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
710 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
711 {32, 33, 0, 37, 38, 0, 0, 0}, | |
712 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
713 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
714 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
715 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
716 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
717 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
718 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
719 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
720 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
721 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
722 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
723 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
724 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
725 { 0, 0, 0, 5, 0, 0, 0, 0}, | |
726 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
727 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
728 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
729 { 4, 0, 0, 0, 0, 0, 0, 0}, | |
730 { 0, 0, 0, 58, 0, 0, 0, 0}, | |
731 {10, 0, 0, 45, 0, 0, 0, 0}, | |
732 {11, 0, 0, 47, 0, 0, 0, 0}, | |
733 {12, 0, 0, 43, 48, 0, 0, 0}, | |
734 {39, 0, 0, 48, 0, 0, 0, 0}, | |
735 {14, 0, 0, 48, 0, 0, 0, 0}, | |
736 {17, 0, 0, 0, 0, 0, 0, 0} | |
1213 | 737 }}; |
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738 std::array<__int16, 4> pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing = {34, 149, 264, 379}; |
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739 std::array< std::array<char, 37>, 36> byte_4ED970_skill_learn_ability_by_class_table = |
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740 {{ |
269 | 741 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1,//Knight |
742 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1, | |
743 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
744 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
745 | |
746 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2,//Thief | |
747 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2, | |
748 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
749 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
750 | |
751 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 1, 3, 3, 2, 3, 1, 0, 3,//Monk | |
752 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 2, 3, 3, 2, 3, 1, 0, 3, | |
753 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 2, 4, 4, 2, 3, 1, 0, 4, | |
754 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 3, 4, 4, 2, 3, 2, 0, 4, | |
755 | |
756 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1,//Paladin | |
757 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
758 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 1, 0, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
759 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 1, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
760 | |
761 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3,//Archer | |
762 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3, | |
763 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
764 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 0, 1, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
765 | |
766 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2,//Ranger | |
767 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2, | |
768 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
769 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
770 | |
771 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3,//Cleric | |
772 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
773 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
774 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
775 | |
776 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3,//Druid | |
777 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3, | |
778 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
779 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
780 | |
781 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3,//Sorcerer | |
782 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3, | |
783 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
784 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
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785 }}; |
0 | 786 _UNKNOWN unk_4EDF40; // weak |
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787 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559}; |
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788 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152}; |
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789 std::array<int, 2> dword_4EE07C; // weak |
0 | 790 _UNKNOWN unk_4EE084; // weak |
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791 std::array<__int16, 100> word_4EE088_sound_ids = |
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792 {{ |
0 | 793 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, |
794 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, | |
795 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, | |
796 12070, 12080, 12090, 12100, 13000, 13010, 13020, 13030, 13040, 13050, | |
797 13060, 13070, 13080, 13090, 13100, 14000, 14010, 14020, 14030, 14040, | |
798 14050, 14060, 14070, 14080, 14090, 14100, 15000, 15010, 15020, 15030, | |
799 15040, 15050, 15060, 15070, 15080, 15090, 15100, 16000, 16010, 16020, | |
800 16030, 16040, 16050, 16060, 16070, 16080, 16090, 16100, 17000, 17010, | |
801 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 17100, 18000, | |
802 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100 | |
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803 }}; |
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804 std::array<short, 28> word_4EE150 = |
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805 {{ |
0 | 806 1, 2, 3, 4, 5, 7, 32, 33, 36, 37, 38, 40, 41, 42, 43, 45, 46, |
807 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 60 | |
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808 }}; |
0 | 809 |
810 int dword_4EED78; // weak | |
811 _UNKNOWN unk_4EED80; // weak | |
812 int dword_4EFA80; // weak | |
813 int dword_4EFA84; // weak | |
814 void *off_4EFDB0; // weak | |
815 int dword_4F031C[777]; // weak | |
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816 std::array<const char *, 19> off_4F03B8 = |
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817 {{ |
0 | 818 "", "WEPNTABL", "ARMORY", "MAGSHELF", |
819 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
820 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
821 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
410 | 822 "MAGSHELF", "MAGSHELF", "MAGSHELF" |
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823 }}; |
410 | 824 |
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825 std::array<int, 32> guild_mambership_flags={{ |
484 | 826 54, 54, 54, 54, 52, 52, 52, 52, 55, 55, 55, 55, 53, 53, |
827 53, 53, 58, 58, 58, 58, 57, 57, 57, 57, 56, 56, | |
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828 56, 56, 59, 59, 60, 60}}; |
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829 std::array<__int16, 49> word_4F0754; |
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830 std::array<__int16, 54> _4F0882_evt_VAR_PlayerItemInHands_vals = |
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831 {{ |
89 | 832 0x0D4, 0x270, 0x0D5, 0x21C, 0x0D6, 0x2BE, 0x0D7, 0x2BD, 0x0D8, 0x289, |
833 0x0D9, 0x258, 0x0DA, 0x2AB, 0x0DB, 0x281, 0x0DC, 0x280, 0x0DD, | |
834 0x284, 0x0DE, 0x285, 0x0DF, 0x283, 0x0E0, 0x282, 0x0E1, 0x27F, | |
835 0x0E2, 0x1E7, 0x0E3, 0x287, 0x0E4, 0x272, 0x0E5, 0x267, 0x0E6, | |
836 0x275, 0x0E7, 0x25A, 0x0E8, 0x2A4, 0x0E9, 0x2A5, 0x0EA, 0x2A3, | |
837 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E | |
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838 }}; |
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839 std::array<unsigned short, 6> pMaxLevelPerTrainingHallType = {5, 15, 25, 25, 200, 200}; |
651 | 840 |
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841 std::array<int, 11> price_for_membership={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak |
727 | 842 |
775 | 843 |
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844 std::array<Vec2_int_, 20> pMonsterArenaPlacements; |
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845 std::array<__int16, 32> word_4F0F30 ={{ 4, 7, 10, 11, |
496 | 846 4, 7, 10, 11, |
847 4, 7, 10, 11, | |
848 4, 7, 10, 11, | |
849 4, 7, 10, 11, | |
850 4, 7, 10, 11, | |
851 4, 7, 10, 11, | |
852 7, 11, | |
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853 7, 11}}; |
0 | 854 double dbl_4F2870; // weak |
855 int dword_4F288C; // weak | |
856 double dbl_4F5372; // weak | |
857 int dword_4F5428[777]; // weak | |
858 int dword_4F542C[777]; // weak | |
859 _UNKNOWN crtunk_4F54B8; // weak | |
1615 | 860 std::array<int, 52> dword_4F5B24_ys; // idb |
861 std::array<int, 52> dword_4F5BF4_xs; // idb | |
862 std::array<int, 52> dword_4F5CC8_ys; // idb | |
863 std::array<int, 52> dword_4F5D98_xs; // idb | |
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864 std::array<int, 500> ai_array_4F5E68; |
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865 std::array<int, 500> ai_array_4F6638_actor_ids; |
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866 std::array<int, 500> ai_near_actors_targets_pid; |
0 | 867 int ai_arrays_size; // weak |
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868 std::array<int, 500> ai_near_actors_distances; |
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869 std::array<unsigned int, 500> ai_near_actors_ids; |
1279 | 870 std::array<int, 182> dword_4F8580; // weak |
1256 | 871 |
872 | |
873 | |
0 | 874 _UNKNOWN unk_4FAA20; // weak |
875 char byte_4FAA24; // weak | |
876 HWND dword_4FAA28; // idb | |
1185 | 877 |
1186 | 878 |
1209 | 879 |
1197 | 880 |
0 | 881 int dword_505890; // weak |
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882 std::array<unsigned int, 480> pSRZBufferLineOffsets; |
0 | 883 int areWeLoadingTexture; // weak |
1446 | 884 std::array<char, 777> books_num_items_per_page; // weak |
0 | 885 int dword_506338; // weak |
886 int dword_50633C; // idb | |
887 signed int sRecoveryTime; // idb | |
888 unsigned int uRequiredMana; // idb | |
889 int _506348_current_lloyd_playerid; // weak | |
890 __int64 qword_506350; // weak | |
891 char byte_506360; // weak | |
892 int dword_506364; // weak | |
1262 | 893 //Texture *dword_506404[12]; // weak |
894 //Texture *dword_50640C[12]; // weak | |
526 | 895 unsigned int uExitCancelTextureId; |
1446 | 896 int books_page_number; // weak |
897 int books_primary_item_per_page; // weak | |
990 | 898 int Autonotes_Instructors_page_flag; // dword_50652C |
899 int Autonotes_Misc_page_flag; //dword_506530 | |
900 int Book_PageBtn6_flag; //dword_506534 | |
901 int Book_PageBtn5_flag; //dword_506538 | |
902 int Book_PageBtn4_flag; // dword_50653C | |
903 int Book_PageBtn3_flag; //dword_506540 | |
992 | 904 int BtnDown_flag; //BtnDown_flag |
905 int BtnUp_flag; //BtnUp_flag | |
688 | 906 int quick_spell_at_page; // weak |
0 | 907 char byte_506550; // weak |
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908 std::array<char *, 5> aMoonPhaseNames; |
981 | 909 int _506568_autonote_type; // weak |
0 | 910 char bRecallingBeacon; // weak |
911 int uLastPointedObjectID; // weak | |
912 //unsigned __int8 bMonsterInfoUI_bDollInitialized; | |
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913 std::array<char *, 44> aSpellNames; |
11 | 914 int pMainScreenNum; // weak |
1091 | 915 int dword_506980_uW; // weak |
916 int dword_506984_uZ; // weak | |
917 int dword_506988_uY; // weak | |
918 int dword_50698C_uX; // weak | |
1031 | 919 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
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920 std::array<unsigned int, 27> pPrevVirtualCidesMapping; |
362 | 921 int KeyboardPageNum; // weak |
0 | 922 int uRestUI_FoodRequiredToRest; |
923 int dword_506F14; // weak | |
1396 | 924 int _506F18_num_minutes_to_sleep; // weak |
0 | 925 int dword_506F1C; // weak |
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926 std::array<int, 20> pVisibleWindowsIdxs; // weak |
0 | 927 int uNumVisibleWindows; |
928 char bFlashHistoryBook; // weak | |
929 char bFlashAutonotesBook; // weak | |
930 char bFlashQuestBook; // weak | |
569 | 931 int uTextureID_PlayerBuff_PainReflection; // weak |
932 int uTextureID_PlayerBuff_Hammerhands; // weak | |
933 int uTextureID_PlayerBuff_Preservation; // weak | |
934 int uTextureID_PlayerBuff_Bless; // weak | |
319 | 935 int uTextureID_Btn_QuickReference; // weak |
1507 | 936 int uTextureID_Compas; // dword_5079B4 |
0 | 937 int dword_5079C8; // weak |
938 int dword_5079CC; // weak | |
939 int dword_5079D0; // weak | |
1507 | 940 int uTextureID_Minimap_Loop; // dword_5079D8 |
319 | 941 struct GUIButton *pBtn_ZoomOut; // idb |
942 struct GUIButton *pBtn_ZoomIn; // idb | |
0 | 943 unsigned int uGameUIFontShadow; |
944 unsigned int uGameUIFontMain; | |
945 int dword_507B00_spell_info_to_draw_in_popup; // weak | |
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946 std::array<char *, 12> aMonthNames; |
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947 std::array<char *, 7> aDayNames; |
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948 std::array<char *, 9> aSpellSchoolNames; |
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949 std::array<char *, 7> aAttributeNames; |
0 | 950 int dword_507B94; // weak |
951 int dword_507B98_ctrl_pressed; // weak | |
952 unsigned int uActiveCharacter; | |
953 int dword_507BF0_is_there_popup_onscreen; // weak | |
1458 | 954 int awards_scroll_bar_created; // weak |
1091 | 955 int dword_507CC0_activ_ch; // weak |
569 | 956 __int64 GameUI_RightPanel_BookFlashTimer; // weak |
0 | 957 int _507CD4_RestUI_hourglass_anim_controller; // weak |
1408 | 958 bool OpenedTelekinesis; |
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959 std::array<int, 50> dword_50B570; // weak |
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960 std::array<int, 50> dword_50B638; // weak |
1344 | 961 stru367 PortalFace; |
962 /*int PortalFace.field_0; // weak | |
963 int PortalFace.field_38[777]; // idb | |
964 int PortalFace._view_transformed_ys[45]; | |
965 int PortalFace.field_128[777]; | |
966 int PortalFace._view_transformed_zs[45]; | |
967 int PortalFace.field_218[777]; | |
968 int PortalFace._view_transformed_xs[45]; | |
969 int PortalFace._screen_space_y[777]; | |
970 int PortalFace.field_3E4[777]; | |
971 int PortalFace.field_2F0[2]; // idb | |
972 int PortalFace._ys[3 + 45]; | |
973 int PortalFace._ys2[48]; // idb | |
974 int PortalFace._screen_space_x[777]; // idb | |
975 int PortalFace.field_3D4[777]; // weak | |
976 int PortalFace._xs[777]; // weak | |
0 | 977 int dword_50BAE8[777]; // weak |
1344 | 978 int PortalFace._xs2[3 + 45]; // weak |
979 int PortalFace._xs3[48]; // weak*/ | |
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980 std::array<int, 100> dword_50BC10; // weak |
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981 std::array<int, 100> dword_50BDA0; // weak |
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982 std::array<int, 100> dword_50BF30; // weak |
710 | 983 char town_portal_caster_id; // weak |
0 | 984 int some_active_character; // weak |
888 | 985 //_UNKNOWN unk_50C190; // weak |
0 | 986 int dword_50C968; // weak |
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987 std::array<unsigned int, 5> pIconIDs_Turn; |
0 | 988 unsigned int uIconID_TurnStop; |
989 unsigned int uIconID_TurnHour; | |
990 int uIconID_CharacterFrame; // idb | |
991 unsigned int uIconID_TurnStart; | |
1459 | 992 int dword_50C994 = 0; // weak |
993 int dword_50C998_turnbased_icon_1A = 0; // weak | |
0 | 994 int uSpriteID_Spell11; // idb |
1682 | 995 bool _50C9A0_IsEnchantingInProgress; // weak |
991 | 996 int _50C9A8_item_enchantment_timer = 0; // weak |
0 | 997 int dword_50C9AC; // weak |
1682 | 998 int _50C9D0_AfterEnchClickEventId; // weak |
999 int _50C9D4_AfterEnchClickEventSecondParam; // weak | |
1000 int _50C9D8_AfterEnchClickEventTimeout; // weak | |
0 | 1001 int dword_50C9DC; // weak |
1002 struct NPCData *ptr_50C9E0; | |
1012 | 1003 //int dword_50C9E8; // idb |
1004 //int dword_50C9EC[120]; // weak | |
437 | 1005 int dword_50CDC8; |
0 | 1006 int bProcessorIsNotIntel; // weak |
1007 Vec3_int_ layingitem_vel_50FDFC; | |
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* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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1008 char pStartingMapName[32]; // idb |
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1009 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; |
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1010 std::array<char, 54> party_has_equipment; |
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1011 std::array<char, 17> byte_5111F6; |
1091 | 1012 |
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1013 std::array<std::array<unsigned __int16, 137>, 117> pOdmMinimap; |
0 | 1014 unsigned int uNumBlueFacesInBLVMinimap; |
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1015 std::array<unsigned __int16, 50> pBlueFacesInBLVMinimapIDs; |
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1016 std::array<int, 14> pTextureIDs_PartyBuffIcons; |
569 | 1017 unsigned int uIconIdx_FlySpell; |
1018 unsigned int uIconIdx_WaterWalk; | |
0 | 1019 int dword_576E28; // weak |
1051 | 1020 int _576E2C_current_minimap_zoom; // weak |
0 | 1021 __int64 _5773B8_event_timer; // weak |
790 | 1022 int _5773C0_unused; // weak |
0 | 1023 |
629 | 1024 |
0 | 1025 int dword_591084; // weak |
1026 struct Actor *pDialogue_SpeakingActor; | |
1027 unsigned int uDialogueType; | |
1094 | 1028 int sDialogue_SpeakingActorNPC_ID; |
0 | 1029 struct LevelDecoration *_591094_decoration; |
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1030 std::array<char, 200> sHouseName; // idb |
0 | 1031 int uCurrentHouse_Animation; // weak |
1032 char *dword_591164_teleport_map_name; // idb | |
1033 int dword_591168_teleport_speedz; // weak | |
1034 int dword_59116C_teleport_directionx; // weak | |
1035 int dword_591170_teleport_directiony; // weak | |
1036 int dword_591174_teleportz; // weak | |
1037 int dword_591178_teleporty; // weak | |
1038 int dword_59117C_teleportx; // weak | |
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1039 std::array<std::array<char, 100>, 6> byte_591180; // idb |
1211 | 1040 std::array<struct NPCData *, 7> HouseNPCData;//0 zero element holds standart house npc |
1589 | 1041 GUIButton* HouseNPCPortraitsButtonsList[6];//dword_5913F4 |
0 | 1042 struct Texture *pTexture_591428; |
1043 struct Texture *pTexture_outside; // idb | |
1044 struct Texture *pTexture_Dialogue_Background; | |
1045 _UNKNOWN unk_597F10; // weak | |
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1046 std::array<char, 2000> byte_5B0938; |
469 | 1047 int EvtTargetObj; // 0x5B5920 |
434 | 1048 int _unused_5B5924_is_travel_ui_drawn = false; // 005B5924 |
0 | 1049 int _5B65A8_npcdata_uflags_or_other; // weak |
1050 int _5B65AC_npcdata_fame_or_other; // weak | |
1051 int _5B65B0_npcdata_rep_or_other; // weak | |
1052 int _5B65B4_npcdata_loword_house_or_other; // weak | |
1053 int _5B65B8_npcdata_hiword_house_or_other; // weak | |
1054 int dword_5B65BC; // weak | |
1055 int dword_5B65C0; // weak | |
1056 int dword_5B65C4; // weak | |
336 | 1057 int dword_5B65C8_timers_count; // weak |
0 | 1058 int dword_5B65CC; // weak |
602 | 1059 signed int dword_5B65D0_dialogue_actor_npc_id; // weak |
0 | 1060 int dword_5C3418; // weak |
1061 int dword_5C341C; // weak | |
520
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1062 int _5C3420_pDecoration; |
1470 | 1063 //std::array<char, 777> byte_5C3427; // weak |
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1064 std::array<char, 200> GameUI_Footer_TimedString; |
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1065 std::array<char, 200> pFooterString; |
783 | 1066 unsigned int GameUI_Footer_TimeLeft; |
1067 int bForceDrawFooter; // weak | |
0 | 1068 int dword_5C35C0; // weak |
1069 int bDialogueUI_InitializeActor_NPC_ID; // weak | |
1070 int dword_5C35C8; // weak | |
1071 char *p2DEventsTXT_Raw; | |
629 | 1072 |
0 | 1073 int dword_5C35D4; // weak |
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1074 std::array<char *, 2> aAMPMNames; |
0 | 1075 char byte_5C45AF[777]; // weak |
189 | 1076 |
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1077 std::array<char, 4096> pFinalMessage; // idb |
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1078 std::array<char, 2000> pTmpBuf; |
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1079 std::array<char, 2000> pTmpBuf2; |
1453 | 1080 std::array<char, 100> Journal_limitation_factor; // weak |
0 | 1081 int ui_current_text_color; // weak |
1082 __int64 qword_5C6DF0; // weak | |
1083 int dword_5C6DF8; // weak | |
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1084 std::array<char, 104> item__getname_buffer; // idb |
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1085 std::array<char *, 36> pClassDescriptions; |
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1086 std::array<char *, 7> pAttributeDescriptions; |
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1087 std::array<char *, 38> pGrandSkillDesc; |
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|
1088 std::array<char *, 38> pMasterSkillDesc; |
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1089 std::array<char *, 38> pExpertSkillDesc; |
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|
1090 std::array<char *, 38> pNormalSkillDesc; |
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|
1091 std::array<char *, 38> pSkillDesc; |
0 | 1092 char *pHealthPointsAttributeDescription; |
1093 char *pSpellPointsAttributeDescription; | |
1094 char *pArmourClassAttributeDescription; | |
1095 char *pPlayerConditionAttributeDescription; // idb | |
1096 char *pFastSpellAttributeDescription; | |
1097 char *pPlayerAgeAttributeDescription; | |
1098 char *pPlayerLevelAttributeDescription; | |
1099 char *pPlayerExperienceAttributeDescription; | |
1100 char *pAttackBonusAttributeDescription; | |
1101 char *pAttackDamageAttributeDescription; | |
1102 char *pMissleBonusAttributeDescription; | |
1103 char *pMissleDamageAttributeDescription; | |
1104 char *pFireResistanceAttributeDescription; | |
1105 char *pAirResistanceAttributeDescription; | |
1106 char *pWaterResistanceAttributeDescription; | |
1107 char *pEarthResistanceAttributeDescription; | |
1108 char *pMindResistanceAttributeDescription; | |
1109 char *pBodyResistanceAttributeDescription; | |
1110 char *pSkillPointsAttributeDescription; | |
1111 char *pClassTXT_Raw; | |
1112 char *pStatsTXT_Raw; | |
1113 char *pSkillDescTXT_Raw; | |
233 | 1114 |
0 | 1115 struct FactionTable *pFactionTable; |
1263 | 1116 //std::array<char, 777> byte_5C8D1A; // weak |
189 | 1117 |
1205
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|
1118 std::array<char, 777> byte_5E4C15; // weak |
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|
1119 std::array<char *, 14> pSomeItemsNames; |
189 | 1120 |
0 | 1121 char *pMonstersTXT_Raw; |
1122 char *pMonsterPlacementTXT_Raw; | |
1123 char *pSpellsTXT_Raw; | |
1124 char *pMapStatsTXT_Raw; | |
1125 char *pHostileTXT_Raw; | |
1126 char *pPotionsTXT_Raw; | |
1127 char *pPotionNotesTXT_Raw; | |
233 | 1128 |
1205
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|
1129 std::array<int, 777> _6807B8_level_decorations_ids; // idb |
0 | 1130 int _6807E0_num_decorations_with_sounds_6807B8; // weak |
1459 | 1131 std::array<int, 3000> event_triggers; // 6807E8 |
1503 | 1132 size_t num_event_triggers; // 6836C8 |
1205
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|
1133 std::array<int, 64> dword_69B010; |
0 | 1134 float flt_69B138_dist; // weak |
1135 char byte_69BD41_unused; // weak | |
1136 unsigned int uTextureID_x_u; | |
1137 unsigned int uTextureID_LS_saveU; | |
1138 unsigned int uTextureID_LS_loadU; | |
1139 unsigned int uTextureID_AR_DN_DN; | |
1140 unsigned int uTextureID_AR_UP_DN; | |
1141 unsigned int uTextureID_LS_; | |
1142 unsigned int uTextureID_x_d; | |
1143 unsigned int uTextureID_save_up; | |
1144 unsigned int uTextureID_load_up; | |
1145 unsigned int uTextureID_loadsave; | |
1146 _UNKNOWN _69FBB4_ptr_iterator_end; // weak | |
1147 _UNKNOWN unk_6A0758; // weak | |
2 | 1148 int pSaveListPosition; // weak |
0 | 1149 unsigned int uLoadGameUI_SelectedSlot; |
1150 HWND hInsertCDWindow; // idb | |
1151 int uCPUSpeed; // weak | |
1152 char cMM7GameCDDriveLetter; // idb | |
1153 void *ptr_6A0D08; | |
1154 int _6A0D0C_txt_lod_loading; // weak | |
1155 int _6A0D10_txt_lod_loading__unused; // weak | |
1156 MENU_STATE uCurrentMenuID; | |
1157 unsigned int uGameState; | |
1158 int uDefaultTravelTime_ByFoot; // weak | |
1159 int day_attrib; // weak | |
1160 int day_fogrange_1; // weak | |
1161 int day_fogrange_2; // weak | |
1162 struct TileTable *pTileTable; // idb | |
1163 int texmapping_terrain_subdivsize; // weak | |
1164 int texmapping_terrain_subdivpow2; // weak | |
1165 int texmapping_building_subdivsize; // weak | |
1166 int texmapping_building_subdivpow2; // weak | |
1167 int mipmapping_building_mm1; // weak | |
1168 int mipmapping_building_mm2; // weak | |
1169 int mipmapping_building_mm3; // weak | |
1170 int mipmapping_terrain_mm1; // weak | |
1171 int mipmapping_terrain_mm2; // weak | |
1172 int mipmapping_terrain_mm3; // weak | |
1173 int outdoor_grid_band_1; // idb | |
1174 int outdoor_grid_band_2; // idb | |
1175 int outdoor_grid_band_3; // idb | |
1176 char outdoor_day_top_r; // weak | |
1177 char outdoor_day_top_g; // weak | |
1178 char outdoor_day_top_b; // weak | |
1179 char outdoor_day_bottom_r; // weak | |
1180 char outdoor_day_bottom_g; // weak | |
1181 char outdoor_day_bottom_b; // weak | |
1182 char outdoor_night_top_r; // weak | |
1183 char outdoor_night_top_g; // weak | |
1184 char outdoor_night_top_b; // weak | |
1185 char outdoor_night_bottom_r; // weak | |
1186 char outdoor_night_bottom_g; // weak | |
1187 char outdoor_night_bottom_b; // weak | |
1205
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|
1188 std::array<char, 777> pDefaultSkyTexture; // idb |
8c02e6f74b29
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diff
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|
1189 std::array<char, 16> byte_6BE124_cfg_textures_DefaultGroundTexture; // idb |
0 | 1190 int _6BE134_odm_main_tile_group; // weak |
1191 int dword_6BE138; // weak | |
1192 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak | |
1193 float fWalkSpeedMultiplier = 1.0f; // weak | |
1194 float fBackwardWalkSpeedMultiplier = 1.0f; // weak | |
1195 float fTurnSpeedMultiplier = 1.0f; // weak | |
1196 float flt_6BE150_look_up_down_dangle = 1.0f; // weak | |
1197 HWND hWnd; // idb | |
1198 int dword_6BE340; // weak | |
1477
7ef4b64f6329
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents:
1470
diff
changeset
|
1199 char pCurrentMapName[32]; // idb |
0 | 1200 unsigned int uLevelMapStatsID; |
1201 int dword_6BE364_game_settings_1 = 0; // weak | |
1202 int dword_6BE368_debug_settings_2 = 0; // weak | |
1203 unsigned __int8 bUseLoResSprites = false; | |
1204 unsigned __int8 bUseRegistry = true; | |
1205 unsigned __int8 bCanLoadFromCD = false; | |
1206 int bShowDamage; // idb | |
1207 unsigned int bAlwaysRun; | |
1208 unsigned int bFlipOnExit; | |
1209 int dword_6BE384_2dacceloff; // weak | |
1210 char byte_6BE388_graphicsmode; // weak | |
1211 unsigned int uTurnSpeed; | |
1212 float flt_6BE3A0; // weak | |
1213 float flt_6BE3A4_debug_recmod1; | |
1214 float flt_6BE3A8_debug_recmod2; | |
1215 float flt_6BE3AC_debug_recmod1_x_1_6; | |
1205
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|
1216 std::array<char, 20> byte_6BE3B0; // idb |
0 | 1217 char bUnderwater = false; // weak |
1218 char bNoNPCHiring = false; // weak | |
1219 int _702AC0_unused = 0; // weak | |
1220 int _702AC4_unused = 0; // weak | |
1221 char _702ACC_unused = 0; // weak | |
1222 int bDebugResouces; // weak | |
1223 unsigned int bNoVideo = false; | |
1224 bool bNoIntro = false; | |
1225 bool bNoLogo = false; | |
1226 bool bNoCD = false; | |
1227 bool bNoSound = false; | |
1205
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|
1228 std::array<int, 100> dword_720020_zvalues; |
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|
1229 std::array<int, 299> dword_7201B0_zvalues; |
0 | 1230 int uTextureID_720980; // weak |
1231 int _720984_unused; // weak | |
1232 char _72098C_unused; // weak | |
1205
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|
1233 std::array<__int16, 104> word_7209A0_intercepts_ys_plus_ys; |
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|
1234 std::array<__int16, 104> word_720A70_intercepts_xs_plus_xs; |
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|
1235 std::array<__int16, 104> word_720B40_intercepts_zs; |
8c02e6f74b29
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|
1236 std::array<__int16, 102> word_720C10_intercepts_xs; |
0 | 1237 int dword_720CDC; |
1205
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|
1238 std::array<__int16, 777> word_720CE0_ys; // idb |
8c02e6f74b29
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|
1239 std::array<__int16, 777> word_720DB0_xs; // idb |
8c02e6f74b29
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|
1240 std::array<int, 20> dword_720E80; |
8c02e6f74b29
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|
1241 std::array<int, 20> dword_720ED0; |
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|
1242 std::array<int, 20> dword_720F20; |
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|
1243 std::array<__int16, 777> word_720F70; // idb |
8c02e6f74b29
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|
1244 std::array<__int16, 777> word_721040; // idb |
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|
1245 std::array<int, 777> dword_721110; // idb |
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|
1246 std::array<int, 777> dword_721160; // idb |
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|
1247 std::array<int, 20> odm_floor_level; // idb |
0 | 1248 int blv_prev_party_x; // weak |
1249 int blv_prev_party_z; // weak | |
1250 int blv_prev_party_y; // weak | |
1251 char *dword_721660; // idb | |
1252 char *dword_721664; // idb | |
1206
ab6560001f5b
arrays to std::arrays phase 2 - some more arrays converted
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diff
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|
1253 std::array<NPCTopic, 789> pNPCTopics; |
0 | 1254 char *dword_722F10; // idb |
1310 | 1255 std::array<const char *, 513> pQuestTable; |
0 | 1256 _UNKNOWN unk_723714; // weak |
1257 char *dword_723718_autonote_related; // idb | |
1258 int dword_72371C[777]; // weak | |
1205
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|
1259 std::array<const char *, 82> pScrolls; |
0 | 1260 int dword_723E80_award_related[777]; // weak |
1261 int dword_723E84[777]; // weak | |
1262 int dword_7241C8; // weak | |
67 | 1263 struct unk_F7B60C stru_73C834; // struct @ MM7.exe::0073C834 |
629 | 1264 |
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|
1265 std::array<char *, 59> aNPCProfessionNames; |
0 | 1266 char *pAwardsTXT_Raw; |
1267 char *pScrollsTXT_Raw; | |
1268 char *pMerchantsTXT_Raw; | |
1205
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|
1269 std::array<char *, 7> pMerchantsBuyPhrases; |
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|
1270 std::array<char *, 7> pMerchantsSellPhrases; |
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|
1271 std::array<char *, 7> pMerchantsRepairPhrases; |
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|
1272 std::array<char *, 7> pMerchantsIdentifyPhrases; |
0 | 1273 char *pTransitionsTXT_Raw; |
1274 char *pAutonoteTXT_Raw; | |
1275 char *pQuestsTXT_Raw; | |
67 | 1276 unsigned int uNumTerrainNormals; |
1277 struct Vec3_float_ *pTerrainNormals; | |
1205
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|
1278 std::array<unsigned short, 128 * 128 * 2> pTerrainNormalIndices; |
8c02e6f74b29
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|
1279 std::array<unsigned int, 128 * 128 * 2> pTerrainSomeOtherData; |
67 | 1280 struct unk_F7B60C stru_76D578; // struct @ MM7.exe::0076D578 |
1281 struct unk_F7B60C stru_76D590; // struct @ MM7.exe::0076D590 | |
1282 struct unk_F7B60C stru_76D5A8; // struct @ MM7.exe::0076D5A8 | |
1283 char byte_76D5C0; // weak | |
1205
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|
1284 std::array<int, 128> terrain_76D5C8; |
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|
1285 std::array<int, 128> terrain_76D7C8; |
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|
1286 std::array<int, 128> terrain_76D9C8; |
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|
1287 std::array<int, 128> terrain_76DBC8; |
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|
1288 std::array<int, 128> terrain_76DDC8; |
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|
1289 std::array<int, 128> terrain_76DFC8; |
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|
1290 std::array<int, 128> terrain_76E1C8; |
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|
1291 std::array<int, 128> terrain_76E3C8; |
67 | 1292 |
0 | 1293 _UNKNOWN unk_801A00; // weak |
1294 _UNKNOWN unk_801A0C; // weak | |
1295 char byte_80AA10; // weak | |
1296 int dword_80AA14; // weak | |
1297 int dword_80AA18; // weak | |
1298 int dword_80AA1C; // weak | |
1299 int dword_80AA20; // weak | |
1300 unsigned int uNumElementsIn80AA28; | |
1391
cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
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1344
diff
changeset
|
1301 std::array<struct Polygon *, 2000> ptr_80AA28; |
0 | 1302 _UNKNOWN unk_80D190; // weak |
1303 int dword_A74C88; // weak | |
1304 unsigned int uPlayerCreationUI_SkySliderPos; | |
1305 int uPlayerCreationUI_ArrowAnim; | |
1306 unsigned int uPlayerCreationUI_SelectedCharacter; | |
1307 int dword_A74CDC; // weak | |
1308 struct Texture *pTexture_PlayerFaceMask; | |
1309 struct Texture *pTexture_PlayerFaceEradicated; | |
1310 struct Texture *pTexture_PlayerFaceDead; | |
1205
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|
1311 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
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diff
changeset
|
1312 NZIArray<struct Player *, 5> pPlayers; |
0 | 1313 __int64 qword_A750D8; // weak |
1406 | 1314 enum PlayerSpeech PlayerSpeechID; |
1407 | 1315 int uSpeakingCharacter; // weak |
1205
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|
1316 std::array<char *, 36> pClassNames; |
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|
1317 std::array<char *, 19> aCharacterConditionNames; |
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1318 std::array<char *, 38> pSkillNames; |
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|
1319 std::array<char, 777> byte_AE3368; // weak |
0 | 1320 char byte_AE3369; // weak |
1321 char byte_AE336A; // weak | |
1322 char byte_AE336B; // weak | |
1323 int dword_AE336C; // weak | |
1324 int dword_AE3370; // weak | |
1325 char byte_AE5B91; // weak | |
1205
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|
1326 std::array<int, 32> dword_F1B430; // weak |
758 | 1327 //int dword_F8B144; // nexindex [-1] to the following |
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|
1328 std::array<int, 4> player_levels = {{1, 1, 1, 1}}; |
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|
1329 std::array<__int16, 777> word_F8B158; // weak |
496 | 1330 struct Texture *ShopTexture; // idb |
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|
1331 std::array<struct Texture *, 12> ItemsInShopTexture; |
1529 | 1332 __int16 bountyHunting_monster_id_for_hunting; // word_F8B1A0 |
1333 const char *bountyHunting_text; // word_F8B1A4 | |
484 | 1334 int contract_approved; // weak |
492 | 1335 int dword_F8B1AC_award_bit_number; // idb |
0 | 1336 int dword_F8B1B0; // weak |
267 | 1337 int gold_transaction_amount; // F8B1B4 |
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|
1338 std::array<char *, 4> pShopOptions; |
0 | 1339 _UNKNOWN unk_F8B1C8; // weak |
1340 int dword_F8B1D8; // weak | |
1341 int dword_F8B1DC; // weak | |
1342 int dword_F8B1E0; // weak | |
1343 int dword_F8B1E4; // weak | |
827 | 1344 const char *current_npc_text; // idb |
248 | 1345 char dialogue_show_profession_details = false; // F8B1EC |
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|
1346 std::array<char, 777> byte_F8B1EF; // weak |
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|
1347 std::array<char, 4> byte_F8B1F0; |
0 | 1348 int dword_F8B1F4; // weak |
701 | 1349 |
1350 | |
1351 | |
186 | 1352 //_UNKNOWN unk_F8BA50; // weak |
0 | 1353 char byte_F8BC0C; // weak |
1354 int bGameoverLoop = 0; // weak | |
1205
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|
1355 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 |
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arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1203
diff
changeset
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1356 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 |
0 | 1357 int dword_F93F20; // weak |
1358 int dword_F93F70; // weak |