annotate mm7_1.cpp @ 1054:5520fdca7a74

m
author Ritor1
date Wed, 22 May 2013 22:22:36 +0600
parents 5876a9cafa3e
children e865f349aa41 c45d51b3f4f4
rev   line source
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1 /* This file has been generated by the Hex-Rays decompiler.
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2 Copyright (c) 2007-2011 Hex-Rays <info@hex-rays.com>
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3
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4 Detected compiler: Visual C++
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5 */
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6
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7 //#include <defs.h>
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8 #include <assert.h>
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9
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10 #include "MM7.h"
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11 #include "MapInfo.h"
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12 #include "Game.h"
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13 #include "GUIWindow.h"
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14 #include "GUIFont.h"
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15 #include "GUIProgressBar.h"
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16 #include "Party.h"
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17 #include "AudioPlayer.h"
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18 #include "Outdoor.h"
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19 #include "IndoorCamera.h"
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20 #include "Overlays.h"
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21 #include "Monsters.h"
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22 #include "Arcomage.h"
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23 #include "LOD.h"
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24 #include "Actor.h"
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25 #include "Allocator.h"
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26 #include "Events.h"
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27 #include "Viewport.h"
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28 #include "FrameTableInc.h"
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29 #include "Math.h"
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30 #include "SpriteObject.h"
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31 #include "ObjectList.h"
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32 #include "Chest.h"
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33 #include "PaletteManager.h"
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34 #include "DecorationList.h"
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35 #include "SaveLoad.h"
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36 #include "stru123.h"
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37 #include "Time.h"
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38 #include "IconFrameTable.h"
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39 #include "Awards.h"
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40 #include "Autonotes.h"
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41 #include "stru160.h"
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42 #include "TurnEngine.h"
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43 #include "CastSpellInfo.h"
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44 #include "Weather.h"
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45 #include "stru298.h"
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46 #include "StorylineTextTable.h"
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47 #include "Events2D.h"
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48 #include "texts.h"
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49 #include "UIHouses.h"
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50 #include "mm7_data.h"
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51
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52 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam);
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53 int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4);
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54 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive);
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55 bool __fastcall Initialize(HINSTANCE hInst, char *pCmdLine);
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56
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57
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58 //----- (004A1780) mm6_chinese---------------------------------------------
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59 int fixpoint_div(int a1, int a2)
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60 {
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61 return ((__int64)a1 << 16) / a2;
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62 }
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63
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64 int fixpoint_mul(int a1, int a2)
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65 {
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66 return (((__int64)a1 << 16) * a2) >> 16;
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67 }
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68
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69 //----- (004453C0) mm6-----------------------------------------------------
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70 //----- (004A1760) mm6_chinese---------------------------------------------
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71 int fixpoint_sub0(int a1, int a2)
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72 {
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73 return ((__int64)a1 * (__int64)a2) >> 16;
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74 }
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75
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76 //----- (004196A0) --------------------------------------------------------
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77 void CharacterUI_ReleaseButtons()
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78 {
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79 GUIButton *i; // esi@2
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80 GUIButton *j; // esi@7
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81
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82 if ( dword_507CC0 )
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83 {
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84 dword_507CC0 = 0;
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85 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j )
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86 {
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87 j=i->pNext;
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88 if ( BYTE1(i->field_1C) & 0x80 )
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89 {
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90 i->Release();
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91 pAllocator->FreeChunk(i);
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92 }
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93 }
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94 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
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95 {
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96 if ( j->msg == UIMSG_InventoryLeftClick)
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97 {
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98 j->uX = dword_50698C;
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99 j->uY = dword_506988;
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100 j->uZ = dword_506984;
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101 j->uW = dword_506980;
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102 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0);
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103 }
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104 }
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105 }
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106 }
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107
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108 //----- (0041CD4F) --------------------------------------------------------
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109 bool UI_OnKeyDown(unsigned int vkKey)
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110 {
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111 //unsigned int v1; // edi@1
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112 //unsigned int v2; // eax@2
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113 int v3; // esi@3
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114 int v4; // ecx@10
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115 GUIButton *pButton; // eax@11
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116 int v6; // edx@12
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117 int v7; // ecx@20
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118 char v8; // zf@21
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119 //GUIButton *v9; // ecx@24
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120 int v10; // esi@24
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121 //int v11; // edx@26
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122 int v12; // edx@28
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123 int v13; // esi@32
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124 //GUIButton *v14; // eax@37
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125 int v15; // edx@38
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126 int v17; // ecx@50
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127 int v18; // edx@50
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128 //GUIButton *v19; // ecx@54
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129 int v20; // esi@54
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130 //int v21; // edx@56
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131 int v22; // ecx@59
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132 int v23; // edx@59
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133 int v24; // ecx@60
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134 int v25; // esi@63
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135 //unsigned int v26; // [sp+Ch] [bp-14h]@1
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136 //int v27; // [sp+10h] [bp-10h]@1
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137 int v28; // [sp+14h] [bp-Ch]@10
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138 int v29; // [sp+14h] [bp-Ch]@36
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139 unsigned int uClickX; // [sp+18h] [bp-8h]@10
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140 unsigned int uClickY; // [sp+1Ch] [bp-4h]@10
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141
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142 //v1 = 0;
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143 //v27 = uNumVisibleWindows;
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144 if ( uNumVisibleWindows < 0 )
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145 return false;
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146 //v2 = pMessageQueue_50CBD0->uNumMessages;
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147 for (int i = uNumVisibleWindows; i >= 0; --i)
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148 //while ( 1 )
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149 {
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150 v3 = pVisibleWindowsIdxs[i] - 1;
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151 if (!pWindowList[v3].receives_keyboard_input)
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152 continue;
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153
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154 switch (vkKey)
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155 {
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156 case VK_LEFT:
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157 {
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158 v12 = pWindowList[v3].field_34;
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159 if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 )
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160 {
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161 v8 = pCurrentScreen == SCREEN_PARTY_CREATION;
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162 pWindowList[v3].pCurrentPosActiveItem -= v12;
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163 if ( v8 )
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164 {
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165 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
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166 //v2 = pMessageQueue_50CBD0->uNumMessages;
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167 }
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168 }
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169 if ( pWindowList[v3].field_30 != 0 )
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170 {
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171 break;
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172 }
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173 pButton = pWindowList[v3].pControlsHead;
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174 v13 = pWindowList[v3].pCurrentPosActiveItem;
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175 if ( v13 > 0)
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176 {
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177 do
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178 {
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179 pButton = pButton->pNext;
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180 --v13;
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181 }
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182 while ( v13 );
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183 }
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184 pMessageQueue_50CBD0->AddMessage(pButton->msg, pButton->msg_param, 0);
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185 break;
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186 }
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187 case VK_RIGHT:
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188 {
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189 v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34;
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190 if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem )
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191 {
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192 v8 = pCurrentScreen == SCREEN_PARTY_CREATION;
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193 pWindowList[v3].pCurrentPosActiveItem = v7;
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194 if ( v8 )
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195 {
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196 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
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197 //v2 = pMessageQueue_50CBD0->uNumMessages;
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198 }
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199 }
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200 if ( pWindowList[v3].field_30 != 0 )
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201 {
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202 break;
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203 }
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204 pButton = pWindowList[v3].pControlsHead;
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205 v10 = pWindowList[v3].pCurrentPosActiveItem;
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206 if ( v10 > 0)
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207 {
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208 do
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209 {
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210 pButton = pButton->pNext;
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211 --v10;
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212 }
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213 while ( v10 );
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214 }
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215 pMessageQueue_50CBD0->AddMessage(pButton->msg, pButton->msg_param, 0);
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216 break;
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217 }
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218 case VK_DOWN:
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219 {
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220 v17 = pWindowList[v3].pStartingPosActiveItem;
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221 v18 = pWindowList[v3].pCurrentPosActiveItem;
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222 if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 )
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223 pWindowList[v3].pCurrentPosActiveItem = v17;
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224 else
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225 pWindowList[v3].pCurrentPosActiveItem = v18 + 1;
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226 if ( pWindowList[v3].field_30 != 0 )
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227 return true;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
228 pButton = pWindowList[v3].pControlsHead;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
229 v20 = pWindowList[v3].pCurrentPosActiveItem;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
230 if ( v20 > 0)
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
231 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
232 do
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
233 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
234 pButton = pButton->pNext;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
235 --v20;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
236 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
237 while ( v20 );
972
c8a0f6d89c70 Some inqury on selecting Knight bug.
Nomad
parents: 961
diff changeset
238 }
979
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
239 pMessageQueue_50CBD0->AddMessage(pButton->msg, pButton->msg_param, 0);
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
240 return true;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
241 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
242 case VK_SELECT:
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
243 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
244 pMouse->GetClickPos(&uClickX, &uClickY);
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
245 v4 = pWindowList[v3].pStartingPosActiveItem;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
246 v28 = v4 + pWindowList[v3].pNumPresenceButton;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
247 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
248 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
249 while ( 1 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
250 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
251 pButton = pWindowList[v3].pControlsHead;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
252 if ( v4 > 0 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
253 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
254 v6 = v4;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
255 do
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
256 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
257 pButton = pButton->pNext;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
258 --v6;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
259 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
260 while ( v6 );
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
261 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
262 if ( (signed int)uClickX >= (signed int)pButton->uX//test for StatsTab in PlayerCreation Window
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
263 && (signed int)uClickX <= (signed int)pButton->uZ
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
264 && (signed int)uClickY >= (signed int)pButton->uY
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
265 && (signed int)uClickY <= (signed int)pButton->uW )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
266 break;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
267 ++v4;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
268 if ( v4 >= v28 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
269 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
270 //v1 = 0;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
271 //v2 = pMessageQueue_50CBD0->uNumMessages;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
272 //--i;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
273 //if ( i < 0 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
274 return false;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
275 //continue;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
276 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
277 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
278 pWindowList[v3].pCurrentPosActiveItem = v4;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
279 return true;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
280 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
281 //v2 = pMessageQueue_50CBD0->uNumMessages;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
282 break;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
283 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
284 case VK_UP:
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
285 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
286 v22 = pWindowList[v3].pCurrentPosActiveItem;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
287 v23 = pWindowList[v3].pStartingPosActiveItem;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
288 if ( v22 <= v23 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
289 v24 = pWindowList[v3].pNumPresenceButton + v23 - 1;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
290 else
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
291 v24 = v22 - 1;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
292 v8 = pWindowList[v3].field_30 == 0;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
293 pWindowList[v3].pCurrentPosActiveItem = v24;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
294 if ( !v8 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
295 return true;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
296 pButton = pWindowList[v3].pControlsHead;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
297 v25 = pWindowList[v3].pCurrentPosActiveItem;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
298 if ( v25 > 0)
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
299 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
300 do
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
301 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
302 pButton = pButton->pNext;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
303 --v25;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
304 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
305 while ( v25 );
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
306 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
307 pMessageQueue_50CBD0->AddMessage(pButton->msg, pButton->msg_param, 0);
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
308 return true;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
309 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
310 case VK_NEXT:
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
311 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
312 if ( pWindowList[v3].field_30 != 0 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
313 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
314 pMouse->GetClickPos(&uClickX, &uClickY);
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
315 v4 = pWindowList[v3].pStartingPosActiveItem;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
316 v29 = v4 + pWindowList[v3].pNumPresenceButton;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
317 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
318 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
319 while ( 1 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
320 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
321 pButton = pWindowList[v3].pControlsHead;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
322 if ( v4 > 0 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
323 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
324 v15 = v4;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
325 do
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
326 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
327 pButton = pButton->pNext;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
328 --v15;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
329 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
330 while ( v15 );
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
331 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
332 if ( (signed int)uClickX >= (signed int)pButton->uX
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
333 && (signed int)uClickX <= (signed int)pButton->uZ
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
334 && (signed int)uClickY >= (signed int)pButton->uY
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
335 && (signed int)uClickY <= (signed int)pButton->uW )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
336 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
337 pWindowList[v3].pCurrentPosActiveItem = v4;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
338 return true;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
339 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
340 ++v4;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
341 if ( v4 >= v29 )
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
342 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
343 //v1 = 0;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
344 //v2 = pMessageQueue_50CBD0->uNumMessages;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
345 break;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
346 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
347 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
348 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
349 else
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
350 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
351 //v2 = pMessageQueue_50CBD0->uNumMessages;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
352 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
353 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
354 break;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
355 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
356 default:
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
357 {
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
358 break;
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
359 }
8b46828a64f4 Knight error fix
Ritor1
parents: 972
diff changeset
360 }
0
Ritor1
parents:
diff changeset
361 }
Ritor1
parents:
diff changeset
362 }
Ritor1
parents:
diff changeset
363
Ritor1
parents:
diff changeset
364 //----- (0041D20D) --------------------------------------------------------
Ritor1
parents:
diff changeset
365 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, GUIWindow *edx0, __int64 a3, GUIFont *a2)
Ritor1
parents:
diff changeset
366 {
Ritor1
parents:
diff changeset
367 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
368 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
369 unsigned int v6; // ebp@1
Ritor1
parents:
diff changeset
370 unsigned int v7; // ebx@1
Ritor1
parents:
diff changeset
371 signed __int64 v8; // ST34_8@1
Ritor1
parents:
diff changeset
372 signed __int64 v9; // kr00_8@1
Ritor1
parents:
diff changeset
373 char *v10; // eax@2
Ritor1
parents:
diff changeset
374 char *v11; // eax@7
Ritor1
parents:
diff changeset
375 char *v12; // eax@13
Ritor1
parents:
diff changeset
376 char *v13; // eax@19
Ritor1
parents:
diff changeset
377 int uY; // [sp+0h] [bp-20h]@1
Ritor1
parents:
diff changeset
378 GUIWindow *a1; // [sp+4h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
379 signed __int64 v17; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
380 signed __int64 v18; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
381 unsigned int v19; // [sp+24h] [bp+4h]@1
Ritor1
parents:
diff changeset
382
Ritor1
parents:
diff changeset
383 a1 = edx0;
Ritor1
parents:
diff changeset
384 uY = ecx0;
Ritor1
parents:
diff changeset
385 v4 = (unsigned __int64)(signed __int64)((double)a3 * 0.234375) >> 32;
Ritor1
parents:
diff changeset
386 v5 = (signed __int64)((double)a3 * 0.234375);
Ritor1
parents:
diff changeset
387 v6 = (unsigned __int64)((signed __int64)((double)a3 * 0.234375) / 60) >> 32;
Ritor1
parents:
diff changeset
388 v7 = (signed __int64)((double)a3 * 0.234375) / 60;
Ritor1
parents:
diff changeset
389 v8 = (signed __int64)((double)a3 * 0.234375) / 60 / 60;
Ritor1
parents:
diff changeset
390 v19 = (unsigned int)v8 / 0x18;
Ritor1
parents:
diff changeset
391 v18 = (signed __int64)__PAIR__(v4, v5) % 60;
Ritor1
parents:
diff changeset
392 v17 = (signed __int64)__PAIR__(v6, v7) % 60;
Ritor1
parents:
diff changeset
393 v9 = v8 % 24;
Ritor1
parents:
diff changeset
394 strcpy(pTmpBuf, "\r020");
Ritor1
parents:
diff changeset
395 if ( (unsigned int)v8 / 0x18 )
Ritor1
parents:
diff changeset
396 {
Ritor1
parents:
diff changeset
397 v10 = pGlobalTXT_LocalizationStrings[57]; // Days
Ritor1
parents:
diff changeset
398 if ( v19 <= 1 )
Ritor1
parents:
diff changeset
399 v10 = pGlobalTXT_LocalizationStrings[56]; // Day
Ritor1
parents:
diff changeset
400 sprintf(pTmpBuf2, "%d %s ", v19, v10);
Ritor1
parents:
diff changeset
401 strcat(pTmpBuf, pTmpBuf2);
Ritor1
parents:
diff changeset
402 }
Ritor1
parents:
diff changeset
403 if ( v9 )
Ritor1
parents:
diff changeset
404 {
Ritor1
parents:
diff changeset
405 if ( v9 <= 1 )
Ritor1
parents:
diff changeset
406 v11 = pGlobalTXT_LocalizationStrings[109];// Hour
Ritor1
parents:
diff changeset
407 else
Ritor1
parents:
diff changeset
408 v11 = pGlobalTXT_LocalizationStrings[110];// Hours
Ritor1
parents:
diff changeset
409 sprintf(pTmpBuf2, "%d %s ", v9, v11);
Ritor1
parents:
diff changeset
410 strcat(pTmpBuf, pTmpBuf2);
Ritor1
parents:
diff changeset
411 }
Ritor1
parents:
diff changeset
412 if ( v17 && !v19 )
Ritor1
parents:
diff changeset
413 {
Ritor1
parents:
diff changeset
414 if ( v17 <= 1 )
Ritor1
parents:
diff changeset
415 v12 = pGlobalTXT_LocalizationStrings[437];// Minute
Ritor1
parents:
diff changeset
416 else
Ritor1
parents:
diff changeset
417 v12 = pGlobalTXT_LocalizationStrings[436];// Minutes
Ritor1
parents:
diff changeset
418 sprintf(pTmpBuf2, "%d %s ", v17, v12);
Ritor1
parents:
diff changeset
419 strcat(pTmpBuf, pTmpBuf2);
Ritor1
parents:
diff changeset
420 }
Ritor1
parents:
diff changeset
421 if ( v18 && !v9 )
Ritor1
parents:
diff changeset
422 {
Ritor1
parents:
diff changeset
423 if ( v18 <= 1 )
Ritor1
parents:
diff changeset
424 v13 = pGlobalTXT_LocalizationStrings[439];// Second
Ritor1
parents:
diff changeset
425 else
Ritor1
parents:
diff changeset
426 v13 = pGlobalTXT_LocalizationStrings[438];// Seconds
Ritor1
parents:
diff changeset
427 sprintf(pTmpBuf2, "%d %s ", v18, v13);
Ritor1
parents:
diff changeset
428 strcat(pTmpBuf, pTmpBuf2);
Ritor1
parents:
diff changeset
429 }
Ritor1
parents:
diff changeset
430 return a1->DrawText(a2, 32, uY, 0, pTmpBuf, 0, 0, 0);
Ritor1
parents:
diff changeset
431 }
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433 //----- (0041F54A) --------------------------------------------------------
Ritor1
parents:
diff changeset
434 void __cdecl LoadActualSkyFrame()
Ritor1
parents:
diff changeset
435 {
Ritor1
parents:
diff changeset
436 if ( pTexture_RestUI_CurrentSkyFrame )
Ritor1
parents:
diff changeset
437 pTexture_RestUI_CurrentSkyFrame->Release();
Ritor1
parents:
diff changeset
438 if ( pTexture_RestUI_CurrentHourglassFrame )
Ritor1
parents:
diff changeset
439 pTexture_RestUI_CurrentHourglassFrame->Release();
Ritor1
parents:
diff changeset
440 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
441 sprintf(pTmpBuf, "TERRA%03d", pParty->uCurrentMinute / 6 + 10 * pParty->uCurrentHour);
948
5a2dbb00c399 Code cleaning.
Nomad
parents: 945
diff changeset
442 pTexture_RestUI_CurrentSkyFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
443 }
Ritor1
parents:
diff changeset
444
Ritor1
parents:
diff changeset
445 //----- (0041F5BE) --------------------------------------------------------
Ritor1
parents:
diff changeset
446 void __cdecl Sleep6Hours()
Ritor1
parents:
diff changeset
447 {
Ritor1
parents:
diff changeset
448 if ( _506F18_num_hours_to_sleep < 6 )
Ritor1
parents:
diff changeset
449 {
Ritor1
parents:
diff changeset
450 pParty->pPlayers[3].pConditions[2] = 0i64;
Ritor1
parents:
diff changeset
451 pParty->pPlayers[2].pConditions[2] = 0i64;
Ritor1
parents:
diff changeset
452 pParty->pPlayers[1].pConditions[2] = 0i64;
Ritor1
parents:
diff changeset
453 pParty->pPlayers[0].pConditions[2] = 0i64;
Ritor1
parents:
diff changeset
454 if ( _506F18_num_hours_to_sleep )
Ritor1
parents:
diff changeset
455 {
Ritor1
parents:
diff changeset
456 Rest(_506F18_num_hours_to_sleep);
Ritor1
parents:
diff changeset
457 _506F18_num_hours_to_sleep = 0;
Ritor1
parents:
diff changeset
458 LoadActualSkyFrame();
Ritor1
parents:
diff changeset
459 }
Ritor1
parents:
diff changeset
460 if ( dword_506F14 == 2 )
Ritor1
parents:
diff changeset
461 {
Ritor1
parents:
diff changeset
462 pGUIWindow_CurrentMenu->Release();
Ritor1
parents:
diff changeset
463 pEventTimer->Resume();
Ritor1
parents:
diff changeset
464 if ( pTexture_RestUI_CurrentSkyFrame )
Ritor1
parents:
diff changeset
465 pTexture_RestUI_CurrentSkyFrame->Release();
Ritor1
parents:
diff changeset
466 if ( pTexture_RestUI_CurrentHourglassFrame )
Ritor1
parents:
diff changeset
467 pTexture_RestUI_CurrentHourglassFrame->Release();
Ritor1
parents:
diff changeset
468 pTexture_RestUI_CurrentHourglassFrame = 0;
Ritor1
parents:
diff changeset
469 pTexture_RestUI_CurrentSkyFrame = 0;
Ritor1
parents:
diff changeset
470 pIcons_LOD->_4114F2();
Ritor1
parents:
diff changeset
471 pIcons_LOD->_40F9C5();
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
472 pCurrentScreen = SCREEN_GAME;
0
Ritor1
parents:
diff changeset
473 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
474 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
475 {
Ritor1
parents:
diff changeset
476 pOutdoor->UpdateSunlightVectors();
Ritor1
parents:
diff changeset
477 pOutdoor->UpdateFog();
Ritor1
parents:
diff changeset
478 }
Ritor1
parents:
diff changeset
479 }
Ritor1
parents:
diff changeset
480 dword_506F14 = 0;
Ritor1
parents:
diff changeset
481 }
Ritor1
parents:
diff changeset
482 else
Ritor1
parents:
diff changeset
483 {
Ritor1
parents:
diff changeset
484 Rest(6u);
Ritor1
parents:
diff changeset
485 _506F18_num_hours_to_sleep -= 6;
Ritor1
parents:
diff changeset
486 LoadActualSkyFrame();
Ritor1
parents:
diff changeset
487 }
Ritor1
parents:
diff changeset
488 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
489 }
Ritor1
parents:
diff changeset
490
Ritor1
parents:
diff changeset
491 //----- (0042038D) --------------------------------------------------------
Ritor1
parents:
diff changeset
492 void __cdecl sub_42038D()
Ritor1
parents:
diff changeset
493 {
Ritor1
parents:
diff changeset
494 POINT *v0; // esi@2
Ritor1
parents:
diff changeset
495 int v1; // ecx@2
Ritor1
parents:
diff changeset
496 const char *v2; // eax@3
Ritor1
parents:
diff changeset
497 POINT v3; // [sp+0h] [bp-10h]@2
Ritor1
parents:
diff changeset
498 POINT a2; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
499
Ritor1
parents:
diff changeset
500 if ( pMouse->GetCursorPos(&a2)->y < 350 )
Ritor1
parents:
diff changeset
501 {
Ritor1
parents:
diff changeset
502 v0 = pMouse->GetCursorPos(&a2);
Ritor1
parents:
diff changeset
503 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]];
Ritor1
parents:
diff changeset
504 if ( v1 )
Ritor1
parents:
diff changeset
505 {
Ritor1
parents:
diff changeset
506 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
507 + 18 * *((short *)&pChests[0].igChestItems[139].uExpireTime
0
Ritor1
parents:
diff changeset
508 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));
702
efde64b3e147 sub_4BDAAF clean
zipi
parents: 697
diff changeset
509
efde64b3e147 sub_4BDAAF clean
zipi
parents: 697
diff changeset
510 _w = (ItemGen *)(&pChests[(unsigned int)pChestWindow->ptr_1C] -32
efde64b3e147 sub_4BDAAF clean
zipi
parents: 697
diff changeset
511 + 18 * *((short *)&pChests[(unsigned int)pChestWindow->ptr_1C].igChestItems[139].uExpireTime + v1 + 3));
0
Ritor1
parents:
diff changeset
512 v2 = _w->GetDisplayName();
994
3431f6abc786 GameUI clean
Nomad
parents: 992
diff changeset
513 GameUI_SetFooterString(v2);
0
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515 }
Ritor1
parents:
diff changeset
516 }
Ritor1
parents:
diff changeset
517
Ritor1
parents:
diff changeset
518 //----- (00420C05) --------------------------------------------------------
Ritor1
parents:
diff changeset
519 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal)
Ritor1
parents:
diff changeset
520 {
Ritor1
parents:
diff changeset
521 unsigned int v2; // edi@1
Ritor1
parents:
diff changeset
522 int v3; // ebp@1
Ritor1
parents:
diff changeset
523 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
524 int v5; // ecx@6
Ritor1
parents:
diff changeset
525 NPCData *v6; // eax@6
Ritor1
parents:
diff changeset
526 signed int v7; // edx@8
Ritor1
parents:
diff changeset
527 signed int v8; // ebx@10
Ritor1
parents:
diff changeset
528 char *v9; // edi@11
Ritor1
parents:
diff changeset
529 signed int v10; // ecx@17
Ritor1
parents:
diff changeset
530 int v11; // eax@21
Ritor1
parents:
diff changeset
531 NPCData *v12; // ecx@21
Ritor1
parents:
diff changeset
532 unsigned int v13; // ecx@23
Ritor1
parents:
diff changeset
533 signed int v14; // [sp+Ch] [bp-4h]@6
Ritor1
parents:
diff changeset
534
Ritor1
parents:
diff changeset
535 v2 = 0;
Ritor1
parents:
diff changeset
536 v3 = 0;
Ritor1
parents:
diff changeset
537 v4 = uNumGold;
Ritor1
parents:
diff changeset
538 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal )
Ritor1
parents:
diff changeset
539 {
Ritor1
parents:
diff changeset
540 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 1 )
Ritor1
parents:
diff changeset
541 {
Ritor1
parents:
diff changeset
542 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], uNumGold);// You found %lu gold!
Ritor1
parents:
diff changeset
543 }
Ritor1
parents:
diff changeset
544 else
Ritor1
parents:
diff changeset
545 {
Ritor1
parents:
diff changeset
546 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 2 )
Ritor1
parents:
diff changeset
547 pTmpBuf2[0] = 0;
Ritor1
parents:
diff changeset
548 }
Ritor1
parents:
diff changeset
549 }
Ritor1
parents:
diff changeset
550 else
Ritor1
parents:
diff changeset
551 {
Ritor1
parents:
diff changeset
552 v14 = 0;
Ritor1
parents:
diff changeset
553 v5 = 0;
Ritor1
parents:
diff changeset
554 v6 = pParty->pHirelings;
Ritor1
parents:
diff changeset
555 do
Ritor1
parents:
diff changeset
556 {
Ritor1
parents:
diff changeset
557 if ( v6->pName )
Ritor1
parents:
diff changeset
558 {
Ritor1
parents:
diff changeset
559 v7 = v14++;
Ritor1
parents:
diff changeset
560 pTmpBuf[v7] = v5;
Ritor1
parents:
diff changeset
561 }
Ritor1
parents:
diff changeset
562 ++v6;
Ritor1
parents:
diff changeset
563 ++v5;
Ritor1
parents:
diff changeset
564 }
Ritor1
parents:
diff changeset
565 while ( (signed int)v6 < (signed int)&pParty->pPickedItem );
Ritor1
parents:
diff changeset
566 v8 = 0;
Ritor1
parents:
diff changeset
567 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
568 {
Ritor1
parents:
diff changeset
569 v9 = (char *)pNPCStats->pNewNPCData;
Ritor1
parents:
diff changeset
570 do
Ritor1
parents:
diff changeset
571 {
Ritor1
parents:
diff changeset
572 if ( v9[8] & 0x80
Ritor1
parents:
diff changeset
573 && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v9, pParty->pHirelings[0].pName))
Ritor1
parents:
diff changeset
574 && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v9, pParty->pHirelings[1].pName)) )
Ritor1
parents:
diff changeset
575 {
Ritor1
parents:
diff changeset
576 v10 = v14++;
Ritor1
parents:
diff changeset
577 pTmpBuf[v10] = v8 + 2;
Ritor1
parents:
diff changeset
578 }
Ritor1
parents:
diff changeset
579 ++v8;
Ritor1
parents:
diff changeset
580 v9 += 76;
Ritor1
parents:
diff changeset
581 }
Ritor1
parents:
diff changeset
582 while ( v8 < (signed int)pNPCStats->uNumNewNPCs );
Ritor1
parents:
diff changeset
583 v2 = 0;
Ritor1
parents:
diff changeset
584 }
Ritor1
parents:
diff changeset
585 if ( v14 > 0 )
Ritor1
parents:
diff changeset
586 {
Ritor1
parents:
diff changeset
587 do
Ritor1
parents:
diff changeset
588 {
Ritor1
parents:
diff changeset
589 v11 = (unsigned __int8)pTmpBuf[v2];
Ritor1
parents:
diff changeset
590 v12 = &pNPCStats->pNPCData[v11 + 499];
33
a9e9c6989d04 20.01.13
Ritor1
parents: 24
diff changeset
591 if ( (unsigned __int8)pTmpBuf[v2] < 2 )
0
Ritor1
parents:
diff changeset
592 v12 = &pParty->pHirelings[v11];
Ritor1
parents:
diff changeset
593 v13 = v12->uProfession;
Ritor1
parents:
diff changeset
594 if ( v13 )
291
0ea5fbd16edb NPC mostly done
Gloval
parents: 266
diff changeset
595 v3 += pNPCStats->pProfessions[v13].uHirePrice;//*(&pNPCStats->field_13A58 + 5 * v13);
0
Ritor1
parents:
diff changeset
596 ++v2;
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598 while ( (signed int)v2 < v14 );
Ritor1
parents:
diff changeset
599 }
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 649
diff changeset
600 if ( CheckHiredNPCSpeciality(Factor) )
0
Ritor1
parents:
diff changeset
601 v4 += (signed int)(10 * v4) / 100;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 649
diff changeset
602 if ( CheckHiredNPCSpeciality(Banker) )
0
Ritor1
parents:
diff changeset
603 v4 += (signed int)(20 * v4) / 100;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 649
diff changeset
604 if ( CheckHiredNPCSpeciality(Pirate) )
0
Ritor1
parents:
diff changeset
605 v4 += (signed int)(10 * v4) / 100;
Ritor1
parents:
diff changeset
606 if ( v3 )
Ritor1
parents:
diff changeset
607 {
Ritor1
parents:
diff changeset
608 v3 = (signed int)(v4 * v3 / 100) / 100;
Ritor1
parents:
diff changeset
609 if ( v3 < 1 )
Ritor1
parents:
diff changeset
610 v3 = 1;
Ritor1
parents:
diff changeset
611 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[466], v4, v3);// You found %lu gold (followers take %lu)!
Ritor1
parents:
diff changeset
612 }
Ritor1
parents:
diff changeset
613 else
Ritor1
parents:
diff changeset
614 {
Ritor1
parents:
diff changeset
615 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], v4);// You found %lu gold!
Ritor1
parents:
diff changeset
616 }
Ritor1
parents:
diff changeset
617 v2 = 0;
Ritor1
parents:
diff changeset
618 }
Ritor1
parents:
diff changeset
619 pParty->uNumGold += v4 - v3;
Ritor1
parents:
diff changeset
620 pUIAnim_Gold->uAnimTime = v2;
Ritor1
parents:
diff changeset
621 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength;
Ritor1
parents:
diff changeset
622 if ( pTmpBuf2[0] )
Ritor1
parents:
diff changeset
623 ShowStatusBarString(pTmpBuf2, 2u);
Ritor1
parents:
diff changeset
624 pAudioPlayer->PlaySound(SOUND_GoldReceived, v2, v2, -1, v2, v2, v2, v2);
Ritor1
parents:
diff changeset
625 }
Ritor1
parents:
diff changeset
626
Ritor1
parents:
diff changeset
627 //----- (00420E01) --------------------------------------------------------
987
9e132060ada3 UIMSG_CHEST_ClickItem
Ritor1
parents: 984
diff changeset
628 void __cdecl OnChestLeftClick()
0
Ritor1
parents:
diff changeset
629 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
630 int chest_id; // edi@1
0
Ritor1
parents:
diff changeset
631 POINT *v1; // esi@2
Ritor1
parents:
diff changeset
632 int v2; // eax@2
Ritor1
parents:
diff changeset
633 int v3; // ebx@4
Ritor1
parents:
diff changeset
634 int v4; // esi@6
Ritor1
parents:
diff changeset
635 int v5; // ecx@6
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
636 //SpriteObject v6; // [sp+Ch] [bp-80h]@1
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
637 POINT v7; // [sp+7Ch] [bp-10h]@2
0
Ritor1
parents:
diff changeset
638 POINT a2; // [sp+84h] [bp-8h]@2
Ritor1
parents:
diff changeset
639
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
640 SpriteObject v6; // [sp+Ch] [bp-80h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
641 //SpriteObject::SpriteObject(&v6);
0
Ritor1
parents:
diff changeset
642
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
643 chest_id = pGUIWindow_CurrentMenu->par1C;
0
Ritor1
parents:
diff changeset
644 if ( pParty->pPickedItem.uItemID )
Ritor1
parents:
diff changeset
645 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
646 if ( Chest::PutItemInChest(-1, &pParty->pPickedItem, pGUIWindow_CurrentMenu->par1C) )
0
Ritor1
parents:
diff changeset
647 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
648 }
Ritor1
parents:
diff changeset
649 else
Ritor1
parents:
diff changeset
650 {
Ritor1
parents:
diff changeset
651 v1 = pMouse->GetCursorPos(&a2);
Ritor1
parents:
diff changeset
652 v2 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v7)->y]] & 0xFFFF;
Ritor1
parents:
diff changeset
653 if ( v2 )
Ritor1
parents:
diff changeset
654 {
Ritor1
parents:
diff changeset
655 if ( v2 )
Ritor1
parents:
diff changeset
656 v3 = v2 - 1;
Ritor1
parents:
diff changeset
657 else
Ritor1
parents:
diff changeset
658 v3 = -1;
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
659 v4 = pChests[chest_id].pInventoryIndices[v3] - 1;
600
db4a23580e6c Chest item view fixed, gold can be taken
Gloval
parents: 595
diff changeset
660 if ( pItemsTable->pItems[pChests[chest_id].igChestItems[v4].uItemID].uEquipType == EQUIP_GOLD )
0
Ritor1
parents:
diff changeset
661 {
600
db4a23580e6c Chest item view fixed, gold can be taken
Gloval
parents: 595
diff changeset
662 party_finds_gold(pChests[chest_id].igChestItems[v4].uSpecEnchantmentType, 0);
0
Ritor1
parents:
diff changeset
663 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665 else
Ritor1
parents:
diff changeset
666 {
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
667 pParty->SetHoldingItem(&pChests[chest_id].igChestItems[v4]);
0
Ritor1
parents:
diff changeset
668 }
Ritor1
parents:
diff changeset
669 sub_420B13(v4, v3);
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671 }
Ritor1
parents:
diff changeset
672 }
Ritor1
parents:
diff changeset
673
Ritor1
parents:
diff changeset
674
Ritor1
parents:
diff changeset
675
Ritor1
parents:
diff changeset
676 //----- (00421B2C) --------------------------------------------------------
Ritor1
parents:
diff changeset
677 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem()
Ritor1
parents:
diff changeset
678 {
Ritor1
parents:
diff changeset
679 unsigned int v0; // eax@2
Ritor1
parents:
diff changeset
680 Texture *v1; // ebx@2
Ritor1
parents:
diff changeset
681 int v2; // eax@3
Ritor1
parents:
diff changeset
682 Player *v3; // esi@5
Ritor1
parents:
diff changeset
683 int v4; // eax@6
Ritor1
parents:
diff changeset
684 unsigned __int16 v5; // dx@11
Ritor1
parents:
diff changeset
685 signed int v6; // eax@11
Ritor1
parents:
diff changeset
686 char *v7; // edi@12
Ritor1
parents:
diff changeset
687 __int16 v8; // ax@16
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
688 SpriteObject a1; // [sp+4h] [bp-78h]@11
0
Ritor1
parents:
diff changeset
689 int v11; // [sp+74h] [bp-8h]@2
Ritor1
parents:
diff changeset
690 int v12; // [sp+78h] [bp-4h]@5
Ritor1
parents:
diff changeset
691
Ritor1
parents:
diff changeset
692 if ( !pParty->pPickedItem.uItemID )
Ritor1
parents:
diff changeset
693 return 1;
Ritor1
parents:
diff changeset
694 v0 = pIcons_LOD->LoadTexture(
Ritor1
parents:
diff changeset
695 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
Ritor1
parents:
diff changeset
696 TEXTURE_16BIT_PALETTE);
945
0d96349d8c87 Restoring inlined methods
Nomad
parents: 939
diff changeset
697 v1 = pIcons_LOD->GetTexture(v0);
0
Ritor1
parents:
diff changeset
698 v11 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
699 if ( uActiveCharacter
Ritor1
parents:
diff changeset
700 && (v2 = pPlayers[uActiveCharacter]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID)) != 0 )
Ritor1
parents:
diff changeset
701 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
702 memcpy(&pPlayers[uActiveCharacter]->pInventoryItems[v2-1], &pParty->pPickedItem, 0x24u);
244
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
703 pMouse->RemoveHoldingItem();
0
Ritor1
parents:
diff changeset
704 }
Ritor1
parents:
diff changeset
705 else
Ritor1
parents:
diff changeset
706 {
Ritor1
parents:
diff changeset
707 v12 = 0;
Ritor1
parents:
diff changeset
708 v3 = pParty->pPlayers;
244
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
709 while ( v3 <= &pParty->pPlayers[3] )
0
Ritor1
parents:
diff changeset
710 {
Ritor1
parents:
diff changeset
711 v4 = v3->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID);
Ritor1
parents:
diff changeset
712 if ( v4 )
244
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
713 {
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
714 memcpy(&pParty->pPlayers[v12].pInventoryItems[v4], &pParty->pPickedItem, 0x24u);
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
715 pMouse->RemoveHoldingItem();
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
716 break;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
717 }
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
718 ++v12;
0
Ritor1
parents:
diff changeset
719 ++v3;
244
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
720 }
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
721 if ( v12 == 4 )
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
722 {
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
723 v5 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
724 v6 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
725 a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
244
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
726 if ( (signed int)pObjectList->uNumObjects <= 0 )
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
727 {
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
728 LOWORD(v6) = 0;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
729 }
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
730 else
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
731 {
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
732 v7 = (char *)&pObjectList->pObjects->uObjectID;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
733 while ( v5 != *(short *)v7 )
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
734 {
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
735 ++v6;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
736 v7 += 56;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
737 if ( v6 >= (signed int)pObjectList->uNumObjects )
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
738 {
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
739 LOWORD(v6) = 0;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
740 break;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
741 }
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
742 }
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
743 }
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 791
diff changeset
744 a1.spell_caster_pid = OBJECT_Player;
244
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
745 a1.uObjectDescID = v6;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
746 a1.vPosition.y = pParty->vPosition.y;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
747 a1.vPosition.x = pParty->vPosition.x;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
748 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
749 a1.uSoundID = 0;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
750 a1.uFacing = 0;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
751 a1.uAttributes = 8;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
752 v8 = pIndoor->GetSector(
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
753 pParty->vPosition.x,
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
754 pParty->vPosition.y,
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
755 pParty->sEyelevel + pParty->vPosition.z);
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
756 a1.uSpriteFrameID = 0;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
757 a1.uSectorID = v8;
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
758 memcpy(&a1.stru_24, &pParty->pPickedItem, sizeof(a1.stru_24));
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
759 a1.Create(pParty->sRotationY, 184, 200, 0);
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
760 pMouse->RemoveHoldingItem();
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
761 }
bb9e946cbcbf cleaning, ring fixed
zipi
parents: 243
diff changeset
762 }
0
Ritor1
parents:
diff changeset
763 if ( !v11 )
Ritor1
parents:
diff changeset
764 {
Ritor1
parents:
diff changeset
765 v1->Release();
Ritor1
parents:
diff changeset
766 pIcons_LOD->_40F9C5();
Ritor1
parents:
diff changeset
767 }
Ritor1
parents:
diff changeset
768 return 1;
Ritor1
parents:
diff changeset
769 }
Ritor1
parents:
diff changeset
770
Ritor1
parents:
diff changeset
771 //----- (00421D00) --------------------------------------------------------
Ritor1
parents:
diff changeset
772 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
Ritor1
parents:
diff changeset
773 {
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
774 //unsigned int v1; // esi@1
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
775 //int v2; // eax@2
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
776 //Player *v3; // ecx@2
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
777 //Player *v4; // ecx@5
0
Ritor1
parents:
diff changeset
778 unsigned int v5; // [sp-4h] [bp-10h]@21
Ritor1
parents:
diff changeset
779
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
780 //v1 = uPlayerID;
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
781 auto player = &pParty->pPlayers[uPlayerID - 1];
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
782 if (pParty->pPickedItem.uItemID)
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
783 {
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
784 //v3 = player;
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
785 if (auto slot = player->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID))
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
786 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
787 memcpy(&player->pInventoryItems[slot-1], &pParty->pPickedItem, 0x24u);
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
788 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
789 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
790 return;
Ritor1
parents:
diff changeset
791 }
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
792
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
793 if (!player->CanAct())
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
794 {
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
795 player = pPlayers[uActiveCharacter];
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
796 }
595
55d6b756e03a Cave textures
Nomad
parents: 588
diff changeset
797 if(player->CanAct() || !pPlayers[uActiveCharacter]->CanAct())
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
798 player->PlaySound(SPEECH_NoRoom, 0);
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
799 }
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
800
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
801 //LABEL_9:
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
802 if (pCurrentScreen == SCREEN_GAME)
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
803 {
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
804 viewparams->bRedrawGameUI = true;
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
805 if ( uActiveCharacter != uPlayerID )
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
806 //goto LABEL_27;
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
807 {
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
808 if ( pPlayers[uPlayerID]->uTimeToRecovery )
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
809 return;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
810
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
811 uActiveCharacter = uPlayerID;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
812 return;
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
813 }
0
Ritor1
parents:
diff changeset
814 v5 = 7;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
815 //LABEL_22:
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
816 pGUIWindow_CurrentMenu = CharacterUI_Initialize(v5);
0
Ritor1
parents:
diff changeset
817 return;
Ritor1
parents:
diff changeset
818 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
819 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
0
Ritor1
parents:
diff changeset
820 return;
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
821 if ( pCurrentScreen == SCREEN_CHEST )
0
Ritor1
parents:
diff changeset
822 {
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
823 //LABEL_23:
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
824 viewparams->bRedrawGameUI = true;
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
825 if ( uActiveCharacter == uPlayerID )
0
Ritor1
parents:
diff changeset
826 {
Ritor1
parents:
diff changeset
827 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
987
9e132060ada3 UIMSG_CHEST_ClickItem
Ritor1
parents: 984
diff changeset
828 pCurrentScreen = SCREEN_CHEST_INVENTORY;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
829 //goto LABEL_28;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
830 uActiveCharacter = uPlayerID;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
831 return;
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
832 }
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
833 //LABEL_27:
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
834 if ( pPlayers[uPlayerID]->uTimeToRecovery )
0
Ritor1
parents:
diff changeset
835 return;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
836 //goto LABEL_28;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
837 uActiveCharacter = uPlayerID;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
838 return;
0
Ritor1
parents:
diff changeset
839 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
840 if ( pCurrentScreen != SCREEN_HOUSE )
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
841 {
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
842 if ( pCurrentScreen == SCREEN_E )
0
Ritor1
parents:
diff changeset
843 {
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
844 //LABEL_28:
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
845 uActiveCharacter = uPlayerID;
0
Ritor1
parents:
diff changeset
846 return;
Ritor1
parents:
diff changeset
847 }
987
9e132060ada3 UIMSG_CHEST_ClickItem
Ritor1
parents: 984
diff changeset
848 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
0
Ritor1
parents:
diff changeset
849 {
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
850 viewparams->bRedrawGameUI = true;
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
851 uActiveCharacter = uPlayerID;
0
Ritor1
parents:
diff changeset
852 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 520
diff changeset
853 FillAwardsData();
0
Ritor1
parents:
diff changeset
854 return;
Ritor1
parents:
diff changeset
855 }
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
856 //goto LABEL_23;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
857 viewparams->bRedrawGameUI = true;
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
858 if ( uActiveCharacter == uPlayerID )
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
859 {
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
860 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
987
9e132060ada3 UIMSG_CHEST_ClickItem
Ritor1
parents: 984
diff changeset
861 pCurrentScreen = SCREEN_CHEST_INVENTORY;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
862 //goto LABEL_28;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
863 uActiveCharacter = uPlayerID;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
864 return;
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
865 }
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
866 //LABEL_27:
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
867 if ( pPlayers[uPlayerID]->uTimeToRecovery )
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
868 return;
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
869 //goto LABEL_28;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
870 uActiveCharacter = uPlayerID;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
871 return;
0
Ritor1
parents:
diff changeset
872 }
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
873 if ( window_SpeakInHouse->field_40 == 1 )
0
Ritor1
parents:
diff changeset
874 return;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
875 viewparams->bRedrawGameUI = true;
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
876 if ( uActiveCharacter != uPlayerID )
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
877 //goto LABEL_28;
201
30aa44013f7a On Items
Nomad
parents: 190
diff changeset
878 uActiveCharacter = uPlayerID;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
879 return;
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 747
diff changeset
880 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
0
Ritor1
parents:
diff changeset
881 {
747
585490c29945 House dialogue ids appended
Nomad
parents: 726
diff changeset
882 __debugbreak(); // fix indexing
0
Ritor1
parents:
diff changeset
883 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
Ritor1
parents:
diff changeset
884 v5 = 14;
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
885 //goto LABEL_22;
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
886 pGUIWindow_CurrentMenu = CharacterUI_Initialize(v5);
11
66319a734368 16.01.13(work)
Ritor1
parents: 8
diff changeset
887 return;
0
Ritor1
parents:
diff changeset
888 }
Ritor1
parents:
diff changeset
889 }
Ritor1
parents:
diff changeset
890 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
891 // F8B19C: using guessed type int dword_F8B19C;
Ritor1
parents:
diff changeset
892
Ritor1
parents:
diff changeset
893 //----- (00421EA6) --------------------------------------------------------
987
9e132060ada3 UIMSG_CHEST_ClickItem
Ritor1
parents: 984
diff changeset
894 void __cdecl OnInventoryLeftClick()
0
Ritor1
parents:
diff changeset
895 {
Ritor1
parents:
diff changeset
896 Player *v0; // ebx@1
Ritor1
parents:
diff changeset
897 signed int v1; // eax@2
Ritor1
parents:
diff changeset
898 signed int v2; // ecx@2
Ritor1
parents:
diff changeset
899 int v3; // eax@2
Ritor1
parents:
diff changeset
900 char v4; // sf@2
Ritor1
parents:
diff changeset
901 int v5; // eax@2
Ritor1
parents:
diff changeset
902 unsigned int v6; // eax@7
Ritor1
parents:
diff changeset
903 unsigned int v7; // esi@12
Ritor1
parents:
diff changeset
904 unsigned int v8; // eax@12
Ritor1
parents:
diff changeset
905 unsigned int v9; // eax@16
Ritor1
parents:
diff changeset
906 unsigned int v10; // eax@18
Ritor1
parents:
diff changeset
907 ItemGen this_; // [sp+Ch] [bp-3Ch]@1
Ritor1
parents:
diff changeset
908 POINT a2; // [sp+30h] [bp-18h]@4
Ritor1
parents:
diff changeset
909 unsigned int v13; // [sp+38h] [bp-10h]@13
Ritor1
parents:
diff changeset
910 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
Ritor1
parents:
diff changeset
911 unsigned int pX; // [sp+40h] [bp-8h]@2
Ritor1
parents:
diff changeset
912 int a4; // [sp+44h] [bp-4h]@2
Ritor1
parents:
diff changeset
913
Ritor1
parents:
diff changeset
914 v0 = pPlayers[uActiveCharacter];
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
915 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
0
Ritor1
parents:
diff changeset
916 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
917 pMouse->GetClickPos(&pX, &pY);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
918 pY = pY - 17;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
919 v2 =pX - 14;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
920 pX = v2;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
921 v3 = 14 * (pY >> 5);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
922 v2 >>= 5;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
923 v4 = v2 + v3 < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
924 v5 = v2 + v3;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
925 a4 = v5;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
926 if ( !v4 )
0
Ritor1
parents:
diff changeset
927 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
928 if ( v5 <= 126 && pMouse->GetCursorPos(&a2)->x < 462
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
929 && pMouse->GetCursorPos(&a2)->x >= 14 )
0
Ritor1
parents:
diff changeset
930 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
931 if ( unk_50C9A0 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
932 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
933 v6 = v0->GetItemIDAtInventoryIndex(&a4);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
934 if ( v6 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
935 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
936 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
937 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
938 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
939 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
940 ptr_50C9A4 = (ItemGen *)&v0->pInventoryItems[v6-1];
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
941 unk_50C9A0 = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
942 if ( pMessageQueue_50CBD0->uNumMessages )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
943 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
944 pMouse->SetCursorBitmap("MICON1");
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
945 dword_50C9D0 = 113;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
946 dword_50C9D4 = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
947 dword_50C9D8 = 256;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
948 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
949 return;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
950 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
951 if ( ptr_50C9A4 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
952 return;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
953 v7 = pParty->pPickedItem.uItemID;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
954 v8 = v0->GetItemIDAtInventoryIndex(&a4);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
955 if ( !v7 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
956 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
957 if ( !v8 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
958 return;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
959 memcpy(&pParty->pPickedItem, &v0->pInventoryItems[v8-1], sizeof(pParty->pPickedItem));
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
960 v0->RemoveItemAtInventoryIndex(a4);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
961 v9 = pParty->pPickedItem.uItemID;
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
962 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
963 return;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
964 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
965 v13 = v8;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
966 if ( v8 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
967 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
968 a2.y = (LONG)&v0->pInventoryItems[v8-1];
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
969 memcpy(&this_, (const void *)a2.y, sizeof(this_));
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
970 v0->RemoveItemAtInventoryIndex(a4);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
971 pX = v0->AddItem2(a4, &pParty->pPickedItem);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
972 if ( !pX )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
973 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
974 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
975 if ( !pX )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
976 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
977 v0->_49298B(&this_, v13 - 1, a4);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
978 memcpy((void *)a2.y, &this_, sizeof(ItemGen));
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
979 return;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
980 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
981 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
982 v9 = this_.uItemID;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
983 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
984 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
985 return;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
986 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
987 v10 = v0->AddItem(a4, v7);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
988 pX = v10;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
989 if ( v10 || (v10 = v0->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID), (pX = v10) != 0) )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
990 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
991 memcpy(&v0->pInventoryItems[v10-1], &pParty->pPickedItem, 0x24u);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
992 pMouse->RemoveHoldingItem();
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 500
diff changeset
993 }
0
Ritor1
parents:
diff changeset
994 }
Ritor1
parents:
diff changeset
995 }
Ritor1
parents:
diff changeset
996 }
Ritor1
parents:
diff changeset
997 }
Ritor1
parents:
diff changeset
998
Ritor1
parents:
diff changeset
999 //----- (0042213C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1000 void __cdecl OnGameViewportClick()
Ritor1
parents:
diff changeset
1001 {
Ritor1
parents:
diff changeset
1002 signed int v0; // ebx@2
Ritor1
parents:
diff changeset
1003 POINT *v1; // esi@3
Ritor1
parents:
diff changeset
1004 signed int v2; // eax@9
Ritor1
parents:
diff changeset
1005 BLVFace *v3; // eax@10
Ritor1
parents:
diff changeset
1006 unsigned int v4; // eax@11
Ritor1
parents:
diff changeset
1007 unsigned __int16 v5; // dx@14
Ritor1
parents:
diff changeset
1008 signed int v6; // eax@14
Ritor1
parents:
diff changeset
1009 char *v7; // esi@15
Ritor1
parents:
diff changeset
1010 int *v8; // eax@19
Ritor1
parents:
diff changeset
1011 int v9; // eax@19
Ritor1
parents:
diff changeset
1012 unsigned int v10; // eax@19
Ritor1
parents:
diff changeset
1013 int v11; // ecx@21
Ritor1
parents:
diff changeset
1014 ODMFace *v12; // eax@22
Ritor1
parents:
diff changeset
1015 LevelDecoration *v13; // esi@24
Ritor1
parents:
diff changeset
1016 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
1017 int v15; // ecx@29
Ritor1
parents:
diff changeset
1018 signed int v16; // edx@30
Ritor1
parents:
diff changeset
1019 Actor *v17; // esi@30
Ritor1
parents:
diff changeset
1020 int v18; // ebx@47
Ritor1
parents:
diff changeset
1021 unsigned __int16 v19; // ax@50
Ritor1
parents:
diff changeset
1022 const char *v20; // eax@51
Ritor1
parents:
diff changeset
1023 signed int v21; // eax@58
Ritor1
parents:
diff changeset
1024 ItemGen *v22; // esi@62
Ritor1
parents:
diff changeset
1025 unsigned int v23; // eax@62
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
1026 SpriteObject a1; // [sp+Ch] [bp-80h]@1
0
Ritor1
parents:
diff changeset
1027 POINT v25; // [sp+7Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
1028 POINT a2; // [sp+84h] [bp-8h]@3
Ritor1
parents:
diff changeset
1029
Ritor1
parents:
diff changeset
1030 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1031 {
Ritor1
parents:
diff changeset
1032 v0 = pGame->pVisInstance->get_picked_object_zbuf_val();
Ritor1
parents:
diff changeset
1033 }
Ritor1
parents:
diff changeset
1034 else
Ritor1
parents:
diff changeset
1035 {
Ritor1
parents:
diff changeset
1036 v1 = pMouse->GetCursorPos(&a2);
Ritor1
parents:
diff changeset
1037 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v25)->y]];
Ritor1
parents:
diff changeset
1038 }
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1039 if ( PID_TYPE(v0) == OBJECT_Item)
0
Ritor1
parents:
diff changeset
1040 {
Ritor1
parents:
diff changeset
1041 a2.y = (signed int)(unsigned __int16)v0 >> 3;
Ritor1
parents:
diff changeset
1042 v21 = (signed int)(unsigned __int16)v0 >> 3;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
1043 if ( !(pObjectList->pObjects[pSpriteObjects[v21].uObjectDescID].uFlags & 0x10)
0
Ritor1
parents:
diff changeset
1044 && a2.y < 1000
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
1045 && pSpriteObjects[v21].uObjectDescID
0
Ritor1
parents:
diff changeset
1046 && (unsigned int)v0 < 0x2000000 )
Ritor1
parents:
diff changeset
1047 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
1048 v22 = &pSpriteObjects[v21].stru_24;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
1049 v23 = pSpriteObjects[v21].stru_24.uItemID;
0
Ritor1
parents:
diff changeset
1050 if ( pItemsTable->pItems[v23].uEquipType == 18 )
Ritor1
parents:
diff changeset
1051 {
377
243418228760 GetIdentifiedName
Gloval
parents: 373
diff changeset
1052 party_finds_gold(v22->uSpecEnchantmentType, 0);
0
Ritor1
parents:
diff changeset
1053 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
1054 }
Ritor1
parents:
diff changeset
1055 else
Ritor1
parents:
diff changeset
1056 {
721
Ritor1
parents: 705
diff changeset
1057 sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName);
0
Ritor1
parents:
diff changeset
1058 ShowStatusBarString(pTmpBuf2, 2u);
Ritor1
parents:
diff changeset
1059 if ( v22->uItemID == 506 )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 469
diff changeset
1060 _449B7E_toggle_bit(pParty->_quest_bits, 184, 1u);
0
Ritor1
parents:
diff changeset
1061 if ( v22->uItemID == 455 )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 469
diff changeset
1062 _449B7E_toggle_bit(pParty->_quest_bits, 185, 1u);
0
Ritor1
parents:
diff changeset
1063 if ( !pParty->AddItem(v22) )
Ritor1
parents:
diff changeset
1064 pParty->SetHoldingItem(v22);
Ritor1
parents:
diff changeset
1065 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 510
diff changeset
1066 SpriteObject::OnInteraction(a2.y);
0
Ritor1
parents:
diff changeset
1067 return;
Ritor1
parents:
diff changeset
1068 }
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1069 v4 = pParty->pPickedItem.uItemID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1070 if ( !pParty->pPickedItem.uItemID )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1071 return;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1072 goto LABEL_14;
0
Ritor1
parents:
diff changeset
1073 }
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1074 if ( PID_TYPE(v0) != OBJECT_Actor)
141
cca78efb377e Constants -> enums
Nomad
parents: 135
diff changeset
1075 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1076 if ( PID_TYPE(v0) == OBJECT_Decoration)
0
Ritor1
parents:
diff changeset
1077 {
Ritor1
parents:
diff changeset
1078 v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
Ritor1
parents:
diff changeset
1079 if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 )
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1080 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1081 v4 = pParty->pPickedItem.uItemID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1082 if ( !pParty->pPickedItem.uItemID )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1083 return;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1084 goto LABEL_14;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1085 }
0
Ritor1
parents:
diff changeset
1086 v14 = v13->field_16_event_id;
Ritor1
parents:
diff changeset
1087 if ( !v14 )
Ritor1
parents:
diff changeset
1088 {
Ritor1
parents:
diff changeset
1089 if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() )
Ritor1
parents:
diff changeset
1090 {
Ritor1
parents:
diff changeset
1091 v15 = stru_5E4C90._decor_events[v13->_idx_in_stru123 - 75] + 380;
520
35f28d4c0ff9 GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents: 515
diff changeset
1092 activeLevelDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
0
Ritor1
parents:
diff changeset
1093 EventProcessor(v15, 0, 1);
520
35f28d4c0ff9 GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
parents: 515
diff changeset
1094 activeLevelDecoration = NULL;
0
Ritor1
parents:
diff changeset
1095 }
Ritor1
parents:
diff changeset
1096 return;
Ritor1
parents:
diff changeset
1097 }
Ritor1
parents:
diff changeset
1098 v11 = v14;
Ritor1
parents:
diff changeset
1099 }
Ritor1
parents:
diff changeset
1100 else
Ritor1
parents:
diff changeset
1101 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1102 if ( PID_TYPE(v0) != OBJECT_BModel || (signed)v0 >= 0x2000000 )
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1103 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1104 v4 = pParty->pPickedItem.uItemID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1105 if ( !pParty->pPickedItem.uItemID )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1106 return;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1107 goto LABEL_14;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1108 }
0
Ritor1
parents:
diff changeset
1109 v2 = (signed int)(unsigned __int16)v0 >> 3;
Ritor1
parents:
diff changeset
1110 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1111 {
Ritor1
parents:
diff changeset
1112 v3 = &pIndoor->pFaces[v2];
Ritor1
parents:
diff changeset
1113 if ( !(v3->uAttributes & 0x2000000) )
Ritor1
parents:
diff changeset
1114 {
Ritor1
parents:
diff changeset
1115 LABEL_11:
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1116 v4 = pParty->pPickedItem.uItemID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1117 if ( !pParty->pPickedItem.uItemID )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1118 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1119 ShowNothingHereStatus();
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1120 v4 = pParty->pPickedItem.uItemID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1121 if ( !pParty->pPickedItem.uItemID )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1122 return;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1123 }
0
Ritor1
parents:
diff changeset
1124 LABEL_14:
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1125 v5 = pItemsTable->pItems[v4].uSpriteID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1126 v6 = 0;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1127 a1.uType = v5;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1128 if ( (signed int)pObjectList->uNumObjects <= 0 )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1129 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1130 LOWORD(v6) = 0;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1131 }
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1132 else
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1133 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1134 v7 = (char *)&pObjectList->pObjects->uObjectID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1135 while ( v5 != *(short *)v7 )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1136 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1137 ++v6;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1138 v7 += 56;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1139 if ( v6 >= (signed int)pObjectList->uNumObjects )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1140 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1141 LOWORD(v6) = 0;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1142 break;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1143 }
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1144 }
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1145 }
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1146 a1.uObjectDescID = v6;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1147 a1.vPosition.y = pParty->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 791
diff changeset
1148 a1.spell_caster_pid = OBJECT_Player;
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1149 a1.vPosition.x = pParty->vPosition.x;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1150 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1151 a1.uSoundID = 0;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1152 a1.uFacing = 0;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1153 a1.uAttributes = 8;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1154 a1.uSectorID = pIndoor->GetSector(
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1155 pParty->vPosition.x,
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1156 pParty->vPosition.y,
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1157 pParty->sEyelevel + pParty->vPosition.z);
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1158 a1.uSpriteFrameID = 0;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1159 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1160 v8 = (int *)pMouse->GetCursorPos(&v25);
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1161 v9 = UnprojectX(*v8);
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1162 a1.Create(pParty->sRotationY + v9, 184, 200, 0);
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1163 v10 = pIcons_LOD->LoadTexture(
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1164 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1165 TEXTURE_16BIT_PALETTE);
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1166 if (v10 != -1)
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1167 pIcons_LOD->pTextures[v10].Release();
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1168 pMouse->RemoveHoldingItem();
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1169 pIcons_LOD->_40F9C5();
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1170 return;
0
Ritor1
parents:
diff changeset
1171 }
Ritor1
parents:
diff changeset
1172 v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID;
Ritor1
parents:
diff changeset
1173 }
Ritor1
parents:
diff changeset
1174 else
Ritor1
parents:
diff changeset
1175 {
Ritor1
parents:
diff changeset
1176 v12 = &pOutdoor->pBModels[(signed int)(unsigned __int16)v0 >> 9].pFaces[v2 & 0x3F];
Ritor1
parents:
diff changeset
1177 if ( !(v12->uAttributes & 0x2000000) )
Ritor1
parents:
diff changeset
1178 goto LABEL_11;
Ritor1
parents:
diff changeset
1179 v11 = v12->sCogTriggeredID;
Ritor1
parents:
diff changeset
1180 }
Ritor1
parents:
diff changeset
1181 }
Ritor1
parents:
diff changeset
1182 EventProcessor(v11, (unsigned __int16)v0, 1);
Ritor1
parents:
diff changeset
1183 return;
Ritor1
parents:
diff changeset
1184 }
Ritor1
parents:
diff changeset
1185 v16 = (signed int)(unsigned __int16)v0 >> 3;
Ritor1
parents:
diff changeset
1186 a2.y = v16;
Ritor1
parents:
diff changeset
1187 v17 = &pActors[v16];
Ritor1
parents:
diff changeset
1188 if ( v17->uAIState == 5 )
Ritor1
parents:
diff changeset
1189 {
Ritor1
parents:
diff changeset
1190 if ( (unsigned int)v0 < 0x2000000 )
Ritor1
parents:
diff changeset
1191 {
Ritor1
parents:
diff changeset
1192 stru_50C198.LootActor(&pActors[v16]);
Ritor1
parents:
diff changeset
1193 return;
Ritor1
parents:
diff changeset
1194 }
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1195 v4 = pParty->pPickedItem.uItemID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1196 if ( !pParty->pPickedItem.uItemID )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1197 return;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1198 goto LABEL_14;
0
Ritor1
parents:
diff changeset
1199 }
Ritor1
parents:
diff changeset
1200 if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
Ritor1
parents:
diff changeset
1201 {
Ritor1
parents:
diff changeset
1202 if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) )
Ritor1
parents:
diff changeset
1203 {
Ritor1
parents:
diff changeset
1204 if ( (unsigned int)v0 >= 0x2000000 )
588
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1205 {
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1206 v4 = pParty->pPickedItem.uItemID;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1207 if ( !pParty->pPickedItem.uItemID )
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1208 return;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1209 goto LABEL_14;
829fb49eee05 OnGameViewportClick cleaned partly
zipi
parents: 587
diff changeset
1210 }
0
Ritor1
parents:
diff changeset
1211 if ( !v17->CanAct() )
Ritor1
parents:
diff changeset
1212 return;
Ritor1
parents:
diff changeset
1213 v18 = a2.y;
Ritor1
parents:
diff changeset
1214 Actor::FaceObject(a2.y, 4u, 0, 0);
602
628694cd5744 Margaret working
zipi
parents: 600
diff changeset
1215 if ( !v17->sNPC_ID )
0
Ritor1
parents:
diff changeset
1216 {
Ritor1
parents:
diff changeset
1217 v19 = pNPCStats->pGroups_copy[v17->uGroup];
Ritor1
parents:
diff changeset
1218 if ( v19 )
Ritor1
parents:
diff changeset
1219 {
Ritor1
parents:
diff changeset
1220 v20 = pNPCStats->pCatchPhrases[v19];
Ritor1
parents:
diff changeset
1221 if ( v20 )
Ritor1
parents:
diff changeset
1222 {
Ritor1
parents:
diff changeset
1223 pParty->uFlags |= 2u;
Ritor1
parents:
diff changeset
1224 strcpy(byte_5B0938, v20);
Ritor1
parents:
diff changeset
1225 sub_4451A8_press_any_key(0, 0, 0);
Ritor1
parents:
diff changeset
1226 }
Ritor1
parents:
diff changeset
1227 }
Ritor1
parents:
diff changeset
1228 return;
Ritor1
parents:
diff changeset
1229 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1230 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
0
Ritor1
parents:
diff changeset
1231 return;
990
087a9af8e0ec MessageParam
Ritor1
parents: 987
diff changeset
1232 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_StartNPCDialogue;
0
Ritor1
parents:
diff changeset
1233 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v18;
Ritor1
parents:
diff changeset
1234 LABEL_42:
Ritor1
parents:
diff changeset
1235 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
Ritor1
parents:
diff changeset
1236 ++pMessageQueue_50CBD0->uNumMessages;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1237 return;*/
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1238 pMessageQueue_50CBD0->AddMessage(UIMSG_StartNPCDialogue, v18, 0);
0
Ritor1
parents:
diff changeset
1239 return;
Ritor1
parents:
diff changeset
1240 }
Ritor1
parents:
diff changeset
1241 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
Ritor1
parents:
diff changeset
1242 {
Ritor1
parents:
diff changeset
1243 pTurnEngine->field_18 |= 8u;
Ritor1
parents:
diff changeset
1244 return;
Ritor1
parents:
diff changeset
1245 }
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1246 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
0
Ritor1
parents:
diff changeset
1247 {
990
087a9af8e0ec MessageParam
Ritor1
parents: 987
diff changeset
1248 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Attack;
0
Ritor1
parents:
diff changeset
1249 goto LABEL_41;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1250 }*/
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1251 pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
0
Ritor1
parents:
diff changeset
1252 }
Ritor1
parents:
diff changeset
1253 else
Ritor1
parents:
diff changeset
1254 {
Ritor1
parents:
diff changeset
1255 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
Ritor1
parents:
diff changeset
1256 {
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1257 pParty->uFlags |= PARTY_FLAGS_1_FALLING;
0
Ritor1
parents:
diff changeset
1258 return;
Ritor1
parents:
diff changeset
1259 }
Ritor1
parents:
diff changeset
1260 if ( uActiveCharacter
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1261 && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell))
0
Ritor1
parents:
diff changeset
1262 {
961
5a12082c803d UIMSG and WINDOW_Type(continue)
Ritor1
parents: 960
diff changeset
1263 pMessageQueue_50CBD0->AddMessage(UIMSG_CastQuickSpell, 0, 0);
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1264 /*&& (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
990
087a9af8e0ec MessageParam
Ritor1
parents: 987
diff changeset
1265 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CastQuickSpell;
0
Ritor1
parents:
diff changeset
1266 LABEL_41:
Ritor1
parents:
diff changeset
1267 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
437
0a1ea44b4a0a ui mesages & spellcasting
Nomad
parents: 431
diff changeset
1268 goto LABEL_42;*/
0
Ritor1
parents:
diff changeset
1269 }
Ritor1
parents:
diff changeset
1270 }
Ritor1
parents:
diff changeset
1271 }
Ritor1
parents:
diff changeset
1272
Ritor1
parents:
diff changeset
1273 //----- (004226C2) --------------------------------------------------------
265
96bc024a5fed Render overflows
Nomad
parents: 255
diff changeset
1274 bool PauseGameDrawing()
0
Ritor1
parents:
diff changeset
1275 {
265
96bc024a5fed Render overflows
Nomad
parents: 255
diff changeset
1276 if ( pCurrentScreen != SCREEN_GAME
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
1277 && pCurrentScreen != SCREEN_NPC_DIALOGUE
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
1278 && pCurrentScreen != SCREEN_CHANGE_LOCATION )
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
1279 {
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
1280 if ( pCurrentScreen == SCREEN_INPUT_BLV )
0
Ritor1
parents:
diff changeset
1281 return pVideoPlayer->pSmackerMovie != 0;
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
1282 if ( pCurrentScreen != SCREEN_BRANCHLESS_NPC_DIALOG )
265
96bc024a5fed Render overflows
Nomad
parents: 255
diff changeset
1283 return true;
96bc024a5fed Render overflows
Nomad
parents: 255
diff changeset
1284 }
96bc024a5fed Render overflows
Nomad
parents: 255
diff changeset
1285 return false;
0
Ritor1
parents:
diff changeset
1286 }
Ritor1
parents:
diff changeset
1287 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1288
Ritor1
parents:
diff changeset
1289 //----- (004226EF) --------------------------------------------------------
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1290 void SetUserInterface(PartyAlignment align, bool bReplace)
0
Ritor1
parents:
diff changeset
1291 {
Ritor1
parents:
diff changeset
1292 unsigned int v3; // eax@7
Ritor1
parents:
diff changeset
1293 unsigned __int16 v4; // dx@7
Ritor1
parents:
diff changeset
1294 unsigned __int16 v5; // cx@7
Ritor1
parents:
diff changeset
1295 unsigned __int16 v6; // [sp-4h] [bp-14h]@7
Ritor1
parents:
diff changeset
1296
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1297
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 979
diff changeset
1298 extern void set_default_ui_skin();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 979
diff changeset
1299 set_default_ui_skin();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 979
diff changeset
1300
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1301 if (align == PartyAlignment_Evil)
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1302 {
0
Ritor1
parents:
diff changeset
1303 if ( bReplace )
Ritor1
parents:
diff changeset
1304 {
Ritor1
parents:
diff changeset
1305 pTexture_RightFrame->Reload("ib-r-C.pcx");
Ritor1
parents:
diff changeset
1306 pTexture_BottomFrame->Reload("ib-b-C.pcx");
Ritor1
parents:
diff changeset
1307 pTexture_TopFrame->Reload("ib-t-C.pcx");
Ritor1
parents:
diff changeset
1308 pTexture_LeftFrame->Reload("ib-l-C.pcx");
Ritor1
parents:
diff changeset
1309 pTexture_StatusBar->Reload("IB-Foot-c.pcx");
Ritor1
parents:
diff changeset
1310 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2);
Ritor1
parents:
diff changeset
1311 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-c", 2);
Ritor1
parents:
diff changeset
1312 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-C", 2);
Ritor1
parents:
diff changeset
1313 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2);
Ritor1
parents:
diff changeset
1314 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2);
Ritor1
parents:
diff changeset
1315 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1316 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-C", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1317 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-C", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1318 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-C", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1319 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-C", 2);
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1320 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-C", 2);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1321 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-c", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1322 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-c", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1323 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-c", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1324 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-c", 2);
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1325
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1326 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-c", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1327 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-c", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1328 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-c", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1329 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-c", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1330
0
Ritor1
parents:
diff changeset
1331 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1332 pIconsFrameTable->InitializeAnimation(pUIAnim_WizardEye->uIconID);
0
Ritor1
parents:
diff changeset
1333 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1334 pIconsFrameTable->InitializeAnimation(pUIAnum_Torchlight->uIconID);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1335
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
1336 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-c", 2);
0
Ritor1
parents:
diff changeset
1337 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2);
984
d982fffb8b96 CharacterUI_InventoryTab_Draw cleaned.
Nomad
parents: 983
diff changeset
1338 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-c", 2);
0
Ritor1
parents:
diff changeset
1339 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
Ritor1
parents:
diff changeset
1340 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2);
Ritor1
parents:
diff changeset
1341 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2);
Ritor1
parents:
diff changeset
1342 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2);
Ritor1
parents:
diff changeset
1343 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2);
Ritor1
parents:
diff changeset
1344 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2);
Ritor1
parents:
diff changeset
1345 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2);
Ritor1
parents:
diff changeset
1346 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2);
Ritor1
parents:
diff changeset
1347 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2);
Ritor1
parents:
diff changeset
1348 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2);
Ritor1
parents:
diff changeset
1349 }
Ritor1
parents:
diff changeset
1350 else
Ritor1
parents:
diff changeset
1351 {
Ritor1
parents:
diff changeset
1352 pTexture_RightFrame->Load("ib-r-C.pcx", 0);
Ritor1
parents:
diff changeset
1353 pTexture_BottomFrame->Load("ib-b-c.pcx", 0);
Ritor1
parents:
diff changeset
1354 pTexture_TopFrame->Load("ib-t-C.pcx", 0);
Ritor1
parents:
diff changeset
1355 pTexture_LeftFrame->Load("ib-l-C.pcx", 0);
Ritor1
parents:
diff changeset
1356 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0);
Ritor1
parents:
diff changeset
1357 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1358 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1359 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1360 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1361 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1362 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1363 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1364 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE);
328
8e23edf57e27 little fix
Ritor1
parents: 323
diff changeset
1365 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1366 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE);
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1367 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1368 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1369 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1370 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1371 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
1372 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE);
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1373 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1374 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1375 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1376 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1377 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE);
984
d982fffb8b96 CharacterUI_InventoryTab_Draw cleaned.
Nomad
parents: 983
diff changeset
1378 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1379 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
Ritor1
parents:
diff changeset
1380 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
Ritor1
parents:
diff changeset
1381 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
Ritor1
parents:
diff changeset
1382 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
Ritor1
parents:
diff changeset
1383 }
949
Nomad
parents: 948
diff changeset
1384 v3 = TargetColor(0xC8u, 0, 0);
0
Ritor1
parents:
diff changeset
1385 v4 = 0;
Ritor1
parents:
diff changeset
1386 v6 = 0;
Ritor1
parents:
diff changeset
1387 v5 = 10;
Ritor1
parents:
diff changeset
1388 }
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1389 else if (align == PartyAlignment_Neutral)
0
Ritor1
parents:
diff changeset
1390 {
Ritor1
parents:
diff changeset
1391 if ( bReplace )
Ritor1
parents:
diff changeset
1392 {
Ritor1
parents:
diff changeset
1393 pTexture_RightFrame->Reload("ib-r-a.pcx");
Ritor1
parents:
diff changeset
1394 pTexture_BottomFrame->Reload("ib-b-a.pcx");
Ritor1
parents:
diff changeset
1395 pTexture_TopFrame->Reload("ib-t-a.pcx");
Ritor1
parents:
diff changeset
1396 pTexture_LeftFrame->Reload("ib-l-a.pcx");
Ritor1
parents:
diff changeset
1397 pTexture_StatusBar->Reload("IB-Foot-a.pcx");
Ritor1
parents:
diff changeset
1398 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2);
Ritor1
parents:
diff changeset
1399 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-a", 2);
Ritor1
parents:
diff changeset
1400 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-a", 2);
Ritor1
parents:
diff changeset
1401 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2);
Ritor1
parents:
diff changeset
1402 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2);
Ritor1
parents:
diff changeset
1403 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1404 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-a", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1405 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-a", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1406 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-a", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1407 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-a", 2);
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1408 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-a", 2);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1409 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-a", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1410 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-a", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1411 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-a", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1412 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-a", 2);
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1413 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-a", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1414 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-a", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1415 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-a", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1416 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-a", 2);
0
Ritor1
parents:
diff changeset
1417 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA");
Ritor1
parents:
diff changeset
1418 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
Ritor1
parents:
diff changeset
1419 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
Ritor1
parents:
diff changeset
1420 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
1421 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-a", 2);
0
Ritor1
parents:
diff changeset
1422 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2);
984
d982fffb8b96 CharacterUI_InventoryTab_Draw cleaned.
Nomad
parents: 983
diff changeset
1423 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven", 2);
0
Ritor1
parents:
diff changeset
1424 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
Ritor1
parents:
diff changeset
1425 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2);
Ritor1
parents:
diff changeset
1426 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2);
Ritor1
parents:
diff changeset
1427 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2);
Ritor1
parents:
diff changeset
1428 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2);
Ritor1
parents:
diff changeset
1429 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2);
Ritor1
parents:
diff changeset
1430 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2);
Ritor1
parents:
diff changeset
1431 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2);
Ritor1
parents:
diff changeset
1432 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2);
Ritor1
parents:
diff changeset
1433 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2);
Ritor1
parents:
diff changeset
1434 }
Ritor1
parents:
diff changeset
1435 else
Ritor1
parents:
diff changeset
1436 {
Ritor1
parents:
diff changeset
1437 pTexture_RightFrame->Load("ib-r-A.pcx", 0);
Ritor1
parents:
diff changeset
1438 pTexture_BottomFrame->Load("ib-b-A.pcx", 0);
Ritor1
parents:
diff changeset
1439 pTexture_TopFrame->Load("ib-t-A.pcx", 0);
Ritor1
parents:
diff changeset
1440 pTexture_LeftFrame->Load("ib-l-A.pcx", 0);
Ritor1
parents:
diff changeset
1441 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0);
Ritor1
parents:
diff changeset
1442 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1443 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1444 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1445 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1446 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1447 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1448 uTextureID_Btn_NPCLeft = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1449 uTextureID_Btn_NPCRight = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE);
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1450 uTextureID_GameUI_CharSelectionFrame = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1451 uTextureID_Btn_CastSpell = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1452 uTextureID_Btn_Rest = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1453 uTextureID_Btn_QuickReference = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1454 uTextureID_Btn_GameSettings = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE);
328
8e23edf57e27 little fix
Ritor1
parents: 323
diff changeset
1455 uTextureID_Btn_ZoomIn = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1456 uTextureID_Btn_ZoomOut = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
1457 uExitCancelTextureId = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE);
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1458 uTextureID_PlayerBuff_Bless = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1459 uTextureID_PlayerBuff_Preservation = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1460 uTextureID_PlayerBuff_Hammerhands = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1461 uTextureID_PlayerBuff_PainReflection = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1462 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE);
984
d982fffb8b96 CharacterUI_InventoryTab_Draw cleaned.
Nomad
parents: 983
diff changeset
1463 uTextureID_CharacterUI_InventoryBackground = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1464 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA");
Ritor1
parents:
diff changeset
1465 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
Ritor1
parents:
diff changeset
1466 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA");
Ritor1
parents:
diff changeset
1467 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
Ritor1
parents:
diff changeset
1468 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1469 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1470 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1471 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1472 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1473 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1474 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1475 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE);
Ritor1
parents:
diff changeset
1476 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE);
948
5a2dbb00c399 Code cleaning.
Nomad
parents: 945
diff changeset
1477 pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1478
Ritor1
parents:
diff changeset
1479 }
949
Nomad
parents: 948
diff changeset
1480 v3 = TargetColor(0xAu, 0, 0);
0
Ritor1
parents:
diff changeset
1481 v4 = 214;
Ritor1
parents:
diff changeset
1482 v5 = 230;
Ritor1
parents:
diff changeset
1483 v6 = 193;
Ritor1
parents:
diff changeset
1484 }
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1485 else if (align == PartyAlignment_Good)
0
Ritor1
parents:
diff changeset
1486 {
Ritor1
parents:
diff changeset
1487 if ( bReplace )
Ritor1
parents:
diff changeset
1488 {
Ritor1
parents:
diff changeset
1489 pTexture_RightFrame->Reload("ib-r-B.pcx");
Ritor1
parents:
diff changeset
1490 pTexture_BottomFrame->Reload("ib-b-B.pcx");
Ritor1
parents:
diff changeset
1491 pTexture_TopFrame->Reload("ib-t-B.pcx");
Ritor1
parents:
diff changeset
1492 pTexture_LeftFrame->Reload("ib-l-B.pcx");
Ritor1
parents:
diff changeset
1493 pTexture_StatusBar->Reload("IB-Foot-b.pcx");
Ritor1
parents:
diff changeset
1494 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2);
Ritor1
parents:
diff changeset
1495 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-b", 2);
Ritor1
parents:
diff changeset
1496 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-B", 2);
Ritor1
parents:
diff changeset
1497 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2);
Ritor1
parents:
diff changeset
1498 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2);
Ritor1
parents:
diff changeset
1499 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1500 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft], "IB-NPCLD-B", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1501 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_NPCRight], "IB-NPCRD-B", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1502 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn], "ib-autout-B", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1503 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut], "ib-autin-B", 2);
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1504 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_GameUI_CharSelectionFrame], "IB-selec-B", 2);
319
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1505 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_CastSpell], "ib-m1d-b", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1506 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_Rest], "ib-m2d-b", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1507 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_QuickReference], "ib-m3d-b", 2);
5a66be213cff Actor::Die
Nomad
parents: 316
diff changeset
1508 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Btn_GameSettings], "ib-m4d-b", 2);
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1509 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Bless], "isg-01-b", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1510 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Preservation], "isg-02-b", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1511 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_Hammerhands], "isg-03-b", 2);
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 566
diff changeset
1512 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_PlayerBuff_PainReflection], "isg-04-b", 2);
0
Ritor1
parents:
diff changeset
1513 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB");
Ritor1
parents:
diff changeset
1514 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
Ritor1
parents:
diff changeset
1515 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB");
Ritor1
parents:
diff changeset
1516 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
526
214d9d47cf1f Chest working, but items are not laid correctly
Gloval
parents: 524
diff changeset
1517 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uExitCancelTextureId], "ib-bcu-b", 2);
0
Ritor1
parents:
diff changeset
1518 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2);
984
d982fffb8b96 CharacterUI_InventoryTab_Draw cleaned.
Nomad
parents: 983
diff changeset
1519 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_CharacterUI_InventoryBackground], "fr_inven-b", 2);
0
Ritor1
parents:
diff changeset
1520 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2);
Ritor1
parents:
diff changeset
1521 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2);
Ritor1
parents:
diff changeset
1522 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2);
Ritor1
parents:
diff changeset
1523 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2);
Ritor1
parents:
diff changeset
1524 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2);
Ritor1
parents:
diff changeset
1525 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2);
Ritor1
parents:
diff changeset
1526 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2);
Ritor1
parents:
diff changeset
1527 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2);
Ritor1
parents:
diff changeset
1528 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2);
Ritor1
parents:
diff changeset
1529 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2);
Ritor1
parents:
diff changeset
1530 }
949
Nomad
parents: 948
diff changeset
1531 v3 = TargetColor(0, 0, 0xC8u);
0
Ritor1
parents:
diff changeset
1532 v5 = 255;
Ritor1
parents:
diff changeset
1533 v4 = 225;
Ritor1
parents:
diff changeset
1534 v6 = 255;
Ritor1
parents:
diff changeset
1535 }
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1536 else assert(false);
edd2d8b7e3c4 Interface reloading fix & party alignment enum
Nomad
parents: 365
diff changeset
1537
0
Ritor1
parents:
diff changeset
1538 uGameUIFontMain = v3;
949
Nomad
parents: 948
diff changeset
1539 uGameUIFontShadow = TargetColor(v5, v4, v6);
0
Ritor1
parents:
diff changeset
1540 }
Ritor1
parents:
diff changeset
1541
Ritor1
parents:
diff changeset
1542 //----- (00423AEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
1543 void __cdecl reset_some_strus_flt_2Cs()
Ritor1
parents:
diff changeset
1544 {
Ritor1
parents:
diff changeset
1545 float *v0; // eax@1
Ritor1
parents:
diff changeset
1546 signed int v1; // ecx@1
Ritor1
parents:
diff changeset
1547 signed int v2; // edx@1
Ritor1
parents:
diff changeset
1548 float *v3; // eax@3
Ritor1
parents:
diff changeset
1549 signed int v4; // edx@3
Ritor1
parents:
diff changeset
1550 float *v5; // eax@5
Ritor1
parents:
diff changeset
1551 signed int v6; // edx@5
Ritor1
parents:
diff changeset
1552 float *v7; // eax@7
Ritor1
parents:
diff changeset
1553 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1554 float *v9; // eax@9
Ritor1
parents:
diff changeset
1555
Ritor1
parents:
diff changeset
1556 v0 = &array_50AC10[0].flt_2C;
Ritor1
parents:
diff changeset
1557 v1 = 50;
Ritor1
parents:
diff changeset
1558 v2 = 50;
Ritor1
parents:
diff changeset
1559 do
Ritor1
parents:
diff changeset
1560 {
Ritor1
parents:
diff changeset
1561 *v0 = 0.0;
Ritor1
parents:
diff changeset
1562 v0 += 12;
Ritor1
parents:
diff changeset
1563 --v2;
Ritor1
parents:
diff changeset
1564 }
Ritor1
parents:
diff changeset
1565 while ( v2 );
Ritor1
parents:
diff changeset
1566 v3 = &array_50A2B0[0].flt_2C;
Ritor1
parents:
diff changeset
1567 v4 = 50;
Ritor1
parents:
diff changeset
1568 do
Ritor1
parents:
diff changeset
1569 {
Ritor1
parents:
diff changeset
1570 *v3 = 0.0;
Ritor1
parents:
diff changeset
1571 v3 += 12;
Ritor1
parents:
diff changeset
1572 --v4;
Ritor1
parents:
diff changeset
1573 }
Ritor1
parents:
diff changeset
1574 while ( v4 );
Ritor1
parents:
diff changeset
1575 v5 = &array_509950[0].flt_2C;
Ritor1
parents:
diff changeset
1576 v6 = 50;
Ritor1
parents:
diff changeset
1577 do
Ritor1
parents:
diff changeset
1578 {
Ritor1
parents:
diff changeset
1579 *v5 = 0.0;
Ritor1
parents:
diff changeset
1580 v5 += 12;
Ritor1
parents:
diff changeset
1581 --v6;
Ritor1
parents:
diff changeset
1582 }
Ritor1
parents:
diff changeset
1583 while ( v6 );
Ritor1
parents:
diff changeset
1584 v7 = &array_508FF0[0].flt_2C;
Ritor1
parents:
diff changeset
1585 v8 = 50;
Ritor1
parents:
diff changeset
1586 do
Ritor1
parents:
diff changeset
1587 {
Ritor1
parents:
diff changeset
1588 *v7 = 0.0;
Ritor1
parents:
diff changeset
1589 v7 += 12;
Ritor1
parents:
diff changeset
1590 --v8;
Ritor1
parents:
diff changeset
1591 }
Ritor1
parents:
diff changeset
1592 while ( v8 );
Ritor1
parents:
diff changeset
1593 v9 = &array_508690[0].flt_2C;
Ritor1
parents:
diff changeset
1594 do
Ritor1
parents:
diff changeset
1595 {
Ritor1
parents:
diff changeset
1596 *v9 = 0.0;
Ritor1
parents:
diff changeset
1597 v9 += 12;
Ritor1
parents:
diff changeset
1598 --v1;
Ritor1
parents:
diff changeset
1599 }
Ritor1
parents:
diff changeset
1600 while ( v1 );
Ritor1
parents:
diff changeset
1601 }
Ritor1
parents:
diff changeset
1602
Ritor1
parents:
diff changeset
1603 //----- (00423B4A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1604 void __cdecl sub_423B4A()
Ritor1
parents:
diff changeset
1605 {
Ritor1
parents:
diff changeset
1606 float *v0; // eax@1
Ritor1
parents:
diff changeset
1607 signed int v1; // ecx@1
Ritor1
parents:
diff changeset
1608
Ritor1
parents:
diff changeset
1609 v0 = &array_507D30[0].flt_2C;
Ritor1
parents:
diff changeset
1610 v1 = 50;
Ritor1
parents:
diff changeset
1611 do
Ritor1
parents:
diff changeset
1612 {
Ritor1
parents:
diff changeset
1613 *v0 = 0.0;
Ritor1
parents:
diff changeset
1614 v0 += 12;
Ritor1
parents:
diff changeset
1615 --v1;
Ritor1
parents:
diff changeset
1616 }
Ritor1
parents:
diff changeset
1617 while ( v1 );
Ritor1
parents:
diff changeset
1618 }
Ritor1
parents:
diff changeset
1619
Ritor1
parents:
diff changeset
1620 //----- (00423B5D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1621 int __fastcall sub_423B5D(unsigned int uFaceID)
Ritor1
parents:
diff changeset
1622 {
Ritor1
parents:
diff changeset
1623 BLVFace *v1; // ebx@1
Ritor1
parents:
diff changeset
1624 Vec3_short_ *v2; // esi@1
Ritor1
parents:
diff changeset
1625 //int v3; // ST28_4@1
Ritor1
parents:
diff changeset
1626 __int16 v4; // ST2C_2@1
Ritor1
parents:
diff changeset
1627 //signed int v5; // esi@1
Ritor1
parents:
diff changeset
1628 //Vec3_short_ *v6; // eax@4
Ritor1
parents:
diff changeset
1629 //signed int v7; // edi@5
Ritor1
parents:
diff changeset
1630 //signed int v8; // eax@5
Ritor1
parents:
diff changeset
1631 //signed int i_; // ecx@10
Ritor1
parents:
diff changeset
1632 int v10; // eax@10
Ritor1
parents:
diff changeset
1633 int v11; // edx@11
Ritor1
parents:
diff changeset
1634 int v12; // ST28_4@12
Ritor1
parents:
diff changeset
1635 signed int v13; // edx@12
Ritor1
parents:
diff changeset
1636 signed __int64 v14; // qtt@12
Ritor1
parents:
diff changeset
1637 int *v15; // ebx@12
Ritor1
parents:
diff changeset
1638 int v16; // ST28_4@14
Ritor1
parents:
diff changeset
1639 signed int v17; // eax@14
Ritor1
parents:
diff changeset
1640 signed __int64 v18; // qtt@14
Ritor1
parents:
diff changeset
1641 signed int v19; // edx@15
Ritor1
parents:
diff changeset
1642 signed int v20; // edx@17
Ritor1
parents:
diff changeset
1643 signed int v21; // ebx@19
Ritor1
parents:
diff changeset
1644 signed int v22; // esi@20
Ritor1
parents:
diff changeset
1645 int v23; // edi@21
Ritor1
parents:
diff changeset
1646 int v24; // eax@21
Ritor1
parents:
diff changeset
1647 int v25; // eax@22
Ritor1
parents:
diff changeset
1648 int v26; // eax@22
Ritor1
parents:
diff changeset
1649 signed int v27; // ST30_4@24
Ritor1
parents:
diff changeset
1650 signed __int64 v28; // qtt@24
Ritor1
parents:
diff changeset
1651 int v29; // ST18_4@25
Ritor1
parents:
diff changeset
1652 int v30; // eax@26
Ritor1
parents:
diff changeset
1653 int v31; // eax@27
Ritor1
parents:
diff changeset
1654 int v32; // eax@27
Ritor1
parents:
diff changeset
1655 signed int v33; // ST30_4@29
Ritor1
parents:
diff changeset
1656 signed __int64 v34; // qtt@29
Ritor1
parents:
diff changeset
1657 int v35; // ST30_4@30
Ritor1
parents:
diff changeset
1658 signed int v36; // edi@31
Ritor1
parents:
diff changeset
1659 unsigned int v37; // eax@31
Ritor1
parents:
diff changeset
1660 bool v38; // edx@31
Ritor1
parents:
diff changeset
1661 int v39; // ecx@31
Ritor1
parents:
diff changeset
1662 int v40; // ecx@32
Ritor1
parents:
diff changeset
1663 int v41; // esi@32
Ritor1
parents:
diff changeset
1664 int v42; // eax@34
Ritor1
parents:
diff changeset
1665 signed int v43; // ebx@41
Ritor1
parents:
diff changeset
1666 unsigned int v44; // eax@41
Ritor1
parents:
diff changeset
1667 signed int v45; // ecx@42
Ritor1
parents:
diff changeset
1668 int v46; // esi@42
Ritor1
parents:
diff changeset
1669 int v47; // eax@44
Ritor1
parents:
diff changeset
1670 signed int v48; // edi@51
Ritor1
parents:
diff changeset
1671 unsigned int v49; // eax@51
Ritor1
parents:
diff changeset
1672 bool v50; // edx@51
Ritor1
parents:
diff changeset
1673 int v51; // ecx@51
Ritor1
parents:
diff changeset
1674 int v52; // ecx@52
Ritor1
parents:
diff changeset
1675 signed int v53; // esi@52
Ritor1
parents:
diff changeset
1676 int v54; // eax@54
Ritor1
parents:
diff changeset
1677 int v55; // ebx@61
Ritor1
parents:
diff changeset
1678 unsigned int v56; // eax@61
Ritor1
parents:
diff changeset
1679 signed int v57; // ecx@62
Ritor1
parents:
diff changeset
1680 int v58; // esi@62
Ritor1
parents:
diff changeset
1681 int v59; // eax@64
Ritor1
parents:
diff changeset
1682 char v61; // zf@72
Ritor1
parents:
diff changeset
1683 signed int v62; // edx@75
Ritor1
parents:
diff changeset
1684 int v63; // ecx@76
Ritor1
parents:
diff changeset
1685 int v64; // esi@76
Ritor1
parents:
diff changeset
1686 int v65; // ecx@83
Ritor1
parents:
diff changeset
1687 //signed int v66; // [sp+14h] [bp-14h]@3
Ritor1
parents:
diff changeset
1688 int v67; // [sp+14h] [bp-14h]@34
Ritor1
parents:
diff changeset
1689 int v68; // [sp+14h] [bp-14h]@44
Ritor1
parents:
diff changeset
1690 int v69; // [sp+14h] [bp-14h]@54
Ritor1
parents:
diff changeset
1691 int v70; // [sp+14h] [bp-14h]@64
Ritor1
parents:
diff changeset
1692 signed int v71; // [sp+14h] [bp-14h]@75
Ritor1
parents:
diff changeset
1693 bool thisa; // [sp+18h] [bp-10h]@9
Ritor1
parents:
diff changeset
1694 int thisb; // [sp+18h] [bp-10h]@12
Ritor1
parents:
diff changeset
1695 int thisc; // [sp+18h] [bp-10h]@20
Ritor1
parents:
diff changeset
1696 bool thisd; // [sp+18h] [bp-10h]@41
Ritor1
parents:
diff changeset
1697 bool thise; // [sp+18h] [bp-10h]@61
Ritor1
parents:
diff changeset
1698 int thisf; // [sp+18h] [bp-10h]@74
Ritor1
parents:
diff changeset
1699 signed int v79; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
1700 int v80; // [sp+1Ch] [bp-Ch]@76
Ritor1
parents:
diff changeset
1701 bool v81; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
1702 bool v82; // [sp+20h] [bp-8h]@32
Ritor1
parents:
diff changeset
1703 bool v83; // [sp+20h] [bp-8h]@42
Ritor1
parents:
diff changeset
1704 bool v84; // [sp+20h] [bp-8h]@52
Ritor1
parents:
diff changeset
1705 bool v85; // [sp+20h] [bp-8h]@62
Ritor1
parents:
diff changeset
1706 //signed int i; // [sp+24h] [bp-4h]@9
Ritor1
parents:
diff changeset
1707 signed int ia; // [sp+24h] [bp-4h]@19
Ritor1
parents:
diff changeset
1708 signed int ib; // [sp+24h] [bp-4h]@31
Ritor1
parents:
diff changeset
1709 signed int ic; // [sp+24h] [bp-4h]@41
Ritor1
parents:
diff changeset
1710 signed int id; // [sp+24h] [bp-4h]@51
Ritor1
parents:
diff changeset
1711 signed int ie; // [sp+24h] [bp-4h]@61
Ritor1
parents:
diff changeset
1712
Ritor1
parents:
diff changeset
1713 v1 = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
1714 //this = pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1715 v2 = &pIndoor->pVertices[v1->pVertexIDs[0]];
Ritor1
parents:
diff changeset
1716 //v3 = *(_DWORD *)&v2->x;
Ritor1
parents:
diff changeset
1717 v4 = v2->z;
Ritor1
parents:
diff changeset
1718 //v5 = 0;
Ritor1
parents:
diff changeset
1719 if ( v1->pFacePlane_old.vNormal.x * (v2->x - pBLVRenderParams->vPartyPos.x)
Ritor1
parents:
diff changeset
1720 + v1->pFacePlane_old.vNormal.y * (v2->y - pBLVRenderParams->vPartyPos.y)
Ritor1
parents:
diff changeset
1721 + v1->pFacePlane_old.vNormal.z * (v2->z - pBLVRenderParams->vPartyPos.z) < 0 )
Ritor1
parents:
diff changeset
1722 {
Ritor1
parents:
diff changeset
1723 dword_50B700 = 1;
Ritor1
parents:
diff changeset
1724 }
Ritor1
parents:
diff changeset
1725 else
Ritor1
parents:
diff changeset
1726 {
Ritor1
parents:
diff changeset
1727 dword_50B700 = 0;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
1728 if ( !v1->Portal() )
0
Ritor1
parents:
diff changeset
1729 return 0;
Ritor1
parents:
diff changeset
1730 }
Ritor1
parents:
diff changeset
1731 //v66 = v1->uNumVertices;
Ritor1
parents:
diff changeset
1732 for (uint i = 0; i < v1->uNumVertices; ++i)
Ritor1
parents:
diff changeset
1733 {
Ritor1
parents:
diff changeset
1734 auto v6 = &pIndoor->pVertices[v1->pVertexIDs[i]];
Ritor1
parents:
diff changeset
1735 pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible(
Ritor1
parents:
diff changeset
1736 v6->x,
Ritor1
parents:
diff changeset
1737 v6->y,
Ritor1
parents:
diff changeset
1738 v6->z,
Ritor1
parents:
diff changeset
1739 &_50B924_view_transformed_xs[i],
Ritor1
parents:
diff changeset
1740 &_50B834_view_transformed_zs[i],
Ritor1
parents:
diff changeset
1741 &_50B744_view_transformed_ys[i],
Ritor1
parents:
diff changeset
1742 0);
Ritor1
parents:
diff changeset
1743 }
Ritor1
parents:
diff changeset
1744
Ritor1
parents:
diff changeset
1745 //v7 = v1->uNumVertices;
Ritor1
parents:
diff changeset
1746 //v8 = 0;
Ritor1
parents:
diff changeset
1747 if (v1->uNumVertices <= 0)
Ritor1
parents:
diff changeset
1748 return 0;
Ritor1
parents:
diff changeset
1749
Ritor1
parents:
diff changeset
1750 bool bFound = false;
Ritor1
parents:
diff changeset
1751 for (uint i = 0; i < v1->uNumVertices; ++i)
Ritor1
parents:
diff changeset
1752 if (_50B924_view_transformed_xs[i] >= 0x80000u)
Ritor1
parents:
diff changeset
1753 {
Ritor1
parents:
diff changeset
1754 bFound = true;
Ritor1
parents:
diff changeset
1755 break;
Ritor1
parents:
diff changeset
1756 }
Ritor1
parents:
diff changeset
1757 if (!bFound)
Ritor1
parents:
diff changeset
1758 return 0;
Ritor1
parents:
diff changeset
1759
Ritor1
parents:
diff changeset
1760 v79 = 0;
Ritor1
parents:
diff changeset
1761 _50B924_view_transformed_xs[v1->uNumVertices] = _50B924_view_transformed_xs[0];
Ritor1
parents:
diff changeset
1762 _50B834_view_transformed_zs[v1->uNumVertices] = _50B834_view_transformed_zs[0];
Ritor1
parents:
diff changeset
1763 _50B744_view_transformed_ys[v1->uNumVertices] = _50B744_view_transformed_ys[0];
564
8b77231088d8 Moon Temple doesn't crash
Nomad
parents: 562
diff changeset
1764 thisa = _50B924_view_transformed_xs[0] >= (signed int)0x80000u;
0
Ritor1
parents:
diff changeset
1765 //int i = 1;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1766 for (uint i = 1; i <= v1->uNumVertices; ++i)
0
Ritor1
parents:
diff changeset
1767 {
Ritor1
parents:
diff changeset
1768 v10 = _50B924_view_transformed_xs[i];
Ritor1
parents:
diff changeset
1769 v81 = v10 >= (signed int)0x80000u;
Ritor1
parents:
diff changeset
1770 if ( thisa ^ v81 )
Ritor1
parents:
diff changeset
1771 {
Ritor1
parents:
diff changeset
1772 v11 = _50B924_view_transformed_xs[i - 1];
Ritor1
parents:
diff changeset
1773 if ( v10 >= (signed int)0x80000u )
Ritor1
parents:
diff changeset
1774 {
Ritor1
parents:
diff changeset
1775 v12 = v10 - v11;
Ritor1
parents:
diff changeset
1776 v13 = 0x80000 - v11;
Ritor1
parents:
diff changeset
1777 LODWORD(v14) = v13 << 16;
Ritor1
parents:
diff changeset
1778 HIDWORD(v14) = v13 >> 16;
Ritor1
parents:
diff changeset
1779 v15 = &_50B744_view_transformed_ys[i - 1];
486
Nomad
parents: 484
diff changeset
1780 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i] - _50B834_view_transformed_zs[i - 1]) * v14 / v12) >> 16) + _50B834_view_transformed_zs[i - 1];
0
Ritor1
parents:
diff changeset
1781 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i] - _50B744_view_transformed_ys[i - 1]) * v14 / v12) >> 16;
Ritor1
parents:
diff changeset
1782 }
Ritor1
parents:
diff changeset
1783 else
Ritor1
parents:
diff changeset
1784 {
Ritor1
parents:
diff changeset
1785 v16 = v11 - v10;
Ritor1
parents:
diff changeset
1786 v17 = 0x80000 - v10;
Ritor1
parents:
diff changeset
1787 LODWORD(v18) = v17 << 16;
Ritor1
parents:
diff changeset
1788 HIDWORD(v18) = v17 >> 16;
Ritor1
parents:
diff changeset
1789 v15 = &_50B744_view_transformed_ys[i];
108
2baff1256844 fix Benefits window
Ritor1
parents: 89
diff changeset
1790 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i - 1] - _50B834_view_transformed_zs[i]) * v18 / v16) >> 16) + _50B834_view_transformed_zs[i];
0
Ritor1
parents:
diff changeset
1791 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i - 1] - _50B744_view_transformed_ys[i]) * v18 / v16) >> 16;
Ritor1
parents:
diff changeset
1792 }
Ritor1
parents:
diff changeset
1793 v19 = v79++;
Ritor1
parents:
diff changeset
1794 //v7 = v66;
Ritor1
parents:
diff changeset
1795 dword_50B738[v19] = thisb + *v15;
Ritor1
parents:
diff changeset
1796 dword_50B918[v19] = 0x80000u;
Ritor1
parents:
diff changeset
1797 }
Ritor1
parents:
diff changeset
1798 if ( v81 )
Ritor1
parents:
diff changeset
1799 {
Ritor1
parents:
diff changeset
1800 v20 = v79++;
Ritor1
parents:
diff changeset
1801 dword_50B918[v20] = _50B924_view_transformed_xs[i];
Ritor1
parents:
diff changeset
1802 dword_50B828[v20] = _50B834_view_transformed_zs[i];
Ritor1
parents:
diff changeset
1803 dword_50B738[v20] = _50B744_view_transformed_ys[i];
Ritor1
parents:
diff changeset
1804 }
Ritor1
parents:
diff changeset
1805 //++i;
Ritor1
parents:
diff changeset
1806 thisa = v81;
Ritor1
parents:
diff changeset
1807 }
Ritor1
parents:
diff changeset
1808 v21 = v79;
Ritor1
parents:
diff changeset
1809 dword_50B918[v79] = dword_50B918[0];
Ritor1
parents:
diff changeset
1810 dword_50B828[v79] = dword_50B828[0];
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1811 dword_50B738[v79] = dword_50B738[0];
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1812 for (ia = 0; ia < v79; ++ia)
0
Ritor1
parents:
diff changeset
1813 {
Ritor1
parents:
diff changeset
1814 v22 = ia;
Ritor1
parents:
diff changeset
1815 thisc = abs(dword_50B918[ia]);
Ritor1
parents:
diff changeset
1816 if ( abs(dword_50B828[ia]) >> 13 <= thisc )
Ritor1
parents:
diff changeset
1817 {
Ritor1
parents:
diff changeset
1818 v27 = dword_50B828[v22];
Ritor1
parents:
diff changeset
1819 LODWORD(v28) = v27 << 16;
Ritor1
parents:
diff changeset
1820 HIDWORD(v28) = v27 >> 16;
Ritor1
parents:
diff changeset
1821 v26 = v28 / dword_50B918[v22];
Ritor1
parents:
diff changeset
1822 v23 = 0;
Ritor1
parents:
diff changeset
1823 }
Ritor1
parents:
diff changeset
1824 else
Ritor1
parents:
diff changeset
1825 {
Ritor1
parents:
diff changeset
1826 v23 = 0;
Ritor1
parents:
diff changeset
1827 v24 = 0;
Ritor1
parents:
diff changeset
1828 if ( dword_50B828[v22] >= 0 )
Ritor1
parents:
diff changeset
1829 {
Ritor1
parents:
diff changeset
1830 LOBYTE(v24) = dword_50B918[v22] >= 0;
Ritor1
parents:
diff changeset
1831 v26 = ((v24 - 1) & 0xFF800000) + 0x400000;
Ritor1
parents:
diff changeset
1832 }
Ritor1
parents:
diff changeset
1833 else
Ritor1
parents:
diff changeset
1834 {
Ritor1
parents:
diff changeset
1835 LOBYTE(v24) = dword_50B918[v22] >= 0;
Ritor1
parents:
diff changeset
1836 v25 = v24 - 1;
Ritor1
parents:
diff changeset
1837 v26 = (v25 & 0x800000) - 0x400000;
Ritor1
parents:
diff changeset
1838 }
Ritor1
parents:
diff changeset
1839 }
Ritor1
parents:
diff changeset
1840 v29 = dword_50B738[v22];
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1841 dword_50BAF8_xs[v22] = v26;
0
Ritor1
parents:
diff changeset
1842 if ( abs(v29) >> 13 <= thisc )
Ritor1
parents:
diff changeset
1843 {
Ritor1
parents:
diff changeset
1844 v33 = dword_50B738[v22];
Ritor1
parents:
diff changeset
1845 LODWORD(v34) = v33 << 16;
Ritor1
parents:
diff changeset
1846 HIDWORD(v34) = v33 >> 16;
Ritor1
parents:
diff changeset
1847 v32 = v34 / dword_50B918[v22];
Ritor1
parents:
diff changeset
1848 }
Ritor1
parents:
diff changeset
1849 else
Ritor1
parents:
diff changeset
1850 {
Ritor1
parents:
diff changeset
1851 v30 = 0;
Ritor1
parents:
diff changeset
1852 if ( dword_50B738[v22] >= v23 )
Ritor1
parents:
diff changeset
1853 {
Ritor1
parents:
diff changeset
1854 LOBYTE(v30) = dword_50B918[v22] >= v23;
Ritor1
parents:
diff changeset
1855 v32 = ((v30 - 1) & 0xFF800000) + 0x400000;
Ritor1
parents:
diff changeset
1856 }
Ritor1
parents:
diff changeset
1857 else
Ritor1
parents:
diff changeset
1858 {
Ritor1
parents:
diff changeset
1859 LOBYTE(v30) = dword_50B918[v22] >= v23;
Ritor1
parents:
diff changeset
1860 v31 = v30 - 1;
Ritor1
parents:
diff changeset
1861 v32 = (v31 & 0x800000) - 0x400000;
Ritor1
parents:
diff changeset
1862 }
Ritor1
parents:
diff changeset
1863 }
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1864 dword_50BA08_ys[v22] = v32;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1865 dword_50BAF8_xs[v22] = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) * (signed __int64)dword_50BAF8_xs[v22]) >> 16;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1866 v35 = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) * (signed __int64)dword_50BA08_ys[v22]) >> 16;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1867 dword_50BAF8_xs[v22] = pBLVRenderParams->uViewportCenterX - dword_50BAF8_xs[v22];
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1868 dword_50BA08_ys[v22] = pBLVRenderParams->uViewportCenterY - v35;
0
Ritor1
parents:
diff changeset
1869 }
Ritor1
parents:
diff changeset
1870 v36 = 0;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1871 dword_50BAF8_xs[v21] = dword_50BAF8_xs[0];
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1872 dword_50BA08_ys[v21] = dword_50BA08_ys[0];
0
Ritor1
parents:
diff changeset
1873 v37 = pBLVRenderParams->uViewportX;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1874 v38 = dword_50BAF8_xs[0] < (signed int)pBLVRenderParams->uViewportX;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1875 LOBYTE(v38) = dword_50BAF8_xs[0] >= (signed int)pBLVRenderParams->uViewportX;
0
Ritor1
parents:
diff changeset
1876 v39 = 1;
Ritor1
parents:
diff changeset
1877 ib = 1;
Ritor1
parents:
diff changeset
1878 if ( v79 < 1 )
Ritor1
parents:
diff changeset
1879 return 0;
Ritor1
parents:
diff changeset
1880 do
Ritor1
parents:
diff changeset
1881 {
Ritor1
parents:
diff changeset
1882 v40 = v39;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1883 v41 = dword_50BAF8_xs[v40];
0
Ritor1
parents:
diff changeset
1884 v82 = v41 >= (signed int)v37;
Ritor1
parents:
diff changeset
1885 if ( v38 ^ v82 )
Ritor1
parents:
diff changeset
1886 {
Ritor1
parents:
diff changeset
1887 if ( v41 >= (signed int)v37 )
Ritor1
parents:
diff changeset
1888 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1889 v67 = (signed int)(v37 - dword_50BAF8_xs[v40 - 1]) * (signed __int64)(dword_50BA08_ys[v40] - dword_50BA08_ys[v40 - 1]) / (v41 - dword_50BAF8_xs[v40 - 1]);
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1890 v42 = dword_50BA08_ys[v40 - 1];
0
Ritor1
parents:
diff changeset
1891 }
Ritor1
parents:
diff changeset
1892 else
Ritor1
parents:
diff changeset
1893 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1894 v67 = (signed int)(v37 - v41) * (signed __int64)(dword_50BA08_ys[v40 - 1] - dword_50BA08_ys[v40]) / (dword_50BAF8_xs[v40 - 1] - v41);
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1895 v42 = dword_50BA08_ys[v40];
0
Ritor1
parents:
diff changeset
1896 }
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1897 dword_50B9FC_ys[v36] = v67 + v42;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1898 v37 = pBLVRenderParams->uViewportX;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1899 dword_50BAEC_xs[v36] = pBLVRenderParams->uViewportX;
0
Ritor1
parents:
diff changeset
1900 ++v36;
Ritor1
parents:
diff changeset
1901 }
Ritor1
parents:
diff changeset
1902 v38 = v82;
Ritor1
parents:
diff changeset
1903 if ( v82 )
Ritor1
parents:
diff changeset
1904 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1905 dword_50BAEC_xs[v36] = dword_50BAF8_xs[v40];
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1906 dword_50B9FC_ys[v36] = dword_50BA08_ys[v40];
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1907 ++v36;
0
Ritor1
parents:
diff changeset
1908 }
Ritor1
parents:
diff changeset
1909 v39 = ib++ + 1;
Ritor1
parents:
diff changeset
1910 }
Ritor1
parents:
diff changeset
1911 while ( ib <= v79 );
Ritor1
parents:
diff changeset
1912
486
Nomad
parents: 484
diff changeset
1913 if (v36 < 1)
0
Ritor1
parents:
diff changeset
1914 return 0;
Ritor1
parents:
diff changeset
1915
486
Nomad
parents: 484
diff changeset
1916 v43 = 0;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1917 dword_50BAEC_xs[v36] = dword_50BAEC_xs[0];
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1918 dword_50B9FC_ys[v36] = dword_50B9FC_ys[0];
486
Nomad
parents: 484
diff changeset
1919 v44 = pBLVRenderParams->uViewportZ;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1920 thisd = dword_50BAEC_xs[0] <= (signed int)pBLVRenderParams->uViewportZ;
486
Nomad
parents: 484
diff changeset
1921 ic = 1;
Nomad
parents: 484
diff changeset
1922
0
Ritor1
parents:
diff changeset
1923 do
Ritor1
parents:
diff changeset
1924 {
Ritor1
parents:
diff changeset
1925 v45 = ic;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1926 v46 = dword_50BAEC_xs[ic];
0
Ritor1
parents:
diff changeset
1927 v83 = v46 <= (signed int)v44;
Ritor1
parents:
diff changeset
1928 if ( thisd ^ v83 )
Ritor1
parents:
diff changeset
1929 {
Ritor1
parents:
diff changeset
1930 if ( v46 <= (signed int)v44 )
Ritor1
parents:
diff changeset
1931 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1932 v68 = (signed int)(v44 - dword_50BAEC_xs[v45 - 1]) * (signed __int64)(dword_50B9FC_ys[v45] - dword_50B9FC_ys[v45 - 1]) / (v46 - dword_50BAEC_xs[v45 - 1]);
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1933 v47 = dword_50B9FC_ys[v45 - 1];
0
Ritor1
parents:
diff changeset
1934 }
Ritor1
parents:
diff changeset
1935 else
Ritor1
parents:
diff changeset
1936 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1937 v68 = (signed int)(v44 - v46) * (signed __int64)(dword_50B9FC_ys[v45 - 1] - dword_50B9FC_ys[v45]) / (dword_50BAEC_xs[v45 - 1] - v46);
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1938 v47 = dword_50B9FC_ys[v45];
0
Ritor1
parents:
diff changeset
1939 }
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1940 dword_50B9F0[v43] = v68 + v47;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1941 v44 = pBLVRenderParams->uViewportZ;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1942 dword_50BAE0[v43] = pBLVRenderParams->uViewportZ;
0
Ritor1
parents:
diff changeset
1943 ++v43;
Ritor1
parents:
diff changeset
1944 }
Ritor1
parents:
diff changeset
1945 if ( v83 )
Ritor1
parents:
diff changeset
1946 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1947 dword_50BAE0[v43] = dword_50BAEC_xs[v45];
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1948 dword_50B9F0[v43++] = dword_50B9FC_ys[v45];
0
Ritor1
parents:
diff changeset
1949 }
Ritor1
parents:
diff changeset
1950 ++ic;
Ritor1
parents:
diff changeset
1951 thisd = v83;
Ritor1
parents:
diff changeset
1952 }
Ritor1
parents:
diff changeset
1953 while ( ic <= v36 );
486
Nomad
parents: 484
diff changeset
1954
Nomad
parents: 484
diff changeset
1955 if (v43 < 1)
0
Ritor1
parents:
diff changeset
1956 return 0;
486
Nomad
parents: 484
diff changeset
1957
Nomad
parents: 484
diff changeset
1958 v48 = 0;
Nomad
parents: 484
diff changeset
1959 dword_50BAE0[v43] = dword_50BAE0[0];
Nomad
parents: 484
diff changeset
1960 dword_50B9F0[v43] = dword_50B9F0[0];
Nomad
parents: 484
diff changeset
1961 v49 = pBLVRenderParams->uViewportY;
Nomad
parents: 484
diff changeset
1962 v50 = dword_50B9F0[0] < (signed int)pBLVRenderParams->uViewportY;
Nomad
parents: 484
diff changeset
1963 LOBYTE(v50) = dword_50B9F0[0] >= (signed int)pBLVRenderParams->uViewportY;
Nomad
parents: 484
diff changeset
1964 v51 = 1;
Nomad
parents: 484
diff changeset
1965 id = 1;
0
Ritor1
parents:
diff changeset
1966 do
Ritor1
parents:
diff changeset
1967 {
Ritor1
parents:
diff changeset
1968 v52 = v51;
Ritor1
parents:
diff changeset
1969 v53 = dword_50B9F0[v52];
Ritor1
parents:
diff changeset
1970 v84 = v53 >= (signed int)v49;
Ritor1
parents:
diff changeset
1971 if ( v50 ^ v84 )
Ritor1
parents:
diff changeset
1972 {
Ritor1
parents:
diff changeset
1973 if ( v53 >= (signed int)v49 )
Ritor1
parents:
diff changeset
1974 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1975 v69 = (signed int)(v49 - dword_50B9F0[v52 - 1]) * (signed __int64)(dword_50BAE0[v52] - dword_50BAE0[v52 - 1]) / (v53 - dword_50B9F0[v52 - 1]);
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1976 v54 = dword_50BAE0[v52 - 1];
0
Ritor1
parents:
diff changeset
1977 }
Ritor1
parents:
diff changeset
1978 else
Ritor1
parents:
diff changeset
1979 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1980 v69 = (signed int)(v49 - v53) * (signed __int64)(dword_50BAE0[v52 - 1] - dword_50BAE0[v52]) / (dword_50B9F0[v52 - 1] - v53);
0
Ritor1
parents:
diff changeset
1981 v54 = dword_50BAE0[v52];
Ritor1
parents:
diff changeset
1982 }
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1983 dword_50BAD4[v48] = v69 + v54;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1984 v49 = pBLVRenderParams->uViewportY;
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1985 dword_50B9E4[v48] = pBLVRenderParams->uViewportY;
0
Ritor1
parents:
diff changeset
1986 ++v48;
Ritor1
parents:
diff changeset
1987 }
Ritor1
parents:
diff changeset
1988 v50 = v84;
Ritor1
parents:
diff changeset
1989 if ( v84 )
Ritor1
parents:
diff changeset
1990 {
Ritor1
parents:
diff changeset
1991 dword_50BAD4[v48] = dword_50BAE0[v52];
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
1992 dword_50B9E4[v48++] = dword_50B9F0[v52];
0
Ritor1
parents:
diff changeset
1993 }
Ritor1
parents:
diff changeset
1994 v51 = id++ + 1;
Ritor1
parents:
diff changeset
1995 }
Ritor1
parents:
diff changeset
1996 while ( id <= v43 );
486
Nomad
parents: 484
diff changeset
1997
Nomad
parents: 484
diff changeset
1998 if (v48 < 1)
0
Ritor1
parents:
diff changeset
1999 return 0;
486
Nomad
parents: 484
diff changeset
2000
Nomad
parents: 484
diff changeset
2001 v55 = 0;
Nomad
parents: 484
diff changeset
2002 dword_50BAD4[v48] = dword_50BAD4[0];
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
2003 dword_50B9E4[v48] = dword_50B9E4[0];
486
Nomad
parents: 484
diff changeset
2004 v56 = pBLVRenderParams->uViewportW;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
2005 thise = dword_50B9E4[0] <= (signed int)pBLVRenderParams->uViewportW;
486
Nomad
parents: 484
diff changeset
2006 ie = 1;
0
Ritor1
parents:
diff changeset
2007 do
Ritor1
parents:
diff changeset
2008 {
Ritor1
parents:
diff changeset
2009 v57 = ie;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
2010 v58 = dword_50B9E4[ie];
0
Ritor1
parents:
diff changeset
2011 v85 = v58 <= (signed int)v56;
Ritor1
parents:
diff changeset
2012 if ( thise ^ v85 )
Ritor1
parents:
diff changeset
2013 {
Ritor1
parents:
diff changeset
2014 if ( v58 <= (signed int)v56 )
Ritor1
parents:
diff changeset
2015 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
2016 v70 = (signed int)(v56 - dword_50B9E4[v57 - 1]) * (signed __int64)(dword_50BAD4[v57] - dword_50BAD4[v57 - 1]) / (v58 - dword_50B9E4[v57 - 1]);
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
2017 v59 = dword_50BAD4[v57 - 1];
0
Ritor1
parents:
diff changeset
2018 }
Ritor1
parents:
diff changeset
2019 else
Ritor1
parents:
diff changeset
2020 {
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
2021 v70 = (signed int)(v56 - v58) * (signed __int64)(dword_50BAD4[v57 - 1] - dword_50BAD4[v57]) / (dword_50B9E4[v57 - 1] - v58);
0
Ritor1
parents:
diff changeset
2022 v59 = dword_50BAD4[v57];
Ritor1
parents:
diff changeset
2023 }
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2024 _50BAC8_screen_space_x[v55] = v70 + v59;
561
8b9cbf1f87fb Cave kinda works
Nomad
parents: 549
diff changeset
2025 v56 = pBLVRenderParams->uViewportW;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2026 _50B9D8_screen_space_y[v55] = pBLVRenderParams->uViewportW;
0
Ritor1
parents:
diff changeset
2027 ++v55;
Ritor1
parents:
diff changeset
2028 }
Ritor1
parents:
diff changeset
2029 if ( v85 )
Ritor1
parents:
diff changeset
2030 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2031 _50BAC8_screen_space_x[v55] = dword_50BAD4[v57];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2032 _50B9D8_screen_space_y[v55++] = dword_50B9E4[v57];
0
Ritor1
parents:
diff changeset
2033 }
Ritor1
parents:
diff changeset
2034 ++ie;
Ritor1
parents:
diff changeset
2035 thise = v85;
Ritor1
parents:
diff changeset
2036 }
Ritor1
parents:
diff changeset
2037 while ( ie <= v48 );
486
Nomad
parents: 484
diff changeset
2038
0
Ritor1
parents:
diff changeset
2039 if ( !v55 )
Ritor1
parents:
diff changeset
2040 return 0;
Ritor1
parents:
diff changeset
2041 v61 = pRenderer->pRenderD3D == 0;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2042 _50BAC8_screen_space_x[v55] = _50BAC8_screen_space_x[0];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2043 _50B9D8_screen_space_y[v55] = _50B9D8_screen_space_y[0];
0
Ritor1
parents:
diff changeset
2044 if ( v61 && v55 > 3 )
Ritor1
parents:
diff changeset
2045 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2046 _50BAC8_screen_space_x[v55 + 1] = _50BAC8_screen_space_x[1];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2047 _50B9D8_screen_space_y[v55 + 1] = _50B9D8_screen_space_y[1];
0
Ritor1
parents:
diff changeset
2048 thisf = 2 * (dword_50B700 != 0) - 1;
Ritor1
parents:
diff changeset
2049 if ( v55 > 0 )
Ritor1
parents:
diff changeset
2050 {
Ritor1
parents:
diff changeset
2051 v62 = 1;
Ritor1
parents:
diff changeset
2052 v71 = 1;
Ritor1
parents:
diff changeset
2053 do
Ritor1
parents:
diff changeset
2054 {
Ritor1
parents:
diff changeset
2055 v63 = v62 - 1;
Ritor1
parents:
diff changeset
2056 v64 = v62 + 1;
Ritor1
parents:
diff changeset
2057 v80 = v62 + 1;
Ritor1
parents:
diff changeset
2058 if ( v62 - 1 >= v55 )
Ritor1
parents:
diff changeset
2059 v63 -= v55;
Ritor1
parents:
diff changeset
2060 if ( v62 >= v55 )
Ritor1
parents:
diff changeset
2061 v62 -= v55;
Ritor1
parents:
diff changeset
2062 if ( v64 >= v55 )
Ritor1
parents:
diff changeset
2063 v64 -= v55;
Ritor1
parents:
diff changeset
2064 if ( thisf
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2065 * ((_50B9D8_screen_space_y[v64] - _50B9D8_screen_space_y[v63]) * (_50BAC8_screen_space_x[v62] - _50BAC8_screen_space_x[v63])
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2066 - (_50B9D8_screen_space_y[v62] - _50B9D8_screen_space_y[v63]) * (_50BAC8_screen_space_x[v64] - _50BAC8_screen_space_x[v63])) < 0 )
0
Ritor1
parents:
diff changeset
2067 {
Ritor1
parents:
diff changeset
2068 v62 = v80;
Ritor1
parents:
diff changeset
2069 v71 = v80;
Ritor1
parents:
diff changeset
2070 }
Ritor1
parents:
diff changeset
2071 else
Ritor1
parents:
diff changeset
2072 {
Ritor1
parents:
diff changeset
2073 v62 = v71;
Ritor1
parents:
diff changeset
2074 v65 = v71;
Ritor1
parents:
diff changeset
2075 if ( v71 < v55 || (v65 = v71 - v55, v71 - v55 < v55) )
Ritor1
parents:
diff changeset
2076 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2077 memcpy(&_50B9D8_screen_space_y[v65], &_50B9D8_screen_space_y[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2));
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2078 memcpy(&_50BAC8_screen_space_x[v65], &_50BAC8_screen_space_x[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2));
0
Ritor1
parents:
diff changeset
2079 }
Ritor1
parents:
diff changeset
2080 --v55;
Ritor1
parents:
diff changeset
2081 }
Ritor1
parents:
diff changeset
2082 }
Ritor1
parents:
diff changeset
2083 while ( v62 - 1 < v55 );
Ritor1
parents:
diff changeset
2084 }
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2085 _50BAC8_screen_space_x[v55] = _50BAC8_screen_space_x[0];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2086 _50B9D8_screen_space_y[v55] = _50B9D8_screen_space_y[0];
0
Ritor1
parents:
diff changeset
2087 }
Ritor1
parents:
diff changeset
2088 return v55;
Ritor1
parents:
diff changeset
2089 }
Ritor1
parents:
diff changeset
2090
Ritor1
parents:
diff changeset
2091 //----- (00424579) --------------------------------------------------------
Ritor1
parents:
diff changeset
2092 int __fastcall sub_424579(int uFaceID, stru320 *a2)
Ritor1
parents:
diff changeset
2093 {
Ritor1
parents:
diff changeset
2094 __debugbreak();
Ritor1
parents:
diff changeset
2095 return 0;
Ritor1
parents:
diff changeset
2096 /*BLVFace *v2; // eax@1
Ritor1
parents:
diff changeset
2097 Vec3_short_ *v3; // ebx@1
Ritor1
parents:
diff changeset
2098 Vec3_short_ *v4; // esi@1
Ritor1
parents:
diff changeset
2099 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
2100 int v7; // ST1C_4@5
Ritor1
parents:
diff changeset
2101 int v8; // ST1C_4@5
Ritor1
parents:
diff changeset
2102 int v9; // ST1C_4@5
Ritor1
parents:
diff changeset
2103 int v10; // ST1C_4@5
Ritor1
parents:
diff changeset
2104 int v11; // esi@5
Ritor1
parents:
diff changeset
2105 int v12; // ST1C_4@5
Ritor1
parents:
diff changeset
2106 unsigned int v15; // ecx@8
Ritor1
parents:
diff changeset
2107 unsigned int v19; // ecx@13
Ritor1
parents:
diff changeset
2108 signed int v20; // ecx@16
Ritor1
parents:
diff changeset
2109 signed int result; // eax@20
Ritor1
parents:
diff changeset
2110 signed int v24; // edx@22
Ritor1
parents:
diff changeset
2111 unsigned int v25; // [sp+Ch] [bp-1Ch]@3
Ritor1
parents:
diff changeset
2112 float v26; // [sp+14h] [bp-14h]@3
Ritor1
parents:
diff changeset
2113 float v27; // [sp+1Ch] [bp-Ch]@3
Ritor1
parents:
diff changeset
2114 float v28; // [sp+20h] [bp-8h]@3
Ritor1
parents:
diff changeset
2115 signed int v29; // [sp+24h] [bp-4h]@3
Ritor1
parents:
diff changeset
2116
Ritor1
parents:
diff changeset
2117 v2 = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
2118 v3 = pIndoor->pVertices;
Ritor1
parents:
diff changeset
2119 v4 = &pIndoor->pVertices[*v2->pVertexIDs];
Ritor1
parents:
diff changeset
2120 if ( v2->pFacePlane_old.vNormal.x * ((signed __int16)*(int *)&v4->x - pBLVRenderParams->vPartyPos.x)
Ritor1
parents:
diff changeset
2121 + v2->pFacePlane_old.vNormal.y * ((signed __int16)(*(int *)&v4->x >> 16) - pBLVRenderParams->vPartyPos.y)
Ritor1
parents:
diff changeset
2122 + v2->pFacePlane_old.vNormal.z * (v4->z - pBLVRenderParams->vPartyPos.z) < 0 )
Ritor1
parents:
diff changeset
2123 {
Ritor1
parents:
diff changeset
2124 dword_50B700 = 1;
Ritor1
parents:
diff changeset
2125 }
Ritor1
parents:
diff changeset
2126 else
Ritor1
parents:
diff changeset
2127 {
Ritor1
parents:
diff changeset
2128 dword_50B700 = 0;
Ritor1
parents:
diff changeset
2129 if ( !(v2->uAttributes & 1) )
Ritor1
parents:
diff changeset
2130 return 0;
Ritor1
parents:
diff changeset
2131 }
Ritor1
parents:
diff changeset
2132 v29 = 0;
Ritor1
parents:
diff changeset
2133 v5 = v2->uNumVertices;
Ritor1
parents:
diff changeset
2134 __asm { fld pBLVRenderParams->fCosineY }
Ritor1
parents:
diff changeset
2135 v28 = pBLVRenderParams->fSineY;
Ritor1
parents:
diff changeset
2136 v26 = pBLVRenderParams->fCosineNegX;
Ritor1
parents:
diff changeset
2137 v27 = pBLVRenderParams->fSineNegX;
Ritor1
parents:
diff changeset
2138 v25 = v5;
Ritor1
parents:
diff changeset
2139 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
2140 {
Ritor1
parents:
diff changeset
2141 _ECX = (char *)&array_50AC10[0].vWorldPosition.z;
Ritor1
parents:
diff changeset
2142 do
Ritor1
parents:
diff changeset
2143 {
Ritor1
parents:
diff changeset
2144 v7 = v3[v2->pVertexIDs[v29]].x;
Ritor1
parents:
diff changeset
2145 __asm
Ritor1
parents:
diff changeset
2146 {
Ritor1
parents:
diff changeset
2147 fild [ebp+var_10]
Ritor1
parents:
diff changeset
2148 fstp dword ptr [ecx-8]
Ritor1
parents:
diff changeset
2149 }
Ritor1
parents:
diff changeset
2150 v8 = v3[v2->pVertexIDs[v29]].y;
Ritor1
parents:
diff changeset
2151 __asm
Ritor1
parents:
diff changeset
2152 {
Ritor1
parents:
diff changeset
2153 fild [ebp+var_10]
Ritor1
parents:
diff changeset
2154 fstp dword ptr [ecx-4]
Ritor1
parents:
diff changeset
2155 }
Ritor1
parents:
diff changeset
2156 v9 = v3[v2->pVertexIDs[v29]].z;
Ritor1
parents:
diff changeset
2157 __asm
Ritor1
parents:
diff changeset
2158 {
Ritor1
parents:
diff changeset
2159 fild [ebp+var_10]
Ritor1
parents:
diff changeset
2160 fstp dword ptr [ecx]
Ritor1
parents:
diff changeset
2161 }
Ritor1
parents:
diff changeset
2162 _ECX += 48;
Ritor1
parents:
diff changeset
2163 v10 = a2->pDeltaUV[0] + v2->pVertexUIDs[v29];
Ritor1
parents:
diff changeset
2164 __asm
Ritor1
parents:
diff changeset
2165 {
Ritor1
parents:
diff changeset
2166 fild [ebp+var_10]
Ritor1
parents:
diff changeset
2167 fstp dword ptr [ecx-14h]
Ritor1
parents:
diff changeset
2168 }
Ritor1
parents:
diff changeset
2169 v11 = a2->pDeltaUV[1] + v2->pVertexVIDs[v29++];
Ritor1
parents:
diff changeset
2170 v12 = v11;
Ritor1
parents:
diff changeset
2171 v5 = v25;
Ritor1
parents:
diff changeset
2172 __asm
Ritor1
parents:
diff changeset
2173 {
Ritor1
parents:
diff changeset
2174 fild [ebp+var_10]
Ritor1
parents:
diff changeset
2175 fstp dword ptr [ecx-10h]
Ritor1
parents:
diff changeset
2176 }
Ritor1
parents:
diff changeset
2177 }
Ritor1
parents:
diff changeset
2178 while ( v29 < (signed int)v25 );
Ritor1
parents:
diff changeset
2179 }
Ritor1
parents:
diff changeset
2180 _EDX = (char *)&array_50AC10[0].vWorldViewPosition;
Ritor1
parents:
diff changeset
2181 if ( pBLVRenderParams->sPartyRotX )
Ritor1
parents:
diff changeset
2182 {
Ritor1
parents:
diff changeset
2183 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
2184 {
Ritor1
parents:
diff changeset
2185 __asm
Ritor1
parents:
diff changeset
2186 {
Ritor1
parents:
diff changeset
2187 fild pBLVRenderParams->vPartyPos.x
Ritor1
parents:
diff changeset
2188 fild pBLVRenderParams->vPartyPos.y
Ritor1
parents:
diff changeset
2189 fild pBLVRenderParams->vPartyPos.z
Ritor1
parents:
diff changeset
2190 }
Ritor1
parents:
diff changeset
2191 _EAX = (char *)&array_50AC10[0].vWorldPosition.z;
Ritor1
parents:
diff changeset
2192 v15 = v5;
Ritor1
parents:
diff changeset
2193 do
Ritor1
parents:
diff changeset
2194 {
Ritor1
parents:
diff changeset
2195 __asm
Ritor1
parents:
diff changeset
2196 {
Ritor1
parents:
diff changeset
2197 fld dword ptr [eax-8]
Ritor1
parents:
diff changeset
2198 fsub st, st(3)
Ritor1
parents:
diff changeset
2199 fld dword ptr [eax-4]
Ritor1
parents:
diff changeset
2200 fsub st, st(3)
Ritor1
parents:
diff changeset
2201 fld st(1)
Ritor1
parents:
diff changeset
2202 fmul st, st(6)
Ritor1
parents:
diff changeset
2203 fld st(1)
Ritor1
parents:
diff changeset
2204 fmul [ebp+var_8]
Ritor1
parents:
diff changeset
2205 fsubp st(1), st
Ritor1
parents:
diff changeset
2206 fstp [ebp+var_4]
Ritor1
parents:
diff changeset
2207 fld dword ptr [eax]
Ritor1
parents:
diff changeset
2208 fsub st, st(3)
Ritor1
parents:
diff changeset
2209 }
Ritor1
parents:
diff changeset
2210 _EAX += 48;
Ritor1
parents:
diff changeset
2211 --v15;
Ritor1
parents:
diff changeset
2212 __asm
Ritor1
parents:
diff changeset
2213 {
Ritor1
parents:
diff changeset
2214 fstp [ebp+var_10]
Ritor1
parents:
diff changeset
2215 fld [ebp+var_4]
Ritor1
parents:
diff changeset
2216 fmul [ebp+var_14]
Ritor1
parents:
diff changeset
2217 fld [ebp+var_10]
Ritor1
parents:
diff changeset
2218 fmul [ebp+var_C]
Ritor1
parents:
diff changeset
2219 fsubp st(1), st
Ritor1
parents:
diff changeset
2220 fstp dword ptr [eax-2Ch]
Ritor1
parents:
diff changeset
2221 fld st(1)
Ritor1
parents:
diff changeset
2222 fmul [ebp+var_8]
Ritor1
parents:
diff changeset
2223 fld st(1)
Ritor1
parents:
diff changeset
2224 fmul st, st(7)
Ritor1
parents:
diff changeset
2225 faddp st(1), st
Ritor1
parents:
diff changeset
2226 fstp dword ptr [eax-28h]
Ritor1
parents:
diff changeset
2227 fstp st
Ritor1
parents:
diff changeset
2228 fstp st
Ritor1
parents:
diff changeset
2229 fld [ebp+var_4]
Ritor1
parents:
diff changeset
2230 fmul [ebp+var_C]
Ritor1
parents:
diff changeset
2231 fld [ebp+var_10]
Ritor1
parents:
diff changeset
2232 fmul [ebp+var_14]
Ritor1
parents:
diff changeset
2233 faddp st(1), st
Ritor1
parents:
diff changeset
2234 fstp dword ptr [eax-24h]
Ritor1
parents:
diff changeset
2235 }
Ritor1
parents:
diff changeset
2236 }
Ritor1
parents:
diff changeset
2237 while ( v15 );
Ritor1
parents:
diff changeset
2238 LABEL_15:
Ritor1
parents:
diff changeset
2239 __asm
Ritor1
parents:
diff changeset
2240 {
Ritor1
parents:
diff changeset
2241 fstp st
Ritor1
parents:
diff changeset
2242 fstp st
Ritor1
parents:
diff changeset
2243 fstp st
Ritor1
parents:
diff changeset
2244 }
Ritor1
parents:
diff changeset
2245 goto LABEL_16;
Ritor1
parents:
diff changeset
2246 }
Ritor1
parents:
diff changeset
2247 }
Ritor1
parents:
diff changeset
2248 else
Ritor1
parents:
diff changeset
2249 {
Ritor1
parents:
diff changeset
2250 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
2251 {
Ritor1
parents:
diff changeset
2252 __asm
Ritor1
parents:
diff changeset
2253 {
Ritor1
parents:
diff changeset
2254 fild pBLVRenderParams->vPartyPos.x
Ritor1
parents:
diff changeset
2255 fild pBLVRenderParams->vPartyPos.y
Ritor1
parents:
diff changeset
2256 fild pBLVRenderParams->vPartyPos.z
Ritor1
parents:
diff changeset
2257 }
Ritor1
parents:
diff changeset
2258 _EAX = (char *)&array_50AC10[0].vWorldViewPosition;
Ritor1
parents:
diff changeset
2259 v19 = v5;
Ritor1
parents:
diff changeset
2260 do
Ritor1
parents:
diff changeset
2261 {
Ritor1
parents:
diff changeset
2262 __asm
Ritor1
parents:
diff changeset
2263 {
Ritor1
parents:
diff changeset
2264 fld dword ptr [eax-0Ch]
Ritor1
parents:
diff changeset
2265 fsub st, st(3)
Ritor1
parents:
diff changeset
2266 fld dword ptr [eax-8]
Ritor1
parents:
diff changeset
2267 fsub st, st(3)
Ritor1
parents:
diff changeset
2268 fld st(1)
Ritor1
parents:
diff changeset
2269 fmul st, st(6)
Ritor1
parents:
diff changeset
2270 fld st(1)
Ritor1
parents:
diff changeset
2271 fmul [ebp+var_8]
Ritor1
parents:
diff changeset
2272 fsubp st(1), st
Ritor1
parents:
diff changeset
2273 fstp dword ptr [eax]
Ritor1
parents:
diff changeset
2274 fld st(1)
Ritor1
parents:
diff changeset
2275 fmul [ebp+var_8]
Ritor1
parents:
diff changeset
2276 fld st(1)
Ritor1
parents:
diff changeset
2277 fmul st, st(7)
Ritor1
parents:
diff changeset
2278 }
Ritor1
parents:
diff changeset
2279 _EAX += 48;
Ritor1
parents:
diff changeset
2280 --v19;
Ritor1
parents:
diff changeset
2281 __asm
Ritor1
parents:
diff changeset
2282 {
Ritor1
parents:
diff changeset
2283 faddp st(1), st
Ritor1
parents:
diff changeset
2284 fstp dword ptr [eax-2Ch]
Ritor1
parents:
diff changeset
2285 fstp st
Ritor1
parents:
diff changeset
2286 fstp st
Ritor1
parents:
diff changeset
2287 fld dword ptr [eax-34h]
Ritor1
parents:
diff changeset
2288 fsub st, st(1)
Ritor1
parents:
diff changeset
2289 fstp dword ptr [eax-28h]
Ritor1
parents:
diff changeset
2290 }
Ritor1
parents:
diff changeset
2291 }
Ritor1
parents:
diff changeset
2292 while ( v19 );
Ritor1
parents:
diff changeset
2293 goto LABEL_15;
Ritor1
parents:
diff changeset
2294 }
Ritor1
parents:
diff changeset
2295 }
Ritor1
parents:
diff changeset
2296 LABEL_16:
Ritor1
parents:
diff changeset
2297 v20 = 0;
Ritor1
parents:
diff changeset
2298 __asm { fstp st }
Ritor1
parents:
diff changeset
2299 if ( (signed int)v5 <= 0 )
Ritor1
parents:
diff changeset
2300 return 0;
Ritor1
parents:
diff changeset
2301 do
Ritor1
parents:
diff changeset
2302 {
Ritor1
parents:
diff changeset
2303 __asm
Ritor1
parents:
diff changeset
2304 {
Ritor1
parents:
diff changeset
2305 fld dword ptr [edx]
Ritor1
parents:
diff changeset
2306 fcomp ds:flt_4D8524
Ritor1
parents:
diff changeset
2307 fnstsw ax
Ritor1
parents:
diff changeset
2308 }
Ritor1
parents:
diff changeset
2309 if ( !(HIBYTE(_AX) & 1) )
Ritor1
parents:
diff changeset
2310 break;
Ritor1
parents:
diff changeset
2311 ++v20;
Ritor1
parents:
diff changeset
2312 _EDX += 48;
Ritor1
parents:
diff changeset
2313 }
Ritor1
parents:
diff changeset
2314 while ( v20 < (signed int)v5 );
Ritor1
parents:
diff changeset
2315 if ( v20 >= (signed int)v5 )
Ritor1
parents:
diff changeset
2316 return 0;
Ritor1
parents:
diff changeset
2317 result = sr_424CD7(v5);
Ritor1
parents:
diff changeset
2318 if ( result > 0 )
Ritor1
parents:
diff changeset
2319 {
Ritor1
parents:
diff changeset
2320 __asm { fild pBLVRenderParams->field_40 }
Ritor1
parents:
diff changeset
2321 _ECX = (char *)&array_507D30[0].vWorldViewPosition;
Ritor1
parents:
diff changeset
2322 v24 = result;
Ritor1
parents:
diff changeset
2323 __asm
Ritor1
parents:
diff changeset
2324 {
Ritor1
parents:
diff changeset
2325 fmul ds:flt_4D84A4
Ritor1
parents:
diff changeset
2326 fild pBLVRenderParams->uViewportCenterX
Ritor1
parents:
diff changeset
2327 fild pBLVRenderParams->uViewportCenterY
Ritor1
parents:
diff changeset
2328 }
Ritor1
parents:
diff changeset
2329 do
Ritor1
parents:
diff changeset
2330 {
Ritor1
parents:
diff changeset
2331 __asm
Ritor1
parents:
diff changeset
2332 {
Ritor1
parents:
diff changeset
2333 fld1
Ritor1
parents:
diff changeset
2334 fdiv dword ptr [ecx]
Ritor1
parents:
diff changeset
2335 }
Ritor1
parents:
diff changeset
2336 _ECX += 48;
Ritor1
parents:
diff changeset
2337 --v24;
Ritor1
parents:
diff changeset
2338 __asm
Ritor1
parents:
diff changeset
2339 {
Ritor1
parents:
diff changeset
2340 fld st
Ritor1
parents:
diff changeset
2341 fmul dword ptr [ecx-2Ch]
Ritor1
parents:
diff changeset
2342 fmul st, st(4)
Ritor1
parents:
diff changeset
2343 fsubr st, st(3)
Ritor1
parents:
diff changeset
2344 fstp dword ptr [ecx-24h]
Ritor1
parents:
diff changeset
2345 fmul dword ptr [ecx-28h]
Ritor1
parents:
diff changeset
2346 fmul st, st(3)
Ritor1
parents:
diff changeset
2347 fsubr st, st(1)
Ritor1
parents:
diff changeset
2348 fstp dword ptr [ecx-20h]
Ritor1
parents:
diff changeset
2349 }
Ritor1
parents:
diff changeset
2350 }
Ritor1
parents:
diff changeset
2351 while ( v24 );
Ritor1
parents:
diff changeset
2352 __asm
Ritor1
parents:
diff changeset
2353 {
Ritor1
parents:
diff changeset
2354 fstp st
Ritor1
parents:
diff changeset
2355 fstp st
Ritor1
parents:
diff changeset
2356 fstp st
Ritor1
parents:
diff changeset
2357 }
Ritor1
parents:
diff changeset
2358 }
Ritor1
parents:
diff changeset
2359 memcpy(&array_507D30[result], array_507D30, sizeof(array_507D30[result]));
Ritor1
parents:
diff changeset
2360 return result;*/
Ritor1
parents:
diff changeset
2361 }
Ritor1
parents:
diff changeset
2362
Ritor1
parents:
diff changeset
2363 //----- (00424829) --------------------------------------------------------
Ritor1
parents:
diff changeset
2364 bool sub_424829(int a1, BspRenderer_stru2 *a2, BspRenderer_stru2 *a3, int a4)
Ritor1
parents:
diff changeset
2365 {
Ritor1
parents:
diff changeset
2366 int v4; // edi@1
Ritor1
parents:
diff changeset
2367 BspRenderer_stru2 *v5; // ebx@1
Ritor1
parents:
diff changeset
2368 int v6; // eax@3
Ritor1
parents:
diff changeset
2369 int v7; // esi@5
Ritor1
parents:
diff changeset
2370 int v8; // edx@5
Ritor1
parents:
diff changeset
2371 int v9; // ecx@6
Ritor1
parents:
diff changeset
2372 int v10; // eax@12
Ritor1
parents:
diff changeset
2373 int v11; // edi@13
Ritor1
parents:
diff changeset
2374 int v12; // edx@18
Ritor1
parents:
diff changeset
2375 int v13; // eax@22
Ritor1
parents:
diff changeset
2376 int v14; // edi@28
Ritor1
parents:
diff changeset
2377 int v15; // ecx@29
Ritor1
parents:
diff changeset
2378 int v16; // edi@30
Ritor1
parents:
diff changeset
2379 int v17; // edx@35
Ritor1
parents:
diff changeset
2380 int v18; // eax@39
Ritor1
parents:
diff changeset
2381 int v19; // eax@44
Ritor1
parents:
diff changeset
2382 int v20; // ecx@44
Ritor1
parents:
diff changeset
2383 int v21; // edi@45
Ritor1
parents:
diff changeset
2384 int v22; // edi@46
Ritor1
parents:
diff changeset
2385 __int16 *v23; // ecx@47
Ritor1
parents:
diff changeset
2386 int v24; // edx@48
Ritor1
parents:
diff changeset
2387 int v25; // eax@50
Ritor1
parents:
diff changeset
2388 int v26; // eax@55
Ritor1
parents:
diff changeset
2389 signed int v27; // edi@55
Ritor1
parents:
diff changeset
2390 int v28; // edx@56
Ritor1
parents:
diff changeset
2391 int v29; // edx@57
Ritor1
parents:
diff changeset
2392 int v30; // eax@59
Ritor1
parents:
diff changeset
2393 int v31; // eax@64
Ritor1
parents:
diff changeset
2394 signed int v32; // edi@64
Ritor1
parents:
diff changeset
2395 int v33; // edx@65
Ritor1
parents:
diff changeset
2396 __int16 *v34; // eax@66
Ritor1
parents:
diff changeset
2397 __int16 v35; // dx@66
Ritor1
parents:
diff changeset
2398 __int16 v36; // dx@67
Ritor1
parents:
diff changeset
2399 __int16 v37; // di@67
Ritor1
parents:
diff changeset
2400 __int16 v38; // dx@67
Ritor1
parents:
diff changeset
2401 BspRenderer_stru2 *v39; // ecx@69
Ritor1
parents:
diff changeset
2402 int v40; // edx@69
Ritor1
parents:
diff changeset
2403 int v41; // edi@70
Ritor1
parents:
diff changeset
2404 __int16 *v42; // eax@76
Ritor1
parents:
diff changeset
2405 __int16 *v43; // eax@81
Ritor1
parents:
diff changeset
2406 __int16 *v45; // eax@87
Ritor1
parents:
diff changeset
2407 int v46; // edx@87
Ritor1
parents:
diff changeset
2408 __int16 v47; // cx@88
Ritor1
parents:
diff changeset
2409 int v48; // eax@93
Ritor1
parents:
diff changeset
2410 int v49; // esi@93
Ritor1
parents:
diff changeset
2411 __int16 *v50; // ecx@94
Ritor1
parents:
diff changeset
2412 int v51; // eax@95
Ritor1
parents:
diff changeset
2413 int v52; // eax@97
Ritor1
parents:
diff changeset
2414 int v53; // [sp+Ch] [bp-34h]@44
Ritor1
parents:
diff changeset
2415 int v54; // [sp+10h] [bp-30h]@0
Ritor1
parents:
diff changeset
2416 int v55; // [sp+14h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
2417 __int16 *v56; // [sp+14h] [bp-2Ch]@47
Ritor1
parents:
diff changeset
2418 __int16 *v57; // [sp+14h] [bp-2Ch]@76
Ritor1
parents:
diff changeset
2419 __int16 *v58; // [sp+14h] [bp-2Ch]@81
Ritor1
parents:
diff changeset
2420 __int16 *v59; // [sp+14h] [bp-2Ch]@87
Ritor1
parents:
diff changeset
2421 BspRenderer_stru2 *v60; // [sp+18h] [bp-28h]@1
Ritor1
parents:
diff changeset
2422 int v61; // [sp+1Ch] [bp-24h]@29
Ritor1
parents:
diff changeset
2423 int v62; // [sp+20h] [bp-20h]@0
Ritor1
parents:
diff changeset
2424 signed int v63; // [sp+24h] [bp-1Ch]@3
Ritor1
parents:
diff changeset
2425 signed int v64; // [sp+28h] [bp-18h]@3
Ritor1
parents:
diff changeset
2426 int v65; // [sp+2Ch] [bp-14h]@5
Ritor1
parents:
diff changeset
2427 int v66; // [sp+2Ch] [bp-14h]@39
Ritor1
parents:
diff changeset
2428 int v67; // [sp+30h] [bp-10h]@22
Ritor1
parents:
diff changeset
2429 int v68; // [sp+34h] [bp-Ch]@12
Ritor1
parents:
diff changeset
2430 int v69; // [sp+34h] [bp-Ch]@29
Ritor1
parents:
diff changeset
2431 int v70; // [sp+34h] [bp-Ch]@46
Ritor1
parents:
diff changeset
2432 int v71; // [sp+34h] [bp-Ch]@75
Ritor1
parents:
diff changeset
2433 int v72; // [sp+34h] [bp-Ch]@80
Ritor1
parents:
diff changeset
2434 int v73; // [sp+38h] [bp-8h]@11
Ritor1
parents:
diff changeset
2435 int v74; // [sp+3Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2436 int a3a; // [sp+48h] [bp+8h]@76
Ritor1
parents:
diff changeset
2437 int a3b; // [sp+48h] [bp+8h]@87
Ritor1
parents:
diff changeset
2438
Ritor1
parents:
diff changeset
2439 v4 = a1;
Ritor1
parents:
diff changeset
2440 v5 = a2;
Ritor1
parents:
diff changeset
2441 v74 = a1;
Ritor1
parents:
diff changeset
2442 v60 = a2;
Ritor1
parents:
diff changeset
2443 if ( !a1
Ritor1
parents:
diff changeset
2444 || (!dword_50B700 ? (v64 = -1, v6 = 1, v63 = 1) : (v6 = 1, v63 = -1, v64 = 1),
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2445 v7 = _50B9D8_screen_space_y[0],
0
Ritor1
parents:
diff changeset
2446 v65 = 0,
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2447 v8 = _50B9D8_screen_space_y[0],
0
Ritor1
parents:
diff changeset
2448 a1 <= v6) )
Ritor1
parents:
diff changeset
2449 return 0;
Ritor1
parents:
diff changeset
2450 do
Ritor1
parents:
diff changeset
2451 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2452 v9 = _50B9D8_screen_space_y[v6];
0
Ritor1
parents:
diff changeset
2453 if ( v9 >= v7 )
Ritor1
parents:
diff changeset
2454 {
Ritor1
parents:
diff changeset
2455 if ( v9 > v8 )
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2456 v8 = _50B9D8_screen_space_y[v6];
0
Ritor1
parents:
diff changeset
2457 }
Ritor1
parents:
diff changeset
2458 else
Ritor1
parents:
diff changeset
2459 {
Ritor1
parents:
diff changeset
2460 v65 = v6;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2461 v7 = _50B9D8_screen_space_y[v6];
0
Ritor1
parents:
diff changeset
2462 }
Ritor1
parents:
diff changeset
2463 ++v6;
Ritor1
parents:
diff changeset
2464 }
Ritor1
parents:
diff changeset
2465 while ( v6 < v4 );
Ritor1
parents:
diff changeset
2466 v73 = v8;
Ritor1
parents:
diff changeset
2467 if ( v8 == v7 )
Ritor1
parents:
diff changeset
2468 return 0;
Ritor1
parents:
diff changeset
2469 v10 = v65;
Ritor1
parents:
diff changeset
2470 v68 = 0;
Ritor1
parents:
diff changeset
2471 v5->_viewport_space_y = v7;
Ritor1
parents:
diff changeset
2472 v5->_viewport_space_w = v8;
Ritor1
parents:
diff changeset
2473 v55 = v65;
Ritor1
parents:
diff changeset
2474 if ( v4 > 0 )
Ritor1
parents:
diff changeset
2475 {
Ritor1
parents:
diff changeset
2476 v11 = v65;
Ritor1
parents:
diff changeset
2477 do
Ritor1
parents:
diff changeset
2478 {
Ritor1
parents:
diff changeset
2479 v10 += v64;
Ritor1
parents:
diff changeset
2480 if ( v10 < v74 )
Ritor1
parents:
diff changeset
2481 {
Ritor1
parents:
diff changeset
2482 if ( v10 < 0 )
Ritor1
parents:
diff changeset
2483 v10 += v74;
Ritor1
parents:
diff changeset
2484 }
Ritor1
parents:
diff changeset
2485 else
Ritor1
parents:
diff changeset
2486 {
Ritor1
parents:
diff changeset
2487 v10 -= v74;
Ritor1
parents:
diff changeset
2488 }
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2489 v12 = _50B9D8_screen_space_y[v10];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2490 if ( v12 <= _50B9D8_screen_space_y[v11] )
0
Ritor1
parents:
diff changeset
2491 {
Ritor1
parents:
diff changeset
2492 v55 = v10;
Ritor1
parents:
diff changeset
2493 v11 = v10;
Ritor1
parents:
diff changeset
2494 }
Ritor1
parents:
diff changeset
2495 if ( v12 == v73 )
Ritor1
parents:
diff changeset
2496 break;
Ritor1
parents:
diff changeset
2497 ++v68;
Ritor1
parents:
diff changeset
2498 }
Ritor1
parents:
diff changeset
2499 while ( v68 < v74 );
Ritor1
parents:
diff changeset
2500 }
Ritor1
parents:
diff changeset
2501 v13 = v55 + v64;
Ritor1
parents:
diff changeset
2502 v67 = v55 + v64;
Ritor1
parents:
diff changeset
2503 if ( v55 + v64 < v74 )
Ritor1
parents:
diff changeset
2504 {
Ritor1
parents:
diff changeset
2505 if ( v13 >= 0 )
Ritor1
parents:
diff changeset
2506 goto LABEL_27;
Ritor1
parents:
diff changeset
2507 v13 += v74;
Ritor1
parents:
diff changeset
2508 }
Ritor1
parents:
diff changeset
2509 else
Ritor1
parents:
diff changeset
2510 {
Ritor1
parents:
diff changeset
2511 v13 -= v74;
Ritor1
parents:
diff changeset
2512 }
Ritor1
parents:
diff changeset
2513 v67 = v13;
Ritor1
parents:
diff changeset
2514 LABEL_27:
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2515 if ( _50B9D8_screen_space_y[v13] != _50B9D8_screen_space_y[v55] )
0
Ritor1
parents:
diff changeset
2516 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2517 v14 = _50BAC8_screen_space_x[v55];
0
Ritor1
parents:
diff changeset
2518 v62 = v14 << 16;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2519 v54 = ((_50BAC8_screen_space_x[v13] - v14) << 16) / (_50B9D8_screen_space_y[v13] - _50B9D8_screen_space_y[v55]);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2520 v5->array_18[v7] = LOWORD(_50BAC8_screen_space_x[v55]);
0
Ritor1
parents:
diff changeset
2521 }
Ritor1
parents:
diff changeset
2522 v15 = v65;
Ritor1
parents:
diff changeset
2523 v69 = 0;
Ritor1
parents:
diff changeset
2524 v61 = v65;
Ritor1
parents:
diff changeset
2525 if ( v74 > 0 )
Ritor1
parents:
diff changeset
2526 {
Ritor1
parents:
diff changeset
2527 v16 = v65;
Ritor1
parents:
diff changeset
2528 do
Ritor1
parents:
diff changeset
2529 {
Ritor1
parents:
diff changeset
2530 v15 += v63;
Ritor1
parents:
diff changeset
2531 if ( v15 < v74 )
Ritor1
parents:
diff changeset
2532 {
Ritor1
parents:
diff changeset
2533 if ( v15 < 0 )
Ritor1
parents:
diff changeset
2534 v15 += v74;
Ritor1
parents:
diff changeset
2535 }
Ritor1
parents:
diff changeset
2536 else
Ritor1
parents:
diff changeset
2537 {
Ritor1
parents:
diff changeset
2538 v15 -= v74;
Ritor1
parents:
diff changeset
2539 }
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2540 v17 = _50B9D8_screen_space_y[v15];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2541 if ( v17 <= _50B9D8_screen_space_y[v16] )
0
Ritor1
parents:
diff changeset
2542 {
Ritor1
parents:
diff changeset
2543 v61 = v15;
Ritor1
parents:
diff changeset
2544 v16 = v15;
Ritor1
parents:
diff changeset
2545 }
Ritor1
parents:
diff changeset
2546 if ( v17 == v73 )
Ritor1
parents:
diff changeset
2547 break;
Ritor1
parents:
diff changeset
2548 ++v69;
Ritor1
parents:
diff changeset
2549 }
Ritor1
parents:
diff changeset
2550 while ( v69 < v74 );
Ritor1
parents:
diff changeset
2551 }
Ritor1
parents:
diff changeset
2552 v18 = v63 + v61;
Ritor1
parents:
diff changeset
2553 v66 = v63 + v61;
Ritor1
parents:
diff changeset
2554 if ( v63 + v61 < v74 )
Ritor1
parents:
diff changeset
2555 {
Ritor1
parents:
diff changeset
2556 if ( v18 >= 0 )
Ritor1
parents:
diff changeset
2557 goto LABEL_44;
Ritor1
parents:
diff changeset
2558 v18 += v74;
Ritor1
parents:
diff changeset
2559 }
Ritor1
parents:
diff changeset
2560 else
Ritor1
parents:
diff changeset
2561 {
Ritor1
parents:
diff changeset
2562 v18 -= v74;
Ritor1
parents:
diff changeset
2563 }
Ritor1
parents:
diff changeset
2564 v66 = v18;
Ritor1
parents:
diff changeset
2565 LABEL_44:
Ritor1
parents:
diff changeset
2566 v19 = v18;
Ritor1
parents:
diff changeset
2567 v20 = v61;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2568 v53 = _50B9D8_screen_space_y[v19] - _50B9D8_screen_space_y[v61];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2569 if ( _50B9D8_screen_space_y[v19] != _50B9D8_screen_space_y[v61] )
0
Ritor1
parents:
diff changeset
2570 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2571 v21 = _50BAC8_screen_space_x[v20];
0
Ritor1
parents:
diff changeset
2572 v5 = v60;
Ritor1
parents:
diff changeset
2573 v61 = v21 << 16;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2574 v53 = ((_50BAC8_screen_space_x[v19] - v21) << 16) / v53;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2575 v60->array_3D8[v73] = LOWORD(_50BAC8_screen_space_x[v20]);
0
Ritor1
parents:
diff changeset
2576 }
Ritor1
parents:
diff changeset
2577 v22 = v7;
Ritor1
parents:
diff changeset
2578 v70 = v7;
Ritor1
parents:
diff changeset
2579 if ( v7 <= v73 )
Ritor1
parents:
diff changeset
2580 {
Ritor1
parents:
diff changeset
2581 v56 = &v5->array_3D8[v7];
Ritor1
parents:
diff changeset
2582 v23 = &v5->array_18[v7];
Ritor1
parents:
diff changeset
2583 do
Ritor1
parents:
diff changeset
2584 {
Ritor1
parents:
diff changeset
2585 v24 = v67;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2586 if ( v22 < _50B9D8_screen_space_y[v67] || v22 == v73 )
0
Ritor1
parents:
diff changeset
2587 goto LABEL_57;
Ritor1
parents:
diff changeset
2588 v25 = v64 + v67;
Ritor1
parents:
diff changeset
2589 v67 = v25;
Ritor1
parents:
diff changeset
2590 if ( v25 < v74 )
Ritor1
parents:
diff changeset
2591 {
Ritor1
parents:
diff changeset
2592 if ( v25 >= 0 )
Ritor1
parents:
diff changeset
2593 goto LABEL_55;
Ritor1
parents:
diff changeset
2594 v25 += v74;
Ritor1
parents:
diff changeset
2595 }
Ritor1
parents:
diff changeset
2596 else
Ritor1
parents:
diff changeset
2597 {
Ritor1
parents:
diff changeset
2598 v25 -= v74;
Ritor1
parents:
diff changeset
2599 }
Ritor1
parents:
diff changeset
2600 v67 = v25;
Ritor1
parents:
diff changeset
2601 LABEL_55:
Ritor1
parents:
diff changeset
2602 v26 = v25;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2603 v27 = _50B9D8_screen_space_y[v26] - _50B9D8_screen_space_y[v24];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2604 if ( _50B9D8_screen_space_y[v26] - _50B9D8_screen_space_y[v24] > 0 )
0
Ritor1
parents:
diff changeset
2605 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2606 v28 = _50BAC8_screen_space_x[v24];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2607 v54 = ((_50BAC8_screen_space_x[v26] - v28) << 16) / v27;
0
Ritor1
parents:
diff changeset
2608 v62 = v28 << 16;
Ritor1
parents:
diff changeset
2609 }
Ritor1
parents:
diff changeset
2610 LABEL_57:
Ritor1
parents:
diff changeset
2611 v29 = v66;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2612 if ( v70 >= _50B9D8_screen_space_y[v66] && v70 != v73 )
0
Ritor1
parents:
diff changeset
2613 {
Ritor1
parents:
diff changeset
2614 v30 = v63 + v66;
Ritor1
parents:
diff changeset
2615 v66 += v63;
Ritor1
parents:
diff changeset
2616 if ( v66 >= v74 )
Ritor1
parents:
diff changeset
2617 {
Ritor1
parents:
diff changeset
2618 v30 -= v74;
Ritor1
parents:
diff changeset
2619 goto LABEL_63;
Ritor1
parents:
diff changeset
2620 }
Ritor1
parents:
diff changeset
2621 if ( v30 < 0 )
Ritor1
parents:
diff changeset
2622 {
Ritor1
parents:
diff changeset
2623 v30 += v74;
Ritor1
parents:
diff changeset
2624 LABEL_63:
Ritor1
parents:
diff changeset
2625 v66 = v30;
Ritor1
parents:
diff changeset
2626 }
Ritor1
parents:
diff changeset
2627 v31 = v30;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2628 v32 = _50B9D8_screen_space_y[v31] - _50B9D8_screen_space_y[v29];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2629 if ( _50B9D8_screen_space_y[v31] - _50B9D8_screen_space_y[v29] > 0 )
0
Ritor1
parents:
diff changeset
2630 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2631 v33 = _50BAC8_screen_space_x[v29];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 652
diff changeset
2632 v53 = ((_50BAC8_screen_space_x[v31] - v33) << 16) / v32;
0
Ritor1
parents:
diff changeset
2633 v61 = v33 << 16;
Ritor1
parents:
diff changeset
2634 }
Ritor1
parents:
diff changeset
2635 }
Ritor1
parents:
diff changeset
2636 *(__int16 *)((char *)v56 + (int)(char *)v5->array_18 - (char *)v5->array_3D8) = HIWORD(v62);
Ritor1
parents:
diff changeset
2637 *v56 = HIWORD(v61);
Ritor1
parents:
diff changeset
2638 v34 = v23 + 480;
Ritor1
parents:
diff changeset
2639 v35 = v23[480];
Ritor1
parents:
diff changeset
2640 if ( *v23 > v35 )
Ritor1
parents:
diff changeset
2641 {
Ritor1
parents:
diff changeset
2642 v36 = *v23 ^ v35;
Ritor1
parents:
diff changeset
2643 v37 = *v34;
Ritor1
parents:
diff changeset
2644 *v23 = v36;
Ritor1
parents:
diff changeset
2645 v38 = v37 ^ v36;
Ritor1
parents:
diff changeset
2646 *v23 ^= v38;
Ritor1
parents:
diff changeset
2647 *v34 = v38;
Ritor1
parents:
diff changeset
2648 }
Ritor1
parents:
diff changeset
2649 ++v56;
Ritor1
parents:
diff changeset
2650 v62 += v54;
Ritor1
parents:
diff changeset
2651 v22 = v70 + 1;
Ritor1
parents:
diff changeset
2652 v61 += v53;
Ritor1
parents:
diff changeset
2653 ++v23;
Ritor1
parents:
diff changeset
2654 ++v70;
Ritor1
parents:
diff changeset
2655 }
Ritor1
parents:
diff changeset
2656 while ( v70 <= v73 );
Ritor1
parents:
diff changeset
2657 }
Ritor1
parents:
diff changeset
2658 v39 = a3;
Ritor1
parents:
diff changeset
2659 v40 = v73;
Ritor1
parents:
diff changeset
2660 if ( v73 < a3->_viewport_space_y || (v41 = a3->_viewport_space_w, v7 > v41) )
Ritor1
parents:
diff changeset
2661 return 0;
Ritor1
parents:
diff changeset
2662 if ( v7 < a3->_viewport_space_y )
Ritor1
parents:
diff changeset
2663 v7 = a3->_viewport_space_y;
Ritor1
parents:
diff changeset
2664 if ( v73 > v41 )
Ritor1
parents:
diff changeset
2665 {
Ritor1
parents:
diff changeset
2666 v40 = a3->_viewport_space_w;
Ritor1
parents:
diff changeset
2667 v73 = a3->_viewport_space_w;
Ritor1
parents:
diff changeset
2668 }
Ritor1
parents:
diff changeset
2669 v71 = v7;
Ritor1
parents:
diff changeset
2670 if ( v7 <= v40 )
Ritor1
parents:
diff changeset
2671 {
Ritor1
parents:
diff changeset
2672 a3a = (char *)v5 - (char *)a3;
Ritor1
parents:
diff changeset
2673 v57 = &v5->array_18[v7];
Ritor1
parents:
diff changeset
2674 v42 = &v39->array_3D8[v7];
Ritor1
parents:
diff changeset
2675 do
Ritor1
parents:
diff changeset
2676 {
Ritor1
parents:
diff changeset
2677 if ( *(__int16 *)((char *)v42 + a3a) >= *(v42 - 480) && *v57 <= *v42 )
Ritor1
parents:
diff changeset
2678 break;
Ritor1
parents:
diff changeset
2679 ++v57;
Ritor1
parents:
diff changeset
2680 ++v7;
Ritor1
parents:
diff changeset
2681 ++v71;
Ritor1
parents:
diff changeset
2682 ++v42;
Ritor1
parents:
diff changeset
2683 }
Ritor1
parents:
diff changeset
2684 while ( v71 <= v40 );
Ritor1
parents:
diff changeset
2685 }
Ritor1
parents:
diff changeset
2686 v72 = v40;
Ritor1
parents:
diff changeset
2687 if ( v40 < v7 )
Ritor1
parents:
diff changeset
2688 return 0;
Ritor1
parents:
diff changeset
2689 v58 = &v5->array_18[v40];
Ritor1
parents:
diff changeset
2690 v43 = &v39->array_3D8[v40];
Ritor1
parents:
diff changeset
2691 do
Ritor1
parents:
diff changeset
2692 {
Ritor1
parents:
diff changeset
2693 if ( *(__int16 *)((char *)v43 + (int)(char *)v5 - (char *)v39) >= *(v43 - 480) && *v58 <= *v43 )
Ritor1
parents:
diff changeset
2694 break;
Ritor1
parents:
diff changeset
2695 --v58;
Ritor1
parents:
diff changeset
2696 --v40;
Ritor1
parents:
diff changeset
2697 --v72;
Ritor1
parents:
diff changeset
2698 --v43;
Ritor1
parents:
diff changeset
2699 v73 = v40;
Ritor1
parents:
diff changeset
2700 }
Ritor1
parents:
diff changeset
2701 while ( v72 >= v7 );
Ritor1
parents:
diff changeset
2702 if ( v7 >= v40 )
Ritor1
parents:
diff changeset
2703 return 0;
Ritor1
parents:
diff changeset
2704 a3b = (char *)v39 - (char *)v5;
Ritor1
parents:
diff changeset
2705 v59 = &v39->array_3D8[v7];
Ritor1
parents:
diff changeset
2706 v45 = &v5->array_18[v7];
Ritor1
parents:
diff changeset
2707 v46 = v73 - v7 + 1;
Ritor1
parents:
diff changeset
2708 do
Ritor1
parents:
diff changeset
2709 {
Ritor1
parents:
diff changeset
2710 v47 = *(__int16 *)((char *)v45 + a3b);
Ritor1
parents:
diff changeset
2711 if ( *v45 < v47 )
Ritor1
parents:
diff changeset
2712 *v45 = v47;
Ritor1
parents:
diff changeset
2713 if ( v45[480] > *v59 )
Ritor1
parents:
diff changeset
2714 v45[480] = *v59;
Ritor1
parents:
diff changeset
2715 ++v59;
Ritor1
parents:
diff changeset
2716 ++v45;
Ritor1
parents:
diff changeset
2717 --v46;
Ritor1
parents:
diff changeset
2718 }
Ritor1
parents:
diff changeset
2719 while ( v46 );
Ritor1
parents:
diff changeset
2720 v5->_viewport_space_y = v7;
Ritor1
parents:
diff changeset
2721 v5->_viewport_space_w = v73;
Ritor1
parents:
diff changeset
2722 v5->field_8 = v5->array_18[v7];
Ritor1
parents:
diff changeset
2723 v48 = v5->array_3D8[v7];
Ritor1
parents:
diff changeset
2724 v5->field_10 = v7;
Ritor1
parents:
diff changeset
2725 v5->field_14 = v7;
Ritor1
parents:
diff changeset
2726 v49 = v7 + 1;
Ritor1
parents:
diff changeset
2727 v5->field_C = v48;
Ritor1
parents:
diff changeset
2728 if ( v49 <= v73 )
Ritor1
parents:
diff changeset
2729 {
Ritor1
parents:
diff changeset
2730 v50 = &v5->array_3D8[v49];
Ritor1
parents:
diff changeset
2731 do
Ritor1
parents:
diff changeset
2732 {
Ritor1
parents:
diff changeset
2733 v51 = *(v50 - 480);
Ritor1
parents:
diff changeset
2734 if ( v51 < v5->field_8 )
Ritor1
parents:
diff changeset
2735 {
Ritor1
parents:
diff changeset
2736 v5->field_8 = v51;
Ritor1
parents:
diff changeset
2737 v5->field_10 = v49;
Ritor1
parents:
diff changeset
2738 }
Ritor1
parents:
diff changeset
2739 v52 = *v50;
Ritor1
parents:
diff changeset
2740 if ( v52 > v5->field_C )
Ritor1
parents:
diff changeset
2741 {
Ritor1
parents:
diff changeset
2742 v5->field_C = v52;
Ritor1
parents:
diff changeset
2743 v5->field_14 = v49;
Ritor1
parents:
diff changeset
2744 }
Ritor1
parents:
diff changeset
2745 ++v49;
Ritor1
parents:
diff changeset
2746 ++v50;
Ritor1
parents:
diff changeset
2747 }
Ritor1
parents:
diff changeset
2748 while ( v49 <= v73 );
Ritor1
parents:
diff changeset
2749 }
Ritor1
parents:
diff changeset
2750 return 1;
Ritor1
parents:
diff changeset
2751 }
Ritor1
parents:
diff changeset
2752 // 50B700: using guessed type int dword_50B700;
Ritor1
parents:
diff changeset
2753
Ritor1
parents:
diff changeset
2754 //----- (00424CD7) --------------------------------------------------------
Ritor1
parents:
diff changeset
2755 signed int __fastcall sr_424CD7(unsigned int uVertexID)
Ritor1
parents:
diff changeset
2756 {
Ritor1
parents:
diff changeset
2757 unsigned int v1; // edx@1
Ritor1
parents:
diff changeset
2758 signed int v2; // edi@1
Ritor1
parents:
diff changeset
2759 char *v3; // esi@4
Ritor1
parents:
diff changeset
2760 char *v4; // ecx@4
Ritor1
parents:
diff changeset
2761 unsigned int v5; // eax@4
Ritor1
parents:
diff changeset
2762 char *v6; // edx@4
Ritor1
parents:
diff changeset
2763 double v7; // st6@10
Ritor1
parents:
diff changeset
2764 double v8; // st5@10
Ritor1
parents:
diff changeset
2765 double v9; // st6@11
Ritor1
parents:
diff changeset
2766 unsigned __int8 v10; // c2@15
Ritor1
parents:
diff changeset
2767 unsigned __int8 v11; // c3@15
Ritor1
parents:
diff changeset
2768 RenderVertexSoft *v12; // edi@22
Ritor1
parents:
diff changeset
2769 char *v13; // eax@22
Ritor1
parents:
diff changeset
2770 double v14; // st6@22
Ritor1
parents:
diff changeset
2771 signed int result; // eax@24
Ritor1
parents:
diff changeset
2772 unsigned int v16; // [sp+8h] [bp-28h]@4
Ritor1
parents:
diff changeset
2773 bool v17; // [sp+Ch] [bp-24h]@6
Ritor1
parents:
diff changeset
2774 char *v18; // [sp+10h] [bp-20h]@4
Ritor1
parents:
diff changeset
2775 char *v19; // [sp+14h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
2776 signed int v20; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
2777 RenderVertexSoft *v21; // [sp+1Ch] [bp-14h]@4
Ritor1
parents:
diff changeset
2778 char *v22; // [sp+20h] [bp-10h]@4
Ritor1
parents:
diff changeset
2779 char *v23; // [sp+24h] [bp-Ch]@4
Ritor1
parents:
diff changeset
2780 char *v24; // [sp+28h] [bp-8h]@4
Ritor1
parents:
diff changeset
2781 char *v25; // [sp+2Ch] [bp-4h]@4
Ritor1
parents:
diff changeset
2782
Ritor1
parents:
diff changeset
2783 v1 = uVertexID;
Ritor1
parents:
diff changeset
2784 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
Ritor1
parents:
diff changeset
2785 v2 = 0;
Ritor1
parents:
diff changeset
2786 v20 = 0;
Ritor1
parents:
diff changeset
2787 if ( array_50AC10[0].vWorldViewPosition.x >= 8.0 )
Ritor1
parents:
diff changeset
2788 v2 = 1;
Ritor1
parents:
diff changeset
2789 if ( (signed int)(uVertexID + 1) <= 1 )
Ritor1
parents:
diff changeset
2790 return 0;
Ritor1
parents:
diff changeset
2791 v3 = (char *)&array_507D30[0].vWorldViewPosition.z;
Ritor1
parents:
diff changeset
2792 v4 = (char *)&array_507D30[0].vWorldViewPosition.y;
Ritor1
parents:
diff changeset
2793 v5 = v1;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 144
diff changeset
2794 v23 = (char *)&array_507D30[0]._rhw;
0
Ritor1
parents:
diff changeset
2795 v21 = array_507D30;
Ritor1
parents:
diff changeset
2796 v18 = (char *)&array_507D30[0].vWorldViewPosition.z;
Ritor1
parents:
diff changeset
2797 v19 = (char *)&array_507D30[0].vWorldViewPosition.y;
Ritor1
parents:
diff changeset
2798 v22 = (char *)&array_507D30[0].vWorldViewPosition;
Ritor1
parents:
diff changeset
2799 v24 = (char *)&array_507D30[0].v;
Ritor1
parents:
diff changeset
2800 v25 = (char *)&array_507D30[0].u;
Ritor1
parents:
diff changeset
2801 v6 = (char *)&array_50AC10[0].v;
Ritor1
parents:
diff changeset
2802 v16 = v5;
Ritor1
parents:
diff changeset
2803 do
Ritor1
parents:
diff changeset
2804 {
Ritor1
parents:
diff changeset
2805 v17 = *((float *)v6 + 5) >= 8.0;
Ritor1
parents:
diff changeset
2806 if ( v2 != v17 )
Ritor1
parents:
diff changeset
2807 {
Ritor1
parents:
diff changeset
2808 if ( v17 )
Ritor1
parents:
diff changeset
2809 {
Ritor1
parents:
diff changeset
2810 v7 = (8.0 - *((float *)v6 - 7)) / (*((float *)v6 + 5) - *((float *)v6 - 7));
Ritor1
parents:
diff changeset
2811 *(float *)v4 = (*((float *)v6 + 6) - *((float *)v6 - 6)) * v7 + *((float *)v6 - 6);
Ritor1
parents:
diff changeset
2812 *(float *)v3 = (*((float *)v6 + 7) - *((float *)v6 - 5)) * v7 + *((float *)v6 - 5);
Ritor1
parents:
diff changeset
2813 *(float *)v25 = (*((float *)v6 + 11) - *((float *)v6 - 1)) * v7 + *((float *)v6 - 1);
Ritor1
parents:
diff changeset
2814 v8 = (*((float *)v6 + 12) - *(float *)v6) * v7 + *(float *)v6;
Ritor1
parents:
diff changeset
2815 }
Ritor1
parents:
diff changeset
2816 else
Ritor1
parents:
diff changeset
2817 {
Ritor1
parents:
diff changeset
2818 v9 = (8.0 - *((float *)v6 + 5)) / (*((float *)v6 - 7) - *((float *)v6 + 5));
Ritor1
parents:
diff changeset
2819 *(float *)v4 = (*((float *)v6 - 6) - *((float *)v6 + 6)) * v9 + *((float *)v6 + 6);
Ritor1
parents:
diff changeset
2820 *(float *)v3 = (*((float *)v6 - 5) - *((float *)v6 + 7)) * v9 + *((float *)v6 + 7);
Ritor1
parents:
diff changeset
2821 *(float *)v25 = (*((float *)v6 - 1) - *((float *)v6 + 11)) * v9 + *((float *)v6 + 11);
Ritor1
parents:
diff changeset
2822 v8 = (*(float *)v6 - *((float *)v6 + 12)) * v9 + *((float *)v6 + 12);
Ritor1
parents:
diff changeset
2823 }
Ritor1
parents:
diff changeset
2824 *(float *)v24 = v8;
Ritor1
parents:
diff changeset
2825 *(float *)v22 = 8.0;
Ritor1
parents:
diff changeset
2826 *(int *)v23 = 0x3E000000u;
Ritor1
parents:
diff changeset
2827 if ( v2 )
Ritor1
parents:
diff changeset
2828 {
Ritor1
parents:
diff changeset
2829 if ( 8.0 == *((float *)v6 - 7) && *(float *)v4 == *((float *)v6 - 6) )
Ritor1
parents:
diff changeset
2830 {
Ritor1
parents:
diff changeset
2831 v10 = 0;
Ritor1
parents:
diff changeset
2832 v11 = *(float *)v3 == *((float *)v6 - 5);
Ritor1
parents:
diff changeset
2833 goto LABEL_19;
Ritor1
parents:
diff changeset
2834 }
Ritor1
parents:
diff changeset
2835 }
Ritor1
parents:
diff changeset
2836 else
Ritor1
parents:
diff changeset
2837 {
Ritor1
parents:
diff changeset
2838 if ( 8.0 == *((float *)v6 + 5) && *(float *)v4 == *((float *)v6 + 6) )
Ritor1
parents:
diff changeset
2839 {
Ritor1
parents:
diff changeset
2840 v10 = 0;
Ritor1
parents:
diff changeset
2841 v11 = *(float *)v3 == *((float *)v6 + 7);
Ritor1
parents:
diff changeset
2842 LABEL_19:
Ritor1
parents:
diff changeset
2843 if ( v11 | v10 )
Ritor1
parents:
diff changeset
2844 goto LABEL_21;
Ritor1
parents:
diff changeset
2845 goto LABEL_20;
Ritor1
parents:
diff changeset
2846 }
Ritor1
parents:
diff changeset
2847 }
Ritor1
parents:
diff changeset
2848 LABEL_20:
Ritor1
parents:
diff changeset
2849 ++v21;
Ritor1
parents:
diff changeset
2850 v22 += 48;
Ritor1
parents:
diff changeset
2851 v24 += 48;
Ritor1
parents:
diff changeset
2852 v25 += 48;
Ritor1
parents:
diff changeset
2853 v4 += 48;
Ritor1
parents:
diff changeset
2854 v3 += 48;
Ritor1
parents:
diff changeset
2855 ++v20;
Ritor1
parents:
diff changeset
2856 v23 += 48;
Ritor1
parents:
diff changeset
2857 v19 = v4;
Ritor1
parents:
diff changeset
2858 v18 = v3;
Ritor1
parents:
diff changeset
2859 }
Ritor1
parents:
diff changeset
2860 LABEL_21:
Ritor1
parents:
diff changeset
2861 if ( v17 )
Ritor1
parents:
diff changeset
2862 {
Ritor1
parents:
diff changeset
2863 v12 = v21;
Ritor1
parents:
diff changeset
2864 v13 = v23;
Ritor1
parents:
diff changeset
2865 v19 += 48;
Ritor1
parents:
diff changeset
2866 v18 += 48;
Ritor1
parents:
diff changeset
2867 v14 = 1.0 / (*((float *)v6 + 5) + 0.0000001);
Ritor1
parents:
diff changeset
2868 ++v20;
Ritor1
parents:
diff changeset
2869 v25 += 48;
Ritor1
parents:
diff changeset
2870 v24 += 48;
Ritor1
parents:
diff changeset
2871 v22 += 48;
Ritor1
parents:
diff changeset
2872 ++v21;
Ritor1
parents:
diff changeset
2873 v23 += 48;
Ritor1
parents:
diff changeset
2874 memcpy(v12, v6 + 8, 0x30u);
Ritor1
parents:
diff changeset
2875 v4 = v19;
Ritor1
parents:
diff changeset
2876 v3 = v18;
Ritor1
parents:
diff changeset
2877 *(float *)v13 = v14;
Ritor1
parents:
diff changeset
2878 }
Ritor1
parents:
diff changeset
2879 v2 = v17;
Ritor1
parents:
diff changeset
2880 v6 += 48;
Ritor1
parents:
diff changeset
2881 --v16;
Ritor1
parents:
diff changeset
2882 }
Ritor1
parents:
diff changeset
2883 while ( v16 );
Ritor1
parents:
diff changeset
2884 result = v20;
Ritor1
parents:
diff changeset
2885 if ( v20 < 3 )
Ritor1
parents:
diff changeset
2886 return 0;
Ritor1
parents:
diff changeset
2887 return result;
Ritor1
parents:
diff changeset
2888 }