Mercurial > mm7
annotate mm7_1.cpp @ 316:922a96fdcc86
Merge
author | Nomad |
---|---|
date | Wed, 20 Feb 2013 01:21:19 +0200 |
parents | 2a09e1d6fc8f 53b9b07ab9ec |
children | 5a66be213cff |
rev | line source |
---|---|
0 | 1 /* This file has been generated by the Hex-Rays decompiler. |
2 Copyright (c) 2007-2011 Hex-Rays <info@hex-rays.com> | |
3 | |
4 Detected compiler: Visual C++ | |
5 */ | |
6 | |
7 //#include <defs.h> | |
8 #include "MM7.h" | |
9 | |
10 #include "MapInfo.h" | |
11 #include "Game.h" | |
12 #include "GUIWindow.h" | |
13 #include "GUIFont.h" | |
14 #include "GUIButton.h" | |
15 #include "GUIProgressBar.h" | |
16 #include "Party.h" | |
17 #include "AudioPlayer.h" | |
18 #include "Outdoor.h" | |
19 #include "IndoorCamera.h" | |
20 #include "Overlays.h" | |
21 #include "Monsters.h" | |
22 #include "Arcomage.h" | |
23 #include "LOD.h" | |
24 #include "Actor.h" | |
25 #include "Allocator.h" | |
26 #include "Events.h" | |
27 #include "Viewport.h" | |
28 #include "FrameTableInc.h" | |
29 #include "Math.h" | |
30 #include "LayingItem.h" | |
31 #include "ObjectList.h" | |
32 #include "Chest.h" | |
33 #include "PaletteManager.h" | |
34 #include "DecorationList.h" | |
35 #include "SaveLoad.h" | |
36 #include "stru123.h" | |
37 #include "Time.h" | |
38 #include "IconFrameTable.h" | |
39 #include "stru179.h" | |
40 #include "Awards.h" | |
41 #include "Autonotes.h" | |
42 #include "stru160.h" | |
43 #include "stru279.h" | |
44 #include "TurnEngine.h" | |
45 #include "stru277.h" | |
46 #include "Weather.h" | |
47 #include "stru272.h" | |
48 #include "stru298.h" | |
49 #include "StorylineTextTable.h" | |
50 #include "Events2D.h" | |
189 | 51 #include "texts.h" |
0 | 52 |
53 #include "mm7_data.h" | |
54 | |
55 | |
56 | |
57 | |
58 int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam); | |
59 int __stdcall InsertMM7CDDialogFunc(HWND hDlg, int a2, __int16 a3, int a4); | |
60 bool __fastcall FindMM7CD(HWND hWnd, char *pCDDrive); | |
61 bool __fastcall Initialize(HINSTANCE hInst, char *pCmdLine); | |
62 | |
63 | |
64 | |
65 | |
66 | |
67 | |
68 void __cdecl FreeSavegameThumbnails() | |
69 { | |
70 for (int i = 0; i < 40; ++i) | |
71 //pAllocator->FreeChunk(pSavegameThumbnails[i].pPixels); | |
72 pSavegameThumbnails[i].Release(); | |
73 } | |
74 | |
75 | |
76 //----- (004196A0) -------------------------------------------------------- | |
77 void __cdecl sub_4196A0() | |
78 { | |
79 GUIButton *i; // esi@2 | |
80 GUIButton *j; // esi@7 | |
81 | |
82 if ( dword_507CC0 ) | |
83 { | |
84 dword_507CC0 = 0; | |
85 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext ) | |
86 { | |
87 if ( BYTE1(i->field_1C) & 0x80 ) | |
88 GUIButton::_41D0D8(i); | |
89 } | |
90 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext ) | |
91 { | |
92 if ( j->uControlID == 120 ) | |
93 { | |
94 j->uX = dword_50698C; | |
95 j->uY = dword_506988; | |
96 j->uZ = dword_506984; | |
97 j->uW = dword_506980; | |
98 pGUIWindow_CurrentMenu->_41D08F(1, 0, 0, 0); | |
99 } | |
100 } | |
101 } | |
102 } | |
103 // 506980: using guessed type int dword_506980; | |
104 // 506984: using guessed type int dword_506984; | |
105 // 506988: using guessed type int dword_506988; | |
106 // 50698C: using guessed type int dword_50698C; | |
107 // 507CC0: using guessed type int dword_507CC0; | |
108 | |
109 //----- (00419719) -------------------------------------------------------- | |
110 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID) | |
111 { | |
112 unsigned int v1; // esi@1 | |
113 Player *pPlayer; // ebp@1 | |
114 unsigned int v3; // eax@1 | |
115 signed int v4; // ecx@1 | |
116 int v5; // edi@3 | |
117 GUIWindow *v6; // ecx@3 | |
118 int v7; // eax@4 | |
119 GUIButton *v8; // edx@5 | |
120 int v9; // eax@7 | |
121 unsigned int v10; // ecx@9 | |
122 unsigned __int16 v11; // ax@9 | |
123 int v12; // eax@9 | |
124 unsigned __int8 v13; // cf@12 | |
125 unsigned __int8 v14; // zf@12 | |
126 unsigned int v15; // eax@12 | |
127 char *v16; // ecx@22 | |
128 GUIWindow *v17; // ecx@33 | |
129 int v18; // edx@34 | |
130 GUIButton *v19; // eax@35 | |
131 int v20; // edx@37 | |
132 unsigned __int16 v21; // cx@39 | |
133 unsigned int v22; // eax@39 | |
134 int v23; // edi@39 | |
135 unsigned int v24; // eax@42 | |
136 char v25; // sf@52 | |
137 char *v26; // ecx@52 | |
138 int v27; // edi@63 | |
139 GUIWindow *v28; // ecx@63 | |
140 int v29; // edx@64 | |
141 GUIButton *v30; // eax@65 | |
142 int v31; // edx@67 | |
143 unsigned int v32; // ecx@69 | |
144 int v33; // eax@69 | |
145 unsigned int v34; // eax@72 | |
146 char *v35; // ecx@82 | |
147 GUIWindow *v36; // ecx@93 | |
148 int v37; // edx@94 | |
149 GUIButton *v38; // eax@94 | |
150 int v39; // edx@97 | |
151 unsigned __int16 v40; // cx@99 | |
152 unsigned int v41; // eax@99 | |
153 int v42; // edi@99 | |
154 unsigned int v43; // eax@102 | |
155 char *v44; // ecx@112 | |
156 char *v46; // [sp-Ch] [bp-4Ch]@19 | |
157 char *v47; // [sp-Ch] [bp-4Ch]@49 | |
158 char *v48; // [sp-Ch] [bp-4Ch]@79 | |
159 char *v49; // [sp-Ch] [bp-4Ch]@109 | |
160 unsigned int v50; // [sp-8h] [bp-48h]@19 | |
161 unsigned int v51; // [sp-8h] [bp-48h]@49 | |
162 unsigned int v52; // [sp-8h] [bp-48h]@79 | |
163 unsigned int v53; // [sp-8h] [bp-48h]@109 | |
164 int v54; // [sp-4h] [bp-44h]@19 | |
165 int v55; // [sp-4h] [bp-44h]@49 | |
166 int v56; // [sp-4h] [bp-44h]@79 | |
167 int v57; // [sp-4h] [bp-44h]@109 | |
168 unsigned int v58; // [sp+10h] [bp-30h]@9 | |
169 unsigned int v59; // [sp+10h] [bp-30h]@39 | |
170 unsigned int v60; // [sp+10h] [bp-30h]@69 | |
171 unsigned int v61; // [sp+10h] [bp-30h]@99 | |
172 int v62; // [sp+14h] [bp-2Ch]@4 | |
173 int v63; // [sp+14h] [bp-2Ch]@34 | |
174 int v64; // [sp+14h] [bp-2Ch]@64 | |
175 int v65; // [sp+14h] [bp-2Ch]@94 | |
176 signed int i; // [sp+18h] [bp-28h]@4 | |
177 signed int v67; // [sp+18h] [bp-28h]@34 | |
178 signed int v68; // [sp+18h] [bp-28h]@64 | |
179 signed int v69; // [sp+18h] [bp-28h]@94 | |
180 int v70; // [sp+1Ch] [bp-24h]@3 | |
181 int v71; // [sp+1Ch] [bp-24h]@33 | |
182 int v72; // [sp+1Ch] [bp-24h]@63 | |
183 int v73; // [sp+1Ch] [bp-24h]@93 | |
184 int uY; // [sp+20h] [bp-20h]@9 | |
185 int uYa; // [sp+20h] [bp-20h]@33 | |
186 int uYb; // [sp+20h] [bp-20h]@69 | |
187 int uYc; // [sp+20h] [bp-20h]@93 | |
188 unsigned int a5; // [sp+24h] [bp-1Ch]@1 | |
189 unsigned int v79; // [sp+28h] [bp-18h]@1 | |
190 int *v80; // [sp+2Ch] [bp-14h]@3 | |
191 int *v81; // [sp+2Ch] [bp-14h]@33 | |
192 int *v82; // [sp+2Ch] [bp-14h]@63 | |
193 int *v83; // [sp+2Ch] [bp-14h]@93 | |
194 unsigned int v84; // [sp+30h] [bp-10h]@1 | |
195 int v85; // [sp+34h] [bp-Ch]@1 | |
196 unsigned int v86; // [sp+38h] [bp-8h]@1 | |
197 unsigned __int16 v87; // [sp+3Ch] [bp-4h]@9 | |
198 char *v88; // [sp+3Ch] [bp-4h]@24 | |
199 char *v89; // [sp+3Ch] [bp-4h]@54 | |
200 unsigned __int16 v90; // [sp+3Ch] [bp-4h]@69 | |
201 char *v91; // [sp+3Ch] [bp-4h]@84 | |
202 char *v92; // [sp+3Ch] [bp-4h]@114 | |
203 | |
204 v1 = uPlayerID; | |
205 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
206 v84 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xAFu, 0xFFu); | |
207 v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
208 v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); | |
209 v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | |
243 | 210 pPlayer = &pParty->pPlayers[v1-1]; |
0 | 211 v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE); |
212 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0)); | |
213 v4 = v79; | |
214 if ( !pPlayer->uSkillPoints ) | |
215 v4 = 65535; | |
216 sprintf( | |
217 pTmpBuf, | |
41 | 218 "%s \f%05d%s\f00000\r177%s: \f%05d%d\f00000", |
0 | 219 pGlobalTXT_LocalizationStrings[206], // Skills for |
220 a5, | |
221 pPlayer->pName, | |
222 pGlobalTXT_LocalizationStrings[207], // Skill Points | |
223 v4, | |
224 pPlayer->uSkillPoints); | |
225 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0); | |
226 v5 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;// Weapons, Level | |
227 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[242], pGlobalTXT_LocalizationStrings[131]); | |
228 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, v5, a5, pTmpBuf, 0, 0, 0); | |
229 v6 = pGUIWindow_CurrentMenu; | |
230 v70 = 0; | |
69 | 231 v80 = pWeaponSkills; |
0 | 232 do |
233 { | |
234 v62 = *v80; | |
235 v7 = 0; | |
236 for ( i = 0; i < (signed int)v6->uNumControls; v7 = i++ + 1 ) | |
237 { | |
238 v8 = v6->pControlsHead; | |
239 if ( v7 > 0 ) | |
240 { | |
241 do | |
242 { | |
243 v8 = v8->pNext; | |
244 --v7; | |
245 } | |
246 while ( v7 ); | |
247 } | |
248 v9 = v8->field_1C; | |
249 if ( SBYTE1(v9) >= 0 ) | |
250 continue; | |
251 BYTE1(v9) &= 0x7Fu; | |
252 if ( v9 != v62 ) | |
253 continue; | |
254 v5 = v8->uY; | |
255 v10 = pPlayer->uSkillPoints; | |
256 ++v70; | |
257 v11 = pPlayer->pActiveSkills[v62]; | |
258 v87 = pPlayer->pActiveSkills[v62]; | |
259 v12 = v11 & 0x3F; | |
260 v58 = 0; | |
261 uY = v12; | |
262 if ( v10 >= v12 + 1 ) | |
263 v58 = v84; | |
264 if ( v85 == i ) | |
265 { | |
266 v13 = v10 < v12; | |
267 v14 = v10 == v12; | |
268 v15 = v86; | |
269 if ( !(v13 | v14) ) | |
270 v15 = v79; | |
271 v58 = v15; | |
272 } | |
273 else | |
274 { | |
275 v15 = v58; | |
276 } | |
277 if ( HIBYTE(v87) & 1 ) | |
278 { | |
279 if ( !v15 ) | |
280 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
281 v54 = uY; | |
282 v50 = v58; | |
283 v46 = pGlobalTXT_LocalizationStrings[96]; | |
284 } | |
285 else | |
286 { | |
287 if ( !(v87 & 0xC0) ) | |
288 { | |
289 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v62], uY); | |
69 | 290 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0); |
291 v6 = pGUIWindow_CurrentMenu; | |
292 continue; | |
0 | 293 } |
294 v16 = pGlobalTXT_LocalizationStrings[432]; | |
295 if ( (v87 & 0x80u) == 0 ) | |
296 v16 = pGlobalTXT_LocalizationStrings[433]; | |
297 v88 = v16; | |
298 if ( !v15 ) | |
299 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
300 v54 = uY; | |
301 v50 = v58; | |
302 v46 = v88; | |
303 } | |
304 sprintf(pTmpBuf, "%s ", pSkillNames[v62], v15, v46, v50, v54); | |
305 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0); | |
306 v6 = pGUIWindow_CurrentMenu; | |
307 } | |
308 ++v80; | |
309 } | |
69 | 310 while ( v80 <= &pWeaponSkills[8]); |
0 | 311 if ( !v70 ) |
312 { | |
313 v5 = v5 + LOBYTE(pFontLucida->uFontHeight) - 3; | |
314 v6->DrawText(pFontLucida, 24, v5, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); | |
315 } | |
316 uYa = v5 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
317 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[138], pGlobalTXT_LocalizationStrings[131]); | |
318 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, uYa, a5, pTmpBuf, 0, 0, 0); | |
319 v17 = pGUIWindow_CurrentMenu; | |
320 v71 = 0; | |
69 | 321 v81 = pMagicSkills; |
0 | 322 do |
323 { | |
324 v18 = 0; | |
325 v67 = 0; | |
326 v63 = *v81; | |
327 while ( v67 < (signed int)v17->uNumControls ) | |
328 { | |
329 v19 = v17->pControlsHead; | |
330 if ( v18 > 0 ) | |
331 { | |
332 do | |
333 { | |
334 v19 = v19->pNext; | |
335 --v18; | |
336 } | |
337 while ( v18 ); | |
338 } | |
339 v20 = v19->field_1C; | |
340 if ( SBYTE1(v20) >= 0 || (BYTE1(v20) &= 0x7Fu, v20 != v63) ) | |
69 | 341 { |
342 v18 = v67++ + 1; | |
343 continue; | |
344 } | |
0 | 345 ++v71; |
346 uYa = v19->uY; | |
347 v21 = pPlayer->pActiveSkills[v63]; | |
348 v22 = pPlayer->uSkillPoints; | |
349 v23 = pPlayer->pActiveSkills[v63] & 0x3F; | |
350 v59 = 0; | |
351 if ( v22 >= v23 + 1 ) | |
352 v59 = v84; | |
353 if ( v85 == v67 ) | |
354 { | |
355 v13 = v22 < v23; | |
356 v14 = v22 == v23; | |
357 v24 = v86; | |
358 if ( !(v13 | v14) ) | |
359 v24 = v79; | |
360 v59 = v24; | |
361 } | |
362 else | |
363 { | |
364 v24 = v59; | |
365 } | |
366 if ( HIBYTE(v21) & 1 ) | |
367 { | |
368 if ( !v24 ) | |
369 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
370 v55 = v23; | |
371 v51 = v59; | |
372 v47 = pGlobalTXT_LocalizationStrings[96]; | |
373 } | |
374 else | |
375 { | |
376 if ( !(v21 & 0xC0) ) | |
377 { | |
378 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v63], v23); | |
69 | 379 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0); |
380 v17 = pGUIWindow_CurrentMenu; | |
381 v18 = v67++ + 1; | |
382 continue; | |
0 | 383 } |
384 v25 = (v21 & 0x80u) != 0; | |
385 v26 = pGlobalTXT_LocalizationStrings[432]; | |
386 if ( !v25 ) | |
387 v26 = pGlobalTXT_LocalizationStrings[433]; | |
388 v89 = v26; | |
389 if ( !v24 ) | |
390 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
391 v55 = v23; | |
392 v51 = v59; | |
393 v47 = v89; | |
394 } | |
395 sprintf(pTmpBuf, "%s ", pSkillNames[v63], v24, v47, v51, v55); | |
69 | 396 //LABEL_58: |
0 | 397 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0); |
398 v17 = pGUIWindow_CurrentMenu; | |
69 | 399 //LABEL_59: |
0 | 400 v18 = v67++ + 1; |
401 } | |
402 ++v81; | |
403 } | |
69 | 404 while ( v81 <= &pMagicSkills[8]); |
0 | 405 if ( !v71 ) |
406 v17->DrawText( | |
407 pFontLucida, | |
408 24, | |
409 LOBYTE(pFontLucida->uFontHeight) + uYa - 3, | |
410 0, | |
411 pGlobalTXT_LocalizationStrings[153], | |
412 0, | |
413 0, | |
414 0); | |
415 v27 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | |
416 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[11], pGlobalTXT_LocalizationStrings[131]); | |
417 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0); | |
418 v28 = pGUIWindow_CurrentMenu; | |
419 v72 = 0; | |
41 | 420 v82 = pArmorSkills; |
0 | 421 do |
422 { | |
423 v29 = 0; | |
424 v68 = 0; | |
425 v64 = *v82; | |
426 while ( v68 < (signed int)v28->uNumControls ) | |
427 { | |
428 v30 = v28->pControlsHead; | |
429 if ( v29 > 0 ) | |
430 { | |
431 do | |
432 { | |
433 v30 = v30->pNext; | |
434 --v29; | |
435 } | |
436 while ( v29 ); | |
437 } | |
438 v31 = v30->field_1C; | |
439 if ( SBYTE1(v31) >= 0 || (BYTE1(v31) &= 0x7Fu, v31 != v64) ) | |
69 | 440 { |
441 v29 = v68++ + 1; | |
442 continue; | |
443 } | |
0 | 444 v27 = v30->uY; |
445 ++v72; | |
446 v60 = 0; | |
447 v90 = pPlayer->pActiveSkills[v64]; | |
448 v32 = pPlayer->uSkillPoints; | |
449 v33 = pPlayer->pActiveSkills[v64] & 0x3F; | |
450 uYb = v33; | |
451 if ( v32 >= v33 + 1 ) | |
452 v60 = v84; | |
453 if ( v85 == v68 ) | |
454 { | |
455 v13 = v32 < v33; | |
456 v14 = v32 == v33; | |
457 v34 = v86; | |
458 if ( !(v13 | v14) ) | |
459 v34 = v79; | |
460 v60 = v34; | |
461 } | |
462 else | |
463 { | |
464 v34 = v60; | |
465 } | |
466 if ( (pPlayer->pActiveSkills[v64] >> 8) & 1 ) | |
467 { | |
468 if ( !v34 ) | |
469 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
470 v56 = uYb; | |
471 v52 = v60; | |
472 v48 = pGlobalTXT_LocalizationStrings[96]; | |
473 } | |
474 else | |
475 { | |
476 if ( !(v90 & 0xC0) ) | |
477 { | |
478 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v64], uYb); | |
69 | 479 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0); |
480 v28 = pGUIWindow_CurrentMenu; | |
481 v29 = v68++ + 1; | |
482 continue; | |
0 | 483 } |
484 v35 = pGlobalTXT_LocalizationStrings[432]; | |
485 if ( (v90 & 0x80u) == 0 ) | |
486 v35 = pGlobalTXT_LocalizationStrings[433]; | |
487 v91 = v35; | |
488 if ( !v34 ) | |
489 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
490 v56 = uYb; | |
491 v52 = v60; | |
492 v48 = v91; | |
493 } | |
494 sprintf(pTmpBuf, "%s ", pSkillNames[v64], v34, v48, v52, v56); | |
69 | 495 //LABEL_88: |
0 | 496 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0); |
497 v28 = pGUIWindow_CurrentMenu; | |
69 | 498 //LABEL_89: |
0 | 499 v29 = v68++ + 1; |
500 } | |
501 ++v82; | |
502 } | |
69 | 503 while ( v82 <= &pArmorSkills[4]); |
0 | 504 if ( !v72 ) |
505 { | |
506 v27 = v27 + LOBYTE(pFontLucida->uFontHeight) - 3; | |
507 v28->DrawText(pFontLucida, 248, v27, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); | |
508 } | |
509 uYc = v27 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
510 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[143], pGlobalTXT_LocalizationStrings[131]); | |
511 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, uYc, a5, pTmpBuf, 0, 0, 0); | |
512 v36 = pGUIWindow_CurrentMenu; | |
513 v73 = 0; | |
69 | 514 v83 = pMiscSkills; |
0 | 515 do |
516 { | |
517 v37 = 0; | |
518 v69 = 0; | |
519 v38 = (GUIButton *)*v83; | |
520 v65 = *v83; | |
521 while ( v69 < (signed int)v36->uNumControls ) | |
522 { | |
523 v38 = v36->pControlsHead; | |
524 if ( v37 > 0 ) | |
525 { | |
526 do | |
527 { | |
528 v38 = v38->pNext; | |
529 --v37; | |
530 } | |
531 while ( v37 ); | |
532 } | |
533 v39 = v38->field_1C; | |
534 if ( SBYTE1(v39) >= 0 || (BYTE1(v39) &= 0x7Fu, v39 != v65) ) | |
69 | 535 { |
536 //goto LABEL_119; | |
537 v37 = v69++ + 1; | |
538 continue; | |
539 } | |
0 | 540 ++v73; |
541 uYc = v38->uY; | |
542 v40 = pPlayer->pActiveSkills[v65]; | |
543 v41 = pPlayer->uSkillPoints; | |
544 v42 = pPlayer->pActiveSkills[v65] & 0x3F; | |
545 v61 = 0; | |
546 if ( v41 >= v42 + 1 ) | |
547 v61 = v84; | |
548 if ( v85 == v69 ) | |
549 { | |
550 v13 = v41 < v42; | |
551 v14 = v41 == v42; | |
552 v43 = v86; | |
553 if ( !(v13 | v14) ) | |
554 v43 = v79; | |
555 v61 = v43; | |
556 } | |
557 else | |
558 { | |
559 v43 = v61; | |
560 } | |
561 if ( HIBYTE(v40) & 1 ) | |
562 { | |
563 if ( !v43 ) | |
564 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
565 v57 = v42; | |
566 v53 = v61; | |
567 v49 = pGlobalTXT_LocalizationStrings[96]; | |
568 } | |
569 else | |
570 { | |
571 if ( !(v40 & 0xC0) ) | |
572 { | |
573 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v65], v42); | |
69 | 574 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0); |
575 v36 = pGUIWindow_CurrentMenu; | |
576 v37 = v69++ + 1; | |
577 continue; | |
0 | 578 } |
579 v25 = (v40 & 0x80u) != 0; | |
580 v44 = pGlobalTXT_LocalizationStrings[432]; | |
581 if ( !v25 ) | |
582 v44 = pGlobalTXT_LocalizationStrings[433]; | |
583 v92 = v44; | |
584 if ( !v43 ) | |
585 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
586 v57 = v42; | |
587 v53 = v61; | |
588 v49 = v92; | |
589 } | |
590 sprintf(pTmpBuf, "%s ", pSkillNames[v65], v43, v49, v53, v57); | |
591 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0); | |
592 v36 = pGUIWindow_CurrentMenu; | |
593 v37 = v69++ + 1; | |
594 } | |
595 ++v83; | |
596 } | |
69 | 597 while ( v83 <= &pMiscSkills[11]); |
0 | 598 if ( !v73 ) |
599 LOBYTE(v38) = v36->DrawText( | |
600 pFontLucida, | |
601 248, | |
602 LOBYTE(pFontLucida->uFontHeight) + uYc - 3, | |
603 0, | |
604 pGlobalTXT_LocalizationStrings[153], | |
605 0, | |
606 0, | |
607 0); | |
608 return (char)v38; | |
609 } | |
610 | |
611 //----- (0041A000) -------------------------------------------------------- | |
612 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID) | |
613 { | |
255 | 614 //unsigned int v1; // esi@1 |
0 | 615 unsigned int v2; // ebx@1 |
616 unsigned int v3; // eax@1 | |
617 unsigned int result; // eax@1 | |
618 int v5; // eax@15 | |
619 char *v6; // ebx@15 | |
620 int v7; // eax@23 | |
621 int v8; // eax@24 | |
622 int v9; // eax@25 | |
623 int v10; // eax@27 | |
624 int v11; // eax@32 | |
625 int v12; // eax@33 | |
626 int v13; // eax@34 | |
627 signed int v14; // eax@43 | |
628 unsigned int v15; // eax@43 | |
629 int v16; // eax@43 | |
630 int v17; // [sp-4h] [bp-D4h]@16 | |
631 char Source[100]; // [sp+Ch] [bp-C4h]@1 | |
632 GUIWindow a1; // [sp+70h] [bp-60h]@1 | |
633 unsigned int v20; // [sp+C4h] [bp-Ch]@15 | |
634 int v21; // [sp+C8h] [bp-8h]@14 | |
635 int v22; // [sp+CCh] [bp-4h]@40 | |
636 | |
255 | 637 auto player = pParty->pPlayers + uPlayerID - 1; |
638 //v1 = uPlayerID; | |
0 | 639 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); |
640 v3 = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE); | |
255 | 641 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? &pIcons_LOD->pTextures[v3] : 0)); |
642 sprintfex(pTmpBuf, "%s\xC" "%05d", pGlobalTXT_LocalizationStrings[23], v2); | |
643 sprintfex(Source, pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); | |
0 | 644 strcat(pTmpBuf, Source); |
645 strcat(pTmpBuf, "\xC" "00000"); | |
646 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0); | |
647 result = dword_506528; | |
648 a1.uFrameX = 12; | |
649 a1.uFrameY = 48; | |
650 a1.uFrameWidth = 424; | |
651 a1.uFrameHeight = 290; | |
652 a1.uFrameZ = 435; | |
653 a1.uFrameW = 337; | |
654 if ( dword_506544 && dword_506520 + dword_506528 < dword_506524 ) | |
655 result = dword_506528++ + 1; | |
656 if ( dword_506548 && result ) | |
657 { | |
658 --result; | |
659 dword_506528 = result; | |
660 } | |
661 if ( dword_50651C < 0 ) | |
662 { | |
663 result += dword_506520; | |
664 dword_506528 = result; | |
665 if ( (signed int)(dword_506520 + result) <= dword_506524 ) | |
666 goto LABEL_14; | |
667 result = dword_506524 - dword_506520; | |
668 goto LABEL_13; | |
669 } | |
670 if ( dword_50651C > 0 ) | |
671 { | |
672 result -= dword_506520; | |
673 dword_506528 = result; | |
674 if ( (result & 0x80000000u) != 0 ) | |
675 { | |
676 result = 0; | |
677 LABEL_13: | |
678 dword_506528 = result; | |
679 goto LABEL_14; | |
680 } | |
681 } | |
682 LABEL_14: | |
683 dword_506544 = 0; | |
684 dword_506548 = 0; | |
685 dword_506520 = 0; | |
686 dword_50651C = 0; | |
687 v21 = result; | |
688 if ( (signed int)result < dword_506524 ) | |
689 { | |
690 while ( 1 ) | |
691 { | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
70
diff
changeset
|
692 v5 = pStru179.field_0[v21]; |
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
70
diff
changeset
|
693 v20 = 8 * pStru179.field_0[v21]; |
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
70
diff
changeset
|
694 v6 = (char *)pAwards[v20/8-1].pText;//(char *)dword_723E80_award_related[v20 / 4]; |
0 | 695 if ( v5 != 1 ) |
696 break; | |
697 v17 = pParty->uFine; | |
698 LABEL_42: | |
699 sprintf(pTmpBuf, v6, v17); | |
700 v6 = pTmpBuf; | |
701 LABEL_43: | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
70
diff
changeset
|
702 v14 = pAwards[v20/8-1].uSort;//dword_723E84[v20 / 4]; |
0 | 703 ++dword_506520; |
704 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat( | |
705 pAwardsTextColors[3 * v14 % 6], | |
706 pAwardsTextColors[3 * v14 % 6 + 1], | |
707 pAwardsTextColors[3 * v14 % 6 + 2]); | |
708 a1.DrawText(pFontArrus, 0, 0, v15, v6, 0, 0, 0); | |
709 v16 = pFontArrus->CalcTextHeight(v6, &a1, 0, 0); | |
710 result = v16 + a1.uFrameY + 4; | |
711 if ( (signed int)result <= (signed int)a1.uFrameHeight ) | |
712 { | |
713 ++v21; | |
714 a1.uFrameY = result; | |
715 result = v21; | |
716 if ( v21 < dword_506524 ) | |
717 continue; | |
718 } | |
719 return result; | |
720 } | |
721 if ( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) ) | |
722 goto LABEL_43; | |
723 if ( v5 > 89 ) | |
724 { | |
725 v11 = v5 - 90; | |
726 if ( !v11 ) | |
727 { | |
728 v10 = (unsigned __int8)pParty->uNumArenaKnightWins; | |
729 goto LABEL_40; | |
730 } | |
731 v12 = v11 - 1; | |
732 if ( !v12 ) | |
733 { | |
734 v10 = (unsigned __int8)pParty->uNumArenaLordWins; | |
735 goto LABEL_40; | |
736 } | |
737 v13 = v12 - 12; | |
738 if ( !v13 ) | |
739 { | |
740 v10 = pParty->field_874; | |
741 goto LABEL_40; | |
742 } | |
743 if ( v13 == 1 ) | |
744 { | |
745 v10 = pParty->field_878; | |
746 goto LABEL_40; | |
747 } | |
748 } | |
749 else | |
750 { | |
751 if ( v5 == 89 ) | |
752 { | |
753 v10 = (unsigned __int8)pParty->uNumArenaSquireWins; | |
754 goto LABEL_40; | |
755 } | |
756 v7 = v5 - 85; | |
757 if ( !v7 ) | |
758 { | |
759 v10 = pParty->uNumDeaths; | |
760 goto LABEL_40; | |
761 } | |
762 v8 = v7 - 1; | |
763 if ( !v8 ) | |
764 { | |
765 v10 = pParty->uNumBountiesCollected; | |
766 goto LABEL_40; | |
767 } | |
768 v9 = v8 - 1; | |
769 if ( !v9 ) | |
770 { | |
771 v10 = pParty->uNumPrisonTerms; | |
772 goto LABEL_40; | |
773 } | |
774 if ( v9 == 1 ) | |
775 { | |
776 v10 = (unsigned __int8)pParty->uNumArenaPageWins; | |
777 LABEL_40: | |
778 v22 = v10; | |
779 goto LABEL_41; | |
780 } | |
781 } | |
782 LABEL_41: | |
783 v17 = v22; | |
784 goto LABEL_42; | |
785 } | |
786 return result; | |
787 } | |
788 // 50651C: using guessed type int dword_50651C; | |
789 // 506520: using guessed type int dword_506520; | |
790 // 506524: using guessed type int dword_506524; | |
791 // 506528: using guessed type int dword_506528; | |
792 // 506544: using guessed type int dword_506544; | |
793 // 506548: using guessed type int dword_506548; | |
794 // 723E80: using guessed type int dword_723E80_award_related[]; | |
795 // 723E84: using guessed type int dword_723E84[]; | |
796 | |
797 //----- (0041A2C1) -------------------------------------------------------- | |
798 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels) | |
799 { | |
800 if ( (signed int)uNumPixels < 14 ) | |
801 uNumPixels = 14; | |
802 return ((signed int)(uNumPixels - 14) >> 5) + 1; | |
803 } | |
804 | |
805 //----- (0041A2D1) -------------------------------------------------------- | |
806 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2) | |
807 { | |
22 | 808 Player *pPlayer; // esi@1 |
0 | 809 char v3; // bl@1 |
810 unsigned int v4; // eax@2 | |
22 | 811 ItemGen *pItem; // ebx@5 |
0 | 812 unsigned int v6; // eax@6 |
813 Texture *v7; // esi@6 | |
814 __int16 v8; // ax@6 | |
815 signed int v9; // edi@6 | |
816 signed int v10; // ecx@6 | |
817 signed int v11; // edx@6 | |
818 signed int v12; // eax@11 | |
819 int v13; // eax@13 | |
820 signed int v14; // edx@13 | |
821 int v15; // eax@13 | |
822 unsigned int v16; // ebx@15 | |
823 unsigned int v17; // edi@15 | |
22 | 824 Texture *pTexture; // ebx@24 |
0 | 825 double v19; // st7@26 |
826 const char *v20; // [sp-8h] [bp-40h]@20 | |
22 | 827 Player *pPlayer2; // [sp+14h] [bp-24h]@1 |
0 | 828 int uTextureId; // [sp+18h] [bp-20h]@6 |
829 int *v23; // [sp+1Ch] [bp-1Ch]@1 | |
830 int v24; // [sp+20h] [bp-18h]@5 | |
22 | 831 ItemGen *pItem2; // [sp+24h] [bp-14h]@5 |
0 | 832 int v26; // [sp+28h] [bp-10h]@3 |
68 | 833 unsigned int uCellID; // [sp+2Ch] [bp-Ch]@3 |
834 unsigned int uCellX; // [sp+30h] [bp-8h]@5 | |
835 unsigned int uCellY; // [sp+34h] [bp-4h]@5 | |
0 | 836 |
837 v23 = pRenderer->pActiveZBuffer; | |
22 | 838 pPlayer = pPlayers[uPlayerID]; |
0 | 839 v3 = a2; |
22 | 840 pPlayer2 = pPlayers[uPlayerID]; |
841 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_507958 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507958] : 0)); | |
0 | 842 if ( v3 ) |
843 { | |
844 v4 = pIcons_LOD->LoadTexture("fr_strip", TEXTURE_16BIT_PALETTE); | |
845 pRenderer->DrawTextureIndexed(8u, 0x131u, (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0)); | |
846 } | |
68 | 847 uCellID = 0; |
22 | 848 v26 = (int)pPlayer->pInventoryIndices; |
0 | 849 do |
850 { | |
851 if ( *(int *)v26 > 0 ) | |
852 { | |
853 v24 = *(int *)v26 - 1; | |
68 | 854 uCellY = 32 * (uCellID / 14) + 17; |
22 | 855 pItem = &pPlayer->pInventoryItems[v24]; |
68 | 856 uCellX = 32 * (uCellID % 14) + 14; |
22 | 857 pItem2 = pItem; |
858 if ( pItem->uItemID ) | |
859 { | |
860 v6 = pIcons_LOD->LoadTexture(pItemsTable->pItems[pItem->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
0 | 861 uTextureId = v6; |
862 v7 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0); | |
863 v8 = (v6 != -1 ? pIcons_LOD->pTextures[v6].uTextureWidth : 24); | |
864 v9 = v7->uTextureHeight; | |
865 v10 = v7->uTextureWidth; | |
866 v11 = v7->uTextureWidth; | |
867 if ( v10 < 14 ) | |
868 v11 = 14; | |
869 if ( (v11 - 14) >> 5 == 0 && v8 < 32 ) | |
68 | 870 uCellX += (32 - v10) / 2; |
0 | 871 v12 = v7->uTextureWidth; |
872 if ( v10 < 14 ) | |
873 v12 = 14; | |
874 v13 = v12 - 14; | |
875 v14 = v7->uTextureHeight; | |
876 LOBYTE(v13) = v13 & 0xE0; | |
877 v15 = v13 + 32; | |
878 if ( v9 < 14 ) | |
879 v14 = 14; | |
22 | 880 v16 = pItem->uAttributes; |
68 | 881 v17 = uCellX + ((v15 - v10) >> 1) + pSRZBufferLineOffsets[uCellY + ((((v14 - 14) & 0xFFFFFFE0) - v9 + 32) >> 1)]; |
0 | 882 if ( !(v16 & 0xF0) ) |
883 { | |
315 | 884 if (pItem->Identified() || pCurrentScreen != SCREEN_HOUSE ) |
0 | 885 { |
315 | 886 if (pItem->Broken()) |
887 pRenderer->DrawTransparentRedShade(uCellX, uCellY, v7); | |
0 | 888 else |
68 | 889 pRenderer->DrawTextureTransparent(uCellX, uCellY, v7); |
0 | 890 } |
891 else | |
892 { | |
68 | 893 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, v7); |
0 | 894 } |
22 | 895 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); |
896 pPlayer = pPlayer2; | |
897 //goto LABEL_34; | |
68 | 898 ++uCellID; |
22 | 899 v26 += 4; |
68 | 900 continue; |
0 | 901 } |
902 if ( (unsigned __int8)(v16 & 0xF0) != 16 ) | |
903 { | |
904 if ( (unsigned __int8)(v16 & 0xF0) == 32 ) | |
905 { | |
906 v20 = "sp28a"; | |
22 | 907 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; |
908 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
909 if ( dword_50C9A8 <= 0 ) | |
910 { | |
911 dword_50C9A8 = 0; | |
912 LOBYTE(pItem2->uAttributes) &= 0xFu; | |
913 ptr_50C9A4 = 0; | |
914 } | |
915 v19 = (double)GetTickCount() * 0.1; | |
68 | 916 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); |
22 | 917 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); |
918 pPlayer = pPlayer2; | |
919 //goto LABEL_34; | |
68 | 920 ++uCellID; |
22 | 921 v26 += 4; |
68 | 922 continue; |
0 | 923 } |
924 if ( (unsigned __int8)(v16 & 0xF0) == 64 ) | |
925 { | |
926 v20 = "sp30a"; | |
22 | 927 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; |
0 | 928 dword_50C9A8 -= pEventTimer->uTimeElapsed; |
929 if ( dword_50C9A8 <= 0 ) | |
930 { | |
931 dword_50C9A8 = 0; | |
22 | 932 LOBYTE(pItem2->uAttributes) &= 0xFu; |
933 ptr_50C9A4 = 0; | |
934 } | |
935 v19 = (double)GetTickCount() * 0.1; | |
68 | 936 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); |
22 | 937 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); |
938 pPlayer = pPlayer2; | |
939 //goto LABEL_34; | |
68 | 940 ++uCellID; |
22 | 941 v26 += 4; |
68 | 942 continue; |
22 | 943 } |
944 if ( (unsigned __int8)(v16 & 0xF0) == 128 ) | |
945 { | |
946 v20 = "sp91a"; | |
947 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; | |
948 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
949 if ( dword_50C9A8 <= 0 ) | |
950 { | |
951 dword_50C9A8 = 0; | |
952 LOBYTE(pItem2->uAttributes) &= 0xFu; | |
0 | 953 ptr_50C9A4 = 0; |
954 } | |
955 v19 = (double)GetTickCount() * 0.1; | |
68 | 956 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); |
0 | 957 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); |
22 | 958 pPlayer = pPlayer2; |
959 //goto LABEL_34; | |
68 | 960 ++uCellID; |
22 | 961 v26 += 4; |
68 | 962 continue; |
0 | 963 } |
964 } | |
965 v20 = "sptext01"; | |
22 | 966 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; |
967 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
968 if ( dword_50C9A8 <= 0 ) | |
969 { | |
970 dword_50C9A8 = 0; | |
971 LOBYTE(pItem2->uAttributes) &= 0xFu; | |
972 ptr_50C9A4 = 0; | |
973 } | |
974 v19 = (double)GetTickCount() * 0.1; | |
68 | 975 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); |
22 | 976 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); |
977 pPlayer = pPlayer2; | |
978 } | |
979 } | |
980 //LABEL_34: | |
68 | 981 ++uCellID; |
0 | 982 v26 += 4; |
983 } | |
68 | 984 while ( uCellID < 126 ); |
0 | 985 } |
986 // 4E28F8: using guessed type int pCurrentScreen; | |
987 // 507958: using guessed type int uTextureID_507958; | |
988 // 50C9A8: using guessed type int dword_50C9A8; | |
989 | |
990 //----- (0041A556) -------------------------------------------------------- | |
991 void __cdecl draw_leather() | |
992 { | |
993 pRenderer->DrawTextureIndexed( | |
994 8u, | |
995 8u, | |
996 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0)); | |
997 } | |
998 | |
999 //----- (0041A57E) -------------------------------------------------------- | |
1000 char __cdecl QuickRefDraw() | |
1001 { | |
1002 unsigned int v0; // ebx@1 | |
1003 unsigned int v1; // eax@1 | |
1004 Player *pPlayer; // ebp@2 | |
1005 int v3; // eax@6 | |
1006 int v4; // edi@6 | |
1007 unsigned int v5; // eax@7 | |
1008 unsigned int v6; // edi@9 | |
1009 unsigned int v7; // edi@11 | |
1010 signed int v8; // eax@13 | |
1011 unsigned int v9; // eax@13 | |
1012 unsigned int v10; // edi@13 | |
1013 int v11; // eax@15 | |
1014 unsigned int v12; // eax@15 | |
1015 unsigned int v13; // edi@15 | |
1016 int v14; // eax@17 | |
1017 int v15; // ST18_4@17 | |
1018 int v16; // ebx@17 | |
1019 int v17; // eax@17 | |
1020 unsigned int v18; // eax@17 | |
1021 unsigned int v19; // edi@17 | |
1022 int v20; // eax@19 | |
1023 unsigned int v21; // edi@19 | |
1024 char *v22; // eax@21 | |
1025 unsigned int v23; // edi@21 | |
1026 int v24; // eax@23 | |
1027 unsigned int v25; // edi@23 | |
1028 char *v26; // eax@25 | |
1029 unsigned int v27; // edi@25 | |
1030 int v28; // ecx@27 | |
1031 char *v29; // eax@27 | |
1032 signed int v30; // edx@27 | |
1033 unsigned int v31; // edi@31 | |
1034 unsigned int v32; // edi@33 | |
1035 const char *v33; // ST10_4@35 | |
1036 unsigned int v34; // eax@35 | |
1037 unsigned int v35; // edi@35 | |
1038 unsigned __int8 v36; // al@37 | |
1039 char *v37; // eax@38 | |
1040 int v38; // eax@41 | |
1041 signed int v39; // edi@42 | |
1042 char *v40; // eax@45 | |
1043 unsigned int v41; // eax@45 | |
1044 signed int v43; // [sp+10h] [bp-1Ch]@1 | |
1045 unsigned int v44; // [sp+14h] [bp-18h]@2 | |
1046 int v45; // [sp+18h] [bp-14h]@1 | |
1047 unsigned int v46; // [sp+1Ch] [bp-10h]@1 | |
1048 unsigned int v47; // [sp+20h] [bp-Ch]@1 | |
1049 unsigned int v48; // [sp+24h] [bp-8h]@33 | |
1050 unsigned int v49; // [sp+28h] [bp-4h]@1 | |
1051 | |
1052 v0 = 0; | |
1053 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
1054 v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); | |
1055 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | |
1056 v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE); | |
255 | 1057 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v1 != -1 ? &pIcons_LOD->pTextures[v1] : 0)); |
0 | 1058 v43 = 0; |
1059 v45 = LOBYTE(pFontArrus->uFontHeight) + 1; | |
1060 do | |
1061 { | |
1062 pPlayer = &pParty->pPlayers[v43]; | |
1063 v44 = 94 * v43 + 89; | |
1064 if ( v43 == v0 ) | |
24 | 1065 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x12u, v0, pGlobalTXT_LocalizationStrings[149], 60, v0);//Name |
0 | 1066 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * v43 + 89, 0x12u, v47, pPlayer->pName, 84, v0); |
1067 if ( v43 == v0 ) | |
24 | 1068 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x2Fu, v0, pGlobalTXT_LocalizationStrings[131], 60, v0); //Óðîâ. |
0 | 1069 v3 = pPlayer->GetActualLevel(); |
1070 sprintf(pTmpBuf, "%lu", v3); | |
1071 v4 = pPlayer->GetBaseLevel(); | |
1072 if ( pPlayer->GetActualLevel() <= v4 ) | |
1073 v5 = pPlayer->GetExperienceDisplayColor(); | |
1074 else | |
1075 v5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, v0); | |
1076 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, 0x2Fu, v5, pTmpBuf, 84, v0); | |
1077 v6 = v45 + 47; | |
1078 if ( v43 == v0 ) | |
24 | 1079 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v45 + 47, v0, pGlobalTXT_LocalizationStrings[41], 60, v0);//Êëàññ |
135 | 1080 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v6, v0, pClassNames[pPlayer->classType], 84, v0); |
0 | 1081 v7 = v45 + v6; |
1082 if ( v43 == v0 ) | |
24 | 1083 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v7, v0, pGlobalTXT_LocalizationStrings[107], 60, v0);//Çäîð. |
0 | 1084 sprintf(pTmpBuf, "%d", pPlayer->sHealth); |
1085 v8 = pPlayer->GetMaxHealth(); | |
1086 v9 = UI_GetHealthManaStringColor(pPlayer->sHealth, v8); | |
1087 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v7, v9, pTmpBuf, 84, v0); | |
1088 v10 = v45 + v7; | |
1089 if ( v43 == v0 ) | |
24 | 1090 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v10, v0, pGlobalTXT_LocalizationStrings[209], 60, v0);//Ìàíà |
0 | 1091 sprintf(pTmpBuf, "%d", pPlayer->sMana); |
1092 v11 = pPlayer->GetMaxMana(); | |
1093 v12 = UI_GetHealthManaStringColor(pPlayer->sMana, v11); | |
1094 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v10, v12, pTmpBuf, 84, v0); | |
1095 v13 = v45 + v10; | |
1096 if ( v43 == v0 ) | |
24 | 1097 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v13, v0, pGlobalTXT_LocalizationStrings[0], 60, v0);//Êëàññ áðîíè |
0 | 1098 v14 = pPlayer->GetActualAC(); |
1099 sprintf(pTmpBuf, "%d", v14); | |
1100 v15 = v0; | |
1101 v16 = pPlayer->GetBaseAC(); | |
1102 v17 = pPlayer->GetActualAC(); | |
1103 v18 = UI_GetHealthManaStringColor(v17, v16); | |
1104 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v13, v18, pTmpBuf, 84, v15); | |
1105 v0 = 0; | |
1106 v19 = v45 + v13; | |
1107 if ( !v43 ) | |
24 | 1108 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v19, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà |
0 | 1109 v20 = pPlayer->GetActualAttack(0); |
1110 sprintf(pTmpBuf, "%+d", v20); | |
1111 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v19, 0, pTmpBuf, 84, 0); | |
1112 v21 = v45 + v19; | |
1113 if ( !v43 ) | |
24 | 1114 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v21, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð. |
0 | 1115 v22 = pPlayer->GetMeleeDamageString(); |
1116 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v21, 0, v22, 84, 0); | |
1117 v23 = v45 + v21; | |
1118 if ( !v43 ) | |
24 | 1119 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v23, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü |
0 | 1120 v24 = pPlayer->GetRangedAttack(); |
1121 sprintf(pTmpBuf, "%+d", v24); | |
1122 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v23, 0, pTmpBuf, 84, 0); | |
1123 v25 = v45 + v23; | |
1124 if ( !v43 ) | |
24 | 1125 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v25, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð. |
0 | 1126 v26 = pPlayer->GetRangedDamageString(); |
1127 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v25, 0, v26, 84, 0); | |
1128 v27 = v45 + v25; | |
1129 if ( !v43 ) | |
24 | 1130 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v27, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè |
0 | 1131 v28 = 0; |
1132 v29 = (char *)pPlayer->pActiveSkills; | |
1133 v30 = 36; | |
1134 do | |
1135 { | |
1136 if ( *(short *)v29 ) | |
1137 ++v28; | |
1138 v29 += 2; | |
1139 --v30; | |
1140 } | |
1141 while ( v30 ); | |
1142 sprintf(pTmpBuf, "%lu", v28); | |
1143 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v27, 0, pTmpBuf, 84, 0); | |
1144 v31 = v45 + v27; | |
1145 if ( !v43 ) | |
24 | 1146 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v31, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè |
0 | 1147 sprintf(pTmpBuf, "%lu", pPlayer->uSkillPoints); |
24 | 1148 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v31, pPlayer->uSkillPoints != 0 ? v46 : 0, pTmpBuf, 84, 0); |
0 | 1149 v32 = v45 + v31; |
1150 v48 = pPlayer->GetMajorConditionIdx(); | |
1151 if ( !v43 ) | |
24 | 1152 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v32, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò. |
0 | 1153 v33 = aCharacterConditionNames[v48]; |
1154 v34 = GetConditionDrawColor(v48); | |
1155 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v32, v34, v33, 84, 0); | |
1156 v35 = v45 + v32; | |
1157 if ( !v43 ) | |
24 | 1158 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v35, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì. |
0 | 1159 v36 = pPlayer->uQuickSpell; |
1160 if ( v36 ) | |
1161 v37 = pSpellStats->pInfos[v36].pShortName; | |
1162 else | |
24 | 1163 v37 = pGlobalTXT_LocalizationStrings[153];//Íåò |
0 | 1164 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v35, 0, v37, 84, 0); |
1165 ++v43; | |
1166 } | |
1167 while ( v43 < 4 ); | |
1168 v38 = GetPartyReputation(); | |
1169 if ( v38 >= 0 ) | |
1170 { | |
1171 v39 = v49; | |
1172 if ( v38 <= 5 ) | |
1173 v39 = 65535; | |
1174 } | |
1175 else | |
1176 { | |
1177 v39 = v46; | |
1178 } | |
1179 v40 = GetReputationString(v38); | |
24 | 1180 sprintf(pTmpBuf, "%s: ", pGlobalTXT_LocalizationStrings[180], v39, v40);//Reputation |
0 | 1181 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf, 0, 0, 0); |
1182 v41 = pParty->GetPartyFame(); | |
24 | 1183 sprintf(pTmpBuf, "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], v41);// Fame Ñëàâà |
0 | 1184 return pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf, 0, 0, 0); |
1185 } | |
1186 | |
1187 //----- (0041ABFD) -------------------------------------------------------- | |
1188 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx) | |
1189 { | |
1190 unsigned int v1; // edi@1 | |
1191 unsigned int v2; // eax@6 | |
17 | 1192 Texture *pTexture; // ecx@6 |
1193 GUIButton *pButton; // eax@6 | |
0 | 1194 unsigned int v5; // eax@7 |
1195 unsigned int v6; // eax@10 | |
1196 unsigned int v7; // eax@11 | |
1197 | |
1198 v1 = uPlayerIdx; | |
1199 if ( uPlayerIdx ) | |
1200 { | |
1201 pRenderer->ClearZBuffer(0, 479); | |
1202 switch ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] ) | |
1203 { | |
17 | 1204 case WINDOW_CharacterWindow_Stats: // stats |
0 | 1205 sub_4196A0(); |
1206 sub_419379(); | |
1207 CharacterUI_StatsTab_Draw(v1); | |
1208 v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE); | |
17 | 1209 pTexture = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0); |
1210 pButton = pCharacterScreen_StatsBtn; | |
0 | 1211 break; |
17 | 1212 case WINDOW_CharacterWindow_Skills: // skills |
0 | 1213 if ( dword_507CC0 != uActiveCharacter ) |
1214 { | |
1215 sub_4196A0(); | |
39 | 1216 CharacterUI_SkillScreen_Draw(); |
0 | 1217 } |
1218 sub_419379(); | |
1219 CharacterUI_SkillsTab_Draw(v1); | |
1220 v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE); | |
17 | 1221 pTexture = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0); |
1222 pButton = pCharacterScreen_SkillsBtn; | |
0 | 1223 break; |
17 | 1224 case WINDOW_CharacterWindow_Awards: // awards |
0 | 1225 sub_4196A0(); |
1226 sub_419379(); | |
1227 sub_419220(); | |
1228 CharacterUI_AwardsTab_Draw(v1); | |
1229 v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE); | |
17 | 1230 pTexture = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0); |
1231 pButton = pCharacterScreen_AwardsBtn; | |
0 | 1232 break; |
17 | 1233 default: // inventory and other |
0 | 1234 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 ) |
1235 goto LABEL_13; | |
1236 sub_4196A0(); | |
1237 sub_419379(); | |
1238 CharacterUI_InventoryTab_Draw(v1, 0); | |
1239 v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE); | |
17 | 1240 pTexture = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0); |
1241 pButton = pCharacterScreen_InventoryBtn; | |
0 | 1242 break; |
1243 } | |
17 | 1244 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); |
0 | 1245 LABEL_13: |
1246 if ( bRingsShownInCharScreen ) | |
1247 CharacterUI_DrawPaperdollWithRingOverlay(v1); | |
1248 else | |
1249 CharacterUI_DrawPaperdoll(v1); | |
1250 } | |
1251 } | |
1252 // 507CC0: using guessed type int dword_507CC0; | |
1253 // 5118E0: using guessed type int bRingsShownInCharScreen; | |
1254 | |
1255 //----- (0041AD6E) -------------------------------------------------------- | |
1256 void __cdecl GameUI_DrawRightPanelItems() | |
1257 { | |
147 | 1258 if ( (signed int)((pParty->uTimePlayed - qword_507CC8) >> 32) <= 0 && (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) != 0i64 ) |
0 | 1259 qword_507CC8 = 0i64; |
1260 if ( (((pParty->uTimePlayed - qword_507CC8) >> 32) & 0x80000000u) == 0i64 | |
1261 && (!(SHIDWORD(pParty->uTimePlayed) < (LODWORD(pParty->uTimePlayed) < (unsigned int)qword_507CC8) | |
1262 + HIDWORD(qword_507CC8) | (pParty->uTimePlayed - qword_507CC8) >> 32 == 0) | |
1263 || (unsigned int)(LODWORD(pParty->uTimePlayed) - qword_507CC8) > 0x80) ) | |
1264 { | |
1265 qword_507CC8 = pParty->uTimePlayed; | |
1266 byte_50697C = byte_50697C == 0; | |
151 | 1267 if ( byte_50697C && pCurrentScreen != SCREEN_REST ) |
0 | 1268 { |
1269 if ( bFlashQuestBook ) | |
147 | 1270 pRenderer->DrawTextureTransparent(493, 355, (Texture *)(uTextureID_ib_td1_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0)); |
0 | 1271 if ( bFlashAutonotesBook ) |
147 | 1272 pRenderer->DrawTextureTransparent(527, 353, (Texture *)(uTextureID_ib_td2_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0)); |
0 | 1273 if ( bFlashHistoryBook ) |
147 | 1274 pRenderer->DrawTextureTransparent(600, 361, (Texture *)(uTextureID_ib_td5_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0)); |
0 | 1275 } |
1276 else | |
1277 { | |
1278 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame); | |
1279 DrawHiredNPCs(); | |
1280 } | |
1281 } | |
1282 } | |
1283 | |
1284 //----- (0041AEBB) -------------------------------------------------------- | |
1285 void __cdecl GameUI_DrawFoodAndGold() | |
1286 { | |
1287 unsigned int v0; // ebx@2 | |
1288 unsigned int v1; // ebp@2 | |
1289 int v2; // esi@2 | |
1290 | |
1291 if ( uGameState != GAME_STATE_FINAL_WINDOW ) | |
1292 { | |
1293 v0 = uGameUIFontMain; | |
1294 v1 = uGameUIFontShadow; | |
1295 v2 = sub_44100D() != 0 ? 381 : 322; | |
1296 sprintf(pTmpBuf, "\r087%lu", pParty->uNumFoodRations); | |
1297 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1); | |
1298 sprintf(pTmpBuf, "\r028%lu", pParty->uNumGold); | |
1299 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, v0, pTmpBuf, 0, 0, v1); | |
1300 } | |
1301 } | |
1302 | |
1303 //----- (0041AF52) -------------------------------------------------------- | |
1304 void Actor::DrawHealthBar(Actor *a1, GUIWindow *a2) | |
1305 { | |
1306 unsigned int v2; // eax@1 | |
1307 GUIWindow *v3; // edi@1 | |
1308 unsigned int v4; // esi@1 | |
1309 signed int v5; // ebx@4 | |
1310 double v6; // st7@5 | |
1311 unsigned int v7; // eax@6 | |
1312 unsigned int v8; // ebx@10 | |
1313 unsigned int v9; // [sp+14h] [bp-Ch]@4 | |
1314 unsigned int v10; // [sp+1Ch] [bp-4h]@4 | |
1315 | |
1316 v2 = a1->pMonsterInfo.uHP; | |
1317 v3 = a2; | |
1318 v4 = 25; | |
1319 if ( (signed int)v2 > 25 ) | |
1320 { | |
1321 v4 = 200; | |
1322 if ( (signed int)v2 < 200 ) | |
1323 v4 = a1->pMonsterInfo.uHP; | |
1324 } | |
1325 v5 = a1->sCurrentHP; | |
1326 v10 = v4; | |
1327 v9 = uTextureID_mhp_grn; | |
1328 if ( v5 < (signed int)v2 ) | |
1329 { | |
1330 v6 = (double)(signed int)v2; | |
1331 v10 = (signed __int64)((double)(signed int)v4 / (double)(signed int)v2 * (double)a1->sCurrentHP); | |
1332 if ( v5 <= (signed int)(signed __int64)(0.34 * v6) ) | |
1333 { | |
1334 v7 = uTextureID_mhp_red; | |
1335 LABEL_9: | |
1336 v9 = v7; | |
1337 goto LABEL_10; | |
1338 } | |
1339 if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) ) | |
1340 { | |
1341 v7 = uTextureID_mhp_yel; | |
1342 goto LABEL_9; | |
1343 } | |
1344 } | |
1345 LABEL_10: | |
1346 v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2; | |
1347 pRenderer->Clip(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52); | |
1348 pRenderer->DrawTextureIndexed( | |
1349 v8, | |
1350 v3->uFrameY + 32, | |
1351 (Texture *)(uTextureID_mhp_bd != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_bd] : 0)); | |
1352 pRenderer->Clip(v8, v3->uFrameY + 32, v8 + v10, v3->uFrameY + 52); | |
1353 pRenderer->DrawTextureIndexed( | |
1354 v8, | |
1355 v3->uFrameY + 34, | |
1356 (Texture *)(v9 != -1 ? (int)&pIcons_LOD->pTextures[v9] : 0)); | |
1357 pRenderer->ResetClip(); | |
1358 pRenderer->DrawTextureIndexed( | |
1359 v8 - 5, | |
1360 v3->uFrameY + 32, | |
1361 (Texture *)(uTextureID_mhp_capl != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capl] : 0)); | |
1362 pRenderer->DrawTextureIndexed( | |
1363 v8 + v4, | |
1364 v3->uFrameY + 32, | |
1365 (Texture *)(uTextureID_mhp_capr != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capr] : 0)); | |
1366 } | |
1367 | |
1368 //----- (0041B0C9) -------------------------------------------------------- | |
1369 void __cdecl GameUI_DrawLifeManaBars() | |
1370 { | |
1371 Texture *v0; // ebx@1 | |
1372 Player *v1; // ecx@2 | |
1373 float v2; // ST38_4@3 | |
1374 double v3; // st7@3 | |
1375 signed __int64 v4; // qax@6 | |
1376 Player *v5; // ecx@24 | |
1377 float v6; // ST30_4@25 | |
1378 double v7; // st7@25 | |
1379 bool v8; // ST38_4@27 | |
1380 Texture *v9; // [sp-4h] [bp-30h]@10 | |
1381 Texture *v10; // [sp+Ch] [bp-20h]@1 | |
1382 Player *v11; // [sp+10h] [bp-1Ch]@2 | |
1383 int v12; // [sp+10h] [bp-1Ch]@24 | |
1384 Texture *v13; // [sp+14h] [bp-18h]@1 | |
1385 Texture *v14; // [sp+18h] [bp-14h]@1 | |
1386 float v15; // [sp+1Ch] [bp-10h]@1 | |
1387 signed int v16; // [sp+24h] [bp-8h]@1 | |
1388 signed int v17; // [sp+28h] [bp-4h]@8 | |
1389 | |
1390 v0 = (Texture *)(uTextureID_BarGreen != -1 ? &pIcons_LOD->pTextures[uTextureID_BarGreen] : 0); | |
1391 v14 = (Texture *)(uTextureID_BarYellow != -1 ? &pIcons_LOD->pTextures[uTextureID_BarYellow] : 0); | |
1392 v13 = (Texture *)(uTextureID_BarRed != -1 ? &pIcons_LOD->pTextures[uTextureID_BarRed] : 0); | |
1393 v16 = 0; | |
1394 v10 = (Texture *)(uTextureID_BarBlue != -1 ? &pIcons_LOD->pTextures[uTextureID_BarBlue] : 0); | |
1395 v15 = (double)(uTextureID_BarGreen != -1 ? pIcons_LOD->pTextures[uTextureID_BarGreen].uTextureHeight : 26); | |
1396 do | |
1397 { | |
1398 v1 = &pParty->pPlayers[v16]; | |
1399 v11 = v1; | |
1400 if ( v1->sHealth <= 0 ) | |
1401 goto LABEL_24; | |
1402 v11 = &pParty->pPlayers[v16]; | |
1403 v2 = (double)v1->sHealth; | |
1404 v3 = v2 / (double)v1->GetMaxHealth(); | |
1405 if ( v3 <= 0.5 ) | |
1406 { | |
1407 if ( v3 <= 0.25 ) | |
1408 { | |
1409 if ( v3 <= 0.0 ) | |
1410 goto LABEL_24; | |
1411 if ( v16 == 2 || v16 == 3 ) | |
1412 v17 = 2; | |
1413 else | |
1414 v17 = 0; | |
1415 pRenderer->Clip( | |
1416 v17 + pHealthBarPos[v16], | |
1417 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, | |
1418 v17 + pHealthBarPos[v16] + v13->uTextureWidth, | |
1419 v13->uTextureHeight + 402); | |
1420 v9 = v13; | |
1421 } | |
1422 else | |
1423 { | |
1424 if ( v16 == 2 || v16 == 3 ) | |
1425 v17 = 2; | |
1426 else | |
1427 v17 = 0; | |
1428 pRenderer->Clip( | |
1429 v17 + pHealthBarPos[v16], | |
1430 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, | |
1431 v17 + pHealthBarPos[v16] + v14->uTextureWidth, | |
1432 v14->uTextureHeight + 402); | |
1433 v9 = v14; | |
1434 } | |
1435 } | |
1436 else | |
1437 { | |
1438 if ( v3 > 1.0 ) | |
1439 v3 = 1.0; | |
1440 v4 = (signed __int64)((1.0 - v3) * v15); | |
1441 if ( v16 == 2 || v16 == 3 ) | |
1442 v17 = 2; | |
1443 else | |
1444 v17 = 0; | |
1445 pRenderer->Clip( | |
1446 v17 + pHealthBarPos[v16], | |
1447 v4 + 402, | |
1448 v17 + pHealthBarPos[v16] + v0->uTextureWidth, | |
1449 v0->uTextureHeight + 402); | |
1450 v9 = v0; | |
1451 } | |
1452 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9); | |
1453 pRenderer->ResetClip(); | |
1454 LABEL_24: | |
1455 v5 = v11; | |
1456 v12 = v11->sMana; | |
1457 if ( v12 > 0 ) | |
1458 { | |
1459 v6 = (double)v12; | |
1460 v7 = v6 / (double)v5->GetMaxMana(); | |
1461 if ( v7 > 1.0 ) | |
1462 v7 = 1.0; | |
1463 v8 = v16 == 2; | |
1464 pRenderer->Clip( | |
1465 (v16 == 2) + pManaBarPos[v16], | |
1466 (unsigned __int64)(signed __int64)((1.0 - v7) * v15) + 402, | |
1467 v8 + pManaBarPos[v16] + v10->uTextureWidth, | |
1468 v10->uTextureHeight + 402); | |
1469 pRenderer->DrawTextureIndexed(v8 + pManaBarPos[v16], 0x192u, v10); | |
1470 pRenderer->ResetClip(); | |
1471 } | |
1472 ++v16; | |
1473 } | |
1474 while ( v16 < 4 ); | |
1475 } | |
1476 | |
1477 //----- (0041B3B6) -------------------------------------------------------- | |
1478 void __cdecl draw_right_panel() | |
1479 { | |
1480 pRenderer->DrawTextureTransparent( | |
1481 pViewport->uViewportZ, | |
1482 0, | |
1483 (Texture *)(uTextureID_right_panel != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_right_panel] : 0)); | |
1484 } | |
1485 | |
1486 //----- (0041B3E2) -------------------------------------------------------- | |
1487 void __cdecl GameUI_DrawRightPanelFrames() | |
1488 { | |
1489 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame); | |
1490 pRenderer->DrawTextureRGB(0, 8u, pTexture_LeftFrame); | |
1491 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame); | |
1492 pRenderer->DrawTextureRGB(0, 352u, pTexture_BottomFrame); | |
1493 GameUI_DrawFoodAndGold(); | |
1494 GameUI_DrawRightPanelItems(); | |
1495 } | |
1496 | |
1497 //----- (0041B438) -------------------------------------------------------- | |
1498 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey) | |
1499 { | |
1500 char v1; // al@1 | |
1501 int v2; // esi@1 | |
1502 char v3; // dl@1 | |
1503 GUIWindow *v4; // ecx@2 | |
1504 GUIButton *result; // eax@2 | |
1505 int v6; // edx@12 | |
1506 | |
1507 v1 = toupper(uHotkey); | |
1508 v2 = uNumVisibleWindows; | |
1509 v3 = v1; | |
1510 if ( uNumVisibleWindows >= 0 ) | |
1511 { | |
1512 while ( 2 ) | |
1513 { | |
1514 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1]; | |
1515 for ( result = v4->pControlsHead; result; result = result->pNext ) | |
1516 { | |
1517 if ( result->uHotkey == v3 ) | |
1518 { | |
1519 v6 = result->uControlParam; | |
1520 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
1521 { | |
1522 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)result->uControlID; | |
1523 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v6; | |
1524 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
1525 ++pMessageQueue_50CBD0->uNumMessages; | |
1526 } | |
1527 return result; | |
1528 } | |
1529 } | |
1530 if ( v4->uFrameX || v4->uFrameY || !(v4->uFrameWidth == 640 & v4->uFrameHeight == 480) ) | |
1531 { | |
1532 --v2; | |
1533 if ( v2 >= 0 ) | |
1534 continue; | |
1535 } | |
1536 break; | |
1537 } | |
1538 } | |
1539 return 0; | |
1540 } | |
1541 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
1542 | |
1543 //----- (0041B4E1) -------------------------------------------------------- | |
1544 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall) | |
1545 { | |
1546 unsigned __int8 v3; // bl@1 | |
1547 int result; // eax@1 | |
1548 int i; // edx@2 | |
1549 GUIButton *j; // ecx@3 | |
1550 int k; // edx@7 | |
1551 GUIButton *l; // ecx@8 | |
1552 unsigned __int8 v9; // [sp+4h] [bp-8h]@1 | |
1553 char v10; // [sp+8h] [bp-4h]@1 | |
1554 | |
1555 v3 = uNewHotkey; | |
1556 v10 = toupper(uOldHotkey); | |
1557 result = toupper(v3); | |
1558 v9 = result; | |
1559 if ( bFirstCall ) | |
1560 { | |
1561 for ( i = uNumVisibleWindows; i >= 0; --i ) | |
1562 { | |
1563 result = 84 * pVisibleWindowsIdxs[i]; | |
1564 //for ( j = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); j; j = j->pNext ) | |
1565 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext ) | |
1566 j->field_28 = 0; | |
1567 } | |
1568 } | |
1569 for ( k = uNumVisibleWindows; k >= 0; --k ) | |
1570 { | |
1571 result = 84 * pVisibleWindowsIdxs[k]; | |
1572 //for ( l = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); l; l = l->pNext ) | |
1573 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext ) | |
1574 { | |
1575 LOBYTE(result) = v10; | |
1576 if ( l->uHotkey == v10 ) | |
1577 { | |
1578 if ( !l->field_28 ) | |
1579 { | |
1580 LOBYTE(result) = v9; | |
1581 l->field_28 = 1; | |
1582 l->uHotkey = v9; | |
1583 } | |
1584 } | |
1585 } | |
1586 } | |
1587 return result; | |
1588 } | |
1589 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
1590 | |
1591 //----- (0041B578) -------------------------------------------------------- | |
1592 void __cdecl MainMenuUI_LoadFontsAndSomeStuff() | |
1593 { | |
1594 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, | |
1595 pRenderer->uTargetGBits, | |
1596 pRenderer->uTargetBBits); | |
1597 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, | |
1598 pRenderer->uTargetGBits, | |
1599 pRenderer->uTargetBBits); | |
1600 pPaletteManager->RecalculateAll(); | |
1601 | |
1602 for (uint i = 0; i < 480; ++i) | |
1603 pSRZBufferLineOffsets[i] = 640 * i; | |
1604 | |
1605 pRenderer->ResetClip(); | |
1606 | |
1607 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE); | |
180 | 1608 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", NULL); |
1609 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", NULL); | |
1610 pFontCreate = LoadFont("create.fnt", "FONTPAL", NULL); | |
1611 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", NULL); | |
1612 pFontComic = LoadFont("comic.fnt", "FONTPAL", NULL); | |
0 | 1613 pFontArrus->field_3 = 0; |
1614 pFontLucida->field_3 = 0; | |
1615 pFontCreate->field_3 = 0; | |
1616 | |
1617 for (uint i = 0; i < 20; ++i) | |
1618 pWindowList[i].eWindowType = WINDOW_null; | |
1619 | |
1620 uNumVisibleWindows = -1; | |
1621 memset(pVisibleWindowsIdxs, 0, sizeof(pVisibleWindowsIdxs)); | |
1622 } | |
1623 | |
1624 //----- (0041B690) -------------------------------------------------------- | |
1625 void __cdecl MainMenuUI_Create() | |
1626 { | |
1627 unsigned int v0; // eax@1 | |
1628 unsigned int v1; // eax@1 | |
1629 unsigned int v2; // eax@1 | |
1630 unsigned int v3; // eax@1 | |
1631 unsigned int v4; // eax@1 | |
1632 unsigned int v5; // eax@1 | |
1633 Texture *v6; // ST78_4@1 | |
1634 const char *v7; // ST5C_4@1 | |
1635 unsigned __int8 v8; // al@1 | |
1636 //Texture *v9; // ST60_4@1 | |
1637 Texture *v10; // ST78_4@1 | |
1638 const char *v11; // ST5C_4@1 | |
1639 unsigned __int8 v12; // al@1 | |
1640 //Texture *v13; // ST60_4@1 | |
1641 unsigned int v14; // eax@1 | |
1642 Texture *v15; // ST78_4@1 | |
1643 const char *v16; // ST5C_4@1 | |
1644 unsigned __int8 v17; // al@1 | |
1645 //Texture *v18; // ST60_4@1 | |
1646 unsigned int uTextureID_ib_td4_A; // eax@1 | |
1647 Texture *v20; // ST78_4@1 | |
1648 unsigned __int8 v22; // al@1 | |
1649 //Texture *v23; // ST60_4@1 | |
1650 Texture *v24; // eax@1 | |
1651 Texture *v25; // esi@1 | |
1652 Texture *v26; // ST60_4@1 | |
1653 const char *v27; // ST5C_4@1 | |
1654 unsigned __int8 v28; // al@1 | |
1655 Texture *v29; // eax@1 | |
1656 Texture *v30; // esi@1 | |
1657 Texture *v31; // ST60_4@1 | |
1658 const char *v32; // ST5C_4@1 | |
1659 unsigned __int8 v33; // al@1 | |
1660 | |
1661 v0 = pIconsFrameTable->FindIcon("wizeyeC"); | |
1662 pIconsFrameTable->InitializeAnimation(v0); | |
1663 v1 = pIconsFrameTable->FindIcon("wizeyeB"); | |
1664 pIconsFrameTable->InitializeAnimation(v1); | |
1665 v2 = pIconsFrameTable->FindIcon("wizeyeA"); | |
1666 pIconsFrameTable->InitializeAnimation(v2); | |
1667 v3 = pIconsFrameTable->FindIcon("torchC"); | |
1668 pIconsFrameTable->InitializeAnimation(v3); | |
1669 v4 = pIconsFrameTable->FindIcon("torchB"); | |
1670 pIconsFrameTable->InitializeAnimation(v4); | |
1671 v5 = pIconsFrameTable->FindIcon("torchA"); | |
1672 pIconsFrameTable->InitializeAnimation(v5); | |
1673 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE); | |
1674 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE); | |
1675 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE); | |
1676 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE); | |
1677 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE); | |
1678 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE); | |
1679 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE); | |
1680 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE); | |
1681 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE); | |
1682 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE); | |
1683 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE); | |
1684 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE); | |
1685 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE); | |
1686 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE); | |
1687 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE); | |
1688 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE); | |
1689 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE); | |
1690 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE); | |
1691 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE); | |
1692 pTexture_Leather = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("ibground", TEXTURE_16BIT_PALETTE)]; | |
1693 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE); | |
1694 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE); | |
1695 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE); | |
1696 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE); | |
1697 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE); | |
1698 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE); | |
1699 | |
1700 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
1701 pPrimaryWindow->CreateButton(7u, 8u, 0x1CCu, 0x157u, 1, 0, 0xAu, 0, 0, "", 0); | |
1702 pPrimaryWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
1703 pPrimaryWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
1704 pPrimaryWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
1705 pPrimaryWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
1706 pPrimaryWindow->CreateButton(0x18u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0); | |
1707 pPrimaryWindow->CreateButton(0x8Bu, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0); | |
1708 pPrimaryWindow->CreateButton(0xFFu, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0); | |
1709 pPrimaryWindow->CreateButton(0x172u, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0); | |
1710 pPrimaryWindow->CreateButton(0x61u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0); | |
1711 pPrimaryWindow->CreateButton(0xD4u, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0); | |
1712 pPrimaryWindow->CreateButton(0x148u, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0); | |
1713 pPrimaryWindow->CreateButton(0x1BBu, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0); | |
1714 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE); | |
1715 v6 = (Texture *)(uTextureID_ib_td1_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0); | |
17 | 1716 v7 = pGlobalTXT_LocalizationStrings[174];//Quests |
0 | 1717 v8 = pKeyActionMap->GetActionVKey(INPUT_Quest); |
17 | 1718 pBtn_Quests = pPrimaryWindow->CreateButton(0x1EBu, 0x161u, v6->uTextureWidth, v6->uTextureHeight, 1, 0, 0xC8u, 0, v8, v7, v6, 0); |
0 | 1719 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE); |
1720 v10 = (Texture *)(uTextureID_ib_td2_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0); | |
17 | 1721 v11 = pGlobalTXT_LocalizationStrings[154];//Autonotes |
0 | 1722 v12 = pKeyActionMap->GetActionVKey(INPUT_Autonotes); |
17 | 1723 pBtn_Autonotes = pPrimaryWindow->CreateButton(0x20Fu, 0x161u, v10->uTextureWidth, v10->uTextureHeight, 1, 0, 0xC9u, 0, v12, v11, v10, 0); |
0 | 1724 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE); |
1725 v15 = (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0); | |
17 | 1726 v16 = pGlobalTXT_LocalizationStrings[139];//Maps |
0 | 1727 v17 = pKeyActionMap->GetActionVKey(INPUT_Mapbook); |
17 | 1728 pBtn_Maps = pPrimaryWindow->CreateButton(0x222u, 0x161u, v15->uTextureWidth, v15->uTextureHeight, 1, 0, 0xCAu, 0, v17, v16, v15, 0); |
0 | 1729 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE); |
1730 v20 = (Texture *)(uTextureID_ib_td4_A != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_ib_td4_A] : 0); | |
1731 v22 = pKeyActionMap->GetActionVKey(INPUT_TimeCal); | |
17 | 1732 pBtn_Calendar = pPrimaryWindow->CreateButton(0x23Au, 0x161u, v20->uTextureWidth, v20->uTextureHeight, 1, 0, 0xCBu, 0, v22, |
1733 pGlobalTXT_LocalizationStrings[78],//Calendar | |
1734 v20, 0); | |
0 | 1735 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE); |
17 | 1736 pBtn_History = pPrimaryWindow->CreateButton(0x258u, 0x169u, |
0 | 1737 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureWidth : 24), |
1738 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureHeight : 26), | |
17 | 1739 1, 0, 0xE0u, 0, 0x48u, pGlobalTXT_LocalizationStrings[602],//History |
1740 (Texture *)(uTextureID_ib_td5_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0), 0); | |
0 | 1741 v24 = &pIcons_LOD->pTextures[uTextureID_507980]; |
1742 v25 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0); | |
1743 bFlashHistoryBook = 0; | |
1744 v26 = (Texture *)(uTextureID_507980 != -1 ? (int)v24 : 0); | |
1745 bFlashAutonotesBook = 0; | |
1746 v27 = pGlobalTXT_LocalizationStrings[252]; | |
1747 bFlashQuestBook = 0; | |
1748 v28 = pKeyActionMap->GetActionVKey(INPUT_ZoomIn); | |
1749 dword_507A18 = pPrimaryWindow->CreateButton( | |
1750 0x23Eu, | |
1751 0x88u, | |
1752 v25->uTextureWidth, | |
1753 v25->uTextureHeight, | |
1754 2, | |
1755 0, | |
1756 0x170u, | |
1757 0, | |
1758 v28, | |
1759 v27, | |
1760 v26, | |
1761 0); | |
1762 v29 = &pIcons_LOD->pTextures[uTextureID_507984]; | |
1763 v30 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0); | |
1764 v31 = (Texture *)(uTextureID_507984 != -1 ? (int)v29 : 0); | |
1765 v32 = pGlobalTXT_LocalizationStrings[251]; | |
1766 v33 = pKeyActionMap->GetActionVKey(INPUT_ZoomOut); | |
1767 dword_507A14 = pPrimaryWindow->CreateButton( | |
1768 0x207u, | |
1769 0x88u, | |
1770 v30->uTextureWidth, | |
1771 v30->uTextureHeight, | |
1772 2, | |
1773 0, | |
1774 0x16Fu, | |
1775 0, | |
1776 v33, | |
1777 v32, | |
1778 v31, | |
1779 0); | |
1780 pPrimaryWindow->CreateButton(0x1E1u, 0, 0x99u, 0x43u, 1, 92, 0, 0, 0, "", 0); | |
1781 pPrimaryWindow->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, 0x86u, 0, 0x35u, "", 0); | |
1782 pPrimaryWindow->CreateButton(0x231u, 0x95u, 0x40u, 0x4Au, 1, 0, 0x87u, 0, 0x36u, "", 0); | |
1783 pPrimaryWindow->CreateButton(0x1DCu, 0x142u, 0x4Du, 0x11u, 1, 100, 0, 0, 0, "", 0); | |
1784 pPrimaryWindow->CreateButton(0x22Bu, 0x142u, 0x4Du, 0x11u, 1, 101, 0, 0, 0, "", 0); | |
1785 pBtn_CastSpell = pPrimaryWindow->CreateButton( | |
1786 0x1DCu, | |
1787 0x1C2u, | |
1788 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureWidth : 24), | |
1789 (uTextureID_50797C != -1 ? pIcons_LOD->pTextures[uTextureID_50797C].uTextureHeight : 26), | |
1790 1, | |
1791 0, | |
1792 0x69u, | |
1793 0, | |
1794 0x43u, | |
1795 pGlobalTXT_LocalizationStrings[38], | |
1796 (Texture *)(uTextureID_50797C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50797C] : 0), | |
1797 0); | |
1798 pBtn_Rest = pPrimaryWindow->CreateButton( | |
1799 0x206u, | |
1800 0x1C2u, | |
1801 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureWidth : 24), | |
1802 (uTextureID_507978 != -1 ? pIcons_LOD->pTextures[uTextureID_507978].uTextureHeight : 26), | |
1803 1, | |
1804 0, | |
1805 0x68u, | |
1806 0, | |
1807 0x52u, | |
1808 pGlobalTXT_LocalizationStrings[182], | |
1809 (Texture *)(uTextureID_507978 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507978] : 0), | |
1810 0); | |
1811 pBtn_QuickReference = pPrimaryWindow->CreateButton( | |
1812 0x230u, | |
1813 0x1C2u, | |
1814 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureWidth : 24), | |
1815 (dword_507974 != -1 ? pIcons_LOD->pTextures[dword_507974].uTextureHeight : 26), | |
1816 1, | |
1817 0, | |
1818 0x6Au, | |
1819 0, | |
1820 0x5Au, | |
1821 pGlobalTXT_LocalizationStrings[173], | |
1822 (Texture *)(dword_507974 != -1 ? &pIcons_LOD->pTextures[dword_507974] : 0), | |
1823 0); | |
1824 pBtn_GameSettings = pPrimaryWindow->CreateButton( | |
1825 0x25Au, | |
1826 0x1C2u, | |
1827 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureWidth : 24), | |
1828 (uTextureID_507970 != -1 ? pIcons_LOD->pTextures[uTextureID_507970].uTextureHeight : 26), | |
1829 1, | |
1830 0, | |
1831 0x6Bu, | |
1832 0, | |
1833 0, | |
1834 pGlobalTXT_LocalizationStrings[93], | |
1835 (Texture *)(uTextureID_507970 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507970] : 0), | |
1836 0); | |
1837 pBtn_NPCLeft = pPrimaryWindow->CreateButton( | |
1838 0x1D5u, | |
1839 0xB2u, | |
1840 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureWidth : 24), | |
1841 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureHeight : 26), | |
1842 1, | |
1843 0, | |
1844 0xBCu, | |
1845 0, | |
1846 0, | |
1847 "", | |
1848 (Texture *)(uTextureID_507990 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507990] : 0), | |
1849 0); | |
1850 pBtn_NPCRight = pPrimaryWindow->CreateButton( | |
1851 0x272u, | |
1852 0xB2u, | |
1853 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureWidth : 24), | |
1854 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureHeight : 26), | |
1855 1, | |
1856 0, | |
1857 0xBCu, | |
1858 1u, | |
1859 0, | |
1860 "", | |
1861 (Texture *)(uTextureID_50798C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50798C] : 0), | |
1862 0); | |
1863 Load_isn_spells_21_27(); | |
1864 } | |
1865 | |
1866 | |
1867 | |
1868 //----- (0041C047) -------------------------------------------------------- | |
1869 void __cdecl GameUI_DrawStatusBar_2() | |
1870 { | |
1871 unsigned int v0; // eax@1 | |
1872 char *v1; // edx@2 | |
1873 unsigned int v2; // ST18_4@5 | |
1874 const char *v3; // ST0C_4@5 | |
1875 unsigned int v4; // ST08_4@5 | |
1876 int v5; // eax@5 | |
1877 | |
1878 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | |
1879 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
1880 { | |
1881 v1 = GameUI_StatusBar_TimedString; | |
1882 } | |
1883 else | |
1884 { | |
1885 if ( !pStatusBarString[0] ) | |
1886 return; | |
1887 v1 = pStatusBarString; | |
1888 } | |
1889 LOWORD(v0) = uGameUIFontShadow; | |
1890 v2 = v0; | |
1891 LOWORD(v0) = uGameUIFontMain; | |
1892 v3 = v1; | |
1893 v4 = v0; | |
1894 v5 = pFontLucida->AlignText_Center(0x1C2u, v1); | |
1895 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, v4, v3, 0, 0, v2); | |
1896 } | |
1897 | |
1898 //----- (0041C0B8) -------------------------------------------------------- | |
1899 void __thiscall sub_41C0B8_set_status_string(const char *pStr) | |
1900 { | |
1901 const char *v1; // esi@1 | |
1902 int i; // eax@7 | |
1903 int j; // eax@11 | |
1904 | |
1905 v1 = pStr; | |
1906 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(v1, 1u) && (*v1 || GameUI_StatusBar_TimedStringTimeLeft) ) | |
1907 { | |
1908 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
1909 { | |
1910 for ( i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
1911 i > 450; | |
1912 i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString) ) | |
1913 byte_5C3427[strlen(GameUI_StatusBar_TimedString)] = 0; | |
1914 } | |
1915 else | |
1916 { | |
1917 strcpy(pStatusBarString, v1); | |
1918 for ( j = pFontLucida->GetLineWidth(pStatusBarString); | |
1919 j > 450; | |
1920 j = pFontLucida->GetLineWidth(pStatusBarString) ) | |
1921 GameUI_StatusBar_TimedString[strlen(pStatusBarString) + 199] = 0; | |
1922 } | |
1923 } | |
1924 } | |
1925 | |
1926 //----- (0041C179) -------------------------------------------------------- | |
1927 void __cdecl GameUI_DrawStatusBar() | |
1928 { | |
1929 unsigned int v0; // ebp@1 | |
1930 char *v1; // edi@5 | |
1931 int v2; // eax@5 | |
1932 unsigned int v3; // esi@5 | |
1933 size_t v4; // eax@6 | |
1934 GUIFont *v5; // ecx@6 | |
1935 int v6; // eax@9 | |
1936 size_t v7; // eax@10 | |
1937 GUIFont *v8; // ecx@10 | |
1938 char v9; // zf@12 | |
1939 unsigned int v10; // ST08_4@13 | |
1940 int v11; // eax@13 | |
1941 | |
1942 v0 = uGameUIFontShadow; | |
1943 if ( pStatusBarString[0] || GameUI_StatusBar_TimedStringTimeLeft || bForceDrawStatusBar ) | |
1944 { | |
1945 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | |
1946 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
1947 { | |
1948 v1 = GameUI_StatusBar_TimedString; | |
1949 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
1950 v3 = 450; | |
1951 while ( v2 > 450 ) | |
1952 { | |
1953 v4 = strlen(GameUI_StatusBar_TimedString); | |
1954 v5 = pFontLucida; | |
1955 byte_5C3427[v4] = 0; | |
1956 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
1957 } | |
1958 } | |
1959 else | |
1960 { | |
1961 v1 = pStatusBarString; | |
1962 v6 = pFontLucida->GetLineWidth(pStatusBarString); | |
1963 v3 = 450; | |
1964 while ( v6 > 450 ) | |
1965 { | |
1966 v7 = strlen(pStatusBarString); | |
1967 v8 = pFontLucida; | |
1968 GameUI_StatusBar_TimedString[v7 + 199] = 0; | |
1969 v6 = pFontLucida->GetLineWidth(pStatusBarString); | |
1970 } | |
1971 } | |
1972 v9 = *v1 == 0; | |
1973 bForceDrawStatusBar = 0; | |
1974 if ( !v9 ) | |
1975 { | |
1976 v10 = uGameUIFontMain; | |
1977 v11 = pFontLucida->AlignText_Center(v3, v1); | |
1978 pPrimaryWindow->DrawText(pFontLucida, v11 + 11, 357, v10, v1, 0, 0, v0); | |
1979 } | |
1980 } | |
1981 } | |
1982 // 5C35BC: using guessed type int bForceDrawStatusBar; | |
1983 | |
1984 | |
1985 //----- (0041CD4F) -------------------------------------------------------- | |
1986 bool __thiscall sub_41CD4F(unsigned int _this) | |
1987 { | |
1988 unsigned int v1; // edi@1 | |
1989 unsigned int v2; // eax@2 | |
1990 int v3; // esi@3 | |
1991 int v4; // ecx@10 | |
1992 GUIButton *v5; // eax@11 | |
1993 int v6; // edx@12 | |
1994 int v7; // ecx@20 | |
1995 char v8; // zf@21 | |
1996 GUIButton *v9; // ecx@24 | |
1997 int v10; // esi@24 | |
1998 int v11; // edx@26 | |
1999 int v12; // edx@28 | |
2000 int v13; // esi@32 | |
2001 GUIButton *v14; // eax@37 | |
2002 int v15; // edx@38 | |
2003 int v17; // ecx@50 | |
2004 int v18; // edx@50 | |
2005 GUIButton *v19; // ecx@54 | |
2006 int v20; // esi@54 | |
2007 int v21; // edx@56 | |
2008 int v22; // ecx@59 | |
2009 int v23; // edx@59 | |
2010 int v24; // ecx@60 | |
2011 int v25; // esi@63 | |
2012 unsigned int v26; // [sp+Ch] [bp-14h]@1 | |
2013 int v27; // [sp+10h] [bp-10h]@1 | |
2014 int v28; // [sp+14h] [bp-Ch]@10 | |
2015 int v29; // [sp+14h] [bp-Ch]@36 | |
2016 unsigned int uClickX; // [sp+18h] [bp-8h]@10 | |
2017 unsigned int uClickY; // [sp+1Ch] [bp-4h]@10 | |
2018 | |
2019 v1 = 0; | |
2020 v26 = _this; | |
2021 v27 = uNumVisibleWindows; | |
2022 if ( uNumVisibleWindows < 0 ) | |
2023 return 0; | |
2024 v2 = pMessageQueue_50CBD0->uNumMessages; | |
2025 while ( 1 ) | |
2026 { | |
2027 v3 = pVisibleWindowsIdxs[v27] - 1; | |
2028 if ( pWindowList[v3].field_44 == v1 ) | |
2029 goto LABEL_47; | |
2030 if ( v26 != 34 ) | |
2031 break; | |
2032 if ( pWindowList[v3].field_30 != v1 ) | |
2033 { | |
2034 pMouse->GetClickPos(&uClickX, &uClickY); | |
2035 v4 = pWindowList[v3].pStartingPosActiveItem; | |
2036 v29 = v4 + pWindowList[v3].pNumPresenceButton; | |
2037 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) | |
2038 { | |
2039 while ( 1 ) | |
2040 { | |
2041 v14 = pWindowList[v3].pControlsHead; | |
2042 if ( v4 > 0 ) | |
2043 { | |
2044 v15 = v4; | |
2045 do | |
2046 { | |
2047 v14 = v14->pNext; | |
2048 --v15; | |
2049 } | |
2050 while ( v15 ); | |
2051 } | |
2052 if ( (signed int)uClickX >= (signed int)v14->uX | |
2053 && (signed int)uClickX <= (signed int)v14->uZ | |
2054 && (signed int)uClickY >= (signed int)v14->uY | |
2055 && (signed int)uClickY <= (signed int)v14->uW ) | |
2056 goto LABEL_66; | |
2057 ++v4; | |
2058 if ( v4 >= v29 ) | |
2059 { | |
2060 LABEL_45: | |
2061 v1 = 0; | |
2062 goto LABEL_46; | |
2063 } | |
2064 } | |
2065 } | |
2066 goto LABEL_46; | |
2067 } | |
2068 LABEL_47: | |
2069 --v27; | |
2070 if ( v27 < 0 ) | |
2071 return 0; | |
2072 } | |
2073 if ( v26 == 37 ) | |
2074 { | |
2075 v12 = pWindowList[v3].field_34; | |
2076 if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 ) | |
2077 { | |
151 | 2078 v8 = pCurrentScreen == SCREEN_PARTY_CREATION; |
0 | 2079 pWindowList[v3].pCurrentPosActiveItem -= v12; |
2080 if ( v8 ) | |
2081 { | |
187 | 2082 pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1); |
0 | 2083 v2 = pMessageQueue_50CBD0->uNumMessages; |
2084 } | |
2085 } | |
2086 if ( pWindowList[v3].field_30 != v1 ) | |
2087 goto LABEL_47; | |
2088 v9 = pWindowList[v3].pControlsHead; | |
2089 v13 = pWindowList[v3].pCurrentPosActiveItem; | |
2090 if ( v13 > (signed int)v1 ) | |
2091 { | |
2092 do | |
2093 { | |
2094 v9 = v9->pNext; | |
2095 --v13; | |
2096 } | |
2097 while ( v13 ); | |
2098 } | |
2099 LABEL_26: | |
2100 v11 = v9->uControlParam; | |
2101 if ( (signed int)v2 < 40 ) | |
2102 { | |
2103 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v9->uControlID; | |
2104 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v11; | |
2105 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; | |
2106 v2 = pMessageQueue_50CBD0->uNumMessages + 1; | |
2107 ++pMessageQueue_50CBD0->uNumMessages; | |
2108 } | |
2109 goto LABEL_47; | |
2110 } | |
2111 if ( v26 != 38 ) | |
2112 { | |
2113 if ( v26 == 39 ) | |
2114 { | |
2115 v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34; | |
2116 if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem ) | |
2117 { | |
151 | 2118 v8 = pCurrentScreen == SCREEN_PARTY_CREATION; |
0 | 2119 pWindowList[v3].pCurrentPosActiveItem = v7; |
2120 if ( v8 ) | |
2121 { | |
187 | 2122 pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1); |
0 | 2123 v2 = pMessageQueue_50CBD0->uNumMessages; |
2124 } | |
2125 } | |
2126 if ( pWindowList[v3].field_30 != v1 ) | |
2127 goto LABEL_47; | |
2128 v9 = pWindowList[v3].pControlsHead; | |
2129 v10 = pWindowList[v3].pCurrentPosActiveItem; | |
2130 if ( v10 > (signed int)v1 ) | |
2131 { | |
2132 do | |
2133 { | |
2134 v9 = v9->pNext; | |
2135 --v10; | |
2136 } | |
2137 while ( v10 ); | |
2138 } | |
2139 goto LABEL_26; | |
2140 } | |
2141 if ( v26 == 40 ) | |
2142 { | |
2143 v17 = pWindowList[v3].pStartingPosActiveItem; | |
2144 v18 = pWindowList[v3].pCurrentPosActiveItem; | |
2145 if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 ) | |
2146 pWindowList[v3].pCurrentPosActiveItem = v17; | |
2147 else | |
2148 pWindowList[v3].pCurrentPosActiveItem = v18 + 1; | |
2149 if ( pWindowList[v3].field_30 != v1 ) | |
2150 return 1; | |
2151 v19 = pWindowList[v3].pControlsHead; | |
2152 v20 = pWindowList[v3].pCurrentPosActiveItem; | |
2153 if ( v20 > (signed int)v1 ) | |
2154 { | |
2155 do | |
2156 { | |
2157 v19 = v19->pNext; | |
2158 --v20; | |
2159 } | |
2160 while ( v20 ); | |
2161 } | |
2162 goto LABEL_56; | |
2163 } | |
2164 if ( v26 == 41 ) | |
2165 { | |
2166 pMouse->GetClickPos(&uClickX, &uClickY); | |
2167 v4 = pWindowList[v3].pStartingPosActiveItem; | |
2168 v28 = v4 + pWindowList[v3].pNumPresenceButton; | |
2169 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) | |
2170 { | |
2171 while ( 1 ) | |
2172 { | |
2173 v5 = pWindowList[v3].pControlsHead; | |
2174 if ( v4 > 0 ) | |
2175 { | |
2176 v6 = v4; | |
2177 do | |
2178 { | |
2179 v5 = v5->pNext; | |
2180 --v6; | |
2181 } | |
2182 while ( v6 ); | |
2183 } | |
2184 if ( (signed int)uClickX >= (signed int)v5->uX | |
2185 && (signed int)uClickX <= (signed int)v5->uZ | |
2186 && (signed int)uClickY >= (signed int)v5->uY | |
2187 && (signed int)uClickY <= (signed int)v5->uW ) | |
2188 break; | |
2189 ++v4; | |
2190 if ( v4 >= v28 ) | |
2191 goto LABEL_45; | |
2192 } | |
2193 LABEL_66: | |
2194 pWindowList[v3].pCurrentPosActiveItem = v4; | |
2195 return 1; | |
2196 } | |
2197 LABEL_46: | |
2198 v2 = pMessageQueue_50CBD0->uNumMessages; | |
2199 goto LABEL_47; | |
2200 } | |
2201 goto LABEL_47; | |
2202 } | |
2203 v22 = pWindowList[v3].pCurrentPosActiveItem; | |
2204 v23 = pWindowList[v3].pStartingPosActiveItem; | |
2205 if ( v22 <= v23 ) | |
2206 v24 = pWindowList[v3].pNumPresenceButton + v23 - 1; | |
2207 else | |
2208 v24 = v22 - 1; | |
2209 v8 = pWindowList[v3].field_30 == v1; | |
2210 pWindowList[v3].pCurrentPosActiveItem = v24; | |
2211 if ( !v8 ) | |
2212 return 1; | |
2213 v19 = pWindowList[v3].pControlsHead; | |
2214 v25 = pWindowList[v3].pCurrentPosActiveItem; | |
2215 if ( v25 > (signed int)v1 ) | |
2216 { | |
2217 do | |
2218 { | |
2219 v19 = v19->pNext; | |
2220 --v25; | |
2221 } | |
2222 while ( v25 ); | |
2223 } | |
2224 LABEL_56: | |
2225 v21 = v19->uControlParam; | |
2226 if ( (signed int)v2 < 40 ) | |
2227 { | |
2228 pMessageQueue_50CBD0->pMessages[v2].eType = (UIMessageType)v19->uControlID; | |
2229 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v21; | |
2230 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = v1; | |
2231 ++pMessageQueue_50CBD0->uNumMessages; | |
2232 } | |
2233 return 1; | |
2234 } | |
2235 | |
2236 //----- (0041D20D) -------------------------------------------------------- | |
2237 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, GUIWindow *edx0, __int64 a3, GUIFont *a2) | |
2238 { | |
2239 unsigned int v4; // edi@1 | |
2240 unsigned int v5; // esi@1 | |
2241 unsigned int v6; // ebp@1 | |
2242 unsigned int v7; // ebx@1 | |
2243 signed __int64 v8; // ST34_8@1 | |
2244 signed __int64 v9; // kr00_8@1 | |
2245 char *v10; // eax@2 | |
2246 char *v11; // eax@7 | |
2247 char *v12; // eax@13 | |
2248 char *v13; // eax@19 | |
2249 int uY; // [sp+0h] [bp-20h]@1 | |
2250 GUIWindow *a1; // [sp+4h] [bp-1Ch]@1 | |
2251 signed __int64 v17; // [sp+10h] [bp-10h]@1 | |
2252 signed __int64 v18; // [sp+18h] [bp-8h]@1 | |
2253 unsigned int v19; // [sp+24h] [bp+4h]@1 | |
2254 | |
2255 a1 = edx0; | |
2256 uY = ecx0; | |
2257 v4 = (unsigned __int64)(signed __int64)((double)a3 * 0.234375) >> 32; | |
2258 v5 = (signed __int64)((double)a3 * 0.234375); | |
2259 v6 = (unsigned __int64)((signed __int64)((double)a3 * 0.234375) / 60) >> 32; | |
2260 v7 = (signed __int64)((double)a3 * 0.234375) / 60; | |
2261 v8 = (signed __int64)((double)a3 * 0.234375) / 60 / 60; | |
2262 v19 = (unsigned int)v8 / 0x18; | |
2263 v18 = (signed __int64)__PAIR__(v4, v5) % 60; | |
2264 v17 = (signed __int64)__PAIR__(v6, v7) % 60; | |
2265 v9 = v8 % 24; | |
2266 strcpy(pTmpBuf, "\r020"); | |
2267 if ( (unsigned int)v8 / 0x18 ) | |
2268 { | |
2269 v10 = pGlobalTXT_LocalizationStrings[57]; // Days | |
2270 if ( v19 <= 1 ) | |
2271 v10 = pGlobalTXT_LocalizationStrings[56]; // Day | |
2272 sprintf(pTmpBuf2, "%d %s ", v19, v10); | |
2273 strcat(pTmpBuf, pTmpBuf2); | |
2274 } | |
2275 if ( v9 ) | |
2276 { | |
2277 if ( v9 <= 1 ) | |
2278 v11 = pGlobalTXT_LocalizationStrings[109];// Hour | |
2279 else | |
2280 v11 = pGlobalTXT_LocalizationStrings[110];// Hours | |
2281 sprintf(pTmpBuf2, "%d %s ", v9, v11); | |
2282 strcat(pTmpBuf, pTmpBuf2); | |
2283 } | |
2284 if ( v17 && !v19 ) | |
2285 { | |
2286 if ( v17 <= 1 ) | |
2287 v12 = pGlobalTXT_LocalizationStrings[437];// Minute | |
2288 else | |
2289 v12 = pGlobalTXT_LocalizationStrings[436];// Minutes | |
2290 sprintf(pTmpBuf2, "%d %s ", v17, v12); | |
2291 strcat(pTmpBuf, pTmpBuf2); | |
2292 } | |
2293 if ( v18 && !v9 ) | |
2294 { | |
2295 if ( v18 <= 1 ) | |
2296 v13 = pGlobalTXT_LocalizationStrings[439];// Second | |
2297 else | |
2298 v13 = pGlobalTXT_LocalizationStrings[438];// Seconds | |
2299 sprintf(pTmpBuf2, "%d %s ", v18, v13); | |
2300 strcat(pTmpBuf, pTmpBuf2); | |
2301 } | |
2302 return a1->DrawText(a2, 32, uY, 0, pTmpBuf, 0, 0, 0); | |
2303 } | |
2304 | |
2305 | |
2306 //----- (0041D895) -------------------------------------------------------- | |
315 | 2307 void GameUI_DrawItemInfo(ItemGen *ecx0) |
0 | 2308 { |
2309 ItemGen *v1; // esi@1 | |
2310 unsigned int v2; // eax@3 | |
315 | 2311 //char *v3; // edi@5 |
2312 //unsigned int v4; // eax@5 | |
2313 //unsigned int v5; // esi@5 | |
0 | 2314 signed int v6; // eax@5 |
2315 int v7; // edx@5 | |
2316 ItemGen *v8; // ecx@10 | |
315 | 2317 //unsigned int v9; // eax@12 |
0 | 2318 char v10; // zf@16 |
2319 ItemGen *v11; // eax@16 | |
2320 ItemGen *v12; // eax@25 | |
315 | 2321 //unsigned int v13; // ecx@32 |
2322 //unsigned int v14; // eax@32 | |
2323 //Render *v15; // edi@33 | |
0 | 2324 const char *v16; // eax@34 |
2325 int v17; // eax@36 | |
2326 int v18; // esi@37 | |
2327 unsigned __int16 v19; // ax@37 | |
315 | 2328 //char v20; // al@40 |
0 | 2329 char v21; // al@44 |
315 | 2330 //char v22; // al@48 |
2331 //char v23; // al@51 | |
0 | 2332 int v24; // eax@52 |
2333 int v25; // eax@57 | |
2334 int v26; // eax@60 | |
2335 int v27; // eax@67 | |
2336 const char *v28; // edi@69 | |
2337 int v29; // eax@70 | |
2338 char *v30; // edi@78 | |
2339 const char *v31; // eax@78 | |
2340 int v32; // ecx@81 | |
2341 unsigned int v33; // eax@81 | |
2342 int v34; // esi@81 | |
2343 const char *v35; // eax@85 | |
2344 const char *v36; // eax@87 | |
2345 unsigned int v37; // eax@109 | |
2346 unsigned int v38; // eax@109 | |
2347 int v39; // eax@113 | |
2348 GUIFont *v40; // edx@113 | |
2349 signed int v41; // [sp-20h] [bp-298h]@113 | |
2350 int v42; // [sp-1Ch] [bp-294h]@113 | |
315 | 2351 //char *v43; // [sp-18h] [bp-290h]@46 |
0 | 2352 unsigned int v44; // [sp-18h] [bp-290h]@113 |
315 | 2353 //int v45; // [sp-14h] [bp-28Ch]@46 |
0 | 2354 const char *v46; // [sp-14h] [bp-28Ch]@58 |
2355 char *v47; // [sp-14h] [bp-28Ch]@110 | |
315 | 2356 //char *v48; // [sp-10h] [bp-288h]@46 |
0 | 2357 const char *v49; // [sp-10h] [bp-288h]@56 |
2358 char *v50; // [sp-10h] [bp-288h]@58 | |
2359 int v51; // [sp-10h] [bp-288h]@110 | |
2360 const char *v52; // [sp-Ch] [bp-284h]@36 | |
315 | 2361 //int v53; // [sp-Ch] [bp-284h]@46 |
0 | 2362 char *v54; // [sp-Ch] [bp-284h]@56 |
2363 int v55; // [sp-Ch] [bp-284h]@58 | |
2364 int v56; // [sp-Ch] [bp-284h]@110 | |
2365 unsigned int v57; // [sp-8h] [bp-280h]@36 | |
315 | 2366 //int v58; // [sp-8h] [bp-280h]@46 |
0 | 2367 int v59; // [sp-8h] [bp-280h]@56 |
2368 int v60; // [sp-8h] [bp-280h]@58 | |
2369 unsigned int v61; // [sp-8h] [bp-280h]@110 | |
309 | 2370 char a1[300]; // [sp+8h] [bp-270h]@40 |
2371 //char Dest[100]; // [sp+6Ch] [bp-20Ch]@40 | |
2372 //char v64[100]; // [sp+D0h] [bp-1A8h]@40 | |
0 | 2373 char v65[120]; // [sp+134h] [bp-144h]@92 |
2374 char Source[40]; // [sp+1ACh] [bp-CCh]@49 | |
2375 int v67; // [sp+1D4h] [bp-A4h]@91 | |
2376 int v68; // [sp+1D8h] [bp-A0h]@106 | |
2377 int v69; // [sp+1DCh] [bp-9Ch]@101 | |
2378 int v70; // [sp+1E0h] [bp-98h]@97 | |
2379 int v71; // [sp+1E8h] [bp-90h]@93 | |
2380 int v72; // [sp+1ECh] [bp-8Ch]@91 | |
2381 int var88; // [sp+1F0h] [bp-88h]@1 | |
2382 Texture *v73; // [sp+1F4h] [bp-84h]@5 | |
315 | 2383 //unsigned int v75; // [sp+1F8h] [bp-80h]@5 |
2384 //char *v76; // [sp+1FCh] [bp-7Ch]@5 | |
0 | 2385 int v77; // [sp+200h] [bp-78h]@12 |
2386 int v78; // [sp+204h] [bp-74h]@5 | |
2387 GUIWindow v79; // [sp+208h] [bp-70h]@2 | |
2388 POINT a2; // [sp+25Ch] [bp-1Ch]@2 | |
2389 int v81; // [sp+264h] [bp-14h]@5 | |
2390 GUIFont *v82; // [sp+268h] [bp-10h]@1 | |
2391 char *v83; // [sp+26Ch] [bp-Ch]@18 | |
2392 char *Str; // [sp+270h] [bp-8h]@65 | |
2393 ItemGen *_this; // [sp+274h] [bp-4h]@1 | |
2394 | |
2395 v1 = ecx0; | |
2396 _this = ecx0; | |
2397 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
2398 v82 = pFontComic; | |
306 | 2399 if (!v1->uItemID) |
2400 return; | |
2401 | |
0 | 2402 v79.Hint = 0; |
2403 v79.uFrameWidth = 384; | |
2404 v79.uFrameHeight = 180; | |
2405 v79.uFrameY = 40; | |
2406 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) | |
2407 v2 = pMouse->GetCursorPos(&a2)->x + 30; | |
2408 else | |
2409 v2 = pMouse->GetCursorPos(&a2)->x - v79.uFrameWidth - 30; | |
2410 v79.uFrameX = v2; | |
315 | 2411 auto item_desc = &pItemsTable->pItems[_this->uItemID]; |
2412 //v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName; | |
2413 //v76 = v3; | |
2414 //v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[_this->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
2415 //v5 = v4; | |
2416 //v4 *= 72; | |
2417 //v75 = v4; | |
2418 //v73 = &pIcons_LOD->pTextures[v4]; | |
2419 v73 = pIcons_LOD->LoadTexturePtr(item_desc->pIconName, TEXTURE_16BIT_PALETTE); | |
2420 v6 = 100 - v73->uTextureWidth; | |
0 | 2421 v7 = v73->uTextureHeight; |
2422 v78 = v6; | |
2423 v81 = 144 - v7; | |
2424 if ( v6 > 0 ) | |
2425 v78 = v6 >> 1; | |
2426 if ( v81 <= 0 ) | |
2427 v81 = 0; | |
2428 else | |
2429 v81 >>= 1; | |
2430 v8 = _this; | |
315 | 2431 if ( !item_desc->uItemID_Rep_St ) |
2432 _this->SetIdentified(); | |
2433 //v9 = v8->uAttributes; | |
0 | 2434 v77 = 0; |
315 | 2435 //a2.y = v8->uAttributes & 2; |
2436 if (pItemsTable->pItems[v8->uItemID].uEquipType == EQUIP_GOLD) | |
0 | 2437 v77 = v8->uAdditionalValue; |
2438 if ( uActiveCharacter ) | |
2439 { | |
315 | 2440 if (!v8->Identified()) |
0 | 2441 { |
2442 v10 = pPlayers[uActiveCharacter]->CanIdentify(_this) == 1; | |
2443 v11 = _this; | |
2444 if ( v10 ) | |
315 | 2445 _this->SetIdentified(); |
2446 v10 = !v11->Identified(); | |
0 | 2447 v83 = (char *)9; |
2448 if ( v10 ) | |
2449 { | |
2450 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u); | |
2451 } | |
2452 else | |
2453 { | |
187 | 2454 v83 = (char *)SPEECH_8; |
0 | 2455 if ( _this->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) ) |
187 | 2456 v83 = (char *)SPEECH_7; |
0 | 2457 } |
2458 if ( dword_4E455C ) | |
2459 { | |
187 | 2460 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0); |
0 | 2461 dword_4E455C = 0; |
2462 } | |
2463 } | |
2464 _this->UpdateTempBonus(pParty->uTimePlayed); | |
315 | 2465 if (v8->Broken()) |
0 | 2466 { |
2467 v10 = pPlayers[uActiveCharacter]->CanRepair(_this) == 1; | |
2468 v12 = _this; | |
2469 if ( v10 ) | |
2470 _this->uAttributes = _this->uAttributes & 0xFFFFFFFD | 1; | |
315 | 2471 v10 = !v12->Broken(); |
187 | 2472 v83 = (char *)SPEECH_11; |
0 | 2473 if ( v10 ) |
187 | 2474 v83 = (char *)SPEECH_10; |
0 | 2475 else |
2476 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u); | |
2477 if ( dword_4E455C ) | |
2478 { | |
187 | 2479 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0); |
0 | 2480 dword_4E455C = 0; |
2481 } | |
2482 } | |
2483 } | |
315 | 2484 //v13 = _this->uAttributes; |
2485 //v14 = _this->Identified(); | |
2486 a2.y = _this->Identified(); | |
2487 if (_this->Broken()) | |
0 | 2488 { |
2489 v79.DrawMessageBox(0); | |
2490 //v15 = &; | |
315 | 2491 pRenderer->Clip(v79.uFrameX + 12, v79.uFrameY + 12, |
2492 v79.uFrameX + v79.uFrameWidth - 12, v79.uFrameY + v79.uFrameHeight - 12); | |
0 | 2493 v79.uFrameWidth -= 24; |
2494 v79.uFrameHeight -= 12; | |
2495 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2496 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
315 | 2497 pRenderer->DrawTransparentRedShade(v79.uFrameX + v78, v81 + v79.uFrameY + 30, v73); |
0 | 2498 if ( a2.y ) |
2499 v16 = _this->GetIdentifiedName(); | |
2500 else | |
315 | 2501 v16 = item_desc->pUnidentifiedName; |
0 | 2502 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u); |
2503 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &v79, 0, 0); | |
2504 v57 = 3; | |
2505 v52 = pGlobalTXT_LocalizationStrings[32]; | |
2506 goto LABEL_37; | |
2507 } | |
315 | 2508 if (!_this->Identified()) |
0 | 2509 { |
2510 v79.DrawMessageBox(0); | |
315 | 2511 //v15 = pRenderer; |
2512 pRenderer->Clip(v79.uFrameX + 12, v79.uFrameY + 12, | |
2513 v79.uFrameX + v79.uFrameWidth - 12, v79.uFrameY + v79.uFrameHeight - 12); | |
0 | 2514 v79.uFrameWidth -= 24; |
2515 v79.uFrameHeight -= 12; | |
2516 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2517 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
315 | 2518 pRenderer->DrawTextureTransparent(v79.uFrameX + v78, v81 + v79.uFrameY + 30, v73); |
2519 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, item_desc->pUnidentifiedName, 3u); | |
0 | 2520 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &v79, 0, 0); |
2521 v57 = 3; | |
2522 v52 = pGlobalTXT_LocalizationStrings[232]; | |
2523 LABEL_37: | |
2524 v18 = v17 >> 1; | |
2525 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); | |
2526 v79.DrawTitleText(pFontArrus, 0x64u, ((signed int)v79.uFrameHeight >> 1) - v18, v19, v52, v57); | |
2527 goto LABEL_116; | |
2528 } | |
315 | 2529 |
2530 sprintfex(a1, pGlobalTXT_LocalizationStrings[463], item_desc->pUnidentifiedName); | |
2531 a1[100] = 0; | |
2532 a1[200] = 0; | |
2533 //v20 = item_desc->uEquipType; | |
2534 switch (item_desc->uEquipType) | |
2535 { | |
2536 case EQUIP_ONE_OR_TWO_HANDS: | |
2537 case EQUIP_TWO_HANDED: | |
2538 sprintfex(a1 + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[18], (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); | |
2539 if (item_desc->uDamageMod) | |
0 | 2540 { |
315 | 2541 char mod[16]; |
2542 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
2543 strcat(a1 + 100, mod); | |
2544 } | |
2545 break; | |
2546 | |
2547 case EQUIP_BOW: | |
2548 sprintfex(a1 + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); | |
2549 if (item_desc->uDamageMod) | |
2550 { | |
2551 char mod[16]; | |
2552 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
2553 strcat(a1 + 100, mod); | |
0 | 2554 } |
315 | 2555 break; |
2556 | |
2557 case EQUIP_ARMOUR: | |
2558 case EQUIP_SHIELD: | |
2559 case EQUIP_HELMET: | |
2560 case EQUIP_BELT: | |
2561 case EQUIP_CLOAK: | |
2562 case EQUIP_GAUNTLETS: | |
2563 case EQUIP_BOOTS: | |
2564 case EQUIP_RING: | |
2565 case EQUIP_AMULET: | |
2566 if (item_desc->uDamageDice) | |
2567 sprintfex(a1 + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], item_desc->uDamageDice + item_desc->uDamageMod); | |
2568 break; | |
2569 } | |
2570 | |
0 | 2571 if ( v77 ) |
2572 goto LABEL_65; | |
315 | 2573 //v23 = item_desc->uEquipType; |
2574 if (item_desc->uEquipType == 14) | |
0 | 2575 { |
2576 v24 = _this->_bonus_type; | |
2577 if ( v24 ) | |
2578 goto LABEL_56; | |
2579 LABEL_65: | |
2580 v79.uFrameWidth -= 12; | |
2581 a2.y = 3; | |
2582 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2583 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2584 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8)); | |
2585 v83 = a1; | |
2586 do | |
2587 { | |
2588 if ( *v83 ) | |
2589 { | |
2590 v27 = v82->CalcTextHeight(v83, &v79, 100, 0); | |
2591 Str += v27 + 3; | |
2592 } | |
2593 v83 += 100; | |
2594 --a2.y; | |
2595 } | |
2596 while ( a2.y ); | |
315 | 2597 v28 = item_desc->pDescription; |
0 | 2598 if ( *v28 ) |
2599 { | |
2600 v29 = pFontSmallnum->CalcTextHeight(v28, &v79, 100, 0); | |
2601 Str += v29; | |
2602 } | |
2603 v79.uFrameHeight = v73->uTextureHeight + v81 + 54; | |
2604 if ( (signed int)Str > (signed int)v79.uFrameHeight ) | |
2605 v79.uFrameHeight = (unsigned int)Str; | |
2606 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) ) | |
2607 v79.uFrameHeight += LOBYTE(v82->uFontHeight); | |
2608 v83 = 0; | |
2609 if ( LOBYTE(pFontArrus->uFontHeight) ) | |
2610 { | |
2611 v79.uFrameWidth -= 24; | |
2612 v30 = (char *)LOBYTE(pFontArrus->uFontHeight); | |
2613 v31 = _this->GetIdentifiedName(); | |
2614 if ( pFontArrus->CalcTextHeight(v31, &v79, 0, 0) / (signed int)v30 ) | |
2615 v83 = v30; | |
2616 v79.uFrameWidth += 24; | |
2617 } | |
2618 v79.uFrameWidth += 12; | |
2619 v79.uFrameHeight += (unsigned int)v83; | |
2620 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2621 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2622 v79.DrawMessageBox(0); | |
315 | 2623 //v15 = pRenderer; |
2624 pRenderer->Clip(v79.uFrameX + 12, v79.uFrameY + 12, | |
2625 v79.uFrameX + v79.uFrameWidth - 12, v79.uFrameY + v79.uFrameHeight - 12); | |
0 | 2626 v79.uFrameWidth -= 12; |
2627 v32 = v73->uTextureHeight; | |
2628 v33 = v79.uFrameHeight; | |
2629 v79.uFrameHeight -= 12; | |
2630 v79.uFrameZ = v79.uFrameX + v79.uFrameWidth - 1; | |
2631 v79.uFrameW = v79.uFrameY + v79.uFrameHeight - 1; | |
2632 pRenderer->DrawTextureTransparent( | |
2633 v79.uFrameX + v78, | |
2634 v79.uFrameY + (signed int)(v33 - v32) / 2, | |
315 | 2635 v73); |
0 | 2636 a2.y = 3; |
2637 v34 = (int)(v83 + 35); | |
2638 Str = a1; | |
2639 do | |
2640 { | |
2641 if ( *Str ) | |
2642 { | |
2643 v79.DrawText(v82, 100, v34, 0, Str, 0, 0, 0); | |
2644 v34 += v82->CalcTextHeight(Str, &v79, 100, 0) + 3; | |
2645 } | |
2646 Str += 100; | |
2647 --a2.y; | |
2648 } | |
2649 while ( a2.y ); | |
315 | 2650 v35 = item_desc->pDescription; |
0 | 2651 if ( *v35 ) |
2652 v79.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0); | |
2653 v79.uFrameX += 12; | |
2654 v79.uFrameWidth -= 24; | |
2655 v36 = _this->GetIdentifiedName(); | |
2656 v79.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u); | |
2657 v79.uFrameWidth += 24; | |
2658 v79.uFrameX -= 12; | |
2659 if ( v77 ) | |
2660 { | |
2661 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77); | |
2662 v40 = v82; | |
2663 v61 = 0; | |
2664 v56 = 0; | |
2665 v51 = 0; | |
2666 v47 = pTmpBuf; | |
2667 v44 = 0; | |
2668 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight); | |
2669 v41 = 100; | |
2670 } | |
2671 else | |
2672 { | |
2673 if ( _this->uAttributes & 8 && (_this->uAdditionalValue || _this->_bonus_type) ) | |
2674 { | |
2675 sub_493F79((stru351 *)&v67, _this->uExpireTime - pParty->uTimePlayed); | |
2676 strcpy(pTmpBuf, "Duration:"); | |
2677 Str = (char *)(v72 - 1168); | |
2678 if ( v72 != 1168 ) | |
2679 { | |
2680 sprintf(v65, " %d:yr", v72 - 1168); | |
2681 strcat(pTmpBuf, v65); | |
2682 } | |
2683 if ( (((v71 || Str) && ((sprintf(v65, " %d:mo", v71), strcat(pTmpBuf, v65), v71) || Str) || v70) | |
2684 && ((sprintf(v65, " %d:dy", v70), strcat(pTmpBuf, v65), v71) || Str || v70) | |
2685 || v69) | |
2686 && ((sprintf(v65, " %d:hr", v69), strcat(pTmpBuf, v65), v71) || Str || v70 || v69) | |
2687 || v68 ) | |
2688 { | |
2689 sprintf(v65, " %d:mn", v68); | |
2690 strcat(pTmpBuf, v65); | |
2691 } | |
2692 v79.DrawText(v82, 100, v79.uFrameHeight - 2 * LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
2693 } | |
2694 v37 = _this->GetValue(); | |
2695 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37); | |
2696 v79.DrawText(v82, 100, v79.uFrameHeight - LOBYTE(v82->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
2697 v38 = _this->uAttributes; | |
2698 if ( BYTE1(v38) & 1 ) | |
2699 { | |
2700 v61 = 0; | |
2701 v56 = 0; | |
2702 v51 = 0; | |
2703 v47 = pGlobalTXT_LocalizationStrings[187]; | |
2704 } | |
2705 else | |
2706 { | |
2707 if ( !(BYTE1(v38) & 2) ) | |
2708 goto LABEL_116; | |
2709 v61 = 0; | |
2710 v56 = 0; | |
2711 v51 = 0; | |
2712 v47 = pGlobalTXT_LocalizationStrings[651]; | |
2713 } | |
2714 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask); | |
2715 v44 = v38; | |
2716 v42 = v79.uFrameHeight - LOBYTE(v82->uFontHeight); | |
2717 v39 = v82->GetLineWidth(pTmpBuf); | |
2718 v40 = v82; | |
2719 v41 = v39 + 132; | |
2720 } | |
2721 v79.DrawText(v40, v41, v42, v44, v47, v51, v56, v61); | |
2722 LABEL_116: | |
2723 pRenderer->ResetClip(); | |
2724 if ( !areWeLoadingTexture ) | |
2725 { | |
2726 v73->Release(); | |
2727 pIcons_LOD->_40F9C5(); | |
2728 } | |
2729 return; | |
2730 } | |
315 | 2731 if (item_desc->uEquipType == 13) |
0 | 2732 { |
2733 v24 = pItemsTable->pItems[_this->uItemID].uDamageDice; | |
2734 LABEL_56: | |
2735 v59 = v24; | |
2736 v54 = pGlobalTXT_LocalizationStrings[449]; | |
2737 v49 = "%s: %d"; | |
2738 LABEL_64: | |
315 | 2739 sprintf(a1 + 200, v49, v54, v59); |
0 | 2740 goto LABEL_65; |
2741 } | |
2742 v25 = _this->_bonus_type; | |
2743 if ( v25 ) | |
2744 { | |
2745 v60 = _this->_bonus_strength; | |
2746 v55 = *((int *)&pItemsTable->pItems[799].uDamageMod + 5 * v25); | |
2747 v50 = pGlobalTXT_LocalizationStrings[210]; | |
2748 v46 = "%s: %s +%d"; | |
2749 } | |
2750 else | |
2751 { | |
2752 v26 = _this->uAdditionalValue; | |
2753 if ( !v26 ) | |
2754 { | |
2755 if ( _this->uNumCharges ) | |
2756 { | |
2757 v59 = _this->uNumCharges; | |
2758 v54 = pGlobalTXT_LocalizationStrings[464]; | |
2759 v49 = "%s: %lu"; | |
2760 goto LABEL_64; | |
2761 } | |
2762 goto LABEL_65; | |
2763 } | |
2764 v60 = _this->_bonus_strength; | |
222 | 2765 v55 = *((int *)&pItemsTable->pEnchantments[23].pBonusStat + 7 * v26); |
0 | 2766 v50 = pGlobalTXT_LocalizationStrings[210]; |
2767 v46 = "%s: %s"; | |
2768 } | |
315 | 2769 sprintf(a1 + 200, v46, v50, v55, v60); |
0 | 2770 goto LABEL_65; |
2771 } | |
2772 // 4E455C: using guessed type int dword_4E455C; | |
2773 // 506128: using guessed type int areWeLoadingTexture; | |
2774 | |
2775 //----- (0041E360) -------------------------------------------------------- | |
2776 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0) | |
2777 { | |
2778 unsigned int v2; // esi@1 | |
2779 Actor *v3; // esi@3 | |
2780 int v4; // eax@3 | |
2781 unsigned int v5; // ecx@3 | |
2782 NPCData *v6; // eax@3 | |
2783 unsigned __int16 v7; // cx@3 | |
2784 int v8; // eax@4 | |
2785 unsigned __int16 v9; // dx@4 | |
2786 SpriteFrame *v10; // edi@17 | |
243 | 2787 LODSprite *v11; // esi@17 |
0 | 2788 unsigned int v12; // ecx@17 |
2789 Sprite *v13; // edi@18 | |
2790 int v14; // ecx@18 | |
2791 int v15; // edx@18 | |
2792 int v16; // edx@18 | |
2793 int v17; // eax@18 | |
2794 unsigned int v18; // ecx@19 | |
2795 unsigned int v19; // eax@21 | |
2796 char *v20; // esi@28 | |
2797 int v21; // edx@29 | |
2798 unsigned __int16 *v22; // ecx@29 | |
2799 int v23; // eax@29 | |
2800 int v24; // eax@32 | |
2801 int v25; // esi@32 | |
2802 char *v26; // edx@34 | |
2803 unsigned __int8 v27; // sf@36 | |
2804 unsigned __int8 v28; // of@36 | |
2805 int v29; // esi@40 | |
2806 char *v30; // ecx@40 | |
2807 int v31; // eax@40 | |
2808 int v32; // esi@43 | |
2809 unsigned __int16 v33; // ax@45 | |
2810 int v34; // edx@45 | |
2811 int v35; // eax@45 | |
2812 int v36; // eax@49 | |
2813 char *v37; // eax@52 | |
2814 int v38; // eax@55 | |
2815 unsigned __int16 v39; // ax@59 | |
2816 SpellBuff *v40; // eax@60 | |
2817 int v41; // edi@61 | |
2818 unsigned int v42; // eax@61 | |
2819 int v43; // eax@62 | |
2820 int v44; // eax@63 | |
2821 signed int v45; // edi@65 | |
2822 unsigned __int16 v46; // ax@73 | |
2823 Player *v47; // ecx@77 | |
2824 unsigned int v48; // eax@85 | |
2825 GUIFont *v49; // edi@90 | |
2826 int v50; // edi@90 | |
2827 SpellBuff *v51; // eax@91 | |
2828 char *v52; // ecx@98 | |
2829 char *v53; // ecx@101 | |
2830 char *v54; // ST0C_4@118 | |
2831 unsigned int v55; // eax@118 | |
2832 GUIFont *v56; // edi@124 | |
2833 unsigned __int8 v57; // al@128 | |
2834 int v58; // eax@132 | |
2835 Actor *v59; // ecx@133 | |
2836 unsigned __int8 v60; // dl@138 | |
2837 char *v62; // eax@147 | |
2838 int v63; // eax@152 | |
2839 char *result; // eax@152 | |
2840 int v65; // eax@155 | |
2841 const char *v66; // [sp-10h] [bp-1FCh]@121 | |
2842 const char *v67; // [sp-10h] [bp-1FCh]@125 | |
2843 const char *v68; // [sp-10h] [bp-1FCh]@142 | |
2844 int v69; // [sp-Ch] [bp-1F8h]@121 | |
2845 char *v70; // [sp-Ch] [bp-1F8h]@125 | |
2846 char *v71; // [sp-Ch] [bp-1F8h]@142 | |
2847 char *v72; // [sp-8h] [bp-1F4h]@54 | |
2848 int v73; // [sp-8h] [bp-1F4h]@79 | |
2849 int v74; // [sp-8h] [bp-1F4h]@121 | |
2850 int v75; // [sp-8h] [bp-1F4h]@125 | |
2851 int v76; // [sp-8h] [bp-1F4h]@142 | |
2852 size_t v77; // [sp-4h] [bp-1F0h]@54 | |
2853 unsigned int v78; // [sp-4h] [bp-1F0h]@121 | |
2854 unsigned int v79; // [sp-4h] [bp-1F0h]@125 | |
2855 char *v80; // [sp-4h] [bp-1F0h]@142 | |
2856 char *v81; // [sp-4h] [bp-1F0h]@148 | |
2857 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 | |
2858 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 | |
2859 RECT v84; // [sp+ECh] [bp-100h]@26 | |
241 | 2860 char *v85[10]; // [sp+FCh] [bp-F0h]@145 |
2861 char *v95[11]; // [sp+124h] [bp-C8h]@127 | |
0 | 2862 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 |
2863 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 | |
2864 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 | |
2865 unsigned int v109; // [sp+1A8h] [bp-44h]@32 | |
2866 LPVOID v110; // [sp+1ACh] [bp-40h]@28 | |
2867 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29 | |
2868 char **v112; // [sp+1B4h] [bp-38h]@3 | |
2869 IDirectDrawSurface *v222; // [sp+1B8h] [bp-34h]@18 | |
2870 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133 | |
2871 int v115; // [sp+1C0h] [bp-2Ch]@3 | |
2872 unsigned int v116; // [sp+1C4h] [bp-28h]@18 | |
2873 int i; // [sp+1C8h] [bp-24h]@18 | |
2874 Player *a2; // [sp+1CCh] [bp-20h]@28 | |
2875 int v119; // [sp+1D0h] [bp-1Ch]@18 | |
2876 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18 | |
2877 Actor *v121; // [sp+1D8h] [bp-14h]@3 | |
2878 int a5; // [sp+1DCh] [bp-10h]@3 | |
2879 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1 | |
2880 int v124; // [sp+1E4h] [bp-8h]@18 | |
2881 char *a4; // [sp+1E8h] [bp-4h]@18 | |
2882 | |
2883 a1 = edx0; | |
2884 v2 = uActorID; | |
2885 | |
2886 static Actor pMonsterInfoUI_Doll; | |
2887 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) | |
2888 { | |
2889 bMonsterInfoUI_bDollInitialized |= 1u; | |
2890 Actor::Actor(&pMonsterInfoUI_Doll); | |
2891 atexit(nullsub_3); | |
2892 }*/ | |
2893 v106.uParentBillboardID = -1; | |
2894 v3 = &pActors[v2]; | |
2895 v121 = v3; | |
2896 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xFFu, 0x9Bu); | |
2897 v5 = v3->uNPC_ID; | |
2898 a5 = v4; | |
2899 v6 = GetNPCData(v5); | |
2900 v7 = v3->pMonsterInfo.uID; | |
2901 v112 = (char **)v6; | |
2902 v115 = byte_4E2B70[((signed __int16)v7 - 1) / 3] - 40; | |
2903 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID ) | |
2904 { | |
2905 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; | |
2906 } | |
2907 else | |
2908 { | |
2909 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll)); | |
305 | 2910 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; |
0 | 2911 pMonsterInfoUI_Doll.uCurrentActionTime = 0; |
2912 v8 = rand(); | |
2913 v3 = v121; | |
2914 v9 = v8 % 256 + 128; | |
2915 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128; | |
2916 } | |
2917 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 ) | |
2918 { | |
2919 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
305 | 2920 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_Bored || pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_AtkMelee) |
2921 { | |
2922 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Standing; | |
0 | 2923 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128; |
2924 } | |
2925 else | |
2926 { | |
2927 rand(); | |
305 | 2928 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; |
0 | 2929 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) |
2930 && (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) | |
2931 && rand() % 30 < 100 ) | |
305 | 2932 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee; |
2933 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength; | |
2934 } | |
2935 } | |
2936 v10 = pSpriteFrameTable->GetFrame( v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime); | |
2937 v11 = &pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]];//40 * v10->pHwSpriteIDs[0] + 7218180; | |
0 | 2938 v106.pTarget = pRenderer->pTargetSurface; |
2939 v106.pTargetZ = pRenderer->pActiveZBuffer; | |
2940 v106.uTargetPitch = pRenderer->uTargetSurfacePitch; | |
2941 v12 = a1->uFrameY + 52; | |
2942 v106.uViewportX = a1->uFrameX + 13; | |
2943 v106.uViewportY = v12; | |
2944 v106.uViewportW = v12 + 128; | |
2945 v106.uViewportZ = v106.uViewportX + 128; | |
2946 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2; | |
144
8ab4484c22e0
Billboard drawing's up (actors, decorations, misc sprites)
Nomad
parents:
141
diff
changeset
|
2947 v106._screenspace_x_scaler_packedfloat = 65536; |
8ab4484c22e0
Billboard drawing's up (actors, decorations, misc sprites)
Nomad
parents:
141
diff
changeset
|
2948 v106._screenspace_y_scaler_packedfloat = 65536; |
243 | 2949 v106.uScreenSpaceY = v115 + v12 + v11->uHeight; |
0 | 2950 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); |
2951 v106.sZValue = 0; | |
2952 v106.uFlags = 0; | |
2953 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu); | |
2954 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5); | |
2955 pRenderer->Line2D( | |
2956 v106.uViewportX + 129, | |
2957 v106.uViewportY - 1, | |
2958 v106.uViewportX + 129, | |
2959 v106.uViewportW + 1, | |
2960 a5); | |
2961 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5); | |
2962 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5); | |
2963 if ( pRenderer->pRenderD3D ) | |
2964 { | |
2965 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]]; | |
2966 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight; | |
2967 v222 = (IDirectDrawSurface *)v13->pTextureSurface; | |
2968 memset(&Dst, 0, 0x64u); | |
2969 Dst.dwSize = 100; | |
2970 Dst.dwFillColor = 0; | |
2971 memset(&pDesc, 0, 0x7Cu); | |
2972 pDesc.dwSize = 124; | |
2973 v222->GetSurfaceDesc((LPDDSURFACEDESC)&pDesc); | |
2974 v14 = v13->uBufferHeight; | |
2975 v120 = (SpellBuff *)v13->uBufferWidth; | |
2976 v107 = 0; | |
2977 v15 = v13->uAreaX; | |
2978 v119 = (signed int)v120 / 2; | |
2979 i = 0; | |
2980 a4 = (char *)(v106.uScreenSpaceX + v15 - (signed int)v120 / 2); | |
2981 v115 = v13->uAreaY; | |
2982 v16 = v13->uAreaWidth + (signed int)v120 / 2 + v15 - (int)v120; | |
2983 v124 = v106.uScreenSpaceY + v115 - v14; | |
2984 v17 = v13->uAreaHeight + v115 - v14; | |
2985 v116 = v106.uScreenSpaceX + v16; | |
2986 v119 = v106.uScreenSpaceY + v17; | |
2987 if ( (signed int)a4 < (signed int)v106.uViewportX ) | |
2988 { | |
2989 v18 = v106.uViewportX - (int)a4; | |
2990 a4 = (char *)v106.uViewportX; | |
2991 v107 = v18; | |
2992 } | |
2993 if ( v124 < (signed int)v106.uViewportY ) | |
2994 { | |
2995 v19 = v106.uViewportY - v124; | |
2996 v124 = v106.uViewportY; | |
2997 i = v19; | |
2998 } | |
2999 if ( (signed int)v116 > (signed int)v106.uViewportZ ) | |
3000 v116 = v106.uViewportZ; | |
3001 if ( v119 > (signed int)v106.uViewportW ) | |
3002 v119 = v106.uViewportW; | |
3003 pRenderer->FillRectFast( | |
3004 v106.uViewportX, | |
3005 v106.uViewportY, | |
3006 v106.uViewportZ - v106.uViewportX, | |
3007 v106.uViewportW - v106.uViewportY, | |
3008 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
3009 pRenderer->FillRectFast( | |
3010 v106.uViewportX, | |
3011 v106.uViewportY, | |
3012 v106.uViewportZ - v106.uViewportX, | |
3013 v106.uViewportW - v106.uViewportY, | |
3014 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
3015 v84.left = v106.uViewportX; | |
3016 v84.top = v106.uViewportY; | |
3017 v84.right = v106.uViewportZ; | |
3018 v84.bottom = v106.uViewportW; | |
3019 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst)); | |
3020 if ( pRenderer->uTargetGBits == 5 ) | |
3021 { | |
3022 memset(&pDesc, 0, 0x7Cu); | |
3023 pDesc.dwSize = 124; | |
242 | 3024 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT)) |
3025 { | |
3026 v20 = (char *)v124; | |
3027 v110 = pDesc.lpSurface; | |
3028 a2 = (Player *)v124; | |
3029 if ( v124 < v119 ) | |
3030 { | |
3031 v111 = 2 * pRenderer->uTargetSurfacePitch; | |
3032 v21 = (int)a4; | |
3033 v22 = &pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3034 v23 = i - v124; | |
3035 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3036 v115 = i - v124; | |
3037 while ( 1 ) | |
3038 { | |
3039 v124 = v21; | |
3040 if ( v21 < (signed int)v116 ) | |
3041 { | |
3042 v24 = (int)&v20[v23]; | |
3043 v25 = v107 - v21; | |
3044 v109 = v24; | |
3045 for ( i = v107 - v21; ; v25 = i ) | |
3046 { | |
3047 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight); | |
3048 v26 = (char *)v108 + pDesc.dwWidth * (v25 + v124++) / v13->uAreaWidth; | |
3049 *v22 = *((short *)v110 + (int)v26); | |
3050 ++v22; | |
3051 if ( v124 >= (signed int)v116 ) | |
3052 break; | |
3053 } | |
3054 v23 = v115; | |
3055 } | |
3056 v22 = (unsigned __int16 *)((char *)v120 + v111); | |
3057 v20 = (char *)&a2->pConditions[0] + 1; | |
3058 v28 = __OFSUB__((int)&a2->pConditions[0] + 1, v119); | |
3059 v27 = (signed int)((char *)&a2->pConditions[0] + -v119 + 1) < 0; | |
3060 a2 = (Player *)((char *)a2 + 1); | |
3061 v120 = (SpellBuff *)((char *)v120 + v111); | |
3062 if ( !(v27 ^ v28) ) | |
3063 break; | |
3064 v21 = (int)a4; | |
3065 } | |
3066 } | |
3067 v222->Unlock(0); | |
3068 } | |
3069 } | |
3070 else | |
3071 { | |
3072 memset(&pDesc, 0, 0x7Cu); | |
3073 pDesc.dwSize = 124; | |
3074 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT) ) | |
3075 { | |
3076 v108 = (unsigned __int16 *)pDesc.lpSurface; | |
3077 a2 = (Player *)v124; | |
306 | 3078 if ( v124 < v119 ) |
242 | 3079 { |
3080 v109 = 2 * pRenderer->uTargetSurfacePitch; | |
3081 v29 = (int)a4; | |
3082 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3083 v31 = i - v124; | |
3084 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3085 v115 = i - v124; | |
3086 while ( 1 ) | |
3087 { | |
3088 v124 = v29; | |
3089 if ( v29 < (signed int)v116 ) | |
3090 { | |
3091 v32 = v107 - (int)a4; | |
3092 v111 = (unsigned int)((char *)a2 + v31); | |
3093 for ( i = v107 - (int)a4; ; v32 = i ) | |
3094 { | |
3095 v110 = (LPVOID)((pDesc.lPitch >> 1) * pDesc.dwHeight * v111 / v13->uAreaHeight); | |
3096 v33 = v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124) / v13->uAreaWidth)]; | |
3097 v34 = v33 & 0x1F | 2 | |
3098 * (unsigned __int16)(v108[(int)((char *)v110 | |
3099 + pDesc.dwWidth * (v32 + v124++) / v13->uAreaWidth)] & 0xFFE0); | |
3100 v35 = v124; | |
3101 *(short *)v30 = v34; | |
3102 v30 += 2; | |
3103 if ( v35 >= (signed int)v116 ) | |
3104 break; | |
3105 } | |
3106 v31 = v115; | |
3107 } | |
3108 a2 = (Player *)((char *)a2 + 1); | |
3109 v30 = (char *)v120 + v109; | |
3110 v120 = (SpellBuff *)((char *)v120 + v109); | |
3111 if ( (signed int)a2 >= v119 ) | |
3112 break; | |
3113 v29 = (int)a4; | |
3114 } | |
3115 } | |
3116 v222->Unlock(0); | |
3117 } | |
3118 } | |
0 | 3119 } |
3120 else | |
3121 { | |
3122 pRenderer->FillRectFast( | |
3123 v106.uViewportX, | |
3124 v106.uViewportY, | |
3125 v106.uViewportZ - v106.uViewportX, | |
3126 v106.uViewportW - v106.uViewportY, | |
3127 0); | |
3128 v36 = v10->pHwSpriteIDs[0]; | |
3129 if ( v36 >= 0 ) | |
3130 pSprites_LOD->pSpriteHeaders[v36]._4ACC38(&v106, 0); | |
3131 } | |
3132 if ( v121->uNPC_ID ) | |
3133 { | |
3134 v37 = v112[6]; | |
3135 if ( v37 ) | |
3136 { | |
264 | 3137 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[429], *v112, aNPCProfessionNames[(signed int)v37]); |
242 | 3138 } |
3139 else | |
3140 { | |
3141 v77 = 2000; | |
3142 v72 = *v112; | |
3143 } | |
0 | 3144 } |
3145 else | |
3146 { | |
3147 v38 = v121->dword_000334_unique_name; | |
3148 v77 = 2000; | |
3149 if ( v38 ) | |
237 | 3150 v72 = pMonsterStats->pPlaceStrings[v38]; |
0 | 3151 else |
3152 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName; | |
3153 } | |
242 | 3154 if(!v121->uNPC_ID || (v121->uNPC_ID && !v37)) |
3155 strncpy(pTmpBuf, v72, v77); | |
0 | 3156 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); |
3157 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf, 3u); | |
3158 Actor::DrawHealthBar(v121, a1); | |
3159 v119 = 0; | |
3160 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
3161 v115 = 0; | |
3162 v116 = 0; | |
3163 i = 0; | |
3164 v112 = 0; | |
3165 if ( !uActiveCharacter ) | |
3166 { | |
3167 v45 = 1; | |
242 | 3168 } |
3169 else | |
3170 { | |
3171 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
3172 v120 = v40; | |
3173 if ( !v40 ) | |
3174 v45 = 1; | |
3175 else | |
3176 { | |
3177 v41 = (unsigned __int8)v40 & 0x3F; | |
3178 v42 = SkillToMastery((unsigned __int16)v40) - 1; | |
3179 if ( !v42 ) | |
3180 { | |
3181 if ( v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3182 { | |
3183 v45 = 1; | |
3184 v119 = 1; | |
3185 } | |
3186 else | |
3187 v45 = 1; | |
3188 } | |
3189 else | |
3190 { | |
3191 v43 = v42 - 1; | |
3192 if ( !v43 ) | |
3193 { | |
3194 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3195 { | |
3196 v45 = 1; | |
3197 v119 = 1; | |
3198 v116 = 1; | |
3199 } | |
3200 else | |
3201 v45 = 1; | |
3202 } | |
3203 else | |
3204 { | |
3205 v44 = v43 - 1; | |
3206 if ( !v44 ) | |
3207 { | |
3208 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3209 { | |
3210 v45 = 1; | |
3211 v119 = 1; | |
3212 v116 = 1; | |
3213 i = 1; | |
3214 } | |
3215 else | |
3216 { | |
3217 v45 = 1; | |
3218 } | |
3219 } | |
3220 else | |
3221 { | |
3222 if ( v44 != 1 ) | |
3223 v45 = 1; | |
3224 else | |
3225 { | |
3226 v45 = 1; | |
3227 v119 = 1; | |
3228 v116 = 1; | |
3229 i = 1; | |
3230 v112 = (char **)1; | |
3231 } | |
3232 } | |
3233 } | |
3234 } | |
3235 } | |
3236 // LABEL_73: | |
3237 v46 = v121->uAIState; | |
3238 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 ) | |
3239 { | |
3240 v47 = pPlayers[uActiveCharacter]; | |
3241 if ( v119 | v116 | i | (unsigned int)v112 ) | |
3242 { | |
3243 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 ) | |
3244 v73 = SPEECH_105; | |
3245 else | |
3246 v73 = SPEECH_104; | |
3247 } | |
3248 else | |
3249 { | |
3250 v73 = SPEECH_106; | |
3251 } | |
3252 v47->PlaySound((PlayerSpeech)v73, 0); | |
3253 } | |
3254 } | |
0 | 3255 a2 = pParty->pPlayers; |
3256 do | |
3257 { | |
3258 LOBYTE(v48) = a2->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
3259 v111 = v48; | |
3260 v120 = (SpellBuff *)138; | |
3261 do | |
3262 { | |
3263 if ( (signed int)SkillToMastery(v111) >= 3 ) | |
3264 v115 = v45; | |
3265 v120 = (SpellBuff *)((char *)v120 - 1); | |
3266 } | |
3267 while ( v120 ); | |
3268 ++a2; | |
3269 } | |
3270 while ( (signed int)a2 < (signed int)pParty->pHirelings ); | |
3271 v49 = pFontSmallnum; | |
3272 a2 = (Player *)pFontSmallnum; | |
3273 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0); | |
3274 v50 = LOBYTE(v49->uFontHeight) + 193; | |
3275 if ( !v115 ) | |
3276 { | |
3277 v78 = 0; | |
3278 v74 = 0; | |
3279 v69 = 0; | |
3280 v66 = pGlobalTXT_LocalizationStrings[630]; | |
3281 goto LABEL_123; | |
3282 } | |
3283 a4 = 0; | |
3284 v51 = &v121->pActorBuffs[1]; | |
3285 v222 = 0; | |
3286 v120 = &v121->pActorBuffs[1]; | |
3287 do | |
3288 { | |
3289 if ( (signed __int64)v51->uExpireTime > 0 ) | |
3290 { | |
3291 switch ( (int)v51 ) | |
3292 { | |
3293 case 0u: | |
3294 v124 = 60; | |
3295 a4 = pGlobalTXT_LocalizationStrings[591]; | |
3296 break; | |
3297 case 1u: | |
3298 v124 = 82; | |
3299 a4 = pGlobalTXT_LocalizationStrings[649]; | |
3300 break; | |
3301 case 2u: | |
3302 v124 = 92; | |
3303 a4 = pGlobalTXT_LocalizationStrings[592]; | |
3304 break; | |
3305 case 3u: | |
3306 v124 = 63; | |
3307 a4 = pGlobalTXT_LocalizationStrings[4]; | |
3308 break; | |
3309 case 4u: | |
3310 v52 = pGlobalTXT_LocalizationStrings[220]; | |
3311 goto LABEL_100; | |
3312 case 5u: | |
3313 v52 = pGlobalTXT_LocalizationStrings[162]; | |
3314 LABEL_100: | |
3315 a4 = v52; | |
3316 v124 = 81; | |
3317 break; | |
3318 case 6u: | |
3319 v53 = pGlobalTXT_LocalizationStrings[593]; | |
3320 v124 = 35; | |
3321 goto LABEL_103; | |
3322 case 8u: | |
3323 v53 = pGlobalTXT_LocalizationStrings[608]; | |
3324 v124 = 62; | |
3325 LABEL_103: | |
3326 a4 = v53; | |
3327 break; | |
3328 case 7u: | |
3329 case 9u: | |
3330 a4 = 0; | |
3331 v124 = 0; | |
3332 goto LABEL_119; | |
3333 case 0xAu: | |
3334 v124 = 47; | |
3335 a4 = pGlobalTXT_LocalizationStrings[221]; | |
3336 break; | |
3337 case 0xBu: | |
3338 v124 = 66; | |
3339 a4 = pGlobalTXT_LocalizationStrings[607]; | |
3340 break; | |
3341 case 0xCu: | |
3342 v124 = 85; | |
3343 a4 = pGlobalTXT_LocalizationStrings[610]; | |
3344 break; | |
3345 case 0xDu: | |
3346 v124 = 86; | |
3347 a4 = pGlobalTXT_LocalizationStrings[609]; | |
3348 break; | |
3349 case 0xEu: | |
3350 v124 = 17; | |
3351 a4 = pGlobalTXT_LocalizationStrings[279]; | |
3352 break; | |
3353 case 0xFu: | |
3354 v124 = 38; | |
3355 a4 = pGlobalTXT_LocalizationStrings[442]; | |
3356 break; | |
3357 case 0x10u: | |
3358 v124 = 46; | |
3359 a4 = pGlobalTXT_LocalizationStrings[443]; | |
3360 break; | |
3361 case 0x11u: | |
3362 v124 = 51; | |
3363 a4 = pGlobalTXT_LocalizationStrings[440]; | |
3364 break; | |
3365 case 0x12u: | |
3366 v124 = 5; | |
3367 a4 = pGlobalTXT_LocalizationStrings[441]; | |
3368 break; | |
3369 case 0x13u: | |
3370 v124 = 95; | |
3371 a4 = pGlobalTXT_LocalizationStrings[229]; | |
3372 break; | |
3373 case 0x14u: | |
3374 v124 = 73; | |
3375 a4 = pGlobalTXT_LocalizationStrings[228]; | |
3376 break; | |
3377 default: | |
3378 a4 = 0; | |
3379 break; | |
3380 } | |
3381 if ( a4 ) | |
3382 { | |
3383 v54 = a4; | |
3384 v55 = GetSpellColor(v124); | |
3385 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); | |
3386 v50 = v50 + BYTE5(a2->pConditions[0]) - 3; | |
3387 v51 = v120; | |
3388 } | |
3389 } | |
3390 LABEL_119: | |
3391 ++v51; | |
3392 v222 = (IDirectDrawSurface *)((char *)v222 + 1); | |
3393 v120 = v51; | |
3394 | |
3395 __debugbreak(); // fix condition | |
3396 } | |
3397 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); | |
3398 while (true); | |
3399 if ( !a4 ) | |
3400 { | |
3401 v78 = 0; | |
3402 v74 = 0; | |
3403 v69 = 0; | |
3404 v66 = pGlobalTXT_LocalizationStrings[153]; | |
3405 LABEL_123: | |
3406 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
3407 } | |
3408 v56 = pFontSmallnum; | |
3409 a4 = (char *)v106.uViewportY; | |
3410 if ( v119 ) | |
3411 { | |
241 | 3412 sprintf(pTmpBuf, "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP); |
0 | 3413 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3414 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3415 v79 = v121->pMonsterInfo.uAC; | |
3416 v75 = 0; | |
3417 v70 = pGlobalTXT_LocalizationStrings[12]; | |
241 | 3418 v67 = "%s\f%05u\t100%d\n"; |
0 | 3419 } |
3420 else | |
3421 { | |
241 | 3422 sprintf(pTmpBuf, "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]); |
0 | 3423 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3424 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630]; | |
3425 v75 = 0; | |
3426 v70 = pGlobalTXT_LocalizationStrings[12]; | |
3427 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
241 | 3428 v67 = "%s\f%05u\t100%s\n"; |
0 | 3429 } |
3430 sprintf(pTmpBuf, v67, v70, v75, v79); | |
3431 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3432 a4 = &a4[LOBYTE(v56->uFontHeight) - 6] + LOBYTE(v56->uFontHeight); | |
241 | 3433 v95[0] = pGlobalTXT_LocalizationStrings[87]; |
3434 v95[1] = pGlobalTXT_LocalizationStrings[6]; | |
3435 v95[2] = pGlobalTXT_LocalizationStrings[240]; | |
3436 v95[3] = pGlobalTXT_LocalizationStrings[70]; | |
3437 v95[4] = pGlobalTXT_LocalizationStrings[624]; | |
3438 v95[5] = pGlobalTXT_LocalizationStrings[138]; | |
3439 v95[6] = pGlobalTXT_LocalizationStrings[214]; | |
3440 v95[7] = pGlobalTXT_LocalizationStrings[142]; | |
3441 v95[8] = pGlobalTXT_LocalizationStrings[29]; | |
3442 v95[9] = pGlobalTXT_LocalizationStrings[133]; | |
3443 v95[10] = pGlobalTXT_LocalizationStrings[54]; | |
0 | 3444 if ( v116 ) |
3445 { | |
241 | 3446 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, v95[v121->pMonsterInfo.uAttack1Type]); |
0 | 3447 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3448 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3449 v57 = v121->pMonsterInfo.uAttack1DamageBonus; | |
3450 if ( v57 ) | |
3451 sprintf( | |
3452 pTmpBuf, | |
241 | 3453 "%s\f%05u\t080%dd%d+%d\n", |
0 | 3454 pGlobalTXT_LocalizationStrings[53], |
3455 0, | |
3456 v121->pMonsterInfo.uAttack1DamageDiceRolls, | |
3457 v121->pMonsterInfo.uAttack1DamageDiceSides, | |
3458 v57); | |
3459 else | |
3460 sprintf( | |
3461 pTmpBuf, | |
241 | 3462 "%s\f%05u\t080%dd%d\n", |
0 | 3463 pGlobalTXT_LocalizationStrings[53], |
3464 0, | |
3465 v121->pMonsterInfo.uAttack1DamageDiceRolls, | |
3466 v121->pMonsterInfo.uAttack1DamageDiceSides); | |
3467 } | |
3468 else | |
3469 { | |
241 | 3470 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]); |
0 | 3471 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3472 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
241 | 3473 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]); |
0 | 3474 } |
3475 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3476 v58 = LOBYTE(v56->uFontHeight); | |
3477 a4 = &a4[v58 - 6] + v58; | |
3478 if ( !i ) | |
3479 { | |
3480 v80 = pGlobalTXT_LocalizationStrings[630]; | |
3481 v76 = 0; | |
3482 v71 = pGlobalTXT_LocalizationStrings[628]; | |
241 | 3483 v68 = "%s\f%05u\t080%s\n"; |
0 | 3484 goto LABEL_144; |
3485 } | |
3486 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; | |
3487 v59 = v121; | |
3488 v114 = v121->pMonsterInfo.uSpell1ID; | |
3489 if ( v114 && v121->pMonsterInfo.uSpell2ID ) | |
3490 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; | |
3491 if ( v114 ) | |
3492 { | |
241 | 3493 sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); |
0 | 3494 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3495 v58 = LOBYTE(v56->uFontHeight); | |
3496 a4 = &a4[v58 - 3]; | |
3497 v59 = v121; | |
3498 } | |
3499 v60 = v59->pMonsterInfo.uSpell2ID; | |
3500 if ( v60 ) | |
3501 { | |
241 | 3502 sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); |
0 | 3503 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3504 v58 = LOBYTE(v56->uFontHeight); | |
3505 a4 = &a4[v58 - 3]; | |
3506 v59 = v121; | |
3507 } | |
3508 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) | |
3509 { | |
3510 v80 = pGlobalTXT_LocalizationStrings[153]; | |
3511 v76 = 0; | |
3512 v71 = pGlobalTXT_LocalizationStrings[628]; | |
241 | 3513 v68 = "%s\f%05u\t060%s\n"; |
0 | 3514 LABEL_144: |
3515 sprintf(pTmpBuf, v68, v71, v76, v80); | |
3516 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3517 v58 = LOBYTE(v56->uFontHeight); | |
3518 a4 = &a4[v58 - 3]; | |
3519 } | |
3520 a4 = &a4[v58 - 3]; | |
3521 a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0); | |
3522 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
241 | 3523 v85[0] = pGlobalTXT_LocalizationStrings[87]; |
3524 v85[1] = pGlobalTXT_LocalizationStrings[6]; | |
3525 v85[2] = pGlobalTXT_LocalizationStrings[240]; | |
3526 v85[3] = pGlobalTXT_LocalizationStrings[70]; | |
3527 v85[4] = pGlobalTXT_LocalizationStrings[142]; | |
3528 v85[5] = pGlobalTXT_LocalizationStrings[214]; | |
3529 v85[6] = pGlobalTXT_LocalizationStrings[29]; | |
3530 v85[7] = pGlobalTXT_LocalizationStrings[133]; | |
3531 v85[8] = pGlobalTXT_LocalizationStrings[54]; | |
3532 v85[9] = pGlobalTXT_LocalizationStrings[624]; | |
3533 v95[1] = (char *)v121->pMonsterInfo.uResFire; | |
3534 v95[2] = (char *)v121->pMonsterInfo.uResAir; | |
3535 v95[3] = (char *)v121->pMonsterInfo.uResWater; | |
3536 v95[4] = (char *)v121->pMonsterInfo.uResEarth; | |
3537 v95[5] = (char *)v121->pMonsterInfo.uResMind; | |
3538 v95[6] = (char *)v121->pMonsterInfo.uResSpirit; | |
3539 v95[7] = (char *)v121->pMonsterInfo.uResBody; | |
3540 v95[8] = (char *)v121->pMonsterInfo.uResLight; | |
3541 v95[9] = (char *)v121->pMonsterInfo.uResPhysical; | |
3542 v95[10] = (char *)v121->pMonsterInfo.uResDark; | |
0 | 3543 if ( v112 ) |
3544 { | |
3545 v124 = 0; | |
3546 do | |
3547 { | |
241 | 3548 v62 = v95[v124+1]; |
0 | 3549 if ( v62 == (char *)200 ) |
3550 { | |
3551 v81 = pGlobalTXT_LocalizationStrings[625]; | |
3552 } | |
3553 else | |
3554 { | |
3555 if ( v62 ) | |
3556 v81 = pGlobalTXT_LocalizationStrings[627]; | |
3557 else | |
3558 v81 = pGlobalTXT_LocalizationStrings[153]; | |
3559 } | |
241 | 3560 sprintf(pTmpBuf, "%s\f%05u\t070%s\n", v85[v124], 0, v81); |
0 | 3561 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3562 v63 = LOBYTE(v56->uFontHeight); | |
3563 v124 += 4; | |
3564 result = &a4[v63 - 3]; | |
3565 a4 = result; | |
3566 } | |
3567 while ( v124 < 40 ); | |
3568 } | |
3569 else | |
3570 { | |
3571 i = 0; | |
3572 do | |
3573 { | |
241 | 3574 sprintf(pTmpBuf, "%s\f%05u\t070%s\n", v85[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" |
0 | 3575 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); |
3576 v65 = LOBYTE(v56->uFontHeight); | |
3577 ++i; | |
3578 result = &a4[v65 - 3]; | |
3579 a4 = result; | |
3580 } | |
3581 while ( i < 10 ); | |
3582 } | |
3583 if ( (signed __int64)pParty->pPartyBuffs[3].uExpireTime > 0 ) | |
3584 { | |
3585 sprintf(pTmpBuf, "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP); | |
3586 pFontSmallnum->GetLineWidth(pTmpBuf); | |
3587 result = a1->DrawTitleText( | |
3588 pFontSmallnum, | |
3589 0, | |
3590 a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, | |
3591 0, | |
3592 pTmpBuf, | |
3593 3u); | |
3594 } | |
3595 return result; | |
3596 } | |
3597 | |
3598 | |
3599 | |
3600 //----- (0041F54A) -------------------------------------------------------- | |
3601 void __cdecl LoadActualSkyFrame() | |
3602 { | |
3603 if ( pTexture_RestUI_CurrentSkyFrame ) | |
3604 pTexture_RestUI_CurrentSkyFrame->Release(); | |
3605 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
3606 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
3607 pIcons_LOD->_40F9C5(); | |
3608 sprintf(pTmpBuf, "TERRA%03d", pParty->uCurrentMinute / 6 + 10 * pParty->uCurrentHour); | |
3609 pTexture_RestUI_CurrentSkyFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; | |
3610 } | |
3611 | |
3612 //----- (0041F5BE) -------------------------------------------------------- | |
3613 void __cdecl Sleep6Hours() | |
3614 { | |
3615 if ( _506F18_num_hours_to_sleep < 6 ) | |
3616 { | |
3617 pParty->pPlayers[3].pConditions[2] = 0i64; | |
3618 pParty->pPlayers[2].pConditions[2] = 0i64; | |
3619 pParty->pPlayers[1].pConditions[2] = 0i64; | |
3620 pParty->pPlayers[0].pConditions[2] = 0i64; | |
3621 if ( _506F18_num_hours_to_sleep ) | |
3622 { | |
3623 Rest(_506F18_num_hours_to_sleep); | |
3624 _506F18_num_hours_to_sleep = 0; | |
3625 LoadActualSkyFrame(); | |
3626 } | |
3627 if ( dword_506F14 == 2 ) | |
3628 { | |
3629 pGUIWindow_CurrentMenu->Release(); | |
3630 pEventTimer->Resume(); | |
3631 if ( pTexture_RestUI_CurrentSkyFrame ) | |
3632 pTexture_RestUI_CurrentSkyFrame->Release(); | |
3633 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
3634 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
3635 pTexture_RestUI_CurrentHourglassFrame = 0; | |
3636 pTexture_RestUI_CurrentSkyFrame = 0; | |
3637 pIcons_LOD->_4114F2(); | |
3638 pIcons_LOD->_40F9C5(); | |
151 | 3639 pCurrentScreen = SCREEN_GAME; |
0 | 3640 viewparams->bRedrawGameUI = 1; |
3641 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3642 { | |
3643 pOutdoor->UpdateSunlightVectors(); | |
3644 pOutdoor->UpdateFog(); | |
3645 } | |
3646 } | |
3647 dword_506F14 = 0; | |
3648 } | |
3649 else | |
3650 { | |
3651 Rest(6u); | |
3652 _506F18_num_hours_to_sleep -= 6; | |
3653 LoadActualSkyFrame(); | |
3654 } | |
3655 viewparams->bRedrawGameUI = 1; | |
3656 } | |
3657 | |
3658 //----- (0041F6C1) -------------------------------------------------------- | |
3659 void __cdecl RestUI_Initialize() | |
3660 { | |
89 | 3661 Player *v0; // eax@10 |
0 | 3662 |
3663 if ( !dword_506F14 ) | |
3664 pAudioPlayer->StopChannels(-1, -1); | |
3665 if ( pCurrentScreen ) | |
3666 { | |
3667 pGUIWindow_CurrentMenu->Release(); | |
151 | 3668 pCurrentScreen = SCREEN_GAME; |
0 | 3669 viewparams->bRedrawGameUI = 1; |
3670 } | |
3671 pEventTimer->Pause(); | |
3672 if ( dword_506F14 != 2 ) | |
3673 GUIWindow::Create(518u, 450u, 0, 0, (enum WindowType)90, (int)pBtn_Rest, 0); | |
3674 _506F18_num_hours_to_sleep = 0; | |
3675 dword_506F14 = 0; | |
3676 uRestUI_FoodRequiredToRest = 2; | |
3677 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3678 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos( | |
3679 pParty->vPosition.x, | |
3680 pParty->vPosition.y, | |
3681 pParty->vPosition.z); | |
248 | 3682 if ( PartyHasDragon() ) |
0 | 3683 { |
89 | 3684 v0 = pParty->pPlayers;//[0].uClass; |
3685 while ( v0 <= &pParty->pPlayers[3] ) | |
3686 { | |
3687 ++v0; | |
3688 if ( v0 > &pParty->pPlayers[3] ) | |
3689 break; | |
3690 } | |
255 | 3691 if(v0->classType == PLAYER_CLASS_WARLOCK) |
89 | 3692 ++uRestUI_FoodRequiredToRest; |
3693 } | |
0 | 3694 if ( CheckHiredNPCSpeciality(0x1Du) ) |
3695 --uRestUI_FoodRequiredToRest; | |
3696 if ( CheckHiredNPCSpeciality(0x1Eu) ) | |
3697 uRestUI_FoodRequiredToRest -= 2; | |
3698 if ( CheckHiredNPCSpeciality(0x30u) ) | |
3699 --uRestUI_FoodRequiredToRest; | |
3700 if ( uRestUI_FoodRequiredToRest < 1 ) | |
3701 uRestUI_FoodRequiredToRest = 1; | |
3702 if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 98) ) | |
3703 uRestUI_FoodRequiredToRest = 0; | |
3704 ++pIcons_LOD->uTexturePacksCount; | |
3705 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
3706 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
151 | 3707 pCurrentScreen = SCREEN_REST; |
0 | 3708 _507CD4_RestUI_hourglass_anim_controller = 0; |
3709 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); | |
3710 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); | |
3711 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); | |
3712 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); | |
3713 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); | |
3714 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); | |
3715 LoadActualSkyFrame(); | |
3716 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, (enum WindowType)16, 0, 0); | |
3717 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton( | |
3718 280u, | |
3719 297u, | |
3720 154u, | |
3721 37u, | |
3722 1, | |
3723 0, | |
3724 0xA7u, | |
3725 0, | |
3726 0, | |
3727 "", | |
3728 (Texture *)(uTextureID_RestUI_restexit != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restexit] : 0), | |
3729 0); | |
3730 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton( | |
3731 24u, | |
3732 154u, | |
3733 225u, | |
3734 37u, | |
3735 1, | |
3736 0, | |
3737 0x61u, | |
3738 0, | |
3739 0x52u, | |
3740 "", | |
3741 (Texture *)(uTextureID_RestUI_restb4 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb4] : 0), | |
3742 0); | |
3743 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton( | |
3744 61u, | |
3745 232u, | |
3746 154u, | |
3747 33u, | |
3748 1, | |
3749 0, | |
3750 0x6Du, | |
3751 0, | |
3752 0x44u, | |
3753 "", | |
3754 (Texture *)(uTextureID_RestUI_restb1 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb1] : 0), | |
3755 0); | |
3756 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton( | |
3757 61u, | |
3758 264u, | |
3759 154u, | |
3760 33u, | |
3761 1, | |
3762 0, | |
3763 0x60u, | |
3764 0, | |
3765 0x48u, | |
3766 "", | |
3767 (Texture *)(uTextureID_RestUI_restb2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb2] : 0), | |
3768 0); | |
3769 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton( | |
3770 61u, | |
3771 296u, | |
3772 154u, | |
3773 33u, | |
3774 1, | |
3775 0, | |
3776 0x5Fu, | |
3777 0, | |
3778 0x4Du, | |
3779 "", | |
3780 (Texture *)(uTextureID_RestUI_restb3 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb3] : 0), | |
3781 0); | |
3782 } | |
3783 | |
3784 //----- (0041FA01) -------------------------------------------------------- | |
3785 void __cdecl RestUI_Draw() | |
3786 { | |
3787 int v0; // esi@1 | |
3788 Player **ppPlayers; // ecx@1 | |
3789 Player *pPlayer; // eax@2 | |
3790 unsigned int v3; // eax@15 | |
3791 char v4; // al@17 | |
3792 bool v5; // eax@21 | |
3793 GUIButton Dst; // [sp+8h] [bp-DCh]@19 | |
3794 //double v7; // [sp+C4h] [bp-20h]@17 | |
3795 float v8; // [sp+CCh] [bp-18h]@17 | |
3796 __int64 v9; // [sp+D0h] [bp-14h]@17 | |
3797 unsigned int v10; // [sp+D8h] [bp-Ch]@9 | |
3798 __int16 a9[2]; // [sp+DCh] [bp-8h]@1 | |
3799 int a5; // [sp+E0h] [bp-4h]@1 | |
3800 | |
3801 v0 = 0; | |
3802 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0); | |
3803 *(int *)a9 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE6u, 0xD6u, 0xC1u); | |
3804 ppPlayers = &pPlayers[1]; | |
3805 do | |
3806 { | |
3807 pPlayer = *ppPlayers; | |
3808 if ( !(*ppPlayers)->pConditions[14] && !pPlayer->pConditions[16] && pPlayer->sHealth > 0 ) | |
3809 ++v0; | |
3810 ++ppPlayers; | |
3811 } | |
3812 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] ); | |
3813 if ( v0 ) | |
3814 { | |
3815 pRenderer->DrawTextureIndexed( | |
3816 8u, | |
3817 8u, | |
3818 (Texture *)(uTextureID_RestUI_restmain != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restmain] : 0)); | |
3819 v10 = pParty->uCurrentHour; | |
3820 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
3821 if ( (signed int)pParty->uCurrentHour <= 12 ) | |
3822 { | |
3823 if ( !v10 ) | |
3824 v10 = 12; | |
3825 } | |
3826 else | |
3827 { | |
3828 v10 -= 12; | |
3829 } | |
3830 pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame); | |
3831 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
3832 { | |
3833 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
3834 pIcons_LOD->_40F9C5(); | |
3835 } | |
3836 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; | |
3837 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; | |
3838 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) | |
3839 { | |
3840 v3 = 0; | |
3841 _507CD4_RestUI_hourglass_anim_controller = 0; | |
3842 } | |
3843 v9 = v3; | |
3844 v8 = (double)v3 * 0.001953125 * 120.0; | |
3845 //v7 = v8 + 6.7553994e15; | |
3846 HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7); | |
3847 v4 = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1; | |
3848 byte_4E2BC8 = v4; | |
3849 if ( (unsigned __int8)(v4) >= 0x78u ) | |
3850 { | |
3851 v4 = 1; | |
3852 byte_4E2BC8 = 1; | |
3853 } | |
3854 sprintf(pTmpBuf, "hglas%03d", (unsigned __int8)v4); | |
3855 pTexture_RestUI_CurrentHourglassFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; | |
3856 pRenderer->DrawTextureIndexed(0x10Bu, 0x9Fu, pTexture_RestUI_CurrentHourglassFrame); | |
3857 memset(&Dst, 0, 0xBCu); | |
3858 Dst.uX = 24; | |
3859 Dst.uY = 154; | |
3860 Dst.uWidth = 171; | |
3861 Dst.uHeight = 37; | |
3862 Dst.uZ = 194; | |
3863 Dst.uW = 190; | |
3864 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
3865 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, a5, *(int **)a9); | |
3866 Dst.pParent = 0; | |
3867 sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest); | |
3868 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3869 pButton_RestUI_WaitUntilDawn->DrawLabel( | |
3870 pGlobalTXT_LocalizationStrings[237], | |
3871 pFontCreate, | |
3872 a5, | |
3873 *(int **)a9); | |
3874 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, a5, *(int **)a9); | |
3875 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, a5, *(int **)a9); | |
3876 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, a5, *(int **)a9); | |
3877 memset(&Dst, 0, 0xBCu); | |
3878 Dst.uX = 45; | |
3879 Dst.uY = 199; | |
3880 Dst.uWidth = 185; | |
3881 Dst.uHeight = 30; | |
3882 Dst.uZ = 229; | |
3883 Dst.uW = 228; | |
3884 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
3885 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, a5, *(int **)a9); | |
3886 Dst.pParent = 0; | |
3887 v5 = pParty->uCurrentHour >= 0xC && pParty->uCurrentHour < 0x18; | |
3888 sprintf(pTmpBuf, "%d:%02d %s", v10, pParty->uCurrentMinute, aAMPMNames[v5]); | |
3889 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3890 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1); | |
3891 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3892 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1); | |
3893 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3894 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); | |
3895 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3896 if ( dword_506F14 ) | |
3897 Sleep6Hours(); | |
3898 } | |
3899 else | |
3900 { | |
3901 GUIWindow::Create( | |
3902 pButton_RestUI_Exit->uX, | |
3903 pButton_RestUI_Exit->uY, | |
3904 0, | |
3905 0, | |
3906 (enum WindowType)96, | |
3907 (int)pButton_RestUI_Exit, | |
3908 (int)pGlobalTXT_LocalizationStrings[81]); | |
3909 } | |
3910 } | |
3911 // 4E2BC8: using guessed type char byte_4E2BC8; | |
3912 // 506F14: using guessed type int dword_506F14; | |
3913 // 506F1C: using guessed type int dword_506F1C; | |
3914 // 50765C: using guessed type int uTextureID_RestUI_restmain; | |
3915 // 507CD4: using guessed type int 507CD4_RestUI_hourglass_anim_controller; | |
3916 | |
3917 //----- (0041FE71) -------------------------------------------------------- | |
3918 int Chest::CanPlaceItemAt(signed int a1, int a2, unsigned int uChestID) | |
3919 { | |
3920 int v3; // eax@1 | |
3921 unsigned int v4; // eax@1 | |
3922 Texture *v5; // ecx@1 | |
3923 signed int v6; // eax@1 | |
3924 signed int v7; // edi@3 | |
3925 signed int v8; // eax@3 | |
3926 int v9; // edi@3 | |
3927 int v10; // ebx@5 | |
3928 int v11; // esi@9 | |
3929 int v12; // edx@10 | |
3930 int v13; // ecx@11 | |
3931 char *v14; // eax@12 | |
3932 int v16; // [sp+Ch] [bp-Ch]@1 | |
3933 signed int v17; // [sp+10h] [bp-8h]@1 | |
3934 signed int v18; // [sp+14h] [bp-4h]@1 | |
3935 | |
3936 v17 = a1; | |
3937 v3 = pChests[uChestID].uChestBitmapID; | |
3938 v16 = pChestHeightsByType[v3]; | |
3939 v18 = pChestWidthsByType[v3]; | |
3940 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[a2].pIconName, TEXTURE_16BIT_PALETTE); | |
3941 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0); | |
3942 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24); | |
3943 if ( v6 < 14 ) | |
3944 v6 = 14; | |
3945 v7 = v6 - 14; | |
3946 v8 = v5->uTextureHeight; | |
3947 v9 = (v7 >> 5) + 1; | |
3948 if ( v8 < 14 ) | |
3949 v8 = 14; | |
3950 v10 = ((v8 - 14) >> 5) + 1; | |
3951 if ( !areWeLoadingTexture ) | |
3952 { | |
3953 v5->Release(); | |
3954 pIcons_LOD->_40F9C5(); | |
3955 } | |
3956 if ( v9 + v17 % v18 <= v18 && v10 + v17 / v18 <= v16 ) | |
3957 { | |
3958 v11 = 0; | |
3959 if ( v10 <= 0 ) | |
3960 return 1; | |
3961 v12 = 0; | |
3962 while ( 1 ) | |
3963 { | |
3964 v13 = 0; | |
3965 if ( v9 > 0 ) | |
3966 break; | |
3967 LABEL_15: | |
3968 v12 += v18; | |
3969 ++v11; | |
3970 if ( v11 >= v10 ) | |
3971 return 1; | |
3972 } | |
3973 v14 = (char *)&pChests[0].pInventoryIndices[v17 + v12 + 2662 * uChestID]; | |
3974 while ( !*(short *)v14 ) | |
3975 { | |
3976 ++v13; | |
3977 v14 += 2; | |
3978 if ( v13 >= v9 ) | |
3979 goto LABEL_15; | |
3980 } | |
3981 } | |
3982 return 0; | |
3983 } | |
3984 // 506128: using guessed type int areWeLoadingTexture; | |
3985 | |
3986 //----- (0041FF64) -------------------------------------------------------- | |
3987 int Chest::_41FF64(unsigned int uChestID) | |
3988 { | |
3989 unsigned int v1; // ecx@1 | |
3990 signed int result; // eax@1 | |
3991 int v3; // edx@1 | |
3992 ItemGen *pItem; // ecx@2 | |
3993 | |
3994 v1 = uChestID; | |
3995 result = 0; | |
3996 v3 = pChestWidthsByType[pChests[v1].uChestBitmapID] * pChestHeightsByType[pChests[v1].uChestBitmapID]; | |
3997 if ( v3 <= 0 ) | |
3998 { | |
3999 LABEL_5: | |
4000 result = -1; | |
4001 } | |
4002 else | |
4003 { | |
4004 pItem = pChests[v1].mm7__vector_pItems; | |
4005 while ( pItem->uItemID ) | |
4006 { | |
4007 ++result; | |
4008 ++pItem; | |
4009 if ( result >= v3 ) | |
4010 goto LABEL_5; | |
4011 } | |
4012 } | |
4013 return result; | |
4014 } | |
4015 | |
4016 //----- (0041FFA2) -------------------------------------------------------- | |
4017 int Chest::_41FFA2(int a1, ItemGen *a2, unsigned int uChestID) | |
4018 { | |
4019 int v3; // eax@1 | |
4020 ItemGen *v4; // edi@1 | |
4021 int v5; // esi@1 | |
4022 int result; // eax@11 | |
4023 unsigned int v7; // eax@12 | |
4024 int v8; // edx@12 | |
4025 int v9; // ecx@12 | |
4026 signed int v10; // eax@12 | |
4027 signed int v11; // edi@14 | |
4028 unsigned int v12; // esi@14 | |
4029 int v13; // edi@16 | |
4030 void *v14; // edi@21 | |
4031 int v15; // edi@21 | |
4032 int i; // ecx@21 | |
4033 ItemGen *Src; // [sp+Ch] [bp-18h]@1 | |
4034 signed int v18; // [sp+10h] [bp-14h]@2 | |
4035 int v19; // [sp+14h] [bp-10h]@1 | |
4036 int v20; // [sp+18h] [bp-Ch]@19 | |
4037 signed int v21; // [sp+1Ch] [bp-8h]@1 | |
4038 signed int v22; // [sp+20h] [bp-4h]@3 | |
4039 int v23; // [sp+20h] [bp-4h]@19 | |
4040 | |
4041 v21 = 0; | |
4042 v3 = pChests[uChestID].uChestBitmapID; | |
4043 v4 = a2; | |
4044 v5 = pChestWidthsByType[v3] * pChestHeightsByType[v3]; | |
4045 Src = a2; | |
4046 v19 = pChestWidthsByType[v3]; | |
4047 if ( a1 == -1 ) | |
4048 { | |
4049 v18 = _41FF64(uChestID); | |
4050 if ( v18 == -1 ) | |
4051 return 0; | |
4052 v22 = 0; | |
4053 if ( v5 > 0 ) | |
4054 { | |
4055 while ( !Chest::CanPlaceItemAt(v22, v4->uItemID, (unsigned int)pChestWindow->ptr_1C) ) | |
4056 { | |
4057 ++v22; | |
4058 if ( v22 >= v5 ) | |
4059 goto LABEL_8; | |
4060 } | |
4061 v21 = v22; | |
4062 } | |
4063 LABEL_8: | |
4064 if ( v22 == v5 ) | |
4065 { | |
4066 if ( uActiveCharacter ) | |
201 | 4067 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
0 | 4068 return 0; |
4069 } | |
4070 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v4->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
4071 HIWORD(v8) = 0; | |
4072 v9 = v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0; | |
4073 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4074 if ( v10 < 14 ) | |
4075 v10 = 14; | |
4076 v11 = *(short *)(v9 + 26); | |
4077 v12 = ((v10 - 14) >> 5) + 1; | |
4078 if ( v11 < 14 ) | |
4079 v11 = 14; | |
4080 v13 = ((v11 - 14) >> 5) + 1; | |
4081 if ( !areWeLoadingTexture ) | |
4082 { | |
4083 ((Texture *)v9)->Release(); | |
4084 pIcons_LOD->_40F9C5(); | |
4085 } | |
4086 if ( v13 > 0 ) | |
4087 { | |
4088 v23 = 0; | |
4089 v20 = v13; | |
4090 do | |
4091 { | |
4092 if ( (signed int)v12 > 0 ) | |
4093 { | |
4094 v14 = &pChests[0].pInventoryIndices[v21 + v23 + 2662 * uChestID]; | |
4095 LOWORD(v8) = -1 - v21; | |
4096 v8 <<= 16; | |
4097 LOWORD(v8) = -1 - v21; | |
4098 memset32(v14, v8, v12 >> 1); | |
4099 v15 = (int)((char *)v14 + 4 * (v12 >> 1)); | |
4100 for ( i = v12 & 1; i; --i ) | |
4101 { | |
4102 *(short *)v15 = v8; | |
4103 v15 += 2; | |
4104 } | |
4105 } | |
4106 v23 += v19; | |
4107 --v20; | |
4108 } | |
4109 while ( v20 ); | |
4110 } | |
4111 pChests[0].pInventoryIndices[v21 + 2662 * uChestID] = v18 + 1; | |
4112 memcpy(&pChests[uChestID].mm7__vector_pItems[v18], Src, 0x24u); | |
4113 result = v21 + 1; | |
4114 } | |
4115 else | |
4116 { | |
4117 result = 1; | |
4118 } | |
4119 return result; | |
4120 } | |
4121 // 506128: using guessed type int areWeLoadingTexture; | |
4122 | |
4123 //----- (0042013E) -------------------------------------------------------- | |
4124 unsigned int Chest::PlaceItemAt(unsigned int a1, unsigned int uItemIdx, unsigned int uChestID) | |
4125 { | |
4126 int v3; // esi@1 | |
4127 unsigned int v4; // ebx@1 | |
4128 int uItemID; // edi@1 | |
4129 int v6; // edx@4 | |
4130 unsigned int v7; // eax@5 | |
4131 Texture *v8; // ecx@5 | |
4132 signed int v9; // eax@5 | |
4133 signed int v10; // edi@7 | |
4134 unsigned int v11; // ebx@7 | |
4135 int v12; // edi@9 | |
4136 int v13; // edx@12 | |
4137 void *v14; // edi@14 | |
4138 int v15; // edi@14 | |
4139 int i; // ecx@14 | |
4140 unsigned int result; // eax@18 | |
4141 __int16 v18; // [sp+Ch] [bp-10h]@1 | |
4142 int v19; // [sp+10h] [bp-Ch]@11 | |
4143 int v20; // [sp+14h] [bp-8h]@12 | |
4144 unsigned int v21; // [sp+18h] [bp-4h]@1 | |
4145 | |
4146 v3 = 5324 * uChestID; | |
4147 v21 = a1; | |
4148 v4 = 5324 * uChestID + 36 * uItemIdx; | |
4149 v18 = uItemIdx; | |
4150 uItemID = *(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v4); | |
4151 pItemsTable->SetSpecialBonus((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v4)); | |
4152 if ( uItemID >= 135 && uItemID <= 159 && !*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) ) | |
4153 { | |
4154 v6 = rand() % 21 + 10; | |
4155 *(int *)((char *)&pChests[0].mm7__vector_pItems[0].uNumCharges + v4) = v6; | |
4156 *(&pChests[0].mm7__vector_pItems[0].uMaxCharges + v4) = v6; | |
4157 } | |
4158 v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
4159 v8 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0); | |
4160 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4161 if ( v9 < 14 ) | |
4162 v9 = 14; | |
4163 v10 = v8->uTextureHeight; | |
4164 v11 = ((v9 - 14) >> 5) + 1; | |
4165 if ( v10 < 14 ) | |
4166 v10 = 14; | |
4167 v12 = ((v10 - 14) >> 5) + 1; | |
4168 if ( !areWeLoadingTexture ) | |
4169 { | |
4170 v8->Release(); | |
4171 pIcons_LOD->_40F9C5(); | |
4172 } | |
4173 v19 = pChestWidthsByType[*(unsigned __int16 *)((char *)&pChests[0].uChestBitmapID + v3)]; | |
4174 if ( v12 > 0 ) | |
4175 { | |
4176 v13 = 0; | |
4177 v20 = v12; | |
4178 do | |
4179 { | |
4180 if ( (signed int)v11 > 0 ) | |
4181 { | |
4182 v14 = &pChests[0].pInventoryIndices[v21 + v13 + 2662 * uChestID]; | |
4183 LOWORD(v3) = -1 - v21; | |
4184 v3 <<= 16; | |
4185 LOWORD(v3) = -1 - v21; | |
4186 memset32(v14, v3, v11 >> 1); | |
4187 v15 = (int)((char *)v14 + 4 * (v11 >> 1)); | |
4188 for ( i = v11 & 1; i; --i ) | |
4189 { | |
4190 *(short *)v15 = v3; | |
4191 v15 += 2; | |
4192 } | |
4193 } | |
4194 v13 += v19; | |
4195 --v20; | |
4196 } | |
4197 while ( v20 ); | |
4198 } | |
4199 result = v21 + 2662 * uChestID; | |
4200 pChests[0].pInventoryIndices[result] = v18 + 1; | |
4201 return result; | |
4202 } | |
4203 // 506128: using guessed type int areWeLoadingTexture; | |
4204 | |
4205 //----- (00420284) -------------------------------------------------------- | |
4206 char *Chest::_420284(unsigned int uChestID) | |
4207 { | |
4208 int v1; // ebx@1 | |
4209 unsigned int v2; // esi@1 | |
4210 unsigned int v3; // esi@1 | |
4211 int uChestArea; // edi@1 | |
4212 int v5; // eax@2 | |
4213 int v6; // ebx@11 | |
4214 char *result; // eax@18 | |
4215 char Dst[144]; // [sp+Ch] [bp-A0h]@1 | |
4216 int v9; // [sp+9Ch] [bp-10h]@10 | |
4217 unsigned int v10; // [sp+A0h] [bp-Ch]@1 | |
4218 unsigned int v11; // [sp+A4h] [bp-8h]@8 | |
82 | 4219 ItemGen *v12; // [sp+A8h] [bp-4h]@9 |
0 | 4220 |
4221 v1 = 0; | |
4222 v2 = uChestID; | |
4223 v10 = uChestID; | |
4224 pRenderer->ClearZBuffer(0, 479); | |
4225 v3 = v2; | |
4226 uChestArea = pChestWidthsByType[pChests[v3].uChestBitmapID] * pChestHeightsByType[pChests[v3].uChestBitmapID]; | |
4227 memset(Dst, 0, 0x90u); | |
4228 if ( uChestArea > 0 ) | |
4229 { | |
4230 do | |
4231 { | |
4232 do | |
4233 v5 = (unsigned __int8)rand(); | |
4234 while ( v5 >= uChestArea ); | |
4235 while ( Dst[v5] ) | |
4236 { | |
4237 ++v5; | |
4238 if ( v5 == uChestArea ) | |
4239 v5 = 0; | |
4240 } | |
4241 Dst[v5] = v1++; | |
4242 } | |
4243 while ( v1 < uChestArea ); | |
4244 } | |
4245 v11 = 0; | |
4246 if ( uChestArea > 0 ) | |
4247 { | |
82 | 4248 v12 = pChests[v3].mm7__vector_pItems;//&pChests[v3].mm7__vector_pItems[0].uAttributes; |
0 | 4249 do |
4250 { | |
82 | 4251 v9 = v12->uItemID; |
0 | 4252 if ( v9 ) |
4253 { | |
4254 v6 = 0; | |
4255 while ( !Chest::CanPlaceItemAt((unsigned __int8)Dst[v6], v9, v10) ) | |
4256 { | |
4257 ++v6; | |
4258 if ( v6 >= uChestArea ) | |
82 | 4259 break; |
0 | 4260 } |
82 | 4261 if(v6<uChestArea) |
4262 { | |
4263 Chest::PlaceItemAt((unsigned __int8)Dst[v6], v11, v10); | |
4264 if ( pChests[v3].uFlags & 4 ) | |
315 | 4265 v12->SetIdentified(); |
82 | 4266 } |
4267 } | |
0 | 4268 ++v11; |
82 | 4269 ++v12; |
0 | 4270 } |
4271 while ( (signed int)v11 < uChestArea ); | |
4272 } | |
4273 result = (char *)&pChests[v3].uFlags; | |
4274 pChests[v3].uFlags = pChests[v3].uFlags & 0xFFFB | 2; | |
4275 return result; | |
4276 } | |
4277 // 420284: using guessed type char Dst[144]; | |
4278 | |
4279 //----- (0042038D) -------------------------------------------------------- | |
4280 void __cdecl sub_42038D() | |
4281 { | |
4282 POINT *v0; // esi@2 | |
4283 int v1; // ecx@2 | |
4284 const char *v2; // eax@3 | |
4285 POINT v3; // [sp+0h] [bp-10h]@2 | |
4286 POINT a2; // [sp+8h] [bp-8h]@1 | |
4287 | |
4288 if ( pMouse->GetCursorPos(&a2)->y < 350 ) | |
4289 { | |
4290 v0 = pMouse->GetCursorPos(&a2); | |
4291 v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]]; | |
4292 if ( v1 ) | |
4293 { | |
4294 auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C | |
4295 + 18 * *((short *)&pChests[0].mm7__vector_pItems[139].uExpireTime | |
4296 + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); | |
4297 v2 = _w->GetDisplayName(); | |
4298 sub_41C0B8_set_status_string(v2); | |
4299 } | |
4300 } | |
4301 } | |
4302 | |
4303 //----- (0042041E) -------------------------------------------------------- | |
4304 bool Chest::Open(unsigned int uChestID) | |
4305 { | |
4306 char *v1; // edi@5 | |
4307 unsigned int v2; // eax@8 | |
4308 GUIWindow *v3; // eax@15 | |
4309 int v5; // edx@16 | |
4310 int v6; // eax@16 | |
4311 ODMFace *v7; // eax@19 | |
4312 int v8; // edx@19 | |
4313 int v9; // edi@19 | |
4314 signed int v10; // ebx@19 | |
4315 int v11; // ecx@19 | |
4316 int v12; // eax@19 | |
4317 BLVFace *v13; // eax@20 | |
4318 int v14; // ebx@21 | |
4319 int v15; // edi@21 | |
4320 int v16; // ecx@22 | |
4321 __int64 v17; // qax@22 | |
4322 double v18; // st7@23 | |
4323 double v19; // st6@23 | |
4324 double v20; // st7@23 | |
4325 int v21; // ecx@26 | |
4326 char v22[12]; // ST4C_12@28 | |
4327 unsigned int *v23; // edi@28 | |
4328 unsigned __int16 v24; // di@28 | |
4329 signed int v25; // ecx@28 | |
4330 char *v26; // edx@29 | |
4331 unsigned __int16 v27; // ax@32 | |
4332 //LayingItem a1; // [sp+14h] [bp-B0h]@28 | |
4333 int v29; // [sp+84h] [bp-40h]@16 | |
4334 int v30; // [sp+88h] [bp-3Ch]@16 | |
4335 int v31; // [sp+8Ch] [bp-38h]@16 | |
4336 int v32; // [sp+90h] [bp-34h]@16 | |
4337 float v33; // [sp+94h] [bp-30h]@23 | |
4338 char *v34; // [sp+98h] [bp-2Ch]@5 | |
4339 int v35; // [sp+9Ch] [bp-28h]@16 | |
4340 Vec3_int_ pOut; // [sp+A0h] [bp-24h]@28 | |
4341 int a4; // [sp+ACh] [bp-18h]@1 | |
4342 int v38; // [sp+B0h] [bp-14h]@21 | |
4343 int sRotX; // [sp+B4h] [bp-10h]@23 | |
4344 float v40; // [sp+B8h] [bp-Ch]@23 | |
4345 float v41; // [sp+BCh] [bp-8h]@23 | |
4346 int sRotY; // [sp+C0h] [bp-4h]@8 | |
4347 | |
4348 a4 = uChestID; | |
4349 if ( (uChestID & 0x80000000u) != 0 || (signed int)uChestID >= 20 ) | |
4350 return 0; | |
4351 ++pIcons_LOD->uTexturePacksCount; | |
4352 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
4353 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
4354 v1 = (char *)&pChests[uChestID].uFlags; | |
4355 v34 = v1; | |
4356 if ( !(*v1 & CHEST_ITEMS_PLACED) ) | |
4357 Chest::_420284(uChestID); | |
4358 if ( !uActiveCharacter ) | |
4359 return 0; | |
4360 *(float *)&sRotY = 0.0; | |
4361 v2 = pMapStats->GetMapInfo(pCurrentMapName); | |
4362 if ( !(*v1 & 1) || !v2 ) | |
4363 goto LABEL_12; | |
237 | 4364 if ( pPlayers[uActiveCharacter]->GetDisarmTrap() < 2 * pMapStats->pInfos[v2].LockX5 ) |
0 | 4365 { |
4366 v29 = 811; | |
4367 v30 = 812; | |
4368 v31 = 813; | |
4369 v32 = 814; | |
4370 v5 = rand() % 4; | |
4371 v6 = dword_5B5920 >> 3; | |
4372 v35 = v5; | |
141 | 4373 if ( (dword_5B5920 & 7) == OBJECT_Decoration) |
0 | 4374 { |
4375 v16 = v6; | |
4376 v14 = pLevelDecorations[v6].vPosition.x; | |
4377 v38 = pLevelDecorations[v6].vPosition.y; | |
4378 v17 = pDecorationList->pDecorations[pLevelDecorations[v6].uDecorationDescID].uDecorationHeight; | |
4379 v15 = pLevelDecorations[v16].vPosition.z + (((signed int)v17 - HIDWORD(v17)) >> 1); | |
4380 } | |
4381 else | |
4382 { | |
141 | 4383 if ( (dword_5B5920 & 7) != OBJECT_BModel) |
0 | 4384 goto LABEL_12; |
4385 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
4386 { | |
4387 v7 = &pOutdoor->pBModels[dword_5B5920 >> 9].pFaces[(dword_5B5920 >> 3) & 0x3F]; | |
4388 v8 = v7->pBoundingBox.y1; | |
4389 v9 = v7->pBoundingBox.z2; | |
4390 v10 = v7->pBoundingBox.x1 + v7->pBoundingBox.x2; | |
4391 v11 = v7->pBoundingBox.y2; | |
4392 v12 = v7->pBoundingBox.z1; | |
4393 } | |
4394 else | |
4395 { | |
4396 v13 = &pIndoor->pFaces[v6]; | |
4397 v8 = v13->pBounding.y1; | |
4398 v9 = v13->pBounding.z2; | |
4399 v10 = v13->pBounding.x1 + v13->pBounding.x2; | |
4400 v11 = v13->pBounding.y2; | |
4401 v12 = v13->pBounding.z1; | |
4402 } | |
4403 v14 = v10 >> 1; | |
4404 v38 = (v8 + v11) >> 1; | |
4405 v15 = (v12 + v9) >> 1; | |
4406 } | |
4407 v18 = (double)pParty->vPosition.x - (double)v14; | |
4408 *(float *)&a4 = v18; | |
4409 v19 = (double)pParty->vPosition.y - (double)v38; | |
4410 v33 = v19; | |
4411 v41 = (double)pParty->sEyelevel + (double)pParty->vPosition.z - (double)v15; | |
4412 *(float *)&sRotY = v19 * v19; | |
4413 *(float *)&sRotX = v18 * v18; | |
4414 v20 = sqrt(v41 * v41 + *(float *)&sRotX + *(float *)&sRotY); | |
4415 v40 = v20; | |
4416 if ( v20 <= 1.0 ) | |
4417 { | |
4418 *(float *)&sRotX = 0.0; | |
4419 *(float *)&sRotY = 0.0; | |
4420 } | |
4421 else | |
4422 { | |
4423 sRotY = (signed __int64)sqrt(*(float *)&sRotX + *(float *)&sRotY); | |
4424 sRotX = stru_5C6E00->Atan2((signed __int64)*(float *)&a4, (signed __int64)v33); | |
4425 sRotY = stru_5C6E00->Atan2(sRotY, (signed __int64)v41); | |
4426 } | |
4427 v21 = 256; | |
4428 if ( v40 < 256.0 ) | |
4429 v21 = (signed __int64)v40 / 4; | |
4430 *(int *)&v22[8] = v15; | |
4431 *(_QWORD *)v22 = __PAIR__(v38, v14); | |
4432 Vec3_int_::Rotate(v21, sRotX, sRotY, *(Vec3_int_ *)v22, &pOut.x, &pOut.z, &pOut.y); | |
4433 v23 = (unsigned int *)(&v29 + v35); | |
4434 sub_42F7EB_DropItemAt(*v23, pOut.x, pOut.z, pOut.y, 0, 1, 0, 0x30u, 0); | |
4435 | |
4436 LayingItem a1; // [sp+14h] [bp-B0h]@28 | |
4437 //LayingItem::LayingItem(&a1); | |
4438 | |
4439 a1.stru_24.Reset(); | |
4440 v24 = *(short *)v23; | |
4441 v25 = 0; | |
4442 a1.field_50 = 0; | |
4443 a1.field_4C = 0; | |
4444 a1.field_48 = 0; | |
4445 a1.field_54 = 0; | |
4446 a1.uItemType = v24; | |
4447 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
4448 { | |
4449 LABEL_32: | |
4450 v27 = 0; | |
4451 } | |
4452 else | |
4453 { | |
4454 v26 = (char *)&pObjectList->pObjects->uObjectID; | |
4455 while ( v24 != *(short *)v26 ) | |
4456 { | |
4457 ++v25; | |
4458 v26 += 56; | |
4459 if ( v25 >= (signed int)pObjectList->uNumObjects ) | |
4460 goto LABEL_32; | |
4461 } | |
4462 v27 = v25; | |
4463 } | |
4464 a1.uObjectDescID = v27; | |
4465 a1.vPosition.y = pOut.z; | |
4466 a1.vPosition.x = pOut.x; | |
4467 a1.vPosition.z = pOut.y; | |
4468 a1.uSoundID = 0; | |
4469 a1.uAttributes = 48; | |
4470 a1.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y); | |
4471 a1.uSpriteFrameID = 0; | |
303 | 4472 a1.field_58_pid = 0; |
0 | 4473 a1.field_5C = 0; |
4474 a1.uFacing = 0; | |
4475 a1.Create(0, 0, 0, 0); | |
4476 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); | |
4477 a1._438E35(); | |
4478 *v34 &= 0xFEu; | |
4479 if ( uActiveCharacter && !qword_A750D8 && !dword_507CD8 ) | |
4480 { | |
4481 qword_A750D8 = 256i64; | |
4482 word_A750E0 = 5; | |
4483 word_A750E2 = uActiveCharacter; | |
4484 } | |
4485 pIcons_LOD->_4114F2(); | |
4486 dword_507CD8 = 0; | |
4487 return 0; | |
4488 } | |
4489 *v1 &= 0xFEu; | |
4490 sRotY = 1; | |
4491 LABEL_12: | |
4492 pAudioPlayer->StopChannels(-1, -1); | |
4493 pAudioPlayer->PlaySound((SoundID)208, 0, 0, -1, 0, 0, 0, 0); | |
4494 if ( *(float *)&sRotY != 0.0 ) | |
4495 { | |
4496 if ( !dword_507CD8 ) | |
187 | 4497 pPlayers[uActiveCharacter]->PlaySound(SPEECH_4, 0); |
0 | 4498 } |
4499 dword_507CD8 = 0; | |
4500 v3 = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Chest, a4, 0); | |
4501 pGUIWindow_CurrentMenu = v3; | |
4502 pChestWindow = v3; | |
4503 pBtn_ExitCancel = v3->CreateButton( | |
4504 0x1D7u, | |
4505 0x1BDu, | |
4506 0xA9u, | |
4507 0x23u, | |
4508 1, | |
4509 0, | |
4510 0x71u, | |
4511 0, | |
4512 0, | |
4513 pGlobalTXT_LocalizationStrings[79],// Exit | |
4514 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
4515 0); | |
4516 pChestWindow->CreateButton(7u, 8u, 460u, 343u, 1, 0, 0xCu, 0, 0, "", 0); | |
151 | 4517 pCurrentScreen = SCREEN_CHEST; |
0 | 4518 pEventTimer->Pause(); |
4519 return 1; | |
4520 } | |
4521 | |
4522 //----- (0042092D) -------------------------------------------------------- | |
4523 void Chest::DrawChestUI(unsigned int uChestID) | |
4524 { | |
4525 Render *v1; // edi@1 | |
4526 unsigned int v2; // ebx@1 | |
4527 unsigned int v3; // ebx@1 | |
4528 int v4; // eax@1 | |
4529 unsigned int v5; // eax@1 | |
4530 int v6; // ecx@3 | |
4531 unsigned int v7; // eax@4 | |
4532 Texture *v8; // esi@4 | |
4533 signed int v9; // ecx@4 | |
4534 signed int v10; // edx@4 | |
4535 signed int v11; // eax@4 | |
4536 int v12; // eax@6 | |
4537 int v13; // eax@6 | |
4538 unsigned int v14; // ST34_4@8 | |
4539 int v15; // edi@8 | |
4540 int *v16; // [sp+Ch] [bp-28h]@1 | |
4541 int v17; // [sp+10h] [bp-24h]@4 | |
4542 int v18; // [sp+14h] [bp-20h]@1 | |
4543 signed int v19; // [sp+18h] [bp-1Ch]@1 | |
4544 int v20; // [sp+1Ch] [bp-18h]@1 | |
4545 signed int v21; // [sp+20h] [bp-14h]@1 | |
4546 char *v22; // [sp+2Ch] [bp-8h]@2 | |
4547 signed int v23; // [sp+30h] [bp-4h]@1 | |
4548 | |
4549 v1 = pRenderer; | |
4550 v2 = uChestID; | |
4551 v16 = pRenderer->pActiveZBuffer; | |
4552 pRenderer->ClearZBuffer(0, 479); | |
4553 v3 = v2; | |
4554 v4 = pChests[v3].uChestBitmapID; | |
4555 v20 = pChestSmthn1ByType[v4]; | |
4556 v18 = pChestSmthn2ByType[v4]; | |
4557 v21 = pChestWidthsByType[v4]; | |
4558 v19 = pChestHeightsByType[v4]; | |
4559 sprintf(pTmpBuf, "chest%02d", pChestList->pChests[pChests[v3].uChestBitmapID].uTextureID); | |
4560 v5 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
4561 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0)); | |
4562 v23 = 0; | |
4563 if ( v21 * v19 > 0 ) | |
4564 { | |
4565 v22 = (char *)pChests[v3].pInventoryIndices; | |
4566 do | |
4567 { | |
4568 v6 = *(short *)v22; | |
4569 if ( v6 > 0 ) | |
4570 { | |
4571 v17 = v18 + 32 * v23 / v19; | |
4572 v7 = pIcons_LOD->LoadTexture( | |
4573 pItemsTable->pItems[*(int *)((char *)&pOtherOverlayList->pOverlays[49].field_4 + 36 * v6 + v3 * 5324)].pIconName, | |
4574 TEXTURE_16BIT_PALETTE); | |
4575 v8 = (Texture *)(v7 != -1 ? &pIcons_LOD->pTextures[v7] : 0); | |
4576 v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4577 v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureHeight : 26); | |
4578 v11 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); | |
4579 if ( v9 < 14 ) | |
4580 v11 = 14; | |
4581 v12 = v11 - 14; | |
4582 LOBYTE(v12) = v12 & 0xE0; | |
4583 v13 = v12 + 32; | |
4584 if ( (signed int)v8->uTextureHeight < 14 ) | |
4585 v10 = 14; | |
4586 v14 = v20 + 32 * v23 % v21 + ((v13 - v9) >> 1); | |
4587 v15 = v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1); | |
4588 pRenderer->DrawTextureTransparent( | |
4589 v14, | |
4590 v17 + ((((v10 - 14) & 0xFFFFFFE0) - v8->uTextureHeight + 32) >> 1), | |
4591 v8); | |
4592 sub_40F92A(&v16[v14 + pSRZBufferLineOffsets[v15]], v8, v23 + 1); | |
4593 v1 = pRenderer; | |
4594 } | |
4595 ++v23; | |
4596 v22 += 2; | |
4597 } | |
4598 while ( v23 < v21 * v19 ); | |
4599 } | |
24 | 4600 pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, |
0 | 4601 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0)); |
4602 } | |
4603 | |
4604 //----- (00420B13) -------------------------------------------------------- | |
4605 void __fastcall sub_420B13(int a1, int a2) | |
4606 { | |
4607 void *v2; // eax@1 | |
4608 ItemGen *v3; // ebx@1 | |
4609 unsigned int v4; // eax@1 | |
4610 Texture *v5; // ecx@1 | |
4611 signed int v6; // eax@1 | |
4612 signed int v7; // edi@3 | |
4613 signed int v8; // eax@3 | |
4614 int v9; // edi@3 | |
4615 int v10; // eax@5 | |
4616 int v11; // esi@8 | |
4617 unsigned int v12; // ecx@10 | |
4618 void *v13; // edi@10 | |
4619 unsigned __int8 v14; // cf@10 | |
4620 int v15; // edi@10 | |
4621 int i; // ecx@10 | |
4622 int v17; // [sp+Ch] [bp-14h]@1 | |
4623 int v18; // [sp+10h] [bp-10h]@3 | |
4624 int v19; // [sp+14h] [bp-Ch]@1 | |
4625 void *v20; // [sp+18h] [bp-8h]@1 | |
4626 int v21; // [sp+1Ch] [bp-4h]@5 | |
4627 int v22; // [sp+1Ch] [bp-4h]@8 | |
4628 | |
4629 v19 = a2; | |
4630 v2 = pChestWindow->ptr_1C; | |
4631 v20 = v2; | |
4632 v2 = (void *)(5324 * (int)v2); | |
4633 v3 = (ItemGen *)((char *)v2 + 36 * a1 + (int)((char *)pChests + 4)); | |
4634 v17 = pChestWidthsByType[*(short *)((char *)v2 + (int)pChests)]; | |
4635 v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v3->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
4636 v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0); | |
4637 v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24); | |
4638 if ( v6 < 14 ) | |
4639 v6 = 14; | |
4640 v7 = v6 - 14; | |
4641 v8 = v5->uTextureHeight; | |
4642 v9 = (v7 >> 5) + 1; | |
4643 v18 = v9; | |
4644 if ( v8 < 14 ) | |
4645 v8 = 14; | |
4646 v10 = ((v8 - 14) >> 5) + 1; | |
4647 v21 = v10; | |
4648 if ( !areWeLoadingTexture ) | |
4649 { | |
4650 v5->Release(); | |
4651 pIcons_LOD->_40F9C5(); | |
4652 v10 = v21; | |
4653 } | |
4654 if ( v10 > 0 ) | |
4655 { | |
4656 v11 = 0; | |
4657 v22 = v10; | |
4658 do | |
4659 { | |
4660 if ( v9 > 0 ) | |
4661 { | |
4662 v12 = v9; | |
4663 v13 = &pChests[0].pInventoryIndices[v19 + v11 + 2662 * (int)v20]; | |
4664 v14 = v12 & 1; | |
4665 v12 >>= 1; | |
4666 memset(v13, 0, 4 * v12); | |
4667 v15 = (int)((char *)v13 + 4 * v12); | |
4668 for ( i = v14; i; --i ) | |
4669 { | |
4670 *(short *)v15 = 0; | |
4671 v15 += 2; | |
4672 } | |
4673 v9 = v18; | |
4674 } | |
4675 v11 += v17; | |
4676 --v22; | |
4677 } | |
4678 while ( v22 ); | |
4679 } | |
4680 v3->Reset(); | |
4681 } | |
4682 // 506128: using guessed type int areWeLoadingTexture; | |
4683 | |
4684 //----- (00420C05) -------------------------------------------------------- | |
4685 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal) | |
4686 { | |
4687 unsigned int v2; // edi@1 | |
4688 int v3; // ebp@1 | |
4689 unsigned int v4; // esi@1 | |
4690 int v5; // ecx@6 | |
4691 NPCData *v6; // eax@6 | |
4692 signed int v7; // edx@8 | |
4693 signed int v8; // ebx@10 | |
4694 char *v9; // edi@11 | |
4695 signed int v10; // ecx@17 | |
4696 int v11; // eax@21 | |
4697 NPCData *v12; // ecx@21 | |
4698 unsigned int v13; // ecx@23 | |
4699 signed int v14; // [sp+Ch] [bp-4h]@6 | |
4700 | |
4701 v2 = 0; | |
4702 v3 = 0; | |
4703 v4 = uNumGold; | |
4704 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal ) | |
4705 { | |
4706 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 1 ) | |
4707 { | |
4708 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], uNumGold);// You found %lu gold! | |
4709 } | |
4710 else | |
4711 { | |
4712 if ( _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal == 2 ) | |
4713 pTmpBuf2[0] = 0; | |
4714 } | |
4715 } | |
4716 else | |
4717 { | |
4718 v14 = 0; | |
4719 v5 = 0; | |
4720 v6 = pParty->pHirelings; | |
4721 do | |
4722 { | |
4723 if ( v6->pName ) | |
4724 { | |
4725 v7 = v14++; | |
4726 pTmpBuf[v7] = v5; | |
4727 } | |
4728 ++v6; | |
4729 ++v5; | |
4730 } | |
4731 while ( (signed int)v6 < (signed int)&pParty->pPickedItem ); | |
4732 v8 = 0; | |
4733 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
4734 { | |
4735 v9 = (char *)pNPCStats->pNewNPCData; | |
4736 do | |
4737 { | |
4738 if ( v9[8] & 0x80 | |
4739 && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v9, pParty->pHirelings[0].pName)) | |
4740 && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v9, pParty->pHirelings[1].pName)) ) | |
4741 { | |
4742 v10 = v14++; | |
4743 pTmpBuf[v10] = v8 + 2; | |
4744 } | |
4745 ++v8; | |
4746 v9 += 76; | |
4747 } | |
4748 while ( v8 < (signed int)pNPCStats->uNumNewNPCs ); | |
4749 v2 = 0; | |
4750 } | |
4751 if ( v14 > 0 ) | |
4752 { | |
4753 do | |
4754 { | |
4755 v11 = (unsigned __int8)pTmpBuf[v2]; | |
4756 v12 = &pNPCStats->pNPCData[v11 + 499]; | |
33 | 4757 if ( (unsigned __int8)pTmpBuf[v2] < 2 ) |
0 | 4758 v12 = &pParty->pHirelings[v11]; |
4759 v13 = v12->uProfession; | |
4760 if ( v13 ) | |
291 | 4761 v3 += pNPCStats->pProfessions[v13].uHirePrice;//*(&pNPCStats->field_13A58 + 5 * v13); |
0 | 4762 ++v2; |
4763 } | |
4764 while ( (signed int)v2 < v14 ); | |
4765 } | |
4766 if ( CheckHiredNPCSpeciality(0x1Fu) ) | |
4767 v4 += (signed int)(10 * v4) / 100; | |
4768 if ( CheckHiredNPCSpeciality(0x20u) ) | |
4769 v4 += (signed int)(20 * v4) / 100; | |
4770 if ( CheckHiredNPCSpeciality(0x2Du) ) | |
4771 v4 += (signed int)(10 * v4) / 100; | |
4772 if ( v3 ) | |
4773 { | |
4774 v3 = (signed int)(v4 * v3 / 100) / 100; | |
4775 if ( v3 < 1 ) | |
4776 v3 = 1; | |
4777 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[466], v4, v3);// You found %lu gold (followers take %lu)! | |
4778 } | |
4779 else | |
4780 { | |
4781 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[467], v4);// You found %lu gold! | |
4782 } | |
4783 v2 = 0; | |
4784 } | |
4785 pParty->uNumGold += v4 - v3; | |
4786 pUIAnim_Gold->uAnimTime = v2; | |
4787 pUIAnim_Gold->uAnimLength = 8 * pIconsFrameTable->pIcons[(signed __int16)pUIAnim_Gold->uIconID].uAnimLength; | |
4788 if ( pTmpBuf2[0] ) | |
4789 ShowStatusBarString(pTmpBuf2, 2u); | |
4790 pAudioPlayer->PlaySound(SOUND_GoldReceived, v2, v2, -1, v2, v2, v2, v2); | |
4791 } | |
4792 | |
4793 //----- (00420E01) -------------------------------------------------------- | |
4794 void __cdecl sub_420E01() | |
4795 { | |
4796 void *v0; // edi@1 | |
4797 POINT *v1; // esi@2 | |
4798 int v2; // eax@2 | |
4799 int v3; // ebx@4 | |
4800 int v4; // esi@6 | |
4801 int v5; // ecx@6 | |
4802 //LayingItem v6; // [sp+Ch] [bp-80h]@1 | |
4803 char v7; // [sp+7Ch] [bp-10h]@2 | |
4804 POINT a2; // [sp+84h] [bp-8h]@2 | |
4805 | |
4806 LayingItem v6; // [sp+Ch] [bp-80h]@1 | |
4807 //LayingItem::LayingItem(&v6); | |
4808 | |
4809 v0 = pGUIWindow_CurrentMenu->ptr_1C; | |
4810 if ( pParty->pPickedItem.uItemID ) | |
4811 { | |
4812 if ( Chest::_41FFA2(-1, &pParty->pPickedItem, (unsigned int)pGUIWindow_CurrentMenu->ptr_1C) ) | |
4813 pMouse->RemoveHoldingItem(); | |
4814 } | |
4815 else | |
4816 { | |
4817 v1 = pMouse->GetCursorPos(&a2); | |
4818 v2 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v7)->y]] & 0xFFFF; | |
4819 if ( v2 ) | |
4820 { | |
4821 if ( v2 ) | |
4822 v3 = v2 - 1; | |
4823 else | |
4824 v3 = -1; | |
4825 v4 = pChests[0].pInventoryIndices[v3 + 2662 * (int)v0] - 1; | |
4826 v5 = 5324 * (int)v0 + 36 * v4; | |
4827 if ( pItemsTable->pItems[*(unsigned int *)((char *)&pChests[0].mm7__vector_pItems[0].uItemID + v5)].uEquipType == 18 ) | |
4828 { | |
4829 party_finds_gold(*(int *)((char *)&pChests[0].mm7__vector_pItems[0].uAdditionalValue + v5), 0); | |
4830 viewparams->bRedrawGameUI = 1; | |
4831 } | |
4832 else | |
4833 { | |
4834 pParty->SetHoldingItem((ItemGen *)((char *)pChests[0].mm7__vector_pItems + v5)); | |
4835 } | |
4836 sub_420B13(v4, v3); | |
4837 } | |
4838 } | |
4839 } | |
4840 | |
4841 //----- (00420EFF) -------------------------------------------------------- | |
4842 void __cdecl GameUI_WritePointedObjectStatusString() | |
4843 { | |
4844 int v1; // ebx@6 | |
8 | 4845 GUIWindow *pWindow; // edi@7 |
4846 GUIButton *pButton; // ecx@11 | |
4847 Player *pPlayer; // eax@19 | |
0 | 4848 char v5; // cl@19 |
4849 unsigned int v6; // eax@19 | |
4850 int v7; // ecx@19 | |
4851 __int16 v8; // fps@23 | |
4852 unsigned __int8 v9; // c0@23 | |
4853 unsigned __int8 v10; // c3@23 | |
8 | 4854 enum UIMessageType pMessageType1; // esi@24 |
0 | 4855 int v12; // edx@25 |
4856 char *v13; // ecx@28 | |
4857 int v14; // eax@41 | |
8 | 4858 ItemGen *pItemGen; // ecx@44 |
0 | 4859 int v16; // ecx@46 |
4860 const char *v17; // eax@49 | |
4861 signed int v18; // eax@55 | |
4862 signed int v19; // ecx@63 | |
4863 BLVFace *pFace; // eax@69 | |
4864 __int16 v21; // ax@70 | |
4865 const char *v22; // eax@72 | |
4866 LevelDecoration *v23; // ecx@75 | |
4867 LevelDecoration *v24; // esi@75 | |
4868 __int16 v25; // ax@75 | |
4869 const char *v26; // ecx@79 | |
4870 Actor *pActor; // ecx@82 | |
4871 char *v28; // esi@82 | |
4872 int v29; // eax@82 | |
4873 signed int v30; // ecx@88 | |
4874 const char *v31; // eax@91 | |
4875 __int16 v32; // fps@109 | |
14 | 4876 //unsigned __int8 v33; // c0@109 |
4877 //unsigned __int8 v34; // c3@109 | |
8 | 4878 enum UIMessageType pMessageType2; // esi@110 |
0 | 4879 int v36; // edx@111 |
8 | 4880 enum UIMessageType pMessageType3; // edx@117 |
0 | 4881 int v38; // ecx@118 |
4882 const char *v39; // [sp-8h] [bp-E8h]@20 | |
4883 char *v40; // [sp-8h] [bp-E8h]@83 | |
4884 int v41; // [sp-4h] [bp-E4h]@20 | |
4885 char Str1[200]; // [sp+Ch] [bp-D4h]@129 | |
4886 unsigned int pX; // [sp+D4h] [bp-Ch]@1 | |
4887 unsigned int pY; // [sp+D8h] [bp-8h]@1 | |
4888 unsigned int v45; // [sp+DCh] [bp-4h]@21 | |
4889 | |
4890 v13 = nullptr; | |
4891 | |
4892 pMouse->uPointingObjectID = 0; | |
4893 pMouse->GetClickPos(&pX, &pY); | |
14 | 4894 if ( pX < 0 || (signed int)pX > 639 || pY < 0 || (signed int)pY > 479 )//( (pX & 0x80000000u) != 0 || (signed int)pX > 639 || (pY & 0x80000000u) != 0 || (signed int)pY > 479 ) |
0 | 4895 return; |
4896 if ( !pCurrentScreen ) | |
4897 { | |
4898 if ( (signed int)pX > 467 || (signed int)pY > 351 ) | |
4899 goto _click_on_game_ui; | |
4900 if ( pRenderer->pRenderD3D ) | |
4901 { | |
4902 v18 = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
4903 if ( (signed int)pX < (signed int)pViewport->uScreenX | |
4904 || (signed int)pX > (signed int)pViewport->uScreenZ | |
4905 || (signed int)pY < (signed int)pViewport->uScreenY | |
4906 || (signed int)pY > (signed int)pViewport->uScreenW ) | |
4907 v18 = -1; | |
4908 if ( v18 == -1 ) | |
8 | 4909 //goto LABEL_61; |
4910 { | |
4911 pMouse->uPointingObjectID = 0; | |
4912 if ( pMouse->uPointingObjectID == 0 ) | |
4913 { | |
4914 if ( uLastPointedObjectID != 0 ) | |
4915 { | |
4916 pStatusBarString[0] = 0; | |
4917 bForceDrawStatusBar = 1; | |
4918 } | |
4919 } | |
4920 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4921 return; | |
4922 } | |
0 | 4923 } |
4924 else | |
4925 { | |
4926 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
4927 } | |
4928 pMouse->uPointingObjectID = (unsigned __int16)v18; | |
4929 v19 = (signed int)(unsigned __int16)v18 >> 3; | |
4930 if ( (v18 & 7) == OBJECT_Item ) | |
4931 { | |
4932 v30 = v19; | |
4933 if ( pObjectList->pObjects[pLayingItems[v30].uObjectDescID].uFlags & 0x10 ) | |
8 | 4934 //goto LABEL_73; |
4935 { | |
4936 pMouse->uPointingObjectID = 0; | |
4937 //goto LABEL_50; | |
4938 uLastPointedObjectID = 1; | |
4939 if ( pMouse->uPointingObjectID == 0 ) | |
4940 { | |
4941 if ( uLastPointedObjectID != 0 ) | |
4942 { | |
4943 pStatusBarString[0] = 0; | |
4944 bForceDrawStatusBar = 1; | |
4945 } | |
4946 } | |
4947 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4948 return; | |
4949 } | |
0 | 4950 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID ) |
4951 { | |
4952 v22 = pLayingItems[v30].stru_24.GetDisplayName(); | |
8 | 4953 //LABEL_93: |
0 | 4954 v26 = v22; |
8 | 4955 //goto LABEL_87; |
4956 sub_41C0B8_set_status_string(v26); | |
4957 if ( pMouse->uPointingObjectID == 0 ) | |
4958 { | |
4959 if ( uLastPointedObjectID != 0 ) | |
4960 { | |
4961 pStatusBarString[0] = 0; | |
4962 bForceDrawStatusBar = 1; | |
4963 } | |
4964 } | |
4965 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4966 return; | |
0 | 4967 } |
4968 v31 = pLayingItems[v30].stru_24.GetDisplayName(); | |
4969 v28 = pTmpBuf; | |
4970 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[470], v31);// "Get %s" | |
4971 } | |
4972 else | |
4973 { | |
4974 if ( (v18 & 7) != OBJECT_Actor ) | |
4975 { | |
4976 if ( (v18 & 7) == OBJECT_Decoration ) | |
4977 { | |
4978 v23 = &pLevelDecorations[v19]; | |
4979 v24 = v23; | |
4980 v25 = v23->field_16_event_id; | |
4981 if ( !v25 ) | |
4982 { | |
4983 if ( v23->IsInteractive() ) | |
4984 v26 = pNPCTopics[stru_5E4C90._decor_events[v24->_idx_in_stru123 - 75] + 379].pTopic; | |
4985 else | |
4986 v26 = pDecorationList->pDecorations[v24->uDecorationDescID].field_20; | |
8 | 4987 //goto LABEL_87; |
4988 sub_41C0B8_set_status_string(v26); | |
4989 if ( pMouse->uPointingObjectID == 0 ) | |
4990 { | |
4991 if ( uLastPointedObjectID != 0 ) | |
4992 { | |
4993 pStatusBarString[0] = 0; | |
4994 bForceDrawStatusBar = 1; | |
4995 } | |
4996 } | |
4997 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4998 return; | |
0 | 4999 } |
5000 v22 = _444732_GetEventHintString(v25); | |
5001 if ( !v22 ) | |
8 | 5002 //goto _return; |
5003 { | |
5004 if ( pMouse->uPointingObjectID == 0 ) | |
5005 { | |
5006 if ( uLastPointedObjectID != 0 ) | |
5007 { | |
5008 pStatusBarString[0] = 0; | |
5009 bForceDrawStatusBar = 1; | |
5010 } | |
5011 } | |
5012 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5013 return; | |
5014 } | |
5015 //goto LABEL_93; | |
5016 v26 = v22; | |
5017 //goto LABEL_87; | |
5018 sub_41C0B8_set_status_string(v26); | |
5019 if ( pMouse->uPointingObjectID == 0 ) | |
5020 { | |
5021 if ( uLastPointedObjectID != 0 ) | |
5022 { | |
5023 pStatusBarString[0] = 0; | |
5024 bForceDrawStatusBar = 1; | |
5025 } | |
5026 } | |
5027 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5028 return; | |
0 | 5029 } |
141 | 5030 if ( (v18 & 7) == OBJECT_BModel) |
0 | 5031 { |
5032 if ( v18 < (signed int)0x2000000u ) | |
5033 { | |
5034 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) | |
5035 { | |
5036 v21 = pOutdoor->pBModels[(signed int)(unsigned __int16)v18 >> 9].pFaces[v19 & 0x3F].sCogTriggeredID; | |
8 | 5037 //goto LABEL_71; |
5038 if ( !v21 || (v22 = _444732_GetEventHintString(v21)) == 0 ) | |
5039 //goto LABEL_73; | |
5040 { | |
5041 pMouse->uPointingObjectID = 0; | |
5042 //goto LABEL_50; | |
5043 uLastPointedObjectID = 1; | |
5044 if ( pMouse->uPointingObjectID == 0 ) | |
5045 { | |
5046 if ( uLastPointedObjectID != 0 ) | |
5047 { | |
5048 pStatusBarString[0] = 0; | |
5049 bForceDrawStatusBar = 1; | |
5050 } | |
5051 } | |
5052 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5053 return; | |
5054 } | |
5055 //goto LABEL_93; | |
5056 v26 = v22; | |
5057 //goto LABEL_87; | |
5058 sub_41C0B8_set_status_string(v26); | |
5059 if ( pMouse->uPointingObjectID == 0 ) | |
5060 { | |
5061 if ( uLastPointedObjectID != 0 ) | |
5062 { | |
5063 pStatusBarString[0] = 0; | |
5064 bForceDrawStatusBar = 1; | |
5065 } | |
5066 } | |
5067 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5068 return; | |
0 | 5069 } |
5070 pFace = &pIndoor->pFaces[v19]; | |
5071 if ( BYTE3(pFace->uAttributes) & 6 ) | |
5072 { | |
5073 v21 = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID; | |
8 | 5074 //LABEL_71: |
0 | 5075 if ( !v21 || (v22 = _444732_GetEventHintString(v21)) == 0 ) |
8 | 5076 //goto LABEL_73; |
5077 { | |
5078 pMouse->uPointingObjectID = 0; | |
5079 //goto LABEL_50; | |
5080 uLastPointedObjectID = 1; | |
5081 if ( pMouse->uPointingObjectID == 0 ) | |
5082 { | |
5083 if ( uLastPointedObjectID != 0 ) | |
5084 { | |
5085 pStatusBarString[0] = 0; | |
5086 bForceDrawStatusBar = 1; | |
5087 } | |
5088 } | |
5089 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5090 return; | |
5091 } | |
5092 //goto LABEL_93; | |
5093 v26 = v22; | |
5094 //goto LABEL_87; | |
5095 sub_41C0B8_set_status_string(v26); | |
5096 if ( pMouse->uPointingObjectID == 0 ) | |
5097 { | |
5098 if ( uLastPointedObjectID != 0 ) | |
5099 { | |
5100 pStatusBarString[0] = 0; | |
5101 bForceDrawStatusBar = 1; | |
5102 } | |
5103 } | |
5104 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5105 return; | |
0 | 5106 } |
5107 } | |
8 | 5108 //LABEL_73: |
0 | 5109 pMouse->uPointingObjectID = 0; |
8 | 5110 //goto LABEL_50; |
5111 uLastPointedObjectID = 1; | |
5112 if ( pMouse->uPointingObjectID == 0 ) | |
5113 { | |
5114 if ( uLastPointedObjectID != 0 ) | |
5115 { | |
5116 pStatusBarString[0] = 0; | |
5117 bForceDrawStatusBar = 1; | |
5118 } | |
5119 } | |
5120 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5121 return; | |
0 | 5122 } |
8 | 5123 //LABEL_61: |
0 | 5124 pMouse->uPointingObjectID = 0; |
8 | 5125 //goto _return; |
5126 if ( pMouse->uPointingObjectID == 0 ) | |
5127 { | |
5128 if ( uLastPointedObjectID != 0 ) | |
5129 { | |
5130 pStatusBarString[0] = 0; | |
5131 bForceDrawStatusBar = 1; | |
5132 } | |
5133 } | |
5134 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5135 return; | |
0 | 5136 } |
5137 if ( v18 >= 335544320 ) | |
8 | 5138 //goto LABEL_61; |
5139 { | |
5140 pMouse->uPointingObjectID = 0; | |
5141 if ( pMouse->uPointingObjectID == 0 ) | |
5142 { | |
5143 if ( uLastPointedObjectID != 0 ) | |
5144 { | |
5145 pStatusBarString[0] = 0; | |
5146 bForceDrawStatusBar = 1; | |
5147 } | |
5148 } | |
5149 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5150 return; | |
5151 } | |
0 | 5152 pActor = &pActors[v19]; |
5153 v28 = pTmpBuf; | |
5154 v29 = pActor->dword_000334_unique_name; | |
5155 if ( v29 ) | |
237 | 5156 v40 = pMonsterStats->pPlaceStrings[v29]; |
0 | 5157 else |
5158 v40 = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].pName; | |
5159 strncpy(pTmpBuf, v40, 0x7D0u); | |
5160 } | |
5161 v26 = v28; | |
8 | 5162 //LABEL_87: |
0 | 5163 sub_41C0B8_set_status_string(v26); |
8 | 5164 //goto _return; |
5165 if ( pMouse->uPointingObjectID == 0 ) | |
5166 { | |
5167 if ( uLastPointedObjectID != 0 ) | |
5168 { | |
5169 pStatusBarString[0] = 0; | |
5170 bForceDrawStatusBar = 1; | |
5171 } | |
5172 } | |
5173 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5174 return; | |
0 | 5175 } |
5176 v1 = uNumVisibleWindows; | |
5177 if ( uNumVisibleWindows <= 0 ) | |
5178 { | |
5179 LABEL_38: | |
151 | 5180 if ( pCurrentScreen == SCREEN_CHEST ) |
0 | 5181 { |
5182 sub_42038D(); | |
8 | 5183 //goto _return; |
5184 if ( pMouse->uPointingObjectID == 0 ) | |
5185 { | |
5186 if ( uLastPointedObjectID != 0 ) | |
5187 { | |
5188 pStatusBarString[0] = 0; | |
5189 bForceDrawStatusBar = 1; | |
5190 } | |
5191 } | |
5192 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5193 return; | |
0 | 5194 } |
151 | 5195 if ( pCurrentScreen == SCREEN_HOUSE ) |
0 | 5196 { |
5197 if ( dword_F8B19C != 2 | |
5198 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0) | |
5199 || v16 == -65536 ) | |
8 | 5200 //goto _return; |
5201 { | |
5202 if ( pMouse->uPointingObjectID == 0 ) | |
5203 { | |
5204 if ( uLastPointedObjectID != 0 ) | |
5205 { | |
5206 pStatusBarString[0] = 0; | |
5207 bForceDrawStatusBar = 1; | |
5208 } | |
5209 } | |
5210 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5211 return; | |
5212 } | |
5213 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 4); | |
5214 //LABEL_49: | |
5215 v17 = pItemGen->GetDisplayName(); | |
0 | 5216 sub_41C0B8_set_status_string(v17); |
8 | 5217 //LABEL_50: |
0 | 5218 uLastPointedObjectID = 1; |
8 | 5219 //_return: |
0 | 5220 if ( pMouse->uPointingObjectID == 0 ) |
5221 { | |
5222 if ( uLastPointedObjectID != 0 ) | |
5223 { | |
5224 pStatusBarString[0] = 0; | |
5225 bForceDrawStatusBar = 1; | |
5226 } | |
5227 } | |
5228 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5229 return; | |
5230 } | |
5231 if ( (signed int)pY < 350 ) | |
5232 { | |
5233 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
5234 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 ) | |
8 | 5235 //goto _return; |
5236 { | |
5237 if ( pMouse->uPointingObjectID == 0 ) | |
5238 { | |
5239 if ( uLastPointedObjectID != 0 ) | |
5240 { | |
5241 pStatusBarString[0] = 0; | |
5242 bForceDrawStatusBar = 1; | |
5243 } | |
5244 } | |
5245 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5246 return; | |
5247 } | |
232 | 5248 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v14-1]; |
8 | 5249 //goto LABEL_49; |
5250 v17 = pItemGen->GetDisplayName(); | |
5251 sub_41C0B8_set_status_string(v17); | |
5252 uLastPointedObjectID = 1; | |
5253 if ( pMouse->uPointingObjectID == 0 ) | |
5254 { | |
5255 if ( uLastPointedObjectID != 0 ) | |
5256 { | |
5257 pStatusBarString[0] = 0; | |
5258 bForceDrawStatusBar = 1; | |
5259 } | |
5260 } | |
5261 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5262 return; | |
0 | 5263 } |
5264 _click_on_game_ui: | |
5265 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX | |
5266 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ | |
5267 && (signed int)pY >= (signed int)pWindowList[0].uFrameY | |
5268 && (signed int)pY <= (signed int)pWindowList[0].uFrameW ) | |
5269 { | |
8 | 5270 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext ) |
5271 { | |
5272 if ( pButton->uButtonType == 1 ) | |
0 | 5273 { |
8 | 5274 if ( (signed int)pX >= (signed int)pButton->uX |
5275 && (signed int)pX <= (signed int)pButton->uZ | |
5276 && (signed int)pY >= (signed int)pButton->uY | |
5277 && (signed int)pY <= (signed int)pButton->uW ) | |
0 | 5278 { |
8 | 5279 pMessageType3 = (UIMessageType)pButton->field_1C; |
17 | 5280 if ( pMessageType3 == 0 ) // For books |
8 | 5281 //goto LABEL_28; |
5282 { | |
5283 v13 = pButton->pButtonName; | |
5284 sub_41C0B8_set_status_string(v13); | |
5285 uLastPointedObjectID = 1; | |
5286 return; | |
5287 } | |
5288 v38 = pButton->uControlParam; | |
0 | 5289 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) |
5290 { | |
8 | 5291 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType3; |
0 | 5292 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v38; |
5293 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5294 ++pMessageQueue_50CBD0->uNumMessages; | |
5295 } | |
8 | 5296 //goto LABEL_131; |
0 | 5297 uLastPointedObjectID = 1; |
5298 return; | |
5299 } | |
5300 } | |
5301 else | |
5302 { | |
8 | 5303 if ( pButton->uButtonType == 2 ) |
0 | 5304 { |
8 | 5305 v45 = pX - pButton->uX; |
5306 v45 = pY - pButton->uY; | |
5307 | |
5308 if (pX >= pButton->uX && pX <= pButton->uZ && | |
5309 pY >= pButton->uY && pY <= pButton->uW) | |
5310 if ( (double)(signed int)pButton->uWidth != 0.0 ) | |
0 | 5311 { |
8 | 5312 if ( (double)(signed int)pButton->uHeight != 0.0 ) |
0 | 5313 { |
8 | 5314 //UNDEF(v32); |
14 | 5315 //if ( v33 | v34 ) |
5316 //{ | |
8 | 5317 pMessageType2 = (UIMessageType)pButton->field_1C; |
5318 if ( pMessageType2 != 0 ) | |
5319 { | |
5320 v36 = pButton->uControlParam; | |
5321 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
5322 { | |
5323 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType2; | |
5324 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v36; | |
5325 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5326 //goto LABEL_27; | |
5327 ++pMessageQueue_50CBD0->uNumMessages; | |
5328 v13 = pButton->pButtonName; | |
5329 sub_41C0B8_set_status_string(v13); | |
5330 uLastPointedObjectID = 1; | |
5331 return; | |
5332 } | |
5333 } | |
5334 //goto LABEL_28; | |
5335 v13 = pButton->pButtonName; | |
5336 sub_41C0B8_set_status_string(v13); | |
5337 uLastPointedObjectID = 1; | |
5338 return; | |
14 | 5339 //} |
0 | 5340 } |
5341 } | |
5342 } | |
8 | 5343 else |
0 | 5344 { |
8 | 5345 if ( pButton->uButtonType == 3 |
5346 && (signed int)pX >= (signed int)pButton->uX | |
5347 && (signed int)pX <= (signed int)pButton->uZ | |
5348 && (signed int)pY >= (signed int)pButton->uY | |
5349 && (signed int)pY <= (signed int)pButton->uW ) | |
5350 //goto LABEL_19; | |
0 | 5351 { |
8 | 5352 pPlayer = pPlayers[uActiveCharacter]; |
5353 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]); | |
5354 v6 = pPlayer->uSkillPoints; | |
0 | 5355 v7 = (v5 & 0x3F) + 1; |
5356 if ( v6 < v7 ) | |
5357 { | |
5358 v41 = v7 - v6; | |
5359 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here" | |
5360 } | |
5361 else | |
5362 { | |
5363 v41 = v7; | |
5364 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points" | |
5365 } | |
5366 sprintf(Str1, v39, v41); | |
5367 v13 = Str1; | |
8 | 5368 //goto _set_status_and_ret; |
5369 sub_41C0B8_set_status_string(v13); | |
5370 uLastPointedObjectID = 1; | |
5371 return; | |
0 | 5372 } |
5373 } | |
5374 } | |
5375 } | |
5376 } | |
8 | 5377 pMouse->uPointingObjectID = sub_46A99B(); |
5378 //goto _return; | |
5379 if ( pMouse->uPointingObjectID == 0 ) | |
5380 { | |
5381 if ( uLastPointedObjectID != 0 ) | |
5382 { | |
5383 pStatusBarString[0] = 0; | |
5384 bForceDrawStatusBar = 1; | |
5385 } | |
5386 } | |
5387 uLastPointedObjectID = pMouse->uPointingObjectID; | |
5388 return; | |
5389 } | |
5390 while ( 1 ) // some other fullscreen ui | |
5391 { | |
5392 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1]; | |
5393 if ( (signed int)pX >= (signed int)pWindow->uFrameX | |
5394 && (signed int)pX <= (signed int)pWindow->uFrameZ | |
5395 && (signed int)pY >= (signed int)pWindow->uFrameY | |
5396 && (signed int)pY <= (signed int)pWindow->uFrameW ) | |
5397 { | |
5398 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext ) | |
5399 { | |
5400 if ( !pButton ) | |
5401 break; | |
5402 if ( pButton->uButtonType == 1 ) | |
5403 { | |
5404 if ( (signed int)pX >= (signed int)pButton->uX | |
5405 && (signed int)pX <= (signed int)pButton->uZ | |
5406 && (signed int)pY >= (signed int)pButton->uY | |
5407 && (signed int)pY <= (signed int)pButton->uW ) | |
5408 { | |
5409 //LABEL_24: | |
5410 pMessageType1 = (UIMessageType)pButton->field_1C; | |
5411 if ( pMessageType1 ) | |
5412 { | |
5413 v12 = pButton->uControlParam; | |
5414 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
5415 { | |
5416 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; | |
5417 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; | |
5418 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5419 //LABEL_27: | |
5420 ++pMessageQueue_50CBD0->uNumMessages; | |
5421 } | |
5422 } | |
5423 //LABEL_28: | |
5424 v13 = pButton->pButtonName; | |
5425 //_set_status_and_ret: | |
5426 sub_41C0B8_set_status_string(v13); | |
5427 //LABEL_131: | |
5428 uLastPointedObjectID = 1; | |
5429 return; | |
5430 } | |
5431 } | |
5432 else | |
5433 { | |
5434 if ( pButton->uButtonType == 2 ) | |
5435 { | |
5436 v45 = pX - pButton->uX; | |
5437 v45 = pY - pButton->uY; | |
5438 if ( (double)(signed int)pButton->uWidth != 0.0 ) | |
5439 { | |
5440 if ( (double)(signed int)pButton->uHeight != 0.0 ) | |
5441 { | |
5442 //UNDEF(v8); | |
14 | 5443 //if ( v9 | v10 ) |
8 | 5444 //goto LABEL_24; |
14 | 5445 //{ |
8 | 5446 pMessageType1 = (UIMessageType)pButton->field_1C; |
5447 if ( pMessageType1 ) | |
5448 { | |
5449 v12 = pButton->uControlParam; | |
5450 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
5451 { | |
5452 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; | |
5453 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; | |
5454 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
5455 ++pMessageQueue_50CBD0->uNumMessages; | |
5456 } | |
5457 } | |
5458 v13 = pButton->pButtonName; | |
5459 sub_41C0B8_set_status_string(v13); | |
5460 uLastPointedObjectID = 1; | |
5461 return; | |
14 | 5462 //} |
8 | 5463 } |
5464 } | |
5465 } | |
5466 else // click on skill | |
5467 { | |
5468 if ( pButton->uButtonType == 3 | |
5469 && (signed int)pX >= (signed int)pButton->uX | |
5470 && (signed int)pX <= (signed int)pButton->uZ | |
5471 && (signed int)pY >= (signed int)pButton->uY | |
5472 && (signed int)pY <= (signed int)pButton->uW ) | |
5473 { | |
5474 //LABEL_19: | |
5475 pPlayer = pPlayers[uActiveCharacter]; | |
5476 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]); | |
5477 v6 = pPlayer->uSkillPoints; | |
5478 v7 = (v5 & 0x3F) + 1; | |
5479 if ( v6 < v7 ) | |
5480 { | |
5481 v41 = v7 - v6; | |
5482 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here" | |
5483 } | |
5484 else | |
5485 { | |
5486 v41 = v7; | |
5487 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points" | |
5488 } | |
5489 sprintf(Str1, v39, v41); | |
5490 v13 = Str1; | |
5491 //goto _set_status_and_ret; | |
5492 sub_41C0B8_set_status_string(v13); | |
5493 uLastPointedObjectID = 1; | |
5494 return; | |
5495 } | |
5496 } | |
5497 } | |
5498 } | |
5499 } | |
5500 if ( pWindow->uFrameHeight == 480 ) | |
0 | 5501 break; |
5502 --v1; | |
5503 if ( v1 <= 0 ) | |
5504 { | |
5505 goto LABEL_38; | |
5506 } | |
5507 } | |
5508 } | |
5509 | |
5510 | |
5511 //----- (00421626) -------------------------------------------------------- | |
5512 GUIWindow *GameUI_InitializeCharacterWindow(unsigned int _this) | |
5513 { | |
5514 unsigned int v1; // edi@1 | |
11 | 5515 GUIWindow *pWindow; // edi@3 |
0 | 5516 |
5517 ++pIcons_LOD->uTexturePacksCount; | |
5518 v1 = _this; | |
5519 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
5520 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
5521 pEventTimer->Pause(); | |
5522 pAudioPlayer->StopChannels(-1, -1); | |
5523 bRingsShownInCharScreen = 0; | |
5524 CharacterUI_LoadPaperdollTextures(); | |
5525 pCurrentScreen = v1; | |
11 | 5526 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0); |
5527 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportX + 12, pViewport->uViewportY + 308, | |
0 | 5528 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureWidth : 24), |
5529 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureHeight : 26), | |
11 | 5530 1, 0, 0x73u, 0, 0x53u, pGlobalTXT_LocalizationStrings[216],// Stats |
0 | 5531 (Texture *)(papredoll_dbrds[10] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[10]] : 0), |
11 | 5532 papredoll_dbrds[9] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[9]] : 0, 0); |
5533 pCharacterScreen_SkillsBtn = pWindow->CreateButton(pViewport->uViewportX + 102, pViewport->uViewportY + 308, | |
0 | 5534 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureWidth : 24), |
5535 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureHeight : 26), | |
11 | 5536 1, 0, 0x72u, 0, 0x4Bu, pGlobalTXT_LocalizationStrings[205],//Skills |
0 | 5537 (Texture *)(papredoll_dbrds[8] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[8]] : 0), |
11 | 5538 papredoll_dbrds[7] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[7]] : 0, 0); |
5539 pCharacterScreen_InventoryBtn = pWindow->CreateButton(pViewport->uViewportX + 192, pViewport->uViewportY + 308, | |
0 | 5540 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureWidth : 24), |
5541 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureHeight : 26), | |
11 | 5542 1, 0, 0x74u, 0, 0x49u, pGlobalTXT_LocalizationStrings[120], //Inventory |
0 | 5543 (Texture *)(papredoll_dbrds[6] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[6]] : 0), |
11 | 5544 papredoll_dbrds[5] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[5]] : 0, 0); |
5545 pCharacterScreen_AwardsBtn = pWindow->CreateButton(pViewport->uViewportX + 282, pViewport->uViewportY + 308, | |
0 | 5546 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureWidth : 24), |
5547 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureHeight : 26), | |
11 | 5548 1, 0, 0x75u, 0, 0x41u, pGlobalTXT_LocalizationStrings[22], //Awards |
0 | 5549 (Texture *)(papredoll_dbrds[4] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[4]] : 0), |
11 | 5550 papredoll_dbrds[3] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[3]] : 0, 0); |
5551 pCharacterScreen_ExitBtn = pWindow->CreateButton(pViewport->uViewportX + 371, pViewport->uViewportY + 308, | |
0 | 5552 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureWidth : 24), |
5553 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureHeight : 26), | |
11 | 5554 1, 0, 0xA8u, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit |
0 | 5555 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0), |
11 | 5556 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, 0); |
5557 pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0); | |
5558 pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 0x1Eu, 0x1Eu, 1, 0, 0x55u, 0, 0, pGlobalTXT_LocalizationStrings[64], 0); | |
5559 pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0); | |
5560 pWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
5561 pWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
5562 pWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
5563 pWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
5564 pWindow->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0); | |
0 | 5565 sub_419100(); |
11 | 5566 return pWindow; |
0 | 5567 } |
5568 | |
5569 | |
5570 | |
5571 //----- (004219BE) -------------------------------------------------------- | |
5572 GUIWindow *stru277::sub_4219BE() | |
5573 { | |
5574 int v1; // esi@1 | |
5575 GUIWindow *v2; // ebx@1 | |
5576 | |
5577 auto a4 = this; | |
5578 v1 = (int)a4; | |
5579 pEventTimer->Pause(); | |
5580 pAudioPlayer->StopChannels(-1, -1); | |
5581 bRingsShownInCharScreen = 0; | |
5582 CharacterUI_LoadPaperdollTextures(); | |
151 | 5583 pCurrentScreen = SCREEN_CASTING; |
0 | 5584 v2 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|WINDOW_Options), v1, 0); |
5585 pCharacterScreen_ExitBtn = v2->CreateButton( | |
5586 394u, | |
5587 318u, | |
5588 75u, | |
5589 33u, | |
5590 1, | |
5591 0, | |
5592 0xA8u, | |
5593 0, | |
5594 0, | |
5595 pGlobalTXT_LocalizationStrings[79], | |
5596 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0), | |
5597 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, | |
5598 0); | |
5599 v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0); | |
5600 pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0); | |
5601 v2->CreateButton(61u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
5602 v2->CreateButton(177u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
5603 v2->CreateButton(292u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
5604 v2->CreateButton(407u, 424u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
5605 return v2; | |
5606 } | |
5607 | |
5608 | |
5609 //----- (00421B2C) -------------------------------------------------------- | |
5610 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem() | |
5611 { | |
5612 unsigned int v0; // eax@2 | |
5613 Texture *v1; // ebx@2 | |
5614 int v2; // eax@3 | |
5615 Player *v3; // esi@5 | |
5616 int v4; // eax@6 | |
5617 unsigned __int16 v5; // dx@11 | |
5618 signed int v6; // eax@11 | |
5619 char *v7; // edi@12 | |
5620 __int16 v8; // ax@16 | |
5621 LayingItem a1; // [sp+4h] [bp-78h]@11 | |
5622 int v11; // [sp+74h] [bp-8h]@2 | |
5623 int v12; // [sp+78h] [bp-4h]@5 | |
5624 | |
5625 if ( !pParty->pPickedItem.uItemID ) | |
5626 return 1; | |
5627 v0 = pIcons_LOD->LoadTexture( | |
5628 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, | |
5629 TEXTURE_16BIT_PALETTE); | |
5630 v1 = (Texture *)(v0 != -1 ? (int)&pIcons_LOD->pTextures[v0] : 0); | |
5631 v11 = areWeLoadingTexture; | |
5632 if ( uActiveCharacter | |
5633 && (v2 = pPlayers[uActiveCharacter]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID)) != 0 ) | |
5634 { | |
232 | 5635 memcpy(&pPlayers[uActiveCharacter]->pInventoryItems[v2-1], &pParty->pPickedItem, 0x24u); |
244 | 5636 pMouse->RemoveHoldingItem(); |
0 | 5637 } |
5638 else | |
5639 { | |
5640 v12 = 0; | |
5641 v3 = pParty->pPlayers; | |
244 | 5642 while ( v3 <= &pParty->pPlayers[3] ) |
0 | 5643 { |
5644 v4 = v3->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID); | |
5645 if ( v4 ) | |
244 | 5646 { |
5647 memcpy(&pParty->pPlayers[v12].pInventoryItems[v4], &pParty->pPickedItem, 0x24u); | |
5648 pMouse->RemoveHoldingItem(); | |
5649 break; | |
5650 } | |
5651 ++v12; | |
0 | 5652 ++v3; |
244 | 5653 } |
5654 if ( v12 == 4 ) | |
5655 { | |
5656 v5 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
5657 v6 = 0; | |
5658 a1.uItemType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID; | |
5659 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
5660 { | |
5661 LOWORD(v6) = 0; | |
5662 } | |
5663 else | |
5664 { | |
5665 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
5666 while ( v5 != *(short *)v7 ) | |
5667 { | |
5668 ++v6; | |
5669 v7 += 56; | |
5670 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
5671 { | |
5672 LOWORD(v6) = 0; | |
5673 break; | |
5674 } | |
5675 } | |
5676 } | |
303 | 5677 a1.field_58_pid = OBJECT_Player; |
244 | 5678 a1.uObjectDescID = v6; |
5679 a1.vPosition.y = pParty->vPosition.y; | |
5680 a1.vPosition.x = pParty->vPosition.x; | |
5681 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
5682 a1.uSoundID = 0; | |
5683 a1.uFacing = 0; | |
5684 a1.uAttributes = 8; | |
5685 v8 = pIndoor->GetSector( | |
5686 pParty->vPosition.x, | |
5687 pParty->vPosition.y, | |
5688 pParty->sEyelevel + pParty->vPosition.z); | |
5689 a1.uSpriteFrameID = 0; | |
5690 a1.uSectorID = v8; | |
5691 memcpy(&a1.stru_24, &pParty->pPickedItem, sizeof(a1.stru_24)); | |
5692 a1.Create(pParty->sRotationY, 184, 200, 0); | |
5693 pMouse->RemoveHoldingItem(); | |
5694 } | |
5695 } | |
0 | 5696 if ( !v11 ) |
5697 { | |
5698 v1->Release(); | |
5699 pIcons_LOD->_40F9C5(); | |
5700 } | |
5701 return 1; | |
5702 } | |
5703 | |
5704 | |
5705 //----- (00421D00) -------------------------------------------------------- | |
5706 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID) | |
5707 { | |
201 | 5708 //unsigned int v1; // esi@1 |
5709 //int v2; // eax@2 | |
5710 //Player *v3; // ecx@2 | |
5711 //Player *v4; // ecx@5 | |
0 | 5712 unsigned int v5; // [sp-4h] [bp-10h]@21 |
5713 | |
201 | 5714 //v1 = uPlayerID; |
5715 auto player = &pParty->pPlayers[uPlayerID - 1]; | |
5716 if (pParty->pPickedItem.uItemID) | |
5717 { | |
5718 //v3 = player; | |
5719 if (auto slot = player->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID)) | |
5720 { | |
232 | 5721 memcpy(&player->pInventoryItems[slot-1], &pParty->pPickedItem, 0x24u); |
201 | 5722 viewparams->bRedrawGameUI = true; |
0 | 5723 pMouse->RemoveHoldingItem(); |
5724 return; | |
5725 } | |
201 | 5726 |
5727 if (!player->CanAct()) | |
5728 { | |
5729 if ( pPlayers[uActiveCharacter]->CanAct()) | |
0 | 5730 goto LABEL_9; |
201 | 5731 player = pPlayers[uActiveCharacter]; |
5732 } | |
5733 player->PlaySound(SPEECH_NoRoom, 0); | |
5734 } | |
5735 | |
0 | 5736 LABEL_9: |
201 | 5737 if (pCurrentScreen == SCREEN_GAME) |
5738 { | |
5739 viewparams->bRedrawGameUI = true; | |
5740 if ( uActiveCharacter != uPlayerID ) | |
11 | 5741 //goto LABEL_27; |
5742 { | |
201 | 5743 if ( pPlayers[uPlayerID]->uTimeToRecovery ) |
11 | 5744 return; |
201 | 5745 |
5746 uActiveCharacter = uPlayerID; | |
11 | 5747 return; |
5748 } | |
0 | 5749 v5 = 7; |
11 | 5750 //LABEL_22: |
0 | 5751 pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5); |
5752 return; | |
5753 } | |
151 | 5754 if ( pCurrentScreen == SCREEN_SPELL_BOOK ) |
0 | 5755 return; |
151 | 5756 if ( pCurrentScreen == SCREEN_CHEST ) |
0 | 5757 { |
11 | 5758 //LABEL_23: |
201 | 5759 viewparams->bRedrawGameUI = true; |
5760 if ( uActiveCharacter == uPlayerID ) | |
0 | 5761 { |
5762 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
151 | 5763 pCurrentScreen = SCREEN_F; |
11 | 5764 //goto LABEL_28; |
201 | 5765 uActiveCharacter = uPlayerID; |
11 | 5766 return; |
5767 } | |
5768 //LABEL_27: | |
201 | 5769 if ( pPlayers[uPlayerID]->uTimeToRecovery ) |
0 | 5770 return; |
11 | 5771 //goto LABEL_28; |
201 | 5772 uActiveCharacter = uPlayerID; |
11 | 5773 return; |
0 | 5774 } |
151 | 5775 if ( pCurrentScreen != SCREEN_HOUSE ) |
5776 { | |
5777 if ( pCurrentScreen == SCREEN_E ) | |
0 | 5778 { |
11 | 5779 //LABEL_28: |
201 | 5780 uActiveCharacter = uPlayerID; |
0 | 5781 return; |
5782 } | |
151 | 5783 if ( pCurrentScreen != SCREEN_F ) |
0 | 5784 { |
201 | 5785 viewparams->bRedrawGameUI = true; |
5786 uActiveCharacter = uPlayerID; | |
0 | 5787 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 ) |
5788 sub_419100(); | |
5789 return; | |
5790 } | |
11 | 5791 //goto LABEL_23; |
201 | 5792 viewparams->bRedrawGameUI = true; |
5793 if ( uActiveCharacter == uPlayerID ) | |
11 | 5794 { |
5795 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
151 | 5796 pCurrentScreen = SCREEN_F; |
11 | 5797 //goto LABEL_28; |
201 | 5798 uActiveCharacter = uPlayerID; |
11 | 5799 return; |
5800 } | |
5801 //LABEL_27: | |
201 | 5802 if ( pPlayers[uPlayerID]->uTimeToRecovery ) |
11 | 5803 return; |
5804 //goto LABEL_28; | |
201 | 5805 uActiveCharacter = uPlayerID; |
11 | 5806 return; |
0 | 5807 } |
5808 if ( ptr_507BC0->field_40 == 1 ) | |
5809 return; | |
201 | 5810 viewparams->bRedrawGameUI = true; |
5811 if ( uActiveCharacter != uPlayerID ) | |
11 | 5812 //goto LABEL_28; |
201 | 5813 uActiveCharacter = uPlayerID; |
11 | 5814 return; |
0 | 5815 if ( dword_F8B19C == 2 || dword_F8B19C == 6 ) |
5816 { | |
5817 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
5818 v5 = 14; | |
11 | 5819 //goto LABEL_22; |
5820 pGUIWindow_CurrentMenu = GameUI_InitializeCharacterWindow(v5); | |
5821 return; | |
0 | 5822 } |
5823 } | |
5824 // 4E28F8: using guessed type int pCurrentScreen; | |
5825 // F8B19C: using guessed type int dword_F8B19C; | |
5826 | |
5827 //----- (00421EA6) -------------------------------------------------------- | |
5828 void __cdecl sub_421EA6_OnInventoryLeftClick() | |
5829 { | |
5830 Player *v0; // ebx@1 | |
5831 signed int v1; // eax@2 | |
5832 signed int v2; // ecx@2 | |
5833 int v3; // eax@2 | |
5834 char v4; // sf@2 | |
5835 int v5; // eax@2 | |
5836 unsigned int v6; // eax@7 | |
5837 unsigned int v7; // esi@12 | |
5838 unsigned int v8; // eax@12 | |
5839 unsigned int v9; // eax@16 | |
5840 unsigned int v10; // eax@18 | |
5841 ItemGen this_; // [sp+Ch] [bp-3Ch]@1 | |
5842 POINT a2; // [sp+30h] [bp-18h]@4 | |
5843 unsigned int v13; // [sp+38h] [bp-10h]@13 | |
5844 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 | |
5845 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
5846 int a4; // [sp+44h] [bp-4h]@2 | |
5847 | |
5848 v0 = pPlayers[uActiveCharacter]; | |
5849 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] != 103 | |
5850 || (pMouse->GetClickPos(&pX, &pY), | |
5851 v1 = pY - 17, | |
5852 v2 = pX - 14, | |
5853 pY = v1, | |
5854 pX = v2, | |
5855 v3 = 14 * (v1 >> 5), | |
5856 v2 >>= 5, | |
5857 v4 = v2 + v3 < 0, | |
5858 v5 = v2 + v3, | |
5859 a4 = v5, | |
5860 v4) | |
5861 || v5 > 126 | |
5862 || pMouse->GetCursorPos(&a2)->x >= 462 | |
5863 || pMouse->GetCursorPos(&a2)->x < 14 ) | |
5864 return; | |
5865 if ( unk_50C9A0 ) | |
5866 { | |
5867 v6 = v0->GetItemIDAtInventoryIndex(&a4); | |
5868 if ( v6 ) | |
5869 { | |
5870 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; | |
5871 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
5872 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1; | |
5873 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4; | |
232 | 5874 ptr_50C9A4 = (ItemGen *)&v0->pInventoryItems[v6-1]; |
0 | 5875 unk_50C9A0 = 0; |
5876 if ( pMessageQueue_50CBD0->uNumMessages ) | |
5877 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
5878 pMouse->SetCursorBitmap("MICON1"); | |
5879 dword_50C9D0 = 113; | |
5880 dword_50C9D4 = 0; | |
5881 dword_50C9D8 = 256; | |
5882 } | |
5883 return; | |
5884 } | |
5885 if ( ptr_50C9A4 ) | |
5886 return; | |
5887 v7 = pParty->pPickedItem.uItemID; | |
5888 v8 = v0->GetItemIDAtInventoryIndex(&a4); | |
5889 if ( !v7 ) | |
5890 { | |
5891 if ( !v8 ) | |
5892 return; | |
232 | 5893 memcpy(&pParty->pPickedItem, &v0->pInventoryItems[v8-1], sizeof(pParty->pPickedItem)); |
0 | 5894 v0->RemoveItemAtInventoryIndex(a4); |
5895 v9 = pParty->pPickedItem.uItemID; | |
5896 goto LABEL_24; | |
5897 } | |
5898 v13 = v8; | |
5899 if ( v8 ) | |
5900 { | |
232 | 5901 a2.y = (LONG)&v0->pInventoryItems[v8-1]; |
0 | 5902 memcpy(&this_, (const void *)a2.y, sizeof(this_)); |
5903 v0->RemoveItemAtInventoryIndex(a4); | |
5904 pX = v0->AddItem2(a4, &pParty->pPickedItem); | |
5905 if ( !pX ) | |
5906 { | |
5907 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem); | |
5908 if ( !pX ) | |
5909 { | |
5910 v0->_49298B(&this_, v13 - 1, a4); | |
5911 memcpy((void *)a2.y, &this_, sizeof(ItemGen)); | |
5912 return; | |
5913 } | |
5914 } | |
5915 v9 = this_.uItemID; | |
5916 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem)); | |
5917 LABEL_24: | |
5918 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); | |
5919 return; | |
5920 } | |
5921 v10 = v0->AddItem(a4, v7); | |
5922 pX = v10; | |
5923 if ( v10 || (v10 = v0->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID), (pX = v10) != 0) ) | |
5924 { | |
232 | 5925 memcpy(&v0->pInventoryItems[v10-1], &pParty->pPickedItem, 0x24u); |
0 | 5926 pMouse->RemoveHoldingItem(); |
5927 } | |
5928 } | |
5929 | |
5930 | |
5931 //----- (0042213C) -------------------------------------------------------- | |
5932 void __cdecl OnGameViewportClick() | |
5933 { | |
5934 signed int v0; // ebx@2 | |
5935 POINT *v1; // esi@3 | |
5936 signed int v2; // eax@9 | |
5937 BLVFace *v3; // eax@10 | |
5938 unsigned int v4; // eax@11 | |
5939 unsigned __int16 v5; // dx@14 | |
5940 signed int v6; // eax@14 | |
5941 char *v7; // esi@15 | |
5942 int *v8; // eax@19 | |
5943 int v9; // eax@19 | |
5944 unsigned int v10; // eax@19 | |
5945 int v11; // ecx@21 | |
5946 ODMFace *v12; // eax@22 | |
5947 LevelDecoration *v13; // esi@24 | |
5948 __int16 v14; // ax@25 | |
5949 int v15; // ecx@29 | |
5950 signed int v16; // edx@30 | |
5951 Actor *v17; // esi@30 | |
5952 int v18; // ebx@47 | |
5953 unsigned __int16 v19; // ax@50 | |
5954 const char *v20; // eax@51 | |
5955 signed int v21; // eax@58 | |
5956 ItemGen *v22; // esi@62 | |
5957 unsigned int v23; // eax@62 | |
5958 LayingItem a1; // [sp+Ch] [bp-80h]@1 | |
5959 POINT v25; // [sp+7Ch] [bp-10h]@3 | |
5960 POINT a2; // [sp+84h] [bp-8h]@3 | |
5961 | |
5962 if ( pRenderer->pRenderD3D ) | |
5963 { | |
5964 v0 = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
5965 } | |
5966 else | |
5967 { | |
5968 v1 = pMouse->GetCursorPos(&a2); | |
5969 v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v25)->y]]; | |
5970 } | |
141 | 5971 if ( (v0 & 7) == OBJECT_Item) |
0 | 5972 { |
5973 a2.y = (signed int)(unsigned __int16)v0 >> 3; | |
5974 v21 = (signed int)(unsigned __int16)v0 >> 3; | |
5975 if ( !(pObjectList->pObjects[pLayingItems[v21].uObjectDescID].uFlags & 0x10) | |
5976 && a2.y < 1000 | |
5977 && pLayingItems[v21].uObjectDescID | |
5978 && (unsigned int)v0 < 0x2000000 ) | |
5979 { | |
5980 v22 = &pLayingItems[v21].stru_24; | |
5981 v23 = pLayingItems[v21].stru_24.uItemID; | |
5982 if ( pItemsTable->pItems[v23].uEquipType == 18 ) | |
5983 { | |
5984 party_finds_gold(v22->uAdditionalValue, 0); | |
5985 viewparams->bRedrawGameUI = 1; | |
5986 } | |
5987 else | |
5988 { | |
5989 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName); | |
5990 ShowStatusBarString(pTmpBuf2, 2u); | |
5991 if ( v22->uItemID == 506 ) | |
5992 _449B7E_toggle_bit(pParty->_award_bits, 184, 1u); | |
5993 if ( v22->uItemID == 455 ) | |
5994 _449B7E_toggle_bit(pParty->_award_bits, 185, 1u); | |
5995 if ( !pParty->AddItem(v22) ) | |
5996 pParty->SetHoldingItem(v22); | |
5997 } | |
5998 LayingItem::_42F933(a2.y); | |
5999 return; | |
6000 } | |
6001 goto LABEL_13; | |
6002 } | |
141 | 6003 if ( (v0 & 7) != OBJECT_Actor) |
6004 { | |
6005 if ( (v0 & 7) == OBJECT_Decoration) | |
0 | 6006 { |
6007 v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; | |
6008 if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 ) | |
6009 goto LABEL_13; | |
6010 v14 = v13->field_16_event_id; | |
6011 if ( !v14 ) | |
6012 { | |
6013 if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() ) | |
6014 { | |
6015 v15 = stru_5E4C90._decor_events[v13->_idx_in_stru123 - 75] + 380; | |
6016 _5C3420_pDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; | |
6017 EventProcessor(v15, 0, 1); | |
6018 _5C3420_pDecoration = 0; | |
6019 } | |
6020 return; | |
6021 } | |
6022 v11 = v14; | |
6023 } | |
6024 else | |
6025 { | |
141 | 6026 if ( (v0 & 7) != OBJECT_BModel || (unsigned int)v0 >= 0x2000000 ) |
0 | 6027 goto LABEL_13; |
6028 v2 = (signed int)(unsigned __int16)v0 >> 3; | |
6029 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
6030 { | |
6031 v3 = &pIndoor->pFaces[v2]; | |
6032 if ( !(v3->uAttributes & 0x2000000) ) | |
6033 { | |
6034 LABEL_11: | |
6035 v4 = pParty->pPickedItem.uItemID; | |
6036 if ( pParty->pPickedItem.uItemID ) | |
6037 { | |
6038 LABEL_14: | |
6039 v5 = pItemsTable->pItems[v4].uSpriteID; | |
6040 v6 = 0; | |
6041 a1.uItemType = v5; | |
6042 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
6043 { | |
6044 LABEL_18: | |
6045 LOWORD(v6) = 0; | |
6046 } | |
6047 else | |
6048 { | |
6049 v7 = (char *)&pObjectList->pObjects->uObjectID; | |
6050 while ( v5 != *(short *)v7 ) | |
6051 { | |
6052 ++v6; | |
6053 v7 += 56; | |
6054 if ( v6 >= (signed int)pObjectList->uNumObjects ) | |
6055 goto LABEL_18; | |
6056 } | |
6057 } | |
6058 a1.uObjectDescID = v6; | |
6059 a1.vPosition.y = pParty->vPosition.y; | |
303 | 6060 a1.field_58_pid = OBJECT_Player; |
0 | 6061 a1.vPosition.x = pParty->vPosition.x; |
6062 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | |
6063 a1.uSoundID = 0; | |
6064 a1.uFacing = 0; | |
6065 a1.uAttributes = 8; | |
6066 a1.uSectorID = pIndoor->GetSector( | |
6067 pParty->vPosition.x, | |
6068 pParty->vPosition.y, | |
6069 pParty->sEyelevel + pParty->vPosition.z); | |
6070 a1.uSpriteFrameID = 0; | |
6071 memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); | |
6072 v8 = (int *)pMouse->GetCursorPos(&v25); | |
6073 v9 = UnprojectX(*v8); | |
6074 a1.Create(pParty->sRotationY + v9, 184, 200, 0); | |
6075 v10 = pIcons_LOD->LoadTexture( | |
6076 pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, | |
6077 TEXTURE_16BIT_PALETTE); | |
6078 if (v10 != -1) | |
6079 pIcons_LOD->pTextures[v10].Release(); | |
6080 pMouse->RemoveHoldingItem(); | |
6081 pIcons_LOD->_40F9C5(); | |
6082 return; | |
6083 } | |
6084 ShowNothingHereStatus(); | |
6085 LABEL_13: | |
6086 v4 = pParty->pPickedItem.uItemID; | |
6087 if ( !pParty->pPickedItem.uItemID ) | |
6088 return; | |
6089 goto LABEL_14; | |
6090 } | |
6091 v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID; | |
6092 } | |
6093 else | |
6094 { | |
6095 v12 = &pOutdoor->pBModels[(signed int)(unsigned __int16)v0 >> 9].pFaces[v2 & 0x3F]; | |
6096 if ( !(v12->uAttributes & 0x2000000) ) | |
6097 goto LABEL_11; | |
6098 v11 = v12->sCogTriggeredID; | |
6099 } | |
6100 } | |
6101 EventProcessor(v11, (unsigned __int16)v0, 1); | |
6102 return; | |
6103 } | |
6104 v16 = (signed int)(unsigned __int16)v0 >> 3; | |
6105 a2.y = v16; | |
6106 v17 = &pActors[v16]; | |
6107 if ( v17->uAIState == 5 ) | |
6108 { | |
6109 if ( (unsigned int)v0 < 0x2000000 ) | |
6110 { | |
6111 stru_50C198.LootActor(&pActors[v16]); | |
6112 return; | |
6113 } | |
6114 goto LABEL_13; | |
6115 } | |
6116 if ( GetAsyncKeyState(VK_SHIFT) >= 0 ) | |
6117 { | |
6118 if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) ) | |
6119 { | |
6120 if ( (unsigned int)v0 >= 0x2000000 ) | |
6121 goto LABEL_13; | |
6122 if ( !v17->CanAct() ) | |
6123 return; | |
6124 v18 = a2.y; | |
6125 Actor::FaceObject(a2.y, 4u, 0, 0); | |
6126 if ( !v17->uNPC_ID ) | |
6127 { | |
6128 v19 = pNPCStats->pGroups_copy[v17->uGroup]; | |
6129 if ( v19 ) | |
6130 { | |
6131 v20 = pNPCStats->pCatchPhrases[v19]; | |
6132 if ( v20 ) | |
6133 { | |
6134 pParty->uFlags |= 2u; | |
6135 strcpy(byte_5B0938, v20); | |
6136 sub_4451A8_press_any_key(0, 0, 0); | |
6137 } | |
6138 } | |
6139 return; | |
6140 } | |
6141 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) | |
6142 return; | |
6143 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)161; | |
6144 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v18; | |
6145 LABEL_42: | |
6146 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
6147 ++pMessageQueue_50CBD0->uNumMessages; | |
6148 return; | |
6149 } | |
6150 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 ) | |
6151 { | |
6152 pTurnEngine->field_18 |= 8u; | |
6153 return; | |
6154 } | |
6155 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
6156 { | |
6157 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)23; | |
6158 goto LABEL_41; | |
6159 } | |
6160 } | |
6161 else | |
6162 { | |
6163 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 ) | |
6164 { | |
6165 pParty->uFlags |= 8u; | |
6166 return; | |
6167 } | |
6168 if ( uActiveCharacter | |
6169 && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell) | |
6170 && (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
6171 { | |
6172 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)25; | |
6173 LABEL_41: | |
6174 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; | |
6175 goto LABEL_42; | |
6176 } | |
6177 } | |
6178 } | |
6179 | |
6180 //----- (004226C2) -------------------------------------------------------- | |
265 | 6181 bool PauseGameDrawing() |
0 | 6182 { |
265 | 6183 if ( pCurrentScreen != SCREEN_GAME |
151 | 6184 && pCurrentScreen != SCREEN_NPC_DIALOGUE |
6185 && pCurrentScreen != SCREEN_CHANGE_LOCATION ) | |
6186 { | |
6187 if ( pCurrentScreen == SCREEN_INPUT_BLV ) | |
0 | 6188 return pVideoPlayer->pSmackerMovie != 0; |
151 | 6189 if ( pCurrentScreen != SCREEN_BRANCHLESS_NPC_DIALOG ) |
265 | 6190 return true; |
6191 } | |
6192 return false; | |
0 | 6193 } |
6194 // 4E28F8: using guessed type int pCurrentScreen; | |
6195 | |
6196 //----- (004226EF) -------------------------------------------------------- | |
6197 void __fastcall SetUserInterface(int a1, bool bReplace) | |
6198 { | |
6199 int v2; // ecx@2 | |
6200 unsigned int v3; // eax@7 | |
6201 unsigned __int16 v4; // dx@7 | |
6202 unsigned __int16 v5; // cx@7 | |
6203 unsigned __int16 v6; // [sp-4h] [bp-14h]@7 | |
6204 | |
6205 if ( a1 ) | |
6206 { | |
6207 v2 = a1 - 1; | |
6208 if ( v2 ) | |
6209 { | |
6210 if ( v2 != 1 ) | |
6211 return; | |
6212 if ( bReplace ) | |
6213 { | |
6214 pTexture_RightFrame->Reload("ib-r-C.pcx"); | |
6215 pTexture_BottomFrame->Reload("ib-b-C.pcx"); | |
6216 pTexture_TopFrame->Reload("ib-t-C.pcx"); | |
6217 pTexture_LeftFrame->Reload("ib-l-C.pcx"); | |
6218 pTexture_StatusBar->Reload("IB-Foot-c.pcx"); | |
6219 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-C", 2); | |
6220 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-c", 2); | |
6221 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-C", 2); | |
6222 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-c", 2); | |
6223 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-c", 2); | |
6224 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-c", 2); | |
6225 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-C", 2); | |
6226 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-C", 2); | |
6227 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-C", 2); | |
6228 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-C", 2); | |
6229 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-C", 2); | |
6230 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-c", 2); | |
6231 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-c", 2); | |
6232 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-c", 2); | |
6233 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-c", 2); | |
6234 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-c", 2); | |
6235 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-c", 2); | |
6236 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-c", 2); | |
6237 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-c", 2); | |
6238 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
6239 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6240 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
6241 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6242 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-c", 2); | |
6243 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-c", 2); | |
6244 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-c", 2); | |
6245 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
6246 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-c", 2); | |
6247 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-c", 2); | |
6248 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-c", 2); | |
6249 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-c", 2); | |
6250 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-c", 2); | |
6251 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-c", 2); | |
6252 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-c", 2); | |
6253 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-c", 2); | |
6254 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-c", 2); | |
6255 } | |
6256 else | |
6257 { | |
6258 pTexture_RightFrame->Load("ib-r-C.pcx", 0); | |
6259 pTexture_BottomFrame->Load("ib-b-c.pcx", 0); | |
6260 pTexture_TopFrame->Load("ib-t-C.pcx", 0); | |
6261 pTexture_LeftFrame->Load("ib-l-C.pcx", 0); | |
6262 pTexture_StatusBar->Load("IB-Foot-c.pcx", 0); | |
6263 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-C", TEXTURE_16BIT_PALETTE); | |
6264 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-c", TEXTURE_16BIT_PALETTE); | |
6265 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-C", TEXTURE_16BIT_PALETTE); | |
6266 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-c", TEXTURE_16BIT_PALETTE); | |
6267 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-c", TEXTURE_16BIT_PALETTE); | |
6268 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-c", TEXTURE_16BIT_PALETTE); | |
6269 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-C", TEXTURE_16BIT_PALETTE); | |
6270 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-C", TEXTURE_16BIT_PALETTE); | |
6271 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-C", TEXTURE_16BIT_PALETTE); | |
6272 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-C", TEXTURE_16BIT_PALETTE); | |
6273 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-C", TEXTURE_16BIT_PALETTE); | |
6274 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-c", TEXTURE_16BIT_PALETTE); | |
6275 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-c", TEXTURE_16BIT_PALETTE); | |
6276 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-c", TEXTURE_16BIT_PALETTE); | |
6277 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-c", TEXTURE_16BIT_PALETTE); | |
6278 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-c", TEXTURE_16BIT_PALETTE); | |
6279 dword_50796C = pIcons_LOD->LoadTexture("isg-01-c", TEXTURE_16BIT_PALETTE); | |
6280 dword_507968 = pIcons_LOD->LoadTexture("isg-02-c", TEXTURE_16BIT_PALETTE); | |
6281 dword_507964 = pIcons_LOD->LoadTexture("isg-03-c", TEXTURE_16BIT_PALETTE); | |
6282 dword_507960 = pIcons_LOD->LoadTexture("isg-04-c", TEXTURE_16BIT_PALETTE); | |
6283 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc-c", TEXTURE_16BIT_PALETTE); | |
6284 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
6285 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); | |
6286 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6287 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); | |
6288 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6289 } | |
6290 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xC8u, 0, 0); | |
6291 v4 = 0; | |
6292 v6 = 0; | |
6293 v5 = 10; | |
6294 } | |
6295 else | |
6296 { | |
6297 if ( bReplace ) | |
6298 { | |
6299 pTexture_RightFrame->Reload("ib-r-a.pcx"); | |
6300 pTexture_BottomFrame->Reload("ib-b-a.pcx"); | |
6301 pTexture_TopFrame->Reload("ib-t-a.pcx"); | |
6302 pTexture_LeftFrame->Reload("ib-l-a.pcx"); | |
6303 pTexture_StatusBar->Reload("IB-Foot-a.pcx"); | |
6304 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-a", 2); | |
6305 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-a", 2); | |
6306 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-a", 2); | |
6307 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-a", 2); | |
6308 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-a", 2); | |
6309 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-a", 2); | |
6310 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-a", 2); | |
6311 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-a", 2); | |
6312 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-a", 2); | |
6313 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-a", 2); | |
6314 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-a", 2); | |
6315 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-a", 2); | |
6316 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-a", 2); | |
6317 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-a", 2); | |
6318 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-a", 2); | |
6319 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-a", 2); | |
6320 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-a", 2); | |
6321 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-a", 2); | |
6322 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-a", 2); | |
6323 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
6324 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6325 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
6326 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6327 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-a", 2); | |
6328 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc", 2); | |
6329 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven", 2); | |
6330 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
6331 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll", 2); | |
6332 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr", 2); | |
6333 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul", 2); | |
6334 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur", 2); | |
6335 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm", 2); | |
6336 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf", 2); | |
6337 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt", 2); | |
6338 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top", 2); | |
6339 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap", 2); | |
6340 } | |
6341 else | |
6342 { | |
6343 pTexture_RightFrame->Load("ib-r-A.pcx", 0); | |
6344 pTexture_BottomFrame->Load("ib-b-A.pcx", 0); | |
6345 pTexture_TopFrame->Load("ib-t-A.pcx", 0); | |
6346 pTexture_LeftFrame->Load("ib-l-A.pcx", 0); | |
6347 pTexture_StatusBar->Load("IB-Foot-a.pcx", 0); | |
6348 uTextureID_right_panel = pIcons_LOD->LoadTexture("ib-mb-A", TEXTURE_16BIT_PALETTE); | |
6349 dword_5079D8 = pIcons_LOD->LoadTexture("ib-autmask-a", TEXTURE_16BIT_PALETTE); | |
6350 dword_5079B4 = pIcons_LOD->LoadTexture("IB-COMP-A", TEXTURE_16BIT_PALETTE); | |
6351 dword_5079D0 = pIcons_LOD->LoadTexture("IB-InitG-a", TEXTURE_16BIT_PALETTE); | |
6352 dword_5079C8 = pIcons_LOD->LoadTexture("IB-InitY-a", TEXTURE_16BIT_PALETTE); | |
6353 dword_5079CC = pIcons_LOD->LoadTexture("IB-InitR-a", TEXTURE_16BIT_PALETTE); | |
6354 uTextureID_507990 = pIcons_LOD->LoadTexture("IB-NPCLD-A", TEXTURE_16BIT_PALETTE); | |
6355 uTextureID_50798C = pIcons_LOD->LoadTexture("IB-NPCRD-A", TEXTURE_16BIT_PALETTE); | |
6356 dword_50C98C = pIcons_LOD->LoadTexture("IB-selec-A", TEXTURE_16BIT_PALETTE); | |
6357 uTextureID_50797C = pIcons_LOD->LoadTexture("ib-m1d-a", TEXTURE_16BIT_PALETTE); | |
6358 uTextureID_507978 = pIcons_LOD->LoadTexture("ib-m2d-a", TEXTURE_16BIT_PALETTE); | |
6359 dword_507974 = pIcons_LOD->LoadTexture("ib-m3d-a", TEXTURE_16BIT_PALETTE); | |
6360 uTextureID_507970 = pIcons_LOD->LoadTexture("ib-m4d-a", TEXTURE_16BIT_PALETTE); | |
6361 uTextureID_507980 = pIcons_LOD->LoadTexture("ib-autout-a", TEXTURE_16BIT_PALETTE); | |
6362 uTextureID_507984 = pIcons_LOD->LoadTexture("ib-autin-a", TEXTURE_16BIT_PALETTE); | |
6363 uTextureID_506438 = pIcons_LOD->LoadTexture("ib-bcu-a", TEXTURE_16BIT_PALETTE); | |
6364 dword_50796C = pIcons_LOD->LoadTexture("isg-01-a", TEXTURE_16BIT_PALETTE); | |
6365 dword_507968 = pIcons_LOD->LoadTexture("isg-02-a", TEXTURE_16BIT_PALETTE); | |
6366 dword_507964 = pIcons_LOD->LoadTexture("isg-03-a", TEXTURE_16BIT_PALETTE); | |
6367 dword_507960 = pIcons_LOD->LoadTexture("isg-04-a", TEXTURE_16BIT_PALETTE); | |
6368 uTextureID_50795C = pIcons_LOD->LoadTexture("evtnpc", TEXTURE_16BIT_PALETTE); | |
6369 uTextureID_507958 = pIcons_LOD->LoadTexture("fr_inven", TEXTURE_16BIT_PALETTE); | |
6370 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeA"); | |
6371 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6372 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchA"); | |
6373 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6374 uTextureID_Parchment = pIcons_LOD->LoadTexture("parchment", TEXTURE_16BIT_PALETTE); | |
6375 uTextureID_5076B4 = pIcons_LOD->LoadTexture("cornr_ll", TEXTURE_16BIT_PALETTE); | |
6376 uTextureID_5076B0 = pIcons_LOD->LoadTexture("cornr_lr", TEXTURE_16BIT_PALETTE); | |
6377 uTextureID_5076AC = pIcons_LOD->LoadTexture("cornr_ul", TEXTURE_16BIT_PALETTE); | |
6378 uTextureID_5076A8 = pIcons_LOD->LoadTexture("cornr_ur", TEXTURE_16BIT_PALETTE); | |
6379 uTextureID_5076A4 = pIcons_LOD->LoadTexture("edge_btm", TEXTURE_16BIT_PALETTE); | |
6380 uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE); | |
6381 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); | |
6382 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); | |
6383 pTexture_591428 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("endcap", TEXTURE_16BIT_PALETTE)]; | |
6384 | |
6385 } | |
6386 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0); | |
6387 v4 = 214; | |
6388 v5 = 230; | |
6389 v6 = 193; | |
6390 } | |
6391 } | |
6392 else | |
6393 { | |
6394 if ( bReplace ) | |
6395 { | |
6396 pTexture_RightFrame->Reload("ib-r-B.pcx"); | |
6397 pTexture_BottomFrame->Reload("ib-b-B.pcx"); | |
6398 pTexture_TopFrame->Reload("ib-t-B.pcx"); | |
6399 pTexture_LeftFrame->Reload("ib-l-B.pcx"); | |
6400 pTexture_StatusBar->Reload("IB-Foot-b.pcx"); | |
6401 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_right_panel], "ib-mb-B", 2); | |
6402 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D8], "ib-autmask-b", 2); | |
6403 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079B4], "IB-COMP-B", 2); | |
6404 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079D0], "IB-InitG-b", 2); | |
6405 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079C8], "IB-InitY-b", 2); | |
6406 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_5079CC], "IB-InitR-b", 2); | |
6407 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507990], "IB-NPCLD-B", 2); | |
6408 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50798C], "IB-NPCRD-B", 2); | |
6409 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507980], "ib-autout-B", 2); | |
6410 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507984], "ib-autin-B", 2); | |
6411 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50C98C], "IB-selec-B", 2); | |
6412 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50797C], "ib-m1d-b", 2); | |
6413 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507978], "ib-m2d-b", 2); | |
6414 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507974], "ib-m3d-b", 2); | |
6415 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507970], "ib-m4d-b", 2); | |
6416 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_50796C], "isg-01-b", 2); | |
6417 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507968], "isg-02-b", 2); | |
6418 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507964], "isg-03-b", 2); | |
6419 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[dword_507960], "isg-04-b", 2); | |
6420 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeB"); | |
6421 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); | |
6422 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchB"); | |
6423 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); | |
6424 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_506438], "ib-bcu-b", 2); | |
6425 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50795C], "evtnpc-b", 2); | |
6426 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507958], "fr_inven-b", 2); | |
6427 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_Parchment], "parchment", 2); | |
6428 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B4], "cornr_ll-b", 2); | |
6429 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076B0], "cornr_lr-b", 2); | |
6430 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076AC], "cornr_ul-b", 2); | |
6431 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A8], "cornr_ur-b", 2); | |
6432 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A4], "edge_btm-b", 2); | |
6433 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2); | |
6434 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2); | |
6435 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2); | |
6436 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2); | |
6437 } | |
6438 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0, 0xC8u); | |
6439 v5 = 255; | |
6440 v4 = 225; | |
6441 v6 = 255; | |
6442 } | |
6443 uGameUIFontMain = v3; | |
6444 uGameUIFontShadow = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v5, v4, v6); | |
6445 } | |
6446 | |
6447 | |
6448 | |
6449 //----- (00423AEE) -------------------------------------------------------- | |
6450 void __cdecl reset_some_strus_flt_2Cs() | |
6451 { | |
6452 float *v0; // eax@1 | |
6453 signed int v1; // ecx@1 | |
6454 signed int v2; // edx@1 | |
6455 float *v3; // eax@3 | |
6456 signed int v4; // edx@3 | |
6457 float *v5; // eax@5 | |
6458 signed int v6; // edx@5 | |
6459 float *v7; // eax@7 | |
6460 signed int v8; // edx@7 | |
6461 float *v9; // eax@9 | |
6462 | |
6463 v0 = &array_50AC10[0].flt_2C; | |
6464 v1 = 50; | |
6465 v2 = 50; | |
6466 do | |
6467 { | |
6468 *v0 = 0.0; | |
6469 v0 += 12; | |
6470 --v2; | |
6471 } | |
6472 while ( v2 ); | |
6473 v3 = &array_50A2B0[0].flt_2C; | |
6474 v4 = 50; | |
6475 do | |
6476 { | |
6477 *v3 = 0.0; | |
6478 v3 += 12; | |
6479 --v4; | |
6480 } | |
6481 while ( v4 ); | |
6482 v5 = &array_509950[0].flt_2C; | |
6483 v6 = 50; | |
6484 do | |
6485 { | |
6486 *v5 = 0.0; | |
6487 v5 += 12; | |
6488 --v6; | |
6489 } | |
6490 while ( v6 ); | |
6491 v7 = &array_508FF0[0].flt_2C; | |
6492 v8 = 50; | |
6493 do | |
6494 { | |
6495 *v7 = 0.0; | |
6496 v7 += 12; | |
6497 --v8; | |
6498 } | |
6499 while ( v8 ); | |
6500 v9 = &array_508690[0].flt_2C; | |
6501 do | |
6502 { | |
6503 *v9 = 0.0; | |
6504 v9 += 12; | |
6505 --v1; | |
6506 } | |
6507 while ( v1 ); | |
6508 } | |
6509 | |
6510 //----- (00423B4A) -------------------------------------------------------- | |
6511 void __cdecl sub_423B4A() | |
6512 { | |
6513 float *v0; // eax@1 | |
6514 signed int v1; // ecx@1 | |
6515 | |
6516 v0 = &array_507D30[0].flt_2C; | |
6517 v1 = 50; | |
6518 do | |
6519 { | |
6520 *v0 = 0.0; | |
6521 v0 += 12; | |
6522 --v1; | |
6523 } | |
6524 while ( v1 ); | |
6525 } | |
6526 | |
6527 //----- (00423B5D) -------------------------------------------------------- | |
6528 int __fastcall sub_423B5D(unsigned int uFaceID) | |
6529 { | |
6530 BLVFace *v1; // ebx@1 | |
6531 Vec3_short_ *v2; // esi@1 | |
6532 //int v3; // ST28_4@1 | |
6533 __int16 v4; // ST2C_2@1 | |
6534 //signed int v5; // esi@1 | |
6535 //Vec3_short_ *v6; // eax@4 | |
6536 //signed int v7; // edi@5 | |
6537 //signed int v8; // eax@5 | |
6538 //signed int i_; // ecx@10 | |
6539 int v10; // eax@10 | |
6540 int v11; // edx@11 | |
6541 int v12; // ST28_4@12 | |
6542 signed int v13; // edx@12 | |
6543 signed __int64 v14; // qtt@12 | |
6544 int *v15; // ebx@12 | |
6545 int v16; // ST28_4@14 | |
6546 signed int v17; // eax@14 | |
6547 signed __int64 v18; // qtt@14 | |
6548 signed int v19; // edx@15 | |
6549 signed int v20; // edx@17 | |
6550 signed int v21; // ebx@19 | |
6551 signed int v22; // esi@20 | |
6552 int v23; // edi@21 | |
6553 int v24; // eax@21 | |
6554 int v25; // eax@22 | |
6555 int v26; // eax@22 | |
6556 signed int v27; // ST30_4@24 | |
6557 signed __int64 v28; // qtt@24 | |
6558 int v29; // ST18_4@25 | |
6559 int v30; // eax@26 | |
6560 int v31; // eax@27 | |
6561 int v32; // eax@27 | |
6562 signed int v33; // ST30_4@29 | |
6563 signed __int64 v34; // qtt@29 | |
6564 int v35; // ST30_4@30 | |
6565 signed int v36; // edi@31 | |
6566 unsigned int v37; // eax@31 | |
6567 bool v38; // edx@31 | |
6568 int v39; // ecx@31 | |
6569 int v40; // ecx@32 | |
6570 int v41; // esi@32 | |
6571 int v42; // eax@34 | |
6572 signed int v43; // ebx@41 | |
6573 unsigned int v44; // eax@41 | |
6574 signed int v45; // ecx@42 | |
6575 int v46; // esi@42 | |
6576 int v47; // eax@44 | |
6577 signed int v48; // edi@51 | |
6578 unsigned int v49; // eax@51 | |
6579 bool v50; // edx@51 | |
6580 int v51; // ecx@51 | |
6581 int v52; // ecx@52 | |
6582 signed int v53; // esi@52 | |
6583 int v54; // eax@54 | |
6584 int v55; // ebx@61 | |
6585 unsigned int v56; // eax@61 | |
6586 signed int v57; // ecx@62 | |
6587 int v58; // esi@62 | |
6588 int v59; // eax@64 | |
6589 char v61; // zf@72 | |
6590 signed int v62; // edx@75 | |
6591 int v63; // ecx@76 | |
6592 int v64; // esi@76 | |
6593 int v65; // ecx@83 | |
6594 //signed int v66; // [sp+14h] [bp-14h]@3 | |
6595 int v67; // [sp+14h] [bp-14h]@34 | |
6596 int v68; // [sp+14h] [bp-14h]@44 | |
6597 int v69; // [sp+14h] [bp-14h]@54 | |
6598 int v70; // [sp+14h] [bp-14h]@64 | |
6599 signed int v71; // [sp+14h] [bp-14h]@75 | |
6600 bool thisa; // [sp+18h] [bp-10h]@9 | |
6601 int thisb; // [sp+18h] [bp-10h]@12 | |
6602 int thisc; // [sp+18h] [bp-10h]@20 | |
6603 bool thisd; // [sp+18h] [bp-10h]@41 | |
6604 bool thise; // [sp+18h] [bp-10h]@61 | |
6605 int thisf; // [sp+18h] [bp-10h]@74 | |
6606 signed int v79; // [sp+1Ch] [bp-Ch]@9 | |
6607 int v80; // [sp+1Ch] [bp-Ch]@76 | |
6608 bool v81; // [sp+20h] [bp-8h]@10 | |
6609 bool v82; // [sp+20h] [bp-8h]@32 | |
6610 bool v83; // [sp+20h] [bp-8h]@42 | |
6611 bool v84; // [sp+20h] [bp-8h]@52 | |
6612 bool v85; // [sp+20h] [bp-8h]@62 | |
6613 //signed int i; // [sp+24h] [bp-4h]@9 | |
6614 signed int ia; // [sp+24h] [bp-4h]@19 | |
6615 signed int ib; // [sp+24h] [bp-4h]@31 | |
6616 signed int ic; // [sp+24h] [bp-4h]@41 | |
6617 signed int id; // [sp+24h] [bp-4h]@51 | |
6618 signed int ie; // [sp+24h] [bp-4h]@61 | |
6619 | |
6620 v1 = &pIndoor->pFaces[uFaceID]; | |
6621 //this = pGame->pIndoorCameraD3D; | |
6622 v2 = &pIndoor->pVertices[v1->pVertexIDs[0]]; | |
6623 //v3 = *(_DWORD *)&v2->x; | |
6624 v4 = v2->z; | |
6625 //v5 = 0; | |
6626 if ( v1->pFacePlane_old.vNormal.x * (v2->x - pBLVRenderParams->vPartyPos.x) | |
6627 + v1->pFacePlane_old.vNormal.y * (v2->y - pBLVRenderParams->vPartyPos.y) | |
6628 + v1->pFacePlane_old.vNormal.z * (v2->z - pBLVRenderParams->vPartyPos.z) < 0 ) | |
6629 { | |
6630 dword_50B700 = 1; | |
6631 } | |
6632 else | |
6633 { | |
6634 dword_50B700 = 0; | |
315 | 6635 if ( !v1->TwoSided() ) |
0 | 6636 return 0; |
6637 } | |
6638 //v66 = v1->uNumVertices; | |
6639 for (uint i = 0; i < v1->uNumVertices; ++i) | |
6640 { | |
6641 auto v6 = &pIndoor->pVertices[v1->pVertexIDs[i]]; | |
6642 pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible( | |
6643 v6->x, | |
6644 v6->y, | |
6645 v6->z, | |
6646 &_50B924_view_transformed_xs[i], | |
6647 &_50B834_view_transformed_zs[i], | |
6648 &_50B744_view_transformed_ys[i], | |
6649 0); | |
6650 } | |
6651 | |
6652 //v7 = v1->uNumVertices; | |
6653 //v8 = 0; | |
6654 if (v1->uNumVertices <= 0) | |
6655 return 0; | |
6656 | |
6657 bool bFound = false; | |
6658 for (uint i = 0; i < v1->uNumVertices; ++i) | |
6659 if (_50B924_view_transformed_xs[i] >= 0x80000u) | |
6660 { | |
6661 bFound = true; | |
6662 break; | |
6663 } | |
6664 if (!bFound) | |
6665 return 0; | |
6666 | |
6667 v79 = 0; | |
6668 _50B924_view_transformed_xs[v1->uNumVertices] = _50B924_view_transformed_xs[0]; | |
6669 _50B834_view_transformed_zs[v1->uNumVertices] = _50B834_view_transformed_zs[0]; | |
6670 _50B744_view_transformed_ys[v1->uNumVertices] = _50B744_view_transformed_ys[0]; | |
6671 thisa = _50B924_view_transformed_xs[0] >= 0x80000u; | |
6672 //int i = 1; | |
6673 for (uint i = 1; i < v1->uNumVertices; ++i) | |
6674 { | |
6675 v10 = _50B924_view_transformed_xs[i]; | |
6676 v81 = v10 >= (signed int)0x80000u; | |
6677 if ( thisa ^ v81 ) | |
6678 { | |
6679 v11 = _50B924_view_transformed_xs[i - 1]; | |
6680 if ( v10 >= (signed int)0x80000u ) | |
6681 { | |
6682 v12 = v10 - v11; | |
6683 v13 = 0x80000 - v11; | |
6684 LODWORD(v14) = v13 << 16; | |
6685 HIDWORD(v14) = v13 >> 16; | |
6686 v15 = &_50B744_view_transformed_ys[i - 1]; | |
6687 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i] - _50B834_view_transformed_zs[i - 1]) | |
6688 * v14 | |
6689 / v12) >> 16) | |
6690 + _50B834_view_transformed_zs[i - 1]; | |
6691 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i] - _50B744_view_transformed_ys[i - 1]) * v14 / v12) >> 16; | |
6692 } | |
6693 else | |
6694 { | |
6695 v16 = v11 - v10; | |
6696 v17 = 0x80000 - v10; | |
6697 LODWORD(v18) = v17 << 16; | |
6698 HIDWORD(v18) = v17 >> 16; | |
6699 v15 = &_50B744_view_transformed_ys[i]; | |
108 | 6700 dword_50B828[v79] = ((unsigned __int64)((_50B834_view_transformed_zs[i - 1] - _50B834_view_transformed_zs[i]) * v18 / v16) >> 16) + _50B834_view_transformed_zs[i]; |
0 | 6701 thisb = (unsigned __int64)((_50B744_view_transformed_ys[i - 1] - _50B744_view_transformed_ys[i]) * v18 / v16) >> 16; |
6702 } | |
6703 v19 = v79++; | |
6704 //v7 = v66; | |
6705 dword_50B738[v19] = thisb + *v15; | |
6706 dword_50B918[v19] = 0x80000u; | |
6707 } | |
6708 if ( v81 ) | |
6709 { | |
6710 v20 = v79++; | |
6711 dword_50B918[v20] = _50B924_view_transformed_xs[i]; | |
6712 dword_50B828[v20] = _50B834_view_transformed_zs[i]; | |
6713 dword_50B738[v20] = _50B744_view_transformed_ys[i]; | |
6714 } | |
6715 //++i; | |
6716 thisa = v81; | |
6717 } | |
6718 ia = 0; | |
6719 v21 = v79; | |
6720 dword_50B918[v79] = dword_50B918[0]; | |
6721 dword_50B828[v79] = dword_50B828[0]; | |
6722 for ( dword_50B738[v79] = dword_50B738[0]; ia < v79; dword_50BA08[v22] = pBLVRenderParams->uViewportCenterY - v35 ) | |
6723 { | |
6724 v22 = ia; | |
6725 thisc = abs(dword_50B918[ia]); | |
6726 if ( abs(dword_50B828[ia]) >> 13 <= thisc ) | |
6727 { | |
6728 v27 = dword_50B828[v22]; | |
6729 LODWORD(v28) = v27 << 16; | |
6730 HIDWORD(v28) = v27 >> 16; | |
6731 v26 = v28 / dword_50B918[v22]; | |
6732 v23 = 0; | |
6733 } | |
6734 else | |
6735 { | |
6736 v23 = 0; | |
6737 v24 = 0; | |
6738 if ( dword_50B828[v22] >= 0 ) | |
6739 { | |
6740 LOBYTE(v24) = dword_50B918[v22] >= 0; | |
6741 v26 = ((v24 - 1) & 0xFF800000) + 0x400000; | |
6742 } | |
6743 else | |
6744 { | |
6745 LOBYTE(v24) = dword_50B918[v22] >= 0; | |
6746 v25 = v24 - 1; | |
6747 v26 = (v25 & 0x800000) - 0x400000; | |
6748 } | |
6749 } | |
6750 v29 = dword_50B738[v22]; | |
6751 dword_50BAF4_xs[v22 + 1] = v26; | |
6752 if ( abs(v29) >> 13 <= thisc ) | |
6753 { | |
6754 v33 = dword_50B738[v22]; | |
6755 LODWORD(v34) = v33 << 16; | |
6756 HIDWORD(v34) = v33 >> 16; | |
6757 v32 = v34 / dword_50B918[v22]; | |
6758 } | |
6759 else | |
6760 { | |
6761 v30 = 0; | |
6762 if ( dword_50B738[v22] >= v23 ) | |
6763 { | |
6764 LOBYTE(v30) = dword_50B918[v22] >= v23; | |
6765 v32 = ((v30 - 1) & 0xFF800000) + 0x400000; | |
6766 } | |
6767 else | |
6768 { | |
6769 LOBYTE(v30) = dword_50B918[v22] >= v23; | |
6770 v31 = v30 - 1; | |
6771 v32 = (v31 & 0x800000) - 0x400000; | |
6772 } | |
6773 } | |
6774 dword_50BA08[v22] = v32; | |
6775 dword_50BAF4_xs[v22 + 1] = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) | |
6776 * (signed __int64)dword_50BAF4_xs[v22 + 1]) >> 16; | |
6777 v35 = (unsigned __int64)(SHIWORD(pBLVRenderParams->field_40) * (signed __int64)dword_50BA08[v22]) >> 16; | |
6778 dword_50BAF4_xs[v22 + 1] = pBLVRenderParams->uViewportCenterX - dword_50BAF4_xs[v22 + 1]; | |
6779 ++ia; | |
6780 } | |
6781 v36 = 0; | |
6782 dword_50BAF4_xs[v21 + 1] = dword_50BAF4_xs[1]; | |
6783 dword_50BA08[v21] = dword_50BA08[0]; | |
6784 v37 = pBLVRenderParams->uViewportX; | |
6785 v38 = dword_50BAF4_xs[1] < (signed int)pBLVRenderParams->uViewportX; | |
6786 LOBYTE(v38) = dword_50BAF4_xs[1] >= (signed int)pBLVRenderParams->uViewportX; | |
6787 v39 = 1; | |
6788 ib = 1; | |
6789 if ( v79 < 1 ) | |
6790 return 0; | |
6791 do | |
6792 { | |
6793 v40 = v39; | |
6794 v41 = dword_50BAF4_xs[v40 + 1]; | |
6795 v82 = v41 >= (signed int)v37; | |
6796 if ( v38 ^ v82 ) | |
6797 { | |
6798 if ( v41 >= (signed int)v37 ) | |
6799 { | |
6800 v67 = (signed int)(v37 - dword_50BAF4_xs[v40]) | |
6801 * (signed __int64)(dword_50BA08[v40] - dword_50B9F8[v40 + 3]) | |
6802 / (v41 - dword_50BAF4_xs[v40]); | |
6803 v42 = dword_50B9F8[v40 + 3]; | |
6804 } | |
6805 else | |
6806 { | |
6807 v67 = (signed int)(v37 - v41) | |
6808 * (signed __int64)(dword_50B9F8[v40 + 3] - dword_50BA08[v40]) | |
6809 / (dword_50BAF4_xs[v40] - v41); | |
6810 v42 = dword_50BA08[v40]; | |
6811 } | |
6812 ++v36; | |
6813 dword_50B9F8[v36] = v67 + v42; | |
6814 v37 = pBLVRenderParams->uViewportX; | |
6815 dword_50BAE8_xs[v36] = pBLVRenderParams->uViewportX; | |
6816 } | |
6817 v38 = v82; | |
6818 if ( v82 ) | |
6819 { | |
6820 dword_50BAE8_xs[v36 + 1] = dword_50BAF4_xs[v40 + 1]; | |
6821 dword_50B9F8[v36++ + 1] = dword_50BA08[v40]; | |
6822 } | |
6823 v39 = ib++ + 1; | |
6824 } | |
6825 while ( ib <= v79 ); | |
6826 | |
6827 if ( !v36 | |
6828 || (v43 = 0, | |
6829 dword_50BAE8_xs[v36 + 1] = dword_50BAE8_xs[1], | |
6830 dword_50B9F8[v36 + 1] = dword_50B9F8[1], | |
6831 v44 = pBLVRenderParams->uViewportZ, | |
6832 thisd = dword_50BAE8_xs[1] <= (signed int)pBLVRenderParams->uViewportZ, | |
6833 ic = 1, | |
6834 v36 < 1) ) | |
6835 return 0; | |
6836 | |
6837 do | |
6838 { | |
6839 v45 = ic; | |
6840 v46 = dword_50BAE8_xs[ic + 1]; | |
6841 v83 = v46 <= (signed int)v44; | |
6842 if ( thisd ^ v83 ) | |
6843 { | |
6844 if ( v46 <= (signed int)v44 ) | |
6845 { | |
6846 v68 = (signed int)(v44 - dword_50BAE8_xs[v45]) | |
6847 * (signed __int64)(dword_50B9F8[v45 + 1] - dword_50B9F8[v45]) | |
6848 / (v46 - dword_50BAE8_xs[v45]); | |
6849 v47 = dword_50B9F8[v45]; | |
6850 } | |
6851 else | |
6852 { | |
6853 v68 = (signed int)(v44 - v46) | |
6854 * (signed __int64)(dword_50B9F8[v45] - dword_50B9F8[v45 + 1]) | |
6855 / (dword_50BAE8_xs[v45] - v46); | |
6856 v47 = dword_50B9F8[v45 + 1]; | |
6857 } | |
6858 ++v43; | |
6859 dword_50B9EC[v43] = v68 + v47; | |
6860 v44 = pBLVRenderParams->uViewportZ; | |
6861 dword_50BADC_xs[v43] = pBLVRenderParams->uViewportZ; | |
6862 } | |
6863 if ( v83 ) | |
6864 { | |
6865 dword_50BAE0[v43] = dword_50BAE8_xs[v45 + 1]; | |
6866 dword_50B9F0[v43++] = dword_50B9F8[v45 + 1]; | |
6867 } | |
6868 ++ic; | |
6869 thisd = v83; | |
6870 } | |
6871 while ( ic <= v36 ); | |
6872 if ( !v43 | |
6873 || (v48 = 0, | |
6874 dword_50BAE0[v43] = dword_50BAE0[0], | |
6875 dword_50B9F0[v43] = dword_50B9F0[0], | |
6876 v49 = pBLVRenderParams->uViewportY, | |
6877 v50 = dword_50B9F0[0] < (signed int)pBLVRenderParams->uViewportY, | |
6878 LOBYTE(v50) = dword_50B9F0[0] >= (signed int)pBLVRenderParams->uViewportY, | |
6879 v51 = 1, | |
6880 id = 1, | |
6881 v43 < 1) ) | |
6882 return 0; | |
6883 do | |
6884 { | |
6885 v52 = v51; | |
6886 v53 = dword_50B9F0[v52]; | |
6887 v84 = v53 >= (signed int)v49; | |
6888 if ( v50 ^ v84 ) | |
6889 { | |
6890 if ( v53 >= (signed int)v49 ) | |
6891 { | |
6892 v69 = (signed int)(v49 - dword_50B9EC[v52]) | |
6893 * (signed __int64)(dword_50BAE0[v52] - dword_50BADC_xs[v52]) | |
6894 / (v53 - dword_50B9EC[v52]); | |
6895 v54 = dword_50BADC_xs[v52]; | |
6896 } | |
6897 else | |
6898 { | |
6899 v69 = (signed int)(v49 - v53) | |
6900 * (signed __int64)(dword_50BADC_xs[v52] - dword_50BAE0[v52]) | |
6901 / (dword_50B9EC[v52] - v53); | |
6902 v54 = dword_50BAE0[v52]; | |
6903 } | |
6904 ++v48; | |
6905 dword_50BAD0[v48] = v69 + v54; | |
6906 v49 = pBLVRenderParams->uViewportY; | |
6907 dword_50B9E0_ys[v48] = pBLVRenderParams->uViewportY; | |
6908 } | |
6909 v50 = v84; | |
6910 if ( v84 ) | |
6911 { | |
6912 dword_50BAD4[v48] = dword_50BAE0[v52]; | |
6913 dword_50B9E0_ys[v48++ + 1] = dword_50B9F0[v52]; | |
6914 } | |
6915 v51 = id++ + 1; | |
6916 } | |
6917 while ( id <= v43 ); | |
6918 if ( !v48 | |
6919 || (v55 = 0, | |
6920 dword_50BAD4[v48] = dword_50BAD4[0], | |
6921 dword_50B9E0_ys[v48 + 1] = dword_50B9E0_ys[1], | |
6922 v56 = pBLVRenderParams->uViewportW, | |
6923 thise = dword_50B9E0_ys[1] <= (signed int)pBLVRenderParams->uViewportW, | |
6924 ie = 1, | |
6925 v48 < 1) ) | |
6926 return 0; | |
6927 do | |
6928 { | |
6929 v57 = ie; | |
6930 v58 = dword_50B9E0_ys[ie + 1]; | |
6931 v85 = v58 <= (signed int)v56; | |
6932 if ( thise ^ v85 ) | |
6933 { | |
6934 if ( v58 <= (signed int)v56 ) | |
6935 { | |
6936 v70 = (signed int)(v56 - dword_50B9E0_ys[v57]) | |
6937 * (signed __int64)(dword_50BAD4[v57] - dword_50BAD0[v57]) | |
6938 / (v58 - dword_50B9E0_ys[v57]); | |
6939 v59 = dword_50BAD0[v57]; | |
6940 } | |
6941 else | |
6942 { | |
6943 v70 = (signed int)(v56 - v58) | |
6944 * (signed __int64)(dword_50BAD0[v57] - dword_50BAD4[v57]) | |
6945 / (dword_50B9E0_ys[v57] - v58); | |
6946 v59 = dword_50BAD4[v57]; | |
6947 } | |
6948 ++v55; | |
6949 dword_50BAC4[v55] = v70 + v59; | |
6950 v56 = pBLVRenderParams->uViewportW; | |
6951 unk_50B9D4[v55] = pBLVRenderParams->uViewportW; | |
6952 } | |
6953 if ( v85 ) | |
6954 { | |
6955 dword_50BAC8[v55] = dword_50BAD4[v57]; | |
6956 dword_50B9D8_ys[v55++] = dword_50B9E0_ys[v57 + 1]; | |
6957 } | |
6958 ++ie; | |
6959 thise = v85; | |
6960 } | |
6961 while ( ie <= v48 ); | |
6962 if ( !v55 ) | |
6963 return 0; | |
6964 v61 = pRenderer->pRenderD3D == 0; | |
6965 dword_50BAC8[v55] = dword_50BAC8[0]; | |
6966 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0]; | |
6967 if ( v61 && v55 > 3 ) | |
6968 { | |
6969 dword_50BAC8[v55 + 1] = dword_50BAC8[1]; | |
6970 dword_50B9D8_ys[v55 + 1] = dword_50B9D8_ys[1]; | |
6971 thisf = 2 * (dword_50B700 != 0) - 1; | |
6972 if ( v55 > 0 ) | |
6973 { | |
6974 v62 = 1; | |
6975 v71 = 1; | |
6976 do | |
6977 { | |
6978 v63 = v62 - 1; | |
6979 v64 = v62 + 1; | |
6980 v80 = v62 + 1; | |
6981 if ( v62 - 1 >= v55 ) | |
6982 v63 -= v55; | |
6983 if ( v62 >= v55 ) | |
6984 v62 -= v55; | |
6985 if ( v64 >= v55 ) | |
6986 v64 -= v55; | |
6987 if ( thisf | |
6988 * ((dword_50B9D8_ys[v64] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v62] - dword_50BAC8[v63]) | |
6989 - (dword_50B9D8_ys[v62] - dword_50B9D8_ys[v63]) * (dword_50BAC8[v64] - dword_50BAC8[v63])) < 0 ) | |
6990 { | |
6991 v62 = v80; | |
6992 v71 = v80; | |
6993 } | |
6994 else | |
6995 { | |
6996 v62 = v71; | |
6997 v65 = v71; | |
6998 if ( v71 < v55 || (v65 = v71 - v55, v71 - v55 < v55) ) | |
6999 { | |
7000 memcpy(&dword_50B9D8_ys[v65], &dword_50B9D8_ys[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2)); | |
7001 memcpy(&dword_50BAC8[v65], &dword_50BAC8[v65 + 1], 4 * ((unsigned int)(4 * (v55 - v65)) >> 2)); | |
7002 } | |
7003 --v55; | |
7004 } | |
7005 } | |
7006 while ( v62 - 1 < v55 ); | |
7007 } | |
7008 dword_50BAC8[v55] = dword_50BAC8[0]; | |
7009 dword_50B9D8_ys[v55] = dword_50B9D8_ys[0]; | |
7010 } | |
7011 return v55; | |
7012 } | |
7013 | |
7014 | |
7015 //----- (00424579) -------------------------------------------------------- | |
7016 int __fastcall sub_424579(int uFaceID, stru320 *a2) | |
7017 { | |
7018 __debugbreak(); | |
7019 return 0; | |
7020 /*BLVFace *v2; // eax@1 | |
7021 Vec3_short_ *v3; // ebx@1 | |
7022 Vec3_short_ *v4; // esi@1 | |
7023 unsigned int v5; // esi@3 | |
7024 int v7; // ST1C_4@5 | |
7025 int v8; // ST1C_4@5 | |
7026 int v9; // ST1C_4@5 | |
7027 int v10; // ST1C_4@5 | |
7028 int v11; // esi@5 | |
7029 int v12; // ST1C_4@5 | |
7030 unsigned int v15; // ecx@8 | |
7031 unsigned int v19; // ecx@13 | |
7032 signed int v20; // ecx@16 | |
7033 signed int result; // eax@20 | |
7034 signed int v24; // edx@22 | |
7035 unsigned int v25; // [sp+Ch] [bp-1Ch]@3 | |
7036 float v26; // [sp+14h] [bp-14h]@3 | |
7037 float v27; // [sp+1Ch] [bp-Ch]@3 | |
7038 float v28; // [sp+20h] [bp-8h]@3 | |
7039 signed int v29; // [sp+24h] [bp-4h]@3 | |
7040 | |
7041 v2 = &pIndoor->pFaces[uFaceID]; | |
7042 v3 = pIndoor->pVertices; | |
7043 v4 = &pIndoor->pVertices[*v2->pVertexIDs]; | |
7044 if ( v2->pFacePlane_old.vNormal.x * ((signed __int16)*(int *)&v4->x - pBLVRenderParams->vPartyPos.x) | |
7045 + v2->pFacePlane_old.vNormal.y * ((signed __int16)(*(int *)&v4->x >> 16) - pBLVRenderParams->vPartyPos.y) | |
7046 + v2->pFacePlane_old.vNormal.z * (v4->z - pBLVRenderParams->vPartyPos.z) < 0 ) | |
7047 { | |
7048 dword_50B700 = 1; | |
7049 } | |
7050 else | |
7051 { | |
7052 dword_50B700 = 0; | |
7053 if ( !(v2->uAttributes & 1) ) | |
7054 return 0; | |
7055 } | |
7056 v29 = 0; | |
7057 v5 = v2->uNumVertices; | |
7058 __asm { fld pBLVRenderParams->fCosineY } | |
7059 v28 = pBLVRenderParams->fSineY; | |
7060 v26 = pBLVRenderParams->fCosineNegX; | |
7061 v27 = pBLVRenderParams->fSineNegX; | |
7062 v25 = v5; | |
7063 if ( (signed int)v5 > 0 ) | |
7064 { | |
7065 _ECX = (char *)&array_50AC10[0].vWorldPosition.z; | |
7066 do | |
7067 { | |
7068 v7 = v3[v2->pVertexIDs[v29]].x; | |
7069 __asm | |
7070 { | |
7071 fild [ebp+var_10] | |
7072 fstp dword ptr [ecx-8] | |
7073 } | |
7074 v8 = v3[v2->pVertexIDs[v29]].y; | |
7075 __asm | |
7076 { | |
7077 fild [ebp+var_10] | |
7078 fstp dword ptr [ecx-4] | |
7079 } | |
7080 v9 = v3[v2->pVertexIDs[v29]].z; | |
7081 __asm | |
7082 { | |
7083 fild [ebp+var_10] | |
7084 fstp dword ptr [ecx] | |
7085 } | |
7086 _ECX += 48; | |
7087 v10 = a2->pDeltaUV[0] + v2->pVertexUIDs[v29]; | |
7088 __asm | |
7089 { | |
7090 fild [ebp+var_10] | |
7091 fstp dword ptr [ecx-14h] | |
7092 } | |
7093 v11 = a2->pDeltaUV[1] + v2->pVertexVIDs[v29++]; | |
7094 v12 = v11; | |
7095 v5 = v25; | |
7096 __asm | |
7097 { | |
7098 fild [ebp+var_10] | |
7099 fstp dword ptr [ecx-10h] | |
7100 } | |
7101 } | |
7102 while ( v29 < (signed int)v25 ); | |
7103 } | |
7104 _EDX = (char *)&array_50AC10[0].vWorldViewPosition; | |
7105 if ( pBLVRenderParams->sPartyRotX ) | |
7106 { | |
7107 if ( (signed int)v5 > 0 ) | |
7108 { | |
7109 __asm | |
7110 { | |
7111 fild pBLVRenderParams->vPartyPos.x | |
7112 fild pBLVRenderParams->vPartyPos.y | |
7113 fild pBLVRenderParams->vPartyPos.z | |
7114 } | |
7115 _EAX = (char *)&array_50AC10[0].vWorldPosition.z; | |
7116 v15 = v5; | |
7117 do | |
7118 { | |
7119 __asm | |
7120 { | |
7121 fld dword ptr [eax-8] | |
7122 fsub st, st(3) | |
7123 fld dword ptr [eax-4] | |
7124 fsub st, st(3) | |
7125 fld st(1) | |
7126 fmul st, st(6) | |
7127 fld st(1) | |
7128 fmul [ebp+var_8] | |
7129 fsubp st(1), st | |
7130 fstp [ebp+var_4] | |
7131 fld dword ptr [eax] | |
7132 fsub st, st(3) | |
7133 } | |
7134 _EAX += 48; | |
7135 --v15; | |
7136 __asm | |
7137 { | |
7138 fstp [ebp+var_10] | |
7139 fld [ebp+var_4] | |
7140 fmul [ebp+var_14] | |
7141 fld [ebp+var_10] | |
7142 fmul [ebp+var_C] | |
7143 fsubp st(1), st | |
7144 fstp dword ptr [eax-2Ch] | |
7145 fld st(1) | |
7146 fmul [ebp+var_8] | |
7147 fld st(1) | |
7148 fmul st, st(7) | |
7149 faddp st(1), st | |
7150 fstp dword ptr [eax-28h] | |
7151 fstp st | |
7152 fstp st | |
7153 fld [ebp+var_4] | |
7154 fmul [ebp+var_C] | |
7155 fld [ebp+var_10] | |
7156 fmul [ebp+var_14] | |
7157 faddp st(1), st | |
7158 fstp dword ptr [eax-24h] | |
7159 } | |
7160 } | |
7161 while ( v15 ); | |
7162 LABEL_15: | |
7163 __asm | |
7164 { | |
7165 fstp st | |
7166 fstp st | |
7167 fstp st | |
7168 } | |
7169 goto LABEL_16; | |
7170 } | |
7171 } | |
7172 else | |
7173 { | |
7174 if ( (signed int)v5 > 0 ) | |
7175 { | |
7176 __asm | |
7177 { | |
7178 fild pBLVRenderParams->vPartyPos.x | |
7179 fild pBLVRenderParams->vPartyPos.y | |
7180 fild pBLVRenderParams->vPartyPos.z | |
7181 } | |
7182 _EAX = (char *)&array_50AC10[0].vWorldViewPosition; | |
7183 v19 = v5; | |
7184 do | |
7185 { | |
7186 __asm | |
7187 { | |
7188 fld dword ptr [eax-0Ch] | |
7189 fsub st, st(3) | |
7190 fld dword ptr [eax-8] | |
7191 fsub st, st(3) | |
7192 fld st(1) | |
7193 fmul st, st(6) | |
7194 fld st(1) | |
7195 fmul [ebp+var_8] | |
7196 fsubp st(1), st | |
7197 fstp dword ptr [eax] | |
7198 fld st(1) | |
7199 fmul [ebp+var_8] | |
7200 fld st(1) | |
7201 fmul st, st(7) | |
7202 } | |
7203 _EAX += 48; | |
7204 --v19; | |
7205 __asm | |
7206 { | |
7207 faddp st(1), st | |
7208 fstp dword ptr [eax-2Ch] | |
7209 fstp st | |
7210 fstp st | |
7211 fld dword ptr [eax-34h] | |
7212 fsub st, st(1) | |
7213 fstp dword ptr [eax-28h] | |
7214 } | |
7215 } | |
7216 while ( v19 ); | |
7217 goto LABEL_15; | |
7218 } | |
7219 } | |
7220 LABEL_16: | |
7221 v20 = 0; | |
7222 __asm { fstp st } | |
7223 if ( (signed int)v5 <= 0 ) | |
7224 return 0; | |
7225 do | |
7226 { | |
7227 __asm | |
7228 { | |
7229 fld dword ptr [edx] | |
7230 fcomp ds:flt_4D8524 | |
7231 fnstsw ax | |
7232 } | |
7233 if ( !(HIBYTE(_AX) & 1) ) | |
7234 break; | |
7235 ++v20; | |
7236 _EDX += 48; | |
7237 } | |
7238 while ( v20 < (signed int)v5 ); | |
7239 if ( v20 >= (signed int)v5 ) | |
7240 return 0; | |
7241 result = sr_424CD7(v5); | |
7242 if ( result > 0 ) | |
7243 { | |
7244 __asm { fild pBLVRenderParams->field_40 } | |
7245 _ECX = (char *)&array_507D30[0].vWorldViewPosition; | |
7246 v24 = result; | |
7247 __asm | |
7248 { | |
7249 fmul ds:flt_4D84A4 | |
7250 fild pBLVRenderParams->uViewportCenterX | |
7251 fild pBLVRenderParams->uViewportCenterY | |
7252 } | |
7253 do | |
7254 { | |
7255 __asm | |
7256 { | |
7257 fld1 | |
7258 fdiv dword ptr [ecx] | |
7259 } | |
7260 _ECX += 48; | |
7261 --v24; | |
7262 __asm | |
7263 { | |
7264 fld st | |
7265 fmul dword ptr [ecx-2Ch] | |
7266 fmul st, st(4) | |
7267 fsubr st, st(3) | |
7268 fstp dword ptr [ecx-24h] | |
7269 fmul dword ptr [ecx-28h] | |
7270 fmul st, st(3) | |
7271 fsubr st, st(1) | |
7272 fstp dword ptr [ecx-20h] | |
7273 } | |
7274 } | |
7275 while ( v24 ); | |
7276 __asm | |
7277 { | |
7278 fstp st | |
7279 fstp st | |
7280 fstp st | |
7281 } | |
7282 } | |
7283 memcpy(&array_507D30[result], array_507D30, sizeof(array_507D30[result])); | |
7284 return result;*/ | |
7285 } | |
7286 | |
7287 | |
7288 //----- (00424829) -------------------------------------------------------- | |
7289 bool sub_424829(int a1, BspRenderer_stru2 *a2, BspRenderer_stru2 *a3, int a4) | |
7290 { | |
7291 int v4; // edi@1 | |
7292 BspRenderer_stru2 *v5; // ebx@1 | |
7293 int v6; // eax@3 | |
7294 int v7; // esi@5 | |
7295 int v8; // edx@5 | |
7296 int v9; // ecx@6 | |
7297 int v10; // eax@12 | |
7298 int v11; // edi@13 | |
7299 int v12; // edx@18 | |
7300 int v13; // eax@22 | |
7301 int v14; // edi@28 | |
7302 int v15; // ecx@29 | |
7303 int v16; // edi@30 | |
7304 int v17; // edx@35 | |
7305 int v18; // eax@39 | |
7306 int v19; // eax@44 | |
7307 int v20; // ecx@44 | |
7308 int v21; // edi@45 | |
7309 int v22; // edi@46 | |
7310 __int16 *v23; // ecx@47 | |
7311 int v24; // edx@48 | |
7312 int v25; // eax@50 | |
7313 int v26; // eax@55 | |
7314 signed int v27; // edi@55 | |
7315 int v28; // edx@56 | |
7316 int v29; // edx@57 | |
7317 int v30; // eax@59 | |
7318 int v31; // eax@64 | |
7319 signed int v32; // edi@64 | |
7320 int v33; // edx@65 | |
7321 __int16 *v34; // eax@66 | |
7322 __int16 v35; // dx@66 | |
7323 __int16 v36; // dx@67 | |
7324 __int16 v37; // di@67 | |
7325 __int16 v38; // dx@67 | |
7326 BspRenderer_stru2 *v39; // ecx@69 | |
7327 int v40; // edx@69 | |
7328 int v41; // edi@70 | |
7329 __int16 *v42; // eax@76 | |
7330 __int16 *v43; // eax@81 | |
7331 __int16 *v45; // eax@87 | |
7332 int v46; // edx@87 | |
7333 __int16 v47; // cx@88 | |
7334 int v48; // eax@93 | |
7335 int v49; // esi@93 | |
7336 __int16 *v50; // ecx@94 | |
7337 int v51; // eax@95 | |
7338 int v52; // eax@97 | |
7339 int v53; // [sp+Ch] [bp-34h]@44 | |
7340 int v54; // [sp+10h] [bp-30h]@0 | |
7341 int v55; // [sp+14h] [bp-2Ch]@12 | |
7342 __int16 *v56; // [sp+14h] [bp-2Ch]@47 | |
7343 __int16 *v57; // [sp+14h] [bp-2Ch]@76 | |
7344 __int16 *v58; // [sp+14h] [bp-2Ch]@81 | |
7345 __int16 *v59; // [sp+14h] [bp-2Ch]@87 | |
7346 BspRenderer_stru2 *v60; // [sp+18h] [bp-28h]@1 | |
7347 int v61; // [sp+1Ch] [bp-24h]@29 | |
7348 int v62; // [sp+20h] [bp-20h]@0 | |
7349 signed int v63; // [sp+24h] [bp-1Ch]@3 | |
7350 signed int v64; // [sp+28h] [bp-18h]@3 | |
7351 int v65; // [sp+2Ch] [bp-14h]@5 | |
7352 int v66; // [sp+2Ch] [bp-14h]@39 | |
7353 int v67; // [sp+30h] [bp-10h]@22 | |
7354 int v68; // [sp+34h] [bp-Ch]@12 | |
7355 int v69; // [sp+34h] [bp-Ch]@29 | |
7356 int v70; // [sp+34h] [bp-Ch]@46 | |
7357 int v71; // [sp+34h] [bp-Ch]@75 | |
7358 int v72; // [sp+34h] [bp-Ch]@80 | |
7359 int v73; // [sp+38h] [bp-8h]@11 | |
7360 int v74; // [sp+3Ch] [bp-4h]@1 | |
7361 int a3a; // [sp+48h] [bp+8h]@76 | |
7362 int a3b; // [sp+48h] [bp+8h]@87 | |
7363 | |
7364 v4 = a1; | |
7365 v5 = a2; | |
7366 v74 = a1; | |
7367 v60 = a2; | |
7368 if ( !a1 | |
7369 || (!dword_50B700 ? (v64 = -1, v6 = 1, v63 = 1) : (v6 = 1, v63 = -1, v64 = 1), | |
7370 v7 = dword_50B9D8_ys[0], | |
7371 v65 = 0, | |
7372 v8 = dword_50B9D8_ys[0], | |
7373 a1 <= v6) ) | |
7374 return 0; | |
7375 do | |
7376 { | |
7377 v9 = dword_50B9D8_ys[v6]; | |
7378 if ( v9 >= v7 ) | |
7379 { | |
7380 if ( v9 > v8 ) | |
7381 v8 = dword_50B9D8_ys[v6]; | |
7382 } | |
7383 else | |
7384 { | |
7385 v65 = v6; | |
7386 v7 = dword_50B9D8_ys[v6]; | |
7387 } | |
7388 ++v6; | |
7389 } | |
7390 while ( v6 < v4 ); | |
7391 v73 = v8; | |
7392 if ( v8 == v7 ) | |
7393 return 0; | |
7394 v10 = v65; | |
7395 v68 = 0; | |
7396 v5->_viewport_space_y = v7; | |
7397 v5->_viewport_space_w = v8; | |
7398 v55 = v65; | |
7399 if ( v4 > 0 ) | |
7400 { | |
7401 v11 = v65; | |
7402 do | |
7403 { | |
7404 v10 += v64; | |
7405 if ( v10 < v74 ) | |
7406 { | |
7407 if ( v10 < 0 ) | |
7408 v10 += v74; | |
7409 } | |
7410 else | |
7411 { | |
7412 v10 -= v74; | |
7413 } | |
7414 v12 = dword_50B9D8_ys[v10]; | |
7415 if ( v12 <= dword_50B9D8_ys[v11] ) | |
7416 { | |
7417 v55 = v10; | |
7418 v11 = v10; | |
7419 } | |
7420 if ( v12 == v73 ) | |
7421 break; | |
7422 ++v68; | |
7423 } | |
7424 while ( v68 < v74 ); | |
7425 } | |
7426 v13 = v55 + v64; | |
7427 v67 = v55 + v64; | |
7428 if ( v55 + v64 < v74 ) | |
7429 { | |
7430 if ( v13 >= 0 ) | |
7431 goto LABEL_27; | |
7432 v13 += v74; | |
7433 } | |
7434 else | |
7435 { | |
7436 v13 -= v74; | |
7437 } | |
7438 v67 = v13; | |
7439 LABEL_27: | |
7440 if ( dword_50B9D8_ys[v13] != dword_50B9D8_ys[v55] ) | |
7441 { | |
7442 v14 = dword_50BAC8[v55]; | |
7443 v62 = v14 << 16; | |
7444 v54 = ((dword_50BAC8[v13] - v14) << 16) / (dword_50B9D8_ys[v13] - dword_50B9D8_ys[v55]); | |
7445 v5->array_18[v7] = LOWORD(dword_50BAC8[v55]); | |
7446 } | |
7447 v15 = v65; | |
7448 v69 = 0; | |
7449 v61 = v65; | |
7450 if ( v74 > 0 ) | |
7451 { | |
7452 v16 = v65; | |
7453 do | |
7454 { | |
7455 v15 += v63; | |
7456 if ( v15 < v74 ) | |
7457 { | |
7458 if ( v15 < 0 ) | |
7459 v15 += v74; | |
7460 } | |
7461 else | |
7462 { | |
7463 v15 -= v74; | |
7464 } | |
7465 v17 = dword_50B9D8_ys[v15]; | |
7466 if ( v17 <= dword_50B9D8_ys[v16] ) | |
7467 { | |
7468 v61 = v15; | |
7469 v16 = v15; | |
7470 } | |
7471 if ( v17 == v73 ) | |
7472 break; | |
7473 ++v69; | |
7474 } | |
7475 while ( v69 < v74 ); | |
7476 } | |
7477 v18 = v63 + v61; | |
7478 v66 = v63 + v61; | |
7479 if ( v63 + v61 < v74 ) | |
7480 { | |
7481 if ( v18 >= 0 ) | |
7482 goto LABEL_44; | |
7483 v18 += v74; | |
7484 } | |
7485 else | |
7486 { | |
7487 v18 -= v74; | |
7488 } | |
7489 v66 = v18; | |
7490 LABEL_44: | |
7491 v19 = v18; | |
7492 v20 = v61; | |
7493 v53 = dword_50B9D8_ys[v19] - dword_50B9D8_ys[v61]; | |
7494 if ( dword_50B9D8_ys[v19] != dword_50B9D8_ys[v61] ) | |
7495 { | |
7496 v21 = dword_50BAC8[v20]; | |
7497 v5 = v60; | |
7498 v61 = v21 << 16; | |
7499 v53 = ((dword_50BAC8[v19] - v21) << 16) / v53; | |
7500 v60->array_3D8[v73] = LOWORD(dword_50BAC8[v20]); | |
7501 } | |
7502 v22 = v7; | |
7503 v70 = v7; | |
7504 if ( v7 <= v73 ) | |
7505 { | |
7506 v56 = &v5->array_3D8[v7]; | |
7507 v23 = &v5->array_18[v7]; | |
7508 do | |
7509 { | |
7510 v24 = v67; | |
7511 if ( v22 < dword_50B9D8_ys[v67] || v22 == v73 ) | |
7512 goto LABEL_57; | |
7513 v25 = v64 + v67; | |
7514 v67 = v25; | |
7515 if ( v25 < v74 ) | |
7516 { | |
7517 if ( v25 >= 0 ) | |
7518 goto LABEL_55; | |
7519 v25 += v74; | |
7520 } | |
7521 else | |
7522 { | |
7523 v25 -= v74; | |
7524 } | |
7525 v67 = v25; | |
7526 LABEL_55: | |
7527 v26 = v25; | |
7528 v27 = dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24]; | |
7529 if ( dword_50B9D8_ys[v26] - dword_50B9D8_ys[v24] > 0 ) | |
7530 { | |
7531 v28 = dword_50BAC8[v24]; | |
7532 v54 = ((dword_50BAC8[v26] - v28) << 16) / v27; | |
7533 v62 = v28 << 16; | |
7534 } | |
7535 LABEL_57: | |
7536 v29 = v66; | |
7537 if ( v70 >= dword_50B9D8_ys[v66] && v70 != v73 ) | |
7538 { | |
7539 v30 = v63 + v66; | |
7540 v66 += v63; | |
7541 if ( v66 >= v74 ) | |
7542 { | |
7543 v30 -= v74; | |
7544 goto LABEL_63; | |
7545 } | |
7546 if ( v30 < 0 ) | |
7547 { | |
7548 v30 += v74; | |
7549 LABEL_63: | |
7550 v66 = v30; | |
7551 } | |
7552 v31 = v30; | |
7553 v32 = dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29]; | |
7554 if ( dword_50B9D8_ys[v31] - dword_50B9D8_ys[v29] > 0 ) | |
7555 { | |
7556 v33 = dword_50BAC8[v29]; | |
7557 v53 = ((dword_50BAC8[v31] - v33) << 16) / v32; | |
7558 v61 = v33 << 16; | |
7559 } | |
7560 } | |
7561 *(__int16 *)((char *)v56 + (int)(char *)v5->array_18 - (char *)v5->array_3D8) = HIWORD(v62); | |
7562 *v56 = HIWORD(v61); | |
7563 v34 = v23 + 480; | |
7564 v35 = v23[480]; | |
7565 if ( *v23 > v35 ) | |
7566 { | |
7567 v36 = *v23 ^ v35; | |
7568 v37 = *v34; | |
7569 *v23 = v36; | |
7570 v38 = v37 ^ v36; | |
7571 *v23 ^= v38; | |
7572 *v34 = v38; | |
7573 } | |
7574 ++v56; | |
7575 v62 += v54; | |
7576 v22 = v70 + 1; | |
7577 v61 += v53; | |
7578 ++v23; | |
7579 ++v70; | |
7580 } | |
7581 while ( v70 <= v73 ); | |
7582 } | |
7583 v39 = a3; | |
7584 v40 = v73; | |
7585 if ( v73 < a3->_viewport_space_y || (v41 = a3->_viewport_space_w, v7 > v41) ) | |
7586 return 0; | |
7587 if ( v7 < a3->_viewport_space_y ) | |
7588 v7 = a3->_viewport_space_y; | |
7589 if ( v73 > v41 ) | |
7590 { | |
7591 v40 = a3->_viewport_space_w; | |
7592 v73 = a3->_viewport_space_w; | |
7593 } | |
7594 v71 = v7; | |
7595 if ( v7 <= v40 ) | |
7596 { | |
7597 a3a = (char *)v5 - (char *)a3; | |
7598 v57 = &v5->array_18[v7]; | |
7599 v42 = &v39->array_3D8[v7]; | |
7600 do | |
7601 { | |
7602 if ( *(__int16 *)((char *)v42 + a3a) >= *(v42 - 480) && *v57 <= *v42 ) | |
7603 break; | |
7604 ++v57; | |
7605 ++v7; | |
7606 ++v71; | |
7607 ++v42; | |
7608 } | |
7609 while ( v71 <= v40 ); | |
7610 } | |
7611 v72 = v40; | |
7612 if ( v40 < v7 ) | |
7613 return 0; | |
7614 v58 = &v5->array_18[v40]; | |
7615 v43 = &v39->array_3D8[v40]; | |
7616 do | |
7617 { | |
7618 if ( *(__int16 *)((char *)v43 + (int)(char *)v5 - (char *)v39) >= *(v43 - 480) && *v58 <= *v43 ) | |
7619 break; | |
7620 --v58; | |
7621 --v40; | |
7622 --v72; | |
7623 --v43; | |
7624 v73 = v40; | |
7625 } | |
7626 while ( v72 >= v7 ); | |
7627 if ( v7 >= v40 ) | |
7628 return 0; | |
7629 a3b = (char *)v39 - (char *)v5; | |
7630 v59 = &v39->array_3D8[v7]; | |
7631 v45 = &v5->array_18[v7]; | |
7632 v46 = v73 - v7 + 1; | |
7633 do | |
7634 { | |
7635 v47 = *(__int16 *)((char *)v45 + a3b); | |
7636 if ( *v45 < v47 ) | |
7637 *v45 = v47; | |
7638 if ( v45[480] > *v59 ) | |
7639 v45[480] = *v59; | |
7640 ++v59; | |
7641 ++v45; | |
7642 --v46; | |
7643 } | |
7644 while ( v46 ); | |
7645 v5->_viewport_space_y = v7; | |
7646 v5->_viewport_space_w = v73; | |
7647 v5->field_8 = v5->array_18[v7]; | |
7648 v48 = v5->array_3D8[v7]; | |
7649 v5->field_10 = v7; | |
7650 v5->field_14 = v7; | |
7651 v49 = v7 + 1; | |
7652 v5->field_C = v48; | |
7653 if ( v49 <= v73 ) | |
7654 { | |
7655 v50 = &v5->array_3D8[v49]; | |
7656 do | |
7657 { | |
7658 v51 = *(v50 - 480); | |
7659 if ( v51 < v5->field_8 ) | |
7660 { | |
7661 v5->field_8 = v51; | |
7662 v5->field_10 = v49; | |
7663 } | |
7664 v52 = *v50; | |
7665 if ( v52 > v5->field_C ) | |
7666 { | |
7667 v5->field_C = v52; | |
7668 v5->field_14 = v49; | |
7669 } | |
7670 ++v49; | |
7671 ++v50; | |
7672 } | |
7673 while ( v49 <= v73 ); | |
7674 } | |
7675 return 1; | |
7676 } | |
7677 // 50B700: using guessed type int dword_50B700; | |
7678 | |
7679 //----- (00424CD7) -------------------------------------------------------- | |
7680 signed int __fastcall sr_424CD7(unsigned int uVertexID) | |
7681 { | |
7682 unsigned int v1; // edx@1 | |
7683 signed int v2; // edi@1 | |
7684 char *v3; // esi@4 | |
7685 char *v4; // ecx@4 | |
7686 unsigned int v5; // eax@4 | |
7687 char *v6; // edx@4 | |
7688 double v7; // st6@10 | |
7689 double v8; // st5@10 | |
7690 double v9; // st6@11 | |
7691 unsigned __int8 v10; // c2@15 | |
7692 unsigned __int8 v11; // c3@15 | |
7693 RenderVertexSoft *v12; // edi@22 | |
7694 char *v13; // eax@22 | |
7695 double v14; // st6@22 | |
7696 signed int result; // eax@24 | |
7697 unsigned int v16; // [sp+8h] [bp-28h]@4 | |
7698 bool v17; // [sp+Ch] [bp-24h]@6 | |
7699 char *v18; // [sp+10h] [bp-20h]@4 | |
7700 char *v19; // [sp+14h] [bp-1Ch]@4 | |
7701 signed int v20; // [sp+18h] [bp-18h]@1 | |
7702 RenderVertexSoft *v21; // [sp+1Ch] [bp-14h]@4 | |
7703 char *v22; // [sp+20h] [bp-10h]@4 | |
7704 char *v23; // [sp+24h] [bp-Ch]@4 | |
7705 char *v24; // [sp+28h] [bp-8h]@4 | |
7706 char *v25; // [sp+2Ch] [bp-4h]@4 | |
7707 | |
7708 v1 = uVertexID; | |
7709 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID])); | |
7710 v2 = 0; | |
7711 v20 = 0; | |
7712 if ( array_50AC10[0].vWorldViewPosition.x >= 8.0 ) | |
7713 v2 = 1; | |
7714 if ( (signed int)(uVertexID + 1) <= 1 ) | |
7715 return 0; | |
7716 v3 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
7717 v4 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
7718 v5 = v1; | |
168 | 7719 v23 = (char *)&array_507D30[0]._rhw; |
0 | 7720 v21 = array_507D30; |
7721 v18 = (char *)&array_507D30[0].vWorldViewPosition.z; | |
7722 v19 = (char *)&array_507D30[0].vWorldViewPosition.y; | |
7723 v22 = (char *)&array_507D30[0].vWorldViewPosition; | |
7724 v24 = (char *)&array_507D30[0].v; | |
7725 v25 = (char *)&array_507D30[0].u; | |
7726 v6 = (char *)&array_50AC10[0].v; | |
7727 v16 = v5; | |
7728 do | |
7729 { | |
7730 v17 = *((float *)v6 + 5) >= 8.0; | |
7731 if ( v2 != v17 ) | |
7732 { | |
7733 if ( v17 ) | |
7734 { | |
7735 v7 = (8.0 - *((float *)v6 - 7)) / (*((float *)v6 + 5) - *((float *)v6 - 7)); | |
7736 *(float *)v4 = (*((float *)v6 + 6) - *((float *)v6 - 6)) * v7 + *((float *)v6 - 6); | |
7737 *(float *)v3 = (*((float *)v6 + 7) - *((float *)v6 - 5)) * v7 + *((float *)v6 - 5); | |
7738 *(float *)v25 = (*((float *)v6 + 11) - *((float *)v6 - 1)) * v7 + *((float *)v6 - 1); | |
7739 v8 = (*((float *)v6 + 12) - *(float *)v6) * v7 + *(float *)v6; | |
7740 } | |
7741 else | |
7742 { | |
7743 v9 = (8.0 - *((float *)v6 + 5)) / (*((float *)v6 - 7) - *((float *)v6 + 5)); | |
7744 *(float *)v4 = (*((float *)v6 - 6) - *((float *)v6 + 6)) * v9 + *((float *)v6 + 6); | |
7745 *(float *)v3 = (*((float *)v6 - 5) - *((float *)v6 + 7)) * v9 + *((float *)v6 + 7); | |
7746 *(float *)v25 = (*((float *)v6 - 1) - *((float *)v6 + 11)) * v9 + *((float *)v6 + 11); | |
7747 v8 = (*(float *)v6 - *((float *)v6 + 12)) * v9 + *((float *)v6 + 12); | |
7748 } | |
7749 *(float *)v24 = v8; | |
7750 *(float *)v22 = 8.0; | |
7751 *(int *)v23 = 0x3E000000u; | |
7752 if ( v2 ) | |
7753 { | |
7754 if ( 8.0 == *((float *)v6 - 7) && *(float *)v4 == *((float *)v6 - 6) ) | |
7755 { | |
7756 v10 = 0; | |
7757 v11 = *(float *)v3 == *((float *)v6 - 5); | |
7758 goto LABEL_19; | |
7759 } | |
7760 } | |
7761 else | |
7762 { | |
7763 if ( 8.0 == *((float *)v6 + 5) && *(float *)v4 == *((float *)v6 + 6) ) | |
7764 { | |
7765 v10 = 0; | |
7766 v11 = *(float *)v3 == *((float *)v6 + 7); | |
7767 LABEL_19: | |
7768 if ( v11 | v10 ) | |
7769 goto LABEL_21; | |
7770 goto LABEL_20; | |
7771 } | |
7772 } | |
7773 LABEL_20: | |
7774 ++v21; | |
7775 v22 += 48; | |
7776 v24 += 48; | |
7777 v25 += 48; | |
7778 v4 += 48; | |
7779 v3 += 48; | |
7780 ++v20; | |
7781 v23 += 48; | |
7782 v19 = v4; | |
7783 v18 = v3; | |
7784 } | |
7785 LABEL_21: | |
7786 if ( v17 ) | |
7787 { | |
7788 v12 = v21; | |
7789 v13 = v23; | |
7790 v19 += 48; | |
7791 v18 += 48; | |
7792 v14 = 1.0 / (*((float *)v6 + 5) + 0.0000001); | |
7793 ++v20; | |
7794 v25 += 48; | |
7795 v24 += 48; | |
7796 v22 += 48; | |
7797 ++v21; | |
7798 v23 += 48; | |
7799 memcpy(v12, v6 + 8, 0x30u); | |
7800 v4 = v19; | |
7801 v3 = v18; | |
7802 *(float *)v13 = v14; | |
7803 } | |
7804 v2 = v17; | |
7805 v6 += 48; | |
7806 --v16; | |
7807 } | |
7808 while ( v16 ); | |
7809 result = v20; | |
7810 if ( v20 < 3 ) | |
7811 return 0; | |
7812 return result; | |
7813 } |