annotate Actor.cpp @ 1853:4ae5b7e7a920

Actor::AI_SpellAttack unnesting ifs, simplifying cycles
author Grumpy7
date Mon, 14 Oct 2013 00:24:28 +0200
parents 979380004db2
children 51e9b4621d0a
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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a78f08dbeb88 CastSpellInfo
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35 #include "Level/Decoration.h"
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36
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37
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38
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39
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40
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41 std::array<Actor, 500> pActors;
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42 size_t uNumActors;
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43
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44 stru319 stru_50C198; // idb
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45
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47
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48
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49 //----- (0041AF52) --------------------------------------------------------
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50 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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51 {
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52 unsigned int bar_length; // esi@1
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53 unsigned int uX; // ebx@10
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54 unsigned int v9; // [sp+14h] [bp-Ch]@4
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55 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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56
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57 if (actor->pMonsterInfo.uHP <= 25)
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58 bar_length = 25;
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59 else if ( actor->pMonsterInfo.uHP < 200 )
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60 bar_length = actor->pMonsterInfo.uHP;
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61 else
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62 bar_length = 200;
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63
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64 v10 = bar_length;
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65 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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66 v9 = uTextureID_mhp_red;
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67 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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68 v9 = uTextureID_mhp_yel;
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69 else
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70 v9 = uTextureID_mhp_grn;
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71
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72 if ( actor->sCurrentHP < actor->pMonsterInfo.uHP )
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73 {
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74 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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75 }
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76
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77 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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78
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79 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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80 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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81 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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82 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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83
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84 pRenderer->ResetTextureClipRect();
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85 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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86 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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87 }
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88
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89 //----- (00448A40) --------------------------------------------------------
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90 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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91 {
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92 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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93 {
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94 if ( bToggle )
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95 {
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96 pActors[uActorID].uAttributes |= uFlag;
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97 }
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98 else
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99 {
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100 if ( uFlag == 0x10000 )
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101 {
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102 if (pActors[uActorID].uAIState == Disabled )
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103 pActors[uActorID].uAIState = Standing;
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104 }
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105 pActors[uActorID].uAttributes &= ~uFlag;
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106 }
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107 }
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108 }
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109
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110 //----- (00448518) --------------------------------------------------------
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111 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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112 {
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113 for (int i = 0; i < uNumActors; i++)
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114 {
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115 if (pActors[uNumActors].sNPC_ID == npc)
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116 {
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117 Actor::GiveItem(i, item, a3);
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118 }
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119 }
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120 }
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121
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122 //----- (004485A7) --------------------------------------------------------
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123 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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124 {
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125 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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126 {
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127 Actor* currActor = &pActors[uActorID];
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128 if ( bGive )
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129 {
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130 if ( currActor->uCarriedItemID == 0)
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131 currActor->uCarriedItemID = uItemID;
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132 else if ( currActor->array_000234[0].uItemID == 0)
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133 currActor->array_000234[0].uItemID = uItemID;
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134 else if ( currActor->array_000234[1].uItemID == 0)
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135 currActor->array_000234[1].uItemID = uItemID;
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136 }
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137 else
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138 {
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139 if ( currActor->uCarriedItemID == uItemID )
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140 currActor->uCarriedItemID = 0;
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141 else if ( currActor->array_000234[0].uItemID == uItemID )
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142 currActor->array_000234[0].Reset();
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143 else if ( currActor->array_000234[1].uItemID == uItemID )
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144 currActor->array_000234[1].Reset();
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145 }
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146 }
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147 }
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148
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149 //----- (0040894B) --------------------------------------------------------
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150 bool Actor::CanAct()
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151 {
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152 bool isparalyzed; // esi@1
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153 bool isstoned; // edi@2
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154 AIState v3; // ax@6
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155
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156 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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157 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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158 v3 = this->uAIState;
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159 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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160 }
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161
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162 //----- (004089C7) --------------------------------------------------------
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163 bool Actor::IsNotAlive()
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164 {
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165 bool isstoned; // esi@1
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166
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167 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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168 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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169 }
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170
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171 //----- (004086E9) --------------------------------------------------------
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172 void Actor::SetRandomGoldIfTheresNoItem()
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173 {
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174 int v2; // edi@1
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175 unsigned __int8 v4; // al@7
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176
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177 v2 = 0;
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178 if ( !this->array_000234[3].uItemID )
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179 {
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180 if ( this->pMonsterInfo.uTreasureDiceRolls )
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181 {
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182 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
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183 {
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184 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
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185 }
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186 if ( v2 )
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187 {
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188 this->array_000234[3].uItemID = 197;
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189 this->array_000234[3].uSpecEnchantmentType = v2; //actual gold amount
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190 }
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191 }
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192 }
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193 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
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194 {
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195 v4 = this->pMonsterInfo.uTreasureLevel;
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196 if ( v4 )
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197 pItemsTable->GenerateItem(v4, this->pMonsterInfo.uTreasureType, &this->array_000234[2]);
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198 }
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199 this->uAttributes |= 0x800000;
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200 }
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201
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202 //----- (00404AC7) --------------------------------------------------------
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203 void __fastcall Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
204 {
Ritor1
parents:
diff changeset
205 Actor *v5; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
206 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
207 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
208 int v8; // edi@16
Ritor1
parents:
diff changeset
209 int v9; // edi@17
Ritor1
parents:
diff changeset
210 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
211 signed int v11; // eax@29
Ritor1
parents:
diff changeset
212 __int16 *v12; // edi@30
Ritor1
parents:
diff changeset
213 int v13; // ecx@34
Ritor1
parents:
diff changeset
214 int v14; // edx@34
Ritor1
parents:
diff changeset
215 int v15; // eax@34
Ritor1
parents:
diff changeset
216 AIDirection *v16; // esi@34
Ritor1
parents:
diff changeset
217 unsigned __int16 v17; // di@34
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
218 //int v18; // eax@34
0
Ritor1
parents:
diff changeset
219 int v19; // edi@34
Ritor1
parents:
diff changeset
220 int v20; // eax@35
Ritor1
parents:
diff changeset
221 int v21; // eax@39
Ritor1
parents:
diff changeset
222 SoundID v22; // eax@39
Ritor1
parents:
diff changeset
223 signed int v23; // eax@41
Ritor1
parents:
diff changeset
224 double v24; // st7@49
Ritor1
parents:
diff changeset
225 float v25; // ST5C_4@50
Ritor1
parents:
diff changeset
226 int v26; // eax@50
Ritor1
parents:
diff changeset
227 double v27; // st7@50
Ritor1
parents:
diff changeset
228 double v28; // st6@50
Ritor1
parents:
diff changeset
229 float v29; // ST4C_4@51
Ritor1
parents:
diff changeset
230 int v30; // esi@50
Ritor1
parents:
diff changeset
231 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
232 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
233 char *v33; // eax@54
Ritor1
parents:
diff changeset
234 unsigned __int16 v34; // ax@57
Ritor1
parents:
diff changeset
235 signed int v35; // ecx@58
Ritor1
parents:
diff changeset
236 signed int v36; // eax@67
Ritor1
parents:
diff changeset
237 signed int v37; // eax@68
Ritor1
parents:
diff changeset
238 signed __int64 v38; // qtt@69
Ritor1
parents:
diff changeset
239 int v39; // ecx@75
Ritor1
parents:
diff changeset
240 int v40; // eax@79
Ritor1
parents:
diff changeset
241 int v41; // ecx@90
Ritor1
parents:
diff changeset
242 int v42; // ecx@91
Ritor1
parents:
diff changeset
243 int v43; // eax@95
Ritor1
parents:
diff changeset
244 int v44; // ecx@100
Ritor1
parents:
diff changeset
245 int v45; // ecx@101
Ritor1
parents:
diff changeset
246 int v46; // eax@105
Ritor1
parents:
diff changeset
247 int v48; // ecx@110
Ritor1
parents:
diff changeset
248 char v49; // zf@123
Ritor1
parents:
diff changeset
249 int v50; // eax@127
Ritor1
parents:
diff changeset
250 int v51; // ecx@130
Ritor1
parents:
diff changeset
251 int v52; // eax@132
Ritor1
parents:
diff changeset
252 int v53; // ecx@137
Ritor1
parents:
diff changeset
253 int v54; // ecx@138
Ritor1
parents:
diff changeset
254 int v55; // eax@142
Ritor1
parents:
diff changeset
255 SpellBuff *v56; // esi@143
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
256 Player *v57; // esi@145
0
Ritor1
parents:
diff changeset
257 int v58; // eax@146
Ritor1
parents:
diff changeset
258 int v59; // edi@146
Ritor1
parents:
diff changeset
259 int v60; // eax@146
Ritor1
parents:
diff changeset
260 int v61; // edi@146
Ritor1
parents:
diff changeset
261 int v62; // eax@146
Ritor1
parents:
diff changeset
262 signed int v63; // edi@146
Ritor1
parents:
diff changeset
263 signed int v64; // edi@147
Ritor1
parents:
diff changeset
264 int v65; // eax@151
Ritor1
parents:
diff changeset
265 char *v66; // eax@160
Ritor1
parents:
diff changeset
266 int v67; // edi@167
Ritor1
parents:
diff changeset
267 int v68; // edi@168
Ritor1
parents:
diff changeset
268 int v69; // eax@171
Ritor1
parents:
diff changeset
269 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
270 signed int v71; // eax@179
Ritor1
parents:
diff changeset
271 __int16 *v72; // edi@180
Ritor1
parents:
diff changeset
272 int v73; // ecx@184
Ritor1
parents:
diff changeset
273 int v74; // edx@184
Ritor1
parents:
diff changeset
274 int v75; // eax@184
Ritor1
parents:
diff changeset
275 AIDirection *v76; // esi@184
Ritor1
parents:
diff changeset
276 unsigned __int16 v77; // di@184
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
277 //int v78; // eax@184
0
Ritor1
parents:
diff changeset
278 int v79; // edx@185
Ritor1
parents:
diff changeset
279 int v80; // eax@185
Ritor1
parents:
diff changeset
280 int v81; // eax@189
Ritor1
parents:
diff changeset
281 unsigned __int16 v82; // ax@190
Ritor1
parents:
diff changeset
282 int v83; // ecx@192
Ritor1
parents:
diff changeset
283 int v84; // edx@192
Ritor1
parents:
diff changeset
284 int v85; // eax@192
Ritor1
parents:
diff changeset
285 AIDirection *v86; // esi@192
Ritor1
parents:
diff changeset
286 unsigned __int16 v87; // di@192
Ritor1
parents:
diff changeset
287 __int16 v88; // ax@192
Ritor1
parents:
diff changeset
288 signed int v89; // ecx@192
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
289 //int v90; // eax@192
0
Ritor1
parents:
diff changeset
290 signed int v91; // eax@200
Ritor1
parents:
diff changeset
291 int v92; // eax@201
Ritor1
parents:
diff changeset
292 int v93; // ecx@207
Ritor1
parents:
diff changeset
293 int v94; // ecx@208
Ritor1
parents:
diff changeset
294 int v95; // eax@212
Ritor1
parents:
diff changeset
295 int v96; // ecx@217
Ritor1
parents:
diff changeset
296 int v97; // eax@221
Ritor1
parents:
diff changeset
297 SoundID v98; // [sp-18h] [bp-E8h]@79
Ritor1
parents:
diff changeset
298 signed int v99; // [sp-14h] [bp-E4h]@39
Ritor1
parents:
diff changeset
299 signed int v105; // [sp+4h] [bp-CCh]@23
Ritor1
parents:
diff changeset
300 signed int v107; // [sp+4h] [bp-CCh]@42
Ritor1
parents:
diff changeset
301 signed int v108; // [sp+4h] [bp-CCh]@173
Ritor1
parents:
diff changeset
302 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
303 float v110; // [sp+30h] [bp-A0h]@50
Ritor1
parents:
diff changeset
304 int v111; // [sp+38h] [bp-98h]@41
Ritor1
parents:
diff changeset
305 float v112; // [sp+3Ch] [bp-94h]@49
Ritor1
parents:
diff changeset
306 int v113; // [sp+40h] [bp-90h]@41
Ritor1
parents:
diff changeset
307 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
308 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
309 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
310 AIDirection *v117; // [sp+C0h] [bp-10h]@1
Ritor1
parents:
diff changeset
311 int v118; // [sp+C4h] [bp-Ch]@29
Ritor1
parents:
diff changeset
312 float v119; // [sp+C8h] [bp-8h]@48
Ritor1
parents:
diff changeset
313 float v120; // [sp+CCh] [bp-4h]@1
Ritor1
parents:
diff changeset
314 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
315 int spellnumb; // [sp+D8h] [bp+8h]@48
Ritor1
parents:
diff changeset
316 float spellnumc; // [sp+D8h] [bp+8h]@50
Ritor1
parents:
diff changeset
317 signed int spellnumd; // [sp+D8h] [bp+8h]@53
Ritor1
parents:
diff changeset
318 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
319 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
320 signed int a1b; // [sp+E0h] [bp+10h]@145
Ritor1
parents:
diff changeset
321 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
322
Ritor1
parents:
diff changeset
323 LODWORD(v120) = uActorID;
Ritor1
parents:
diff changeset
324 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
325 v117 = pDir;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
326 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
327 masteryLevel = SkillToMastery(uSkillLevel);
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
328 if ( uSpellID <= 47 )
0
Ritor1
parents:
diff changeset
329 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
330 if ( uSpellID != 47 )
0
Ritor1
parents:
diff changeset
331 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
332 if ( uSpellID <= 18 )
0
Ritor1
parents:
diff changeset
333 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
334 if ( uSpellID == 18 || uSpellID == 2 )
0
Ritor1
parents:
diff changeset
335 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
336 if ( uSpellID != 5 )
0
Ritor1
parents:
diff changeset
337 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
338 if ( uSpellID == 6 )
0
Ritor1
parents:
diff changeset
339 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
340 if ( uSpellID != 9 )
0
Ritor1
parents:
diff changeset
341 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
342 if ( uSpellID != 11 )
0
Ritor1
parents:
diff changeset
343 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
344 if ( uSpellID != 15 )
0
Ritor1
parents:
diff changeset
345 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
346 if ( uSpellID != 17 )
0
Ritor1
parents:
diff changeset
347 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
348
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
349 if (masteryLevel == 0)
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
350 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
351 v8 = 0;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
352 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
353 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
354 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
355 v9 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
356 v8 = v9 + 3840;
0
Ritor1
parents:
diff changeset
357 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
358 else if (masteryLevel == 3 )
0
Ritor1
parents:
diff changeset
359 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
360 v9 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
361 v8 = v9 + 3840;
0
Ritor1
parents:
diff changeset
362 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
363 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
364 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
365 v8 = 3600 * (realPoints + 64);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
366 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
367 v5->pActorBuffs[15].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
368 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
369 masteryLevel,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
370 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
371 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
372 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
373 return;
0
Ritor1
parents:
diff changeset
374 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
375 if (masteryLevel <= 1)
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
376 v10 = 3;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
377 else if (masteryLevel == 2 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
378 v10 = 5;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
379 else if (masteryLevel == 3 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
380 v10 = 7;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
381 else if (masteryLevel == 4 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
382 v10 = 9;
0
Ritor1
parents:
diff changeset
383 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
384 a1.uType = stru_4E3ACC[15].uType;
0
Ritor1
parents:
diff changeset
385 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
Ritor1
parents:
diff changeset
386 v11 = 0;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
387 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
0
Ritor1
parents:
diff changeset
388 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
389 if (stru_4E3ACC[15].uType == pObjectList->pObjects[i].uObjectID)
0
Ritor1
parents:
diff changeset
390 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
391 v11 = i;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
392 break;
0
Ritor1
parents:
diff changeset
393 }
Ritor1
parents:
diff changeset
394 }
Ritor1
parents:
diff changeset
395 a1.uObjectDescID = v11;
Ritor1
parents:
diff changeset
396 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
397 a1.spell_id = SPELL_AIR_SPARKS;
0
Ritor1
parents:
diff changeset
398 v13 = v5->vPosition.x;
Ritor1
parents:
diff changeset
399 v14 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
400 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
401 a1.vPosition.x = v13;
Ritor1
parents:
diff changeset
402 v15 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
403 v16 = v117;
Ritor1
parents:
diff changeset
404 v17 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
405 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
406 a1.vPosition.y = v14;
Ritor1
parents:
diff changeset
407 a1.vPosition.z = v15;
Ritor1
parents:
diff changeset
408 a1.uFacing = v17;
Ritor1
parents:
diff changeset
409 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
410 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
411 a1.uSectorID = pIndoor->GetSector(v13, v14, v15);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
412 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
413 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
414 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
415 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
416 v19 = spellnuma / -2;
Ritor1
parents:
diff changeset
417 a1a = spellnuma / 2;
Ritor1
parents:
diff changeset
418 if ( spellnuma / -2 > spellnuma / 2 )
Ritor1
parents:
diff changeset
419 {
Ritor1
parents:
diff changeset
420 v20 = spellnuma / 2;
Ritor1
parents:
diff changeset
421 }
Ritor1
parents:
diff changeset
422 else
Ritor1
parents:
diff changeset
423 {
Ritor1
parents:
diff changeset
424 do
Ritor1
parents:
diff changeset
425 {
Ritor1
parents:
diff changeset
426 a1.uFacing = v19 + LOWORD(v16->uYawAngle);
Ritor1
parents:
diff changeset
427 v20 = a1.Create(
Ritor1
parents:
diff changeset
428 (signed __int16)a1.uFacing,
Ritor1
parents:
diff changeset
429 v16->uPitchAngle,
Ritor1
parents:
diff changeset
430 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
431 0);
Ritor1
parents:
diff changeset
432 v19 += v118;
Ritor1
parents:
diff changeset
433 }
Ritor1
parents:
diff changeset
434 while ( v19 <= a1a );
Ritor1
parents:
diff changeset
435 }
Ritor1
parents:
diff changeset
436 if ( v20 != -1 )
Ritor1
parents:
diff changeset
437 {
Ritor1
parents:
diff changeset
438 v21 = 8 * v20;
Ritor1
parents:
diff changeset
439 LOBYTE(v21) = v21 | 2;
Ritor1
parents:
diff changeset
440 v99 = v21;
Ritor1
parents:
diff changeset
441 v22 = (SoundID)word_4EE088_sound_ids[15];
Ritor1
parents:
diff changeset
442 v98 = v22;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
443 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
444 return;
0
Ritor1
parents:
diff changeset
445 }
Ritor1
parents:
diff changeset
446 return;
Ritor1
parents:
diff changeset
447 }
Ritor1
parents:
diff changeset
448 LABEL_159:
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
449 a1.uType = stru_4E3ACC[uSpellID].uType;
0
Ritor1
parents:
diff changeset
450 v119 = 0.0;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
451 v82 = 0;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
452 for (int i = 0; i < pObjectList->uNumObjects; i++)
0
Ritor1
parents:
diff changeset
453 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
454 if (a1.uType == pObjectList->pObjects[i].uObjectID)
0
Ritor1
parents:
diff changeset
455 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
456 v82 = i;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
457 break;
0
Ritor1
parents:
diff changeset
458 }
Ritor1
parents:
diff changeset
459 }
Ritor1
parents:
diff changeset
460 a1.uObjectDescID = v82;
Ritor1
parents:
diff changeset
461 a1.stru_24.Reset();
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
462 a1.spell_id = uSpellID;
0
Ritor1
parents:
diff changeset
463 v83 = v5->vPosition.x;
Ritor1
parents:
diff changeset
464 v84 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
465 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
466 a1.vPosition.x = v83;
Ritor1
parents:
diff changeset
467 v85 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
468 v86 = v117;
Ritor1
parents:
diff changeset
469 v87 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
470 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
471 a1.vPosition.y = v84;
Ritor1
parents:
diff changeset
472 a1.vPosition.z = v85;
Ritor1
parents:
diff changeset
473 a1.uFacing = v87;
Ritor1
parents:
diff changeset
474 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
475 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
476 v88 = pIndoor->GetSector(v83, v84, v85);
Ritor1
parents:
diff changeset
477 v89 = v86->uDistance;
Ritor1
parents:
diff changeset
478 a1.uSectorID = v88;
Ritor1
parents:
diff changeset
479 LODWORD(v119) = v89;
Ritor1
parents:
diff changeset
480 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
481 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
482 a1.spell_target_pid = 0;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
483 if ((double)v89 < 307.2 )
0
Ritor1
parents:
diff changeset
484 a1.field_60_distance_related_prolly_lod = 0;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
485 else if ( v89 < 1024 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
486 a1.field_60_distance_related_prolly_lod = 1;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
487 else if ( v89 < 2560 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
488 a1.field_60_distance_related_prolly_lod = 2;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
489 else
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
490 a1.field_60_distance_related_prolly_lod = 3;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
491
0
Ritor1
parents:
diff changeset
492 a1.field_61 = 2;
Ritor1
parents:
diff changeset
493 v91 = a1.Create(
Ritor1
parents:
diff changeset
494 v86->uYawAngle,
Ritor1
parents:
diff changeset
495 v86->uPitchAngle,
Ritor1
parents:
diff changeset
496 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
497 0);
Ritor1
parents:
diff changeset
498 if ( v91 != -1 )
Ritor1
parents:
diff changeset
499 {
Ritor1
parents:
diff changeset
500 v92 = 8 * v91;
Ritor1
parents:
diff changeset
501 LOBYTE(v92) = v92 | 2;
Ritor1
parents:
diff changeset
502 v99 = v92;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
503 v22 = (SoundID)word_4EE088_sound_ids[uSpellID];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
504 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
505 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
506 return;
0
Ritor1
parents:
diff changeset
507 }
Ritor1
parents:
diff changeset
508 return;
Ritor1
parents:
diff changeset
509 }
Ritor1
parents:
diff changeset
510 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
511 return;
Ritor1
parents:
diff changeset
512 v118 = pParty->vPosition.z;
Ritor1
parents:
diff changeset
513 v111 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
514 v114 = pParty->vPosition.z + 2500;
Ritor1
parents:
diff changeset
515 v113 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
516 v23 = 8;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
517 if (masteryLevel == 2)
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
518 v23 = 10;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
519 else if (masteryLevel == 3)
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
520 v23 = 12;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
521 else if (masteryLevel == 4)
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
522 v23 = 14;
0
Ritor1
parents:
diff changeset
523 v119 = 0.0;
Ritor1
parents:
diff changeset
524 spellnumb = 0;
Ritor1
parents:
diff changeset
525 if ( v23 > 0 )
Ritor1
parents:
diff changeset
526 {
Ritor1
parents:
diff changeset
527 v24 = (double)v118;
Ritor1
parents:
diff changeset
528 v118 = v23;
Ritor1
parents:
diff changeset
529 v112 = v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
530 v116 = PID(OBJECT_Actor,LODWORD(v120));
0
Ritor1
parents:
diff changeset
531 do
Ritor1
parents:
diff changeset
532 {
Ritor1
parents:
diff changeset
533 v26 = rand();
Ritor1
parents:
diff changeset
534 v27 = (double)spellnumb;
Ritor1
parents:
diff changeset
535 v110 = v27;
Ritor1
parents:
diff changeset
536 v28 = (double)SLODWORD(v119);
Ritor1
parents:
diff changeset
537 v30 = v26 % 1000;
Ritor1
parents:
diff changeset
538 v25 = (double)v114;
Ritor1
parents:
diff changeset
539 spellnumc = (double)(v26 % 1000) + v112 - v25;
Ritor1
parents:
diff changeset
540 v120 = v28 * v28;
Ritor1
parents:
diff changeset
541 v119 = v27 * v27;
Ritor1
parents:
diff changeset
542 if ( sqrt(spellnumc * spellnumc + v119 + v120) <= 1.0 )
Ritor1
parents:
diff changeset
543 {
Ritor1
parents:
diff changeset
544 v32 = 0;
Ritor1
parents:
diff changeset
545 pitch = 0;
Ritor1
parents:
diff changeset
546 }
Ritor1
parents:
diff changeset
547 else
Ritor1
parents:
diff changeset
548 {
Ritor1
parents:
diff changeset
549 v31 = (signed __int64)sqrt(v119 + v120);
Ritor1
parents:
diff changeset
550 v29 = v28;
Ritor1
parents:
diff changeset
551 v32 = stru_5C6E00->Atan2((signed __int64)v110, (signed __int64)v29);
Ritor1
parents:
diff changeset
552 pitch = stru_5C6E00->Atan2(v31, (signed __int64)spellnumc);
Ritor1
parents:
diff changeset
553 }
Ritor1
parents:
diff changeset
554 a1.stru_24.Reset();
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
555 a1.uType = stru_4E3ACC[9].uType;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
556 v34 = 0;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
557 for (int i = 0; i < pObjectList->uNumObjects; i++)
0
Ritor1
parents:
diff changeset
558 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
559 if (pObjectList->pObjects[i].uObjectID == a1.uType)
0
Ritor1
parents:
diff changeset
560 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
561 v34 = i;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
562 break;
0
Ritor1
parents:
diff changeset
563 }
Ritor1
parents:
diff changeset
564 }
Ritor1
parents:
diff changeset
565 a1.uObjectDescID = v34;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
566 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
567 a1.vPosition.x = v111;
Ritor1
parents:
diff changeset
568 a1.vPosition.y = v113;
Ritor1
parents:
diff changeset
569 a1.vPosition.z = v30 + v114;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
570 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
571 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
572 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
573 a1.uSectorID = 0;
Ritor1
parents:
diff changeset
574 a1.uSpriteFrameID = 0;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
575 a1.spell_caster_pid = v116;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
576 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
577 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
Ritor1
parents:
diff changeset
578 a1.uFacing = v32;
Ritor1
parents:
diff changeset
579 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
580 v35 = v117->uDistance;
Ritor1
parents:
diff changeset
581 LODWORD(v119) = v117->uDistance;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
582 if ((double)v119 < 307.2 )
0
Ritor1
parents:
diff changeset
583 a1.field_60_distance_related_prolly_lod = 0;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
584 else if ( v119 < 1024 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
585 a1.field_60_distance_related_prolly_lod = 1;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
586 else if ( v119 < 2560 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
587 a1.field_60_distance_related_prolly_lod = 2;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
588 else
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
589 a1.field_60_distance_related_prolly_lod = 3;
0
Ritor1
parents:
diff changeset
590 a1.field_61 = 2;
Ritor1
parents:
diff changeset
591 v36 = a1.Create(
Ritor1
parents:
diff changeset
592 v32,
Ritor1
parents:
diff changeset
593 pitch,
Ritor1
parents:
diff changeset
594 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
595 0);
Ritor1
parents:
diff changeset
596 if ( v36 != -1 )
Ritor1
parents:
diff changeset
597 {
Ritor1
parents:
diff changeset
598 v37 = 8 * v36;
Ritor1
parents:
diff changeset
599 LOBYTE(v37) = v37 | 2;
Ritor1
parents:
diff changeset
600 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], v37, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
601 }
Ritor1
parents:
diff changeset
602 spellnumb = rand() % 1024 - 512;
Ritor1
parents:
diff changeset
603 v38 = rand();
Ritor1
parents:
diff changeset
604 v49 = v118-- == 1;
Ritor1
parents:
diff changeset
605 LODWORD(v119) = (unsigned __int64)(v38 % 1024) - 512;
Ritor1
parents:
diff changeset
606 }
Ritor1
parents:
diff changeset
607 while ( !v49 );
Ritor1
parents:
diff changeset
608 }
Ritor1
parents:
diff changeset
609 return;
Ritor1
parents:
diff changeset
610 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
611
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
612 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
613 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
614 v39 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
615 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
616 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
617 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
618 v39 = 60 * (realPoints + 60);
0
Ritor1
parents:
diff changeset
619 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
620 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
621 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
622 v39 = 180 * (realPoints + 20);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
623 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
624 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
625 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
626 v39 = 240 * (realPoints + 15);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
627 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
628 v5->pActorBuffs[19].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
629 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
630 masteryLevel,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
631 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
632 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
633 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
634 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFF3C1Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
635 v40 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
636 LOBYTE(v40) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
637 v99 = v40;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
638 v98 = (SoundID)10040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
639 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
640 return;
0
Ritor1
parents:
diff changeset
641 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
642 if ( uSpellID == 26 || uSpellID == 29 )
0
Ritor1
parents:
diff changeset
643 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
644 if ( uSpellID != 38 )
0
Ritor1
parents:
diff changeset
645 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
646 if ( uSpellID == 39 || uSpellID == 41 )
0
Ritor1
parents:
diff changeset
647 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
648 if ( uSpellID != 46 )
0
Ritor1
parents:
diff changeset
649 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
650
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
651 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
652 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
653 v42 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
654 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
655 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
656 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
657 v41 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
658 v42 = v41 + 3840;
0
Ritor1
parents:
diff changeset
659 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
660 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
661 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
662 v41 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
663 v42 = v41 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
664 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
665 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
666 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
667 v41 = 1200 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
668 v42 = v41 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
669 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
670 v5->pActorBuffs[17].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
671 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
672 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
673 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
674 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
675 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
676 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
677 v43 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
678 LOBYTE(v43) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
679 v99 = v43;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
680 v98 = (SoundID)14010;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
681 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
682 return;
0
Ritor1
parents:
diff changeset
683 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
684
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
685 if (masteryLevel == 0)
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
686 {
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
687 v44 = 0;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
688 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
689 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
690 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
691 v45 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
692 v44 = v45 + 3840;
0
Ritor1
parents:
diff changeset
693 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
694 else if (masteryLevel == 3 )
0
Ritor1
parents:
diff changeset
695 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
696 v45 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
697 v44 = v45 + 3840;
0
Ritor1
parents:
diff changeset
698 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
699 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
700 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
701 v44 = 3600 * (realPoints + 64);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
702 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
703 v5->pActorBuffs[16].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
704 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
705 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
706 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
707 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
708 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
709 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
710 v46 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
711 LOBYTE(v46) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
712 v99 = v46;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
713 v98 = (SoundID)13040;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
714 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
715 return;
0
Ritor1
parents:
diff changeset
716 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
717
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
718 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
719 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
720 LOWORD(v48) = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
721 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
722 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
723 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
724 v48 = 2 * realPoints + 40;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
725 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
726 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
727 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
728 v48 = 3 * realPoints + 60;
0
Ritor1
parents:
diff changeset
729 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
730 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
731 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
732 LOWORD(v48) = 2 * (3 * realPoints + 60);
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
733 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
734 v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
735 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
736 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
737 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
738 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
739 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
740 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
741 return;
0
Ritor1
parents:
diff changeset
742 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
743 if ( uSpellID <= 80 )
0
Ritor1
parents:
diff changeset
744 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
745 if ( uSpellID == 80 )
0
Ritor1
parents:
diff changeset
746 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
747 for (int i = 0; i < 20; i++ )
0
Ritor1
parents:
diff changeset
748 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
749 pParty->pPartyBuffs[i].Reset();
0
Ritor1
parents:
diff changeset
750 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
751 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
752 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
753 v57 = pPlayers[i];
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
754 v58 = (v57)->GetActualWillpower();
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
755 v59 = (v57)->GetParameterBonus(v58);
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
756 v60 = (v57)->GetActualIntelligence();
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
757 v61 = ((v57)->GetParameterBonus(v60) + v59) >> 1;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
758 v62 = (v57)->GetActualLuck();
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
759 v63 = v61 + (v57)->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
760 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
761 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
762 for (int k = 0; k < v57->pPlayerBuffs.size(); k++)
0
Ritor1
parents:
diff changeset
763 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
764 v57->pPlayerBuffs[k].Reset();
0
Ritor1
parents:
diff changeset
765 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
766 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
767 }
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769 v65 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
770 LOBYTE(v65) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
771 v99 = v65;
Ritor1
parents:
diff changeset
772 v22 = (SoundID)word_4EE088_sound_ids[80];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
773 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
774 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
775 return;
0
Ritor1
parents:
diff changeset
776 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
777 if ( uSpellID != 51 )
0
Ritor1
parents:
diff changeset
778 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
779 if ( uSpellID == 57 || uSpellID == 65 || uSpellID == 70 )
0
Ritor1
parents:
diff changeset
780 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
781 if ( uSpellID == 73 )
0
Ritor1
parents:
diff changeset
782 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
783 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
0
Ritor1
parents:
diff changeset
784 v51 = 0;
Ritor1
parents:
diff changeset
785 else
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
786 v51 = 3600 * realPoints;
0
Ritor1
parents:
diff changeset
787 v5->pActorBuffs[21].Apply(
Ritor1
parents:
diff changeset
788 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
789 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
790 realPoints,
0
Ritor1
parents:
diff changeset
791 0,
Ritor1
parents:
diff changeset
792 0);
Ritor1
parents:
diff changeset
793 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
Ritor1
parents:
diff changeset
794 v52 = 8 * LODWORD(v120);
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
795 LOBYTE(v52) = PID(OBJECT_Actor,LOBYTE(v120));
0
Ritor1
parents:
diff changeset
796 v99 = v52;
Ritor1
parents:
diff changeset
797 v98 = (SoundID)16060;
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
798 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
799 return;
0
Ritor1
parents:
diff changeset
800 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
801 if ( uSpellID == 77 )
0
Ritor1
parents:
diff changeset
802 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
803 v5->sCurrentHP += 5 * realPoints + 10;
0
Ritor1
parents:
diff changeset
804 if ( v5->sCurrentHP >= (signed int)v5->pMonsterInfo.uHP )
Ritor1
parents:
diff changeset
805 v5->sCurrentHP = LOWORD(v5->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
806 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xA81376u);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
807 v50 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
808 LOBYTE(v50) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
809 v99 = v50;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
810 v98 = (SoundID)14020;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
811 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
812 return;
0
Ritor1
parents:
diff changeset
813 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
814 if ( uSpellID != 78 )
0
Ritor1
parents:
diff changeset
815 return;
Ritor1
parents:
diff changeset
816 goto LABEL_159;
Ritor1
parents:
diff changeset
817 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
818 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
819 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
820 v54 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
821 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
822 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
823 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
824 v53 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
825 v54 = v53 + 3840;
0
Ritor1
parents:
diff changeset
826 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
827 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
828 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
829 v53 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
830 v54 = v53 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
831 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
832 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
833 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
834 v53 = 1200 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
835 v54 = v53 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
836 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
837 v5->pActorBuffs[18].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
838 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
839 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
840 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
841 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
842 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
843 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
844 v55 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
845 LOBYTE(v55) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
846 v99 = v55;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
847 v98 = (SoundID)14060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
848 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
849 return;
0
Ritor1
parents:
diff changeset
850 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
851 if ( uSpellID == 85 )
0
Ritor1
parents:
diff changeset
852 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
853 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
854 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
855 LOWORD(realPoints) = uSkillLevel;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
856 v96 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
857 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
858 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
859 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
860 v96 = 300 * realPoints + 3840;
0
Ritor1
parents:
diff changeset
861 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
862 else if (masteryLevel == 3 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
863 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
864 LOWORD(realPoints) = 3 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
865 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
866 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
867 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
868 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
869 v96 = 1200 * realPoints + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
870 LOWORD(realPoints) = 4 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
871 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
872 v5->pActorBuffs[13].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
873 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
874 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
875 realPoints,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
876 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
877 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
878 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
879 v97 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
880 LOBYTE(v97) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
881 v99 = v97;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
882 v98 = (SoundID)17070;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
883 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
884 return;
0
Ritor1
parents:
diff changeset
885 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
886 if ( uSpellID == 86 )
0
Ritor1
parents:
diff changeset
887 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
888 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
889 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
890 v94 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
891 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
892 else if (masteryLevel == 1 || masteryLevel == 2)
0
Ritor1
parents:
diff changeset
893 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
894 v93 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
895 v94 = v93 + 3840;
0
Ritor1
parents:
diff changeset
896 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
897 else if (masteryLevel == 3)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
898 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
899 v93 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
900 v94 = v93 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
901 }
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
902 else // if (v7 == 4)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
903 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
904 v93 = 1200 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
905 v94 = v93 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
906 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
907 v5->pActorBuffs[14].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
908 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
909 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
910 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
911 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
912 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
913 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5, 0xFFFFFFu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
914 v95 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
915 LOBYTE(v95) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
916 v99 = v95;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
917 v98 = (SoundID)17080;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
918 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
919 return;
0
Ritor1
parents:
diff changeset
920 }
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
921 if ( uSpellID == 90 )
0
Ritor1
parents:
diff changeset
922 goto LABEL_159;
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
923 if ( uSpellID != 93 )
0
Ritor1
parents:
diff changeset
924 {
1519
4c787c28ddce Clean CastSpellInfo. (2)
yoctozepto
parents: 1517
diff changeset
925 if ( uSpellID != 95 )
0
Ritor1
parents:
diff changeset
926 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
927 if ( uSpellID != 97 )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
928 return;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
929 goto LABEL_159;
0
Ritor1
parents:
diff changeset
930 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
931 if (masteryLevel == 0)
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
932 v68 = 0;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
933 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
0
Ritor1
parents:
diff changeset
934 {
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
935 v67 = 900 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
936 v68 = v67 + 3840;
0
Ritor1
parents:
diff changeset
937 }
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
938 else
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
939 {
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
940 v67 = 300 * realPoints;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
941 v68 = v67 + 3840;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
942 }
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
943 v5->pActorBuffs[20].Apply(
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
944 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
945 masteryLevel,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
946 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
947 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
948 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
949 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
950 v69 = 8 * LODWORD(v120);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
951 LOBYTE(v69) = PID(OBJECT_Actor,LOBYTE(v120));
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
952 v99 = v69;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
953 v98 = (SoundID)18060;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
954 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
955 return;
0
Ritor1
parents:
diff changeset
956 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
957
0
Ritor1
parents:
diff changeset
958 v70 = 3;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
959 if (masteryLevel == 2)
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
960 v108 = 5;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
961 else if (masteryLevel == 3)
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
962 v108 = 7;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
963 else if (masteryLevel == 4)
0
Ritor1
parents:
diff changeset
964 v108 = 9;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
965
0
Ritor1
parents:
diff changeset
966 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 910
diff changeset
967 a1.uType = stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType;
0
Ritor1
parents:
diff changeset
968 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
Ritor1
parents:
diff changeset
969 v71 = 0;
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
970 for (int i = 0; i < pObjectList->uNumObjects; i++)
0
Ritor1
parents:
diff changeset
971 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
972 if (pObjectList->pObjects[i].uObjectID == stru_4E3ACC[SPELL_DARK_SHARPMETAL].uType)
0
Ritor1
parents:
diff changeset
973 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
974 v71 = i;
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
975 break;
0
Ritor1
parents:
diff changeset
976 }
Ritor1
parents:
diff changeset
977 }
Ritor1
parents:
diff changeset
978 a1.uObjectDescID = v71;
Ritor1
parents:
diff changeset
979 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
980 a1.spell_id = SPELL_DARK_SHARPMETAL;
0
Ritor1
parents:
diff changeset
981 v73 = v5->vPosition.x;
Ritor1
parents:
diff changeset
982 v74 = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
983 a1.spell_level = uSkillLevel;
0
Ritor1
parents:
diff changeset
984 a1.vPosition.x = v73;
Ritor1
parents:
diff changeset
985 v75 = v5->vPosition.z + ((signed int)v5->uActorHeight >> 1);
Ritor1
parents:
diff changeset
986 v76 = v117;
Ritor1
parents:
diff changeset
987 v77 = LOWORD(v117->uYawAngle);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
988 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
989 a1.vPosition.y = v74;
Ritor1
parents:
diff changeset
990 a1.vPosition.z = v75;
Ritor1
parents:
diff changeset
991 a1.uFacing = v77;
Ritor1
parents:
diff changeset
992 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
993 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
994 a1.uSectorID = pIndoor->GetSector(v73, v74, v75);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
995 a1.spell_caster_pid = PID(OBJECT_Actor, LODWORD(v120));
0
Ritor1
parents:
diff changeset
996 a1.uSpriteFrameID = 0;
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
997 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
998 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
999 a1c = spellnume / -2;
Ritor1
parents:
diff changeset
1000 if ( spellnume / -2 > spellnume / 2 )
Ritor1
parents:
diff changeset
1001 {
Ritor1
parents:
diff changeset
1002 v80 = spellnume / -2;
Ritor1
parents:
diff changeset
1003 }
Ritor1
parents:
diff changeset
1004 else
Ritor1
parents:
diff changeset
1005 {
Ritor1
parents:
diff changeset
1006 do
Ritor1
parents:
diff changeset
1007 {
Ritor1
parents:
diff changeset
1008 v79 = v76->uYawAngle;
Ritor1
parents:
diff changeset
1009 a1.uFacing = a1c + LOWORD(v76->uYawAngle);
Ritor1
parents:
diff changeset
1010 v80 = a1.Create(
Ritor1
parents:
diff changeset
1011 v79,
Ritor1
parents:
diff changeset
1012 v76->uPitchAngle,
Ritor1
parents:
diff changeset
1013 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1014 0);
Ritor1
parents:
diff changeset
1015 a1c += v116;
Ritor1
parents:
diff changeset
1016 }
Ritor1
parents:
diff changeset
1017 while ( a1c <= spellnume / 2 );
Ritor1
parents:
diff changeset
1018 }
Ritor1
parents:
diff changeset
1019 if ( v80 != -1 )
Ritor1
parents:
diff changeset
1020 {
Ritor1
parents:
diff changeset
1021 v81 = 8 * v80;
Ritor1
parents:
diff changeset
1022 LOBYTE(v81) = v81 | 2;
Ritor1
parents:
diff changeset
1023 v99 = v81;
Ritor1
parents:
diff changeset
1024 v22 = (SoundID)word_4EE088_sound_ids[93];
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1025 v98 = v22;
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1026 pAudioPlayer->PlaySound(v98, v99, 0, -1, 0, 0, 0, 0);
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
1027 return;
0
Ritor1
parents:
diff changeset
1028 }
Ritor1
parents:
diff changeset
1029 }
Ritor1
parents:
diff changeset
1030
Ritor1
parents:
diff changeset
1031 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1032 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
1033 {
Ritor1
parents:
diff changeset
1034 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
1035 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
1036 bool result; // eax@9
Ritor1
parents:
diff changeset
1037
Ritor1
parents:
diff changeset
1038 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
1039 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
1040 if ( !v2 )
Ritor1
parents:
diff changeset
1041 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1042 if ( !v3 )
Ritor1
parents:
diff changeset
1043 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1044 if ( (signed int)v2 >= 39 && (signed int)v2 <= 44 && (signed int)v3 >= 39 && (signed int)v3 <= 44
Ritor1
parents:
diff changeset
1045 || (signed int)v2 >= 45 && (signed int)v2 <= 50 && (signed int)v3 >= 45 && (signed int)v3 <= 50
Ritor1
parents:
diff changeset
1046 || (signed int)v2 >= 51 && (signed int)v2 <= 62 && (signed int)v3 >= 51 && (signed int)v3 <= 62
Ritor1
parents:
diff changeset
1047 || (signed int)v2 >= 78 && (signed int)v2 <= 83 && (signed int)v3 >= 78 && (signed int)v3 <= 83 )
Ritor1
parents:
diff changeset
1048 result = 1;
Ritor1
parents:
diff changeset
1049 else
Ritor1
parents:
diff changeset
1050 result = v2 == v3;
Ritor1
parents:
diff changeset
1051 return result;
Ritor1
parents:
diff changeset
1052 }
Ritor1
parents:
diff changeset
1053
Ritor1
parents:
diff changeset
1054 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1055 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
1056 {
Ritor1
parents:
diff changeset
1057 int v4; // ebx@8
Ritor1
parents:
diff changeset
1058 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
1059 int v6; // eax@8
Ritor1
parents:
diff changeset
1060
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1061 auto victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1062 if ( a2 == 1 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1063 BYTE2(victim->uAttributes) |= 8u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1064
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1065 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
1066 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1067 auto actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1068 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1069 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1070
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1071 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
1072 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1073 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1074 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1075 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1076 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
1077 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1078 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1079 if ( a2 == 1 )
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1080 BYTE2(actor->uAttributes) |= 8u;
0
Ritor1
parents:
diff changeset
1081 }
Ritor1
parents:
diff changeset
1082 }
Ritor1
parents:
diff changeset
1083 }
Ritor1
parents:
diff changeset
1084 }
Ritor1
parents:
diff changeset
1085
Ritor1
parents:
diff changeset
1086 //----- (00404874) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1087 char __fastcall Actor::AI_RangedAttack(unsigned int uActorID, AIDirection *a2, int a3, char a4)
0
Ritor1
parents:
diff changeset
1088 {
Ritor1
parents:
diff changeset
1089 AIDirection *v4; // edi@1
Ritor1
parents:
diff changeset
1090 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
1091 char result; // al@1
Ritor1
parents:
diff changeset
1092 char *v7; // eax@15
Ritor1
parents:
diff changeset
1093 unsigned __int16 v8; // ax@18
Ritor1
parents:
diff changeset
1094 unsigned __int16 v9; // ax@19
Ritor1
parents:
diff changeset
1095 __int16 v10; // ax@19
Ritor1
parents:
diff changeset
1096 signed int v11; // ecx@19
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1097 //int v12; // eax@19
0
Ritor1
parents:
diff changeset
1098 int v13; // edx@28
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1099 //SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
1100 unsigned int v15; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1101 signed int v16; // [sp+88h] [bp+8h]@14
Ritor1
parents:
diff changeset
1102 signed int v17; // [sp+88h] [bp+8h]@19
Ritor1
parents:
diff changeset
1103
Ritor1
parents:
diff changeset
1104 v15 = uActorID;
Ritor1
parents:
diff changeset
1105 v4 = a2;
Ritor1
parents:
diff changeset
1106 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1107
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1108 SpriteObject a1; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1109 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
1110
Ritor1
parents:
diff changeset
1111 result = a3 - 1;
Ritor1
parents:
diff changeset
1112 switch ( a3 )
Ritor1
parents:
diff changeset
1113 {
Ritor1
parents:
diff changeset
1114 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1115 a1.uType = 545;
0
Ritor1
parents:
diff changeset
1116 goto LABEL_14;
Ritor1
parents:
diff changeset
1117 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1118 a1.uType = 550;
0
Ritor1
parents:
diff changeset
1119 goto LABEL_14;
Ritor1
parents:
diff changeset
1120 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1121 a1.uType = 510;
0
Ritor1
parents:
diff changeset
1122 goto LABEL_14;
Ritor1
parents:
diff changeset
1123 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1124 a1.uType = 500;
0
Ritor1
parents:
diff changeset
1125 goto LABEL_14;
Ritor1
parents:
diff changeset
1126 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1127 a1.uType = 515;
0
Ritor1
parents:
diff changeset
1128 goto LABEL_14;
Ritor1
parents:
diff changeset
1129 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1130 a1.uType = 505;
0
Ritor1
parents:
diff changeset
1131 goto LABEL_14;
Ritor1
parents:
diff changeset
1132 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1133 a1.uType = 530;
0
Ritor1
parents:
diff changeset
1134 goto LABEL_14;
Ritor1
parents:
diff changeset
1135 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1136 a1.uType = 525;
0
Ritor1
parents:
diff changeset
1137 goto LABEL_14;
Ritor1
parents:
diff changeset
1138 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1139 a1.uType = 520;
0
Ritor1
parents:
diff changeset
1140 goto LABEL_14;
Ritor1
parents:
diff changeset
1141 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1142 a1.uType = 535;
0
Ritor1
parents:
diff changeset
1143 goto LABEL_14;
Ritor1
parents:
diff changeset
1144 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1145 a1.uType = 540;
0
Ritor1
parents:
diff changeset
1146 goto LABEL_14;
Ritor1
parents:
diff changeset
1147 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1148 a1.uType = 555;
0
Ritor1
parents:
diff changeset
1149 LABEL_14:
Ritor1
parents:
diff changeset
1150 v16 = 0;
Ritor1
parents:
diff changeset
1151 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1152 goto LABEL_18;
Ritor1
parents:
diff changeset
1153 v7 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1154 break;
Ritor1
parents:
diff changeset
1155 default:
Ritor1
parents:
diff changeset
1156 return result;
Ritor1
parents:
diff changeset
1157 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1158 while ( (short)a1.uType != *(short *)v7 )
0
Ritor1
parents:
diff changeset
1159 {
Ritor1
parents:
diff changeset
1160 ++v16;
Ritor1
parents:
diff changeset
1161 v7 += 56;
Ritor1
parents:
diff changeset
1162 if ( v16 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1163 {
Ritor1
parents:
diff changeset
1164 LABEL_18:
Ritor1
parents:
diff changeset
1165 v8 = 0;
Ritor1
parents:
diff changeset
1166 goto LABEL_19;
Ritor1
parents:
diff changeset
1167 }
Ritor1
parents:
diff changeset
1168 }
Ritor1
parents:
diff changeset
1169 v8 = v16;
Ritor1
parents:
diff changeset
1170 LABEL_19:
Ritor1
parents:
diff changeset
1171 a1.uObjectDescID = v8;
Ritor1
parents:
diff changeset
1172 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1173 a1.vPosition.x = v5->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1174 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1175 a1.vPosition.y = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1176 a1.spell_level = 0;
0
Ritor1
parents:
diff changeset
1177 v17 = v5->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1178 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1179 v9 = LOWORD(v4->uYawAngle);
Ritor1
parents:
diff changeset
1180 a1.vPosition.z = v5->vPosition.z - (unsigned int)(signed __int64)((double)v17 * -0.75);
Ritor1
parents:
diff changeset
1181 a1.uFacing = v9;
Ritor1
parents:
diff changeset
1182 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1183 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1184 v10 = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
Ritor1
parents:
diff changeset
1185 v11 = v4->uDistance;
Ritor1
parents:
diff changeset
1186 a1.uSectorID = v10;
Ritor1
parents:
diff changeset
1187 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1188 a1.spell_caster_pid = PID(OBJECT_Actor, v15);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1189 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1190 if ( (double)v11 >= 307.2 )
Ritor1
parents:
diff changeset
1191 {
Ritor1
parents:
diff changeset
1192 if ( v11 >= 1024 )
Ritor1
parents:
diff changeset
1193 {
Ritor1
parents:
diff changeset
1194 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
1195 if ( v11 >= 2560 )
Ritor1
parents:
diff changeset
1196 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1197 }
Ritor1
parents:
diff changeset
1198 else
Ritor1
parents:
diff changeset
1199 {
Ritor1
parents:
diff changeset
1200 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
1201 }
Ritor1
parents:
diff changeset
1202 }
Ritor1
parents:
diff changeset
1203 else
Ritor1
parents:
diff changeset
1204 {
Ritor1
parents:
diff changeset
1205 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
1206 }
Ritor1
parents:
diff changeset
1207 a1.field_61 = a4;
Ritor1
parents:
diff changeset
1208 result = a1.Create(
Ritor1
parents:
diff changeset
1209 v4->uYawAngle,
Ritor1
parents:
diff changeset
1210 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1211 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1212 0);
Ritor1
parents:
diff changeset
1213 if ( v5->pMonsterInfo.uSpecialAbilityType == 1 )
Ritor1
parents:
diff changeset
1214 {
Ritor1
parents:
diff changeset
1215 result = v5->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1216 if ( result == 2 )
Ritor1
parents:
diff changeset
1217 {
Ritor1
parents:
diff changeset
1218 a1.vPosition.z += 40;
Ritor1
parents:
diff changeset
1219 v13 = v4->uYawAngle;
Ritor1
parents:
diff changeset
1220 }
Ritor1
parents:
diff changeset
1221 else
Ritor1
parents:
diff changeset
1222 {
Ritor1
parents:
diff changeset
1223 if ( result != 3 )
Ritor1
parents:
diff changeset
1224 return result;
Ritor1
parents:
diff changeset
1225 a1.Create(
Ritor1
parents:
diff changeset
1226 v4->uYawAngle + 30,
Ritor1
parents:
diff changeset
1227 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1228 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1229 0);
Ritor1
parents:
diff changeset
1230 v13 = v4->uYawAngle - 30;
Ritor1
parents:
diff changeset
1231 }
Ritor1
parents:
diff changeset
1232 result = a1.Create(
Ritor1
parents:
diff changeset
1233 v13,
Ritor1
parents:
diff changeset
1234 v4->uPitchAngle,
Ritor1
parents:
diff changeset
1235 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
1236 0);
Ritor1
parents:
diff changeset
1237 }
Ritor1
parents:
diff changeset
1238 return result;
Ritor1
parents:
diff changeset
1239 }
Ritor1
parents:
diff changeset
1240
Ritor1
parents:
diff changeset
1241 //----- (00404736) --------------------------------------------------------
Ritor1
parents:
diff changeset
1242 signed int __fastcall Actor::Explode(unsigned int uActorID)
Ritor1
parents:
diff changeset
1243 {
Ritor1
parents:
diff changeset
1244 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
1245 signed int v2; // edx@1
Ritor1
parents:
diff changeset
1246 char *v3; // ecx@2
Ritor1
parents:
diff changeset
1247 unsigned __int16 v4; // ax@5
Ritor1
parents:
diff changeset
1248 int v5; // ebx@6
Ritor1
parents:
diff changeset
1249 int v6; // ecx@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1250 //int v7; // eax@6
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1251 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
1252 unsigned int v10; // [sp+7Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1253 int v11; // [sp+80h] [bp-4h]@6
Ritor1
parents:
diff changeset
1254
Ritor1
parents:
diff changeset
1255 v10 = uActorID;
Ritor1
parents:
diff changeset
1256 v1 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1257 v2 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1258 a1.uType = 600;
0
Ritor1
parents:
diff changeset
1259 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
1260 {
Ritor1
parents:
diff changeset
1261 LABEL_5:
Ritor1
parents:
diff changeset
1262 v4 = 0;
Ritor1
parents:
diff changeset
1263 }
Ritor1
parents:
diff changeset
1264 else
Ritor1
parents:
diff changeset
1265 {
Ritor1
parents:
diff changeset
1266 v3 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
1267 while ( *(short *)v3 != 600 )
Ritor1
parents:
diff changeset
1268 {
Ritor1
parents:
diff changeset
1269 ++v2;
Ritor1
parents:
diff changeset
1270 v3 += 56;
Ritor1
parents:
diff changeset
1271 if ( v2 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
1272 goto LABEL_5;
Ritor1
parents:
diff changeset
1273 }
Ritor1
parents:
diff changeset
1274 v4 = v2;
Ritor1
parents:
diff changeset
1275 }
Ritor1
parents:
diff changeset
1276 a1.uObjectDescID = v4;
Ritor1
parents:
diff changeset
1277 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
1278 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1279 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
1280 v5 = v1->vPosition.x;
Ritor1
parents:
diff changeset
1281 v11 = v1->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1282 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
1283 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
1284 a1.vPosition.x = v5;
Ritor1
parents:
diff changeset
1285 v6 = v1->vPosition.z - (unsigned int)(signed __int64)((double)v11 * -0.75);
Ritor1
parents:
diff changeset
1286 a1.uFacing = 0;
Ritor1
parents:
diff changeset
1287 a1.vPosition.z = v6;
Ritor1
parents:
diff changeset
1288 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
1289 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
1290 a1.uSectorID = pIndoor->GetSector(v5, a1.vPosition.y, v6);
Ritor1
parents:
diff changeset
1291 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1292 a1.spell_caster_pid = PID(OBJECT_Actor, v10);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1293 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1294 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1295 a1.field_61 = 4;
Ritor1
parents:
diff changeset
1296 return a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1297 }
Ritor1
parents:
diff changeset
1298
Ritor1
parents:
diff changeset
1299 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1300 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
1301 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
1302 // //
Ritor1
parents:
diff changeset
1303 // //
Ritor1
parents:
diff changeset
1304 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1305 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
1306 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
1307 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
1308 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
1309 // //
Ritor1
parents:
diff changeset
1310 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
1311 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
1312 // // but compiler converts functions returning structures by value in the such way
Ritor1
parents:
diff changeset
1313 AIDirection *__fastcall Actor::GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, AIDirection *pOut, int a4)
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
1316 signed int v5; // ecx@1
Ritor1
parents: 1323
diff changeset
1317 //unsigned int v6; // ebx@1
0
Ritor1
parents:
diff changeset
1318 int v7; // ecx@2
Ritor1
parents:
diff changeset
1319 int v8; // ecx@3
Ritor1
parents:
diff changeset
1320 int v9; // ecx@4
1336
Ritor1
parents: 1323
diff changeset
1321 //BLVFace *v10; // eax@8
Ritor1
parents: 1323
diff changeset
1322 //unsigned int v11; // ecx@8
Ritor1
parents: 1323
diff changeset
1323 //signed int v12; // eax@9
Ritor1
parents: 1323
diff changeset
1324 //int v13; // ecx@9
Ritor1
parents: 1323
diff changeset
1325 //int v14; // eax@9
0
Ritor1
parents:
diff changeset
1326 int v15; // eax@11
Ritor1
parents:
diff changeset
1327 int v16; // eax@12
Ritor1
parents:
diff changeset
1328 int v17; // eax@13
Ritor1
parents:
diff changeset
1329 int v18; // edx@15
1336
Ritor1
parents: 1323
diff changeset
1330 //signed int v19; // eax@25
Ritor1
parents: 1323
diff changeset
1331 //signed int v20; // eax@28
Ritor1
parents: 1323
diff changeset
1332 //int v21; // ebx@28
Ritor1
parents: 1323
diff changeset
1333 //signed int v22; // eax@28
Ritor1
parents: 1323
diff changeset
1334 //BLVFace *v23; // eax@35
Ritor1
parents: 1323
diff changeset
1335 //int v24; // edx@35
Ritor1
parents: 1323
diff changeset
1336 //unsigned int v25; // ecx@35
Ritor1
parents: 1323
diff changeset
1337 //signed int v26; // eax@36
Ritor1
parents: 1323
diff changeset
1338 //int v27; // ecx@36
Ritor1
parents: 1323
diff changeset
1339 //int v28; // eax@36
Ritor1
parents: 1323
diff changeset
1340 //int v29; // eax@37
Ritor1
parents: 1323
diff changeset
1341 //signed int v30; // eax@42
0
Ritor1
parents:
diff changeset
1342 double v31; // st7@45
Ritor1
parents:
diff changeset
1343 double v32; // st6@45
Ritor1
parents:
diff changeset
1344 double v33; // st7@45
Ritor1
parents:
diff changeset
1345 AIDirection *result; // eax@48
1336
Ritor1
parents: 1323
diff changeset
1346 //int v35; // [sp-18h] [bp-64h]@17
Ritor1
parents: 1323
diff changeset
1347 //int v36; // [sp-14h] [bp-60h]@17
0
Ritor1
parents:
diff changeset
1348 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
1336
Ritor1
parents: 1323
diff changeset
1349 //int *v38; // [sp-4h] [bp-50h]@15
Ritor1
parents: 1323
diff changeset
1350 //int *v39; // [sp+0h] [bp-4Ch]@15
Ritor1
parents: 1323
diff changeset
1351 //int *v40; // [sp+4h] [bp-48h]@15
0
Ritor1
parents:
diff changeset
1352 AIDirection v41; // [sp+14h] [bp-38h]@46
Ritor1
parents:
diff changeset
1353 float v42; // [sp+30h] [bp-1Ch]@23
Ritor1
parents:
diff changeset
1354 float v43; // [sp+34h] [bp-18h]@45
1336
Ritor1
parents: 1323
diff changeset
1355 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
1356 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
1357 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
1358 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
1359 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
1360 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
1361
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1362 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
1363 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
1364 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
1365 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
1366 {
1336
Ritor1
parents: 1323
diff changeset
1367 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1368 {
Ritor1
parents: 1323
diff changeset
1369 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1370 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1371 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1372 break;
Ritor1
parents: 1323
diff changeset
1373 }
Ritor1
parents: 1323
diff changeset
1374 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1375 {
Ritor1
parents: 1323
diff changeset
1376 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1377 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1378 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1379 break;
Ritor1
parents: 1323
diff changeset
1380 }
Ritor1
parents: 1323
diff changeset
1381 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1382 {
Ritor1
parents: 1323
diff changeset
1383 if ( !v4 )
Ritor1
parents: 1323
diff changeset
1384 {
Ritor1
parents: 1323
diff changeset
1385 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1386 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1387 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1388 break;
Ritor1
parents: 1323
diff changeset
1389 }
Ritor1
parents: 1323
diff changeset
1390 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
1391 {
Ritor1
parents: 1323
diff changeset
1392 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1393 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1394 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1395 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1396 break;
Ritor1
parents: 1323
diff changeset
1397 }
Ritor1
parents: 1323
diff changeset
1398 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1399 {
Ritor1
parents: 1323
diff changeset
1400 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1401 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1402 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1403 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1404 break;
Ritor1
parents: 1323
diff changeset
1405 }
Ritor1
parents: 1323
diff changeset
1406 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1407 {
Ritor1
parents: 1323
diff changeset
1408 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1409 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1410 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1411 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1412 break;
Ritor1
parents: 1323
diff changeset
1413 }
Ritor1
parents: 1323
diff changeset
1414 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1415 {
Ritor1
parents: 1323
diff changeset
1416 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1417 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1418 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1419 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1420 break;
Ritor1
parents: 1323
diff changeset
1421 }
Ritor1
parents: 1323
diff changeset
1422 }
Ritor1
parents: 1323
diff changeset
1423 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1424 {
Ritor1
parents: 1323
diff changeset
1425 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1426 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1427 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1428 break;
Ritor1
parents: 1323
diff changeset
1429 }
Ritor1
parents: 1323
diff changeset
1430 default:
Ritor1
parents: 1323
diff changeset
1431 {
Ritor1
parents: 1323
diff changeset
1432 outz = 0;
Ritor1
parents: 1323
diff changeset
1433 outy = 0;
Ritor1
parents: 1323
diff changeset
1434 outx = 0;
Ritor1
parents: 1323
diff changeset
1435 break;
Ritor1
parents: 1323
diff changeset
1436 }
Ritor1
parents: 1323
diff changeset
1437 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1438 {
Ritor1
parents: 1323
diff changeset
1439 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1440 {
Ritor1
parents: 1323
diff changeset
1441 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1442 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1443 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1444 }
Ritor1
parents: 1323
diff changeset
1445 break;
Ritor1
parents: 1323
diff changeset
1446 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1447 }
1336
Ritor1
parents: 1323
diff changeset
1448
Ritor1
parents: 1323
diff changeset
1449 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1450 {
1336
Ritor1
parents: 1323
diff changeset
1451 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1452 {
Ritor1
parents: 1323
diff changeset
1453 outx2 = pSpriteObjects[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1454 outy2 = pSpriteObjects[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1455 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1456 break;
Ritor1
parents: 1323
diff changeset
1457 }
Ritor1
parents: 1323
diff changeset
1458 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1459 {
Ritor1
parents: 1323
diff changeset
1460 outx2 = pActors[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1461 outy2 = pActors[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1462 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1463 break;
Ritor1
parents: 1323
diff changeset
1464 }
Ritor1
parents: 1323
diff changeset
1465 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1466 {
Ritor1
parents: 1323
diff changeset
1467 outx2 = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1468 outy2 = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1469 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1470 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1471 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1472 break;
Ritor1
parents: 1323
diff changeset
1473 }
Ritor1
parents: 1323
diff changeset
1474 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1475 {
Ritor1
parents: 1323
diff changeset
1476 outx2 = pLevelDecorations[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1477 outy2 = pLevelDecorations[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1478 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1479 break;
Ritor1
parents: 1323
diff changeset
1480 }
Ritor1
parents: 1323
diff changeset
1481 default:
Ritor1
parents: 1323
diff changeset
1482 {
Ritor1
parents: 1323
diff changeset
1483 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1484 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1485 a4 = 0;
Ritor1
parents: 1323
diff changeset
1486 break;
Ritor1
parents: 1323
diff changeset
1487 }
Ritor1
parents: 1323
diff changeset
1488 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1489 {
Ritor1
parents: 1323
diff changeset
1490 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1491 {
Ritor1
parents: 1323
diff changeset
1492 outx2 = (pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1493 outy2 = (pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1494 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1495 }
Ritor1
parents: 1323
diff changeset
1496 break;
Ritor1
parents: 1323
diff changeset
1497 }
0
Ritor1
parents:
diff changeset
1498 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1499
1336
Ritor1
parents: 1323
diff changeset
1500 v31 = (double)outx2 - (double)outx;
0
Ritor1
parents:
diff changeset
1501 v42 = v31;
1336
Ritor1
parents: 1323
diff changeset
1502 v32 = (double)outy2 - (double)outy;
0
Ritor1
parents:
diff changeset
1503 v43 = v32;
Ritor1
parents:
diff changeset
1504 a4a = (double)a4 - (double)outz;
1336
Ritor1
parents: 1323
diff changeset
1505 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1506 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1507 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1508 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1509 {
Ritor1
parents:
diff changeset
1510 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1511 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1512 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1513 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1514 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1515 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1516 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 else
Ritor1
parents:
diff changeset
1519 {
Ritor1
parents:
diff changeset
1520 v41.vDirection.x = (signed __int64)(1.0 / v33 * v42 * 65536.0);
Ritor1
parents:
diff changeset
1521 v41.vDirection.y = (signed __int64)(1.0 / v33 * v43 * 65536.0);
Ritor1
parents:
diff changeset
1522 v41.vDirection.z = (signed __int64)(1.0 / v33 * a4a * 65536.0);
Ritor1
parents:
diff changeset
1523 v41.uDistance = (signed __int64)v33;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
1524 v41.uDistanceXZ = sqrt(outy2 + outx2);
0
Ritor1
parents:
diff changeset
1525 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v42, (signed __int64)v43);
Ritor1
parents:
diff changeset
1526 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1527 }
Ritor1
parents:
diff changeset
1528 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1529 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1530 return result;
Ritor1
parents:
diff changeset
1531 }
Ritor1
parents:
diff changeset
1532
Ritor1
parents:
diff changeset
1533 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1534 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1535 {
Ritor1
parents:
diff changeset
1536 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
1537 unsigned int v5; // esi@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1538 //unsigned int result; // eax@2
0
Ritor1
parents:
diff changeset
1539 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1540 unsigned int v8; // ecx@3
Ritor1
parents:
diff changeset
1541 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1542 AIDirection *v10; // esi@4
Ritor1
parents:
diff changeset
1543 unsigned __int16 v11; // ax@5
Ritor1
parents:
diff changeset
1544 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1545 AIDirection v13; // [sp+24h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
1546
Ritor1
parents:
diff changeset
1547 v4 = uObjID;
Ritor1
parents:
diff changeset
1548 v5 = uActorID;
Ritor1
parents:
diff changeset
1549 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1550 {
Ritor1
parents:
diff changeset
1551 v7 = a4;
Ritor1
parents:
diff changeset
1552 v8 = 0;
Ritor1
parents:
diff changeset
1553 v9 = &pActors[v5];
Ritor1
parents:
diff changeset
1554 if ( !a4 )
Ritor1
parents:
diff changeset
1555 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1556 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v5), v4, &a3, 0);
0
Ritor1
parents:
diff changeset
1557 v7 = &v13;
Ritor1
parents:
diff changeset
1558 memcpy(&v13, v10, sizeof(v13));
Ritor1
parents:
diff changeset
1559 v8 = 0;
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 v9->uYawAngle = LOWORD(v7->uYawAngle);
Ritor1
parents:
diff changeset
1562 v11 = LOWORD(v7->uPitchAngle);
Ritor1
parents:
diff changeset
1563 v9->uCurrentActionTime = v8;
Ritor1
parents:
diff changeset
1564 v9->vVelocity.z = v8;
Ritor1
parents:
diff changeset
1565 v9->vVelocity.y = v8;
Ritor1
parents:
diff changeset
1566 v9->vVelocity.x = v8;
Ritor1
parents:
diff changeset
1567 v9->uPitchAngle = v11;
Ritor1
parents:
diff changeset
1568 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1569 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1570 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1571 }
Ritor1
parents:
diff changeset
1572 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1573 Actor::AI_Bored(v5, v4, a4);
0
Ritor1
parents:
diff changeset
1574 }
Ritor1
parents:
diff changeset
1575
Ritor1
parents:
diff changeset
1576 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1577 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1578 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1579 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1580 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1581 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1582 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1583 }
Ritor1
parents:
diff changeset
1584
Ritor1
parents:
diff changeset
1585 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1586 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1587 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1588 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1589 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1590
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1591 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1592 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1593 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1594
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1595 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1596 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1597 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1598 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1599 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1600 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1601 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1602 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1603 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1604 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1605 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1606 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1607 }
Ritor1
parents:
diff changeset
1608
Ritor1
parents:
diff changeset
1609 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1610 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1611 {
1763
Ritor1
parents: 1761
diff changeset
1612 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1613 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1614 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1615 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1616 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1617 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1618 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1619 }
Ritor1
parents:
diff changeset
1620
Ritor1
parents:
diff changeset
1621 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1622 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1623 {
Ritor1
parents:
diff changeset
1624 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1625 char v4; // zf@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1626 //unsigned int result; // eax@3
0
Ritor1
parents:
diff changeset
1627 AIDirection *v6; // esi@6
Ritor1
parents:
diff changeset
1628 AIDirection *v7; // edi@6
Ritor1
parents:
diff changeset
1629 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1630 double v9; // st7@9
Ritor1
parents:
diff changeset
1631 Vec3_int_ v10; // ST04_12@9
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1632 //int v11; // eax@10
0
Ritor1
parents:
diff changeset
1633 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1634 unsigned int v13; // esi@11
Ritor1
parents:
diff changeset
1635 AIDirection *v14; // esi@12
Ritor1
parents:
diff changeset
1636 SpriteFrame *v15; // ecx@13
Ritor1
parents:
diff changeset
1637 __int16 v16; // ax@13
Ritor1
parents:
diff changeset
1638 unsigned int v17; // ecx@13
Ritor1
parents:
diff changeset
1639 signed __int64 v18; // qax@13
Ritor1
parents:
diff changeset
1640 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1641 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1642 unsigned int v21; // [sp+44h] [bp-10h]@9
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1643 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1644 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1645 unsigned int v24; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1646 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1647
Ritor1
parents:
diff changeset
1648 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1649 //a2 = edx0;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1650 v4 = v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1651 v24 = uActorID;
Ritor1
parents:
diff changeset
1652 if ( v4 && v3->pMonsterInfo.uAIType == 1 )
Ritor1
parents:
diff changeset
1653 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1654 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1655 return;
0
Ritor1
parents:
diff changeset
1656 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1657
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1658 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1659 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1660 v8 = PID_ID(sTargetPid);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1661 v6 = (AIDirection *)pActors[v8].vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1662 v7 = (AIDirection *)pActors[v8].vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1663 v23 = (signed __int64)((double)pActors[v8].uActorHeight * 0.75 + (double)pActors[v8].vPosition.z);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1664 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1665 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1666 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1667 v6 = (AIDirection *)pParty->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1668 v7 = (AIDirection *)pParty->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1669 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1670 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1671 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1672 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1673 v6 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1674 v7 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1675 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1676 v21 = v3->uActorHeight;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1677 v9 = (double)(signed int)v21 * 0.75;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1678 v21 = v3->vPosition.z;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1679 v10.z = (signed __int64)(v9 + (double)(signed int)v21);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1680 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1681 v10.x = v3->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1682 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1683 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1684 v12 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1685 v13 = 0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1686 if ( !arg0 )
0
Ritor1
parents:
diff changeset
1687 {
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1688 v14 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v24), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1689 v12 = &v20;
Ritor1
parents:
diff changeset
1690 memcpy(&v20, v14, sizeof(v20));
Ritor1
parents:
diff changeset
1691 v13 = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1692 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1693 v15 = pSpriteFrameTable->pSpriteSFrames;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1694 v3->uYawAngle = LOWORD(v12->uYawAngle);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1695 v16 = v15[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1696 v17 = v24;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1697 v3->uCurrentActionLength = 8 * v16;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1698 v3->uCurrentActionTime = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1699 v3->uAIState = AttackingMelee;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1700 Actor::PlaySound(v17, 0);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1701 LODWORD(v18) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1702 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1703 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v13
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1704 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v13 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v13) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1705 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1706 LODWORD(v18) = 2 * v18;
0
Ritor1
parents:
diff changeset
1707 v25 = v18;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1708 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1709 if ( pParty->bTurnBasedModeOn != 1 )
0
Ritor1
parents:
diff changeset
1710 v18 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)v25 * 2.133333333333333);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1711 v3->pMonsterInfo.uRecoveryTime = v18;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1712 v3->vVelocity.z = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1713 v3->vVelocity.y = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1714 v3->vVelocity.x = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1715 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1716 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1717 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1718 Actor::AI_Pursue1(v24, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1719 }
Ritor1
parents:
diff changeset
1720
Ritor1
parents:
diff changeset
1721 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1722 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1723 {
Ritor1
parents:
diff changeset
1724 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
1725 unsigned int v2; // edi@2
Ritor1
parents:
diff changeset
1726 char v3; // bl@3
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1727 //char *v4; // ecx@16
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1728 //signed int v5; // eax@18
0
Ritor1
parents:
diff changeset
1729 Player **ppPlayers; // esi@20
Ritor1
parents:
diff changeset
1730
Ritor1
parents:
diff changeset
1731 v1 = uLevelMapStatsID;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1732 if ( !uLevelMapStatsID || !pActors[uActorID].IsPeasant())
0
Ritor1
parents:
diff changeset
1733 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1734
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1735 v2 = uActorID;
0
Ritor1
parents:
diff changeset
1736 v3 = 1;
Ritor1
parents:
diff changeset
1737 if ( v1 != 5 )
Ritor1
parents:
diff changeset
1738 {
Ritor1
parents:
diff changeset
1739 if ( v1 == 6 || v1 == 7 )
Ritor1
parents:
diff changeset
1740 {
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1741 pParty->IsPartyGood(); //the binary file contains this call. if someone finds out whether it's supposed to be here or not, feel free to apply the appropriate change
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1742 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
1743 return;
Ritor1
parents:
diff changeset
1744 goto LABEL_12;
Ritor1
parents:
diff changeset
1745 }
Ritor1
parents:
diff changeset
1746 if ( v1 != 8 )
Ritor1
parents:
diff changeset
1747 goto LABEL_12;
Ritor1
parents:
diff changeset
1748 }
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1749 if ( pParty->IsPartyGood() )
0
Ritor1
parents:
diff changeset
1750 v3 = 0;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1751 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
1752 v3 = 1;
Ritor1
parents:
diff changeset
1753 if ( v3 )
Ritor1
parents:
diff changeset
1754 {
Ritor1
parents:
diff changeset
1755 LABEL_12:
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
1756 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[v2].pMonsterInfo.uLevel + pParty->GetPartyReputation());
0
Ritor1
parents:
diff changeset
1757 if ( pParty->uFine < 0 )
Ritor1
parents:
diff changeset
1758 pParty->uFine = 0;
Ritor1
parents:
diff changeset
1759 if ( pParty->uFine > 4000000 )
Ritor1
parents:
diff changeset
1760 pParty->uFine = 4000000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1761
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1762 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1763 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1764 if (pOutdoor->ddm.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1765 pOutdoor->ddm.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1766 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1767 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1768 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1769 if (pIndoor->dlv.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1770 pIndoor->dlv.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1771 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1772 else assert(false);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1773
0
Ritor1
parents:
diff changeset
1774 ppPlayers = &pPlayers[1];
Ritor1
parents:
diff changeset
1775 do
Ritor1
parents:
diff changeset
1776 {
Ritor1
parents:
diff changeset
1777 if ( pParty->uFine )
Ritor1
parents:
diff changeset
1778 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
1779 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->_achieved_awards_bits, 1) )
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
1780 _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->_achieved_awards_bits, 1, 1u);
0
Ritor1
parents:
diff changeset
1781 }
Ritor1
parents:
diff changeset
1782 ++ppPlayers;
Ritor1
parents:
diff changeset
1783 }
Ritor1
parents:
diff changeset
1784 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
1785 }
Ritor1
parents:
diff changeset
1786 }
Ritor1
parents:
diff changeset
1787
Ritor1
parents:
diff changeset
1788 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1789 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1790 {
Ritor1
parents:
diff changeset
1791 int result; // eax@1
Ritor1
parents:
diff changeset
1792 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1793 int v5; // [sp-14h] [bp-18h]@3
Ritor1
parents:
diff changeset
1794 unsigned int v6; // [sp-10h] [bp-14h]@3
Ritor1
parents:
diff changeset
1795 int v7; // [sp-Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
1796 int v8; // [sp-8h] [bp-Ch]@3
Ritor1
parents:
diff changeset
1797 __int16 v9; // [sp-4h] [bp-8h]@3
Ritor1
parents:
diff changeset
1798
Ritor1
parents:
diff changeset
1799 result = a2 - 1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1800 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1801 switch ( a2 )
Ritor1
parents:
diff changeset
1802 {
Ritor1
parents:
diff changeset
1803 case 1:
Ritor1
parents:
diff changeset
1804 if ( a3 )
Ritor1
parents:
diff changeset
1805 {
Ritor1
parents:
diff changeset
1806 v9 = 0;
Ritor1
parents:
diff changeset
1807 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1808 v7 = 0;
Ritor1
parents:
diff changeset
1809 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1810 v5 = 904;
Ritor1
parents:
diff changeset
1811 goto LABEL_16;
Ritor1
parents:
diff changeset
1812 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1813 return;
0
Ritor1
parents:
diff changeset
1814 case 2:
Ritor1
parents:
diff changeset
1815 if ( a3 )
Ritor1
parents:
diff changeset
1816 {
Ritor1
parents:
diff changeset
1817 v9 = 0;
Ritor1
parents:
diff changeset
1818 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1819 v7 = 0;
Ritor1
parents:
diff changeset
1820 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1821 v5 = 905;
Ritor1
parents:
diff changeset
1822 goto LABEL_16;
Ritor1
parents:
diff changeset
1823 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1824 return;
0
Ritor1
parents:
diff changeset
1825 case 3:
Ritor1
parents:
diff changeset
1826 if ( a3 )
Ritor1
parents:
diff changeset
1827 {
Ritor1
parents:
diff changeset
1828 v9 = 0;
Ritor1
parents:
diff changeset
1829 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1830 v7 = 0;
Ritor1
parents:
diff changeset
1831 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1832 v5 = 906;
Ritor1
parents:
diff changeset
1833 goto LABEL_16;
Ritor1
parents:
diff changeset
1834 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1835 return;
0
Ritor1
parents:
diff changeset
1836 case 4:
Ritor1
parents:
diff changeset
1837 if ( a3 )
Ritor1
parents:
diff changeset
1838 {
Ritor1
parents:
diff changeset
1839 v9 = 0;
Ritor1
parents:
diff changeset
1840 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1841 v7 = 0;
Ritor1
parents:
diff changeset
1842 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1843 v5 = 907;
Ritor1
parents:
diff changeset
1844 goto LABEL_16;
Ritor1
parents:
diff changeset
1845 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1846 return;
0
Ritor1
parents:
diff changeset
1847 case 5:
Ritor1
parents:
diff changeset
1848 v9 = 4;
Ritor1
parents:
diff changeset
1849 v8 = 65536;
Ritor1
parents:
diff changeset
1850 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1851 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1852 v5 = 901;
Ritor1
parents:
diff changeset
1853 goto LABEL_16;
Ritor1
parents:
diff changeset
1854 case 6:
Ritor1
parents:
diff changeset
1855 v9 = 4;
Ritor1
parents:
diff changeset
1856 v8 = 65536;
Ritor1
parents:
diff changeset
1857 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1858 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1859 v5 = 902;
Ritor1
parents:
diff changeset
1860 goto LABEL_16;
Ritor1
parents:
diff changeset
1861 case 7:
Ritor1
parents:
diff changeset
1862 v9 = 4;
Ritor1
parents:
diff changeset
1863 v8 = 65536;
Ritor1
parents:
diff changeset
1864 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1865 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1866 v5 = 903;
Ritor1
parents:
diff changeset
1867 goto LABEL_16;
Ritor1
parents:
diff changeset
1868 case 8:
Ritor1
parents:
diff changeset
1869 v9 = 4;
Ritor1
parents:
diff changeset
1870 v8 = 65536;
Ritor1
parents:
diff changeset
1871 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1872 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1873 v5 = 900;
Ritor1
parents:
diff changeset
1874 goto LABEL_16;
Ritor1
parents:
diff changeset
1875 case 9:
Ritor1
parents:
diff changeset
1876 v9 = 4;
Ritor1
parents:
diff changeset
1877 v8 = 65536;
Ritor1
parents:
diff changeset
1878 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1879 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1880 v5 = 909;
Ritor1
parents:
diff changeset
1881 goto LABEL_16;
Ritor1
parents:
diff changeset
1882 case 10:
Ritor1
parents:
diff changeset
1883 v9 = 4;
Ritor1
parents:
diff changeset
1884 v8 = 65536;
Ritor1
parents:
diff changeset
1885 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1886 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1887 v5 = 908;
Ritor1
parents:
diff changeset
1888 LABEL_16:
Ritor1
parents:
diff changeset
1889 result = pOtherOverlayList->_4418B6(v5, v6, v7, v8, v9);
Ritor1
parents:
diff changeset
1890 break;
Ritor1
parents:
diff changeset
1891 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1892 return;
0
Ritor1
parents:
diff changeset
1893 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1894 return;
0
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896
Ritor1
parents:
diff changeset
1897 //----- (0043B3E0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1898 int Actor::_43B3E0_CalcDamage(Actor *a1, signed int a2)
Ritor1
parents:
diff changeset
1899 {
Ritor1
parents:
diff changeset
1900 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1901 int v3; // eax@9
Ritor1
parents:
diff changeset
1902 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1903 int v5; // esi@9
Ritor1
parents:
diff changeset
1904 int v6; // ebx@11
Ritor1
parents:
diff changeset
1905 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1906 int v9; // edi@21
Ritor1
parents:
diff changeset
1907 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1908 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1909
Ritor1
parents:
diff changeset
1910 v2 = 0;
Ritor1
parents:
diff changeset
1911 v11 = 0;
Ritor1
parents:
diff changeset
1912 if ( a2 )
Ritor1
parents:
diff changeset
1913 {
Ritor1
parents:
diff changeset
1914 if ( a2 == 1 )
Ritor1
parents:
diff changeset
1915 {
Ritor1
parents:
diff changeset
1916 v3 = a1->pMonsterInfo.uAttack2DamageDiceRolls;
Ritor1
parents:
diff changeset
1917 v4 = a1->pMonsterInfo.uAttack2DamageDiceSides;
Ritor1
parents:
diff changeset
1918 v5 = a1->pMonsterInfo.uAttack2DamageBonus;
Ritor1
parents:
diff changeset
1919 }
Ritor1
parents:
diff changeset
1920 else
Ritor1
parents:
diff changeset
1921 {
Ritor1
parents:
diff changeset
1922 if ( a2 <= 1 )
Ritor1
parents:
diff changeset
1923 return 0;
Ritor1
parents:
diff changeset
1924 if ( a2 <= 3 )
Ritor1
parents:
diff changeset
1925 {
Ritor1
parents:
diff changeset
1926 if ( a2 == 2 )
Ritor1
parents:
diff changeset
1927 {
Ritor1
parents:
diff changeset
1928 v8 = a1->pMonsterInfo.uSpellSkillAndMastery1;
Ritor1
parents:
diff changeset
1929 v9 = a1->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
1930 }
Ritor1
parents:
diff changeset
1931 else
Ritor1
parents:
diff changeset
1932 {
Ritor1
parents:
diff changeset
1933 v8 = a1->pMonsterInfo.uSpellSkillAndMastery2;
Ritor1
parents:
diff changeset
1934 v9 = a1->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
1935 }
Ritor1
parents:
diff changeset
1936 v10 = SkillToMastery(v8);
Ritor1
parents:
diff changeset
1937 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
Ritor1
parents:
diff changeset
1938 }
Ritor1
parents:
diff changeset
1939 if ( a2 != 4 )
Ritor1
parents:
diff changeset
1940 return 0;
Ritor1
parents:
diff changeset
1941 v3 = a1->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
1942 v4 = a1->pMonsterInfo.uSpecialAbilityDamageDiceSides;
Ritor1
parents:
diff changeset
1943 v5 = a1->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1944 }
Ritor1
parents:
diff changeset
1945 }
Ritor1
parents:
diff changeset
1946 else
Ritor1
parents:
diff changeset
1947 {
Ritor1
parents:
diff changeset
1948 if ( (signed __int64)a1->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1949 v2 = a1->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
1950 if ( (signed __int64)a1->pActorBuffs[18].uExpireTime > 0 && a1->pActorBuffs[18].uPower > v2 )
Ritor1
parents:
diff changeset
1951 v2 = a1->pActorBuffs[18].uPower;
Ritor1
parents:
diff changeset
1952 if ( (signed __int64)a1->pActorBuffs[21].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1953 v2 += a1->pActorBuffs[21].uPower;
Ritor1
parents:
diff changeset
1954 v3 = a1->pMonsterInfo.uAttack1DamageDiceRolls;
Ritor1
parents:
diff changeset
1955 v4 = a1->pMonsterInfo.uAttack1DamageDiceSides;
Ritor1
parents:
diff changeset
1956 v5 = a1->pMonsterInfo.uAttack1DamageBonus;
Ritor1
parents:
diff changeset
1957 }
Ritor1
parents:
diff changeset
1958 if ( v3 > 0 )
Ritor1
parents:
diff changeset
1959 {
Ritor1
parents:
diff changeset
1960 v6 = v3;
Ritor1
parents:
diff changeset
1961 do
Ritor1
parents:
diff changeset
1962 {
Ritor1
parents:
diff changeset
1963 --v6;
Ritor1
parents:
diff changeset
1964 v11 += rand() % v4 + 1;
Ritor1
parents:
diff changeset
1965 }
Ritor1
parents:
diff changeset
1966 while ( v6 );
Ritor1
parents:
diff changeset
1967 }
Ritor1
parents:
diff changeset
1968 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1969 }
Ritor1
parents:
diff changeset
1970
Ritor1
parents:
diff changeset
1971 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1972 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1973 {
Ritor1
parents:
diff changeset
1974 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1975
Ritor1
parents:
diff changeset
1976 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1977 if ( !v1 )
Ritor1
parents:
diff changeset
1978 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1979 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1980 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1981 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1982 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1983 }
Ritor1
parents:
diff changeset
1984
Ritor1
parents:
diff changeset
1985 //----- (0042EBEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
1986 bool Actor::StealFrom(unsigned int uActorID)
Ritor1
parents:
diff changeset
1987 {
Ritor1
parents:
diff changeset
1988 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
1989 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1990 bool result; // eax@1
Ritor1
parents:
diff changeset
1991 int v4; // ebx@2
Ritor1
parents:
diff changeset
1992 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1993 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1994 unsigned int v7; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1995 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1996
Ritor1
parents:
diff changeset
1997 v1 = uActiveCharacter;
Ritor1
parents:
diff changeset
1998 v7 = uActorID;
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1999 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
0
Ritor1
parents:
diff changeset
2000 result = pPlayer->CanAct();
Ritor1
parents:
diff changeset
2001 if ( result )
Ritor1
parents:
diff changeset
2002 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
2003 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
2004 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
2005 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
2006 if ( v5 )
Ritor1
parents:
diff changeset
2007 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
2008 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
2009 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
2010 v6 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
2011 pPlayer->StealFromActor(v7, v4, v6->uReputation++);
Ritor1
parents:
diff changeset
2012 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
2013 if ( v8 < 30 )
Ritor1
parents:
diff changeset
2014 v8 = 30;
Ritor1
parents:
diff changeset
2015 if ( !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
2016 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2017 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
2018 result = 1;
Ritor1
parents:
diff changeset
2019 }
Ritor1
parents:
diff changeset
2020 return result;
Ritor1
parents:
diff changeset
2021 }
Ritor1
parents:
diff changeset
2022
Ritor1
parents:
diff changeset
2023 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2024 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2025 {
Ritor1
parents:
diff changeset
2026 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2027 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2028 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2029 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2030 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2031 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2032 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2033 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2034 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2035 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2036 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2037 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2038 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2039 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2040 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2041 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2042 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
2043 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2044 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2045 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2046 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2047
Ritor1
parents:
diff changeset
2048 v22 = uActorID;
Ritor1
parents:
diff changeset
2049 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2050 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2051 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2052 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2053 v6 = PID_ID(edx0);
0
Ritor1
parents:
diff changeset
2054 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2055 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2056 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2057 }
Ritor1
parents:
diff changeset
2058 else
Ritor1
parents:
diff changeset
2059 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2060 if ( PID_TYPE(edx0) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2061 {
Ritor1
parents:
diff changeset
2062 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2063 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2064 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2065 }
Ritor1
parents:
diff changeset
2066 else
Ritor1
parents:
diff changeset
2067 {
Ritor1
parents:
diff changeset
2068 v4 = pDir;
Ritor1
parents:
diff changeset
2069 v5 = pDir;
Ritor1
parents:
diff changeset
2070 }
Ritor1
parents:
diff changeset
2071 }
Ritor1
parents:
diff changeset
2072 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2073 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2074 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2075 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2076 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2077 {
Ritor1
parents:
diff changeset
2078 v9 = pDir;
Ritor1
parents:
diff changeset
2079 v10 = 0;
Ritor1
parents:
diff changeset
2080 if ( !pDir )
Ritor1
parents:
diff changeset
2081 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2082 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
2083 v9 = &v18;
Ritor1
parents:
diff changeset
2084 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2085 v10 = 0;
Ritor1
parents:
diff changeset
2086 }
Ritor1
parents:
diff changeset
2087 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2088 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2089 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2090 v14 = v22;
Ritor1
parents:
diff changeset
2091 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2092 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2093 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2094 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2095 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2096 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2097 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2098 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2099 {
Ritor1
parents:
diff changeset
2100 v15 *= 2;
Ritor1
parents:
diff changeset
2101 pDira = v15;
Ritor1
parents:
diff changeset
2102 }
Ritor1
parents:
diff changeset
2103 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2104 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2105 else
Ritor1
parents:
diff changeset
2106 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2107 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2108 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2109 * -2.133333333333333);
Ritor1
parents:
diff changeset
2110 v16 = v3->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
2111 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2112 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2113 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2114 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2115 {
Ritor1
parents:
diff changeset
2116 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2117 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2118 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2119 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2120 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
2121 }
Ritor1
parents:
diff changeset
2122 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2123 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2124 }
Ritor1
parents:
diff changeset
2125 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2126 Actor::AI_Pursue1(v22, a2, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2127 }
Ritor1
parents:
diff changeset
2128
Ritor1
parents:
diff changeset
2129 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2130 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2131 {
Ritor1
parents:
diff changeset
2132 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2133 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2134 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2135 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2136 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2137 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2138 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2139 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2140 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2141 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2142 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2143 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2144 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
2145 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
2146 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2147 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2148 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2149 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2150 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2151 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2152 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2153
Ritor1
parents:
diff changeset
2154 v22 = uActorID;
Ritor1
parents:
diff changeset
2155 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2156 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2157 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2158 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2159 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2160 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2161 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2162 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2163 }
Ritor1
parents:
diff changeset
2164 else
Ritor1
parents:
diff changeset
2165 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2166 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2167 {
Ritor1
parents:
diff changeset
2168 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2169 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2170 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2171 }
Ritor1
parents:
diff changeset
2172 else
Ritor1
parents:
diff changeset
2173 {
Ritor1
parents:
diff changeset
2174 v4 = pDir;
Ritor1
parents:
diff changeset
2175 v5 = pDir;
Ritor1
parents:
diff changeset
2176 }
Ritor1
parents:
diff changeset
2177 }
Ritor1
parents:
diff changeset
2178 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2179 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2180 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2181 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2182 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
2183 {
Ritor1
parents:
diff changeset
2184 v9 = pDir;
Ritor1
parents:
diff changeset
2185 v10 = 0;
Ritor1
parents:
diff changeset
2186 if ( !pDir )
Ritor1
parents:
diff changeset
2187 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2188 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2189 v9 = &v18;
Ritor1
parents:
diff changeset
2190 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
2191 v10 = 0;
Ritor1
parents:
diff changeset
2192 }
Ritor1
parents:
diff changeset
2193 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2194 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2195 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2196 v14 = v22;
Ritor1
parents:
diff changeset
2197 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2198 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2199 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2200 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2201 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2202 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2203 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2204 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2205 {
Ritor1
parents:
diff changeset
2206 v15 *= 2;
Ritor1
parents:
diff changeset
2207 pDira = v15;
Ritor1
parents:
diff changeset
2208 }
Ritor1
parents:
diff changeset
2209 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2210 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2211 else
Ritor1
parents:
diff changeset
2212 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2213 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2214 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2215 * -2.133333333333333);
Ritor1
parents:
diff changeset
2216 v16 = v3->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
2217 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2218 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2219 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2220 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
2221 {
Ritor1
parents:
diff changeset
2222 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
2223 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2224 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2225 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2226 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
2227 }
Ritor1
parents:
diff changeset
2228 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2229 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2230 }
Ritor1
parents:
diff changeset
2231 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2232 Actor::AI_Pursue1(v22, sTargetPid, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
2233 }
Ritor1
parents:
diff changeset
2234
Ritor1
parents:
diff changeset
2235 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2236 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2237 {
Ritor1
parents:
diff changeset
2238 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2239 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
2240 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
2241 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2242 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2243 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
2244 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
2245 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
2246 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
2247 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
2248 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
2249 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
2250 signed __int64 v15; // qax@10
Ritor1
parents:
diff changeset
2251 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
2252 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
2253 int v18; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2254 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2255 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2256 unsigned int v21; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
2257 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
2258
Ritor1
parents:
diff changeset
2259 v21 = uActorID;
Ritor1
parents:
diff changeset
2260 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2261 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2262 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2263 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2264 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2265 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2266 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2267 v20 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2268 }
Ritor1
parents:
diff changeset
2269 else
Ritor1
parents:
diff changeset
2270 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2271 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2272 {
Ritor1
parents:
diff changeset
2273 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
2274 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
2275 v20 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2276 }
Ritor1
parents:
diff changeset
2277 else
Ritor1
parents:
diff changeset
2278 {
Ritor1
parents:
diff changeset
2279 v4 = pDir;
Ritor1
parents:
diff changeset
2280 v5 = pDir;
Ritor1
parents:
diff changeset
2281 }
Ritor1
parents:
diff changeset
2282 }
Ritor1
parents:
diff changeset
2283 v18 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2284 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v18 * -0.75);
Ritor1
parents:
diff changeset
2285 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2286 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2287 if ( sub_407A1C((int)v4, (int)v5, v20, v7) )
Ritor1
parents:
diff changeset
2288 {
Ritor1
parents:
diff changeset
2289 v9 = pDir;
Ritor1
parents:
diff changeset
2290 v10 = 0;
Ritor1
parents:
diff changeset
2291 if ( !pDir )
Ritor1
parents:
diff changeset
2292 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2293 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2294 v9 = &v17;
Ritor1
parents:
diff changeset
2295 memcpy(&v17, v11, sizeof(v17));
Ritor1
parents:
diff changeset
2296 v10 = 0;
Ritor1
parents:
diff changeset
2297 }
Ritor1
parents:
diff changeset
2298 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2299 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2300 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2301 v14 = v21;
Ritor1
parents:
diff changeset
2302 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2303 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2304 v3->uAIState = AttackingRanged2;
Ritor1
parents:
diff changeset
2305 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2306 LODWORD(v15) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2307 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2308 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2309 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2310 {
Ritor1
parents:
diff changeset
2311 LODWORD(v15) = 2 * v15;
Ritor1
parents:
diff changeset
2312 pDira = v15;
Ritor1
parents:
diff changeset
2313 }
Ritor1
parents:
diff changeset
2314 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
2315 v15 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)pDira * 2.133333333333333);
Ritor1
parents:
diff changeset
2316 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2317 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2318 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2319 v3->vVelocity.x = v10;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2320 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2321 }
Ritor1
parents:
diff changeset
2322 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2323 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2324 }
Ritor1
parents:
diff changeset
2325
Ritor1
parents:
diff changeset
2326 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2327 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2328 {
Ritor1
parents:
diff changeset
2329 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2330 int v4; // esi@3
Ritor1
parents:
diff changeset
2331 int v5; // edi@3
Ritor1
parents:
diff changeset
2332 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2333 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
2334 unsigned char v8[12]; // ST04_12@7
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2335 //unsigned int result; // eax@8
0
Ritor1
parents:
diff changeset
2336 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
2337 unsigned int v11; // esi@9
Ritor1
parents:
diff changeset
2338 AIDirection *v12; // esi@10
Ritor1
parents:
diff changeset
2339 SpriteFrame *v13; // ecx@11
Ritor1
parents:
diff changeset
2340 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
2341 unsigned int v15; // ecx@11
Ritor1
parents:
diff changeset
2342 unsigned int v16; // eax@11
Ritor1
parents:
diff changeset
2343 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
2344 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
2345 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2346 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2347 unsigned int v21; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
2348 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
2349 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
2350
Ritor1
parents:
diff changeset
2351 v21 = uActorID;
Ritor1
parents:
diff changeset
2352 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2353 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2354 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2355 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2356 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2357 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2358 v5 = pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2359 v22 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2360 }
Ritor1
parents:
diff changeset
2361 else
Ritor1
parents:
diff changeset
2362 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2363 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2364 {
Ritor1
parents:
diff changeset
2365 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
2366 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
2367 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2368 }
Ritor1
parents:
diff changeset
2369 else
Ritor1
parents:
diff changeset
2370 {
Ritor1
parents:
diff changeset
2371 v4 = (int)pDir;
Ritor1
parents:
diff changeset
2372 v5 = (int)pDir;
Ritor1
parents:
diff changeset
2373 }
Ritor1
parents:
diff changeset
2374 }
Ritor1
parents:
diff changeset
2375 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2376 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2377 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2378 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2379 if ( sub_407A1C(v4, v5, v22, v7)
Ritor1
parents:
diff changeset
2380 || (*(unsigned int *)&v8[8] = v22,
Ritor1
parents:
diff changeset
2381 v19 = v3->uActorHeight,
Ritor1
parents:
diff changeset
2382 *(_QWORD *)v8 = __PAIR__(v5, v4),
Ritor1
parents:
diff changeset
2383 sub_407A1C(
Ritor1
parents:
diff changeset
2384 v3->vPosition.x,
Ritor1
parents:
diff changeset
2385 v3->vPosition.y,
Ritor1
parents:
diff changeset
2386 v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75),
Ritor1
parents:
diff changeset
2387 *(Vec3_int_ *)v8)) )
Ritor1
parents:
diff changeset
2388 {
Ritor1
parents:
diff changeset
2389 v10 = pDir;
Ritor1
parents:
diff changeset
2390 v11 = 0;
Ritor1
parents:
diff changeset
2391 if ( !pDir )
Ritor1
parents:
diff changeset
2392 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2393 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2394 v10 = &v18;
Ritor1
parents:
diff changeset
2395 memcpy(&v18, v12, sizeof(v18));
Ritor1
parents:
diff changeset
2396 v11 = 0;
Ritor1
parents:
diff changeset
2397 }
Ritor1
parents:
diff changeset
2398 v13 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2399 v3->uYawAngle = LOWORD(v10->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2400 v14 = v13[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2401 v15 = v21;
Ritor1
parents:
diff changeset
2402 v3->uCurrentActionLength = 8 * v14;
Ritor1
parents:
diff changeset
2403 v3->uCurrentActionTime = v11;
Ritor1
parents:
diff changeset
2404 v3->uAIState = AttackingRanged1;
Ritor1
parents:
diff changeset
2405 Actor::PlaySound(v15, 0);
Ritor1
parents:
diff changeset
2406 v16 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2407 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2408 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v11
Ritor1
parents:
diff changeset
2409 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v11 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v11) )
Ritor1
parents:
diff changeset
2410 {
Ritor1
parents:
diff changeset
2411 v16 *= 2;
Ritor1
parents:
diff changeset
2412 pDira = v16;
Ritor1
parents:
diff changeset
2413 }
Ritor1
parents:
diff changeset
2414 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2415 v3->pMonsterInfo.uRecoveryTime = v16;
Ritor1
parents:
diff changeset
2416 else
Ritor1
parents:
diff changeset
2417 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2418 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2419 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2420 * -2.133333333333333);
Ritor1
parents:
diff changeset
2421 v3->vVelocity.z = v11;
Ritor1
parents:
diff changeset
2422 v3->vVelocity.y = v11;
Ritor1
parents:
diff changeset
2423 v3->vVelocity.x = v11;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2424 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2425 }
Ritor1
parents:
diff changeset
2426 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2427 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2428 }
Ritor1
parents:
diff changeset
2429
Ritor1
parents:
diff changeset
2430 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2431 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2432 {
0
Ritor1
parents:
diff changeset
2433 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
2434 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
2435 int v6; // ebx@1
Ritor1
parents:
diff changeset
2436 int v7; // ST08_4@1
Ritor1
parents:
diff changeset
2437 int v8; // eax@1
Ritor1
parents:
diff changeset
2438 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
2439 int v10; // ebx@13
Ritor1
parents:
diff changeset
2440 signed __int16 v11; // cx@17
Ritor1
parents:
diff changeset
2441 unsigned int v12; // [sp-8h] [bp-44h]@10
Ritor1
parents:
diff changeset
2442 AIDirection *v13; // [sp-4h] [bp-40h]@10
Ritor1
parents:
diff changeset
2443 AIDirection v14; // [sp+Ch] [bp-30h]@7
Ritor1
parents:
diff changeset
2444 int v15; // [sp+28h] [bp-14h]@11
Ritor1
parents:
diff changeset
2445 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
2446 int y; // [sp+30h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2447 unsigned int uActorID; // [sp+34h] [bp-8h]@1
Ritor1
parents:
diff changeset
2448 int v19; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2449
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2450 //v14 never filled, maybe it is passed to function but optimized away as local variable
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2451
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2452 uActorID = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2453 v4 = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2454 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2455 v16 = uTarget_id;
0
Ritor1
parents:
diff changeset
2456 v6 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2457 v7 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2458 y = v5->vInitialPosition.y - v5->vPosition.y;
Ritor1
parents:
diff changeset
2459 v19 = abs(v7);
Ritor1
parents:
diff changeset
2460 v8 = abs(y);
Ritor1
parents:
diff changeset
2461 if ( v19 <= v8 )
Ritor1
parents:
diff changeset
2462 v19 = v8 + (v19 >> 1);
Ritor1
parents:
diff changeset
2463 else
Ritor1
parents:
diff changeset
2464 v19 += v8 >> 1;
Ritor1
parents:
diff changeset
2465 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2466 {
Ritor1
parents:
diff changeset
2467 if ( !uActionLength )
Ritor1
parents:
diff changeset
2468 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2469 Actor::AI_StandOrBored(uActorID, OBJECT_Player, uActionLength, &v14);
0
Ritor1
parents:
diff changeset
2470 return;
Ritor1
parents:
diff changeset
2471 }
Ritor1
parents:
diff changeset
2472 if ( pActors[v4].pMonsterInfo.uMovementType == 3 && v19 < 128 )
Ritor1
parents:
diff changeset
2473 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2474 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
0
Ritor1
parents:
diff changeset
2475 return;
Ritor1
parents:
diff changeset
2476 }
Ritor1
parents:
diff changeset
2477 v15 = (rand() & 0xF) << 12;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2478 v19 += (unsigned __int64)(v15 * (signed __int64)radius) >> 16;
0
Ritor1
parents:
diff changeset
2479 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(v6, y);
Ritor1
parents:
diff changeset
2480 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
2481 {
Ritor1
parents:
diff changeset
2482 Actor::StandAwhile(uActorID);
Ritor1
parents:
diff changeset
2483 return;
Ritor1
parents:
diff changeset
2484 }
Ritor1
parents:
diff changeset
2485 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2486 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
2487 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2488 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2489 return;
0
Ritor1
parents:
diff changeset
2490 }
Ritor1
parents:
diff changeset
2491 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2492 if ( v5->uMovementSpeed)
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2493 v5->uCurrentActionLength = 32 * v19 / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2494 else
Ritor1
parents:
diff changeset
2495 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2496 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2497 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
2498 if ( rand() % 100 < 2 )
Ritor1
parents:
diff changeset
2499 Actor::PlaySound(uActorID, 3u);
Ritor1
parents:
diff changeset
2500 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
2501 }
Ritor1
parents:
diff changeset
2502
Ritor1
parents:
diff changeset
2503 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2504 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
2505 {
Ritor1
parents:
diff changeset
2506 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2507 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
2508 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
2509 signed int v6; // edx@2
Ritor1
parents:
diff changeset
2510 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
2511 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2512 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
2513 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
2514 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2515
Ritor1
parents:
diff changeset
2516 v3 = uActorID;
Ritor1
parents:
diff changeset
2517 v12 = a2;
Ritor1
parents:
diff changeset
2518 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2519 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
2520 if ( v5 )
Ritor1
parents:
diff changeset
2521 {
Ritor1
parents:
diff changeset
2522 v6 = 65535;
Ritor1
parents:
diff changeset
2523 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
2524 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2525 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2526 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
2527 {
Ritor1
parents:
diff changeset
2528 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2529 --v9;
0
Ritor1
parents:
diff changeset
2530 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2531 break;
0
Ritor1
parents:
diff changeset
2532 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2533 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2534 v6 = v8;
0
Ritor1
parents:
diff changeset
2535 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
2536 v6 = 7;
Ritor1
parents:
diff changeset
2537 v5 = &v7[v6];
Ritor1
parents:
diff changeset
2538 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
2539 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
2540 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
2541 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
2542 {
Ritor1
parents:
diff changeset
2543 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
2544 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
2545 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
2546 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
2547 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2548 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2549 if ( a3 == 1 )
Ritor1
parents:
diff changeset
2550 {
Ritor1
parents:
diff changeset
2551 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
2552 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
2553 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
2554 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
2555 }
Ritor1
parents:
diff changeset
2556 }
Ritor1
parents:
diff changeset
2557 }
Ritor1
parents:
diff changeset
2558 return (char)v5;
Ritor1
parents:
diff changeset
2559 }
Ritor1
parents:
diff changeset
2560
Ritor1
parents:
diff changeset
2561 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2562 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
2563 {
Ritor1
parents:
diff changeset
2564 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2565 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2566 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
2567 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
2568 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
2569 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
2570 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
2571 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
2572 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2573 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2574
Ritor1
parents:
diff changeset
2575 v3 = uActorID;
Ritor1
parents:
diff changeset
2576 a2 = edx0;
Ritor1
parents:
diff changeset
2577 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2578 v11 = uActorID;
Ritor1
parents:
diff changeset
2579 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
2580 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
2581 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
2582 {
Ritor1
parents:
diff changeset
2583 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
2584 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
2585 }
Ritor1
parents:
diff changeset
2586 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2587 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
2588 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2589 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
2590 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2591 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2592 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2593 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2594 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2595 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2596 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
2597 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2598 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
2599 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2600 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2601 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
2602 v8 = v11;
Ritor1
parents:
diff changeset
2603 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2604 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
2605 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
2606 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2607 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2608 }
Ritor1
parents:
diff changeset
2609 }
Ritor1
parents:
diff changeset
2610
Ritor1
parents:
diff changeset
2611 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2612 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2613 {
Ritor1
parents:
diff changeset
2614 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
2615 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2616
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2617 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2618 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2619
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2620 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2621 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2622 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2623
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2624 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2625
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
2626 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2627 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2628
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2629 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2630 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2631 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
2632 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2633 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2634 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2635 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2636 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2637 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2638 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2639 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2640 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2641 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2642 }
Ritor1
parents:
diff changeset
2643 }
Ritor1
parents:
diff changeset
2644
Ritor1
parents:
diff changeset
2645 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2646 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2647 {
Ritor1
parents:
diff changeset
2648 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2649 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
2650 int v3; // eax@1
Ritor1
parents:
diff changeset
2651
Ritor1
parents:
diff changeset
2652 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2653 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2654 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
2655 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2656 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2657 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
2658 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
2659 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2660 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2661 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2662 }
Ritor1
parents:
diff changeset
2663
Ritor1
parents:
diff changeset
2664 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2665 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2666 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2667 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2668
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2669 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2670 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2671 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2672 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2673 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2674 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2675 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2676 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2677 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2678
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2679 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2680 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2681 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2682
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2683 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2684 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2685
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2686 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2687 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2688 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2689 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2690 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2691 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2692 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2693
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2694 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2695 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2696 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2697
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2698 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2699 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2700 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2701
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2702 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2703 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2704 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2705
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2706 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2707 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2708 break;
0
Ritor1
parents:
diff changeset
2709 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2710
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2711 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2712 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2713 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2714 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2715 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2716 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2717 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2718 1,
Ritor1
parents:
diff changeset
2719 1,
Ritor1
parents:
diff changeset
2720 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2721 &drop);
0
Ritor1
parents:
diff changeset
2722 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2723
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2724 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2725 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2726 }
Ritor1
parents:
diff changeset
2727
Ritor1
parents:
diff changeset
2728 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2729 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2730 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2731 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
2732 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2733 int v4; // eax@3
Ritor1
parents:
diff changeset
2734 int v5; // eax@4
Ritor1
parents:
diff changeset
2735 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2736 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
2737 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
2738 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
2739 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
2740 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2741 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2742
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2743 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2744 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2745 if ( v3 )
Ritor1
parents:
diff changeset
2746 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2747 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2748 {
Ritor1
parents:
diff changeset
2749 v12 = 0;
Ritor1
parents:
diff changeset
2750 v8 = -1;
Ritor1
parents:
diff changeset
2751 }
Ritor1
parents:
diff changeset
2752 else
Ritor1
parents:
diff changeset
2753 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2754 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
2755 if ( v4 )
Ritor1
parents:
diff changeset
2756 {
Ritor1
parents:
diff changeset
2757 v5 = v4 - 1;
Ritor1
parents:
diff changeset
2758 if ( v5 )
Ritor1
parents:
diff changeset
2759 {
Ritor1
parents:
diff changeset
2760 if ( v5 == 1 )
Ritor1
parents:
diff changeset
2761 v6 = 55125;
Ritor1
parents:
diff changeset
2762 else
Ritor1
parents:
diff changeset
2763 v6 = uActorID;
Ritor1
parents:
diff changeset
2764 }
Ritor1
parents:
diff changeset
2765 else
Ritor1
parents:
diff changeset
2766 {
Ritor1
parents:
diff changeset
2767 v6 = 44100;
Ritor1
parents:
diff changeset
2768 }
Ritor1
parents:
diff changeset
2769 }
Ritor1
parents:
diff changeset
2770 else
Ritor1
parents:
diff changeset
2771 {
Ritor1
parents:
diff changeset
2772 v6 = 33075;
Ritor1
parents:
diff changeset
2773 }
Ritor1
parents:
diff changeset
2774 v12 = v6;
Ritor1
parents:
diff changeset
2775 v8 = 0;
Ritor1
parents:
diff changeset
2776 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
2777 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
2778 }
Ritor1
parents:
diff changeset
2779 }
Ritor1
parents:
diff changeset
2780
Ritor1
parents:
diff changeset
2781 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2782 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2783 {
Ritor1
parents:
diff changeset
2784 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2785 int v6; // eax@1
Ritor1
parents:
diff changeset
2786 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2787 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2788 char v9; // zf@1
Ritor1
parents:
diff changeset
2789 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2790 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2791 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
2792 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2793 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
2794 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2795 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2796 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2797 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
2798
Ritor1
parents:
diff changeset
2799 v5 = uActorID;
Ritor1
parents:
diff changeset
2800 v6 = 0;
Ritor1
parents:
diff changeset
2801 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2802 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2803 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2804 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2805 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2806 {
Ritor1
parents:
diff changeset
2807 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2808 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2809 else
Ritor1
parents:
diff changeset
2810 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2811 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2812
0
Ritor1
parents:
diff changeset
2813 v10 = pDir;
Ritor1
parents:
diff changeset
2814 if ( !pDir )
Ritor1
parents:
diff changeset
2815 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2816 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
2817 v10 = &v16;
Ritor1
parents:
diff changeset
2818 }
Ritor1
parents:
diff changeset
2819 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2820 {
Ritor1
parents:
diff changeset
2821 if ( !uActionLength )
Ritor1
parents:
diff changeset
2822 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2823 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2824 return;
0
Ritor1
parents:
diff changeset
2825 }
Ritor1
parents:
diff changeset
2826 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
2827 {
Ritor1
parents:
diff changeset
2828 if ( !uActionLength )
Ritor1
parents:
diff changeset
2829 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2830 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2831 return;
0
Ritor1
parents:
diff changeset
2832 }
Ritor1
parents:
diff changeset
2833 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2834 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2835 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2836 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2837 }
0
Ritor1
parents:
diff changeset
2838 v18 = 16;
Ritor1
parents:
diff changeset
2839 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2840 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2841
0
Ritor1
parents:
diff changeset
2842 v7->uYawAngle = stru_5C6E00->Atan2(
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2843 pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2844 pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2845 if ( uActionLength )
Ritor1
parents:
diff changeset
2846 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2847 else
Ritor1
parents:
diff changeset
2848 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2849 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2850 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2851 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2852 }
Ritor1
parents:
diff changeset
2853
Ritor1
parents:
diff changeset
2854 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2855 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2856 {
Ritor1
parents:
diff changeset
2857 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2858 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2859 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2860 int v7; // ecx@2
Ritor1
parents:
diff changeset
2861 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
2862 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
2863 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
2864 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
2865 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
2866 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
2867 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2868 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2869 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2870
Ritor1
parents:
diff changeset
2871 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2872 //a2 = edx0;
0
Ritor1
parents:
diff changeset
2873 v15 = uActorID;
Ritor1
parents:
diff changeset
2874 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2875 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2876 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
2877 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2878 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2879 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
2880 if ( !a4 )
Ritor1
parents:
diff changeset
2881 {
Ritor1
parents:
diff changeset
2882 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2883 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
2884 v7 = a1;
Ritor1
parents:
diff changeset
2885 }
Ritor1
parents:
diff changeset
2886 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
2887 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
2888 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2889 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2890 {
Ritor1
parents:
diff changeset
2891 if ( !uActionLength )
Ritor1
parents:
diff changeset
2892 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2893 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
2894 }
Ritor1
parents:
diff changeset
2895 else
Ritor1
parents:
diff changeset
2896 {
Ritor1
parents:
diff changeset
2897 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
2898 if ( v8 )
Ritor1
parents:
diff changeset
2899 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
2900 else
Ritor1
parents:
diff changeset
2901 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2902 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2903 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2904 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2905 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2906 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2907 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2908 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2909 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2910 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2911 }
Ritor1
parents:
diff changeset
2912 }
Ritor1
parents:
diff changeset
2913 }
Ritor1
parents:
diff changeset
2914
Ritor1
parents:
diff changeset
2915 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2916 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2917 {
Ritor1
parents:
diff changeset
2918 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2919 int v6; // eax@1
Ritor1
parents:
diff changeset
2920 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2921 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2922 char v9; // zf@1
Ritor1
parents:
diff changeset
2923 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2924 signed int v11; // edx@12
Ritor1
parents:
diff changeset
2925 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2926 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2927 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
2928 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
2929 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2930 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2931 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2932 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2933
Ritor1
parents:
diff changeset
2934 v5 = uActorID;
Ritor1
parents:
diff changeset
2935 v6 = 0;
Ritor1
parents:
diff changeset
2936 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2937 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2938 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2939 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2940 v20 = v5;
Ritor1
parents:
diff changeset
2941 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2942 {
Ritor1
parents:
diff changeset
2943 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2944 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2945 else
Ritor1
parents:
diff changeset
2946 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2947 }
Ritor1
parents:
diff changeset
2948 v10 = pDir;
Ritor1
parents:
diff changeset
2949 if ( !pDir )
Ritor1
parents:
diff changeset
2950 {
Ritor1
parents:
diff changeset
2951 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
2952 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
2953 v10 = 0;
Ritor1
parents:
diff changeset
2954 v5 = v20;
Ritor1
parents:
diff changeset
2955 }
Ritor1
parents:
diff changeset
2956 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2957 {
Ritor1
parents:
diff changeset
2958 if ( !uActionLength )
Ritor1
parents:
diff changeset
2959 uActionLength = 256;
Ritor1
parents:
diff changeset
2960 v16 = v10;
Ritor1
parents:
diff changeset
2961 v15 = uActionLength;
Ritor1
parents:
diff changeset
2962 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2963 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2964 return;
0
Ritor1
parents:
diff changeset
2965 }
Ritor1
parents:
diff changeset
2966 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2967 {
Ritor1
parents:
diff changeset
2968 if ( !uActionLength )
Ritor1
parents:
diff changeset
2969 uActionLength = 256;
Ritor1
parents:
diff changeset
2970 v11 = v19;
Ritor1
parents:
diff changeset
2971 v16 = v10;
Ritor1
parents:
diff changeset
2972 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2973 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2974 return;
0
Ritor1
parents:
diff changeset
2975 }
Ritor1
parents:
diff changeset
2976 if ( uActionLength )
Ritor1
parents:
diff changeset
2977 {
Ritor1
parents:
diff changeset
2978 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2979 }
Ritor1
parents:
diff changeset
2980 else
Ritor1
parents:
diff changeset
2981 {
Ritor1
parents:
diff changeset
2982 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2983 if ( v13 )
Ritor1
parents:
diff changeset
2984 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2985 else
Ritor1
parents:
diff changeset
2986 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2987 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2988 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2989 }
Ritor1
parents:
diff changeset
2990 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2991 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2992 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2993 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2994 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2995 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2996 }
Ritor1
parents:
diff changeset
2997
Ritor1
parents:
diff changeset
2998 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2999 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
3000 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3001 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
3002 int v5; // eax@1
Ritor1
parents:
diff changeset
3003 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
3004 int v7; // ecx@1
Ritor1
parents:
diff changeset
3005 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3006 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
3007 signed int v10; // edx@12
Ritor1
parents:
diff changeset
3008 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
3009 int v13; // edx@25
Ritor1
parents:
diff changeset
3010 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
3011 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
3012 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
3013 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3014 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
3015 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
3016 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
3017 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3018 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
3019
Ritor1
parents:
diff changeset
3020 v5 = 0;
Ritor1
parents:
diff changeset
3021 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3022 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3023 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
3024 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
3025 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
3026 {
Ritor1
parents:
diff changeset
3027 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
3028 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
3029 else
Ritor1
parents:
diff changeset
3030 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
3031 }
Ritor1
parents:
diff changeset
3032 if ( !a4 )
Ritor1
parents:
diff changeset
3033 {
Ritor1
parents:
diff changeset
3034 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
3035 }
Ritor1
parents:
diff changeset
3036 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
3037 {
Ritor1
parents:
diff changeset
3038 if ( !uActionLength )
Ritor1
parents:
diff changeset
3039 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3040 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3041 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3042 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
3043 {
Ritor1
parents:
diff changeset
3044 if ( !uActionLength )
Ritor1
parents:
diff changeset
3045 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3046 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
3047 }
Ritor1
parents:
diff changeset
3048 if ( uActionLength )
Ritor1
parents:
diff changeset
3049 {
Ritor1
parents:
diff changeset
3050 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
3051 }
Ritor1
parents:
diff changeset
3052 else
Ritor1
parents:
diff changeset
3053 {
Ritor1
parents:
diff changeset
3054 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
3055 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3056 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
3057 else
Ritor1
parents:
diff changeset
3058 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
3059 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
3060 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
3061 }
Ritor1
parents:
diff changeset
3062 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3063 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
3064 if ( v13 )
Ritor1
parents:
diff changeset
3065 v15 = v14 + 256;
Ritor1
parents:
diff changeset
3066 else
Ritor1
parents:
diff changeset
3067 v15 = v14 - 256;
Ritor1
parents:
diff changeset
3068 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3069 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
3070 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3071 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
3072 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
3073 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
3074 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3075 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
3076 }
Ritor1
parents:
diff changeset
3077
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3078 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3079 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
3080 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3081 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3082 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
3083 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3084 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3085 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3086 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
3087 int v9; // eax@10
Ritor1
parents:
diff changeset
3088 signed int v10; // eax@13
Ritor1
parents:
diff changeset
3089 int v11; // ebx@16
Ritor1
parents:
diff changeset
3090 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3091 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
3092 signed int v14; // eax@31
Ritor1
parents:
diff changeset
3093 int v15; // edi@43
Ritor1
parents:
diff changeset
3094 int v16; // ebx@45
Ritor1
parents:
diff changeset
3095 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3096 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
3097 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3098 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
3099 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3100 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
3101 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3102 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
3103 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3104 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3105 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
3106 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
3107
Ritor1
parents:
diff changeset
3108 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3109 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3110 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3111 //v4 = 0;
0
Ritor1
parents:
diff changeset
3112 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3113 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
3114 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3115 //v20 = a2;
0
Ritor1
parents:
diff changeset
3116 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3117 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3118 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3119 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3120 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3121
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3122 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
3123 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
3124 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3125 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3126 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3127 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3128 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3129 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3130 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3131 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3132
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3133 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3134 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3135 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3136 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3137 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3138 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3139 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3140 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3141 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3142 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3143 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3144 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3145 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3146 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3147 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3148 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3149 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3150 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3151 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3152 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3153 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3154 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3155 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3156 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3157 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3158 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3159 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3160 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3161 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3162 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
3163 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3164 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3165 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3166 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3167 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3168 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3169 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3170 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3171 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3172 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3173 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3174
0
Ritor1
parents:
diff changeset
3175 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3176 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3177 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3178 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3179 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
3180 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3181 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3182
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3183 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3184 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3185
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3186 if (can_target_party)
0
Ritor1
parents:
diff changeset
3187 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3188 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3189 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3190 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3191 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3192 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3193 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3194 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3195 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
3196 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3197 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
3198 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
3199 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3200 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
3201 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3202 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3203 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3204 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
3205 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
3206 {
Ritor1
parents:
diff changeset
3207 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
3208 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
3209 }
Ritor1
parents:
diff changeset
3210 }
Ritor1
parents:
diff changeset
3211 }
Ritor1
parents:
diff changeset
3212 }
Ritor1
parents:
diff changeset
3213 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
3214 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
3215
Ritor1
parents:
diff changeset
3216 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3217 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
3218 {
Ritor1
parents:
diff changeset
3219 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
3220 int v3; // ebp@5
Ritor1
parents:
diff changeset
3221 int v4; // edi@11
Ritor1
parents:
diff changeset
3222 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
3223 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
3224 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
3225 int v8; // eax@22
Ritor1
parents:
diff changeset
3226 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
3227 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
3228
Ritor1
parents:
diff changeset
3229 auto a1 = this;
Ritor1
parents:
diff changeset
3230 v2 = a2;
Ritor1
parents:
diff changeset
3231 if ( a1 )
Ritor1
parents:
diff changeset
3232 {
Ritor1
parents:
diff changeset
3233 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3234 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3235 return 4;
Ritor1
parents:
diff changeset
3236 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3237 }
Ritor1
parents:
diff changeset
3238 else
Ritor1
parents:
diff changeset
3239 {
Ritor1
parents:
diff changeset
3240 v3 = 0;
Ritor1
parents:
diff changeset
3241 }
Ritor1
parents:
diff changeset
3242 if ( a2 )
Ritor1
parents:
diff changeset
3243 {
Ritor1
parents:
diff changeset
3244 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
3245 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
3246 return 4;
Ritor1
parents:
diff changeset
3247 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
3248 }
Ritor1
parents:
diff changeset
3249 else
Ritor1
parents:
diff changeset
3250 {
Ritor1
parents:
diff changeset
3251 v4 = 0;
Ritor1
parents:
diff changeset
3252 }
Ritor1
parents:
diff changeset
3253 if ( a2 )
Ritor1
parents:
diff changeset
3254 {
Ritor1
parents:
diff changeset
3255 if ( a1 )
Ritor1
parents:
diff changeset
3256 {
Ritor1
parents:
diff changeset
3257 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
3258 if ( v5 )
Ritor1
parents:
diff changeset
3259 {
Ritor1
parents:
diff changeset
3260 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
3261 if ( v6 )
Ritor1
parents:
diff changeset
3262 {
Ritor1
parents:
diff changeset
3263 if ( v5 == v6 )
Ritor1
parents:
diff changeset
3264 return 0;
Ritor1
parents:
diff changeset
3265 }
Ritor1
parents:
diff changeset
3266 }
Ritor1
parents:
diff changeset
3267 }
Ritor1
parents:
diff changeset
3268 }
Ritor1
parents:
diff changeset
3269 if ( v3 )
Ritor1
parents:
diff changeset
3270 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3271 else
Ritor1
parents:
diff changeset
3272 v7 = 0;
Ritor1
parents:
diff changeset
3273 if ( v4 )
Ritor1
parents:
diff changeset
3274 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
3275 else
Ritor1
parents:
diff changeset
3276 v8 = 0;
Ritor1
parents:
diff changeset
3277 if ( a1 )
Ritor1
parents:
diff changeset
3278 {
Ritor1
parents:
diff changeset
3279 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3280 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
3281 {
Ritor1
parents:
diff changeset
3282 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
3283 {
Ritor1
parents:
diff changeset
3284 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
3285 }
Ritor1
parents:
diff changeset
3286 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3287 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3288 v7 = 0;
0
Ritor1
parents:
diff changeset
3289 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
3290 v7 = 0;
Ritor1
parents:
diff changeset
3291 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3292 if ( v2 )
0
Ritor1
parents:
diff changeset
3293 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3294 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3295 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3296 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3297 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3298 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3299 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3300 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3301 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3302 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3303 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3304 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3305 v8 = 0;
0
Ritor1
parents:
diff changeset
3306 }
Ritor1
parents:
diff changeset
3307 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
3308 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
3309 return 0;
Ritor1
parents:
diff changeset
3310 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
3311 return 4;
Ritor1
parents:
diff changeset
3312 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3313 {
Ritor1
parents:
diff changeset
3314 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3315 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3316 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3317 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3318 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3319 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3320 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3321 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3322 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3323 }
0
Ritor1
parents:
diff changeset
3324 return 4;
Ritor1
parents:
diff changeset
3325 }
Ritor1
parents:
diff changeset
3326 if ( !v7 )
Ritor1
parents:
diff changeset
3327 {
Ritor1
parents:
diff changeset
3328 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3329 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
3330 {
Ritor1
parents:
diff changeset
3331 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3332 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
3333 return 0;
Ritor1
parents:
diff changeset
3334 }
Ritor1
parents:
diff changeset
3335 return 4;
Ritor1
parents:
diff changeset
3336 }
Ritor1
parents:
diff changeset
3337 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3338 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3339 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3340 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3341 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3342 }
0
Ritor1
parents:
diff changeset
3343 return 0;
Ritor1
parents:
diff changeset
3344 }
Ritor1
parents:
diff changeset
3345
Ritor1
parents:
diff changeset
3346 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3347 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
3348 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3349 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3350 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3351
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3352 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3353 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3354 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3355 switch (uAIState)
0
Ritor1
parents:
diff changeset
3356 {
Ritor1
parents:
diff changeset
3357 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3358 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3359 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3360
0
Ritor1
parents:
diff changeset
3361 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3362 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3363 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3364 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3365
0
Ritor1
parents:
diff changeset
3366 case AttackingRanged1:
Ritor1
parents:
diff changeset
3367 case AttackingRanged2:
Ritor1
parents:
diff changeset
3368 case AttackingRanged3:
Ritor1
parents:
diff changeset
3369 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3370 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3371 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3372 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3373
0
Ritor1
parents:
diff changeset
3374 case Dying:
Ritor1
parents:
diff changeset
3375 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3376 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3377 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3378 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3379
0
Ritor1
parents:
diff changeset
3380 case Pursuing:
Ritor1
parents:
diff changeset
3381 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3382 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3383 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3384 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3385
0
Ritor1
parents:
diff changeset
3386 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3387 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3388 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3389 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3390
0
Ritor1
parents:
diff changeset
3391 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3392 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3393 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3394 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3395
0
Ritor1
parents:
diff changeset
3396 case Standing:
Ritor1
parents:
diff changeset
3397 case Interacting:
Ritor1
parents:
diff changeset
3398 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3399 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3400 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3401 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3402
0
Ritor1
parents:
diff changeset
3403 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3404 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3405 uAIState = Removed;
0
Ritor1
parents:
diff changeset
3406 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3407 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3408 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3409
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3410 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
3411 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3412 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3413
0
Ritor1
parents:
diff changeset
3414 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3415 assert(false);
0
Ritor1
parents:
diff changeset
3416 }
Ritor1
parents:
diff changeset
3417 }
Ritor1
parents:
diff changeset
3418
Ritor1
parents:
diff changeset
3419 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
3420 void Actor::Reset()
Ritor1
parents:
diff changeset
3421 {
Ritor1
parents:
diff changeset
3422 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
3423 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
3424 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
3425 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
3426 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
3427 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
3428 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3429 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
3430 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
3431 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
3432 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
3433 this->uAttributes = 0;
Ritor1
parents:
diff changeset
3434 this->uSectorID = 0;
Ritor1
parents:
diff changeset
3435 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3436 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
3437 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
3438 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
3439 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
3440 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
3441 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
3442 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3443 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
3444 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
3445 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
3446 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
3447 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
3448 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3449 this->uGroup = 0;
Ritor1
parents:
diff changeset
3450 this->uAlly = 0;
Ritor1
parents:
diff changeset
3451 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
3452 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
3453 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
3454 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
3455 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
3456 }
Ritor1
parents:
diff changeset
3457
Ritor1
parents:
diff changeset
3458 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3459 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
3460 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3461
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3462 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
3463 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3464
0
Ritor1
parents:
diff changeset
3465 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
3466 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
3467 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
3468 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
3469 //do
Ritor1
parents:
diff changeset
3470 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
3471 {
Ritor1
parents:
diff changeset
3472 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3473 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3474 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
3475 }
Ritor1
parents:
diff changeset
3476 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
3477 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
3478 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
3479 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
3480 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3481 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3482 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
3483 }
Ritor1
parents:
diff changeset
3484 }
Ritor1
parents:
diff changeset
3485
Ritor1
parents:
diff changeset
3486 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
3487 void Actor::Remove()
Ritor1
parents:
diff changeset
3488 {
Ritor1
parents:
diff changeset
3489 this->uAIState = Removed;
Ritor1
parents:
diff changeset
3490 }
Ritor1
parents:
diff changeset
3491
Ritor1
parents:
diff changeset
3492 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
3493 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
3494 {
Ritor1
parents:
diff changeset
3495 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
3496 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
3497 int v4; // esi@1
Ritor1
parents:
diff changeset
3498 int v5; // edx@2
Ritor1
parents:
diff changeset
3499 int v6; // eax@8
Ritor1
parents:
diff changeset
3500 int v7; // edi@10
Ritor1
parents:
diff changeset
3501 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
3502 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
3503 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
3504 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
3505 int v12; // eax@10
Ritor1
parents:
diff changeset
3506 int v13; // ebx@10
Ritor1
parents:
diff changeset
3507 int v14; // eax@10
Ritor1
parents:
diff changeset
3508 int v15; // edi@10
Ritor1
parents:
diff changeset
3509 int v16; // eax@10
Ritor1
parents:
diff changeset
3510 int v17; // ebx@10
Ritor1
parents:
diff changeset
3511 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
3512 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
3513 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
3514 int v21; // eax@13
Ritor1
parents:
diff changeset
3515 int result; // eax@13
Ritor1
parents:
diff changeset
3516 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
3517 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
3518 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
3519 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
3520 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
3521 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3522 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
3523 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
3524
Ritor1
parents:
diff changeset
3525 v2 = this;
Ritor1
parents:
diff changeset
3526 v24 = a2;
Ritor1
parents:
diff changeset
3527 v30 = this;
Ritor1
parents:
diff changeset
3528 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
3529 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
3530 if ( v3 )
Ritor1
parents:
diff changeset
3531 {
Ritor1
parents:
diff changeset
3532 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
3533 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
3534 }
Ritor1
parents:
diff changeset
3535 else
Ritor1
parents:
diff changeset
3536 {
Ritor1
parents:
diff changeset
3537 v5 = rand() % 100;
Ritor1
parents:
diff changeset
3538 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
3539 {
Ritor1
parents:
diff changeset
3540 ++v4;
Ritor1
parents:
diff changeset
3541 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
3542 ++v4;
Ritor1
parents:
diff changeset
3543 }
Ritor1
parents:
diff changeset
3544 }
Ritor1
parents:
diff changeset
3545 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
3546 v28 = 0;
Ritor1
parents:
diff changeset
3547 uFaceID = v6;
Ritor1
parents:
diff changeset
3548 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
3549 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
3550 v7 = v4 - 1;
Ritor1
parents:
diff changeset
3551 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
3552 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
3553 v29 = v7;
Ritor1
parents:
diff changeset
3554 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
3555 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
3556 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
3557 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
3558 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
3559 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
3560 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
3561 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
3562 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
3563 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
3564 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
3565 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
3566 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
3567 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
3568 v12 = rand();
Ritor1
parents:
diff changeset
3569 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3570 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
3571 v26 = v14;
Ritor1
parents:
diff changeset
3572 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3573 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
3574 v26 = v16;
Ritor1
parents:
diff changeset
3575 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
3576 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
3577 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
3578 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
3579 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
3580 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
3581 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
3582 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
3583 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
3584 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
3585 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3586 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
3587 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
3588 v18 = v30;
Ritor1
parents:
diff changeset
3589 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
3590 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
3591 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
3592 {
Ritor1
parents:
diff changeset
3593 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
3594 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
3595 v18 = v30;
Ritor1
parents:
diff changeset
3596 }
Ritor1
parents:
diff changeset
3597 v8->uAlly = v19;
Ritor1
parents:
diff changeset
3598 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
3599 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3600 v8->uGroup = v20;
Ritor1
parents:
diff changeset
3601 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
3602 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3603 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
3604 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
3605 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3606 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3607 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
3608 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
3609 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
3610 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
3611 {
Ritor1
parents:
diff changeset
3612 v23 = v30;
Ritor1
parents:
diff changeset
3613 ++uNumActors;
Ritor1
parents:
diff changeset
3614 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
3615 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3616 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
3617 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3618 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
3619 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
3620 }
Ritor1
parents:
diff changeset
3621 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
3622 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3623 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3624 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3625 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3626 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3627 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3628 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3629 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3630 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3631 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3632 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3633 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3634 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3635 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3636 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3637 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3638 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3639 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3640 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3641 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3642 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3643 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3644 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3645
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3646 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3647 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3648 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3649 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3650 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3651 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3652 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3653 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3654 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3655 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3656 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3657 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3658 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3659 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3660 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3661 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3662 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3663 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3664 v17 = stru_721530.prolly_normal_d + v4,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3665 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16,
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3666 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3667 v19 = v9,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3668 abs((v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16) > v10)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3669 || (v12 = (v18 * stru_721530.direction.x + v19 * stru_721530.direction.y) >> 16, v12 <= 0)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3670 || (signed int)(((unsigned __int64)(stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3671 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3672 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3673 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3674 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3675 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3676 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3677 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3678 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3679 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3680 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3681 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3682 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3683 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3684 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3685 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3686 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3687 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3688 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3689 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3690 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3691 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3692 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3693 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3694 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3695 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3696 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3697 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3698 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3699 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3700 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3701 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3702 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3703 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3704 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3705 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3706 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3707 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3708 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3709 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3710 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3711 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3712 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3713 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3714 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3715 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3716 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3717 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3718 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3719 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3720 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3721 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3722 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3723 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3724 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3725 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3726 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3727 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3728 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3729 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3730 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3731 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3732 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3733 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3734 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3735 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3736 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3737 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3738 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3739 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3740 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3741 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3742 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3743 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3744 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3745 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3746 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3747 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3748 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3749 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3750 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3751 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3752 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3753 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3754 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3755 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3756 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3757 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3758 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3759 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3760 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3761 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3762 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3763 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3764 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3765 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3766 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3767 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3768 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3769 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3770 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3771 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3772 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3773 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3774 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3775 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3776 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3777 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3778 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3779 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3780 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3781 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3782
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3783 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3784 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3785 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3786 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3787
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3788 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3789 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3790 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3791 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3792 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3793 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3794 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3795 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3796 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3797 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3798 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3799 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3800 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3801 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3802 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3803
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3804 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3805 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3806 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3807 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3808 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3809 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3810 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3811 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3812 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3813 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3814 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3815 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3816 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3817 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3818 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3819 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3820 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3821 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3822 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3823 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3824 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3825 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3826 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3827 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3828 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3829 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3830 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3831 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3832 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3833 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3834 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3835 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3836 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3837 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3838 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3839 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3840 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3841 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3842 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3843
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3844 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3845 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
3846 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3847 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3848 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3849
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3850
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3851 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3852 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3853 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3854 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3855 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3856 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3857 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3858 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3859 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3860 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3861 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3862 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3863 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3864
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3865 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3866 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3867
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3868 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3869 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3870 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3871 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3872 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3873 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3874 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3875 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3876 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3877 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3878 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3879 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3880 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3881 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3882 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3883 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3884 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3885 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3886 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3887 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3888 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3889 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3890 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3891 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3892 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3893 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3894 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3895 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3896 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3897 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3898
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3899 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3900 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3901 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3902
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3903 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3904 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3905 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3906 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3907 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3908 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3909 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3910 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3911 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3912 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3913 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3914
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3915 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3916 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3917 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3918
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3919 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3920 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3921 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3922 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3923 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3924 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3925 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3926 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3927 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3928 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3929 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3930 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3931
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3932 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3933 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3934 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3935 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3936 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3937 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3938 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3939 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3940 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3941
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3942
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3943 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3944 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3945 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3946 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3947 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3948 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3949 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3950 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3951 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3952
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3953 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3954 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3955 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3956 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3957 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3958 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3959 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3960 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3961 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3962 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3963 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3964 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3965 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3966 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3967 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3968 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3969 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3970 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3971 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3972 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3973 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3974 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3975 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3976 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3977 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3978 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3979 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3980 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3981 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3982 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3983 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3984 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3985 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3986 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3987 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3988 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3989 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3990 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3991 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3992 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3993 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3994 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3995 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3996 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3997 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3998 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3999 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4000 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4001 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4002 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4003 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4004 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4005 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4006 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4007 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4008 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4009 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4010 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4011 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4012 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4013 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4014 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4015 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4016 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4017 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4018 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4019 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4020 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4021 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4022 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4023 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4024 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4025 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4026 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4027 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4028 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4029 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4030 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4031 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4032 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4033 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4034 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4035 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4036 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4037 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4038 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4039 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4040 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4041 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4042 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4043 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4044 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4045 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4046 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4047 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4048 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4049 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4050 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4051 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4052 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4053 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4054 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4055 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4056 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4057 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4058 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4059 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4060 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4061 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4062 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4063 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4064 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4065
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4066 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4067 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4068 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4069 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4070 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4071 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4072 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4073 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4074 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4075 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4076 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4077 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4078 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4079 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4080 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4081 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4082 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4083 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4084 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4085 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4086 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4087 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4088 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4089 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4090 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4091 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4092 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4093 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4094 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4095 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4096 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4097 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4098 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4099 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4100 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4101 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4102
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4103 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4104 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4105 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4106 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4107 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4108 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4109 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4110 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4111 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4112 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4113 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4114 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4115 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4116 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4117
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4118 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4119 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4120
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4121 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4122 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4123 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4124 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4125 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4126 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4127 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4128 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4129 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4130 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4131 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4133 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4134 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4135 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4136 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4137 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4138 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4139 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4140 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4141 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4142 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4143 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4144 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4145 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4146 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4147 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4148 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4149 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4150 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4151
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4152 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4153 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4154 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4155 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4156 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4157 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4158 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4159 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4160 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4161 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4162 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4163 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4164 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4165 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4166 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4167 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4168 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4169 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4170 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4171 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4172 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4173 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4174 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4175 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4176 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4177 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4178 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4179 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4180 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4181 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4182 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4183 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4184 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4185 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4186 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4187 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4188 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4189 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4190 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4191 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4192 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4193 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4194 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4195 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4196 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4197 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4198 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4199 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4200 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4201 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4202 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4203 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4204 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4205 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4206 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4207 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4208 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4209 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4210 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4211 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4212 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4213 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4214 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4215 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4216 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4217 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4218 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4219 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4220 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4221 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4222 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4223 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4224 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4225 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4226 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4227 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4228 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4229 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4230 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4231 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4232 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4233 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4234 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4235 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4236 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4237 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4238 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4239 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4240 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4241 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4242 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4243 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4244 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4245 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4246 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4247 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4248 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4249 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4250 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4251 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4252 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4253 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4254 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4255 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4256 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4257 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4258 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4259 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4260 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4261 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4262 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4263 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4264 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4265 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4266 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4267 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4268 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4269 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4270 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4271 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4272 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4273 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4274 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4275 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4276 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4277 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4278 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4279 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4280 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4281 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4282 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4283 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4284 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4285 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4286 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4287 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4288 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4289 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4290 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4291 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4292 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4293 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4294 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4295 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4296 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4297 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4298 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4299
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4300 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4301 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4302 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4303 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4304 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4305 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4306 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4307 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4308 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4309 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4310 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4311 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4312 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4313 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4314 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4315 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4316 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4317 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4318 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4319 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4320 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4321 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4322 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4323 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4324 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4325 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4326 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4327 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4328 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4329 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4330 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4331 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4332 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4333 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4334 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4335 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4336 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4337 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4338 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4339 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4340 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4341 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4342 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4343 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4344 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4345 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4346 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4347 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4348 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4349 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4350 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4351 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4352 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4353 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4354 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4355 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4356 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4357 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4358 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4359 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4360 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4361 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4362 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4363 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4364 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4365 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4366 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4367 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4368 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4369 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4370 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4371 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4372 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4373 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4374 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4375 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4376 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4377 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4378 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4379 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4380 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4381 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4382 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4383 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4384 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4385 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4386 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4387 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4388 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4389
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4390 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4391 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4392 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4393 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4394 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4395 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4396 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4397 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4398 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4399 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4400 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4401 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4402 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4403 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4404 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4405 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4406 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4407 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4408 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4409 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4410 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4411 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4412 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4413 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4414 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4415
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4416 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4417 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4418 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4419 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4420 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4421 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4422 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4423 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4424 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4425 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4426 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4427 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4428 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4429
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4430 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4431 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4432 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4433 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4434 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4435 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4436 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4437 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4438 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4439 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4440 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4441 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4442 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4443 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4444 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4445 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4446 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4447 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4448 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4449 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4450 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4451 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4452 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4453 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4454
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4455 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4456 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4457 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4458 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4459 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4460 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4461 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4462 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4463 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4464 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4465 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4466 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4467 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4468 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4469 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4470 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4471 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4472 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4473 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4474 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4475 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4476 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4477 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4478 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4479 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4480 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4481 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4482 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4483 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4484 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4485 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4486 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4487 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4488 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4489 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4490 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4491 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4492 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4493
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4494 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4495 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4496 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4497 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4498 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4499 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4500 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4501 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4502 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4503 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4504 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4505 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4506 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4507 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4508 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4509 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4510 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4511 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4512 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4513 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4514 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4515 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4516 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4517 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4518 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4519 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4520 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4521 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4522 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4523 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4524 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4525 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4526 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4527 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4528 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4529 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4530 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4531 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4532
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4533 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4534 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4535 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4536 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4537 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4538 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4539 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4540 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4541 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4542 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4543 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4544 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4545 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4546 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4547 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4548 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4549 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4550 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4551 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4552 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4553 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4554 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4555 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4556 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4557 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4558 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4559 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4560 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4561 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4562 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4563 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4564 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4565
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4566 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4567 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4568 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4569 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4570 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4571 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4572 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4573 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4574 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4575 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4576 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4577 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4578
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4579 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4580 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4581 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4582 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4583
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4584 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4585 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4586 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4587 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4588 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4589 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4590 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4591 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4592 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4593 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4594 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4595
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4596 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4597
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4598 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4599 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4600 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4601 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4602
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4603 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4604 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4605 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4606 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4607 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4608 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4609 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4610 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4611 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4612 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4613 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4614 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4615 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4616 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4617 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4618 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4619 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4620 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4621 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4622 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4623 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4624 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4625 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4626 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4627 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4628 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4629 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4630 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4631 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4632 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4633 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4634 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4635 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4636 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4637 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4638 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4639 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4640 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4641 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4642 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4643 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4644 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4645 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4646 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4647 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4648 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4649 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4650 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4651 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4652 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4653 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4654 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4655 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4656 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4657 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4658 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4659 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4660 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4661 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4662 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4663 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4664 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4665 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4666 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4667 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4668 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4669 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4670 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4671 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4672 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4673 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4674
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4675 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4676 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4677 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4678 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4679 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4680 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4681 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4682 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4683 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4684 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4685 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4686 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4687 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4688 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4689 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4690 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4691 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4692 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4693 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4694 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4695 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4696
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4697 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4698 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4699 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4700 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4701 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4702 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4703
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4704 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4705 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4706 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4707 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4708 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4709 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4710 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4711 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4712 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4713 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4714 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4715 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4716 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4717 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4718 {
1817
0f1543750bf8 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents: 1764
diff changeset
4719 auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4720 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4721 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4722 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4723 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4724 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4725 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4726 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4727 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4728 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4729 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4730 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4731 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4732 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4733
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4734 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4735 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4736 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4737 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4738 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4739 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4740 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4741 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4742 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4743 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4744 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4745 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4746 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4747 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4748 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4749 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4750 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4751 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4752 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4753 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4754 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4755 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4756
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4757
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4758 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4759 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4760 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4761 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4762 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4763 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4764 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4765 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4766 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4767 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4768 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4769 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4770 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4771 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4772 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4773 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4774 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4775 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4776 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4777 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4778 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4779 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4780 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4781 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4782 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4783 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4784 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4785 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4786 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4787 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4788 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4789 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4790 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4791 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4792 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4793 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4794 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4795 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4796 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4797 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4798 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4799 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4800 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4801 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4802 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4803 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4804
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4805 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4806 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4807 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4808 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4809 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4810 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4811 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4812 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4813 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4814 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4815 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4816 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4817 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4818 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4819 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4820 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4821 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4822 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4823 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4824 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4825 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4826 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4827 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4828 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4829 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4830 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4831 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4832 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4833 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4834 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4835 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4836 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4837 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4838 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4839 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4840 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4841 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4842 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4843 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4844 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4845 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4846 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4847 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4848 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4849 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4850 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4851 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4852 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4853 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4854 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4855 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4856 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4857 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4858 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4859 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4860 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4861 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4862 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4863 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4864 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4865 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4866 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4867 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4868 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4869 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4870 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4871 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4872 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4873 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4874 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4875 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4876 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4877 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4878 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4879 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4880 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4881 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4882 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4883 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4884 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4885 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4886 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4887 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4888 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4889 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4890 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4891 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4892 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
4893 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4894 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4895 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4896 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4897 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4898 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4899 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4900 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4901 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4902 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4903 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4904 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4905 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4906 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4907 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4908 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4909 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4910 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4911 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4912 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4913 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4914 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4915 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4916 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4917 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4918 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4919 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4920 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4921 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4922 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4923 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4924 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4925 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4926 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4927 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
4928 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4929 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4930 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4931 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4932 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4933 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4934 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4935 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4936 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4937 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4938 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4939 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4940 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4941 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4942 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4943 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4944 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4945 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4946 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4947 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4948 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4949 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4950 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4951 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4952 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4953 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4954 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4955 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4956 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4957 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4958 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4959 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4960 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4961 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4962 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4963 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4964 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4965 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4966 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4967 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4968 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4969 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4970 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4971 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4972 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4973 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4974 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4975 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4976 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4977 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4978 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4979 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4980 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4981 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4982 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4983 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4984 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4985 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4986 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4987 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4988 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4989 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4990 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4991 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4992 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4993 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4994 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4995 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4996 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4997 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4998 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4999 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5000 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5001 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5002 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5003 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
5004 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5005 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5006 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5007 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5008 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5009 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5010 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5011 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5012 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5013 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5014 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5015 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5016 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5017 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5018 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5019 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5020 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5021 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5022 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5023 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5024 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5025 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
5026 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5027 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5028 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5029 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5030 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5031 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5032 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5033 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5034 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5035 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5036 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5037 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5038 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5039 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5040 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5041 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5042 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5043 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5044 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5045 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5046 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5047 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5048 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5049 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5050 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5051 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5052 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5053 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5054 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5055 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5056 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5057 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5058 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5059 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5060 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5061 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5062 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5063 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5064 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5065 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5066 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5067 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5068 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5069 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5070 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5071 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5072 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5073 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5074 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5075 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5076 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5077 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5078 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5079 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5080 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5081 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5082 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5083 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5084 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5085 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5086 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5087 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5088 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5089 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5090 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5091 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5092 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5093 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5094
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5095 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5096 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5097 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5098 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
5099 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5100 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5101 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5102 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5103 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5104 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5105 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5106 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5107 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5108 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5109 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5110 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5111 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5112 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5113 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5114 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5115 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5116 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5117 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5118 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5119 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5120 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5121 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5122 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5123 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5124 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5125 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5126 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5127 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5128 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5129 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5130 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5131 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5132 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5133 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5134 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5135 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5136 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5137 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5138 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5139 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5140 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5141 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5142 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5143 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5144 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5145 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5146 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5147 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5148 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5149 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5150 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
5151 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
5152 }