annotate Actor.cpp @ 1860:3186f469323a

fixing some warnings in actor.cpp
author Grumpy7
date Mon, 14 Oct 2013 03:22:34 +0200
parents f135ff4decbb
children a86c60679949
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "mm7_data.h"
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6 #include "DecalBuilder.h"
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7
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8 #include "Sprites.h"
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9 #include "stru6.h"
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10
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11
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12 #include "Actor.h"
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13 #include "Math.h"
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14 #include "Outdoor.h"
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15 #include "AudioPlayer.h"
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16 #include "Game.h"
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17 #include "ObjectList.h"
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18 #include "Overlays.h"
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19 #include "Events.h"
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20 #include "FactionTable.h"
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21 #include "TurnEngine.h"
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22 #include "MapInfo.h"
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23 #include "CastSpellInfo.h"
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24 #include "Time.h"
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25 #include "LOD.h"
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26 #include "Party.h"
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27 #include "GUIWindow.h"
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28 #include "Outdoor_stuff.h"
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29
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30 #include "MM7.h"
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31 #include "SpriteObject.h"
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32 #include "stru298.h"
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33 #include "Log.h"
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34 #include "Texts.h"
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35 #include "Level/Decoration.h"
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36
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37
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38
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39
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40
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41 std::array<Actor, 500> pActors;
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42 size_t uNumActors;
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43
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44 stru319 stru_50C198; // idb
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45
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46
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47
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48
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49 //----- (0041AF52) --------------------------------------------------------
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50 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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51 {
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52 unsigned int bar_length; // esi@1
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53 unsigned int uX; // ebx@10
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54 unsigned int v9; // [sp+14h] [bp-Ch]@4
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55 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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56
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57 if (actor->pMonsterInfo.uHP <= 25)
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58 bar_length = 25;
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59 else if ( actor->pMonsterInfo.uHP < 200 )
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60 bar_length = actor->pMonsterInfo.uHP;
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61 else
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62 bar_length = 200;
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63
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64 v10 = bar_length;
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65 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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66 v9 = uTextureID_mhp_red;
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67 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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68 v9 = uTextureID_mhp_yel;
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69 else
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70 v9 = uTextureID_mhp_grn;
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71
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72 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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73 {
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74 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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75 }
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76
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77 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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78
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79 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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80 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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81 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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82 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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83
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84 pRenderer->ResetTextureClipRect();
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85 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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86 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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87 }
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88
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89 //----- (00448A40) --------------------------------------------------------
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90 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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91 {
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92 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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93 {
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94 if ( bToggle )
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95 {
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96 pActors[uActorID].uAttributes |= uFlag;
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97 }
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98 else
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99 {
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100 if ( uFlag == 0x10000 )
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101 {
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102 if (pActors[uActorID].uAIState == Disabled )
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103 pActors[uActorID].uAIState = Standing;
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104 }
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105 pActors[uActorID].uAttributes &= ~uFlag;
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106 }
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107 }
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108 }
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109
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110 //----- (00448518) --------------------------------------------------------
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111 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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112 {
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113 for (uint i = 0; i < uNumActors; i++)
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114 {
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115 if (pActors[uNumActors].sNPC_ID == npc)
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116 {
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117 Actor::GiveItem(i, item, a3);
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118 }
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119 }
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120 }
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121
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122 //----- (004485A7) --------------------------------------------------------
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123 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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124 {
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125 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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126 {
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127 Actor* currActor = &pActors[uActorID];
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128 if ( bGive )
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129 {
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130 if ( currActor->uCarriedItemID == 0)
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131 currActor->uCarriedItemID = uItemID;
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132 else if ( currActor->array_000234[0].uItemID == 0)
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133 currActor->array_000234[0].uItemID = uItemID;
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134 else if ( currActor->array_000234[1].uItemID == 0)
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135 currActor->array_000234[1].uItemID = uItemID;
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136 }
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137 else
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138 {
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139 if ( currActor->uCarriedItemID == uItemID )
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140 currActor->uCarriedItemID = 0;
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141 else if ( currActor->array_000234[0].uItemID == uItemID )
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142 currActor->array_000234[0].Reset();
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143 else if ( currActor->array_000234[1].uItemID == uItemID )
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144 currActor->array_000234[1].Reset();
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145 }
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146 }
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147 }
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148
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149 //----- (0040894B) --------------------------------------------------------
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150 bool Actor::CanAct()
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151 {
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152 bool isparalyzed; // esi@1
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153 bool isstoned; // edi@2
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154 AIState v3; // ax@6
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155
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156 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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157 isparalyzed = (signed __int64)this->pActorBuffs[6].uExpireTime > 0;// paralyzed
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158 v3 = this->uAIState;
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159 return !(isstoned || isparalyzed || v3 == Dying || v3 == Dead || v3 == Removed || v3 == Summoned || v3 == Disabled);
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160 }
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161
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162 //----- (004089C7) --------------------------------------------------------
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163 bool Actor::IsNotAlive()
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164 {
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165 bool isstoned; // esi@1
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166
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167 isstoned = (signed __int64)this->pActorBuffs[5].uExpireTime > 0;// stoned
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168 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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169 }
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170
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171 //----- (004086E9) --------------------------------------------------------
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172 void Actor::SetRandomGoldIfTheresNoItem()
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173 {
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174 int v2; // edi@1
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175 unsigned __int8 v4; // al@7
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176
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177 v2 = 0;
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178 if ( !this->array_000234[3].uItemID )
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179 {
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180 if ( this->pMonsterInfo.uTreasureDiceRolls )
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181 {
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182 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
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183 {
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184 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
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185 }
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186 if ( v2 )
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187 {
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188 this->array_000234[3].uItemID = 197;
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189 this->array_000234[3].uSpecEnchantmentType = v2; //actual gold amount
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190 }
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191 }
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192 }
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193 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
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194 {
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195 v4 = this->pMonsterInfo.uTreasureLevel;
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196 if ( v4 )
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197 pItemsTable->GenerateItem(v4, this->pMonsterInfo.uTreasureType, &this->array_000234[2]);
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198 }
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199 this->uAttributes |= 0x800000;
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200 }
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201
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202 //----- (00404AC7) --------------------------------------------------------
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203 void __fastcall Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
204 {
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f135ff4decbb Actor::AI_SpellAttack finishing cleanup
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parents: 1858
diff changeset
205 Actor *actorPtr; // esi@1
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Grumpy7
parents: 1851
diff changeset
206 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
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parents: 1851
diff changeset
207 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
208 int v8; // edi@16
Ritor1
parents:
diff changeset
209 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
210 int v19; // edi@34
Ritor1
parents:
diff changeset
211 int v20; // eax@35
Ritor1
parents:
diff changeset
212 signed int v23; // eax@41
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
213 int v28; // st6@50
0
Ritor1
parents:
diff changeset
214 int v30; // esi@50
Ritor1
parents:
diff changeset
215 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
216 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
217 signed int v36; // eax@67
Ritor1
parents:
diff changeset
218 int v39; // ecx@75
Ritor1
parents:
diff changeset
219 int v42; // ecx@91
Ritor1
parents:
diff changeset
220 int v44; // ecx@100
Ritor1
parents:
diff changeset
221 int v48; // ecx@110
Ritor1
parents:
diff changeset
222 int v51; // ecx@130
Ritor1
parents:
diff changeset
223 int v54; // ecx@138
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
224 Player *v57; // esi@145
0
Ritor1
parents:
diff changeset
225 int v58; // eax@146
Ritor1
parents:
diff changeset
226 int v59; // edi@146
Ritor1
parents:
diff changeset
227 int v60; // eax@146
Ritor1
parents:
diff changeset
228 int v61; // edi@146
Ritor1
parents:
diff changeset
229 int v62; // eax@146
Ritor1
parents:
diff changeset
230 signed int v63; // edi@146
Ritor1
parents:
diff changeset
231 int v68; // edi@168
Ritor1
parents:
diff changeset
232 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
233 int v79; // edx@185
Ritor1
parents:
diff changeset
234 int v80; // eax@185
Ritor1
parents:
diff changeset
235 signed int v89; // ecx@192
Ritor1
parents:
diff changeset
236 signed int v91; // eax@200
Ritor1
parents:
diff changeset
237 int v94; // ecx@208
Ritor1
parents:
diff changeset
238 int v96; // ecx@217
Ritor1
parents:
diff changeset
239 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
240 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
241 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
242 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
243 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
244 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
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parents: 1859
diff changeset
245 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
246 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
247 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
248 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
249 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
250 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
251 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
252
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51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
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253
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f135ff4decbb Actor::AI_SpellAttack finishing cleanup
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254 actorPtr = &pActors[uActorID];
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979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
255 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
256 masteryLevel = SkillToMastery(uSkillLevel);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
257
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
258 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
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parents: 1855
diff changeset
259 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
260 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
261 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
262 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
263 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
264 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
265 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
266 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
267 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
268 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
269 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
270 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
271 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
272 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
273 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
274 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
275 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
276 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
277 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
278 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
279 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
280 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
281 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
283 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
284 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
285 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
286 v89 = pDir->uDistance;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
287 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
288 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
289 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
290 a1.spell_target_pid = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
291 if ((double)v89 < 307.2 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
292 a1.field_60_distance_related_prolly_lod = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
293 else if ( v89 < 1024 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
294 a1.field_60_distance_related_prolly_lod = 1;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
295 else if ( v89 < 2560 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
296 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
297 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
298 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
299
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
300 a1.field_61 = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
301 v91 = a1.Create(
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
302 pDir->uYawAngle,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
303 pDir->uPitchAngle,
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
304 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
305 0);
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
306 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
307 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
308 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
309 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
310 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
311 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
312 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
313
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
314 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
315 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
316 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
317 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
318 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
319 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
320 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
321 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
322 v39 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
323 actorPtr->pActorBuffs[19].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
324 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
325 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
326 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
327 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
328 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
329 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
330 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
331 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
332
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
333 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
334 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
335 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
336 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
337 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
338 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
339 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
340 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
341 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
342 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
343 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 spellnumb = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
345 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
346 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
347 v28 = spellnumb;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
348 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
349 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
350 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
351 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
352 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
353 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
354 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
355 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
356 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
357 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
358 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
359 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
360 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
361 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
362 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
363 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
364 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
365 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
366 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
368 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
369 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
370 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
371 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
373 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
374 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
375 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 a1.field_61 = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 v36 = a1.Create(
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 v32,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 pitch,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
394 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
395 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
398 spellnumb = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
399 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
400 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
401 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
402
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
403 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
404 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
405 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
406 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
407 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
408 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
409 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
410 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
411 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
412 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
413 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
414 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
415 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
416
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
417 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
418 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
419 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
420 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
421 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
422 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
423 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
424 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
425 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
426 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
427 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
428 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
429 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
430 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
431 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
432 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
433 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
439 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
440 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
441 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
442 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
443 v20 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
444 (signed __int16)a1.uFacing,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
445 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
446 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
447 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
448 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
449 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
450 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
451 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
452 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
453 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
454 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
455 return;
0
Ritor1
parents:
diff changeset
456 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
457 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
458 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
459
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
460 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
461 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
462 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
463 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
464 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
465 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
466 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
467 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
468 v8 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
469 actorPtr->pActorBuffs[15].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
470 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
471 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
472 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
473 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
474 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
475 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
476
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
477 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
478 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
479 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
480 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
481 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
482 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
483 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
484 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
485 v44 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
486 actorPtr->pActorBuffs[16].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
487 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
488 masteryLevel,
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
489 realPoints + 5,
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
490 0,
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
491 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
492 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
493 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
494 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
495
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
496 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
497 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
498 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
499 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
500 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
501 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
502 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
503 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
504 v42 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
505 actorPtr->pActorBuffs[17].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
506 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
507 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
508 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
509 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
510 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
511 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
512 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
513 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
514 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
515
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
516 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
517 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
518 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
519 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
520 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
521 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
522 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
523 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
524 v48 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
525 actorPtr->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
526 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
527 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
528 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
529
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
530 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
531 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
532 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
533 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
534 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
535 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
536 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
537 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
538 v54 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
539 actorPtr->pActorBuffs[18].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
540 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
541 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
542 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
543 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
544 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
545 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
546 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
547 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
548
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
549 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
550 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
551 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
552 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
553 v51 = 3600 * realPoints;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
554 actorPtr->pActorBuffs[21].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
555 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
556 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
557 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
558 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
559 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
560 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
561 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
562 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
563
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
564 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
565 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
566 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
567 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
568 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
569 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
570 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
571
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
572 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
573 for (int i = 0; i < 20; i++ )
0
Ritor1
parents:
diff changeset
574 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
575 pParty->pPartyBuffs[i].Reset();
0
Ritor1
parents:
diff changeset
576 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
577 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
578 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
579 v57 = pPlayers[i];
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
580 v58 = v57->GetActualWillpower();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
581 v59 = v57->GetParameterBonus(v58);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
582 v60 = v57->GetActualIntelligence();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
583 v61 = (v57->GetParameterBonus(v60) + v59) / 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
584 v62 = v57->GetActualLuck();
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
585 v63 = v61 + v57->GetParameterBonus(v62) + 30;
0
Ritor1
parents:
diff changeset
586 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
587 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
588 for (uint k = 0; k < v57->pPlayerBuffs.size(); k++)
0
Ritor1
parents:
diff changeset
589 {
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
590 v57->pPlayerBuffs[k].Reset();
0
Ritor1
parents:
diff changeset
591 }
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
592 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
593 }
Ritor1
parents:
diff changeset
594 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
595 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
596 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
597
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
598 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
599 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
600 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
601 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
602 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
603 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
604 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
605 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
606 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
607 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
608 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
609 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
610 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
611 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
612 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
613 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
614 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
615 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
616 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
617 }
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
618 actorPtr->pActorBuffs[13].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
619 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
620 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
621 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
622 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
623 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
624 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
625 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
626 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
627
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
628 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
629 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
630 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
631 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
632 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
633 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
634 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
635 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
636 v94 = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
637 actorPtr->pActorBuffs[14].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
638 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
639 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
640 realPoints + 5,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
642 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
643 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
644 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
645 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
646
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
647 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
648 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
649 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
650 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
651 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
652 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
653 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
654 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
655 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
656
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
657 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
658 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
659 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
660 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
661 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
662 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
663 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
664 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
665 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
666 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
667 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
668 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
669 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
670 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
671 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
672 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
673 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
674 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
675 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
676 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
677 if ( spellnume / -2 > spellnume / 2 )
0
Ritor1
parents:
diff changeset
678 {
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
679 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
680 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
681 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
682 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
683 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
684 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
685 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
686 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
687 v80 = a1.Create(
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
688 v79,
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
689 pDir->uPitchAngle,
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
690 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
691 0);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
692 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
693 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
694 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
695 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
696 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
697 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
698 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
699 return;
0
Ritor1
parents:
diff changeset
700 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
701 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
702 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
703
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
704 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
705 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
706 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
707 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
708 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
709 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
710 v68 = 900 * realPoints + 3840;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
711 actorPtr->pActorBuffs[20].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
712 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
713 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
714 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
715 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
716 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
717 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
718 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
719 return;
0
Ritor1
parents:
diff changeset
720 }
Ritor1
parents:
diff changeset
721 }
Ritor1
parents:
diff changeset
722
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
723
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
724 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
725 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
726 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
727 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
728 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
729 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
730 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
731 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
732 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
733 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
734 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
735 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
736 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
737
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
738
0
Ritor1
parents:
diff changeset
739 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
740 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
741 {
Ritor1
parents:
diff changeset
742 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
743 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
744 bool result; // eax@9
Ritor1
parents:
diff changeset
745
Ritor1
parents:
diff changeset
746 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
747 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
748 if ( !v2 )
Ritor1
parents:
diff changeset
749 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
750 if ( !v3 )
Ritor1
parents:
diff changeset
751 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
752 if ( (signed int)v2 >= 39 && (signed int)v2 <= 44 && (signed int)v3 >= 39 && (signed int)v3 <= 44
Ritor1
parents:
diff changeset
753 || (signed int)v2 >= 45 && (signed int)v2 <= 50 && (signed int)v3 >= 45 && (signed int)v3 <= 50
Ritor1
parents:
diff changeset
754 || (signed int)v2 >= 51 && (signed int)v2 <= 62 && (signed int)v3 >= 51 && (signed int)v3 <= 62
Ritor1
parents:
diff changeset
755 || (signed int)v2 >= 78 && (signed int)v2 <= 83 && (signed int)v3 >= 78 && (signed int)v3 <= 83 )
Ritor1
parents:
diff changeset
756 result = 1;
Ritor1
parents:
diff changeset
757 else
Ritor1
parents:
diff changeset
758 result = v2 == v3;
Ritor1
parents:
diff changeset
759 return result;
Ritor1
parents:
diff changeset
760 }
Ritor1
parents:
diff changeset
761
Ritor1
parents:
diff changeset
762 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
763 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
764 {
Ritor1
parents:
diff changeset
765 int v4; // ebx@8
Ritor1
parents:
diff changeset
766 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
767 int v6; // eax@8
Ritor1
parents:
diff changeset
768
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
769 auto victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
770 if ( a2 == 1 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
771 BYTE2(victim->uAttributes) |= 8u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
772
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
773 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
774 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
775 auto actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
776 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
777 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
778
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
779 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
780 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
781 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
782 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
783 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
784 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
785 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
786 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
787 if ( a2 == 1 )
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
788 BYTE2(actor->uAttributes) |= 8u;
0
Ritor1
parents:
diff changeset
789 }
Ritor1
parents:
diff changeset
790 }
Ritor1
parents:
diff changeset
791 }
Ritor1
parents:
diff changeset
792 }
Ritor1
parents:
diff changeset
793
Ritor1
parents:
diff changeset
794 //----- (00404874) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
795 char __fastcall Actor::AI_RangedAttack(unsigned int uActorID, AIDirection *a2, int a3, char a4)
0
Ritor1
parents:
diff changeset
796 {
Ritor1
parents:
diff changeset
797 AIDirection *v4; // edi@1
Ritor1
parents:
diff changeset
798 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
799 char result; // al@1
Ritor1
parents:
diff changeset
800 char *v7; // eax@15
Ritor1
parents:
diff changeset
801 unsigned __int16 v8; // ax@18
Ritor1
parents:
diff changeset
802 unsigned __int16 v9; // ax@19
Ritor1
parents:
diff changeset
803 __int16 v10; // ax@19
Ritor1
parents:
diff changeset
804 signed int v11; // ecx@19
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
805 //int v12; // eax@19
0
Ritor1
parents:
diff changeset
806 int v13; // edx@28
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
807 //SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
808 unsigned int v15; // [sp+7Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
809 signed int v16; // [sp+88h] [bp+8h]@14
Ritor1
parents:
diff changeset
810 signed int v17; // [sp+88h] [bp+8h]@19
Ritor1
parents:
diff changeset
811
Ritor1
parents:
diff changeset
812 v15 = uActorID;
Ritor1
parents:
diff changeset
813 v4 = a2;
Ritor1
parents:
diff changeset
814 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
815
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
816 SpriteObject a1; // [sp+Ch] [bp-74h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
817 //SpriteObject::SpriteObject(&a1);
0
Ritor1
parents:
diff changeset
818
Ritor1
parents:
diff changeset
819 result = a3 - 1;
Ritor1
parents:
diff changeset
820 switch ( a3 )
Ritor1
parents:
diff changeset
821 {
Ritor1
parents:
diff changeset
822 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
823 a1.uType = 545;
0
Ritor1
parents:
diff changeset
824 goto LABEL_14;
Ritor1
parents:
diff changeset
825 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
826 a1.uType = 550;
0
Ritor1
parents:
diff changeset
827 goto LABEL_14;
Ritor1
parents:
diff changeset
828 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
829 a1.uType = 510;
0
Ritor1
parents:
diff changeset
830 goto LABEL_14;
Ritor1
parents:
diff changeset
831 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
832 a1.uType = 500;
0
Ritor1
parents:
diff changeset
833 goto LABEL_14;
Ritor1
parents:
diff changeset
834 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
835 a1.uType = 515;
0
Ritor1
parents:
diff changeset
836 goto LABEL_14;
Ritor1
parents:
diff changeset
837 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
838 a1.uType = 505;
0
Ritor1
parents:
diff changeset
839 goto LABEL_14;
Ritor1
parents:
diff changeset
840 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
841 a1.uType = 530;
0
Ritor1
parents:
diff changeset
842 goto LABEL_14;
Ritor1
parents:
diff changeset
843 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
844 a1.uType = 525;
0
Ritor1
parents:
diff changeset
845 goto LABEL_14;
Ritor1
parents:
diff changeset
846 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
847 a1.uType = 520;
0
Ritor1
parents:
diff changeset
848 goto LABEL_14;
Ritor1
parents:
diff changeset
849 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
850 a1.uType = 535;
0
Ritor1
parents:
diff changeset
851 goto LABEL_14;
Ritor1
parents:
diff changeset
852 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
853 a1.uType = 540;
0
Ritor1
parents:
diff changeset
854 goto LABEL_14;
Ritor1
parents:
diff changeset
855 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
856 a1.uType = 555;
0
Ritor1
parents:
diff changeset
857 LABEL_14:
Ritor1
parents:
diff changeset
858 v16 = 0;
Ritor1
parents:
diff changeset
859 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
860 goto LABEL_18;
Ritor1
parents:
diff changeset
861 v7 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
862 break;
Ritor1
parents:
diff changeset
863 default:
Ritor1
parents:
diff changeset
864 return result;
Ritor1
parents:
diff changeset
865 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
866 while ( (short)a1.uType != *(short *)v7 )
0
Ritor1
parents:
diff changeset
867 {
Ritor1
parents:
diff changeset
868 ++v16;
Ritor1
parents:
diff changeset
869 v7 += 56;
Ritor1
parents:
diff changeset
870 if ( v16 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
871 {
Ritor1
parents:
diff changeset
872 LABEL_18:
Ritor1
parents:
diff changeset
873 v8 = 0;
Ritor1
parents:
diff changeset
874 goto LABEL_19;
Ritor1
parents:
diff changeset
875 }
Ritor1
parents:
diff changeset
876 }
Ritor1
parents:
diff changeset
877 v8 = v16;
Ritor1
parents:
diff changeset
878 LABEL_19:
Ritor1
parents:
diff changeset
879 a1.uObjectDescID = v8;
Ritor1
parents:
diff changeset
880 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
881 a1.vPosition.x = v5->vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
882 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
883 a1.vPosition.y = v5->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
884 a1.spell_level = 0;
0
Ritor1
parents:
diff changeset
885 v17 = v5->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
886 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
887 v9 = LOWORD(v4->uYawAngle);
Ritor1
parents:
diff changeset
888 a1.vPosition.z = v5->vPosition.z - (unsigned int)(signed __int64)((double)v17 * -0.75);
Ritor1
parents:
diff changeset
889 a1.uFacing = v9;
Ritor1
parents:
diff changeset
890 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
891 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
892 v10 = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
Ritor1
parents:
diff changeset
893 v11 = v4->uDistance;
Ritor1
parents:
diff changeset
894 a1.uSectorID = v10;
Ritor1
parents:
diff changeset
895 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
896 a1.spell_caster_pid = PID(OBJECT_Actor, v15);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
897 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
898 if ( (double)v11 >= 307.2 )
Ritor1
parents:
diff changeset
899 {
Ritor1
parents:
diff changeset
900 if ( v11 >= 1024 )
Ritor1
parents:
diff changeset
901 {
Ritor1
parents:
diff changeset
902 a1.field_60_distance_related_prolly_lod = 2;
Ritor1
parents:
diff changeset
903 if ( v11 >= 2560 )
Ritor1
parents:
diff changeset
904 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
905 }
Ritor1
parents:
diff changeset
906 else
Ritor1
parents:
diff changeset
907 {
Ritor1
parents:
diff changeset
908 a1.field_60_distance_related_prolly_lod = 1;
Ritor1
parents:
diff changeset
909 }
Ritor1
parents:
diff changeset
910 }
Ritor1
parents:
diff changeset
911 else
Ritor1
parents:
diff changeset
912 {
Ritor1
parents:
diff changeset
913 a1.field_60_distance_related_prolly_lod = 0;
Ritor1
parents:
diff changeset
914 }
Ritor1
parents:
diff changeset
915 a1.field_61 = a4;
Ritor1
parents:
diff changeset
916 result = a1.Create(
Ritor1
parents:
diff changeset
917 v4->uYawAngle,
Ritor1
parents:
diff changeset
918 v4->uPitchAngle,
Ritor1
parents:
diff changeset
919 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
920 0);
Ritor1
parents:
diff changeset
921 if ( v5->pMonsterInfo.uSpecialAbilityType == 1 )
Ritor1
parents:
diff changeset
922 {
Ritor1
parents:
diff changeset
923 result = v5->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
924 if ( result == 2 )
Ritor1
parents:
diff changeset
925 {
Ritor1
parents:
diff changeset
926 a1.vPosition.z += 40;
Ritor1
parents:
diff changeset
927 v13 = v4->uYawAngle;
Ritor1
parents:
diff changeset
928 }
Ritor1
parents:
diff changeset
929 else
Ritor1
parents:
diff changeset
930 {
Ritor1
parents:
diff changeset
931 if ( result != 3 )
Ritor1
parents:
diff changeset
932 return result;
Ritor1
parents:
diff changeset
933 a1.Create(
Ritor1
parents:
diff changeset
934 v4->uYawAngle + 30,
Ritor1
parents:
diff changeset
935 v4->uPitchAngle,
Ritor1
parents:
diff changeset
936 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
937 0);
Ritor1
parents:
diff changeset
938 v13 = v4->uYawAngle - 30;
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940 result = a1.Create(
Ritor1
parents:
diff changeset
941 v13,
Ritor1
parents:
diff changeset
942 v4->uPitchAngle,
Ritor1
parents:
diff changeset
943 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
Ritor1
parents:
diff changeset
944 0);
Ritor1
parents:
diff changeset
945 }
Ritor1
parents:
diff changeset
946 return result;
Ritor1
parents:
diff changeset
947 }
Ritor1
parents:
diff changeset
948
Ritor1
parents:
diff changeset
949 //----- (00404736) --------------------------------------------------------
Ritor1
parents:
diff changeset
950 signed int __fastcall Actor::Explode(unsigned int uActorID)
Ritor1
parents:
diff changeset
951 {
Ritor1
parents:
diff changeset
952 Actor *v1; // esi@1
Ritor1
parents:
diff changeset
953 signed int v2; // edx@1
Ritor1
parents:
diff changeset
954 char *v3; // ecx@2
Ritor1
parents:
diff changeset
955 unsigned __int16 v4; // ax@5
Ritor1
parents:
diff changeset
956 int v5; // ebx@6
Ritor1
parents:
diff changeset
957 int v6; // ecx@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
958 //int v7; // eax@6
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
959 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
960 unsigned int v10; // [sp+7Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
961 int v11; // [sp+80h] [bp-4h]@6
Ritor1
parents:
diff changeset
962
Ritor1
parents:
diff changeset
963 v10 = uActorID;
Ritor1
parents:
diff changeset
964 v1 = &pActors[uActorID];
Ritor1
parents:
diff changeset
965 v2 = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
966 a1.uType = 600;
0
Ritor1
parents:
diff changeset
967 if ( (signed int)pObjectList->uNumObjects <= 0 )
Ritor1
parents:
diff changeset
968 {
Ritor1
parents:
diff changeset
969 LABEL_5:
Ritor1
parents:
diff changeset
970 v4 = 0;
Ritor1
parents:
diff changeset
971 }
Ritor1
parents:
diff changeset
972 else
Ritor1
parents:
diff changeset
973 {
Ritor1
parents:
diff changeset
974 v3 = (char *)&pObjectList->pObjects->uObjectID;
Ritor1
parents:
diff changeset
975 while ( *(short *)v3 != 600 )
Ritor1
parents:
diff changeset
976 {
Ritor1
parents:
diff changeset
977 ++v2;
Ritor1
parents:
diff changeset
978 v3 += 56;
Ritor1
parents:
diff changeset
979 if ( v2 >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
980 goto LABEL_5;
Ritor1
parents:
diff changeset
981 }
Ritor1
parents:
diff changeset
982 v4 = v2;
Ritor1
parents:
diff changeset
983 }
Ritor1
parents:
diff changeset
984 a1.uObjectDescID = v4;
Ritor1
parents:
diff changeset
985 a1.stru_24.Reset();
Ritor1
parents:
diff changeset
986 a1.vPosition.y = v1->vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
987 a1.spell_id = 0;
0
Ritor1
parents:
diff changeset
988 v5 = v1->vPosition.x;
Ritor1
parents:
diff changeset
989 v11 = v1->uActorHeight;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
990 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
991 a1.spell_skill = 0;
0
Ritor1
parents:
diff changeset
992 a1.vPosition.x = v5;
Ritor1
parents:
diff changeset
993 v6 = v1->vPosition.z - (unsigned int)(signed __int64)((double)v11 * -0.75);
Ritor1
parents:
diff changeset
994 a1.uFacing = 0;
Ritor1
parents:
diff changeset
995 a1.vPosition.z = v6;
Ritor1
parents:
diff changeset
996 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
997 a1.uAttributes = 0;
Ritor1
parents:
diff changeset
998 a1.uSectorID = pIndoor->GetSector(v5, a1.vPosition.y, v6);
Ritor1
parents:
diff changeset
999 a1.uSpriteFrameID = 0;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1000 a1.spell_caster_pid = PID(OBJECT_Actor, v10);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
1001 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
1002 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
1003 a1.field_61 = 4;
Ritor1
parents:
diff changeset
1004 return a1.Create(0, 0, 0, 0);
Ritor1
parents:
diff changeset
1005 }
Ritor1
parents:
diff changeset
1006
Ritor1
parents:
diff changeset
1007 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1008 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
1009 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
1010 // //
Ritor1
parents:
diff changeset
1011 // //
Ritor1
parents:
diff changeset
1012 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
1013 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
1014 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
1015 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
1016 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
1017 // //
Ritor1
parents:
diff changeset
1018 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
1019 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
1020 // // but compiler converts functions returning structures by value in the such way
Ritor1
parents:
diff changeset
1021 AIDirection *__fastcall Actor::GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, AIDirection *pOut, int a4)
Ritor1
parents:
diff changeset
1022 {
Ritor1
parents:
diff changeset
1023 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
1024 signed int v5; // ecx@1
Ritor1
parents: 1323
diff changeset
1025 //unsigned int v6; // ebx@1
0
Ritor1
parents:
diff changeset
1026 int v7; // ecx@2
Ritor1
parents:
diff changeset
1027 int v8; // ecx@3
Ritor1
parents:
diff changeset
1028 int v9; // ecx@4
1336
Ritor1
parents: 1323
diff changeset
1029 //BLVFace *v10; // eax@8
Ritor1
parents: 1323
diff changeset
1030 //unsigned int v11; // ecx@8
Ritor1
parents: 1323
diff changeset
1031 //signed int v12; // eax@9
Ritor1
parents: 1323
diff changeset
1032 //int v13; // ecx@9
Ritor1
parents: 1323
diff changeset
1033 //int v14; // eax@9
0
Ritor1
parents:
diff changeset
1034 int v15; // eax@11
Ritor1
parents:
diff changeset
1035 int v16; // eax@12
Ritor1
parents:
diff changeset
1036 int v17; // eax@13
Ritor1
parents:
diff changeset
1037 int v18; // edx@15
1336
Ritor1
parents: 1323
diff changeset
1038 //signed int v19; // eax@25
Ritor1
parents: 1323
diff changeset
1039 //signed int v20; // eax@28
Ritor1
parents: 1323
diff changeset
1040 //int v21; // ebx@28
Ritor1
parents: 1323
diff changeset
1041 //signed int v22; // eax@28
Ritor1
parents: 1323
diff changeset
1042 //BLVFace *v23; // eax@35
Ritor1
parents: 1323
diff changeset
1043 //int v24; // edx@35
Ritor1
parents: 1323
diff changeset
1044 //unsigned int v25; // ecx@35
Ritor1
parents: 1323
diff changeset
1045 //signed int v26; // eax@36
Ritor1
parents: 1323
diff changeset
1046 //int v27; // ecx@36
Ritor1
parents: 1323
diff changeset
1047 //int v28; // eax@36
Ritor1
parents: 1323
diff changeset
1048 //int v29; // eax@37
Ritor1
parents: 1323
diff changeset
1049 //signed int v30; // eax@42
0
Ritor1
parents:
diff changeset
1050 double v31; // st7@45
Ritor1
parents:
diff changeset
1051 double v32; // st6@45
Ritor1
parents:
diff changeset
1052 double v33; // st7@45
Ritor1
parents:
diff changeset
1053 AIDirection *result; // eax@48
1336
Ritor1
parents: 1323
diff changeset
1054 //int v35; // [sp-18h] [bp-64h]@17
Ritor1
parents: 1323
diff changeset
1055 //int v36; // [sp-14h] [bp-60h]@17
0
Ritor1
parents:
diff changeset
1056 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
1336
Ritor1
parents: 1323
diff changeset
1057 //int *v38; // [sp-4h] [bp-50h]@15
Ritor1
parents: 1323
diff changeset
1058 //int *v39; // [sp+0h] [bp-4Ch]@15
Ritor1
parents: 1323
diff changeset
1059 //int *v40; // [sp+4h] [bp-48h]@15
0
Ritor1
parents:
diff changeset
1060 AIDirection v41; // [sp+14h] [bp-38h]@46
Ritor1
parents:
diff changeset
1061 float v42; // [sp+30h] [bp-1Ch]@23
Ritor1
parents:
diff changeset
1062 float v43; // [sp+34h] [bp-18h]@45
1336
Ritor1
parents: 1323
diff changeset
1063 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
1064 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
1065 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
1066 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
1067 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
1068 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
1069
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1070 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
1071 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
1072 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
1073 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
1074 {
1336
Ritor1
parents: 1323
diff changeset
1075 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1076 {
Ritor1
parents: 1323
diff changeset
1077 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1078 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1079 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1080 break;
Ritor1
parents: 1323
diff changeset
1081 }
Ritor1
parents: 1323
diff changeset
1082 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1083 {
Ritor1
parents: 1323
diff changeset
1084 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1085 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1086 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1087 break;
Ritor1
parents: 1323
diff changeset
1088 }
Ritor1
parents: 1323
diff changeset
1089 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1090 {
Ritor1
parents: 1323
diff changeset
1091 if ( !v4 )
Ritor1
parents: 1323
diff changeset
1092 {
Ritor1
parents: 1323
diff changeset
1093 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1094 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1095 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1096 break;
Ritor1
parents: 1323
diff changeset
1097 }
Ritor1
parents: 1323
diff changeset
1098 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
1099 {
Ritor1
parents: 1323
diff changeset
1100 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1101 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1102 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1103 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1104 break;
Ritor1
parents: 1323
diff changeset
1105 }
Ritor1
parents: 1323
diff changeset
1106 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
1107 {
Ritor1
parents: 1323
diff changeset
1108 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
1109 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1110 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1111 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1112 break;
Ritor1
parents: 1323
diff changeset
1113 }
Ritor1
parents: 1323
diff changeset
1114 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
1115 {
Ritor1
parents: 1323
diff changeset
1116 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1117 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1118 *(_QWORD *)&v37.x = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1119 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1120 break;
Ritor1
parents: 1323
diff changeset
1121 }
Ritor1
parents: 1323
diff changeset
1122 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
1123 {
Ritor1
parents: 1323
diff changeset
1124 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
1125 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
Ritor1
parents: 1323
diff changeset
1126 *(_QWORD *)&v37 = *(_QWORD *)&pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1127 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
1128 break;
Ritor1
parents: 1323
diff changeset
1129 }
Ritor1
parents: 1323
diff changeset
1130 }
Ritor1
parents: 1323
diff changeset
1131 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1132 {
Ritor1
parents: 1323
diff changeset
1133 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
1134 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
1135 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
1136 break;
Ritor1
parents: 1323
diff changeset
1137 }
Ritor1
parents: 1323
diff changeset
1138 default:
Ritor1
parents: 1323
diff changeset
1139 {
Ritor1
parents: 1323
diff changeset
1140 outz = 0;
Ritor1
parents: 1323
diff changeset
1141 outy = 0;
Ritor1
parents: 1323
diff changeset
1142 outx = 0;
Ritor1
parents: 1323
diff changeset
1143 break;
Ritor1
parents: 1323
diff changeset
1144 }
Ritor1
parents: 1323
diff changeset
1145 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1146 {
Ritor1
parents: 1323
diff changeset
1147 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1148 {
Ritor1
parents: 1323
diff changeset
1149 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1150 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1151 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1152 }
Ritor1
parents: 1323
diff changeset
1153 break;
Ritor1
parents: 1323
diff changeset
1154 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1155 }
1336
Ritor1
parents: 1323
diff changeset
1156
Ritor1
parents: 1323
diff changeset
1157 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1158 {
1336
Ritor1
parents: 1323
diff changeset
1159 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1160 {
Ritor1
parents: 1323
diff changeset
1161 outx2 = pSpriteObjects[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1162 outy2 = pSpriteObjects[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1163 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1164 break;
Ritor1
parents: 1323
diff changeset
1165 }
Ritor1
parents: 1323
diff changeset
1166 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1167 {
Ritor1
parents: 1323
diff changeset
1168 outx2 = pActors[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1169 outy2 = pActors[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1170 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1171 break;
Ritor1
parents: 1323
diff changeset
1172 }
Ritor1
parents: 1323
diff changeset
1173 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1174 {
Ritor1
parents: 1323
diff changeset
1175 outx2 = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
1176 outy2 = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
1177 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1178 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1179 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1180 break;
Ritor1
parents: 1323
diff changeset
1181 }
Ritor1
parents: 1323
diff changeset
1182 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1183 {
Ritor1
parents: 1323
diff changeset
1184 outx2 = pLevelDecorations[v5].vPosition.x;
Ritor1
parents: 1323
diff changeset
1185 outy2 = pLevelDecorations[v5].vPosition.y;
Ritor1
parents: 1323
diff changeset
1186 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1187 break;
Ritor1
parents: 1323
diff changeset
1188 }
Ritor1
parents: 1323
diff changeset
1189 default:
Ritor1
parents: 1323
diff changeset
1190 {
Ritor1
parents: 1323
diff changeset
1191 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1192 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1193 a4 = 0;
Ritor1
parents: 1323
diff changeset
1194 break;
Ritor1
parents: 1323
diff changeset
1195 }
Ritor1
parents: 1323
diff changeset
1196 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1197 {
Ritor1
parents: 1323
diff changeset
1198 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1199 {
Ritor1
parents: 1323
diff changeset
1200 outx2 = (pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1201 outy2 = (pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1202 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1203 }
Ritor1
parents: 1323
diff changeset
1204 break;
Ritor1
parents: 1323
diff changeset
1205 }
0
Ritor1
parents:
diff changeset
1206 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1207
1336
Ritor1
parents: 1323
diff changeset
1208 v31 = (double)outx2 - (double)outx;
0
Ritor1
parents:
diff changeset
1209 v42 = v31;
1336
Ritor1
parents: 1323
diff changeset
1210 v32 = (double)outy2 - (double)outy;
0
Ritor1
parents:
diff changeset
1211 v43 = v32;
Ritor1
parents:
diff changeset
1212 a4a = (double)a4 - (double)outz;
1336
Ritor1
parents: 1323
diff changeset
1213 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1214 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1215 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1216 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1217 {
Ritor1
parents:
diff changeset
1218 v41.vDirection.x = 65536;
Ritor1
parents:
diff changeset
1219 v41.vDirection.y = 0;
Ritor1
parents:
diff changeset
1220 v41.vDirection.z = 0;
Ritor1
parents:
diff changeset
1221 v41.uDistance = 1;
Ritor1
parents:
diff changeset
1222 v41.uDistanceXZ = 1;
Ritor1
parents:
diff changeset
1223 v41.uYawAngle = 0;
Ritor1
parents:
diff changeset
1224 v41.uPitchAngle = 0;
Ritor1
parents:
diff changeset
1225 }
Ritor1
parents:
diff changeset
1226 else
Ritor1
parents:
diff changeset
1227 {
Ritor1
parents:
diff changeset
1228 v41.vDirection.x = (signed __int64)(1.0 / v33 * v42 * 65536.0);
Ritor1
parents:
diff changeset
1229 v41.vDirection.y = (signed __int64)(1.0 / v33 * v43 * 65536.0);
Ritor1
parents:
diff changeset
1230 v41.vDirection.z = (signed __int64)(1.0 / v33 * a4a * 65536.0);
Ritor1
parents:
diff changeset
1231 v41.uDistance = (signed __int64)v33;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
1232 v41.uDistanceXZ = sqrt(outy2 + outx2);
0
Ritor1
parents:
diff changeset
1233 v41.uYawAngle = stru_5C6E00->Atan2((signed __int64)v42, (signed __int64)v43);
Ritor1
parents:
diff changeset
1234 v41.uPitchAngle = stru_5C6E00->Atan2(v41.uDistanceXZ, (signed __int64)a4a);
Ritor1
parents:
diff changeset
1235 }
Ritor1
parents:
diff changeset
1236 result = pOut;
1336
Ritor1
parents: 1323
diff changeset
1237 memcpy(pOut, &v41, sizeof(AIDirection));
0
Ritor1
parents:
diff changeset
1238 return result;
Ritor1
parents:
diff changeset
1239 }
Ritor1
parents:
diff changeset
1240
Ritor1
parents:
diff changeset
1241 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1242 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1243 {
Ritor1
parents:
diff changeset
1244 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
1245 unsigned int v5; // esi@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1246 //unsigned int result; // eax@2
0
Ritor1
parents:
diff changeset
1247 AIDirection *v7; // eax@3
Ritor1
parents:
diff changeset
1248 unsigned int v8; // ecx@3
Ritor1
parents:
diff changeset
1249 Actor *v9; // ebx@3
Ritor1
parents:
diff changeset
1250 AIDirection *v10; // esi@4
Ritor1
parents:
diff changeset
1251 unsigned __int16 v11; // ax@5
Ritor1
parents:
diff changeset
1252 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1253 AIDirection v13; // [sp+24h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
1254
Ritor1
parents:
diff changeset
1255 v4 = uObjID;
Ritor1
parents:
diff changeset
1256 v5 = uActorID;
Ritor1
parents:
diff changeset
1257 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1258 {
Ritor1
parents:
diff changeset
1259 v7 = a4;
Ritor1
parents:
diff changeset
1260 v8 = 0;
Ritor1
parents:
diff changeset
1261 v9 = &pActors[v5];
Ritor1
parents:
diff changeset
1262 if ( !a4 )
Ritor1
parents:
diff changeset
1263 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1264 v10 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v5), v4, &a3, 0);
0
Ritor1
parents:
diff changeset
1265 v7 = &v13;
Ritor1
parents:
diff changeset
1266 memcpy(&v13, v10, sizeof(v13));
Ritor1
parents:
diff changeset
1267 v8 = 0;
Ritor1
parents:
diff changeset
1268 }
Ritor1
parents:
diff changeset
1269 v9->uYawAngle = LOWORD(v7->uYawAngle);
Ritor1
parents:
diff changeset
1270 v11 = LOWORD(v7->uPitchAngle);
Ritor1
parents:
diff changeset
1271 v9->uCurrentActionTime = v8;
Ritor1
parents:
diff changeset
1272 v9->vVelocity.z = v8;
Ritor1
parents:
diff changeset
1273 v9->vVelocity.y = v8;
Ritor1
parents:
diff changeset
1274 v9->vVelocity.x = v8;
Ritor1
parents:
diff changeset
1275 v9->uPitchAngle = v11;
Ritor1
parents:
diff changeset
1276 v9->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
1277 v9->uAIState = Interacting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1278 v9->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1279 }
Ritor1
parents:
diff changeset
1280 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1281 Actor::AI_Bored(v5, v4, a4);
0
Ritor1
parents:
diff changeset
1282 }
Ritor1
parents:
diff changeset
1283
Ritor1
parents:
diff changeset
1284 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1285 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1286 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1287 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1288 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1289 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1290 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1291 }
Ritor1
parents:
diff changeset
1292
Ritor1
parents:
diff changeset
1293 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1294 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1295 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1296 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
1297 auto actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1298
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1299 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1300 if (!a4)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
1301 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
0
Ritor1
parents:
diff changeset
1302
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1303 actor->uAIState = Standing;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1304 if (!uActionLength)
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1305 actor->uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1306 else
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1307 actor->uCurrentActionLength = uActionLength;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1308 actor->uCurrentActionTime = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1309 actor->uYawAngle = a4->uYawAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1310 actor->uPitchAngle = a4->uPitchAngle;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1311 actor->vVelocity.z = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1312 actor->vVelocity.y = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1313 actor->vVelocity.x = 0;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1314 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1315 }
Ritor1
parents:
diff changeset
1316
Ritor1
parents:
diff changeset
1317 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1318 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1319 {
1763
Ritor1
parents: 1761
diff changeset
1320 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1321 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1322 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1323 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1324 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1325 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1326 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1327 }
Ritor1
parents:
diff changeset
1328
Ritor1
parents:
diff changeset
1329 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1330 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1331 {
Ritor1
parents:
diff changeset
1332 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1333 char v4; // zf@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1334 //unsigned int result; // eax@3
0
Ritor1
parents:
diff changeset
1335 AIDirection *v6; // esi@6
Ritor1
parents:
diff changeset
1336 AIDirection *v7; // edi@6
Ritor1
parents:
diff changeset
1337 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1338 double v9; // st7@9
Ritor1
parents:
diff changeset
1339 Vec3_int_ v10; // ST04_12@9
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1340 //int v11; // eax@10
0
Ritor1
parents:
diff changeset
1341 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1342 unsigned int v13; // esi@11
Ritor1
parents:
diff changeset
1343 AIDirection *v14; // esi@12
Ritor1
parents:
diff changeset
1344 SpriteFrame *v15; // ecx@13
Ritor1
parents:
diff changeset
1345 __int16 v16; // ax@13
Ritor1
parents:
diff changeset
1346 unsigned int v17; // ecx@13
Ritor1
parents:
diff changeset
1347 signed __int64 v18; // qax@13
Ritor1
parents:
diff changeset
1348 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1349 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1350 unsigned int v21; // [sp+44h] [bp-10h]@9
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1351 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1352 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1353 unsigned int v24; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1354 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1355
Ritor1
parents:
diff changeset
1356 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1357 //a2 = edx0;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1358 v4 = v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1359 v24 = uActorID;
Ritor1
parents:
diff changeset
1360 if ( v4 && v3->pMonsterInfo.uAIType == 1 )
Ritor1
parents:
diff changeset
1361 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1362 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1363 return;
0
Ritor1
parents:
diff changeset
1364 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1365
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1366 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1367 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1368 v8 = PID_ID(sTargetPid);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1369 v6 = (AIDirection *)pActors[v8].vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1370 v7 = (AIDirection *)pActors[v8].vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1371 v23 = (signed __int64)((double)pActors[v8].uActorHeight * 0.75 + (double)pActors[v8].vPosition.z);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1372 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1373 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1374 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1375 v6 = (AIDirection *)pParty->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1376 v7 = (AIDirection *)pParty->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1377 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1378 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1379 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1380 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1381 v6 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1382 v7 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1383 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1384 v21 = v3->uActorHeight;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1385 v9 = (double)(signed int)v21 * 0.75;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1386 v21 = v3->vPosition.z;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1387 v10.z = (signed __int64)(v9 + (double)(signed int)v21);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1388 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1389 v10.x = v3->vPosition.x;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1390 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1391 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1392 v12 = arg0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1393 v13 = 0;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1394 if ( !arg0 )
0
Ritor1
parents:
diff changeset
1395 {
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1396 v14 = Actor::GetDirectionInfo(PID(OBJECT_Actor, v24), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1397 v12 = &v20;
Ritor1
parents:
diff changeset
1398 memcpy(&v20, v14, sizeof(v20));
Ritor1
parents:
diff changeset
1399 v13 = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1400 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1401 v15 = pSpriteFrameTable->pSpriteSFrames;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1402 v3->uYawAngle = LOWORD(v12->uYawAngle);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1403 v16 = v15[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1404 v17 = v24;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1405 v3->uCurrentActionLength = 8 * v16;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1406 v3->uCurrentActionTime = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1407 v3->uAIState = AttackingMelee;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1408 Actor::PlaySound(v17, 0);
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1409 LODWORD(v18) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1410 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1411 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v13
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1412 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v13 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v13) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1413 {
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1414 LODWORD(v18) = 2 * v18;
0
Ritor1
parents:
diff changeset
1415 v25 = v18;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1416 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1417 if ( pParty->bTurnBasedModeOn != 1 )
0
Ritor1
parents:
diff changeset
1418 v18 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)v25 * 2.133333333333333);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1419 v3->pMonsterInfo.uRecoveryTime = v18;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1420 v3->vVelocity.z = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1421 v3->vVelocity.y = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1422 v3->vVelocity.x = v13;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1423 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1424 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1425 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1426 Actor::AI_Pursue1(v24, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1427 }
Ritor1
parents:
diff changeset
1428
Ritor1
parents:
diff changeset
1429 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1430 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1431 {
Ritor1
parents:
diff changeset
1432 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
1433 unsigned int v2; // edi@2
Ritor1
parents:
diff changeset
1434 char v3; // bl@3
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1435 //char *v4; // ecx@16
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1436 //signed int v5; // eax@18
0
Ritor1
parents:
diff changeset
1437 Player **ppPlayers; // esi@20
Ritor1
parents:
diff changeset
1438
Ritor1
parents:
diff changeset
1439 v1 = uLevelMapStatsID;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1440 if ( !uLevelMapStatsID || !pActors[uActorID].IsPeasant())
0
Ritor1
parents:
diff changeset
1441 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1442
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1443 v2 = uActorID;
0
Ritor1
parents:
diff changeset
1444 v3 = 1;
Ritor1
parents:
diff changeset
1445 if ( v1 != 5 )
Ritor1
parents:
diff changeset
1446 {
Ritor1
parents:
diff changeset
1447 if ( v1 == 6 || v1 == 7 )
Ritor1
parents:
diff changeset
1448 {
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1449 pParty->IsPartyGood(); //the binary file contains this call. if someone finds out whether it's supposed to be here or not, feel free to apply the appropriate change
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1450 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
1451 return;
Ritor1
parents:
diff changeset
1452 goto LABEL_12;
Ritor1
parents:
diff changeset
1453 }
Ritor1
parents:
diff changeset
1454 if ( v1 != 8 )
Ritor1
parents:
diff changeset
1455 goto LABEL_12;
Ritor1
parents:
diff changeset
1456 }
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1457 if ( pParty->IsPartyGood() )
0
Ritor1
parents:
diff changeset
1458 v3 = 0;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
1459 if ( pParty->IsPartyEvil() )
0
Ritor1
parents:
diff changeset
1460 v3 = 1;
Ritor1
parents:
diff changeset
1461 if ( v3 )
Ritor1
parents:
diff changeset
1462 {
Ritor1
parents:
diff changeset
1463 LABEL_12:
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
1464 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[v2].pMonsterInfo.uLevel + pParty->GetPartyReputation());
0
Ritor1
parents:
diff changeset
1465 if ( pParty->uFine < 0 )
Ritor1
parents:
diff changeset
1466 pParty->uFine = 0;
Ritor1
parents:
diff changeset
1467 if ( pParty->uFine > 4000000 )
Ritor1
parents:
diff changeset
1468 pParty->uFine = 4000000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1469
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1470 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1471 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1472 if (pOutdoor->ddm.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1473 pOutdoor->ddm.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1474 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1475 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1476 {
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1477 if (pIndoor->dlv.uReputation < 10000)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1478 pIndoor->dlv.uReputation++;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1479 }
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1480 else assert(false);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1481
0
Ritor1
parents:
diff changeset
1482 ppPlayers = &pPlayers[1];
Ritor1
parents:
diff changeset
1483 do
Ritor1
parents:
diff changeset
1484 {
Ritor1
parents:
diff changeset
1485 if ( pParty->uFine )
Ritor1
parents:
diff changeset
1486 {
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
1487 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->_achieved_awards_bits, 1) )
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1456
diff changeset
1488 _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->_achieved_awards_bits, 1, 1u);
0
Ritor1
parents:
diff changeset
1489 }
Ritor1
parents:
diff changeset
1490 ++ppPlayers;
Ritor1
parents:
diff changeset
1491 }
Ritor1
parents:
diff changeset
1492 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] );
Ritor1
parents:
diff changeset
1493 }
Ritor1
parents:
diff changeset
1494 }
Ritor1
parents:
diff changeset
1495
Ritor1
parents:
diff changeset
1496 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1497 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1498 {
Ritor1
parents:
diff changeset
1499 int result; // eax@1
Ritor1
parents:
diff changeset
1500 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1501 int v5; // [sp-14h] [bp-18h]@3
Ritor1
parents:
diff changeset
1502 unsigned int v6; // [sp-10h] [bp-14h]@3
Ritor1
parents:
diff changeset
1503 int v7; // [sp-Ch] [bp-10h]@3
Ritor1
parents:
diff changeset
1504 int v8; // [sp-8h] [bp-Ch]@3
Ritor1
parents:
diff changeset
1505 __int16 v9; // [sp-4h] [bp-8h]@3
Ritor1
parents:
diff changeset
1506
Ritor1
parents:
diff changeset
1507 result = a2 - 1;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1508 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1509 switch ( a2 )
Ritor1
parents:
diff changeset
1510 {
Ritor1
parents:
diff changeset
1511 case 1:
Ritor1
parents:
diff changeset
1512 if ( a3 )
Ritor1
parents:
diff changeset
1513 {
Ritor1
parents:
diff changeset
1514 v9 = 0;
Ritor1
parents:
diff changeset
1515 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1516 v7 = 0;
Ritor1
parents:
diff changeset
1517 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1518 v5 = 904;
Ritor1
parents:
diff changeset
1519 goto LABEL_16;
Ritor1
parents:
diff changeset
1520 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1521 return;
0
Ritor1
parents:
diff changeset
1522 case 2:
Ritor1
parents:
diff changeset
1523 if ( a3 )
Ritor1
parents:
diff changeset
1524 {
Ritor1
parents:
diff changeset
1525 v9 = 0;
Ritor1
parents:
diff changeset
1526 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1527 v7 = 0;
Ritor1
parents:
diff changeset
1528 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1529 v5 = 905;
Ritor1
parents:
diff changeset
1530 goto LABEL_16;
Ritor1
parents:
diff changeset
1531 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1532 return;
0
Ritor1
parents:
diff changeset
1533 case 3:
Ritor1
parents:
diff changeset
1534 if ( a3 )
Ritor1
parents:
diff changeset
1535 {
Ritor1
parents:
diff changeset
1536 v9 = 0;
Ritor1
parents:
diff changeset
1537 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1538 v7 = 0;
Ritor1
parents:
diff changeset
1539 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1540 v5 = 906;
Ritor1
parents:
diff changeset
1541 goto LABEL_16;
Ritor1
parents:
diff changeset
1542 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1543 return;
0
Ritor1
parents:
diff changeset
1544 case 4:
Ritor1
parents:
diff changeset
1545 if ( a3 )
Ritor1
parents:
diff changeset
1546 {
Ritor1
parents:
diff changeset
1547 v9 = 0;
Ritor1
parents:
diff changeset
1548 v8 = (signed __int64)(sub_43AE12(a3) * 65536.0);
Ritor1
parents:
diff changeset
1549 v7 = 0;
Ritor1
parents:
diff changeset
1550 LOWORD(v6) = v4;
Ritor1
parents:
diff changeset
1551 v5 = 907;
Ritor1
parents:
diff changeset
1552 goto LABEL_16;
Ritor1
parents:
diff changeset
1553 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1554 return;
0
Ritor1
parents:
diff changeset
1555 case 5:
Ritor1
parents:
diff changeset
1556 v9 = 4;
Ritor1
parents:
diff changeset
1557 v8 = 65536;
Ritor1
parents:
diff changeset
1558 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1559 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1560 v5 = 901;
Ritor1
parents:
diff changeset
1561 goto LABEL_16;
Ritor1
parents:
diff changeset
1562 case 6:
Ritor1
parents:
diff changeset
1563 v9 = 4;
Ritor1
parents:
diff changeset
1564 v8 = 65536;
Ritor1
parents:
diff changeset
1565 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1566 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1567 v5 = 902;
Ritor1
parents:
diff changeset
1568 goto LABEL_16;
Ritor1
parents:
diff changeset
1569 case 7:
Ritor1
parents:
diff changeset
1570 v9 = 4;
Ritor1
parents:
diff changeset
1571 v8 = 65536;
Ritor1
parents:
diff changeset
1572 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1573 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1574 v5 = 903;
Ritor1
parents:
diff changeset
1575 goto LABEL_16;
Ritor1
parents:
diff changeset
1576 case 8:
Ritor1
parents:
diff changeset
1577 v9 = 4;
Ritor1
parents:
diff changeset
1578 v8 = 65536;
Ritor1
parents:
diff changeset
1579 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1580 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1581 v5 = 900;
Ritor1
parents:
diff changeset
1582 goto LABEL_16;
Ritor1
parents:
diff changeset
1583 case 9:
Ritor1
parents:
diff changeset
1584 v9 = 4;
Ritor1
parents:
diff changeset
1585 v8 = 65536;
Ritor1
parents:
diff changeset
1586 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1587 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1588 v5 = 909;
Ritor1
parents:
diff changeset
1589 goto LABEL_16;
Ritor1
parents:
diff changeset
1590 case 10:
Ritor1
parents:
diff changeset
1591 v9 = 4;
Ritor1
parents:
diff changeset
1592 v8 = 65536;
Ritor1
parents:
diff changeset
1593 v7 = 0;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1594 v6 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1595 v5 = 908;
Ritor1
parents:
diff changeset
1596 LABEL_16:
Ritor1
parents:
diff changeset
1597 result = pOtherOverlayList->_4418B6(v5, v6, v7, v8, v9);
Ritor1
parents:
diff changeset
1598 break;
Ritor1
parents:
diff changeset
1599 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1600 return;
0
Ritor1
parents:
diff changeset
1601 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1602 return;
0
Ritor1
parents:
diff changeset
1603 }
Ritor1
parents:
diff changeset
1604
Ritor1
parents:
diff changeset
1605 //----- (0043B3E0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1606 int Actor::_43B3E0_CalcDamage(Actor *a1, signed int a2)
Ritor1
parents:
diff changeset
1607 {
Ritor1
parents:
diff changeset
1608 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1609 int v3; // eax@9
Ritor1
parents:
diff changeset
1610 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1611 int v5; // esi@9
Ritor1
parents:
diff changeset
1612 int v6; // ebx@11
Ritor1
parents:
diff changeset
1613 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1614 int v9; // edi@21
Ritor1
parents:
diff changeset
1615 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1616 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1617
Ritor1
parents:
diff changeset
1618 v2 = 0;
Ritor1
parents:
diff changeset
1619 v11 = 0;
Ritor1
parents:
diff changeset
1620 if ( a2 )
Ritor1
parents:
diff changeset
1621 {
Ritor1
parents:
diff changeset
1622 if ( a2 == 1 )
Ritor1
parents:
diff changeset
1623 {
Ritor1
parents:
diff changeset
1624 v3 = a1->pMonsterInfo.uAttack2DamageDiceRolls;
Ritor1
parents:
diff changeset
1625 v4 = a1->pMonsterInfo.uAttack2DamageDiceSides;
Ritor1
parents:
diff changeset
1626 v5 = a1->pMonsterInfo.uAttack2DamageBonus;
Ritor1
parents:
diff changeset
1627 }
Ritor1
parents:
diff changeset
1628 else
Ritor1
parents:
diff changeset
1629 {
Ritor1
parents:
diff changeset
1630 if ( a2 <= 1 )
Ritor1
parents:
diff changeset
1631 return 0;
Ritor1
parents:
diff changeset
1632 if ( a2 <= 3 )
Ritor1
parents:
diff changeset
1633 {
Ritor1
parents:
diff changeset
1634 if ( a2 == 2 )
Ritor1
parents:
diff changeset
1635 {
Ritor1
parents:
diff changeset
1636 v8 = a1->pMonsterInfo.uSpellSkillAndMastery1;
Ritor1
parents:
diff changeset
1637 v9 = a1->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
1638 }
Ritor1
parents:
diff changeset
1639 else
Ritor1
parents:
diff changeset
1640 {
Ritor1
parents:
diff changeset
1641 v8 = a1->pMonsterInfo.uSpellSkillAndMastery2;
Ritor1
parents:
diff changeset
1642 v9 = a1->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
1643 }
Ritor1
parents:
diff changeset
1644 v10 = SkillToMastery(v8);
Ritor1
parents:
diff changeset
1645 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
Ritor1
parents:
diff changeset
1646 }
Ritor1
parents:
diff changeset
1647 if ( a2 != 4 )
Ritor1
parents:
diff changeset
1648 return 0;
Ritor1
parents:
diff changeset
1649 v3 = a1->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
1650 v4 = a1->pMonsterInfo.uSpecialAbilityDamageDiceSides;
Ritor1
parents:
diff changeset
1651 v5 = a1->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
1652 }
Ritor1
parents:
diff changeset
1653 }
Ritor1
parents:
diff changeset
1654 else
Ritor1
parents:
diff changeset
1655 {
Ritor1
parents:
diff changeset
1656 if ( (signed __int64)a1->pActorBuffs[14].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1657 v2 = a1->pActorBuffs[14].uPower;
Ritor1
parents:
diff changeset
1658 if ( (signed __int64)a1->pActorBuffs[18].uExpireTime > 0 && a1->pActorBuffs[18].uPower > v2 )
Ritor1
parents:
diff changeset
1659 v2 = a1->pActorBuffs[18].uPower;
Ritor1
parents:
diff changeset
1660 if ( (signed __int64)a1->pActorBuffs[21].uExpireTime > 0 )
Ritor1
parents:
diff changeset
1661 v2 += a1->pActorBuffs[21].uPower;
Ritor1
parents:
diff changeset
1662 v3 = a1->pMonsterInfo.uAttack1DamageDiceRolls;
Ritor1
parents:
diff changeset
1663 v4 = a1->pMonsterInfo.uAttack1DamageDiceSides;
Ritor1
parents:
diff changeset
1664 v5 = a1->pMonsterInfo.uAttack1DamageBonus;
Ritor1
parents:
diff changeset
1665 }
Ritor1
parents:
diff changeset
1666 if ( v3 > 0 )
Ritor1
parents:
diff changeset
1667 {
Ritor1
parents:
diff changeset
1668 v6 = v3;
Ritor1
parents:
diff changeset
1669 do
Ritor1
parents:
diff changeset
1670 {
Ritor1
parents:
diff changeset
1671 --v6;
Ritor1
parents:
diff changeset
1672 v11 += rand() % v4 + 1;
Ritor1
parents:
diff changeset
1673 }
Ritor1
parents:
diff changeset
1674 while ( v6 );
Ritor1
parents:
diff changeset
1675 }
Ritor1
parents:
diff changeset
1676 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1677 }
Ritor1
parents:
diff changeset
1678
Ritor1
parents:
diff changeset
1679 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1680 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1681 {
Ritor1
parents:
diff changeset
1682 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1683
Ritor1
parents:
diff changeset
1684 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1685 if ( !v1 )
Ritor1
parents:
diff changeset
1686 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1687 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1688 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1689 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1690 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1691 }
Ritor1
parents:
diff changeset
1692
Ritor1
parents:
diff changeset
1693 //----- (0042EBEE) --------------------------------------------------------
Ritor1
parents:
diff changeset
1694 bool Actor::StealFrom(unsigned int uActorID)
Ritor1
parents:
diff changeset
1695 {
Ritor1
parents:
diff changeset
1696 unsigned int v1; // esi@1
Ritor1
parents:
diff changeset
1697 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1698 bool result; // eax@1
Ritor1
parents:
diff changeset
1699 int v4; // ebx@2
Ritor1
parents:
diff changeset
1700 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1701 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1702 unsigned int v7; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1703 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1704
Ritor1
parents:
diff changeset
1705 v1 = uActiveCharacter;
Ritor1
parents:
diff changeset
1706 v7 = uActorID;
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1707 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
0
Ritor1
parents:
diff changeset
1708 result = pPlayer->CanAct();
Ritor1
parents:
diff changeset
1709 if ( result )
Ritor1
parents:
diff changeset
1710 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1711 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1712 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1713 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1714 if ( v5 )
Ritor1
parents:
diff changeset
1715 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1716 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1717 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1718 v6 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
1719 pPlayer->StealFromActor(v7, v4, v6->uReputation++);
Ritor1
parents:
diff changeset
1720 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1721 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1722 v8 = 30;
Ritor1
parents:
diff changeset
1723 if ( !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
1724 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1725 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1726 result = 1;
Ritor1
parents:
diff changeset
1727 }
Ritor1
parents:
diff changeset
1728 return result;
Ritor1
parents:
diff changeset
1729 }
Ritor1
parents:
diff changeset
1730
Ritor1
parents:
diff changeset
1731 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1732 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1733 {
Ritor1
parents:
diff changeset
1734 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1735 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
1736 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
1737 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1738 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1739 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
1740 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1741 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
1742 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
1743 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
1744 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1745 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
1746 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
1747 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1748 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1749 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1750 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1751 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1752 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1753 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1754 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1755
Ritor1
parents:
diff changeset
1756 v22 = uActorID;
Ritor1
parents:
diff changeset
1757 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1758 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1759 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1760 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1761 v6 = PID_ID(edx0);
0
Ritor1
parents:
diff changeset
1762 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1763 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
1764 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
1765 }
Ritor1
parents:
diff changeset
1766 else
Ritor1
parents:
diff changeset
1767 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1768 if ( PID_TYPE(edx0) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1769 {
Ritor1
parents:
diff changeset
1770 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
1771 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
1772 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1773 }
Ritor1
parents:
diff changeset
1774 else
Ritor1
parents:
diff changeset
1775 {
Ritor1
parents:
diff changeset
1776 v4 = pDir;
Ritor1
parents:
diff changeset
1777 v5 = pDir;
Ritor1
parents:
diff changeset
1778 }
Ritor1
parents:
diff changeset
1779 }
Ritor1
parents:
diff changeset
1780 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1781 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1782 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1783 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
1784 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
1785 {
Ritor1
parents:
diff changeset
1786 v9 = pDir;
Ritor1
parents:
diff changeset
1787 v10 = 0;
Ritor1
parents:
diff changeset
1788 if ( !pDir )
Ritor1
parents:
diff changeset
1789 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1790 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), a2, &a3, 0);
0
Ritor1
parents:
diff changeset
1791 v9 = &v18;
Ritor1
parents:
diff changeset
1792 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
1793 v10 = 0;
Ritor1
parents:
diff changeset
1794 }
Ritor1
parents:
diff changeset
1795 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
1796 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1797 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1798 v14 = v22;
Ritor1
parents:
diff changeset
1799 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
1800 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1801 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1802 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
1803 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1804 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1805 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
1806 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
1807 {
Ritor1
parents:
diff changeset
1808 v15 *= 2;
Ritor1
parents:
diff changeset
1809 pDira = v15;
Ritor1
parents:
diff changeset
1810 }
Ritor1
parents:
diff changeset
1811 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
1812 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
1813 else
Ritor1
parents:
diff changeset
1814 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
1815 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
1816 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
1817 * -2.133333333333333);
Ritor1
parents:
diff changeset
1818 v16 = v3->pMonsterInfo.uSpell2ID;
Ritor1
parents:
diff changeset
1819 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
1820 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
1821 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
1822 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
1823 {
Ritor1
parents:
diff changeset
1824 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
1825 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1826 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1827 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1828 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1829 }
Ritor1
parents:
diff changeset
1830 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1831 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1832 }
Ritor1
parents:
diff changeset
1833 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1834 Actor::AI_Pursue1(v22, a2, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
1835 }
Ritor1
parents:
diff changeset
1836
Ritor1
parents:
diff changeset
1837 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1838 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1839 {
Ritor1
parents:
diff changeset
1840 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1841 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
1842 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
1843 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1844 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1845 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
1846 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1847 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
1848 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
1849 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
1850 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1851 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
1852 unsigned int v15; // eax@10
Ritor1
parents:
diff changeset
1853 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1854 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1855 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1856 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1857 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1858 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1859 unsigned int v22; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1860 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1861
Ritor1
parents:
diff changeset
1862 v22 = uActorID;
Ritor1
parents:
diff changeset
1863 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1864 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1865 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1866 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1867 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1868 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1869 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
1870 v21 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
1871 }
Ritor1
parents:
diff changeset
1872 else
Ritor1
parents:
diff changeset
1873 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1874 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1875 {
Ritor1
parents:
diff changeset
1876 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
1877 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
1878 v21 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1879 }
Ritor1
parents:
diff changeset
1880 else
Ritor1
parents:
diff changeset
1881 {
Ritor1
parents:
diff changeset
1882 v4 = pDir;
Ritor1
parents:
diff changeset
1883 v5 = pDir;
Ritor1
parents:
diff changeset
1884 }
Ritor1
parents:
diff changeset
1885 }
Ritor1
parents:
diff changeset
1886 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1887 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1888 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1889 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
1890 if ( sub_407A1C((int)v4, (int)v5, v21, v7) )
Ritor1
parents:
diff changeset
1891 {
Ritor1
parents:
diff changeset
1892 v9 = pDir;
Ritor1
parents:
diff changeset
1893 v10 = 0;
Ritor1
parents:
diff changeset
1894 if ( !pDir )
Ritor1
parents:
diff changeset
1895 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1896 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v22), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
1897 v9 = &v18;
Ritor1
parents:
diff changeset
1898 memcpy(&v18, v11, sizeof(v18));
Ritor1
parents:
diff changeset
1899 v10 = 0;
Ritor1
parents:
diff changeset
1900 }
Ritor1
parents:
diff changeset
1901 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
1902 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1903 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1904 v14 = v22;
Ritor1
parents:
diff changeset
1905 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
1906 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1907 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1908 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
1909 v15 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1910 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
1911 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
1912 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
1913 {
Ritor1
parents:
diff changeset
1914 v15 *= 2;
Ritor1
parents:
diff changeset
1915 pDira = v15;
Ritor1
parents:
diff changeset
1916 }
Ritor1
parents:
diff changeset
1917 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
1918 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
1919 else
Ritor1
parents:
diff changeset
1920 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
1921 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
1922 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
1923 * -2.133333333333333);
Ritor1
parents:
diff changeset
1924 v16 = v3->pMonsterInfo.uSpell1ID;
Ritor1
parents:
diff changeset
1925 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
1926 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
1927 v3->vVelocity.x = v10;
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
1928 if ( _42FB5C_check_spell(v16) )
0
Ritor1
parents:
diff changeset
1929 {
Ritor1
parents:
diff changeset
1930 v3->uCurrentActionLength = 64;
Ritor1
parents:
diff changeset
1931 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
1932 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1933 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1934 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1935 }
Ritor1
parents:
diff changeset
1936 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1937 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1938 }
Ritor1
parents:
diff changeset
1939 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1940 Actor::AI_Pursue1(v22, sTargetPid, v22, 64, pDir);
0
Ritor1
parents:
diff changeset
1941 }
Ritor1
parents:
diff changeset
1942
Ritor1
parents:
diff changeset
1943 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1944 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1945 {
Ritor1
parents:
diff changeset
1946 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1947 AIDirection *v4; // esi@3
Ritor1
parents:
diff changeset
1948 AIDirection *v5; // edi@3
Ritor1
parents:
diff changeset
1949 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1950 Vec3_int_ v7; // ST04_12@6
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1951 //unsigned int result; // eax@7
0
Ritor1
parents:
diff changeset
1952 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1953 unsigned int v10; // esi@8
Ritor1
parents:
diff changeset
1954 AIDirection *v11; // esi@9
Ritor1
parents:
diff changeset
1955 SpriteFrame *v12; // ecx@10
Ritor1
parents:
diff changeset
1956 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1957 unsigned int v14; // ecx@10
Ritor1
parents:
diff changeset
1958 signed __int64 v15; // qax@10
Ritor1
parents:
diff changeset
1959 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1960 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1961 int v18; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1962 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1963 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1964 unsigned int v21; // [sp+50h] [bp-4h]@1
Ritor1
parents:
diff changeset
1965 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1966
Ritor1
parents:
diff changeset
1967 v21 = uActorID;
Ritor1
parents:
diff changeset
1968 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1969 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1970 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1971 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1972 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1973 v4 = (AIDirection *)pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1974 v5 = (AIDirection *)pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
1975 v20 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
1976 }
Ritor1
parents:
diff changeset
1977 else
Ritor1
parents:
diff changeset
1978 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1979 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1980 {
Ritor1
parents:
diff changeset
1981 v4 = (AIDirection *)pParty->vPosition.x;
Ritor1
parents:
diff changeset
1982 v5 = (AIDirection *)pParty->vPosition.y;
Ritor1
parents:
diff changeset
1983 v20 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1984 }
Ritor1
parents:
diff changeset
1985 else
Ritor1
parents:
diff changeset
1986 {
Ritor1
parents:
diff changeset
1987 v4 = pDir;
Ritor1
parents:
diff changeset
1988 v5 = pDir;
Ritor1
parents:
diff changeset
1989 }
Ritor1
parents:
diff changeset
1990 }
Ritor1
parents:
diff changeset
1991 v18 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1992 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v18 * -0.75);
Ritor1
parents:
diff changeset
1993 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1994 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
1995 if ( sub_407A1C((int)v4, (int)v5, v20, v7) )
Ritor1
parents:
diff changeset
1996 {
Ritor1
parents:
diff changeset
1997 v9 = pDir;
Ritor1
parents:
diff changeset
1998 v10 = 0;
Ritor1
parents:
diff changeset
1999 if ( !pDir )
Ritor1
parents:
diff changeset
2000 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2001 v11 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2002 v9 = &v17;
Ritor1
parents:
diff changeset
2003 memcpy(&v17, v11, sizeof(v17));
Ritor1
parents:
diff changeset
2004 v10 = 0;
Ritor1
parents:
diff changeset
2005 }
Ritor1
parents:
diff changeset
2006 v12 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2007 v3->uYawAngle = LOWORD(v9->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2008 v13 = v12[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2009 v14 = v21;
Ritor1
parents:
diff changeset
2010 v3->uCurrentActionLength = 8 * v13;
Ritor1
parents:
diff changeset
2011 v3->uCurrentActionTime = v10;
Ritor1
parents:
diff changeset
2012 v3->uAIState = AttackingRanged2;
Ritor1
parents:
diff changeset
2013 Actor::PlaySound(v14, 0);
Ritor1
parents:
diff changeset
2014 LODWORD(v15) = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2015 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2016 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v10
Ritor1
parents:
diff changeset
2017 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v10 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v10) )
Ritor1
parents:
diff changeset
2018 {
Ritor1
parents:
diff changeset
2019 LODWORD(v15) = 2 * v15;
Ritor1
parents:
diff changeset
2020 pDira = v15;
Ritor1
parents:
diff changeset
2021 }
Ritor1
parents:
diff changeset
2022 if ( pParty->bTurnBasedModeOn != 1 )
Ritor1
parents:
diff changeset
2023 v15 = (signed __int64)(flt_6BE3A8_debug_recmod2 * (double)(signed int)pDira * 2.133333333333333);
Ritor1
parents:
diff changeset
2024 v3->pMonsterInfo.uRecoveryTime = v15;
Ritor1
parents:
diff changeset
2025 v3->vVelocity.z = v10;
Ritor1
parents:
diff changeset
2026 v3->vVelocity.y = v10;
Ritor1
parents:
diff changeset
2027 v3->vVelocity.x = v10;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2028 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2029 }
Ritor1
parents:
diff changeset
2030 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2031 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2032 }
Ritor1
parents:
diff changeset
2033
Ritor1
parents:
diff changeset
2034 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2035 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2036 {
Ritor1
parents:
diff changeset
2037 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
2038 int v4; // esi@3
Ritor1
parents:
diff changeset
2039 int v5; // edi@3
Ritor1
parents:
diff changeset
2040 signed int v6; // eax@4
Ritor1
parents:
diff changeset
2041 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
2042 unsigned char v8[12]; // ST04_12@7
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2043 //unsigned int result; // eax@8
0
Ritor1
parents:
diff changeset
2044 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
2045 unsigned int v11; // esi@9
Ritor1
parents:
diff changeset
2046 AIDirection *v12; // esi@10
Ritor1
parents:
diff changeset
2047 SpriteFrame *v13; // ecx@11
Ritor1
parents:
diff changeset
2048 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
2049 unsigned int v15; // ecx@11
Ritor1
parents:
diff changeset
2050 unsigned int v16; // eax@11
Ritor1
parents:
diff changeset
2051 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
2052 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
2053 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2054 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
2055 unsigned int v21; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
2056 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
2057 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
2058
Ritor1
parents:
diff changeset
2059 v21 = uActorID;
Ritor1
parents:
diff changeset
2060 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2061 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2062 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
2063 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2064 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
2065 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
2066 v5 = pActors[v6].vPosition.y;
Ritor1
parents:
diff changeset
2067 v22 = (signed __int64)((double)pActors[v6].uActorHeight * 0.75 + (double)pActors[v6].vPosition.z);
Ritor1
parents:
diff changeset
2068 }
Ritor1
parents:
diff changeset
2069 else
Ritor1
parents:
diff changeset
2070 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2071 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
2072 {
Ritor1
parents:
diff changeset
2073 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
2074 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
2075 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
2076 }
Ritor1
parents:
diff changeset
2077 else
Ritor1
parents:
diff changeset
2078 {
Ritor1
parents:
diff changeset
2079 v4 = (int)pDir;
Ritor1
parents:
diff changeset
2080 v5 = (int)pDir;
Ritor1
parents:
diff changeset
2081 }
Ritor1
parents:
diff changeset
2082 }
Ritor1
parents:
diff changeset
2083 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
2084 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
2085 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
2086 v7.x = v3->vPosition.x;
Ritor1
parents:
diff changeset
2087 if ( sub_407A1C(v4, v5, v22, v7)
Ritor1
parents:
diff changeset
2088 || (*(unsigned int *)&v8[8] = v22,
Ritor1
parents:
diff changeset
2089 v19 = v3->uActorHeight,
Ritor1
parents:
diff changeset
2090 *(_QWORD *)v8 = __PAIR__(v5, v4),
Ritor1
parents:
diff changeset
2091 sub_407A1C(
Ritor1
parents:
diff changeset
2092 v3->vPosition.x,
Ritor1
parents:
diff changeset
2093 v3->vPosition.y,
Ritor1
parents:
diff changeset
2094 v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75),
Ritor1
parents:
diff changeset
2095 *(Vec3_int_ *)v8)) )
Ritor1
parents:
diff changeset
2096 {
Ritor1
parents:
diff changeset
2097 v10 = pDir;
Ritor1
parents:
diff changeset
2098 v11 = 0;
Ritor1
parents:
diff changeset
2099 if ( !pDir )
Ritor1
parents:
diff changeset
2100 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2101 v12 = Actor::GetDirectionInfo(PID(OBJECT_Actor,v21), sTargetPid, &a3, 0);
0
Ritor1
parents:
diff changeset
2102 v10 = &v18;
Ritor1
parents:
diff changeset
2103 memcpy(&v18, v12, sizeof(v18));
Ritor1
parents:
diff changeset
2104 v11 = 0;
Ritor1
parents:
diff changeset
2105 }
Ritor1
parents:
diff changeset
2106 v13 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2107 v3->uYawAngle = LOWORD(v10->uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2108 v14 = v13[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
2109 v15 = v21;
Ritor1
parents:
diff changeset
2110 v3->uCurrentActionLength = 8 * v14;
Ritor1
parents:
diff changeset
2111 v3->uCurrentActionTime = v11;
Ritor1
parents:
diff changeset
2112 v3->uAIState = AttackingRanged1;
Ritor1
parents:
diff changeset
2113 Actor::PlaySound(v15, 0);
Ritor1
parents:
diff changeset
2114 v16 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2115 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
Ritor1
parents:
diff changeset
2116 if ( SHIDWORD(v3->pActorBuffs[7].uExpireTime) >= (signed int)v11
Ritor1
parents:
diff changeset
2117 && (SHIDWORD(v3->pActorBuffs[7].uExpireTime) > (signed int)v11 || LODWORD(v3->pActorBuffs[7].uExpireTime) > v11) )
Ritor1
parents:
diff changeset
2118 {
Ritor1
parents:
diff changeset
2119 v16 *= 2;
Ritor1
parents:
diff changeset
2120 pDira = v16;
Ritor1
parents:
diff changeset
2121 }
Ritor1
parents:
diff changeset
2122 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
2123 v3->pMonsterInfo.uRecoveryTime = v16;
Ritor1
parents:
diff changeset
2124 else
Ritor1
parents:
diff changeset
2125 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength
Ritor1
parents:
diff changeset
2126 - (unsigned int)(signed __int64)(flt_6BE3A8_debug_recmod2
Ritor1
parents:
diff changeset
2127 * (double)(signed int)pDira
Ritor1
parents:
diff changeset
2128 * -2.133333333333333);
Ritor1
parents:
diff changeset
2129 v3->vVelocity.z = v11;
Ritor1
parents:
diff changeset
2130 v3->vVelocity.y = v11;
Ritor1
parents:
diff changeset
2131 v3->vVelocity.x = v11;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2132 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2133 }
Ritor1
parents:
diff changeset
2134 else
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2135 Actor::AI_Pursue1(v21, sTargetPid, v21, 64, pDir);
0
Ritor1
parents:
diff changeset
2136 }
Ritor1
parents:
diff changeset
2137
Ritor1
parents:
diff changeset
2138 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2139 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2140 {
0
Ritor1
parents:
diff changeset
2141 unsigned int v4; // edi@1
Ritor1
parents:
diff changeset
2142 Actor *v5; // esi@1
Ritor1
parents:
diff changeset
2143 int v6; // ebx@1
Ritor1
parents:
diff changeset
2144 int v7; // ST08_4@1
Ritor1
parents:
diff changeset
2145 int v8; // eax@1
Ritor1
parents:
diff changeset
2146 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
2147 int v10; // ebx@13
Ritor1
parents:
diff changeset
2148 signed __int16 v11; // cx@17
Ritor1
parents:
diff changeset
2149 unsigned int v12; // [sp-8h] [bp-44h]@10
Ritor1
parents:
diff changeset
2150 AIDirection *v13; // [sp-4h] [bp-40h]@10
Ritor1
parents:
diff changeset
2151 AIDirection v14; // [sp+Ch] [bp-30h]@7
Ritor1
parents:
diff changeset
2152 int v15; // [sp+28h] [bp-14h]@11
Ritor1
parents:
diff changeset
2153 unsigned int v16; // [sp+2Ch] [bp-10h]@1
Ritor1
parents:
diff changeset
2154 int y; // [sp+30h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2155 unsigned int uActorID; // [sp+34h] [bp-8h]@1
Ritor1
parents:
diff changeset
2156 int v19; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2157
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2158 //v14 never filled, maybe it is passed to function but optimized away as local variable
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2159
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2160 uActorID = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2161 v4 = uActor_id;
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2162 v5 = &pActors[uActor_id];
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2163 v16 = uTarget_id;
0
Ritor1
parents:
diff changeset
2164 v6 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2165 v7 = v5->vInitialPosition.x - v5->vPosition.x;
Ritor1
parents:
diff changeset
2166 y = v5->vInitialPosition.y - v5->vPosition.y;
Ritor1
parents:
diff changeset
2167 v19 = abs(v7);
Ritor1
parents:
diff changeset
2168 v8 = abs(y);
Ritor1
parents:
diff changeset
2169 if ( v19 <= v8 )
Ritor1
parents:
diff changeset
2170 v19 = v8 + (v19 >> 1);
Ritor1
parents:
diff changeset
2171 else
Ritor1
parents:
diff changeset
2172 v19 += v8 >> 1;
Ritor1
parents:
diff changeset
2173 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2174 {
Ritor1
parents:
diff changeset
2175 if ( !uActionLength )
Ritor1
parents:
diff changeset
2176 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2177 Actor::AI_StandOrBored(uActorID, OBJECT_Player, uActionLength, &v14);
0
Ritor1
parents:
diff changeset
2178 return;
Ritor1
parents:
diff changeset
2179 }
Ritor1
parents:
diff changeset
2180 if ( pActors[v4].pMonsterInfo.uMovementType == 3 && v19 < 128 )
Ritor1
parents:
diff changeset
2181 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2182 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
0
Ritor1
parents:
diff changeset
2183 return;
Ritor1
parents:
diff changeset
2184 }
Ritor1
parents:
diff changeset
2185 v15 = (rand() & 0xF) << 12;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2186 v19 += (unsigned __int64)(v15 * (signed __int64)radius) >> 16;
0
Ritor1
parents:
diff changeset
2187 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(v6, y);
Ritor1
parents:
diff changeset
2188 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
2189 {
Ritor1
parents:
diff changeset
2190 Actor::StandAwhile(uActorID);
Ritor1
parents:
diff changeset
2191 return;
Ritor1
parents:
diff changeset
2192 }
Ritor1
parents:
diff changeset
2193 v10 = v9 + rand() % 256 - 128;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2194 if ( abs(v10 - v5->uYawAngle) > 256 && !(v5->uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
2195 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2196 Actor::AI_Stand(uActorID, uTarget_id, 256, &v14);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2197 return;
0
Ritor1
parents:
diff changeset
2198 }
Ritor1
parents:
diff changeset
2199 v5->uYawAngle = v10;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2200 if ( v5->uMovementSpeed)
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2201 v5->uCurrentActionLength = 32 * v19 / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2202 else
Ritor1
parents:
diff changeset
2203 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2204 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2205 v5->uAIState = Tethered;
Ritor1
parents:
diff changeset
2206 if ( rand() % 100 < 2 )
Ritor1
parents:
diff changeset
2207 Actor::PlaySound(uActorID, 3u);
Ritor1
parents:
diff changeset
2208 v5->UpdateAnimation();
Ritor1
parents:
diff changeset
2209 }
Ritor1
parents:
diff changeset
2210
Ritor1
parents:
diff changeset
2211 //----- (004031C1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2212 char __fastcall Actor::_4031C1_update_job(unsigned int uActorID, signed int a2, int a3)
Ritor1
parents:
diff changeset
2213 {
Ritor1
parents:
diff changeset
2214 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2215 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
2216 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
2217 signed int v6; // edx@2
Ritor1
parents:
diff changeset
2218 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
2219 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2220 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
2221 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
2222 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
2223
Ritor1
parents:
diff changeset
2224 v3 = uActorID;
Ritor1
parents:
diff changeset
2225 v12 = a2;
Ritor1
parents:
diff changeset
2226 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2227 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
2228 if ( v5 )
Ritor1
parents:
diff changeset
2229 {
Ritor1
parents:
diff changeset
2230 v6 = 65535;
Ritor1
parents:
diff changeset
2231 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
2232 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2233 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2234 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
2235 {
Ritor1
parents:
diff changeset
2236 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2237 --v9;
0
Ritor1
parents:
diff changeset
2238 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2239 break;
0
Ritor1
parents:
diff changeset
2240 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2241 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
2242 v6 = v8;
0
Ritor1
parents:
diff changeset
2243 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
2244 v6 = 7;
Ritor1
parents:
diff changeset
2245 v5 = &v7[v6];
Ritor1
parents:
diff changeset
2246 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
2247 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
2248 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
2249 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
2250 {
Ritor1
parents:
diff changeset
2251 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
2252 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
2253 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
2254 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
2255 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
2256 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
2257 if ( a3 == 1 )
Ritor1
parents:
diff changeset
2258 {
Ritor1
parents:
diff changeset
2259 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
2260 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
2261 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
2262 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
2263 }
Ritor1
parents:
diff changeset
2264 }
Ritor1
parents:
diff changeset
2265 }
Ritor1
parents:
diff changeset
2266 return (char)v5;
Ritor1
parents:
diff changeset
2267 }
Ritor1
parents:
diff changeset
2268
Ritor1
parents:
diff changeset
2269 //----- (004030AD) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2270 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int arg0)
0
Ritor1
parents:
diff changeset
2271 {
Ritor1
parents:
diff changeset
2272 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
2273 Actor *v4; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2274 //__int16 result; // ax@10
0
Ritor1
parents:
diff changeset
2275 SpriteFrame *v6; // ecx@16
Ritor1
parents:
diff changeset
2276 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
2277 unsigned int v8; // ecx@16
Ritor1
parents:
diff changeset
2278 AIDirection a3; // [sp+Ch] [bp-40h]@16
Ritor1
parents:
diff changeset
2279 AIDirection v10; // [sp+28h] [bp-24h]@16
Ritor1
parents:
diff changeset
2280 unsigned int v11; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2281 signed int a2; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2282
Ritor1
parents:
diff changeset
2283 v3 = uActorID;
Ritor1
parents:
diff changeset
2284 a2 = edx0;
Ritor1
parents:
diff changeset
2285 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2286 v11 = uActorID;
Ritor1
parents:
diff changeset
2287 if ( v4->uAIState == 7 )
Ritor1
parents:
diff changeset
2288 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
2289 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
2290 {
Ritor1
parents:
diff changeset
2291 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
2292 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
2293 }
Ritor1
parents:
diff changeset
2294 if ( (signed __int64)v4->pActorBuffs[1].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2295 v4->pActorBuffs[1].Reset();
Ritor1
parents:
diff changeset
2296 if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2297 v4->pActorBuffs[4].Reset();
Ritor1
parents:
diff changeset
2298 if ( arg0
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2299 || (v4->uAIState != 8
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2300 && v4->uAIState != 3
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2301 && v4->uAIState != 12
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2302 && v4->uAIState != 13
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2303 && v4->uAIState != 18
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2304 && v4->uAIState != 2))
0
Ritor1
parents:
diff changeset
2305 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2306 memcpy(&v10, Actor::GetDirectionInfo(PID(OBJECT_Actor,v3), a2, &a3, 0), sizeof(v10));
0
Ritor1
parents:
diff changeset
2307 v6 = pSpriteFrameTable->pSpriteSFrames;
Ritor1
parents:
diff changeset
2308 v4->uYawAngle = LOWORD(v10.uYawAngle);
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2309 v7 = v6[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
2310 v8 = v11;
Ritor1
parents:
diff changeset
2311 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2312 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
2313 v4->uCurrentActionLength = 8 * v7;
Ritor1
parents:
diff changeset
2314 Actor::PlaySound(v8, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2315 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2316 }
Ritor1
parents:
diff changeset
2317 }
Ritor1
parents:
diff changeset
2318
Ritor1
parents:
diff changeset
2319 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2320 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2321 {
Ritor1
parents:
diff changeset
2322 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
2323 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2324
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2325 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2326 auto actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2327
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2328 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2329 if (!a4)
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2330 a4 = Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2331
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2332 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2333
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
2334 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2335 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2336
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2337 if ( BYTE1(v9) & 7 ) // turned away - just stand
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2338 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2339 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
2340 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2341 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2342 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2343 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2344 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2345 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2346 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
2347 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2348 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2349 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2350 }
Ritor1
parents:
diff changeset
2351 }
Ritor1
parents:
diff changeset
2352
Ritor1
parents:
diff changeset
2353 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2354 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2355 {
Ritor1
parents:
diff changeset
2356 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
2357 SpriteFrame *v2; // edx@1
Ritor1
parents:
diff changeset
2358 int v3; // eax@1
Ritor1
parents:
diff changeset
2359
Ritor1
parents:
diff changeset
2360 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
2361 v2 = pSpriteFrameTable->pSpriteSFrames;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2362 v3 = pActor->pSpriteIDs[ANIM_Dying];
0
Ritor1
parents:
diff changeset
2363 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2364 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
2365 pActor->uCurrentActionAnimation = ANIM_Dying;
Ritor1
parents:
diff changeset
2366 pActor->uCurrentActionLength = 8 * v2[v3].uAnimLength;
Ritor1
parents:
diff changeset
2367 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
Ritor1
parents:
diff changeset
2368 Actor::PlaySound(uActorID, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2369 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2370 }
Ritor1
parents:
diff changeset
2371
Ritor1
parents:
diff changeset
2372 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2373 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
2374 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2375 auto actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
2376
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2377 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2378 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2379 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2380 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2381 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2382 actor->pActorBuffs[6].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2383 actor->pActorBuffs[5].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2384 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2385 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2386
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2387 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2388 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
2389 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2390
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2391 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2392 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2393
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2394 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
2395 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2396 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
2397 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2398 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2399 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2400 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2401
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2402 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2403 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2404 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2405
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2406 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2407 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2408 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2409
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2410 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2411 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2412 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2413
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2414 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2415 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
2416 break;
0
Ritor1
parents:
diff changeset
2417 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2418
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2419 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2420 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2421 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2422 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2423 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2424 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2425 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2426 1,
Ritor1
parents:
diff changeset
2427 1,
Ritor1
parents:
diff changeset
2428 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2429 &drop);
0
Ritor1
parents:
diff changeset
2430 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2431
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2432 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2433 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2434 }
Ritor1
parents:
diff changeset
2435
Ritor1
parents:
diff changeset
2436 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2437 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2438 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2439 //Actor *v2; // eax@1
0
Ritor1
parents:
diff changeset
2440 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2441 int v4; // eax@3
Ritor1
parents:
diff changeset
2442 int v5; // eax@4
Ritor1
parents:
diff changeset
2443 unsigned int v6; // eax@6
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2444 //signed int v7; // eax@12
0
Ritor1
parents:
diff changeset
2445 signed int v8; // [sp-18h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
2446 signed int v9; // [sp-14h] [bp-18h]@10
Ritor1
parents:
diff changeset
2447 int v10; // [sp-10h] [bp-14h]@10
Ritor1
parents:
diff changeset
2448 unsigned int v11; // [sp-Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2449 int v12; // [sp-8h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2450
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2451 //v2 = &pActors[uActorID];
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2452 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2453 if ( v3 )
Ritor1
parents:
diff changeset
2454 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2455 if ( (signed __int64)pActors[uActorID].pActorBuffs[3].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2456 {
Ritor1
parents:
diff changeset
2457 v12 = 0;
Ritor1
parents:
diff changeset
2458 v8 = -1;
Ritor1
parents:
diff changeset
2459 }
Ritor1
parents:
diff changeset
2460 else
Ritor1
parents:
diff changeset
2461 {
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2462 v4 = pActors[uActorID].pActorBuffs[3].uPower - 2;
0
Ritor1
parents:
diff changeset
2463 if ( v4 )
Ritor1
parents:
diff changeset
2464 {
Ritor1
parents:
diff changeset
2465 v5 = v4 - 1;
Ritor1
parents:
diff changeset
2466 if ( v5 )
Ritor1
parents:
diff changeset
2467 {
Ritor1
parents:
diff changeset
2468 if ( v5 == 1 )
Ritor1
parents:
diff changeset
2469 v6 = 55125;
Ritor1
parents:
diff changeset
2470 else
Ritor1
parents:
diff changeset
2471 v6 = uActorID;
Ritor1
parents:
diff changeset
2472 }
Ritor1
parents:
diff changeset
2473 else
Ritor1
parents:
diff changeset
2474 {
Ritor1
parents:
diff changeset
2475 v6 = 44100;
Ritor1
parents:
diff changeset
2476 }
Ritor1
parents:
diff changeset
2477 }
Ritor1
parents:
diff changeset
2478 else
Ritor1
parents:
diff changeset
2479 {
Ritor1
parents:
diff changeset
2480 v6 = 33075;
Ritor1
parents:
diff changeset
2481 }
Ritor1
parents:
diff changeset
2482 v12 = v6;
Ritor1
parents:
diff changeset
2483 v8 = 0;
Ritor1
parents:
diff changeset
2484 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1033
diff changeset
2485 pAudioPlayer->PlaySound((SoundID)(signed __int16)v3, PID(OBJECT_Actor, uActorID), 0, v8, 0, 0, 0, v12);
0
Ritor1
parents:
diff changeset
2486 }
Ritor1
parents:
diff changeset
2487 }
Ritor1
parents:
diff changeset
2488
Ritor1
parents:
diff changeset
2489 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2490 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2491 {
Ritor1
parents:
diff changeset
2492 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2493 int v6; // eax@1
Ritor1
parents:
diff changeset
2494 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2495 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2496 char v9; // zf@1
Ritor1
parents:
diff changeset
2497 AIDirection *v10; // esi@6
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2498 //int v12; // ecx@19
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2499 //unsigned int v13; // eax@19
0
Ritor1
parents:
diff changeset
2500 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2501 //AIDirection v15; // [sp+28h] [bp-40h]@7
0
Ritor1
parents:
diff changeset
2502 AIDirection v16; // [sp+44h] [bp-24h]@7
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2503 //unsigned int v17; // [sp+60h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2504 unsigned int v18; // [sp+64h] [bp-4h]@1
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2505 //int v19; // [sp+70h] [bp+8h]@19
0
Ritor1
parents:
diff changeset
2506
Ritor1
parents:
diff changeset
2507 v5 = uActorID;
Ritor1
parents:
diff changeset
2508 v6 = 0;
Ritor1
parents:
diff changeset
2509 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2510 v18 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2511 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2512 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2513 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2514 {
Ritor1
parents:
diff changeset
2515 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2516 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2517 else
Ritor1
parents:
diff changeset
2518 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2519 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2520
0
Ritor1
parents:
diff changeset
2521 v10 = pDir;
Ritor1
parents:
diff changeset
2522 if ( !pDir )
Ritor1
parents:
diff changeset
2523 {
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2524 memcpy(&v16, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v16));
0
Ritor1
parents:
diff changeset
2525 v10 = &v16;
Ritor1
parents:
diff changeset
2526 }
Ritor1
parents:
diff changeset
2527 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2528 {
Ritor1
parents:
diff changeset
2529 if ( !uActionLength )
Ritor1
parents:
diff changeset
2530 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2531 Actor::AI_StandOrBored(v5, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2532 return;
0
Ritor1
parents:
diff changeset
2533 }
Ritor1
parents:
diff changeset
2534 if ( (double)(signed int)v10->uDistance < 307.2 )
Ritor1
parents:
diff changeset
2535 {
Ritor1
parents:
diff changeset
2536 if ( !uActionLength )
Ritor1
parents:
diff changeset
2537 uActionLength = 256;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2538 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2539 return;
0
Ritor1
parents:
diff changeset
2540 }
Ritor1
parents:
diff changeset
2541 if ( !v7->uMovementSpeed )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2542 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
2543 Actor::AI_Stand(v5, v18, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2544 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2545 }
0
Ritor1
parents:
diff changeset
2546 v18 = 16;
Ritor1
parents:
diff changeset
2547 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2548 v18 = -16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2549
0
Ritor1
parents:
diff changeset
2550 v7->uYawAngle = stru_5C6E00->Atan2(
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2551 pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
7182930263b3 fixpoint functions renaming
zipi
parents: 1640
diff changeset
2552 pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2553 if ( uActionLength )
Ritor1
parents:
diff changeset
2554 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2555 else
Ritor1
parents:
diff changeset
2556 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2557 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2558 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2559 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2560 }
Ritor1
parents:
diff changeset
2561
Ritor1
parents:
diff changeset
2562 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2563 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2564 {
Ritor1
parents:
diff changeset
2565 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
2566 Actor *v5; // ebx@1
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2567 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2568 int v7; // ecx@2
Ritor1
parents:
diff changeset
2569 signed __int16 v8; // cx@10
Ritor1
parents:
diff changeset
2570 unsigned __int16 v9; // ax@15
Ritor1
parents:
diff changeset
2571 AIDirection v10; // [sp+8h] [bp-7Ch]@4
Ritor1
parents:
diff changeset
2572 AIDirection a3; // [sp+24h] [bp-60h]@3
Ritor1
parents:
diff changeset
2573 AIDirection v12; // [sp+40h] [bp-44h]@3
Ritor1
parents:
diff changeset
2574 AIDirection v13; // [sp+5Ch] [bp-28h]@4
Ritor1
parents:
diff changeset
2575 signed int a1; // [sp+78h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2576 unsigned int v15; // [sp+7Ch] [bp-8h]@1
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2577 //signed int a2; // [sp+80h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2578
Ritor1
parents:
diff changeset
2579 v4 = uActorID;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2580 //a2 = edx0;
0
Ritor1
parents:
diff changeset
2581 v15 = uActorID;
Ritor1
parents:
diff changeset
2582 v5 = &pActors[uActorID];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2583 //result = pActors[uActorID].CanAct();
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2584 if ( pActors[uActorID].CanAct() )
0
Ritor1
parents:
diff changeset
2585 {
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2586 v7 = PID(OBJECT_Actor,v4);
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2587 a1 = PID(OBJECT_Actor,v4);
0
Ritor1
parents:
diff changeset
2588 if ( !a4 )
Ritor1
parents:
diff changeset
2589 {
Ritor1
parents:
diff changeset
2590 a4 = &v12;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2591 memcpy(&v12, Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying), sizeof(v12));
0
Ritor1
parents:
diff changeset
2592 v7 = a1;
Ritor1
parents:
diff changeset
2593 }
Ritor1
parents:
diff changeset
2594 memcpy(&a3, Actor::GetDirectionInfo(v7, 4u, &v10, 0), sizeof(a3));
Ritor1
parents:
diff changeset
2595 memcpy(&v13, &a3, sizeof(v13));
Ritor1
parents:
diff changeset
2596 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2597 || PID_TYPE(sTargetPid) == OBJECT_Actor && (double)(signed int)v13.uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2598 {
Ritor1
parents:
diff changeset
2599 if ( !uActionLength )
Ritor1
parents:
diff changeset
2600 uActionLength = 256;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2601 Actor::AI_StandOrBored(v15, 4, uActionLength, &v13);
0
Ritor1
parents:
diff changeset
2602 }
Ritor1
parents:
diff changeset
2603 else
Ritor1
parents:
diff changeset
2604 {
Ritor1
parents:
diff changeset
2605 v8 = v5->uMovementSpeed;
Ritor1
parents:
diff changeset
2606 if ( v8 )
Ritor1
parents:
diff changeset
2607 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v8;
Ritor1
parents:
diff changeset
2608 else
Ritor1
parents:
diff changeset
2609 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2610 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2611 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2612 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2613 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2614 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2615 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2616 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2617 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2618 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2619 }
Ritor1
parents:
diff changeset
2620 }
Ritor1
parents:
diff changeset
2621 }
Ritor1
parents:
diff changeset
2622
Ritor1
parents:
diff changeset
2623 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2624 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2625 {
Ritor1
parents:
diff changeset
2626 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
2627 int v6; // eax@1
Ritor1
parents:
diff changeset
2628 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2629 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2630 char v9; // zf@1
Ritor1
parents:
diff changeset
2631 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2632 signed int v11; // edx@12
Ritor1
parents:
diff changeset
2633 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2634 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2635 int v15; // [sp-8h] [bp-54h]@12
Ritor1
parents:
diff changeset
2636 AIDirection *v16; // [sp-4h] [bp-50h]@12
Ritor1
parents:
diff changeset
2637 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2638 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2639 unsigned int v19; // [sp+44h] [bp-8h]@1
Ritor1
parents:
diff changeset
2640 unsigned int v20; // [sp+48h] [bp-4h]@1
Ritor1
parents:
diff changeset
2641
Ritor1
parents:
diff changeset
2642 v5 = uActorID;
Ritor1
parents:
diff changeset
2643 v6 = 0;
Ritor1
parents:
diff changeset
2644 v7 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2645 v19 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2646 v8 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2647 v9 = v7->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2648 v20 = v5;
Ritor1
parents:
diff changeset
2649 if ( !v9 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2650 {
Ritor1
parents:
diff changeset
2651 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2652 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2653 else
Ritor1
parents:
diff changeset
2654 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2655 }
Ritor1
parents:
diff changeset
2656 v10 = pDir;
Ritor1
parents:
diff changeset
2657 if ( !pDir )
Ritor1
parents:
diff changeset
2658 {
Ritor1
parents:
diff changeset
2659 memcpy(&v18, Actor::GetDirectionInfo(v8, a2, &a3, v6), sizeof(v18));
Ritor1
parents:
diff changeset
2660 memcpy(0, &v18, 0x1Cu);
Ritor1
parents:
diff changeset
2661 v10 = 0;
Ritor1
parents:
diff changeset
2662 v5 = v20;
Ritor1
parents:
diff changeset
2663 }
Ritor1
parents:
diff changeset
2664 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2665 {
Ritor1
parents:
diff changeset
2666 if ( !uActionLength )
Ritor1
parents:
diff changeset
2667 uActionLength = 256;
Ritor1
parents:
diff changeset
2668 v16 = v10;
Ritor1
parents:
diff changeset
2669 v15 = uActionLength;
Ritor1
parents:
diff changeset
2670 v11 = 4;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2671 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2672 return;
0
Ritor1
parents:
diff changeset
2673 }
Ritor1
parents:
diff changeset
2674 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2675 {
Ritor1
parents:
diff changeset
2676 if ( !uActionLength )
Ritor1
parents:
diff changeset
2677 uActionLength = 256;
Ritor1
parents:
diff changeset
2678 v11 = v19;
Ritor1
parents:
diff changeset
2679 v16 = v10;
Ritor1
parents:
diff changeset
2680 v15 = uActionLength;
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
2681 Actor::AI_StandOrBored(v5, v11, v15, v16);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2682 return;
0
Ritor1
parents:
diff changeset
2683 }
Ritor1
parents:
diff changeset
2684 if ( uActionLength )
Ritor1
parents:
diff changeset
2685 {
Ritor1
parents:
diff changeset
2686 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2687 }
Ritor1
parents:
diff changeset
2688 else
Ritor1
parents:
diff changeset
2689 {
Ritor1
parents:
diff changeset
2690 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2691 if ( v13 )
Ritor1
parents:
diff changeset
2692 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2693 else
Ritor1
parents:
diff changeset
2694 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2695 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2696 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2697 }
Ritor1
parents:
diff changeset
2698 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2699 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2700 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2701 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2702 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2703 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2704 }
Ritor1
parents:
diff changeset
2705
Ritor1
parents:
diff changeset
2706 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2707 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2708 {
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2709 //unsigned int v4; // edi@1
0
Ritor1
parents:
diff changeset
2710 int v5; // eax@1
Ritor1
parents:
diff changeset
2711 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2712 int v7; // ecx@1
Ritor1
parents:
diff changeset
2713 char v8; // zf@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2714 //AIDirection *v9; // esi@7
0
Ritor1
parents:
diff changeset
2715 signed int v10; // edx@12
Ritor1
parents:
diff changeset
2716 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2717 int v13; // edx@25
Ritor1
parents:
diff changeset
2718 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2719 unsigned __int16 v15; // ax@26
Ritor1
parents:
diff changeset
2720 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2721 int v17; // [sp-8h] [bp-54h]@12
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2722 //AIDirection *v18; // [sp-4h] [bp-50h]@12
0
Ritor1
parents:
diff changeset
2723 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2724 AIDirection v20; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2725 int v21; // [sp+44h] [bp-8h]@1
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2726 //unsigned int v22; // [sp+48h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
2727
Ritor1
parents:
diff changeset
2728 v5 = 0;
Ritor1
parents:
diff changeset
2729 v6 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2730 v21 = a2;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2731 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2732 v8 = v6->pMonsterInfo.uFlying == 0;
Ritor1
parents:
diff changeset
2733 if ( !v8 && !pParty->bFlying )
Ritor1
parents:
diff changeset
2734 {
Ritor1
parents:
diff changeset
2735 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2736 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2737 else
Ritor1
parents:
diff changeset
2738 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2739 }
Ritor1
parents:
diff changeset
2740 if ( !a4 )
Ritor1
parents:
diff changeset
2741 {
Ritor1
parents:
diff changeset
2742 memcpy(&v20, Actor::GetDirectionInfo(v7, a2, &a3, v5), sizeof(v20));
Ritor1
parents:
diff changeset
2743 }
Ritor1
parents:
diff changeset
2744 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2745 {
Ritor1
parents:
diff changeset
2746 if ( !uActionLength )
Ritor1
parents:
diff changeset
2747 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2748 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2749 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2750 if ( (double)(signed int)a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2751 {
Ritor1
parents:
diff changeset
2752 if ( !uActionLength )
Ritor1
parents:
diff changeset
2753 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2754 return Actor::AI_StandOrBored(uActorID, v21, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2755 }
Ritor1
parents:
diff changeset
2756 if ( uActionLength )
Ritor1
parents:
diff changeset
2757 {
Ritor1
parents:
diff changeset
2758 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2759 }
Ritor1
parents:
diff changeset
2760 else
Ritor1
parents:
diff changeset
2761 {
Ritor1
parents:
diff changeset
2762 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2763 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2764 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2765 else
Ritor1
parents:
diff changeset
2766 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2767 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2768 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2769 }
Ritor1
parents:
diff changeset
2770 v13 = rand() % 2;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2771 v14 = LOWORD(a4->uYawAngle);
0
Ritor1
parents:
diff changeset
2772 if ( v13 )
Ritor1
parents:
diff changeset
2773 v15 = v14 + 256;
Ritor1
parents:
diff changeset
2774 else
Ritor1
parents:
diff changeset
2775 v15 = v14 - 256;
Ritor1
parents:
diff changeset
2776 v6->uYawAngle = v15;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2777 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2778 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2779 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2780 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2781 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2782 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2783 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2784 }
Ritor1
parents:
diff changeset
2785
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2786 //----- (00SelectTarget) --------------------------------------------------------
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2787 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2788 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2789 //Actor *v3; // esi@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2790 //unsigned int v4; // ebx@1
0
Ritor1
parents:
diff changeset
2791 int v5; // ecx@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2792 //unsigned int v6; // eax@1
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2793 //Actor *v7; // edi@2
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2794 //__int16 v8; // ax@3
0
Ritor1
parents:
diff changeset
2795 int v9; // eax@10
Ritor1
parents:
diff changeset
2796 signed int v10; // eax@13
Ritor1
parents:
diff changeset
2797 int v11; // ebx@16
Ritor1
parents:
diff changeset
2798 int v12; // eax@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2799 //int v13; // eax@25
0
Ritor1
parents:
diff changeset
2800 signed int v14; // eax@31
Ritor1
parents:
diff changeset
2801 int v15; // edi@43
Ritor1
parents:
diff changeset
2802 int v16; // ebx@45
Ritor1
parents:
diff changeset
2803 int v17; // eax@45
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2804 //int v18; // eax@51
0
Ritor1
parents:
diff changeset
2805 int v19; // [sp+Ch] [bp-24h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2806 //int *v20; // [sp+10h] [bp-20h]@1
0
Ritor1
parents:
diff changeset
2807 signed int v21; // [sp+14h] [bp-1Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2808 //unsigned int v22; // [sp+18h] [bp-18h]@1
0
Ritor1
parents:
diff changeset
2809 int v23; // [sp+1Ch] [bp-14h]@16
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2810 //unsigned int v24; // [sp+20h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
2811 int v25; // [sp+24h] [bp-Ch]@1
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2812 //signed int v26; // [sp+28h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
2813 int v27; // [sp+2Ch] [bp-4h]@16
Ritor1
parents:
diff changeset
2814 int v28; // [sp+2Ch] [bp-4h]@45
Ritor1
parents:
diff changeset
2815
Ritor1
parents:
diff changeset
2816 v25 = -1;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2817 //v22 = uActorID;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2818 //v3 = &pActors[uActorID];
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2819 //v4 = 0;
0
Ritor1
parents:
diff changeset
2820 v5 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2821 //v6 = v3->uLastCharacterIDToHit;
0
Ritor1
parents:
diff changeset
2822 *a2 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2823 //v20 = a2;
0
Ritor1
parents:
diff changeset
2824 v21 = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2825 //v24 = v3->uLastCharacterIDToHit;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2826 //v26 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2827 assert(uActorID < uNumActors);
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2828 auto _this = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2829
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2830 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2831 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1165
diff changeset
2832 auto actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2833 //v7 = pActors;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2834 //do
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2835 //{
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2836 //v8 = v7->uAIState;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2837 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2838 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2839 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2840
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2841 if (_this->uLastCharacterIDToHit == 0 || (v9 = 8 * v5, LOBYTE(v9) = PID(OBJECT_Actor,v5), _this->uLastCharacterIDToHit != v9) )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2842 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2843 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2844 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2845 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2846 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2847 else if (_this->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2848 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2849 _this->uLastCharacterIDToHit = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2850 v10 = _this->GetActorsRelation(actor);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2851 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2852 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2853 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2854 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2855 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2856 //v18 = actor->uGroup;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2857 if ( (actor->uGroup != 0 || _this->uGroup != 0) && actor->uGroup == _this->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2858 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2859 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2860 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2861 if ( _this->pMonsterInfo.uHostilityType )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2862 v10 = pMonsterStats->pInfos[_this->pMonsterInfo.uID].uHostilityType;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2863 v11 = dword_4DF380[v10];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2864 v23 = abs(_this->vPosition.x - actor->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2865 v27 = abs(_this->vPosition.y - actor->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2866 v12 = abs(_this->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2867 v19 = v12;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2868 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2869 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2870 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2871 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2872 && v23 * v23 + v27 * v27 + v19 * v19 < (unsigned int)v25 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2873 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2874 v25 = v23 * v23 + v27 * v27 + v19 * v19;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2875 v21 = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2876 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2877 //v4 = 0;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2878 //++v7;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2879 //v5 = v26++ + 1;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2880 //}
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2881 //while ( v26 < (signed int)uNumActors );
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2882
0
Ritor1
parents:
diff changeset
2883 }
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2884 if ( v25 != -1 )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2885 {
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2886 //v13 = 8 * v21;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2887 //LOBYTE(v13) = PID(OBJECT_Actor,v21);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 823
diff changeset
2888 *a2 = PID(OBJECT_Actor, v21);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2889 }
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2890
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2891 if (pParty->Invisible())
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2892 can_target_party = false;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2893
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2894 if (can_target_party)
0
Ritor1
parents:
diff changeset
2895 {
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2896 v14 = _this->GetActorsRelation(0);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2897 if ( BYTE2(_this->uAttributes) & 8
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2898 && SHIDWORD(_this->pActorBuffs[12].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2899 && (SHIDWORD(_this->pActorBuffs[12].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[12].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2900 && SHIDWORD(_this->pActorBuffs[1].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2901 && (SHIDWORD(_this->pActorBuffs[1].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[1].uExpireTime) <= 0)
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2902 && SHIDWORD(_this->pActorBuffs[2].uExpireTime) <= (signed int)0
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2903 && (SHIDWORD(_this->pActorBuffs[2].uExpireTime) < (signed int)0 || LODWORD(_this->pActorBuffs[2].uExpireTime) <= 0) )
0
Ritor1
parents:
diff changeset
2904 v14 = 4;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2905 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2906 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
2907 v15 = dword_4DF380[4];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2908 if ( !_this->pMonsterInfo.uHostilityType )
0
Ritor1
parents:
diff changeset
2909 v15 = dword_4DF380[v14];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2910 v16 = abs(_this->vPosition.x - pParty->vPosition.x);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2911 v28 = abs(_this->vPosition.y - pParty->vPosition.y);
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2912 v17 = abs(_this->vPosition.z - pParty->vPosition.z);
0
Ritor1
parents:
diff changeset
2913 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 )
Ritor1
parents:
diff changeset
2914 {
Ritor1
parents:
diff changeset
2915 if ( v16 * v16 + v28 * v28 + v17 * v17 < (unsigned int)v25 )
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2916 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2917 }
Ritor1
parents:
diff changeset
2918 }
Ritor1
parents:
diff changeset
2919 }
Ritor1
parents:
diff changeset
2920 }
Ritor1
parents:
diff changeset
2921 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2922 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2923
Ritor1
parents:
diff changeset
2924 //----- (0040104C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2925 signed int Actor::GetActorsRelation(Actor *a2)
Ritor1
parents:
diff changeset
2926 {
Ritor1
parents:
diff changeset
2927 Actor *v2; // esi@1
Ritor1
parents:
diff changeset
2928 int v3; // ebp@5
Ritor1
parents:
diff changeset
2929 int v4; // edi@11
Ritor1
parents:
diff changeset
2930 unsigned int v5; // edx@15
Ritor1
parents:
diff changeset
2931 unsigned int v6; // eax@16
Ritor1
parents:
diff changeset
2932 unsigned int v7; // ebp@19
Ritor1
parents:
diff changeset
2933 int v8; // eax@22
Ritor1
parents:
diff changeset
2934 unsigned int v9; // edx@25
Ritor1
parents:
diff changeset
2935 unsigned int v10; // edx@33
Ritor1
parents:
diff changeset
2936
Ritor1
parents:
diff changeset
2937 auto a1 = this;
Ritor1
parents:
diff changeset
2938 v2 = a2;
Ritor1
parents:
diff changeset
2939 if ( a1 )
Ritor1
parents:
diff changeset
2940 {
Ritor1
parents:
diff changeset
2941 if ( SHIDWORD(a1->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
2942 && (SHIDWORD(a1->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a1->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
2943 return 4;
Ritor1
parents:
diff changeset
2944 v3 = a1->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
2945 }
Ritor1
parents:
diff changeset
2946 else
Ritor1
parents:
diff changeset
2947 {
Ritor1
parents:
diff changeset
2948 v3 = 0;
Ritor1
parents:
diff changeset
2949 }
Ritor1
parents:
diff changeset
2950 if ( a2 )
Ritor1
parents:
diff changeset
2951 {
Ritor1
parents:
diff changeset
2952 if ( SHIDWORD(a2->pActorBuffs[9].uExpireTime) >= 0
Ritor1
parents:
diff changeset
2953 && (SHIDWORD(a2->pActorBuffs[9].uExpireTime) > 0 || LODWORD(a2->pActorBuffs[9].uExpireTime) > 0) )
Ritor1
parents:
diff changeset
2954 return 4;
Ritor1
parents:
diff changeset
2955 v4 = a2->pMonsterInfo.uID;
Ritor1
parents:
diff changeset
2956 }
Ritor1
parents:
diff changeset
2957 else
Ritor1
parents:
diff changeset
2958 {
Ritor1
parents:
diff changeset
2959 v4 = 0;
Ritor1
parents:
diff changeset
2960 }
Ritor1
parents:
diff changeset
2961 if ( a2 )
Ritor1
parents:
diff changeset
2962 {
Ritor1
parents:
diff changeset
2963 if ( a1 )
Ritor1
parents:
diff changeset
2964 {
Ritor1
parents:
diff changeset
2965 v5 = a2->uGroup;
Ritor1
parents:
diff changeset
2966 if ( v5 )
Ritor1
parents:
diff changeset
2967 {
Ritor1
parents:
diff changeset
2968 v6 = a1->uGroup;
Ritor1
parents:
diff changeset
2969 if ( v6 )
Ritor1
parents:
diff changeset
2970 {
Ritor1
parents:
diff changeset
2971 if ( v5 == v6 )
Ritor1
parents:
diff changeset
2972 return 0;
Ritor1
parents:
diff changeset
2973 }
Ritor1
parents:
diff changeset
2974 }
Ritor1
parents:
diff changeset
2975 }
Ritor1
parents:
diff changeset
2976 }
Ritor1
parents:
diff changeset
2977 if ( v3 )
Ritor1
parents:
diff changeset
2978 v7 = (v3 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2979 else
Ritor1
parents:
diff changeset
2980 v7 = 0;
Ritor1
parents:
diff changeset
2981 if ( v4 )
Ritor1
parents:
diff changeset
2982 v8 = (v4 - 1) / 3 + 1;
Ritor1
parents:
diff changeset
2983 else
Ritor1
parents:
diff changeset
2984 v8 = 0;
Ritor1
parents:
diff changeset
2985 if ( a1 )
Ritor1
parents:
diff changeset
2986 {
Ritor1
parents:
diff changeset
2987 v9 = a1->uAlly;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2988 if ( (signed int)v9 > 0 )
0
Ritor1
parents:
diff changeset
2989 {
Ritor1
parents:
diff changeset
2990 if ( v9 != 9999 )
Ritor1
parents:
diff changeset
2991 {
Ritor1
parents:
diff changeset
2992 v7 = a1->uAlly;
Ritor1
parents:
diff changeset
2993 }
Ritor1
parents:
diff changeset
2994 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2995 if(v9==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2996 v7 = 0;
0
Ritor1
parents:
diff changeset
2997 if ( (signed __int64)a1->pActorBuffs[12].uExpireTime > 0 )
Ritor1
parents:
diff changeset
2998 v7 = 0;
Ritor1
parents:
diff changeset
2999 }
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3000 if ( v2 )
0
Ritor1
parents:
diff changeset
3001 {
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3002 v10 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3003 if ( (signed int)v10 > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3004 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3005 if ( v10 != 9999 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3006 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3007 v8 = v2->uAlly;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3008 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3009 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3010 if(v10==9999)
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3011 v8 = 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3012 if ( (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3013 v8 = 0;
0
Ritor1
parents:
diff changeset
3014 }
Ritor1
parents:
diff changeset
3015 if ( a1 && (signed __int64)a1->pActorBuffs[1].uExpireTime > 0 && !v8
Ritor1
parents:
diff changeset
3016 || v2 && (signed __int64)v2->pActorBuffs[1].uExpireTime > 0 && !v7 )
Ritor1
parents:
diff changeset
3017 return 0;
Ritor1
parents:
diff changeset
3018 if ( a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && a1->uAttributes & 0x80000 && !v8 )
Ritor1
parents:
diff changeset
3019 return 4;
Ritor1
parents:
diff changeset
3020 if ( v2 && a1 && (signed __int64)a1->pActorBuffs[12].uExpireTime <= 0 && v2->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3021 {
Ritor1
parents:
diff changeset
3022 if ( v7 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3023 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3024 if ( (signed int)v7 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3025 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3026 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3027 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3028 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3029 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3030 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3031 }
0
Ritor1
parents:
diff changeset
3032 return 4;
Ritor1
parents:
diff changeset
3033 }
Ritor1
parents:
diff changeset
3034 if ( !v7 )
Ritor1
parents:
diff changeset
3035 {
Ritor1
parents:
diff changeset
3036 if ( (!v2 || (signed __int64)v2->pActorBuffs[12].uExpireTime > 0 || !(v2->uAttributes & 0x80000))
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3037 && !pFactionTable->relations[v8][0])
0
Ritor1
parents:
diff changeset
3038 {
Ritor1
parents:
diff changeset
3039 if ( v8 < 89 )
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 82
diff changeset
3040 return pFactionTable->relations[v7][v8];
0
Ritor1
parents:
diff changeset
3041 return 0;
Ritor1
parents:
diff changeset
3042 }
Ritor1
parents:
diff changeset
3043 return 4;
Ritor1
parents:
diff changeset
3044 }
Ritor1
parents:
diff changeset
3045 if ( (signed int)v7 < 89 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3046 {
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3047 if ( v8 < 89 )
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3048 return pFactionTable->relations[v7][v8];
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3049 return 0;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
3050 }
0
Ritor1
parents:
diff changeset
3051 return 0;
Ritor1
parents:
diff changeset
3052 }
Ritor1
parents:
diff changeset
3053
Ritor1
parents:
diff changeset
3054 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3055 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
3056 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3057 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3058 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
3059
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3060 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3061 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3062 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3063 switch (uAIState)
0
Ritor1
parents:
diff changeset
3064 {
Ritor1
parents:
diff changeset
3065 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3066 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3067 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3068
0
Ritor1
parents:
diff changeset
3069 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3070 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3071 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3072 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3073
0
Ritor1
parents:
diff changeset
3074 case AttackingRanged1:
Ritor1
parents:
diff changeset
3075 case AttackingRanged2:
Ritor1
parents:
diff changeset
3076 case AttackingRanged3:
Ritor1
parents:
diff changeset
3077 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3078 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3079 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3080 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3081
0
Ritor1
parents:
diff changeset
3082 case Dying:
Ritor1
parents:
diff changeset
3083 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3084 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3085 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3086 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3087
0
Ritor1
parents:
diff changeset
3088 case Pursuing:
Ritor1
parents:
diff changeset
3089 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3090 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3091 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3092 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3093
0
Ritor1
parents:
diff changeset
3094 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3095 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3096 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3097 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3098
0
Ritor1
parents:
diff changeset
3099 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3100 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3101 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3102 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3103
0
Ritor1
parents:
diff changeset
3104 case Standing:
Ritor1
parents:
diff changeset
3105 case Interacting:
Ritor1
parents:
diff changeset
3106 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3107 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3108 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3109 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3110
0
Ritor1
parents:
diff changeset
3111 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3112 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3113 uAIState = Removed;
0
Ritor1
parents:
diff changeset
3114 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3115 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3116 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3117
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3118 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
3119 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3120 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
3121
0
Ritor1
parents:
diff changeset
3122 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
3123 assert(false);
0
Ritor1
parents:
diff changeset
3124 }
Ritor1
parents:
diff changeset
3125 }
Ritor1
parents:
diff changeset
3126
Ritor1
parents:
diff changeset
3127 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
3128 void Actor::Reset()
Ritor1
parents:
diff changeset
3129 {
Ritor1
parents:
diff changeset
3130 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
3131 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
3132 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
3133 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
3134 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
3135 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
3136 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3137 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
3138 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
3139 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
3140 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
3141 this->uAttributes = 0;
Ritor1
parents:
diff changeset
3142 this->uSectorID = 0;
Ritor1
parents:
diff changeset
3143 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3144 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
3145 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
3146 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
3147 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
3148 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
3149 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
3150 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3151 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
3152 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
3153 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
3154 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
3155 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
3156 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3157 this->uGroup = 0;
Ritor1
parents:
diff changeset
3158 this->uAlly = 0;
Ritor1
parents:
diff changeset
3159 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
3160 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
3161 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
3162 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
3163 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
3164 }
Ritor1
parents:
diff changeset
3165
Ritor1
parents:
diff changeset
3166 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3167 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
3168 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3169
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3170 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
3171 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3172
0
Ritor1
parents:
diff changeset
3173 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
3174 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
3175 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
3176 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
3177 //do
Ritor1
parents:
diff changeset
3178 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
3179 {
Ritor1
parents:
diff changeset
3180 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3181 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
3182 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
3183 }
Ritor1
parents:
diff changeset
3184 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
3185 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
3186 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
3187 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
3188 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3189 for (int i=0;i<4;++i )
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
3190 pSoundSampleIDs[i]=v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
3191 }
Ritor1
parents:
diff changeset
3192 }
Ritor1
parents:
diff changeset
3193
Ritor1
parents:
diff changeset
3194 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
3195 void Actor::Remove()
Ritor1
parents:
diff changeset
3196 {
Ritor1
parents:
diff changeset
3197 this->uAIState = Removed;
Ritor1
parents:
diff changeset
3198 }
Ritor1
parents:
diff changeset
3199
Ritor1
parents:
diff changeset
3200 //----- (0044FD29) --------------------------------------------------------
Ritor1
parents:
diff changeset
3201 int Actor::_44FD29(int a2)
Ritor1
parents:
diff changeset
3202 {
Ritor1
parents:
diff changeset
3203 Actor *v2; // edi@1
Ritor1
parents:
diff changeset
3204 unsigned __int8 v3; // al@1
Ritor1
parents:
diff changeset
3205 int v4; // esi@1
Ritor1
parents:
diff changeset
3206 int v5; // edx@2
Ritor1
parents:
diff changeset
3207 int v6; // eax@8
Ritor1
parents:
diff changeset
3208 int v7; // edi@10
Ritor1
parents:
diff changeset
3209 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
3210 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
3211 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
3212 unsigned __int16 v11; // ax@10
Ritor1
parents:
diff changeset
3213 int v12; // eax@10
Ritor1
parents:
diff changeset
3214 int v13; // ebx@10
Ritor1
parents:
diff changeset
3215 int v14; // eax@10
Ritor1
parents:
diff changeset
3216 int v15; // edi@10
Ritor1
parents:
diff changeset
3217 int v16; // eax@10
Ritor1
parents:
diff changeset
3218 int v17; // ebx@10
Ritor1
parents:
diff changeset
3219 Actor *v18; // ecx@10
Ritor1
parents:
diff changeset
3220 signed __int64 v19; // qax@10
Ritor1
parents:
diff changeset
3221 unsigned int v20; // eax@12
Ritor1
parents:
diff changeset
3222 int v21; // eax@13
Ritor1
parents:
diff changeset
3223 int result; // eax@13
Ritor1
parents:
diff changeset
3224 Actor *v23; // eax@16
Ritor1
parents:
diff changeset
3225 int v24; // [sp+Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
3226 unsigned int uFaceID; // [sp+10h] [bp-18h]@8
Ritor1
parents:
diff changeset
3227 int v26; // [sp+14h] [bp-14h]@10
Ritor1
parents:
diff changeset
3228 int v27; // [sp+18h] [bp-10h]@10
Ritor1
parents:
diff changeset
3229 int v28; // [sp+1Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3230 int v29; // [sp+20h] [bp-8h]@10
Ritor1
parents:
diff changeset
3231 Actor *v30; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
3232
Ritor1
parents:
diff changeset
3233 v2 = this;
Ritor1
parents:
diff changeset
3234 v24 = a2;
Ritor1
parents:
diff changeset
3235 v30 = this;
Ritor1
parents:
diff changeset
3236 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
Ritor1
parents:
diff changeset
3237 v4 = this->pMonsterInfo.field_3C_some_special_attack;
Ritor1
parents:
diff changeset
3238 if ( v3 )
Ritor1
parents:
diff changeset
3239 {
Ritor1
parents:
diff changeset
3240 if ( v3 >= 1u && v3 <= 3u )
Ritor1
parents:
diff changeset
3241 v4 = v4 + v3 - 1;
Ritor1
parents:
diff changeset
3242 }
Ritor1
parents:
diff changeset
3243 else
Ritor1
parents:
diff changeset
3244 {
Ritor1
parents:
diff changeset
3245 v5 = rand() % 100;
Ritor1
parents:
diff changeset
3246 if ( v5 >= 60 )
Ritor1
parents:
diff changeset
3247 {
Ritor1
parents:
diff changeset
3248 ++v4;
Ritor1
parents:
diff changeset
3249 if ( v5 >= 90 )
Ritor1
parents:
diff changeset
3250 ++v4;
Ritor1
parents:
diff changeset
3251 }
Ritor1
parents:
diff changeset
3252 }
Ritor1
parents:
diff changeset
3253 v6 = v2->vPosition.z;
Ritor1
parents:
diff changeset
3254 v28 = 0;
Ritor1
parents:
diff changeset
3255 uFaceID = v6;
Ritor1
parents:
diff changeset
3256 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
3257 v28 = pIndoor->GetSector(v2->vPosition.x, v2->vPosition.y, v6);
Ritor1
parents:
diff changeset
3258 v7 = v4 - 1;
Ritor1
parents:
diff changeset
3259 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
3260 v27 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
Ritor1
parents:
diff changeset
3261 v29 = v7;
Ritor1
parents:
diff changeset
3262 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
3263 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
3264 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
3265 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
3266 v8->sCurrentHP = LOWORD(v9->uHP);
Ritor1
parents:
diff changeset
3267 memcpy(&v8->pMonsterInfo, v9, 0x58u);
Ritor1
parents:
diff changeset
3268 v8->word_000086_some_monster_id = v29 + 1;
Ritor1
parents:
diff changeset
3269 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
3270 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
3271 v11 = v10->uMovementSpeed;
Ritor1
parents:
diff changeset
3272 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
3273 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
3274 v8->pMonsterInfo.uExp = 0;
Ritor1
parents:
diff changeset
3275 v8->uMovementSpeed = v11;
Ritor1
parents:
diff changeset
3276 v12 = rand();
Ritor1
parents:
diff changeset
3277 v13 = v12 % 2048;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3278 v14 = stru_5C6E00->Cos(v12 % 2048);
0
Ritor1
parents:
diff changeset
3279 v26 = v14;
Ritor1
parents:
diff changeset
3280 v15 = ((unsigned __int64)(v14 * (signed __int64)v27) >> 16) + v30->vPosition.x;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3281 v16 = stru_5C6E00->Sin(v13);
0
Ritor1
parents:
diff changeset
3282 v26 = v16;
Ritor1
parents:
diff changeset
3283 v29 = (unsigned __int64)(v16 * (signed __int64)v27) >> 16;
Ritor1
parents:
diff changeset
3284 LOWORD(v16) = uFaceID;
Ritor1
parents:
diff changeset
3285 v17 = v29 + v30->vPosition.y;
Ritor1
parents:
diff changeset
3286 v8->vInitialPosition.z = uFaceID;
Ritor1
parents:
diff changeset
3287 v8->vPosition.z = v16;
Ritor1
parents:
diff changeset
3288 LOWORD(v16) = v28;
Ritor1
parents:
diff changeset
3289 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
3290 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
3291 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
3292 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
3293 v8->uTetherDistance = 256;
Ritor1
parents:
diff changeset
3294 v8->uSectorID = v16;
Ritor1
parents:
diff changeset
3295 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
3296 v18 = v30;
Ritor1
parents:
diff changeset
3297 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
3298 LODWORD(v19) = v18->uAlly;
Ritor1
parents:
diff changeset
3299 if ( !(uint)v19 )
Ritor1
parents:
diff changeset
3300 {
Ritor1
parents:
diff changeset
3301 uFaceID = v18->pMonsterInfo.uID - 1;
Ritor1
parents:
diff changeset
3302 v19 = (signed __int64)((double)uFaceID * 0.33333334);
Ritor1
parents:
diff changeset
3303 v18 = v30;
Ritor1
parents:
diff changeset
3304 }
Ritor1
parents:
diff changeset
3305 v8->uAlly = v19;
Ritor1
parents:
diff changeset
3306 v20 = v18->uGroup;
Ritor1
parents:
diff changeset
3307 v8->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
3308 v8->uGroup = v20;
Ritor1
parents:
diff changeset
3309 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
3310 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
3311 v8->UpdateAnimation();
Ritor1
parents:
diff changeset
3312 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
Ritor1
parents:
diff changeset
3313 || (v21 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3314 v27 = v30->vPosition.z,
Ritor1
parents:
diff changeset
3315 result = pIndoor->GetSector(v15, v17, v21),
Ritor1
parents:
diff changeset
3316 result == v28)
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 694
diff changeset
3317 && (result = BLV_GetFloorLevel(v15, v17, v27, result, &uFaceID), result != -30000)
0
Ritor1
parents:
diff changeset
3318 && (result = abs(result - v27), result <= 1024) )
Ritor1
parents:
diff changeset
3319 {
Ritor1
parents:
diff changeset
3320 v23 = v30;
Ritor1
parents:
diff changeset
3321 ++uNumActors;
Ritor1
parents:
diff changeset
3322 ++v23->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
Ritor1
parents:
diff changeset
3323 if ( v23->uAttributes & 0x80000 )
Ritor1
parents:
diff changeset
3324 v8->uAttributes |= 0x80000u;
Ritor1
parents:
diff changeset
3325 result = 8 * v24;
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
3326 LOBYTE(result) = PID(OBJECT_Actor,v24);
0
Ritor1
parents:
diff changeset
3327 v8->uSummonerID = result;
Ritor1
parents:
diff changeset
3328 }
Ritor1
parents:
diff changeset
3329 return result;
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
3330 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3331 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3332 //----- (0046DF1A) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3333 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3334 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3335 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3336 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3337 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3338 int v5; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3339 int v6; // eax@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3340 int v7; // edx@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3341 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3342 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3343 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3344 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3345 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3346 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3347 unsigned int v14; // eax@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3348 signed int result; // eax@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3349 int v16; // [sp+Ch] [bp-10h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3350 int v17; // [sp+10h] [bp-Ch]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3351 int v18; // [sp+14h] [bp-8h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3352 int v19; // [sp+18h] [bp-4h]@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3353
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3354 v16 = a1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3355 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3356 v3 = v2->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3357 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3358 goto LABEL_25;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3359 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3360 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3361 v4 = a2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3362 v5 = v2->vPosition.x;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3363 if ( stru_721530.sMaxX > v5 + v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3364 || stru_721530.sMinX < v5 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3365 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3366 || stru_721530.sMinY < v6 - v4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3367 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3368 || stru_721530.sMinZ < v7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3369 || (v8 = v5 - stru_721530.normal.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3370 v9 = v6 - stru_721530.normal.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3371 v10 = stru_721530.prolly_normal_d + v4,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3372 v17 = stru_721530.prolly_normal_d + v4,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3373 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16,
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3374 v18 = v8,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3375 v19 = v9,
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3376 abs((v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16) > v10)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3377 || (v12 = (v18 * stru_721530.direction.x + v19 * stru_721530.direction.y) >> 16, v12 <= 0)
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
3378 || (signed int)(((unsigned __int64)(stru_721530.direction.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3379 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3380 LABEL_25:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3381 result = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3382 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3383 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3384 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3385 v13 = v12 - integer_sqrt(v17 * v17 - v11 * v11);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3386 if ( v13 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3387 v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3388 if ( v13 < stru_721530.field_7C )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3389 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3390 stru_721530.field_7C = v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3391 v14 = 8 * v16;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3392 LOBYTE(v14) = PID(OBJECT_Actor,v16);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3393 stru_721530.uFaceID = v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3394 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3395 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3396 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3397 return result;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3398 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3399 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3400 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3401 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3402 //unsigned int v0; // esi@4
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3403 int v1; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3404 //int v2; // ecx@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3405 //int v3; // eax@7
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3406 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3407 Actor *v5; // esi@12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3408 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3409 __int16 v7; // cx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3410 //Player **v8; // esi@20
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3411 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3412 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3413 //__int16 v11; // ax@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3414 //unsigned int v12; // eax@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3415 //signed int v13; // edi@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3416 //SpellBuff *v14; // ebx@47
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3417 //unsigned int v15; // edi@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3418 //char *v16; // eax@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3419 //unsigned int v17; // edx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3420 //unsigned int v18; // ecx@67
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3421 //unsigned __int16 v19; // ax@72
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3422 //int *v20; // esi@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3423 //Actor *v21; // ebx@80
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3424 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3425 //signed int v23; // eax@94
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3426 //unsigned int v24; // eax@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3427 //signed int v25; // edi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3428 //SpellBuff *v26; // esi@102
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3429 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3430 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3431 //unsigned int v29; // eax@127
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3432 AIDirection *v30; // eax@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3433 unsigned __int16 v31; // ax@132
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3434 //unsigned int v32; // esi@142
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3435 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3436 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3437 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3438 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3439 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3440 //unsigned __int8 v38; // sf@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3441 //unsigned __int8 v39; // of@158
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3442 //signed int v40; // edx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3443 //unsigned int v41; // ecx@166
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3444 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3445 double v43; // st6@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3446 //bool v44; // eax@189
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3447 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3448 unsigned __int8 v46; // cl@197
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3449 double v47; // st7@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3450 //double v48; // st7@207
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3451 //char v49; // zf@208
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3452 //char v50; // zf@214
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3453 //signed int v51; // edx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3454 //unsigned int v52; // ecx@219
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3455 __int16 v53; // fps@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3456 //unsigned __int8 v54; // c0@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3457 //unsigned __int8 v55; // c3@224
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3458 //double v56; // st7@226
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3459 AIDirection *v57; // eax@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3460 double v58; // st7@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3461 //signed int v59; // [sp-18h] [bp-C8h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3462 //int v60; // [sp-14h] [bp-C4h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3463 //int v61; // [sp-14h] [bp-C4h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3464 //AIDirection *v62; // [sp-14h] [bp-C4h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3465 //signed int v63; // [sp-14h] [bp-C4h]@216
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3466 //unsigned int v64; // [sp-14h] [bp-C4h]@219
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3467 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3468 char v66; // [sp-10h] [bp-C0h]@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3469 //AIDirection *v67; // [sp-10h] [bp-C0h]@167
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3470 //int v68; // [sp-10h] [bp-C0h]@168
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3471 //AIDirection *v69; // [sp-10h] [bp-C0h]@206
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3472 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3473 //AIDirection *v71; // [sp-10h] [bp-C0h]@216
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3474 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3475 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3476 AIDirection v74; // [sp+38h] [bp-78h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3477 AIDirection v75; // [sp+54h] [bp-5Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3478 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3479 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3480 int v78; // [sp+78h] [bp-38h]@79
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3481 AIDirection pDir; // [sp+7Ch] [bp-34h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3482 float v80; // [sp+98h] [bp-18h]@33
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3483 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3484 //int v82; // [sp+A0h] [bp-10h]@45
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3485 //unsigned int uActorID; // [sp+A4h] [bp-Ch]@32
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3486 unsigned int v84; // [sp+A8h] [bp-8h]@11
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3487 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3488 AIState uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3489 int v38;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3490
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3491 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3492 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3493 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3494 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3495
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3496 //v0 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3497 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3498 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3499 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3500 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3501 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3502 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3503 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3504 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3505 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3506 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3507 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3508 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3509 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3510 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3511
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3512 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3513 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3514 v4 = pParty->field_16140 + 50;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3515 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3516 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3517 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3518 for(int i = 0; i < uNumActors; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3519 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3520 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3521 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3522 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3523 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3524 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, 5, v4);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3525 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3526 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3527 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3528 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3529 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3530 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3531 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3532 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3533 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3534 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3535 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3536 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3537 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3538 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3539 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3540 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3541 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3542 pPlayer = pPlayers[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3543 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3544 pPlayer->ReceiveDamage(v4, DMGT_5);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3545 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3546 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3547 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
3548 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3549 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3550 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3551
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3552 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3553 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
3554 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3555 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3556 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3557
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3558
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3559 //uActorID = v0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3560 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3561 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3562 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3563 //LODWORD(v80) = (int)(char *)pActors + 176; // uAIState
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3564 //do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3565 //{
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3566 //pActor = (Actor *)(LODWORD(v80) - 176);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3567 //v11 = *(unsigned int *)LODWORD(v80);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3568 //v49 = *(unsigned int *)LODWORD(v80) == 5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3569 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3570 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3571 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3572
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3573 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3574 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3575
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3576 //v84 = *(_QWORD *)(LODWORD(v80) + 84) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3577 //v82 = *(_QWORD *)(LODWORD(v80) + 52) <= 0i64 ? 0 : 1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3578 //v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3579 //v13 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3580 //v14 = (SpellBuff *)(LODWORD(v80) + 36);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3581 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3582 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3583 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3584 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3585 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3586 /*do
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3587 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3588 if ( v13 != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3589 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3590 v14->_4585CA(pParty->uTimePlayed);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3591 v12 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3592 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3593 ++v13;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3594 ++v14;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3595 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3596 while ( v13 < 22 );*/
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3597 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3598 //&& SHIDWORD(pActor->pActorBuffs[3].uExpireTime) <= (signed int)v12 && (SHIDWORD(pActor->pActorBuffs[3].uExpireTime) < (signed int)v12
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3599 // || LODWORD(pActor->pActorBuffs[3].uExpireTime) <= v12) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3600 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3601 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3602 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3603 // not sure
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3604 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3605 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3606
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3607 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3608 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3609 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3610
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3611 //v15 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3612 //v16 = (char *)&pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3613 //v17 = pActor->uCurrentActionTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3614 //v18 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3615 if (pActor->pMonsterInfo.uRecoveryTime)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3616 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3617 if (pActor->pMonsterInfo.uRecoveryTime < pMiscTimer->uTimeElapsed)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3618 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3619 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3620 pActor->pMonsterInfo.uRecoveryTime -= pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3621 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3622
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3623 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3624 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3625 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3626
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3627 //v19 = actor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3628 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3629 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3630 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3631 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3632 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3633 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3634 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3635 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3636 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3637 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3638 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3639
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3640 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3641 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3642 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3643 //LABEL_78:
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3644 //++uActorID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3645 //LODWORD(v80) += 836;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3646 //}
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3647 //while ( (signed int)uActorID < (signed int)uNumActors );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3648 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3649
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3650
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3651 v78 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3652 int actor_id = -1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3653 if ( ai_arrays_size > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3654 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3655 //while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3656 for(v78 = 0; v78 < ai_arrays_size; ++v78)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3657 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3658 actor_id = ai_near_actors_ids[v78];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3659 assert(actor_id < uNumActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3660
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3661 //v20 = &ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3662 pActor = &pActors[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3663 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3664 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3665 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3666 target_pid = ai_near_actors_targets_pid[actor_id];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3667 target_pid_type = PID_TYPE(target_pid);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3668 if ( target_pid_type == OBJECT_Actor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3669 v80 = 0.5;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3670 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3671 v80 = 1.0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3672 v22 = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3673 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3674 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3675 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3676 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3677 if ( !pActor->sCurrentHP )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3678 Actor::Die(actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3679 for(int i=0;i<22;i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3680 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3681 if ( i != 10 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3682 {
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
3683 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3684 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3685 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3686 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3687 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3688 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3689 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3690 // not sure
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3691 else if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3692 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3693 if ( (signed __int64)pActor->pActorBuffs[2].uExpireTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3694 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3695 pActor->uAIState = Removed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3696 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3697 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3698 if ( (signed __int64)pActor->pActorBuffs[5].uExpireTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3699 || (signed __int64)pActor->pActorBuffs[6].uExpireTime > 0)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3700 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3701 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3702 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3703 v27 = pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3704 v28 = pActor->pMonsterInfo.uRecoveryTime;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3705 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3706 if ( (signed int)v28 > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3707 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3708 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3709 pActor->pMonsterInfo.uRecoveryTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3710 if ( !(pActor->uAttributes & 0x8000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3711 pActor->uAttributes |= 0x8000;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3712 a1 = PID(OBJECT_Actor,actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3713 v30 = Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3714 memcpy(&v75, v30, sizeof(v75));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3715 memcpy(&pDir, &v75, sizeof(pDir));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3716 uAIState = pActor->uAIState;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3717 /*if ( v21->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3718 && (signed int)v21->pMonsterInfo.uRecoveryTime <= 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3719 && v80 * 307.2 >= (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3720 && (uAIState == Pursuing || uAIState == Standing || uAIState == Tethered || uAIState == Fidgeting)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3721 || ( v21->pMonsterInfo.uMissleAttack1Type && uAIState == Stunned ) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3722 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3723 v32 = actor_id;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3724 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3725 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3726 */
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3727 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3728 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3729 || v80 * 307.2 < (double)(signed int)v75.uDistance
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3730 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3731 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3732 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3733 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3734 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3735 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3736 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3737 else if ( pActor->uAIState == AttackingMelee )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3738 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3739 v35 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3740 stru_50FE08.Add(
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3741 a1,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3742 5120,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3743 pActor->vPosition.x,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3744 pActor->vPosition.y,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3745 pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1),
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3746 v35,
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3747 1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3748 );
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3749 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3750 else if ( pActor->uAIState == AttackingRanged1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3751 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3752 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3753 Actor::AI_RangedAttack(actor_id, &pDir, v34, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3754 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3755 else if ( pActor->uAIState == AttackingRanged2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3756 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3757 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3758 Actor::AI_RangedAttack(actor_id, &pDir, v34, 1);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3759 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3760 else if ( pActor->uAIState == AttackingRanged3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3761 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3762 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3763 v33 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3764 Actor::AI_SpellAttack(actor_id, &pDir, v33, 2, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3765 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3766 else if ( pActor->uAIState == AttackingRanged4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3767 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3768 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3769 v33 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3770 Actor::AI_SpellAttack(actor_id, &pDir, v33, 3, v65);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3771 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3772 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3773
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3774 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3775 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3776 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3777 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3778 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3779 v36 = v75.uDistance;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3780 //v37 = (unsigned __int8)*(&byte_5C8D1A[89 * (pActor->pMonsterInfo.uID - 1) / 3]
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3781 // + (pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3782 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3783 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3784 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3785 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3786 v37 = 4;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3787 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3788 v38=0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3789 if ( v37 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3790 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3791 //v39 = __OFSUB__(v36, 1024);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3792 //v38 = ((v36 - 1024) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3793 v38 = 1024;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3794 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3795 else if ( v37 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3796 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3797 //v39 = __OFSUB__(v36, 2560);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3798 //v38 = ((v36 - 2560) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3799 v38 = 2560;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3800 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3801 else if ( v37 == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3802 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3803 //v39 = __OFSUB__(v36, 5120);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3804 //v38 = ((v36 - 5120) & 0x80000000u) != 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3805 v38 = 5120;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3806 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3807 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3808 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3809 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3810
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3811 if (pActor->pActorBuffs[4].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3812 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3813 if ( (signed int)v36 >= 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3814 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3815 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3816 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3817 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3818 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3819 //peasents after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3820 //guard after attacked
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3821 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3822 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3823 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3824 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3825
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3826 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3827 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3828
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3829 if ( pActor->pMonsterInfo.uAIType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3830 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3831 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3832 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3833 Actor::AI_Stand(actor_id, target_pid, pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3834 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3835 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3836 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3837 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3838 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3839 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3840
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3841 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3842 if ( !(pActor->uAttributes & 0x020000) )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3843 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3844 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3845 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3846 if ( pActor->pMonsterInfo.uAIType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3847 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3848 if ( pActor->pMonsterInfo.uAIType == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3849 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3850 v84 = pActor->sCurrentHP;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3851 v42 = (double)(signed int)v84;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3852 if ( v43 > v42 && (signed int)v36 < 10240 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3853 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3854 Actor::AI_Flee(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3855 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3856 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3857 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3858 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3859
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3860 v81 = v36 - pActor->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3861 if ( target_pid_type == OBJECT_Actor )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3862 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3863 if ( v81 < 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3864 v81 = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3865 rand();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3866 pActor->uAttributes &= 0xFFFBFFFF;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3867 if ( v81 < 5120 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3868 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3869 v45 = stru_50C198.special_ability_use_check(pActor, actor_id);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3870 if ( v45 == 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3871 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3872 if ( pActor->pMonsterInfo.uMissleAttack1Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3873 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3874 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3875 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3876 Actor::AI_MissileAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3877 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3878 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3879 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3880 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3881 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3882 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3883 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3884 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3885 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3886 if ( v80 * 307.2 > (double)v81 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3887 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3888 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3889 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3890 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3891 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3892 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3893 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3894 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3895 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3896 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3897 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3898 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3899 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3900 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3901 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3902 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3903 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3904 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3905 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3906 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3907 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3908 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3909 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3910 Actor::AI_Pursue3(actor_id, target_pid, 0, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3911 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3912 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3913 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3914 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3915 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3916 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3917 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3918 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3919 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3920 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3921 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3922 //guard after player runs away
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3923 // follow player
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3924 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3925 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3926 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3927 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3928 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3929 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3930 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3931 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3932 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3933 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3934 //monsters
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3935 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3936 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3937 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3938 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3939 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3940 else if ( v45 == 2 || v45 == 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3941 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3942 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3943 v46 = pActor->pMonsterInfo.uSpell1ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3944 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3945 v46 = pActor->pMonsterInfo.uSpell2ID;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3946 if ( v46 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3947 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3948 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3949 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3950 if ( v45 == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3951 Actor::AI_SpellAttack1(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3952 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3953 Actor::AI_SpellAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3954 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3955 else if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3956 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3957 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3958 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3959 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3960 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3961 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3962 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3963 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3964 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3965 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3966 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3967 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3968 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3969 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3970 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3971 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3972 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3973 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3974 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3975 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3976 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3977 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3978 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3979 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3980 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3981 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
3982 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3983 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3984 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3985 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3986 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3987 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3988 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3989 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3990 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3991 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3992 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3993 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3994 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3995 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3996 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3997 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3998 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3999 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4000 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4001 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4002 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4003 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4004 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4005 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4006 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4007
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4008 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4009 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4010 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4011 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4012 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4013 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4014 else if ( pActor->pMonsterInfo.uMovementType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4015 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4016 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4017 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4018 else if ( pActor->pMonsterInfo.uMovementType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4019 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4020 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4021 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4022 else if ( pActor->pMonsterInfo.uMovementType == 4 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4023 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4024 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4025 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4026 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4027 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4028 v57 = Actor::GetDirectionInfo(a1, 4u, &v72, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4029 v58 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4030 memcpy(&v74, v57, sizeof(v74));
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4031 memcpy(&pDir, &v74, sizeof(pDir));
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4032 Actor::AI_Stand(actor_id, 4, v58, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4033 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4034 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4035 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4036 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4037 if ( (double)v81 >= v80 * 307.2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4038 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4039 if ( v81 >= 1024 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4040 {
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4041 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4042 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4043 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4044 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4045 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4046 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4047 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4048 Actor::AI_Pursue3(actor_id, target_pid, 256, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4049 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4050 }
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4051 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4052 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4053 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4054 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4055 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4056 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4057 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4058 v70 = (signed __int64)v80 * 307.2;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4059 Actor::AI_Pursue2(actor_id, target_pid, 0, &pDir, v70);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4060 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4061 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4062 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4063 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4064 v47 = pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4065 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4066 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4067 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4068 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4069 Actor::AI_MeleeAttack(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4070 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4071 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4072 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4073 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4074 v47 = (double)(signed int)pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
4075 if ( v80 * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4076 Actor::AI_Stand(actor_id, target_pid, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4077 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4078 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, &pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4079 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4080 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4081 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4082 Actor::AI_MissileAttack2(actor_id, target_pid, &pDir);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4083 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4084 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4085 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4086 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4087 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4088 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4089 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4090 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4091 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4092 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4093 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4094 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4095 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4096 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4097
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4098 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4099 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4100 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4101 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4102 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4103 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4104 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4105 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4106 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4107 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4108 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4109 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4110 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4111 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4112 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4113 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4114 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4115 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4116 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4117 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4118 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4119 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4120 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4121 uAliveActors = SearchAliveActors(&uTotalActors);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4122 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4123
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4124 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4125 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4126 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4127 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4128 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4129 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4130 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4131 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4132 unsigned int v2; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4133 unsigned int *v3; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4134 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4135 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4136 unsigned int v6; // edx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4137
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4138 v2 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4139 v3 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4140 v4 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4141 v5 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4142 *v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4143 v6 = pActors[v2].uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4144 if ( (v6 & 0x100000) == v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4145 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4146 *v3 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4147 if ( pActors[v2].IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4148 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4149 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4150 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4151 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4152 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4153 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4154 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4155 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4156 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4157 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4158 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4159 unsigned int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4160 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4161 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4162
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4163 v7 = uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4164 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4165 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4166 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4167 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4168 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4169 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4170 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4171 v4 = pActors.data();//[0].uGroup;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4172 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4173 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4174 v5 = v4->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4175 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4176 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4177 if ( v4->uGroup == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4178 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4179 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4180 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4181 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4182 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4183 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4184 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4185 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4186 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4187 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4188 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4189 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4190 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4191 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4192 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4193 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4194 unsigned int *v2; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4195 signed int v3; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4196 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4197 int v5; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4198 int v7; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4199 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4200 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4201
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4202 v7 = uMonsterID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4203 v2 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4204 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4205 v8 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4206 *v2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4207 v9 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4208 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4209 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4210 v4 = pActors.data();//[0].pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4211 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4212 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4213 v5 = v4->uAttributes; // actor::attributes
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4214 if ( (v5 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4215 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4216 if ( v4->pMonsterInfo.field_33 == v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4217 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4218 ++*v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4219 if ( v4->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4220 ++v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4221 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4222 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4223 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4224 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4225 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4226 while ( v3 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4227 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4228 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4229 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4230 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
4231 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4232 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4233 unsigned int *v1; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4234 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4235 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4236 signed int v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4237 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4238 unsigned int v6; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4239 int v8; // [sp+Ch] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4240
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4241 v1 = pTotalActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4242 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4243 v3 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4244 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4245 *v1 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4246 v8 = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4247 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4248 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4249 v5 = pActors.data();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4250 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4251 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4252 v6 = v5->uAttributes;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4253 if ( (v6 & 0x100000) == v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4254 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4255 ++*v1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4256 if ( v5->IsNotAlive() == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4257 ++v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4258 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4259 ++v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4260 ++v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4261 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4262 while ( v4 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4263 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4264 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4265 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4266 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4267 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4268 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4269 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4270 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4271 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4272 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4273
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4274 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4275 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4276 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4277 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4278 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4279 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
4280 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4281 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4282 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4283 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
4284 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4285 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4286
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4287 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4288 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4289 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4290 auto actor = &pActors[i];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4291
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4292 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4293 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4294 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4295 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4296 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4297 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4298 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4299 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4300 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4301 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4302 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4303
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4304 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4305
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4306 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4307 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4308 if (actor->IsPeasant())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4309 BYTE2(actor->uAttributes) &= 0xF7u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4310
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4311 BYTE2(actor->uAttributes) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4312 if (BYTE2(actor->uAttributes) & 0x40)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4313 Actor::_4031C1_update_job(i, pParty->uCurrentHour, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4314 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4315 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4316 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4317 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4318 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4319 //signed int v3; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4320 SpriteObject *v4; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4321 //int v5; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4322 //bool uPlayerID; // eax@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4323 //Player *pPlayer; // edi@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4324 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4325 //SpriteObject *v9; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4326 int v10; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4327 int v11; // ebx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4328 unsigned int v12; // ecx@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4329 int v13; // edx@15
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4330 int v14; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4331 int v15; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4332 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4333 int v17; // eax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4334 int v18; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4335 unsigned __int8 v19; // zf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4336 unsigned __int8 v20; // sf@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4337 int v21; // edx@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4338 int v22; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4339 unsigned __int8 v23; // zf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4340 unsigned __int8 v24; // sf@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4341 int v25; // edx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4342 int v26; // ecx@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4343 //signed int v27; // eax@51
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4344 //int v28; // eax@53
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4345 signed int v29; // eax@76
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4346 signed int v30; // eax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4347 signed int v31; // eax@92
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4348 int v32; // eax@94
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4349 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4350 int v34; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4351 signed int v35; // eax@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4352 double v36; // st7@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4353 float v37; // ST08_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4354 float v38; // ST04_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4355 float v39; // ST00_4@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4356 int v40; // ebx@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4357 unsigned int v41; // ebx@109
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4358 signed __int64 v42; // qax@125
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4359 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4360 char v44; // bl@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4361 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4362 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4363 const char *v47; // [sp+14h] [bp-58h]@104
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4364 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4365 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4366 int v50; // [sp+20h] [bp-4Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4367 //unsigned __int64 *v51; // [sp+30h] [bp-3Ch]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4368 int v52; // [sp+34h] [bp-38h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4369 //int v53; // [sp+38h] [bp-34h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4370 //int v54; // [sp+3Ch] [bp-30h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4371 //int v55; // [sp+40h] [bp-2Ch]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4372 signed int a4; // [sp+44h] [bp-28h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4373 PlayerEquipment *v57; // [sp+48h] [bp-24h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4374 //int v58; // [sp+4Ch] [bp-20h]@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4375 int v59; // [sp+50h] [bp-1Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4376 unsigned int uActorID_Monster_; // [sp+54h] [bp-18h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4377 int v61; // [sp+58h] [bp-14h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4378 bool v62; // [sp+5Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4379 int uDamageAmount; // [sp+60h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4380 int a2; // [sp+64h] [bp-8h]@27
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4381 int a3; // [sp+6Bh] [bp-1h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4382
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4383 //v3 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4384 v4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4385 uActorID_Monster_ = uActorID_Monster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4386 //v54 = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4387 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4388 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4389 v61 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4390 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4391 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4392 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4393 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4394 v4 = &pSpriteObjects[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4395 //uDamageAmount = (int)v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4396 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4397 a1 = v4->spell_caster_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4398 //v54 = v4->field_58_pid;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4399 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4400 //v5 = a1 & 7;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4401 //uPlayerID = a1 >> 3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4402 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4403 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4404
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4405 assert(PID_ID(abs(a1)) < 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4406 auto player = &pParty->pPlayers[PID_ID(a1)];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4407 pMonster = &pActors[uActorID_Monster_];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4408 //uPlayerID = pMonster->IsAlive();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4409 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4410 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4411
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
4412 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4413 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4414 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4415 //v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4416 //v53 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4417 //v58 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4418 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4419 hit_will_paralyze = false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4420 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4421 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4422 //v51 = (unsigned __int64 *)player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4423 int main_hand_idx = player->pEquipment.uMainHand;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4424 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4425 if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4426 {
1817
0f1543750bf8 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Grumpy7
parents: 1764
diff changeset
4427 auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4428 //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4429 //v28 = SkillToMastery(player->pActiveSkills[v55]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4430 auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4431 //uDamageAmount = v28;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4432 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4433 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4434 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4435 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4436 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4437 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4438 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4439 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4440 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4441
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4442 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4443 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4444 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4445 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4446 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4447 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4448 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4449 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4450 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4451 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4452 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4453 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4454 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4455 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4456 v50 = pMonster->pMonsterInfo.uID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4457 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4458 //v27 = player->CalculateMeleeDamageTo(0, 0, v50);
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4459 uDamageAmount = player->CalculateMeleeDamageTo(false, false, v50);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4460 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4461 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4462 //goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4463 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4464
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4465
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4466 v19 = v4->spell_id == SPELL_DARK_SOULDRINKER;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4467 v61 = v4->field_60_distance_related_prolly_lod;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4468 if ( !v19 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4469 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4470 //v9 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4471 v50 = pParty->vPosition.x - v4->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4472 //v55 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4473 pMonsterName = (char *)(pParty->vPosition.y - v4->vPosition.y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4474 //v51 = (unsigned __int64 *)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4475 pPlayerName = (char *)(pParty->vPosition.z - v4->vPosition.z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4476 v52 = abs((int)pPlayerName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4477 v61 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4478 v10 = abs(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4479 v11 = (int)abs((int)pMonsterName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4480 v12 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4481 if ( v10 < v11)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4482 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4483 v10 = (int)v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4484 v11 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4485 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4486 if ( v10 < v52 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4487 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4488 v13 = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4489 v10 = v52;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4490 v12 = v13;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4491 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4492 if ( v11 < (signed int)v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4493 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4494 v14 = v12;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4495 v12 = v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4496 v11 = v14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4497 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4498 //uPlayerID = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4499 v61 = ((unsigned int)(11 * v11) >> 5) + (v12 >> 2) + v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4500 if ( v61 >= 2560 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4501 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4502 if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4503 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4504 v61 = 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4505 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4506 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4507 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4508 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4509 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4510 //v4 = (SpriteObject *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4511 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4512
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4513 v15 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4514 if ( v15 == SPELL_LASER_PROJECTILE )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4515 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4516 v16 = player->pActiveSkills[7];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4517 v61 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4518 if ( (signed int)SkillToMastery(v16) >= 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4519 a4 = player->pActiveSkills[7] & 0x3F;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4520 a2 = 4;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1529
diff changeset
4521 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4522 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4523 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4524 if ( v15 != SPELL_BOW_ARROW )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4525 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4526 if ( v15 == SPELL_101 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4527 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4528 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4529 v18 = player->CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4530 v19 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4531 v20 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4532 uDamageAmount = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4533 if ( !v20 && (!(v20 | v19) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4534 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4535 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4536 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4537 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4538 if ( v15 == SPELL_EARTH_BLADES )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4539 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4540 a4 = 5 * v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4541 a2 = player->GetSpellSchool(0x27u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4542 v21 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4543 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4544 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4545 v22 = _43AFE3_calc_spell_damage(39, v21, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4546 v23 = HIDWORD(pMonster->pActorBuffs[15].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4547 v24 = SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4548 uDamageAmount = v22;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4549 if ( !v24 && (!(v24 | v23) || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4550 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4551 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4552 LABEL_67:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4553 if ( !stru_50C198.PlayerHitOrMiss(player, pMonster, v61, a4) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4554 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4555 //LABEL_68:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4556 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4557 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4558 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4559 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4560 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4561 if ( v15 == SPELL_EARTH_STUN )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4562 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4563 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4564 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4565 hit_will_stun = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4566 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4567 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4568 a2 = player->GetSpellSchool(v4->spell_id);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4569 v25 = v4->spell_level;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4570 v26 = v4->spell_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4571 v50 = pMonster->sCurrentHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4572 pMonsterName = (char *)v4->spell_skill;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4573 //v27 = _43AFE3_calc_spell_damage(v26, v25, (signed int)pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4574 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4575 //v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4576 //LABEL_65:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4577 uDamageAmount = _43AFE3_calc_spell_damage(v26, v25, v4->spell_skill, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4578 //if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4579 // goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4580 goto LABEL_69;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4581 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4582 v50 = pMonster->word_000086_some_monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4583 a2 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4584 v17 = player->CalculateRangedDamageTo(v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4585 v19 = v4->stru_24.uItemID == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4586 uDamageAmount = v17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4587 v57 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4588 if ( !v19 && v4->stru_24.uSpecEnchantmentType == 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4589 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4590 a2 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4591 v57 = (PlayerEquipment *)1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4592 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4593 if ( SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4594 && (SHIDWORD(pMonster->pActorBuffs[15].uExpireTime) > 0 || LODWORD(pMonster->pActorBuffs[15].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4595 uDamageAmount >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4596 v59 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4597 //LABEL_66:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4598 if ( !v57 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4599 goto LABEL_67;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4600 LABEL_69:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
4601 if (player->IsWeak())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4602 uDamageAmount /= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4603 if ( (signed __int64)pMonster->pActorBuffs[5].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4604 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4605 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, uDamageAmount);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4606 if ( !v4 && player->IsUnarmed() && (signed __int64)player->pPlayerBuffs[6].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4607 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4608 v50 = player->pPlayerBuffs[6].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4609 v29 = stru_50C198.CalcMagicalDamageToActor(pMonster, 8, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4610 v61 += v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4611 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4612 uDamageAmount = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4613 if ( v59 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4614 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4615 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4616 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4617 a4 = v4->stru_24._439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4618 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4619 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4620 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4621 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4622 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4623 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4624 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4625 v30 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4626 uDamageAmount = v61 + v30;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4627 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4628 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4629 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4630 v59 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4631 v57 = &player->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4632 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4633 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4634 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)v59) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4635 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
4636 auto _s = (ItemGen *)&player->pInventoryItemList[v57->uShield - 1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4637 a4 = _s->_439DF3_get_additional_damage(&a2, &v62);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4638 if ( v62 && pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4639 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4640 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4641 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4642 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4643 v62 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4644 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4645 v31 = stru_50C198.CalcMagicalDamageToActor(pMonster, a2, a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4646 uDamageAmount += v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4647 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4648 ++v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4649 v57 = (PlayerEquipment *)((char *)v57 + 4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4650 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4651 while ( v59 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4652 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4653 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4654 v32 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4655 pMonster->sCurrentHP -= uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4656 if ( !v32 && !hit_will_stun )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4657 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4658 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4659 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4660 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4661 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4662 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4663 Actor::AI_Stun(uActorID_Monster_, a1, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4664 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4665 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4666 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4667 v50 = uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4668 pMonsterName = (char *)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4669 pPlayerName = player->pName;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4670 if ( v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4671 v47 = pGlobalTXT_LocalizationStrings[189];// "%s shoots %s for %lu points"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4672 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4673 v47 = pGlobalTXT_LocalizationStrings[164];// "%s hits %s for %lu damage"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4674 sprintfex(pTmpBuf.data(), v47, pPlayerName, pMonsterName, v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4675 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4676 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4677 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4678 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4679 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4680 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4681 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4682 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4683 v33 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4684 //v55 = v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4685 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4686 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4687 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4688 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4689 v50 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4690 pMonsterName = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4691 v34 = pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4692 *(float *)&pPlayerName = (double)v33;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4693 //v51 = (unsigned __int64 *)v34;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4694 *(float *)&v47 = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4695 v35 = pMonster->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4696 *((float *)&v46 + 1) = 0.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4697 *(float *)&v46 = 1.0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4698 v36 = (double)(signed int)pMonster->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4699 //v51 = (unsigned __int64 *)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4700 v37 = v36;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4701 //v51 = (unsigned __int64 *)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4702 v38 = (double)v35;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4703 v39 = (double)(signed int)pMonster->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4704 pDecalBuilder->AddBloodsplat(v39, v38, v37, 1.0, 0.0, 0.0, *(float *)&pPlayerName, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4705 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4706 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4707 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4708 Actor::Die(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4709 Actor::ApplyFineForKillingPeasant(uActorID_Monster_);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4710 Actor::AggroSurroundingPeasants(uActorID_Monster_, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4711 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
4712 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4713 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4714 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4715 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4716 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4717 v41 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4718 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4719 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4720 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4721 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4722 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4723 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4724 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4725 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4726 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4727 if ( SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) >= (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4728 && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4729 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4730 && uDamageAmount != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4731 player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4732 v50 = 24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4733 v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1554
diff changeset
4734 if ( (player->GetSpecialItemBonus(24) || hit_will_stun != v41)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4735 && stru_50C198.GetMagicalResistance(pMonster, 3u) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4736 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4737 LODWORD(v42) = 20;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4738 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4739 if ( pParty->bTurnBasedModeOn == v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4740 v42 = (signed __int64)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4741 pMonster->pMonsterInfo.uRecoveryTime += v42;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4742 if ( bShowDamage != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4743 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4744 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4745 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4746 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4747 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4748 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4749 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4750 if ( hit_will_paralyze != v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4751 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4752 if ( pMonster->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4753 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4754 if ( stru_50C198.GetMagicalResistance(pMonster, 3) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4755 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4756 LOBYTE(v43) = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4757 v44 = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4758 v45 = SkillToMastery(v43);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4759 //v51 = (unsigned __int64 *)(7680 * (v44 & 0x3F));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4760 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v44 & 0x3F)) * 0.033333335);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4761 pMonster->pActorBuffs[6].Apply(v46, v45, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4762 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4763 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4764 v50 = (int)pMonster;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4765 pMonsterName = player->pName; // "%s paralyzes %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4766 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4767 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4768 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4769 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4770 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4771 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4772 if ( v59 > 10 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4773 v59 = 10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4774 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4775 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4776 pVelocity->x = (unsigned __int64)(v59 * (signed __int64)pVelocity->x) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4777 pVelocity->y = (unsigned __int64)(v59 * (signed __int64)pVelocity->y) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4778 pVelocity->z = (unsigned __int64)(v59 * (signed __int64)pVelocity->z) >> 16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4779 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4780 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4781 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4782 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4783 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4784 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4785 //----- (004BBF61) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4786 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4787 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4788 size_t v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4789 int monster_id; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4790 __int16 v6; // ax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4791 Actor *v7; // esi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4792 int v8; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4793 MonsterInfo *v9; // edi@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4794 MonsterDesc *v10; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4795 unsigned __int16 *v11; // ebx@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4796 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4797 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4798 __int16 x_; // [sp+8h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4799 __int16 v15; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4800 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4801 signed int ya; // [sp+1Ch] [bp+8h]@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4802
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4803 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4804 monster_id = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4805 x_ = x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4806 v15 = a1;
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
4807 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4808 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4809 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4810 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4811 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4812 v6 = pIndoor->GetSector(x, y, z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4813 v4 = uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4814 v16 = v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4815 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4816 v7 = &pActors[v4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4817 v7->Reset();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4818 v8 = monster_id;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4819 v9 = &pMonsterStats->pInfos[monster_id];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4820 v10 = &pMonsterList->pMonsters[v8 - 1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4821 strcpy(v7->pActorName, v9->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4822 v7->sCurrentHP = LOWORD(v9->uHP);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4823 memcpy(&v7->pMonsterInfo, v9, 0x58u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4824 v7->word_000086_some_monster_id = v15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4825 v7->uActorRadius = v10->uMonsterRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4826 v7->uActorHeight = v10->uMonsterHeight;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4827 v7->uMovementSpeed = v10->uMovementSpeed;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4828 v7->vInitialPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4829 v7->vPosition.x = x_;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4830 BYTE2(v7->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4831 v7->pMonsterInfo.uTreasureType = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4832 v7->pMonsterInfo.uTreasureLevel = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4833 v7->pMonsterInfo.uTreasureDiceSides = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4834 v7->pMonsterInfo.uTreasureDiceRolls = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4835 v7->pMonsterInfo.uTreasureDropChance = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4836 v7->vInitialPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4837 v7->vPosition.y = y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4838 v7->vInitialPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4839 v7->vPosition.z = z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4840 v7->uTetherDistance = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4841 v7->uSectorID = v16;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4842 v7->uGroup = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4843 v7->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4844 v7->PrepareSprites(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4845 v11 = v10->pSoundSampleIDs;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4846 ya = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4847 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4848 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4849 pSoundList->LoadSound((signed __int16)*v11, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4850 ++v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4851 --ya;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4852 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4853 while ( ya );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4854 v12 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4855 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4856 LOWORD(v13) = pSoundList->LoadSound(v12++ + word_4EE088_sound_ids[v9->uSpell1ID], 1u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4857 while ( v13 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4858 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
4859 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
4860 }