annotate Engine/Objects/Actor.cpp @ 2566:30eb6dcac768

big spell fx overhaul
author a.parshin
date Wed, 20 May 2015 21:05:07 +0200
parents b8a56afc6ba1
children d569340b05ff
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6
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a902abdfc7f2 1. Renamed class Game to class Engine.
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7 #include "Engine/Engine.h"
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8
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9 #include "../Graphics/PaletteManager.h"
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10 #include "../Graphics/DecalBuilder.h"
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11 #include "../Graphics/Sprites.h"
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12 #include "../../stru6.h"
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13 #include "Actor.h"
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14 #include "../OurMath.h"
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15 #include "../Graphics/Outdoor.h"
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16 #include "Media/Audio/AudioPlayer.h"
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17 #include "ObjectList.h"
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18 #include "../Graphics/Overlays.h"
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19 #include "../Tables/FactionTable.h"
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20 #include "../TurnEngine/TurnEngine.h"
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21 #include "../Spells/CastSpellInfo.h"
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22 #include "../Timer.h"
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23 #include "../LOD.h"
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24 #include "../Party.h"
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25 #include "GUI/GUIWindow.h"
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26 #include "SpriteObject.h"
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27 #include "../stru298.h"
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28 #include "../Texts.h"
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29 #include "../Graphics/Level/Decoration.h"
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30 #include "../Graphics/Viewport.h"
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31 #include "../Graphics/Vis.h"
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32
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33
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34
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35
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36
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37 std::array<Actor, 500> pActors;
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38 size_t uNumActors;
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39
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40 stru319 stru_50C198; // idb
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41
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42
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43 std::array<uint, 5> _4DF380_hostilityRanges = {0, 1024, 2560, 5120, 10240};
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44
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45
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46
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47
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48 //----- (0042FB5C) --------------------------------------------------------
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49 // True if monster should play attack animation when casting this spell.
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50 bool ShouldMonsterPlayAttackAnim(signed int spell_id)
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51 {
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52 switch (spell_id)
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53 {
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54 case SPELL_FIRE_HASTE:
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55 case SPELL_AIR_SHIELD:
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56 case SPELL_EARTH_STONESKIN:
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57 case SPELL_SPIRIT_BLESS:
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58 case SPELL_SPIRIT_FATE:
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59 case SPELL_SPIRIT_HEROISM:
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60 case SPELL_BODY_HAMMERHANDS:
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61 case SPELL_BODY_POWER_CURE:
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62 case SPELL_LIGHT_DISPEL_MAGIC:
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63 case SPELL_LIGHT_DAY_OF_PROTECTION:
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64 case SPELL_LIGHT_HOUR_OF_POWER:
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65 case SPELL_DARK_PAIN_REFLECTION:
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66 return false;
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67 }
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68
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69 return true;
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70 }
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71
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72
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73 //----- (0041AF52) --------------------------------------------------------
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74 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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75 {
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76 unsigned int bar_length; // esi@1
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77 unsigned int uX; // ebx@10
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78 unsigned int v9; // [sp+14h] [bp-Ch]@4
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79 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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80
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81 if (actor->pMonsterInfo.uHP <= 25)
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82 bar_length = 25;
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83 else if ( actor->pMonsterInfo.uHP < 200 )
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84 bar_length = actor->pMonsterInfo.uHP;
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85 else
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86 bar_length = 200;
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87
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88 v10 = bar_length;
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89 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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90 v9 = uTextureID_mhp_red;
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91 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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92 v9 = uTextureID_mhp_yel;
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93 else
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94 v9 = uTextureID_mhp_grn;
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95
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96 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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97 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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98
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99 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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100
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101 pRenderer->SetUIClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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102 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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103 pRenderer->SetUIClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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104 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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105
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106 pRenderer->ResetUIClipRect();
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107 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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108 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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109 }
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110
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111 //----- (00448A40) --------------------------------------------------------
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112 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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113 {
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114 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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115 {
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116 if ( bToggle )
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117 pActors[uActorID].uAttributes |= uFlag;
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118 else
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119 {
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120 if ( uFlag == 0x10000 )
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121 {
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122 if (pActors[uActorID].uAIState == Disabled )
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123 pActors[uActorID].uAIState = Standing;
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124 }
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125 pActors[uActorID].uAttributes &= ~uFlag;
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126 }
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127 }
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128 }
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129
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130 //----- (00448518) --------------------------------------------------------
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131 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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132 {
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133 for (uint i = 0; i < uNumActors; i++)
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134 {
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135 if (pActors[uNumActors].sNPC_ID == npc)
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136 Actor::GiveItem(i, item, a3);
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137 }
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138 }
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139
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140 //----- (004485A7) --------------------------------------------------------
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141 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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142 {
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143 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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144 {
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145 if ( bGive )
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146 {
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147 if ( pActors[uActorID].uCarriedItemID == 0)
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148 pActors[uActorID].uCarriedItemID = uItemID;
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149 else if ( pActors[uActorID].ActorHasItems[0].uItemID == 0)
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150 pActors[uActorID].ActorHasItems[0].uItemID = uItemID;
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151 else if ( pActors[uActorID].ActorHasItems[1].uItemID == 0)
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152 pActors[uActorID].ActorHasItems[1].uItemID = uItemID;
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153 }
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154 else
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155 {
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156 if ( pActors[uActorID].uCarriedItemID == uItemID )
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157 pActors[uActorID].uCarriedItemID = 0;
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158 else if ( pActors[uActorID].ActorHasItems[0].uItemID == uItemID )
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159 pActors[uActorID].ActorHasItems[0].Reset();
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160 else if ( pActors[uActorID].ActorHasItems[1].uItemID == uItemID )
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161 pActors[uActorID].ActorHasItems[1].Reset();
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162 }
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163 }
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164 }
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165
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166 //----- (0040894B) --------------------------------------------------------
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167 bool Actor::CanAct()
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168 {
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169 bool isparalyzed; // esi@1
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170 bool isstoned; // edi@2
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171
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172 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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173 isparalyzed = (signed __int64)this->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0;// paralyzed
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174 return !(isstoned || isparalyzed || this->uAIState == Dying || this->uAIState == Dead
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175 || this->uAIState == Removed || this->uAIState == Summoned || this->uAIState == Disabled);
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176 }
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177
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178 //----- (004089C7) --------------------------------------------------------
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179 bool Actor::IsNotAlive()
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180 {
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181 bool isstoned; // esi@1
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182
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183 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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184 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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185 }
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186
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187 //----- (004086E9) --------------------------------------------------------
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188 void Actor::SetRandomGoldIfTheresNoItem()
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189 {
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190 int v2; // edi@1
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191
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192 v2 = 0;
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193 if ( !this->ActorHasItems[3].uItemID )
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194 {
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195 if ( this->pMonsterInfo.uTreasureDiceRolls )
82d5d92a097c for MVS2012
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parents:
diff changeset
196 {
82d5d92a097c for MVS2012
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parents:
diff changeset
197 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
82d5d92a097c for MVS2012
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parents:
diff changeset
198 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
199 if ( v2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
200 {
82d5d92a097c for MVS2012
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parents:
diff changeset
201 this->ActorHasItems[3].uItemID = 197;
82d5d92a097c for MVS2012
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parents:
diff changeset
202 this->ActorHasItems[3].uSpecEnchantmentType = v2; //actual gold amount
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
203 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
204 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
205 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
206 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
207 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
208 if ( this->pMonsterInfo.uTreasureLevel )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
209 pItemsTable->GenerateItem(this->pMonsterInfo.uTreasureLevel, this->pMonsterInfo.uTreasureType, &this->ActorHasItems[2]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
210 }
82d5d92a097c for MVS2012
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parents:
diff changeset
211 this->uAttributes |= ACTOR_HAS_ITEM;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
212 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
213
82d5d92a097c for MVS2012
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parents:
diff changeset
214 //----- (00404AC7) --------------------------------------------------------
82d5d92a097c for MVS2012
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parents:
diff changeset
215 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
216 {
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parents:
diff changeset
217 Actor *actorPtr; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
218 unsigned int realPoints; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
219 unsigned int masteryLevel; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
220 int v8; // edi@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
221 signed int v10; // ecx@22
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
222 int v19; // edi@34
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
223 int v20; // eax@35
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
224 signed int v23; // eax@41
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
225 int v28; // st6@50
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
226 int v30; // esi@50
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
227 int v31; // ST3C_4@51
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
228 unsigned int v32; // edi@51
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
229 signed int v36; // eax@67
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
230 int v39; // ecx@75
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
231 int v42; // ecx@91
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
232 int v44; // ecx@100
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
233 int v48; // ecx@110
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
234 int v51; // ecx@130
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
235 int v54; // ecx@138
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
236 int v59; // edi@146
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
237 int v61; // edi@146
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
238 signed int v63; // edi@146
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
239 int v68; // edi@168
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
240 signed int v70; // ecx@172
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
241 int v79; // edx@185
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
242 int v80; // eax@185
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
243 signed int v91; // eax@200
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
244 int v94; // ecx@208
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
245 int v96; // ecx@217
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
246 int pitch; // [sp+2Ch] [bp-A4h]@51
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
247 int v114; // [sp+48h] [bp-88h]@41
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
248 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
249 int v116; // [sp+BCh] [bp-14h]@49
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
250 int v118; // [sp+C4h] [bp-Ch]@29
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
251 int v119; // [sp+C8h] [bp-8h]@48
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
252 int v120; // [sp+CCh] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
253 int spellnuma; // [sp+D8h] [bp+8h]@29
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
254 int spellnumb; // [sp+D8h] [bp+8h]@48
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
255 int spellnumc; // [sp+D8h] [bp+8h]@50
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
256 int spellnume; // [sp+D8h] [bp+8h]@179
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
257 int a1a; // [sp+E0h] [bp+10h]@34
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
258 int a1c; // [sp+E0h] [bp+10h]@184
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
259
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
260
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
261 actorPtr = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
262 realPoints = uSkillLevel & 0x3F;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
263 masteryLevel = SkillToMastery(uSkillLevel);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
264
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
265 switch (uSpellID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
266 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
267 case SPELL_FIRE_FIRE_BOLT:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
268 case SPELL_FIRE_FIREBALL:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
269 case SPELL_FIRE_INCINERATE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
270 case SPELL_AIR_LIGHNING_BOLT:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
271 case SPELL_WATER_ICE_BOLT:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
272 case SPELL_WATER_ACID_BURST:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
273 case SPELL_EARTH_BLADES:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
274 case SPELL_EARTH_ROCK_BLAST:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
275 case SPELL_MIND_MIND_BLAST:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
276 case SPELL_MIND_PSYCHIC_SHOCK:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
277 case SPELL_BODY_HARM:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
278 case SPELL_LIGHT_LIGHT_BOLT:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
279 case SPELL_DARK_TOXIC_CLOUD:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
280 case SPELL_DARK_DRAGON_BREATH:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
281 a1.uType = spell_sprite_mapping[uSpellID].uSpriteType;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
282 a1.uObjectDescID = GetObjDescId(uSpellID);
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
283 a1.containing_item.Reset();
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
284 a1.spell_id = uSpellID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
285 a1.spell_level = uSkillLevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
286 a1.vPosition.x = actorPtr->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
287 a1.spell_skill = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
288 a1.vPosition.y = actorPtr->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
289 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
290 a1.uFacing = LOWORD(pDir->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
291 a1.uSoundID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
292 a1.uAttributes = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
293 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
294 a1.uSpriteFrameID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
295 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
296 a1.spell_target_pid = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
297 if ((double)pDir->uDistance < 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
298 a1.field_60_distance_related_prolly_lod = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
299 else if ( pDir->uDistance < 1024 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
300 a1.field_60_distance_related_prolly_lod = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
301 else if ( pDir->uDistance < 2560 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
302 a1.field_60_distance_related_prolly_lod = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
303 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
304 a1.field_60_distance_related_prolly_lod = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
305
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
306 a1.field_61 = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
307 v91 = a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
308 if ( v91 != -1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
309 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
310 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
311 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
312 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
313 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
314 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
315
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
316 case SPELL_FIRE_HASTE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
317 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
318 v39 = 60 * (realPoints + 60);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
319 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
320 v39 = 180 * (realPoints + 20);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
321 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
322 v39 = 240 * (realPoints + 15);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
323 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
324 v39 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
325 actorPtr->pActorBuffs[ACTOR_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
326 masteryLevel, 0, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
327 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
328 pAudioPlayer->PlaySound((SoundID)SOUND_Haste, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
329 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
330
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
331 case SPELL_FIRE_METEOR_SHOWER:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
332 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
333 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
334 v114 = pParty->vPosition.z + 2500;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
335 v23 = 8;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
336 if (masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
337 v23 = 10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
338 else if (masteryLevel == 3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
339 v23 = 12;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
340 else if (masteryLevel == 4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
341 v23 = 14;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
342 spellnumb = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
343 v28 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
344 for ( int i = 0; i < v23; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
345 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
346 v30 = rand() % 1000;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
347 spellnumc = v30 - 2500;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
348 v120 = v28 * v28;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
349 v119 = spellnumb * spellnumb;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
350 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
351 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
352 v32 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
353 pitch = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
354 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
355 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
356 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
357 v31 = (signed __int64)sqrt((float)(v119 + v120));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
358 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
359 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
360 }
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
361 a1.containing_item.Reset();
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
362 a1.uType = spell_sprite_mapping[uSpellID].uSpriteType;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
363 a1.uObjectDescID = GetObjDescId(uSpellID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
364 a1.spell_level = uSkillLevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
365 a1.vPosition.x = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
366 a1.vPosition.y = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
367 a1.vPosition.z = v30 + v114;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
368 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
369 a1.spell_skill = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
370 a1.uAttributes = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
371 a1.uSectorID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
372 a1.uSpriteFrameID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
373 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
374 a1.spell_target_pid = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
375 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
376 a1.uFacing = v32;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
377 a1.uSoundID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
378 if (pDir->uDistance < 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
379 a1.field_60_distance_related_prolly_lod = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
380 else if ( pDir->uDistance < 1024 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
381 a1.field_60_distance_related_prolly_lod = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
382 else if ( pDir->uDistance < 2560 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
383 a1.field_60_distance_related_prolly_lod = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
384 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
385 a1.field_60_distance_related_prolly_lod = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
386 a1.field_61 = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
387 v36 = a1.Create(v32, pitch, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
388 if ( v36 != -1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
389 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
390 spellnumb = rand() % 1024 - 512;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
391 v28 = rand() % 1024 - 512;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
392 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
393 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
394 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
395
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
396 case SPELL_AIR_SPARKS:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
397 if (masteryLevel == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
398 v10 = 5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
399 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
400 v10 = 7;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
401 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
402 v10 = 9;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
403 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
404 v10 = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
405 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
406 a1.uType = spell_sprite_mapping[uSpellID].uSpriteType;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
407 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
408 a1.uObjectDescID = GetObjDescId(uSpellID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
409
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
410 a1.containing_item.Reset();
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
411 a1.spell_id = SPELL_AIR_SPARKS;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
412 a1.spell_level = uSkillLevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
413 a1.vPosition.x = actorPtr->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
414 a1.spell_skill = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
415 a1.vPosition.y = actorPtr->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
416 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
417 a1.uFacing = pDir->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
418 a1.uSoundID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
419 a1.uAttributes = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
420 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
421 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
422 a1.uSpriteFrameID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
423 a1.spell_target_pid = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
424 a1.field_60_distance_related_prolly_lod = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
425 v19 = spellnuma / -2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
426 a1a = spellnuma / 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
427 if ( spellnuma / -2 > spellnuma / 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
428 v20 = spellnuma / 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
429 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
430 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
431 do
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
432 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
433 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
434 v20 = a1.Create((signed __int16)a1.uFacing, pDir->uPitchAngle,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
435 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
436 v19 += v118;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
437 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
438 while ( v19 <= a1a );
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
439 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
440 if ( v20 != -1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
441 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
442 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
443 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
444 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
445 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
446 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
447
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
448 case SPELL_AIR_SHIELD:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
449 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
450 v8 = 300 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
451 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
452 v8 = 900 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
453 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
454 v8 = 3600 * (realPoints + 64);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
455 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
456 v8 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
457 actorPtr->pActorBuffs[ACTOR_BUFF_SHIELD].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
458 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
459 masteryLevel, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
460 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
461
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
462 case SPELL_EARTH_STONESKIN:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
463 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
464 v44 = 300 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
465 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
466 v44 = 900 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
467 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
468 v44 = 3600 * (realPoints + 64);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
469 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
470 v44 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
471 actorPtr->pActorBuffs[ACTOR_BUFF_STONESKIN].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
472 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
473 masteryLevel, realPoints + 5, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
474 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
475 pAudioPlayer->PlaySound((SoundID)SOUND_Stoneskin, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
476 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
477
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
478 case SPELL_SPIRIT_BLESS:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
479 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
480 v42 = 300 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
481 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
482 v42 = 900 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
483 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
484 v42 = 1200 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
485 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
486 v42 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
487 actorPtr->pActorBuffs[ACTOR_BUFF_BLESS].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
488 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
489 masteryLevel, realPoints + 5, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
490 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
491 pAudioPlayer->PlaySound((SoundID)SOUND_Bless, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
492 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
493 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
494
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
495 case SPELL_SPIRIT_FATE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
496 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
497 v48 = 2 * realPoints + 40;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
498 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
499 v48 = 3 * realPoints + 60;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
500 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
501 v48 = 2 * (3 * realPoints + 60);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
502 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
503 v48 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
504 actorPtr->pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
505 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
506 pAudioPlayer->PlaySound((SoundID)SOUND_Fate, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
507 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
508
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
509 case SPELL_SPIRIT_HEROISM:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
510 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
511 v54 = 300 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
512 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
513 v54 = 900 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
514 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
515 v54 = 1200 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
516 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
517 v54 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
518 actorPtr->pActorBuffs[ACTOR_BUFF_HEROISM].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
519 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
520 masteryLevel, realPoints + 5, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
521 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
522 pAudioPlayer->PlaySound((SoundID)SOUND_51heroism03, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
523 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
524
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
525 case SPELL_BODY_HAMMERHANDS:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
526 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
527 v51 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
528 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
529 v51 = 3600 * realPoints;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
530 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
531 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
532 masteryLevel,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
533 realPoints,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
534 0,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
535 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
536 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
537 pAudioPlayer->PlaySound((SoundID)SOUND_51heroism03, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
538 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
539
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
540 case SPELL_BODY_POWER_CURE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
541 actorPtr->sCurrentHP += 5 * realPoints + 10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
542 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
543 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
544 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
545 pAudioPlayer->PlaySound((SoundID)SOUND_Fate, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
546 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
547
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
548 case SPELL_LIGHT_DISPEL_MAGIC:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
549 for (int i = 0; i < 20; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
550 pParty->pPartyBuffs[i].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
551 for (int i = 1; i <= 4; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
552 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
553 v59 = pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualWillpower());
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
554 v61 = (pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualIntelligence()) + v59) / 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
555 v63 = v61 + pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualLuck()) + 30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
556 if ( rand() % v63 < 30 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
557 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
558 for (uint k = 0; k < pPlayers[i]->pPlayerBuffs.size(); k++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
559 pPlayers[i]->pPlayerBuffs[k].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
560 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
561 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
562 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
563 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
564 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
565
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
566 case SPELL_LIGHT_DAY_OF_PROTECTION:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
567 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
568 v96 = 300 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
569 else if (masteryLevel == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
570 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
571 LOWORD(realPoints) = 3 * realPoints;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
572 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
573 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
574 else if (masteryLevel == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
575 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
576 v96 = 1200 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
577 LOWORD(realPoints) = 4 * realPoints;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
578 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
579 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
580 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
581 LOWORD(realPoints) = uSkillLevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
582 v96 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
583 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
584 actorPtr->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
585 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
586 masteryLevel, realPoints, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
587 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
588 pAudioPlayer->PlaySound((SoundID)SOUND_94dayofprotection03, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
589 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
590
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
591 case SPELL_LIGHT_HOUR_OF_POWER:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
592 if (masteryLevel == 1 || masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
593 v94 = 300 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
594 else if (masteryLevel == 3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
595 v94 = 900 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
596 else if (masteryLevel == 4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
597 v94 = 1200 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
598 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
599 v94 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
600 actorPtr->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
601 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
602 masteryLevel, realPoints + 5, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
603 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
604 pAudioPlayer->PlaySound((SoundID)SOUND_9armageddon01, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
605 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
606
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
607 case SPELL_DARK_SHARPMETAL:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
608 if (masteryLevel == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
609 v70 = 5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
610 else if (masteryLevel == 3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
611 v70 = 7;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
612 else if (masteryLevel == 4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
613 v70 = 9;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
614 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
615 v70 = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
616
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
617 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
618 a1.uType = spell_sprite_mapping[uSpellID].uSpriteType;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
619 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
620 a1.uObjectDescID = GetObjDescId(uSpellID);
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
621 a1.containing_item.Reset();
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
622 a1.spell_id = uSpellID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
623 a1.spell_level = uSkillLevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
624 a1.vPosition.x = actorPtr->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
625 a1.spell_skill = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
626 a1.vPosition.y = actorPtr->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
627 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
628 a1.uFacing = pDir->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
629 a1.uSoundID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
630 a1.uAttributes = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
631 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
632 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
633 a1.uSpriteFrameID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
634 a1.spell_target_pid = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
635 a1.field_60_distance_related_prolly_lod = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
636 a1c = spellnume / -2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
637 if ( spellnume / -2 > spellnume / 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
638 v80 = spellnume / -2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
639 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
640 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
641 do
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
642 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
643 v79 = pDir->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
644 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
645 v80 = a1.Create(v79, pDir->uPitchAngle,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
646 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
647 a1c += v116;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
648 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
649 while ( a1c <= spellnume / 2 );
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
650 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
651 if ( v80 != -1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
652 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
653 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
654 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
655 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
656 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
657 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
658
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
659 case SPELL_DARK_PAIN_REFLECTION:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
660 if (masteryLevel == 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
661 v68 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
662 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
663 v68 = 300 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
664 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
665 v68 = 900 * realPoints + 3840;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
666 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].Apply(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
667 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
668 masteryLevel, 0, 0, 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
669 pEngine->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2524
diff changeset
670 pAudioPlayer->PlaySound((SoundID)SOUND_Sacrifice2, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
671 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
672 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
673 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
674
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
675 //----- (new func) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
676 unsigned short Actor::GetObjDescId( int spellId )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
677 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
678 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
679 {
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
680 if (spell_sprite_mapping[spellId].uSpriteType == pObjectList->pObjects[i].uObjectID)
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
681 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
682 return i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
683 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
684 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
685 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
686 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
687 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
688
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
689
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
690 //----- (0043ABB0) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
691 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
692 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
693 unsigned int v2; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
694 unsigned int v3; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
695
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
696 v2 = a1->uAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
697 if ( !a1->uAlly )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
698 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
699
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
700 v3 = a2->uAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
701 if ( !a2->uAlly )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
702 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
703
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
704 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
705 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
706 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
707 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
708 || v2 == v3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
709 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
710 return true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
711 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
712 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
713 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
714
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
715 //----- (0043AC45) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
716 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
717 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
718 int v4; // ebx@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
719 int v5; // ST1C_4@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
720 int v6; // eax@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
721
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
722 int x = 0; x |= 0x80000;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
723 int y = 0; y |= 0x80000;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
724 Actor* victim = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
725 if ( a2 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
726 victim->uAttributes |= ACTOR_AGGRESSOR;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
727
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
728 for (uint i = 0; i < uNumActors; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
729 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
730 Actor* actor = &pActors[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
731 if (!actor->CanAct() || i == uActorID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
732 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
733
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
734 if (Actor::ArePeasantsOfSameFaction(victim, actor))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
735 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
736 v4 = abs(actor->vPosition.x - victim->vPosition.x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
737 v5 = abs(actor->vPosition.y - victim->vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
738 v6 = abs(actor->vPosition.z - victim->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
739 if (int_get_vector_length(v4, v5, v6) < 4096)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
740 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
741 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
742 if ( a2 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
743 actor->uAttributes |= ACTOR_AGGRESSOR;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
744
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
745 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
746 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
747 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
748 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
749
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
750 //----- (00404874) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
751 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
752 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
753 char specAb; // al@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
754 int v13; // edx@28
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
755
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
756 SpriteObject a1; // [sp+Ch] [bp-74h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
757
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
758 switch ( type )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
759 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
760 case 1:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
761 a1.uType = SPRITE_PROJECTILE_545;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
762 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
763 case 2:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
764 a1.uType = SPRITE_PROJECTILE_550;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
765 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
766 case 3:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
767 a1.uType = SPRITE_PROJECTILE_510;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
768 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
769 case 4:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
770 a1.uType = SPRITE_PROJECTILE_500;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
771 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
772 case 5:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
773 a1.uType = SPRITE_PROJECTILE_515;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
774 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
775 case 6:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
776 a1.uType = SPRITE_PROJECTILE_505;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
777 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
778 case 7:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
779 a1.uType = SPRITE_PROJECTILE_530;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
780 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
781 case 8:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
782 a1.uType = SPRITE_PROJECTILE_525;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
783 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
784 case 9:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
785 a1.uType = SPRITE_PROJECTILE_520;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
786 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
787 case 10:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
788 a1.uType = SPRITE_PROJECTILE_535;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
789 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
790 case 11:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
791 a1.uType = SPRITE_PROJECTILE_540;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
792 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
793 case 13:
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
794 a1.uType = SPRITE_PROJECTILE_555;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
795 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
796 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
797 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
798 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
799 bool found = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
800 for ( uint i = 0; i < pObjectList->uNumObjects; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
801 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
802 if (pObjectList->pObjects[i].uObjectID == a1.uType)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
803 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
804 a1.uObjectDescID = i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
805 found = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
806 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
807 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
808 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
809 if (!found)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
810 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
811 Error("Item not found");
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
812 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
813 }
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
814 a1.containing_item.Reset();
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
815 a1.spell_id = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
816 a1.vPosition.x = pActors[uActorID].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
817 a1.vPosition.y = pActors[uActorID].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
818 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
819 a1.spell_level = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
820 a1.spell_skill = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
821 a1.uFacing = pDir->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
822 a1.uSoundID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
823 a1.uAttributes = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
824 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
825 a1.uSpriteFrameID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
826 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
827 a1.spell_target_pid = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
828 if (pDir->uDistance < 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
829 a1.field_60_distance_related_prolly_lod = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
830 else if ( pDir->uDistance < 1024 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
831 a1.field_60_distance_related_prolly_lod = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
832 else if ( pDir->uDistance < 2560 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
833 a1.field_60_distance_related_prolly_lod = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
834 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
835 a1.field_60_distance_related_prolly_lod = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
836
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
837 a1.field_61 = a4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
838 a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
839 if ( pActors[uActorID].pMonsterInfo.uSpecialAbilityType == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
840 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
841 specAb = pActors[uActorID].pMonsterInfo.uSpecialAbilityDamageDiceBonus;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
842 if ( specAb == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
843 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
844 a1.vPosition.z += 40;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
845 v13 = pDir->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
846 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
847 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
848 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
849 if ( specAb != 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
850 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
851 a1.Create(pDir->uYawAngle + 30, //TODO find out why the YawAngle change
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
852 pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
853 v13 = pDir->uYawAngle - 30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
854 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
855 a1.Create(v13, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
856 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
857 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
858 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
859
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
860 //----- (00404736) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
861 void Actor::Explode( unsigned int uActorID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
862 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
863 SpriteObject a1; // [sp+Ch] [bp-78h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
864
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
865 a1.uType = SPRITE_600;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
866 a1.uObjectDescID = GetObjDescId(a1.uType);
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
867 a1.containing_item.Reset();
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
868 a1.spell_id = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
869 a1.spell_level = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
870 a1.spell_skill = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
871 a1.vPosition.x = pActors[uActorID].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
872 a1.vPosition.y = pActors[uActorID].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
873 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
874 a1.uFacing = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
875 a1.uSoundID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
876 a1.uAttributes = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
877 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
878 a1.uSpriteFrameID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
879 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
880 a1.spell_target_pid = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
881 a1.field_60_distance_related_prolly_lod = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
882 a1.field_61 = 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
883 a1.Create(0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
884 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
885 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
886
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
887 //----- (004040E9) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
888 // // Get direction vector from object1 to object2,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
889 // // distance from object1 to object2 and Euler angles of the direction vector
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
890 // //
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
891 // //
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
892 // // object1 & object2 format : objectType | (objectID << 3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
893 // // objectType == 2 - SpriteObject
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
894 // // objectType == 3 - Actor
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
895 // // objectType == 4 - Party
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
896 // // objectType == 5 - Decoration
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
897 // //
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
898 // // originally this function had following prototype:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
899 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
900 // // but compiler converts functions returning structures by value in the such way
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
901 void Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
902 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
903 signed int v4; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
904 signed int v5; // ecx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
905 int v18; // edx@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
906 float v31; // st7@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
907 float v32; // st6@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
908 float v33; // st7@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
909 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
910 AIDirection v41; // [sp+14h] [bp-38h]@46
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
911 float outy2; // [sp+38h] [bp-14h]@33
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
912 float outx2; // [sp+3Ch] [bp-10h]@33
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
913 int outz; // [sp+40h] [bp-Ch]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
914 int outy; // [sp+44h] [bp-8h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
915 int outx; // [sp+48h] [bp-4h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
916 float a4a; // [sp+58h] [bp+Ch]@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
917
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
918 v4 = PID_ID(uObj1ID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
919 //v6 = uObj2ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
920 v5 = PID_ID(uObj2ID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
921 switch( PID_TYPE(uObj1ID) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
922 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
923 case OBJECT_Item:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
924 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
925 outx = pSpriteObjects[v4].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
926 outy = pSpriteObjects[v4].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
927 outz = pSpriteObjects[v4].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
928 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
929 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
930 case OBJECT_Actor:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
931 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
932 outx = pActors[v4].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
933 outy = pActors[v4].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
934 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
935 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
936 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
937 case OBJECT_Player:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
938 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
939 if ( !v4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
940 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
941 outx = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
942 outy = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
943 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
944 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
945 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
946 if ( v4 == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
947 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
948 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
949 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
950 v37.x = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
951 v37.y = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
952 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
953 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
954 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
955 if ( v4 == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
956 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
957 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
958 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
959 v37.x = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
960 v37.y = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
961 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
962 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
963 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
964 if ( v4 == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
965 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
966 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
967 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
968 v37.x = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
969 v37.y = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
970 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
971 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
972 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
973 if ( v4 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
974 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
975 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
976 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
977 v37.x = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
978 v37.y = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
979 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
980 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
981 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
982 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
983 case OBJECT_Decoration:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
984 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
985 outx = pLevelDecorations[v4].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
986 outy = pLevelDecorations[v4].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
987 outz = pLevelDecorations[v4].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
988 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
989 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
990 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
991 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
992 outz = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
993 outy = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
994 outx = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
995 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
996 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
997 case OBJECT_BModel:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
998 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
999 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1000 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1001 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1002 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1003 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1004 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1005 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1006 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1007 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1008
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1009 switch( PID_TYPE(uObj2ID) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1010 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1011 case OBJECT_Item:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1012 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1013 outx2 = (float)pSpriteObjects[v5].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1014 outy2 =(float) pSpriteObjects[v5].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1015 a4 = pSpriteObjects[v5].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1016 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1017 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1018 case OBJECT_Actor:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1019 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1020 outx2 = (float)pActors[v5].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1021 outy2 = (float)pActors[v5].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1022 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1023 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1024 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1025 case OBJECT_Player:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1026 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1027 outx2 = (float)pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1028 outy2 = (float)pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1029 if ( !a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1030 a4 = pParty->sEyelevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1031 a4 = pParty->vPosition.z + a4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1032 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1033 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1034 case OBJECT_Decoration:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1035 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1036 outx2 = (float)pLevelDecorations[v5].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1037 outy2 = (float)pLevelDecorations[v5].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1038 a4 = pLevelDecorations[v5].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1039 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1040 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1041 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1042 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1043 outx2 = 0.0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1044 outy2 = 0.0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1045 a4 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1046 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1047 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1048 case OBJECT_BModel:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1049 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1050 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1051 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1052 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1053 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1054 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1055 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1056 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1057 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1058 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1059
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1060 v31 = (float)outx2 - (float)outx;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1061 v32 = (float)outy2 - (float)outy;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1062 a4a = (float)a4 - (float)outz;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1063 outx2 = v32 * v32;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1064 outy2 = v31 * v31;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1065 v33 = sqrt(a4a * a4a + outy2 + outx2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1066 if ( v33 <= 1.0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1067 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1068 pOut->vDirection.x = 65536;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1069 pOut->vDirection.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1070 pOut->vDirection.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1071 pOut->uDistance = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1072 pOut->uDistanceXZ = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1073 pOut->uYawAngle = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1074 pOut->uPitchAngle = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1075 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1076 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1077 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1078 pOut->vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1079 pOut->vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1080 pOut->vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1081 pOut->uDistance = (uint)v33;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1082 pOut->uDistanceXZ = (uint)sqrt(outy2 + outx2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1083 pOut->uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1084 pOut->uPitchAngle = stru_5C6E00->Atan2(pOut->uDistanceXZ, (signed __int64)a4a);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1085 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1086 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1087
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1088 //----- (00404030) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1089 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1090 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1091 AIDirection *v7; // eax@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1092 AIDirection v1; // eax@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1093 AIDirection a3; // [sp+8h] [bp-38h]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1094
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1095 if ( rand() % 100 >= 5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1096 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1097 //v9 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1098 if ( !a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1099 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1100 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &v1, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1101 v7 = &v1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1102 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1103 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1104 v7 = a4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1105 pActors[uActorID].uYawAngle = v7->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1106 pActors[uActorID].uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1107 pActors[uActorID].vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1108 pActors[uActorID].vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1109 pActors[uActorID].vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1110 pActors[uActorID].uPitchAngle = v7->uPitchAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1111 pActors[uActorID].uCurrentActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1112 pActors[uActorID].uAIState = Interacting;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1113 pActors[uActorID].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1114 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1115 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1116 Actor::AI_Bored(uActorID, uObjID, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1117 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1118
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1119 //----- (00403F58) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1120 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1121 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1122 if (rand() % 2)//0 or 1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1123 AI_Bored(uActorID, uObjID, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1124 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1125 AI_Stand(uActorID, uObjID, uActionLength, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1126 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1127
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1128 //----- (00403EB6) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1129 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1130 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1131 assert(uActorID < uNumActors);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1132 // Actor* actor = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1133
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1134 AIDirection a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1135 if (!a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1136 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1137 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1138 a4 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1139 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1140
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1141 pActors[uActorID].uAIState = Standing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1142 if (!uActionLength)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1143 pActors[uActorID].uCurrentActionLength = rand() % 256 + 256;// от 256 до 256 + 256
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1144 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1145 pActors[uActorID].uCurrentActionLength = uActionLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1146 pActors[uActorID].uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1147 pActors[uActorID].uYawAngle = a4->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1148 pActors[uActorID].uPitchAngle = a4->uPitchAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1149 pActors[uActorID].vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1150 pActors[uActorID].vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1151 pActors[uActorID].vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1152 pActors[uActorID].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1153 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1154
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1155 //----- (00403E61) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1156 void __fastcall Actor::StandAwhile(unsigned int uActorID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1157 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1158 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1159 pActors[uActorID].uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1160 pActors[uActorID].uAIState = Standing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1161 pActors[uActorID].vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1162 pActors[uActorID].vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1163 pActors[uActorID].vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1164 pActors[uActorID].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1165 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1166
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1167 //----- (00403C6C) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1168 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1169 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1170 int16_t v6; // esi@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1171 int16_t v7; // edi@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1172 signed int v8; // eax@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1173 Vec3_int_ v10; // ST04_12@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1174 AIDirection *v12; // eax@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1175 AIDirection a3; // [sp+Ch] [bp-48h]@12
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1176 AIDirection v20; // [sp+28h] [bp-2Ch]@12
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1177 int v23; // [sp+4Ch] [bp-8h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1178 unsigned int v25; // [sp+5Ch] [bp+8h]@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1179
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1180 assert(uActorID < uNumActors);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1181
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1182 if ( pActors[uActorID].pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && pActors[uActorID].pMonsterInfo.uAIType == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1183 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1184 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1185 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1186 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1187
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1188 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1189 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1190 v8 = PID_ID(sTargetPid);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1191 v6 = pActors[v8].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1192 v7 = pActors[v8].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1193 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1194 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1195 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1196 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1197 v6 = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1198 v7 = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1199 v23 = pParty->vPosition.z + pParty->sEyelevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1200 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1201 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1202 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1203 Error("Should not get here");
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1204 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1205 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1206
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1207 v10.x = pActors[uActorID].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1208 v10.y = pActors[uActorID].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1209 v10.z = (int32_t)(pActors[uActorID].uActorHeight * 0.75 + pActors[uActorID].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1210
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1211 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1212 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1213 if (arg0 != nullptr)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1214 v12 = arg0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1215 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1216 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1217 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1218 v12 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1219 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1220 pActors[uActorID].uYawAngle = LOWORD(v12->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1221 pActors[uActorID].uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[pActors[uActorID].pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1222 pActors[uActorID].uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1223 pActors[uActorID].uAIState = AttackingMelee;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1224 Actor::PlaySound(uActorID, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1225 v25 = pMonsterStats->pInfos[pActors[uActorID].pMonsterInfo.uID].uRecoveryTime;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1226 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1227 v25 *= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1228 if ( pParty->bTurnBasedModeOn != 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1229 pActors[uActorID].pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1230 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1231 pActors[uActorID].pMonsterInfo.uRecoveryTime = v25;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1232 pActors[uActorID].vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1233 pActors[uActorID].vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1234 pActors[uActorID].vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1235 pActors[uActorID].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1236 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1237 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1238 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1239 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1240
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1241 //----- (00438CF3) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1242 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1243 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1244 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1245 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1246
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1247 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1248 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1249
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1250 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1251 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1252
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1253 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1254 if ( pParty->uFine < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1255 pParty->uFine = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1256 if ( pParty->uFine > 4000000 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1257 pParty->uFine = 4000000;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1258
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1259 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1260 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1261 if (pOutdoor->ddm.uReputation < 10000)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1262 pOutdoor->ddm.uReputation++;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1263 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1264 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1265 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1266 if (pIndoor->dlv.uReputation < 10000)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1267 pIndoor->dlv.uReputation++;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1268 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1269 else assert(false);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1270
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1271 if ( pParty->uFine )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1272 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1273 for ( int i = 1; i <= 4; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1274 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1275 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1276 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1277 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1278 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1279 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1280
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1281 //----- (0043AE80) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1282 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1283 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1284 unsigned int v4; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1285
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1286 v4 = PID(OBJECT_Actor,uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1287 switch ( a2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1288 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1289 case 1:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1290 if ( a3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1291 pOtherOverlayList->_4418B6(904, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1292 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1293 case 2:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1294 if ( a3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1295 pOtherOverlayList->_4418B6(905, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1296 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1297 case 3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1298 if ( a3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1299 pOtherOverlayList->_4418B6(906, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1300 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1301 case 4:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1302 if ( a3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1303 pOtherOverlayList->_4418B6(907, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1304 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1305 case 5:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1306 pOtherOverlayList->_4418B6(901, v4, 0, PID(OBJECT_Actor,uActorID), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1307 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1308 case 6:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1309 pOtherOverlayList->_4418B6(902, v4, 0, PID(OBJECT_Actor,uActorID), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1310 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1311 case 7:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1312 pOtherOverlayList->_4418B6(903, v4, 0, PID(OBJECT_Actor,uActorID), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1313 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1314 case 8:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1315 pOtherOverlayList->_4418B6(900, v4, 0, PID(OBJECT_Actor,uActorID), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1316 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1317 case 9:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1318 pOtherOverlayList->_4418B6(909, v4, 0, PID(OBJECT_Actor,uActorID), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1319 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1320 case 10:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1321 pOtherOverlayList->_4418B6(908, v4, 0, PID(OBJECT_Actor,uActorID), 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1322 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1323 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1324 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1325 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1326 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1327 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1328
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1329 //----- (0043B3E0) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1330 int Actor::_43B3E0_CalcDamage( signed int dmgSource )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1331 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1332 signed int v2; // ebp@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1333 int v3; // eax@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1334 signed int v4; // edi@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1335 int v5; // esi@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1336 unsigned __int16 v8; // si@21
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1337 int v9; // edi@21
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1338 signed int v10; // eax@23
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1339 int v11; // [sp+10h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1340
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1341 v2 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1342 v11 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1343
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1344 switch( dmgSource )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1345 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1346 case 0:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1347 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1348 v2 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1349 if ( this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower > v2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1350 v2 = this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1351 if ( this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1352 v2 += this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1353 v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1354 v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1355 v5 = this->pMonsterInfo.uAttack1DamageBonus;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1356 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1357 case 1:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1358 v3 = this->pMonsterInfo.uAttack2DamageDiceRolls;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1359 v4 = this->pMonsterInfo.uAttack2DamageDiceSides;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1360 v5 = this->pMonsterInfo.uAttack2DamageBonus;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1361 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1362 case 2:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1363 v8 = this->pMonsterInfo.uSpellSkillAndMastery1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1364 v9 = this->pMonsterInfo.uSpell1ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1365 v10 = SkillToMastery(v8);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1366 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1367 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1368 case 3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1369 v8 = this->pMonsterInfo.uSpellSkillAndMastery2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1370 v9 = this->pMonsterInfo.uSpell2ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1371 v10 = SkillToMastery(v8);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1372 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1373 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1374 case 4:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1375 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1376 v4 = this->pMonsterInfo.uSpecialAbilityDamageDiceSides;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1377 v5 = this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1378 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1379 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1380 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1381 for ( int i = 0; i < v3; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1382 v11 += rand() % v4 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1383 return v11 + v5 + v2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1384 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1385
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1386 //----- (00438B9B) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1387 bool Actor::IsPeasant()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1388 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1389 unsigned int InHostile_Id; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1390
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1391 InHostile_Id = this->uAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1392 if ( !this->uAlly )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1393 InHostile_Id = (this->pMonsterInfo.uID - 1) / 3 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1394 return (signed int)InHostile_Id >= 39 && (signed int)InHostile_Id <= 44//Dwarfs peasants
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1395 || (signed int)InHostile_Id >= 45 && (signed int)InHostile_Id <= 50//Elves peasants
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1396 || (signed int)InHostile_Id >= 51 && (signed int)InHostile_Id <= 62//Humans peasants
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1397 || (signed int)InHostile_Id >= 78 && (signed int)InHostile_Id <= 83;//Goblins peasants
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1398 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1399
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1400 //----- (0042EBEE) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1401 void Actor::StealFrom( unsigned int uActorID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1402 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1403 Player *pPlayer; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1404 int v4; // ebx@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1405 unsigned int v5; // eax@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1406 DDM_DLV_Header *v6; // esi@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1407 int v8; // [sp+8h] [bp-4h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1408
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1409 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1410 if ( pPlayer->CanAct() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1411 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1412 CastSpellInfoHelpers::_427D48();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1413 v4 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1414 v5 = pMapStats->GetMapInfo(pCurrentMapName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1415 if ( v5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1416 v4 = pMapStats->pInfos[v5]._steal_perm;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1417 v6 = &pOutdoor->ddm;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1418 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1419 v6 = &pIndoor->dlv;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1420 pPlayer->StealFromActor(uActorID, v4, v6->uReputation++);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1421 v8 = pPlayer->GetAttackRecoveryTime(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1422 if ( v8 < 30 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1423 v8 = 30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1424 if ( !pParty->bTurnBasedModeOn )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1425 pPlayer->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * v8 * 2.133333333333333));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1426 pTurnEngine->ApplyPlayerAction();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1427 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1428 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1429 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1430
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1431 //----- (00403A60) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1432 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1433 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1434 Actor *v3; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1435 int16_t v4; // esi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1436 int16_t v5; // edi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1437 signed int v6; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1438 Vec3_int_ v7; // ST04_12@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1439 AIDirection *v9; // eax@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1440 __int16 v13; // ax@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1441 AIDirection a3; // [sp+Ch] [bp-48h]@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1442 AIDirection v18; // [sp+28h] [bp-2Ch]@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1443 int v19; // [sp+44h] [bp-10h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1444 signed int a2; // [sp+48h] [bp-Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1445 int v21; // [sp+4Ch] [bp-8h]@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1446 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1447
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1448 v3 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1449 a2 = edx0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1450 if ( PID_TYPE(edx0) == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1451 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1452 v6 = PID_ID(edx0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1453 v4 = pActors[v6].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1454 v5 = pActors[v6].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1455 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1456 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1457 else if ( PID_TYPE(edx0) == OBJECT_Player)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1458 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1459 v4 = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1460 v5 = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1461 v21 = pParty->vPosition.z + pParty->sEyelevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1462 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1463 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1464 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1465 Error("Should not get here");
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1466 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1467 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1468 v19 = v3->uActorHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1469 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1470 v7.y = v3->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1471 v7.x = v3->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1472 if ( sub_407A1C(v4, v5, v21, v7) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1473 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1474 if ( pDir == nullptr)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1475 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1476 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), a2, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1477 v9 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1478 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1479 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1480 v9 = pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1481 v3->uYawAngle = LOWORD(v9->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1482 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1483 v3->uCurrentActionLength = 8 * v13;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1484 v3->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1485 v3->uAIState = AttackingRanged4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1486 Actor::PlaySound(uActorID, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1487 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1488 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1489 pDira *= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1490 if ( pParty->bTurnBasedModeOn == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1491 v3->pMonsterInfo.uRecoveryTime = pDira;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1492 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1493 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1494 v3->vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1495 v3->vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1496 v3->vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1497 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell2ID) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1498 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1499 v3->uCurrentActionLength = 64;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1500 v3->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1501 v3->uAIState = Fidgeting;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1502 v3->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1503 v3->uAIState = AttackingRanged4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1504 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1505 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1506 v3->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1507 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1508 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1509 Actor::AI_Pursue1(uActorID, a2, uActorID, 64, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1510 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1511
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1512 //----- (00403854) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1513 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1514 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1515 Actor *v3; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1516 int16_t v4; // esi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1517 int16_t v5; // edi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1518 signed int v6; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1519 Vec3_int_ v7; // ST04_12@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1520 AIDirection *v9; // eax@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1521 __int16 v13; // ax@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1522 signed int v16; // ecx@17
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1523 AIDirection a3; // [sp+Ch] [bp-48h]@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1524 AIDirection v18; // [sp+28h] [bp-2Ch]@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1525 int v19; // [sp+44h] [bp-10h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1526 int v21; // [sp+4Ch] [bp-8h]@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1527 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1528
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1529 v3 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1530 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1531 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1532 v6 = PID_ID(sTargetPid);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1533 v4 = pActors[v6].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1534 v5 = pActors[v6].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1535 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1536 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1537 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1538 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1539 v4 = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1540 v5 = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1541 v21 = pParty->vPosition.z + pParty->sEyelevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1542 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1543 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1544 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1545 Error("Should not get here");
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1546 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1547 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1548 v19 = v3->uActorHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1549 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1550 v7.y = v3->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1551 v7.x = v3->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1552 if ( sub_407A1C(v4, v5, v21, v7) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1553 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1554 if ( pDir == nullptr )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1555 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1556 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1557 v9 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1558 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1559 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1560 v9 = pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1561 v3->uYawAngle = LOWORD(v9->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1562 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1563 v3->uCurrentActionLength = 8 * v13;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1564 v3->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1565 v3->uAIState = AttackingRanged3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1566 Actor::PlaySound(uActorID, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1567 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1568 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1569 pDira *= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1570 if ( pParty->bTurnBasedModeOn == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1571 v3->pMonsterInfo.uRecoveryTime = pDira;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1572 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1573 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1574 v16 = v3->pMonsterInfo.uSpell1ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1575 v3->vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1576 v3->vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1577 v3->vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1578 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell1ID) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1579 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1580 v3->uCurrentActionLength = 64;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1581 v3->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1582 v3->uAIState = Fidgeting;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1583 v3->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1584 v3->uAIState = AttackingRanged3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1585 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1586 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1587 v3->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1588 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1589 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1590 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1591 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1592
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1593 //----- (0040368B) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1594 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1595 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1596 Actor *v3; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1597 int16_t v4; // esi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1598 int16_t v5; // edi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1599 signed int v6; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1600 Vec3_int_ v7; // ST04_12@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1601 AIDirection *v9; // eax@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1602 __int16 v13; // ax@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1603 AIDirection a3; // [sp+Ch] [bp-48h]@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1604 AIDirection v17; // [sp+28h] [bp-2Ch]@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1605 int v18; // [sp+44h] [bp-10h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1606 int v20; // [sp+4Ch] [bp-8h]@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1607 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1608
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1609 v3 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1610 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1611 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1612 v6 = PID_ID(sTargetPid);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1613 v4 = pActors[v6].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1614 v5 = pActors[v6].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1615 v20 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1616 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1617 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1618 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1619 v4 = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1620 v5 = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1621 v20 = pParty->vPosition.z + pParty->sEyelevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1622 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1623 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1624 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1625 Error("Should not get here");
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1626 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1627 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1628 v18 = v3->uActorHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1629 v7.z = v3->vPosition.z - (int)(v18 * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1630 v7.y = v3->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1631 v7.x = v3->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1632 if ( sub_407A1C(v4, v5, v20, v7) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1633 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1634 if ( pDir == nullptr )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1635 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1636 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1637 v9 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1638 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1639 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1640 v9 = pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1641 v3->uYawAngle = LOWORD(v9->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1642 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1643 v3->uCurrentActionLength = 8 * v13;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1644 v3->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1645 v3->uAIState = AttackingRanged2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1646 Actor::PlaySound(uActorID, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1647 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1648 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1649 pDira *= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1650 if ( pParty->bTurnBasedModeOn != 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1651 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1652 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1653 v3->pMonsterInfo.uRecoveryTime = pDira;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1654 v3->vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1655 v3->vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1656 v3->vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1657 v3->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1658 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1659 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1660 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1661 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1662
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1663 //----- (00403476) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1664 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1665 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1666 Actor *v3; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1667 int v4; // esi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1668 int v5; // edi@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1669 signed int v6; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1670 Vec3_int_ v7; // ST04_12@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1671 AIDirection *v10; // eax@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1672 __int16 v14; // ax@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1673 AIDirection a3; // [sp+Ch] [bp-48h]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1674 AIDirection v18; // [sp+28h] [bp-2Ch]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1675 int v19; // [sp+44h] [bp-10h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1676 //signed int a2; // [sp+48h] [bp-Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1677 int v22; // [sp+50h] [bp-4h]@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1678 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1679
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1680 v3 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1681 //a2 = edx0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1682 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1683 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1684 v6 = PID_ID(sTargetPid);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1685 v4 = pActors[v6].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1686 v5 = pActors[v6].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1687 v22 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1688 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1689 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1690 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1691 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1692 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1693 v4 = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1694 v5 = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1695 v22 = pParty->vPosition.z + pParty->sEyelevel;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1696 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1697 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1698 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1699 v4 = (int)pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1700 v5 = (int)pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1701 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1702 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1703 v19 = v3->uActorHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1704 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1705 v7.y = v3->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1706 v7.x = v3->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1707 if ( sub_407A1C(v4, v5, v22, v7) || sub_407A1C(v7.x, v7.y, v7.z, Vec3_int_(v4, v5, v22)))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1708 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1709 if ( pDir == nullptr )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1710 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1711 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1712 v10 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1713 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1714 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1715 v10 = pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1716 v3->uYawAngle = LOWORD(v10->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1717 v14 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1718 v3->uCurrentActionLength = 8 * v14;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1719 v3->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1720 v3->uAIState = AttackingRanged1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1721 Actor::PlaySound(uActorID, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1722 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1723 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1724 pDira *= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1725 if ( pParty->bTurnBasedModeOn == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1726 v3->pMonsterInfo.uRecoveryTime = pDira;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1727 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1728 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength - (int)(flt_6BE3A8_debug_recmod2 * pDira * -2.133333333333333);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1729 v3->vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1730 v3->vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1731 v3->vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1732 v3->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1733 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1734 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1735 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1736 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1737
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1738 //----- (004032B2) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1739 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1740 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1741 int x; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1742 int absy; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1743 unsigned int v9; // ebx@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1744 int v10; // ebx@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1745 AIDirection doNotInitializeBecauseShouldBeRandom; // [sp+Ch] [bp-30h]@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1746 int y; // [sp+30h] [bp-Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1747 int absx; // [sp+38h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1748
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1749 x = pActors[uActor_id].vInitialPosition.x - pActors[uActor_id].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1750 y = pActors[uActor_id].vInitialPosition.y - pActors[uActor_id].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1751 absx = abs(x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1752 absy = abs(y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1753 if ( absx <= absy )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1754 absx = absy + (absx / 2 );
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1755 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1756 absx = absx + absy / 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1757 if ( MonsterStats::BelongsToSupertype(pActors[uActor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1758 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1759 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1760 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1761 Actor::AI_StandOrBored(uActor_id, OBJECT_Player, uActionLength, &doNotInitializeBecauseShouldBeRandom);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1762 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1763 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1764 if ( pActors[uActor_id].pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_GLOBAL && absx < 128 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1765 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1766 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1767 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1768 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1769 absx += ((rand() & 0xF) * radius) / 16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1770 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(x, y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1771 if ( rand() % 100 < 25 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1772 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1773 Actor::StandAwhile(uActor_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1774 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1775 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1776 v10 = v9 + rand() % 256 - 128;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1777 if ( abs(v10 - pActors[uActor_id].uYawAngle) > 256 && !(pActors[uActor_id].uAttributes & ACTOR_ANIMATION) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1778 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1779 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1780 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1781 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1782 pActors[uActor_id].uYawAngle = v10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1783 if ( pActors[uActor_id].uMovementSpeed)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1784 pActors[uActor_id].uCurrentActionLength = 32 * absx / pActors[uActor_id].uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1785 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1786 pActors[uActor_id].uCurrentActionLength = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1787 pActors[uActor_id].uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1788 pActors[uActor_id].uAIState = Tethered;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1789 if ( rand() % 100 < 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1790 Actor::PlaySound(uActor_id, 3);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1791 pActors[uActor_id].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1792 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1793
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1794 //----- (004031C1) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1795 char __fastcall Actor::_4031C1_update_job_never_gets_called(unsigned int uActorID, signed int a2, int a3) //attempted to implement something like jobs for actors, but apparently was never finished
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1796 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1797 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1798 /*unsigned int v3; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1799 Actor *v4; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1800 ActorJob *v5; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1801 signed int v6; // edx@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1802 ActorJob *v7; // eax@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1803 signed int v8; // edi@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1804 ActorJob *v9; // ecx@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1805 __int16 v10; // cx@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1806 signed int v12; // [sp+8h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1807
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1808 v3 = uActorID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1809 v12 = a2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1810 v4 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1811 v5 = (ActorJob *)pActors[uActorID].CanAct();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1812 if ( v5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1813 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1814 v6 = 65535;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1815 v7 = &v4->pScheduledJobs[v3];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1816 v8 = 7;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1817 v9 = &v7[7];//(char *)&v7[7].uHour;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1818 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1819 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1820 --v8;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1821 --v9;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1822 if ( v8 < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1823 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1824 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1825 if( v8 >= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1826 v6 = v8;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1827 if ( !v8 && v6 == 65535 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1828 v6 = 7;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1829 v5 = &v7[v6];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1830 if ( v4->vInitialPosition.x != v5->vPos.x
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1831 || v4->vInitialPosition.y != v5->vPos.y
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1832 || v4->vInitialPosition.z != v5->vPos.z
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1833 || v4->pMonsterInfo.uMovementType != v5->uAction )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1834 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1835 v4->vInitialPosition.x = v5->vPos.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1836 v4->vInitialPosition.y = v5->vPos.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1837 v10 = v5->vPos.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1838 v4->vInitialPosition.z = v10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1839 LOBYTE(v5) = v5->uAction;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1840 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1841 if ( a3 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1842 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1843 v4->vPosition.x = v4->vInitialPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1844 v4->vPosition.y = v4->vInitialPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1845 LOBYTE(v5) = v10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1846 v4->vPosition.z = v10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1847 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1848 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1849 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1850 return (char)v5;*/
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1851 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1852
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1853 //----- (004030AD) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1854 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int stunRegardlessOfState)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1855 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1856 __int16 v7; // ax@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1857 AIDirection a3; // [sp+Ch] [bp-40h]@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1858
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1859 if ( pActors[uActorID].uAIState == Fleeing )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1860 pActors[uActorID].uAttributes |= ACTOR_FLEEING;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1861 if ( pActors[uActorID].pMonsterInfo.uHostilityType != 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1862 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1863 pActors[uActorID].uAttributes &= 0xFFFFFFFB;//~0x4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1864 pActors[uActorID].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1865 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1866 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1867 pActors[uActorID].pActorBuffs[ACTOR_BUFF_CHARM].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1868 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1869 pActors[uActorID].pActorBuffs[ACTOR_BUFF_AFRAID].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1870 if ( stunRegardlessOfState || (pActors[uActorID].uAIState != Stunned
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1871 && pActors[uActorID].uAIState != AttackingRanged1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1872 && pActors[uActorID].uAIState != AttackingRanged2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1873 && pActors[uActorID].uAIState != AttackingRanged3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1874 && pActors[uActorID].uAIState != AttackingRanged4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1875 && pActors[uActorID].uAIState != AttackingMelee))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1876 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1877 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), edx0, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1878 //v10 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1879 pActors[uActorID].uYawAngle = LOWORD(a3.uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1880 v7 = pSpriteFrameTable->pSpriteSFrames[pActors[uActorID].pSpriteIDs[ANIM_GotHit]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1881 pActors[uActorID].uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1882 pActors[uActorID].uAIState = Stunned;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1883 pActors[uActorID].uCurrentActionLength = 8 * v7;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1884 Actor::PlaySound(uActorID, 2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1885 pActors[uActorID].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1886 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1887 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1888
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1889 //----- (00402F87) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1890 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1891 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1892 unsigned int v7; // eax@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1893 unsigned int v9; // eax@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1894
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1895 Actor* actor = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1896
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1897 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1898 if (!a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1899 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1900 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1901 a4 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1902 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1903
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1904 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1905
2543
b6140dfeac27 GameOver h/cpp
a.parshin
parents: 2541
diff changeset
1906 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pIndoorCameraD3D->vPartyPos.y);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1907 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1908
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1909 if ( v9 & 0x700 ) // turned away - just stand
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1910 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1911 else // facing player - play bored anim
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1912 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1913 actor->uAIState = Fidgeting;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1914 actor->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1915 actor->uYawAngle = a4->uYawAngle;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1916 actor->vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1917 actor->vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1918 actor->vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1919 if ( rand() % 100 < 5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1920 Actor::PlaySound(uActorID, 3);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1921 actor->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1922 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1923 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1924
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1925 //----- (00402F27) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1926 void Actor::Resurrect(unsigned int uActorID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1927 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1928 Actor *pActor; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1929
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1930 pActor = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1931 pActor->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1932 pActor->uAIState = Resurrected;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1933 pActor->uCurrentActionAnimation = ANIM_Dying;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1934 pActor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActor->pSpriteIDs[ANIM_Dying]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1935 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1936 Actor::PlaySound(uActorID, 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1937 pActor->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1938 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1939
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1940 //----- (00402D6E) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1941 void Actor::Die(unsigned int uActorID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1942 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1943 Actor* actor = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1944
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1945 actor->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1946 actor->uAIState = Dying;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1947 actor->uCurrentActionAnimation = ANIM_Dying;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1948 actor->sCurrentHP = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1949 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1950 actor->pActorBuffs[ACTOR_BUFF_PARALYZED].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1951 actor->pActorBuffs[ACTOR_BUFF_STONED].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1952 Actor::PlaySound(uActorID, 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1953 actor->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1954
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1955 for (uint i = 0; i < 5; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1956 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1957 pParty->monster_for_hunting_killed[i] = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1958
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1959 for (uint i = 0; i < 22; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1960 actor->pActorBuffs[i].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1961
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1962 ItemGen drop;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1963 drop.Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1964 switch (actor->pMonsterInfo.uID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1965 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1966 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1967 drop.uItemID = ITEM_HARPY_FEATHER;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1968 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1969
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1970 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1971 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1972 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1973
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1974 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1975 drop.uItemID = ITEM_TROLL_BLOOD;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1976 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1977
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1978 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1979 drop.uItemID = ITEM_DEVIL_ICHOR;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1980 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1981
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1982 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1983 drop.uItemID = ITEM_DRAGON_EYE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1984 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1985 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1986
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1987 if (rand() % 100 < 20 && drop.uItemID != 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
1988 {
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1989 SpriteObject::sub_42F7EB_DropItemAt(
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1990 (SPRITE_OBJECT_TYPE)pItemsTable->pItems[drop.uItemID].uSpriteID,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1991 actor->vPosition.x,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1992 actor->vPosition.y,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1993 actor->vPosition.z + 16,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1994 rand() % 200 + 200,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1995 1,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1996 1,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1997 0,
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1998 &drop
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
1999 );
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2000 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2001
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2002 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2003 Actor::Explode(uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2004 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2005
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2006 //----- (00402CED) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2007 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2008 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2009 unsigned __int16 v3; // dx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2010
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2011 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2012 if ( v3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2013 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2014 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2015 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2016 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2017 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2018 switch(pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uPower)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2019 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2020 case 1:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2021 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2022 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2023 case 2:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2024 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2025 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2026 case 3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2027 case 4:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2028 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2029 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2030 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2031 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2032 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2033 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2034 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2035 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2036 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2037
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2038 //----- (00402AD7) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2039 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2040 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2041 int v6; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2042 Actor *v7; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2043 unsigned int v8; // ecx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2044 AIDirection *v10; // esi@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2045 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2046 unsigned int v18; // [sp+64h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2047
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2048 v6 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2049 v7 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2050 v8 = PID(OBJECT_Actor,uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2051 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying ) //TODO: Does v6 have a point?
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2052 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2053 if ( v7->pMonsterInfo.uMissleAttack1Type )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2054 v6 = v7->uActorRadius + 512;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2055 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2056 v6 = pParty->uPartyHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2057 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2058
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2059 if ( pDir == nullptr )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2060 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2061 Actor::GetDirectionInfo(v8, a2, &a3, v6);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2062 v10 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2063 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2064 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2065 v10 = pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2066 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2067 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2068 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2069 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2070 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2071 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2072 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2073 if ( v10->uDistance < 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2074 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2075 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2076 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2077 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2078 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2079 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2080 if ( v7->uMovementSpeed == 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2081 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2082 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2083 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2084 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2085 if ( arg0 % 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2086 v18 = -16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2087 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2088 v18 = 16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2089
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2090 v7->uYawAngle = stru_5C6E00->Atan2(
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2091 pParty->vPosition.x + (int)fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2092 pParty->vPosition.y + (int)fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2093 if ( uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2094 v7->uCurrentActionLength = uActionLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2095 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2096 v7->uCurrentActionLength = 128;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2097 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2098 v7->uAIState = Pursuing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2099 v7->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2100 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2101
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2102 //----- (00402968) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2103 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2104 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2105 Actor *v5; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2106 int v7; // ecx@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2107 unsigned __int16 v9; // ax@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2108 AIDirection v10; // [sp+8h] [bp-7Ch]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2109 AIDirection a3; // [sp+24h] [bp-60h]@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2110 AIDirection* v13; // [sp+5Ch] [bp-28h]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2111
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2112 v5 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2113 if ( v5->CanAct() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2114 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2115 v7 = PID(OBJECT_Actor,uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2116 if ( !a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2117 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2118 Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2119 a4 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2120 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2121 Actor::GetDirectionInfo(v7, 4u, &v10, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2122 v13 = &v10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2123 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2124 || PID_TYPE(sTargetPid) == OBJECT_Actor && v13->uDistance < 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2125 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2126 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2127 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2128 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v13);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2129 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2130 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2131 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2132 if ( v5->uMovementSpeed )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2133 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v5->uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2134 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2135 v5->uCurrentActionLength = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2136 if ( v5->uCurrentActionLength > 256 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2137 v5->uCurrentActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2138 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2139 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2140 v9 = LOWORD(a4->uPitchAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2141 v5->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2142 v5->uPitchAngle = v9;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2143 v5->uAIState = Fleeing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2144 v5->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2145 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2146 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2147 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2148
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2149 //----- (0040281C) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2150 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2151 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2152 int v6; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2153 Actor *v7; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2154 unsigned int v8; // ecx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2155 AIDirection *v10; // esi@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2156 signed __int16 v13; // cx@19
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2157 unsigned __int16 v14; // ax@25
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2158 AIDirection a3; // [sp+Ch] [bp-40h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2159 AIDirection v18; // [sp+28h] [bp-24h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2160
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2161 v6 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2162 v7 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2163 v8 = PID(OBJECT_Actor,uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2164 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2165 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2166 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2167 v6 = v7->uActorRadius + 512;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2168 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2169 v6 = pParty->uPartyHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2170 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2171 v10 = pDir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2172 if ( !pDir )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2173 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2174 Actor::GetDirectionInfo(v8, a2, &a3, v6);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2175 v10 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2176 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2177 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2178 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2179 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2180 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2181 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2182 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2183 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2184 if ( (signed int)v10->uDistance < a5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2185 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2186 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2187 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2188 Actor::AI_StandOrBored(uActorID, a2, uActionLength, v10);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2189 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2190 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2191 if ( uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2192 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2193 v7->uCurrentActionLength = uActionLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2194 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2195 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2196 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2197 v13 = v7->uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2198 if ( v13 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2199 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2200 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2201 v7->uCurrentActionLength = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2202 if ( v7->uCurrentActionLength > 32 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2203 v7->uCurrentActionLength = 32;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2204 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2205 v7->uYawAngle = LOWORD(v10->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2206 v14 = LOWORD(v10->uPitchAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2207 v7->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2208 v7->uPitchAngle = v14;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2209 v7->uAIState = Pursuing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2210 v7->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2211 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2212
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2213 //----- (00402686) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2214 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2215 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2216 int v5; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2217 Actor *v6; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2218 int v7; // ecx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2219 signed __int16 v12; // cx@19
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2220 __int16 v14; // ax@25
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2221 unsigned __int16 v16; // ax@28
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2222 AIDirection a3; // [sp+Ch] [bp-40h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2223 AIDirection* v20; // [sp+28h] [bp-24h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2224
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2225 v5 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2226 v6 = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2227 v7 = PID(OBJECT_Actor,uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2228 if ( v6->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2229 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2230 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2231 v5 = v6->uActorRadius + 512;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2232 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2233 v5 = pParty->uPartyHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2234 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2235 if ( !a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2236 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2237 Actor::GetDirectionInfo(v7, a2, &a3, v5);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2238 v20 = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2239 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2240 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2241 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2242 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2243 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2244 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2245 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2246 if ( a4->uDistance < 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2247 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2248 if ( !uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2249 uActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2250 return Actor::AI_StandOrBored(uActorID, a2, uActionLength, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2251 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2252 if ( uActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2253 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2254 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2255 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2256 v12 = v6->uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2257 if ( v12 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2258 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2259 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2260 v6->uCurrentActionLength = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2261 if ( v6->uCurrentActionLength > 128 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2262 v6->uCurrentActionLength = 128;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2263 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2264 v14 = LOWORD(a4->uYawAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2265 if ( rand() % 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2266 v14 += 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2267 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2268 v14 -= 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2269 v6->uYawAngle = v14;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2270 v16 = LOWORD(a4->uPitchAngle);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2271 v6->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2272 v6->uPitchAngle = v16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2273 v6->uAIState = Pursuing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2274 if ( rand() % 100 < 2 )
2506
9b96a51011fb for sound
Ritor1
parents: 2502
diff changeset
2275 Actor::PlaySound(uActorID, 2);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2276 v6->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2277 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2278
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2279 //----- (00401221) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2280 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2281 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2282 int v5; // ecx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2283 signed int v10; // eax@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2284 uint v11; // ebx@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2285 uint v12; // eax@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2286 signed int v14; // eax@31
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2287 uint v15; // edi@43
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2288 uint v16; // ebx@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2289 uint v17; // eax@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2290 signed int closestId; // [sp+14h] [bp-1Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2291 uint v23; // [sp+1Ch] [bp-14h]@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2292 unsigned int lowestRadius; // [sp+24h] [bp-Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2293 uint v27; // [sp+2Ch] [bp-4h]@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2294 uint v28; // [sp+2Ch] [bp-4h]@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2295
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2296 lowestRadius = UINT_MAX;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2297 v5 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2298 *a2 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2299 closestId = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2300 assert(uActorID < uNumActors);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2301 Actor* thisActor = &pActors[uActorID];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2302
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2303 for (uint i = 0; i < uNumActors; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2304 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2305 Actor* actor = &pActors[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2306 if (actor->uAIState == Dead || actor->uAIState == Dying ||
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2307 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2308 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2309
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2310 if (thisActor->uLastCharacterIDToHit == 0 || PID(OBJECT_Actor,v5) != thisActor->uLastCharacterIDToHit )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2311 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2312 v10 = thisActor->GetActorsRelation(actor);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2313 if ( v10 == 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2314 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2315 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2316 else if (thisActor->IsNotAlive())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2317 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2318 thisActor->uLastCharacterIDToHit = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2319 v10 = thisActor->GetActorsRelation(actor);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2320 if ( v10 == 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2321 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2322 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2323 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2324 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2325 if ( (actor->uGroup != 0 || thisActor->uGroup != 0) && actor->uGroup == thisActor->uGroup )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2326 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2327 v10 = 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2328 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2329 if ( thisActor->pMonsterInfo.uHostilityType )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2330 v10 = pMonsterStats->pInfos[thisActor->pMonsterInfo.uID].uHostilityType;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2331 v11 = _4DF380_hostilityRanges[v10];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2332 v23 = abs(thisActor->vPosition.x - actor->vPosition.x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2333 v27 = abs(thisActor->vPosition.y - actor->vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2334 v12 = abs(thisActor->vPosition.z - actor->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2335 if ( v23 <= v11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2336 && v27 <= v11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2337 && v12 <= v11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2338 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2339 && v23 * v23 + v27 * v27 + v12 * v12 < lowestRadius )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2340 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2341 lowestRadius = v23 * v23 + v27 * v27 + v12 * v12;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2342 closestId = i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2343 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2344 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2345
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2346 if ( lowestRadius != UINT_MAX )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2347 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2348 *a2 = PID(OBJECT_Actor, closestId);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2349 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2350
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2351 if (can_target_party && !pParty->Invisible())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2352 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2353 if ( thisActor->ActorEnemy()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2354 && thisActor->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2355 && thisActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime <= 0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2356 && thisActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2357 v14 = 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2358 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2359 v14 = thisActor->GetActorsRelation(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2360 if ( v14 != 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2361 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2362 if ( !thisActor->pMonsterInfo.uHostilityType )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2363 v15 = _4DF380_hostilityRanges[v14];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2364 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2365 v15 = _4DF380_hostilityRanges[4];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2366 v16 = abs(thisActor->vPosition.x - pParty->vPosition.x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2367 v28 = abs(thisActor->vPosition.y - pParty->vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2368 v17 = abs(thisActor->vPosition.z - pParty->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2369 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 && (v16 * v16 + v28 * v28 + v17 * v17 < lowestRadius))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2370 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2371 *a2 = OBJECT_Player;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2372 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2373 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2374 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2375 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2376 // 4DF380: using guessed type int dword_4DF380[];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2377 // 4DF390: using guessed type int dword_4DF390;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2378
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2379 //----- (0040104C) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2380 signed int Actor::GetActorsRelation(Actor *otherActPtr)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2381 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2382 unsigned int thisGroup; // ebp@19
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2383 int otherGroup; // eax@22
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2384 unsigned int thisAlly; // edx@25
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2385 unsigned int otherAlly; // edx@33
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2386
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2387 if ( otherActPtr)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2388 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2389 if ( otherActPtr->uGroup != 0 && this->uGroup != 0 && otherActPtr->uGroup == this->uGroup )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2390 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2391 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2392
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2393 if (this->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2394 return 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2395 thisAlly = this->uAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2396 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || thisAlly == 9999)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2397 thisGroup = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2398 else if ( thisAlly > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2399 thisGroup = thisAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2400 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2401 thisGroup = (this->pMonsterInfo.uID - 1) / 3 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2402
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2403 if ( otherActPtr )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2404 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2405 if (otherActPtr->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2406 return 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2407 otherAlly = otherActPtr->uAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2408 if ( otherActPtr->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || otherAlly == 9999)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2409 otherGroup = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2410 else if ( otherAlly > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2411 otherGroup = otherAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2412 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2413 otherGroup = (otherActPtr->pMonsterInfo.uID - 1) / 3 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2414 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2415 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2416 otherGroup = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2417
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2418 if ( this->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !otherGroup
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2419 || otherActPtr && otherActPtr->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !thisGroup )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2420 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2421 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0 && this->ActorEnemy() && !otherGroup )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2422 return 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2423 if (thisGroup >= 89 || otherGroup >= 89)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2424 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2425
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2426 if ( thisGroup == 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2427 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2428 if ( (!otherActPtr || this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 && otherActPtr->ActorFriend()) && !pFactionTable->relations[otherGroup][0])
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2429 return pFactionTable->relations[0][otherGroup];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2430 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2431 return 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2432 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2433 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2434 return pFactionTable->relations[thisGroup][otherGroup];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2435 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2436
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2437 //----- (0045976D) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2438 void Actor::UpdateAnimation()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2439 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2440 ResetAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2441 switch (uAIState)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2442 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2443 case Tethered:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2444 uCurrentActionAnimation = ANIM_Walking;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2445 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2446
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2447 case AttackingMelee:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2448 uCurrentActionAnimation = ANIM_AtkMelee;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2449 uAttributes |= ACTOR_ANIMATION;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2450 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2451
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2452 case AttackingRanged1:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2453 case AttackingRanged2:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2454 case AttackingRanged3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2455 case AttackingRanged4:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2456 uCurrentActionAnimation = ANIM_AtkRanged;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2457 uAttributes |= ACTOR_ANIMATION;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2458 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2459
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2460 case Dying:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2461 case Resurrected:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2462 uCurrentActionAnimation = ANIM_Dying;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2463 uAttributes |= ACTOR_ANIMATION;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2464 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2465
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2466 case Pursuing:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2467 case Fleeing:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2468 uCurrentActionAnimation = ANIM_Walking;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2469 uAttributes |= ACTOR_ANIMATION;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2470 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2471
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2472 case Stunned:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2473 uCurrentActionAnimation = ANIM_GotHit;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2474 uAttributes |= ACTOR_ANIMATION;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2475 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2476
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2477 case Fidgeting:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2478 uCurrentActionAnimation = ANIM_Bored;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2479 uAttributes |= ACTOR_ANIMATION;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2480 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2481
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2482 case Standing:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2483 case Interacting:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2484 case Summoned:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2485 uCurrentActionAnimation = ANIM_Standing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2486 uAttributes |= ACTOR_ANIMATION;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2487 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2488
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2489 case Dead:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2490 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2491 uAIState = Removed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2492 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2493 uCurrentActionAnimation = ANIM_Dead;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2494 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2495
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2496 case Removed:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2497 case Disabled:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2498 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2499
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2500 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2501 assert(false);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2502 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2503 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2504
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2505 //----- (00459671) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2506 void Actor::Reset()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2507 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2508 this->pActorName[0] = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2509 this->word_000086_some_monster_id = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2510 this->sNPC_ID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2511 this->vPosition.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2512 this->vPosition.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2513 this->vPosition.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2514 this->vVelocity.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2515 this->vVelocity.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2516 this->vVelocity.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2517 this->uYawAngle = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2518 this->uPitchAngle = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2519 this->uAttributes = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2520 this->uSectorID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2521 this->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2522 this->vInitialPosition.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2523 this->vInitialPosition.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2524 this->vInitialPosition.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2525 this->vGuardingPosition.z = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2526 this->vGuardingPosition.y = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2527 this->vGuardingPosition.x = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2528 this->uTetherDistance = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2529 this->uActorRadius = 32;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2530 this->uActorHeight = 128;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2531 this->uAIState = Standing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2532 this->uCurrentActionAnimation = ANIM_Standing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2533 this->uMovementSpeed = 200;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2534 this->uCarriedItemID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2535 this->uGroup = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2536 this->uAlly = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2537 this->uSummonerID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2538 this->uLastCharacterIDToHit = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2539 this->dword_000334_unique_name = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2540 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2541 memset(this->pActorBuffs, 0, 0x160u);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2542 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2543
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2544 //----- (0045959A) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2545 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2546 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2547
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2548 MonsterDesc *v3; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2549 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2550
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2551 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2552 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2553 //v12 = pSpriteIDs;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2554 //Source = (char *)v3->pSpriteNames;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2555 //do
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2556 for (uint i = 0; i < 8; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2557 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2558 //strcpy(pSpriteName, v3->pSpriteNames[i]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2559 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2560 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2561 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2562 uActorHeight = v3->uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2563 uActorRadius = v3->uMonsterRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2564 uMovementSpeed = v9->uBaseSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2565 if ( !(load_sounds_if_bit1_set & 1) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2566 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2567 for ( int i = 0; i < 4; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2568 pSoundSampleIDs[i] = v3->pSoundSampleIDs[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2569 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2570 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2571
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2572 //----- (00459667) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2573 void Actor::Remove()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2574 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2575 this->uAIState = Removed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2576 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2577
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2578
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2579 //----- (0043B1B0) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2580 void Actor::ActorDamageFromMonster(signed int attacker_id, unsigned int actor_id, Vec3_int_ *pVelocity, signed int a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2581 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2582 int v4; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2583 int dmgToRecv; // qax@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2584 signed int v12; // ecx@20
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2585 int finalDmg; // edi@30
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2586 int pushDistance; // [sp+20h] [bp+Ch]@34
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2587
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2588 v4 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2589 if ( PID_TYPE(attacker_id) == OBJECT_Item)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2590 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2591 v4 = pSpriteObjects[PID_ID(attacker_id)].field_60_distance_related_prolly_lod;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2592 attacker_id = pSpriteObjects[PID_ID(attacker_id)].spell_caster_pid;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2593 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2594 if ( PID_TYPE(attacker_id) == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2595 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2596 if ( !pActors[actor_id].IsNotAlive() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2597 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2598 pActors[actor_id].uLastCharacterIDToHit = attacker_id;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2599 if ( pActors[actor_id].uAIState == Fleeing )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2600 pActors[actor_id].uAttributes |= ACTOR_FLEEING;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2601 if ( pActors[PID_ID(attacker_id)]._4273BB_DoesHitOtherActor(&pActors[actor_id], v4, 0) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2602 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2603 dmgToRecv = pActors[PID_ID(attacker_id)]._43B3E0_CalcDamage(a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2604 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2605 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2606 if ( pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2607 dmgToRecv = dmgToRecv / pActors[PID_ID(attacker_id)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2608 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2609 if ( pActors[actor_id].pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2610 dmgToRecv = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2611 if ( a4 == 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2612 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack1Type;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2613 else if ( a4 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2614 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2615 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.uAttack2Type;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2616 if ( SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime) > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2617 dmgToRecv = dmgToRecv / 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2618 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2619 else if ( a4 == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2620 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell1ID].uSchool;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2621 else if ( a4 == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2622 v12 = pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell2ID].uSchool;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2623 else if ( a4 == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2624 v12 = pActors[PID_ID(attacker_id)].pMonsterInfo.field_3C_some_special_attack;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2625 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2626 v12 = 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2627 finalDmg = pActors[actor_id].CalcMagicalDamageToActor((DAMAGE_TYPE)v12, dmgToRecv);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2628 pActors[actor_id].sCurrentHP -= finalDmg;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2629 if ( finalDmg )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2630 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2631 if ( pActors[actor_id].sCurrentHP > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2632 Actor::AI_Stun(actor_id, attacker_id, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2633 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2634 Actor::Die(actor_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2635 Actor::AggroSurroundingPeasants(actor_id, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2636 pushDistance = 20 * finalDmg / pActors[actor_id].pMonsterInfo.uHP;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2637 if ( pushDistance > 10 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2638 pushDistance = 10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2639 if ( !MonsterStats::BelongsToSupertype(pActors[actor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2640 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2641 pVelocity->x = (int32)fixpoint_mul(pushDistance, pVelocity->x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2642 pVelocity->y = (int32)fixpoint_mul(pushDistance, pVelocity->y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2643 pVelocity->z = (int32)fixpoint_mul(pushDistance, pVelocity->z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2644 pActors[actor_id].vVelocity.x = 50 * LOWORD(pVelocity->x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2645 pActors[actor_id].vVelocity.y = 50 * LOWORD(pVelocity->y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2646 pActors[actor_id].vVelocity.z = 50 * LOWORD(pVelocity->z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2647 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2648 Actor::AddBloodsplatOnDamageOverlay(actor_id, 1, finalDmg);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2649 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2650 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2651 Actor::AI_Stun(actor_id, attacker_id, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2652 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2653 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2654 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2655 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2656 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2657
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2658 //----- (0044FD29) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2659 void Actor::SummonMinion( int summonerId )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2660 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2661 unsigned __int8 extraSummonLevel; // al@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2662 int summonMonsterBaseType; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2663 int v5; // edx@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2664 int v7; // edi@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2665 Actor *actor; // esi@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2666 MonsterInfo *v9; // ebx@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2667 //MonsterDesc *v10; // edi@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2668 int v13; // ebx@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2669 int v15; // edi@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2670 int v17; // ebx@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2671 unsigned int v19; // qax@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2672 int result; // eax@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2673 unsigned int monsterId; // [sp+10h] [bp-18h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2674 int v27; // [sp+18h] [bp-10h]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2675 int actorSector; // [sp+1Ch] [bp-Ch]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2676
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2677
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2678 actorSector = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2679 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2680 actorSector = pIndoor->GetSector(this->vPosition.x, this->vPosition.y, this->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2681
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2682 v19 = this->uAlly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2683 if ( !this->uAlly )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2684 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2685 monsterId = this->pMonsterInfo.uID - 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2686 v19 = (uint)(monsterId * 0.33333334);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2687 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2688 v27 = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? 128 : 64;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2689 v13 = rand() % 2048;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2690 v15 = fixpoint_mul(stru_5C6E00->Cos(v13), v27) + this->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2691 v17 = fixpoint_mul(stru_5C6E00->Sin(v13), v27) + this->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2692
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2693 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2694 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2695 result = pIndoor->GetSector(v15, v17, this->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2696 if (result != actorSector)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2697 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2698 result = BLV_GetFloorLevel(v15, v17, v27, result, &monsterId);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2699 if (result != -30000)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2700 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2701 if (abs(result - v27) > 1024)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2702 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2703 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2704
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2705 extraSummonLevel = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2706 summonMonsterBaseType = this->pMonsterInfo.field_3C_some_special_attack;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2707 if ( extraSummonLevel )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2708 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2709 if ( extraSummonLevel >= 1 && extraSummonLevel <= 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2710 summonMonsterBaseType = summonMonsterBaseType + extraSummonLevel - 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2711 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2712 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2713 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2714 v5 = rand() % 100;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2715 if ( v5 >= 90 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2716 summonMonsterBaseType += 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2717 else if ( v5 >= 60 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2718 summonMonsterBaseType += 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2719 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2720 v7 = summonMonsterBaseType - 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2721 actor = &pActors[uNumActors];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2722 v9 = &pMonsterStats->pInfos[v7 + 1];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2723 pActors[uNumActors].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2724 strcpy(actor->pActorName, v9->pName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2725 actor->sCurrentHP = LOWORD(v9->uHP);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2726 memcpy(&actor->pMonsterInfo, v9, sizeof(actor->pMonsterInfo));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2727 actor->word_000086_some_monster_id = summonMonsterBaseType;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2728 actor->uActorRadius = pMonsterList->pMonsters[v7].uMonsterRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2729 actor->uActorHeight = pMonsterList->pMonsters[v7].uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2730 actor->pMonsterInfo.uTreasureDiceRolls = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2731 actor->pMonsterInfo.uTreasureType = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2732 actor->pMonsterInfo.uExp = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2733 actor->uMovementSpeed = pMonsterList->pMonsters[v7].uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2734
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2735 actor->vInitialPosition.x = v15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2736 actor->vInitialPosition.y = v17;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2737 actor->vInitialPosition.z = this->vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2738 actor->vPosition.x = v15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2739 actor->vPosition.y = v17;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2740 actor->vPosition.z = this->vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2741
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2742 actor->uTetherDistance = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2743 actor->uSectorID = actorSector;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2744 actor->PrepareSprites(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2745 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2746 actor->uAlly = v19;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2747 actor->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2748 actor->uGroup = this->uGroup;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2749 actor->uAIState = Summoned;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2750 actor->uCurrentActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2751 actor->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2752
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2753 ++uNumActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2754 ++this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2755 if ( ActorEnemy())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2756 actor->uAttributes |= ACTOR_AGGRESSOR;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2757 actor->uSummonerID = PID(OBJECT_Actor,summonerId);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2758
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2759 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2760 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2761 //----- (0046DF1A) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2762 bool Actor::_46DF1A_collide_against_actor( int a1, int a2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2763 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2764 Actor *v2; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2765 unsigned __int16 v3; // ax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2766 int v4; // esi@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2767 int v8; // ecx@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2768 int v9; // eax@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2769 int v10; // ebx@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2770 int v11; // esi@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2771 int v12; // ebx@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2772 int v13; // ebx@17
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2773
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2774 v2 = &pActors[a1];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2775 v3 = v2->uAIState;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2776 if ( v3 == Removed || v3 == Dying || v3 == Disabled || v3 == Dead || v3 == Summoned )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2777 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2778 v4 = v2->uActorRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2779 if ( a2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2780 v4 = a2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2781
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2782 if (stru_721530.sMaxX > v2->vPosition.x + v4 ||
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2783 stru_721530.sMinX < v2->vPosition.x - v4 ||
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2784 stru_721530.sMaxY > v2->vPosition.y + v4 ||
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2785 stru_721530.sMinY < v2->vPosition.y - v4 ||
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2786 stru_721530.sMaxZ > v2->vPosition.z + v2->uActorHeight ||
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2787 stru_721530.sMinZ < v2->vPosition.z)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2788 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2789 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2790 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2791 v8 = v2->vPosition.x - stru_721530.normal.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2792 v9 = v2->vPosition.y - stru_721530.normal.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2793 v10 = stru_721530.prolly_normal_d + v4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2794 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2795 v12 = (v8 * stru_721530.direction.x + v9 * stru_721530.direction.y) >> 16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2796 if ( abs(v11) > v10 || v12 <= 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2797 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2798 if (fixpoint_mul(stru_721530.direction.z, v12) + stru_721530.normal.z < v2->vPosition.z)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2799 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2800
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2801 v13 = v12 - integer_sqrt(v10 * v10 - v11 * v11);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2802 if ( v13 < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2803 v13 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2804 if ( v13 < stru_721530.field_7C )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2805 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2806 stru_721530.field_7C = v13;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2807 stru_721530.uFaceID = PID(OBJECT_Actor,a1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2808 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2809 return true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2810 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2811 //----- (00401A91) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2812 void Actor::UpdateActorAI()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2813 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2814 signed int v4; // edi@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2815 signed int sDmg; // eax@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2816 Player *pPlayer; // ecx@21
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2817 Actor *pActor; // esi@34
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2818 //unsigned __int16 v22; // ax@86
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2819 unsigned int v27; // ecx@123
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2820 unsigned int v28; // eax@123
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2821 int v33; // eax@144
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2822 int v34; // eax@147
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2823 char v35; // al@150
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2824 unsigned int v36; // edi@152
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2825 signed int v37; // eax@154
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2826 double v42; // st7@176
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2827 double v43; // st6@176
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2828 int v45; // eax@192
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2829 unsigned __int8 v46; // cl@197
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2830 signed int v47; // st7@206
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2831 uint v58; // st7@246
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2832 unsigned int v65; // [sp-10h] [bp-C0h]@144
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2833 int v70; // [sp-10h] [bp-C0h]@213
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2834 AIDirection v72; // [sp+0h] [bp-B0h]@246
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2835 AIDirection a3; // [sp+1Ch] [bp-94h]@129
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2836 int target_pid_type; // [sp+70h] [bp-40h]@83
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2837 signed int a1; // [sp+74h] [bp-3Ch]@129
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2838 int v78; // [sp+78h] [bp-38h]@79
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2839 AIDirection* pDir; // [sp+7Ch] [bp-34h]@129
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2840 float radiusMultiplier; // [sp+98h] [bp-18h]@33
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2841 int v81; // [sp+9Ch] [bp-14h]@100
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2842 signed int target_pid; // [sp+ACh] [bp-4h]@83
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2843 AIState uAIState;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2844 uint v38;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2845
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2846 //Build AI array
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2847 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2848 Actor::MakeActorAIList_ODM();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2849 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2850 Actor::MakeActorAIList_BLV();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2851
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2852 //Armageddon damage mechanic
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2853 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2854 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2855 if ( pParty->armageddon_timer > 417 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2856 pParty->armageddon_timer = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2857 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2858 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2859 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2860 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2861 if ( pParty->sRotationX > 128)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2862 pParty->sRotationX = 128;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2863 else if ( pParty->sRotationX < -128 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2864 pParty->sRotationX = -128;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2865
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2866 pParty->uFlags |= 2u;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2867 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2868 v4 = pParty->armageddonDamage + 50;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2869 if ( pParty->armageddon_timer <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2870 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2871 pParty->armageddon_timer = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2872 for(size_t i = 0; i < uNumActors; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2873 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2874 pActor=&pActors[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2875 if ( pActor->CanAct() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2876 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2877 sDmg = pActor->CalcMagicalDamageToActor((DAMAGE_TYPE)5, v4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2878 pActor->sCurrentHP -= sDmg;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2879 if ( sDmg )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2880 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2881 if ( pActor->sCurrentHP >= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2882 Actor::AI_Stun(i, 4, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2883 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2884 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2885 Actor::Die(i);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2886 if ( pActor->pMonsterInfo.uExp )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2887 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2888 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2889 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2890 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2891 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2892 for(int i = 1; i <= 4; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2893 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2894 pPlayer = pPlayers[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2895 if ( !pPlayer->pConditions[Condition_Dead] && !pPlayer->pConditions[Condition_Pertified] && !pPlayer->pConditions[Condition_Eradicated] )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2896 pPlayer->ReceiveDamage(v4, DMGT_MAGICAL);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2897 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2898 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2899 if (pTurnEngine->pending_actions)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2900 --pTurnEngine->pending_actions;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2901 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2902 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2903
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2904 //Turn-based mode: return
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2905 if (pParty->bTurnBasedModeOn)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2906 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2907 pTurnEngine->AITurnBasedAction();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2908 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2909 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2910
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2911 for (uint i = 0; i < uNumActors; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2912 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2913 pActor = &pActors[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2914 ai_near_actors_targets_pid[i] = OBJECT_Player;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2915
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2916 //Skip actor if: Dead / Removed / Disabled / uAttributes & 0x0400
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2917 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & ACTOR_ALIVE)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2918 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2919
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2920 //Kill actor if HP == 0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2921 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2922 Actor::Die(i);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2923
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2924 //Kill buffs if expired
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2925 for (uint j = 0; j < 22; ++j)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2926 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2927 if (j != 10)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2928 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2929 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2930
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2931 //If shrink expired: reset height
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2932 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2933 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2934
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2935 //If Charm still active: make actor friendly
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2936 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2937 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2938 //Else: reset hostilty
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2939 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2940 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2941
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2942 //If actor Paralyzed or Stoned: skip
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2943 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 || pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2944 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2945
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2946 //Calculate RecoveryTime
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2947 pActor->pMonsterInfo.uRecoveryTime = max(pActor->pMonsterInfo.uRecoveryTime - pMiscTimer->uTimeElapsed, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2948
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2949 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2950 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2951 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2952
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2953 if (pActor->uAIState == Dying)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2954 pActor->uAIState = Dead;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2955 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2956 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2957 if (pActor->uAIState != Summoned)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2958 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2959 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2960 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2961 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2962 pActor->uAIState = Standing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2963 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2964
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2965 pActor->uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2966 pActor->uCurrentActionLength = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2967 pActor->UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2968 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2969
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2970 for(v78 = 0; v78 < ai_arrays_size; ++v78)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2971 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2972 uint actor_id = ai_near_actors_ids[v78];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2973 assert(actor_id < uNumActors);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2974
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2975 pActor = &pActors[actor_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2976
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2977 v47 = (signed int)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2978
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2979 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2980
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2981 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2982 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2983
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2984 target_pid = ai_near_actors_targets_pid[actor_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2985 target_pid_type = PID_TYPE(target_pid);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2986
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2987 if ( target_pid_type == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2988 radiusMultiplier = 0.5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2989 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2990 radiusMultiplier = 1.0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2991
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2992 //v22 = pActor->uAIState;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2993 if ( pActor->uAIState == Dying || pActor->uAIState == Dead || pActor->uAIState == Removed
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2994 || pActor->uAIState == Disabled || pActor->uAIState == Summoned)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2995 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2996
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2997 if ( !pActor->sCurrentHP )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2998 Actor::Die(actor_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
2999
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3000 for( int i = 0;i < 22; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3001 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3002 if ( i != 10 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3003 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3004 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3005
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3006 if ( pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3007 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3008 if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3009 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3010 else if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3011 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3012
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3013 //If actor is summoned and buff expired: continue and set state to Removed
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3014 if ( pActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3015 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3016 pActor->uAIState = Removed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3017 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3018 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3019
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3020 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 || (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3021 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3022 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3023 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3024
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3025 v27 = pMiscTimer->uTimeElapsed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3026 v28 = pActor->pMonsterInfo.uRecoveryTime;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3027 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3028
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3029 if ( (signed int)v28 > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3030 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3031 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3032 pActor->pMonsterInfo.uRecoveryTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3033 if ( !pActor->ActorNearby() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3034 pActor->uAttributes |= ACTOR_NEARBY;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3035
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3036 a1 = PID(OBJECT_Actor,actor_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3037 Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3038 pDir = &a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3039 uAIState = pActor->uAIState;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3040
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3041 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3042 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3043 || radiusMultiplier * 307.2 < pDir->uDistance
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3044 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3045 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3046 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3047 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3048 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3049 else if ( pActor->uAIState == AttackingMelee )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3050 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3051 v35 = pActor->special_ability_use_check(actor_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3052 AttackerInfo.Add(a1, 5120, pActor->vPosition.x, pActor->vPosition.y, pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1), v35, 1 );
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3053 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3054 else if ( pActor->uAIState == AttackingRanged1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3055 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3056 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3057 Actor::AI_RangedAttack(actor_id, pDir, v34, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3058 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3059 else if ( pActor->uAIState == AttackingRanged2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3060 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3061 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3062 Actor::AI_RangedAttack(actor_id, pDir, v34, 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3063 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3064 else if ( pActor->uAIState == AttackingRanged3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3065 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3066 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3067 v33 = pActor->pMonsterInfo.uSpell1ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3068 Actor::AI_SpellAttack(actor_id, pDir, v33, 2, v65);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3069 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3070 else if ( pActor->uAIState == AttackingRanged4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3071 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3072 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3073 v33 = pActor->pMonsterInfo.uSpell2ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3074 Actor::AI_SpellAttack(actor_id, pDir, v33, 3, v65);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3075 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3076 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3077
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3078 v36 = pDir->uDistance;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3079
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3080 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3081 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3082 if ( target_pid_type == OBJECT_Actor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3083 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3084 v36 = pDir->uDistance;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3085 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3086 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3087 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3088 v37 = 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3089 v38 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3090 if ( v37 == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3091 v38 = 1024;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3092 else if ( v37 == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3093 v38 = 2560;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3094 else if ( v37 == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3095 v38 = 5120;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3096 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3097 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3098 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3099
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3100 //If actor afraid: flee or if out of range random move
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3101 if (pActor->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3102 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3103 if ( (signed int)v36 >= 10240 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3104 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3105 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3106 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3107 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3108 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3109
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3110 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3111 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3112 if ( pActor->pMonsterInfo.uAIType == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3113 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3114 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3115 Actor::AI_Stand(actor_id, target_pid, (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333), pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3116 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3117 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3118 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3119 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3120 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3121
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3122 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3123 if ( !(pActor->uAttributes & ACTOR_FLEEING) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3124 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3125 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3126 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3127 if ( pActor->pMonsterInfo.uAIType == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3128 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3129 if ( pActor->pMonsterInfo.uAIType == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3130 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3131 v42 = (double)pActor->sCurrentHP;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3132 if ( v43 > v42 && (signed int)v36 < 10240 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3133 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3134 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3135 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3136 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3137 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3138 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3139
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3140 v81 = v36 - pActor->uActorRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3141 if ( target_pid_type == OBJECT_Actor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3142 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3143 if ( v81 < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3144 v81 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3145 rand();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3146 pActor->uAttributes &= ~ACTOR_UNKNOW5;//~0x40000
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3147 if ( v81 < 5120 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3148 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3149 v45 = pActor->special_ability_use_check(actor_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3150 if ( v45 == 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3151 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3152 if ( pActor->pMonsterInfo.uMissleAttack1Type )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3153 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3154 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3155 Actor::AI_MissileAttack1(actor_id, target_pid, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3156 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3157 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3158 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3159 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3160 if ( radiusMultiplier * 307.2 > (double)v81 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3161 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3162 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3163 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3164 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3165 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3166 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3167 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3168 if ( (double)v81 >= radiusMultiplier * 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3169 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3170 if (pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3171 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3172 else if ( v81 >= 1024 )//monsters
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3173 Actor::AI_Pursue3(actor_id, target_pid, 0, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3174 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3175 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3176 v70 = (signed int)(radiusMultiplier * 307.2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3177 //monsters
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3178 //guard after player runs away
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3179 // follow player
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3180 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3181 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3182 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3183 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3184 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3185 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3186 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3187 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3188 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3189 //monsters
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3190 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3191 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3192 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3193 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3194 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3195 else if ( v45 == 2 || v45 == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3196 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3197 if ( v45 == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3198 v46 = pActor->pMonsterInfo.uSpell1ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3199 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3200 v46 = pActor->pMonsterInfo.uSpell2ID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3201 if ( v46 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3202 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3203 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3204 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3205 if ( v45 == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3206 Actor::AI_SpellAttack1(actor_id, target_pid, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3207 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3208 Actor::AI_SpellAttack2(actor_id, target_pid, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3209 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3210 else if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3211 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3212 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3213 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3214 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3215 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3216 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3217 if ( (double)v81 >= radiusMultiplier * 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3218 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3219 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3220 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3221 else if ( v81 >= 1024 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3222 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3223 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3224 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3225 v70 = (signed int)(radiusMultiplier * 307.2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3226 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3227 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3228 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3229 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3230 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3231 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3232 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3233 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3234 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3235 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3236 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3237 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3238 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3239 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3240 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3241 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3242
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3243 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3244 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3245 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3246 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3247 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_MEDIUM )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3248 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3249 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_LONG )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3250 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3251 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_FREE )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3252 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3253 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3254 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3255 Actor::GetDirectionInfo(a1, 4, &v72, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3256 v58 = (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3257 Actor::AI_Stand(actor_id, 4, v58, &v72);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3258 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3259 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3260 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3261 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3262 if ( (double)v81 >= radiusMultiplier * 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3263 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3264 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3265 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3266 else if ( v81 >= 1024 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3267 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3268 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3269 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3270 v70 = (int)(radiusMultiplier * 307.2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3271 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3272 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3273 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3274 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3275 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3276 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3277 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3278 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3279 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3280 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3281 if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3282 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3283 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3284 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3285 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3286 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3287 Actor::AI_MissileAttack2(actor_id, target_pid, pDir);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3288 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3289 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3290 //----- (0044665D) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3291 // uType: 0 -> any monster
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3292 // 1 -> uParam is GroupID
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3293 // 2 -> uParam is MonsterID
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3294 // 3 -> uParam is ActorID
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3295 // uNumAlive: 0 -> all must be alive
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3296 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3297 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3298 unsigned int uAliveActors; // eax@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3299 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3300
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3301 uTotalActors = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3302 if ( uType )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3303 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3304 if ( uType == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3305 uAliveActors = Actor::SearchActorByGroup(&uTotalActors, uParam);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3306 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3307 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3308 if ( uType == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3309 uAliveActors = Actor::SearchActorByMonsterID(&uTotalActors, uParam);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3310 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3311 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3312 if ( uType != 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3313 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3314 uAliveActors = Actor::SearchActorByID(&uTotalActors, uParam);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3315 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3316 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3317 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3318 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3319 uAliveActors = Actor::SearchAliveActors(&uTotalActors);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3320
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3321 if (uNumAlive)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3322 return uAliveActors >= uNumAlive;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3323 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3324 return uTotalActors == uAliveActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3325 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3326 //----- (00408B54) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3327 unsigned int Actor::SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3328 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3329 //int v4; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3330 unsigned int result; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3331
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3332 //v4 = GetAlertStatus();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3333 *pTotalActors = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3334 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3335 if ( (pActors[a2].uAttributes & ACTOR_UNKNOW7) == GetAlertStatus() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3336 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3337 *pTotalActors = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3338 if ( pActors[a2].IsNotAlive() == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3339 result = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3340 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3341 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3342 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3343 //----- (00408AE7) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3344 unsigned int Actor::SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3345 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3346 unsigned int result; // [sp+10h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3347
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3348 int v8 = GetAlertStatus();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3349 *pTotalActors = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3350 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3351 for ( uint i = 0; i < uNumActors; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3352 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3353 if ( (pActors[i].uAttributes & ACTOR_UNKNOW7) == v8 && pActors[i].uGroup == uGroup)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3354 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3355 ++*pTotalActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3356 if ( pActors[i].IsNotAlive() == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3357 ++result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3358 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3359 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3360 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3361 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3362 //----- (00408A7E) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3363 unsigned int Actor::SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3364 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3365 int v8; // [sp+Ch] [bp-8h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3366 unsigned int result; // [sp+10h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3367
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3368 v8 = GetAlertStatus();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3369 *pTotalActors = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3370 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3371 for ( uint i = 0; i < uNumActors; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3372 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3373 if ( (pActors[i].uAttributes & ACTOR_UNKNOW7) == v8 && pActors[i].pMonsterInfo.field_33 == uMonsterID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3374 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3375 ++*pTotalActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3376 if ( pActors[i].IsNotAlive() == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3377 ++result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3378 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3379 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3380 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3381 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3382 //----- (00408A27) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3383 unsigned int Actor::SearchAliveActors(unsigned int *pTotalActors)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3384 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3385 int v2; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3386 unsigned int result; // ebp@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3387
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3388 v2 = GetAlertStatus();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3389 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3390 *pTotalActors = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3391 for ( uint i = 0; i < uNumActors; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3392 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3393 if ( (pActors[i].uAttributes & ACTOR_UNKNOW7) == v2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3394 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3395 ++*pTotalActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3396 if ( pActors[i].IsNotAlive() == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3397 ++result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3398 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3399 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3400 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3401 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3402 //----- (00408768) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3403 void Actor::InitializeActors()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3404 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3405 bool evil; // [sp+Ch] [bp-10h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3406 bool bPit; // [sp+10h] [bp-Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3407 bool good; // [sp+14h] [bp-8h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3408 bool bCelestia; // [sp+18h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3409
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3410 bCelestia = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3411 bPit = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3412 good = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3413 evil = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3414 if ( !_stricmp(pCurrentMapName, "d25.blv") )//the Celestia
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3415 bCelestia = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3416 if ( !_stricmp(pCurrentMapName, "d26.blv") )//the Pit
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3417 bPit = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3418 if (pParty->IsPartyGood())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3419 good = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3420 if (pParty->IsPartyEvil())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3421 evil = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3422
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3423 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3424 for (uint i = 0; i < uNumActors; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3425 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3426 Actor* actor = &pActors[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3427
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3428 if (actor->CanAct() || actor->uAIState == Disabled)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3429 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3430 actor->vPosition.x = actor->vInitialPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3431 actor->vPosition.y = actor->vInitialPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3432 actor->vPosition.z = actor->vInitialPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3433 actor->sCurrentHP = actor->pMonsterInfo.uHP;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3434 if (actor->uAIState != Disabled)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3435 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3436 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3437 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3438 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3439
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3440 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3441
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3442 if (!bCelestia || good)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3443 if (!bPit || evil)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3444 if (actor->IsPeasant())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3445 actor->ResetAggressor();//~0x80000
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3446
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3447 actor->ResetHasItem();//~0x800000
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3448 if (actor->uAttributes & ACTOR_UNKNOW9)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3449 Actor::_4031C1_update_job_never_gets_called(i, pParty->uCurrentHour, 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3450 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3451 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3452 //----- (00439474) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3453 void Actor::DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3454 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3455 SpriteObject *projectileSprite; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3456 Actor *pMonster; // esi@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3457 unsigned __int16 v16; // cx@25
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3458 int v33; // eax@100
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3459 int v40; // ebx@107
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3460 int extraRecoveryTime; // qax@125
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3461 unsigned __int16 v43; // ax@132
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3462 unsigned __int16 v45; // ax@132
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3463 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3464 char *pPlayerName; // [sp+18h] [bp-54h]@12
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3465 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3466 signed int a4; // [sp+44h] [bp-28h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3467 bool IsAdditionalDamagePossible; // [sp+50h] [bp-1Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3468 int v61; // [sp+58h] [bp-14h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3469 bool isLifeStealing; // [sp+5Ch] [bp-10h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3470 int uDamageAmount; // [sp+60h] [bp-Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3471 DAMAGE_TYPE attackElement; // [sp+64h] [bp-8h]@27
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3472
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3473 projectileSprite = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3474 uDamageAmount = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3475 a4 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3476 v61 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3477 IsAdditionalDamagePossible = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3478 isLifeStealing = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3479 if ( PID_TYPE(a1) == OBJECT_Item)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3480 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3481 projectileSprite = &pSpriteObjects[PID_ID(a1)];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3482 v61 = projectileSprite->field_60_distance_related_prolly_lod;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3483 a1 = projectileSprite->spell_caster_pid;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3484 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3485 if (PID_TYPE(a1) != OBJECT_Player)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3486 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3487
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3488 assert(PID_ID(abs(a1)) < 4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3489 Player* player = &pParty->pPlayers[PID_ID(a1)];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3490 pMonster = &pActors[uActorID_Monster];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3491 if (pMonster->IsNotAlive())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3492 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3493
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3494 pMonster->uAttributes |= 0xC000;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3495 if ( pMonster->uAIState == Fleeing )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3496 pMonster->uAttributes |= ACTOR_FLEEING;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3497 bool hit_will_stun = false,
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3498 hit_will_paralyze = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3499 if ( !projectileSprite )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3500 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3501 int main_hand_idx = player->pEquipment.uMainHand;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3502 IsAdditionalDamagePossible = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3503 if ( player->HasItemEquipped(EQUIP_TWO_HANDED) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3504 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3505 uint main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3506 uint main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3507 switch (main_hand_skill)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3508 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3509 case PLAYER_SKILL_STAFF:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3510 if (main_hand_mastery >= 3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3511 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3512 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3513 hit_will_stun = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3514 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3515 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3516
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3517 case PLAYER_SKILL_MACE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3518 if (main_hand_mastery >= 3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3519 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3520 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3521 hit_will_stun = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3522 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3523 if (main_hand_mastery >= 4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3524 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3525 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3526 hit_will_paralyze = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3527 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3528 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3529 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3530 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3531 attackElement = DMGT_PHISYCAL;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3532 uDamageAmount = player->CalculateMeleeDamageTo(false, false, pMonster->pMonsterInfo.uID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3533 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3534 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3535 player->PlaySound(SPEECH_52, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3536 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3537 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3538 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3539 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3540 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3541 v61 = projectileSprite->field_60_distance_related_prolly_lod;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3542 if ( projectileSprite->spell_id != SPELL_DARK_SOULDRINKER )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3543 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3544 int d1 = abs(pParty->vPosition.x - projectileSprite->vPosition.x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3545 int d2 = abs(pParty->vPosition.y - projectileSprite->vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3546 int d3 = abs(pParty->vPosition.z - projectileSprite->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3547 v61 = int_get_vector_length(d1, d2, d3);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3548
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3549 if ( v61 >= 5120 && !(pMonster->uAttributes & ACTOR_ALIVE) )//0x400
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3550 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3551 else if ( v61 >= 2560 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3552 v61 = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3553 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3554 v61 = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3555 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3556
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3557 switch (projectileSprite->spell_id)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3558 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3559 case SPELL_LASER_PROJECTILE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3560 v16 = player->pActiveSkills[PLAYER_SKILL_BLASTER];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3561 v61 = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3562 if ( SkillToMastery(v16) >= 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3563 a4 = player->pActiveSkills[PLAYER_SKILL_BLASTER] & 0x3F;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3564 attackElement = DMGT_PHISYCAL;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3565 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3566 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3567 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3568 player->PlaySound(SPEECH_52, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3569 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3570 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3571 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3572 case SPELL_101:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3573 attackElement = DMGT_FIRE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3574 uDamageAmount = player->CalculateRangedDamageTo(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3575 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3576 uDamageAmount >>= 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3577 IsAdditionalDamagePossible = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3578 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3579 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3580 player->PlaySound(SPEECH_52, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3581 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3582 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3583 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3584 case SPELL_EARTH_BLADES:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3585 a4 = 5 * projectileSprite->spell_level;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3586 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(SPELL_EARTH_BLADES);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3587 uDamageAmount = _43AFE3_calc_spell_damage(39, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3588 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3589 uDamageAmount >>= 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3590 IsAdditionalDamagePossible = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3591 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3592 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3593 player->PlaySound(SPEECH_52, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3594 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3595 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3596 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3597 case SPELL_EARTH_STUN:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3598 uDamageAmount = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3599 attackElement = DMGT_PHISYCAL;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3600 hit_will_stun = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3601 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3602 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3603 player->PlaySound(SPEECH_52, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3604 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3605 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3606 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3607 case SPELL_BOW_ARROW:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3608 attackElement = DMGT_PHISYCAL;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3609 uDamageAmount = player->CalculateRangedDamageTo(pMonster->word_000086_some_monster_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3610 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3611 uDamageAmount /= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3612 IsAdditionalDamagePossible = true;
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
3613 if (projectileSprite->containing_item.uItemID != 0 && projectileSprite->containing_item.uSpecEnchantmentType == 3) //of carnage
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3614 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3615 attackElement = DMGT_FIRE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3616 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3617 else if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3618 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3619 player->PlaySound(SPEECH_52, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3620 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3621 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3622 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3623
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3624 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3625 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(projectileSprite->spell_id);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3626 IsAdditionalDamagePossible = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3627 uDamageAmount = _43AFE3_calc_spell_damage(projectileSprite->spell_id, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3628 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3629 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3630 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3631
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3632 if (player->IsWeak())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3633 uDamageAmount /= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3634 if ( pMonster->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3635 uDamageAmount = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3636 v61 = pMonster->CalcMagicalDamageToActor(attackElement, uDamageAmount);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3637 if ( !projectileSprite && player->IsUnarmed() && player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3638 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3639 v61 += pMonster->CalcMagicalDamageToActor((DAMAGE_TYPE)8, player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uPower);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3640 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3641 uDamageAmount = v61;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3642 if ( IsAdditionalDamagePossible )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3643 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3644 if ( projectileSprite )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3645 {
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2562
diff changeset
3646 a4 = projectileSprite->containing_item._439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3647 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3648 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3649 player->sHealth += v61 / 5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3650 if ( player->sHealth > player->GetMaxHealth() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3651 player->sHealth = player->GetMaxHealth();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3652 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3653 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3654 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3655 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3656 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3657 for (int i = 0; i < 2; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3658 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3659 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3660 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3661 ItemGen* item;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3662 if (i == 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3663 item = player->GetOffHandItem();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3664 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3665 item = player->GetMainHandItem();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3666 a4 = item->_439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3667 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3668 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3669 player->sHealth += v61 / 5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3670 if ( player->sHealth > player->GetMaxHealth() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3671 player->sHealth = player->GetMaxHealth();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3672 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3673 uDamageAmount += pMonster->CalcMagicalDamageToActor(attackElement, a4);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3674 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3675 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3676 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3677 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3678 pMonster->sCurrentHP -= uDamageAmount;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3679 if ( uDamageAmount == 0 && !hit_will_stun )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3680 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3681 player->PlaySound(SPEECH_52, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3682 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3683 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3684 if ( pMonster->sCurrentHP > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3685 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3686 Actor::AI_Stun(uActorID_Monster, a1, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3687 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3688 if ( bShowDamage )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3689 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3690 if ( projectileSprite )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3691 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[189], player->pName, pMonster->pActorName, uDamageAmount);// "%s shoots %s for %lu points"
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3692 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3693 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[164], player->pName, pMonster->pActorName, uDamageAmount);// "%s hits %s for %lu damage"
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3694 ShowStatusBarString(pTmpBuf.data(), 2u);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3695 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3696 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3697 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3698 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3699 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3700 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
3701 if ( /*pRenderer->pRenderD3D &&*/ pEngine->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3702 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
3703 v33 = byte_4D864C && pEngine->uFlags & 0x80000 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3704 pDecalBuilder->AddBloodsplat((float)pMonster->vPosition.x, (float)pMonster->vPosition.y, (float)pMonster->vPosition.z, 1.0, 0.0, 0.0, (float)v33, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3705 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3706 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3707 Actor::Die(uActorID_Monster);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3708 Actor::ApplyFineForKillingPeasant(uActorID_Monster);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3709 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3710 if ( pMonster->pMonsterInfo.uExp )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3711 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3712 v40 = SPEECH_51;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3713 if ( rand() % 100 < 20 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3714 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3715 player->PlaySound((PlayerSpeech)v40, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3716 if ( bShowDamage )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3717 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3718 pMonsterName = (char *)uDamageAmount;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3719 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3720 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3721 ShowStatusBarString(pTmpBuf.data(), 2u);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3722 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3723 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3724 if ( pMonster->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime > 0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3725 && uDamageAmount != 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3726 player->ReceiveDamage(uDamageAmount, attackElement);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3727 int knockbackValue = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3728 if ( (player->GetSpecialItemBonus(24) || hit_will_stun) && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3729 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3730 extraRecoveryTime = 20;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3731 knockbackValue = 10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3732 if ( !pParty->bTurnBasedModeOn )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3733 extraRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3734 pMonster->pMonsterInfo.uRecoveryTime += extraRecoveryTime;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3735 if ( bShowDamage )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3736 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3737 pMonsterName = player->pName; // "%s stuns %s"
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3738 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3739 ShowStatusBarString(pTmpBuf.data(), 2u);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3740 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3741 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3742 if ( hit_will_paralyze && pMonster->CanAct() && pMonster->DoesDmgTypeDoDamage(DMGT_EARTH))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3743 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3744 v43 = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3745 v45 = SkillToMastery(v43);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3746 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v43 & 0x3F)) * 0.033333335);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3747 pMonster->pActorBuffs[ACTOR_BUFF_PARALYZED].Apply(v46, v45, 0, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3748 if ( bShowDamage )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3749 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3750 pMonsterName = player->pName; // "%s paralyzes %s"
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3751 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3752 ShowStatusBarString(pTmpBuf.data(), 2u);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3753 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3754 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3755 if ( knockbackValue > 10 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3756 knockbackValue = 10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3757 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3758 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3759 pVelocity->x = fixpoint_mul(knockbackValue, pVelocity->x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3760 pVelocity->y = fixpoint_mul(knockbackValue, pVelocity->y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3761 pVelocity->z = fixpoint_mul(knockbackValue, pVelocity->z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3762 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3763 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3764 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3765 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3766 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster, 1, v61);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3767 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3768 //----- (004BBF61) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3769 void Actor::Arena_summon_actor( int monster_id, __int16 x, int y, int z )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3770 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3771 int v12; // ebx@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3772 int v13; // eax@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3773 __int16 v16; // [sp+10h] [bp-4h]@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3774
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3775 if (uNumActors < 500)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3776 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3777 v16 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3778 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3779 v16 = pIndoor->GetSector(x, y, z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3780 pActors[uNumActors].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3781 strcpy(pActors[uNumActors].pActorName, pMonsterStats->pInfos[monster_id].pName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3782 pActors[uNumActors].sCurrentHP = LOWORD(pMonsterStats->pInfos[monster_id].uHP);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3783 memcpy(&pActors[uNumActors].pMonsterInfo, &pMonsterStats->pInfos[monster_id], 0x58u);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3784 pActors[uNumActors].word_000086_some_monster_id = monster_id;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3785 pActors[uNumActors].uActorRadius = pMonsterList->pMonsters[monster_id - 1].uMonsterRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3786 pActors[uNumActors].uActorHeight = pMonsterList->pMonsters[monster_id - 1].uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3787 pActors[uNumActors].uMovementSpeed = pMonsterList->pMonsters[monster_id - 1].uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3788 pActors[uNumActors].vInitialPosition.x = x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3789 pActors[uNumActors].vPosition.x = x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3790 pActors[uNumActors].uAttributes |= ACTOR_AGGRESSOR;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3791 pActors[uNumActors].pMonsterInfo.uTreasureType = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3792 pActors[uNumActors].pMonsterInfo.uTreasureLevel = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3793 pActors[uNumActors].pMonsterInfo.uTreasureDiceSides = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3794 pActors[uNumActors].pMonsterInfo.uTreasureDiceRolls = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3795 pActors[uNumActors].pMonsterInfo.uTreasureDropChance = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3796 pActors[uNumActors].vInitialPosition.y = y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3797 pActors[uNumActors].vPosition.y = y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3798 pActors[uNumActors].vInitialPosition.z = z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3799 pActors[uNumActors].vPosition.z = z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3800 pActors[uNumActors].uTetherDistance = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3801 pActors[uNumActors].uSectorID = v16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3802 pActors[uNumActors].uGroup = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3803 pActors[uNumActors].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3804 pActors[uNumActors].PrepareSprites(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3805 for ( int i = 0; i < 4; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3806 pSoundList->LoadSound(pMonsterList->pMonsters[monster_id - 1].pSoundSampleIDs[i], 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3807 v12 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3808 do
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3809 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3810 v13 = pSoundList->LoadSound(v12 + word_4EE088_sound_ids[pMonsterStats->pInfos[monster_id].uSpell1ID], 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3811 v12++;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3812 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3813 while ( v13 );
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3814 ++uNumActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3815 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3816 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3817 //----- (00426E10) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3818 int stru319::which_player_to_attack(Actor *pActor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3819 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3820 signed int v2; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3821 bool flag; // edi@37
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3822 int v22; // [sp+8h] [bp-140h]@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3823 int Victims_list[60]; // [sp+48h] [bp-100h]@48
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3824 int for_sex; // [sp+13Ch] [bp-Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3825 int for_race; // [sp+140h] [bp-8h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3826 int for_class; // [sp+144h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3827
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3828 for_class = -1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3829 for_race = -1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3830 for_sex = -1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3831 v2 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3832 if ( pActor->pMonsterInfo.uAttackPreference )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3833 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3834 for ( uint i = 0; i < 16; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3835 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3836 v22 = pActor->pMonsterInfo.uAttackPreference & (1 << i);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3837 if ( v22 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3838 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3839 switch ( v22 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3840 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3841 case 1:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3842 for_class = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3843 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3844 case 2:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3845 for_class = 12;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3846 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3847 case 4:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3848 for_class = 16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3849 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3850 case 8:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3851 for_class = 28;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3852 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3853 case 16:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3854 for_class = 24;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3855 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3856 case 32:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3857 for_class = 32;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3858 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3859 case 64:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3860 for_class = 20;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3861 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3862 case 128:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3863 for_class = 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3864 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3865 case 256:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3866 for_class = 8;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3867 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3868 case 512:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3869 for_sex = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3870 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3871 case 1024:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3872 for_sex = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3873 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3874 case 2048:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3875 for_race = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3876 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3877 case 4096:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3878 for_race = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3879 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3880 case 8192:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3881 for_race = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3882 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3883 case 16384:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3884 for_race = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3885 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3886 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3887 v2 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3888 for ( uint j = 0; j < 4; ++j )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3889 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3890 flag = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3891 if ( for_class != -1 && for_class == pPlayers[j + 1]->classType )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3892 flag = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3893 if ( for_sex != -1 && for_sex == pPlayers[j + 1]->uSex )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3894 flag = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3895 if ( for_race != -1 && for_race == pPlayers[j + 1]->GetRace() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3896 flag = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3897 if ( flag == true )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3898 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3899 if ( !(pPlayers[j + 1]->pConditions[Condition_Paralyzed] | pPlayers[j + 1]->pConditions[Condition_Unconcious]
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3900 | pPlayers[j + 1]->pConditions[Condition_Dead] | pPlayers[j + 1]->pConditions[Condition_Pertified] | pPlayers[j + 1]->pConditions[Condition_Eradicated]) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3901 Victims_list[v2++] = j;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3902 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3903 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3904 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3905 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3906 if ( v2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3907 return Victims_list[rand() % v2];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3908 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3909 for ( uint i = 0; i < 4; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3910 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3911 if ( !(pPlayers[i + 1]->pConditions[Condition_Paralyzed] | pPlayers[i + 1]->pConditions[Condition_Unconcious]
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3912 | pPlayers[i + 1]->pConditions[Condition_Dead] | pPlayers[i + 1]->pConditions[Condition_Pertified] | pPlayers[i + 1]->pConditions[Condition_Eradicated]) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3913 Victims_list[v2++] = i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3914 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3915 if ( v2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3916 return Victims_list[rand() % v2];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3917 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3918 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3919 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3920 //----- (00427546) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3921 int stru319::_427546(int a2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3922 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3923 int result; // eax@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3924
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3925 if (a2 >= 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3926 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3927 if (a2 >= 1)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3928 result = (a2 >= 2) + 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3929 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3930 result = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3931 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3932 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3933 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3934 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3935 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3936 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3937 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3938 //----- (0042F184) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3939 int stru319::FindClosestActor(int pick_depth, int a3, int a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3940 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3941 int v4; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3942 stru319 *v5; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3943 int v6; // eax@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3944 int v7; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3945 // int result; // eax@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3946 // int *v9; // edx@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3947 // signed int v10; // ebx@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3948 // int v11; // edi@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3949 //Actor *v12; // esi@12
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3950 //unsigned __int16 v13; // ax@12
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3951 // int v14; // eax@22
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3952 //char v15; // zf@30
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3953 // int v16; // esi@32
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3954 // int v17; // ecx@34
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3955 // stru319 *v18; // eax@39
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3956 // int v19; // edx@39
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3957 // int v20; // ecx@41
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3958 // unsigned __int16 v21; // ax@42
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3959 // unsigned int v22; // [sp+8h] [bp-24h]@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3960 //unsigned int v23; // [sp+Ch] [bp-20h]@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3961 stru319 *v24; // [sp+10h] [bp-1Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3962 // unsigned int v25; // [sp+14h] [bp-18h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3963 // int *v26; // [sp+18h] [bp-14h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3964 // int v27; // [sp+1Ch] [bp-10h]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3965 // int *v28; // [sp+20h] [bp-Ch]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3966 //unsigned int v29; // [sp+24h] [bp-8h]@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3967 // int v30; // [sp+28h] [bp-4h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3968 // int i; // [sp+38h] [bp+Ch]@33
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3969 // signed int v32; // [sp+3Ch] [bp+10h]@32
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3970
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3971 v4 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3972 v5 = this;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3973 v24 = this;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3974 //if ( pRenderer->pRenderD3D )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3975 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3976 v6 = a3 != 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3977 if (a4)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3978 LOBYTE(v6) = v6 | 8;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2534
diff changeset
3979 v7 = pEngine->pVisInstance->PickClosestActor(OBJECT_Actor, pick_depth, v6, 657456, -1);
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3980 if (v7 != -1)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3981 return (unsigned __int16)v7;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3982 else return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3983 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3984 /*else // software impl
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3985 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3986 v30 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3987 if ( pRenderer->pActiveZBuffer )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3988 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3989 if ( (signed int)viewparams->uScreen_topL_Y < (signed int)viewparams->uScreen_BttmR_Y )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3990 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3991 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3992 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreen_topL_X + 640 * viewparams->uScreen_topL_Y];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3993 for ( v25 = viewparams->uScreen_BttmR_Y - viewparams->uScreen_topL_Y; v25; --v25 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3994 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3995 if ( (signed int)viewparams->uScreen_topL_X < (signed int)viewparams->uScreen_BttmR_X )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3996 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3997 v28 = v9;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3998 v10 = v4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
3999 for ( v27 = viewparams->uScreen_BttmR_X - viewparams->uScreen_topL_X; v27; --v27 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4000 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4001 v22 = *v28;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4002 v11 = *v28 & 0xFFFF;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4003 if (PID_TYPE(v11) == OBJECT_Actor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4004 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4005 if ( pActors[PID_ID(v11)].uAIState != Dead )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4006 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4007 if ( pActors[PID_ID(v11)].uAIState != Dying && pActors[PID_ID(v11)].uAIState != Removed
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4008 && pActors[PID_ID(v11)].uAIState != Summoned && pActors[PID_ID(v11)].uAIState != Disabled
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4009 && (!a3 || pActors[PID_ID(v11)].GetActorsRelation(0)) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4010 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4011 if ( (!a4 || MonsterStats::BelongsToSupertype(pActors[PID_ID(v11)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4012 && v22 <= pick_depth << 16 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4013 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4014 v14 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4015 if ( v10 > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4016 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4017 for ( v14; v14 < v30; ++v14 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4018 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4019 if ( dword_50BDA0[v14] == v11 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4020 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4021 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4022 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4023 if ( v14 == v30 && v10 < 100 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4024 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4025 ++v30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4026 dword_50BC10[v10] = v22;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4027 dword_50BDA0[v10] = v11;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4028 ++v10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4029 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4030 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4031 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4032 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4033 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4034 ++v28;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4035 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4036 v4 = v30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4037 v5 = v24;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4038 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4039 v9 = v26 + 640;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4040 v26 += 640;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4041 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4042 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4043 if ( v4 > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4044 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4045 v16 = (int)dword_50BC10.data();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4046 for ( v32 = 1; v32 - 1 < v4; ++v32 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4047 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4048 for ( i = v32; i < v4; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4049 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4050 v17 = dword_50BC10[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4051 if ( dword_50BC10[i] < *(int *)v16 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4052 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4053 dword_50BC10[i] = *(int *)v16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4054 *(int *)v16 = v17;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4055 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4056 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4057 v16 += 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4058 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4059 v5 = v24;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4060 if ( v4 > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4061 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4062 v18 = v24;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4063 for ( v19 = v4; v19; --v19 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4064 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4065 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10.data() - (char *)v24].field_0 >> 3) & 0x1FFF;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4066 v18 += 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4067 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4068 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4069 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4070 v20 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4071 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4072 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4073 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4074 if ( v21 != 4 && v21 != 5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4075 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4076 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4077 if ( v20 != v4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4078 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4079 result = 8 * *(int *)&v5[4 * v20].field_0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4080 LOBYTE(result) = result | 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4081 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4082 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4083 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4084 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4085 return 0;*/
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4086 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4087
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4088 //----- (0042F4DA) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4089 bool CheckActors_proximity()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4090 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4091 signed int distance; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4092 int for_x; // ebx@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4093 int for_y; // [sp+Ch] [bp-10h]@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4094 int for_z; // [sp+10h] [bp-Ch]@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4095
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4096
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4097 distance = 5120;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4098 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4099 distance = 2560;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4100
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4101 if ( (signed int)uNumActors <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4102 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4103 for ( uint i = 0; i < (signed int)uNumActors; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4104 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4105 for_x = abs(pActors[i].vInitialPosition.x - pParty->vPosition.x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4106 for_y = abs(pActors[i].vInitialPosition.y - pParty->vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4107 for_z = abs(pActors[i].vInitialPosition.z - pParty->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4108 if ( int_get_vector_length(for_x, for_y, for_z) < distance )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4109 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4110 if ( pActors[i].uAIState != Dead )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4111 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4112 if ( pActors[i].uAIState != Dying && pActors[i].uAIState != Removed
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4113 && pActors[i].uAIState != Disabled && pActors[i].uAIState != Summoned
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4114 && (pActors[i].ActorEnemy() || pActors[i].GetActorsRelation(0) ) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4115 return true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4116 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4117 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4118 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4119 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4120 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4121
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4122
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4123 //----- (00426A5A) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4124 void Actor::LootActor()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4125 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4126 signed int v2; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4127 unsigned __int8 v7; // al@30
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4128 char *v9; // [sp-4h] [bp-3Ch]@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4129 char *v10; // [sp-4h] [bp-3Ch]@31
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4130 char *v11; // [sp-4h] [bp-3Ch]@38
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4131 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4132 bool itemFound; // [sp+30h] [bp-8h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4133 int v14; // [sp+34h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4134
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4135 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4136 Dst.Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4137 v2 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4138 itemFound = false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4139 v14 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4140 if ( !ActorHasItem() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4141 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4142 for (uchar i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4143 v14 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4144 if ( v14 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4145 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4146 pParty->PartyFindsGold(v14, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4147 viewparams->bRedrawGameUI = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4148 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4149 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4150 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4151 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4152 if ( this->ActorHasItems[3].uItemID != 0 && this->ActorHasItems[3].GetItemEquipType() == EQUIP_GOLD )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4153 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4154 v14 = this->ActorHasItems[3].uSpecEnchantmentType;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4155 this->ActorHasItems[3].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4156 if ( v14 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4157 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4158 pParty->PartyFindsGold(v14, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4159 viewparams->bRedrawGameUI = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4160 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4161 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4162 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4163 if ( this->uCarriedItemID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4164 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4165 Dst.Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4166 Dst.uItemID = this->uCarriedItemID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4167 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4168 if ( v14 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4169 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v9);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4170 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4171 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v9);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4172 ShowStatusBarString(pTmpBuf2.data(), 2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4173 if ( Dst.GetItemEquipType() == 12 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4174 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4175 Dst.uNumCharges = rand() % 6 + Dst.GetDamageMod() + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4176 Dst.uMaxCharges = Dst.uNumCharges;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4177 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4178 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 14 && Dst.uItemID != 220 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4179 Dst.uEnchantmentType = 2 * rand() % 4 + 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4180 pItemsTable->SetSpecialBonus(&Dst);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4181 if ( !pParty->AddItemToParty(&Dst) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4182 pParty->SetHoldingItem(&Dst);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4183 this->uCarriedItemID = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4184 if ( this->ActorHasItems[0].uItemID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4185 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4186 if ( !pParty->AddItemToParty(this->ActorHasItems) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4187 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4188 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4189 pParty->SetHoldingItem(this->ActorHasItems);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4190 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4191 this->ActorHasItems[0].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4192 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4193 if ( this->ActorHasItems[1].uItemID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4194 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4195 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4196 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4197 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4198 pParty->SetHoldingItem(&this->ActorHasItems[1]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4199 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4200 this->ActorHasItems[1].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4201 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4202 this->Remove();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4203 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4204 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4205 if ( this->ActorHasItem() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4206 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4207 if ( this->ActorHasItems[3].uItemID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4208 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4209 memcpy(&Dst, &this->ActorHasItems[3], sizeof(Dst));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4210 this->ActorHasItems[3].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4211 //v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4212 if ( v14 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4213 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, pItemsTable->pItems[Dst.uItemID].pUnidentifiedName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4214 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4215 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[Dst.uItemID].pUnidentifiedName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4216 ShowStatusBarString(pTmpBuf2.data(), 2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4217 if ( !pParty->AddItemToParty(&Dst) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4218 pParty->SetHoldingItem(&Dst);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4219 itemFound = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4220 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4221 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4222 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4223 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4224 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance && (v7 = this->pMonsterInfo.uTreasureLevel) != 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4225 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4226 pItemsTable->GenerateItem(v7, this->pMonsterInfo.uTreasureType, &Dst);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4227 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4228 if ( v14 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4229 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v10);//Вы нашли ^I[%d] золот^L[ой;ых;ых] и предмет (%s)!
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4230 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4231 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v10);//Вы нашли ^Pv[%s]!
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4232 ShowStatusBarString(pTmpBuf2.data(), 2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4233 if ( !pParty->AddItemToParty(&Dst) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4234 pParty->SetHoldingItem(&Dst);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4235 itemFound = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4236 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4237 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4238 if ( this->ActorHasItems[0].uItemID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4239 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4240 if ( !pParty->AddItemToParty(this->ActorHasItems) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4241 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4242 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4243 pParty->SetHoldingItem(this->ActorHasItems);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4244 itemFound = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4245 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4246 this->ActorHasItems[0].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4247 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4248 if ( this->ActorHasItems[1].uItemID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4249 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4250 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4251 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4252 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4253 pParty->SetHoldingItem(&this->ActorHasItems[1]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4254 itemFound = true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4255 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4256 this->ActorHasItems[1].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4257 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4258 if ( !itemFound || rand() % 100 < 90 )//for repeatedly get gold and item
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4259 this->Remove();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4260 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4261
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4262
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4263 //----- (00427102) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4264 bool Actor::_427102_IsOkToCastSpell( signed int a2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4265 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4266 switch(a2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4267 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4268 case SPELL_BODY_POWER_CURE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4269 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4270 if ( this->sCurrentHP >= (signed int)this->pMonsterInfo.uHP )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4271 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4272 return true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4273 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4274 case SPELL_LIGHT_DISPEL_MAGIC:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4275 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4276 for (int i = 0; i < 20; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4277 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4278 if (pParty->pPartyBuffs[i].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4279 return true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4280 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4281 for ( int i = 1; i <= 4; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4282 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4283 for ( int j = 0; j < 22; j++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4284 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4285 if (pPlayers[i]->pPlayerBuffs[j].uExpireTime > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4286 return true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4287 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4288 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4289 return false;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4290 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4291 case SPELL_LIGHT_DAY_OF_PROTECTION:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4292 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4293 return this->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4294 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4295 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4296 case SPELL_LIGHT_HOUR_OF_POWER:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4297 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4298 return this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4299 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4300 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4301 case SPELL_DARK_PAIN_REFLECTION:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4302 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4303 return this->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4304 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4305 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4306 case SPELL_BODY_HAMMERHANDS:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4307 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4308 return this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4309 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4310 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4311 case SPELL_FIRE_HASTE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4312 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4313 return this->pActorBuffs[ACTOR_BUFF_HASTE].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4314 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4315 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4316 case SPELL_AIR_SHIELD:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4317 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4318 return this->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4319 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4320 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4321 case SPELL_EARTH_STONESKIN:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4322 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4323 return this->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4324 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4325 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4326 case SPELL_SPIRIT_BLESS:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4327 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4328 return this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4329 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4330 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4331 case SPELL_SPIRIT_FATE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4332 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4333 return this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4334 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4335 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4336 case SPELL_SPIRIT_HEROISM:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4337 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4338 return this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime <= 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4339 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4340 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4341 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4342 return true;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4343 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4344 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4345
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4346
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4347 //----- (0042704B) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4348 ABILITY_INDEX Actor::special_ability_use_check( int a2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4349 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4350 signed int okToCastSpell1; // ebx@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4351 signed int okToCastSpell2; // edi@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4352
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4353 if ( this->pMonsterInfo.uSpecialAbilityType == 2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4354 && this->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4355 && rand() % 100 < 5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4356 this->SummonMinion(a2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4357 okToCastSpell1 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell1ID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4358 okToCastSpell2 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell2ID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4359 if ( okToCastSpell1 && this->pMonsterInfo.uSpell1UseChance && rand() % 100 < this->pMonsterInfo.uSpell1UseChance )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4360 return ABILITY_SPELL1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4361 if ( okToCastSpell2 && this->pMonsterInfo.uSpell2UseChance && rand() % 100 < this->pMonsterInfo.uSpell2UseChance )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4362 return ABILITY_SPELL2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4363 if (this->pMonsterInfo.uAttack2Chance && rand() % 100 < this->pMonsterInfo.uAttack2Chance)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4364 return ABILITY_ATTACK2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4365 return ABILITY_ATTACK1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4366 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4367
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4368
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4369
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4370 //----- (004273BB) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4371 bool Actor::_4273BB_DoesHitOtherActor( Actor *defender, int a3, int a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4372 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4373 signed int v6; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4374 signed int v7; // esi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4375 int armorSum; // ebx@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4376 signed int a2a; // [sp+18h] [bp+Ch]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4377
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4378 v6 = defender->pMonsterInfo.uAC;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4379 v7 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4380 a2a = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4381 if ( defender->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4382 v6 /= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4383 if ( defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4384 v7 = defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4385 if ( defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v7 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4386 v7 = defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4387 armorSum = v7 + v6;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4388 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4389 a2a = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4390 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > a2a )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4391 a2a = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4392 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4393 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4394 a2a += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4395 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4396 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4397 return rand() % (armorSum + 2 * this->pMonsterInfo.uLevel + 10) + a2a + 1 > armorSum + 5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4398 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4399
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4400 //----- (004274AD) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4401 bool Actor::ActorHitOrMiss(Player *pPlayer)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4402 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4403 signed int v3; // edi@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4404 signed int v4; // esi@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4405 int v5; // esi@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4406
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4407 v3 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4408 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4409 v3 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4410 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > v3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4411 v3 = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4412 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4413 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4414 v3 += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4415 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4416 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4417 v4 = pPlayer->GetActualAC() + 2 * this->pMonsterInfo.uLevel + 10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4418 v5 = rand() % v4 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4419 return (v3 + v5 > pPlayer->GetActualAC() + 5);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4420 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4421
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4422
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4423 //----- (0042756B) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4424 int Actor::CalcMagicalDamageToActor(DAMAGE_TYPE dmgType, signed int incomingDmg)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4425 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4426 int v4; // edx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4427 int v5; // ecx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4428 signed int v6; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4429 signed int result; // eax@17
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4430 signed int v8; // esi@18
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4431
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4432 v4 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4433 v5 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4434 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4435 v5 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4436 switch ( dmgType )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4437 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4438 case DMGT_FIRE:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4439 v6 = this->pMonsterInfo.uResFire;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4440 v4 = v5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4441 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4442 case DMGT_ELECTR:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4443 v6 = this->pMonsterInfo.uResAir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4444 v4 = v5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4445 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4446 case DMGT_COLD:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4447 v6 = this->pMonsterInfo.uResWater;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4448 v4 = v5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4449 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4450 case DMGT_EARTH:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4451 v6 = this->pMonsterInfo.uResEarth;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4452 v4 = v5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4453 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4454 case DMGT_PHISYCAL:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4455 v6 = this->pMonsterInfo.uResPhysical;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4456 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4457 case DMGT_SPIRIT:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4458 v6 = this->pMonsterInfo.uResSpirit;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4459 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4460 case DMGT_MIND:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4461 v6 = this->pMonsterInfo.uResMind;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4462 v4 = v5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4463 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4464 case DMGT_BODY:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4465 v6 = this->pMonsterInfo.uResBody;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4466 v4 = v5;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4467 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4468 case DMGT_LIGHT:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4469 v6 = this->pMonsterInfo.uResLight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4470 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4471 case DMGT_DARK:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4472 v6 = this->pMonsterInfo.uResDark;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4473 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4474 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4475 v6 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4476 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4477 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4478 if ( v6 < 200 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4479 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4480 v8 = v4 + v6 + 30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4481 for (int i = 0; i < 4; i++)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4482 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4483 if ( rand() % v8 < 30 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4484 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4485 incomingDmg /= 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4486 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4487 result = incomingDmg;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4488 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4489 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4490 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4491 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4492 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4493
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4494 //----- (00427662) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4495 bool Actor::DoesDmgTypeDoDamage(DAMAGE_TYPE uType)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4496 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4497 signed int resist; // esi@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4498 bool result; // eax@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4499
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4500 switch ( uType )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4501 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4502 case 0:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4503 resist = this->pMonsterInfo.uResFire;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4504 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4505 case 1:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4506 resist = this->pMonsterInfo.uResAir;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4507 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4508 case 2:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4509 resist = this->pMonsterInfo.uResWater;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4510 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4511 case 3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4512 resist = this->pMonsterInfo.uResEarth;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4513 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4514 case 4:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4515 resist = this->pMonsterInfo.uResPhysical;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4516 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4517 case 6:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4518 resist = this->pMonsterInfo.uResSpirit;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4519 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4520 case 7:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4521 resist = this->pMonsterInfo.uResMind;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4522 case 8:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4523 resist = this->pMonsterInfo.uResBody;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4524 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4525 case 9:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4526 resist = this->pMonsterInfo.uResLight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4527 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4528 case 10:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4529 resist = this->pMonsterInfo.uResDark;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4530 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4531 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4532 return 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4533 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4534 if ( resist < 200 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4535 result = rand() % ((this->pMonsterInfo.uLevel >> 2) + resist + 30) < 30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4536 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4537 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4538 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4539 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4540
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4541 //----- (00448A98) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4542 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4543 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4544 if ( uGroupID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4545 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4546 if ( bToggle )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4547 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4548 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4549 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4550 if ( pActors[i].uGroup == uGroupID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4551 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4552 pActors[i].uAttributes |= uFlag;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4553 if ( uFlag == 0x10000 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4554 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4555 pActors[i].uAIState = Disabled;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4556 pActors[i].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4557 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4558 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4559 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4560 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4561 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4562 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4563 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4564 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4565 if ( pActors[i].uGroup == uGroupID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4566 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4567 if ( uFlag == 0x10000 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4568 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4569 if ( pActors[i].uAIState != Dead )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4570 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4571 if ( pActors[i].uAIState != 4 && pActors[i].uAIState != 11 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4572 pActors[i].uAIState = Standing;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4573 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4574 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4575 LODWORD(pActors[i].uAttributes) &= ~uFlag;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4576 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4577 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4578 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4579 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4580 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4581
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4582 //----- (004014E6) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4583 void Actor::MakeActorAIList_ODM()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4584 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4585 int v1; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4586 unsigned int v7; // ST20_4@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4587 int distance; // edi@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4588 int v10; // ebx@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4589 int v21; // [sp+Ch] [bp-14h]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4590 int v22; // [sp+10h] [bp-10h]@4
2562
b8a56afc6ba1 new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights
Ritor1
parents: 2543
diff changeset
4591
2497
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4592 pParty->uFlags &= 0xFFFFFFCF;//~0x30
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4593
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4594 ai_arrays_size = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4595 for (uint i = 0; i < uNumActors; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4596 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4597 Actor* actor = &pActors[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4598
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4599 actor->ResetAlive();//~0x400
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4600 if (!actor->CanAct())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4601 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4602 actor->ResetActive();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4603 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4604 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4605
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4606 v22 = abs(pParty->vPosition.z - actor->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4607 v21 = abs(pParty->vPosition.y - actor->vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4608 v1 = abs(pParty->vPosition.x - actor->vPosition.x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4609 v7 = int_get_vector_length(v22, v21, v1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4610 distance = v7 - actor->uActorRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4611 if ( distance < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4612 distance = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4613
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4614 if (distance < 5632)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4615 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4616 actor->ResetHostile();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4617 if ( actor->ActorEnemy() || actor->GetActorsRelation(0) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4618 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4619 //v11 = (pParty->uFlags & 0x10) == 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4620 actor->uAttributes |= ACTOR_HOSTILE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4621 if (distance < 5120 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4622 pParty->SetYellowAlert();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4623 if (distance < 307)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4624 pParty->SetRedAlert();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4625 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4626 actor->uAttributes |= ACTOR_ACTIVE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4627 ai_near_actors_distances[ai_arrays_size] = distance;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4628 ai_near_actors_ids[ai_arrays_size++] = i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4629 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4630 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4631 actor->ResetActive();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4632 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4633
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4634 /*
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4635 result = v27;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4636 if ( v27 > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4637 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4638 v14 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4639 v15 = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4640 v26 = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4641 do
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4642 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4643 while ( 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4644 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4645 v24 = v15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4646 if ( v15 >= result )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4647 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4648 v16 = ai_near_actors_distances[v14];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4649 if ( v16 > ai_near_actors_distances[v15] )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4650 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4651 v17 = &ai_near_actors_ids[v15];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4652 v18 = ai_near_actors_ids[v14];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4653 ai_near_actors_ids[v14] = *v17;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4654 *v17 = v18;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4655 v15 = v24;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4656 ai_near_actors_distances[v14] = ai_near_actors_distances[v24];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4657 ai_near_actors_distances[v24] = v16;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4658 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4659 result = v27;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4660 ++v15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4661 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4662 ++v14;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4663 v15 = v26 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4664 v26 = v15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4665 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4666 while ( v15 - 1 < result );
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4667 }*/
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4668
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4669 for (uint i = 0; i < ai_arrays_size; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4670 for (uint j = 0; j < i; ++j)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4671 if (ai_near_actors_distances[j] > ai_near_actors_distances[i])
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4672 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4673 int tmp = ai_near_actors_distances[j];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4674 ai_near_actors_distances[j] = ai_near_actors_distances[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4675 ai_near_actors_distances[i] = tmp;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4676
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4677 tmp = ai_near_actors_ids[j];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4678 ai_near_actors_ids[j] = ai_near_actors_ids[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4679 ai_near_actors_ids[i] = tmp;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4680 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4681
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4682
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4683 if (ai_arrays_size > 30)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4684 ai_arrays_size = 30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4685
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4686 for (uint i = 0; i < ai_arrays_size; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4687 pActors[ai_near_actors_ids[i]].uAttributes |= ACTOR_ALIVE;//0x400
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4688 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4689
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4690 //----- (004016FA) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4691 int Actor::MakeActorAIList_BLV()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4692 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4693 int v1; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4694 int distance; // edi@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4695 int v13; // edx@24
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4696 int v15; // ebx@26
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4697 unsigned int v17; // esi@27
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4698 int v18; // ecx@31
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4699 signed int v19; // edi@31
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4700 signed int v25; // eax@40
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4701 int j; // edi@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4702 int v30; // eax@48
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4703 int v37; // [sp+Ch] [bp-18h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4704 int v38; // [sp+10h] [bp-14h]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4705 int v39; // [sp+14h] [bp-10h]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4706 int i; // [sp+18h] [bp-Ch]@31
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4707 uint v45; // [sp+20h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4708
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4709 // __debugbreak(); // refactor for blv ai
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4710 pParty->uFlags &= 0xFFFFFFCF;//~0x30
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4711 v37 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4712 v45 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4713 for ( uint i = 0; i < (signed int)uNumActors; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4714 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4715 pActors[i].ResetAlive();//~0x0400
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4716 if ( !pActors[i].CanAct() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4717 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4718 pActors[i].ResetActive();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4719 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4720 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4721 v1 = abs(pParty->vPosition.x - pActors[i].vPosition.x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4722 v38 = abs(pParty->vPosition.y - pActors[i].vPosition.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4723 v39 = abs(pParty->vPosition.z - pActors[i].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4724
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4725 distance = int_get_vector_length(v39, v38, v1) - pActors[i].uActorRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4726 if ( distance < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4727 distance = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4728 if ( distance < 10240 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4729 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4730 pActors[i].ResetHostile();//~0x01000000
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4731 if ( pActors[i].ActorEnemy() || pActors[i].GetActorsRelation(0) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4732 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4733 pActors[i].uAttributes |= ACTOR_HOSTILE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4734 if ( !(pParty->uFlags & 0x10) && (double)distance < 307.2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4735 pParty->SetRedAlert();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4736 if ( !(pParty->uFlags & 0x20) && distance < 5120 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4737 pParty->SetYellowAlert();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4738 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4739 ai_near_actors_distances[v45] = distance;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4740 ai_near_actors_ids[v45] = i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4741 v45++;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4742 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4743 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4744 pActors[i].ResetActive();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4745 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4746 v13 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4747 if ( v45 > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4748 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4749 for ( uint i = 1; i < v45; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4750 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4751 for ( uint j = 1; j < v45; ++j )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4752 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4753 v15 = ai_near_actors_distances[v13];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4754 if ( ai_near_actors_distances[v13] > ai_near_actors_distances[j] )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4755 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4756 v17 = ai_near_actors_ids[v13];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4757 ai_near_actors_ids[v13] = ai_near_actors_ids[j];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4758 ai_near_actors_ids[j] = v17;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4759 ai_near_actors_distances[v13] = ai_near_actors_distances[j];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4760 ai_near_actors_distances[j] = v15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4761 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4762 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4763 ++v13;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4764 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4765 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4766 v18 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4767 v19 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4768 for ( i = 0; i < v45; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4769 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4770 if ( pActors[ai_near_actors_ids[i]].ActorNearby()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4771 || sub_4070EF_prolly_detect_player(PID(OBJECT_Actor,ai_near_actors_ids[i]), 4) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4772 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4773 pActors[ai_near_actors_ids[i]].uAttributes |= ACTOR_NEARBY;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4774 ai_array_4F6638_actor_ids[v19] = ai_near_actors_ids[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4775 ai_array_4F5E68[v19++] = ai_near_actors_distances[i];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4776 if ( v19 >= 30 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4777 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4778 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4779 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4780 ai_arrays_size = v19;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4781 if ( (signed int)uNumActors > 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4782 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4783 for ( uint i = 0; i < (signed int)uNumActors; ++i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4784 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4785 if ( pActors[i].CanAct() && pActors[i].uSectorID == v37 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4786 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4787 v25 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4788 if ( v19 <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4789 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4790 pActors[i].uAttributes |= ACTOR_ACTIVE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4791 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4792 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4793 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4794 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4795 while ( ai_array_4F6638_actor_ids[v25] != i )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4796 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4797 ++v25;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4798 if ( v25 >= v19 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4799 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4800 pActors[i].uAttributes |= ACTOR_ACTIVE;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4801 ai_array_4F6638_actor_ids[ai_arrays_size++] = i;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4802 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4803 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4804 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4805 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4806 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4807 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4808 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4809 for ( j = 0; j < v45; ++j )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4810 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4811 if ( pActors[ai_near_actors_ids[j]].uAttributes & 0xC000 && pActors[ai_near_actors_ids[j]].CanAct() )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4812 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4813 v30 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4814 if ( ai_arrays_size <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4815 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4816 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4817 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4818 while ( ai_array_4F6638_actor_ids[v30] != ai_near_actors_ids[j] )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4819 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4820 ++v30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4821 if ( v30 >= ai_arrays_size )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4822 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4823 ai_array_4F6638_actor_ids[ai_arrays_size++] = ai_near_actors_ids[j];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4824 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4825 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4826 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4827 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4828 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4829 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4830 if ( ai_arrays_size > 30 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4831 ai_arrays_size = 30;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4832 memcpy(ai_near_actors_ids.data(), ai_array_4F6638_actor_ids.data(), 4 * ai_arrays_size);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4833 memcpy(ai_near_actors_distances.data(), ai_array_4F5E68.data(), 4 * ai_arrays_size);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4834 for ( uint i = 0; i < ai_arrays_size; i++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4835 pActors[ai_near_actors_ids[i]].uAttributes |= ACTOR_ALIVE;//0x400
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4836 return ai_arrays_size;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4837 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4838
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4839
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4840 //----- (004070EF) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4841 bool __fastcall sub_4070EF_prolly_detect_player(unsigned int uObjID, unsigned int uObj2ID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4842 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4843 signed int v2; // eax@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4844 int obj1_sector; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4845 float v8; // ST24_4@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4846 signed int v12; // eax@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4847 int obj2_z; // edi@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4848 int obj2_x; // esi@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4849 int obj2_sector; // eax@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4850 float v20; // ST24_4@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4851 int dist_x; // ebx@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4852 signed int dist_3d; // ecx@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4853 int v25; // eax@18
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4854 BLVFace *v29; // ebx@32
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4855 Vec3_short_ *v30; // esi@32
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4856 int v31; // eax@32
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4857 int v32; // ST50_4@44
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4858 int v33; // ST54_4@44
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4859 int v34; // eax@44
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4860 signed int v38; // esi@45
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4861 __int16 next_sector; // bx@58
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4862 int v47; // [sp+18h] [bp-50h]@20
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4863 int v48; // [sp+1Ch] [bp-4Ch]@20
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4864 int v49; // [sp+20h] [bp-48h]@20
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4865 int dist_z; // [sp+24h] [bp-44h]@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4866 signed int higher_z; // [sp+24h] [bp-44h]@27
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4867 signed int lower_z; // [sp+28h] [bp-40h]@26
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4868 signed int higher_y; // [sp+2Ch] [bp-3Ch]@23
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4869 signed int lower_y; // [sp+30h] [bp-38h]@22
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4870 signed int higher_x; // [sp+34h] [bp-34h]@21
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4871 signed int lower_x; // [sp+38h] [bp-30h]@20
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4872 signed int sectors_visited; // [sp+3Ch] [bp-2Ch]@28
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4873 int v58; // [sp+44h] [bp-24h]@50
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4874 int v59; // [sp+48h] [bp-20h]@44
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4875 int obj2_y; // [sp+50h] [bp-18h]@11
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4876 int obj1_x; // [sp+58h] [bp-10h]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4877 int obj1_y; // [sp+5Ch] [bp-Ch]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4878 int obj1_z; // [sp+60h] [bp-8h]@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4879 int current_sector; // [sp+64h] [bp-4h]@7
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4880 int dist_y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4881 int v70;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4882
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4883 v2 = PID_ID(uObjID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4884 switch( PID_TYPE(uObjID) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4885 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4886 case OBJECT_Decoration:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4887 obj1_x = pLevelDecorations[v2].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4888 obj1_y = pLevelDecorations[v2].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4889 obj1_z = pLevelDecorations[v2].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4890 obj1_sector = pIndoor->GetSector(obj1_x, obj1_y, obj1_z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4891 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4892 case OBJECT_Actor:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4893 obj1_x = pActors[v2].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4894 obj1_y = pActors[v2].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4895 v8 = (double)pActors[v2].uActorHeight * 0.69999999;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4896 //v9 = v8 + 6.7553994e15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4897 //obj1_z = LODWORD(v9) + pActors[v2].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4898 obj1_z = (int)v8 + pActors[v2].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4899 obj1_sector = pActors[v2].uSectorID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4900 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4901 case OBJECT_Item:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4902 obj1_x = pSpriteObjects[v2].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4903 obj1_y = pSpriteObjects[v2].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4904 obj1_z = pSpriteObjects[v2].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4905 obj1_sector = pSpriteObjects[v2].uSectorID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4906 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4907 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4908 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4909 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4910 v12 = PID_ID(uObj2ID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4911 switch( PID_TYPE(uObj2ID) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4912 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4913 case OBJECT_Decoration:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4914 obj2_z = pLevelDecorations[v12].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4915 obj2_x = pLevelDecorations[v12].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4916 obj2_y = pLevelDecorations[v12].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4917 obj2_sector = pIndoor->GetSector(obj2_x, obj2_y, obj2_z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4918 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4919 case OBJECT_Player:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4920 obj2_x = pParty->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4921 obj2_z = pParty->sEyelevel + pParty->vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4922 obj2_y = pParty->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4923 obj2_sector = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4924 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4925 case OBJECT_Actor:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4926 obj2_y = pActors[v12].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4927 obj2_x = pActors[v12].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4928 v20 = (double)pActors[v12].uActorHeight * 0.69999999;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4929 //v21 = v20 + 6.7553994e15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4930 //obj2_z = LODWORD(v21) + pActors[v12].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4931 obj2_z = (int)v20 + pActors[v12].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4932 obj2_sector = pActors[v12].uSectorID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4933 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4934 case OBJECT_Item:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4935 obj2_x = pSpriteObjects[v12].vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4936 obj2_z = pSpriteObjects[v12].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4937 obj2_y = pSpriteObjects[v12].vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4938 obj2_sector = pSpriteObjects[v12].uSectorID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4939 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4940 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4941 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4942 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4943 dist_x = obj2_x - obj1_x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4944 dist_z = obj2_z - obj1_z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4945 dist_y = obj2_y - obj1_y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4946 dist_3d = integer_sqrt(dist_x * dist_x + dist_y * dist_y + dist_z * dist_z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4947 //range check
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4948 if ( dist_3d > 5120 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4949 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4950 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4951 return 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4952 v25 = 65536;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4953 if ( dist_3d )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4954 v25 = 65536 / dist_3d;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4955 v49 = dist_x * v25;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4956 v47 = dist_z * v25;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4957 v48 = dist_y * v25;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4958 if ( obj1_x < obj2_x )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4959 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4960 lower_x = obj1_x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4961 higher_x = obj2_x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4962 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4963 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4964 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4965 lower_x = obj2_x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4966 higher_x = obj1_x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4967 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4968 if ( obj1_y < obj2_y )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4969 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4970 lower_y = obj1_y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4971 higher_y = obj2_y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4972 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4973 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4974 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4975 lower_y = obj2_y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4976 higher_y = obj1_y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4977 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4978 if ( obj1_z < obj2_z )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4979 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4980 lower_z = obj1_z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4981 higher_z = obj2_z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4982 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4983 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4984 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4985 lower_z = obj2_z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4986 higher_z = obj1_z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4987 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4988 sectors_visited = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4989 //monster in same sector with player
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4990 if ( obj1_sector == obj2_sector )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4991 return 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4992 //search starts from monster
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4993 current_sector = obj1_sector;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4994 for( int current_portal = 0; current_portal < pIndoor->pSectors[current_sector].uNumPortals; current_portal++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4995 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4996 v29 = &pIndoor->pFaces[pIndoor->pSectors[current_sector].pPortals[current_portal]];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4997 v30 = &pIndoor->pVertices[*v29->pVertexIDs];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4998 v31 = v29->pFacePlane_old.vNormal.z * (v30->z - obj1_z)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
4999 + v29->pFacePlane_old.vNormal.y * (v30->y - obj1_y)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5000 + v29->pFacePlane_old.vNormal.x * (v30->x - obj1_x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5001
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5002 if ( current_sector != v29->uSectorID )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5003 v31 = -v31;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5004
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5005 if ( v31 >= 0 && v30->x != obj1_x && v30->y != obj1_y && v30->z != obj1_z)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5006 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5007
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5008 if( lower_x > v29->pBounding.x2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5009 || higher_x < v29->pBounding.x1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5010 || lower_y > v29->pBounding.y2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5011 || higher_y < v29->pBounding.y1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5012 || lower_z > v29->pBounding.z2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5013 || higher_z < v29->pBounding.z1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5014 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5015 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5016 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5017
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5018 v32 = fixpoint_mul(v29->pFacePlane_old.vNormal.x,v49);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5019 v34 = fixpoint_mul(v29->pFacePlane_old.vNormal.y,v48);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5020 v33 = fixpoint_mul(v29->pFacePlane_old.vNormal.z,v47);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5021
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5022 v59 = v32 + v33 + v34;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5023 if ( v59 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5024 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5025 v70 = v29->pFacePlane_old.dist
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5026 + obj1_z * v29->pFacePlane_old.vNormal.z
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5027 + obj1_x * v29->pFacePlane_old.vNormal.x
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5028 + obj1_y * v29->pFacePlane_old.vNormal.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5029 v38 = -v70;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5030
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5031 // if ( v59 <= 0 ^ v70 <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5032
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5033 /* TEMPORARY
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5034 if ( v59 <= 0 && v70 <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5035 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5036 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5037 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5038 if ( !(v59 <= 0 && v70 <= 0) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5039 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5040 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5041 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5042 */
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5043
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5044 if( abs(v38) >> 14 > abs(v59) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5045 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5046
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5047 v58 = fixpoint_div(v38,v59);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5048
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5049 if( v58 < 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5050 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5051
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5052 if(!sub_4075DB(obj1_x + ((fixpoint_mul(v49,v58) + 32768) >> 16), obj1_y + ((fixpoint_mul(v48,v58) + 32768) >> 16),
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5053 obj1_z + ((fixpoint_mul(v47,v58) + 32768) >> 16), v29) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5054 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5055 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5056 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5057
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5058 //if there is no next sector turn back
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5059 if ( v29->uSectorID == current_sector )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5060 next_sector = v29->uBackSectorID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5061 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5062 next_sector = v29->uSectorID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5063
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5064 //no more portals, quit
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5065 if ( next_sector == current_sector )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5066 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5067
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5068 ++sectors_visited;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5069 current_sector = next_sector;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5070
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5071 //found player, quit
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5072 if ( next_sector == obj2_sector )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5073 return 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5074
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5075 current_sector = next_sector;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5076
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5077 //did we hit limit for portals?
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5078 //does the next room have portals?
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5079 if ( sectors_visited < 30 && pIndoor->pSectors[current_sector].uNumPortals > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5080 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5081 current_portal=-1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5082 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5083 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5084 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5085 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5086 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5087 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5088 //did we stop in the sector where player is?
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5089 if ( current_sector != obj2_sector )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5090 return 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5091 return 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5092 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5093
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5094
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5095 //----- (00450B0A) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5096 bool __fastcall SpawnActor(unsigned int uMonsterID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5097 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5098 unsigned int v1; // ebx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5099 bool result; // eax@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5100 unsigned int v6; // ecx@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5101 Actor actor; // [sp+4h] [bp-350h]@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5102 Vec3_int_ pOut; // [sp+348h] [bp-Ch]@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5103
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5104 v1 = uMonsterID;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5105 if ( uNumActors == 499 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5106 result = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5107 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5108 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5109 if ( (signed int)uMonsterID >= (signed int)pMonsterList->uNumMonsters )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5110 v1 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5111 memset(&actor, 0, sizeof(Actor));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5112 strcpy(actor.pActorName, pMonsterStats->pInfos[v1 + 1].pName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5113 actor.sCurrentHP = LOWORD(pMonsterStats->pInfos[v1 + 1].uHP);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5114 memcpy(&actor.pMonsterInfo, &pMonsterStats->pInfos[v1 + 1], sizeof(MonsterInfo));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5115 actor.word_000086_some_monster_id = v1 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5116 actor.uActorRadius = pMonsterList->pMonsters[v1].uMonsterRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5117 actor.uActorHeight = pMonsterList->pMonsters[v1].uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5118 actor.uMovementSpeed = pMonsterList->pMonsters[v1].uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5119
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5120 Vec3_int_::Rotate(200, pParty->sRotationY, 0, pParty->vPosition, &pOut.x, &pOut.z, &pOut.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5121 actor.vInitialPosition.x = pOut.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5122 actor.vPosition.x = pOut.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5123 actor.uTetherDistance = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5124 actor.vInitialPosition.y = LOWORD(pOut.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5125 actor.vPosition.y = LOWORD(pOut.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5126 actor.vInitialPosition.z = LOWORD(pOut.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5127 actor.vPosition.z = LOWORD(pOut.y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5128 pSprites_LOD->DeleteSomeSprites();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5129 pPaletteManager->ResetNonTestLocked();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5130 v6 = uNumActors - 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5131 if ( dword_5C6DF8 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5132 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5133 dword_5C6DF8 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5134 v6 = uNumActors++;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5135 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5136 memcpy(&pActors[v6], &actor, sizeof(Actor));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5137 pActors[v6].PrepareSprites(1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5138 result = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5139 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5140 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5141 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5142 // 5C6DF8: using guessed type int dword_5C6DF8;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5143
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5144
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5145 //----- (0044FA4C) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5146 signed int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5147 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5148 signed int result; // eax@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5149 int v10; // ebx@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5150 const char *v15; // [sp-4h] [bp-24h]@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5151 unsigned int uFaceID; // [sp+8h] [bp-18h]@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5152 int v19; // [sp+Ch] [bp-14h]@16
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5153 size_t v20; // [sp+10h] [bp-10h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5154 int v21; // [sp+14h] [bp-Ch]@14
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5155 unsigned int v23; // [sp+1Ch] [bp-4h]@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5156
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5157 if ( a2 == 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5158 v15 = "Elemental Light C";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5159 else if ( a2 == 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5160 v15 = "Elemental Light B";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5161 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5162 v15 = "Elemental Light A";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5163
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5164 v23 = pMonsterList->GetMonsterIDByName(v15);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5165 v20 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5166 for ( v20; v20 < uNumActors; v20++ )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5167 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5168 if ( pActors[v20].uAIState == Removed )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5169 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5170 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5171
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5172 result = uNumActors + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5173 if ( v20 != uNumActors || result < 500 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5174 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5175 v21 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5176 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5177 v21 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5178 v19 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5179 pActors[v20].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5180 strcpy(pActors[v20].pActorName, pMonsterStats->pInfos[v23 + 1].pName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5181 pActors[v20].sCurrentHP = pMonsterStats->pInfos[v23 + 1].uHP;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5182 memcpy(&pActors[v20].pMonsterInfo, &pMonsterStats->pInfos[v23 + 1], sizeof(MonsterInfo));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5183 pActors[v20].word_000086_some_monster_id = v23 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5184 pActors[v20].uActorRadius = pMonsterList->pMonsters[v23].uMonsterRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5185 pActors[v20].uActorHeight = pMonsterList->pMonsters[v23].uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5186 pActors[v20].pMonsterInfo.uTreasureDiceRolls = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5187 pActors[v20].pMonsterInfo.uTreasureType = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5188 pActors[v20].pMonsterInfo.uExp = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5189 pActors[v20].uMovementSpeed = pMonsterList->pMonsters[v23].uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5190 v10 = rand() % 2048;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5191 pActors[v20].vInitialPosition.x = pParty->vPosition.x + fixpoint_mul(stru_5C6E00->Cos(v10), v19);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5192 pActors[v20].vPosition.x = pActors[v20].vInitialPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5193 pActors[v20].vInitialPosition.y = pParty->vPosition.y + fixpoint_mul(stru_5C6E00->Sin(v10), v19);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5194 pActors[v20].vPosition.y = pActors[v20].vInitialPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5195 pActors[v20].vInitialPosition.z = pParty->vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5196 pActors[v20].vPosition.z = pActors[v20].vInitialPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5197 pActors[v20].uTetherDistance = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5198 pActors[v20].uSectorID = v21;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5199 pActors[v20].PrepareSprites(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5200 pActors[v20].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5201 pActors[v20].uAlly = 9999;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5202 pActors[v20].uGroup = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5203 pActors[v20].uCurrentActionTime = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5204 pActors[v20].uAIState = Summoned;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5205 pActors[v20].uCurrentActionLength = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5206 pActors[v20].UpdateAnimation();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5207
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5208 result = pIndoor->GetSector(pActors[v20].vPosition.x, pActors[v20].vPosition.y, pActors[v20].vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5209 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5210 || result == v21
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5211 && (result = BLV_GetFloorLevel(pActors[v20].vPosition.x, pActors[v20].vPosition.y, pActors[v20].vPosition.z, result, &uFaceID), result != -30000)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5212 && (result = abs(result - pParty->vPosition.z), result <= 1024) )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5213 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5214 if ( v20 == uNumActors )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5215 ++uNumActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5216 pActors[v20].uSummonerID = PID(OBJECT_Player, a1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5217 result = pActors[v20].pActorBuffs[ACTOR_BUFF_SUMMONED].Apply(pParty->uTimePlayed + (a3 * 128) / 30.0f, a2, a1, 0, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5218 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5219 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5220 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5221 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5222
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5223 //----- (0044F57C) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5224 void SpawnEncounter(MapInfo *pMapInfo, SpawnPointMM7 *spawn, int a3, int a4, int a5)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5225 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5226 int v7; // eax@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5227 char v8; // zf@5
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5228 int v12; // edx@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5229 int v18; // esi@31
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5230 Actor *pMonster; // esi@35
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5231 int v23; // edx@36
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5232 signed int v24; // edi@36
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5233 int v25; // ecx@36
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5234 MonsterDesc *v27; // edi@48
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5235 signed int v28; // eax@48
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5236 int v32; // eax@50
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5237 int v37; // eax@51
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5238 int v38; // eax@52
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5239 int v39; // edi@52
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5240 std::string v40; // [sp-18h] [bp-100h]@60
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5241 const char *v44; // [sp-8h] [bp-F0h]@13
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5242 char *pTexture; // [sp-4h] [bp-ECh]@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5243 char Str[32]; // [sp+Ch] [bp-DCh]@60
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5244 char Str2[120]; // [sp+2Ch] [bp-BCh]@29
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5245 unsigned int uFaceID; // [sp+A4h] [bp-44h]@52
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5246 MonsterInfo *Src; // [sp+A8h] [bp-40h]@50
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5247 int v50; // [sp+ACh] [bp-3Ch]@47
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5248 char Source[32]; // [sp+B0h] [bp-38h]@20
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5249 int v52; // [sp+D0h] [bp-18h]@34
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5250 int v53; // [sp+D4h] [bp-14h]@34
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5251 int pSector; // [sp+D8h] [bp-10h]@32
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5252 int pPosX; // [sp+DCh] [bp-Ch]@32
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5253 int v56; // [sp+E0h] [bp-8h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5254 int v57; // [sp+E4h] [bp-4h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5255
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5256 //auto a2 = spawn;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5257 v57 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5258 //v5 = pMapInfo;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5259 //v6 = spawn;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5260 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5261 v7 = pOutdoor->ddm.field_C_alert;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5262 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5263 v7 = pIndoor->dlv.field_C_alert;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5264 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5265 v7 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5266 if (v7)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5267 v8 = (spawn->uAttributes & 1) == 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5268 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5269 v8 = (spawn->uAttributes & 1) == 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5270 if (v8)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5271 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5272 //result = (void *)(spawn->uIndex - 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5273 v56 = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5274 switch (spawn->uIndex - 1)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5275 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5276 case 0:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5277 //v9 = pMapInfo->uEncounterMonster1AtLeast;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5278 //v10 = rand();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5279 //v11 = pMapInfo->uEncounterMonster1AtMost;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5280 //pTexture = pMapInfo->pEncounterMonster1Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5281 v12 = rand() % (pMapInfo->uEncounterMonster1AtMost - pMapInfo->uEncounterMonster1AtLeast + 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5282 //v13 = pMapInfo->Dif_M1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5283 v57 = pMapInfo->Dif_M1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5284 v56 = pMapInfo->uEncounterMonster1AtLeast + v12;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5285 strcpy(Source, pMapInfo->pEncounterMonster1Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5286 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5287 case 3:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5288 //pTexture = pMapInfo->pEncounterMonster1Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5289 //v44 = "%s A";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5290 sprintf(Source, "%s A", pMapInfo->pEncounterMonster1Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5291 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5292 case 4:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5293 //pTexture = pMapInfo->pEncounterMonster2Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5294 //v44 = "%s A";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5295 sprintf(Source, "%s A", pMapInfo->pEncounterMonster2Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5296 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5297 case 5:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5298 //pTexture = pMapInfo->pEncounterMonster3Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5299 //v44 = "%s A";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5300 sprintf(Source, "%s A", pMapInfo->pEncounterMonster3Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5301 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5302 case 1:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5303 //v9 = pMapInfo->uEncounterMonster2AtLeast;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5304 //v14 = rand();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5305 //v15 = pMapInfo->uEncounterMonster2AtMost;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5306 //pTexture = pMapInfo->pEncounterMonster2Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5307 v12 = rand() % (pMapInfo->uEncounterMonster2AtMost - pMapInfo->uEncounterMonster2AtLeast + 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5308 //v13 = pMapInfo->Dif_M2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5309 v57 = pMapInfo->Dif_M2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5310 v56 = pMapInfo->uEncounterMonster2AtLeast + v12;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5311 strcpy(Source, pMapInfo->pEncounterMonster2Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5312 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5313 case 6:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5314 //pTexture = pMapInfo->pEncounterMonster1Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5315 //v44 = "%s B";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5316 sprintf(Source, "%s B", pMapInfo->pEncounterMonster1Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5317 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5318 case 7:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5319 //pTexture = pMapInfo->pEncounterMonster2Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5320 //v44 = "%s B";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5321 sprintf(Source, "%s B", pMapInfo->pEncounterMonster2Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5322 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5323 case 8:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5324 //pTexture = pMapInfo->pEncounterMonster3Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5325 //v44 = "%s B";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5326 sprintf(Source, "%s B", pMapInfo->pEncounterMonster3Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5327 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5328 case 2:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5329 //v9 = pMapInfo->uEncounterMonster3AtLeast;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5330 //v16 = rand();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5331 //v17 = pMapInfo->uEncounterMonster3AtMost;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5332 //pTexture = pMapInfo->pEncounterMonster3Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5333 v12 = rand() % (pMapInfo->uEncounterMonster3AtMost - pMapInfo->uEncounterMonster3AtLeast + 1);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5334 //v13 = pMapInfo->Dif_M3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5335 v57 = pMapInfo->Dif_M3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5336 v56 = pMapInfo->uEncounterMonster3AtLeast + v12;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5337 strcpy(Source, pMapInfo->pEncounterMonster3Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5338 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5339 case 9:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5340 //pTexture = pMapInfo->pEncounterMonster1Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5341 //v44 = "%s C";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5342 sprintf(Source, "%s C", pMapInfo->pEncounterMonster1Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5343 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5344 case 10:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5345 //pTexture = pMapInfo->pEncounterMonster2Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5346 //v44 = "%s C";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5347 sprintf(Source, "%s C", pMapInfo->pEncounterMonster2Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5348 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5349 case 11:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5350 //pTexture = pMapInfo->pEncounterMonster3Texture;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5351 //v44 = "%s C";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5352 sprintf(Source, "%s C", pMapInfo->pEncounterMonster3Texture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5353 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5354 default:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5355 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5356 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5357 if (Source[0] == '0')
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5358 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5359 v57 += a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5360 if ( v57 > 4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5361 v57 = 4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5362 strcpy(Str2, Source);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5363 if ( a4 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5364 v56 = a4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5365 v18 = v56;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5366 if ( (signed int)(v56 + uNumActors) >= 500 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5367 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5368 pSector = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5369 pPosX = spawn->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5370 a4 = spawn->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5371 a3 = spawn->vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5372 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5373 pSector = pIndoor->GetSector(spawn->vPosition.x, spawn->vPosition.y, spawn->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5374 v53 = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5375 v52 = (((uCurrentlyLoadedLevelType != LEVEL_Outdoor) - 1) & 0x40) + 64;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5376 if ( v18 <= 0 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5377 return;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5378 for (uint i = v53; i < v56; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5379 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5380 pMonster = &pActors[uNumActors];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5381 pActors[uNumActors].Reset();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5382 if ( v57 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5383 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5384 v23 = rand() % 100;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5385 v24 = 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5386 v25 = (unsigned __int16)word_4E8152[3 * v57];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5387 if ( v23 >= v25 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5388 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5389 if ( v23 < v25 + (unsigned __int16)word_4E8152[3 * v57 + 1] )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5390 v24 = 2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5391 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5392 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5393 v24 = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5394 if ( v24 == 1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5395 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5396 pTexture = Source;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5397 v44 = "%s A";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5398 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5399 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5400 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5401 if ( v24 == 2 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5402 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5403 pTexture = Source;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5404 v44 = "%s B";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5405 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5406 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5407 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5408 if ( v24 != 3 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5409 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5410 pTexture = Source;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5411 v44 = "%s C";
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5412 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5413 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5414 sprintf(Str2, v44, pTexture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5415 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5416 v50 = pMonsterList->GetMonsterIDByName(Str2);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5417 pTexture = Str2;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5418 if ( (signed __int16)v50 == -1 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5419 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5420 sprintf(Str, "Can't create random monster: '%s'! See MapStats.txt and Monsters.txt!", pTexture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5421 MessageBoxA(nullptr, Str, nullptr, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5422 ExitProcess(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5423 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5424 v27 = &pMonsterList->pMonsters[(signed __int16)v50];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5425 v28 = pMonsterStats->FindMonsterByTextureName(pTexture);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5426 if ( !v28 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5427 v28 = 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5428 Src = &pMonsterStats->pInfos[v28];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5429 strcpy(pMonster->pActorName, Src->pName);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5430 pMonster->sCurrentHP = Src->uHP;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5431 assert(sizeof(MonsterInfo) == 88);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5432 memcpy(&pMonster->pMonsterInfo, Src, sizeof(MonsterInfo));//Uninitialized portail memory access
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5433 pMonster->word_000086_some_monster_id = v50 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5434 pMonster->uActorRadius = v27->uMonsterRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5435 pMonster->uActorHeight = v27->uMonsterHeight;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5436 pMonster->uMovementSpeed = v27->uMovementSpeed;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5437 pMonster->vInitialPosition.x = spawn->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5438 pMonster->vPosition.x = spawn->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5439 pMonster->uTetherDistance = 256;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5440 pMonster->vInitialPosition.y = a4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5441 pMonster->vPosition.y = a4;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5442 pMonster->vInitialPosition.z = a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5443 pMonster->vPosition.z = a3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5444 pMonster->uSectorID = pSector;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5445 pMonster->uGroup = spawn->uGroup;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5446 pMonster->PrepareSprites(0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5447 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5448 v32 = rand();
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5449 a3 = fixpoint_mul(stru_5C6E00->Cos(v32 % 2048), v52);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5450 pPosX = a3 + spawn->vPosition.x;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5451 a3 = fixpoint_mul(stru_5C6E00->Sin(v32 % 2048), v52);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5452 a4 = a3 + spawn->vPosition.y;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5453 a3 = spawn->vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5454 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5455 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5456 if ( a5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5457 pMonster->uAttributes |= ACTOR_AGGRESSOR;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5458 ++uNumActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5459 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5460 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5461 v37 = pIndoor->GetSector(pPosX, a4, spawn->vPosition.z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5462 if ( v37 == pSector )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5463 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5464 v38 = BLV_GetFloorLevel(pPosX, a4, a3, v37, &uFaceID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5465 v39 = v38;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5466 if ( v38 != -30000 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5467 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5468 if ( abs(v38 - a3) <= 1024 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5469 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5470 a3 = v39;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5471 if ( a5 )
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5472 pMonster->uAttributes |= ACTOR_AGGRESSOR;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5473 ++uNumActors;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5474 continue;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5475 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5476 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5477 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5478 ;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5479 //v53 = (char *)v53 + 1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5480 //result = v53;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5481 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5482 //while ( (signed int)v53 < v56 );
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5483 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5484
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5485 //----- (00438F8F) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5486 void area_of_effect__damage_evaluate()
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5487 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5488 int attacker_type; // ecx@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5489 signed int v3; // eax@3
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5490 unsigned int target_id; // edi@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5491 int target_type; // eax@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5492 int v10; // edi@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5493 Vec3_int_ attacker_coord; // ST04_12@9
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5494 // int v12; // ST0C_4@10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5495 int v15; // edx@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5496 int v19; // edi@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5497 int v23; // edx@18
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5498 int v24; // eax@18
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5499 // int v30; // eax@29
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5500 int v31; // edx@29
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5501 int v32; // eax@29
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5502 int v33; // ST24_4@29
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5503 SpriteObject *v36; // [sp+0h] [bp-28h]@0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5504 int attacker_id; // [sp+10h] [bp-18h]@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5505 int v44; // [sp+14h] [bp-14h]@15
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5506 //Vec3_int_ *pVelocity; // [sp+1Ch] [bp-Ch]@2
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5507 signed int a1; // [sp+20h] [bp-8h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5508 int v48; // [sp+24h] [bp-4h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5509
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5510
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5511 for (attacker_id = 0; attacker_id < AttackerInfo.count; ++attacker_id)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5512 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5513 attacker_type = PID_TYPE(AttackerInfo.pIDs[attacker_id]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5514 v3 = PID_ID(AttackerInfo.pIDs[attacker_id]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5515
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5516 if (attacker_type == 2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5517 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5518 v36 = &pSpriteObjects[v3];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5519 attacker_type = PID_TYPE(pSpriteObjects[v3].spell_caster_pid);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5520 v3 = PID_ID(pSpriteObjects[v3].spell_caster_pid);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5521 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5522
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5523 if (AttackerInfo.field_3EC[attacker_id] & 1)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5524 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5525 target_id = PID_ID(ai_near_actors_targets_pid[v3]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5526 target_type = PID_TYPE(ai_near_actors_targets_pid[v3]) - 3;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5527 if (target_type)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5528 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5529 if (target_type == 1)//party damage from monsters(повреждения группе от монстров)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5530 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5531 v10 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5532 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5533 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5534 if (a1 * a1 + v10 * v10
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5535 + ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5536 * ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5537 < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5538 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5539 attacker_coord.x = AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5540 attacker_coord.y = AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5541 attacker_coord.z = AttackerInfo.pZs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5542 if (sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5543 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], stru_50C198.which_player_to_attack(&pActors[v3]));
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5544 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5545 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5546 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5547 else//Actor damage from monsters(повреждение местного жителя)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5548 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5549 if (SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) > 0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5550 || SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) >= 0
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5551 && LODWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5552 || pActors[target_id].CanAct())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5553 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5554 v15 = pActors[target_id].vPosition.y - AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5555 a1 = pActors[target_id].vPosition.x - AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5556 v44 = pActors[target_id].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5557 v19 = AttackerInfo.field_324[attacker_id] + pActors[target_id].uActorRadius;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5558 v48 = v15;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5559 if (a1 * a1 + v15 * v15 + (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id])
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5560 * (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id]) < (unsigned int)(v19 * v19))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5561 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5562 attacker_coord.x = AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5563 attacker_coord.y = AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5564 attacker_coord.z = AttackerInfo.pZs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5565 if (sub_407A1C(pActors[target_id].vPosition.x, pActors[target_id].vPosition.y, pActors[target_id].vPosition.z + 50, attacker_coord))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5566 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5567 Vec3_int_::Normalize(&a1, &v48, &v44);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5568 AttackerInfo.vec_4B4[attacker_id].x = a1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5569 AttackerInfo.vec_4B4[attacker_id].y = v48;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5570 AttackerInfo.vec_4B4[attacker_id].z = v44;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5571 Actor::ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], target_id, &AttackerInfo.vec_4B4[attacker_id], AttackerInfo.field_450[attacker_id]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5572 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5573 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5574 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5575 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5576 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5577 else //damage from spells(повреждения от заклов(метеоритный дождь))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5578 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5579 v23 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5580 v24 = ((signed int)pParty->uPartyHeight / 2) - AttackerInfo.pZs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5581 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5582 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5583 if (a1 * a1 + v23 * v23 + (pParty->vPosition.z + v24) * (pParty->vPosition.z + v24) < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5584 {//party damage (повреждения группе)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5585 attacker_coord.x = AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5586 attacker_coord.y = AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5587 attacker_coord.z = AttackerInfo.pZs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5588 if (sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5589 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5590 for (uint i = 0; i < 4; ++i)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5591 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5592 if (!(HIDWORD(pParty->pPlayers[i].pConditions[Condition_Dead]) | LODWORD(pParty->pPlayers[i].pConditions[Condition_Dead]))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5593 && !pParty->pPlayers[i].pConditions[Condition_Pertified] && !pParty->pPlayers[i].pConditions[Condition_Eradicated])
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5594 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], i);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5595 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5596 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5597 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5598 if ((signed int)uNumActors > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5599 {//actors damage(повреждения другим участникам)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5600 for (int actorID = 0; (signed int)actorID < (signed int)uNumActors; ++actorID)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5601 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5602 if (pActors[actorID].CanAct())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5603 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5604 //v30 = pActors[actorID].vPosition.y - AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5605 a1 = pActors[actorID].vPosition.x - AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5606 v31 = pActors[actorID].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5607 v48 = pActors[actorID].vPosition.y - AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5608 v44 = pActors[actorID].vPosition.z;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5609 v32 = (pActors[actorID].uActorHeight / 2) - AttackerInfo.pZs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5610 v33 = pActors[actorID].uActorRadius + AttackerInfo.field_324[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5611 if (a1 * a1 + v48 * v48 + (v31 + v32) * (v31 + v32) < (unsigned int)(v33 * v33))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5612 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5613 attacker_coord.x = AttackerInfo.pXs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5614 attacker_coord.y = AttackerInfo.pYs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5615 attacker_coord.z = AttackerInfo.pZs[attacker_id];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5616 if (sub_407A1C(pActors[actorID].vPosition.x, pActors[actorID].vPosition.y, pActors[actorID].vPosition.z + 50, attacker_coord))//что делает ф-ция?
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5617 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5618 Vec3_int_::Normalize(&a1, &v48, &v44);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5619 AttackerInfo.vec_4B4[attacker_id].x = a1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5620 AttackerInfo.vec_4B4[attacker_id].y = v48;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5621 AttackerInfo.vec_4B4[attacker_id].z = v44;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5622 switch (attacker_type)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5623 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5624 case OBJECT_Player:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5625 Actor::DamageMonsterFromParty(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5626 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5627 case OBJECT_Actor:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5628 if (v36 && pActors[v3].GetActorsRelation(&pActors[actorID]))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5629 Actor::ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id], v36->field_61);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5630 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5631 case OBJECT_Item:
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5632 ItemDamageFromActor(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5633 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5634 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5635 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5636 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5637 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5638 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5639 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5640 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5641 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5642 AttackerInfo.count = 0;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5643 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5644
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5645 //----- (0043AE12) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5646 double __fastcall sub_43AE12(signed int a1)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5647 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5648 //signed int v1; // ST00_4@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5649 signed int v2; // ecx@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5650 double v3; // st7@1
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5651 double result; // st7@6
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5652
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5653 v3 = (double)a1;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5654 for (v2 = 0; v2 < 5; ++v2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5655 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5656 if (v3 < flt_4E4A80[v2 + 5])
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5657 break;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5658 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5659 if (v2 <= 0 || v2 >= 5)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5660 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5661 if (v2)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5662 result = flt_4E4A80[4];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5663 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5664 result = flt_4E4A80[0];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5665 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5666 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5667 result = (flt_4E4A80[v2] - flt_4E4A80[v2 - 1]) * (v3 - flt_4E4A80[v2 + 4]) / (flt_4E4A80[v2 + 5] - flt_4E4A80[v2 + 4]) + flt_4E4A80[v2];
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5668 return result;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5669 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5670
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5671 //----- (0043B057) --------------------------------------------------------
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5672 void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, Vec3_int_ *pVelocity)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5673 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5674 int v6; // eax@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5675 int damage; // edi@4
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5676 int a2a; // [sp+Ch] [bp-4h]@8
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5677
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5678 if (!pActors[uActorID].IsNotAlive())
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5679 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5680 if (PID_TYPE(uObjID) == OBJECT_Item)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5681 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5682 if (pSpriteObjects[PID_ID(uObjID)].spell_id)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5683 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5684 v6 = _43AFE3_calc_spell_damage(pSpriteObjects[PID_ID(uObjID)].spell_id, pSpriteObjects[PID_ID(uObjID)].spell_level, pSpriteObjects[PID_ID(uObjID)].spell_skill, pActors[uActorID].sCurrentHP);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5685 damage = pActors[uActorID].CalcMagicalDamageToActor((DAMAGE_TYPE)0, v6);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5686 pActors[uActorID].sCurrentHP -= damage;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5687 if (damage)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5688 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5689 if (pActors[uActorID].sCurrentHP > 0)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5690 Actor::AI_Stun(uActorID, uObjID, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5691 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5692 Actor::Die(uActorID);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5693 a2a = 20 * damage / (signed int)pActors[uActorID].pMonsterInfo.uHP;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5694 if (20 * damage / (signed int)pActors[uActorID].pMonsterInfo.uHP > 10)
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5695 a2a = 10;
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5696 if (!MonsterStats::BelongsToSupertype(pActors[uActorID].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT))
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5697 {
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5698 pVelocity->x = fixpoint_mul(a2a, pVelocity->x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5699 pVelocity->y = fixpoint_mul(a2a, pVelocity->y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5700 pVelocity->z = fixpoint_mul(a2a, pVelocity->z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5701 pActors[uActorID].vVelocity.x = 50 * LOWORD(pVelocity->x);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5702 pActors[uActorID].vVelocity.y = 50 * LOWORD(pVelocity->y);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5703 pActors[uActorID].vVelocity.z = 50 * LOWORD(pVelocity->z);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5704 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5705 Actor::AddBloodsplatOnDamageOverlay(uActorID, 1, damage);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5706 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5707 else
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5708 Actor::AI_Stun(uActorID, uObjID, 0);
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5709 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5710 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5711 }
82d5d92a097c for MVS2012
Ritor1
parents:
diff changeset
5712 }