Mercurial > mm7
diff Engine/Objects/Actor.cpp @ 2534:1bcadc6dd203
enum SOUND_
author | Ritor1 |
---|---|
date | Mon, 09 Feb 2015 19:17:12 +0600 |
parents | c7264ab7132f |
children | a902abdfc7f2 |
line wrap: on
line diff
--- a/Engine/Objects/Actor.cpp Mon Jan 19 23:10:30 2015 +0600 +++ b/Engine/Objects/Actor.cpp Mon Feb 09 19:17:12 2015 +0600 @@ -332,7 +332,7 @@ actorPtr->pActorBuffs[ACTOR_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335), masteryLevel, 0, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu); - pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_Haste, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_FIRE_METEOR_SHOWER: @@ -479,7 +479,7 @@ pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335), masteryLevel, realPoints + 5, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu); - pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_Stoneskin, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_SPIRIT_BLESS: @@ -495,7 +495,7 @@ pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335), masteryLevel, realPoints + 5, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u); - pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_Bless, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0); return; break; @@ -510,7 +510,7 @@ v48 = 0; actorPtr->pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u); - pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_Fate, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_SPIRIT_HEROISM: @@ -526,7 +526,7 @@ pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335), masteryLevel, realPoints + 5, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u); - pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_51heroism03, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_BODY_HAMMERHANDS: @@ -541,7 +541,7 @@ 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u); - pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_51heroism03, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_BODY_POWER_CURE: @@ -549,7 +549,7 @@ if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP ) actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u); - pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_Fate, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_LIGHT_DISPEL_MAGIC: @@ -592,7 +592,7 @@ pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335), masteryLevel, realPoints, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu); - pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_94dayofprotection03, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_LIGHT_HOUR_OF_POWER: @@ -608,7 +608,7 @@ pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335), masteryLevel, realPoints + 5, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu); - pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_9armageddon01, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); return; case SPELL_DARK_SHARPMETAL: @@ -674,7 +674,7 @@ pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335), masteryLevel, 0, 0, 0); pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu); - pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); + pAudioPlayer->PlaySound((SoundID)SOUND_Sacrifice2, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0); return; } }