annotate Arcomage.cpp @ 2426:22ac062b40f7

Слияние
author Ritor1
date Wed, 23 Jul 2014 16:06:33 +0600
parents f4af3b203f65
children 90349b8048a5
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include <string>
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7 #include "mm7_unsorted_subs.h"
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8
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9 #include "Render.h"
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10 #include "Arcomage.h"
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11 #include "VideoPlayer.h"
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12 #include "AudioPlayer.h"
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13 #include "Mouse.h"
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14 #include "Game.h"
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15 #include "Viewport.h"
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16 #include "Timer.h"
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17 #include "GUIFont.h"
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18 #include "Party.h"
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19 #include "GUIWindow.h"
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20 #include "Events2D.h"
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21 #include "VectorTypes.h"
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22 #include "texts.h"
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23 #include <windef.h>
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24 #include "mm7_data.h"
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25
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26
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27
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28 void SetStartConditions();
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29 void SetStartGameData();
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30 void FillPlayerDeck();
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31 void InitalHandsFill();
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32 void GetNextCardFromDeck(int player_num);
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33 int GetEmptyCardSlotIndex(int player_num);
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34 void IncreaseResourcesInTurn(int player_num);
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35 void TurnChange();
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36 bool IsGameOver();
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37 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery);
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38 char PlayerTurn(int player_num);
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39 void DrawGameUI(int animation_stage);
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40 void DrawSparks();
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41 void DrawRectanglesForText();
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42 void DrawPlayersText();
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43 void DrawPlayerLevels(int a1, char *text, POINT *pXY);
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44 void DrawBricksCount(int a1, char* text, POINT *pXY);
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45 void DrawGemsCount(int a1, char* text, POINT* pXY);
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46 void DrawBeastsCount(int a1, char *text, POINT *pXY);
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47 void DrawPlayersTowers();
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48 void DrawPlayersWall();
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49 void DrawCards();
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50 void DrawCardAnimation(int a1);
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51 int GetPlayerHandCardCount(int player_num);
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52 int DrawCardsRectangles(int player_num);
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53 bool DiscardCard(int player_num, int card_slot_index);
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54 bool PlayCard(int player_num, int card_slot_num);
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55 bool CanCardBePlayed(int player_num, int hand_card_indx);
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56 void ApplyCardToPlayer(int player_num, unsigned int uCardID);
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57 int am_40D2B4(POINT* a1, int a2); // weak
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58 int ApplyDamageToBuildings(int player_num, int damage); // weak
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59 void GameResultsApply();
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60
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61 void am_DrawText(int a1, const char *pText, POINT *pXY);
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62 void am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
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63 void am_EndScene();
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64 void DrawRect(RECT *pXYZW, unsigned __int16 uColor, char bSolidFill);
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65 void DrawSquare( POINT *pTargetXY, unsigned __int16 uColor );
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66 void DrawPixel(POINT *pTargetXY, unsigned __int16 uColor);
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67 int rand_interval(int min, int max); // idb
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68 void __fastcall am_IntToString(int val, char *pOut);
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69
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70 //----- (0040DEDB) --------------------------------------------------------
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71 unsigned int R8G8B8_to_TargetFormat(int uColor)
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72 {
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73 return Color16(LOBYTE(uColor), BYTE1(uColor), BYTE2(uColor));
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74 }
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75
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76 /* 388 */
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77 #pragma pack(push, 1)
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78 struct ArcomageStartConditions
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79 {
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80 __int16 max_tower;
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81 __int16 max_resources;
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82 __int16 tower_height;
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83 __int16 wall_height;
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84 __int16 quarry_level;
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85 __int16 magic_level;
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86 __int16 zoo_level;
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87 __int16 bricks_amount;
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88 __int16 gems_amount;
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89 __int16 beasts_amount;
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90 int mastery_lvl;
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91 };
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92 #pragma pack(pop)
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93 const ArcomageStartConditions start_conditions[13] =
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94 {
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95 { 30, 100, 15, 5, 2, 2, 2, 10, 10, 10, 0},
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96 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 1},
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97 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 2},
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98 { 75, 200, 25, 10, 3, 3, 3, 5, 5, 5, 2},
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99 { 75, 200, 20, 10, 3, 3, 3, 5, 5, 5, 1},
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100 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 1},
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101 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 2},
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102 {150, 400, 20, 10, 5, 5, 5, 25, 25, 25, 0},
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103 {200, 500, 20, 10, 1, 1, 1, 15, 15, 15, 2},
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104 {100, 300, 20, 50, 1, 1, 5, 5, 5, 25, 0},
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105 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 2},
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106 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 1},
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107 {100, 300, 50, 50, 5, 3, 5, 20, 10, 20, 0}
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108 };
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109
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110 #define SIG_trpg 0x67707274
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111 #define SIG_xxxx 0x78787878
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112
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113 ArcomageGame *pArcomageGame = new ArcomageGame;
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114
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115 ArcomagePlayer am_Players[2]; // 00505708
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116 AcromageCardOnTable shown_cards[10]; // 004FAA78
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117 stru272 array_4FABD0[10]; // 4FABD0
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118
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119
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120 ArcomageDeck playDeck; // 00505288
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121 ArcomageDeck deckMaster; // 005054C8
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122
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123 char Player2Name[] = "Enemy";
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124 char Player1Name[] = "Player";
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125
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126 /* 267 */
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127 #pragma pack(push, 1)
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128 struct stru273
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129 {
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130 bool _40DD2F();
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131 bool Inside(RECT*pXYZW);
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132
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133 int x;
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134 int y;
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135 char curr_mouse_left;
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136 char mouse_left_state_changed;
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137 char curr_mouse_right;
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138 char mouse_right_state_changed;
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139 };
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140 #pragma pack(pop)
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141
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142
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143 #pragma pack(push, 1)
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144 struct am_2
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145 {
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146 int slot_index;
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147 int card_power;
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148 };
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149 #pragma pack(pop)
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150
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151 am_2 cards_power[10];
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152 std::array<__int16, 12> am_sounds;
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153
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154 char byte_4E185C = 1; // weak
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155 char am_byte_4E185D = 1; // weak
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156 char use_start_bonus = 1; // weak
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157
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158 int start_tower_height;
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159 int start_wall_height;
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160 int start_quarry_level;
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161 int start_magic_level;
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162 int start_zoo_level;
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163
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164
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165 int minimum_cards_at_hand = 5; // 004E1874
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166 int quarry_bonus = 1;
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167 int magic_bonus = 1;
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168 int zoo_bonus = 1;
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169
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170 int max_tower_height = 50;
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171 int max_resources_amount = 100 ;
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172
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173 int opponent_mastery = 1 ; // weak
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174
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175 bool am_gameover; // 004FAA2C
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176 char byte_4FAA2D; // weak
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177
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178 int am_default_starting_player = 0; // 505890
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179 int current_player_num; // 004FAA6C
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180 char need_to_discard_card; // 04FAA77
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181
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182 int current_card_slot_index; // 004FABBC
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183 int played_card_id; // 4FABC0
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184 int uCardID; // 4FAA50
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185
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186 int deck_walk_index; // 004FABC8
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187
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188 int start_bricks_amount;
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189 int start_gems_amount;
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190 int start_beasts_amount;
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191
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192 POINT amuint_4FAA3C_blt_xy;
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193 POINT am_uint_4FAA44_blt_xy;
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194 POINT amuint_4FAA54_blt_xy;
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195 POINT amuint_4FAA5C_blt_xy;
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196
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197 int dword_4FAA64; // weak
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198 int dword_4FAA68; // weak
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199
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200 int dword_4FABB8; // weak
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201
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202 char byte_4FAA00; // weak
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Gloval
parents: 1247
diff changeset
203
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
204 int amuint_4FAA34; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
205 int amuint_4FAA38; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
206 int amuint_4FAA4C; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
207
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
208 char byte_4FAA2E; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
209
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
210 int dword_4FAA70; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
211 char byte_4FAA74; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
212 char am_byte_4FAA75; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
213 char am_byte_4FAA76; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
214
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
215 int amuint_4FABC4; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
216
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
217
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
218 char byte_505880; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
219 char byte_505881; // weak
0
Ritor1
parents:
diff changeset
220
Ritor1
parents:
diff changeset
221 //----- (0040DD2F) --------------------------------------------------------
Ritor1
parents:
diff changeset
222 bool stru273::_40DD2F()
Ritor1
parents:
diff changeset
223 {
Ritor1
parents:
diff changeset
224
Ritor1
parents:
diff changeset
225 this->x = pArcomageGame->mouse_x;
Ritor1
parents:
diff changeset
226 this->y = pArcomageGame->mouse_y;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
227 this->curr_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
228 this->mouse_left_state_changed = pArcomageGame->mouse_left == pArcomageGame->prev_mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
229 this->curr_mouse_right = pArcomageGame->mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
230 this->mouse_right_state_changed = pArcomageGame->mouse_right == pArcomageGame->prev_mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
231 pArcomageGame->prev_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
232 pArcomageGame->prev_mouse_right = pArcomageGame->mouse_right;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
233 return true;
0
Ritor1
parents:
diff changeset
234 }
Ritor1
parents:
diff changeset
235
Ritor1
parents:
diff changeset
236 //----- (0040DD93) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
237 bool stru273::Inside(RECT*pXYZW )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
238 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
239
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
240 return (x >= pXYZW->left) && (x <= pXYZW->right) &&
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
241 (y>= pXYZW->top) && (y <= pXYZW->bottom);
0
Ritor1
parents:
diff changeset
242 }
Ritor1
parents:
diff changeset
243
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
244 //----- (0040DFD1) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
245 stru272_stru0 *stru272_stru0::New()
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
246 {
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
247 stru272_stru0 *v2 = (stru272_stru0 *)malloc(0x5Cu);
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
248 v2->signature = SIG_trpg;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
249 v2->position_in_sparks_arr = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
250 v2->field_30 = 0.0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
251 v2->field_58 = 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
252 v2->field_59 = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
253
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
254 return v2;
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
255 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
256
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
257 //----- (0040DFFE) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
258 int stru272_stru0::Free()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
259 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
260 if ( this->signature == SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
261 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
262 this->signature = SIG_xxxx;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
263 free(this);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
264 return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
265 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
266 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
267 return 2;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
268 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
269
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
270 //----- (0040E01A) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
271 int stru272_stru0::StartFill( stru272_stru2* a2 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
272 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
273 //stru272_stru0* a1 = this;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
274 if ( this->signature == SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
275 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
276 this->field_4 = a2->field_20;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
277 this->field_C = a2->effect_area.left << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
278 this->field_10 = a2->effect_area.top << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
279 this->field_14 = a2->effect_area.right << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
280 this->field_18 = a2->effect_area.bottom << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
281 this->field_1C = a2->field_10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
282 this->field_20 = a2->field_14;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
283 this->field_24 = a2->field_18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
284 this->field_28 = (float)(a2->field_1Cf * 65536.0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
285 this->field_2C = a2->field_24f;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
286 this->field_34 = (int)(a2->field_28f * 65536.0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
287 this->field_38 = (int)(a2->field_2Cf * 65536.0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
288 this->field_3C = a2->field_30;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
289 this->field_40 = a2->field_34;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
290 this->field_54 = a2->sparks_array;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
291 this->field_59 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
292 return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
293 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
294 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
295 return 2;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
296 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
297
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
298 //----- (0040E0F5) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
299 int stru272_stru0::Clear(char a2, char a3)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
300 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
301 if ( signature == SIG_trpg)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
302 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
303 if ( a2 )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
304 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
305 position_in_sparks_arr = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
306 field_30 = 0.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
307 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
308 if ( field_59 && a3 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
309 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
310
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
311 for (int i=0; i<field_4; ++i)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
312 field_54[i].have_spark = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
313 field_58 = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
314 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
315 return 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
316 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
317 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
318 return 2;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
319 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
320
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
321 //----- (0040E133) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
322 int stru272_stru0::DrawEffect()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
323 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
324 // stru272_stru0 *v1; // edi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
325 int v3; // ST18_4@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
326 double v4; // st7@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
327 double v5; // st6@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
328 char v6; // bl@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
329 stru272_stru1 *v7; // esi@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
330 int v8; // ecx@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
331 signed int v9; // eax@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
332 int v10; // ecx@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
333 signed int v11; // eax@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
334 int v12; // ebx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
335 int v13; // ST1C_4@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
336 int v14; // ebx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
337 int v15; // ST1C_4@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
338 signed int v16; // edx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
339 int v17; // ebx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
340 int v18; // ST1C_4@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
341 signed int v19; // edx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
342 int v20; // [sp+8h] [bp-10h]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
343 int v21; // [sp+Ch] [bp-Ch]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
344 float v22; // [sp+14h] [bp-4h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
345
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
346 if ( this->signature != SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
347 return 2;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
348 v3 = this->position_in_sparks_arr;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
349 v22 = this->field_30;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
350 v4 = v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
351 if ( v3 > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
352 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
353 v5 = v22 + this->field_2C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
354 v22 = v5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
355 if ( v5 > v4 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
356 v22 = v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
357 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
358 if ( v22 >= 1.0 || this->field_58 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
359 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
360 v6 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
361 v7 = this->field_54;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
362 v20 = this->field_28;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
363
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
364 for ( v21 = this->field_4; v21; v21-- )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
365 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
366 if ( v7->have_spark > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
367 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
368 v8 = v7->field_14;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
369 --v7->have_spark;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
370 v9 = v8 + v7->field_C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
371 v10 = v20 + v7->field_18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
372 v7->field_C = v9;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
373 v7->spark_position.x = v9 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
374 v11 = v10 + v7->field_10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
375 v7->field_18 = v10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
376 v7->field_10 = v11;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
377 v7->spark_position.y = v11 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
378 v6 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
379 //goto LABEL_14;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
380 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
381 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
382 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
383 if ( v22 >= 1.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
384 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
385 v12 = this->field_40;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
386 v13 = this->field_3C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
387 v7->have_spark = rand_interval(v13,v12);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
388 v7->field_14 = (rand() % 17 - 8) << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
389 v7->field_18 = (rand() % 17 - 8) << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
390 v14 = this->field_14 - 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
391 v15 = this->field_C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
392 v16 = rand_interval(v15,v14);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
393 v7->field_C = v16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
394 v7->spark_position.x = v16 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
395 v17 = this->field_18 - 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
396 v18 = this->field_10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
397 v19 = rand_interval(v17, v18);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
398 v7->field_10 = v19;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
399 v7->spark_position.y = v19 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
400 --this->position_in_sparks_arr;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
401 v22 = v22 - 1.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
402 v6 = 1;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
403 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
404 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
405 //LABEL_14:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
406 ++v7;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
407 //--v21;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
408 //if ( !v21 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
409 //{
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
410 //this->field_58 = v6;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
411 //this->field_30 = v22;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
412 //return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
413 //}
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
414 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
415 this->field_58 = v6;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
416 this->field_30 = v22;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
417 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
418 return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
419 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
420
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
421 //----- (0040E2A7) --------------------------------------------------------
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
422 int stru272_stru0::_40E2A7()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
423 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
424 if (signature == SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
425 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
426 if ( position_in_sparks_arr <= 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
427 return field_58 != 0 ? 2 : 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
428 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
429 return 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
430 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
431 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
432 return 3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
433 }
0
Ritor1
parents:
diff changeset
434
Ritor1
parents:
diff changeset
435 //----- (0040DFAF) --------------------------------------------------------
Ritor1
parents:
diff changeset
436 void ArcomageGame::OnMouseClick(char right_left, bool bDown)
Ritor1
parents:
diff changeset
437 {
Ritor1
parents:
diff changeset
438 if ( right_left )
Ritor1
parents:
diff changeset
439 pArcomageGame->mouse_right = bDown;
Ritor1
parents:
diff changeset
440 else
Ritor1
parents:
diff changeset
441 pArcomageGame->mouse_left = bDown;
Ritor1
parents:
diff changeset
442 }
Ritor1
parents:
diff changeset
443
Ritor1
parents:
diff changeset
444 //----- (0040DFC1) --------------------------------------------------------
1532
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
445 void ArcomageGame::OnMouseMove(int x, int y)
0
Ritor1
parents:
diff changeset
446 {
1532
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
447 pArcomageGame->mouse_x = x;
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
448 pArcomageGame->mouse_y = y;
0
Ritor1
parents:
diff changeset
449 }
Ritor1
parents:
diff changeset
450
Ritor1
parents:
diff changeset
451 //----- (0040DF47) --------------------------------------------------------
Ritor1
parents:
diff changeset
452 void DoBlt_Copy(unsigned __int16 *pPixels)
Ritor1
parents:
diff changeset
453 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
454 RECT pSrcRect;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
455 POINT pTargetPoint; // [sp+1Ch] [bp-8h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
456
0
Ritor1
parents:
diff changeset
457 pRenderer->Present();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
458
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
459 pTargetPoint.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
460 pTargetPoint.y = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
461
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
462 pSrcRect.left = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
463 pSrcRect.top = 0;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
464 pSrcRect.right = window->GetWidth();
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
465 pSrcRect.bottom = window->GetHeight();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
466
0
Ritor1
parents:
diff changeset
467 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
468 pArcomageGame->pBlit_Copy_pixels = pPixels;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
469 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
0
Ritor1
parents:
diff changeset
470 pRenderer->EndScene();
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2356
diff changeset
471 pArcomageGame->pBlit_Copy_pixels = nullptr;
0
Ritor1
parents:
diff changeset
472 }
Ritor1
parents:
diff changeset
473
Ritor1
parents:
diff changeset
474 //----- (0040DDC9) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
475 void ArcomageGame::PlaySound( unsigned int event_id )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
476 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
477 SoundID play_sound_id; // eax@10
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
478
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
479 switch ( event_id )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
480 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
481 case 40:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
482 case 43:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
483 case 46:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
484 play_sound_id = SOUND_Arcomage_LoseResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
485 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
486 case 39:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
487 case 41:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
488 case 42:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
489 case 44:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
490 case 45:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
491 case 47:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
492 play_sound_id = SOUND_Arcomage_AddResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
493 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
494 case 0:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
495 case 12:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
496 case 14:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
497 case 15:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
498 case 16:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
499 case 48:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
500 case 50:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
501 case 53:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
502 play_sound_id = SOUND_Arcomage_TowerWallDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
503 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
504 case 21:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
505 case 22:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
506 case 23:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
507 play_sound_id = SOUND_Arcomage_DrawCard;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
508 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
509 case 56:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
510 play_sound_id = SOUND_Arcomage_124;
0
Ritor1
parents:
diff changeset
511 break;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
512 case 31:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
513 case 34:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
514 case 37:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
515 play_sound_id = SOUND_Arcomage_ProductionDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
516 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
517 case 1:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
518 case 30:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
519 case 32:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
520 case 33:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
521 case 35:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
522 case 36:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
523 case 38:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
524 play_sound_id = SOUND_Arcomage_ProductionUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
525 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
526 case 20:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
527 play_sound_id = SOUND_Arcomage_127;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
528 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
529 case 3:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
530 play_sound_id = SOUND_Arcomage_128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
531 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
532 case 52:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
533 case 54:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
534 play_sound_id = SOUND_Arcomage_TowerUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
535 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
536 case 10:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
537 case 11:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
538 case 13:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
539 play_sound_id = SOUND_Arcomage_130;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
540 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
541 case 55u:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
542 play_sound_id = SOUND_Arcomage_131;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
543 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
544 case 49:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
545 case 51:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
546 play_sound_id = SOUND_Arcomage_WallUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
547 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
548 default:
0
Ritor1
parents:
diff changeset
549 return;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
550 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
551 pAudioPlayer->PlaySound(play_sound_id, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553
Ritor1
parents:
diff changeset
554 //----- (0040DC2D) --------------------------------------------------------
Ritor1
parents:
diff changeset
555 bool ArcomageGame::MsgLoop(int a1, ArcomageGame_stru1 *a2)
Ritor1
parents:
diff changeset
556 {
Ritor1
parents:
diff changeset
557 void *v2; // ebp@1
Ritor1
parents:
diff changeset
558 BOOL v3; // eax@1
Ritor1
parents:
diff changeset
559
Ritor1
parents:
diff changeset
560 v2 = a2;
Ritor1
parents:
diff changeset
561 pArcomageGame->field_0 = 0;
Ritor1
parents:
diff changeset
562 pArcomageGame->stru1.field_0 = 0;
Ritor1
parents:
diff changeset
563 v3 = PeekMessageA(&pArcomageGame->msg, 0, 0, 0, PM_REMOVE);
Ritor1
parents:
diff changeset
564 if ( pArcomageGame->msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
565 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
566 if ( v3 > 0 )
Ritor1
parents:
diff changeset
567 {
Ritor1
parents:
diff changeset
568 TranslateMessage(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
569 DispatchMessageA(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
570 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
571 /*if (pAsyncMouse)
0
Ritor1
parents:
diff changeset
572 {
Ritor1
parents:
diff changeset
573 EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
Ritor1
parents:
diff changeset
574 v4 = *((unsigned int *)pAsyncMouse + 7);
Ritor1
parents:
diff changeset
575 pArcomageGame->mouse_x = *((unsigned int *)pAsyncMouse + 6);
Ritor1
parents:
diff changeset
576 pArcomageGame->mouse_y = v4;
Ritor1
parents:
diff changeset
577 v5 = *((unsigned int *)pAsyncMouse + 27);
Ritor1
parents:
diff changeset
578 v6 = *(unsigned int *)v5;
Ritor1
parents:
diff changeset
579 if ( *(unsigned int *)v5 != v5 )
Ritor1
parents:
diff changeset
580 {
Ritor1
parents:
diff changeset
581 do
Ritor1
parents:
diff changeset
582 {
Ritor1
parents:
diff changeset
583 v7 = *(unsigned int *)(v6 + 20);
Ritor1
parents:
diff changeset
584 if ( v7 & 1 )
Ritor1
parents:
diff changeset
585 {
Ritor1
parents:
diff changeset
586 pArcomageGame->stru1.field_0 = 7;
Ritor1
parents:
diff changeset
587 }
Ritor1
parents:
diff changeset
588 else
Ritor1
parents:
diff changeset
589 {
Ritor1
parents:
diff changeset
590 if ( v7 & 2 )
Ritor1
parents:
diff changeset
591 pArcomageGame->stru1.field_0 = 8;
Ritor1
parents:
diff changeset
592 }
Ritor1
parents:
diff changeset
593 v6 = *(unsigned int *)v6;
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595 while ( v6 != *((unsigned int *)pAsyncMouse + 27) );
Ritor1
parents:
diff changeset
596 }
Ritor1
parents:
diff changeset
597 pAsyncMouse->_46B944();
Ritor1
parents:
diff changeset
598 if ( !*((unsigned char *)pAsyncMouse + 90) )
Ritor1
parents:
diff changeset
599 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
600 LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
601 }*/
0
Ritor1
parents:
diff changeset
602 memcpy(v2, &pArcomageGame->stru1, 0xCu);
Ritor1
parents:
diff changeset
603 return pArcomageGame->stru1.field_0 != 0;
Ritor1
parents:
diff changeset
604 }
Ritor1
parents:
diff changeset
605
Ritor1
parents:
diff changeset
606 //----- (0040D7D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
607 void am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3)
Ritor1
parents:
diff changeset
608 {
Ritor1
parents:
diff changeset
609 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
610 pArcomageGame->pBlit_Copy_pixels = pPcxPixels;
0
Ritor1
parents:
diff changeset
611 }
Ritor1
parents:
diff changeset
612
Ritor1
parents:
diff changeset
613 //----- (0040D7EC) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
614 void Render::am_Blt_Chroma(RECT *pSrcRect, POINT *pTargetPoint, int a3, int blend_mode)
0
Ritor1
parents:
diff changeset
615 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
616 unsigned __int16 *pSrc; // eax@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
617 int uSrcTotalWidth; // ecx@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
618 unsigned int v10; // esi@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
619 int v21; // [sp+Ch] [bp-18h]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
620 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
621 __int32 src_width; // [sp+14h] [bp-10h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
622 __int32 src_height; // [sp+18h] [bp-Ch]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
623 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
624
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
625 if ( !uNumSceneBegins )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
626 return;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
627 if ( !pArcomageGame->pBlit_Copy_pixels )
0
Ritor1
parents:
diff changeset
628 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
629
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
630 //dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
631 src_width = pSrcRect->right - pSrcRect->left;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
632 src_height = pSrcRect->bottom - pSrcRect->top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
633
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
634 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
635 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
636 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
637 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
638
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
639 //v20 = 157;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
640 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
641 //v21 = &v18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
642 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
643 //466D09_xcpt_string(&v21, v18, v19, v20);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
644 //pSrc = pArcomageGame.pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
645 //LABEL_9:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
646 pSrc = pArcomageGame->pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
647 uSrcPitch = uSrcTotalWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
648 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
649 v10 = 0x1F;//0xFF >> (8 - (unsigned __int8)uTargetBBits);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
650 v21 = (uTargetGBits != 6 ? 0x31EF : 0x7BEF);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
651 if ( blend_mode == 2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
652 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
653 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
654 for ( int i = 0; i < src_height; ++i )
0
Ritor1
parents:
diff changeset
655 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
656 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
657 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
658 if ( *src_surf_pos != v10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
659 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
660 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= window->GetWidth() - 1
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
661 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= window->GetHeight() - 1)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
662 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, *src_surf_pos);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
663 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
664 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
665 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
666 src_surf_pos += uSrcPitch;
0
Ritor1
parents:
diff changeset
667 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
668 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
669 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
670 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
671 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
672 for ( int i = 0; i < src_height; ++i )
0
Ritor1
parents:
diff changeset
673 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
674 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
675 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
676 if ( *src_surf_pos != v10 )
0
Ritor1
parents:
diff changeset
677 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
678 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= window->GetWidth() - 1
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
679 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= window->GetHeight() - 1)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
680 //WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (v21 & (ReadPixel16(pTargetPoint->x + j, pTargetPoint->y + i) >> 1)) + (v21 & (*src_surf_pos >> 1)));
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
681 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (0x7BEF & (*src_surf_pos / 2)));
0
Ritor1
parents:
diff changeset
682 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
683 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
684 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
685 src_surf_pos+=uSrcPitch;
0
Ritor1
parents:
diff changeset
686 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
687 }
0
Ritor1
parents:
diff changeset
688 }
Ritor1
parents:
diff changeset
689
Ritor1
parents:
diff changeset
690 //----- (0040D9B1) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
691 void Render::am_Blt_Copy( RECT *pSrcRect, POINT *pTargetPoint, int blend_mode )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
692 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
693 unsigned __int16 *pSrc; // eax@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
694 int uSrcTotalWidth; // ecx@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
695 int v21; // [sp+Ch] [bp-18h]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
696 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
697 __int32 src_width; // [sp+14h] [bp-10h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
698 __int32 src_height; // [sp+18h] [bp-Ch]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
699 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
700
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
701 if ( !uNumSceneBegins )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
702 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
703 if ( !pArcomageGame->pBlit_Copy_pixels )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
704 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
705
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
706 //dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
707 src_width = pSrcRect->right - pSrcRect->left;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
708 src_height = pSrcRect->bottom - pSrcRect->top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
709 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
710 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
711 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
712 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
713
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
714 //v20 = 157;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
715 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
716 //v21 = &v18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
717 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
718 //466D09_xcpt_string(&v21, v18, v19, v20);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
719 //pSrc = pArcomageGame.pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
720 //LABEL_9:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
721 pSrc = pArcomageGame->pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
722 uSrcPitch = uSrcTotalWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
723 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
724 v21 = (uTargetGBits != 6 ? 0x31EF : 0x7BEF);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
725
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
726 if ( blend_mode == 2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
727 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
728 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
729 for ( int i = 0; i < src_height; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
730 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
731 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
732 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
733 if ( *src_surf_pos != v21 )
0
Ritor1
parents:
diff changeset
734 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
735 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= window->GetWidth() - 1
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
736 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= window->GetHeight() - 1)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
737 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, *src_surf_pos);
0
Ritor1
parents:
diff changeset
738 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
739 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
740 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
741 src_surf_pos += uSrcPitch;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
742 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
743 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
744 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
745 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
746 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
747 for ( int i = 0; i < src_height; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
748 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
749 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
750 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
751 if ( *src_surf_pos != v21 )
0
Ritor1
parents:
diff changeset
752 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
753 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= window->GetWidth() - 1
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
754 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= window->GetHeight() - 1)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
755 //WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (v21 & (ReadPixel16(pTargetPoint->x + j, pTargetPoint->y + i) / 2)) + (v21 & (*src_surf_pos / 2)));
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
756 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (0x7BEF & (*src_surf_pos / 2)));
0
Ritor1
parents:
diff changeset
757 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
758 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
759 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
760 src_surf_pos += uSrcPitch;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
761 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
762 }
0
Ritor1
parents:
diff changeset
763 }
Ritor1
parents:
diff changeset
764
Ritor1
parents:
diff changeset
765 //----- (0040DB10) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
766 void am_EndScene()
0
Ritor1
parents:
diff changeset
767 {
Ritor1
parents:
diff changeset
768 pRenderer->EndScene();
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2356
diff changeset
769 pArcomageGame->pBlit_Copy_pixels = nullptr;
0
Ritor1
parents:
diff changeset
770 }
Ritor1
parents:
diff changeset
771
Ritor1
parents:
diff changeset
772 //----- (0040D7B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
773 bool ArcomageGame::LoadSprites()
Ritor1
parents:
diff changeset
774 {
Ritor1
parents:
diff changeset
775 pArcomageGame->pSprites.Load("sprites.pcx", 2);
Ritor1
parents:
diff changeset
776 pArcomageGame->pSpritesPixels = pArcomageGame->pSprites.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
777 return true;
0
Ritor1
parents:
diff changeset
778 }
Ritor1
parents:
diff changeset
779
Ritor1
parents:
diff changeset
780 //----- (0040D799) --------------------------------------------------------
Ritor1
parents:
diff changeset
781 bool ArcomageGame::LoadBackground()
Ritor1
parents:
diff changeset
782 {
Ritor1
parents:
diff changeset
783 pArcomageGame->pGameBackground.Load("layout.pcx", 2);
Ritor1
parents:
diff changeset
784 pArcomageGame->pBackgroundPixels = pArcomageGame->pGameBackground.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
785 return true;
0
Ritor1
parents:
diff changeset
786 }
Ritor1
parents:
diff changeset
787
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
788 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
789 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
790 enum V_INDX{
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
791 P_TOWER_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
792 P_WALL_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
793 E_TOWER,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
794 E_WALL,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
795 E_BUILDINGS,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
796 E_QUARRY,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
797 E_MAGIC,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
798 E_ZOO,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
799 E_RES,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
800 V_INDEX_MAX
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
801 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
802
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
803 const int mastery_coeff[V_INDEX_MAX][2]= {{10, 5}, //P_TOWER_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
804 {2, 1}, //P_WALL_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
805 {1, 10}, //E_TOWER
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
806 {1, 3}, //E_WALL
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
807 {1, 7}, //E_BUILDINGS
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
808 {1, 5}, //E_QUARRY
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
809 {1, 40}, //E_MAGIC
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
810 {1, 40}, //E_ZOO
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
811 {1, 2} //E_RES
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
812 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
813 int card_power= 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
814 int element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
815
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
816 if ( pCard->to_player_tower == 99 || pCard->to_pl_enm_tower == 99||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
817 pCard->to_player_tower2 == 99 || pCard->to_pl_enm_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
818 element_power = enemy->tower_height - player->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
819 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
820 element_power = pCard->to_player_tower + pCard->to_pl_enm_tower + pCard->to_player_tower2 + pCard->to_pl_enm_tower2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
821
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
822 if ( player->tower_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
823 card_power += mastery_coeff[P_TOWER_M10][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
824 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
825 card_power += 20*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
826
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
827
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
828 if ( pCard->to_player_wall == 99 || pCard->to_pl_enm_wall == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
829 pCard->to_player_wall2 == 99 || pCard->to_pl_enm_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
830 element_power = enemy->wall_height - player->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
831 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
832 element_power = pCard->to_player_wall + pCard->to_pl_enm_wall +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
833 pCard->to_player_wall2 + pCard->to_pl_enm_wall2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
834 if ( player->wall_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
835 card_power += mastery_coeff[P_WALL_M10][mastery]*element_power; //1
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
836 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
837 card_power += 5*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
838
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
839
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
840 card_power += 7 * (pCard->to_player_buildings + pCard->to_pl_enm_buildings +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
841 pCard->to_player_buildings2 + pCard->to_pl_enm_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
842
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
843 if ( pCard->to_player_quarry_lvl == 99 || pCard->to_pl_enm_quarry_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
844 pCard->to_player_quarry_lvl2 == 99 || pCard->to_pl_enm_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
845 element_power = enemy->quarry_level - player->quarry_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
846 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
847 element_power = pCard->to_player_quarry_lvl + pCard->to_pl_enm_quarry_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
848 pCard->to_player_quarry_lvl2 + pCard->to_pl_enm_quarry_lvl;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
849
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
850 card_power += 40 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
851
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
852 if ( pCard->to_player_magic_lvl == 99 || pCard->to_pl_enm_magic_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
853 pCard->to_player_magic_lvl2 == 99 || pCard->to_pl_enm_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
854 element_power = enemy->magic_level - player->magic_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
855 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
856 element_power = pCard->to_player_magic_lvl + pCard->to_pl_enm_magic_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
857 pCard->to_player_magic_lvl2 + pCard->to_pl_enm_magic_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
858 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
859
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
860 if ( pCard->to_player_zoo_lvl == 99 || pCard->to_pl_enm_zoo_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
861 pCard->to_player_zoo_lvl2 == 99 || pCard->to_pl_enm_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
862 element_power = enemy->zoo_level - player->zoo_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
863 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
864 element_power = pCard->to_player_zoo_lvl + pCard->to_pl_enm_zoo_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
865 pCard->to_player_zoo_lvl2 + pCard->to_pl_enm_zoo_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
866 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
867
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
868 if ( pCard->to_player_bricks == 99 || pCard->to_pl_enm_bricks == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
869 pCard->to_player_bricks2 == 99 || pCard->to_pl_enm_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
870 element_power = enemy->resource_bricks - player->resource_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
871 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
872 element_power = pCard->to_player_bricks + pCard->to_pl_enm_bricks +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
873 pCard->to_player_bricks2 + pCard->to_pl_enm_bricks2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
874 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
875
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
876
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
877 if ( pCard->to_player_gems == 99 || pCard->to_pl_enm_gems == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
878 pCard->to_player_gems2 == 99 || pCard->to_pl_enm_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
879 element_power = enemy->resource_gems - player->resource_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
880 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
881 element_power = pCard->to_player_gems + pCard->to_pl_enm_gems +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
882 pCard->to_player_gems2 + pCard->to_pl_enm_gems2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
883 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
884
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
885 if ( pCard->to_player_beasts == 99 || pCard->to_pl_enm_beasts == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
886 pCard->to_player_beasts2 == 99 || pCard->to_pl_enm_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
887 element_power = enemy->resource_beasts - player->resource_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
888 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
889 element_power = pCard->to_player_beasts + pCard->to_pl_enm_beasts +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
890 pCard->to_player_beasts2 + pCard->to_pl_enm_beasts2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
891 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
892
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
893 if ( pCard->to_enemy_tower == 99 || pCard->to_enemy_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
894 element_power = player->tower_height - enemy->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
895 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
896 element_power = -(pCard->to_enemy_tower + pCard->to_enemy_tower2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
897 card_power += mastery_coeff[E_TOWER][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
898
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
899 if ( pCard->to_enemy_wall == 99 || pCard->to_enemy_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
900 element_power = player->wall_height - enemy->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
901 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
902 element_power = -(pCard->to_enemy_wall + pCard->to_enemy_wall2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
903 card_power += mastery_coeff[E_WALL][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
904
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
905 card_power -= mastery_coeff[E_BUILDINGS][mastery]*(pCard->to_enemy_buildings + pCard->to_enemy_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
906
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
907 if ( pCard->to_enemy_quarry_lvl == 99 || pCard->to_enemy_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
908 element_power = player->quarry_level - enemy->quarry_level; //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
909 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
910 element_power = -(pCard->to_enemy_quarry_lvl + pCard->to_enemy_quarry_lvl2); //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
911 card_power += mastery_coeff[E_QUARRY][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
912
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
913 if ( pCard->to_enemy_magic_lvl == 99 || pCard->to_enemy_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
914 element_power = player->magic_level - enemy->magic_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
915 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
916 element_power = -(pCard->to_enemy_magic_lvl + pCard->to_enemy_magic_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
917 card_power += mastery_coeff[E_MAGIC][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
918
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
919 if ( pCard->to_enemy_zoo_lvl == 99 || pCard->to_enemy_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
920 element_power = player->zoo_level - enemy->zoo_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
921 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
922 element_power = -(pCard->to_enemy_zoo_lvl + pCard->to_enemy_zoo_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
923 card_power += mastery_coeff[E_ZOO][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
924
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
925 if ( pCard->to_enemy_bricks == 99 || pCard->to_enemy_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
926 element_power = player->resource_bricks - enemy->resource_bricks; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
927 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
928 element_power = -(pCard->to_enemy_bricks + pCard->to_enemy_bricks2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
929 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
930
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
931 if ( pCard->to_enemy_gems == 99 || pCard->to_enemy_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
932 element_power = player->resource_gems - enemy->resource_gems; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
933 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
934 element_power = -(pCard->to_enemy_gems + pCard->to_enemy_gems2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
935 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
936
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
937 if ( pCard->to_enemy_beasts == 99 || pCard->to_enemy_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
938 element_power = player->resource_beasts - enemy->resource_beasts; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
939 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
940 element_power = -(pCard->to_enemy_beasts + pCard->to_enemy_beasts2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
941 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
942
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
943 if ( pCard->field_30 || pCard->field_4D )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
944 card_power *= 10;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
945
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
946 if ( pCard->field_24 == 1 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
947 element_power = player->resource_bricks - pCard->needed_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
948 else if ( pCard->field_24 == 2 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
949 element_power = player->resource_gems - pCard->needed_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
950 else if (pCard->field_24 == 3)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
951 element_power = player->resource_beasts - pCard->needed_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
952 if ( element_power > 3 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
953 element_power = 3;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
954 card_power += 5 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
955
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
956 if ( enemy->tower_height <= pCard->to_enemy_tower2 + pCard->to_enemy_tower )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
957 card_power += 9999;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
958
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
959 if (pCard->to_enemy_tower2 + pCard->to_enemy_tower +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
960 pCard->to_enemy_wall + pCard->to_enemy_wall2 +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
961 pCard->to_enemy_buildings + pCard->to_enemy_buildings2 >= enemy->wall_height + enemy->tower_height)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
962 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
963
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
964 if ( (pCard->to_player_tower2 + pCard->to_pl_enm_tower2 + pCard->to_player_tower + pCard->to_pl_enm_tower + player->tower_height)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
965 >= max_tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
966 card_power += 9999;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
967
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
968 return card_power;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
969 }
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
970
0
Ritor1
parents:
diff changeset
971 //----- (00408BB4) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
972 bool OpponentsAITurn(int player_num)
0
Ritor1
parents:
diff changeset
973 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
974 int all_player_cards_count; // eax@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
975 int random_card_slot; // edi@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
976 ArcomageCard *v12; // ecx@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
977 int v56; // ecx@141
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
978 int v57; // edx@141
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
979 // int v64; // eax@169
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
980 // ArcomageCard *pCard; // ecx@169
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
981 // char v66; // dl@169
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
982 // char v67; // dl@173
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
983 // int v68; // edx@174
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
984 int v132; // [sp-14h] [bp-14h]@0
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
985 ArcomagePlayer *enemy; // [sp-10h] [bp-10h]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
986 ArcomagePlayer *player; // [sp-Ch] [bp-Ch]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
987
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
988 byte_4FAA00 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
989 if ( opponent_mastery == 0)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
990 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
991 if ( need_to_discard_card == 0 ) //am_byte_4FAA77
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
992 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
993 for(int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
994 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
995 all_player_cards_count = GetPlayerHandCardCount(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
996 random_card_slot = rand_interval(0, all_player_cards_count - 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
997 if ( CanCardBePlayed(player_num, random_card_slot) )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
998 return PlayCard(player_num, random_card_slot);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
999 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1000 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1001 all_player_cards_count = GetPlayerHandCardCount(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1002 random_card_slot= rand_interval(0, all_player_cards_count - 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1003 return DiscardCard(player_num, random_card_slot);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1004 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1005 else if (( opponent_mastery == 1 )|| ( opponent_mastery == 2 ))
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1006 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1007 player = &am_Players[player_num];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1008 enemy = &am_Players[(player_num + 1) % 2];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1009 all_player_cards_count = GetPlayerHandCardCount(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1010 for(int i = 0; i < 10 ; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1011 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1012 if ( i >= all_player_cards_count )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1013 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1014 cards_power[i].slot_index = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1015 cards_power[i].card_power = -9999;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1016 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1017 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1018 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1019 cards_power[i].slot_index = i;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1020 cards_power[i].card_power = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1021 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1022 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1023 for(int i = 0; i < all_player_cards_count ; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1024 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1025 v12 = &pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1026 cards_power[i].card_power = CalculateCardPower(player, enemy, v12, opponent_mastery-1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1027 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1028
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1029 for (int j = all_player_cards_count - 1; j >= 0; --j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1030 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1031 for (int m = 0; m < j; ++m )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1032 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1033 if ( cards_power[m].card_power < cards_power[m + 1].card_power )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1034 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1035 v56 = cards_power[m].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1036 v57 = cards_power[m].card_power;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1037 cards_power[m].slot_index = cards_power[m + 1].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1038 cards_power[m].card_power = cards_power[m + 1].card_power;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1039 cards_power[m + 1].slot_index = cards_power[m].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1040 cards_power[m + 1].card_power = cards_power[m].card_power;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1041 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1042 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1043 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1044 if ( need_to_discard_card )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1045 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1046 for ( int i = all_player_cards_count - 1; i; --i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1047 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1048 if ( pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]].can_be_discarded )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1049 v132 = cards_power[i].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1050 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1051 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1052 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1053 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1054 for ( int i = all_player_cards_count - 1; i; --i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1055 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1056 if ( pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]].can_be_discarded )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1057 v132 = cards_power[i].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1058 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1059 for ( int i = 0; i < all_player_cards_count - 1; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1060 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1061 if ( CanCardBePlayed(player_num, cards_power[i].slot_index) && cards_power[i].card_power )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1062 return PlayCard(player_num, cards_power[i].slot_index);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1063 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1064 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1065 return DiscardCard(player_num, v132);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1066 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1067 return true;//result != 0;
0
Ritor1
parents:
diff changeset
1068 }
Ritor1
parents:
diff changeset
1069
Ritor1
parents:
diff changeset
1070 //----- (00409E6A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1071 void ArcomageGame::Loop()
Ritor1
parents:
diff changeset
1072 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1073 while ( !pArcomageGame->GameOver )
0
Ritor1
parents:
diff changeset
1074 {
Ritor1
parents:
diff changeset
1075 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1076 byte_4FAA24 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1077 IncreaseResourcesInTurn(current_player_num);
0
Ritor1
parents:
diff changeset
1078 LABEL_8:
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1079 while ( byte_4FAA24 )
0
Ritor1
parents:
diff changeset
1080 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1081 played_card_id = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1082 GetNextCardFromDeck(current_player_num);
0
Ritor1
parents:
diff changeset
1083 while ( 1 )
Ritor1
parents:
diff changeset
1084 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1085 byte_4FAA24 = PlayerTurn(current_player_num);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1086 if ( GetPlayerHandCardCount(current_player_num) <= minimum_cards_at_hand )
0
Ritor1
parents:
diff changeset
1087 break;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1088 need_to_discard_card = 1;
0
Ritor1
parents:
diff changeset
1089 if ( pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1090 goto LABEL_8;
Ritor1
parents:
diff changeset
1091 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1092 need_to_discard_card = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1093 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1094 pArcomageGame->GameOver = IsGameOver();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1095 if ( !pArcomageGame->GameOver )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1096 TurnChange();
0
Ritor1
parents:
diff changeset
1097 if ( pArcomageGame->field_F4 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1098 pArcomageGame->GameOver = 1;
0
Ritor1
parents:
diff changeset
1099 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1100 GameResultsApply();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1101 if ( am_gameover )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1102 dword_4FAA70 = 0;
0
Ritor1
parents:
diff changeset
1103 else
Ritor1
parents:
diff changeset
1104 dword_4FAA70 = -1;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1105
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1106 for( int i = 0; i < 10; ++i )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1107 {
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1108 array_4FABD0[i].field_40->Clear(1, 1);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1109 array_4FABD0[i].field_40->Free();
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1110 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
1111
0
Ritor1
parents:
diff changeset
1112 pArcomageGame->pGameBackground.Release();
Ritor1
parents:
diff changeset
1113 pArcomageGame->pSprites.Release();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1114 pArcomageGame->bGameInProgress = false;
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1115 viewparams->bRedrawGameUI = true;
2394
2fe8feb3dcd1 pMovie renamed to pMovie_Track and other
Ritor1
parents: 2369
diff changeset
1116 if ( pMovie_Track )
0
Ritor1
parents:
diff changeset
1117 pVideoPlayer->_4BF5B2();
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1118 for( int i = 0; i < 12; ++i )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1119 pSoundList->UnloadSound(am_sounds[i], 1);
0
Ritor1
parents:
diff changeset
1120 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1121
0
Ritor1
parents:
diff changeset
1122 //----- (00409FE9) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1123 void SetStartGameData()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1124 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1125 signed int j; // edx@7
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1126 int card_id_counter; // edx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1127 signed int i; // ecx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1128 signed int card_dispenser_counter; // eax@13
0
Ritor1
parents:
diff changeset
1129
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1130 current_player_num = am_default_starting_player;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1131 SetStartConditions();
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1132 for( i = 0; i < 2; ++i )
0
Ritor1
parents:
diff changeset
1133 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1134 if ( i )
0
Ritor1
parents:
diff changeset
1135 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1136 strcpy(am_Players[1].pPlayerName, pArcomageGame->pPlayer2Name);
0
Ritor1
parents:
diff changeset
1137 if ( byte_4E185C )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1138 am_Players[1].IsHisTurn = 0;
0
Ritor1
parents:
diff changeset
1139 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1140 am_Players[1].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1141 }
Ritor1
parents:
diff changeset
1142 else
Ritor1
parents:
diff changeset
1143 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1144 strcpy(am_Players[0].pPlayerName, pArcomageGame->pPlayer1Name);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1145 am_Players[0].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1146 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1147 am_Players[i].tower_height = start_tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1148 am_Players[i].wall_height = start_wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1149 am_Players[i].quarry_level = start_quarry_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1150 am_Players[i].magic_level = start_magic_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1151 am_Players[i].zoo_level = start_zoo_level;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1152 am_Players[i].resource_bricks = start_bricks_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1153 am_Players[i].resource_gems = start_gems_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1154 am_Players[i].resource_beasts = start_beasts_amount;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1155
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1156 for ( j = 0; j < 10; ++j )
0
Ritor1
parents:
diff changeset
1157 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1158 am_Players[i].cards_at_hand[j] = -1;
0
Ritor1
parents:
diff changeset
1159 if ( am_byte_4E185D )
Ritor1
parents:
diff changeset
1160 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1161 am_Players[i].card_shift[j].x = -1;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1162 am_Players[i].card_shift[j].y = -1;
0
Ritor1
parents:
diff changeset
1163 }
Ritor1
parents:
diff changeset
1164 else
Ritor1
parents:
diff changeset
1165 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1166 am_Players[i].card_shift[j].x = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1167 am_Players[i].card_shift[j].y = 0;
0
Ritor1
parents:
diff changeset
1168 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1169 }
0
Ritor1
parents:
diff changeset
1170 }
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1171 strcpy(deckMaster.name, "Master Deck");
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1172 for ( i = 0, card_dispenser_counter = -2, card_id_counter = 0; i < DECK_SIZE; ++i, ++card_dispenser_counter)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1173 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1174 deckMaster.cardsInUse[i] = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1175 deckMaster.cards_IDs[i] = card_id_counter;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1176 switch ( card_dispenser_counter )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1177 {
0
Ritor1
parents:
diff changeset
1178 case 0:
Ritor1
parents:
diff changeset
1179 case 2:
Ritor1
parents:
diff changeset
1180 case 6:
Ritor1
parents:
diff changeset
1181 case 9:
Ritor1
parents:
diff changeset
1182 case 13:
Ritor1
parents:
diff changeset
1183 case 18:
Ritor1
parents:
diff changeset
1184 case 23:
Ritor1
parents:
diff changeset
1185 case 33:
Ritor1
parents:
diff changeset
1186 case 36:
Ritor1
parents:
diff changeset
1187 case 38:
Ritor1
parents:
diff changeset
1188 case 44:
Ritor1
parents:
diff changeset
1189 case 46:
Ritor1
parents:
diff changeset
1190 case 52:
Ritor1
parents:
diff changeset
1191 case 57:
Ritor1
parents:
diff changeset
1192 case 69:
Ritor1
parents:
diff changeset
1193 case 71:
Ritor1
parents:
diff changeset
1194 case 75:
Ritor1
parents:
diff changeset
1195 case 79:
Ritor1
parents:
diff changeset
1196 case 81:
Ritor1
parents:
diff changeset
1197 case 84:
Ritor1
parents:
diff changeset
1198 case 89:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1199 break;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1200 default:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1201 ++card_id_counter;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1202 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1203 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1204 FillPlayerDeck();
0
Ritor1
parents:
diff changeset
1205 }
Ritor1
parents:
diff changeset
1206
Ritor1
parents:
diff changeset
1207 //----- (0040A198) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1208 void FillPlayerDeck()
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1209 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1210 signed int m;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1211 int rand_deck_pos;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1212 char card_taken_flags[DECK_SIZE];
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1213 int i,j;
0
Ritor1
parents:
diff changeset
1214
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1215 ArcomageGame::PlaySound(20);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1216 memset(deckMaster.cardsInUse, 0,DECK_SIZE );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1217 memset(card_taken_flags, 0, DECK_SIZE);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1218
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1219 for ( i = 0; i < 2; ++i )
0
Ritor1
parents:
diff changeset
1220 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1221 for ( j = 0; j < 10; ++j )
0
Ritor1
parents:
diff changeset
1222 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1223 if ( am_Players[i].cards_at_hand[j] > -1 )
0
Ritor1
parents:
diff changeset
1224 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1225 for (m = 0; m<DECK_SIZE; ++m)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1226 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1227 if (deckMaster.cards_IDs[m] == am_Players[i].cards_at_hand[j] && deckMaster.cardsInUse[m] == 0)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1228 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1229 deckMaster.cardsInUse[m] = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1230 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1231 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1232 }
0
Ritor1
parents:
diff changeset
1233 }
Ritor1
parents:
diff changeset
1234 }
Ritor1
parents:
diff changeset
1235 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1236
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1237 for ( i = 0; i < DECK_SIZE; ++i )
0
Ritor1
parents:
diff changeset
1238 {
Ritor1
parents:
diff changeset
1239 do
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1240 rand_deck_pos = rand() % DECK_SIZE;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1241 while (card_taken_flags[rand_deck_pos] == 1 );
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1242
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1243 card_taken_flags[rand_deck_pos]=1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1244 playDeck.cards_IDs[i] = deckMaster.cards_IDs[rand_deck_pos];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1245 playDeck.cardsInUse[i] = deckMaster.cardsInUse[rand_deck_pos];
0
Ritor1
parents:
diff changeset
1246 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1247
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1248 deck_walk_index = 0;
0
Ritor1
parents:
diff changeset
1249 amuint_4FABC4 = -1;
Ritor1
parents:
diff changeset
1250 pArcomageGame->field_F6 = 1;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1251
0
Ritor1
parents:
diff changeset
1252 }
Ritor1
parents:
diff changeset
1253
Ritor1
parents:
diff changeset
1254 //----- (0040A255) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1255 void InitalHandsFill()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1256 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1257 for (int i = 0; i < minimum_cards_at_hand; ++i )
0
Ritor1
parents:
diff changeset
1258 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1259 GetNextCardFromDeck(0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1260 GetNextCardFromDeck(1);
0
Ritor1
parents:
diff changeset
1261 }
Ritor1
parents:
diff changeset
1262 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1263 }
Ritor1
parents:
diff changeset
1264 // 4E1874: using guessed type int dword_4E1874;
Ritor1
parents:
diff changeset
1265
Ritor1
parents:
diff changeset
1266 //----- (0040A283) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1267 void GetNextCardFromDeck( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1268 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1269 signed int deck_index; // eax@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1270 int new_card_id; // edi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1271 signed int card_slot_indx; // eax@7
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1272
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1273 deck_index = deck_walk_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1274 for(;;)
0
Ritor1
parents:
diff changeset
1275 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1276 if ( deck_index >= DECK_SIZE )
0
Ritor1
parents:
diff changeset
1277 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1278 FillPlayerDeck();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1279 deck_index = deck_walk_index;
0
Ritor1
parents:
diff changeset
1280 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1281 if ( !playDeck.cardsInUse[deck_index] )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1282 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1283 new_card_id = playDeck.cards_IDs[deck_index];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1284 ++deck_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1285 deck_walk_index = deck_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1286 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1287 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1288 ++deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1289 deck_walk_index = deck_index;
0
Ritor1
parents:
diff changeset
1290 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1291
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1292 ArcomageGame::PlaySound(21);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1293 card_slot_indx = GetEmptyCardSlotIndex(player_num);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1294 if ( card_slot_indx != -1 )
0
Ritor1
parents:
diff changeset
1295 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1296 amuint_4FAA4C = card_slot_indx;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1297 am_Players[player_num].cards_at_hand[card_slot_indx] = new_card_id;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1298 am_Players[player_num].card_shift[card_slot_indx].x = rand_interval(-4, 4);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1299 am_Players[player_num].card_shift[card_slot_indx].y = rand_interval(-4, 4);
0
Ritor1
parents:
diff changeset
1300 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1301 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1302 }
Ritor1
parents:
diff changeset
1303 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1304
0
Ritor1
parents:
diff changeset
1305 //----- (0040A324) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1306 int GetEmptyCardSlotIndex( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1307 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1308 for ( int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1309 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1310 if (am_Players[player_num].cards_at_hand[i] == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1311 return i;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1312 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1313 return -1;
0
Ritor1
parents:
diff changeset
1314 }
Ritor1
parents:
diff changeset
1315
Ritor1
parents:
diff changeset
1316 //----- (0040A346) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1317 void IncreaseResourcesInTurn(int player_num)
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1318 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1319 am_Players[player_num].resource_bricks += quarry_bonus + am_Players[player_num].quarry_level;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1320 am_Players[player_num].resource_gems += magic_bonus + am_Players[player_num].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1321 am_Players[player_num].resource_beasts += zoo_bonus + am_Players[player_num].zoo_level;
0
Ritor1
parents:
diff changeset
1322 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1323
0
Ritor1
parents:
diff changeset
1324
Ritor1
parents:
diff changeset
1325 //----- (0040A383) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1326 void TurnChange()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1327 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1328 char player_name[64]; // [sp+4h] [bp-64h]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1329 // RECT v6; // [sp+44h] [bp-24h]@6
0
Ritor1
parents:
diff changeset
1330 ArcomageGame_stru1 v10; // [sp+54h] [bp-14h]@7
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1331 POINT v11; // [sp+60h] [bp-8h]@4
0
Ritor1
parents:
diff changeset
1332
Ritor1
parents:
diff changeset
1333 if ( !pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1334 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1335 if ( am_Players[0].IsHisTurn != 1 || am_Players[1].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1336 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1337 ++current_player_num;
0
Ritor1
parents:
diff changeset
1338 am_byte_4FAA75 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1339 if ( current_player_num >= 2 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1340 current_player_num = 0;
0
Ritor1
parents:
diff changeset
1341 }
Ritor1
parents:
diff changeset
1342 else
Ritor1
parents:
diff changeset
1343 {
Ritor1
parents:
diff changeset
1344 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1345 // v11.x = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1346 // v11.y = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1347 strcpy(player_name, "The Next Player is: ");//""
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1348 // v0 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1349 v11.y = 200;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1350 v11.x = 320; // - 12 * v0 / 2;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1351 am_DrawText(-1, player_name, &v11);
0
Ritor1
parents:
diff changeset
1352 am_byte_4FAA75 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1353 ++current_player_num;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1354 if ( current_player_num >= 2 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1355 current_player_num = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1356 strcpy(player_name, am_Players[current_player_num].pPlayerName);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1357 // v4 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1358 v11.y = 260;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1359 v11.x = 320;// - 12 * v4 / 2;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1360 am_DrawText(-1, player_name, &v11);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1361 /* v6.left = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1362 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1363 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1364 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1365 //nullsub_1();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1366 pRenderer->Present();
0
Ritor1
parents:
diff changeset
1367 //nullsub_1();
Ritor1
parents:
diff changeset
1368 while ( 1 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1369 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1370 while ( !ArcomageGame::MsgLoop(20, &v10) )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1371 ;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1372 if ( v10.field_0 == 1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1373 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1374 if ( v10.field_4 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1375 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1376 //nullsub_1();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1377 continue;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1378 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1379 if (( v10.field_0 > 4 ) && ( v10.field_0 <= 8 ))
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1380 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1381 if ( v10.field_0 == 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1382 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1383 pArcomageGame->field_F4 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1384 byte_4FAA74 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1385 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1386 }
0
Ritor1
parents:
diff changeset
1387 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1388 /* v11.x = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1389 v11.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1390 v6.left = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1391 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1392 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1393 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1394 //nullsub_1();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1395 pRenderer->Present();
0
Ritor1
parents:
diff changeset
1396 }
Ritor1
parents:
diff changeset
1397 }
Ritor1
parents:
diff changeset
1398 }
Ritor1
parents:
diff changeset
1399
Ritor1
parents:
diff changeset
1400 //----- (0040A514) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1401 bool IsGameOver()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1402 {
0
Ritor1
parents:
diff changeset
1403 bool result; // eax@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1404
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1405 result = false;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1406 for( int i = 0; i < 2; ++i )
0
Ritor1
parents:
diff changeset
1407 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1408 if ( am_Players[i].tower_height <= 0 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1409 result = true;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1410 if ( am_Players[i].tower_height >= max_tower_height )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1411 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1412 if ( am_Players[i].resource_bricks >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1413 || am_Players[i].resource_gems >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1414 || am_Players[i].resource_beasts >= max_resources_amount )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1415 result = true;
0
Ritor1
parents:
diff changeset
1416 }
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1417
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1418 return am_gameover = result;
0
Ritor1
parents:
diff changeset
1419 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1420
0
Ritor1
parents:
diff changeset
1421 //----- (0040A560) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1422 char PlayerTurn( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1423 {
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
1424 // int v1; // ebp@0
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
1425 // unsigned __int64 v2; // qax@3
0
Ritor1
parents:
diff changeset
1426 unsigned __int64 v3; // kr00_8@3
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1427
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
1428 // int v5; // esi@67
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
1429 // char Dest[100]; // [sp+8h] [bp-A8h]@67
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
1430 // int v8; // [sp+6Ch] [bp-44h]@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1431 RECT pSrcXYZW; // [sp+70h] [bp-40h]@75
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
1432 // int v10[4]; // [sp+80h] [bp-30h]@69
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1433 POINT pTargetXY; // [sp+90h] [bp-20h]@75
0
Ritor1
parents:
diff changeset
1434 ArcomageGame_stru1 a2; // [sp+98h] [bp-18h]@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1435 int animation_stage; // [sp+A4h] [bp-Ch]@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
1436 // char v15; // [sp+AEh] [bp-2h]@63
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1437 bool break_loop; // [sp+AFh] [bp-1h]@1
0
Ritor1
parents:
diff changeset
1438
Ritor1
parents:
diff changeset
1439 uCardID = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1440 break_loop = false;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1441 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1442 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1443 dword_4FAA68 = 0;
Ritor1
parents:
diff changeset
1444 amuint_4FAA38 = 10;
Ritor1
parents:
diff changeset
1445 amuint_4FAA34 = 5;
Ritor1
parents:
diff changeset
1446 if ( amuint_4FAA4C != -1 )
Ritor1
parents:
diff changeset
1447 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1448 do
Ritor1
parents:
diff changeset
1449 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1450 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1451 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1452 v3 = pEventTimer->Time() - pArcomageGame->event_timer_time;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1453 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1454 while (v3 < 6);
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1455 pArcomageGame->event_timer_time = (unsigned int)pEventTimer->Time();
0
Ritor1
parents:
diff changeset
1456 if ( pArcomageGame->field_F4 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1457 break_loop = true;
0
Ritor1
parents:
diff changeset
1458 ArcomageGame::MsgLoop(0, &a2);
Ritor1
parents:
diff changeset
1459 switch ( a2.field_0 )
Ritor1
parents:
diff changeset
1460 {
Ritor1
parents:
diff changeset
1461 case 2:
Ritor1
parents:
diff changeset
1462 if ( a2.field_4 == 129 && a2.field_8 == 1 )
Ritor1
parents:
diff changeset
1463 {
Ritor1
parents:
diff changeset
1464 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1465 dword_4FAA68 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1466 break_loop = true;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1467 pArcomageGame->field_F4 = 1;
0
Ritor1
parents:
diff changeset
1468 }
Ritor1
parents:
diff changeset
1469 break;
Ritor1
parents:
diff changeset
1470 case 9:
Ritor1
parents:
diff changeset
1471 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1472 break;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1473 case 10:
0
Ritor1
parents:
diff changeset
1474 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1475 byte_4FAA74 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1476 break_loop = true;
0
Ritor1
parents:
diff changeset
1477 pArcomageGame->field_F4 = 1;
Ritor1
parents:
diff changeset
1478 break;
Ritor1
parents:
diff changeset
1479 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1480
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1481 if (am_Players[current_player_num].IsHisTurn != 1 &&
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1482 !byte_4FAA00 && !byte_4FAA2E && !byte_4FAA2D )
0
Ritor1
parents:
diff changeset
1483 {
Ritor1
parents:
diff changeset
1484 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1485 am_byte_4FAA76 = 1;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1486 OpponentsAITurn(current_player_num);
0
Ritor1
parents:
diff changeset
1487 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1488 }
Ritor1
parents:
diff changeset
1489 if ( amuint_4FAA4C != -1 && amuint_4FAA38 > 10 )
Ritor1
parents:
diff changeset
1490 amuint_4FAA38 = 10;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1491 if ( byte_4FAA2E || byte_4FAA2D ||am_Players[current_player_num].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1492 {
Ritor1
parents:
diff changeset
1493 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1494 if ( byte_4FAA2D )
Ritor1
parents:
diff changeset
1495 {
Ritor1
parents:
diff changeset
1496 --amuint_4FAA38;
Ritor1
parents:
diff changeset
1497 if ( amuint_4FAA38 < 0 )
Ritor1
parents:
diff changeset
1498 {
Ritor1
parents:
diff changeset
1499 byte_4FAA2D = 0;
Ritor1
parents:
diff changeset
1500 amuint_4FAA38 = 10;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1501 break_loop = false;
0
Ritor1
parents:
diff changeset
1502 }
Ritor1
parents:
diff changeset
1503 }
Ritor1
parents:
diff changeset
1504 if ( byte_4FAA2E )
Ritor1
parents:
diff changeset
1505 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1506 --animation_stage;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1507 if ( animation_stage < 0 )
0
Ritor1
parents:
diff changeset
1508 {
Ritor1
parents:
diff changeset
1509 if ( dword_4FAA68 > 1 )
Ritor1
parents:
diff changeset
1510 {
Ritor1
parents:
diff changeset
1511 --dword_4FAA68;
Ritor1
parents:
diff changeset
1512 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1513 }
Ritor1
parents:
diff changeset
1514 else
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1515 break_loop = true;
0
Ritor1
parents:
diff changeset
1516 byte_4FAA2E = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1517 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1518 }
Ritor1
parents:
diff changeset
1519 }
Ritor1
parents:
diff changeset
1520 }
Ritor1
parents:
diff changeset
1521 else
Ritor1
parents:
diff changeset
1522 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1523 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1524 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1525 if ( a2.field_0 == 7 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1526 {
Ritor1
parents:
diff changeset
1527 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1528 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1529 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1530 {
Ritor1
parents:
diff changeset
1531 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1532 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1533 }
Ritor1
parents:
diff changeset
1534 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1535 }
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1536 if ( a2.field_0 == 8 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1537 {
Ritor1
parents:
diff changeset
1538 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1539 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1540 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1541 {
Ritor1
parents:
diff changeset
1542 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1543 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1544 }
Ritor1
parents:
diff changeset
1545 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1546 }
Ritor1
parents:
diff changeset
1547 }
Ritor1
parents:
diff changeset
1548 else
Ritor1
parents:
diff changeset
1549 {
Ritor1
parents:
diff changeset
1550 if ( a2.field_0 == 7 )
Ritor1
parents:
diff changeset
1551 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1552 if ( PlayCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1553 {
Ritor1
parents:
diff changeset
1554 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1555 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1556 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1557 }
Ritor1
parents:
diff changeset
1558 }
Ritor1
parents:
diff changeset
1559 if ( a2.field_0 == 8 )
Ritor1
parents:
diff changeset
1560 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1561 if ( DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1562 {
Ritor1
parents:
diff changeset
1563 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1564 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1565 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1566 }
Ritor1
parents:
diff changeset
1567 }
Ritor1
parents:
diff changeset
1568 }
Ritor1
parents:
diff changeset
1569 }
Ritor1
parents:
diff changeset
1570 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1571 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1572 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1573 // if ( !v15 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1574 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1575 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1576 // v15 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1577 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1578 //}
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1579 //else
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1580 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1581 // v15 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1582 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1583 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1584 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1585 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1586 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1587 // // assert(false && "Invalid strcpy params");
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1588 // // inv_strcpy(nullptr, Dest);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1589 // v5 = 0;//unk::const_0(&unk_4E19FC, 0);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1590 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1591 // if ( v5 == 1 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1592 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1593 // pAudioPlayer->StopChannels(-1, -1);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1594 // v16 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1595 // pArcomageGame->field_F4 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1596 // dword_4FAA68 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1597 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1598 // /*v10[0] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1599 // v10[2] = 640;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1600 // v10[1] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1601 // v10[3] = 480;*/
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1602 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1603 //}
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1604 if ( dword_4FABB8 != DrawCardsRectangles(player_num) )
0
Ritor1
parents:
diff changeset
1605 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1606 dword_4FABB8 = DrawCardsRectangles(player_num);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1607 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1608 }
0
Ritor1
parents:
diff changeset
1609 if ( pArcomageGame->field_F6 )
Ritor1
parents:
diff changeset
1610 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1611 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1612 DoBlt_Copy(pArcomageGame->pBackgroundPixels);
Ritor1
parents:
diff changeset
1613 pArcomageGame->field_F6 = 0;
Ritor1
parents:
diff changeset
1614 }
Ritor1
parents:
diff changeset
1615 if ( pArcomageGame->field_F9 )
Ritor1
parents:
diff changeset
1616 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1617 pTargetXY.x = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1618 pTargetXY.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1619 pSrcXYZW.left = 0;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
1620 pSrcXYZW.right = window->GetWidth();
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1621 pSrcXYZW.top = 0;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
1622 pSrcXYZW.bottom = window->GetHeight();
0
Ritor1
parents:
diff changeset
1623 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1624 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
0
Ritor1
parents:
diff changeset
1625 am_EndScene();
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1626 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1627 pRenderer->Present();
Ritor1
parents:
diff changeset
1628 pArcomageGame->field_F9 = 0;
Ritor1
parents:
diff changeset
1629 }
Ritor1
parents:
diff changeset
1630 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1631 while ( !break_loop );
0
Ritor1
parents:
diff changeset
1632 return dword_4FAA68 > 0;
Ritor1
parents:
diff changeset
1633 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1634
0
Ritor1
parents:
diff changeset
1635
Ritor1
parents:
diff changeset
1636 //----- (0040A9AF) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1637 void DrawGameUI( int animation_stage )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1638 {
0
Ritor1
parents:
diff changeset
1639 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1640 DrawRectanglesForText();
0
Ritor1
parents:
diff changeset
1641 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1642
0
Ritor1
parents:
diff changeset
1643 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1644 DrawCards();//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1645 DrawPlayersTowers();//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1646 DrawPlayersWall();//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1647 DrawPlayersText();//
0
Ritor1
parents:
diff changeset
1648 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1649
0
Ritor1
parents:
diff changeset
1650 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1651 DrawCardAnimation(animation_stage);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1652
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1653 for( int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1654 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1655 if (array_4FABD0[i].have_effect)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1656 array_4FABD0[i].field_40->DrawEffect();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1657 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1658 current_card_slot_index = DrawCardsRectangles(current_player_num);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1659 DrawSparks();
0
Ritor1
parents:
diff changeset
1660 am_EndScene();
Ritor1
parents:
diff changeset
1661 }
Ritor1
parents:
diff changeset
1662
Ritor1
parents:
diff changeset
1663 //----- (0040AA4E) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1664 void DrawSparks()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1665 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1666 int rgb_pixel_color; // [sp-4h] [bp-2Ch]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1667 unsigned int pixel_color;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1668
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1669 for ( int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1670 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1671 if(array_4FABD0[i].have_effect && (array_4FABD0[i].field_40->_40E2A7()==2))
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1672 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1673 rgb_pixel_color = 0x0000FF00;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1674 if ( !array_4FABD0[i].effect_sign )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1675 rgb_pixel_color = 0x000000FF;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1676 pixel_color = R8G8B8_to_TargetFormat(rgb_pixel_color);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1677 for( int j = 0; j < 150; ++j )
0
Ritor1
parents:
diff changeset
1678 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1679 if (array_4FABD0[i].effect_sparks[j].have_spark > 0)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1680 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1681 if ( j%2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1682 DrawPixel(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1683 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1684 DrawSquare(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1685 }
0
Ritor1
parents:
diff changeset
1686 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1687 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1688 }
0
Ritor1
parents:
diff changeset
1689 }
Ritor1
parents:
diff changeset
1690
Ritor1
parents:
diff changeset
1691 //----- (0040AB0A) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1692 void DrawRectanglesForText()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1693 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1694 RECT pSrcRect; // [sp+Ch] [bp-18h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1695 POINT pTargetXY; // [sp+1Ch] [bp-8h]@1
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1696
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1697 //resources rectangles
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1698 pSrcRect.left = 765;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1699 pSrcRect.top = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1700 pSrcRect.right = 843;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1701 pSrcRect.bottom = 216;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1702
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1703 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1704 pTargetXY.y = 56;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1705 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetXY, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1706
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1707 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1708 pTargetXY.y = 56;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1709 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetXY, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1710
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1711 //players name rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1712 pSrcRect.left = 283;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1713 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1714 pSrcRect.right = 361;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1715 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1716 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1717 pTargetXY.y = 13;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1718 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1719
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1720 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1721 pTargetXY.y = 13;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1722 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1723
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1724 //tower height rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1725 pSrcRect.left = 234;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1726 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1727 pSrcRect.right = 283;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1728 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1729 pTargetXY.x = 100;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1730 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1731 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1732
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1733 pTargetXY.x = 492;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1734 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1735 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1736
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1737 //wall height rectangle
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1738 pSrcRect.left = 192;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1739 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1740 pSrcRect.right = 234;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1741 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1742 pTargetXY.x = 168;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1743 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1744 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1745
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1746 pTargetXY.x = 430;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1747 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1748 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
0
Ritor1
parents:
diff changeset
1749 }
Ritor1
parents:
diff changeset
1750
Ritor1
parents:
diff changeset
1751 //----- (0040AC5F) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1752 void DrawPlayersText()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1753 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1754 int res_value; // ecx@18
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1755 char text_buff[32]; // [sp+Ch] [bp-28h]@2
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1756 POINT text_position; // [sp+2Ch] [bp-8h]@2
0
Ritor1
parents:
diff changeset
1757
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1758 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1759 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1760 strcpy(text_buff, pGlobalTXT_LocalizationStrings[266]);// DISCARD A CARD
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1761 text_position.x = 320 - pArcomageGame->pfntArrus->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1762 text_position.y = 306;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1763 am_DrawText(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
1764 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1765 strcpy( text_buff, am_Players[0].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1766 if ( !current_player_num )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1767 strcat(text_buff, "***");
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1768 text_position.x = 47 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1769 text_position.y = 21;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1770 am_DrawText(-1, text_buff, &text_position);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1771
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1772 strcpy(text_buff, am_Players[1].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1773 if ( current_player_num == 1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1774 strcat(text_buff, "***" );
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1775 text_position.x = 595 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1776 text_position.y = 21;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1777 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1778
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1779 am_IntToString(am_Players[0].tower_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1780 text_position.x = 123 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1781 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1782 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1783
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1784 am_IntToString(am_Players[1].tower_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1785 text_position.x = 515 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1786 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1787 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1788
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1789 am_IntToString(am_Players[0].wall_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1790 text_position.x = 188 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1791 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1792 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1793
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1794 am_IntToString(am_Players[1].wall_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1795 text_position.x = 451 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1796 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1797 am_DrawText(-1, text_buff, &text_position);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1798
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1799 res_value = am_Players[0].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1800 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1801 res_value =am_Players[0].quarry_level + quarry_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1802 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1803 text_position.x = 14;// - 6 * 0 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1804 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1805 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1806
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1807 res_value = am_Players[1].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1808 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1809 res_value = am_Players[1].quarry_level + quarry_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1810 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1811 // v2 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1812 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1813 text_position.x = 561; //- 6 * v2 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1814 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1815
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1816 res_value = am_Players[0].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1817 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1818 res_value = am_Players[0].magic_level + magic_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1819 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1820 // v4 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1821 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1822 text_position.x = 14; //- 6 * v4 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1823 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1824
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1825 res_value = am_Players[1].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1826 if ( use_start_bonus )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1827 res_value = am_Players[1].magic_level + magic_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1828 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1829 // v6 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1830 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1831 text_position.x = 561; //- 6 * v6 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1832 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1833
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1834 res_value = am_Players[0].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1835 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
1836 res_value = am_Players[0].zoo_level + zoo_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1837 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1838 // v8 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1839 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1840 text_position.x = 14;// - 6 * v8 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1841 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1842
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1843 res_value = am_Players[1].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1844 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
1845 res_value = am_Players[1].zoo_level + zoo_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1846 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1847 // v10 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1848 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1849 text_position.x = 561;// - 6 * v10 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1850 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1851
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1852 am_IntToString(am_Players[0].resource_bricks, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1853 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1854 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1855 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1856
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1857 am_IntToString(am_Players[1].resource_bricks, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1858 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1859 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1860 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1861
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1862 am_IntToString(am_Players[0].resource_gems, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1863 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1864 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1865 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1866
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1867 am_IntToString(am_Players[1].resource_gems, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1868 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1869 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1870 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1871
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1872 am_IntToString(am_Players[0].resource_beasts, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1873 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1874 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1875 DrawBeastsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1876
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1877 am_IntToString(am_Players[1].resource_beasts, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1878 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1879 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1880 DrawBeastsCount(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
1881 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1882
0
Ritor1
parents:
diff changeset
1883
Ritor1
parents:
diff changeset
1884 //----- (0040B102) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1885 void DrawPlayerLevels( int a1, char *text, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1886 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1887 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1888 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1889 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1890 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1891 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1892
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1893 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1894 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1895 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1896 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1897 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1898 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1899 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1900 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1901 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1902 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1903 v7 = 22 * test_char;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1904 pSrcRect.right = v7 - 842;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1905 pSrcRect.left = v7 - 864;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1906 pSrcRect.top = 190;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1907 pSrcRect.bottom = 207;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1908 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetPoint, pArcomageGame->field_54, 1);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1909 pTargetPoint.x += 22;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1910 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1911 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1912 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1913 am_EndScene();
0
Ritor1
parents:
diff changeset
1914 }
Ritor1
parents:
diff changeset
1915
Ritor1
parents:
diff changeset
1916 //----- (0040B17E) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1917 void DrawBricksCount( int a1, char* text, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1918 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1919 char *v3; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1920 unsigned char test_char; // bl@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1921 int v7; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1922 RECT pSrcRect;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1923 POINT pTargetPoint;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1924
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1925 v3 = text;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1926 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1927 pTargetPoint.x = pXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1928 pTargetPoint.y = pXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1929 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1930 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1931 test_char = *v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1932 ++v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1933 if ( test_char )
0
Ritor1
parents:
diff changeset
1934 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1935 v7 = 13 * test_char;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1936 pSrcRect.left = v7 - 370;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1937 pSrcRect.right = v7 - 357;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1938 pSrcRect.top = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1939 pSrcRect.bottom = 138;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1940 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1941 pTargetPoint.x += 13;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1942 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1943 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1944 while ( test_char!= 0 );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1945 am_EndScene();
0
Ritor1
parents:
diff changeset
1946 }
Ritor1
parents:
diff changeset
1947
Ritor1
parents:
diff changeset
1948 //----- (0040B1F3) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1949 void DrawGemsCount( int a1, char* text, POINT* pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1950 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1951 char *v3; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1952 unsigned char test_char; // bl@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1953 int v7; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1954 RECT pSrcRect;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1955 POINT pTargetPoint;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1956
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1957 v3 = text;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1958 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1959 pTargetPoint.x = pXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1960 pTargetPoint.y = pXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1961 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1962 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1963 test_char = *v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1964 ++v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1965 if ( test_char )
0
Ritor1
parents:
diff changeset
1966 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1967 v7 = 13 * test_char;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1968 pSrcRect.left = v7 - 370;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1969 pSrcRect.right = v7 - 357;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1970 pSrcRect.top = 138;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1971 pSrcRect.bottom = 148;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1972 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1973 pTargetPoint.x += 13;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1974 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1975 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1976 while ( test_char!= 0 );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1977 am_EndScene();
0
Ritor1
parents:
diff changeset
1978 }
Ritor1
parents:
diff changeset
1979
Ritor1
parents:
diff changeset
1980 //----- (0040B268) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1981 void DrawBeastsCount( int a1, char *text, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1982 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1983 char *v3; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1984 unsigned char test_char; // bl@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1985 int v7; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1986 RECT pSrcRect;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1987 POINT pTargetPoint;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1988
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1989 v3 = text;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1990 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1991 pTargetPoint.x = pXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1992 pTargetPoint.y = pXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1993 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1994 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1995 test_char = *v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1996 ++v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1997 if ( test_char )
0
Ritor1
parents:
diff changeset
1998 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1999 v7 = 13 * test_char;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2000 pSrcRect.left = v7 - 370;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2001 pSrcRect.right = v7 - 357;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2002 pSrcRect.top = 148;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2003 pSrcRect.bottom = 158;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2004 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2005 pTargetPoint.x += 13;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2006 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2007 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2008 while ( test_char!= 0 );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2009 am_EndScene();
0
Ritor1
parents:
diff changeset
2010 }
Ritor1
parents:
diff changeset
2011
Ritor1
parents:
diff changeset
2012 //----- (0040B2DD) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2013 void DrawPlayersTowers()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2014 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2015 int tower_height; // eax@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2016 int tower_top; // esi@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2017 RECT pSrcXYZW; // [sp+0h] [bp-18h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2018 POINT pTargetXY; // [sp+10h] [bp-8h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2019
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2020 tower_height= am_Players[0].tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2021 if ( am_Players[0].tower_height > max_tower_height )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2022 tower_height = max_tower_height;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2023 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2024 pSrcXYZW.left = 892;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2025 pSrcXYZW.right = 937;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2026 tower_top = 200 * tower_height / max_tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2027 pSrcXYZW.bottom = tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2028 pTargetXY.x = 102;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2029 pTargetXY.y = 297 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2030 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2031
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2032 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2033 pSrcXYZW.left = 384;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2034 pSrcXYZW.right = 452;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2035 pSrcXYZW.bottom = 94;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2036 pTargetXY.y = 203 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2037 pTargetXY.x = 91;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2038 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2039
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2040 tower_height = am_Players[1].tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2041 if (am_Players[1].tower_height > max_tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2042 tower_height = max_tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2043 tower_top = 200 * tower_height / max_tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2044 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2045 pSrcXYZW.left = 892;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2046 pSrcXYZW.right = 937;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2047 pSrcXYZW.bottom = tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2048
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2049 pTargetXY.x = 494;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2050 pTargetXY.y = 297 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2051 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2052 //draw tower up cone
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2053 pSrcXYZW.left = 384;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2054 pSrcXYZW.right = 452;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2055 pSrcXYZW.top = 94;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2056 pSrcXYZW.bottom = 188;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2057
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2058 pTargetXY.x = 483;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2059 pTargetXY.y = 203 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2060 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
0
Ritor1
parents:
diff changeset
2061 }
Ritor1
parents:
diff changeset
2062 // 4E1884: using guessed type int dword_4E1884;
Ritor1
parents:
diff changeset
2063
Ritor1
parents:
diff changeset
2064 //----- (0040B400) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2065 void DrawPlayersWall()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2066 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2067 int v0; // eax@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2068 int v1; // eax@4
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2069 // LONG v2; // ecx@4
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2070 int v3; // eax@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2071 int v4; // eax@8
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2072 // LONG v5; // esi@8
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2073 RECT pSrcXYZW; // [sp+4h] [bp-18h]@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2074 POINT pTargetXY; // [sp+14h] [bp-8h]@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2075
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2076 v0 = am_Players[0].wall_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2077
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2078 if ( am_Players[0].wall_height > 100 )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2079 v0 = 100;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2080
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2081 if ( am_Players[0].wall_height > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2082 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2083 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2084 pSrcXYZW.left = 843;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2085 v1 = 200 * v0 / 100;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2086 pSrcXYZW.right = 867;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2087 pSrcXYZW.bottom = v1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2088 pTargetXY.x = 177;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2089 pTargetXY.y = 297 - v1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2090 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2091 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2092 v3 = am_Players[1].wall_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2093 if ( am_Players[1].wall_height > 100 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2094 v3 = 100;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2095 if ( am_Players[1].wall_height > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2096 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2097 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2098 pSrcXYZW.left = 843;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2099 v4 = 200 * v3 / 100;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2100 pSrcXYZW.right = 867;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2101 pSrcXYZW.bottom = v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2102 pTargetXY.x = 439;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2103 pTargetXY.y = 297 - v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2104 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2105 }
0
Ritor1
parents:
diff changeset
2106 }
Ritor1
parents:
diff changeset
2107
Ritor1
parents:
diff changeset
2108 //----- (0040B4B9) --------------------------------------------------------
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2109 void DrawCards()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2110 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2111 int v0; // esi@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2112 // char v1; // bl@1
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2113 int v2; // edi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2114 //int v3; // edx@2
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2115 // int v4; // eax@3
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2116 // int v5; // ecx@3
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2117 // int v6; // eax@3
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2118 unsigned int v7; // ecx@4
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2119 // int v8; // eax@16
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2120 // int v9; // ecx@16
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2121 // int v10; // eax@16
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2122 signed int v11; // edi@18
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2123 // signed int v12; // esi@20
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2124 // int v13; // ecx@20
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2125 // int v14; // eax@23
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2126 // signed int v15; // eax@25
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2127 // int v16; // ecx@25
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2128 // POINT *v17; // esi@26
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2129 // signed int v18; // eax@29
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2130 // AcromageCardOnTable *v19; // ecx@29
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2131 // int v20; // ecx@31
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2132 // int v21; // [sp-4h] [bp-2Ch]@8
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2133 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2134 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2135 int v24; // [sp+24h] [bp-4h]@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2136
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2137 v0 = GetPlayerHandCardCount(current_player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2138 pTargetXY.y = 327;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
2139 v24 = (window->GetWidth() - 96 * v0) / (v0 + 1);
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
2140 pTargetXY.x = (window->GetWidth() - 96 * v0) / (v0 + 1);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2141 for ( v2 = 0; v2 < v0; ++v2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2142 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2143 //v3 = current_player_num;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2144 if ( am_byte_4E185D)
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2145 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2146 pTargetXY.x += am_Players[current_player_num].card_shift[v2].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2147 pTargetXY.y += am_Players[current_player_num].card_shift[v2].y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2148 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2149 v7 = am_Players[current_player_num].cards_at_hand[v2];
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2150 if ( am_Players[current_player_num].cards_at_hand[v2] == -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2151 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2152 ++v0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2153 goto LABEL_15;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2154 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2155 if ( v2 != amuint_4FAA4C )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2156 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2157 if ( am_Players[current_player_num].IsHisTurn == 0 && byte_505881 == 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2158 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2159 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2160 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2161 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2162 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2163 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2164 pTargetXY.x += v24 + 96;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2165 goto LABEL_15;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2166 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2167 pArcomageGame->GetCardRect(v7, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2168 if ( !CanCardBePlayed(current_player_num, v2) )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2169 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2170 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2171 pTargetXY.x += v24 + 96;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2172 goto LABEL_15;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2173 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2174 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2175 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2176 pTargetXY.x += v24 + 96;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2177 LABEL_15:
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
2178 if ( am_byte_4E185D )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2179 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2180 pTargetXY.x -= am_Players[current_player_num].card_shift[v2].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2181 pTargetXY.y -= am_Players[current_player_num].card_shift[v2].y;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2182 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2183 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2184
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2185 for ( v11 = 0; v11 < 10; ++v11 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2186 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2187 if ( am_byte_4FAA76 == 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2188 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2189 if ( shown_cards[v11].uCardId != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2190 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2191 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2192 pRenderer->am_Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2193 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2194 if ( shown_cards[v11].field_4 != 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2195 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2196 pTargetXY.x = shown_cards[v11].field_18_point.x + 12;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2197 pTargetXY.y = shown_cards[v11].field_18_point.y + 40;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2198 pSrcXYZW.left = 843;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2199 pSrcXYZW.right = 916;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2200 pSrcXYZW.top = 200;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2201 pSrcXYZW.bottom = 216;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2202 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2203 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2204 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2205 else if ( amuint_4FAA34 <= 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2206 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2207 if ( v11 == 9 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2208 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2209 am_byte_4FAA76 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2210 am_byte_4FAA75 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2211 amuint_4FAA34 = 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2212 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2213 if ( shown_cards[v11].uCardId != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2214 amuint_4FABC4 = shown_cards[v11].uCardId;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2215 shown_cards[v11].uCardId = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2216 shown_cards[v11].field_18_point.x = shown_cards[v11].field_8.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2217 shown_cards[v11].field_18_point.y = shown_cards[v11].field_8.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2218 shown_cards[v11].field_4 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2219 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2220 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2221 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2222 if ( shown_cards[v11].uCardId != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2223 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2224 shown_cards[v11].field_18_point.x += shown_cards[v11].field_10_xplus;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2225 shown_cards[v11].field_18_point.y += shown_cards[v11].field_14_y_plus;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2226 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2227 pRenderer->am_Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2228 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2229 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2230 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2231 if ( am_byte_4FAA76 != 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2232 --amuint_4FAA34;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2233 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2234 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2235 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2236 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2237 pTargetXY.x = 120;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2238 pTargetXY.y = 18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2239 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
0
Ritor1
parents:
diff changeset
2240 }
Ritor1
parents:
diff changeset
2241
Ritor1
parents:
diff changeset
2242 //----- (0040B76F) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2243 void DrawCardAnimation( int animation_stage )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2244 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2245 int v1; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2246 int v2; // eax@3
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2247 // int v3; // esi@4
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2248 int v4; // eax@4
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2249 // POINT *v5; // edx@6
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2250 // RECT *v6; // ecx@6
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2251 int v8; // eax@15
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2252 // AcromageCardOnTable *v9; // ecx@15
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2253 // int v10; // ecx@19
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2254 // int v11; // eax@20
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2255 // int v12; // ecx@20
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2256 // int v13; // eax@20
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2257 // unsigned int v14; // ecx@21
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2258 double v15; // st7@22
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2259 // POINT *v16; // edx@23
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2260 int v17; // eax@32
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2261 char v18; // zf@37
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2262 int v19; // eax@41
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2263 // int v20; // eax@46
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2264 // int v21; // ecx@46
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2265 // int v22; // eax@46
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2266 // int v23; // [sp-4h] [bp-2Ch]@28
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2267 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@6
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2268 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2269 int v26; // [sp+24h] [bp-4h]@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2270
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2271 v26 = animation_stage;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2272 if ( amuint_4FAA4C != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2273 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2274 if ( amuint_4FAA38 >= 9 )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2275 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2276 am_uint_4FAA44_blt_xy.y = 18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2277 am_uint_4FAA44_blt_xy.x = 120;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2278 v1 = GetPlayerHandCardCount(current_player_num);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
2279 v2 = (window->GetWidth() - 96 * v1) / v1 + 96;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2280 if ( am_byte_4E185D )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2281 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2282 // v3 = 188 * current_player_num + 8 * amuint_4FAA4C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2283 // amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 + *(am_Players[0].arr_6C[0] + v3) - 120) / 10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2284 amuint_4FAA3C_blt_xy.x=(amuint_4FAA4C * v2 + am_Players[current_player_num].card_shift[amuint_4FAA4C].x-120)/10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2285 v4 = (am_Players[current_player_num].card_shift[amuint_4FAA4C].y+309) /10;//(*(&am_Players[0].arr_6C[0][1] + v3) + 309) / 10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2286 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2287 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2288 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2289 amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 - 120) / 10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2290 v4 = 30;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2291 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2292 am_uint_4FAA44_blt_xy.y += v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2293 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2294 amuint_4FAA3C_blt_xy.y = v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2295 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2296 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2297 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2298 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2299 pRenderer->am_Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2300 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2301 else
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2302 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2303 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2304 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2305 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2306 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2307 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2308 am_uint_4FAA44_blt_xy.y += amuint_4FAA3C_blt_xy.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2309 pRenderer->am_Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2310 if ( !amuint_4FAA38 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2311 amuint_4FAA4C = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2312 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2313 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2314 if ( uCardID != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2315 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2316 if ( v26 <= 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2317 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2318 if ( v26 == 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2319 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2320 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2321 // v8 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2322 for ( v8 = 0; v8 < 10; ++v8 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2323 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2324 if (shown_cards[v8].uCardId==-1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2325 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2326 shown_cards[v8].uCardId = uCardID;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2327 shown_cards[v8].field_4 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2328 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2329 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2330 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2331 /* v9 = shown_cards;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2332 while ( v9->uCardId != -1 )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2333 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2334 ++v9;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2335 ++v8;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2336 if ( v9 >= &dword_4FABB8 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2337 goto LABEL_20;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2338 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2339 v10 = v8;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2340 shown_cards[v10].uCardId = uCardID;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2341 shown_cards[v10].field_4 = 1;*/
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2342 //LABEL_20:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2343 pTargetXY.x = shown_cards[v8].field_8.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2344 pTargetXY.y = shown_cards[v8].field_8.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2345 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2346 uCardID = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2347 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2348 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2349 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2350 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2351 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2352 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2353 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2354 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2355 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2356 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2357 if ( played_card_id != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2358 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2359 v15 = v26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2360 if ( v15 > 15.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2361 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2362 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2363 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2364 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2365 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2366 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2367 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2368 if ( v15 == 15.0 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2369 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2370 ApplyCardToPlayer(current_player_num, played_card_id);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2371 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2372 pTargetXY.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2373 pTargetXY.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2374 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2375 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2376 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2377 if ( v15 == 5.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2378 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2379 amuint_4FAA5C_blt_xy.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2380 amuint_4FAA5C_blt_xy.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2381 for ( v17 = 0; v17 < 10; ++v17 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2382 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2383 if (shown_cards[v17].uCardId == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2384 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2385 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2386 amuint_4FAA54_blt_xy.x = (shown_cards[v17].field_8.x - 272) / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2387 amuint_4FAA54_blt_xy.y = (shown_cards[v17].field_8.y - 173) / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2388 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2389 pTargetXY.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2390 pTargetXY.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2391 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2392 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2393 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2394 if ( v15 >= 5.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2395 v18 = v26 == 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2396 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2397 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2398 v18 = v26 == 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2399 if ( v26 > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2400 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2401 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2402 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2403 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2404 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2405 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2406 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2407 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2408 if ( !v18 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2409 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2410 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2411 pTargetXY.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2412 pTargetXY.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2413 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2414 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2415 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2416 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2417 for ( v19 = 0; v19 < 10; ++v19 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2418 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2419 if (shown_cards[v19].uCardId == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2420 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2421 shown_cards[v19].uCardId = played_card_id;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2422 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2423 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2424 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2425 pTargetXY.x = shown_cards[v19].field_8.x;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2426 pTargetXY.y = shown_cards[v19].field_8.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2427 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2428 played_card_id = -1;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2429 }
0
Ritor1
parents:
diff changeset
2430 }
Ritor1
parents:
diff changeset
2431
Ritor1
parents:
diff changeset
2432 //----- (0040BB12) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2433 void ArcomageGame::GetCardRect(unsigned int uCardID, RECT *pCardRect)
0
Ritor1
parents:
diff changeset
2434 {
Ritor1
parents:
diff changeset
2435 int v3; // edx@1
Ritor1
parents:
diff changeset
2436 int v4; // ecx@1
Ritor1
parents:
diff changeset
2437
Ritor1
parents:
diff changeset
2438 v3 = pCards[uCardID].slot % 10;
Ritor1
parents:
diff changeset
2439 v4 = (pCards[uCardID].slot / 10 << 7) + 220;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2440 pCardRect->top = v4;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2441 pCardRect->left = 96 * v3;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2442 pCardRect->bottom = v4 + 128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2443 pCardRect->right = 96 * v3 + 96;
0
Ritor1
parents:
diff changeset
2444 }
Ritor1
parents:
diff changeset
2445
Ritor1
parents:
diff changeset
2446 //----- (0040BB49) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2447 int GetPlayerHandCardCount( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2448 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2449 int card_count; // eax@1
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2450
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2451 card_count = 0;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2452 for(int i=0; i<10; ++i)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2453 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2454 if (am_Players[player_num].cards_at_hand[i]!=-1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2455 ++card_count;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2456 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2457 return card_count;
0
Ritor1
parents:
diff changeset
2458 }
Ritor1
parents:
diff changeset
2459
Ritor1
parents:
diff changeset
2460 //----- (0040BB67) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2461 signed int DrawCardsRectangles( int player_num )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2462 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2463 int v5; // eax@3
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2464 // int i; // ecx@6
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2465 int color; // ST00_4@19
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2466 RECT pXYZW; // [sp+Ch] [bp-3Ch]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2467 stru273 v26; // [sp+1Ch] [bp-2Ch]@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2468 __int32 var18; // [sp+30h] [bp-18h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2469 int hand_index; // [sp+3Ch] [bp-Ch]@3
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2470
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2471 //__debugbreak(); // need do fix rectangle not fit to card
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2472
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2473 if ( am_Players[player_num].IsHisTurn )
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2474 {
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2475 if ( v26._40DD2F() )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2476 {
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2477 v5 = GetPlayerHandCardCount(player_num);
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2478 pXYZW.top = 327;
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2479 pXYZW.bottom = 455;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
2480 pXYZW.left = (window->GetWidth() - 96 * v5) / (v5 + 1);
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2481 var18 = pXYZW.left + 96;
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2482 pXYZW.right = pXYZW.left + 96;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2483 for( hand_index = 0; hand_index < v5; hand_index++)
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2484 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2485 //for ( i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2486 //{
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2487 if (am_Players[player_num].cards_at_hand[hand_index] != -1 )
0
Ritor1
parents:
diff changeset
2488 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2489 //break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2490 //}
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2491 if ( am_byte_4E185D )
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2492 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2493 pXYZW.left += am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2494 pXYZW.right += am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2495 pXYZW.top += am_Players[player_num].card_shift[hand_index].y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2496 pXYZW.bottom += am_Players[player_num].card_shift[hand_index].y;
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2497 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2498 if ( v26.Inside(&pXYZW) )
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2499 {
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2500 if ( CanCardBePlayed(player_num, hand_index) )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2501 color = 0x00FFFFFF;//
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2502 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2503 color = 0x000000FF;//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2504 DrawRect(&pXYZW, R8G8B8_to_TargetFormat(color), 0);
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2505 return hand_index;
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2506 }
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2507 DrawRect(&pXYZW, R8G8B8_to_TargetFormat(0), 0);//
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2508 if ( am_byte_4E185D )
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2509 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2510 pXYZW.left -= am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2511 pXYZW.right -= am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2512 pXYZW.top -= am_Players[player_num].card_shift[hand_index].y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2513 pXYZW.bottom -= am_Players[player_num].card_shift[hand_index].y;
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2514 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2515 pXYZW.left += var18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2516 pXYZW.right += var18;
0
Ritor1
parents:
diff changeset
2517 }
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2518 }
0
Ritor1
parents:
diff changeset
2519 }
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2520 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2521 return -1;
0
Ritor1
parents:
diff changeset
2522 }
Ritor1
parents:
diff changeset
2523 // 4E185D: using guessed type char am_byte_4E185D;
Ritor1
parents:
diff changeset
2524
Ritor1
parents:
diff changeset
2525 //----- (0040BCFB) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2526 bool DiscardCard( int player_num, signed int card_slot_index )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2527 {
0
Ritor1
parents:
diff changeset
2528 int v2; // esi@2
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2529 // signed int v3; // edi@2
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2530 // char *v4; // eax@2
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2531 // int v5; // ecx@7
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2532 // int v6; // ebx@7
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2533 // int v7; // esi@8
0
Ritor1
parents:
diff changeset
2534 int v8; // eax@8
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2535 // int v9; // esi@8
0
Ritor1
parents:
diff changeset
2536 int v10; // ecx@8
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2537 // int v11; // eax@8
0
Ritor1
parents:
diff changeset
2538 int v12; // eax@8
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2539 // signed int v13; // edx@9
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2540 // unsigned int v14; // eax@12
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2541 // char result; // al@12
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2542 int i;
0
Ritor1
parents:
diff changeset
2543
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2544 if ( card_slot_index <= -1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2545 return false;
0
Ritor1
parents:
diff changeset
2546 v2 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2547
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2548 for( i = 0; i < 10; ++i )
0
Ritor1
parents:
diff changeset
2549 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2550 if ( am_Players[player_num].cards_at_hand[i] != -1 )
0
Ritor1
parents:
diff changeset
2551 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2552 if ( card_slot_index == v2 )
0
Ritor1
parents:
diff changeset
2553 break;
Ritor1
parents:
diff changeset
2554 ++v2;
Ritor1
parents:
diff changeset
2555 }
Ritor1
parents:
diff changeset
2556 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2557
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2558 if ( pCards[am_Players[player_num].cards_at_hand[i]].can_be_discarded)
0
Ritor1
parents:
diff changeset
2559 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2560 ArcomageGame::PlaySound(22);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2561 v8 = GetPlayerHandCardCount(current_player_num);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
2562 v10 = am_Players[player_num].card_shift[i].x + (window->GetWidth() - 96 * v8) / (v8 + 1);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2563 amuint_4FAA5C_blt_xy.x = v10;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2564 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[i].y + 327;//v11;
0
Ritor1
parents:
diff changeset
2565 v12 = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2566
0
Ritor1
parents:
diff changeset
2567 if ( !am_byte_4FAA75 )
Ritor1
parents:
diff changeset
2568 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2569 for ( v12 = 0; v12 < 10; ++v12 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2570 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2571 if (shown_cards[v12].uCardId == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2572 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2573 }
0
Ritor1
parents:
diff changeset
2574 }
Ritor1
parents:
diff changeset
2575 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2576 amuint_4FAA54_blt_xy.x = (shown_cards[v12].field_8.x - v10) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2577 amuint_4FAA54_blt_xy.y = (shown_cards[v12].field_8.y - 327) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2578 uCardID = am_Players[player_num].cards_at_hand[i];
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2579 am_Players[player_num].cards_at_hand[i] = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2580 need_to_discard_card = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2581 return true;
0
Ritor1
parents:
diff changeset
2582 }
Ritor1
parents:
diff changeset
2583 else
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2584 return false;
0
Ritor1
parents:
diff changeset
2585 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2586
0
Ritor1
parents:
diff changeset
2587 //----- (0040BE0E) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2588 bool PlayCard( int player_num, int card_slot_num )
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2589 {
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2590 // int v3; // ebp@1
0
Ritor1
parents:
diff changeset
2591 int v4; // ecx@2
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2592 // ArcomagePlayer *v5; // esi@2
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2593 int card_index; // edi@2
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2594 // int v7; // eax@2
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2595 // int v8; // ebx@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2596 int cards_at_hand; // eax@8
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2597 // int v10; // ebx@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2598 // int v11; // ebp@8
0
Ritor1
parents:
diff changeset
2599 int v12; // ecx@8
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2600 // int v13; // eax@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2601 ArcomageCard *pCard; // eax@8
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2602 // int v15; // ecx@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2603 // int v16; // ecx@8
0
Ritor1
parents:
diff changeset
2604
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2605 if ( card_slot_num <= -1 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2606 return false;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2607
0
Ritor1
parents:
diff changeset
2608 v4 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2609 for (card_index=0; card_index<10; ++card_index)
0
Ritor1
parents:
diff changeset
2610 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2611 if ( am_Players[player_num].cards_at_hand[card_index] != -1 )
0
Ritor1
parents:
diff changeset
2612 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2613 if ( card_slot_num == v4 )
0
Ritor1
parents:
diff changeset
2614 break;
Ritor1
parents:
diff changeset
2615 ++v4;
Ritor1
parents:
diff changeset
2616 }
Ritor1
parents:
diff changeset
2617 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2618
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2619 if (CanCardBePlayed(player_num, card_index) )
0
Ritor1
parents:
diff changeset
2620 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2621 ArcomageGame::PlaySound(23);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2622 cards_at_hand = GetPlayerHandCardCount(current_player_num);
0
Ritor1
parents:
diff changeset
2623 pArcomageGame->field_F6 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2624 v12 = am_Players[player_num].card_shift[card_index].x +
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
2625 (window->GetWidth() - 96 * cards_at_hand) / (cards_at_hand + 1)+
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2626 96 * card_index ;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2627
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2628 // v13 = *(int *)((char *)&am_Players[0].arr_6C[0][1] + v10) + 327;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2629 amuint_4FAA5C_blt_xy.x = v12;//v12;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2630 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[card_index].y + 327;//v13;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2631
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2632 amuint_4FAA54_blt_xy.x = (272 - v12) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2633 amuint_4FAA54_blt_xy.y = -30;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2634
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2635 pCard = &pCards[am_Players[player_num].cards_at_hand[card_index]];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2636 am_Players[player_num].resource_bricks -= pCard->needed_bricks;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2637 am_Players[player_num].resource_beasts -= pCard->needed_beasts;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2638 am_Players[player_num].resource_gems -= pCard->needed_gems;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2639 played_card_id = am_Players[player_num].cards_at_hand[card_index];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2640 am_Players[player_num].cards_at_hand[card_index] = -1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2641 return true;
0
Ritor1
parents:
diff changeset
2642 }
Ritor1
parents:
diff changeset
2643 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2644 return false;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2645
0
Ritor1
parents:
diff changeset
2646 }
Ritor1
parents:
diff changeset
2647
Ritor1
parents:
diff changeset
2648 //----- (0040BF15) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2649 bool CanCardBePlayed(int player_num, int hand_card_indx)
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2650 {
0
Ritor1
parents:
diff changeset
2651 bool result; // eax@1
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2652 ArcomageCard *test_card; // ecx@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2653 ArcomagePlayer *pPlayer; // esi@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2654
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2655 pPlayer = &am_Players[player_num];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2656 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2657 test_card = &pCards[am_Players[player_num].cards_at_hand[hand_card_indx]];
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2658 if ( test_card->needed_quarry_level > pPlayer->quarry_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2659 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2660 if ( test_card->needed_magic_level > pPlayer->magic_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2661 result = false;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2662 if ( test_card->needed_zoo_level > pPlayer->zoo_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2663 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2664 if ( test_card->needed_bricks > pPlayer->resource_bricks )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2665 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2666 if ( test_card->needed_gems > pPlayer->resource_gems )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2667 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2668 if ( test_card->needed_beasts > pPlayer->resource_beasts )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2669 result = false;
0
Ritor1
parents:
diff changeset
2670 return result;
Ritor1
parents:
diff changeset
2671 }
Ritor1
parents:
diff changeset
2672
Ritor1
parents:
diff changeset
2673 //----- (0040BF77) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2674 void ApplyCardToPlayer( int player_num, unsigned int uCardID )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2675 {
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2676
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2677
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2678 #define APPLY_TO_PLAYER( PLAYER, ENEMY,FIELD, VAL, RES )\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2679 if (VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2680 if (VAL == 99) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2681 if ( PLAYER->##FIELD < ENEMY->##FIELD ) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2682 PLAYER->##FIELD = ENEMY->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2683 RES = ENEMY->##FIELD - PLAYER->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2684 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2685 } else {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2686 PLAYER->##FIELD += (signed int)(VAL);\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2687 if ( PLAYER->##FIELD<0 ) PLAYER->##FIELD= 0;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2688 RES = (signed int)(VAL);\
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2689 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2690 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2691
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2692 #define APPLY_TO_ENEMY( PLAYER, ENEMY,FIELD, VAL, RES ) APPLY_TO_PLAYER(ENEMY, PLAYER, FIELD, VAL, RES)
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2693
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2694 #define APPLY_TO_BOTH( PLAYER, ENEMY, FIELD, VAL, RES_P, RES_E ) \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2695 if ( VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2696 if ( VAL == 99 ) { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2697 if ( PLAYER->##FIELD != ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2698 if ( PLAYER->##FIELD <= ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2699 PLAYER->##FIELD = ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2700 RES_P = ENEMY->##FIELD - PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2701 } else { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2702 ENEMY->##FIELD = PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2703 RES_E = PLAYER->##FIELD - ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2704 } \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2705 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2706 } else { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2707 PLAYER->##FIELD += (signed int)(VAL);\
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2708 ENEMY->##FIELD += (signed int)(VAL); if (PLAYER->##FIELD < 0 ) {PLAYER->##FIELD = 0;} \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2709 if ( ENEMY->##FIELD < 0 ) {ENEMY->##FIELD = 0;} \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2710 RES_P = (signed int)(VAL); RES_E = (signed int)(VAL); \
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2711 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2712 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2713 ArcomagePlayer *player; // esi@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2714 // int v3; // eax@1
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2715 ArcomagePlayer *enemy; // edi@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2716 // int v5; // eax@2
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2717 // char v6; // sf@2
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2718 // unsigned __int8 v7; // of@2
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2719 // int v8; // eax@3
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2720 // int v9; // eax@4
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2721 // char v10; // zf@5
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2722 // int v11; // eax@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2723 // unsigned __int8 v12; // zf@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2724 // char v13; // sf@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2725 // unsigned __int8 v14; // of@8
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2726 // int v15; // eax@9
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2727 // int v16; // eax@10
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2728 // char v17; // zf@12
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2729 // char v18; // al@15
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2730 // int v19; // eax@16
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2731 // int v20; // eax@17
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2732 // int v21; // eax@22
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
2733 // int v22; // eax@23
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2734 int v23; // eax@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2735 signed int v24; // ebx@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2736 int v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2737 int v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2738
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2739 POINT v184; // [sp+Ch] [bp-64h]@488
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2740 int enemy_num; // [sp+14h] [bp-5Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2741 ArcomageCard *pCard; // [sp+18h] [bp-58h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2742 int buildings_e; // [sp+1Ch] [bp-54h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2743 int buildings_p; // [sp+20h] [bp-50h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2744 int quarry_p; // [sp+28h] [bp-48h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2745 int dmg_e; // [sp+2Ch] [bp-44h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2746 int dmg_p; // [sp+30h] [bp-40h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2747 int bricks_p; // [sp+34h] [bp-3Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2748 int tower_e; // [sp+38h] [bp-38h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2749 int tower_p; // [sp+3Ch] [bp-34h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2750 int wall_e; // [sp+40h] [bp-30h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2751 int wall_p; // [sp+44h] [bp-2Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2752 int beasts_e; // [sp+48h] [bp-28h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2753 int beasts_p; // [sp+4Ch] [bp-24h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2754 int gems_e; // [sp+50h] [bp-20h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2755 int gems_p; // [sp+54h] [bp-1Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2756 int bricks_e; // [sp+58h] [bp-18h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2757 int zoo_e; // [sp+5Ch] [bp-14h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2758 int zoo_p; // [sp+60h] [bp-10h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2759 int magic_e; // [sp+64h] [bp-Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2760 int magic_p; // [sp+68h] [bp-8h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2761 int quarry_e; // [sp+6Ch] [bp-4h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2762
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2763 quarry_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2764 magic_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2765 zoo_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2766 bricks_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2767 gems_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2768 beasts_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2769 wall_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2770 tower_p = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2771 buildings_p = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2772 dmg_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2773 quarry_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2774 magic_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2775 zoo_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2776 bricks_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2777 gems_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2778 beasts_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2779 wall_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2780 tower_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2781 buildings_e = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2782 dmg_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2783
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2784 player = &am_Players[player_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2785 pCard = &pCards[uCardID];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2786 enemy_num = (player_num + 1) % 2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2787 enemy = &am_Players[enemy_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2788 switch ( pCard->compare_param )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2789 {
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2790 case 2:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2791 if ( player->quarry_level < enemy->quarry_level )// <
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2792 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2793 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2794 case 3:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2795 if ( player->magic_level < enemy->magic_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2796 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2797 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2798 case 4:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2799 if ( player->zoo_level < enemy->zoo_level )// <
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2800 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2801 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2802 case 5:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2803 if ( player->quarry_level == enemy->quarry_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2804 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2805 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2806 case 6:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2807 if ( player->magic_level == enemy->magic_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2808 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2809 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2810 case 7:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2811 if ( player->zoo_level == enemy->zoo_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2812 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2813 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2814 case 8:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2815 if ( player->quarry_level < enemy->quarry_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2816 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2817 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2818 case 9:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2819 if ( player->magic_level < enemy->magic_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2820 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2821 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2822 case 10:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2823 if ( player->zoo_level < enemy->zoo_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2824 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2825 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2826 case 11:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2827 if ( !player->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2828 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2829 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2830 case 12:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2831 if ( player->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2832 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2833 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2834 case 13:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2835 if ( !enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2836 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2837 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2838 case 14:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2839 if ( enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2840 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2841 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2842 case 15:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2843 if ( player->wall_height < enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2844 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2845 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2846 case 16:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2847 if ( player->tower_height < enemy->tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2848 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2849 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2850 case 17:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2851 if ( player->wall_height == enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2852 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2853 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2854 case 18:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2855 if ( player->tower_height == enemy->tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2856 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2857 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2858 case 19:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2859 if ( player->wall_height < enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2860 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2861 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2862 case 20:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2863 if ( player->tower_height < enemy->tower_height )
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2864 goto LABEL_26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2865 goto LABEL_231;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2866 default:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2867 LABEL_26:
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2868 v23 = pCard->draw_extra_card_count;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2869 v24 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2870 dword_4FAA68 = v23 + (pCard->field_30 == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2871 dword_4FAA64 = v23;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2872 if ( v23 > 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2873 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2874 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2875 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2876 GetNextCardFromDeck(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2877 ++v24;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2878 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2879 while ( v24 < pCard->draw_extra_card_count );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2880 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2881
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2882 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2883
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2884 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2885 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2886 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2887 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2888 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2889 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts, beasts_p);
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2890 if ( pCard->to_player_buildings )
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2891 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2892 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2893 buildings_p = (signed int)pCard->to_player_buildings - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2894 }
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2895 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall, wall_p);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2896 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower, tower_p);
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2897
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2898 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2899 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2900 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2901 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2902 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2903 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2904 if ( pCard->to_enemy_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2905 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2906 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2907 buildings_e = (signed int)pCard->to_enemy_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2908 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2909 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2910 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2911
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2912 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2913 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2914 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2915 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2916 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2917 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2918 if ( pCard->to_pl_enm_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2919 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2920 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2921 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2922 buildings_p = (signed int)pCard->to_pl_enm_buildings - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2923 buildings_e = (signed int)pCard->to_pl_enm_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2924 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2925 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2926 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2927 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2928 case 0:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2929 LABEL_231:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2930 v103 = pCard->can_draw_extra_card2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2931 v104 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2932 dword_4FAA68 = v103 + (pCard->field_4D == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2933 dword_4FAA64 = v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2934 if ( v103 > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2935 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2936 do
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2937 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2938 GetNextCardFromDeck(player_num);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2939 ++v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2940 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2941 while ( v104 < pCard->can_draw_extra_card2 );
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2942 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2943
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2944 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2945
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2946 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl2, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2947 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl2, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2948 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl2, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2949 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks2, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2950 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems2, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2951 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts2, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2952 if ( pCard->to_player_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2953 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2954 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2955 buildings_p = (signed int)pCard->to_player_buildings2 - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2956 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2957 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall2, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2958 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower2, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2959
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2960 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl2, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2961 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl2, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2962 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl2, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2963 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks2, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2964 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems2, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2965 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts2, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2966 if ( pCard->to_enemy_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2967 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2968 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2969 buildings_e = (signed int)pCard->to_enemy_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2970 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2971 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall2, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2972 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower2, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2973
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2974 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl2, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2975 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl2, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2976 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl2, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2977 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks2, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2978 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems2, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2979 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts2, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2980
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2981 if ( pCard->to_pl_enm_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2982 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2983 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2984 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2985 buildings_p = (signed int)pCard->to_pl_enm_buildings2 - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2986 buildings_e = (signed int)pCard->to_pl_enm_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2987 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2988 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall2, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2989 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower2, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2990 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2991 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2992 // }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2993 if ( quarry_p > 0 || quarry_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2994 pArcomageGame->PlaySound(30);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2995 if ( quarry_p < 0 || quarry_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2996 pArcomageGame->PlaySound(31);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2997 if ( magic_p > 0 || magic_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2998 pArcomageGame->PlaySound(33);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2999 if ( magic_p < 0 || magic_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3000 pArcomageGame->PlaySound(34);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3001 if ( zoo_p > 0 || zoo_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3002 pArcomageGame->PlaySound(36);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3003 if ( zoo_p < 0 || zoo_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3004 pArcomageGame->PlaySound(37);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3005 if ( bricks_p > 0 || bricks_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3006 pArcomageGame->PlaySound(39);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3007 if ( bricks_p < 0 || bricks_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3008 pArcomageGame->PlaySound(40);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3009 if ( gems_p > 0 || gems_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3010 pArcomageGame->PlaySound(42);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3011 if ( gems_p < 0 || gems_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3012 pArcomageGame->PlaySound(43);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3013 if ( beasts_p > 0 || beasts_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3014 pArcomageGame->PlaySound(45u);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3015 if ( beasts_p < 0 || beasts_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3016 pArcomageGame->PlaySound(46);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3017 if ( buildings_p || buildings_e || dmg_p || dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3018 pArcomageGame->PlaySound(48);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3019 if ( wall_p > 0 || wall_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3020 pArcomageGame->PlaySound(49);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3021 if ( wall_p < 0 || wall_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3022 pArcomageGame->PlaySound(50);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3023 if ( tower_p > 0 || tower_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3024 pArcomageGame->PlaySound(52);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3025 if ( tower_p < 0 || tower_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3026 pArcomageGame->PlaySound(53);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3027 if ( player_num )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3028 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3029 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3030 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3031 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3032 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3033 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3034 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3035 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3036 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3037 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3038 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3039 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3040 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3041 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3042 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3043 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3044 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3045 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3046 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3047 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3048 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3049 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3050 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3051 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3052 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3053 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3054 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3055 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3056 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3057 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3058 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3059 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3060 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3061 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3062 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3063 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3064 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3065 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3066 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3067 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3068 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3069 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3070 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3071 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3072 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3073 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3074 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3075 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3076 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3077 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3078 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3079 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3080 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3081 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3082 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3083 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3084 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3085 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3086 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3087 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3088 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3089 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3090 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3091 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3092 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3093 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3094 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3095 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3096 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3097 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3098 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3099 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3100 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3101 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3102 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3103 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3104 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3105 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3106 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3107 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3108 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3109 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3110 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3111 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3112 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3113 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3114 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3115 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3116 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3117 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3118 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3119 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3120 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3121 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3122 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3123 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3124 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3125 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3126 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3127 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3128 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3129 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3130 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3131 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3132 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3133 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3134 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3135 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3136 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3137 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3138 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3139 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3140 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3141 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3142 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3143 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3144 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3145 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3146 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3147 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3148 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3149 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3150 else
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3151 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3152 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3153 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3154 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3155 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3156 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3157 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3158 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3159 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3160 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3161 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3162 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3163 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3164 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3165 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3166 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3167 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3168 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3169 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3170 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3171 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3172 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3173 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3174 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3175 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3176 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3177 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3178 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3179 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3180 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3181 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3182 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3183 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3184 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3185 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3186 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3187 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3188 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3189 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3190 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3191 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3192 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3193 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3194 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3195 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3196 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3197 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3198 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3199 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3200 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3201 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3202 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3203 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3204 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3205 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3206 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3207 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3208 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3209 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3210 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3211 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3212 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3213 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3214 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3215 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3216 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3217 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3218 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3219 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3220 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3221 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3222 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3223 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3224 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3225 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3226 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3227 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3228 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3229 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3230 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3231 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3232 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3233 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3234 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3235 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3236 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3237 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3238 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3239 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3240 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3241 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3242 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3243 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3244 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3245 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3246 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3247 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3248 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3249 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3250 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3251 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3252 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3253 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3254 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3255 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3256 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3257 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3258 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3259 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3260 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3261 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3262 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3263 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3264 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3265 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3266 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3267 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3268 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3269 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3270 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3271 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3272 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3273 #undef APPLY_TO_BOTH
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3274 #undef APPLY_TO_ENEMY
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3275 #undef APPLY_TO_PLAYER
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3276
0
Ritor1
parents:
diff changeset
3277 }
Ritor1
parents:
diff changeset
3278
Ritor1
parents:
diff changeset
3279 //----- (0040D2B4) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3280 int am_40D2B4( POINT* startXY, int effect_value )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3281 {
0
Ritor1
parents:
diff changeset
3282 int v2; // ebp@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
3283 // POINT *v3; // edi@1
0
Ritor1
parents:
diff changeset
3284 int result; // eax@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
3285 int v6;
0
Ritor1
parents:
diff changeset
3286 stru272_stru0 *v8; // ecx@12
Ritor1
parents:
diff changeset
3287 signed int v11; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
3288
Ritor1
parents:
diff changeset
3289 v11 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3290 v2 = effect_value;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3291
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3292 while ( array_4FABD0[v11].have_effect )//Ritor1: needed refactoring
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3293 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3294 result = array_4FABD0[v11].field_40->_40E2A7();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3295 if ( !result )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3296 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3297 array_4FABD0[v11].have_effect = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3298 --v11;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3299 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3300 ++v11;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3301 if ( v11 >= 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3302 return result;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3303 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3304 v6 = v11;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3305 array_4FABD0[v11].have_effect = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3306 if ( effect_value <= 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3307 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3308 array_4FABD0[v6].effect_sign = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3309 effect_value = -effect_value;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3310 }
0
Ritor1
parents:
diff changeset
3311 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3312 array_4FABD0[v6].effect_sign = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3313 array_4FABD0[v6].field_4.effect_area.left = startXY->x - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3314 array_4FABD0[v6].field_4.effect_area.right = startXY->x + 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3315 array_4FABD0[v6].field_4.effect_area.top = startXY->y - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3316 array_4FABD0[v6].field_4.effect_area.bottom = startXY->y + 20;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3317 array_4FABD0[v6].field_4.field_10 = -60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3318 array_4FABD0[v6].field_4.field_14 = 60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3319 array_4FABD0[v6].field_4.field_18 = 180;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3320 array_4FABD0[v6].field_4.field_1Cf = 0.5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3321 array_4FABD0[v6].field_4.field_20 = 150;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3322 array_4FABD0[v6].field_4.field_24f= 50.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3323 array_4FABD0[v6].field_4.field_28f = 3.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3324 array_4FABD0[v6].field_4.field_2Cf = 8.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3325 array_4FABD0[v6].field_4.field_30 = 5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3326 array_4FABD0[v6].field_4.field_34 = 15;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3327 array_4FABD0[v6].field_4.sparks_array = &array_4FABD0[v6].effect_sparks[0];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3328 v8 = array_4FABD0[v6].field_40;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3329 v8->StartFill(&array_4FABD0[v6].field_4);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3330 if ( 10 * effect_value > 150 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3331 effect_value = 15;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3332
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
3333 if ( v8->signature != SIG_trpg )
0
Ritor1
parents:
diff changeset
3334 return 2;
Ritor1
parents:
diff changeset
3335 if ( !v8->field_59 )
Ritor1
parents:
diff changeset
3336 return 3;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3337 v8->position_in_sparks_arr = 10 * effect_value;
0
Ritor1
parents:
diff changeset
3338 v8->field_30 = 0.0;
Ritor1
parents:
diff changeset
3339 v8->field_58 = 0;
Ritor1
parents:
diff changeset
3340 v8->field_44 = 0;
Ritor1
parents:
diff changeset
3341 v8->field_4C = 0;
Ritor1
parents:
diff changeset
3342 v8->field_48 = 0;
Ritor1
parents:
diff changeset
3343 v8->field_50 = 0;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3344 for (int i = 0; i < v8->field_4; ++i)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3345 v8->field_54[i].have_spark = 0;
0
Ritor1
parents:
diff changeset
3346 return 0;
Ritor1
parents:
diff changeset
3347 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3348
0
Ritor1
parents:
diff changeset
3349 //----- (0040D402) --------------------------------------------------------
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3350 int ApplyDamageToBuildings( int player_num, int damage )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3351 {
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
3352 // ArcomagePlayer *v2; // ecx@1
0
Ritor1
parents:
diff changeset
3353 int v3; // esi@1
Ritor1
parents:
diff changeset
3354 int result; // eax@3
Ritor1
parents:
diff changeset
3355
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3356 v3 = am_Players[player_num].wall_height;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3357 //if ( v3 <= 0 )
0
Ritor1
parents:
diff changeset
3358 result = 0;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3359 //else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3360 //{
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3361 if ( v3 >= -damage )
0
Ritor1
parents:
diff changeset
3362 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3363 result = damage;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3364 am_Players[player_num].wall_height += damage;
0
Ritor1
parents:
diff changeset
3365 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3366 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3367 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3368 damage += v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3369 result = -v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3370 am_Players[player_num].wall_height = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3371 am_Players[player_num].tower_height += damage;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3372 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3373 //}
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3374 if ( am_Players[player_num].tower_height < 0 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3375 am_Players[player_num].tower_height = 0;
0
Ritor1
parents:
diff changeset
3376 return result;
Ritor1
parents:
diff changeset
3377 }
Ritor1
parents:
diff changeset
3378 // 40D402: using guessed type int __fastcall am_40D402(uint, uint);
Ritor1
parents:
diff changeset
3379
Ritor1
parents:
diff changeset
3380 //----- (0040D444) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3381 void GameResultsApply()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3382 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3383 int winner; // esi@1
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3384 int victory_type; // edi@1
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3385 int pl_resource; // edx@25
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3386 int en_resource; // eax@28
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3387 unsigned int tavern_num; // eax@54
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
3388 // char pText[64]; // [sp+Ch] [bp-48h]@1
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
3389 // POINT xy; // [sp+4Ch] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3390
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3391 winner = -1;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3392 victory_type = -1;
0
Ritor1
parents:
diff changeset
3393 //nullsub_1();
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3394 /*strcpy(pText, "The Winner is: ");//": " Ritor1:
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3395 xy.y = 160;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3396 xy.x = 320; //- 12 * v2 / 2;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3397 am_DrawText(-1, pText, &xy);*/
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3398
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3399 //
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3400 if ( am_Players[0].tower_height < max_tower_height && am_Players[1].tower_height >= max_tower_height )// ,
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3401 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3402 winner = 2;// 2()
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3403 victory_type = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3404 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3405 else if ( am_Players[0].tower_height >= max_tower_height && am_Players[1].tower_height < max_tower_height )// ,
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3406 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3407 winner = 1;// 1()
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3408 victory_type = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3409 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3410 else if ( am_Players[0].tower_height >= max_tower_height && am_Players[1].tower_height >= max_tower_height )// ,
0
Ritor1
parents:
diff changeset
3411 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3412 if ( am_Players[0].tower_height == am_Players[1].tower_height )//
0
Ritor1
parents:
diff changeset
3413 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3414 winner = 0;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3415 victory_type = 4;//
0
Ritor1
parents:
diff changeset
3416 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3417 else//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3418 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3419 winner = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;// ,
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3420 victory_type = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3421 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3422 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3423
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3424 //
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3425 if ( am_Players[0].tower_height <= 0 && am_Players[1].tower_height > 0 )// ,
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3426 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3427 winner = 2;// 2()
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3428 victory_type = 2;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3429 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3430 else if ( am_Players[0].tower_height > 0 && am_Players[1].tower_height <= 0 )// ,
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3431 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3432 winner = 1;// 1()
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3433 victory_type = 2;//
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3434 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3435 else if ( am_Players[0].tower_height <= 0 && am_Players[1].tower_height <= 0 )// ,
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3436 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3437 if ( am_Players[0].tower_height == am_Players[1].tower_height )//
0
Ritor1
parents:
diff changeset
3438 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3439 if ( am_Players[0].wall_height == am_Players[1].wall_height )//
0
Ritor1
parents:
diff changeset
3440 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3441 winner = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3442 victory_type = 4;
0
Ritor1
parents:
diff changeset
3443 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3444 else//
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3445 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3446 winner = (am_Players[0].wall_height <= am_Players[1].wall_height) + 1;// ,
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3447 victory_type = 1;//
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3448 }
0
Ritor1
parents:
diff changeset
3449 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3450 else//
0
Ritor1
parents:
diff changeset
3451 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3452 winner = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3453 victory_type = 2;//
0
Ritor1
parents:
diff changeset
3454 }
Ritor1
parents:
diff changeset
3455 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3456
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3457 //
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3458 // 1()
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3459 pl_resource = am_Players[0].resource_bricks;// .
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3460 if ( am_Players[0].resource_gems > am_Players[0].resource_bricks
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3461 && am_Players[0].resource_gems > am_Players[0].resource_beasts )//.
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3462 pl_resource = am_Players[0].resource_gems;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3463 else if ( am_Players[0].resource_beasts > am_Players[0].resource_gems
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3464 && am_Players[0].resource_beasts > am_Players[0].resource_bricks )//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3465 pl_resource = am_Players[0].resource_beasts;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3466
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3467 // 2()
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3468 en_resource = am_Players[1].resource_bricks;// .
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3469 if ( am_Players[1].resource_gems > am_Players[1].resource_bricks
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3470 && am_Players[1].resource_gems > am_Players[1].resource_beasts )//.
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3471 en_resource = am_Players[1].resource_gems;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3472 else if ( am_Players[1].resource_beasts > am_Players[1].resource_gems
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3473 && am_Players[1].resource_beasts > am_Players[1].resource_bricks )//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3474 en_resource = am_Players[1].resource_beasts;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3475
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3476 //
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3477 if ( winner == -1 && victory_type == -1 )//
0
Ritor1
parents:
diff changeset
3478 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3479 if ( pl_resource < max_resources_amount && en_resource >= max_resources_amount )//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3480 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3481 winner = 2;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3482 victory_type = 3;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3483 }
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3484 else if ( pl_resource >= max_resources_amount && en_resource < max_resources_amount )//
0
Ritor1
parents:
diff changeset
3485 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3486 winner = 1;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3487 victory_type = 3;//
0
Ritor1
parents:
diff changeset
3488 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3489 else if ( pl_resource >= max_resources_amount && en_resource >= max_resources_amount )//
0
Ritor1
parents:
diff changeset
3490 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3491 if ( pl_resource == en_resource )//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3492 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3493 winner = 0;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3494 victory_type = 4; //
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3495 }
0
Ritor1
parents:
diff changeset
3496 else
Ritor1
parents:
diff changeset
3497 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3498 winner = (pl_resource <= en_resource) + 1;// ,
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3499 victory_type = 3;//
0
Ritor1
parents:
diff changeset
3500 }
Ritor1
parents:
diff changeset
3501 }
Ritor1
parents:
diff changeset
3502 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3503 else if ( winner == 0 && victory_type == 4 )//
0
Ritor1
parents:
diff changeset
3504 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3505 if ( pl_resource != en_resource )//
0
Ritor1
parents:
diff changeset
3506 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3507 winner = (pl_resource <= en_resource) + 1;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3508 victory_type = 5;//
0
Ritor1
parents:
diff changeset
3509 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3510 else //
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3511 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3512 winner = 0;//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3513 victory_type = 4; //
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3514 }
0
Ritor1
parents:
diff changeset
3515 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3516
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3517 //
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3518 pArcomageGame->Victory_type = victory_type;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3519 pArcomageGame->uGameWinner = winner;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3520 if ( winner == 1 )// 1()
0
Ritor1
parents:
diff changeset
3521 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3522 if (( window_SpeakInHouse->par1C >= 108 ) && ( window_SpeakInHouse->par1C <= 120 ))//
0
Ritor1
parents:
diff changeset
3523 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3524 if ( !pParty->pArcomageWins[window_SpeakInHouse->par1C - 108] )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3525 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3526 pParty->pArcomageWins[window_SpeakInHouse->par1C - 108] = 1;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3527 pParty->PartyFindsGold(p2DEvents[ window_SpeakInHouse->par1C - 1].fPriceMultiplier * 100.0, 0);//
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3528 }
0
Ritor1
parents:
diff changeset
3529 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3530 //
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3531 tavern_num = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3532 for ( uint i = 108; i <= 120; ++i )
0
Ritor1
parents:
diff changeset
3533 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3534 if ( !pParty->pArcomageWins[i - 108] )
0
Ritor1
parents:
diff changeset
3535 break;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3536 tavern_num++;
0
Ritor1
parents:
diff changeset
3537 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3538 if ( tavern_num == 13 )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3539 _449B7E_toggle_bit(pParty->_quest_bits, 238, 1);// 238 - Won all Arcomage games
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3540
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3541 for ( int i = 0; i < 4; ++i )//
0
Ritor1
parents:
diff changeset
3542 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3543 if ( !_449B57_test_bit(pParty->pPlayers[i]._achieved_awards_bits, 1) )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3544 _449B7E_toggle_bit(pParty->pPlayers[i]._achieved_awards_bits, PLAYER_GUILD_BITS__ARCOMAGE_WIN, 1);
0
Ritor1
parents:
diff changeset
3545 }
949
Nomad
parents: 938
diff changeset
3546 ++pParty->uNumArcomageWins;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3547 if ( pParty->uNumArcomageWins > 1000000 )//
949
Nomad
parents: 938
diff changeset
3548 pParty->uNumArcomageWins = 1000000;
0
Ritor1
parents:
diff changeset
3549 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3550 else//
0
Ritor1
parents:
diff changeset
3551 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3552 for ( int i = 0; i < 4; ++i )//
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3553 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3554 if ( !_449B57_test_bit(pParty->pPlayers[i]._achieved_awards_bits, 1) )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3555 _449B7E_toggle_bit(pParty->pPlayers[i]._achieved_awards_bits, PLAYER_GUILD_BITS__ARCOMAGE_LOSE, 1);
0
Ritor1
parents:
diff changeset
3556 }
949
Nomad
parents: 938
diff changeset
3557 ++pParty->uNumArcomageLoses;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3558 if ( pParty->uNumArcomageLoses > 1000000 )//
949
Nomad
parents: 938
diff changeset
3559 pParty->uNumArcomageLoses = 1000000;
0
Ritor1
parents:
diff changeset
3560 }
Ritor1
parents:
diff changeset
3561 }
Ritor1
parents:
diff changeset
3562
Ritor1
parents:
diff changeset
3563 //----- (00409C8B) --------------------------------------------------------
2339
63e1388c5463 Moving functions from unsorted_subs.h pt3
Grumpy7
parents: 2336
diff changeset
3564 void ArcomageGame::PrepareArcomage()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3565 {
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
3566 // signed __int64 v1; // qax@4
0
Ritor1
parents:
diff changeset
3567 int v2; // esi@4
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3568 int v3; // esi@5
0
Ritor1
parents:
diff changeset
3569 signed int v4; // edi@5
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2253
diff changeset
3570 // int v6; // edx@9
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3571 RECT pXYZW; // [sp+8h] [bp-1Ch]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3572 POINT pXY; // [sp+18h] [bp-Ch]@5
0
Ritor1
parents:
diff changeset
3573
Ritor1
parents:
diff changeset
3574 pAudioPlayer->StopChannels(-1, -1);
1201
Gloval
parents: 1200
diff changeset
3575 strcpy(pArcomageGame->pPlayer1Name, Player1Name);
Gloval
parents: 1200
diff changeset
3576 strcpy(pArcomageGame->pPlayer2Name, Player2Name);
0
Ritor1
parents:
diff changeset
3577 am_byte_4FAA76 = 0;
Ritor1
parents:
diff changeset
3578 am_byte_4FAA75 = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3579
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3580 for (int i = 0; i < 10; ++i)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3581 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3582 v2 = (i+1) % 4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3583 v3 = (i+1) / 4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3584 shown_cards[i].uCardId = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3585 shown_cards[i].field_4 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3586 shown_cards[i].field_8.x = 100 * v2 + 120;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3587 shown_cards[i].field_8.y = 138 * v3 + 18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3588 shown_cards[i].field_10_xplus = -100 * v2 / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3589 shown_cards[i].field_14_y_plus = -138 * v3 / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3590 shown_cards[i].field_18_point.x = shown_cards[i].field_8.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3591 shown_cards[i].field_18_point.y = shown_cards[i].field_8.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3592 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3593
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3594 pXY.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3595 pXY.y = 0;
0
Ritor1
parents:
diff changeset
3596 ArcomageGame::LoadBackground();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3597 pXYZW.left = 0;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
3598 pXYZW.right = window->GetWidth();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3599 pXYZW.top = 0;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2214
diff changeset
3600 pXYZW.bottom = window->GetHeight();
0
Ritor1
parents:
diff changeset
3601 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3602 pRenderer->am_Blt_Copy(&pXYZW, &pXY, 2);
0
Ritor1
parents:
diff changeset
3603 am_EndScene();
Ritor1
parents:
diff changeset
3604 pRenderer->Present();
Ritor1
parents:
diff changeset
3605 ArcomageGame::LoadSprites();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3606 pRenderer->Present();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3607
0
Ritor1
parents:
diff changeset
3608 v4 = 120;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3609 for ( int i = 0; i < 12; ++i )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3610 am_sounds[i] = pSoundList->LoadSound(v4++, 0);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3611
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3612 for (int i = 0; i < 10; ++i)
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3613 array_4FABD0[i].field_40 = stru272_stru0::New();
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
3614
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3615 current_card_slot_index = -1;
0
Ritor1
parents:
diff changeset
3616 amuint_4FAA4C = -1;
Ritor1
parents:
diff changeset
3617 byte_4FAA74 = 0;
Ritor1
parents:
diff changeset
3618 pArcomageGame->field_F4 = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3619 am_gameover = false;
0
Ritor1
parents:
diff changeset
3620 byte_505880 = 0;
Ritor1
parents:
diff changeset
3621 dword_4FAA70 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3622 need_to_discard_card = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3623 SetStartGameData();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3624 InitalHandsFill();
0
Ritor1
parents:
diff changeset
3625 //nullsub_1();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3626 pArcomageGame->GameOver = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3627 pArcomageGame->pfntComic = pFontComic;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3628 pArcomageGame->pfntArrus = pFontArrus;
0
Ritor1
parents:
diff changeset
3629 }
Ritor1
parents:
diff changeset
3630
Ritor1
parents:
diff changeset
3631 //----- (0040D711) --------------------------------------------------------
Ritor1
parents:
diff changeset
3632 ArcomageGame::ArcomageGame()
Ritor1
parents:
diff changeset
3633 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3634 field_4 = 0;
0
Ritor1
parents:
diff changeset
3635 //RGBTexture::RGBTexture(&this->pGameBackground);
Ritor1
parents:
diff changeset
3636 //RGBTexture::RGBTexture(&v1->pSprites);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3637 bGameInProgress = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3638 field_F9 = 0;
0
Ritor1
parents:
diff changeset
3639 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
3640
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
3641 //----- (00409BE8) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3642 void SetStartConditions()
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
3643 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
3644 const ArcomageStartConditions *st_cond; // eax@1
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3645
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3646 st_cond = &start_conditions[window_SpeakInHouse->par1C - 108];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3647 start_tower_height = st_cond->tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3648 start_wall_height = st_cond->wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3649 start_quarry_level = st_cond->quarry_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3650 start_magic_level = st_cond->magic_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3651 start_zoo_level = st_cond->zoo_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3652 minimum_cards_at_hand = 5;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3653 quarry_bonus = 1;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3654 magic_bonus = 1;
1201
Gloval
parents: 1200
diff changeset
3655 zoo_bonus = 1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3656 max_tower_height = st_cond->max_tower;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3657 max_resources_amount = st_cond->max_resources;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3658
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
3659 opponent_mastery = st_cond->mastery_lvl;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3660
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3661 start_bricks_amount = st_cond->bricks_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3662 start_gems_amount = st_cond->gems_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3663 start_beasts_amount = st_cond->beasts_amount;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3664 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3665
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3666 //----- (0040D75D) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3667 void am_DrawText( int a1, const char *pText, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3668 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3669 pPrimaryWindow->DrawText( pFontComic, pXY->x, pXY->y - ((pFontComic->uFontHeight - 3) / 2) + 3, 0, pText, 0, 0, 0);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3670 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3671
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3672 //----- (0040DB27) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3673 void DrawRect( RECT *pXYZW, unsigned __int16 uColor, char bSolidFill )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3674 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3675 pRenderer->BeginScene();
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3676 pRenderer->SetRasterClipRect(0, 0, window->GetWidth() - 1, window->GetHeight() - 1);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3677 if ( bSolidFill )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3678 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3679 for ( int i = pXYZW->top; i <= pXYZW->bottom; ++i )
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3680 pRenderer->RasterLine2D(pXYZW->left, i, pXYZW->right, i, uColor);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3681 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3682 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3683 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3684 pRenderer->RasterLine2D(pXYZW->left, pXYZW->top, pXYZW->right, pXYZW->top, uColor);
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3685 pRenderer->RasterLine2D(pXYZW->right, pXYZW->top, pXYZW->right, pXYZW->bottom, uColor);
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3686 pRenderer->RasterLine2D(pXYZW->right, pXYZW->bottom, pXYZW->left, pXYZW->bottom, uColor);
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3687 pRenderer->RasterLine2D(pXYZW->left, pXYZW->bottom, pXYZW->left, pXYZW->top, uColor);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3688 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3689 pRenderer->EndScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3690 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3691
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3692 void DrawSquare( POINT *pTargetXY, unsigned __int16 uColor )
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3693 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3694 pRenderer->BeginScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3695 //if ( uNumSceneBegins )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3696 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3697 if ( pTargetXY->x >= 0 && pTargetXY->x <= window->GetWidth() - 1
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3698 && pTargetXY->y >= 0 && pTargetXY->y <= window->GetHeight() - 1)
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3699 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3700 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3701 pRenderer->WritePixel16(pTargetXY->x + 1, pTargetXY->y, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3702 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y + 1, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3703 pRenderer->WritePixel16(pTargetXY->x + 1, pTargetXY->y + 1, uColor);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3704 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3705 pRenderer->EndScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3706 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3707 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3708
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3709 //----- (0040DBD3) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3710 void DrawPixel( POINT *pTargetXY, unsigned __int16 uColor )
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3711 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3712 pRenderer->BeginScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3713 //if ( pRenderer->uNumSceneBegins )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3714 {
2216
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3715 if ( pTargetXY->x >= 0 && pTargetXY->x <= window->GetWidth() - 1
3f375342de12 window->GetWidth() continue
Ritor1
parents: 2215
diff changeset
3716 && pTargetXY->y >= 0 && pTargetXY->y <= window->GetHeight() - 1)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3717 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3718 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y, uColor);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3719 /*int xVal = pTargetXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3720 int yVal = pTargetXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3721 if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3722 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3723 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3724 }*/
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3725 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3726 pRenderer->EndScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3727 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3728 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3729
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3730 //----- (0040DDB1) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3731 int rand_interval( int min, int max )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3732 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3733 return min + rand() % (max - min + 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3734 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3735
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3736 //----- (0040DEC8) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3737 void __fastcall am_IntToString(int val, char *pOut)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3738 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3739 sprintfex(pOut, "%d", val);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3740 }
1303
Ritor1
parents: 1264
diff changeset
3741
Ritor1
parents: 1264
diff changeset
3742 void set_stru1_field_8_InArcomage(int inValue)
Ritor1
parents: 1264
diff changeset
3743 {
Ritor1
parents: 1264
diff changeset
3744 switch(inValue)
Ritor1
parents: 1264
diff changeset
3745 {
Ritor1
parents: 1264
diff changeset
3746 case 91:LOBYTE(pArcomageGame->stru1.field_8) = 123;break;
Ritor1
parents: 1264
diff changeset
3747 case 92:LOBYTE(pArcomageGame->stru1.field_8) = 124;break;
Ritor1
parents: 1264
diff changeset
3748 case 93:LOBYTE(pArcomageGame->stru1.field_8) = 125;break;
Ritor1
parents: 1264
diff changeset
3749 case 96:LOBYTE(pArcomageGame->stru1.field_8) = 126;break;
Ritor1
parents: 1264
diff changeset
3750 case 61:LOBYTE(pArcomageGame->stru1.field_8) = 43;break;
Ritor1
parents: 1264
diff changeset
3751 case 55:LOBYTE(pArcomageGame->stru1.field_8) = 38;break;
Ritor1
parents: 1264
diff changeset
3752 case 56:LOBYTE(pArcomageGame->stru1.field_8) = 42;break;
Ritor1
parents: 1264
diff changeset
3753 case 57:LOBYTE(pArcomageGame->stru1.field_8) = 40;break;
Ritor1
parents: 1264
diff changeset
3754 case 59:LOBYTE(pArcomageGame->stru1.field_8) = 58;break;
Ritor1
parents: 1264
diff changeset
3755 case 54:LOBYTE(pArcomageGame->stru1.field_8) = 94;break;
Ritor1
parents: 1264
diff changeset
3756 case 50:LOBYTE(pArcomageGame->stru1.field_8) = 64;break;
Ritor1
parents: 1264
diff changeset
3757 case 51:LOBYTE(pArcomageGame->stru1.field_8) = 35;break;
Ritor1
parents: 1264
diff changeset
3758 case 52:LOBYTE(pArcomageGame->stru1.field_8) = 36;break;
Ritor1
parents: 1264
diff changeset
3759 case 53:LOBYTE(pArcomageGame->stru1.field_8) = 37;break;
Ritor1
parents: 1264
diff changeset
3760 case 49:LOBYTE(pArcomageGame->stru1.field_8) = 33;break;
Ritor1
parents: 1264
diff changeset
3761 case 39:LOBYTE(pArcomageGame->stru1.field_8) = 34;break;
Ritor1
parents: 1264
diff changeset
3762 case 44:LOBYTE(pArcomageGame->stru1.field_8) = 60;break;
Ritor1
parents: 1264
diff changeset
3763 case 46:LOBYTE(pArcomageGame->stru1.field_8) = 62;break;
Ritor1
parents: 1264
diff changeset
3764 case 47:LOBYTE(pArcomageGame->stru1.field_8) = 63;break;
Ritor1
parents: 1264
diff changeset
3765 case 48:LOBYTE(pArcomageGame->stru1.field_8) = 41;break;
Ritor1
parents: 1264
diff changeset
3766 default:LOBYTE(pArcomageGame->stru1.field_8) = inValue;break;
Ritor1
parents: 1264
diff changeset
3767 }
Ritor1
parents: 1264
diff changeset
3768 }