Mercurial > mm7
annotate Items.cpp @ 2464:104fdbea0386
cleaning project part 2
author | zipi |
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date | Sun, 17 Aug 2014 17:49:34 +0100 |
parents | f4af3b203f65 |
children | b054ea5daf45 |
rev | line source |
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2415 | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
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5 #define _CRT_SECURE_NO_WARNINGS |
0 | 6 #include <stdlib.h> |
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7 #include <string> |
2355 | 8 #include "UI\UIHouses.h" |
2349 | 9 #include "GUIButton.h" |
2464 | 10 |
2336 | 11 #include "ErrorHandling.h" |
0 | 12 |
13 #include "Items.h" | |
14 #include "MapInfo.h" | |
461 | 15 #include "GUIWindow.h" |
16 #include "Events2D.h" | |
17 #include "Chest.h" | |
0 | 18 #include "LOD.h" |
19 #include "Monsters.h" | |
20 #include "Party.h" | |
21 #include "FactionTable.h" | |
22 #include "StorylineTextTable.h" | |
189 | 23 #include "texts.h" |
0 | 24 #include "mm7_data.h" |
2340 | 25 #include "OurMath.h" |
0 | 26 |
2464 | 27 #include "Game.h" |
28 | |
0 | 29 |
463 | 30 struct ITEM_VARIATION |
31 { | |
32 unsigned __int16 treasure_level; | |
33 unsigned __int16 item_class[4]; | |
34 }; | |
35 | |
36 | |
1202 | 37 std::array<const char, 5> uItemsAmountPerShopType={ 0, 6, 8, 12, 12}; |
463 | 38 |
526 | 39 const ITEM_VARIATION shopWeap_variation_ord[15] ={ |
463 | 40 { 0, { 0, 0, 0, 0 }}, |
41 { 1, { 23, 27, 20, 20 }}, | |
42 { 1, { 23, 24, 28, 20 }}, | |
43 { 2, { 23, 24, 25, 20 }}, | |
44 { 2, { 27, 27, 26, 26 }}, | |
45 { 4, { 24, 30, 25, 27 }}, | |
46 { 4, { 24, 30, 25, 27 }}, | |
47 { 3, { 30, 24, 20, 20 }}, | |
48 { 2, { 20, 20, 20, 20 }}, | |
49 { 3, { 27, 27, 26, 26 }}, | |
50 { 3, { 28, 28, 25, 25 }}, | |
51 { 2, { 23, 23, 24, 24 }}, | |
52 { 3, { 23, 23, 26, 26 }}, | |
53 { 2, { 30, 26, 26, 26 }}, | |
54 { 2, { 28, 25, 28, 29 }}}; | |
55 | |
526 | 56 const ITEM_VARIATION shopArmr_variation_ord[28] ={ |
463 | 57 { 1, { 35, 35, 38, 38 }}, |
58 { 1, { 31, 31, 31, 34 }}, | |
59 { 1, { 35, 35, 38, 38 }}, | |
60 { 1, { 31, 31, 32, 34 }}, | |
61 { 2, { 35, 35, 38, 38 }}, | |
62 { 2, { 31, 32, 32, 33 }}, | |
63 { 2, { 35, 35, 38, 38 }}, | |
64 { 2, { 31, 31, 32, 32 }}, | |
65 { 4, { 35, 35, 38, 38 }}, | |
66 { 4, { 31, 32, 33, 34 }}, | |
67 { 4, { 35, 35, 38, 38 }}, | |
68 { 4, { 31, 32, 33, 34 }}, | |
69 { 3, { 35, 35, 38, 38 }}, | |
70 { 3, { 31, 31, 31, 31 }}, | |
71 { 2, { 35, 35, 38, 38 }}, | |
72 { 2, { 31, 32, 34, 34 }}, | |
73 { 3, { 35, 35, 38, 38 }}, | |
74 { 3, { 31, 31, 32, 32 }}, | |
75 { 3, { 35, 35, 38, 38 }}, | |
76 { 3, { 32, 32, 32, 33 }}, | |
77 { 3, { 35, 35, 38, 38 }}, | |
78 { 3, { 31, 31, 31, 32 }}, | |
79 { 3, { 35, 35, 38, 38 }}, | |
80 { 3, { 33, 31, 32, 34 }}, | |
81 { 3, { 35, 35, 38, 38 }}, | |
82 { 3, { 33, 31, 32, 34 }}, | |
83 { 4, { 35, 35, 38, 38 }}, | |
84 { 4, { 33, 31, 32, 34 }}}; | |
85 | |
86 | |
87 | |
526 | 88 const unsigned __int16 shopMagic_treasure_lvl[14]= {0, 1, 1, 2, 2, 4, 4, 3, 2, 2, 2, 2, 2, 2}; |
89 const unsigned __int16 shopAlch_treasure_lvl[13] = {0, 1, 1, 2, 2, 3, 3, 4, 4, 2, 2, 2, 2}; | |
463 | 90 |
526 | 91 const ITEM_VARIATION shopWeap_variation_spc[15]={ |
463 | 92 { 0, { 0, 0, 0, 0 }}, |
470 | 93 { 2, { 25, 30, 20, 20}}, |
94 { 2, { 23, 24, 28, 20}}, | |
95 { 3, { 23, 24, 25, 20}}, | |
96 { 3, { 27, 27, 26, 26}}, | |
97 { 5, { 23, 26, 28, 27}}, | |
98 { 5, { 23, 26, 28, 27}}, | |
99 { 4, { 30, 24, 20, 20}}, | |
100 { 3, { 20, 20, 20, 20}}, | |
101 { 4, { 27, 27, 26, 26}}, | |
102 { 4, { 28, 28, 25, 25}}, | |
103 { 4, { 23, 23, 24, 24}}, | |
104 { 4, { 24, 24, 27, 20}}, | |
105 { 4, { 30, 26, 26, 26}}, | |
106 { 4, { 28, 25, 28, 29}}}; | |
463 | 107 |
526 | 108 const ITEM_VARIATION shopArmr_variation_spc[28]={ |
470 | 109 { 2, { 35, 35, 38, 38 }}, |
110 { 2, { 31, 31, 31, 34 }}, | |
111 { 2, { 35, 35, 38, 38 }}, | |
112 { 2, { 31, 31, 32, 34 }}, | |
113 { 3, { 35, 35, 38, 38 }}, | |
114 { 3, { 31, 32, 32, 33 }}, | |
115 { 3, { 35, 35, 38, 38 }}, | |
116 { 3, { 31, 31, 32, 32 }}, | |
117 { 5, { 35, 35, 38, 38 }}, | |
118 { 5, { 31, 32, 33, 34 }}, | |
119 { 5, { 35, 35, 38, 38 }}, | |
120 { 5, { 31, 32, 33, 34 }}, | |
121 { 4, { 35, 35, 38, 38 }}, | |
122 { 4, { 31, 31, 31, 31 }}, | |
123 { 3, { 35, 35, 38, 38 }}, | |
124 { 3, { 31, 32, 34, 34 }}, | |
125 { 4, { 35, 35, 38, 38 }}, | |
126 { 4, { 31, 31, 32, 33 }}, | |
127 { 4, { 35, 35, 38, 38 }}, | |
128 { 4, { 32, 32, 33, 34 }}, | |
129 { 4, { 35, 35, 38, 38 }}, | |
130 { 4, { 31, 31, 31, 32 }}, | |
131 { 4, { 35, 35, 38, 38 }}, | |
132 { 4, { 32, 32, 32, 32 }}, | |
133 { 4, { 35, 35, 38, 38 }}, | |
134 { 4, { 34, 34, 34, 34 }}, | |
135 { 5, { 35, 35, 38, 38 }}, | |
136 { 5, { 33, 33, 33, 33 }} | |
137 }; | |
463 | 138 |
526 | 139 const unsigned __int16 shopMagicSpc_treasure_lvl[14] = {0, 2, 2, 3, 3, 5, 5, 4, 3, 3, 3, 3, 3, 3}; |
140 const unsigned __int16 shopAlchSpc_treasure_lvl[13] = {0, 2, 2, 3, 3, 4, 4, 5, 5, 3, 2, 2, 2}; | |
141 | |
142 | |
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143 std::array< std::array<char, 14>, 7> byte_4E8168={{ //byte_4E8178 |
526 | 144 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, |
145 { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, | |
146 { 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3}, | |
147 { 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4}, | |
148 { 2, 2, 2, 2, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5}, | |
149 { 2, 2, 2, 2, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6}, | |
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150 { 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}}}; |
0 | 151 |
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152 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded); |
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153 int dword_F8B1DC_currentShopOption; // weak |
0 | 154 |
1682 | 155 ItemGen *ptr_50C9A4_ItemToEnchant; |
0 | 156 |
315 | 157 struct ItemsTable *pItemsTable; // 005D29E0 |
0 | 158 |
159 | |
160 | |
161 | |
162 | |
163 //----- (00439DF3) -------------------------------------------------------- | |
385 | 164 int ItemGen::_439DF3_get_additional_damage(int *damage_type, bool *draintargetHP) |
165 { | |
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166 *draintargetHP = false; |
385 | 167 *damage_type = 0; |
168 if ( !uItemID ) | |
169 return 0; | |
170 UpdateTempBonus(pParty->uTimePlayed); | |
171 if (uItemID == 501 ) //Iron Feather -sword | |
172 { | |
173 *damage_type = 1; | |
174 return rand() % 10 + 6; | |
175 } | |
176 if (uItemID == 507 ) //Ghoulsbane -axe | |
177 { | |
178 *damage_type = 0; | |
179 return rand() % 16 + 3; | |
180 } | |
181 if ( uItemID == 510 ) //Ullyses -bow | |
182 { | |
183 *damage_type = 2; | |
184 return rand() % 4 + 9; | |
185 } | |
186 if ( uItemID == 517 ) //Old Nick -dagger | |
187 { | |
188 *damage_type = 8; | |
189 return 8; | |
190 } | |
0 | 191 |
385 | 192 switch (uSpecEnchantmentType) |
193 { | |
194 case 4: //Adds 3-4 points of Cold damage. | |
195 *damage_type = 2; | |
196 return rand() % 2 + 3; | |
197 break; | |
198 case 5: //Adds 6-8 points of Cold damage. | |
199 *damage_type = 2; | |
200 return rand() % 3 + 6; | |
201 break; | |
202 case 6: //Adds 9-12 points of Cold damage. | |
203 *damage_type = 2; | |
204 return rand() % 4 + 9; | |
205 break; | |
206 case 7: //Adds 2-5 points of Electrical damage. | |
207 *damage_type = 1; | |
208 return rand() % 4 + 2; | |
209 break; | |
210 case 8: //Adds 4-10 points of Electrical damage. | |
211 *damage_type = 1; | |
212 return rand() % 7 + 4; | |
213 break; | |
214 case 9: //Adds 6-15 points of Electrical damage. | |
215 *damage_type = 1; | |
216 return rand() % 10 + 6; | |
217 break; | |
218 case 10: //Adds 1-6 points of Fire damage. | |
219 *damage_type = 0; | |
220 return GetDiceResult(1, 6); | |
221 break; | |
222 case 11: //Adds 2-12 points of Fire damage. | |
223 *damage_type = 0; | |
224 return GetDiceResult(2, 6); | |
225 break; | |
226 case 12: //Adds 3-18 points of Fire damage. | |
227 *damage_type = 0; | |
228 return GetDiceResult(3, 6); | |
229 break; | |
230 case 13: //Adds 5 points of Body damage. | |
231 *damage_type = 8; | |
232 return 5; | |
233 break; | |
234 case 14: //Adds 8 points of Body damage. | |
235 *damage_type = 8; | |
236 return 8; | |
237 break; | |
238 case 15: //Adds 12 points of Body damage. | |
239 *damage_type = 8; | |
240 return 12; | |
241 break; | |
242 case 16: //Drain Hit Points from target. | |
243 case 41: //Drain Hit Points from target and Increased Weapon speed. | |
244 *damage_type = 10; | |
245 *draintargetHP = true; | |
246 return 0; | |
247 break; | |
248 case 46: //Adds 10-20 points of Fire damage and +25 Might. | |
249 *damage_type = 0; | |
250 return rand() % 11 + 10; | |
251 break; | |
252 default: | |
253 *damage_type = 0; | |
254 return 0; | |
255 | |
256 } | |
257 | |
258 } | |
0 | 259 |
260 | |
261 //----- (00402F07) -------------------------------------------------------- | |
262 void ItemGen::Reset() | |
263 { | |
377 | 264 this->uHolderPlayer = 0; |
0 | 265 this->uAttributes = 0; |
266 this->uNumCharges = 0; | |
377 | 267 this->uSpecEnchantmentType = 0; |
1599 | 268 this->m_enchantmentStrength = 0; |
570 | 269 this->uEnchantmentType = 0; |
0 | 270 this->uItemID = 0; |
271 this->uBodyAnchor = 0; | |
272 this->uExpireTime = 0i64; | |
273 } | |
274 | |
275 //----- (00458260) -------------------------------------------------------- | |
276 void ItemGen::UpdateTempBonus(__int64 uTimePlayed) | |
277 { | |
463 | 278 if ( this->uAttributes & ITEM_TEMP_BONUS ) |
0 | 279 { |
280 if ( uTimePlayed > (signed __int64)this->uExpireTime ) | |
281 { | |
570 | 282 this->uEnchantmentType = 0; |
377 | 283 this->uSpecEnchantmentType = 0; |
463 | 284 this->uAttributes = this->uAttributes&(~ITEM_TEMP_BONUS); |
0 | 285 } |
286 } | |
287 } | |
288 | |
289 //----- (0045814E) -------------------------------------------------------- | |
374 | 290 void ItemsTable::Release() |
0 | 291 { |
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292 free(pMonstersTXT_Raw); |
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293 free(pMonsterPlacementTXT_Raw); |
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294 free(pSkillDescTXT_Raw); |
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295 free(pSpcItemsTXT_Raw); |
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296 free(pStdItemsTXT_Raw); |
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297 free(pRndItemsTXT_Raw); |
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298 free(pItemsTXT_Raw); |
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299 free(pHostileTXT_Raw); |
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300 free(pHistoryTXT_Raw); |
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301 free(pPotionsTXT_Raw); |
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302 free(pPotionNotesTXT_Raw); |
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303 pMonstersTXT_Raw = nullptr; |
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304 pMonsterPlacementTXT_Raw = nullptr; |
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305 pSpcItemsTXT_Raw = nullptr; |
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306 pSkillDescTXT_Raw = nullptr; |
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307 pStdItemsTXT_Raw = nullptr; |
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308 pRndItemsTXT_Raw = nullptr; |
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309 pItemsTXT_Raw = nullptr; |
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310 pHostileTXT_Raw = nullptr; |
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311 pHistoryTXT_Raw = nullptr; |
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312 pPotionsTXT_Raw = nullptr; |
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313 pPotionNotesTXT_Raw = nullptr; |
0 | 314 } |
315 | |
1082 | 316 |
0 | 317 //----- (00456D84) -------------------------------------------------------- |
318 void ItemsTable::Initialize() | |
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319 { |
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320 std::map<std::string, ITEM_EQUIP_TYPE, ci_less> equipStatMap; |
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321 equipStatMap["weapon"] = EQUIP_SINGLE_HANDED; |
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322 equipStatMap["weapon2"] = EQUIP_TWO_HANDED; |
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323 equipStatMap["weapon1or2"] = EQUIP_SINGLE_HANDED; |
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324 equipStatMap["missile"] = EQUIP_BOW; |
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325 equipStatMap["bow"] = EQUIP_BOW; |
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326 equipStatMap["armor"] = EQUIP_ARMOUR; |
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327 equipStatMap["shield"] = EQUIP_SHIELD; |
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328 equipStatMap["helm"] = EQUIP_HELMET; |
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329 equipStatMap["belt"] = EQUIP_BELT; |
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330 equipStatMap["cloak"] = EQUIP_CLOAK; |
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331 equipStatMap["gauntlets"] = EQUIP_GAUNTLETS; |
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332 equipStatMap["boots"] = EQUIP_BOOTS; |
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333 equipStatMap["ring"] = EQUIP_RING; |
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334 equipStatMap["amulet"] = EQUIP_AMULET; |
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335 equipStatMap["weaponw"] = EQUIP_WAND; |
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336 equipStatMap["herb"] = EQUIP_REAGENT; |
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337 equipStatMap["reagent"] = EQUIP_REAGENT; |
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338 equipStatMap["bottle"] = EQUIP_POTION; |
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339 equipStatMap["sscroll"] = EQUIP_SPELL_SCROLL; |
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340 equipStatMap["book"] = EQUIP_BOOK; |
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341 equipStatMap["mscroll"] = EQUIP_MESSAGE_SCROLL; |
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342 equipStatMap["gold"] = EQUIP_GOLD; |
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343 equipStatMap["gem"] = EQUIP_GEM; |
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344 |
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345 std::map<std::string, PLAYER_SKILL_TYPE, ci_less> equipSkillMap; |
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346 equipSkillMap["staff"] = PLAYER_SKILL_STAFF; |
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347 equipSkillMap["sword"] = PLAYER_SKILL_SWORD; |
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348 equipSkillMap["dagger"] = PLAYER_SKILL_DAGGER; |
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349 equipSkillMap["axe"] = PLAYER_SKILL_AXE; |
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350 equipSkillMap["spear"] = PLAYER_SKILL_SPEAR; |
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351 equipSkillMap["bow"] = PLAYER_SKILL_BOW; |
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352 equipSkillMap["mace"] = PLAYER_SKILL_MACE; |
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353 equipSkillMap["blaster"] = PLAYER_SKILL_BLASTER; |
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354 equipSkillMap["shield"] = PLAYER_SKILL_SHIELD; |
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355 equipSkillMap["leather"] = PLAYER_SKILL_LEATHER; |
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356 equipSkillMap["chain"] = PLAYER_SKILL_CHAIN; |
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357 equipSkillMap["plate"] = PLAYER_SKILL_PLATE; |
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358 equipSkillMap["club"] = PLAYER_SKILL_CLUB; |
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359 |
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360 std::map<std::string, ITEM_MATERIAL, ci_less> materialMap; |
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361 materialMap["artifact"] = MATERIAL_ARTEFACT; |
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362 materialMap["relic"] = MATERIAL_RELIC; |
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363 materialMap["special"] = MATERIAL_SPECIAL; |
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364 |
2262 | 365 char* test_string; |
366 int item_counter; | |
224 | 367 |
368 pMapStats = new MapStats; | |
369 pMapStats->Initialize(); | |
370 | |
371 pMonsterStats = new MonsterStats; | |
372 pMonsterStats->Initialize(); | |
373 pMonsterStats->InitializePlacements(); | |
374 | |
375 pSpellStats = new SpellStats; | |
376 pSpellStats->Initialize(); | |
377 | |
378 LoadPotions(); | |
379 LoadPotionNotes(); | |
380 | |
381 pFactionTable = new FactionTable; | |
382 pFactionTable->Initialize(); | |
383 | |
384 pStorylineText = new StorylineText; | |
385 pStorylineText->Initialize(); | |
0 | 386 |
224 | 387 pStdItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stditems.txt", 0); |
388 strtok(pStdItemsTXT_Raw, "\r"); | |
389 strtok(NULL, "\r"); | |
390 strtok(NULL, "\r"); | |
391 strtok(NULL, "\r"); | |
392 //Standard Bonuses by Group | |
2282 | 393 for (int i=0;i<24;++i) |
224 | 394 { |
395 test_string = strtok(NULL, "\r") + 1; | |
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396 auto tokens = Tokenize(test_string, '\t'); |
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397 pEnchantments[i].pBonusStat=RemoveQuotes(tokens[0]); |
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398 pEnchantments[i].pOfName=RemoveQuotes(tokens[1]); |
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399 for (int j = 0; j < 9; j++) |
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400 { |
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401 pEnchantments[i].to_item[j]=atoi(tokens[j+2]); |
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402 } |
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403 } |
0 | 404 |
224 | 405 memset(&pEnchantmentsSumm, 0, 36); |
2282 | 406 for(int i=0;i<9;++i) |
224 | 407 { |
2282 | 408 for (int j=0;j<24;++j) |
224 | 409 pEnchantmentsSumm[i]+=pEnchantments[j].to_item[i]; |
410 } | |
0 | 411 |
224 | 412 //Bonus range for Standard by Level |
413 strtok(NULL, "\r"); | |
414 strtok(NULL, "\r"); | |
415 strtok(NULL, "\r"); | |
416 strtok(NULL, "\r"); | |
417 strtok(NULL, "\r"); | |
2282 | 418 for(int i=0;i<6;++i) //counted from 1 |
2260
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419 { |
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420 test_string = strtok(NULL, "\r") + 1; |
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421 auto tokens = Tokenize(test_string, '\t'); |
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422 Assert(tokens.size() == 4, "Invalid number of tokens"); |
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423 bonus_ranges[i].minR = atoi(tokens[2]); |
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424 bonus_ranges[i].maxR =atoi(tokens[3]); |
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425 } |
224 | 426 |
222 | 427 |
224 | 428 pSpcItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("spcitems.txt", 0); |
429 strtok(pSpcItemsTXT_Raw, "\r"); | |
430 strtok(NULL, "\r"); | |
431 strtok(NULL, "\r"); | |
432 strtok(NULL, "\r"); | |
2282 | 433 for (int i=0;i<72;++i) |
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434 { |
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435 test_string = strtok(NULL, "\r") + 1; |
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436 auto tokens = Tokenize(test_string, '\t'); |
2261 | 437 Assert(tokens.size() >= 17, "Invalid number of tokens"); |
2260
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438 pSpecialEnchantments[i].pBonusStatement=RemoveQuotes(tokens[0]); |
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439 pSpecialEnchantments[i].pNameAdd= RemoveQuotes(tokens[1]); |
2262 | 440 for (int j = 0; j < 12; j++) |
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441 { |
2262 | 442 pSpecialEnchantments[i].to_item_apply[j]=atoi(tokens[j+2]); |
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443 } |
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444 int res; |
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445 res=atoi(tokens[14]); |
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446 if(!res) |
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447 { |
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448 ++tokens[14]; |
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449 while (*tokens[14]==' ')//fix X 2 case |
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450 ++tokens[14]; |
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451 res=atoi(tokens[14]); |
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452 } |
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453 pSpecialEnchantments[i].iValue=res; |
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454 pSpecialEnchantments[i].iTreasureLevel= tolower(tokens[15][0]) - 97; |
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455 } |
224 | 456 |
457 pSpecialEnchantments_count = 71; | |
458 memset(&pSpecialEnchantmentsSumm, 0, 96); | |
2282 | 459 for(int i=0;i<12;++i) |
224 | 460 { |
2262 | 461 for (unsigned int j=0;j<=pSpecialEnchantments_count;++j) |
224 | 462 pSpecialEnchantmentsSumm[i]+=pSpecialEnchantments[j].to_item_apply[i]; |
463 } | |
222 | 464 |
2355 | 465 InitializeBuildingResidents(); |
222 | 466 |
224 | 467 pItemsTXT_Raw = (char*) pEvents_LOD->LoadRaw("items.txt", 0); |
468 strtok(pItemsTXT_Raw, "\r"); | |
469 strtok(NULL, "\r"); | |
470 uAllItemsCount = 0; | |
471 item_counter = 0; | |
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472 while (item_counter < 800) |
222 | 473 { |
474 test_string = strtok(NULL, "\r") + 1; | |
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475 auto tokens = Tokenize(test_string, '\t'); |
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476 item_counter=atoi(tokens[0]); |
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477 uAllItemsCount=item_counter; |
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478 pItems[item_counter].pIconName = RemoveQuotes(tokens[1]); |
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479 pItems[item_counter].pName = RemoveQuotes(tokens[2]); |
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480 pItems[item_counter].uValue=atoi(tokens[3]); |
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481 auto findResult = equipStatMap.find(tokens[4]); |
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482 pItems[item_counter].uEquipType = findResult == equipStatMap.end() ? EQUIP_NONE : findResult->second; |
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483 auto findResult2 = equipSkillMap.find(tokens[5]); |
2263 | 484 pItems[item_counter].uSkillType = findResult2 == equipSkillMap.end() ? PLAYER_SKILL_MISC : findResult2->second; |
2260
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485 auto tokens2 = Tokenize(tokens[6], 'd'); |
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486 if (tokens2.size() == 2) |
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487 { |
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488 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
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489 pItems[item_counter].uDamageRoll=atoi(tokens2[1]); |
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490 } |
2261 | 491 else if (tolower(tokens2[0][0]) != 's') |
2260
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492 { |
2261 | 493 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
2260
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494 pItems[item_counter].uDamageRoll=1; |
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495 } |
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496 else |
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497 { |
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498 pItems[item_counter].uDamageDice=0; |
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499 pItems[item_counter].uDamageRoll=0; |
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500 } |
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501 pItems[item_counter].uDamageMod=atoi(tokens[7]); |
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502 auto findResult3 = materialMap.find(tokens[8]); |
2263 | 503 pItems[item_counter].uMaterial = findResult3 == materialMap.end() ? MATERIAL_COMMON : findResult->second; |
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504 pItems[item_counter].uItemID_Rep_St=atoi(tokens[9]); |
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505 pItems[item_counter].pUnidentifiedName = RemoveQuotes(tokens[10]); |
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506 pItems[item_counter].uSpriteID=atoi(tokens[11]); |
224 | 507 |
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508 pItems[item_counter]._additional_value=0; |
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509 pItems[item_counter]._bonus_type=0; |
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510 if (pItems[item_counter].uMaterial==MATERIAL_SPECIAL) |
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511 { |
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512 for(int ii=0; ii<24; ++ii) |
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513 { |
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514 if (!_stricmp(tokens[12],pEnchantments[ii].pOfName)) |
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515 { |
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516 pItems[item_counter]._bonus_type=ii+1; |
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517 break; |
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518 } |
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519 } |
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520 if (!pItems[item_counter]._bonus_type) |
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521 { |
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522 for(int ii=0; ii<72; ++ii) |
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523 { |
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524 if (!_stricmp(tokens[12],pSpecialEnchantments[ii].pNameAdd)) |
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525 { |
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526 pItems[item_counter]._additional_value=ii+1; |
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527 } |
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528 } |
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529 } |
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530 } |
224 | 531 |
2260
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532 if ((pItems[item_counter].uMaterial==MATERIAL_SPECIAL)&&(pItems[item_counter]._bonus_type)) |
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533 { |
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534 char b_s=atoi(tokens[13]); |
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535 if (b_s) |
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536 pItems[item_counter]._bonus_strength=b_s; |
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537 else |
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538 pItems[item_counter]._bonus_strength=1; |
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Using new tokenizer in Items.cpp initialize function
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|
539 } |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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parents:
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|
540 else |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
541 pItems[item_counter]._bonus_strength=0; |
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Using new tokenizer in Items.cpp initialize function
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542 pItems[item_counter].uEquipX=atoi(tokens[14]); |
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543 pItems[item_counter].uEquipY=atoi(tokens[15]); |
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544 pItems[item_counter].pDescription = RemoveQuotes(tokens[16]); |
eab43c3d7767
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545 item_counter++; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
546 } |
222 | 547 |
224 | 548 uAllItemsCount = item_counter; |
549 pRndItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("rnditems.txt", 0); | |
550 strtok(pRndItemsTXT_Raw, "\r"); | |
551 strtok(NULL, "\r"); | |
552 strtok(NULL, "\r"); | |
553 strtok(NULL, "\r"); | |
2269 | 554 for (item_counter = 0; item_counter < 619; item_counter++) |
224 | 555 { |
556 test_string = strtok(NULL, "\r") + 1; | |
2260
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557 auto tokens = Tokenize(test_string, '\t'); |
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558 Assert(tokens.size() > 7, "Invalid number of tokens"); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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|
559 item_counter = atoi(tokens[0]); |
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Using new tokenizer in Items.cpp initialize function
Grumpy7
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560 pItems[item_counter].uChanceByTreasureLvl1=atoi(tokens[2]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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561 pItems[item_counter].uChanceByTreasureLvl2=atoi(tokens[3]); |
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|
562 pItems[item_counter].uChanceByTreasureLvl3=atoi(tokens[4]); |
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563 pItems[item_counter].uChanceByTreasureLvl4=atoi(tokens[5]); |
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Using new tokenizer in Items.cpp initialize function
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564 pItems[item_counter].uChanceByTreasureLvl5=atoi(tokens[6]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
565 pItems[item_counter].uChanceByTreasureLvl6=atoi(tokens[7]); |
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changeset
|
566 } |
224 | 567 |
1006 | 568 //ChanceByTreasureLvl Summ - to calculate chance |
224 | 569 memset(&uChanceByTreasureLvlSumm, 0, 24); |
2282 | 570 for(int i=0;i<6;++i) |
224 | 571 { |
2282 | 572 for (int j=1;j<item_counter;++j) |
224 | 573 uChanceByTreasureLvlSumm[i]+=pItems[j].uChanceByTreasureLvl[i]; |
574 } | |
222 | 575 |
224 | 576 strtok(NULL, "\r"); |
577 strtok(NULL, "\r"); | |
578 strtok(NULL, "\r"); | |
579 strtok(NULL, "\r"); | |
580 strtok(NULL, "\r"); | |
2282 | 581 for (int i=0;i<3;++i) |
224 | 582 { |
583 test_string = strtok(NULL, "\r") + 1; | |
2260
eab43c3d7767
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584 auto tokens = Tokenize(test_string, '\t'); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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parents:
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585 Assert(tokens.size() > 7, "Invalid number of tokens"); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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parents:
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|
586 switch (i) |
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parents:
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|
587 { |
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Using new tokenizer in Items.cpp initialize function
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parents:
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|
588 case 0: |
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parents:
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diff
changeset
|
589 uBonusChanceStandart[0]=atoi(tokens[2]); |
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diff
changeset
|
590 uBonusChanceStandart[1]=atoi(tokens[3]); |
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591 uBonusChanceStandart[2]=atoi(tokens[4]); |
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Using new tokenizer in Items.cpp initialize function
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592 uBonusChanceStandart[3]=atoi(tokens[5]); |
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Using new tokenizer in Items.cpp initialize function
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593 uBonusChanceStandart[4]=atoi(tokens[6]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
594 uBonusChanceStandart[5]=atoi(tokens[7]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
595 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
596 case 1: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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|
597 uBonusChanceSpecial[0]=atoi(tokens[2]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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changeset
|
598 uBonusChanceSpecial[1]=atoi(tokens[3]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
599 uBonusChanceSpecial[2]=atoi(tokens[4]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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changeset
|
600 uBonusChanceSpecial[3]=atoi(tokens[5]); |
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changeset
|
601 uBonusChanceSpecial[4]=atoi(tokens[6]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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parents:
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diff
changeset
|
602 uBonusChanceSpecial[5]=atoi(tokens[7]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
603 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
604 case 2: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
605 uBonusChanceWpSpecial[0]=atoi(tokens[2]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
606 uBonusChanceWpSpecial[1]=atoi(tokens[3]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
607 uBonusChanceWpSpecial[2]=atoi(tokens[4]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
608 uBonusChanceWpSpecial[3]=atoi(tokens[5]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
609 uBonusChanceWpSpecial[4]=atoi(tokens[6]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
610 uBonusChanceWpSpecial[5]=atoi(tokens[7]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
611 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
612 } |
224 | 613 } |
2369
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2355
diff
changeset
|
614 free(pRndItemsTXT_Raw); |
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2355
diff
changeset
|
615 pRndItemsTXT_Raw = nullptr; |
222 | 616 |
224 | 617 pSkillDescTXT_Raw = (char *)pEvents_LOD->LoadRaw("skilldes.txt", 0); |
618 strtok(pSkillDescTXT_Raw, "\r"); | |
2282 | 619 for (int i=0; i<37; ++i) |
224 | 620 { |
621 test_string = strtok(NULL, "\r") + 1; | |
2260
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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parents:
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diff
changeset
|
622 auto tokens = Tokenize(test_string, '\t'); |
2261 | 623 Assert(tokens.size() >= 6, "Invalid number of tokens"); |
2260
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
624 pSkillDesc[i] = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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changeset
|
625 pNormalSkillDesc[i] = RemoveQuotes(tokens[2]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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diff
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|
626 pExpertSkillDesc[i] = RemoveQuotes(tokens[3]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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diff
changeset
|
627 pMasterSkillDesc[i] = RemoveQuotes(tokens[4]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
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diff
changeset
|
628 pGrandSkillDesc[i] = RemoveQuotes(tokens[5]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
629 } |
224 | 630 |
631 pStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stats.txt", 0); | |
632 strtok(pStatsTXT_Raw, "\r"); | |
2282 | 633 for (int i=0; i<26; ++i) |
224 | 634 { |
635 test_string = strtok(NULL, "\r") + 1; | |
2260
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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parents:
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diff
changeset
|
636 auto tokens = Tokenize(test_string, '\t'); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
637 Assert(tokens.size() == 2, "Invalid number of tokens"); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
638 switch (i) |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
639 { |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
640 case 0: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
641 case 1: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
642 case 2: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
643 case 3: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
644 case 4: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
645 case 5: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
646 case 6: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
647 pAttributeDescriptions[i] = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
648 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
649 case 7: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
650 pHealthPointsAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
651 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
652 case 8: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
653 pArmourClassAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
654 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
655 case 9: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
656 pSpellPointsAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
657 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
658 case 10: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
659 pPlayerConditionAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
660 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
661 case 11: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
662 pFastSpellAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
663 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
664 case 12: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
665 pPlayerAgeAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
666 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
667 case 13: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
668 pPlayerLevelAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
669 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
670 case 14: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
671 pPlayerExperienceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
672 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
673 case 15: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
674 pAttackBonusAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
675 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
676 case 16: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
677 pAttackDamageAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
678 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
679 case 17: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
680 pMissleBonusAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
681 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
682 case 18: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
683 pMissleDamageAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
684 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
685 case 19: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
686 pFireResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
687 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
688 case 20: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
689 pAirResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
690 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
691 case 21: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
692 pWaterResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
693 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
694 case 22: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
695 pEarthResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
696 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
697 case 23: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
698 pMindResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
699 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
700 case 24: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
701 pBodyResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
702 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
703 case 25: |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
704 pSkillPointsAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
705 break; |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
706 } |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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parents:
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diff
changeset
|
707 } |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
708 |
224 | 709 pClassTXT_Raw = 0; |
710 pClassTXT_Raw = (char *)pEvents_LOD->LoadRaw("class.txt", 0); | |
711 strtok(pClassTXT_Raw, "\r"); | |
2282 | 712 for (int i=0; i<36; ++i) |
224 | 713 { |
714 test_string = strtok(NULL, "\r") + 1; | |
2260
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
715 auto tokens = Tokenize(test_string, '\t'); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
2253
diff
changeset
|
716 Assert(tokens.size() == 3, "Invalid number of tokens"); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
717 pClassDescriptions[i]=RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
Grumpy7
parents:
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diff
changeset
|
718 } |
222 | 719 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
720 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
721 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
722 ItemGen::PopulateSpecialBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
723 ItemGen::PopulateArtifactBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
724 ItemGen::PopulateRegularBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
725 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
726 |
224 | 727 } |
0 | 728 |
729 //----- (00456D17) -------------------------------------------------------- | |
730 void ItemsTable::SetSpecialBonus(ItemGen *pItem) | |
731 { | |
385 | 732 if ( pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL ) |
0 | 733 { |
570 | 734 pItem->uEnchantmentType = pItems[pItem->uItemID]._bonus_type; |
385 | 735 pItem->uSpecEnchantmentType = pItems[pItem->uItemID]._additional_value; |
1599 | 736 pItem->m_enchantmentStrength = pItems[pItem->uItemID]._bonus_strength; |
0 | 737 } |
738 } | |
739 | |
740 //----- (00456D43) -------------------------------------------------------- | |
377 | 741 bool ItemsTable::IsMaterialSpecial(ItemGen *pItem) |
0 | 742 { |
377 | 743 return this->pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL; |
0 | 744 } |
745 | |
746 //----- (00456D5E) -------------------------------------------------------- | |
377 | 747 bool ItemsTable::IsMaterialNonCommon(ItemGen *pItem) |
0 | 748 { |
385 | 749 return pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL || |
750 pItems[pItem->uItemID].uMaterial == MATERIAL_RELIC || | |
751 pItems[pItem->uItemID].uMaterial == MATERIAL_ARTEFACT; | |
0 | 752 } |
753 | |
754 | |
755 //----- (00453B3C) -------------------------------------------------------- | |
756 void ItemsTable::LoadPotions() | |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
2282
diff
changeset
|
757 { |
0 | 758 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
759 CHAR Text[90]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
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diff
changeset
|
760 char* test_string; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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diff
changeset
|
761 unsigned int uRow; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
762 unsigned int uColumn; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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parents:
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diff
changeset
|
763 unsigned __int8 potion_value; |
222 | 764 |
2369
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2355
diff
changeset
|
765 free(pPotionNotesTXT_Raw); |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
766 auto tokens = Tokenize("", '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
767 char* pPotionsTXT_Raw = (char *)pEvents_LOD->LoadRaw("potion.txt", 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
768 test_string = strtok(pPotionsTXT_Raw ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
769 while (test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
770 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
771 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
772 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
773 break; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
774 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
775 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
776 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
777 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
778 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
779 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
780 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
parents:
189
diff
changeset
|
781 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
782 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
783 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
784 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
785 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
786 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
787 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
788 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
789 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
790 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
791 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
792 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
793 potion_value = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
794 if ( !potion_value && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
795 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
796 potion_value = atoi(currValue + 1); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
797 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
798 this->potion_data[uRow][uColumn]=potion_value; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
799 } |
193
821fd955c379
fixed potion data parsing. Somehow 3d render was affected
Gloval
parents:
189
diff
changeset
|
800 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
801 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
802 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
803 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
804 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
805 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
806 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
807 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
808 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
809 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
810 } |
0 | 811 |
812 //----- (00453CE5) -------------------------------------------------------- | |
813 void ItemsTable::LoadPotionNotes() | |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
814 { |
222 | 815 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
816 CHAR Text[90]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
817 char* test_string; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
818 unsigned int uRow; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
819 unsigned int uColumn; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
820 unsigned __int8 potion_note; |
222 | 821 |
2369
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2355
diff
changeset
|
822 free(pPotionNotesTXT_Raw); |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
823 auto tokens = Tokenize("", '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
824 char* pPotionNotesTXT_Raw = (char *)pEvents_LOD->LoadRaw("potnotes.txt", 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
825 test_string = strtok(pPotionNotesTXT_Raw ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
826 while (test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
827 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
828 tokens = Tokenize(test_string, '\t'); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
829 if (!strcmp(tokens[0], "222")) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
830 break; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
831 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
832 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
833 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
834 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
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diff
changeset
|
835 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
836 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
837 } |
0 | 838 |
2284
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
839 for (uRow = 0;uRow < 50; ++uRow) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
840 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
841 if (tokens.size() < 50) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
842 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
843 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, tokens.size()); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
844 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
845 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
846 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
847 for (uColumn = 0; uColumn < 50; ++uColumn) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
848 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
849 char* currValue = tokens[uColumn + 7]; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
850 potion_note = atoi(currValue); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
851 if ( !potion_note && tolower(currValue[0]) == 'e') |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
852 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
853 potion_note = atoi(currValue + 1); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
854 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
855 this->potion_note[uRow][uColumn]=potion_note; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
856 } |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
857 |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
858 test_string = strtok(NULL ,"\r") + 1; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
859 if (!test_string) |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
860 { |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
861 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, 0); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
862 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
863 return; |
40c4065234f8
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
Grumpy7
parents:
2282
diff
changeset
|
864 } |
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865 tokens = Tokenize(test_string, '\t'); |
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|
866 } |
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867 |
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Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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868 |
222 | 869 } |
0 | 870 |
871 | |
872 //----- (00456442) -------------------------------------------------------- | |
873 unsigned int ItemGen::GetValue() | |
463 | 874 { |
875 unsigned int uBaseValue; // edi@1 | |
876 unsigned int bonus; | |
0 | 877 |
463 | 878 uBaseValue = pItemsTable->pItems[this->uItemID].uValue; |
879 if ( this->uAttributes & ITEM_TEMP_BONUS || pItemsTable->IsMaterialNonCommon(this) ) | |
880 return uBaseValue; | |
570 | 881 if (uEnchantmentType ) |
1599 | 882 return uBaseValue + 100 * m_enchantmentStrength;; |
463 | 883 if (uSpecEnchantmentType ) |
884 { | |
885 bonus = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType].iTreasureLevel; | |
886 if ( bonus > 10 ) | |
887 return uBaseValue + bonus; | |
888 else | |
889 return uBaseValue * bonus; | |
890 } | |
891 return uBaseValue; | |
892 } | |
0 | 893 |
894 //----- (00456499) -------------------------------------------------------- | |
895 const char *ItemGen::GetDisplayName() | |
896 { | |
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897 if (IsIdentified()) |
366 | 898 return GetIdentifiedName(); |
0 | 899 else |
366 | 900 return pItemsTable->pItems[uItemID].pUnidentifiedName; |
0 | 901 } |
902 | |
903 //----- (004564B3) -------------------------------------------------------- | |
904 const char *ItemGen::GetIdentifiedName() | |
905 { | |
377 | 906 unsigned __int8 equip_type; |
907 const char *player_name; | |
908 const char *nameModificator; | |
909 const char *format_str; | |
0 | 910 |
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|
911 equip_type = GetItemEquipType(); |
377 | 912 if ( (equip_type == EQUIP_REAGENT) || (equip_type == EQUIP_POTION) || (equip_type == EQUIP_GOLD) ) |
0 | 913 { |
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914 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
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915 return item__getname_buffer.data(); |
0 | 916 } |
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|
917 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
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61010a655c94
a few itemID changed to their enum values + added a few new ones
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918 if ( uItemID == ITEM_LICH_JAR_FULL ) //Lich Jar |
0 | 919 { |
377 | 920 if ( (uHolderPlayer >0 )&& (uHolderPlayer <= 4) ) |
0 | 921 { |
377 | 922 player_name = pPlayers[uHolderPlayer]->pName; |
923 if ( player_name[strlen(player_name) - 1] == 's' ) | |
924 format_str = pGlobalTXT_LocalizationStrings[655]; //"%s' Jar" | |
0 | 925 else |
377 | 926 format_str = pGlobalTXT_LocalizationStrings[654]; //"%s's Jar" |
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927 sprintf(item__getname_buffer.data(), format_str, pPlayers[uHolderPlayer]->pName); |
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|
928 return item__getname_buffer.data(); |
0 | 929 } |
930 } | |
377 | 931 if ( !pItemsTable->IsMaterialNonCommon(this) ) |
0 | 932 { |
570 | 933 if ( uEnchantmentType ) |
0 | 934 { |
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|
935 strcat(item__getname_buffer.data(), " "); |
570 | 936 nameModificator = pItemsTable->pEnchantments[uEnchantmentType-1].pOfName; |
0 | 937 } |
938 else | |
939 { | |
377 | 940 if ( !uSpecEnchantmentType ) |
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941 return item__getname_buffer.data(); |
377 | 942 if ( uSpecEnchantmentType == 16 //Drain Hit Points from target. |
943 || uSpecEnchantmentType == 39 //Double damage vs Demons. | |
944 || uSpecEnchantmentType == 40 //Double damage vs Dragons | |
945 || uSpecEnchantmentType == 45 //+5 Speed and Accuracy | |
946 || uSpecEnchantmentType == 56 //+5 Might and Endurance. | |
947 || uSpecEnchantmentType == 57 //+5 Intellect and Personality. | |
948 || uSpecEnchantmentType == 58 //Increased Value. | |
949 || uSpecEnchantmentType == 60 //+3 Unarmed and Dodging skills | |
950 || uSpecEnchantmentType == 61 //+3 Stealing and Disarm skills. | |
951 || uSpecEnchantmentType == 59 //Increased Weapon speed. | |
952 || uSpecEnchantmentType == 63 //Double Damage vs. Elves. | |
953 || uSpecEnchantmentType == 64 //Double Damage vs. Undead. | |
954 || uSpecEnchantmentType == 67 //Adds 5 points of Body damage and +2 Disarm skill. | |
955 || uSpecEnchantmentType == 68 ) //Adds 6-8 points of Cold damage and +5 Armor Class. | |
956 { //enchantment and name positions inverted! | |
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957 sprintf( item__getname_buffer.data(), "%s %s", |
377 | 958 pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd, |
959 pItemsTable->pItems[uItemID].pName); | |
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960 return item__getname_buffer.data(); |
0 | 961 } |
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962 strcat(item__getname_buffer.data(), " "); |
377 | 963 nameModificator = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd; |
0 | 964 } |
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|
965 strcat(item__getname_buffer.data(), nameModificator); |
0 | 966 } |
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967 return item__getname_buffer.data(); |
0 | 968 } |
969 | |
970 | |
971 //----- (00456620) -------------------------------------------------------- | |
385 | 972 void ItemsTable::GenerateItem(int treasure_level, unsigned int uTreasureType, ItemGen *out_item) |
2286 | 973 { |
974 int treasureLevelMinus1; // ebx@3 | |
559 | 975 int current_chance; // ebx@43 |
976 int tmp_chance; // ecx@47 | |
977 int v17; // ebx@57 | |
978 int v18; // edx@62 | |
2262 | 979 unsigned int special_chance; // edx@86 |
980 unsigned int v26; // edx@89 | |
559 | 981 unsigned int v27; // eax@89 |
982 int v32; // ecx@91 | |
983 int v33; // eax@91 | |
2334 | 984 // unsigned int v34; // eax@97 |
559 | 985 int v45; // eax@120 |
986 int v46; // edx@120 | |
987 int j; // eax@121 | |
988 int val_list[800]; // [sp+Ch] [bp-C88h]@33 | |
989 int total_chance; // [sp+C8Ch] [bp-8h]@33 | |
990 signed int v56; // [sp+CA0h] [bp+Ch]@55 | |
991 int v57; // [sp+CA0h] [bp+Ch]@62 | |
992 | |
993 if (!out_item) | |
1583 | 994 out_item = (ItemGen *)malloc(sizeof(ItemGen)); |
559 | 995 memset(out_item, 0, sizeof(*out_item)); |
996 | |
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997 |
2286 | 998 treasureLevelMinus1 = treasure_level - 1; |
559 | 999 if ( uTreasureType ) //generate known treasure type |
2286 | 1000 { |
559 | 1001 ITEM_EQUIP_TYPE requested_equip; |
1002 PLAYER_SKILL_TYPE requested_skill = PLAYER_SKILL_INVALID; | |
1003 switch (uTreasureType) | |
1004 { | |
1989 | 1005 case 20: requested_equip = EQUIP_SINGLE_HANDED; break; |
559 | 1006 case 21: requested_equip = EQUIP_ARMOUR; break; |
1007 case 22: requested_skill = PLAYER_SKILL_MISC; break; | |
1008 case 23: requested_skill = PLAYER_SKILL_SWORD; break; | |
1009 case 24: requested_skill = PLAYER_SKILL_DAGGER; break; | |
1010 case 25: requested_skill = PLAYER_SKILL_AXE; break; | |
1011 case 26: requested_skill = PLAYER_SKILL_SPEAR; break; | |
1012 case 27: requested_skill = PLAYER_SKILL_BOW; break; | |
1013 case 28: requested_skill = PLAYER_SKILL_MACE; break; | |
1014 case 29: requested_skill = PLAYER_SKILL_CLUB; break; | |
1015 case 30: requested_skill = PLAYER_SKILL_STAFF; break; | |
1016 case 31: requested_skill = PLAYER_SKILL_LEATHER; break; | |
1017 case 32: requested_skill = PLAYER_SKILL_CHAIN; break; | |
1018 case 33: requested_skill = PLAYER_SKILL_PLATE; break; | |
1019 case 34: requested_equip = EQUIP_SHIELD; break; | |
1020 case 35: requested_equip = EQUIP_HELMET; break; | |
1021 case 36: requested_equip = EQUIP_BELT; break; | |
1022 case 37: requested_equip = EQUIP_CLOAK; break; | |
1023 case 38: requested_equip = EQUIP_GAUNTLETS; break; | |
1024 case 39: requested_equip = EQUIP_BOOTS; break; | |
1025 case 40: requested_equip = EQUIP_RING; break; | |
1026 case 41: requested_equip = EQUIP_AMULET; break; | |
1027 case 42: requested_equip = EQUIP_WAND; break; | |
1028 case 43: requested_equip = EQUIP_SPELL_SCROLL; break; | |
1029 case 44: requested_equip = EQUIP_POTION; break; | |
1030 case 45: requested_equip = EQUIP_REAGENT; break; | |
1031 case 46: requested_equip = EQUIP_GEM; break; | |
1032 default: | |
1033 __debugbreak(); // check this condition | |
1034 requested_equip = (ITEM_EQUIP_TYPE)(uTreasureType - 1); | |
1035 break; | |
1036 } | |
1037 memset(val_list, 0, sizeof(val_list)); | |
1038 total_chance = 0; | |
1039 j=0; | |
1040 //a2a = 1; | |
1041 if (requested_skill == PLAYER_SKILL_INVALID) // no skill for this item needed | |
1042 { | |
1043 for (uint i = 1; i < 500; ++i) | |
1044 { | |
1045 if (pItems[i].uEquipType == requested_equip) | |
1046 { | |
1047 val_list[j] = i; | |
1048 ++j; | |
1049 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1050 } | |
1051 } | |
1052 } | |
1053 else //have needed skill | |
1054 { | |
1055 for (uint i = 1; i < 500; ++i) | |
1056 { | |
1057 if (pItems[i].uSkillType == requested_skill) | |
1058 { | |
1059 val_list[j] = i; | |
1060 ++j; | |
1061 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1062 } | |
1063 } | |
1064 } | |
1065 | |
1066 current_chance = 0; | |
1067 if ( total_chance ) | |
2286 | 1068 { |
1069 current_chance = rand() % total_chance + 1; | |
1070 tmp_chance = 0; | |
1071 j=0; | |
1072 while(tmp_chance < current_chance) | |
1073 { | |
1074 out_item->uItemID = val_list[j]; | |
1075 tmp_chance += pItems[val_list[j]].uChanceByTreasureLvl[treasure_level - 1]; | |
1076 ++j; | |
1077 } | |
0 | 1078 } |
2286 | 1079 else |
1080 { | |
1081 out_item->uItemID = 1; | |
1082 } | |
1083 } | |
559 | 1084 else |
2286 | 1085 { |
559 | 1086 //artifact |
2286 | 1087 if ( treasureLevelMinus1 == 5 ) |
1088 { | |
1089 v56 = 0; | |
1090 for(int i=0; i<29; ++i) | |
559 | 1091 v56 += pParty->pIsArtifactFound[i]; |
2286 | 1092 v17 = rand() % 29; |
1093 if ((rand() % 100 < 5) && !pParty->pIsArtifactFound[v17] && v56 < 13) | |
1094 { | |
559 | 1095 pParty->pIsArtifactFound[v17] = 1; |
1096 out_item->uAttributes = 0; | |
1097 out_item->uItemID = v17 + 500; | |
1098 SetSpecialBonus(out_item); | |
1099 return; | |
2286 | 1100 } |
1101 } | |
1102 | |
559 | 1103 v57 = 0; |
2286 | 1104 v18 = rand() % this->uChanceByTreasureLvlSumm[treasure_level - 1] + 1; |
1105 while (v57 < v18) | |
1106 { | |
1107 ++out_item->uItemID; | |
1108 v57 += pItems[out_item->uItemID].uChanceByTreasureLvl[treasureLevelMinus1]; | |
559 | 1109 } |
2286 | 1110 } |
1111 if (out_item->GetItemEquipType() == EQUIP_POTION && out_item->uItemID != ITEM_POTION_BOTTLE ) | |
1112 {// if it potion set potion spec | |
1113 out_item->uEnchantmentType = 0; | |
1114 for (int i=0; i<2; ++i) | |
1115 out_item->uEnchantmentType += rand() % 4 + 1; | |
1116 out_item->uEnchantmentType = out_item->uEnchantmentType * treasure_level; | |
1117 } | |
559 | 1118 |
1119 if ( out_item->uItemID == ITEM_SPELLBOOK_LIGHT_DIVINE_INTERVENTION | |
1120 && !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) | |
1121 out_item->uItemID = ITEM_SPELLBOOK_LIGHT_SUN_BURST; | |
2286 | 1122 if ( pItemsTable->pItems[out_item->uItemID].uItemID_Rep_St ) |
559 | 1123 out_item->uAttributes = 0; |
1124 else | |
1125 out_item->uAttributes = 1; | |
385 | 1126 |
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1127 if ( out_item->GetItemEquipType() != EQUIP_POTION ) |
559 | 1128 { |
1129 out_item->uSpecEnchantmentType = 0; | |
570 | 1130 out_item->uEnchantmentType = 0; |
559 | 1131 } |
1132 //try get special enhansment | |
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1133 switch (out_item->GetItemEquipType()) |
559 | 1134 { |
1989 | 1135 case EQUIP_SINGLE_HANDED: |
1136 case EQUIP_TWO_HANDED : | |
559 | 1137 case EQUIP_BOW : |
2286 | 1138 if ( !uBonusChanceWpSpecial[treasureLevelMinus1] ) |
559 | 1139 return; |
2286 | 1140 if ((uint)(rand() % 100)>=uBonusChanceWpSpecial[treasureLevelMinus1]) |
559 | 1141 return; |
1142 break; | |
1143 case EQUIP_ARMOUR : | |
1144 case EQUIP_SHIELD : | |
1145 case EQUIP_HELMET : | |
1146 case EQUIP_BELT : | |
1147 case EQUIP_CLOAK : | |
1148 case EQUIP_GAUNTLETS : | |
1149 case EQUIP_BOOTS : | |
1150 case EQUIP_RING : | |
570 | 1151 |
2286 | 1152 if ( !uBonusChanceStandart[treasureLevelMinus1] ) |
559 | 1153 return; |
1154 special_chance = rand() % 100; | |
2286 | 1155 if ( special_chance < uBonusChanceStandart[treasureLevelMinus1]) |
559 | 1156 { |
2286 | 1157 v26 = rand() %pEnchantmentsSumm[out_item->GetItemEquipType()-3] + 1; |
1158 v27 = 0; | |
1159 while(v27 < v26) | |
1160 { | |
570 | 1161 ++out_item->uEnchantmentType; |
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1162 v27+=pEnchantments[out_item->uEnchantmentType].to_item[out_item->GetItemEquipType()-3]; |
2286 | 1163 } |
570 | 1164 |
2286 | 1165 v33 = rand() % (bonus_ranges[treasureLevelMinus1].maxR - bonus_ranges[treasureLevelMinus1].minR + 1); |
1166 out_item->m_enchantmentStrength = v33 + bonus_ranges[treasureLevelMinus1].minR; | |
570 | 1167 v32 = out_item->uEnchantmentType - 1; |
1168 if ( v32 == 21 || v32 == 22 || v32 == 23 ) //Armsmaster skill, Dodge skill, Unarmed skill | |
1599 | 1169 out_item->m_enchantmentStrength = out_item->m_enchantmentStrength/2; |
1170 if ( out_item->m_enchantmentStrength <= 0 ) | |
1171 out_item->m_enchantmentStrength = 1; | |
559 | 1172 return; |
1173 | |
1174 } | |
2286 | 1175 else if ( special_chance >= uBonusChanceStandart[treasureLevelMinus1] + uBonusChanceSpecial[treasureLevelMinus1] ) |
1176 return; | |
559 | 1177 break; |
1178 case EQUIP_WAND: | |
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1179 out_item->uNumCharges = rand() % 6 + out_item->GetDamageMod() + 1; |
559 | 1180 out_item->uMaxCharges = out_item->uNumCharges; |
2286 | 1181 return; |
559 | 1182 default: |
224 | 1183 return; |
559 | 1184 } |
1185 | |
1186 j=0; | |
1187 int spc_sum=0; | |
1188 int spc; | |
1189 memset(&val_list, 0, 3200); | |
2262 | 1190 for (unsigned int i=0; i<pSpecialEnchantments_count;++i) |
2286 | 1191 { |
1192 int tr_lv= pSpecialEnchantments[i].iTreasureLevel; | |
1193 if ((treasure_level - 1 == 2) && ( tr_lv == 1 || tr_lv == 0 ) || | |
1194 (treasure_level - 1 == 3) && (tr_lv == 2 || tr_lv == 1 || tr_lv == 0) || | |
1195 (treasure_level - 1 == 4) && (tr_lv == 3 || tr_lv == 2 || tr_lv == 1) || | |
1196 (treasure_level - 1 == 5) && (tr_lv == 3) | |
1197 ) | |
1198 { | |
1199 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; | |
1200 spc_sum+=spc; | |
1201 if(spc) | |
559 | 1202 { |
2286 | 1203 val_list[j++]=i; |
559 | 1204 } |
2286 | 1205 } |
1206 } | |
559 | 1207 |
2378 | 1208 v46 = rand()%spc_sum+1;//ñëó÷àéíûå çíà÷åíèÿ îò 1 äî spc_sum |
559 | 1209 j=0; |
2286 | 1210 v45 = 0; |
1211 while (v45<v46) | |
1212 { | |
1213 ++j; | |
1214 out_item->uSpecEnchantmentType=val_list[j]; | |
1215 v45+=pSpecialEnchantments[val_list[j]].to_item_apply[out_item->GetItemEquipType()]; | |
1216 } | |
0 | 1217 } |
1218 | |
1219 //----- (004505CC) -------------------------------------------------------- | |
1220 bool ItemGen::GenerateArtifact() | |
1221 { | |
1222 signed int uNumArtifactsNotFound; // esi@1 | |
463 | 1223 int artifacts_list[32]; |
0 | 1224 |
385 | 1225 memset(artifacts_list, 0,sizeof(artifacts_list)); |
0 | 1226 uNumArtifactsNotFound = 0; |
385 | 1227 |
1228 for (int i=500;i<529;++i) | |
484 | 1229 if ( !pParty->pIsArtifactFound[i-500] ) |
385 | 1230 artifacts_list[uNumArtifactsNotFound++] = i; |
1231 | |
1232 Reset(); | |
0 | 1233 if ( uNumArtifactsNotFound ) |
1234 { | |
385 | 1235 uItemID = artifacts_list[rand() % uNumArtifactsNotFound]; |
1236 pItemsTable->SetSpecialBonus(this); | |
1237 return true; | |
0 | 1238 } |
1239 else | |
385 | 1240 return false; |
1241 | |
0 | 1242 } |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1243 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1244 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::regularBonusMap; |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1245 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::specialBonusMap; |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1246 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::artifactBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1247 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
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|
1248 #define NEWBONUSINTOSPECIALLIST(x,y) AddToMap(ItemGen::specialBonusMap, enchId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1249 #define NEWBONUSINTOSPECIALLIST2(x,y,z) AddToMap(ItemGen::specialBonusMap, enchId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1250 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1251 #define NEWBONUSINTOREGULARLIST(x) AddToMap(ItemGen::regularBonusMap, enchId, x); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
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|
1252 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1253 #define NEWBONUSINTOARTIFACTLIST(x,y) AddToMap(ItemGen::artifactBonusMap, itemId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1254 #define NEWBONUSINTOARTIFACTLIST2(x,y,z) AddToMap(ItemGen::artifactBonusMap, itemId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1255 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1256 void ItemGen::AddToMap( std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* > &maptoadd, int enchId, CHARACTER_ATTRIBUTE_TYPE attrId, int bonusValue /*= 0*/, unsigned __int16 Player::* skillPtr /*= NULL*/ ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
changeset
|
1257 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1258 auto key = maptoadd.find(enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1259 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1260 if (key == maptoadd.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1261 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1262 currMap = new std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1263 maptoadd[enchId] = currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1264 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1265 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1266 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1267 currMap = key->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
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|
1268 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1269 Assert(currMap->find(attrId) == currMap->end(), "Attribute %d already present for enchantment %d", attrId, enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1270 (*currMap)[attrId] = new CEnchantment(bonusValue, skillPtr); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1271 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
changeset
|
1272 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1273 void ItemGen::PopulateSpecialBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1274 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1275 int enchId = 1;// of Protection, +10 to all Resistances |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1276 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1277 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_AIR, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1278 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1279 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_EARTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1280 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_MIND, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1281 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_BODY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1282 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1283 enchId = 2;//of The Gods, +10 to all Seven Statistics |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1284 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1285 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1286 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1287 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1288 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1289 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1290 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1291 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1292 enchId = 26;//of Air Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1293 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_AIR,0, &Player::skillAir); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1294 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1295 enchId = 27;//of Body Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1296 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY,0, &Player::skillBody); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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1603
diff
changeset
|
1297 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1298 enchId = 28;//of Dark Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1299 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK,0, &Player::skillDark); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1300 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1301 enchId = 29;//of Earth Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1302 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_EARTH,0, &Player::skillEarth); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1303 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1304 enchId = 30;//of Fire Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1305 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE,0, &Player::skillFire); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1306 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1307 enchId = 31;//of Light Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
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|
1308 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT,0, &Player::skillLight); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1309 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1310 enchId = 32;//of Mind Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
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|
1311 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND,0, &Player::skillMind); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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1603
diff
changeset
|
1312 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1313 enchId = 33;//of Spirit Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1314 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT,0, &Player::skillSpirit); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1315 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1316 enchId = 34;//of Water Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1317 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER,0, &Player::skillWater); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1318 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1319 enchId = 42;//of Doom |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1320 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1321 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1322 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1323 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1324 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1325 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1326 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1327 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1328 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1329 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1330 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1331 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1332 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1333 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1334 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1335 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1336 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1337 enchId = 43;//of Earth |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1338 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1339 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1340 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1341 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1342 enchId = 44;//of Life |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1343 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1344 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1345 enchId = 45;//Rogues |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1346 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1347 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1348 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1349 enchId = 46;//of The Dragon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1350 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1351 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1352 enchId = 47;//of The Eclipse |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1353 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1354 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1355 enchId = 48;//of The Golem |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1356 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1357 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1358 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1359 enchId = 49;//of The Moon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1360 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1361 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1362 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1363 enchId = 50;//of The Phoenix |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1364 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1365 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1366 enchId = 51;//of The Sky |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1367 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1368 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1369 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1370 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1371 enchId = 52;//of The Stars |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1372 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1373 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1374 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1375 enchId = 53;//of The Sun |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1376 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1377 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1378 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1379 enchId = 54;//of The Troll |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1380 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1381 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1382 enchId = 55;//of The Unicorn |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1383 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1384 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1385 enchId = 56;//Warriors |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1386 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1387 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1388 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1389 enchId = 57;//Wizards |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1390 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1391 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1392 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1393 enchId = 60;//Monks' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1394 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DODGE, 3, &Player::skillDodge); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1395 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 3, &Player::skillUnarmed); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1396 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1397 enchId = 61;//Thieves' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1398 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 3, &Player::skillStealing); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1399 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_STEALING, 3, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1400 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1401 enchId = 62;//of Identifying |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1402 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 3, &Player::skillItemId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1403 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 3, &Player::skillMonsterId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1404 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1405 enchId = 67;//Assassins' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1406 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 2, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1407 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1408 enchId = 68;//Barbarians' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1409 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1410 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1411 enchId = 69;//of the Storm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1412 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1413 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1414 enchId = 70;//of the Ocean |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1415 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1416 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 2, &Player::skillAlchemy); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1417 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1418 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1419 void ItemGen::PopulateRegularBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1420 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1421 int enchId = 1;//of Might |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1422 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_STRENGTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1423 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1424 enchId = 2;//of Thought |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1425 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1426 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1427 enchId = 3;//of Charm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1428 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_WILLPOWER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1429 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1430 enchId = 4;//of Vigor |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1431 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ENDURANCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1432 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1433 enchId = 5;//of Precision |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1434 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ACCURACY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1435 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1436 enchId = 6;//of Speed |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1437 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SPEED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1438 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1439 enchId = 7;//of Luck |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1440 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_LUCK); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1441 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1442 enchId = 8;//of Health |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1443 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_HEALTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1444 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1445 enchId = 9;//of Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1446 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_MANA); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1447 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1448 enchId = 10;//of Defense |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1449 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_AC_BONUS); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1450 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1451 enchId = 11;//of Fire Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1452 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1453 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1454 enchId = 12;//of Air Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1455 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_AIR); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1456 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1457 enchId = 13;//of Water Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1458 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_WATER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1459 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1460 enchId = 14;//of Earth Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1461 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1462 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1463 enchId = 15;//of Mind Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1464 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_MIND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1465 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1466 enchId = 16;//of Body Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1467 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_BODY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1468 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1469 enchId = 17;//of Alchemy |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1470 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1471 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1472 enchId = 18;//of Stealing |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1473 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1474 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1475 enchId = 19;//of Disarming |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1476 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1477 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1478 enchId = 20;//of Items |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1479 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1480 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1481 enchId = 21;//of Monsters |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1482 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1483 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1484 enchId = 22;//of Arms |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1485 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1486 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1487 enchId = 23;//of Dodging |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1488 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1489 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1490 enchId = 24;//of the Fist |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1491 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1492 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1493 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1494 void ItemGen::PopulateArtifactBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1495 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1496 int itemId; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1497 itemId = ITEM_ARTIFACT_PUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1498 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1499 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1500 itemId = ITEM_ARTIFACT_IRON_FEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1501 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1502 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1503 itemId = ITEM_ARTIFACT_WALLACE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1504 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1505 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1506 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1507 itemId = ITEM_ARTIFACT_CORSAIR; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1508 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1509 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1510 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1511 |
1648 | 1512 itemId = ITEM_ARTIFACT_GOVERNORS_ARMOR; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1513 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1514 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1515 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1516 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1517 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1518 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1519 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1520 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1521 itemId = ITEM_ARTIFACT_YORUBA; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1522 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1523 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1524 itemId = ITEM_ARTIFACT_SPLITTER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1525 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1526 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1527 itemId = ITEM_ARTEFACT_ULLYSES, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1528 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1529 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1530 itemId = ITEM_ARTEFACT_HANDS_OF_THE_MASTER, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1531 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1532 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1533 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1534 itemId = ITEM_ARTIFACT_LEAGUE_BOOTS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1535 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 40); |
1826 | 1536 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER, 0, &Player::skillWater); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1537 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1538 itemId = ITEM_ARTIFACT_RULERS_RING; |
1826 | 1539 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1540 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1541 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1542 itemId = ITEM_RELIC_MASH; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1543 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1544 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1545 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1546 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1547 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1548 itemId = ITEM_RELIC_ETHRICS_STAFF; |
1826 | 1549 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1550 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1551 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1552 itemId = ITEM_RELIC_HARECS_LEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1553 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1554 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1555 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1556 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1557 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1558 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1559 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1560 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1561 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1562 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1563 itemId = ITEM_RELIC_OLD_NICK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1564 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1565 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1566 itemId = ITEM_RELIC_AMUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1567 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1568 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1569 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1570 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1571 itemId = ITEM_RELIC_GLORY_SHIELD; |
1826 | 1572 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1573 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1574 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1575 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1576 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1577 itemId = ITEM_RELIC_KELEBRIM; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1578 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1579 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1580 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1581 itemId = ITEM_RELIC_TALEDONS_HELM; |
1826 | 1582 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0, &Player::skillLight); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1583 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1584 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1585 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1586 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1587 itemId = ITEM_RELIC_SCHOLARS_CAP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1588 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LEARNING, +15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1589 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1590 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1591 itemId = ITEM_RELIC_PHYNAXIAN_CROWN; |
1826 | 1592 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0, &Player::skillFire); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1593 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, +50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1594 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1595 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1596 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1597 itemId = ITEM_RILIC_TITANS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1598 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1599 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1600 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1601 itemId = ITEM_RELIC_TWILIGHT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1602 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1603 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1604 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1605 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1606 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1607 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1608 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1609 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1610 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1611 itemId = ITEM_RELIC_ANIA_SELVING; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1612 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1613 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BOW, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1614 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1615 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1616 itemId = ITEM_RELIC_JUSTICE; |
1826 | 1617 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1618 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY, 0, &Player::skillBody); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1619 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1620 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1621 itemId = ITEM_RELIC_MEKORIGS_HAMMER; |
1826 | 1622 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1623 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1624 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1625 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1626 itemId = ITEM_ARTIFACT_HERMES_SANDALS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1627 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1628 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1629 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1630 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1631 itemId = ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1632 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1633 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1634 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1635 itemId = ITEM_ARTIFACT_MINDS_EYE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1636 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1637 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1638 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1639 itemId = ITEM_ELVEN_CHAINMAIL; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1640 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1641 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1642 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1643 itemId = ITEM_FORGE_GAUNTLETS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1644 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1645 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1646 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1647 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1648 itemId = ITEM_ARTIFACT_HEROS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1649 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1650 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1651 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1652 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1653 void ItemGen::GetItemBonusSpecialEnchantment( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* additiveBonus, int* halfSkillBonus ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1654 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1655 auto bonusList = ItemGen::specialBonusMap.find(this->uSpecEnchantmentType); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1656 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1657 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1658 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1659 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1660 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1661 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1662 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1663 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1664 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1665 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1666 if (currBonus->statBonus == 0) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1667 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1668 *halfSkillBonus = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1669 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1670 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1671 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1672 if (*additiveBonus < currBonus->statBonus) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1673 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1674 *additiveBonus = currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1675 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1676 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1677 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1678 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1679 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1680 *additiveBonus += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1681 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1682 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1683 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1684 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1685 void ItemGen::GetItemBonusArtifact( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* bonusSum ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1686 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1687 auto bonusList = ItemGen::artifactBonusMap.find(this->uItemID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1688 if (bonusList == ItemGen::artifactBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1689 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1690 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1691 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1692 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1693 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1694 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1695 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1696 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1697 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1698 *bonusSum = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1699 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1700 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1701 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1702 *bonusSum += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1703 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1704 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1705 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1706 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1707 bool ItemGen::IsRegularEnchanmentForAttribute( CHARACTER_ATTRIBUTE_TYPE attrToGet ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1708 { |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1682
diff
changeset
|
1709 auto bonusList = ItemGen::specialBonusMap.find(this->uEnchantmentType); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1710 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1711 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1712 return false; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1713 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1714 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1715 return (currList->find(attrToGet) != currList->end()); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1716 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1717 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1718 ITEM_EQUIP_TYPE ItemGen::GetItemEquipType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1719 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1720 return pItemsTable->pItems[this->uItemID].uEquipType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1721 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1722 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1723 unsigned char ItemGen::GetPlayerSkillType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1724 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1725 return pItemsTable->pItems[this->uItemID].uSkillType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1726 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1685
diff
changeset
|
1727 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1728 char* ItemGen::GetIconName() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1729 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1730 return pItemsTable->pItems[this->uItemID].pIconName; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1731 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1732 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1685
diff
changeset
|
1733 unsigned __int8 ItemGen::GetDamageDice() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
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|
1734 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1735 return pItemsTable->pItems[this->uItemID].uDamageDice; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
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|
1736 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1737 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
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|
1738 unsigned __int8 ItemGen::GetDamageRoll() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1739 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1740 return pItemsTable->pItems[this->uItemID].uDamageRoll; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1741 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1742 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1743 unsigned __int8 ItemGen::GetDamageMod() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1744 { |
8251e59fd7c1
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|
1745 return pItemsTable->pItems[this->uItemID].uDamageMod; |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1746 } |
461 | 1747 //----- (004B8E3D) -------------------------------------------------------- |
463 | 1748 void GenerateStandartShopItems() |
1920 | 1749 { |
1750 signed int item_count; | |
1751 signed int shop_index; | |
1752 int treasure_lvl; | |
1753 int item_class; | |
1754 int mdf; | |
463 | 1755 |
1920 | 1756 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1757 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1758 { | |
1759 for (item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1760 { | |
1761 if (shop_index <= 14) //weapon shop | |
1762 { | |
1763 treasure_lvl = shopWeap_variation_ord[shop_index].treasure_level; | |
1764 item_class = shopWeap_variation_ord[shop_index].item_class[rand() % 4]; | |
1765 } | |
1766 else if (shop_index <= 28) //armor shop | |
1767 { | |
1768 mdf = 0; | |
1769 if (item_count > 3) | |
1770 ++mdf;// rechek offsets | |
1771 treasure_lvl = shopArmr_variation_ord[2*(shop_index - 15) + mdf].treasure_level; | |
1772 item_class = shopArmr_variation_ord[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1773 } | |
1774 else if (shop_index <= 41) //magic shop | |
1775 { | |
1776 treasure_lvl = shopMagic_treasure_lvl[shop_index - 28]; | |
1777 item_class = 22; //misc | |
1778 } | |
1779 else if (shop_index <= 53) //alchemist shop | |
1780 { | |
1781 if (item_count < 6) | |
1782 { | |
1783 pParty->StandartItemsInShops[shop_index][item_count].Reset(); | |
1784 pParty->StandartItemsInShops[shop_index][item_count].uItemID = 220; //potion bottle | |
1785 continue; | |
1786 } | |
1787 else | |
1788 { | |
1789 treasure_lvl = shopAlch_treasure_lvl[shop_index - 41]; | |
1790 item_class = 45; //reagent | |
1791 } | |
1792 } | |
1793 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->StandartItemsInShops[shop_index][item_count]); | |
1794 pParty->StandartItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1795 } | |
1796 } | |
1797 pParty->InTheShopFlags[shop_index] = 0; | |
1798 } | |
463 | 1799 |
1800 //----- (004B8F94) -------------------------------------------------------- | |
1801 void GenerateSpecialShopItems() | |
1920 | 1802 { |
1803 signed int item_count; | |
1804 signed int shop_index; | |
1805 int treasure_lvl; | |
1806 int item_class; | |
1807 int mdf; | |
463 | 1808 |
1920 | 1809 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1810 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1811 { | |
1812 for ( item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1813 { | |
1814 if (shop_index <= 14) //weapon shop | |
1815 { | |
1816 treasure_lvl = shopWeap_variation_spc[shop_index].treasure_level; | |
1817 item_class = shopWeap_variation_spc[shop_index].item_class[rand() % 4]; | |
1818 } | |
1819 else if (shop_index <= 28) //armor shop | |
1820 { | |
1821 mdf = 0; | |
1822 if (item_count > 3) | |
1823 ++mdf; | |
1824 treasure_lvl = shopArmr_variation_spc[2*(shop_index - 15) + mdf].treasure_level; | |
1825 item_class = shopArmr_variation_spc[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1826 } | |
1827 else if (shop_index <= 41) //magic shop | |
1828 { | |
1829 treasure_lvl = shopMagicSpc_treasure_lvl[shop_index - 28]; | |
1830 item_class = 22; //misc | |
1831 } | |
1832 else if (shop_index <= 53) //alchemist shop | |
1833 { | |
1834 if (item_count < 6) | |
1835 { | |
1836 pParty->SpecialItemsInShops[shop_index][item_count].Reset(); | |
1837 pParty->SpecialItemsInShops[shop_index][item_count].uItemID = rand() % 32 + 740; //mscrool | |
1838 continue; | |
1839 } | |
1840 else | |
1841 { | |
1842 treasure_lvl = shopAlchSpc_treasure_lvl[shop_index - 41]; | |
1843 item_class = 44; //potion | |
1844 } | |
1845 } | |
1846 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->SpecialItemsInShops[shop_index][item_count]); | |
1847 pParty->SpecialItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1848 } | |
1849 } | |
1850 pParty->InTheShopFlags[shop_index] = 0; | |
1851 } | |
461 | 1852 |
1853 | |
463 | 1854 //----- (00450218) -------------------------------------------------------- |
598 | 1855 void GenerateItemsInChest() |
526 | 1856 { |
2287
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|
1857 unsigned int mapType; // eax@1 |
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|
1858 MapInfo *currMapInfo; // esi@1 |
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|
1859 ItemGen *currItem; // ebx@2 |
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|
1860 int additionaItemCount; // ebp@4 |
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|
1861 int treasureLevelBot; // edi@4 |
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|
1862 int treasureLevelTop; // esi@4 |
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|
1863 signed int treasureLevelRange; // esi@4 |
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1864 int resultTreasureLevel; // edx@4 |
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1865 int goldAmount; // esi@8 |
598 | 1866 int v11; // ebp@25 |
1867 int v12; // esi@25 | |
2287
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|
1868 signed int whatToGenerateProb; // [sp+10h] [bp-18h]@1 |
461 | 1869 |
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1870 mapType = pMapStats->GetMapInfo(pCurrentMapName); |
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1871 currMapInfo = &pMapStats->pInfos[mapType]; |
598 | 1872 for(int i=1; i<20;++i) |
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1873 { |
598 | 1874 for(int j=0; j<140;++j) |
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1875 { |
526 | 1876 |
2287
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1877 currItem = &pChests[i].igChestItems[j]; |
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1878 if ( currItem->uItemID < 0 ) |
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1879 { |
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1880 additionaItemCount = rand() % 5; //additional items in chect |
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1881 treasureLevelBot = byte_4E8168[abs(currItem->uItemID)-1][2*currMapInfo->Treasure_prob]; |
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1882 treasureLevelTop = byte_4E8168[abs(currItem->uItemID)-1][2*currMapInfo->Treasure_prob+1]; |
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1883 treasureLevelRange = treasureLevelTop - treasureLevelBot + 1; |
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1884 resultTreasureLevel = treasureLevelBot + rand() % treasureLevelRange; //treasure level |
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1885 if (resultTreasureLevel<7) |
598 | 1886 { |
2287
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1887 v11 = 0; |
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1888 do |
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1889 { |
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1890 whatToGenerateProb = rand() % 100; |
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1891 if (whatToGenerateProb<20) |
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1892 { |
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1893 currItem->Reset(); |
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1894 } |
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1895 else if (whatToGenerateProb<60) //generate gold |
598 | 1896 { |
2287
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1897 goldAmount=0; |
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1898 currItem->Reset(); |
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|
1899 switch (resultTreasureLevel) |
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1900 { |
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1901 case 1: //small gold |
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1902 goldAmount = rand() % 51 + 50; |
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1903 currItem->uItemID = 197; |
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1904 break; |
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1905 case 2://small gold |
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1906 goldAmount = rand() % 101 + 100; |
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1907 currItem->uItemID = 197; |
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1908 break; |
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1909 case 3: //medium |
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1910 goldAmount = rand() % 301 + 200; |
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1911 currItem->uItemID = 198; |
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1912 break; |
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1913 case 4: //medium |
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1914 goldAmount = rand() % 501 + 500; |
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1915 currItem->uItemID = 198; |
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1916 break; |
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1917 case 5: //big |
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1918 goldAmount = rand() % 1001 + 1000; |
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1919 currItem->uItemID = 199; |
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1920 break; |
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1921 case 6: //big |
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1922 goldAmount = rand() % 3001 + 2000; |
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1923 currItem->uItemID = 199; |
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1924 break; |
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1925 } |
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1926 currItem->SetIdentified(); |
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1927 currItem->uSpecEnchantmentType = goldAmount; |
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1928 } |
598 | 1929 else |
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1930 { |
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1931 pItemsTable->GenerateItem(resultTreasureLevel, 0, currItem); |
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1932 } |
598 | 1933 v12 = 0; |
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1934 while ( !(pChests[i].igChestItems[v12].uItemID==0) &&(v12<140)) |
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1935 { |
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1936 ++v12; |
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1937 } |
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1938 if (v12 >= 140) |
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1939 break; |
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1940 currItem=&pChests[i].igChestItems[v12]; |
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1941 v11++; |
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1942 } while (v11 < additionaItemCount + 1); // + 1 because it's the item at pChests[i].igChestItems[j] and the additional ones |
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GenerateItemsInChest cleaned up a bit, unified the two switches
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parents:
2286
diff
changeset
|
1943 } |
4e3236a4ea63
GenerateItemsInChest cleaned up a bit, unified the two switches
Grumpy7
parents:
2286
diff
changeset
|
1944 else |
4e3236a4ea63
GenerateItemsInChest cleaned up a bit, unified the two switches
Grumpy7
parents:
2286
diff
changeset
|
1945 currItem->GenerateArtifact(); |
4e3236a4ea63
GenerateItemsInChest cleaned up a bit, unified the two switches
Grumpy7
parents:
2286
diff
changeset
|
1946 } |
4e3236a4ea63
GenerateItemsInChest cleaned up a bit, unified the two switches
Grumpy7
parents:
2286
diff
changeset
|
1947 } |
4e3236a4ea63
GenerateItemsInChest cleaned up a bit, unified the two switches
Grumpy7
parents:
2286
diff
changeset
|
1948 } |
598 | 1949 |
2287
4e3236a4ea63
GenerateItemsInChest cleaned up a bit, unified the two switches
Grumpy7
parents:
2286
diff
changeset
|
1950 } |
461 | 1951 |
1952 | |
1953 | |
1954 | |
463 | 1955 // 4505CC: using guessed type int var_A0[32]; |
1956 //----- (004B3703) -------------------------------------------------------- | |
473 | 1957 void FillAviableSkillsToTeach( int _this ) |
1958 { | |
1838 | 1959 const char *v30; // ecx@65 |
473 | 1960 unsigned int v29; // edx@56 |
1961 int v15; // ecx@19 | |
1962 int v33; // [sp-4h] [bp-2Ch]@23 | |
1963 int v34; // [sp-4h] [bp-2Ch]@43 | |
1964 int v21; // ecx@34 | |
1965 int v35[5]; // [sp+Ch] [bp-1Ch]@8 | |
1966 int v37=0; // [sp+24h] [bp-4h]@1* | |
1967 int i=0; | |
1968 | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
1969 dword_F8B1DC_currentShopOption = 0; |
473 | 1970 |
1971 switch (_this) | |
463 | 1972 { |
473 | 1973 case 1: //shop weapon |
1974 for (int i=0; i<2; ++i) | |
1975 { | |
1976 for (int j=0; j<4; ++j) | |
1977 { | |
1978 if ( i ) | |
1979 v21 = shopWeap_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
1980 else | |
1981 v21 = shopWeap_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
463 | 1982 |
473 | 1983 switch (v21) |
463 | 1984 { |
473 | 1985 case 23: v34 = 37; break; |
1986 case 24: v34 = 38; break; | |
1987 case 25: v34 = 39; break; | |
1988 case 26: v34 = 40; break; | |
1989 case 27: v34 = 41; break; | |
1990 case 28: v34 = 42; break; | |
1991 case 30: v34 = 36; break; | |
1992 default: | |
1993 continue; | |
1994 } | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
1995 v37 = sub_4BE571_AddItemToSet(v34, v35, v37, 5); |
463 | 1996 } |
1997 } | |
473 | 1998 break; |
1999 case 2: //shop armor | |
2000 | |
2001 for (int i=0; i<2; ++i) | |
463 | 2002 { |
473 | 2003 for (int j=0; j<2; ++j) |
463 | 2004 { |
473 | 2005 for (int k=0; k<4; ++k) |
463 | 2006 { |
473 | 2007 if ( i ) |
2008 v15 = shopArmr_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2009 else | |
2010 v15 = shopArmr_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2011 switch (v15) | |
463 | 2012 { |
473 | 2013 case 31: v33 = 45; break; |
2014 case 32: v33 = 46; break; | |
2015 case 33: v33 = 47; break; | |
2016 case 34: v33 = 44; break; | |
2017 default: | |
2018 continue; | |
463 | 2019 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2020 v37 = sub_4BE571_AddItemToSet(v33, v35, v37, 5); |
463 | 2021 } |
2022 } | |
2023 } | |
473 | 2024 break; |
2025 case 3: //shop magic | |
2026 v37 = 2; | |
2027 v35[0] = 57; | |
2028 v35[1] = 59; | |
2029 break; | |
2030 case 4: //shop alchemist | |
2031 v37 = 2; | |
2032 v35[0] = 71; | |
2033 v35[1] = 68; | |
2034 break; | |
2035 case 21: //tavern | |
2036 v37 = 3; | |
2037 v35[0] = 70; | |
2038 v35[1] = 65; | |
2039 v35[2] = 62; | |
2040 break; | |
2041 case 23: //temple | |
2042 v37 = 3; | |
2043 v35[0] = 67; | |
2044 v35[1] = 66; | |
2045 v35[2] = 58; | |
2046 break; | |
2047 case 30: ///trainig | |
2048 v37 = 2; | |
2049 v35[0] = 69; | |
2050 v35[1] = 60; | |
2051 break; | |
2052 } | |
2053 for(i=0;i<v37;++i) | |
2054 { | |
2055 v29=v35[i]; | |
2056 switch(v29) | |
463 | 2057 { |
473 | 2058 case 40 :v30 = pSkillNames[4]; break; |
2059 case 5 : v30 = pSkillNames[23]; break; | |
2060 case 36 :v30 = pSkillNames[0]; break; | |
2061 case 37 :v30 = pSkillNames[1]; break; | |
2062 case 38 :v30 = pSkillNames[2]; break; | |
2063 case 39 :v30 = pSkillNames[3]; break; | |
2064 case 41 :v30 = pSkillNames[5]; break; | |
2065 case 42 :v30 = pSkillNames[6]; break; | |
2066 case 44 :v30 = pSkillNames[8]; break; | |
2067 case 45 :v30 = pSkillNames[9]; break; | |
2068 case 46 :v30 = pSkillNames[10]; break; | |
2069 case 47 :v30 = pSkillNames[11]; break; | |
2070 case 66 :v30 = pSkillNames[30]; break; | |
2071 case 57 :v30 = pSkillNames[21]; break; | |
2072 case 58 :v30 = pSkillNames[22]; break; | |
2073 case 60 :v30 = pSkillNames[24]; break; | |
2074 case 62 :v30 = pSkillNames[26]; break; | |
2075 case 65 :v30 = pSkillNames[29]; break; | |
2076 case 67:v30 = pSkillNames[31]; break; | |
2077 case 68:v30 = pSkillNames[32]; break; | |
2078 case 69:v30 = pSkillNames[33]; break; | |
2079 case 70:v30 = pSkillNames[34]; break; | |
2080 case 71:v30 = pSkillNames[35]; break; | |
2081 default: | |
463 | 2082 v30 = pGlobalTXT_LocalizationStrings[127]; //"No Text!" |
2083 } | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2084 pShopOptions[dword_F8B1DC_currentShopOption] = const_cast<char *>(v30); |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2085 ++dword_F8B1DC_currentShopOption; |
473 | 2086 CreateButtonInColumn(i+1, v29); |
463 | 2087 } |
972 | 2088 pDialogueWindow->_41D08F_set_keyboard_control_group(i, 1, 0, 2); |
473 | 2089 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; |
2090 } | |
475 | 2091 |
2092 //----- (004BE571) -------------------------------------------------------- | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2093 int sub_4BE571_AddItemToSet(int valueToAdd, int *outPutSet, int elemsAlreadyPresent, int elemsNeeded) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2094 { |
475 | 2095 int i; // esi@3 |
2096 | |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2097 if ( elemsAlreadyPresent < elemsNeeded ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2098 { |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2099 for ( i = 0; i < elemsAlreadyPresent; ++i ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2100 { |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2101 if ( valueToAdd == outPutSet[i] ) |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2102 return elemsAlreadyPresent; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2103 } |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2104 outPutSet[elemsAlreadyPresent] = valueToAdd; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2105 return elemsAlreadyPresent + 1; |
475 | 2106 } |
2285
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2107 return elemsNeeded; |
4fd03103be62
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Grumpy7
parents:
2284
diff
changeset
|
2108 } |
1297 | 2109 //----- (0043C91D) -------------------------------------------------------- |
2288 | 2110 int GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder) |
1297 | 2111 { |
2112 int result; // eax@2 | |
475 | 2113 |
1297 | 2114 result = 0; //BUG fn is void |
2288 | 2115 if ( item_id > 500 ) |
1297 | 2116 { |
2117 switch ( item_id ) | |
2118 { | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2119 case ITEM_RELIC_HARECS_LEATHER: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2120 if (byte_5111F6_OwnedArtifacts[2] != 0) |
2288 | 2121 item_id = 234; |
2122 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2123 case ITEM_ARTIFACT_YORUBA: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2124 if (byte_5111F6_OwnedArtifacts[1] != 0) |
2288 | 2125 item_id = 236; |
2126 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2127 case ITEM_ARTIFACT_GOVERNORS_ARMOR: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2128 if (byte_5111F6_OwnedArtifacts[0] != 0) |
2288 | 2129 item_id = 235; |
2130 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2131 case ITEM_ELVEN_CHAINMAIL: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2132 if (byte_5111F6_OwnedArtifacts[16] != 0) |
2288 | 2133 item_id = 73; |
2134 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2135 case ITEM_ARTIFACT_LEAGUE_BOOTS: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2136 if (byte_5111F6_OwnedArtifacts[3] != 0) |
2288 | 2137 item_id = 312; |
2138 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2139 case ITEM_RELIC_TALEDONS_HELM: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2140 if (byte_5111F6_OwnedArtifacts[4] != 0) |
2288 | 2141 item_id = 239; |
2142 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2143 case ITEM_RELIC_SCHOLARS_CAP: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2144 if (byte_5111F6_OwnedArtifacts[5] != 0) |
2288 | 2145 item_id = 240; |
2146 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2147 case ITEM_RELIC_PHYNAXIAN_CROWN: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2148 if (byte_5111F6_OwnedArtifacts[6] != 0) |
2288 | 2149 item_id = 241; |
2150 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2151 case ITEM_ARTIFACT_MINDS_EYE: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2152 if (byte_5111F6_OwnedArtifacts[7] != 0) |
2288 | 2153 item_id = 93; |
2154 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2155 case ITEM_RARE_SHADOWS_MASK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2156 if (byte_5111F6_OwnedArtifacts[8] != 0) |
2288 | 2157 item_id = 344; |
2158 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2159 case ITEM_RILIC_TITANS_BELT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2160 if (byte_5111F6_OwnedArtifacts[9] != 0) |
2288 | 2161 item_id = 324; |
2162 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2163 case ITEM_ARTIFACT_HEROS_BELT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2164 if (byte_5111F6_OwnedArtifacts[10] != 0) |
2288 | 2165 item_id = 104; |
2166 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2167 case ITEM_RELIC_TWILIGHT: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2168 if (byte_5111F6_OwnedArtifacts[11] != 0) |
2288 | 2169 item_id = 325; |
2170 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2171 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2172 if (byte_5111F6_OwnedArtifacts[12] != 0) |
2288 | 2173 item_id = 330; |
2174 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2175 case ITEM_RARE_SUN_CLOAK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2176 if (byte_5111F6_OwnedArtifacts[13] != 0) |
2288 | 2177 item_id = 347; |
2178 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2179 case ITEM_RARE_MOON_CLOAK: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2180 if (byte_5111F6_OwnedArtifacts[14] != 0) |
2288 | 2181 item_id = 348; |
2182 break; | |
2289
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2183 case ITEM_RARE_VAMPIRES_CAPE: |
60293358b4b3
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Grumpy7
parents:
2288
diff
changeset
|
2184 if (byte_5111F6_OwnedArtifacts[15] != 0) |
2288 | 2185 item_id = 350; |
2186 break; | |
2187 default: | |
2188 return 0; | |
1297 | 2189 } |
2288 | 2190 } |
2191 | |
2192 switch (pItemsTable->pItems[item_id].uEquipType) | |
2193 { | |
2194 case EQUIP_ARMOUR: | |
1297 | 2195 if ( !shoulder ) |
2288 | 2196 return sprintf(pOut, "item%3.3dv%d", item_id, index); |
2197 else if ( shoulder == 1 ) | |
2198 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2199 else if ( shoulder == 2 ) | |
2200 return sprintf(pOut, "item%3.3dv%da2", item_id, index); | |
2201 break; | |
2202 case EQUIP_CLOAK: | |
2203 if ( !shoulder ) | |
2204 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2205 else | |
2206 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2207 default: | |
2208 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
1297 | 2209 } |
2288 | 2210 |
1297 | 2211 result = item_id - 504; |
2212 return result; | |
2213 } | |
475 | 2214 |
2250 | 2215 |
2216 //----- (004BDAAF) -------------------------------------------------------- | |
2217 bool ItemGen::MerchandiseTest(int _2da_idx) | |
2218 { | |
2219 bool test; | |
2220 | |
2221 if ( (p2DEvents[_2da_idx - 1].uType != 4 || (signed int)this->uItemID < 740 || (signed int)this->uItemID > 771) | |
2222 && ((signed int)this->uItemID >= 600 || (signed int)this->uItemID >= 529 && (signed int)this->uItemID <= 599) || this->IsStolen()) | |
2223 return false; | |
2224 switch( p2DEvents[_2da_idx - 1].uType ) | |
2225 { | |
2226 case BuildingType_WeaponShop: | |
2227 { | |
2228 test = this->GetItemEquipType() <= EQUIP_BOW; | |
2229 break; | |
2230 } | |
2231 case BuildingType_ArmorShop: | |
2232 { | |
2233 test = this->GetItemEquipType() >= EQUIP_ARMOUR && this->GetItemEquipType() <= EQUIP_BOOTS; | |
2234 break; | |
2235 } | |
2236 case BuildingType_MagicShop: | |
2237 { | |
2238 test = this->GetPlayerSkillType() == PLAYER_SKILL_MISC || this->GetItemEquipType() == EQIUP_ANY; | |
2239 break; | |
2240 } | |
2241 case BuildingType_AlchemistShop: | |
2242 { | |
2243 test = this->GetItemEquipType() == EQUIP_REAGENT || this->GetItemEquipType() == EQUIP_POTION | |
2244 || (this->GetItemEquipType() > EQUIP_POTION && !(this->GetItemEquipType() != EQUIP_MESSAGE_SCROLL | |
2245 || (signed int)this->uItemID < 740) && this->uItemID != 771); | |
2246 break; | |
2247 } | |
2248 default: | |
2249 { | |
2250 test = false; | |
2251 break; | |
2252 } | |
2253 } | |
2254 return test; | |
2464 | 2255 } |
2256 | |
2257 //----- (00493F79) -------------------------------------------------------- | |
2258 void init_summoned_item(stru351_summoned_item *_this, __int64 duration) | |
2259 { | |
2260 signed __int64 v2; // ST2C_8@1 | |
2261 signed __int64 v3; // qax@1 | |
2262 //signed __int64 v4; // ST1C_8@1 | |
2263 unsigned __int64 v5; // qax@1 | |
2264 unsigned int v6; // ebx@1 | |
2265 | |
2266 v2 = (signed __int64)((double)duration * 0.234375); | |
2267 v3 = v2 / 60 / 60; | |
2268 //v4 = v3; | |
2269 v5 = (unsigned int)v3 / 0x18; | |
2270 v6 = (unsigned int)(v5 / 7) >> 2; | |
2271 _this->field_0_expire_second = v2 % 60; | |
2272 _this->field_4_expire_minute = v2 / 60 % 60; | |
2273 _this->field_8_expire_hour = v3 % 24; | |
2274 _this->field_10_expire_week = v5 / 7 & 3; | |
2275 _this->field_C_expire_day = (unsigned int)v5 % 0x1C; | |
2276 _this->field_14_exprie_month = v6 % 0xC; | |
2277 _this->field_18_expire_year = v6 / 0xC + game_starting_year; | |
2278 } |