annotate UI/UiGame.cpp @ 1596:061f0e5a284d

Merge
author Grumpy7
date Tue, 10 Sep 2013 03:25:28 +0200
parents c4ab816fcc5e
children 434b796cdfd3 fa0e700bcc80
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "..\Texture.h"
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6 #include "..\MM7.h"
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7
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8 #include "..\Mouse.h"
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9 #include "..\Keyboard.h"
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10 #include "..\mm7_data.h"
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11
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12 #include "..\Vis.h"
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13 #include "..\MapInfo.h"
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14 #include "..\Game.h"
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15 #include "..\GUIWindow.h"
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16 #include "..\GUIFont.h"
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17 #include "..\Party.h"
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18 #include "..\AudioPlayer.h"
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19 #include "..\Outdoor.h"
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20 #include "..\LOD.h"
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21 #include "..\Actor.h"
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22 #include "..\Viewport.h"
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23 #include "..\SpriteObject.h"
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24 #include "..\ObjectList.h"
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25 #include "..\DecorationList.h"
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26 #include "..\PlayerFrameTable.h"
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27 #include "..\stru123.h"
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28 #include "..\Time.h"
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29 #include "..\IconFrameTable.h"
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30 #include "..\TurnEngine.h"
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31 #include "..\texts.h"
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32 #include "UIHouses.h"
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33 #include "..\BSPModel.h"
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34 #include "..\Math.h"
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35
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36
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37 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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38
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39 //----- (00421D00) --------------------------------------------------------
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40 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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41 {
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42 auto player = &pParty->pPlayers[uPlayerID - 1];
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43 if (pParty->pPickedItem.uItemID)
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44 {
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45 if (auto slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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46 {
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47 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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48 viewparams->bRedrawGameUI = true;
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49 pMouse->RemoveHoldingItem();
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50 return;
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51 }
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52
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53 if (!player->CanAct())
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54 {
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55 player = pPlayers[uActiveCharacter];
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56 }
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57 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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58 player->PlaySound(SPEECH_NoRoom, 0);
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59 }
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60
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61 if (pCurrentScreen == SCREEN_GAME)
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62 {
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63 viewparams->bRedrawGameUI = true;
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64 if ( uActiveCharacter != uPlayerID )
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65 {
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66 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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67 return;
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68
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69 uActiveCharacter = uPlayerID;
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70 return;
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71 }
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72 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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73 return;
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74 }
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75 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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76 return;
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77 if ( pCurrentScreen == SCREEN_CHEST )
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78 {
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79 viewparams->bRedrawGameUI = true;
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80 if ( uActiveCharacter == uPlayerID )
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81 {
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82 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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83 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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84 uActiveCharacter = uPlayerID;
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85 return;
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86 }
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87 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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88 return;
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89 uActiveCharacter = uPlayerID;
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90 return;
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91 }
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92 if ( pCurrentScreen != SCREEN_HOUSE )
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93 {
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94 if ( pCurrentScreen == SCREEN_E )
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95 {
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96 uActiveCharacter = uPlayerID;
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97 return;
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98 }
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99 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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100 {
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101 viewparams->bRedrawGameUI = true;
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102 uActiveCharacter = uPlayerID;
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103 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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104 FillAwardsData();
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105 return;
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106 }
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107 viewparams->bRedrawGameUI = true;
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108 if ( uActiveCharacter == uPlayerID )
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109 {
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110 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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111 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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112 uActiveCharacter = uPlayerID;
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113 return;
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114 }
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115 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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116 return;
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117 uActiveCharacter = uPlayerID;
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118 return;
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119 }
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120 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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121 return;
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122 viewparams->bRedrawGameUI = true;
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123 if ( uActiveCharacter != uPlayerID )
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124 uActiveCharacter = uPlayerID;
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125 return;
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126 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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127 {
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128 __debugbreak(); // fix indexing
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129 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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130 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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131 return;
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132 }
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133 }
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134 // 4E28F8: using guessed type int pCurrentScreen;
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135 // F8B19C: using guessed type int dword_F8B19C;
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136
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137 //----- (00416B01) --------------------------------------------------------
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138 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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139 {
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140 int v1; // edi@2
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141 NPCData *pNPC; // eax@16
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142 const CHAR *pText; // eax@18
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143 char *v11; // esi@26
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144 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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145 int a2; // [sp+60h] [bp-Ch]@16
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146 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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147
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148 if ( bNoNPCHiring != 1 )
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149 {
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150 v1 = 0;
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151 /*do
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152 {
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153 if ( v3->pName )
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154 pTmpBuf[v1++] = v2;
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155 ++v3;
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156 ++v2;
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157 }
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158 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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159 for (int i = 0; i < 2; ++i)
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160 {
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161 if (pParty->pHirelings[i].pName)
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162 pTmpBuf[v1++] = i;
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163 }
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164 lpsz = 0;
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165 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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166 {
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167 /*v4 = pNPCStats->pNewNPCData;
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168 do
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169 {
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170 if ( v4->uFlags & 0x80
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171 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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172 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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173 pTmpBuf[v1++] = (char)lpsz + 2;
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174 ++lpsz;
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175 ++v4;
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176 }
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177 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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178 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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179 {
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180 if (pNPCStats->pNewNPCData[i].Hired())
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181 {
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182 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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183 {
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184 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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185 pTmpBuf[v1++] = i + 2;
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186 }
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187 }
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188 }
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189 }
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190 if ( (signed int)((char *)_this + (unsigned __int8)pParty->field_709) < v1 )
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191 {
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192 sDialogue_SpeakingActorNPC_ID = -1 - (unsigned __int8)pParty->field_709 - (int)_this;
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193 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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194 if ( pNPC )
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195 {
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196 if ( a2 == 57 )
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197 pText = pNPCTopics[512].pText; // Baby dragon
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198 else
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199 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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200 lpsz = pText;
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201 if ( !pText )
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202 {
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203 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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204 if ( !lpsz )
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205 lpsz = "";
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206 }
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207 popup_window.Hint = 0;
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208 popup_window.uFrameX = 38;
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209 popup_window.uFrameY = 60;
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210 popup_window.uFrameWidth = 276;
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211 popup_window.uFrameZ = 313;
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212 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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213 if ( (signed int)popup_window.uFrameHeight < 130 )
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214 popup_window.uFrameHeight = 130;
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215 popup_window.uFrameWidth = 400;
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216 popup_window.uFrameZ = popup_window.uFrameX + 399;
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217 popup_window.DrawMessageBox(0);
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218 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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219 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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220 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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221 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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222 if ( pNPC->uProfession )
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223 {
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224 v11 = pTmpBuf.data();
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225 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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226 }
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227 else
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228 {
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229 v11 = pTmpBuf.data();
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230 strcpy(pTmpBuf.data(), pNPC->pName);
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231 }
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232 popup_window.DrawTitleText(pFontArrus, 0, 12, TargetColor(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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233 popup_window.uFrameWidth -= 24;
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234 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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235 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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236 }
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237 }
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238 }
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239 }
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240
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241 //----- (00445D4A) --------------------------------------------------------
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242 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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243 {
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244 NPCData *pNPCInfo; // ebp@1
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245 int v9; // esi@8
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246 int pNumberContacts; // eax@11
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247 char pContainer[32]; // [sp+14h] [bp-28h]@3
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248
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249 dword_A74CDC = -1;
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250 dword_AE336C = -1;
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251 pEventTimer->Pause();
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252 pMiscTimer->Pause();
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253 pAudioPlayer->StopChannels(-1, -1);
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254 uDialogueType = 0;
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255 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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256 pDialogue_SpeakingActor = actor;
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257 pNPCInfo = GetNPCData(actor->sNPC_ID);
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258 if ( (pNPCInfo->uFlags & 3) != 2 )
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259 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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260
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261 switch (pParty->alignment)
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262 {
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263 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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264 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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265 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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266 }
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267
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268 pDialogueNPCCount = 0;
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269 uNumDialogueNPCPortraits = 1;
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270 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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271 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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272 v9 = 0;
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273 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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274 dword_591084 = areWeLoadingTexture;
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275 uTextureID_right_panel_loop = uTextureID_right_panel;
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276 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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277 {
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278 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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279 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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280 {
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281 v9 = 1;
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282 }
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283 else
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284 {
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285 if ( pNumberContacts > 1 )
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286 {
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287 if ( pNumberContacts == 2 )
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288 {
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289 v9 = 3;
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290 }
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291 else
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292 {
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293 if ( pNumberContacts != 3 )
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294 {
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295 if ( pNumberContacts != 4 )
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diff changeset
296 v9 = 1;
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297 }
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298 else
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299 {
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300 v9 = 2;
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301 }
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302 }
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303 }
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304 else if ( pNPCInfo->rep )
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305 {
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diff changeset
306 v9 = 2;
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307 }
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308 }
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309 }
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310 if (sDialogue_SpeakingActorNPC_ID < 0)
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311 v9 = 4;
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312 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, v9, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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313 if (pNPCInfo->Hired())
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314 {
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315 if ( !pNPCInfo->bHasUsedTheAbility )
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316 {
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317 if ( pNPCInfo->uProfession >= 10 )
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318 {
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319 if ( pNPCInfo->uProfession <= 12 || pNPCInfo->uProfession > 32 && (pNPCInfo->uProfession <= 34
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320 || pNPCInfo->uProfession > 38 && (pNPCInfo->uProfession <= 43 || pNPCInfo->uProfession == 52)) )
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321 {
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322 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
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323 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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324 }
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325 }
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diff changeset
326 }
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327 }
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diff changeset
328
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329 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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330 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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331 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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332 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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333
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diff changeset
334 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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335 {
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336 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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337 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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338 else
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339 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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340 }
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341 }
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342
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diff changeset
343 //----- (00445350) --------------------------------------------------------
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diff changeset
344 void GameUI_DrawDialogue()
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345 {
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diff changeset
346 NPCData *pNPC; // ebx@2
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diff changeset
347 int pGreetType; // eax@2
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diff changeset
348 int pTextHeight; // esi@39
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349 GUIButton *pButton; // eax@43
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diff changeset
350 int v32; // ebx@93
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
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diff changeset
351 uint v35; // esi@93
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diff changeset
352 int v38; // eax@95
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diff changeset
353 signed int v39; // esi@99
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diff changeset
354 signed int v40; // eax@102
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diff changeset
355 unsigned int v41; // ebx@102
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diff changeset
356 int v42; // edi@102
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diff changeset
357 unsigned int v45; // ecx@104
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diff changeset
358 unsigned __int16 pTextColor; // ax@104
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359 GUIWindow window; // [sp+ACh] [bp-68h]@42
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360 char *Str; // [sp+100h] [bp-14h]@104
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361 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
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362 char *pInString=NULL; // [sp+110h] [bp-4h]@32
b97d0cdd6c79 new folder UI
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363
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diff changeset
364 if ( !pDialogueWindow )
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diff changeset
365 return;
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366
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367 // Window title(Çàãîëîâîê îêíà)----
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368 memcpy(&window, pDialogueWindow, sizeof(window));
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369 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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370 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
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diff changeset
371 window.uFrameWidth -= 10;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
372 window.uFrameZ -= 10;
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373 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
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374 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
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375 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
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diff changeset
376 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
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377
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diff changeset
378 if (pNPC->uProfession)
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379 {
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380 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
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381 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
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382 }
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383 else
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diff changeset
384 strcpy(pTmpBuf.data(), pNPC->pName);
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385
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diff changeset
386 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
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387 pParty->GetPartyFame();
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diff changeset
388
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389 pInString = nullptr;
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diff changeset
390 switch (uDialogueType)
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diff changeset
391 {
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diff changeset
392 case DIALOGUE_13:
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393 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession - 1].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
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394 break;
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395
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diff changeset
396 case DIALOGUE_PROFESSION_DETAILS:
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397 {
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diff changeset
398 auto prof = pNPCStats->pProfessions + pNPC->uProfession - 1;
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diff changeset
399
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400 if (dialogue_show_profession_details)
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Nomad
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401 pInString = BuildDialogueString(prof->pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
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402 else if (pNPC->Hired())
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403 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
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404 else
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Nomad
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diff changeset
405 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
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406 }
b97d0cdd6c79 new folder UI
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diff changeset
407 break;
b97d0cdd6c79 new folder UI
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diff changeset
408
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diff changeset
409
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diff changeset
410 case DIALOGUE_ARENA_WELCOME:
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411 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
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412 break;
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diff changeset
413
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diff changeset
414 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
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415 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
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416 break;
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417
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diff changeset
418 case DIALOGUE_ARENA_REWARD:
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419 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
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420 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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421 break;
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diff changeset
422
b97d0cdd6c79 new folder UI
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diff changeset
423 case DIALOGUE_ARENA_ALREADY_WON:
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424 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
425 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
426
b97d0cdd6c79 new folder UI
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parents:
diff changeset
427 default:
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diff changeset
428 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_23 && !byte_5B0938[0])
b97d0cdd6c79 new folder UI
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429 {
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diff changeset
430 pInString = (char *)current_npc_text;
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diff changeset
431 }
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432 else if (pGreetType == 1)//QuestNPC_greet
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parents:
diff changeset
433 {
b97d0cdd6c79 new folder UI
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diff changeset
434 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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diff changeset
435 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
436 if ((pNPC->uFlags & 3) == 2)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
437 pInString = pNPCStats->pNPCGreetings[pNPC->greet - 1].pGreeting2;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
438 else
b97d0cdd6c79 new folder UI
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parents:
diff changeset
439 pInString = pNPCStats->pNPCGreetings[pNPC->greet - 1].pGreeting1;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
440 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
441 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
442 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
443 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
444 auto prof = pNPCStats->pProfessions + pNPC->uProfession;
1298
b97d0cdd6c79 new folder UI
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diff changeset
445
b97d0cdd6c79 new folder UI
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diff changeset
446 if (pNPC->Hired())
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38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
447 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
448 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
449 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
450 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
452 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
453
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
454 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
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diff changeset
455 if (pInString)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
456 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
457 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
458 window.uFrameZ = 452;
1298
b97d0cdd6c79 new folder UI
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diff changeset
459 auto font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
460 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
461 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
462 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
463 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
464 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
465 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
466 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
467 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
468 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
469 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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470 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
471 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
473 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
474 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
475 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
476 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
477 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
478 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
479 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
480 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
481
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
489 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
491 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
492 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
494 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
495 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
496 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
497 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
498 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
499 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
500 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
501 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
502 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
503 __debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
504 auto topic = pNPCTopics[pNPC->evt_F - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
505 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
506 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
507 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
508 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
509 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
510 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
511 strcpy(pButton->pButtonName, topic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
512 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
513 else if (pButton->msg_param == 9)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
514 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
515 else if (pButton->msg_param == 19)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
516 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
517 // __debugbreak(); // learn conditions of this event Scavenger Hunt
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
518 auto topic = pNPCTopics[pNPC->evt_A - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
521 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
522 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
523 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
524 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
525 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
526 else if (pButton->msg_param == 20)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
527 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
528 //__debugbreak(); // learn conditions of this event instruments
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
529 auto topic = pNPCTopics[pNPC->evt_B - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
530 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
531 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
532 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
533 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
534 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
535 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
536 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
537 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
538 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
539 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
540 auto topic = pNPCTopics[pNPC->evt_C - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
541 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
542 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
543 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
544 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
545 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
546 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
547 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
548 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
549 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
550 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
551 auto topic = pNPCTopics[pNPC->evt_D - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
552 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
553 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
554 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
555 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
556 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
557 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
558 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
559 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
560 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
561 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
562 auto topic = pNPCTopics[pNPC->evt_E - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
563 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
564 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
565 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
566 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
567 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
568 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
571 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
572 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
573 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
575 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
576 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
577 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
578 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
584 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
586 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
592 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
595 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
596 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
597 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
598 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
600 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
601 v32 = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
602 v35 = (uint)pDialogueWindow->pStartingPosActiveItem;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
603 for ( uint i = v35 + pDialogueWindow->pNumPresenceButton; v35 < i; i = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
604 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
605 pButton = pDialogueWindow->GetControl(v35);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
606 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
607 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
608 v38 = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 v32 += v38;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
610 ++v35;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
611 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
612 v39 = pDialogueWindow->pNumPresenceButton;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
613 if ( v39 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
614 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
615 pOutString = (GUIFont *)((174 - v32) / v39);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
616 if ( (174 - v32) / v39 > 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
617 pOutString = (GUIFont *)32;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
618 int v55 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
619 v40 = 174 - (int)pOutString * v39 - v32;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
620 v41 = pDialogueWindow->pStartingPosActiveItem;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
621 v42 = v40 / 2 - (signed int)pOutString / 2 + 138;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
622 if ( (signed int)v41 < (signed int)(v41 + v39) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
623 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
624 do
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
625 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
626 pButton = pDialogueWindow->GetControl(v41);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
627 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
628 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
629 pButton->uY = (unsigned int)((char *)pOutString + v42);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
630 Str = pButton->pButtonName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
631 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
632 v45 = pButton->uY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
633 pButton->uHeight = pTextHeight;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
634 v42 = v45 + pTextHeight - 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
635 pButton->uW = v42;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
636 pTextColor = ui_game_dialogue_option_highlight_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
637 if ( pDialogueWindow->pCurrentPosActiveItem != v55 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
638 pTextColor = ui_game_dialogue_option_normal_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
639 window.DrawTitleText(pFontArrus, 0, v45, pTextColor, Str, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640 ++v55;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641 ++v41;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 while ( (signed int)v41 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
646 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
647 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
652 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
653 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
654 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
655 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
660 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
661 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
662 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
663 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
666 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
668 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
669 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
670 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
678 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
685 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
686 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
692 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
693 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
694 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
696 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
697 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
698 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
699 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
700 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
701 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
702 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
703
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
704 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
705 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 int v7; // eax@4
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
709 ODMFace *pFace; // eax@6
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
711 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
712 unsigned int pMapID; // eax@14
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
713 int v19; // [sp+10h] [bp-1Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
714 int v20; // [sp+14h] [bp-18h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
715 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
716 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
717
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
718 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
719 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
720 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 v19 = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
722 v20 = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
723 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
725 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
726 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
727 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
728 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
729 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
731 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
733 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
735 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - v19),
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
736 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - v20), 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
737 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
738 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
739 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
741 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
742 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
743 pFace = &pOutdoor->pBModels[j].pFaces[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
744 if ( pFace->sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
745 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
746 if ( !(BYTE2(pFace->uAttributes) & 0x10) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
748 v14 = GetEventHintString(pFace->sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
752 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
756 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
757 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
758 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
759 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
760 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
762 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
763 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
764 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
765 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
766 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
767 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
769 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
777 unsigned int pTextColor; // eax@15
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 char *v29; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 int v36; // esi@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 char *v39; // eax@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
789 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
791 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
794 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
796 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
798 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
806 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
808 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
811 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
812
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
818 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
819 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
820 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
821 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
823 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
824 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
825 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
826 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
828 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
829 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
830 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
833 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
834 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845 auto buff = player->pPlayerBuffs + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
847 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
848 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
849 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
850 sub_41D20D_buff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
851 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
852 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
855 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
856 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
857 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
858 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
859 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
860
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
861 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
862 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
863 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 int pSkillsCount; // ecx@27
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 char *pText; // eax@38
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
870
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
871 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 auto player = &pParty->pPlayers[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
896 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
902 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
908 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(0));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
951 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
953 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
954 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
955 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
956 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
957
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
958 if ( GetPartyReputation() >= 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
959 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
960 if ( GetPartyReputation() <= 5 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
961 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
962 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
963 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
964 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
965 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
966 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
968 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(GetPartyReputation()));//Reputation
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
969 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
970 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
971 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
977 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
980 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 int v2; // esi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 v2 = sub_44100D() != 0 ? 381 : 322;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1019 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1020 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1021 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1022
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1023 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1024 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1025 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1026 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1028 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1029 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1030 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1031 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1032 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1033 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1036 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1037 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1038 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1039 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1040 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1041 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1042 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1043 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1044 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1045 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1046 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1047 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1048 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1049 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1050 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1051 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1052 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1058 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1059 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1060 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1069 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1086 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1087 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1088
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1089 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1091 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1092 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1097 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1098
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1099 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1100 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1101 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1102
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1103 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1104 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1106 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1107
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1108 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1115 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1117 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1124
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1125 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1126 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1127 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1132
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1143 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1144 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1145 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1146 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1147 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1148 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1149 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1150 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1151 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1152 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1153 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1154 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1155 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1156 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1157 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1158 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1159 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1160 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1161 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 //----- (00420EFF) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
1164 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1166 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1167 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 signed int v19; // ecx@63
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 BLVFace *pFace; // eax@69
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1178 const char *pText; // ecx@79
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1179 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1180 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1181 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1183 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1184 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1185 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1187 int interaction_distance_limit = 512;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1188
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 pMouse->GetClickPos(&pX, &pY);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1191 if ( pX < 0 || pX > 639 || pY < 0 || pY > 479 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 if (pCurrentScreen == SCREEN_GAME)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1195 if ( pX > 467 || pY > 351 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 goto _click_on_game_ui;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1200 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1201 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1202 v18 = -1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1203 if ( v18 == -1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1204 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1205 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1206 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1207 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1208 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1209 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1210 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1211 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1212 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1213 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1214 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1215 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1216 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1217 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1218 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1219 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1220 pMouse->uPointingObjectID = (unsigned __int16)v18;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1221 v19 = (signed)PID_ID(v18);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1222 //For Items------------------------------------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1223 if (PID_TYPE(v18) == OBJECT_Item)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1224 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1225 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1226 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1227 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1228 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1229 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1230 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1231 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1232 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1233 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1234 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1235 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1236 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1237 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1238 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1239 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1240 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1241 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1242 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1243 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1244 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1245 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1246 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1247 v28 = pTmpBuf.data();
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1248 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1249 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1250 //For Decorations----------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1251 if (PID_TYPE(v18) == OBJECT_Decoration)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1252 {
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1253 if ( !pLevelDecorations[v19].uEventID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1255 if ( pLevelDecorations[v19].IsInteractive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1256 pText = pNPCTopics[stru_5E4C90._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 379].pTopic;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1257 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1258 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1259 GameUI_SetFooterString(pText);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1260 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1261 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1262 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1263 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1264 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1265 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1266 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1267 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1268 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1269 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1270 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1271 if ( !GetEventHintString(pLevelDecorations[v19].uEventID) )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1272 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1273 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1274 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1275 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1276 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1277 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1278 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1279 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1280 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1281 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1282 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1283 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1284 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1285 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1286 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1287 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1288 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1289 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1290 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1291 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1292 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1293 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1294 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1295 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1296 //For 3D Model-------------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1297 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1298 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1299 if ( HIWORD(v18) < interaction_distance_limit )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1300 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1301 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1302 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1303 v18b = (signed int)(unsigned __int16)v18 >> 9;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1304 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1305 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1306 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1307 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1308 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1309 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1310 uLastPointedObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1311 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1312 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1313 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1314 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1315 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1318 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1319 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1320 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1321 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1322 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1323 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1324 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1325 pFace = &pIndoor->pFaces[v19];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1326 if ( BYTE3(pFace->uAttributes) & 6 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1327 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1328 if ( !pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1329 || !GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1330 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1331 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1332 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1333 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1334 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1335 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1336 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1337 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1338 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1339 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1340 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1341 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1342 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1343 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1344 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1345 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1346 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1347 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1348 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1349 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1350 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1351 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1352 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1353 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1354 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1355 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1356 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1357 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1358 if (PID_TYPE(v18) != OBJECT_Actor)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1359 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1360 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1361 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1362 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1363 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1364 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1365 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1366 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1367 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1368 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1369 if ( v18 >= 335544320 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1370 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1371 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1372 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1373 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1374 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1375 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1376 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1377 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1378 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1379 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1380 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1381 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1382 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1383 v28 = pTmpBuf.data();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1384 if ( pActors[v19].dword_000334_unique_name )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1385 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1386 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1387 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1388 strncpy(pTmpBuf.data(), pText, 0x7D0u);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1389 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1390 GameUI_SetFooterString(v28);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1391 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1392 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1393 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1394 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1395 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1396 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1397 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1398 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1399 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1400 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1401 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1402 v1 = uNumVisibleWindows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1403 if ( uNumVisibleWindows > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1404 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1405 while ( 1 ) // some other fullscreen ui
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1406 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1407 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1408 if ( (signed int)pX >= (signed int)pWindow->uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1409 && (signed int)pX <= (signed int)pWindow->uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1410 && (signed int)pY >= (signed int)pWindow->uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1411 && (signed int)pY <= (signed int)pWindow->uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1412 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1413 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1414 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1415 if ( !pButton )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1416 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1417 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1418 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1419 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1420 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1421 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1422 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1423 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1424 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1425 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1426 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1427 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1428 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1429 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1430 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1431 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1432 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1433 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1434 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1436 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1437 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1438 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1439 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1440 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1441 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1442 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1443 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1444 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1449 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1450 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1451 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1452 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1453 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1454 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1455 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1456 else // click on skill
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1457 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1458 if ( pButton->uButtonType == 3 && pX >= pButton->uX && pX <= pButton->uZ && pY >= pButton->uY && pY <= pButton->uW )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1459 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1460 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1461 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1462 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1463 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1464 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1465 GameUI_SetFooterString(Str1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1466 uLastPointedObjectID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1467 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1468 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1469 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1470 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1471 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1472 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1473 if ( pWindow->uFrameHeight == 480 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1474 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1475 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1476 if ( v1 <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1477 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1478 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1479 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1480 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1481 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1482 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1483 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1484 if ( pCurrentScreen == SCREEN_CHEST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1485 {
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1410
diff changeset
1486 ChestUI_WritePointedObjectStatusString();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1487 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1488 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1489 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1490 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1491 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1492 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1493 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1494 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1495 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1496 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1497 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1498 if ( pCurrentScreen == SCREEN_HOUSE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1499 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1500 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1501 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1502 || v16 == -65536 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1503 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1504 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1505 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1506 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1508 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1509 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1511 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1512 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1516 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1518 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1523 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1524 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1526 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1527 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1528 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529 if ( (signed int)pY < 350 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1530 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1531 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1532 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1533 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1534 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1535 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1536 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1537 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1538 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1539 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1540 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1541 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1543 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1544 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
1545 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1546 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1547 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1548 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1549 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1550 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1551 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1552 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1553 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1554 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1555 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1556 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1557 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1558 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1559 _click_on_game_ui:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1563 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1564 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1565 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1566 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1567 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1568 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1569 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1570 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1571 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1572 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1573 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1574 pMessageType3 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1575 if ( pMessageType3 == 0 ) // For books
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1576 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1577 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1578 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1579 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1580 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1581
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1582 pMessageQueue_50CBD0->AddMessage(pMessageType3, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1585 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1587 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1588 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1589 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1590 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1591 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1592 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1593
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1594 if (pX >= pButton->uX && pX <= pButton->uZ &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1595 pY >= pButton->uY && pY <= pButton->uW)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1596 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1597 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1598 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1599 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1600 //UNDEF(v32);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1601 //if ( v33 | v34 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1602 //{
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1603 pMessageType2 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1604 if ( pMessageType2 != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1605 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1606
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1607 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1608 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1609 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1610 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1611 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1612 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1613 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1614 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1615 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1616 if ( pButton->uButtonType == 3
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1617 && pX >= pButton->uX && pX <= pButton->uZ
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1618 && pY >= pButton->uY && pY <= pButton->uW )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1620 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1621 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1622 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1624 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1625 GameUI_SetFooterString(Str1);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 pMouse->uPointingObjectID = sub_46A99B();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1641 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1643 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1644 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1645 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1646
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1647 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1648 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1649 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1650 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1651 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1652 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1653 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1654
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1655 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1656 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1657 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 unsigned int v0; // ebp@1
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 Texture *v7; // [sp-4h] [bp-1Ch]@12
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1661
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1666 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1667 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1668 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1669 auto tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1670 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1671 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1674 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1676 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1679 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1680 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1681 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1682 if ( pParty->bFlying )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 pRenderer->DrawTextureIndexed(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 pRenderer->DrawTextureTransparent(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1696 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1698 pRenderer->DrawTextureIndexed(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1699 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1700 pRenderer->DrawTextureTransparent(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1701 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1702 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1703 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1704 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1705 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1706 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1707 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1708 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1709 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1710 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1711 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1712 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1713 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1714 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1715
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1716 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1717 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1718 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1719 unsigned int face_expression_ID; // eax@17
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1720 PlayerFrame *pFrame; // eax@21
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 int pTextureID; // eax@57
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1722 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1723
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1724 if ( qword_A750D8 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1725 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1726 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1727 if ( qword_A750D8 <= 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1728 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1729 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1730 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 qword_A750D8 = 0i64;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1734
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1736 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1737 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1738 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1739 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1740 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1741 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1742 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1743 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_7].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 | pPlayer->pPlayerBuffs[PLAYER_BUFF_8].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 | pPlayer->pPlayerBuffs[PLAYER_BUFF_14].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1751 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1752 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_7].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 | pPlayer->pPlayerBuffs[PLAYER_BUFF_8].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 | pPlayer->pPlayerBuffs[PLAYER_BUFF_14].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1763 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1764 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1765 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1767 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1768 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1769 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1770 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1777 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1778 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1779 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1780 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_7].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 | pPlayer->pPlayerBuffs[PLAYER_BUFF_8].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 | pPlayer->pPlayerBuffs[PLAYER_BUFF_14].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1789 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1791 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1792 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1793 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 if ( pTurnEngine->turn_stage != 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1796 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1799 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1801 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1806 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1808 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1809 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1810 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1811 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1812 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1813 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1814 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1815 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1816 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1817 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1818 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1819 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1820 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1821 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1822 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1823 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1824 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1825 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1826 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1827 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1829 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1830 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1831 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1832 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1833 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1834 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1835 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1836 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1837
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 int uHeight; // ebx@6
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1842 unsigned int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1844 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 signed int v27; // eax@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846 unsigned __int16 *v28; // ecx@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1848 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1849 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 unsigned int lPitch; // [sp+20h] [bp-34h]@1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1851 unsigned int pY; // [sp+20h] [bp-34h]@23
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1852 unsigned int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1853 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1856 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 signed int uWidth; // [sp+5Ch] [bp+8h]@30
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1859 unsigned int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1861 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865 lPitch = pRenderer->uTargetSurfacePitch;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1866 auto bWizardEyeActive = pParty->WizardEyeActive();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1867 auto uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1868 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1869 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1870 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1871 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1873 extern bool wizard_eye;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1874 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1875 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1878 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1880 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1883 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 auto pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 auto pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1887 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1888 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1889 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1895 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1901 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1907 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1909 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1911 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1912 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1913
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1914 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1915 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1916 v27 = uBluea >> 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1917 v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1918 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1919 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1920 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1921 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1922
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1923 auto mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1924
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1925 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1926 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1927 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1928 auto pMapLod0Line = &pMapLod0[v27 * mapWidth];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1929 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1930 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1931 //*pMinimap++ = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1932 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1933 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1934 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1935 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1936 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1937 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1938 v27 = uBluea >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1939 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 for (int y = 0; y < 117; ++y)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 v28 += lPitch - 137;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1952 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1957 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1958 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1959 auto pOutline = &pIndoor->pMapOutlines->pOutlines[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1960 auto pFace1 = pIndoor->pFaces + pOutline->uFace1ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 auto pFace2 = pIndoor->pFaces + pOutline->uFace2ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1962 //v9 = pIndoor->pFaces[pMapVertex->uFace1ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 //v10 = pIndoor->pFaces[pMapVertex->uFace2ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1964 if (pFace1->Visible() && pFace2->Visible())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1965 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1966 if ( pOutline->uFlags & 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1967 goto LABEL_15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1968 if (pFace1->uAttributes & 0x80 || pFace2->uAttributes & 0x80)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1969 goto LABEL_ABC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1970 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1971 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1972
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1973 LABEL_ABC:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1974 pOutline->uFlags = pOutline->uFlags | 1;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1975 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1976
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1977 LABEL_15:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1978 //v12 = &pIndoor->pFaces[pOutline->uFace1ID];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1979 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1980 (pFace1->uAttributes & 0x2000 || pFace2->uAttributes & 0x2000) &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1981 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1982 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1983 if (uNumBlueFacesInBLVMinimap < 49)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1984 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1985 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1986 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1987 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1988 auto _a = (uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1989 auto _b = ((unsigned int)((unsigned __int64)_a >> 16) << 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1990 auto _c = ((signed int)(_b - uZoom * pParty->vPosition.x) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1991 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1992 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1993 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1994 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1995 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1996 if ( v15 > 100 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1997 v15 = 100;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1998 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1999 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2000 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2001
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2002 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2003 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2004 auto pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2005 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2006 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2007 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2008 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2009 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2010 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2011 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2012
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2013 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2014 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2015 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2016 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2017 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2018 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2019 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2020 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2021 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2022 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2023 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2025 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2026 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2027 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2028 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2029 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2030 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2031 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2032 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2033
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2034 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2035 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2036 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2037 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2038 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2039 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2040 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2041 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2042 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2043 //if (uWizardEyeSkillLevel == 1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2044 pPoint_X = uCenterX + ((unsigned __int64)((pSpriteObjects[i].vPosition.x - pParty->vPosition.x) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2045 pPoint_Y = uCenterY - ((signed __int64)((pSpriteObjects[i].vPosition.y - pParty->vPosition.y) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2046 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2047 pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2048 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2049 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2050 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2051 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2052 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2053 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2054 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2055 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2056 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2057 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2058 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2059 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2060 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2061 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2062 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2063 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2064 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2065 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2066 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2067 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2068 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2069 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2070 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2072 && (pActors[i].uAIState == Dead || BYTE1(pActors[i].uAttributes) & 0x80) )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2073 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2074 pPoint_X = uCenterX + ((unsigned __int64)(( pActors[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2075 pPoint_Y = uCenterY - ((unsigned __int64)(( pActors[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2076 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2077 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2078 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2079 pColor = ui_game_minimap_actor_friendly_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2080 if ( BYTE3(pActors[i].uAttributes) & 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2081 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2082 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2083 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2084 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2085 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2086 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2087 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2088 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2089 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2090 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2091 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2094 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2095 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2096 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2097 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2098 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2099 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2100 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2101 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2102 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2103 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2104 pPoint_X = uCenterX + ((unsigned __int64)((pLevelDecorations[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2105 pPoint_Y = uCenterY - ((unsigned __int64)((pLevelDecorations[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2106 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2107 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2108 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2109 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2111 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2112 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2113 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2114 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2115 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2116 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2117 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2118 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2119 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2120 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2121 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2122 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2123 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2124 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2125 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2126
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2127 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2128 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2129 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2130 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2131 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2132 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2133 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2134 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2135 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2136 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2137 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2138 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2139 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2140 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2141 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2143 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2145 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2146 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2147 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2148 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2149 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2150 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2151 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2152 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2153 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2154 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2155
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2156
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2157 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2158 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2160 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2161 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2162 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2164 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2168 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2177 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2181 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2187 for ( int i = (unsigned __int8)pParty->field_709; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2189 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2190 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2191 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2192 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2193 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2194 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2195 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2196 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2197 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2198 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2199 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2200 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2201 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2202 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2203 v13 = 0;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2204 if ( (signed int)pIconsFrameTable->uNumIcons )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2205 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2206 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2207 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2208 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2209 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
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2210 }
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2211 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2212 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2213 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
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2214 }
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diff changeset
2215 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2216 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
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parents:
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2217 }
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2218 }
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parents:
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2219 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
2220 // 6BE3C5: using guessed type char bNoNPCHiring;
b97d0cdd6c79 new folder UI
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2221
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2222 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2223 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
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2224 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2225 unsigned __int16 R, G, B;
1298
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2226
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2227 if ( current_pos <= base_pos )
1298
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2228 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2229 if ( current_pos == base_pos )//White
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2230 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2231 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2232 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2233 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2234 R = 255, G = 0, B = 0;
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2235 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2236 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2237 R = 0, G = 255, B = 0;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2238 return TargetColor(R, G, B);
1298
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2239 }
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2240
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2241 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2242 int GetConditionDrawColor(unsigned int uConditionIdx)
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2243 {
1458
934074e7fcc1 ModalWindow
Nomad
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diff changeset
2244 switch (uConditionIdx)
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2245 {
1458
934074e7fcc1 ModalWindow
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2246 case Condition_Zombie:
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parents: 1414
diff changeset
2247 case Condition_Good:
934074e7fcc1 ModalWindow
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2248 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2249
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2250 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2251 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2252 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2253 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2254 case Condition_Insane:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2255 case Condition_Poison1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 case Condition_Disease1:
934074e7fcc1 ModalWindow
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parents: 1414
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2257 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259 case Condition_Sleep:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260 case Condition_Poison2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261 case Condition_Disease2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2263 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2264 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2265
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2266 case Condition_Poison3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2267 case Condition_Disease3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2268 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2269 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2270 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2271 return ui_character_condition_severe_color;
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b97d0cdd6c79 new folder UI
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2272 }
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2273 assert(false && "Invalid condition");
1298
b97d0cdd6c79 new folder UI
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2274 }