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1 /*
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2 SDL_ALmixer: A library to make playing sounds and music easier,
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3 which uses OpenAL to manage sounds and SDL_Sound (by Ryan C. Gordon)
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4 to decode files.
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5 Copyright 2002 Eric Wing
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6
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7 This library is free software; you can redistribute it and/or
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8 modify it under the terms of the GNU Library General Public
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9 License as published by the Free Software Foundation; either
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10 version 2 of the License, or (at your option) any later version.
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11
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12 This library is distributed in the hope that it will be useful,
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 Library General Public License for more details.
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16
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17 You should have received a copy of the GNU Library General Public
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18 License along with this library; if not, write to the Free
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19 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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20
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21 */
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22 #ifndef _SDL_ALMIXER_H_
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23 #define _SDL_ALMIXER_H_
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24
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25 #include "SDL_types.h"
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26 /*
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27 #include "SDL_rwops.h"
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28 #include "SDL_audio.h"
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29 #include "SDL_byteorder.h"
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30 */
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31 #include "SDL_version.h"
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32
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33 /*
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34 #include "begin_code.h"
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35 */
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36
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37 #include "SDL_sound.h"
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38 #include "altypes.h"
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39
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40 /* Set up for C function definitions, even when using C++ */
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41 #ifdef __cplusplus
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42 extern "C" {
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43 #endif
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44
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45 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
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46 */
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47 #define ALMIXER_MAJOR_VERSION 0
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48 #define ALMIXER_MINOR_VERSION 1
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49 #define ALMIXER_PATCHLEVEL 0
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50
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51 /* This macro can be used to fill a version structure with the compile-time
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52 * version of the SDL_mixer library.
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53 */
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54 #define ALMIXER_VERSION(X) \
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55 { \
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56 (X)->major = ALMIXER_MAJOR_VERSION; \
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57 (X)->minor = ALMIXER_MINOR_VERSION; \
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58 (X)->patch = ALMIXER_PATCHLEVEL; \
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59 }
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60
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61 /* This function gets the version of the dynamically linked SDL_ALmixer library.
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62 it should NOT be used to fill a version structure, instead you should
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63 use the ALMIXER_VERSION() macro.
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64 */
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65 extern DECLSPEC const SDL_version * SDLCALL ALmixer_Linked_Version();
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66
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67 /*
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68 #define ALmixer_AudioInfo Sound_AudioInfo
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69 */
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70
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71 #define ALMIXER_DEFAULT_FREQUENCY 44100
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72 #define ALMIXER_DEFAULT_REFRESH 0
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73 #define ALMIXER_DEFAULT_NUM_CHANNELS 16
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74 #define ALMIXER_DEFAULT_NUM_SOURCES ALMIXER_DEFAULT_NUM_CHANNELS
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75
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76 #define ALMIXER_DEFAULT_BUFFERSIZE 32768
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77 /* #define ALMIXER_DEFAULT_BUFFERSIZE 16384 */
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78
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79 /* Default Queue Buffers must be at least 2 */
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80 #define ALMIXER_DEFAULT_QUEUE_BUFFERS 5
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81 /* Default startup buffers should be at least 1 */
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82 #define ALMIXER_DEFAULT_STARTUP_BUFFERS 2
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83
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84 #define ALMIXER_DECODE_STREAM 0
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85 #define ALMIXER_DECODE_ALL 1
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86
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87
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88 #define ALmixer_GetError SDL_GetError
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89 #define ALmixer_SetError SDL_SetError
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90
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91 typedef struct {
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92 ALuint albuffer;
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93 Sint32 index; /* might not need */
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94 Uint8* data;
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95 Uint32 num_bytes;
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96 } Buffer_Map;
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97
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98 typedef struct {
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99 Uint8 decoded_all; /* dictates different behaviors */
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100 Sint32 total_time; /* total playing time of sample (msec) */
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101
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102 Uint32 in_use; /* needed to prevent sharing for streams */
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103 Uint8 eof; /* flag for eof, only used for streams */
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104
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105 Uint32 total_bytes; /* For predecoded */
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106 Uint32 loaded_bytes; /* For predecoded (for seek) */
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107
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108 Sound_Sample* sample; /* SDL_Sound provides the data */
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109 ALuint* buffer; /* array of OpenAL buffers (at least 1 for predecoded) */
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110
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111 /* Needed for streamed buffers */
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112 Uint32 max_queue_buffers; /* Max number of queue buffers */
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113 Uint32 num_startup_buffers; /* Number of ramp-up buffers */
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114 Uint8 num_buffers_in_use; /* number of buffers in use */
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115
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116 /* This stuff is for streamed buffers that require data access */
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117 Buffer_Map* buffer_map_list; /* translate ALbuffer to index
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118 and holds pointer to copy of data for
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119 data access */
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120 ALuint current_buffer; /* The current playing buffer */
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121
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122 /* Nvidia distribution refuses to recognize a simple buffer query command
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123 * unlike all other distributions. It's forcing me to redo the code
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124 * to accomodate this Nvidia flaw by making me maintain a "best guess"
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125 * copy of what I think the buffer queue state looks like.
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126 * A circular queue would a helpful data structure for this task,
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127 * but I wanted to avoid making an additional header requirement,
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128 * so I'm making it a void*
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129 */
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130 void* circular_buffer_queue;
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131
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132
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133 } ALmixer_Data;
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134
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135
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136 #if 0
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137 typedef struct {
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138 Sound_Sample* sample;
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139 Mix_Chunk** chunk; /* provide two chunks for double buffering */
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140 Uint8** double_buffer; /* Only used for streaming */
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141 Uint8 active_buffer; /* used to index the above chunk */
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142 void (*channel_done_callback)(int channel);
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143 } ALmixer_Chunk;
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144 #endif
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145
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146 /*
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147 extern DECLSPEC int SDLCALL ALmixer_Init(int frequency, Uint16 format, int channels, int chunksize);
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148 */
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149 /* Frequency == 0 means ALMIXER_DEFAULT_FREQUENCY */
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150 /* This is the recommended Init function. This will initialize the context, SDL_sound,
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151 * and the mixer system. If you attempt to bypass this function, you do so at
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152 * your own risk.
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153 */
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154 extern DECLSPEC Sint32 SDLCALL ALmixer_Init(Uint32 frequency, Sint32 num_sources, Uint32 refresh);
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155
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156 /* This is a backdoor in case you need to initialize the AL context and
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157 * the mixer system separately. I strongly recommend avoiding these two functions
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158 * and use the normal Init() function.
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159 */
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160 /* Init_Context will only initialize the OpenAL context (and not the mixer part).
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161 * Note that SDL_Sound is also initialized here because load order matters
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162 * because SDL audio will conflict with OpenAL when using SMPEG. This is only
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163 * provided as a backdoor and is not recommended.
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164 */
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165 extern DECLSPEC Sint32 SDLCALL ALmixer_Init_Context(Uint32 frequency, Uint32 refresh);
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166 /* Init_Mixer will only initialize the Mixer system. This is provided in the case
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167 * that you need control over the loading of the context. You may load the context
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168 * yourself, and then call this function. This is not recommended practice, but is
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169 * provided as a backdoor in case you have good reason to
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170 * do this. Be warned that if ALmixer_Init_Mixer() fails,
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171 * it will not clean up the AL context. Also be warned that Quit() still does try to
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172 * clean up everything.
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173 */
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174 extern DECLSPEC Sint32 SDLCALL ALmixer_Init_Mixer(Sint32 num_sources);
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175
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176 extern DECLSPEC void SDLCALL ALmixer_Quit();
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177 extern DECLSPEC Uint8 SDLCALL ALmixer_IsInitialized();
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178
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179 extern DECLSPEC Uint32 SDLCALL ALmixer_GetFrequency();
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180
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181 extern DECLSPEC Sint32 SDLCALL ALmixer_AllocateChannels(Sint32 numchans);
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182 extern DECLSPEC Sint32 SDLCALL ALmixer_ReserveChannels(Sint32 num);
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183
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184 extern DECLSPEC ALmixer_Data * SDLCALL ALmixer_LoadSample_RW(SDL_RWops* rwops, const char* fileext, Uint32 buffersize, Uint8 decode_mode, Uint32 max_queue_buffers, Uint32 num_startup_buffers, Uint8 access_data);
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185
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186
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187 #define ALmixer_LoadStream_RW(rwops,fileext,buffersize,max_queue_buffers,num_startup_buffers,access_data) ALmixer_LoadSample_RW(rwops,fileext,buffersize,ALMIXER_DECODE_STREAM, max_queue_buffers, num_startup_buffers,access_data)
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188
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189 #define ALmixer_LoadAll_RW(rwops,fileext,buffersize,access_data) ALmixer_LoadSample_RW(rwops,fileext,buffersize,ALMIXER_DECODE_ALL, 0, 0,access_data)
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190
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191
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192
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193 extern DECLSPEC ALmixer_Data * SDLCALL ALmixer_LoadSample(const char* filename, Uint32 buffersize, Uint8 decode_mode, Uint32 max_queue_buffers, Uint32 num_startup_buffers, Uint8 access_data);
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194
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195
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196 #define ALmixer_LoadStream(filename,buffersize,max_queue_buffers,num_startup_buffers,access_data) ALmixer_LoadSample(filename,buffersize,ALMIXER_DECODE_STREAM, max_queue_buffers, num_startup_buffers,access_data)
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197
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198 #define ALmixer_LoadAll(filename,buffersize,access_data) ALmixer_LoadSample(filename,buffersize,ALMIXER_DECODE_ALL, 0, 0,access_data)
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199
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200
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201 extern DECLSPEC ALmixer_Data * SDLCALL ALmixer_LoadSample_RAW_RW(SDL_RWops* rwops, const char* fileext, Sound_AudioInfo* desired, Uint32 buffersize, Uint8 decode_mode, Uint32 max_queue_buffers, Uint32 num_startup_buffers, Uint8 access_data);
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202
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203 #define ALmixer_LoadStream_RAW_RW(rwops,fileext,desired,buffersize,max_queue_buffers,num_startup_buffers,access_data) ALmixer_LoadSample_RAW_RW(rwops,fileext,desired,buffersize,ALMIXER_DECODE_STREAM, max_queue_buffers, num_startup_buffers,access_data)
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204
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205 #define ALmixer_LoadAll_RAW_RW(rwops,fileext,desired,buffersize,access_data) ALmixer_LoadSample_RAW_RW(rwops,fileext,desired,buffersize,ALMIXER_DECODE_ALL, 0, 0,access_data)
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206
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207 extern DECLSPEC ALmixer_Data * SDLCALL ALmixer_LoadSample_RAW(const char* filename, Sound_AudioInfo* desired, Uint32 buffersize, Uint8 decode_mode, Uint32 max_queue_buffers, Uint32 num_startup_buffers, Uint8 access_data);
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208
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209
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210
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211 extern DECLSPEC void SDLCALL ALmixer_FreeData(ALmixer_Data* data);
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212
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213 extern DECLSPEC Sint32 SDLCALL ALmixer_GetTotalTime(ALmixer_Data* data);
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214
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215
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216 /* If not using threads, this function must be periodically called
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217 * to poll ALmixer to force streamed music and other events to
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218 * take place. If threads are enabled, then this function just
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219 * returns 0.
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220 */
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221 extern DECLSPEC Sint32 SDLCALL ALmixer_Update();
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222
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223
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224
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225
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226 /* Play a sound on a channel with a time limit */
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227 extern DECLSPEC Sint32 SDLCALL ALmixer_PlayChannelTimed(Sint32 channel, ALmixer_Data* data, Sint32 loops, Sint32 ticks);
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228
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229 /* The same as above, but the sound is played without time limits */
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230 #define ALmixer_PlayChannel(channel,data,loops) ALmixer_PlayChannelTimed(channel,data,loops,-1)
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231 /* These functions are the same as PlayChannel*(), but use sources
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232 * instead of channels
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233 */
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234 extern DECLSPEC ALuint SDLCALL ALmixer_PlaySourceTimed(ALuint source, ALmixer_Data* data, Sint32 loops, Sint32 ticks);
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235
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236 #define ALmixer_PlaySource(source,data,loops) ALmixer_PlaySourceTimed(source,data,loops,-1)
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237
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238 /* This function will look up the source for the corresponding channel.
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239 * If -1 is supplied, it will try to return a source not in use
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240 * Must return 0 on error instead of -1 because of unsigned int
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241 */
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242 extern DECLSPEC ALuint SDLCALL ALmixer_GetSource(Sint32 channel);
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243 /* This function will look up the channel for the corresponding source.
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244 * If -1 is supplied, it will try to return the first channel not in use.
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245 * Returns -1 on error, or the channel.
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246 */
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247 extern DECLSPEC Sint32 SDLCALL ALmixer_GetChannel(ALuint source);
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248
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249 extern DECLSPEC Sint32 SDLCALL ALmixer_FindFreeChannel(Sint32 start_channel);
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250
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251 extern DECLSPEC void SDLCALL ALmixer_ChannelFinished(void (*channel_finished)(Sint32 channel, void* userdata), void* userdata);
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252 extern DECLSPEC void SDLCALL ALmixer_ChannelData(void (*channel_data)(Sint32 which_chan, Uint8* data, Uint32 num_bytes, Uint32 frequency, Uint8 channels, Uint8 bitdepth, Uint16 format, Uint8 decode_mode));
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253
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254
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255 extern DECLSPEC Sint32 SDLCALL ALmixer_HaltChannel(Sint32 channel);
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256 extern DECLSPEC Sint32 SDLCALL ALmixer_HaltSource(ALuint source);
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257
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258
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259 extern DECLSPEC Sint32 SDLCALL ALmixer_RewindData(ALmixer_Data* data);
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260
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261 /* If decoded all, rewind will instantly rewind it. Data is not
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262 * affected, so it will start at the "Seek"'ed positiond.
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263 * Streamed data will rewind the actual data, but the effect
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264 * will not be noticed until the currently buffered data is played.
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265 * Use Halt before this call for instantaneous changes
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266 */
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267 extern DECLSPEC Sint32 SDLCALL ALmixer_RewindChannel(Sint32 channel);
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268 extern DECLSPEC Sint32 SDLCALL ALmixer_RewindSource(ALuint source);
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269
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270 extern DECLSPEC Sint32 SDLCALL ALmixer_PauseChannel(Sint32 channel);
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271 extern DECLSPEC Sint32 SDLCALL ALmixer_PauseSource(ALuint source);
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272
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273 extern DECLSPEC Sint32 SDLCALL ALmixer_ResumeChannel(Sint32 channel);
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274 extern DECLSPEC Sint32 SDLCALL ALmixer_ResumeSource(ALuint source);
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275
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276 extern DECLSPEC Sint32 SDLCALL ALmixer_Seek(ALmixer_Data* data, Uint32 msec);
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277
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278
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279 extern DECLSPEC Sint32 SDLCALL ALmixer_FadeInChannelTimed(Sint32 channel, ALmixer_Data* data, Sint32 loops, Uint32 fade_ticks, Sint32 expire_ticks);
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280
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281 #define ALmixer_FadeInChannel(channel,data,loops,fade_ticks) ALmixer_FadeInChannelTimed(channel,data,loops,fade_ticks,-1)
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282
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283 extern DECLSPEC ALuint SDLCALL ALmixer_FadeInSourceTimed(ALuint source, ALmixer_Data* data, Sint32 loops, Uint32 fade_ticks, Sint32 expire_ticks);
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284
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285 #define ALmixer_FadeInSource(source,data,loops,fade_ticks) ALmixer_FadeInSourceTimed(source,data,loops,fade_ticks,-1)
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286
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287 extern DECLSPEC Sint32 SDLCALL ALmixer_FadeOutChannel(Sint32 channel, Uint32 ticks);
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288 extern DECLSPEC Sint32 SDLCALL ALmixer_FadeOutSource(ALuint source, Uint32 ticks);
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289
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290 extern DECLSPEC Sint32 SDLCALL ALmixer_FadeChannel(Sint32 channel, Uint32 ticks, ALfloat volume);
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291 extern DECLSPEC Sint32 SDLCALL ALmixer_FadeSource(ALuint source, Uint32 ticks, ALfloat volume);
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292
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293 extern DECLSPEC Sint32 SDLCALL ALmixer_SetMaxVolumeChannel(Sint32 channel, ALfloat volume);
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294 extern DECLSPEC Sint32 SDLCALL ALmixer_SetMaxVolumeSource(ALuint source, ALfloat volume);
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295 extern DECLSPEC ALfloat SDLCALL ALmixer_GetMaxVolumeChannel(Sint32 channel);
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296 extern DECLSPEC ALfloat SDLCALL ALmixer_GetMaxVolumeSource(ALuint source);
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297
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298 extern DECLSPEC Sint32 SDLCALL ALmixer_SetMinVolumeChannel(Sint32 channel, ALfloat volume);
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299 extern DECLSPEC Sint32 SDLCALL ALmixer_SetMinVolumeSource(ALuint source, ALfloat volume);
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300 extern DECLSPEC ALfloat SDLCALL ALmixer_GetMinVolumeChannel(Sint32 channel);
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301 extern DECLSPEC ALfloat SDLCALL ALmixer_GetMinVolumeSource(ALuint source);
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302
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303
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304 extern DECLSPEC Sint32 SDLCALL ALmixer_SetMasterVolume(ALfloat volume);
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305 extern DECLSPEC ALfloat SDLCALL ALmixer_GetMasterVolume();
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306
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307
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308 extern DECLSPEC Sint32 SDLCALL ALmixer_ExpireChannel(Sint32 channel, Sint32 ticks);
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309 extern DECLSPEC Sint32 SDLCALL ALmixer_ExpireSource(ALuint source, Sint32 ticks);
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310
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311 extern DECLSPEC Sint32 SDLCALL ALmixer_QueryChannel(Sint32 channel);
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312 extern DECLSPEC Sint32 SDLCALL ALmixer_QuerySource(ALuint source);
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313 extern DECLSPEC Sint32 SDLCALL ALmixer_PlayingChannel(Sint32 channel);
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314 extern DECLSPEC Sint32 SDLCALL ALmixer_PlayingSource(ALuint source);
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315 extern DECLSPEC Sint32 SDLCALL ALmixer_PausedChannel(Sint32 channel);
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316 extern DECLSPEC Sint32 SDLCALL ALmixer_PausedSource(ALuint source);
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317
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318 extern DECLSPEC Sint32 SDLCALL ALmixer_CountAllFreeChannels();
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319 extern DECLSPEC Sint32 SDLCALL ALmixer_CountUnreservedFreeChannels();
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320 extern DECLSPEC Sint32 SDLCALL ALmixer_CountAllUsedChannels();
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321 extern DECLSPEC Sint32 SDLCALL ALmixer_CountUnreservedUsedChannels();
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322 #define ALmixer_CountTotalChannels() ALmixer_AllocateChannels(-1)
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323 #define ALmixer_CountReservedChannels() ALmixer_ReserveChannels(-1)
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324
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325
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326
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327 /* For testing */
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328 #if 0
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329 extern DECLSPEC void SDLCALL ALmixer_Output_Attributes();
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330 #endif
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331 extern DECLSPEC void SDLCALL ALmixer_Output_Decoders();
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332 extern DECLSPEC void SDLCALL ALmixer_Output_OpenAL_Info();
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333
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334 #if 0
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335
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336
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337
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338 extern DECLSPEC Uint32 SDLCALL ALmixer_Volume(Sint32 channel, Sint32 volume);
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339
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340
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341 /* I'm going to blindly throw in the Mixer effects sections and
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342 * hope they work.
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343 */
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344 #define ALmixer_EffectFunc_t Mix_EffectFunc_t
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345 #define ALmixer_EffectDone_t Mix_EffectDone_t
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346 /*
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347 #define ALmixer_RegisterEffect Mix_RegisterEffect
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348 #define ALmixer_UnregisterEffect Mix_UnregisterEffect
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349 #define ALmixer_UnregisterAllEffects Mix_RegisterEffect
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350 */
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351
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352 #define ALmixer_SetPostMix Mix_SetPostMix
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353 #define ALmixer_SetPanning Mix_SetPanning
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354 #define ALmixer_SetDistance Mix_SetDistance
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355 #define ALmixer_SetPosition Mix_SetPosition
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356 #define ALmixer_SetReverseStereo Mix_SetReverseStereo
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357
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358 /* Unfortunately, effects have a nasty behavior of unregistering
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359 * themselves after the channel finishes. This is incompatible
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360 * with the streaming system that this library uses.
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361 * Implementing a proper effects system will take more time.
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362 * For now, I need to be able to retrieve the playing data
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363 * for an oscilloscope, so I am hacking together a 1 effect
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364 * system. You can't have more than one.
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365 */
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366
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367 extern DECLSPEC Sint32 SDLCALL ALmixer_RegisterEffect(Sint32 chan, ALmixer_EffectFunc_t f, ALmixer_EffectDone_t d, void* arg);
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368
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369 extern DECLSPEC Sint32 SDLCALL ALmixer_UnregisterEffect(Sint32 chan, ALmixer_EffectFunc_t f);
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370
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371 extern DECLSPEC Sint32 SDLCALL ALmixer_UnregisterAllEffects(Sint32 chan);
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372
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373 #endif
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374
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375
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376
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377
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378 /* Ends C function definitions when using C++ */
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379 #ifdef __cplusplus
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380 }
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381 #endif
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382 /*
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383 #include "close_code.h"
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384 */
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385
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386 #endif /* _SDL_ALMIXER_H_ */
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387
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388 /* end of SDL_ALmixer.h ... */
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389
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390
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