Mercurial > traipse_dev
annotate orpg/gametree/nodehandlers/dnd35.py @ 83:f38df4bf9715 alpha
Traipse Alpha 'OpenRPG' {090909-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Fixes problems with Text nodes. Fixes log problem in Fog. Fixes Mini Lib loading problem. Fixes problem with whispers in Alias Lib.
Creates new Alpha Branch.
author | sirebral |
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date | Wed, 09 Sep 2009 17:11:39 -0500 |
parents | 2fa8bd6785a5 |
children | 8827271fbe1b |
rev | line source |
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82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
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1 #from orpg.tools.orpg_settings import settings #Settings used? |
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
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2 #import orpg.minidom |
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3 from core import * |
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4 from containers import * |
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5 from string import * #a 1.6003 |
82
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TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
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6 from inspect import * #a 1.9001 |
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7 from orpg.dirpath import dir_struct |
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8 dnd35_EXPORT = wx.NewId() |
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9 |
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10 ############Global Stuff############## |
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11 |
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12 HP_CUR = wx.NewId() |
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13 HP_MAX = wx.NewId() |
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14 |
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15 def getRoot (node): # a 1.5002 this whole function is new. |
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16 root = None |
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17 target = node |
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18 while target != None: |
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19 root = target |
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20 target = target.hparent |
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21 return root |
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22 |
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23 #a 1.6 convinience function added safeGetAttr |
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24 def safeGetAttr(node,lable,defRetV=None): |
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25 cna=node.attributes |
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26 for i2 in range(len(cna)): |
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27 if cna.item(i2).name == lable: |
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28 return cna.item(i2).value |
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29 #retV=node.getAttribute(lable) # getAttribute does not distingish between |
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30 # the attribute not being present vs it having a value of "" |
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31 # This is bad for this routine, thus not used. |
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32 return defRetV |
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33 #a 1.6... safeGetAttr end. |
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34 |
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35 ########End of My global Stuff######## |
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36 ########Start of Main Node Handlers####### |
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37 class dnd35char_handler(container_handler): |
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38 """ Node handler for a dnd35 charactor |
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39 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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40 """ |
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41 def __init__(self,xml_dom,tree_node): |
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42 node_handler.__init__(self,xml_dom,tree_node) |
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43 self.Version = "v1.000" #a 1.6000 general documentation, usage. |
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44 |
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45 print "dnd35char_handler - version:",self.Version #m 1.6000 |
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46 |
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47 self.hparent = None #a 1.5002 allow ability to run up tree, this is the |
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48 |
66 | 49 self.frame = component.get('frame') |
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50 self.child_handlers = {} |
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51 self.new_child_handler('general','GeneralInformation',dnd35general,'gear') |
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52 self.new_child_handler('inventory','MoneyAndInventory',dnd35inventory,'money') |
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53 self.new_child_handler('character','ClassesAndStats',dnd35classnstats,'knight') |
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54 self.new_child_handler('snf','SkillsAndFeats',dnd35skillsnfeats,'book') |
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55 self.new_child_handler('combat','Combat',dnd35combat,'spears') |
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56 |
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57 self.myeditor = None |
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58 |
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59 |
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60 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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61 node_list = self.master_dom.getElementsByTagName(tag) |
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62 tree = self.tree |
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63 i = self.tree.icons[icon] |
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64 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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65 handler = handler_class(node_list[0],new_tree_node,self) |
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66 tree.SetPyData(new_tree_node,handler) |
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67 self.child_handlers[tag] = handler |
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68 |
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69 def get_design_panel(self,parent): |
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70 return tabbed_panel(parent,self,1) |
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71 |
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72 |
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73 def get_use_panel(self,parent): |
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74 return tabbed_panel(parent,self,2) |
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75 |
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76 def tohtml(self): |
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77 html_str = "<table><tr><td colspan=2 >" |
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78 html_str += self.general.tohtml()+"</td></tr>" |
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79 html_str += "<tr><td width='50%' valign=top >"+self.abilities.tohtml() |
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80 html_str += "<P>" + self.saves.tohtml() |
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81 html_str += "<P>" + self.attacks.tohtml() |
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82 html_str += "<P>" + self.ac.tohtml() |
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83 html_str += "<P>" + self.feats.tohtml() |
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84 html_str += "<P>" + self.inventory.tohtml() +"</td>" |
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85 html_str += "<td width='50%' valign=top >"+self.classes.tohtml() |
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86 html_str += "<P>" + self.hp.tohtml() |
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87 html_str += "<P>" + self.skills.tohtml() +"</td>" |
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88 #a block for 1.6009 end |
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89 |
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90 html_str += "</tr></table>" |
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91 return html_str |
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92 |
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93 def about(self): |
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94 html_str = "<img src='" + dir_struct["icon"] |
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95 html_str += "dnd3e_logo.gif' ><br /><b>dnd35 Character Tool " |
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96 html_str += self.Version+"</b>" #m 1.6000 was hard coded. |
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97 html_str += "<br />by Dj Gilcrease<br />digitalxero@gmail.com" |
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98 return html_str |
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99 |
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100 ########Core Handlers are done now############ |
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101 ########Onto the Sub Nodes######## |
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102 ##Primary Sub Node## |
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103 |
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104 class outline_panel(wx.Panel): |
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105 def __init__(self, parent, handler, wnd, txt,): |
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106 self.parent = parent #a 1.9001 |
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107 wx.Panel.__init__(self, parent, -1) |
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108 self.panel = wnd(self,handler) |
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109 self.sizer = wx.StaticBoxSizer(wx.StaticBox(self,-1,txt), wx.VERTICAL) |
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110 |
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111 self.sizer.Add(self.panel, 1, wx.EXPAND) |
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112 self.SetSizer(self.sizer) |
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113 self.SetAutoLayout(True) |
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114 self.Fit() |
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115 |
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116 class dnd35_char_child(node_handler): |
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117 """ Node Handler for skill. This handler will be |
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118 created by dnd35char_handler. |
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119 """ |
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120 def __init__(self,xml_dom,tree_node,parent): |
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121 node_handler.__init__(self,xml_dom,tree_node) |
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122 self.char_hander = parent |
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123 self.drag = False |
66 | 124 self.frame = component.get('frame') |
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125 self.myeditor = None |
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126 |
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127 |
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128 def on_drop(self,evt): |
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129 pass |
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130 |
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131 def on_rclick(self,evt): |
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132 pass |
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133 |
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134 def on_ldclick(self,evt): |
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135 return |
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136 |
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137 def on_html(self,evt): |
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138 html_str = self.tohtml() |
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139 wnd = http_html_window(self.frame.note,-1) |
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140 wnd.title = self.master_dom.getAttribute('name') |
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141 self.frame.add_panel(wnd) |
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142 wnd.SetPage(html_str) |
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143 |
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144 def get_design_panel(self,parent): |
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145 pass |
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146 |
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147 def get_use_panel(self,parent): |
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148 return self.get_design_panel(parent) |
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149 |
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150 def delete(self): |
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151 pass |
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152 |
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153 class dnd35general(dnd35_char_child): |
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154 """ Node Handler for general information. This handler will be |
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155 created by dnd35char_handler. |
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156 """ |
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157 def __init__(self,xml_dom,tree_node,parent): |
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158 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
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159 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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160 self.root = getRoot(self) #a 1.5002 |
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161 self.root.general = self #a 1.5002 |
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162 self.charName = self.get_char_name() # a 1.5002 make getting name easier. |
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163 |
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164 def get_design_panel(self,parent): |
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165 wnd = outline_panel(parent,self,gen_grid,"General Information") |
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166 wnd.title = "General Info" |
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167 return wnd |
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168 |
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169 def tohtml(self): |
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170 n_list = self.master_dom._get_childNodes() |
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171 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>General Information</th></tr><tr><td>" |
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172 for n in n_list: |
67 | 173 t_node = component.get('xml').safe_get_text_node(n) |
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174 html_str += "<B>"+n._get_tagName().capitalize() +":</B> " |
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175 html_str += t_node._get_nodeValue() + ", " |
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176 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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177 return html_str |
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178 |
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179 def on_name_change(self,name): |
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180 self.char_hander.rename(name) |
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181 #o 1.5002 self.char_hander = parent in this case. |
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182 self.charName = name #a 1.5002 make getting name easier. |
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183 |
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184 |
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185 def get_char_name( self ): |
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186 node = self.master_dom.getElementsByTagName( 'name' )[0] |
67 | 187 t_node = component.get('xml').safe_get_text_node( node ) |
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188 return t_node._get_nodeValue() |
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189 |
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190 class gen_grid(wx.grid.Grid): |
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191 """grid for gen info""" |
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192 def __init__(self, parent, handler): |
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193 pname = handler.master_dom.setAttribute("name", 'General') |
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194 self.hparent = handler #a 1.5002 allow ability to run up tree, needed |
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195 # a 1.5002 parent is functional parent, not invoking parent. |
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196 |
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197 |
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198 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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199 #self.Bind(wx.EVT_SIZE, self.on_size) |
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200 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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201 self.handler = handler |
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202 n_list = handler.master_dom._get_childNodes() |
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203 self.CreateGrid(len(n_list),2) |
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204 self.SetRowLabelSize(0) |
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205 self.SetColLabelSize(0) |
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206 self.n_list = n_list |
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207 i = 0 |
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208 for i in range(len(n_list)): |
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209 self.refresh_row(i) |
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210 |
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211 def on_cell_change(self,evt): |
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212 row = evt.GetRow() |
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213 col = evt.GetCol() |
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214 value = self.GetCellValue(row,col) |
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215 t_node = self.n_list[row]._get_firstChild() |
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216 t_node._set_nodeValue(value) |
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217 if row==0: |
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218 self.handler.on_name_change(value) |
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219 #self.AutoSizeColumn(1) |
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220 |
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221 def refresh_row(self,rowi): |
67 | 222 t_node = component.get('xml').safe_get_text_node(self.n_list[rowi]) |
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223 |
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224 self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName()) |
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225 self.SetReadOnly(rowi,0) |
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226 self.SetCellValue(rowi,1,t_node._get_nodeValue()) |
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227 self.AutoSizeColumn(1) |
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228 |
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229 class dnd35inventory(dnd35_char_child): |
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230 """ Node Handler for general information. This handler will be |
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231 created by dnd35char_handler. |
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232 """ |
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233 def __init__(self,xml_dom,tree_node,parent): |
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234 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
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235 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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236 self.root = getRoot(self) #a 1.6009 |
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237 self.root.inventory = self #a 1.6009 |
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238 |
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239 def get_design_panel(self,parent): |
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240 wnd = inventory_pane(parent, self) #outline_panel(parent,self,inventory_grid,"Inventory") |
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241 wnd.title = "Inventory" |
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242 return wnd |
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243 |
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244 def tohtml(self): |
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245 n_list = self.master_dom._get_childNodes() |
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246 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Inventory</th></tr><tr><td>" |
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247 for n in n_list: |
67 | 248 t_node = component.get('xml').safe_get_text_node(n) |
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249 html_str += "<B>"+n._get_tagName().capitalize() +":</B> " |
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250 html_str += t_node._get_nodeValue() + "<br />" |
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251 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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252 return html_str |
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253 |
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254 class inventory_pane(wx.Panel): |
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255 def __init__(self, parent, handler): |
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256 wx.Panel.__init__(self, parent, wx.ID_ANY) |
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257 |
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258 self.n_list = handler.master_dom._get_childNodes() |
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259 self.autosize = False |
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260 |
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261 self.sizer = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Inventroy"), wx.VERTICAL) |
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262 |
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263 self.lang = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Languages") |
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264 self.gear = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Gear") |
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265 self.magic = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Magic") |
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266 self.grid = wx.grid.Grid(self, wx.ID_ANY, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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267 |
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268 self.grid.CreateGrid(len(self.n_list)-3,2) |
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269 self.grid.SetRowLabelSize(0) |
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270 self.grid.SetColLabelSize(0) |
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271 |
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272 for i in xrange(len(self.n_list)): |
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273 self.refresh_row(i) |
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274 |
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275 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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276 sizer1.Add(self.grid, 1, wx.EXPAND) |
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277 sizer1.Add(self.lang, 1, wx.EXPAND) |
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278 |
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279 self.sizer.Add(sizer1, 0, wx.EXPAND) |
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280 |
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281 sizer2 = wx.BoxSizer(wx.HORIZONTAL) |
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282 sizer2.Add(self.gear, 1, wx.EXPAND) |
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283 sizer2.Add(self.magic, 1, wx.EXPAND) |
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284 |
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285 self.sizer.Add(sizer2, 1, wx.EXPAND) |
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286 |
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287 self.SetSizer(self.sizer) |
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288 self.SetAutoLayout(True) |
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289 self.Fit() |
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290 |
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291 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.lang) |
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292 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.gear) |
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293 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.magic) |
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294 self.Bind(wx.grid.EVT_GRID_EDITOR_HIDDEN, self.on_cell_change, self.grid) |
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295 |
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296 |
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297 def fillTextNode(self, name, value): |
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298 if name == 'Languages': |
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299 self.lang.SetValue(value) |
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300 elif name == 'Gear': |
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301 self.gear.SetValue(value) |
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302 elif name == 'Magic': |
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303 self.magic.SetValue(value) |
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304 |
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305 def onTextNodeChange(self, event): |
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306 id = event.GetId() |
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307 |
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308 if id == self.gear.GetId(): |
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309 nodeName = 'Gear' |
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310 value = self.gear.GetValue() |
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311 elif id == self.magic.GetId(): |
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312 nodeName = 'Magic' |
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313 value = self.magic.GetValue() |
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314 elif id == self.lang.GetId(): |
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315 nodeName = 'Languages' |
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316 value = self.lang.GetValue() |
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317 |
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318 for node in self.n_list: |
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319 if node._get_tagName() == nodeName: |
67 | 320 t_node = component.get('xml').safe_get_text_node(node) |
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321 t_node._set_nodeValue(value) |
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322 |
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323 def saveMoney(self, row, col): |
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324 value = self.grid.GetCellValue(row, col) |
67 | 325 t_node = component.get('xml').safe_get_text_node(self.n_list[row]) |
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326 t_node._set_nodeValue(value) |
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327 |
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328 def on_cell_change(self, evt): |
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329 row = evt.GetRow() |
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330 col = evt.GetCol() |
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331 self.grid.AutoSizeColumn(col) |
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332 wx.CallAfter(self.saveMoney, row, col) |
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333 |
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334 |
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335 |
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336 def refresh_row(self, row): |
67 | 337 t_node = component.get('xml').safe_get_text_node(self.n_list[row]) |
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338 tagname = self.n_list[row]._get_tagName() |
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339 value = t_node._get_nodeValue() |
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340 if tagname == 'Gear': |
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341 self.fillTextNode(tagname, value) |
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342 elif tagname == 'Magic': |
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343 self.fillTextNode(tagname, value) |
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344 elif tagname == 'Languages': |
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345 self.fillTextNode(tagname, value) |
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346 else: |
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347 self.grid.SetCellValue(row, 0, tagname) |
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348 self.grid.SetReadOnly(row, 0) |
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349 self.grid.SetCellValue(row, 1, value) |
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350 self.grid.AutoSize() |
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351 |
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352 |
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353 class dnd35classnstats(dnd35_char_child): |
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354 """ Node handler for a dnd35 charactor |
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355 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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356 """ |
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357 def __init__(self,xml_dom,tree_node,parent): |
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358 node_handler.__init__(self,xml_dom,tree_node) |
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359 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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360 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
66 | 361 self.frame = component.get('frame') |
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362 self.child_handlers = {} |
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363 self.new_child_handler('abilities','Abilities Scores',dnd35ability,'gear') |
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364 self.new_child_handler('classes','Classes',dnd35classes,'knight') |
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365 self.new_child_handler('saves','Saves',dnd35saves,'skull') |
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366 self.myeditor = None |
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367 |
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368 |
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369 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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370 node_list = self.master_dom.getElementsByTagName(tag) |
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371 tree = self.tree |
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372 i = self.tree.icons[icon] |
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373 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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374 handler = handler_class(node_list[0],new_tree_node,self) |
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375 tree.SetPyData(new_tree_node,handler) |
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376 self.child_handlers[tag] = handler |
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377 |
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378 def get_design_panel(self,parent): |
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379 return tabbed_panel(parent,self,1) |
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380 |
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381 |
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382 def get_use_panel(self,parent): |
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383 return tabbed_panel(parent,self,2) |
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384 |
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385 class class_char_child(node_handler): |
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386 """ Node Handler for skill. This handler will be |
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387 created by dnd35char_handler. |
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388 """ |
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389 def __init__(self,xml_dom,tree_node,parent): |
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390 node_handler.__init__(self,xml_dom,tree_node) |
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391 self.char_hander = parent |
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392 self.drag = False |
66 | 393 self.frame = component.get('frame') |
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394 self.myeditor = None |
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395 |
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396 def on_drop(self,evt): |
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397 pass |
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398 |
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399 def on_rclick(self,evt): |
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400 pass |
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401 |
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402 def on_ldclick(self,evt): |
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403 return |
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404 |
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405 def on_html(self,evt): |
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406 html_str = self.tohtml() |
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407 wnd = http_html_window(self.frame.note,-1) |
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408 wnd.title = self.master_dom.getAttribute('name') |
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409 self.frame.add_panel(wnd) |
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410 wnd.SetPage(html_str) |
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411 |
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412 def get_design_panel(self,parent): |
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413 pass |
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414 |
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415 def get_use_panel(self,parent): |
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416 return self.get_design_panel(parent) |
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417 |
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418 def delete(self): |
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419 pass |
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420 |
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421 class dnd35ability(class_char_child): |
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422 """ Node Handler for ability. This handler will be |
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423 created by dnd35char_handler. |
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424 """ |
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425 def __init__(self,xml_dom,tree_node,parent): |
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426 class_char_child.__init__(self,xml_dom,tree_node,parent) |
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427 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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428 self.root = getRoot(self) #a 1.5002 get top of our local function tree. |
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429 self.root.abilities = self #a 1.5002 let other classes find me. |
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430 |
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431 self.abilities = {} |
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432 node_list = self.master_dom.getElementsByTagName('stat') |
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433 tree = self.tree |
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434 icons = tree.icons |
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435 |
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436 for n in node_list: |
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437 name = n.getAttribute('abbr') |
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438 self.abilities[name] = n |
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439 new_tree_node = tree.AppendItem( self.mytree_node, name, icons['gear'], icons['gear'] ) |
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440 tree.SetPyData( new_tree_node, self ) |
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441 #print "dnd35ability - init self.abilities",self.abilities #a (debug) 1.5002 |
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442 |
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443 def on_rclick( self, evt ): |
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444 item = self.tree.GetSelection() |
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445 name = self.tree.GetItemText( item ) |
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446 #if item == self.mytree_node: #d 1.6016 |
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447 # dnd35_char_child.on_ldclick( self, evt ) #d 1.6016 |
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448 if not item == self.mytree_node: #a 1.6016 |
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449 #else: #d 1.6016 |
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450 mod = self.get_mod( name ) |
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451 if mod >= 0: |
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452 mod1 = "+" |
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453 else: |
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454 mod1 = "" |
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455 chat = self.chat |
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456 txt = '%s check: [1d20%s%s]' % ( name, mod1, mod ) |
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457 chat.ParsePost( txt, True, True ) |
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458 |
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459 def get_mod(self,abbr): |
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460 score = int(self.abilities[abbr].getAttribute('base')) |
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461 mod = (score - 10) / 2 |
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462 mod = int(mod) |
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463 return mod |
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464 |
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465 def set_score(self,abbr,score): |
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466 if score >= 0: |
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467 self.abilities[abbr].setAttribute("base",str(score)) |
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468 |
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469 def get_design_panel(self,parent): |
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470 wnd = outline_panel(parent,self,abil_grid,"Abilities") |
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471 wnd.title = "Abilities (edit)" |
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472 return wnd |
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473 |
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474 def tohtml(self): |
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475 html_str = """<table border='1' width=100%><tr BGCOLOR=#E9E9E9 ><th width='50%'>Ability</th> |
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476 <th>Base</th><th>Modifier</th></tr>""" |
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477 node_list = self.master_dom.getElementsByTagName('stat') |
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478 for n in node_list: |
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479 name = n.getAttribute('name') |
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480 abbr = n.getAttribute('abbr') |
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481 base = n.getAttribute('base') |
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482 mod = str(self.get_mod(abbr)) |
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483 if int(mod) >= 0: #m 1.6013 added "int(" and ")" |
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484 mod1 = "+" |
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485 else: |
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486 mod1 = "" |
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487 html_str = (html_str + "<tr ALIGN='center'><td>"+ |
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488 name+"</td><td>"+base+'</td><td>%s%s</td></tr>' % (mod1, mod)) |
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489 html_str = html_str + "</table>" |
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490 return html_str |
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491 |
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492 class abil_grid(wx.grid.Grid): |
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493 """grid for abilities""" |
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494 def __init__(self, parent, handler): |
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495 pname = handler.master_dom.setAttribute("name", 'Stats') |
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496 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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497 self.root = getRoot(self) |
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498 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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499 |
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500 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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501 self.Bind(wx.EVT_SIZE, self.on_size) |
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502 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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503 self.handler = handler |
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504 stats = handler.master_dom.getElementsByTagName('stat') |
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505 self.CreateGrid(len(stats),3) |
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506 self.SetRowLabelSize(0) |
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507 col_names = ['Ability','Score','Modifier'] |
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508 for i in range(len(col_names)): |
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509 self.SetColLabelValue(i,col_names[i]) |
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510 self.stats = stats |
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511 i = 0 |
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512 for i in range(len(stats)): |
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513 self.refresh_row(i) |
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514 self.char_wnd = None |
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515 |
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516 def on_cell_change(self,evt): |
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517 row = evt.GetRow() |
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|
518 col = evt.GetCol() |
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519 value = self.GetCellValue(row,col) |
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520 #print value |
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521 try: |
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522 int(value) |
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523 self.stats[row].setAttribute('base',value) |
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524 self.refresh_row(row) |
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525 except: |
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526 self.SetCellValue(row,col,"0") |
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527 if self.char_wnd: |
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528 self.char_wnd.refresh_data() |
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|
529 |
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|
530 #mark5 |
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|
531 |
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532 def refresh_row(self,rowi): |
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533 s = self.stats[rowi] |
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|
534 |
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535 name = s.getAttribute('name') |
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536 abbr = s.getAttribute('abbr') |
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537 self.SetCellValue(rowi,0,name) |
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538 self.SetReadOnly(rowi,0) |
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539 self.SetCellValue(rowi,1,s.getAttribute('base')) |
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540 self.SetCellValue(rowi,2,str(self.handler.get_mod(abbr))) |
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541 self.SetReadOnly(rowi,2) |
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542 #if self.root.saves.saveGrid: #a 1.6018 d 1.9002 whole if clause |
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543 #print getmembers(self.root.saves.saveGrid) |
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544 #self.root.saves.saveGrid.refresh_data() #a 1.6018 |
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|
545 #print "skipping saving throw update, put back in later" |
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546 self.root.saves.refresh_data() #a 1.9002 |
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547 self.root.attacks.refreshMRdata() #a 1.9001 ` |
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548 |
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549 def on_size(self,evt): |
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550 (w,h) = self.GetClientSizeTuple() |
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|
551 cols = self.GetNumberCols() |
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552 col_w = w/(cols+2) |
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553 self.SetColSize(0,col_w*3) |
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554 for i in range(1,cols): |
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555 self.SetColSize(i,col_w) |
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556 evt.Skip() |
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|
557 self.Refresh() |
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|
558 |
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|
559 def refresh_data(self): |
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|
560 for r in range(self.GetNumberRows()-1): |
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|
561 self.refresh_row(r) |
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|
562 |
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|
563 class dnd35classes(class_char_child): |
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|
564 """ Node Handler for classes. This handler will be |
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|
565 created by dnd35char_handler. |
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|
566 """ |
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567 def __init__(self,xml_dom,tree_node,parent): |
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568 class_char_child.__init__(self,xml_dom,tree_node,parent) |
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|
569 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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570 self.root = getRoot(self) |
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|
571 self.root.classes = self |
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572 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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|
573 |
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|
574 def get_design_panel(self,parent): |
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575 wnd = outline_panel(parent,self,class_panel,"Classes") |
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|
576 wnd.title = "Classes" |
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|
577 return wnd |
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578 |
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|
579 def tohtml(self): |
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580 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Classes</th></tr><tr><td>" |
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581 n_list = self.master_dom._get_childNodes() |
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582 for n in n_list: |
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583 html_str += n.getAttribute('name') + " ("+n.getAttribute('level')+"), " |
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584 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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585 return html_str |
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|
586 |
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|
587 def get_char_lvl( self, attr ): |
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588 node_list = self.master_dom.getElementsByTagName('class') |
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|
589 # print "eclasses - get_char_lvl node_list",node_list |
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590 tot = 0 #a 1.5009 actually, slipping in a quick enhancement ;-) |
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|
591 for n in node_list: |
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592 lvl = n.getAttribute('level') #o 1.5009 not sure of the value of this |
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593 tot += int(lvl) #a 1.5009 |
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594 type = n.getAttribute('name') #o 1.5009 not sure of the value of this |
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|
595 #print type,lvl #a (debug) 1.5009 |
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596 if attr == "level": |
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597 return lvl #o 1.5009 this returns the level of someone's first class. ??? |
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598 elif attr == "class": |
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599 return type #o 1.5009 this returns one of the char's classes. ??? |
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600 if attr == "lvl": #a 1.5009 this has value, adding this. |
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601 return tot #a 1.5009 return character's "overall" level. |
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602 |
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603 def get_class_lvl( self, classN ): #a 1.5009 need to be able to get monk lvl |
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604 #a 1.5009 this function is new. |
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605 node_list = self.master_dom.getElementsByTagName('class') |
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606 #print "eclasses - get_class_lvl node_list",node_list |
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607 for n in node_list: |
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608 lvl = n.getAttribute('level') |
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609 type = n.getAttribute('name') |
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610 if classN == type: |
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|
611 return lvl |
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612 |
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613 class class_panel(wx.Panel): |
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614 def __init__(self, parent, handler): |
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615 pname = handler.master_dom.setAttribute("name", 'Class') |
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616 |
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617 wx.Panel.__init__(self, parent, -1) |
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618 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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619 sizer = wx.BoxSizer(wx.VERTICAL) |
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620 sizer.Add(self.grid, 1, wx.EXPAND) |
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621 |
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622 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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623 sizer1.Add(wx.Button(self, 10, "Remove Class"), 0, wx.EXPAND) |
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624 sizer1.Add(wx.Size(10,10)) |
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625 sizer1.Add(wx.Button(self, 20, "Add Class"), 0, wx.EXPAND) |
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626 |
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627 sizer.Add(sizer1, 0, wx.EXPAND) |
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628 self.sizer = sizer |
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629 self.SetSizer(self.sizer) |
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630 self.SetAutoLayout(True) |
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631 self.Fit() |
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632 |
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633 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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634 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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635 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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636 |
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637 n_list = handler.master_dom._get_childNodes() |
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638 self.n_list = n_list |
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639 self.master_dom = handler.master_dom |
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640 self.grid.CreateGrid(len(n_list),3,1) |
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641 self.grid.SetRowLabelSize(0) |
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642 self.grid.SetColLabelValue(0,"Class") |
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643 self.grid.SetColLabelValue(1,"Level") |
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644 self.grid.SetColLabelValue(2,"Refrence") |
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645 for i in range(len(n_list)): |
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646 self.refresh_row(i) |
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647 self.temp_dom = None |
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648 |
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649 def on_cell_change(self,evt): |
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650 row = evt.GetRow() |
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|
651 col = evt.GetCol() |
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652 value = self.grid.GetCellValue(row,col) |
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653 try: |
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654 int(value) |
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655 self.n_list[row].setAttribute('level',value) |
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656 except: |
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657 self.grid.SetCellValue(row,col,"1") |
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658 |
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|
659 |
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660 def refresh_row(self,i): |
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661 n = self.n_list[i] |
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662 |
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663 name = n.getAttribute('name') |
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664 level = n.getAttribute('level') |
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665 book = n.getAttribute('book') |
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666 self.grid.SetCellValue(i,0,name) |
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667 self.grid.SetReadOnly(i,0) |
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668 self.grid.SetCellValue(i,1,level) |
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669 self.grid.SetCellValue(i,2,book) |
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670 self.grid.SetReadOnly(i,0) |
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671 self.grid.AutoSizeColumn(0) |
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672 self.grid.AutoSizeColumn(1) |
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673 self.grid.AutoSizeColumn(2) |
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674 |
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675 def on_remove(self,evt): |
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676 rows = self.grid.GetNumberRows() |
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677 for i in range(rows): |
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678 if self.grid.IsInSelection(i,0): |
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679 self.grid.DeleteRows(i) |
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680 self.master_dom.removeChild(self.n_list[i]) |
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681 |
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682 def on_add(self,evt): |
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683 if not self.temp_dom: |
82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
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684 tmp = open(dir_struct["dnd35"]+"dnd35classes.xml","r") |
0
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685 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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686 xml_dom = xml_dom._get_firstChild() |
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687 tmp.close() |
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688 self.temp_dom = xml_dom |
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689 f_list = self.temp_dom.getElementsByTagName('class') |
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690 opts = [] |
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691 for f in f_list: |
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692 opts.append(f.getAttribute('name')) |
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693 dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts) |
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694 if dlg.ShowModal() == wx.ID_OK: |
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695 i = dlg.GetSelection() |
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696 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
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697 self.grid.AppendRows(1) |
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698 self.refresh_row(self.grid.GetNumberRows()-1) |
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699 dlg.Destroy() |
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700 |
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701 |
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702 def on_size(self,event): |
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703 s = self.GetClientSizeTuple() |
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704 self.grid.SetDimensions(0,0,s[0],s[1]-25) |
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705 self.sizer.SetDimension(0,s[1]-25,s[0],25) |
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706 (w,h) = self.grid.GetClientSizeTuple() |
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707 cols = self.grid.GetNumberCols() |
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708 col_w = w/(cols) |
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709 for i in range(0,cols): |
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710 self.grid.SetColSize(i,col_w) |
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711 |
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712 |
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713 class dnd35saves(class_char_child): |
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714 """ Node Handler for saves. This handler will be |
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715 created by dnd35char_handler. |
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716 """ |
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717 def __init__(self,xml_dom,tree_node,parent): |
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718 class_char_child.__init__(self,xml_dom,tree_node,parent) |
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719 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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720 #self.saveGrid = None #a 1.6018 d 1.9002 |
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721 self.saveGridFrame = [] #a 1.9002 handle list, check frame for close. |
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722 |
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723 tree = self.tree |
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724 icons = self.tree.icons |
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725 |
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726 self.root = getRoot(self) #a 1.5002 |
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727 self.root.saves = self #a 1.6009 |
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728 node_list = self.master_dom.getElementsByTagName('save') |
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729 self.saves={} |
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730 for n in node_list: |
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731 name = n.getAttribute('name') |
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732 self.saves[name] = n |
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733 new_tree_node = tree.AppendItem(self.mytree_node,name,icons['gear'],icons['gear']) |
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734 tree.SetPyData(new_tree_node,self) |
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735 |
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736 #a 1.9002 this whole method |
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737 def refresh_data(self): # refresh the data in the melee/ranged section |
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738 # of the attack chart. |
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739 # count backwards, maintains context despite "removes" |
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740 for i in range(len(self.saveGridFrame)-1,-1,-1): |
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741 x = self.saveGridFrame[i] |
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742 if x == None: |
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743 x.refresh_data() |
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744 else: |
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745 self.saveGridFrame.remove(x) |
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746 |
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747 def get_mod(self,name): |
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748 save = self.saves[name] |
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749 stat = save.getAttribute('stat') |
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750 #print "dnd35saves, get_mod: self,root",self,self.root #a (debug) 1.5002 |
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751 #print "and abilities",self.root.abilities #a (debug) 1.5002 |
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752 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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753 base = int(save.getAttribute('base')) |
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754 miscmod = int(save.getAttribute('miscmod')) |
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755 magmod = int(save.getAttribute('magmod')) |
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756 total = stat_mod + base + miscmod + magmod |
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757 return total |
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758 |
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759 def on_rclick(self,evt): |
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760 |
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761 item = self.tree.GetSelection() |
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762 name = self.tree.GetItemText(item) |
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763 if item == self.mytree_node: |
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764 pass #a 1.5003 syntatic place holder |
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765 return #a 1.5003 |
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766 #print "failure mode!" |
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767 #dnd35_char_child.on_ldclick(self,evt) #d 1.5003 this busted |
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768 #wnd = save_grid(self.frame.note,self) |
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769 #wnd.title = "Saves" |
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770 #self.frame.add_panel(wnd) |
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771 else: |
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772 mod = self.get_mod(name) |
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773 if mod >= 0: |
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774 mod1 = "+" |
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775 else: |
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776 mod1 = "" |
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777 chat = self.chat |
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778 txt = '%s save: [1d20%s%s]' % (name, mod1, mod) |
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779 chat.ParsePost( txt, True, True ) |
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780 |
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781 def get_design_panel(self,parent): |
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782 wnd = outline_panel(parent,self,save_grid,"Saves") |
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783 wnd.title = "Saves" |
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784 return wnd |
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785 |
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786 def tohtml(self): |
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787 html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
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788 <th width='30%'>Save</th> |
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789 <th>Key</th><th>Base</th><th>Abil</th><th>Magic</th> |
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790 <th>Misc</th><th>Total</th></tr>""" |
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791 node_list = self.master_dom.getElementsByTagName('save') |
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792 for n in node_list: |
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793 name = n.getAttribute('name') |
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794 stat = n.getAttribute('stat') |
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795 base = n.getAttribute('base') |
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796 html_str = html_str + "<tr ALIGN='center'><td>"+name+"</td><td>"+stat+"</td><td>"+base+"</td>" |
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797 #stat_mod = str(dnd_globals["stats"][stat]) #d 1.5002 |
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798 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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799 |
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800 mag = n.getAttribute('magmod') |
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801 misc = n.getAttribute('miscmod') |
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802 mod = str(self.get_mod(name)) |
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803 if mod >= 0: |
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804 mod1 = "+" |
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805 else: |
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806 mod1 = "" |
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807 #m 1.5009 next line. added str() around stat_mod |
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808 html_str = html_str + "<td>"+str(stat_mod)+"</td><td>"+mag+"</td>" |
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809 html_str = html_str + '<td>'+misc+'</td><td>%s%s</td></tr>' % (mod1, mod) |
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810 html_str = html_str + "</table>" |
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811 return html_str |
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812 |
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813 #mark6 |
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814 class save_grid(wx.grid.Grid): |
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815 """grid for saves""" |
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816 def __init__(self, parent, handler): |
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817 pname = handler.master_dom.setAttribute("name", 'Saves') |
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818 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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819 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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820 self.root = getRoot(self) |
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821 |
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822 #self.hparent.saveGrid = self #a 1.6018 d 1.9001 |
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823 |
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824 |
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825 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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826 self.Bind(wx.EVT_SIZE, self.on_size) |
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827 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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828 self.handler = handler |
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829 saves = handler.master_dom.getElementsByTagName('save') |
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830 self.CreateGrid(len(saves),7) |
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|
831 self.SetRowLabelSize(0) |
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832 col_names = ['Save','Key','base','Abil','Magic','Misc','Total'] |
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|
833 for i in range(len(col_names)): |
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|
834 self.SetColLabelValue(i,col_names[i]) |
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|
835 self.saves = saves |
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|
836 i = 0 |
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|
837 for i in range(len(saves)): |
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|
838 self.refresh_row(i) |
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diff
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|
839 |
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|
840 |
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|
841 #a 1.9002 remainder of code in this method. |
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842 climber = parent |
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|
843 nameNode = climber.GetClassName() |
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|
844 while nameNode != 'wxFrame': |
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|
845 climber = climber.parent |
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|
846 nameNode = climber.GetClassName() |
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|
847 masterFrame=climber |
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|
848 masterFrame.refresh_data=self.refresh_data |
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|
849 #print getmembers(masterFrame) |
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|
850 |
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|
851 handler.saveGridFrame.append(masterFrame) |
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|
852 |
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|
853 def on_cell_change(self,evt): |
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854 row = evt.GetRow() |
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|
855 col = evt.GetCol() |
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|
856 value = self.GetCellValue(row,col) |
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|
857 try: |
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|
858 int(value) |
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|
859 if col == 2: |
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|
860 self.saves[row].setAttribute('base',value) |
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861 elif col ==4: |
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|
862 self.saves[row].setAttribute('magmod',value) |
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|
863 elif col ==5: # 1.5001 |
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|
864 self.saves[row].setAttribute('miscmod',value) |
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|
865 self.refresh_row(row) |
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|
866 except: |
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|
867 self.SetCellValue(row,col,"0") |
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|
868 |
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|
869 def refresh_row(self,rowi): |
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|
870 s = self.saves[rowi] |
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|
871 |
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|
872 name = s.getAttribute('name') |
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|
873 self.SetCellValue(rowi,0,name) |
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|
874 self.SetReadOnly(rowi,0) |
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|
875 stat = s.getAttribute('stat') |
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diff
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|
876 self.SetCellValue(rowi,1,stat) |
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|
877 self.SetReadOnly(rowi,1) |
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|
878 self.SetCellValue(rowi,2,s.getAttribute('base')) |
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|
879 self.SetCellValue(rowi,3,str(self.root.abilities.get_mod(stat))) |
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diff
changeset
|
880 self.SetReadOnly(rowi,3) |
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|
881 self.SetCellValue(rowi,4,s.getAttribute('magmod')) |
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|
882 self.SetCellValue(rowi,5,s.getAttribute('miscmod')) |
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|
883 mod = str(self.handler.get_mod(name)) |
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|
884 self.SetCellValue(rowi,6,mod) |
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|
885 self.SetReadOnly(rowi,6) |
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diff
changeset
|
886 |
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|
887 def on_size(self,evt): |
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|
888 (w,h) = self.GetClientSizeTuple() |
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|
889 cols = self.GetNumberCols() |
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changeset
|
890 col_w = w/(cols+2) |
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|
891 self.SetColSize(0,col_w*3) |
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|
892 for i in range(1,cols): |
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|
893 self.SetColSize(i,col_w) |
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parents:
diff
changeset
|
894 evt.Skip() |
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parents:
diff
changeset
|
895 self.Refresh() |
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diff
changeset
|
896 |
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diff
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|
897 def refresh_data(self): |
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|
898 for r in range(self.GetNumberRows()): |
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|
899 self.refresh_row(r) |
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diff
changeset
|
900 |
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|
901 class dnd35skillsnfeats(dnd35_char_child): |
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|
902 """ Node handler for a dnd35 charactor |
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|
903 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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|
904 """ |
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|
905 def __init__(self,xml_dom,tree_node,parent): |
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|
906 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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|
907 self.root = getRoot(self) #a 1.6009 |
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changeset
|
908 |
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|
909 node_handler.__init__(self,xml_dom,tree_node) |
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|
910 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
66 | 911 self.frame = component.get('frame') |
0
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|
912 self.child_handlers = {} |
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|
913 self.new_child_handler('skills','Skills',dnd35skill,'book') |
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|
914 self.new_child_handler('feats','Feats',dnd35feats,'book') |
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|
915 self.myeditor = None |
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diff
changeset
|
916 |
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changeset
|
917 |
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|
918 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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|
919 node_list = self.master_dom.getElementsByTagName(tag) |
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|
920 tree = self.tree |
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|
921 i = self.tree.icons[icon] |
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|
922 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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|
923 handler = handler_class(node_list[0],new_tree_node,self) |
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|
924 tree.SetPyData(new_tree_node,handler) |
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|
925 self.child_handlers[tag] = handler |
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|
926 |
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|
927 def get_design_panel(self,parent): |
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|
928 return tabbed_panel(parent,self,1) |
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changeset
|
929 |
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|
930 |
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|
931 def get_use_panel(self,parent): |
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|
932 return tabbed_panel(parent,self,2) |
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|
933 |
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|
934 class skills_char_child(node_handler): |
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|
935 """ Node Handler for skill. This handler will be |
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|
936 created by dnd35char_handler. |
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|
937 """ |
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|
938 def __init__(self,xml_dom,tree_node,parent): |
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|
939 node_handler.__init__(self,xml_dom,tree_node) |
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|
940 self.char_hander = parent |
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|
941 self.drag = False |
66 | 942 self.frame = component.get('frame') |
0
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|
943 self.myeditor = None |
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changeset
|
944 |
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|
945 |
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changeset
|
946 |
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|
947 def on_drop(self,evt): |
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|
948 pass |
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changeset
|
949 |
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|
950 def on_rclick(self,evt): |
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|
951 pass |
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|
952 |
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|
953 def on_ldclick(self,evt): |
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|
954 return |
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|
955 |
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|
956 def on_html(self,evt): |
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|
957 html_str = self.tohtml() |
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|
958 wnd = http_html_window(self.frame.note,-1) |
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|
959 wnd.title = self.master_dom.getAttribute('name') |
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|
960 self.frame.add_panel(wnd) |
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|
961 wnd.SetPage(html_str) |
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|
962 |
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|
963 def get_design_panel(self,parent): |
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|
964 pass |
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|
965 |
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|
966 def get_use_panel(self,parent): |
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|
967 return self.get_design_panel(parent) |
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|
968 |
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969 def delete(self): |
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|
970 pass |
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|
971 |
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972 class dnd35skill(skills_char_child): |
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973 """ Node Handler for skill. This handler will be |
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|
974 created by dnd35char_handler. |
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975 """ |
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976 def __init__(self,xml_dom,tree_node,parent): |
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977 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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978 #a 1.5002 Need the functional parent, not the invoking parent. |
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979 self.root = getRoot(self) #a 1.5002 |
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980 self.root.skills = self #a 1.6009 |
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|
981 |
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982 skills_char_child.__init__(self,xml_dom,tree_node,parent) |
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983 tree = self.tree |
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984 icons = self.tree.icons |
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985 node_list = self.master_dom.getElementsByTagName('skill') |
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|
986 |
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|
987 self.skills={} |
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|
988 #Adding code to not display skills you can not use -mgt |
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|
989 for n in node_list: |
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|
990 name = n.getAttribute('name') |
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|
991 self.skills[name] = n |
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|
992 skill_check = self.skills[name] |
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|
993 ranks = int(skill_check.getAttribute('rank')) |
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|
994 trained = int(skill_check.getAttribute('untrained')) |
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|
995 |
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|
996 if ranks > 0 or trained == 1: |
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|
997 new_tree_node = tree.AppendItem(self.mytree_node,name, |
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|
998 icons['gear'],icons['gear']) |
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|
999 else: |
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|
1000 continue |
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|
1001 |
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|
1002 tree.SetPyData(new_tree_node,self) |
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|
1003 |
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|
1004 |
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|
1005 |
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|
1006 def refresh_skills(self): |
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|
1007 #Adding this so when you update the grid the tree will reflect |
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|
1008 #The change. -mgt |
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|
1009 tree = self.tree |
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|
1010 icons = self.tree.icons |
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|
1011 tree.CollapseAndReset(self.mytree_node) |
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|
1012 node_list = self.master_dom.getElementsByTagName('skill') |
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|
1013 |
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|
1014 self.skills={} |
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|
1015 for n in node_list: |
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|
1016 name = n.getAttribute('name') |
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|
1017 self.skills[name] = n |
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|
1018 skill_check = self.skills[name] |
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|
1019 ranks = int(skill_check.getAttribute('rank')) |
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|
1020 trained = int(skill_check.getAttribute('untrained')) |
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|
1021 |
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|
1022 if ranks > 0 or trained == 1: |
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1023 new_tree_node = tree.AppendItem(self.mytree_node,name, |
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|
1024 icons['gear'],icons['gear']) |
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|
1025 else: |
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|
1026 continue |
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|
1027 |
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|
1028 tree.SetPyData(new_tree_node,self) |
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|
1029 |
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|
1030 def get_mod(self,name): |
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|
1031 skill = self.skills[name] |
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|
1032 stat = skill.getAttribute('stat') |
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|
1033 #stat_mod = int(dnd_globals["stats"][stat]) #d 1.5002 |
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|
1034 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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|
1035 rank = int(skill.getAttribute('rank')) |
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|
1036 misc = int(skill.getAttribute('misc')) |
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|
1037 total = stat_mod + rank + misc |
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|
1038 return total |
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|
1039 |
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|
1040 def on_rclick(self,evt): |
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|
1041 item = self.tree.GetSelection() |
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|
1042 name = self.tree.GetItemText(item) |
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|
1043 #print "skill rc self",self #a 1.6004 |
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|
1044 #print "skill rc tree",self.mytree_node #a 1.6004 |
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|
1045 #print "skill rc item",item #a 1.6004 |
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|
1046 if item == self.mytree_node: |
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|
1047 return |
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|
1048 # following line fails, |
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|
1049 #dnd35_char_child.on_ldclick(self,evt) #d 1.6014 |
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|
1050 # it's what it used to try to do. |
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|
1051 ac = self.root.ac.get_check_pen() #a 1.5002 for 1.5004 verify fix. |
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|
1052 |
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|
1053 skill = self.skills[name] |
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|
1054 |
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|
1055 untr = skill.getAttribute('untrained') #a 1.6004 |
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|
1056 rank = skill.getAttribute('rank') #a 1.6004 |
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|
1057 if eval('%s == 0' % (untr)): #a 1.6004 |
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|
1058 if eval('%s == 0' % (rank)): #a 1.6004 |
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|
1059 res = 'You fumble around, accomplishing nothing' #a 1.6004 |
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|
1060 txt = '%s Skill Check: %s' % (name, res) #a 1.6004 |
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|
1061 chat = self.chat #a 1.6004 |
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|
1062 chat.Post(txt,True,True) #a 1.6004 |
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|
1063 return #a 1.6004 |
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|
1064 |
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|
1065 armor = '' |
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|
1066 acCp = '' |
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|
1067 if ac < 0: #acCp >= 1 #m 1.5004 this is stored as negatives. |
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|
1068 armorCheck = int(skill.getAttribute('armorcheck')) |
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|
1069 #print "ac,armorCheck",ac,armorCheck |
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|
1070 if armorCheck == 1: |
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|
1071 acCp=ac |
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|
1072 armor = '(includes Armor Penalty of %s)' % (acCp) |
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|
1073 if item == self.mytree_node: |
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1074 dnd35_char_child.on_ldclick(self,evt) |
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1075 #wnd = skill_grid(self.frame.note,self) |
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|
1076 #wnd.title = "Skills" |
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1077 #self.frame.add_panel(wnd) |
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1078 else: |
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|
1079 mod = self.get_mod(name) |
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1080 if mod >= 0: |
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1081 mod1 = "+" |
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1082 else: |
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1083 mod1 = "" |
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|
1084 chat = self.chat |
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1085 txt = '%s Skill Check: [1d20%s%s%s] %s' % ( |
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1086 name, mod1, mod, acCp, armor) |
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1087 chat.ParsePost(txt,True,True) |
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1088 |
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1089 def get_design_panel(self,parent): |
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1090 wnd = outline_panel(parent,self,skill_grid,"Skills") |
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1091 wnd.title = "Skills (edit)" |
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1092 return wnd |
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1093 |
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1094 def tohtml(self): |
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1095 html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
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1096 <th width='30%'>Skill</th><th>Key</th> |
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1097 <th>Rank</th><th>Abil</th><th>Misc</th><th>Total</th></tr>""" |
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1098 node_list = self.master_dom.getElementsByTagName('skill') |
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1099 |
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1100 for n in node_list: |
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1101 name = n.getAttribute('name') |
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1102 stat = n.getAttribute('stat') |
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1103 rank = n.getAttribute('rank') |
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1104 untr = n.getAttribute('untrained') #a 1.6004 |
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1105 #Filter unsuable skills out of pretty print -mgt |
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1106 if eval('%s > 0' % (rank)) or eval('%s == 1' % (untr)): |
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1107 if eval('%s >=1' % (rank)): |
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1108 html_str += "<tr ALIGN='center' bgcolor='#CCCCFF'><td>" #a 1.6004 |
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1109 #html_str += "<tr ALIGN='center' bgcolor='green'><td>" #d 1.6004 |
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1110 html_str += name+"</td><td>"+stat+"</td><td>"+rank+"</td>" |
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1111 elif eval('%s == 1' % (untr)): #a 1.6004 |
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1112 html_str += "<tr ALIGN='center' bgcolor='#C0FF40'><td>" #a 1.6004 |
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1113 html_str += name+"</td><td>"+stat+"</td><td>"+rank+"</td>" #a 1.6004 |
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1114 else: |
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1115 html_str += "<tr ALIGN='center'><td>"+name+"</td><td>" |
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1116 html_str += stat+"</td><td>"+rank+"</td>" |
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1117 else: |
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|
1118 continue |
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1119 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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1120 #stat_mod = str(dnd_globals["stats"][stat]) #d 1.5002 |
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1121 misc = n.getAttribute('misc') |
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1122 mod = str(self.get_mod(name)) |
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1123 if mod >= 0: |
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1124 mod1 = "+" |
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|
1125 else: |
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|
1126 mod1 = "" |
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|
1127 html_str += "<td>"+str(stat_mod)+"</td><td>"+misc #m 1.6009 str() |
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1128 html_str += '</td><td>%s%s</td></tr>' % (mod1, mod) |
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|
1129 html_str = html_str + "</table>" |
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|
1130 return html_str |
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|
1131 |
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|
1132 |
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|
1133 class skill_grid(wx.grid.Grid): |
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|
1134 """ panel for skills """ |
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|
1135 def __init__(self, parent, handler): |
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1136 self.hparent = handler #a 1.5002 need function parent, not invoker |
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1137 self.root = getRoot(self) #a 1.5002 |
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1138 pname = handler.master_dom.setAttribute("name", 'Skills') |
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|
1139 |
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|
1140 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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|
1141 self.Bind(wx.EVT_SIZE, self.on_size) |
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1142 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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|
1143 self.handler = handler |
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|
1144 skills = handler.master_dom.getElementsByTagName('skill') |
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1145 #xelf.stats = dnd_globals["stats"] #d 1.5002 |
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|
1146 |
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|
1147 self.CreateGrid(len(skills),6) |
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|
1148 self.SetRowLabelSize(0) |
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|
1149 col_names = ['Skill','Key','Rank','Abil','Misc','Total'] |
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|
1150 for i in range(len(col_names)): |
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|
1151 self.SetColLabelValue(i,col_names[i]) |
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|
1152 rowi = 0 |
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|
1153 self.skills = skills |
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|
1154 for i in range(len(skills)): |
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|
1155 self.refresh_row(i) |
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|
1156 |
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|
1157 def on_cell_change(self,evt): |
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|
1158 row = evt.GetRow() |
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|
1159 col = evt.GetCol() |
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|
1160 value = self.GetCellValue(row,col) |
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|
1161 #print value |
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|
1162 try: |
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|
1163 int(value) |
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|
1164 if col == 2: |
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|
1165 self.skills[row].setAttribute('rank',value) |
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1166 elif col ==4: |
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|
1167 self.skills[row].setAttribute('misc',value) |
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|
1168 self.refresh_row(row) |
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|
1169 except: |
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|
1170 self.SetCellValue(row,col,"0") |
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|
1171 |
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|
1172 #call refresh_skills |
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|
1173 self.handler.refresh_skills() |
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|
1174 |
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|
1175 def refresh_row(self,rowi): |
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|
1176 s = self.skills[rowi] |
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|
1177 name = s.getAttribute('name') |
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|
1178 self.SetCellValue(rowi,0,name) |
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|
1179 self.SetReadOnly(rowi,0) |
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|
1180 stat = s.getAttribute('stat') |
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|
1181 self.SetCellValue(rowi,1,stat) |
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|
1182 self.SetReadOnly(rowi,1) |
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1183 self.SetCellValue(rowi,2,s.getAttribute('rank')) |
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|
1184 #self.SetCellValue(rowi,3,str(dnd_globals["stats"][stat])) #d 1.5002 |
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1185 if self.root.abilities: #a 1.5002 sanity check. |
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1186 stat_mod=self.root.abilities.get_mod(stat) #a 1.5002 |
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1187 else: #a 1.5002 |
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1188 stat_mod = -6 #a 1.5002 this can happen if code is changed so |
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1189 #a 1.5002 that abilities are not defined prior invokation of init. |
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1190 print "Please advise dnd35 maintainer alert 1.5002 raised" |
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|
1191 |
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1192 self.SetCellValue(rowi,3,str(stat_mod)) #a 1.5002 |
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1193 self.SetReadOnly(rowi,3) |
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1194 self.SetCellValue(rowi,4,s.getAttribute('misc')) |
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1195 mod = str(self.handler.get_mod(name)) |
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1196 self.SetCellValue(rowi,5,mod) |
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1197 self.SetReadOnly(rowi,5) |
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1198 |
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1199 def on_size(self,evt): |
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1200 (w,h) = self.GetClientSizeTuple() |
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1201 cols = self.GetNumberCols() |
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1202 col_w = w/(cols+2) |
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1203 self.SetColSize(0,col_w*3) |
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1204 for i in range(1,cols): |
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1205 self.SetColSize(i,col_w) |
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1206 evt.Skip() |
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1207 self.Refresh() |
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|
1208 |
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1209 def refresh_data(self): |
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1210 |
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1211 for r in range(self.GetNumberRows()): |
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1212 self.refresh_row(r) |
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1213 |
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1214 |
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1215 |
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|
1216 |
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1217 class dnd35feats(skills_char_child): |
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1218 """ Node Handler for classes. This handler will be |
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1219 created by dnd35char_handler. |
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1220 """ |
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1221 def __init__(self,xml_dom,tree_node,parent): |
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1222 skills_char_child.__init__(self,xml_dom,tree_node,parent) |
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1223 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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1224 self.root = getRoot(self) #a 1.5002 |
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1225 self.root.feats = self #a 1.6009 |
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|
1226 |
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|
1227 |
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1228 def get_design_panel(self,parent): |
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1229 setTitle="Feats - " + self.root.general.charName #a 1.5010 |
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1230 wnd = outline_panel(parent,self,feat_panel,setTitle) #a 1.5010 |
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1231 #wnd = outline_panel(parent,self,feat_panel,"Feats") #d 1.5010 |
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1232 wnd.title = "Feats" #d 1.5010 |
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1233 #wnd.title = "Feats - " + self.charName |
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|
1234 return wnd |
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|
1235 |
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|
1236 def tohtml(self): |
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|
1237 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Feats</th></tr><tr><td>" |
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|
1238 n_list = self.master_dom._get_childNodes() |
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|
1239 for n in n_list: |
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|
1240 html_str += n.getAttribute('name')+ ", " |
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|
1241 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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|
1242 return html_str |
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|
1243 |
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|
1244 class feat_panel(wx.Panel): |
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|
1245 def __init__(self, parent, handler): |
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|
1246 |
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|
1247 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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|
1248 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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|
1249 self.root = getRoot(self) #a 1.5002 |
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|
1250 #tempTitle= 'Feats - ' + self.root.general.charName #a 1.5010 |
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|
1251 #pname = handler.master_dom.setAttribute("name", tempTitle) #a 1.5010 |
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|
1252 pname = handler.master_dom.setAttribute("name", 'Feats') #d 1.5010 |
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|
1253 |
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|
1254 wx.Panel.__init__(self, parent, -1) |
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|
1255 self.grid = wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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|
1256 sizer = wx.BoxSizer(wx.VERTICAL) |
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|
1257 sizer.Add(self.grid, 1, wx.EXPAND) |
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|
1258 |
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|
1259 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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|
1260 sizer1.Add(wx.Button(self, 10, "Remove Feat"), 0, wx.EXPAND) |
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|
1261 sizer1.Add(wx.Size(10,10)) |
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|
1262 sizer1.Add(wx.Button(self, 20, "Add Feat"), 0, wx.EXPAND) |
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|
1263 |
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|
1264 sizer.Add(sizer1, 0, wx.EXPAND) |
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|
1265 self.sizer = sizer |
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|
1266 |
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|
1267 self.SetSizer(self.sizer) |
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|
1268 self.SetAutoLayout(True) |
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|
1269 self.Fit() |
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|
1270 |
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|
1271 #self.Bind(wx.EVT_SIZE, self.on_size) |
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|
1272 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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|
1273 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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|
1274 |
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|
1275 n_list = handler.master_dom._get_childNodes() |
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|
1276 self.n_list = n_list |
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|
1277 self.master_dom = handler.master_dom |
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|
1278 self.grid.CreateGrid(len(n_list),3,1) |
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|
1279 self.grid.SetRowLabelSize(0) |
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|
1280 self.grid.SetColLabelValue(0,"Feat") |
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|
1281 self.grid.SetColLabelValue(1,"Reference") |
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|
1282 self.grid.SetColLabelValue(2,"Description") #m 1.6 typo correction. |
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|
1283 wrap = wx.grid.GridCellAutoWrapStringRenderer() |
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|
1284 attr = wx.grid.GridCellAttr() |
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|
1285 attr.SetRenderer(wrap) |
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|
1286 self.grid.SetColAttr(2, attr) |
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|
1287 for i in range(len(n_list)): |
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|
1288 self.refresh_row(i) |
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|
1289 self.temp_dom = None |
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|
1290 |
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|
1291 def refresh_row(self,i): |
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|
1292 feat = self.n_list[i] |
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|
1293 |
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|
1294 name = feat.getAttribute('name') |
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|
1295 type = feat.getAttribute('type') |
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|
1296 desc = feat.getAttribute('desc') #m 1.6 correct typo |
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|
1297 self.grid.SetCellValue(i,0,name) |
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|
1298 self.grid.SetReadOnly(i,0) |
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|
1299 self.grid.SetCellValue(i,1,type) |
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|
1300 self.grid.SetReadOnly(i,1) |
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|
1301 self.grid.SetCellValue(i,2,desc) #m 1.6 correct typo |
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|
1302 self.grid.SetReadOnly(i,2) |
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|
1303 self.grid.AutoSizeColumn(0) |
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|
1304 self.grid.AutoSizeColumn(1) |
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|
1305 self.grid.AutoSizeColumn(2, False) |
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|
1306 self.grid.AutoSizeRow(i) |
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|
1307 |
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|
1308 def on_remove(self,evt): |
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|
1309 rows = self.grid.GetNumberRows() |
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|
1310 for i in range(rows): |
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|
1311 if self.grid.IsInSelection(i,0): |
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|
1312 self.grid.DeleteRows(i) |
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|
1313 self.master_dom.removeChild(self.n_list[i]) |
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|
1314 |
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|
1315 def on_add(self,evt): |
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|
1316 |
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|
1317 if not self.temp_dom: |
82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
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1318 tmp = open(dir_struct["dnd35"]+"dnd35feats.xml","r") |
0
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1319 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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1320 xml_dom = xml_dom._get_firstChild() |
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|
1321 tmp.close() |
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1322 self.temp_dom = xml_dom |
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1323 f_list = self.temp_dom.getElementsByTagName('feat') |
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1324 opts = [] |
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1325 for f in f_list: |
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1326 opts.append(f.getAttribute('name') + " - [" + |
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1327 f.getAttribute('type') + "] - " + f.getAttribute('desc')) |
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1328 dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts) |
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1329 if dlg.ShowModal() == wx.ID_OK: |
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|
1330 i = dlg.GetSelection() |
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1331 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
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1332 self.grid.AppendRows(1) |
82
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diff
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|
1333 self.refresh_row(self.grid.GetNumberRows()-1) |
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|
1334 f_list=0; opts=0 |
0
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|
1335 dlg.Destroy() |
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|
1336 |
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|
1337 |
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|
1338 def on_size(self,event): |
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|
1339 s = self.GetClientSizeTuple() |
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|
1340 self.grid.SetDimensions(0,0,s[0],s[1]-25) |
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|
1341 self.sizer.SetDimension(0,s[1]-25,s[0],25) |
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|
1342 (w,h) = self.grid.GetClientSizeTuple() |
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|
1343 cols = self.grid.GetNumberCols() |
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|
1344 col_w = w/(cols) |
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|
1345 for i in range(0,cols): |
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|
1346 self.grid.SetColSize(i,col_w) |
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|
1347 |
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|
1348 class dnd35combat(dnd35_char_child): |
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|
1349 """ Node handler for a dnd35 charactor |
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|
1350 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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|
1351 """ |
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|
1352 def __init__(self,xml_dom,tree_node,parent): |
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|
1353 |
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|
1354 node_handler.__init__(self,xml_dom,tree_node) |
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|
1355 |
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|
1356 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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|
1357 self.root = getRoot(self) #a 1.5012 |
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|
1358 |
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|
1359 |
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|
1360 |
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changeset
|
1361 #mark3 |
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|
1362 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
66 | 1363 self.frame = component.get('frame') |
0
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|
1364 self.child_handlers = {} |
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|
1365 self.new_child_handler('hp','Hit Points',dnd35hp,'gear') |
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|
1366 self.new_child_handler('attacks','Attacks',dnd35attacks,'spears') |
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|
1367 self.new_child_handler('ac','Armor',dnd35armor,'spears') |
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|
1368 #print "combat",self.child_handlers #a (debug) 1.5002 |
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|
1369 #wxMenuItem(self.tree.std_menu, dnd35_EXPORT, "Export...", "Export") |
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|
1370 self.myeditor = None |
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|
1371 |
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|
1372 |
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|
1373 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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|
1374 node_list = self.master_dom.getElementsByTagName(tag) |
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|
1375 tree = self.tree |
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|
1376 i = self.tree.icons[icon] |
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|
1377 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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|
1378 handler = handler_class(node_list[0],new_tree_node,self) |
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|
1379 tree.SetPyData(new_tree_node,handler) |
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|
1380 self.child_handlers[tag] = handler |
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|
1381 |
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|
1382 def get_design_panel(self,parent): |
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|
1383 return tabbed_panel(parent,self,1) |
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|
1384 |
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|
1385 def get_use_panel(self,parent): |
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|
1386 return tabbed_panel(parent,self,2) |
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changeset
|
1387 |
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|
1388 |
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|
1389 class combat_char_child(node_handler): |
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|
1390 """ Node Handler for combat. This handler will be |
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|
1391 created by dnd35char_handler. |
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|
1392 """ |
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|
1393 def __init__(self,xml_dom,tree_node,parent): |
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|
1394 node_handler.__init__(self,xml_dom,tree_node) |
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|
1395 self.char_hander = parent |
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|
1396 self.drag = False |
66 | 1397 self.frame = component.get('frame') |
0
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|
1398 self.myeditor = None |
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|
1399 |
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|
1400 |
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|
1401 def on_drop(self,evt): |
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|
1402 pass |
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|
1403 |
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|
1404 def on_rclick(self,evt): |
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|
1405 pass |
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|
1406 |
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|
1407 def on_ldclick(self,evt): |
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|
1408 return |
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|
1409 |
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|
1410 def on_html(self,evt): |
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|
1411 html_str = self.tohtml() |
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|
1412 wnd = http_html_window(self.frame.note,-1) |
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1413 wnd.title = self.master_dom.getAttribute('name') |
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|
1414 self.frame.add_panel(wnd) |
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|
1415 wnd.SetPage(html_str) |
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|
1416 |
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|
1417 def get_design_panel(self,parent): |
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|
1418 pass |
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|
1419 |
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|
1420 def get_use_panel(self,parent): |
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|
1421 return self.get_design_panel(parent) |
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1422 |
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1423 def delete(self): |
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1424 pass |
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|
1425 |
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1426 class dnd35hp(combat_char_child): |
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1427 """ Node Handler for hit points. This handler will be |
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|
1428 created by dnd35char_handler. |
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1429 """ |
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1430 def __init__(self,xml_dom,tree_node,parent): |
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1431 combat_char_child.__init__(self,xml_dom,tree_node,parent) |
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1432 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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1433 self.root = getRoot(self) #a 1.6009 |
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1434 self.root.hp = self #a 1.6009 |
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1435 |
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1436 def get_design_panel(self,parent): |
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1437 wnd = outline_panel(parent,self,hp_panel,"Hit Points") |
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1438 wnd.title = "Hit Points" |
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1439 return wnd |
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1440 |
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1441 def on_rclick( self, evt ): |
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1442 chp = self.master_dom.getAttribute('current') |
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1443 mhp = self.master_dom.getAttribute('max') |
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1444 txt = '((HP: %s / %s))' % ( chp, mhp ) |
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1445 self.chat.ParsePost( txt, True, True ) |
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1446 |
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1447 def tohtml(self): |
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1448 html_str = "<table width=100% border=1 >" |
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1449 html_str += "<tr BGCOLOR=#E9E9E9 ><th colspan=4>Hit Points</th></tr>" |
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1450 html_str += "<tr><th>Max:</th>" |
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1451 html_str += "<td>"+self.master_dom.getAttribute('max')+"</td>" |
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1452 html_str += "<th>Current:</th>" |
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1453 html_str += "<td>"+self.master_dom.getAttribute('current')+"</td>" |
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1454 html_str += "</tr></table>" |
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|
1455 return html_str |
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|
1456 |
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|
1457 class hp_panel(wx.Panel): |
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1458 def __init__(self, parent, handler): |
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|
1459 wx.Panel.__init__(self, parent, -1) |
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|
1460 self.hparent = handler #a 1.5002 allow ability to run up tree. In this |
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|
1461 #a 1.5002 case, we need the functional parent, not the invoking parent. |
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|
1462 |
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|
1463 pname = handler.master_dom.setAttribute("name", 'HitPoints') |
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|
1464 self.sizer = wx.FlexGridSizer(2, 4, 2, 2) # rows, cols, hgap, vgap |
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|
1465 self.master_dom = handler.master_dom |
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|
1466 self.sizer.AddMany([ (wx.StaticText(self, -1, "HP Current:"), 0, |
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|
1467 wx.ALIGN_CENTER_VERTICAL), |
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|
1468 (wx.TextCtrl(self, HP_CUR, |
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|
1469 self.master_dom.getAttribute('current')), 0, wx.EXPAND), |
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|
1470 (wx.StaticText(self, -1, "HP Max:"), 0, wx.ALIGN_CENTER_VERTICAL), |
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|
1471 (wx.TextCtrl(self, HP_MAX, self.master_dom.getAttribute('max')), |
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|
1472 0, wx.EXPAND), |
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|
1473 ]) |
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|
1474 self.sizer.AddGrowableCol(1) |
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|
1475 self.SetSizer(self.sizer) |
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|
1476 self.SetAutoLayout(True) |
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|
1477 self.Fit() |
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|
1478 |
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|
1479 #self.Bind(wx.EVT_SIZE, self.on_size) |
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|
1480 self.Bind(wx.EVT_TEXT, self.on_text, id=HP_MAX) |
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|
1481 self.Bind(wx.EVT_TEXT, self.on_text, id=HP_CUR) |
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|
1482 |
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|
1483 def on_text(self,evt): |
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|
1484 id = evt.GetId() |
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|
1485 if id == HP_CUR: |
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|
1486 self.master_dom.setAttribute('current',evt.GetString()) |
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|
1487 elif id == HP_MAX: |
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|
1488 self.master_dom.setAttribute('max',evt.GetString()) |
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|
1489 |
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|
1490 def on_size(self,evt): |
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|
1491 s = self.GetClientSizeTuple() |
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|
1492 self.sizer.SetDimension(0,0,s[0],s[1]) |
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|
1493 |
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|
1494 class dnd35attacks(combat_char_child): |
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|
1495 """ Node Handler for attacks. This handler will be |
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|
1496 created by dnd35char_handler. |
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|
1497 """ |
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|
1498 def __init__(self,xml_dom,tree_node,parent): |
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|
1499 combat_char_child.__init__(self,xml_dom,tree_node,parent) |
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1500 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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|
1501 self.root = getRoot(self) #a 1.5002 |
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|
1502 self.root.attacks = self #a 1.6009 so others can find me. |
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|
1503 self.mrFrame = [] #a 1.9001 |
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|
1504 |
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|
1505 #a 1.5012 start a1b |
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|
1506 |
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|
1507 self.updateFootNotes = False |
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|
1508 self.updateFootNotes = False |
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|
1509 self.html_str = "<html><body>" |
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|
1510 self.html_str += ("<br /> This character has weapons with no "+ |
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|
1511 "footnotes. This program will "+ |
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|
1512 "add footnotes to the weapons which have names that still match "+ |
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1513 "the orginal names. If you have changed the weapon name, you "+ |
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1514 "will see some weapons with a footnote of 'X', you will have "+ |
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1515 "to either delete and re-add the weapon, or research "+ |
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|
1516 "and add the correct footnotes for the weapon.\n"+ |
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|
1517 "<br /> Please be aware, that only the bow/sling footnote is "+ |
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1518 "being used to affect changes to rolls; implemenation of other "+ |
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|
1519 "footnotes to automaticly adjust rolls will be completed as "+ |
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|
1520 "soon as time allows." + |
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|
1521 "<br /><br />Update to character:"+self.root.general.charName+ |
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|
1522 "<br /><br />"+ |
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|
1523 """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
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|
1524 <th width='80%'>Weapon Name</th><th>Added Footnote</th></tr>\n""") |
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|
1525 self.temp_dom={} |
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|
1526 #a 1.5012 end a1b |
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|
1527 |
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|
1528 node_list = self.master_dom.getElementsByTagName('melee') |
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|
1529 self.melee = node_list[0] |
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|
1530 node_list = self.master_dom.getElementsByTagName('ranged') |
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|
1531 self.ranged = node_list[0] |
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|
1532 self.refresh_weapons() # this causes self.weapons to be loaded. |
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|
1533 |
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|
1534 #a 1.5012 this whole if clause. |
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|
1535 if self.updateFootNotes == True: |
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|
1536 self.updateFootNotes = False |
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1537 name = self.root.general.charName |
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|
1538 self.html_str += "</table>" |
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1539 self.html_str += "</body> </html> " |
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1540 masterFrame = self.root.frame |
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|
1541 |
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1542 title = name+"'s weapons' update to have footnotes" |
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1543 fnFrame = wx.Frame(masterFrame, -1, title) |
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1544 fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1) |
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1545 fnFrame.panel.SetPage(self.html_str) |
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1546 fnFrame.Show() |
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|
1547 |
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1548 #weaponsH = self.master_dom.getElementsByTagName('attacks') |
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1549 #mark7 |
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1550 |
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1551 #a 1.9001 this whole method |
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1552 def refreshMRdata(self): # refresh the data in the melee/ranged section |
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1553 # of the attack chart. |
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1554 # count backwards, maintains context despite "removes" |
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1555 for i in range(len(self.mrFrame)-1,-1,-1): #a 1.9001 |
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1556 x = self.mrFrame[i] |
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1557 if x == None: |
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1558 x.refreshMRdata() #a 1.9001 |
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1559 else: |
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1560 self.mrFrame.remove(x) |
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1561 |
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1562 def refresh_weapons(self): |
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1563 self.weapons = {} |
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1564 |
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1565 tree = self.tree |
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1566 icons = self.tree.icons |
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1567 tree.CollapseAndReset(self.mytree_node) |
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1568 node_list = self.master_dom.getElementsByTagName('weapon') |
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1569 for n in node_list: |
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1570 name = n.getAttribute('name') |
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1571 fn = safeGetAttr(n,'fn') #a 1.5012 can be removed when |
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1572 #a 1.5012 confident all characters in the world have footnotes. |
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1573 #if self.updateFootNotes: |
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1574 if fn == None:#a 1.5012 |
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1575 self.updateFootNotes=True |
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1576 self.updateFootN(n) #a 1.5012 |
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1577 new_tree_node = tree.AppendItem( |
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1578 self.mytree_node,name,icons['sword'],icons['sword']) |
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1579 tree.SetPyData(new_tree_node,self) |
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|
1580 self.weapons[name]=n |
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|
1581 |
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1582 def updateFootN(self,n):#a 1.5012 this whole function |
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|
1583 if not self.temp_dom: |
82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
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71
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|
1584 tmp = open(dir_struct["dnd35"]+"dnd35weapons.xml","r") |
0
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1585 #tmp = open("c:\clh\codeSamples\sample1.xml","r") #a (debug) 1.5012 |
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1586 self.temp_dom = xml.dom.minidom.parse(tmp) |
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|
1587 |
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1588 #self.temp_dom = parseXml_with_dlg(self,tmp.read()) |
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1589 self.temp_dom = self.temp_dom._get_firstChild() |
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1590 tmp.close() |
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|
1591 nameF = n.getAttribute('name') |
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|
1592 w_list = self.temp_dom.getElementsByTagName('weapon') |
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|
1593 found = False |
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|
1594 for w in w_list: |
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|
1595 if nameF == w.getAttribute('name'): |
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|
1596 found = True |
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|
1597 fnN = safeGetAttr(n,'fn') |
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|
1598 if fnN == None or fnN == 'None': |
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|
1599 fnW = w.getAttribute('fn') |
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|
1600 #print "weapon",nameF,"footnotes are updated to",fnW |
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1601 self.html_str += ("<tr ALIGN='center'><td>"+nameF+"</td>"+ |
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|
1602 "<td>"+fnW+"</td></tr>\n") |
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|
1603 n.setAttribute('fn',fnW) |
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|
1604 break |
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|
1605 if not found: |
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|
1606 self.html_str += ("<tr ALIGN='center'><td>"+nameF+" - Custom "+ |
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|
1607 "Weapon, research "+ |
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|
1608 "and update manually; setting footnote to indicate custom</td>"+ |
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|
1609 "<td>"+'X'+"</td></tr>\n") |
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|
1610 n.setAttribute('fn','X') |
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|
1611 |
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|
1612 |
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|
1613 def get_mod(self,type='m'): |
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|
1614 (base, base2, base3, base4, base5, base6, stat_mod, misc) \ |
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|
1615 = self.get_attack_data(type) |
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|
1616 return int(base + misc + int(stat_mod)) |
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|
1617 |
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|
1618 def get_attack_data(self,type='m'): |
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|
1619 if type=='m' or type=='0': |
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|
1620 stat = 'Str' #m was dnd_globals["stats"]['Str'] 1.5002 |
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|
1621 temp = self.melee |
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|
1622 else: |
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|
1623 stat = 'Dex' #m was dnd_globals["stats"]['Dex'] 1.5002 |
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|
1624 temp = self.ranged |
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|
1625 stat_mod = -7 |
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|
1626 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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|
1627 #print "Big test - stat_mod",stat_mod #a (debug) 1.6000 |
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|
1628 base = int(temp.getAttribute('base')) |
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|
1629 base2 = int(temp.getAttribute('second')) |
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|
1630 base3 = int(temp.getAttribute('third')) |
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|
1631 base4 = int(temp.getAttribute('forth')) |
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|
1632 base5 = int(temp.getAttribute('fifth')) |
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|
1633 base6 = int(temp.getAttribute('sixth')) |
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|
1634 misc = int(temp.getAttribute('misc')) |
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|
1635 return (base, base2, base3, base4, base5, base6, stat_mod ,misc) |
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|
1636 |
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|
1637 def on_rclick(self,evt): |
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|
1638 item = self.tree.GetSelection() |
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|
1639 |
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|
1640 name = self.tree.GetItemText(item) |
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|
1641 if item == self.mytree_node: |
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|
1642 #print "bail due to FUD" |
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|
1643 return #a 1.6015 |
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|
1644 #dnd35_char_child.on_ldclick(self,evt)#d 1.6015 |
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|
1645 #self.frame.add_panel(self.get_design_panel(self.frame.note)) |
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|
1646 else: |
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|
1647 #print "entering attack phase" |
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|
1648 mod = int(self.weapons[name].getAttribute('mod')) |
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|
1649 wepMod = mod #a 1.5008 |
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|
1650 footNotes = safeGetAttr(self.weapons[name],'fn','') |
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|
1651 cat = self.weapons[name].getAttribute('category') #a1.6001 |
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|
1652 result = split(cat,"-",2) #a 1.6001 |
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|
1653 if len(result) < 2: #a 1.6021 this if & else |
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|
1654 print "warning: 1.6002 unable to interpret weapon category" |
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|
1655 print "format 'type weapon-[Range|Melee]', probably missing" |
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|
1656 print "the hyphen. Assuming Melee" |
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|
1657 print "weapon name: ",name |
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|
1658 tres="Melee" |
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|
1659 else: |
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|
1660 tres=result[1] |
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|
1661 #print "print FootNotes,tres",footNotes,tres |
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|
1662 if tres == 'Melee': #a 1.6001 #m 1.6022 use of tres here and... |
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|
1663 #if self.weapons[name].getAttribute('range') == '0':#d 1.6001 |
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|
1664 rangeOrMelee = 'm' #a 1.5008 code demote for next comment block |
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|
1665 elif tres == 'Ranged': #m 1.6001 (was just else) #m 1.6022 here |
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|
1666 rangeOrMelee = 'r' #a 1.5008 |
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|
1667 else:#a 1.6001 add this whole else clause. |
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|
1668 print "warning: 1.6001 unable to interpret weapon category" |
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|
1669 print "treating weapon as Melee, please correct xml" |
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|
1670 print "weapon name:",name |
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|
1671 rangeOrMelee ='m' |
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|
1672 mod = mod + self.get_mod(rangeOrMelee) #a 1.5008 |
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|
1673 chat = self.chat |
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|
1674 dmg = self.weapons[name].getAttribute('damage') |
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|
1675 |
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|
1676 #a 1.6003 start code fix instance a |
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|
1677 result = split(dmg,"/",2) |
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|
1678 dmg = result[0] |
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|
1679 #print "1.6003 check:dmg",dmg,";result",result |
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|
1680 #o currently, only picking out dmg; rest are simply ignored. |
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|
1681 #o May be usefull |
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|
1682 #o later for two weapon attack correction. |
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|
1683 #a 1.6003 end code fix instance a |
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|
1684 |
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|
1685 monkLvl = self.root.classes.get_class_lvl('Monk') # a 1.5002 |
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|
1686 #print "monkLvl",monkLvl #a (debug) 1.5002 |
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|
1687 # monkLvl = dnd_globals["class"]["lvl"] #d 1.5002 |
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|
1688 if find(dmg, "Monk Med") > -1: |
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|
1689 if monkLvl == None: #a 1.5009 |
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|
1690 txt = 'Attempting to use monk attack, but has no monk ' |
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|
1691 txt += 'levels, please choose a different attack.' |
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|
1692 chat.ParsePost( txt, True, True ) #a 1.5009 |
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|
1693 return #a 1.5009 |
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|
1694 else: #a 1.5009 |
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|
1695 lvl=int(monkLvl) |
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|
1696 if lvl <= 3: #m 1.6022 reversed the order of checks. |
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|
1697 dmg = dmg.replace("Monk Med", "1d6") |
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diff
changeset
|
1698 elif lvl <= 7: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
1699 dmg = dmg.replace("Monk Med", "1d8") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
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|
1700 elif lvl <= 11: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
1701 dmg = dmg.replace("Monk Med", "1d10") |
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diff
changeset
|
1702 elif lvl <= 15: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
1703 dmg = dmg.replace("Monk Med", "2d6") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
1704 elif lvl <= 19: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
1705 dmg = dmg.replace("Monk Med", "2d8") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
1706 elif lvl <= 20: |
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diff
changeset
|
1707 dmg = dmg.replace("Monk Med", "2d10") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
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changeset
|
1708 if find(dmg, "Monk Small") > -1: |
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diff
changeset
|
1709 if monkLvl == None: #a 1.5009 |
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|
1710 txt = 'Attempting to use monk attack, but has no monk ' |
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changeset
|
1711 txt += 'levels, please choose a different attack.' |
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|
1712 chat.ParsePost( txt, True, True ) #a 1.5009 |
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changeset
|
1713 return #a 1.5009 |
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changeset
|
1714 else: #a 1.5009 |
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changeset
|
1715 lvl=int(monkLvl) |
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|
1716 if lvl <= 3: #m 1.6022 reversed the order of the checks |
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|
1717 dmg = dmg.replace("Monk Small", "1d4") |
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changeset
|
1718 elif lvl <= 7: |
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|
1719 dmg = dmg.replace("Monk Small", "1d6") |
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|
1720 elif lvl <= 11: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1721 dmg = dmg.replace("Monk Small", "1d8") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1722 elif lvl <= 15: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1723 dmg = dmg.replace("Monk Small", "1d10") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1724 elif lvl <= 19: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1725 dmg = dmg.replace("Monk Small", "2d6") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
1726 elif lvl <= 20: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1727 dmg = dmg.replace("Monk Small", "2d8") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1728 if find(dmg, "Monk Large") > -1: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
1729 if monkLvl == None: #a 1.5009 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1730 txt = 'Attempting to use monk attack, but has no monk ' |
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changeset
|
1731 txt += 'levels, please choose a different attack.' |
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|
1732 chat.ParsePost( txt, True, True ) #a 1.5009 |
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changeset
|
1733 return #a 1.5009 |
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changeset
|
1734 else: #a 1.5009 |
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|
1735 lvl=int(monkLvl) |
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changeset
|
1736 if lvl <= 3: #m 1.6022 reversed the order of the checks |
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|
1737 dmg = dmg.replace("Monk Large", "1d8") |
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changeset
|
1738 elif lvl <= 7: |
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changeset
|
1739 dmg = dmg.replace("Monk Large", "2d6") |
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|
1740 elif lvl <= 11: |
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changeset
|
1741 dmg = dmg.replace("Monk Large", "2d8") |
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|
1742 elif lvl <= 15: |
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changeset
|
1743 dmg = dmg.replace("Monk Large", "3d6") |
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changeset
|
1744 elif lvl <= 19: |
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diff
changeset
|
1745 dmg = dmg.replace("Monk Large", "3d8") |
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|
1746 elif lvl <= 20: |
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changeset
|
1747 dmg = dmg.replace("Monk Large", "4d8") |
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changeset
|
1748 flurry = False |
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|
1749 #print "adjusted weapon damage is:",dmg |
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changeset
|
1750 #o 1.5007 str bow |
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changeset
|
1751 #o 1.5011 start looking about here str dam bonus missed for thrown? |
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changeset
|
1752 #o 1.5012 start looking about here str penalty missed for bow/sling? |
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|
1753 #o 1.5013 off-hand attacks.? dam and all affects? |
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|
1754 str_mod = self.root.abilities.get_mod('Str') #a 1.5007,11,12,13 |
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|
1755 if rangeOrMelee == 'r': #a 1.5008 |
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|
1756 #if off_hand == True then stat_mod = stat_mod/2 #o 1.5013 |
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changeset
|
1757 #c 1.5007 ranged weapons normally get no str mod |
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|
1758 if find(footNotes,'b') > -1:#a 1.5012 if it's a bow |
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changeset
|
1759 if str_mod >= 0: #a 1.5012 never a str bonus |
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diff
changeset
|
1760 str_mod = 0 #a 1.5012 penalty, |
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diff
changeset
|
1761 else: #a 1.5012 if appropriate |
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diff
changeset
|
1762 str_mod = 0 |
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diff
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|
1763 # c 1.5007 (must adjust for str bows later and thown weapons) |
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changeset
|
1764 #o 1.5007 include + for str bows |
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diff
changeset
|
1765 #o 1.5012 include any str penalty for bows/slings. |
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diff
changeset
|
1766 mod2 = "" #a 1.5007,11-13 |
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diff
changeset
|
1767 if str_mod >= 0: #1.6 tidy up code. |
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diff
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|
1768 mod2 = "+" #1.6 tidy up code. |
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diff
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|
1769 aStrengthMod = mod2 + str(str_mod) #a 1.5008 applicable strength mod |
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diff
changeset
|
1770 |
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diff
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|
1771 #if name == "Flurry of Blows(Monk Med)": #d 1.6012 |
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|
1772 if find(name ,"Flurry of Blows") > -1: #a 1.6012 |
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diff
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|
1773 flurry = True |
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diff
changeset
|
1774 |
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diff
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|
1775 (base, base2, base3, base4, base5, base6, stat_mod, misc) = self.get_attack_data(rangeOrMelee) #a 1.5008 |
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|
1776 name = name.replace('(Monk Med)', '') |
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diff
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|
1777 name = name.replace('(Monk Small)', '') |
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diff
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|
1778 if not flurry: |
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diff
changeset
|
1779 if name == 'Shuriken': |
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parents:
diff
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|
1780 for n in xrange(3): |
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|
1781 self.sendRoll(base, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod, rollAnyWay=True) |
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|
1782 self.sendRoll(base2, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1783 self.sendRoll(base3, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1784 self.sendRoll(base4, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1785 self.sendRoll(base5, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1786 self.sendRoll(base6, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1787 else: |
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|
1788 self.sendRoll(base, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod, rollAnyWay=True) |
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|
1789 self.sendRoll(base2, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1790 self.sendRoll(base3, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1791 self.sendRoll(base4, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1792 self.sendRoll(base5, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1793 self.sendRoll(base6, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1794 else: |
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|
1795 if monkLvl == None: |
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|
1796 txt = 'Attempting to use monk attack, but has no monk ' |
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|
1797 txt += 'levels, please choose a different attack.' |
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|
1798 chat.ParsePost( txt, True, True ) #a 1.5009 |
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diff
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|
1799 return |
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parents:
diff
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|
1800 else: |
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|
1801 lvl = int(monkLvl) |
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|
1802 if lvl <= 4: |
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sirebral
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diff
changeset
|
1803 flu = '-2' |
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sirebral
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diff
changeset
|
1804 atks = False |
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changeset
|
1805 elif lvl <= 8: |
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sirebral
parents:
diff
changeset
|
1806 flu = '-1' |
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parents:
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changeset
|
1807 atks = False |
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diff
changeset
|
1808 elif lvl <= 10: |
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sirebral
parents:
diff
changeset
|
1809 flu = '' |
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parents:
diff
changeset
|
1810 atks = False |
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changeset
|
1811 elif lvl <= 20: |
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diff
changeset
|
1812 flu = '' |
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diff
changeset
|
1813 atks = True |
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diff
changeset
|
1814 |
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changeset
|
1815 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True) |
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|
1816 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True) |
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sirebral
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diff
changeset
|
1817 if atks: |
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sirebral
parents:
diff
changeset
|
1818 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True) |
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changeset
|
1819 self.sendRoll(base2, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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|
1820 self.sendRoll(base3, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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|
1821 self.sendRoll(base4, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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|
1822 self.sendRoll(base5, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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|
1823 self.sendRoll(base6, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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|
1824 |
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diff
changeset
|
1825 |
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diff
changeset
|
1826 |
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|
1827 def sendRoll(self, base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=False): |
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changeset
|
1828 if base != 0 or rollAnyWay: |
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parents:
diff
changeset
|
1829 base = base + int(stat_mod) + misc + wepMod #m 1.5008 |
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diff
changeset
|
1830 if base >= 0: |
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sirebral
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diff
changeset
|
1831 mod1 = "+" |
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diff
changeset
|
1832 else: |
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diff
changeset
|
1833 mod1 = "" |
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sirebral
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diff
changeset
|
1834 txt = ' %s Attack Roll: <b>[1d20%s%s%s]</b>' % (name, mod1, base, flu) |
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|
1835 txt += ' ===> Damage: <b>[%s%s]</b>' % (dmg, aStrengthMod) |
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diff
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|
1836 self.chat.ParsePost( txt, True, True ) |
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diff
changeset
|
1837 |
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|
1838 def get_design_panel(self,parent): |
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sirebral
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diff
changeset
|
1839 wnd = outline_panel(parent,self,attack_panel,"Attacks") |
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diff
changeset
|
1840 wnd.title = "Attacks" |
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parents:
diff
changeset
|
1841 return wnd |
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diff
changeset
|
1842 |
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diff
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|
1843 def tohtml(self): |
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changeset
|
1844 melee = self.get_attack_data('m') |
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diff
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|
1845 ranged = self.get_attack_data('r') |
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|
1846 html_str = ("""<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 >"""+ |
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changeset
|
1847 "<th>Attack</th><th>Total</th><th >Base</th>"+ |
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diff
changeset
|
1848 "<th>Abil</th><th>Misc</th></tr>") |
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|
1849 html_str += "<tr ALIGN='center' ><th >Melee:</th>" |
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|
1850 html_str += "<td>"+str(melee[0]+melee[1]+melee[2])+"</td>" |
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|
1851 html_str += "<td>"+str(melee[0])+"</td>" |
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|
1852 html_str += "<td>"+str(melee[1])+"</td>" |
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diff
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|
1853 html_str += "<td>"+str(melee[2])+"</td></tr>" |
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diff
changeset
|
1854 |
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|
1855 html_str += "<tr ALIGN='center' ><th >Ranged:</th>" |
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|
1856 html_str += "<td>"+str(ranged[0]+ranged[1]+ranged[2])+"</td>" |
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diff
changeset
|
1857 html_str += "<td>"+str(ranged[0])+"</td>" |
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parents:
diff
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|
1858 html_str += "<td>"+str(ranged[1])+"</td>" |
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diff
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|
1859 html_str += "<td>"+str(ranged[2])+"</td></tr></table>" |
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diff
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|
1860 |
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|
1861 n_list = self.master_dom.getElementsByTagName('weapon') |
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diff
changeset
|
1862 for n in n_list: |
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sirebral
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diff
changeset
|
1863 mod = n.getAttribute('mod') |
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parents:
diff
changeset
|
1864 if mod >= 0: |
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sirebral
parents:
diff
changeset
|
1865 mod1 = "+" |
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sirebral
parents:
diff
changeset
|
1866 else: |
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sirebral
parents:
diff
changeset
|
1867 mod1 = "" |
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sirebral
parents:
diff
changeset
|
1868 ran = n.getAttribute('range') |
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parents:
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changeset
|
1869 total = str(int(mod) + self.get_mod(ran)) |
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sirebral
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diff
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|
1870 html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 > |
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diff
changeset
|
1871 <th colspan=2>Weapon</th> |
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sirebral
parents:
diff
changeset
|
1872 <th>Attack</th><th >Damage</th><th>Critical</th></tr>""" |
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sirebral
parents:
diff
changeset
|
1873 html_str += "<tr ALIGN='center' ><td colspan=2>" |
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sirebral
parents:
diff
changeset
|
1874 html_str += n.getAttribute('name')+"</td><td>"+total+"</td>" |
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sirebral
parents:
diff
changeset
|
1875 html_str += "<td>"+n.getAttribute('damage')+"</td><td>" |
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sirebral
parents:
diff
changeset
|
1876 html_str += n.getAttribute('critical')+"</td></tr>" |
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1877 html_str += """<tr BGCOLOR=#E9E9E9 ><th>Range</th><th>Weight</th> |
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1878 <th>Type</th><th>Size</th><th>Misc Mod</th></tr>""" |
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1879 html_str += "<tr ALIGN='center'><td>"+ran+"</td><td>" |
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1880 html_str += n.getAttribute('weight')+"</td>" |
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1881 html_str += "<td>"+n.getAttribute('type')+"</td><td>" |
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1882 html_str += n.getAttribute('size')+"</td>" |
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1883 html_str += '<td>%s%s</td></tr>' % (mod1, mod) |
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1884 #a 1.5012 add next two lines to pretty print footnotes. |
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1885 html_str += """<tr><th BGCOLOR=#E9E9E9 colspan=2>Footnotes:</th>""" |
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1886 html_str += "<th colspan=3>"+safeGetAttr(n,'fn','')+"</th></tr>" |
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1887 html_str += '</table>' |
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1888 return html_str |
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1889 |
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1890 class attack_grid(wx.grid.Grid): |
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1891 """grid for attacks""" |
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1892 def __init__(self, parent, handler): |
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1893 pname = handler.master_dom.setAttribute("name", 'Melee') |
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1894 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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1895 #a 1.5002 we need the functional parent, not the invoking parent. |
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1896 |
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1897 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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1898 |
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1899 self.root = getRoot(self) #a 1.9001 |
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1900 self.parent = parent |
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1901 self.handler = handler |
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1902 self.rows = (self.handler.melee,self.handler.ranged) |
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1903 self.CreateGrid(2,10) |
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1904 self.SetRowLabelSize(0) |
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1905 col_names = ['Type','base','base 2','base 3','base 4','base 5', |
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1906 'base 6','abil','misc','Total'] |
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1907 for i in range(len(col_names)): |
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1908 self.SetColLabelValue(i,col_names[i]) |
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1909 self.SetCellValue(0,0,"Melee") |
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1910 self.SetCellValue(1,0,"Ranged") |
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1911 self.refresh_data() |
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1912 self.Bind(wx.EVT_SIZE, self.on_size) |
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1913 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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1914 #print "looking for containing frame" |
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1915 |
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1916 #a 1.9001 remainder of code in this method. |
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1917 climber = parent |
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1918 nameNode = climber.GetClassName() |
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1919 while nameNode != 'wxFrame': |
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1920 climber = climber.parent |
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1921 nameNode = climber.GetClassName() |
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1922 masterFrame=climber |
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1923 masterFrame.refreshMRdata=self.refresh_data |
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1924 |
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1925 handler.mrFrame.append(masterFrame) |
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1926 |
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1927 |
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1928 def on_cell_change(self,evt): |
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1929 row = evt.GetRow() |
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1930 col = evt.GetCol() |
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1931 value = self.GetCellValue(row,col) |
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1932 try: |
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1933 int(value) |
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1934 if col==1: |
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1935 self.rows[row].setAttribute('base',value) |
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1936 elif col==2: |
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1937 self.rows[row].setAttribute('second',value) |
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1938 elif col==3: |
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1939 self.rows[row].setAttribute('third',value) |
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1940 elif col==4: |
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1941 self.rows[row].setAttribute('forth',value) |
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1942 elif col==5: |
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1943 self.rows[row].setAttribute('fifth',value) |
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1944 elif col==6: |
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1945 self.rows[row].setAttribute('sixth',value) |
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1946 elif col==8: |
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1947 self.rows[row].setAttribute('misc',value) |
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1948 self.parent.refresh_data() |
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|
1949 except: |
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1950 self.SetCellValue(row,col,"0") |
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|
1951 |
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1952 def refresh_data(self): |
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1953 |
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1954 melee = self.handler.get_attack_data('m') |
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1955 ranged = self.handler.get_attack_data('r') |
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1956 tmelee = int(melee[0]) + int(melee[6]) + int(melee[7]) |
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1957 tranged = int(ranged[0]) + int(ranged[6]) + int(ranged[7]) |
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1958 for i in range(0,8): #a 1.5005 |
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1959 self.SetCellValue(0,i+1,str(melee[i])) |
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1960 self.SetCellValue(1,i+1,str(ranged[i])) |
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1961 self.SetCellValue(0,9,str(tmelee)) |
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1962 self.SetCellValue(1,9,str(tranged)) |
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1963 self.SetReadOnly(0,0) |
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1964 self.SetReadOnly(1,0) |
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1965 self.SetReadOnly(0,7) |
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1966 self.SetReadOnly(1,7) |
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1967 self.SetReadOnly(0,9) |
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1968 self.SetReadOnly(1,9) |
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|
1969 |
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|
1970 |
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1971 def on_size(self,evt): |
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1972 (w,h) = self.GetClientSizeTuple() |
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1973 cols = self.GetNumberCols() |
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1974 col_w = w/(cols+1) |
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1975 self.SetColSize(0,col_w*2) |
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1976 for i in range(1,cols): |
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1977 self.SetColSize(i,col_w) |
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1978 evt.Skip() |
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1979 self.Refresh() |
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|
1980 |
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1981 class weapon_panel(wx.Panel): |
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1982 def __init__(self, parent, handler): |
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1983 self.hparent = handler #a 1.5012 |
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1984 self.root = getRoot(self) |
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|
1985 |
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|
1986 pname = handler.master_dom.setAttribute("name", 'Weapons') |
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|
1987 |
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1988 wx.Panel.__init__(self, parent, -1) |
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1989 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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1990 sizer = wx.BoxSizer(wx.VERTICAL) |
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|
1991 sizer.Add(self.grid, 1, wx.EXPAND) |
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|
1992 |
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1993 sizer2 = wx.BoxSizer(wx.HORIZONTAL) |
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|
1994 sizer2.Add(wx.Button(self, 10, "Remove Weapon"), 0, wx.EXPAND) |
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|
1995 sizer2.Add(wx.Size(10,10)) |
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diff
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|
1996 sizer2.Add(wx.Button(self, 20, "Add Weapon"), 0, wx.EXPAND) |
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changeset
|
1997 |
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|
1998 sizer.Add(sizer2, 0, wx.EXPAND) |
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|
1999 sizer.Add(wx.StaticText(self, -1, "Right click a weapon's footnote to see what the footnotes mean."),0, wx.EXPAND)#a 1.5012 |
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|
2000 self.sizer = sizer |
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|
2001 self.SetSizer(self.sizer) |
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2002 self.SetAutoLayout(True) |
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|
2003 self.Fit() |
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changeset
|
2004 |
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|
2005 self.sizer2 = sizer2 |
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|
2006 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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|
2007 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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parents:
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|
2008 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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diff
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|
2009 self.grid.Bind(wx.grid.EVT_GRID_CELL_RIGHT_CLICK, self.on_gridRclick)#a 1.5012 |
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parents:
diff
changeset
|
2010 |
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parents:
diff
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|
2011 n_list = handler.master_dom.getElementsByTagName('weapon') |
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parents:
diff
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|
2012 self.n_list = n_list |
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|
2013 self.master_dom = handler.master_dom |
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changeset
|
2014 self.handler = handler |
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diff
changeset
|
2015 #trash=input("weapon panel init colnames") |
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parents:
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|
2016 self.colAttr = ['name','damage','mod','critical','type','weight', |
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parents:
diff
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|
2017 'range','size','Total','fn', 'comment'] #a 1.5012 |
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parents:
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|
2018 col_names = ['Name','Damage','To hit\nmod','Critical','Type','Weight', |
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parents:
diff
changeset
|
2019 'Range','Size','Total','Foot\nnotes','Comment'] #a 1.5012 |
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parents:
diff
changeset
|
2020 gridColCount=len(col_names)#a 1.5012 |
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parents:
diff
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|
2021 self.grid.CreateGrid(len(n_list),gridColCount,1) #a 1.5012 |
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diff
changeset
|
2022 #self.grid.CreateGrid(len(n_list),9,1) #d 1.5012 |
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|
2023 self.grid.SetRowLabelSize(0) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2024 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2025 for i in range(gridColCount): #a 1.5012 |
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parents:
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|
2026 self.grid.SetColLabelValue(i,col_names[i]) |
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parents:
diff
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|
2027 self.refresh_data() |
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parents:
diff
changeset
|
2028 self.temp_dom = None |
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parents:
diff
changeset
|
2029 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2030 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2031 #mark4 |
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parents:
diff
changeset
|
2032 #a 1.5012 add entire method. |
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diff
changeset
|
2033 def on_gridRclick(self,evt): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2034 #print "weapon_panel, on_rclick: self,evt",self,evt |
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parents:
diff
changeset
|
2035 row = evt.GetRow() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2036 col = evt.GetCol() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2037 value = self.grid.GetCellValue(row,col) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2038 #print "wp, on rclick,grid row,col,value",row,col,value |
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parents:
diff
changeset
|
2039 if col == 9 and value != 'None': |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2040 n = self.n_list[row] |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2041 name = n.getAttribute('name') |
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parents:
diff
changeset
|
2042 #print "we want a panel!" |
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parents:
diff
changeset
|
2043 handler = self.hparent |
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parents:
diff
changeset
|
2044 #print "handler:",handler |
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parents:
diff
changeset
|
2045 # A handler is a node, and nodes have a reference to |
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parents:
diff
changeset
|
2046 # the master frame |
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diff
changeset
|
2047 masterFrame = handler.frame |
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parents:
diff
changeset
|
2048 #print "masterFrame:",masterFrame |
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parents:
diff
changeset
|
2049 title = name+"'s Special Weapon Characteristics" |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2050 fnFrame = wx.Frame(masterFrame, -1, title) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2051 fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2052 if not self.temp_dom: |
82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
sirebral
parents:
71
diff
changeset
|
2053 tmp = open(dir_struct["dnd35"]+ |
0
4385a7d0efd1
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parents:
diff
changeset
|
2054 "dnd35weapons.xml","r") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2055 #tmp = open("c:\clh\codeSamples\sample1.xml","r") |
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parents:
diff
changeset
|
2056 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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parents:
diff
changeset
|
2057 xml_dom = xml_dom._get_firstChild() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2058 tmp.close() |
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parents:
diff
changeset
|
2059 self.temp_dom = xml_dom |
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parents:
diff
changeset
|
2060 f_list = self.temp_dom.getElementsByTagName('f') # the footnotes |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2061 #print "weapon_panel - on_rclick f_list",f_list#a 1.6 |
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diff
changeset
|
2062 n = self.n_list[row] |
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parents:
diff
changeset
|
2063 name = n.getAttribute('name') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2064 footnotes = n.getAttribute('fn') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2065 html_str = "<html><body>" |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2066 html_str += """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2067 <th width='10%'>Note</th><th>Description</th></tr>\n""" |
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sirebral
parents:
diff
changeset
|
2068 #print "rclick,name,fn",name,footnotes |
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parents:
diff
changeset
|
2069 if footnotes == "": |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2070 html_str += "<tr ALIGN='center'><td></td>" |
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parents:
diff
changeset
|
2071 html_str += " <td>This weapon has no footnotes</td></tr>" |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2072 for i in range(len(footnotes)): |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2073 aNote=footnotes[i] |
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parents:
diff
changeset
|
2074 found=False |
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parents:
diff
changeset
|
2075 for f in f_list: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2076 if f.getAttribute('mark') == aNote: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2077 found=True |
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parents:
diff
changeset
|
2078 text=f.getAttribute('txt') |
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parents:
diff
changeset
|
2079 html_str += ("<tr ALIGN='center'><td>"+aNote+"</td>"+ |
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sirebral
parents:
diff
changeset
|
2080 "<td>"+text+"</td></tr>\n") |
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sirebral
parents:
diff
changeset
|
2081 if not found: |
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parents:
diff
changeset
|
2082 html_str += ("<tr ALIGN='center'><td>"+aNote+"</td>"+ |
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sirebral
parents:
diff
changeset
|
2083 "<td>is not a recognized footnote</td></tr>\n") |
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sirebral
parents:
diff
changeset
|
2084 |
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parents:
diff
changeset
|
2085 html_str += "</table>" |
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sirebral
parents:
diff
changeset
|
2086 html_str += "</body> </html> " |
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parents:
diff
changeset
|
2087 |
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parents:
diff
changeset
|
2088 #print html_str |
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parents:
diff
changeset
|
2089 fnFrame.panel.SetPage(html_str) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2090 fnFrame.Show() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2091 return |
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parents:
diff
changeset
|
2092 pass |
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parents:
diff
changeset
|
2093 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2094 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2095 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2096 def on_cell_change(self,evt): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2097 row = evt.GetRow() |
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sirebral
parents:
diff
changeset
|
2098 col = evt.GetCol() |
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sirebral
parents:
diff
changeset
|
2099 value = self.grid.GetCellValue(row,col) |
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parents:
diff
changeset
|
2100 if col == 2 and not int(value): # special case for mod, demoted |
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parents:
diff
changeset
|
2101 value = "0" #a 5.012 demoted |
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sirebral
parents:
diff
changeset
|
2102 self.n_list[row].setAttribute('mod',value) # a 5.012 demoted |
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sirebral
parents:
diff
changeset
|
2103 if not (col == 9 and value == "None" and |
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parents:
diff
changeset
|
2104 self.n_list[row].getAttribute('fn') == "None" |
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parents:
diff
changeset
|
2105 ): #a 5.012 special case for footnotes |
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diff
changeset
|
2106 self.n_list[row].setAttribute(self.colAttr[col],value)#a 5.012 |
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parents:
diff
changeset
|
2107 |
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diff
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|
2108 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2109 def refresh_row(self,i): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2110 n = self.n_list[i] |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2111 fn = n.getAttribute('fn') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2112 #print "fn=",fn |
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parents:
diff
changeset
|
2113 name = n.getAttribute('name') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2114 mod = n.getAttribute('mod') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2115 ran = n.getAttribute('range') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2116 total = str(int(mod) + self.handler.get_mod(ran)) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2117 self.grid.SetCellValue(i,0,name) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2118 self.grid.SetCellValue(i,1,n.getAttribute('damage')) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2119 self.grid.SetCellValue(i,2,mod) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2120 self.grid.SetCellValue(i,3,n.getAttribute('critical')) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2121 self.grid.SetCellValue(i,4,n.getAttribute('type')) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2122 self.grid.SetCellValue(i,5,n.getAttribute('weight')) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2123 self.grid.SetCellValue(i,6,ran) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2124 self.grid.SetCellValue(i,7,n.getAttribute('size') ) |
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parents:
diff
changeset
|
2125 self.grid.SetCellValue(i,8,total) |
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parents:
diff
changeset
|
2126 self.grid.SetCellValue(i,9,safeGetAttr(n,'fn','None')) #a 1.5012 |
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parents:
diff
changeset
|
2127 self.grid.SetCellValue(i,10,safeGetAttr(n,'comment','')) #a 1.5012 |
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parents:
diff
changeset
|
2128 #fn=safeGetAttr(n,'fn','None') #a (debug) 1.5012 |
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parents:
diff
changeset
|
2129 #print "fn ",fn,"<" #a (debug) 1.5012 |
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parents:
diff
changeset
|
2130 #o 1.5012 original damage vs what someone has changed it to. |
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parents:
diff
changeset
|
2131 |
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parents:
diff
changeset
|
2132 self.grid.SetReadOnly(i,8) |
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parents:
diff
changeset
|
2133 |
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parents:
diff
changeset
|
2134 def on_remove(self,evt): #o 1.6011 correcting wrongful deletion |
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diff
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|
2135 rows = self.grid.GetNumberRows() |
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parents:
diff
changeset
|
2136 #for i in range(rows): #d 1.6011 do it backwards, |
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parents:
diff
changeset
|
2137 for i in range(rows-1,-1,-1): #a 1.6011 or you lose context |
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parents:
diff
changeset
|
2138 if self.grid.IsInSelection(i,0): |
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parents:
diff
changeset
|
2139 self.grid.DeleteRows(i) |
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parents:
diff
changeset
|
2140 self.master_dom.removeChild(self.n_list[i]) |
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parents:
diff
changeset
|
2141 self.n_list = self.master_dom.getElementsByTagName('weapon') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2142 self.handler.refresh_weapons() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2143 |
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parents:
diff
changeset
|
2144 def on_add(self,evt): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2145 if not self.temp_dom: |
82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
sirebral
parents:
71
diff
changeset
|
2146 tmp = open(dir_struct["dnd35"]+"dnd35weapons.xml","r") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2147 #tmp = open("c:\clh\codeSamples\sample1.xml","r") #a (debug) 1.5012 |
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sirebral
parents:
diff
changeset
|
2148 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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sirebral
parents:
diff
changeset
|
2149 xml_dom = xml_dom._get_firstChild() |
82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
sirebral
parents:
71
diff
changeset
|
2150 tmp.close(); print |
0
4385a7d0efd1
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parents:
diff
changeset
|
2151 self.temp_dom = xml_dom |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2152 f_list = self.temp_dom.getElementsByTagName('weapon') |
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parents:
diff
changeset
|
2153 opts = [] |
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parents:
diff
changeset
|
2154 #print "weapon_panel - on_add f_list",f_list#a 1.6 |
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parents:
diff
changeset
|
2155 for f in f_list: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2156 opts.append(f.getAttribute('name')) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2157 dlg = wx.SingleChoiceDialog(self,'Choose Weapon','Weapon List',opts) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2158 if dlg.ShowModal() == wx.ID_OK: |
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sirebral
parents:
diff
changeset
|
2159 i = dlg.GetSelection() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2160 #print f_list[i] # DOM Element: weapon. |
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parents:
diff
changeset
|
2161 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2162 #print self.grid.AppendRows # a bound method of wxGrid |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2163 self.grid.AppendRows(1) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2164 self.n_list = self.master_dom.getElementsByTagName('weapon') |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2165 #print "self.n_list",self.n_list # list of DOM weapons |
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parents:
diff
changeset
|
2166 self.refresh_row(self.grid.GetNumberRows()-1) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2167 self.handler.refresh_weapons() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2168 dlg.Destroy() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2169 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2170 def on_size(self,event): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2171 s = self.GetClientSizeTuple() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2172 self.grid.SetDimensions(0,0,s[0],s[1]-40) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2173 self.sizer.SetDimension(0,s[1]-40,s[0],25) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2174 self.sizer2.SetDimension(0,s[1]-15,s[0],15) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2175 (w,h) = self.grid.GetClientSizeTuple() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2176 cols = self.grid.GetNumberCols() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2177 col_w = w/(cols+1) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2178 self.grid.SetColSize(0,col_w*2) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2179 for i in range(1,cols): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2180 self.grid.SetColSize(i,col_w) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2181 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2182 def refresh_data(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2183 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2184 for i in range(len(self.n_list)): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2185 self.refresh_row(i) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2186 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2187 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2188 class attack_panel(wx.Panel): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2189 def __init__(self, parent, handler): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2190 pname = handler.master_dom.setAttribute("name", 'Melee') |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2191 self.parent = parent #a 1.9001 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2192 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2193 wx.Panel.__init__(self, parent, -1) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2194 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2195 self.a_grid = attack_grid(self, handler) |
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diff
changeset
|
2196 self.w_panel = weapon_panel(self, handler) |
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diff
changeset
|
2197 self.sizer = wx.BoxSizer(wx.VERTICAL) |
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diff
changeset
|
2198 self.sizer.Add(self.a_grid, 1, wx.EXPAND) |
4385a7d0efd1
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parents:
diff
changeset
|
2199 self.sizer.Add(self.w_panel, 2, wx.EXPAND) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2200 self.Bind(wx.EVT_SIZE, self.on_size) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2201 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2202 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2203 def on_size(self,event): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2204 s = self.GetClientSizeTuple() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2205 self.sizer.SetDimension(0,0,s[0],s[1]) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2206 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2207 def refresh_data(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2208 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2209 self.w_panel.refresh_data() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2210 self.a_grid.refresh_data() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2211 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2212 |
4385a7d0efd1
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parents:
diff
changeset
|
2213 class dnd35armor(combat_char_child): |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2214 """ Node Handler for ac. This handler will be |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2215 created by dnd35char_handler. |
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parents:
diff
changeset
|
2216 """ |
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parents:
diff
changeset
|
2217 def __init__(self,xml_dom,tree_node,parent): |
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parents:
diff
changeset
|
2218 combat_char_child.__init__(self,xml_dom,tree_node,parent) |
4385a7d0efd1
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parents:
diff
changeset
|
2219 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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parents:
diff
changeset
|
2220 self.root = getRoot(self) #a 1.5002 |
4385a7d0efd1
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parents:
diff
changeset
|
2221 self.root.ac = self #a 1.6009 |
4385a7d0efd1
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|
2222 |
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|
2223 def get_spell_failure(self): |
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|
2224 return self.get_total('spellfailure') |
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diff
changeset
|
2225 |
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diff
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|
2226 def get_total_weight(self): |
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|
2227 return self.get_total('weight') |
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diff
changeset
|
2228 |
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diff
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|
2229 def get_check_pen(self): |
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|
2230 return self.get_total('checkpenalty') |
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diff
changeset
|
2231 |
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diff
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|
2232 def get_armor_class(self): |
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|
2233 ac_total = 10 |
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diff
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|
2234 |
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|
2235 ac_total += self.get_total('bonus') |
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diff
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|
2236 #m 1.5009 change to hardcode dex, was incorrect gv "stat" |
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|
2237 dex_mod = self.root.abilities.get_mod('Dex')#m 1.5009 hardcode dex |
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|
2238 max_dex = self.get_max_dex() |
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|
2239 if dex_mod < max_dex: |
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|
2240 ac_total += dex_mod |
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|
2241 else: |
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|
2242 ac_total += max_dex |
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|
2243 return ac_total |
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parents:
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changeset
|
2244 |
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changeset
|
2245 def get_max_dex(self): |
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|
2246 armor_list = self.master_dom.getElementsByTagName('armor') |
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|
2247 dex = 10 |
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|
2248 for a in armor_list: |
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|
2249 temp = int(a.getAttribute("maxdex")) |
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|
2250 if temp < dex: |
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|
2251 dex = temp |
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changeset
|
2252 return dex |
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parents:
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changeset
|
2253 |
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|
2254 def get_total(self,attr): |
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|
2255 armor_list = self.master_dom.getElementsByTagName('armor') |
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|
2256 total = 0 |
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|
2257 for a in armor_list: |
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diff
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|
2258 total += int(a.getAttribute(attr)) |
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parents:
diff
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|
2259 return total |
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parents:
diff
changeset
|
2260 |
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changeset
|
2261 def get_design_panel(self,parent): |
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|
2262 wnd = outline_panel(parent,self,ac_panel,"Armor") |
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|
2263 wnd.title = "Armor" |
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diff
changeset
|
2264 return wnd |
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diff
changeset
|
2265 |
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changeset
|
2266 def on_rclick( self, evt ): |
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parents:
diff
changeset
|
2267 ac = self.get_armor_class() |
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parents:
diff
changeset
|
2268 fac = (int(ac)-(self.root.abilities.get_mod('Dex'))) |
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parents:
diff
changeset
|
2269 |
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parents:
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changeset
|
2270 txt = '((AC: %s Normal, %s Flatfoot))' % ( ac, fac ) #a 1.5002 |
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diff
changeset
|
2271 self.chat.ParsePost( txt, True, True ) |
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parents:
diff
changeset
|
2272 |
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diff
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|
2273 def tohtml(self): |
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|
2274 html_str = """<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 > |
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parents:
diff
changeset
|
2275 <th>AC</th><th>Check Penalty</th><th >Spell Failure</th> |
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parents:
diff
changeset
|
2276 <th>Max Dex</th><th>Total Weight</th></tr>""" |
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diff
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|
2277 html_str += "<tr ALIGN='center' >" |
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diff
changeset
|
2278 html_str += "<td>"+str(self.get_armor_class())+"</td>" |
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parents:
diff
changeset
|
2279 html_str += "<td>"+str(self.get_check_pen())+"</td>" |
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sirebral
parents:
diff
changeset
|
2280 html_str += "<td>"+str(self.get_spell_failure())+"</td>" |
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sirebral
parents:
diff
changeset
|
2281 html_str += "<td>"+str(self.get_max_dex())+"</td>" |
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sirebral
parents:
diff
changeset
|
2282 html_str += "<td>"+str(self.get_total_weight())+"</td></tr></table>" |
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|
2283 n_list = self.master_dom._get_childNodes() |
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diff
changeset
|
2284 for n in n_list: |
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sirebral
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diff
changeset
|
2285 html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 > |
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parents:
diff
changeset
|
2286 <th colspan=3>Armor</th><th>Type</th><th >Bonus</th></tr>""" |
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changeset
|
2287 html_str += "<tr ALIGN='center' >" |
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parents:
diff
changeset
|
2288 html_str += "<td colspan=3>"+n.getAttribute('name')+"</td>" |
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sirebral
parents:
diff
changeset
|
2289 html_str += "<td>"+n.getAttribute('type')+"</td>" |
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parents:
diff
changeset
|
2290 html_str += "<td>"+n.getAttribute('bonus')+"</td></tr>" |
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diff
changeset
|
2291 html_str += """<tr BGCOLOR=#E9E9E9 >""" |
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diff
changeset
|
2292 html_str += "<th>Check Penalty</th><th>Spell Failure</th>" |
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parents:
diff
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|
2293 html_str += "<th>Max Dex</th><th>Speed</th><th>Weight</th></tr>" |
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diff
changeset
|
2294 html_str += "<tr ALIGN='center'>" |
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parents:
diff
changeset
|
2295 html_str += "<td>"+n.getAttribute('checkpenalty')+"</td>" |
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sirebral
parents:
diff
changeset
|
2296 html_str += "<td>"+n.getAttribute('spellfailure')+"</td>" |
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sirebral
parents:
diff
changeset
|
2297 html_str += "<td>"+n.getAttribute('maxdex')+"</td>" |
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sirebral
parents:
diff
changeset
|
2298 html_str += "<td>"+n.getAttribute('speed')+"</td>" |
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parents:
diff
changeset
|
2299 html_str += "<td>"+n.getAttribute('weight')+"</td></tr></table>" |
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parents:
diff
changeset
|
2300 return html_str |
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diff
changeset
|
2301 |
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diff
changeset
|
2302 |
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diff
changeset
|
2303 class ac_panel(wx.Panel): |
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changeset
|
2304 def __init__(self, parent, handler): |
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|
2305 pname = handler.master_dom.setAttribute("name", 'Armor') |
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|
2306 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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diff
changeset
|
2307 #a 1.5002 we need the functional parent, not the invoking parent. |
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|
2308 |
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changeset
|
2309 wx.Panel.__init__(self, parent, -1) |
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changeset
|
2310 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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changeset
|
2311 sizer = wx.BoxSizer(wx.VERTICAL) |
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diff
changeset
|
2312 sizer.Add(self.grid, 1, wx.EXPAND) |
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changeset
|
2313 |
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|
2314 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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|
2315 sizer1.Add(wx.Button(self, 10, "Remove Armor"), 1, wx.EXPAND) |
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changeset
|
2316 sizer1.Add(wx.Size(10,10)) |
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diff
changeset
|
2317 sizer1.Add(wx.Button(self, 20, "Add Armor"), 1, wx.EXPAND) |
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changeset
|
2318 |
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diff
changeset
|
2319 sizer.Add(sizer1, 0, wx.EXPAND) |
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diff
changeset
|
2320 |
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diff
changeset
|
2321 self.sizer = sizer |
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changeset
|
2322 self.SetSizer(self.sizer) |
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diff
changeset
|
2323 self.SetAutoLayout(True) |
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diff
changeset
|
2324 self.Fit() |
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changeset
|
2325 |
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|
2326 #self.Bind(wx.EVT_SIZE, self.on_size) |
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|
2327 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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diff
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|
2328 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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|
2329 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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changeset
|
2330 self.master_dom = handler.master_dom |
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changeset
|
2331 n_list = handler.master_dom._get_childNodes() |
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changeset
|
2332 self.n_list = n_list |
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|
2333 col_names = ['Armor','bonus','maxdex','cp','sf','weight','speed','type'] |
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|
2334 self.grid.CreateGrid(len(n_list),len(col_names),1) |
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diff
changeset
|
2335 self.grid.SetRowLabelSize(0) |
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|
2336 for i in range(len(col_names)): |
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2337 self.grid.SetColLabelValue(i,col_names[i]) |
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2338 self.atts =['name','bonus','maxdex','checkpenalty', |
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|
2339 'spellfailure','weight','speed','type'] |
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|
2340 for i in range(len(n_list)): |
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|
2341 self.refresh_row(i) |
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|
2342 self.temp_dom = None |
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|
2343 |
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|
2344 |
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|
2345 def on_cell_change(self,evt): |
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2346 row = evt.GetRow() |
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2347 col = evt.GetCol() |
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2348 value = self.grid.GetCellValue(row,col) |
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|
2349 if col >= 1 and col <= 5: |
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changeset
|
2350 try: |
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parents:
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|
2351 int(value) |
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2352 self.n_list[row].setAttribute(self.atts[col],value) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
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|
2353 except: |
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2354 self.grid.SetCellValue(row,col,"0") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
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|
2355 else: |
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|
2356 self.n_list[row].setAttribute(self.atts[col],value) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
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|
2357 |
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diff
changeset
|
2358 def refresh_row(self,i): |
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parents:
diff
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|
2359 n = self.n_list[i] |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2360 |
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|
2361 for y in range(len(self.atts)): |
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parents:
diff
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2362 self.grid.SetCellValue(i,y,n.getAttribute(self.atts[y])) |
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|
2363 |
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|
2364 def on_remove(self,evt): |
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diff
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|
2365 rows = self.grid.GetNumberRows() |
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parents:
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|
2366 for i in range(rows): |
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parents:
diff
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|
2367 if self.grid.IsInSelection(i,0): |
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parents:
diff
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|
2368 self.grid.DeleteRows(i) |
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diff
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|
2369 self.master_dom.removeChild(self.n_list[i]) |
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|
2370 |
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|
2371 def on_add(self,evt): |
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|
2372 if not self.temp_dom: |
82
2fa8bd6785a5
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
sirebral
parents:
71
diff
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|
2373 tmp = open(dir_struct["dnd35"]+"dnd35armor.xml","r") |
0
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|
2374 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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|
2375 xml_dom = xml_dom._get_firstChild() |
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|
2376 tmp.close() |
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|
2377 self.temp_dom = xml_dom |
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|
2378 f_list = self.temp_dom.getElementsByTagName('armor') |
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|
2379 opts = [] |
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|
2380 for f in f_list: |
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|
2381 opts.append(f.getAttribute('name')) |
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|
2382 dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts) |
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|
2383 if dlg.ShowModal() == wx.ID_OK: |
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|
2384 i = dlg.GetSelection() |
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|
2385 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
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|
2386 self.grid.AppendRows(1) |
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|
2387 self.refresh_row(self.grid.GetNumberRows()-1) |
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|
2388 dlg.Destroy() |
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diff
changeset
|
2389 |
4385a7d0efd1
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|
2390 def on_size(self,event): |
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|
2391 s = self.GetClientSizeTuple() |
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|
2392 self.grid.SetDimensions(0,0,s[0],s[1]-25) |
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|
2393 self.sizer.SetDimension(0,s[1]-25,s[0],25) |
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|
2394 (w,h) = self.grid.GetClientSizeTuple() |
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|
2395 cols = self.grid.GetNumberCols() |
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|
2396 col_w = w/(cols+2) |
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|
2397 self.grid.SetColSize(0,col_w*3) |
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changeset
|
2398 for i in range(1,cols): |
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changeset
|
2399 self.grid.SetColSize(i,col_w) |