Mercurial > traipse_dev
annotate orpg/gametree/nodehandlers/dnd35.py @ 67:c5bc2abaf7f8 ornery-dev
Traipse Dev 'OpenRPG' {090818-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Stable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete().
Fixes nodehandlers to bring the dev back to a stable push. Known issue with a nodehandler and it's sub dialogs.
author | sirebral |
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date | Tue, 18 Aug 2009 07:34:35 -0500 |
parents | c54768cffbd4 |
children | 449a8900f9ac |
rev | line source |
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0
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1 import orpg.tools.orpg_settings |
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2 import orpg.minidom |
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3 from core import * |
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4 from containers import * |
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5 from string import * #a 1.6003 |
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6 from inspect import * #a 1.9001 |
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7 dnd35_EXPORT = wx.NewId() |
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8 |
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9 ############Global Stuff############## |
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10 |
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11 HP_CUR = wx.NewId() |
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12 HP_MAX = wx.NewId() |
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13 |
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14 def getRoot (node): # a 1.5002 this whole function is new. |
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15 root = None |
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16 target = node |
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17 while target != None: |
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18 root = target |
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19 target = target.hparent |
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20 return root |
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21 |
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22 #a 1.6 convinience function added safeGetAttr |
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23 def safeGetAttr(node,lable,defRetV=None): |
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24 cna=node.attributes |
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25 for i2 in range(len(cna)): |
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26 if cna.item(i2).name == lable: |
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27 return cna.item(i2).value |
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28 #retV=node.getAttribute(lable) # getAttribute does not distingish between |
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29 # the attribute not being present vs it having a value of "" |
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30 # This is bad for this routine, thus not used. |
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31 return defRetV |
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32 #a 1.6... safeGetAttr end. |
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33 |
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34 ########End of My global Stuff######## |
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35 ########Start of Main Node Handlers####### |
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36 class dnd35char_handler(container_handler): |
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37 """ Node handler for a dnd35 charactor |
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38 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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39 """ |
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40 def __init__(self,xml_dom,tree_node): |
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41 node_handler.__init__(self,xml_dom,tree_node) |
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42 self.Version = "v1.000" #a 1.6000 general documentation, usage. |
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43 |
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44 print "dnd35char_handler - version:",self.Version #m 1.6000 |
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45 |
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46 self.hparent = None #a 1.5002 allow ability to run up tree, this is the |
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47 |
66 | 48 self.frame = component.get('frame') |
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49 self.child_handlers = {} |
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50 self.new_child_handler('general','GeneralInformation',dnd35general,'gear') |
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51 self.new_child_handler('inventory','MoneyAndInventory',dnd35inventory,'money') |
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52 self.new_child_handler('character','ClassesAndStats',dnd35classnstats,'knight') |
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53 self.new_child_handler('snf','SkillsAndFeats',dnd35skillsnfeats,'book') |
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54 self.new_child_handler('combat','Combat',dnd35combat,'spears') |
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55 |
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56 self.myeditor = None |
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57 |
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58 |
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59 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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60 node_list = self.master_dom.getElementsByTagName(tag) |
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61 tree = self.tree |
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62 i = self.tree.icons[icon] |
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63 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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64 handler = handler_class(node_list[0],new_tree_node,self) |
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65 tree.SetPyData(new_tree_node,handler) |
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66 self.child_handlers[tag] = handler |
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67 |
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68 def get_design_panel(self,parent): |
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69 return tabbed_panel(parent,self,1) |
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70 |
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71 |
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72 def get_use_panel(self,parent): |
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73 return tabbed_panel(parent,self,2) |
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74 |
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75 def tohtml(self): |
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76 html_str = "<table><tr><td colspan=2 >" |
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77 html_str += self.general.tohtml()+"</td></tr>" |
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78 html_str += "<tr><td width='50%' valign=top >"+self.abilities.tohtml() |
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79 html_str += "<P>" + self.saves.tohtml() |
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80 html_str += "<P>" + self.attacks.tohtml() |
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81 html_str += "<P>" + self.ac.tohtml() |
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82 html_str += "<P>" + self.feats.tohtml() |
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83 html_str += "<P>" + self.inventory.tohtml() +"</td>" |
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84 html_str += "<td width='50%' valign=top >"+self.classes.tohtml() |
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85 html_str += "<P>" + self.hp.tohtml() |
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86 html_str += "<P>" + self.skills.tohtml() +"</td>" |
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87 #a block for 1.6009 end |
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88 |
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89 html_str += "</tr></table>" |
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90 return html_str |
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91 |
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92 def about(self): |
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93 html_str = "<img src='" + orpg.dirpath.dir_struct["icon"] |
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94 html_str += "dnd3e_logo.gif' ><br /><b>dnd35 Character Tool " |
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95 html_str += self.Version+"</b>" #m 1.6000 was hard coded. |
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96 html_str += "<br />by Dj Gilcrease<br />digitalxero@gmail.com" |
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97 return html_str |
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98 |
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99 ########Core Handlers are done now############ |
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100 ########Onto the Sub Nodes######## |
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101 ##Primary Sub Node## |
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102 |
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103 class outline_panel(wx.Panel): |
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104 def __init__(self, parent, handler, wnd, txt,): |
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105 self.parent = parent #a 1.9001 |
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106 wx.Panel.__init__(self, parent, -1) |
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107 self.panel = wnd(self,handler) |
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108 self.sizer = wx.StaticBoxSizer(wx.StaticBox(self,-1,txt), wx.VERTICAL) |
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109 |
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110 self.sizer.Add(self.panel, 1, wx.EXPAND) |
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111 self.SetSizer(self.sizer) |
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112 self.SetAutoLayout(True) |
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113 self.Fit() |
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114 |
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115 class dnd35_char_child(node_handler): |
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116 """ Node Handler for skill. This handler will be |
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117 created by dnd35char_handler. |
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118 """ |
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119 def __init__(self,xml_dom,tree_node,parent): |
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120 node_handler.__init__(self,xml_dom,tree_node) |
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121 self.char_hander = parent |
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122 self.drag = False |
66 | 123 self.frame = component.get('frame') |
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124 self.myeditor = None |
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125 |
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126 |
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127 def on_drop(self,evt): |
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128 pass |
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129 |
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130 def on_rclick(self,evt): |
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131 pass |
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132 |
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133 def on_ldclick(self,evt): |
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134 return |
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135 |
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136 def on_html(self,evt): |
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137 html_str = self.tohtml() |
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138 wnd = http_html_window(self.frame.note,-1) |
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139 wnd.title = self.master_dom.getAttribute('name') |
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140 self.frame.add_panel(wnd) |
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141 wnd.SetPage(html_str) |
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142 |
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143 def get_design_panel(self,parent): |
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144 pass |
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145 |
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146 def get_use_panel(self,parent): |
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147 return self.get_design_panel(parent) |
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148 |
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149 def delete(self): |
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150 pass |
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151 |
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152 class dnd35general(dnd35_char_child): |
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153 """ Node Handler for general information. This handler will be |
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154 created by dnd35char_handler. |
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155 """ |
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156 def __init__(self,xml_dom,tree_node,parent): |
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157 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
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158 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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159 self.root = getRoot(self) #a 1.5002 |
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160 self.root.general = self #a 1.5002 |
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161 self.charName = self.get_char_name() # a 1.5002 make getting name easier. |
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162 |
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163 def get_design_panel(self,parent): |
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164 wnd = outline_panel(parent,self,gen_grid,"General Information") |
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165 wnd.title = "General Info" |
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166 return wnd |
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167 |
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168 def tohtml(self): |
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169 n_list = self.master_dom._get_childNodes() |
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170 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>General Information</th></tr><tr><td>" |
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171 for n in n_list: |
67 | 172 t_node = component.get('xml').safe_get_text_node(n) |
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173 html_str += "<B>"+n._get_tagName().capitalize() +":</B> " |
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174 html_str += t_node._get_nodeValue() + ", " |
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175 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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176 return html_str |
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177 |
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178 def on_name_change(self,name): |
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179 self.char_hander.rename(name) |
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180 #o 1.5002 self.char_hander = parent in this case. |
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181 self.charName = name #a 1.5002 make getting name easier. |
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182 |
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183 |
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184 def get_char_name( self ): |
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185 node = self.master_dom.getElementsByTagName( 'name' )[0] |
67 | 186 t_node = component.get('xml').safe_get_text_node( node ) |
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187 return t_node._get_nodeValue() |
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188 |
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189 class gen_grid(wx.grid.Grid): |
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190 """grid for gen info""" |
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191 def __init__(self, parent, handler): |
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192 pname = handler.master_dom.setAttribute("name", 'General') |
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193 self.hparent = handler #a 1.5002 allow ability to run up tree, needed |
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194 # a 1.5002 parent is functional parent, not invoking parent. |
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195 |
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196 |
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197 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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198 #self.Bind(wx.EVT_SIZE, self.on_size) |
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199 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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200 self.handler = handler |
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201 n_list = handler.master_dom._get_childNodes() |
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202 self.CreateGrid(len(n_list),2) |
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203 self.SetRowLabelSize(0) |
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204 self.SetColLabelSize(0) |
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205 self.n_list = n_list |
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206 i = 0 |
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207 for i in range(len(n_list)): |
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208 self.refresh_row(i) |
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209 |
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210 def on_cell_change(self,evt): |
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211 row = evt.GetRow() |
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212 col = evt.GetCol() |
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213 value = self.GetCellValue(row,col) |
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214 t_node = self.n_list[row]._get_firstChild() |
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215 t_node._set_nodeValue(value) |
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216 if row==0: |
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217 self.handler.on_name_change(value) |
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218 #self.AutoSizeColumn(1) |
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219 |
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220 def refresh_row(self,rowi): |
67 | 221 t_node = component.get('xml').safe_get_text_node(self.n_list[rowi]) |
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222 |
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223 self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName()) |
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224 self.SetReadOnly(rowi,0) |
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225 self.SetCellValue(rowi,1,t_node._get_nodeValue()) |
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226 self.AutoSizeColumn(1) |
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227 |
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228 class dnd35inventory(dnd35_char_child): |
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229 """ Node Handler for general information. This handler will be |
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230 created by dnd35char_handler. |
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231 """ |
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232 def __init__(self,xml_dom,tree_node,parent): |
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233 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
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234 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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235 self.root = getRoot(self) #a 1.6009 |
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236 self.root.inventory = self #a 1.6009 |
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237 |
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238 def get_design_panel(self,parent): |
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239 wnd = inventory_pane(parent, self) #outline_panel(parent,self,inventory_grid,"Inventory") |
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240 wnd.title = "Inventory" |
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241 return wnd |
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242 |
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243 def tohtml(self): |
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244 n_list = self.master_dom._get_childNodes() |
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245 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Inventory</th></tr><tr><td>" |
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246 for n in n_list: |
67 | 247 t_node = component.get('xml').safe_get_text_node(n) |
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248 html_str += "<B>"+n._get_tagName().capitalize() +":</B> " |
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249 html_str += t_node._get_nodeValue() + "<br />" |
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250 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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251 return html_str |
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252 |
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253 class inventory_pane(wx.Panel): |
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254 def __init__(self, parent, handler): |
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255 wx.Panel.__init__(self, parent, wx.ID_ANY) |
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256 |
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257 self.n_list = handler.master_dom._get_childNodes() |
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258 self.autosize = False |
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259 |
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260 self.sizer = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Inventroy"), wx.VERTICAL) |
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261 |
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262 self.lang = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Languages") |
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263 self.gear = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Gear") |
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264 self.magic = wx.TextCtrl(self, wx.ID_ANY, "", style=wx.TE_MULTILINE | wx.TE_BESTWRAP, name="Magic") |
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265 self.grid = wx.grid.Grid(self, wx.ID_ANY, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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266 |
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267 self.grid.CreateGrid(len(self.n_list)-3,2) |
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268 self.grid.SetRowLabelSize(0) |
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269 self.grid.SetColLabelSize(0) |
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270 |
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271 for i in xrange(len(self.n_list)): |
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272 self.refresh_row(i) |
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273 |
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274 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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275 sizer1.Add(self.grid, 1, wx.EXPAND) |
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276 sizer1.Add(self.lang, 1, wx.EXPAND) |
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277 |
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278 self.sizer.Add(sizer1, 0, wx.EXPAND) |
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279 |
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280 sizer2 = wx.BoxSizer(wx.HORIZONTAL) |
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281 sizer2.Add(self.gear, 1, wx.EXPAND) |
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282 sizer2.Add(self.magic, 1, wx.EXPAND) |
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283 |
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284 self.sizer.Add(sizer2, 1, wx.EXPAND) |
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285 |
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286 self.SetSizer(self.sizer) |
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287 self.SetAutoLayout(True) |
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288 self.Fit() |
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289 |
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290 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.lang) |
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291 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.gear) |
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292 self.Bind(wx.EVT_TEXT, self.onTextNodeChange, self.magic) |
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293 self.Bind(wx.grid.EVT_GRID_EDITOR_HIDDEN, self.on_cell_change, self.grid) |
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294 |
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295 |
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296 def fillTextNode(self, name, value): |
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297 if name == 'Languages': |
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298 self.lang.SetValue(value) |
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299 elif name == 'Gear': |
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300 self.gear.SetValue(value) |
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301 elif name == 'Magic': |
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302 self.magic.SetValue(value) |
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303 |
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304 def onTextNodeChange(self, event): |
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305 id = event.GetId() |
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306 |
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307 if id == self.gear.GetId(): |
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308 nodeName = 'Gear' |
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309 value = self.gear.GetValue() |
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310 elif id == self.magic.GetId(): |
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311 nodeName = 'Magic' |
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312 value = self.magic.GetValue() |
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313 elif id == self.lang.GetId(): |
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314 nodeName = 'Languages' |
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315 value = self.lang.GetValue() |
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316 |
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317 for node in self.n_list: |
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318 if node._get_tagName() == nodeName: |
67 | 319 t_node = component.get('xml').safe_get_text_node(node) |
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320 t_node._set_nodeValue(value) |
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321 |
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322 def saveMoney(self, row, col): |
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323 value = self.grid.GetCellValue(row, col) |
67 | 324 t_node = component.get('xml').safe_get_text_node(self.n_list[row]) |
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325 t_node._set_nodeValue(value) |
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326 |
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327 def on_cell_change(self, evt): |
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328 row = evt.GetRow() |
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329 col = evt.GetCol() |
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330 self.grid.AutoSizeColumn(col) |
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331 wx.CallAfter(self.saveMoney, row, col) |
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332 |
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333 |
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334 |
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335 def refresh_row(self, row): |
67 | 336 t_node = component.get('xml').safe_get_text_node(self.n_list[row]) |
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337 tagname = self.n_list[row]._get_tagName() |
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338 value = t_node._get_nodeValue() |
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339 if tagname == 'Gear': |
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340 self.fillTextNode(tagname, value) |
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341 elif tagname == 'Magic': |
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342 self.fillTextNode(tagname, value) |
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343 elif tagname == 'Languages': |
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344 self.fillTextNode(tagname, value) |
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345 else: |
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346 self.grid.SetCellValue(row, 0, tagname) |
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347 self.grid.SetReadOnly(row, 0) |
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348 self.grid.SetCellValue(row, 1, value) |
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349 self.grid.AutoSize() |
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350 |
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351 |
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352 class dnd35classnstats(dnd35_char_child): |
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353 """ Node handler for a dnd35 charactor |
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354 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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355 """ |
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356 def __init__(self,xml_dom,tree_node,parent): |
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357 node_handler.__init__(self,xml_dom,tree_node) |
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358 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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359 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
66 | 360 self.frame = component.get('frame') |
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361 self.child_handlers = {} |
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362 self.new_child_handler('abilities','Abilities Scores',dnd35ability,'gear') |
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363 self.new_child_handler('classes','Classes',dnd35classes,'knight') |
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364 self.new_child_handler('saves','Saves',dnd35saves,'skull') |
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365 self.myeditor = None |
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366 |
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367 |
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368 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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369 node_list = self.master_dom.getElementsByTagName(tag) |
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370 tree = self.tree |
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371 i = self.tree.icons[icon] |
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372 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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373 handler = handler_class(node_list[0],new_tree_node,self) |
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374 tree.SetPyData(new_tree_node,handler) |
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375 self.child_handlers[tag] = handler |
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376 |
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377 def get_design_panel(self,parent): |
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378 return tabbed_panel(parent,self,1) |
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379 |
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380 |
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381 def get_use_panel(self,parent): |
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382 return tabbed_panel(parent,self,2) |
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383 |
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384 class class_char_child(node_handler): |
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385 """ Node Handler for skill. This handler will be |
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386 created by dnd35char_handler. |
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387 """ |
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388 def __init__(self,xml_dom,tree_node,parent): |
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389 node_handler.__init__(self,xml_dom,tree_node) |
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390 self.char_hander = parent |
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391 self.drag = False |
66 | 392 self.frame = component.get('frame') |
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393 self.myeditor = None |
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394 |
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395 def on_drop(self,evt): |
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396 pass |
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397 |
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398 def on_rclick(self,evt): |
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399 pass |
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400 |
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401 def on_ldclick(self,evt): |
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402 return |
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403 |
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404 def on_html(self,evt): |
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405 html_str = self.tohtml() |
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406 wnd = http_html_window(self.frame.note,-1) |
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407 wnd.title = self.master_dom.getAttribute('name') |
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408 self.frame.add_panel(wnd) |
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409 wnd.SetPage(html_str) |
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410 |
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411 def get_design_panel(self,parent): |
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412 pass |
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413 |
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414 def get_use_panel(self,parent): |
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415 return self.get_design_panel(parent) |
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416 |
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417 def delete(self): |
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418 pass |
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419 |
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420 class dnd35ability(class_char_child): |
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421 """ Node Handler for ability. This handler will be |
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422 created by dnd35char_handler. |
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423 """ |
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424 def __init__(self,xml_dom,tree_node,parent): |
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425 class_char_child.__init__(self,xml_dom,tree_node,parent) |
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426 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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427 self.root = getRoot(self) #a 1.5002 get top of our local function tree. |
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428 self.root.abilities = self #a 1.5002 let other classes find me. |
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429 |
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430 self.abilities = {} |
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431 node_list = self.master_dom.getElementsByTagName('stat') |
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432 tree = self.tree |
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433 icons = tree.icons |
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434 |
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435 for n in node_list: |
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436 name = n.getAttribute('abbr') |
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437 self.abilities[name] = n |
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438 new_tree_node = tree.AppendItem( self.mytree_node, name, icons['gear'], icons['gear'] ) |
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439 tree.SetPyData( new_tree_node, self ) |
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440 #print "dnd35ability - init self.abilities",self.abilities #a (debug) 1.5002 |
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441 |
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442 def on_rclick( self, evt ): |
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443 item = self.tree.GetSelection() |
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444 name = self.tree.GetItemText( item ) |
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445 #if item == self.mytree_node: #d 1.6016 |
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446 # dnd35_char_child.on_ldclick( self, evt ) #d 1.6016 |
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447 if not item == self.mytree_node: #a 1.6016 |
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448 #else: #d 1.6016 |
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449 mod = self.get_mod( name ) |
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450 if mod >= 0: |
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451 mod1 = "+" |
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452 else: |
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453 mod1 = "" |
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454 chat = self.chat |
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455 txt = '%s check: [1d20%s%s]' % ( name, mod1, mod ) |
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456 chat.ParsePost( txt, True, True ) |
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457 |
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458 def get_mod(self,abbr): |
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459 score = int(self.abilities[abbr].getAttribute('base')) |
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460 mod = (score - 10) / 2 |
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461 mod = int(mod) |
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462 return mod |
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463 |
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464 def set_score(self,abbr,score): |
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465 if score >= 0: |
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466 self.abilities[abbr].setAttribute("base",str(score)) |
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467 |
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468 def get_design_panel(self,parent): |
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469 wnd = outline_panel(parent,self,abil_grid,"Abilities") |
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470 wnd.title = "Abilities (edit)" |
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471 return wnd |
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472 |
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473 def tohtml(self): |
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474 html_str = """<table border='1' width=100%><tr BGCOLOR=#E9E9E9 ><th width='50%'>Ability</th> |
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475 <th>Base</th><th>Modifier</th></tr>""" |
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476 node_list = self.master_dom.getElementsByTagName('stat') |
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477 for n in node_list: |
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478 name = n.getAttribute('name') |
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479 abbr = n.getAttribute('abbr') |
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480 base = n.getAttribute('base') |
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481 mod = str(self.get_mod(abbr)) |
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482 if int(mod) >= 0: #m 1.6013 added "int(" and ")" |
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483 mod1 = "+" |
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484 else: |
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485 mod1 = "" |
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486 html_str = (html_str + "<tr ALIGN='center'><td>"+ |
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487 name+"</td><td>"+base+'</td><td>%s%s</td></tr>' % (mod1, mod)) |
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488 html_str = html_str + "</table>" |
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489 return html_str |
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490 |
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491 class abil_grid(wx.grid.Grid): |
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492 """grid for abilities""" |
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493 def __init__(self, parent, handler): |
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494 pname = handler.master_dom.setAttribute("name", 'Stats') |
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495 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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496 self.root = getRoot(self) |
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497 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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498 |
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499 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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500 self.Bind(wx.EVT_SIZE, self.on_size) |
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501 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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502 self.handler = handler |
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503 stats = handler.master_dom.getElementsByTagName('stat') |
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504 self.CreateGrid(len(stats),3) |
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505 self.SetRowLabelSize(0) |
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506 col_names = ['Ability','Score','Modifier'] |
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507 for i in range(len(col_names)): |
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508 self.SetColLabelValue(i,col_names[i]) |
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509 self.stats = stats |
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510 i = 0 |
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511 for i in range(len(stats)): |
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512 self.refresh_row(i) |
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513 self.char_wnd = None |
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514 |
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515 def on_cell_change(self,evt): |
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516 row = evt.GetRow() |
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517 col = evt.GetCol() |
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518 value = self.GetCellValue(row,col) |
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519 #print value |
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520 try: |
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521 int(value) |
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522 self.stats[row].setAttribute('base',value) |
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523 self.refresh_row(row) |
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524 except: |
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525 self.SetCellValue(row,col,"0") |
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526 if self.char_wnd: |
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527 self.char_wnd.refresh_data() |
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528 |
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529 #mark5 |
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530 |
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531 def refresh_row(self,rowi): |
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532 s = self.stats[rowi] |
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533 |
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534 name = s.getAttribute('name') |
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535 abbr = s.getAttribute('abbr') |
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536 self.SetCellValue(rowi,0,name) |
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537 self.SetReadOnly(rowi,0) |
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538 self.SetCellValue(rowi,1,s.getAttribute('base')) |
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539 self.SetCellValue(rowi,2,str(self.handler.get_mod(abbr))) |
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540 self.SetReadOnly(rowi,2) |
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541 #if self.root.saves.saveGrid: #a 1.6018 d 1.9002 whole if clause |
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542 #print getmembers(self.root.saves.saveGrid) |
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543 #self.root.saves.saveGrid.refresh_data() #a 1.6018 |
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544 #print "skipping saving throw update, put back in later" |
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545 self.root.saves.refresh_data() #a 1.9002 |
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546 self.root.attacks.refreshMRdata() #a 1.9001 ` |
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547 |
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548 def on_size(self,evt): |
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549 (w,h) = self.GetClientSizeTuple() |
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550 cols = self.GetNumberCols() |
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551 col_w = w/(cols+2) |
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552 self.SetColSize(0,col_w*3) |
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|
553 for i in range(1,cols): |
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|
554 self.SetColSize(i,col_w) |
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555 evt.Skip() |
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556 self.Refresh() |
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|
557 |
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|
558 def refresh_data(self): |
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559 for r in range(self.GetNumberRows()-1): |
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560 self.refresh_row(r) |
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|
561 |
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|
562 class dnd35classes(class_char_child): |
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|
563 """ Node Handler for classes. This handler will be |
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|
564 created by dnd35char_handler. |
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|
565 """ |
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566 def __init__(self,xml_dom,tree_node,parent): |
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567 class_char_child.__init__(self,xml_dom,tree_node,parent) |
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|
568 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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|
569 self.root = getRoot(self) |
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|
570 self.root.classes = self |
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571 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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|
572 |
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573 def get_design_panel(self,parent): |
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|
574 wnd = outline_panel(parent,self,class_panel,"Classes") |
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|
575 wnd.title = "Classes" |
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|
576 return wnd |
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|
577 |
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|
578 def tohtml(self): |
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579 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Classes</th></tr><tr><td>" |
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580 n_list = self.master_dom._get_childNodes() |
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581 for n in n_list: |
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582 html_str += n.getAttribute('name') + " ("+n.getAttribute('level')+"), " |
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583 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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|
584 return html_str |
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|
585 |
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|
586 def get_char_lvl( self, attr ): |
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587 node_list = self.master_dom.getElementsByTagName('class') |
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588 # print "eclasses - get_char_lvl node_list",node_list |
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|
589 tot = 0 #a 1.5009 actually, slipping in a quick enhancement ;-) |
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590 for n in node_list: |
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591 lvl = n.getAttribute('level') #o 1.5009 not sure of the value of this |
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592 tot += int(lvl) #a 1.5009 |
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593 type = n.getAttribute('name') #o 1.5009 not sure of the value of this |
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|
594 #print type,lvl #a (debug) 1.5009 |
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595 if attr == "level": |
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596 return lvl #o 1.5009 this returns the level of someone's first class. ??? |
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597 elif attr == "class": |
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598 return type #o 1.5009 this returns one of the char's classes. ??? |
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599 if attr == "lvl": #a 1.5009 this has value, adding this. |
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600 return tot #a 1.5009 return character's "overall" level. |
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601 |
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602 def get_class_lvl( self, classN ): #a 1.5009 need to be able to get monk lvl |
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603 #a 1.5009 this function is new. |
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604 node_list = self.master_dom.getElementsByTagName('class') |
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605 #print "eclasses - get_class_lvl node_list",node_list |
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606 for n in node_list: |
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607 lvl = n.getAttribute('level') |
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608 type = n.getAttribute('name') |
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609 if classN == type: |
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610 return lvl |
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611 |
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612 class class_panel(wx.Panel): |
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613 def __init__(self, parent, handler): |
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614 pname = handler.master_dom.setAttribute("name", 'Class') |
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615 |
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616 wx.Panel.__init__(self, parent, -1) |
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617 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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618 sizer = wx.BoxSizer(wx.VERTICAL) |
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619 sizer.Add(self.grid, 1, wx.EXPAND) |
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620 |
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621 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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622 sizer1.Add(wx.Button(self, 10, "Remove Class"), 0, wx.EXPAND) |
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623 sizer1.Add(wx.Size(10,10)) |
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624 sizer1.Add(wx.Button(self, 20, "Add Class"), 0, wx.EXPAND) |
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625 |
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626 sizer.Add(sizer1, 0, wx.EXPAND) |
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627 self.sizer = sizer |
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628 self.SetSizer(self.sizer) |
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629 self.SetAutoLayout(True) |
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630 self.Fit() |
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631 |
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632 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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633 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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634 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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635 |
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636 n_list = handler.master_dom._get_childNodes() |
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637 self.n_list = n_list |
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638 self.master_dom = handler.master_dom |
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639 self.grid.CreateGrid(len(n_list),3,1) |
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640 self.grid.SetRowLabelSize(0) |
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641 self.grid.SetColLabelValue(0,"Class") |
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642 self.grid.SetColLabelValue(1,"Level") |
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643 self.grid.SetColLabelValue(2,"Refrence") |
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644 for i in range(len(n_list)): |
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645 self.refresh_row(i) |
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646 self.temp_dom = None |
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647 |
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648 def on_cell_change(self,evt): |
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649 row = evt.GetRow() |
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650 col = evt.GetCol() |
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|
651 value = self.grid.GetCellValue(row,col) |
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652 try: |
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653 int(value) |
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654 self.n_list[row].setAttribute('level',value) |
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655 except: |
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656 self.grid.SetCellValue(row,col,"1") |
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657 |
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658 |
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659 def refresh_row(self,i): |
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660 n = self.n_list[i] |
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661 |
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662 name = n.getAttribute('name') |
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663 level = n.getAttribute('level') |
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|
664 book = n.getAttribute('book') |
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665 self.grid.SetCellValue(i,0,name) |
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666 self.grid.SetReadOnly(i,0) |
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667 self.grid.SetCellValue(i,1,level) |
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668 self.grid.SetCellValue(i,2,book) |
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669 self.grid.SetReadOnly(i,0) |
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670 self.grid.AutoSizeColumn(0) |
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671 self.grid.AutoSizeColumn(1) |
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672 self.grid.AutoSizeColumn(2) |
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673 |
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674 def on_remove(self,evt): |
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675 rows = self.grid.GetNumberRows() |
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676 for i in range(rows): |
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677 if self.grid.IsInSelection(i,0): |
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678 self.grid.DeleteRows(i) |
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679 self.master_dom.removeChild(self.n_list[i]) |
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680 |
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681 def on_add(self,evt): |
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682 if not self.temp_dom: |
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683 tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35classes.xml","r") |
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684 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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685 xml_dom = xml_dom._get_firstChild() |
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686 tmp.close() |
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687 self.temp_dom = xml_dom |
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688 f_list = self.temp_dom.getElementsByTagName('class') |
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689 opts = [] |
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690 for f in f_list: |
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691 opts.append(f.getAttribute('name')) |
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692 dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts) |
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693 if dlg.ShowModal() == wx.ID_OK: |
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694 i = dlg.GetSelection() |
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695 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
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696 self.grid.AppendRows(1) |
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697 self.refresh_row(self.grid.GetNumberRows()-1) |
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698 dlg.Destroy() |
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699 |
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700 |
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701 def on_size(self,event): |
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702 s = self.GetClientSizeTuple() |
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703 self.grid.SetDimensions(0,0,s[0],s[1]-25) |
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704 self.sizer.SetDimension(0,s[1]-25,s[0],25) |
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705 (w,h) = self.grid.GetClientSizeTuple() |
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706 cols = self.grid.GetNumberCols() |
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707 col_w = w/(cols) |
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708 for i in range(0,cols): |
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709 self.grid.SetColSize(i,col_w) |
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710 |
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711 |
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712 class dnd35saves(class_char_child): |
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713 """ Node Handler for saves. This handler will be |
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714 created by dnd35char_handler. |
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715 """ |
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716 def __init__(self,xml_dom,tree_node,parent): |
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717 class_char_child.__init__(self,xml_dom,tree_node,parent) |
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718 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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719 #self.saveGrid = None #a 1.6018 d 1.9002 |
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720 self.saveGridFrame = [] #a 1.9002 handle list, check frame for close. |
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721 |
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722 tree = self.tree |
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723 icons = self.tree.icons |
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|
724 |
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725 self.root = getRoot(self) #a 1.5002 |
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726 self.root.saves = self #a 1.6009 |
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727 node_list = self.master_dom.getElementsByTagName('save') |
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728 self.saves={} |
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729 for n in node_list: |
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|
730 name = n.getAttribute('name') |
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|
731 self.saves[name] = n |
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732 new_tree_node = tree.AppendItem(self.mytree_node,name,icons['gear'],icons['gear']) |
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733 tree.SetPyData(new_tree_node,self) |
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734 |
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735 #a 1.9002 this whole method |
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736 def refresh_data(self): # refresh the data in the melee/ranged section |
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737 # of the attack chart. |
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|
738 # count backwards, maintains context despite "removes" |
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739 for i in range(len(self.saveGridFrame)-1,-1,-1): |
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740 x = self.saveGridFrame[i] |
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741 if x == None: |
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742 x.refresh_data() |
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743 else: |
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744 self.saveGridFrame.remove(x) |
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745 |
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746 def get_mod(self,name): |
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747 save = self.saves[name] |
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748 stat = save.getAttribute('stat') |
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749 #print "dnd35saves, get_mod: self,root",self,self.root #a (debug) 1.5002 |
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750 #print "and abilities",self.root.abilities #a (debug) 1.5002 |
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751 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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752 base = int(save.getAttribute('base')) |
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753 miscmod = int(save.getAttribute('miscmod')) |
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754 magmod = int(save.getAttribute('magmod')) |
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|
755 total = stat_mod + base + miscmod + magmod |
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756 return total |
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757 |
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758 def on_rclick(self,evt): |
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759 |
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760 item = self.tree.GetSelection() |
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761 name = self.tree.GetItemText(item) |
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762 if item == self.mytree_node: |
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763 pass #a 1.5003 syntatic place holder |
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764 return #a 1.5003 |
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765 #print "failure mode!" |
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766 #dnd35_char_child.on_ldclick(self,evt) #d 1.5003 this busted |
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767 #wnd = save_grid(self.frame.note,self) |
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768 #wnd.title = "Saves" |
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769 #self.frame.add_panel(wnd) |
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770 else: |
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|
771 mod = self.get_mod(name) |
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772 if mod >= 0: |
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773 mod1 = "+" |
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774 else: |
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775 mod1 = "" |
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776 chat = self.chat |
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777 txt = '%s save: [1d20%s%s]' % (name, mod1, mod) |
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|
778 chat.ParsePost( txt, True, True ) |
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|
779 |
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|
780 def get_design_panel(self,parent): |
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781 wnd = outline_panel(parent,self,save_grid,"Saves") |
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782 wnd.title = "Saves" |
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|
783 return wnd |
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|
784 |
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|
785 def tohtml(self): |
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786 html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
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|
787 <th width='30%'>Save</th> |
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788 <th>Key</th><th>Base</th><th>Abil</th><th>Magic</th> |
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|
789 <th>Misc</th><th>Total</th></tr>""" |
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790 node_list = self.master_dom.getElementsByTagName('save') |
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|
791 for n in node_list: |
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792 name = n.getAttribute('name') |
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|
793 stat = n.getAttribute('stat') |
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|
794 base = n.getAttribute('base') |
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|
795 html_str = html_str + "<tr ALIGN='center'><td>"+name+"</td><td>"+stat+"</td><td>"+base+"</td>" |
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|
796 #stat_mod = str(dnd_globals["stats"][stat]) #d 1.5002 |
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797 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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|
798 |
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|
799 mag = n.getAttribute('magmod') |
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800 misc = n.getAttribute('miscmod') |
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|
801 mod = str(self.get_mod(name)) |
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802 if mod >= 0: |
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803 mod1 = "+" |
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|
804 else: |
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|
805 mod1 = "" |
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|
806 #m 1.5009 next line. added str() around stat_mod |
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807 html_str = html_str + "<td>"+str(stat_mod)+"</td><td>"+mag+"</td>" |
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|
808 html_str = html_str + '<td>'+misc+'</td><td>%s%s</td></tr>' % (mod1, mod) |
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|
809 html_str = html_str + "</table>" |
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810 return html_str |
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|
811 |
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812 #mark6 |
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|
813 class save_grid(wx.grid.Grid): |
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814 """grid for saves""" |
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|
815 def __init__(self, parent, handler): |
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|
816 pname = handler.master_dom.setAttribute("name", 'Saves') |
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817 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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818 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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819 self.root = getRoot(self) |
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820 |
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821 #self.hparent.saveGrid = self #a 1.6018 d 1.9001 |
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822 |
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823 |
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824 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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825 self.Bind(wx.EVT_SIZE, self.on_size) |
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826 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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827 self.handler = handler |
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828 saves = handler.master_dom.getElementsByTagName('save') |
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829 self.CreateGrid(len(saves),7) |
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830 self.SetRowLabelSize(0) |
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831 col_names = ['Save','Key','base','Abil','Magic','Misc','Total'] |
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832 for i in range(len(col_names)): |
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|
833 self.SetColLabelValue(i,col_names[i]) |
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834 self.saves = saves |
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|
835 i = 0 |
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|
836 for i in range(len(saves)): |
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|
837 self.refresh_row(i) |
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diff
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|
838 |
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diff
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|
839 |
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|
840 #a 1.9002 remainder of code in this method. |
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841 climber = parent |
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|
842 nameNode = climber.GetClassName() |
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|
843 while nameNode != 'wxFrame': |
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|
844 climber = climber.parent |
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|
845 nameNode = climber.GetClassName() |
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|
846 masterFrame=climber |
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|
847 masterFrame.refresh_data=self.refresh_data |
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|
848 #print getmembers(masterFrame) |
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|
849 |
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|
850 handler.saveGridFrame.append(masterFrame) |
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|
851 |
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|
852 def on_cell_change(self,evt): |
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853 row = evt.GetRow() |
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|
854 col = evt.GetCol() |
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|
855 value = self.GetCellValue(row,col) |
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|
856 try: |
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|
857 int(value) |
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|
858 if col == 2: |
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|
859 self.saves[row].setAttribute('base',value) |
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|
860 elif col ==4: |
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861 self.saves[row].setAttribute('magmod',value) |
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862 elif col ==5: # 1.5001 |
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863 self.saves[row].setAttribute('miscmod',value) |
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|
864 self.refresh_row(row) |
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|
865 except: |
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|
866 self.SetCellValue(row,col,"0") |
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|
867 |
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|
868 def refresh_row(self,rowi): |
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|
869 s = self.saves[rowi] |
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|
870 |
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|
871 name = s.getAttribute('name') |
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|
872 self.SetCellValue(rowi,0,name) |
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|
873 self.SetReadOnly(rowi,0) |
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|
874 stat = s.getAttribute('stat') |
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|
875 self.SetCellValue(rowi,1,stat) |
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|
876 self.SetReadOnly(rowi,1) |
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|
877 self.SetCellValue(rowi,2,s.getAttribute('base')) |
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|
878 self.SetCellValue(rowi,3,str(self.root.abilities.get_mod(stat))) |
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diff
changeset
|
879 self.SetReadOnly(rowi,3) |
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|
880 self.SetCellValue(rowi,4,s.getAttribute('magmod')) |
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|
881 self.SetCellValue(rowi,5,s.getAttribute('miscmod')) |
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|
882 mod = str(self.handler.get_mod(name)) |
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|
883 self.SetCellValue(rowi,6,mod) |
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|
884 self.SetReadOnly(rowi,6) |
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|
885 |
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|
886 def on_size(self,evt): |
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|
887 (w,h) = self.GetClientSizeTuple() |
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|
888 cols = self.GetNumberCols() |
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changeset
|
889 col_w = w/(cols+2) |
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|
890 self.SetColSize(0,col_w*3) |
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diff
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|
891 for i in range(1,cols): |
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|
892 self.SetColSize(i,col_w) |
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parents:
diff
changeset
|
893 evt.Skip() |
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parents:
diff
changeset
|
894 self.Refresh() |
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diff
changeset
|
895 |
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|
896 def refresh_data(self): |
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|
897 for r in range(self.GetNumberRows()): |
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diff
changeset
|
898 self.refresh_row(r) |
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changeset
|
899 |
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changeset
|
900 class dnd35skillsnfeats(dnd35_char_child): |
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|
901 """ Node handler for a dnd35 charactor |
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|
902 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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|
903 """ |
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|
904 def __init__(self,xml_dom,tree_node,parent): |
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|
905 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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|
906 self.root = getRoot(self) #a 1.6009 |
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changeset
|
907 |
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|
908 node_handler.__init__(self,xml_dom,tree_node) |
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|
909 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
66 | 910 self.frame = component.get('frame') |
0
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|
911 self.child_handlers = {} |
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|
912 self.new_child_handler('skills','Skills',dnd35skill,'book') |
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|
913 self.new_child_handler('feats','Feats',dnd35feats,'book') |
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|
914 self.myeditor = None |
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changeset
|
915 |
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changeset
|
916 |
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|
917 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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|
918 node_list = self.master_dom.getElementsByTagName(tag) |
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|
919 tree = self.tree |
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|
920 i = self.tree.icons[icon] |
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|
921 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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|
922 handler = handler_class(node_list[0],new_tree_node,self) |
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|
923 tree.SetPyData(new_tree_node,handler) |
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|
924 self.child_handlers[tag] = handler |
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|
925 |
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|
926 def get_design_panel(self,parent): |
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|
927 return tabbed_panel(parent,self,1) |
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changeset
|
928 |
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changeset
|
929 |
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|
930 def get_use_panel(self,parent): |
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|
931 return tabbed_panel(parent,self,2) |
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|
932 |
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|
933 class skills_char_child(node_handler): |
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|
934 """ Node Handler for skill. This handler will be |
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|
935 created by dnd35char_handler. |
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|
936 """ |
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|
937 def __init__(self,xml_dom,tree_node,parent): |
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|
938 node_handler.__init__(self,xml_dom,tree_node) |
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|
939 self.char_hander = parent |
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|
940 self.drag = False |
66 | 941 self.frame = component.get('frame') |
0
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|
942 self.myeditor = None |
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changeset
|
943 |
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|
944 |
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changeset
|
945 |
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|
946 def on_drop(self,evt): |
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|
947 pass |
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changeset
|
948 |
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|
949 def on_rclick(self,evt): |
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|
950 pass |
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|
951 |
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|
952 def on_ldclick(self,evt): |
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|
953 return |
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|
954 |
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|
955 def on_html(self,evt): |
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|
956 html_str = self.tohtml() |
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|
957 wnd = http_html_window(self.frame.note,-1) |
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958 wnd.title = self.master_dom.getAttribute('name') |
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|
959 self.frame.add_panel(wnd) |
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|
960 wnd.SetPage(html_str) |
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|
961 |
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|
962 def get_design_panel(self,parent): |
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|
963 pass |
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|
964 |
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|
965 def get_use_panel(self,parent): |
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966 return self.get_design_panel(parent) |
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|
967 |
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968 def delete(self): |
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|
969 pass |
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|
970 |
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971 class dnd35skill(skills_char_child): |
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972 """ Node Handler for skill. This handler will be |
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|
973 created by dnd35char_handler. |
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974 """ |
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975 def __init__(self,xml_dom,tree_node,parent): |
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976 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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977 #a 1.5002 Need the functional parent, not the invoking parent. |
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978 self.root = getRoot(self) #a 1.5002 |
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979 self.root.skills = self #a 1.6009 |
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980 |
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981 skills_char_child.__init__(self,xml_dom,tree_node,parent) |
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982 tree = self.tree |
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983 icons = self.tree.icons |
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984 node_list = self.master_dom.getElementsByTagName('skill') |
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|
985 |
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986 self.skills={} |
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987 #Adding code to not display skills you can not use -mgt |
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988 for n in node_list: |
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989 name = n.getAttribute('name') |
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990 self.skills[name] = n |
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991 skill_check = self.skills[name] |
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992 ranks = int(skill_check.getAttribute('rank')) |
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993 trained = int(skill_check.getAttribute('untrained')) |
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|
994 |
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|
995 if ranks > 0 or trained == 1: |
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996 new_tree_node = tree.AppendItem(self.mytree_node,name, |
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997 icons['gear'],icons['gear']) |
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|
998 else: |
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|
999 continue |
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|
1000 |
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|
1001 tree.SetPyData(new_tree_node,self) |
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|
1002 |
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|
1003 |
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|
1004 |
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|
1005 def refresh_skills(self): |
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1006 #Adding this so when you update the grid the tree will reflect |
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|
1007 #The change. -mgt |
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1008 tree = self.tree |
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|
1009 icons = self.tree.icons |
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|
1010 tree.CollapseAndReset(self.mytree_node) |
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1011 node_list = self.master_dom.getElementsByTagName('skill') |
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|
1012 |
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|
1013 self.skills={} |
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|
1014 for n in node_list: |
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|
1015 name = n.getAttribute('name') |
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|
1016 self.skills[name] = n |
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|
1017 skill_check = self.skills[name] |
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1018 ranks = int(skill_check.getAttribute('rank')) |
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1019 trained = int(skill_check.getAttribute('untrained')) |
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|
1020 |
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1021 if ranks > 0 or trained == 1: |
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1022 new_tree_node = tree.AppendItem(self.mytree_node,name, |
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|
1023 icons['gear'],icons['gear']) |
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|
1024 else: |
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|
1025 continue |
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|
1026 |
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|
1027 tree.SetPyData(new_tree_node,self) |
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|
1028 |
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|
1029 def get_mod(self,name): |
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|
1030 skill = self.skills[name] |
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1031 stat = skill.getAttribute('stat') |
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1032 #stat_mod = int(dnd_globals["stats"][stat]) #d 1.5002 |
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1033 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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1034 rank = int(skill.getAttribute('rank')) |
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1035 misc = int(skill.getAttribute('misc')) |
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1036 total = stat_mod + rank + misc |
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|
1037 return total |
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|
1038 |
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|
1039 def on_rclick(self,evt): |
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1040 item = self.tree.GetSelection() |
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|
1041 name = self.tree.GetItemText(item) |
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|
1042 #print "skill rc self",self #a 1.6004 |
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1043 #print "skill rc tree",self.mytree_node #a 1.6004 |
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|
1044 #print "skill rc item",item #a 1.6004 |
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|
1045 if item == self.mytree_node: |
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|
1046 return |
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|
1047 # following line fails, |
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|
1048 #dnd35_char_child.on_ldclick(self,evt) #d 1.6014 |
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|
1049 # it's what it used to try to do. |
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1050 ac = self.root.ac.get_check_pen() #a 1.5002 for 1.5004 verify fix. |
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|
1051 |
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|
1052 skill = self.skills[name] |
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|
1053 |
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1054 untr = skill.getAttribute('untrained') #a 1.6004 |
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1055 rank = skill.getAttribute('rank') #a 1.6004 |
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|
1056 if eval('%s == 0' % (untr)): #a 1.6004 |
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|
1057 if eval('%s == 0' % (rank)): #a 1.6004 |
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|
1058 res = 'You fumble around, accomplishing nothing' #a 1.6004 |
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1059 txt = '%s Skill Check: %s' % (name, res) #a 1.6004 |
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1060 chat = self.chat #a 1.6004 |
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1061 chat.Post(txt,True,True) #a 1.6004 |
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|
1062 return #a 1.6004 |
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|
1063 |
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|
1064 armor = '' |
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|
1065 acCp = '' |
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|
1066 if ac < 0: #acCp >= 1 #m 1.5004 this is stored as negatives. |
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|
1067 armorCheck = int(skill.getAttribute('armorcheck')) |
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|
1068 #print "ac,armorCheck",ac,armorCheck |
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|
1069 if armorCheck == 1: |
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1070 acCp=ac |
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1071 armor = '(includes Armor Penalty of %s)' % (acCp) |
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1072 if item == self.mytree_node: |
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|
1073 dnd35_char_child.on_ldclick(self,evt) |
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1074 #wnd = skill_grid(self.frame.note,self) |
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|
1075 #wnd.title = "Skills" |
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|
1076 #self.frame.add_panel(wnd) |
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|
1077 else: |
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|
1078 mod = self.get_mod(name) |
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1079 if mod >= 0: |
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1080 mod1 = "+" |
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|
1081 else: |
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|
1082 mod1 = "" |
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|
1083 chat = self.chat |
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|
1084 txt = '%s Skill Check: [1d20%s%s%s] %s' % ( |
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1085 name, mod1, mod, acCp, armor) |
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1086 chat.ParsePost(txt,True,True) |
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1087 |
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|
1088 def get_design_panel(self,parent): |
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1089 wnd = outline_panel(parent,self,skill_grid,"Skills") |
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|
1090 wnd.title = "Skills (edit)" |
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1091 return wnd |
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|
1092 |
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1093 def tohtml(self): |
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|
1094 html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
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1095 <th width='30%'>Skill</th><th>Key</th> |
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1096 <th>Rank</th><th>Abil</th><th>Misc</th><th>Total</th></tr>""" |
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1097 node_list = self.master_dom.getElementsByTagName('skill') |
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1098 |
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1099 for n in node_list: |
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1100 name = n.getAttribute('name') |
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1101 stat = n.getAttribute('stat') |
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1102 rank = n.getAttribute('rank') |
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1103 untr = n.getAttribute('untrained') #a 1.6004 |
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|
1104 #Filter unsuable skills out of pretty print -mgt |
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1105 if eval('%s > 0' % (rank)) or eval('%s == 1' % (untr)): |
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1106 if eval('%s >=1' % (rank)): |
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1107 html_str += "<tr ALIGN='center' bgcolor='#CCCCFF'><td>" #a 1.6004 |
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1108 #html_str += "<tr ALIGN='center' bgcolor='green'><td>" #d 1.6004 |
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1109 html_str += name+"</td><td>"+stat+"</td><td>"+rank+"</td>" |
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1110 elif eval('%s == 1' % (untr)): #a 1.6004 |
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1111 html_str += "<tr ALIGN='center' bgcolor='#C0FF40'><td>" #a 1.6004 |
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1112 html_str += name+"</td><td>"+stat+"</td><td>"+rank+"</td>" #a 1.6004 |
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|
1113 else: |
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|
1114 html_str += "<tr ALIGN='center'><td>"+name+"</td><td>" |
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|
1115 html_str += stat+"</td><td>"+rank+"</td>" |
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|
1116 else: |
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|
1117 continue |
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|
1118 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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|
1119 #stat_mod = str(dnd_globals["stats"][stat]) #d 1.5002 |
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|
1120 misc = n.getAttribute('misc') |
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|
1121 mod = str(self.get_mod(name)) |
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|
1122 if mod >= 0: |
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|
1123 mod1 = "+" |
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|
1124 else: |
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|
1125 mod1 = "" |
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|
1126 html_str += "<td>"+str(stat_mod)+"</td><td>"+misc #m 1.6009 str() |
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|
1127 html_str += '</td><td>%s%s</td></tr>' % (mod1, mod) |
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|
1128 html_str = html_str + "</table>" |
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|
1129 return html_str |
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|
1130 |
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|
1131 |
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|
1132 class skill_grid(wx.grid.Grid): |
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|
1133 """ panel for skills """ |
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|
1134 def __init__(self, parent, handler): |
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|
1135 self.hparent = handler #a 1.5002 need function parent, not invoker |
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|
1136 self.root = getRoot(self) #a 1.5002 |
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|
1137 pname = handler.master_dom.setAttribute("name", 'Skills') |
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|
1138 |
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|
1139 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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|
1140 self.Bind(wx.EVT_SIZE, self.on_size) |
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|
1141 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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|
1142 self.handler = handler |
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|
1143 skills = handler.master_dom.getElementsByTagName('skill') |
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|
1144 #xelf.stats = dnd_globals["stats"] #d 1.5002 |
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|
1145 |
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|
1146 self.CreateGrid(len(skills),6) |
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|
1147 self.SetRowLabelSize(0) |
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|
1148 col_names = ['Skill','Key','Rank','Abil','Misc','Total'] |
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|
1149 for i in range(len(col_names)): |
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|
1150 self.SetColLabelValue(i,col_names[i]) |
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|
1151 rowi = 0 |
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|
1152 self.skills = skills |
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|
1153 for i in range(len(skills)): |
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|
1154 self.refresh_row(i) |
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|
1155 |
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|
1156 def on_cell_change(self,evt): |
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|
1157 row = evt.GetRow() |
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|
1158 col = evt.GetCol() |
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|
1159 value = self.GetCellValue(row,col) |
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|
1160 #print value |
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|
1161 try: |
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|
1162 int(value) |
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|
1163 if col == 2: |
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|
1164 self.skills[row].setAttribute('rank',value) |
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|
1165 elif col ==4: |
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|
1166 self.skills[row].setAttribute('misc',value) |
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|
1167 self.refresh_row(row) |
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|
1168 except: |
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|
1169 self.SetCellValue(row,col,"0") |
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|
1170 |
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|
1171 #call refresh_skills |
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|
1172 self.handler.refresh_skills() |
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|
1173 |
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|
1174 def refresh_row(self,rowi): |
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|
1175 s = self.skills[rowi] |
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|
1176 name = s.getAttribute('name') |
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|
1177 self.SetCellValue(rowi,0,name) |
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|
1178 self.SetReadOnly(rowi,0) |
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|
1179 stat = s.getAttribute('stat') |
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|
1180 self.SetCellValue(rowi,1,stat) |
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|
1181 self.SetReadOnly(rowi,1) |
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|
1182 self.SetCellValue(rowi,2,s.getAttribute('rank')) |
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|
1183 #self.SetCellValue(rowi,3,str(dnd_globals["stats"][stat])) #d 1.5002 |
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|
1184 if self.root.abilities: #a 1.5002 sanity check. |
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|
1185 stat_mod=self.root.abilities.get_mod(stat) #a 1.5002 |
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|
1186 else: #a 1.5002 |
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|
1187 stat_mod = -6 #a 1.5002 this can happen if code is changed so |
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|
1188 #a 1.5002 that abilities are not defined prior invokation of init. |
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|
1189 print "Please advise dnd35 maintainer alert 1.5002 raised" |
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|
1190 |
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|
1191 self.SetCellValue(rowi,3,str(stat_mod)) #a 1.5002 |
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1192 self.SetReadOnly(rowi,3) |
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|
1193 self.SetCellValue(rowi,4,s.getAttribute('misc')) |
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1194 mod = str(self.handler.get_mod(name)) |
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1195 self.SetCellValue(rowi,5,mod) |
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1196 self.SetReadOnly(rowi,5) |
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|
1197 |
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|
1198 def on_size(self,evt): |
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1199 (w,h) = self.GetClientSizeTuple() |
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1200 cols = self.GetNumberCols() |
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|
1201 col_w = w/(cols+2) |
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|
1202 self.SetColSize(0,col_w*3) |
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|
1203 for i in range(1,cols): |
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1204 self.SetColSize(i,col_w) |
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|
1205 evt.Skip() |
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|
1206 self.Refresh() |
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|
1207 |
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|
1208 def refresh_data(self): |
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|
1209 |
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|
1210 for r in range(self.GetNumberRows()): |
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|
1211 self.refresh_row(r) |
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|
1212 |
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|
1213 |
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|
1214 |
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|
1215 |
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|
1216 class dnd35feats(skills_char_child): |
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1217 """ Node Handler for classes. This handler will be |
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1218 created by dnd35char_handler. |
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|
1219 """ |
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1220 def __init__(self,xml_dom,tree_node,parent): |
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1221 skills_char_child.__init__(self,xml_dom,tree_node,parent) |
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1222 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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1223 self.root = getRoot(self) #a 1.5002 |
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1224 self.root.feats = self #a 1.6009 |
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|
1225 |
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1226 |
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|
1227 def get_design_panel(self,parent): |
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1228 setTitle="Feats - " + self.root.general.charName #a 1.5010 |
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1229 wnd = outline_panel(parent,self,feat_panel,setTitle) #a 1.5010 |
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1230 #wnd = outline_panel(parent,self,feat_panel,"Feats") #d 1.5010 |
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1231 wnd.title = "Feats" #d 1.5010 |
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1232 #wnd.title = "Feats - " + self.charName |
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|
1233 return wnd |
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|
1234 |
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|
1235 def tohtml(self): |
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|
1236 html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Feats</th></tr><tr><td>" |
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|
1237 n_list = self.master_dom._get_childNodes() |
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|
1238 for n in n_list: |
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|
1239 html_str += n.getAttribute('name')+ ", " |
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|
1240 html_str = html_str[:len(html_str)-2] + "</td></tr></table>" |
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|
1241 return html_str |
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|
1242 |
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|
1243 class feat_panel(wx.Panel): |
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|
1244 def __init__(self, parent, handler): |
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|
1245 |
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|
1246 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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|
1247 #a 1.5002 in this case, we need the functional parent, not the invoking parent. |
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|
1248 self.root = getRoot(self) #a 1.5002 |
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|
1249 #tempTitle= 'Feats - ' + self.root.general.charName #a 1.5010 |
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|
1250 #pname = handler.master_dom.setAttribute("name", tempTitle) #a 1.5010 |
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|
1251 pname = handler.master_dom.setAttribute("name", 'Feats') #d 1.5010 |
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|
1252 |
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|
1253 wx.Panel.__init__(self, parent, -1) |
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|
1254 self.grid = wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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|
1255 sizer = wx.BoxSizer(wx.VERTICAL) |
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|
1256 sizer.Add(self.grid, 1, wx.EXPAND) |
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|
1257 |
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|
1258 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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|
1259 sizer1.Add(wx.Button(self, 10, "Remove Feat"), 0, wx.EXPAND) |
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|
1260 sizer1.Add(wx.Size(10,10)) |
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|
1261 sizer1.Add(wx.Button(self, 20, "Add Feat"), 0, wx.EXPAND) |
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|
1262 |
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|
1263 sizer.Add(sizer1, 0, wx.EXPAND) |
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|
1264 self.sizer = sizer |
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|
1265 |
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|
1266 self.SetSizer(self.sizer) |
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|
1267 self.SetAutoLayout(True) |
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|
1268 self.Fit() |
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|
1269 |
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|
1270 #self.Bind(wx.EVT_SIZE, self.on_size) |
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|
1271 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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|
1272 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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|
1273 |
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|
1274 n_list = handler.master_dom._get_childNodes() |
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|
1275 self.n_list = n_list |
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|
1276 self.master_dom = handler.master_dom |
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|
1277 self.grid.CreateGrid(len(n_list),3,1) |
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|
1278 self.grid.SetRowLabelSize(0) |
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|
1279 self.grid.SetColLabelValue(0,"Feat") |
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|
1280 self.grid.SetColLabelValue(1,"Reference") |
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|
1281 self.grid.SetColLabelValue(2,"Description") #m 1.6 typo correction. |
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|
1282 wrap = wx.grid.GridCellAutoWrapStringRenderer() |
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|
1283 attr = wx.grid.GridCellAttr() |
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|
1284 attr.SetRenderer(wrap) |
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|
1285 self.grid.SetColAttr(2, attr) |
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|
1286 for i in range(len(n_list)): |
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|
1287 self.refresh_row(i) |
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|
1288 self.temp_dom = None |
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|
1289 |
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|
1290 def refresh_row(self,i): |
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|
1291 feat = self.n_list[i] |
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|
1292 |
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|
1293 name = feat.getAttribute('name') |
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|
1294 type = feat.getAttribute('type') |
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|
1295 desc = feat.getAttribute('desc') #m 1.6 correct typo |
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|
1296 self.grid.SetCellValue(i,0,name) |
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|
1297 self.grid.SetReadOnly(i,0) |
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|
1298 self.grid.SetCellValue(i,1,type) |
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|
1299 self.grid.SetReadOnly(i,1) |
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|
1300 self.grid.SetCellValue(i,2,desc) #m 1.6 correct typo |
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|
1301 self.grid.SetReadOnly(i,2) |
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|
1302 self.grid.AutoSizeColumn(0) |
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|
1303 self.grid.AutoSizeColumn(1) |
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|
1304 self.grid.AutoSizeColumn(2, False) |
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|
1305 self.grid.AutoSizeRow(i) |
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|
1306 |
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|
1307 def on_remove(self,evt): |
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|
1308 rows = self.grid.GetNumberRows() |
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|
1309 for i in range(rows): |
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|
1310 if self.grid.IsInSelection(i,0): |
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|
1311 self.grid.DeleteRows(i) |
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|
1312 self.master_dom.removeChild(self.n_list[i]) |
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|
1313 |
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|
1314 def on_add(self,evt): |
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|
1315 |
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|
1316 if not self.temp_dom: |
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|
1317 tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35feats.xml","r") |
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|
1318 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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|
1319 xml_dom = xml_dom._get_firstChild() |
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|
1320 tmp.close() |
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|
1321 self.temp_dom = xml_dom |
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|
1322 f_list = self.temp_dom.getElementsByTagName('feat') |
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|
1323 opts = [] |
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|
1324 for f in f_list: |
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|
1325 opts.append(f.getAttribute('name') + " - [" + |
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|
1326 f.getAttribute('type') + "] - " + f.getAttribute('desc')) |
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|
1327 dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts) |
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|
1328 if dlg.ShowModal() == wx.ID_OK: |
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|
1329 i = dlg.GetSelection() |
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1330 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
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|
1331 self.grid.AppendRows(1) |
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|
1332 self.refresh_row(self.grid.GetNumberRows()-1) |
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1333 dlg.Destroy() |
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|
1334 |
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|
1335 |
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|
1336 def on_size(self,event): |
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|
1337 s = self.GetClientSizeTuple() |
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1338 self.grid.SetDimensions(0,0,s[0],s[1]-25) |
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|
1339 self.sizer.SetDimension(0,s[1]-25,s[0],25) |
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|
1340 (w,h) = self.grid.GetClientSizeTuple() |
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|
1341 cols = self.grid.GetNumberCols() |
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|
1342 col_w = w/(cols) |
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|
1343 for i in range(0,cols): |
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|
1344 self.grid.SetColSize(i,col_w) |
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|
1345 |
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|
1346 class dnd35combat(dnd35_char_child): |
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|
1347 """ Node handler for a dnd35 charactor |
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|
1348 <nodehandler name='?' module='dnd35' class='dnd35char_handler2' /> |
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|
1349 """ |
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|
1350 def __init__(self,xml_dom,tree_node,parent): |
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|
1351 |
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|
1352 node_handler.__init__(self,xml_dom,tree_node) |
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|
1353 |
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|
1354 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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|
1355 self.root = getRoot(self) #a 1.5012 |
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|
1356 |
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|
1357 |
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|
1358 |
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|
1359 #mark3 |
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|
1360 dnd35_char_child.__init__(self,xml_dom,tree_node,parent) |
66 | 1361 self.frame = component.get('frame') |
0
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|
1362 self.child_handlers = {} |
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|
1363 self.new_child_handler('hp','Hit Points',dnd35hp,'gear') |
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|
1364 self.new_child_handler('attacks','Attacks',dnd35attacks,'spears') |
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|
1365 self.new_child_handler('ac','Armor',dnd35armor,'spears') |
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|
1366 #print "combat",self.child_handlers #a (debug) 1.5002 |
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|
1367 #wxMenuItem(self.tree.std_menu, dnd35_EXPORT, "Export...", "Export") |
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|
1368 self.myeditor = None |
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|
1369 |
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|
1370 |
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|
1371 def new_child_handler(self,tag,text,handler_class,icon='gear'): |
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|
1372 node_list = self.master_dom.getElementsByTagName(tag) |
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|
1373 tree = self.tree |
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|
1374 i = self.tree.icons[icon] |
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|
1375 new_tree_node = tree.AppendItem(self.mytree_node,text,i,i) |
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|
1376 handler = handler_class(node_list[0],new_tree_node,self) |
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|
1377 tree.SetPyData(new_tree_node,handler) |
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|
1378 self.child_handlers[tag] = handler |
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|
1379 |
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|
1380 def get_design_panel(self,parent): |
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|
1381 return tabbed_panel(parent,self,1) |
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changeset
|
1382 |
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|
1383 def get_use_panel(self,parent): |
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|
1384 return tabbed_panel(parent,self,2) |
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|
1385 |
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|
1386 |
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|
1387 class combat_char_child(node_handler): |
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|
1388 """ Node Handler for combat. This handler will be |
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|
1389 created by dnd35char_handler. |
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|
1390 """ |
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|
1391 def __init__(self,xml_dom,tree_node,parent): |
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|
1392 node_handler.__init__(self,xml_dom,tree_node) |
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|
1393 self.char_hander = parent |
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|
1394 self.drag = False |
66 | 1395 self.frame = component.get('frame') |
0
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|
1396 self.myeditor = None |
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|
1397 |
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|
1398 |
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|
1399 def on_drop(self,evt): |
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|
1400 pass |
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|
1401 |
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|
1402 def on_rclick(self,evt): |
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|
1403 pass |
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|
1404 |
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|
1405 def on_ldclick(self,evt): |
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|
1406 return |
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|
1407 |
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|
1408 def on_html(self,evt): |
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|
1409 html_str = self.tohtml() |
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|
1410 wnd = http_html_window(self.frame.note,-1) |
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|
1411 wnd.title = self.master_dom.getAttribute('name') |
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|
1412 self.frame.add_panel(wnd) |
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|
1413 wnd.SetPage(html_str) |
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|
1414 |
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|
1415 def get_design_panel(self,parent): |
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|
1416 pass |
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|
1417 |
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|
1418 def get_use_panel(self,parent): |
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|
1419 return self.get_design_panel(parent) |
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|
1420 |
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|
1421 def delete(self): |
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|
1422 pass |
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|
1423 |
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|
1424 class dnd35hp(combat_char_child): |
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|
1425 """ Node Handler for hit points. This handler will be |
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|
1426 created by dnd35char_handler. |
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|
1427 """ |
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1428 def __init__(self,xml_dom,tree_node,parent): |
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1429 combat_char_child.__init__(self,xml_dom,tree_node,parent) |
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1430 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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1431 self.root = getRoot(self) #a 1.6009 |
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1432 self.root.hp = self #a 1.6009 |
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1433 |
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1434 def get_design_panel(self,parent): |
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1435 wnd = outline_panel(parent,self,hp_panel,"Hit Points") |
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|
1436 wnd.title = "Hit Points" |
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1437 return wnd |
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|
1438 |
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1439 def on_rclick( self, evt ): |
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1440 chp = self.master_dom.getAttribute('current') |
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1441 mhp = self.master_dom.getAttribute('max') |
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1442 txt = '((HP: %s / %s))' % ( chp, mhp ) |
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1443 self.chat.ParsePost( txt, True, True ) |
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1444 |
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1445 def tohtml(self): |
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1446 html_str = "<table width=100% border=1 >" |
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1447 html_str += "<tr BGCOLOR=#E9E9E9 ><th colspan=4>Hit Points</th></tr>" |
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1448 html_str += "<tr><th>Max:</th>" |
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1449 html_str += "<td>"+self.master_dom.getAttribute('max')+"</td>" |
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1450 html_str += "<th>Current:</th>" |
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1451 html_str += "<td>"+self.master_dom.getAttribute('current')+"</td>" |
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1452 html_str += "</tr></table>" |
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1453 return html_str |
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|
1454 |
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1455 class hp_panel(wx.Panel): |
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1456 def __init__(self, parent, handler): |
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|
1457 wx.Panel.__init__(self, parent, -1) |
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|
1458 self.hparent = handler #a 1.5002 allow ability to run up tree. In this |
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1459 #a 1.5002 case, we need the functional parent, not the invoking parent. |
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|
1460 |
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1461 pname = handler.master_dom.setAttribute("name", 'HitPoints') |
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1462 self.sizer = wx.FlexGridSizer(2, 4, 2, 2) # rows, cols, hgap, vgap |
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|
1463 self.master_dom = handler.master_dom |
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|
1464 self.sizer.AddMany([ (wx.StaticText(self, -1, "HP Current:"), 0, |
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|
1465 wx.ALIGN_CENTER_VERTICAL), |
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|
1466 (wx.TextCtrl(self, HP_CUR, |
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|
1467 self.master_dom.getAttribute('current')), 0, wx.EXPAND), |
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|
1468 (wx.StaticText(self, -1, "HP Max:"), 0, wx.ALIGN_CENTER_VERTICAL), |
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|
1469 (wx.TextCtrl(self, HP_MAX, self.master_dom.getAttribute('max')), |
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|
1470 0, wx.EXPAND), |
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|
1471 ]) |
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|
1472 self.sizer.AddGrowableCol(1) |
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|
1473 self.SetSizer(self.sizer) |
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|
1474 self.SetAutoLayout(True) |
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|
1475 self.Fit() |
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|
1476 |
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|
1477 #self.Bind(wx.EVT_SIZE, self.on_size) |
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|
1478 self.Bind(wx.EVT_TEXT, self.on_text, id=HP_MAX) |
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|
1479 self.Bind(wx.EVT_TEXT, self.on_text, id=HP_CUR) |
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|
1480 |
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|
1481 def on_text(self,evt): |
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|
1482 id = evt.GetId() |
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|
1483 if id == HP_CUR: |
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|
1484 self.master_dom.setAttribute('current',evt.GetString()) |
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|
1485 elif id == HP_MAX: |
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|
1486 self.master_dom.setAttribute('max',evt.GetString()) |
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|
1487 |
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|
1488 def on_size(self,evt): |
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|
1489 s = self.GetClientSizeTuple() |
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|
1490 self.sizer.SetDimension(0,0,s[0],s[1]) |
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|
1491 |
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|
1492 class dnd35attacks(combat_char_child): |
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|
1493 """ Node Handler for attacks. This handler will be |
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|
1494 created by dnd35char_handler. |
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|
1495 """ |
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|
1496 def __init__(self,xml_dom,tree_node,parent): |
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|
1497 combat_char_child.__init__(self,xml_dom,tree_node,parent) |
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|
1498 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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|
1499 self.root = getRoot(self) #a 1.5002 |
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|
1500 self.root.attacks = self #a 1.6009 so others can find me. |
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|
1501 self.mrFrame = [] #a 1.9001 |
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|
1502 |
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|
1503 #a 1.5012 start a1b |
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|
1504 |
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|
1505 self.updateFootNotes = False |
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|
1506 self.updateFootNotes = False |
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|
1507 self.html_str = "<html><body>" |
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|
1508 self.html_str += ("<br /> This character has weapons with no "+ |
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|
1509 "footnotes. This program will "+ |
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|
1510 "add footnotes to the weapons which have names that still match "+ |
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|
1511 "the orginal names. If you have changed the weapon name, you "+ |
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1512 "will see some weapons with a footnote of 'X', you will have "+ |
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1513 "to either delete and re-add the weapon, or research "+ |
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|
1514 "and add the correct footnotes for the weapon.\n"+ |
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|
1515 "<br /> Please be aware, that only the bow/sling footnote is "+ |
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|
1516 "being used to affect changes to rolls; implemenation of other "+ |
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|
1517 "footnotes to automaticly adjust rolls will be completed as "+ |
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|
1518 "soon as time allows." + |
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|
1519 "<br /><br />Update to character:"+self.root.general.charName+ |
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|
1520 "<br /><br />"+ |
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|
1521 """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
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|
1522 <th width='80%'>Weapon Name</th><th>Added Footnote</th></tr>\n""") |
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|
1523 self.temp_dom={} |
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|
1524 #a 1.5012 end a1b |
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|
1525 |
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|
1526 node_list = self.master_dom.getElementsByTagName('melee') |
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|
1527 self.melee = node_list[0] |
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|
1528 node_list = self.master_dom.getElementsByTagName('ranged') |
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|
1529 self.ranged = node_list[0] |
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|
1530 self.refresh_weapons() # this causes self.weapons to be loaded. |
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|
1531 |
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|
1532 #a 1.5012 this whole if clause. |
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|
1533 if self.updateFootNotes == True: |
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|
1534 self.updateFootNotes = False |
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|
1535 name = self.root.general.charName |
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|
1536 self.html_str += "</table>" |
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|
1537 self.html_str += "</body> </html> " |
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|
1538 masterFrame = self.root.frame |
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|
1539 |
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|
1540 title = name+"'s weapons' update to have footnotes" |
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|
1541 fnFrame = wx.Frame(masterFrame, -1, title) |
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|
1542 fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1) |
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|
1543 fnFrame.panel.SetPage(self.html_str) |
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|
1544 fnFrame.Show() |
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|
1545 |
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|
1546 #weaponsH = self.master_dom.getElementsByTagName('attacks') |
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|
1547 #mark7 |
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|
1548 |
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|
1549 #a 1.9001 this whole method |
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|
1550 def refreshMRdata(self): # refresh the data in the melee/ranged section |
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|
1551 # of the attack chart. |
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|
1552 # count backwards, maintains context despite "removes" |
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|
1553 for i in range(len(self.mrFrame)-1,-1,-1): #a 1.9001 |
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|
1554 x = self.mrFrame[i] |
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|
1555 if x == None: |
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|
1556 x.refreshMRdata() #a 1.9001 |
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|
1557 else: |
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|
1558 self.mrFrame.remove(x) |
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|
1559 |
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|
1560 def refresh_weapons(self): |
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|
1561 self.weapons = {} |
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|
1562 |
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1563 tree = self.tree |
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1564 icons = self.tree.icons |
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|
1565 tree.CollapseAndReset(self.mytree_node) |
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1566 node_list = self.master_dom.getElementsByTagName('weapon') |
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|
1567 for n in node_list: |
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1568 name = n.getAttribute('name') |
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|
1569 fn = safeGetAttr(n,'fn') #a 1.5012 can be removed when |
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|
1570 #a 1.5012 confident all characters in the world have footnotes. |
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|
1571 #if self.updateFootNotes: |
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|
1572 if fn == None:#a 1.5012 |
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|
1573 self.updateFootNotes=True |
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1574 self.updateFootN(n) #a 1.5012 |
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1575 new_tree_node = tree.AppendItem( |
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|
1576 self.mytree_node,name,icons['sword'],icons['sword']) |
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|
1577 tree.SetPyData(new_tree_node,self) |
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|
1578 self.weapons[name]=n |
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|
1579 |
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|
1580 def updateFootN(self,n):#a 1.5012 this whole function |
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|
1581 if not self.temp_dom: |
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|
1582 tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml","r") |
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|
1583 #tmp = open("c:\clh\codeSamples\sample1.xml","r") #a (debug) 1.5012 |
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|
1584 self.temp_dom = xml.dom.minidom.parse(tmp) |
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|
1585 |
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|
1586 #self.temp_dom = parseXml_with_dlg(self,tmp.read()) |
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|
1587 self.temp_dom = self.temp_dom._get_firstChild() |
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|
1588 tmp.close() |
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|
1589 nameF = n.getAttribute('name') |
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|
1590 w_list = self.temp_dom.getElementsByTagName('weapon') |
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|
1591 found = False |
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|
1592 for w in w_list: |
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|
1593 if nameF == w.getAttribute('name'): |
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|
1594 found = True |
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|
1595 fnN = safeGetAttr(n,'fn') |
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|
1596 if fnN == None or fnN == 'None': |
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|
1597 fnW = w.getAttribute('fn') |
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|
1598 #print "weapon",nameF,"footnotes are updated to",fnW |
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|
1599 self.html_str += ("<tr ALIGN='center'><td>"+nameF+"</td>"+ |
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|
1600 "<td>"+fnW+"</td></tr>\n") |
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|
1601 n.setAttribute('fn',fnW) |
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changeset
|
1602 break |
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changeset
|
1603 if not found: |
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|
1604 self.html_str += ("<tr ALIGN='center'><td>"+nameF+" - Custom "+ |
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|
1605 "Weapon, research "+ |
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|
1606 "and update manually; setting footnote to indicate custom</td>"+ |
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|
1607 "<td>"+'X'+"</td></tr>\n") |
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|
1608 n.setAttribute('fn','X') |
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|
1609 |
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|
1610 |
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|
1611 def get_mod(self,type='m'): |
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|
1612 (base, base2, base3, base4, base5, base6, stat_mod, misc) \ |
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|
1613 = self.get_attack_data(type) |
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|
1614 return int(base + misc + int(stat_mod)) |
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|
1615 |
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|
1616 def get_attack_data(self,type='m'): |
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|
1617 if type=='m' or type=='0': |
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|
1618 stat = 'Str' #m was dnd_globals["stats"]['Str'] 1.5002 |
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|
1619 temp = self.melee |
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|
1620 else: |
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|
1621 stat = 'Dex' #m was dnd_globals["stats"]['Dex'] 1.5002 |
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|
1622 temp = self.ranged |
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|
1623 stat_mod = -7 |
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|
1624 stat_mod = self.root.abilities.get_mod(stat) #a 1.5002 |
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|
1625 #print "Big test - stat_mod",stat_mod #a (debug) 1.6000 |
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|
1626 base = int(temp.getAttribute('base')) |
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|
1627 base2 = int(temp.getAttribute('second')) |
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|
1628 base3 = int(temp.getAttribute('third')) |
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|
1629 base4 = int(temp.getAttribute('forth')) |
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|
1630 base5 = int(temp.getAttribute('fifth')) |
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|
1631 base6 = int(temp.getAttribute('sixth')) |
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|
1632 misc = int(temp.getAttribute('misc')) |
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|
1633 return (base, base2, base3, base4, base5, base6, stat_mod ,misc) |
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|
1634 |
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|
1635 def on_rclick(self,evt): |
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|
1636 item = self.tree.GetSelection() |
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|
1637 |
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|
1638 name = self.tree.GetItemText(item) |
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|
1639 if item == self.mytree_node: |
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|
1640 #print "bail due to FUD" |
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|
1641 return #a 1.6015 |
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|
1642 #dnd35_char_child.on_ldclick(self,evt)#d 1.6015 |
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|
1643 #self.frame.add_panel(self.get_design_panel(self.frame.note)) |
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|
1644 else: |
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|
1645 #print "entering attack phase" |
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|
1646 mod = int(self.weapons[name].getAttribute('mod')) |
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|
1647 wepMod = mod #a 1.5008 |
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|
1648 footNotes = safeGetAttr(self.weapons[name],'fn','') |
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|
1649 cat = self.weapons[name].getAttribute('category') #a1.6001 |
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|
1650 result = split(cat,"-",2) #a 1.6001 |
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|
1651 if len(result) < 2: #a 1.6021 this if & else |
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|
1652 print "warning: 1.6002 unable to interpret weapon category" |
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|
1653 print "format 'type weapon-[Range|Melee]', probably missing" |
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|
1654 print "the hyphen. Assuming Melee" |
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changeset
|
1655 print "weapon name: ",name |
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changeset
|
1656 tres="Melee" |
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|
1657 else: |
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|
1658 tres=result[1] |
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|
1659 #print "print FootNotes,tres",footNotes,tres |
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|
1660 if tres == 'Melee': #a 1.6001 #m 1.6022 use of tres here and... |
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|
1661 #if self.weapons[name].getAttribute('range') == '0':#d 1.6001 |
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|
1662 rangeOrMelee = 'm' #a 1.5008 code demote for next comment block |
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|
1663 elif tres == 'Ranged': #m 1.6001 (was just else) #m 1.6022 here |
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|
1664 rangeOrMelee = 'r' #a 1.5008 |
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|
1665 else:#a 1.6001 add this whole else clause. |
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|
1666 print "warning: 1.6001 unable to interpret weapon category" |
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|
1667 print "treating weapon as Melee, please correct xml" |
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|
1668 print "weapon name:",name |
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|
1669 rangeOrMelee ='m' |
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|
1670 mod = mod + self.get_mod(rangeOrMelee) #a 1.5008 |
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|
1671 chat = self.chat |
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|
1672 dmg = self.weapons[name].getAttribute('damage') |
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|
1673 |
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|
1674 #a 1.6003 start code fix instance a |
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|
1675 result = split(dmg,"/",2) |
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|
1676 dmg = result[0] |
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|
1677 #print "1.6003 check:dmg",dmg,";result",result |
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1678 #o currently, only picking out dmg; rest are simply ignored. |
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|
1679 #o May be usefull |
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|
1680 #o later for two weapon attack correction. |
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|
1681 #a 1.6003 end code fix instance a |
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|
1682 |
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|
1683 monkLvl = self.root.classes.get_class_lvl('Monk') # a 1.5002 |
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1684 #print "monkLvl",monkLvl #a (debug) 1.5002 |
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1685 # monkLvl = dnd_globals["class"]["lvl"] #d 1.5002 |
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|
1686 if find(dmg, "Monk Med") > -1: |
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|
1687 if monkLvl == None: #a 1.5009 |
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|
1688 txt = 'Attempting to use monk attack, but has no monk ' |
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|
1689 txt += 'levels, please choose a different attack.' |
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|
1690 chat.ParsePost( txt, True, True ) #a 1.5009 |
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|
1691 return #a 1.5009 |
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|
1692 else: #a 1.5009 |
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|
1693 lvl=int(monkLvl) |
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|
1694 if lvl <= 3: #m 1.6022 reversed the order of checks. |
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|
1695 dmg = dmg.replace("Monk Med", "1d6") |
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|
1696 elif lvl <= 7: |
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diff
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|
1697 dmg = dmg.replace("Monk Med", "1d8") |
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|
1698 elif lvl <= 11: |
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diff
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|
1699 dmg = dmg.replace("Monk Med", "1d10") |
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diff
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|
1700 elif lvl <= 15: |
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diff
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|
1701 dmg = dmg.replace("Monk Med", "2d6") |
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diff
changeset
|
1702 elif lvl <= 19: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
1703 dmg = dmg.replace("Monk Med", "2d8") |
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|
1704 elif lvl <= 20: |
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diff
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|
1705 dmg = dmg.replace("Monk Med", "2d10") |
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changeset
|
1706 if find(dmg, "Monk Small") > -1: |
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changeset
|
1707 if monkLvl == None: #a 1.5009 |
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|
1708 txt = 'Attempting to use monk attack, but has no monk ' |
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changeset
|
1709 txt += 'levels, please choose a different attack.' |
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|
1710 chat.ParsePost( txt, True, True ) #a 1.5009 |
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|
1711 return #a 1.5009 |
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|
1712 else: #a 1.5009 |
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|
1713 lvl=int(monkLvl) |
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|
1714 if lvl <= 3: #m 1.6022 reversed the order of the checks |
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|
1715 dmg = dmg.replace("Monk Small", "1d4") |
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changeset
|
1716 elif lvl <= 7: |
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|
1717 dmg = dmg.replace("Monk Small", "1d6") |
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|
1718 elif lvl <= 11: |
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|
1719 dmg = dmg.replace("Monk Small", "1d8") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1720 elif lvl <= 15: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1721 dmg = dmg.replace("Monk Small", "1d10") |
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|
1722 elif lvl <= 19: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1723 dmg = dmg.replace("Monk Small", "2d6") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1724 elif lvl <= 20: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1725 dmg = dmg.replace("Monk Small", "2d8") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1726 if find(dmg, "Monk Large") > -1: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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changeset
|
1727 if monkLvl == None: #a 1.5009 |
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|
1728 txt = 'Attempting to use monk attack, but has no monk ' |
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|
1729 txt += 'levels, please choose a different attack.' |
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|
1730 chat.ParsePost( txt, True, True ) #a 1.5009 |
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diff
changeset
|
1731 return #a 1.5009 |
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|
1732 else: #a 1.5009 |
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|
1733 lvl=int(monkLvl) |
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|
1734 if lvl <= 3: #m 1.6022 reversed the order of the checks |
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|
1735 dmg = dmg.replace("Monk Large", "1d8") |
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changeset
|
1736 elif lvl <= 7: |
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|
1737 dmg = dmg.replace("Monk Large", "2d6") |
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|
1738 elif lvl <= 11: |
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changeset
|
1739 dmg = dmg.replace("Monk Large", "2d8") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1740 elif lvl <= 15: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
1741 dmg = dmg.replace("Monk Large", "3d6") |
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changeset
|
1742 elif lvl <= 19: |
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|
1743 dmg = dmg.replace("Monk Large", "3d8") |
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|
1744 elif lvl <= 20: |
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|
1745 dmg = dmg.replace("Monk Large", "4d8") |
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|
1746 flurry = False |
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|
1747 #print "adjusted weapon damage is:",dmg |
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|
1748 #o 1.5007 str bow |
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changeset
|
1749 #o 1.5011 start looking about here str dam bonus missed for thrown? |
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|
1750 #o 1.5012 start looking about here str penalty missed for bow/sling? |
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|
1751 #o 1.5013 off-hand attacks.? dam and all affects? |
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|
1752 str_mod = self.root.abilities.get_mod('Str') #a 1.5007,11,12,13 |
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|
1753 if rangeOrMelee == 'r': #a 1.5008 |
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|
1754 #if off_hand == True then stat_mod = stat_mod/2 #o 1.5013 |
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|
1755 #c 1.5007 ranged weapons normally get no str mod |
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|
1756 if find(footNotes,'b') > -1:#a 1.5012 if it's a bow |
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|
1757 if str_mod >= 0: #a 1.5012 never a str bonus |
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|
1758 str_mod = 0 #a 1.5012 penalty, |
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|
1759 else: #a 1.5012 if appropriate |
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|
1760 str_mod = 0 |
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|
1761 # c 1.5007 (must adjust for str bows later and thown weapons) |
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|
1762 #o 1.5007 include + for str bows |
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changeset
|
1763 #o 1.5012 include any str penalty for bows/slings. |
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|
1764 mod2 = "" #a 1.5007,11-13 |
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diff
changeset
|
1765 if str_mod >= 0: #1.6 tidy up code. |
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diff
changeset
|
1766 mod2 = "+" #1.6 tidy up code. |
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|
1767 aStrengthMod = mod2 + str(str_mod) #a 1.5008 applicable strength mod |
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|
1768 |
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|
1769 #if name == "Flurry of Blows(Monk Med)": #d 1.6012 |
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|
1770 if find(name ,"Flurry of Blows") > -1: #a 1.6012 |
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|
1771 flurry = True |
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diff
changeset
|
1772 |
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parents:
diff
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|
1773 (base, base2, base3, base4, base5, base6, stat_mod, misc) = self.get_attack_data(rangeOrMelee) #a 1.5008 |
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diff
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|
1774 name = name.replace('(Monk Med)', '') |
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parents:
diff
changeset
|
1775 name = name.replace('(Monk Small)', '') |
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sirebral
parents:
diff
changeset
|
1776 if not flurry: |
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sirebral
parents:
diff
changeset
|
1777 if name == 'Shuriken': |
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sirebral
parents:
diff
changeset
|
1778 for n in xrange(3): |
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sirebral
parents:
diff
changeset
|
1779 self.sendRoll(base, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod, rollAnyWay=True) |
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|
1780 self.sendRoll(base2, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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parents:
diff
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|
1781 self.sendRoll(base3, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1782 self.sendRoll(base4, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1783 self.sendRoll(base5, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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parents:
diff
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|
1784 self.sendRoll(base6, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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sirebral
parents:
diff
changeset
|
1785 else: |
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sirebral
parents:
diff
changeset
|
1786 self.sendRoll(base, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod, rollAnyWay=True) |
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parents:
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|
1787 self.sendRoll(base2, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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parents:
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|
1788 self.sendRoll(base3, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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parents:
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|
1789 self.sendRoll(base4, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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|
1790 self.sendRoll(base5, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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sirebral
parents:
diff
changeset
|
1791 self.sendRoll(base6, stat_mod, misc, wepMod, name, '', dmg, aStrengthMod) |
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sirebral
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diff
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|
1792 else: |
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sirebral
parents:
diff
changeset
|
1793 if monkLvl == None: |
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sirebral
parents:
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|
1794 txt = 'Attempting to use monk attack, but has no monk ' |
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sirebral
parents:
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|
1795 txt += 'levels, please choose a different attack.' |
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sirebral
parents:
diff
changeset
|
1796 chat.ParsePost( txt, True, True ) #a 1.5009 |
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sirebral
parents:
diff
changeset
|
1797 return |
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sirebral
parents:
diff
changeset
|
1798 else: |
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sirebral
parents:
diff
changeset
|
1799 lvl = int(monkLvl) |
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sirebral
parents:
diff
changeset
|
1800 if lvl <= 4: |
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sirebral
parents:
diff
changeset
|
1801 flu = '-2' |
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sirebral
parents:
diff
changeset
|
1802 atks = False |
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sirebral
parents:
diff
changeset
|
1803 elif lvl <= 8: |
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sirebral
parents:
diff
changeset
|
1804 flu = '-1' |
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sirebral
parents:
diff
changeset
|
1805 atks = False |
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sirebral
parents:
diff
changeset
|
1806 elif lvl <= 10: |
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sirebral
parents:
diff
changeset
|
1807 flu = '' |
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sirebral
parents:
diff
changeset
|
1808 atks = False |
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sirebral
parents:
diff
changeset
|
1809 elif lvl <= 20: |
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sirebral
parents:
diff
changeset
|
1810 flu = '' |
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sirebral
parents:
diff
changeset
|
1811 atks = True |
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sirebral
parents:
diff
changeset
|
1812 |
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sirebral
parents:
diff
changeset
|
1813 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True) |
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sirebral
parents:
diff
changeset
|
1814 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True) |
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sirebral
parents:
diff
changeset
|
1815 if atks: |
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sirebral
parents:
diff
changeset
|
1816 self.sendRoll(base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=True) |
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sirebral
parents:
diff
changeset
|
1817 self.sendRoll(base2, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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sirebral
parents:
diff
changeset
|
1818 self.sendRoll(base3, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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diff
changeset
|
1819 self.sendRoll(base4, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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changeset
|
1820 self.sendRoll(base5, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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sirebral
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|
1821 self.sendRoll(base6, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod) |
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|
1822 |
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parents:
diff
changeset
|
1823 |
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parents:
diff
changeset
|
1824 |
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parents:
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changeset
|
1825 def sendRoll(self, base, stat_mod, misc, wepMod, name, flu, dmg, aStrengthMod, rollAnyWay=False): |
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sirebral
parents:
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changeset
|
1826 if base != 0 or rollAnyWay: |
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sirebral
parents:
diff
changeset
|
1827 base = base + int(stat_mod) + misc + wepMod #m 1.5008 |
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sirebral
parents:
diff
changeset
|
1828 if base >= 0: |
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sirebral
parents:
diff
changeset
|
1829 mod1 = "+" |
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sirebral
parents:
diff
changeset
|
1830 else: |
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sirebral
parents:
diff
changeset
|
1831 mod1 = "" |
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sirebral
parents:
diff
changeset
|
1832 txt = ' %s Attack Roll: <b>[1d20%s%s%s]</b>' % (name, mod1, base, flu) |
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sirebral
parents:
diff
changeset
|
1833 txt += ' ===> Damage: <b>[%s%s]</b>' % (dmg, aStrengthMod) |
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sirebral
parents:
diff
changeset
|
1834 self.chat.ParsePost( txt, True, True ) |
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sirebral
parents:
diff
changeset
|
1835 |
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parents:
diff
changeset
|
1836 def get_design_panel(self,parent): |
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sirebral
parents:
diff
changeset
|
1837 wnd = outline_panel(parent,self,attack_panel,"Attacks") |
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sirebral
parents:
diff
changeset
|
1838 wnd.title = "Attacks" |
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sirebral
parents:
diff
changeset
|
1839 return wnd |
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sirebral
parents:
diff
changeset
|
1840 |
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sirebral
parents:
diff
changeset
|
1841 def tohtml(self): |
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sirebral
parents:
diff
changeset
|
1842 melee = self.get_attack_data('m') |
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sirebral
parents:
diff
changeset
|
1843 ranged = self.get_attack_data('r') |
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sirebral
parents:
diff
changeset
|
1844 html_str = ("""<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 >"""+ |
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sirebral
parents:
diff
changeset
|
1845 "<th>Attack</th><th>Total</th><th >Base</th>"+ |
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sirebral
parents:
diff
changeset
|
1846 "<th>Abil</th><th>Misc</th></tr>") |
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sirebral
parents:
diff
changeset
|
1847 html_str += "<tr ALIGN='center' ><th >Melee:</th>" |
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sirebral
parents:
diff
changeset
|
1848 html_str += "<td>"+str(melee[0]+melee[1]+melee[2])+"</td>" |
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sirebral
parents:
diff
changeset
|
1849 html_str += "<td>"+str(melee[0])+"</td>" |
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sirebral
parents:
diff
changeset
|
1850 html_str += "<td>"+str(melee[1])+"</td>" |
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sirebral
parents:
diff
changeset
|
1851 html_str += "<td>"+str(melee[2])+"</td></tr>" |
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sirebral
parents:
diff
changeset
|
1852 |
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sirebral
parents:
diff
changeset
|
1853 html_str += "<tr ALIGN='center' ><th >Ranged:</th>" |
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sirebral
parents:
diff
changeset
|
1854 html_str += "<td>"+str(ranged[0]+ranged[1]+ranged[2])+"</td>" |
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sirebral
parents:
diff
changeset
|
1855 html_str += "<td>"+str(ranged[0])+"</td>" |
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sirebral
parents:
diff
changeset
|
1856 html_str += "<td>"+str(ranged[1])+"</td>" |
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sirebral
parents:
diff
changeset
|
1857 html_str += "<td>"+str(ranged[2])+"</td></tr></table>" |
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sirebral
parents:
diff
changeset
|
1858 |
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sirebral
parents:
diff
changeset
|
1859 n_list = self.master_dom.getElementsByTagName('weapon') |
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sirebral
parents:
diff
changeset
|
1860 for n in n_list: |
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sirebral
parents:
diff
changeset
|
1861 mod = n.getAttribute('mod') |
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sirebral
parents:
diff
changeset
|
1862 if mod >= 0: |
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sirebral
parents:
diff
changeset
|
1863 mod1 = "+" |
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sirebral
parents:
diff
changeset
|
1864 else: |
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sirebral
parents:
diff
changeset
|
1865 mod1 = "" |
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sirebral
parents:
diff
changeset
|
1866 ran = n.getAttribute('range') |
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sirebral
parents:
diff
changeset
|
1867 total = str(int(mod) + self.get_mod(ran)) |
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sirebral
parents:
diff
changeset
|
1868 html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 > |
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sirebral
parents:
diff
changeset
|
1869 <th colspan=2>Weapon</th> |
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sirebral
parents:
diff
changeset
|
1870 <th>Attack</th><th >Damage</th><th>Critical</th></tr>""" |
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sirebral
parents:
diff
changeset
|
1871 html_str += "<tr ALIGN='center' ><td colspan=2>" |
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sirebral
parents:
diff
changeset
|
1872 html_str += n.getAttribute('name')+"</td><td>"+total+"</td>" |
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sirebral
parents:
diff
changeset
|
1873 html_str += "<td>"+n.getAttribute('damage')+"</td><td>" |
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sirebral
parents:
diff
changeset
|
1874 html_str += n.getAttribute('critical')+"</td></tr>" |
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sirebral
parents:
diff
changeset
|
1875 html_str += """<tr BGCOLOR=#E9E9E9 ><th>Range</th><th>Weight</th> |
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sirebral
parents:
diff
changeset
|
1876 <th>Type</th><th>Size</th><th>Misc Mod</th></tr>""" |
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sirebral
parents:
diff
changeset
|
1877 html_str += "<tr ALIGN='center'><td>"+ran+"</td><td>" |
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sirebral
parents:
diff
changeset
|
1878 html_str += n.getAttribute('weight')+"</td>" |
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sirebral
parents:
diff
changeset
|
1879 html_str += "<td>"+n.getAttribute('type')+"</td><td>" |
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sirebral
parents:
diff
changeset
|
1880 html_str += n.getAttribute('size')+"</td>" |
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sirebral
parents:
diff
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|
1881 html_str += '<td>%s%s</td></tr>' % (mod1, mod) |
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1882 #a 1.5012 add next two lines to pretty print footnotes. |
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1883 html_str += """<tr><th BGCOLOR=#E9E9E9 colspan=2>Footnotes:</th>""" |
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1884 html_str += "<th colspan=3>"+safeGetAttr(n,'fn','')+"</th></tr>" |
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1885 html_str += '</table>' |
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1886 return html_str |
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1887 |
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1888 class attack_grid(wx.grid.Grid): |
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1889 """grid for attacks""" |
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1890 def __init__(self, parent, handler): |
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1891 pname = handler.master_dom.setAttribute("name", 'Melee') |
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1892 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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1893 #a 1.5002 we need the functional parent, not the invoking parent. |
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1894 |
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1895 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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1896 |
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1897 self.root = getRoot(self) #a 1.9001 |
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1898 self.parent = parent |
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1899 self.handler = handler |
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1900 self.rows = (self.handler.melee,self.handler.ranged) |
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1901 self.CreateGrid(2,10) |
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1902 self.SetRowLabelSize(0) |
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1903 col_names = ['Type','base','base 2','base 3','base 4','base 5', |
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1904 'base 6','abil','misc','Total'] |
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1905 for i in range(len(col_names)): |
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1906 self.SetColLabelValue(i,col_names[i]) |
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1907 self.SetCellValue(0,0,"Melee") |
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1908 self.SetCellValue(1,0,"Ranged") |
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1909 self.refresh_data() |
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1910 self.Bind(wx.EVT_SIZE, self.on_size) |
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1911 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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1912 #print "looking for containing frame" |
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1913 |
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1914 #a 1.9001 remainder of code in this method. |
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1915 climber = parent |
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1916 nameNode = climber.GetClassName() |
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1917 while nameNode != 'wxFrame': |
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1918 climber = climber.parent |
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1919 nameNode = climber.GetClassName() |
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1920 masterFrame=climber |
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1921 masterFrame.refreshMRdata=self.refresh_data |
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1922 |
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1923 handler.mrFrame.append(masterFrame) |
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1924 |
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1925 |
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1926 def on_cell_change(self,evt): |
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1927 row = evt.GetRow() |
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1928 col = evt.GetCol() |
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1929 value = self.GetCellValue(row,col) |
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1930 try: |
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|
1931 int(value) |
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1932 if col==1: |
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1933 self.rows[row].setAttribute('base',value) |
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1934 elif col==2: |
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1935 self.rows[row].setAttribute('second',value) |
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1936 elif col==3: |
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1937 self.rows[row].setAttribute('third',value) |
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1938 elif col==4: |
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1939 self.rows[row].setAttribute('forth',value) |
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1940 elif col==5: |
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1941 self.rows[row].setAttribute('fifth',value) |
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1942 elif col==6: |
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1943 self.rows[row].setAttribute('sixth',value) |
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1944 elif col==8: |
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1945 self.rows[row].setAttribute('misc',value) |
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1946 self.parent.refresh_data() |
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|
1947 except: |
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1948 self.SetCellValue(row,col,"0") |
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|
1949 |
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1950 def refresh_data(self): |
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|
1951 |
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1952 melee = self.handler.get_attack_data('m') |
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1953 ranged = self.handler.get_attack_data('r') |
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1954 tmelee = int(melee[0]) + int(melee[6]) + int(melee[7]) |
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1955 tranged = int(ranged[0]) + int(ranged[6]) + int(ranged[7]) |
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1956 for i in range(0,8): #a 1.5005 |
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1957 self.SetCellValue(0,i+1,str(melee[i])) |
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1958 self.SetCellValue(1,i+1,str(ranged[i])) |
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1959 self.SetCellValue(0,9,str(tmelee)) |
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1960 self.SetCellValue(1,9,str(tranged)) |
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1961 self.SetReadOnly(0,0) |
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1962 self.SetReadOnly(1,0) |
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1963 self.SetReadOnly(0,7) |
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1964 self.SetReadOnly(1,7) |
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1965 self.SetReadOnly(0,9) |
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1966 self.SetReadOnly(1,9) |
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|
1967 |
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|
1968 |
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1969 def on_size(self,evt): |
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1970 (w,h) = self.GetClientSizeTuple() |
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1971 cols = self.GetNumberCols() |
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1972 col_w = w/(cols+1) |
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1973 self.SetColSize(0,col_w*2) |
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1974 for i in range(1,cols): |
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1975 self.SetColSize(i,col_w) |
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|
1976 evt.Skip() |
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|
1977 self.Refresh() |
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|
1978 |
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1979 class weapon_panel(wx.Panel): |
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1980 def __init__(self, parent, handler): |
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1981 self.hparent = handler #a 1.5012 |
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1982 self.root = getRoot(self) |
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|
1983 |
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1984 pname = handler.master_dom.setAttribute("name", 'Weapons') |
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|
1985 |
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1986 wx.Panel.__init__(self, parent, -1) |
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1987 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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1988 sizer = wx.BoxSizer(wx.VERTICAL) |
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|
1989 sizer.Add(self.grid, 1, wx.EXPAND) |
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|
1990 |
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|
1991 sizer2 = wx.BoxSizer(wx.HORIZONTAL) |
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|
1992 sizer2.Add(wx.Button(self, 10, "Remove Weapon"), 0, wx.EXPAND) |
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1993 sizer2.Add(wx.Size(10,10)) |
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1994 sizer2.Add(wx.Button(self, 20, "Add Weapon"), 0, wx.EXPAND) |
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|
1995 |
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|
1996 sizer.Add(sizer2, 0, wx.EXPAND) |
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1997 sizer.Add(wx.StaticText(self, -1, "Right click a weapon's footnote to see what the footnotes mean."),0, wx.EXPAND)#a 1.5012 |
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1998 self.sizer = sizer |
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|
1999 self.SetSizer(self.sizer) |
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|
2000 self.SetAutoLayout(True) |
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|
2001 self.Fit() |
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|
2002 |
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|
2003 self.sizer2 = sizer2 |
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|
2004 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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|
2005 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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diff
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|
2006 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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|
2007 self.grid.Bind(wx.grid.EVT_GRID_CELL_RIGHT_CLICK, self.on_gridRclick)#a 1.5012 |
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diff
changeset
|
2008 |
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diff
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|
2009 n_list = handler.master_dom.getElementsByTagName('weapon') |
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|
2010 self.n_list = n_list |
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|
2011 self.master_dom = handler.master_dom |
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|
2012 self.handler = handler |
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diff
changeset
|
2013 #trash=input("weapon panel init colnames") |
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|
2014 self.colAttr = ['name','damage','mod','critical','type','weight', |
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diff
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|
2015 'range','size','Total','fn', 'comment'] #a 1.5012 |
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parents:
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|
2016 col_names = ['Name','Damage','To hit\nmod','Critical','Type','Weight', |
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|
2017 'Range','Size','Total','Foot\nnotes','Comment'] #a 1.5012 |
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|
2018 gridColCount=len(col_names)#a 1.5012 |
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|
2019 self.grid.CreateGrid(len(n_list),gridColCount,1) #a 1.5012 |
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|
2020 #self.grid.CreateGrid(len(n_list),9,1) #d 1.5012 |
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|
2021 self.grid.SetRowLabelSize(0) |
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diff
changeset
|
2022 |
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|
2023 for i in range(gridColCount): #a 1.5012 |
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|
2024 self.grid.SetColLabelValue(i,col_names[i]) |
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diff
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|
2025 self.refresh_data() |
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diff
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|
2026 self.temp_dom = None |
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diff
changeset
|
2027 |
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changeset
|
2028 |
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changeset
|
2029 #mark4 |
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changeset
|
2030 #a 1.5012 add entire method. |
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|
2031 def on_gridRclick(self,evt): |
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diff
changeset
|
2032 #print "weapon_panel, on_rclick: self,evt",self,evt |
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|
2033 row = evt.GetRow() |
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diff
changeset
|
2034 col = evt.GetCol() |
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parents:
diff
changeset
|
2035 value = self.grid.GetCellValue(row,col) |
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parents:
diff
changeset
|
2036 #print "wp, on rclick,grid row,col,value",row,col,value |
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|
2037 if col == 9 and value != 'None': |
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diff
changeset
|
2038 n = self.n_list[row] |
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diff
changeset
|
2039 name = n.getAttribute('name') |
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diff
changeset
|
2040 #print "we want a panel!" |
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diff
changeset
|
2041 handler = self.hparent |
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diff
changeset
|
2042 #print "handler:",handler |
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diff
changeset
|
2043 # A handler is a node, and nodes have a reference to |
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diff
changeset
|
2044 # the master frame |
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diff
changeset
|
2045 masterFrame = handler.frame |
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diff
changeset
|
2046 #print "masterFrame:",masterFrame |
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parents:
diff
changeset
|
2047 title = name+"'s Special Weapon Characteristics" |
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parents:
diff
changeset
|
2048 fnFrame = wx.Frame(masterFrame, -1, title) |
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parents:
diff
changeset
|
2049 fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1) |
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parents:
diff
changeset
|
2050 if not self.temp_dom: |
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parents:
diff
changeset
|
2051 tmp = open(orpg.dirpath.dir_struct["dnd35"]+ |
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parents:
diff
changeset
|
2052 "dnd35weapons.xml","r") |
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parents:
diff
changeset
|
2053 #tmp = open("c:\clh\codeSamples\sample1.xml","r") |
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|
2054 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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parents:
diff
changeset
|
2055 xml_dom = xml_dom._get_firstChild() |
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parents:
diff
changeset
|
2056 tmp.close() |
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parents:
diff
changeset
|
2057 self.temp_dom = xml_dom |
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parents:
diff
changeset
|
2058 f_list = self.temp_dom.getElementsByTagName('f') # the footnotes |
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parents:
diff
changeset
|
2059 #print "weapon_panel - on_rclick f_list",f_list#a 1.6 |
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changeset
|
2060 n = self.n_list[row] |
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diff
changeset
|
2061 name = n.getAttribute('name') |
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parents:
diff
changeset
|
2062 footnotes = n.getAttribute('fn') |
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parents:
diff
changeset
|
2063 html_str = "<html><body>" |
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parents:
diff
changeset
|
2064 html_str += """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 > |
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parents:
diff
changeset
|
2065 <th width='10%'>Note</th><th>Description</th></tr>\n""" |
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parents:
diff
changeset
|
2066 #print "rclick,name,fn",name,footnotes |
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diff
changeset
|
2067 if footnotes == "": |
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parents:
diff
changeset
|
2068 html_str += "<tr ALIGN='center'><td></td>" |
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diff
changeset
|
2069 html_str += " <td>This weapon has no footnotes</td></tr>" |
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parents:
diff
changeset
|
2070 for i in range(len(footnotes)): |
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parents:
diff
changeset
|
2071 aNote=footnotes[i] |
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parents:
diff
changeset
|
2072 found=False |
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parents:
diff
changeset
|
2073 for f in f_list: |
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parents:
diff
changeset
|
2074 if f.getAttribute('mark') == aNote: |
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parents:
diff
changeset
|
2075 found=True |
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parents:
diff
changeset
|
2076 text=f.getAttribute('txt') |
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parents:
diff
changeset
|
2077 html_str += ("<tr ALIGN='center'><td>"+aNote+"</td>"+ |
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parents:
diff
changeset
|
2078 "<td>"+text+"</td></tr>\n") |
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parents:
diff
changeset
|
2079 if not found: |
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parents:
diff
changeset
|
2080 html_str += ("<tr ALIGN='center'><td>"+aNote+"</td>"+ |
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parents:
diff
changeset
|
2081 "<td>is not a recognized footnote</td></tr>\n") |
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diff
changeset
|
2082 |
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diff
changeset
|
2083 html_str += "</table>" |
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parents:
diff
changeset
|
2084 html_str += "</body> </html> " |
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diff
changeset
|
2085 |
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changeset
|
2086 #print html_str |
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diff
changeset
|
2087 fnFrame.panel.SetPage(html_str) |
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parents:
diff
changeset
|
2088 fnFrame.Show() |
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parents:
diff
changeset
|
2089 return |
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parents:
diff
changeset
|
2090 pass |
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parents:
diff
changeset
|
2091 |
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parents:
diff
changeset
|
2092 |
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parents:
diff
changeset
|
2093 |
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diff
changeset
|
2094 def on_cell_change(self,evt): |
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diff
changeset
|
2095 row = evt.GetRow() |
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diff
changeset
|
2096 col = evt.GetCol() |
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diff
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|
2097 value = self.grid.GetCellValue(row,col) |
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changeset
|
2098 if col == 2 and not int(value): # special case for mod, demoted |
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diff
changeset
|
2099 value = "0" #a 5.012 demoted |
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diff
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|
2100 self.n_list[row].setAttribute('mod',value) # a 5.012 demoted |
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diff
changeset
|
2101 if not (col == 9 and value == "None" and |
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diff
changeset
|
2102 self.n_list[row].getAttribute('fn') == "None" |
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diff
changeset
|
2103 ): #a 5.012 special case for footnotes |
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diff
changeset
|
2104 self.n_list[row].setAttribute(self.colAttr[col],value)#a 5.012 |
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diff
changeset
|
2105 |
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diff
changeset
|
2106 |
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diff
changeset
|
2107 def refresh_row(self,i): |
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diff
changeset
|
2108 n = self.n_list[i] |
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parents:
diff
changeset
|
2109 fn = n.getAttribute('fn') |
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diff
changeset
|
2110 #print "fn=",fn |
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diff
changeset
|
2111 name = n.getAttribute('name') |
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parents:
diff
changeset
|
2112 mod = n.getAttribute('mod') |
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parents:
diff
changeset
|
2113 ran = n.getAttribute('range') |
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parents:
diff
changeset
|
2114 total = str(int(mod) + self.handler.get_mod(ran)) |
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parents:
diff
changeset
|
2115 self.grid.SetCellValue(i,0,name) |
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diff
changeset
|
2116 self.grid.SetCellValue(i,1,n.getAttribute('damage')) |
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parents:
diff
changeset
|
2117 self.grid.SetCellValue(i,2,mod) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2118 self.grid.SetCellValue(i,3,n.getAttribute('critical')) |
4385a7d0efd1
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parents:
diff
changeset
|
2119 self.grid.SetCellValue(i,4,n.getAttribute('type')) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2120 self.grid.SetCellValue(i,5,n.getAttribute('weight')) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2121 self.grid.SetCellValue(i,6,ran) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2122 self.grid.SetCellValue(i,7,n.getAttribute('size') ) |
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parents:
diff
changeset
|
2123 self.grid.SetCellValue(i,8,total) |
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parents:
diff
changeset
|
2124 self.grid.SetCellValue(i,9,safeGetAttr(n,'fn','None')) #a 1.5012 |
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parents:
diff
changeset
|
2125 self.grid.SetCellValue(i,10,safeGetAttr(n,'comment','')) #a 1.5012 |
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diff
changeset
|
2126 #fn=safeGetAttr(n,'fn','None') #a (debug) 1.5012 |
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diff
changeset
|
2127 #print "fn ",fn,"<" #a (debug) 1.5012 |
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parents:
diff
changeset
|
2128 #o 1.5012 original damage vs what someone has changed it to. |
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diff
changeset
|
2129 |
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parents:
diff
changeset
|
2130 self.grid.SetReadOnly(i,8) |
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parents:
diff
changeset
|
2131 |
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diff
changeset
|
2132 def on_remove(self,evt): #o 1.6011 correcting wrongful deletion |
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diff
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|
2133 rows = self.grid.GetNumberRows() |
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diff
changeset
|
2134 #for i in range(rows): #d 1.6011 do it backwards, |
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diff
changeset
|
2135 for i in range(rows-1,-1,-1): #a 1.6011 or you lose context |
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parents:
diff
changeset
|
2136 if self.grid.IsInSelection(i,0): |
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parents:
diff
changeset
|
2137 self.grid.DeleteRows(i) |
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diff
changeset
|
2138 self.master_dom.removeChild(self.n_list[i]) |
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diff
changeset
|
2139 self.n_list = self.master_dom.getElementsByTagName('weapon') |
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diff
changeset
|
2140 self.handler.refresh_weapons() |
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parents:
diff
changeset
|
2141 |
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diff
changeset
|
2142 def on_add(self,evt): |
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parents:
diff
changeset
|
2143 if not self.temp_dom: |
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parents:
diff
changeset
|
2144 tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml","r") |
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parents:
diff
changeset
|
2145 #tmp = open("c:\clh\codeSamples\sample1.xml","r") #a (debug) 1.5012 |
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diff
changeset
|
2146 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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parents:
diff
changeset
|
2147 xml_dom = xml_dom._get_firstChild() |
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parents:
diff
changeset
|
2148 tmp.close() |
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parents:
diff
changeset
|
2149 self.temp_dom = xml_dom |
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diff
changeset
|
2150 f_list = self.temp_dom.getElementsByTagName('weapon') |
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parents:
diff
changeset
|
2151 opts = [] |
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parents:
diff
changeset
|
2152 #print "weapon_panel - on_add f_list",f_list#a 1.6 |
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diff
changeset
|
2153 for f in f_list: |
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parents:
diff
changeset
|
2154 opts.append(f.getAttribute('name')) |
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parents:
diff
changeset
|
2155 dlg = wx.SingleChoiceDialog(self,'Choose Weapon','Weapon List',opts) |
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parents:
diff
changeset
|
2156 if dlg.ShowModal() == wx.ID_OK: |
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parents:
diff
changeset
|
2157 i = dlg.GetSelection() |
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parents:
diff
changeset
|
2158 #print f_list[i] # DOM Element: weapon. |
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diff
changeset
|
2159 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
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parents:
diff
changeset
|
2160 #print self.grid.AppendRows # a bound method of wxGrid |
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parents:
diff
changeset
|
2161 self.grid.AppendRows(1) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2162 self.n_list = self.master_dom.getElementsByTagName('weapon') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2163 #print "self.n_list",self.n_list # list of DOM weapons |
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diff
changeset
|
2164 self.refresh_row(self.grid.GetNumberRows()-1) |
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parents:
diff
changeset
|
2165 self.handler.refresh_weapons() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2166 dlg.Destroy() |
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parents:
diff
changeset
|
2167 |
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parents:
diff
changeset
|
2168 def on_size(self,event): |
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diff
changeset
|
2169 s = self.GetClientSizeTuple() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2170 self.grid.SetDimensions(0,0,s[0],s[1]-40) |
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parents:
diff
changeset
|
2171 self.sizer.SetDimension(0,s[1]-40,s[0],25) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2172 self.sizer2.SetDimension(0,s[1]-15,s[0],15) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2173 (w,h) = self.grid.GetClientSizeTuple() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2174 cols = self.grid.GetNumberCols() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2175 col_w = w/(cols+1) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2176 self.grid.SetColSize(0,col_w*2) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2177 for i in range(1,cols): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2178 self.grid.SetColSize(i,col_w) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2179 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2180 def refresh_data(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2181 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2182 for i in range(len(self.n_list)): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2183 self.refresh_row(i) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2184 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2185 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2186 class attack_panel(wx.Panel): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2187 def __init__(self, parent, handler): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2188 pname = handler.master_dom.setAttribute("name", 'Melee') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2189 self.parent = parent #a 1.9001 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2190 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2191 wx.Panel.__init__(self, parent, -1) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2192 |
4385a7d0efd1
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parents:
diff
changeset
|
2193 self.a_grid = attack_grid(self, handler) |
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parents:
diff
changeset
|
2194 self.w_panel = weapon_panel(self, handler) |
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diff
changeset
|
2195 self.sizer = wx.BoxSizer(wx.VERTICAL) |
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diff
changeset
|
2196 self.sizer.Add(self.a_grid, 1, wx.EXPAND) |
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parents:
diff
changeset
|
2197 self.sizer.Add(self.w_panel, 2, wx.EXPAND) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2198 self.Bind(wx.EVT_SIZE, self.on_size) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2199 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2200 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2201 def on_size(self,event): |
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diff
changeset
|
2202 s = self.GetClientSizeTuple() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2203 self.sizer.SetDimension(0,0,s[0],s[1]) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2204 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2205 def refresh_data(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2206 |
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diff
changeset
|
2207 self.w_panel.refresh_data() |
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parents:
diff
changeset
|
2208 self.a_grid.refresh_data() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2209 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2210 |
4385a7d0efd1
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parents:
diff
changeset
|
2211 class dnd35armor(combat_char_child): |
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diff
changeset
|
2212 """ Node Handler for ac. This handler will be |
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diff
changeset
|
2213 created by dnd35char_handler. |
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diff
changeset
|
2214 """ |
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diff
changeset
|
2215 def __init__(self,xml_dom,tree_node,parent): |
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diff
changeset
|
2216 combat_char_child.__init__(self,xml_dom,tree_node,parent) |
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parents:
diff
changeset
|
2217 self.hparent = parent #a 1.5002 allow ability to run up tree. |
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diff
changeset
|
2218 self.root = getRoot(self) #a 1.5002 |
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diff
changeset
|
2219 self.root.ac = self #a 1.6009 |
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parents:
diff
changeset
|
2220 |
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parents:
diff
changeset
|
2221 def get_spell_failure(self): |
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parents:
diff
changeset
|
2222 return self.get_total('spellfailure') |
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parents:
diff
changeset
|
2223 |
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parents:
diff
changeset
|
2224 def get_total_weight(self): |
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parents:
diff
changeset
|
2225 return self.get_total('weight') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2226 |
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parents:
diff
changeset
|
2227 def get_check_pen(self): |
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parents:
diff
changeset
|
2228 return self.get_total('checkpenalty') |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2229 |
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parents:
diff
changeset
|
2230 def get_armor_class(self): |
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diff
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|
2231 ac_total = 10 |
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changeset
|
2232 |
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|
2233 ac_total += self.get_total('bonus') |
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diff
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|
2234 #m 1.5009 change to hardcode dex, was incorrect gv "stat" |
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diff
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|
2235 dex_mod = self.root.abilities.get_mod('Dex')#m 1.5009 hardcode dex |
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|
2236 max_dex = self.get_max_dex() |
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|
2237 if dex_mod < max_dex: |
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diff
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|
2238 ac_total += dex_mod |
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diff
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|
2239 else: |
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|
2240 ac_total += max_dex |
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|
2241 return ac_total |
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diff
changeset
|
2242 |
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|
2243 def get_max_dex(self): |
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|
2244 armor_list = self.master_dom.getElementsByTagName('armor') |
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|
2245 dex = 10 |
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|
2246 for a in armor_list: |
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|
2247 temp = int(a.getAttribute("maxdex")) |
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|
2248 if temp < dex: |
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diff
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|
2249 dex = temp |
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diff
changeset
|
2250 return dex |
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parents:
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changeset
|
2251 |
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|
2252 def get_total(self,attr): |
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|
2253 armor_list = self.master_dom.getElementsByTagName('armor') |
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|
2254 total = 0 |
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|
2255 for a in armor_list: |
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|
2256 total += int(a.getAttribute(attr)) |
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|
2257 return total |
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|
2258 |
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|
2259 def get_design_panel(self,parent): |
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|
2260 wnd = outline_panel(parent,self,ac_panel,"Armor") |
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|
2261 wnd.title = "Armor" |
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|
2262 return wnd |
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|
2263 |
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|
2264 def on_rclick( self, evt ): |
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|
2265 ac = self.get_armor_class() |
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|
2266 fac = (int(ac)-(self.root.abilities.get_mod('Dex'))) |
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|
2267 |
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|
2268 txt = '((AC: %s Normal, %s Flatfoot))' % ( ac, fac ) #a 1.5002 |
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|
2269 self.chat.ParsePost( txt, True, True ) |
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diff
changeset
|
2270 |
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|
2271 def tohtml(self): |
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|
2272 html_str = """<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 > |
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|
2273 <th>AC</th><th>Check Penalty</th><th >Spell Failure</th> |
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|
2274 <th>Max Dex</th><th>Total Weight</th></tr>""" |
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|
2275 html_str += "<tr ALIGN='center' >" |
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diff
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|
2276 html_str += "<td>"+str(self.get_armor_class())+"</td>" |
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diff
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|
2277 html_str += "<td>"+str(self.get_check_pen())+"</td>" |
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|
2278 html_str += "<td>"+str(self.get_spell_failure())+"</td>" |
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diff
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|
2279 html_str += "<td>"+str(self.get_max_dex())+"</td>" |
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|
2280 html_str += "<td>"+str(self.get_total_weight())+"</td></tr></table>" |
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|
2281 n_list = self.master_dom._get_childNodes() |
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|
2282 for n in n_list: |
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diff
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|
2283 html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 > |
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diff
changeset
|
2284 <th colspan=3>Armor</th><th>Type</th><th >Bonus</th></tr>""" |
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changeset
|
2285 html_str += "<tr ALIGN='center' >" |
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diff
changeset
|
2286 html_str += "<td colspan=3>"+n.getAttribute('name')+"</td>" |
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parents:
diff
changeset
|
2287 html_str += "<td>"+n.getAttribute('type')+"</td>" |
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diff
changeset
|
2288 html_str += "<td>"+n.getAttribute('bonus')+"</td></tr>" |
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diff
changeset
|
2289 html_str += """<tr BGCOLOR=#E9E9E9 >""" |
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diff
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|
2290 html_str += "<th>Check Penalty</th><th>Spell Failure</th>" |
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diff
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|
2291 html_str += "<th>Max Dex</th><th>Speed</th><th>Weight</th></tr>" |
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changeset
|
2292 html_str += "<tr ALIGN='center'>" |
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parents:
diff
changeset
|
2293 html_str += "<td>"+n.getAttribute('checkpenalty')+"</td>" |
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parents:
diff
changeset
|
2294 html_str += "<td>"+n.getAttribute('spellfailure')+"</td>" |
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parents:
diff
changeset
|
2295 html_str += "<td>"+n.getAttribute('maxdex')+"</td>" |
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diff
changeset
|
2296 html_str += "<td>"+n.getAttribute('speed')+"</td>" |
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diff
changeset
|
2297 html_str += "<td>"+n.getAttribute('weight')+"</td></tr></table>" |
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diff
changeset
|
2298 return html_str |
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diff
changeset
|
2299 |
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diff
changeset
|
2300 |
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diff
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|
2301 class ac_panel(wx.Panel): |
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|
2302 def __init__(self, parent, handler): |
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|
2303 pname = handler.master_dom.setAttribute("name", 'Armor') |
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|
2304 self.hparent = handler #a 1.5002 allow ability to run up tree. |
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diff
changeset
|
2305 #a 1.5002 we need the functional parent, not the invoking parent. |
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|
2306 |
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|
2307 wx.Panel.__init__(self, parent, -1) |
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|
2308 self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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changeset
|
2309 sizer = wx.BoxSizer(wx.VERTICAL) |
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changeset
|
2310 sizer.Add(self.grid, 1, wx.EXPAND) |
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|
2311 |
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|
2312 sizer1 = wx.BoxSizer(wx.HORIZONTAL) |
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|
2313 sizer1.Add(wx.Button(self, 10, "Remove Armor"), 1, wx.EXPAND) |
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|
2314 sizer1.Add(wx.Size(10,10)) |
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diff
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|
2315 sizer1.Add(wx.Button(self, 20, "Add Armor"), 1, wx.EXPAND) |
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changeset
|
2316 |
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changeset
|
2317 sizer.Add(sizer1, 0, wx.EXPAND) |
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changeset
|
2318 |
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changeset
|
2319 self.sizer = sizer |
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|
2320 self.SetSizer(self.sizer) |
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|
2321 self.SetAutoLayout(True) |
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|
2322 self.Fit() |
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changeset
|
2323 |
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|
2324 #self.Bind(wx.EVT_SIZE, self.on_size) |
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|
2325 self.Bind(wx.EVT_BUTTON, self.on_remove, id=10) |
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|
2326 self.Bind(wx.EVT_BUTTON, self.on_add, id=20) |
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|
2327 self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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|
2328 self.master_dom = handler.master_dom |
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|
2329 n_list = handler.master_dom._get_childNodes() |
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|
2330 self.n_list = n_list |
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|
2331 col_names = ['Armor','bonus','maxdex','cp','sf','weight','speed','type'] |
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|
2332 self.grid.CreateGrid(len(n_list),len(col_names),1) |
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|
2333 self.grid.SetRowLabelSize(0) |
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|
2334 for i in range(len(col_names)): |
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|
2335 self.grid.SetColLabelValue(i,col_names[i]) |
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|
2336 self.atts =['name','bonus','maxdex','checkpenalty', |
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|
2337 'spellfailure','weight','speed','type'] |
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|
2338 for i in range(len(n_list)): |
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|
2339 self.refresh_row(i) |
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|
2340 self.temp_dom = None |
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diff
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|
2341 |
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diff
changeset
|
2342 |
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|
2343 def on_cell_change(self,evt): |
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|
2344 row = evt.GetRow() |
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|
2345 col = evt.GetCol() |
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2346 value = self.grid.GetCellValue(row,col) |
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|
2347 if col >= 1 and col <= 5: |
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|
2348 try: |
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|
2349 int(value) |
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|
2350 self.n_list[row].setAttribute(self.atts[col],value) |
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|
2351 except: |
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|
2352 self.grid.SetCellValue(row,col,"0") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
2353 else: |
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|
2354 self.n_list[row].setAttribute(self.atts[col],value) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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|
2355 |
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|
2356 def refresh_row(self,i): |
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|
2357 n = self.n_list[i] |
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|
2358 |
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|
2359 for y in range(len(self.atts)): |
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|
2360 self.grid.SetCellValue(i,y,n.getAttribute(self.atts[y])) |
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|
2361 |
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|
2362 def on_remove(self,evt): |
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|
2363 rows = self.grid.GetNumberRows() |
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parents:
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|
2364 for i in range(rows): |
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parents:
diff
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|
2365 if self.grid.IsInSelection(i,0): |
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parents:
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|
2366 self.grid.DeleteRows(i) |
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|
2367 self.master_dom.removeChild(self.n_list[i]) |
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|
2368 |
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|
2369 def on_add(self,evt): |
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|
2370 if not self.temp_dom: |
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|
2371 tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35armor.xml","r") |
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|
2372 xml_dom = parseXml_with_dlg(self,tmp.read()) |
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|
2373 xml_dom = xml_dom._get_firstChild() |
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|
2374 tmp.close() |
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|
2375 self.temp_dom = xml_dom |
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|
2376 f_list = self.temp_dom.getElementsByTagName('armor') |
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|
2377 opts = [] |
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|
2378 for f in f_list: |
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|
2379 opts.append(f.getAttribute('name')) |
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|
2380 dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts) |
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parents:
diff
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|
2381 if dlg.ShowModal() == wx.ID_OK: |
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diff
changeset
|
2382 i = dlg.GetSelection() |
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|
2383 new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) |
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|
2384 self.grid.AppendRows(1) |
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|
2385 self.refresh_row(self.grid.GetNumberRows()-1) |
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parents:
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|
2386 dlg.Destroy() |
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sirebral
parents:
diff
changeset
|
2387 |
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parents:
diff
changeset
|
2388 def on_size(self,event): |
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sirebral
parents:
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changeset
|
2389 s = self.GetClientSizeTuple() |
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parents:
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|
2390 self.grid.SetDimensions(0,0,s[0],s[1]-25) |
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sirebral
parents:
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|
2391 self.sizer.SetDimension(0,s[1]-25,s[0],25) |
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parents:
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|
2392 (w,h) = self.grid.GetClientSizeTuple() |
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|
2393 cols = self.grid.GetNumberCols() |
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|
2394 col_w = w/(cols+2) |
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|
2395 self.grid.SetColSize(0,col_w*3) |
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parents:
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changeset
|
2396 for i in range(1,cols): |
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parents:
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changeset
|
2397 self.grid.SetColSize(i,col_w) |