annotate orpg/tools/settings.py @ 195:b633f4c64aae alpha

Traipse Alpha 'OpenRPG' {100219-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup
author sirebral
date Sat, 24 Apr 2010 08:37:20 -0500
parents 37d26a98883f
children 81d0bfd5e800
rev   line source
133
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1 import os
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2
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3 from orpg.tools.orpg_log import logger
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4 from orpg.tools.validate import validate
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5 from orpg.orpg_xml import xml
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6 from orpg.orpgCore import component
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7 from orpg.dirpath import dir_struct
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8
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9 class Settings:
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10 def __init__(self):
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11 self.xml = component.get("xml")
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12 self.changes = []
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13 validate.config_file("settings.xml","default_settings.xml")
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14 self.filename = dir_struct["user"] + "settings.xml"
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15 temp_file = open(self.filename)
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16 txt = temp_file.read()
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17 temp_file.close()
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18
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19 self.xml_dom = xml.parseXml(txt)
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20
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21 if self.xml_dom is None: self.rebuildSettings()
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22 self.xml_dom = self.xml_dom._get_documentElement()
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23
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24 def rebuildSettings(self):
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25 logger.info("Settings file has be corrupted, rebuilding settings.", True)
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26 try: os.remove(self.filename)
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27 except: pass
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28
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29 validate.config_file("settings.xml","default_settings.xml")
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30 temp_file = open(self.filename)
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31 txt = temp_file.read()
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32 temp_file.close()
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33 self.xml_dom = xml.parseXml(txt)
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34
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35 def get_setting(self, name): ##Depricated
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36 return self.get(name)
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37
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38 def get(self, name):
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39 try: return self.xml_dom.getElementsByTagName(name)[0].getAttribute("value")
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40 except: return 0
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41
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42 def get_setting_keys(self): ##Depricated
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43 return self.get_keys()
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44
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45 def get_keys(self):
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46 keys = []
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47 tabs = self.xml_dom.getElementsByTagName("tab")
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48 for i in xrange(0, len(tabs)):
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49 if tabs[i].getAttribute("type") == 'grid':
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50 children = tabs[i]._get_childNodes()
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51 for c in children: keys.append(c._get_tagName())
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52 return keys
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53
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54 def set_setting(self, name, value): ##Depricated
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55 self.change(name, value)
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56
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57 def change(self, name, value):
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58 self.xml_dom.getElementsByTagName(name)[0].setAttribute("value", value)
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59
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60 def add_setting(self, tab, setting, value, options, help): ##Depricated
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61 return self.add(tab, setting, value, options, help)
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62
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63 def add(self, tab, setting, value, options, help):
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64 if len(self.xml_dom.getElementsByTagName(setting)) > 0: return False
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65 tabs = self.xml_dom.getElementsByTagName("tab")
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66 newsetting = xml.parseXml('<' + setting + ' value="' + value + '" options="' +
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67 options + '" help="' + help + '" />')._get_documentElement()
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68 for i in xrange(0, len(tabs)):
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69 if tabs[i].getAttribute("name") == tab and tabs[i].getAttribute("type") == 'grid':
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70 tabs[i].appendChild(newsetting)
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71 return True
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72 return False
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73
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74 def add_tab(self, parent, tabname, tabtype):
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75 tab_xml = '<tab '
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76 if tabtype == 'text': tab_xml += 'name="' + tabname + '" type="text" />'
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77 else: tab_xml += 'name="' + tabname + '" type="' + tabtype + '"></tab>'
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78 newtab = xml.parseXml(tab_xml)._get_documentElement()
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79 if parent != None:
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80 tabs = self.xml_dom.getElementsByTagName("tab")
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81 for i in xrange(0, len(tabs)):
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82 if tabs[i].getAttribute("name") == parent and tabs[i].getAttribute("type") == 'tab':
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83 children = tabs[i]._get_childNodes()
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84 for c in children:
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85 if c.getAttribute("name") == tabname: return False
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86 tabs[i].appendChild(newtab)
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87 return True
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88 else:
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89 children = self.xml_dom._get_childNodes()
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90 for c in children:
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91 if c.getAttribute("name") == tabname: return False
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92 self.xml_dom.appendChild(newtab)
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93 return True
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94 return False
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95
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96 def updateIni(self):
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97 defaultFile = orpg.dirpath.dir_struct['template'] + 'default_settings.xml'
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98 temp_file = open(defaultFile)
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99 txt = temp_file.read()
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100 temp_file.close()
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101 default_dom = xml.parseXml(txt)._get_documentElement()
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102 for child in default_dom.getChildren():
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103 if child._get_tagName() == 'tab' and child.hasChildNodes(): self.proccessChildren(child)
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104 default_dom.unlink()
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105
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106 def proccessChildren(self, dom, parent=None):
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107 if dom._get_tagName() == 'tab':
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108 self.add_tab(parent, dom.getAttribute("name"), dom.getAttribute("type"))
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109
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110 for child in dom.getChildren():
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111 if child._get_tagName() == 'tab' and child.hasChildNodes():
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112 self.proccessChildren(child, dom.getAttribute("name"))
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113 else:
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114 self.add_setting(dom.getAttribute("name"), child._get_tagName(),
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115 child.getAttribute("value"), child.getAttribute("options"),
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116 child.getAttribute("help"))
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117
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118 def save(self):
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119 temp_file = open(self.filename, "w")
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120 temp_file.write(xml.toxml(self.xml_dom,1))
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121 temp_file.close()
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122
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123 settings = Settings()
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124 component.add('settings', settings)