Mercurial > traipse_dev
view orpg/tools/settings.py @ 227:81d0bfd5e800 alpha
Traipse Alpha 'OpenRPG' {100612-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Preparing to close updates)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
author | sirebral |
---|---|
date | Sat, 12 Jun 2010 03:50:37 -0500 |
parents | 37d26a98883f |
children |
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import os from orpg.tools.orpg_log import logger from orpg.tools.validate import validate from xml.etree.ElementTree import ElementTree, Element, parse from xml.etree.ElementTree import fromstring, tostring from orpg.orpgCore import component from orpg.dirpath import dir_struct class Settings: def __init__(self): self.changes = [] validate.config_file("settings.xml","default_settings.xml") self.filename = dir_struct["user"] + "settings.xml" xml_dom = parse(dir_struct["user"] + "settings.xml") if xml_dom == None: self.rebuildSettings() else: self.xml_dom = xml_dom.getroot() def rebuildSettings(self): logger.info("Settings file has be corrupted, rebuilding settings.", True) try: os.remove(self.filename) except: pass validate.config_file("settings.xml","default_settings.xml") self.xml_dom = parse(self.filename).getroot() def get_setting(self, name): ##Depricated return self.get(name) def get(self, name): try: return self.xml_dom.getiterator(name)[0].get("value") except: return 0 def get_setting_keys(self): ##Depricated return self.get_keys() def get_keys(self): keys = [] tabs = self.xml_dom.getiterator("tab") for i in xrange(0, len(tabs)): if tabs[i].get("type") == 'grid': children = tabs[i].getchildren() for c in children: keys.append(c.tag) return keys def set_setting(self, name, value): ##Depricated self.change(name, value) def change(self, name, value): self.xml_dom.getiterator(name)[0].set("value", value) def add_setting(self, tab, setting, value, options, help): ##Depricated return self.add(tab, setting, value, options, help) def add(self, tab, setting, value, options, help): if len(self.xml_dom.getiterator(setting)) > 0: return False tabs = self.xml_dom.getiterator("tab") newsetting = fromstring('<' + setting + ' value="' + value + '" options="' + options + '" help="' + help + '" />') for i in xrange(0, len(tabs)): if tabs[i].get("name") == tab and tabs[i].get("type") == 'grid': tabs[i].append(newsetting) return True return False def add_tab(self, parent, tabname, tabtype): tab_xml = '<tab ' if tabtype == 'text': tab_xml += 'name="' + tabname + '" type="text" />' else: tab_xml += 'name="' + tabname + '" type="' + tabtype + '"></tab>' newtab = fromstring(tab_xml) if parent != None: tabs = self.xml_dom.getiterator("tab") for i in xrange(0, len(tabs)): if tabs[i].get("name") == parent and tabs[i].get("type") == 'tab': children = tabs[i].getchildren() for c in children: if c.get("name") == tabname: return False tabs[i].append(newtab) return True else: children = self.xml_dom.getchildren() for c in children: if c.get("name") == tabname: return False self.xml_dom.append(newtab) return True return False def updateIni(self): defaultFile = orpg.dirpath.dir_struct['template'] + 'default_settings.xml' default_dom = parse(defaultfile) for child in default_dom.getchildren(): if child.tag == 'tab': self.proccessChildren(child) def proccessChildren(self, dom, parent=None): if dom.tag == 'tab': self.add_tab(parent, dom.get("name"), dom.get("type")) for child in dom.getchildren(): if child.tag == 'tab': self.proccessChildren(child, dom.get("name")) else: self.add_setting(dom.get("name"), child.tag, child.get("value"), child.get("options"), child.get("help")) def save(self): #self.xml_dom.write(self.filename) temp_file = open(self.filename, "w") temp_file.write(tostring(self.xml_dom)) temp_file.close() settings = Settings() component.add('settings', settings)