Mercurial > traipse_dev
annotate orpg/networking/gsclient.py @ 102:905fa5b06d53 alpha
Traipse Alpha 'OpenRPG' {091006-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on
code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to
offer more advanced features and enhance the productivity of the user.
Update Summary:
00:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
author | sirebral |
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date | Tue, 06 Oct 2009 05:42:50 -0500 |
parents | 65c1604e7949 |
children | 15e32ec131cb |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gsclient.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $ |
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25 # |
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26 # Description: The file contains code for the game server browser |
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27 # |
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28 |
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29 __version__ = "$Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $" |
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30 |
96 | 31 from orpg.dirpath import dir_struct |
0
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32 from orpg.orpg_windows import * |
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33 import meta_server_lib |
96 | 34 import orpg.tools.orpg_settings |
71
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35 from orpg.tools.orpg_settings import settings |
0
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36 import orpg.tools.rgbhex |
96 | 37 from orpg.orpgCore import component |
0
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38 import traceback |
102 | 39 from orpg.tools.validate import validate |
40 from xml.etree.ElementTree import ElementTree, Element | |
41 from xml.etree.ElementTree import fromstring, tostring | |
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42 |
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43 gs_host = 1 |
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44 gs_join = 2 |
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45 # constants |
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46 |
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47 class server_instance: |
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48 def __init__(self, id, name="[Unknown]", users="0", address="127.0.0.1", port="9557"): |
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49 self.id = id |
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50 self.name = name |
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51 self.user = users |
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52 self.addy = address |
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53 self.port = port |
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54 |
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55 def server_instance_compare(x,y): |
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56 """compares server insances for list sort""" |
102 | 57 ### Alpha ### makes changes from core. |
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58 DEV_SERVER = "OpenRPG DEV" |
102 | 59 xname = x.name |
60 xuser = int(x.user) | |
61 yname = y.name | |
62 yuser = int(y.user) | |
63 | |
64 who_name = cmp(yname, xname) | |
65 who_user = cmp(yuser, xuser) | |
66 | |
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67 if x.name.startswith(DEV_SERVER): |
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68 if y.name.startswith(DEV_SERVER): |
102 | 69 if not who_name: |
70 return who_user | |
71 else: | |
72 return who_name | |
73 else: | |
74 return -1 | |
75 | |
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76 elif y.name.startswith(DEV_SERVER): return 1 |
102 | 77 elif not who_user: |
78 return who_name | |
79 else: | |
80 return who_user | |
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81 |
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82 def roomCmp(room1, room2): |
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83 if int(room1) > int(room2): |
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84 return 1 |
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85 elif int(room1) < int(room2): |
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86 return -1 |
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87 return 0 |
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88 |
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89 class game_server_panel(wx.Panel): |
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90 def __init__(self,parent): |
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91 wx.Panel.__init__(self, parent, -1) |
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92 self.parent = parent |
102 | 93 self.password_manager = component.get('password_manager') |
66 | 94 self.frame = component.get('frame') |
95 self.session = component.get('session') | |
102 | 96 #self.xml = component.get('xml') #Not used?? |
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97 self.serverNameSet = 0 |
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98 self.last_motd = "" |
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99 self.buttons = {} |
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100 self.texts = {} |
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101 self.svrList = [] |
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102 self.build_ctrls() |
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103 self.refresh_server_list() |
102 | 104 self.refresh_room_list() |
105 self.build_bookmarks() ## Not yet implemented | |
106 #self.refresh_server_list() | |
107 #self.refresh_room_list() | |
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108 |
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109 def build_ctrls(self): |
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110 ## Section Sizers (with frame edges and text captions) |
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111 self.box_sizers = {} |
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112 self.box_sizers["server"] = wx.StaticBox(self, -1, "Server") |
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113 self.box_sizers["window"] = wx.StaticBox(self, -1, "Exit" ) |
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114 self.box_sizers["room"] = wx.StaticBox(self, -1, "Rooms") |
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115 self.box_sizers["c_room"] = wx.StaticBox(self, -1, "Create Room") |
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116 |
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117 ## Layout Sizers |
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118 self.sizers = {} |
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119 self.sizers["main"] = wx.GridBagSizer(hgap=1, vgap=1) |
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120 self.sizers["server"] = wx.StaticBoxSizer(self.box_sizers["server"], wx.VERTICAL) |
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121 self.sizers["rooms"] = wx.StaticBoxSizer(self.box_sizers["room"], wx.VERTICAL) |
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122 self.sizers["close"] = wx.StaticBoxSizer(self.box_sizers["window"], wx.HORIZONTAL) |
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123 self.sizers["c_room"] = wx.StaticBoxSizer(self.box_sizers["c_room"], wx.VERTICAL) |
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124 |
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125 #Build Server Sizer |
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126 adder = wx.StaticText(self, -1, "Address:") |
102 | 127 self.texts["address"] = wx.TextCtrl(self, wx.ID_ANY) |
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128 servers = wx.StaticText(self, -1, "Servers:") |
102 | 129 self.server_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER ) |
130 self.server_list.InsertColumn(0, '', wx.LIST_FORMAT_LEFT, 0) | |
131 self.server_list.InsertColumn(1, "Players", wx.LIST_FORMAT_LEFT, 0) | |
132 self.server_list.InsertColumn(2, "Name", wx.LIST_FORMAT_LEFT, 0) | |
133 self.buttons['gs_connect'] = wx.Button(self, wx.ID_ANY, "Connect") | |
134 self.buttons['gs_refresh'] = wx.Button(self, wx.ID_ANY, "Refresh") | |
135 self.buttons['gs_disconnect'] = wx.Button(self, wx.ID_ANY, "Disconnect") | |
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136 self.sizers["svrbtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 137 self.sizers["svrbtns"].Add(self.buttons['gs_connect'], 0, wx.EXPAND) |
138 self.sizers["svrbtns"].Add(self.buttons['gs_refresh'], 0, wx.EXPAND) | |
139 self.sizers["svrbtns"].Add(self.buttons['gs_disconnect'], 0, wx.EXPAND) | |
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140 self.sizers["server"].Add(adder, 0, wx.EXPAND) |
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141 self.sizers["server"].Add(self.texts["address"], 0, wx.EXPAND) |
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142 self.sizers["server"].Add(servers, 0, wx.EXPAND) |
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143 self.sizers["server"].Add(self.server_list, 1, wx.EXPAND) |
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144 self.sizers["server"].Add(self.sizers["svrbtns"], 0, wx.EXPAND) |
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145 |
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146 #Build Rooms Sizer |
102 | 147 self.room_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER) |
96 | 148 self.room_list.InsertColumn(0,"Game", wx.LIST_FORMAT_LEFT,-1) |
149 self.room_list.InsertColumn(1,"Players", wx.LIST_FORMAT_LEFT,-1) | |
150 self.room_list.InsertColumn(2,"PW", wx.LIST_FORMAT_LEFT,-1) | |
102 | 151 self.buttons['gs_join_room'] = wx.Button(self, wx.ID_ANY, "Join Room") |
152 self.buttons['gs_join_lobby'] = wx.Button(self, wx.ID_ANY, "Lobby") | |
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153 self.sizers["roombtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 154 self.sizers["roombtns"].Add(self.buttons['gs_join_room'], 0, wx.EXPAND) |
155 self.sizers["roombtns"].Add(self.buttons['gs_join_lobby'], 0, wx.EXPAND) | |
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156 self.sizers["rooms"].Add(self.room_list, 1, wx.EXPAND) |
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157 self.sizers["rooms"].Add(self.sizers["roombtns"], 0, wx.EXPAND) |
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158 |
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159 #Build Close Sizer |
102 | 160 self.buttons['close_orpg'] = wx.Button(self, wx.ID_ANY,"Exit OpenRPG") |
161 self.buttons['gs_close'] = wx.Button(self, wx.ID_ANY,"Close Window") | |
162 self.sizers["close"].Add(self.buttons['close_orpg'], 1, wx.ALIGN_CENTER_VERTICAL) | |
163 self.sizers["close"].Add(self.buttons['gs_close'], 1, wx.ALIGN_CENTER_VERTICAL) | |
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164 |
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165 #Build Create Room Sizer |
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166 rname = wx.StaticText(self,-1, "Room Name:") |
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167 self.texts["room_name"] = wx.TextCtrl(self, -1) |
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168 rpass = wx.StaticText(self,-1, "Password:") |
102 | 169 self.buttons['gs_pwd'] = wx.CheckBox(self, wx.ID_ANY, "") |
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170 self.texts["room_pwd"] = wx.TextCtrl(self, -1) |
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171 self.texts["room_pwd"].Enable(0) |
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172 pwsizer = wx.BoxSizer(wx.HORIZONTAL) |
102 | 173 pwsizer.Add(self.buttons['gs_pwd'],0,0) |
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174 pwsizer.Add(self.texts["room_pwd"], 1, wx.EXPAND) |
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175 apass = wx.StaticText(self,-1, "Admin Password:") |
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176 self.texts["room_boot_pwd"] = wx.TextCtrl(self, -1) |
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177 minver = wx.StaticText(self,-1, "Minimum Version:") |
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178 self.texts["room_min_version"] = wx.TextCtrl(self, -1) |
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179 self.sizers["c_room_layout"] = wx.FlexGridSizer(rows=8, cols=2, hgap=1, vgap=1) |
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180 self.sizers["c_room_layout"].Add(rname, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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181 self.sizers["c_room_layout"].Add(self.texts["room_name"], 0, wx.EXPAND) |
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182 self.sizers["c_room_layout"].Add(rpass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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183 self.sizers["c_room_layout"].Add(pwsizer, 0, wx.EXPAND) |
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184 self.sizers["c_room_layout"].Add(apass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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185 self.sizers["c_room_layout"].Add(self.texts["room_boot_pwd"], 0, wx.EXPAND) |
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186 self.sizers["c_room_layout"].Add(minver, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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187 self.sizers["c_room_layout"].Add(self.texts["room_min_version"], 0, wx.EXPAND) |
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188 self.sizers["c_room_layout"].AddGrowableCol(1) |
102 | 189 self.buttons['gs_create_room'] = wx.Button(self, wx.ID_ANY, "Create Room") |
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190 self.sizers["c_room"].Add(self.sizers["c_room_layout"], 1, wx.EXPAND) |
102 | 191 self.sizers["c_room"].Add(self.buttons['gs_create_room'], 0, wx.EXPAND) |
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192 |
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193 #Build Main Sizer |
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194 self.sizers["main"].Add(self.sizers["server"], (0,0), span=(2,1), flag=wx.EXPAND) |
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195 self.sizers["main"].Add(self.sizers["rooms"], (0,1), flag=wx.EXPAND) |
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196 self.sizers["main"].Add(self.sizers["close"], (2,0), flag=wx.EXPAND) |
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197 self.sizers["main"].Add(self.sizers["c_room"], (1,1), span=(2,1), flag=wx.EXPAND) |
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198 self.sizers["main"].AddGrowableCol(0) |
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199 self.sizers["main"].AddGrowableCol(1) |
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200 self.sizers["main"].AddGrowableRow(0) |
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201 self.SetSizer(self.sizers["main"]) |
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202 self.SetAutoLayout(True) |
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203 self.Fit() |
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204 |
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205 ## Event Handlers |
102 | 206 self.Bind(wx.EVT_BUTTON, self.gs_connect, self.buttons['gs_connect']) |
207 self.Bind(wx.EVT_BUTTON, self.gs_disconnect, self.buttons['gs_disconnect']) | |
208 self.Bind(wx.EVT_BUTTON, self.gs_create_room, self.buttons['gs_create_room']) | |
209 self.Bind(wx.EVT_BUTTON, self.gs_join, self.buttons['gs_join_room']) | |
210 self.Bind(wx.EVT_BUTTON, self.gs_join_lobby, self.buttons['gs_join_lobby']) | |
211 self.Bind(wx.EVT_BUTTON, self.gs_server_refresh, self.buttons['gs_refresh']) | |
212 self.Bind(wx.EVT_BUTTON, self.gs_close, self.buttons['gs_close']) | |
213 self.Bind(wx.EVT_BUTTON, self.close_orpg, self.buttons['close_orpg']) | |
214 self.Bind(wx.EVT_CHECKBOX, self.gs_pwd, self.buttons['gs_pwd']) | |
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215 |
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216 # Added double click handlers 5/05 -- Snowdog |
102 | 217 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_server_dbclick, self.server_list) |
218 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_room_dbclick, self.room_list) | |
219 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_room_select, self.room_list) | |
220 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_server_select, self.server_list) | |
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221 self.texts['address'].Bind(wx.EVT_SET_FOCUS, self.on_text) |
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222 self.set_connected(self.session.is_connected()) |
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223 self.cur_room_index = -1 |
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224 self.cur_server_index = -1 |
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225 self.rmList = {} |
102 | 226 |
227 # Create Book Mark Image List | |
228 self.server_list.Bind(wx.EVT_LEFT_DOWN, self.on_hit) | |
229 self._imageList = wx.ImageList( 16, 16, False ) | |
230 img = wx.Image(dir_struct["icon"]+"add.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
231 self._imageList.Add( img ) | |
232 img = wx.Image(dir_struct["icon"]+"star.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
233 self._imageList.Add( img ) | |
234 self.server_list.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) | |
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235 |
102 | 236 def build_bookmarks(self): |
237 gsm = self.frame.mainmenu.GetMenu( | |
238 self.frame.mainmenu.FindMenu('Game Server')) | |
239 self.bookmarks_menu = wx.Menu() | |
240 validate.config_file('server_bookmarks.xml', | |
241 'default_server_bookmarks.xml') | |
242 self.bookmarks = ElementTree() | |
243 self.bookmarks.parse(dir_struct['user'] + 'server_bookmarks.xml') | |
244 x = 0 | |
245 for server in self.bookmarks.findall('server'): | |
246 for svr in self.svrList: | |
247 name = svr.name | |
248 if server.get('name') == name: self.server_list.SetItemImage(x, 1) | |
249 x += 1 | |
250 #self.server_list.SetItemImage( self.server_list.FindItem(0, server.get('name')), 1 ) | |
251 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, | |
252 server.get('name'), server.get('name')) | |
253 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
254 self.on_bookmarks_menu, item) | |
255 self.bookmarks_menu.AppendItem(item) | |
256 gsm.AppendSubMenu(self.bookmarks_menu, "Bookmarks") | |
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257 |
102 | 258 def on_bookmarks_menu(self, evt): |
259 id = evt.GetId() | |
260 menu = self.bookmarks_menu.FindItemById(id) | |
261 for server in self.bookmarks.findall('server'): | |
262 if server.name == menu.GetLabel(): | |
263 address = server.addy | |
264 self.cur_server_index = 999 | |
265 self.name = server.name | |
266 if self.session.is_connected(): | |
267 if self.session.host_server == address : return | |
268 else: self.frame.kill_mplay_session() | |
269 self.do_connect(address) | |
270 break | |
271 | |
272 def bookmark(self, item, flag): | |
273 name = self.svrList[item].name | |
274 address = self.svrList[item].addy | |
275 port = self.svrList[item].port | |
276 self.server_list.SetItemImage(item, 1) | |
277 | |
278 for server in self.bookmarks.findall('server'): | |
279 if server.get('name') == name: | |
280 self.bookmarks_menu.Remove( | |
281 self.bookmarks_menu.FindItem(server.get('name'))) | |
282 self.bookmarks.getroot().remove(server) | |
283 self.server_list.SetItemImage(item, 0) | |
284 break | |
285 else: | |
286 server = Element('server') | |
287 server.set('name', name) | |
288 server.set('address', address + ':' + port) | |
289 self.bookmarks.getroot().append(server) | |
290 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, name, name) | |
291 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
292 self.on_bookmarks_menu, item) | |
293 self.bookmarks_menu.AppendItem(item) | |
294 | |
295 self.save_bookmarks() | |
296 | |
297 def save_bookmarks(self): | |
298 with open(dir_struct['user'] + 'server_bookmarks.xml', 'w') as f: | |
299 self.bookmarks.write(f) | |
300 | |
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301 def on_server_dbclick(self, evt=None): |
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302 #make sure address is updated just in case list select wasn't done |
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303 try: |
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304 self.on_select(evt) |
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305 except: |
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306 pass |
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307 address = self.texts["address"].GetValue() |
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308 if self.session.is_connected(): |
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309 if self.session.host_server == address : |
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310 #currently connected to address. Do nothing. |
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311 return |
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312 else: |
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313 #address differs, disconnect. |
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314 self.frame.kill_mplay_session() |
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315 self.do_connect(address) |
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316 |
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317 def on_room_dbclick(self, evt=None): |
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318 #make sure address is updated just in case list select wasn't done |
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319 try: |
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320 self.on_select(evt) |
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321 except: |
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322 pass |
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323 group_id = str(self.room_list.GetItemData(self.cur_room_index)) |
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324 |
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325 if self.NoGroups: |
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326 self.NoGroups = False |
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327 self.session.group_id = group_id |
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328 self.on_server_dbclick() |
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329 return |
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330 |
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331 if self.cur_room_index >= 0: |
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332 if self.cur_room_index != 0: |
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333 self.set_lobbybutton(1); |
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334 else: |
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335 self.set_lobbybutton(0); |
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336 group = self.session.get_group_info(group_id) |
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337 pwd = "" |
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338 if (group[2] == "True") or (group[2] == "1"): |
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339 pwd = self.password_manager.GetPassword("room", group_id) |
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340 else: |
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341 pwd = "" |
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342 self.session.send_join_group(group_id, pwd) |
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343 |
102 | 344 def on_room_select(self,evt): |
345 self.cur_room_index = evt.m_itemIndex | |
0
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346 |
102 | 347 def on_hit(self, evt): |
348 pos = wx.Point( evt.GetX(), evt.GetY() ) | |
349 (item, flag) = self.server_list.HitTest( pos ) | |
350 ## Item == list[server], flag == (32 = 0 colum, 128 = else) ## | |
351 if flag == 32: self.bookmark(item, flag) | |
352 evt.Skip() | |
353 | |
354 def on_server_select(self,evt): | |
355 self.cur_server_index = evt.m_itemIndex | |
356 self.name = self.svrList[self.cur_server_index].name | |
357 address = self.svrList[self.cur_server_index].addy | |
358 port = self.svrList[self.cur_server_index].port | |
359 self.texts["address"].SetValue(address + ":" + str(port)) | |
360 self.refresh_room_list() | |
0
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361 |
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362 def on_text(self,evt): |
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363 id = evt.GetId() |
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364 if (id == ADDRESS) and (self.cur_server_index >= 0): |
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365 #print "ADDRESS id = ", id, "index = ", self.cur_server_index |
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366 self.cur_server_index = -1 |
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367 evt.Skip() |
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368 |
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369 def add_room(self,data): |
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370 i = self.room_list.GetItemCount() |
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371 if (data[2]=="1") or (data[2]=="True"): pwd="yes" |
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372 else: pwd="no" |
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373 self.room_list.InsertStringItem(i,data[1]) |
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374 self.room_list.SetStringItem(i,1,data[3]) |
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375 self.room_list.SetStringItem(i,2,pwd) |
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376 self.room_list.SetItemData(i,int(data[0])) |
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377 self.refresh_room_list() |
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378 |
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379 def del_room(self, data): |
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380 i = self.room_list.FindItemData(-1, int(data[0])) |
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381 self.room_list.DeleteItem(i) |
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382 self.refresh_room_list() |
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383 |
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384 def update_room(self,data): |
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385 i = self.room_list.FindItemData(-1,int(data[0])) |
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386 if data[2]=="1" : pwd="yes" |
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387 else: pwd="no" |
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388 self.room_list.SetStringItem(i,0,data[1]) |
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389 self.room_list.SetStringItem(i,1,data[3]) |
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390 self.room_list.SetStringItem(i,2,pwd) |
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391 self.refresh_room_list() |
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392 |
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393 def set_cur_room_text(self,name): |
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394 pass |
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395 #self.texts["cur_room"].SetLabel(name) |
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396 #self.sizers["room"].Layout() |
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397 |
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398 def set_lobbybutton(self,allow): |
102 | 399 self.buttons['gs_join_lobby'].Enable(allow) |
0
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400 |
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401 def set_connected(self,connected): |
102 | 402 self.buttons['gs_connect'].Enable(not connected) |
403 self.buttons['gs_disconnect'].Enable(connected) | |
404 self.buttons['gs_join_room'].Enable(connected) | |
405 self.buttons['gs_create_room'].Enable(connected) | |
0
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406 if not connected: |
102 | 407 self.buttons['gs_join_lobby'].Enable(connected) |
0
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408 self.room_list.DeleteAllItems() |
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409 self.set_cur_room_text("Not Connected!") |
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410 self.cur_room_index = -1 |
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411 self.frame.status.set_connect_status("Not Connected") |
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412 else: |
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413 #data = self.session.get_my_group() |
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414 self.frame.status.set_connect_status(self.name) |
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415 self.set_cur_room_text("Lobby") |
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416 |
102 | 417 def gs_connect(self, evt): |
418 address = self.texts['address'].GetValue() | |
419 try: | |
420 dummy = self.name | |
421 except: | |
422 self.name = `address` | |
423 self.do_connect(address) | |
424 | |
425 def gs_disconnect(self, evt): | |
426 self.frame.kill_mplay_session() | |
427 | |
428 def gs_create_room(self, evt): | |
429 self.do_create_group() | |
430 | |
431 def gs_join(self, evt): | |
432 print 'here' | |
433 self.do_join_group() | |
434 | |
435 def gs_join_lobby(self, evt): | |
436 self.do_join_lobby() | |
437 | |
438 def gs_server_refresh(self, evt): | |
439 self.refresh_server_list() | |
440 | |
441 def gs_pwd(self, evt): | |
442 self.texts['room_pwd'].Enable(evt.Checked()) | |
443 | |
444 def close_orpg(self, evt): | |
445 dlg = wx.MessageDialog(self, 'Quit OpenRPG?', "OpenRPG", wx.YES_NO) | |
446 if dlg.ShowModal() == wx.ID_YES: | |
447 dlg.Destroy() | |
448 self.frame.kill_mplay_session() | |
449 self.frame.closed_confirmed() | |
450 | |
451 def gs_close(self, evt): | |
452 self.parent.OnMB_GameServerBrowseServers() | |
453 | |
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454 |
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455 def refresh_room_list(self): |
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456 self.room_list.DeleteAllItems() |
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457 address = self.texts["address"].GetValue() |
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458 try: |
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459 cadder = self.session.host_server |
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460 except: |
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461 cadder = '' |
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462 if self.rmList.has_key(address) and len(self.rmList[address]) > 0 and cadder != address: |
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463 groups = self.rmList[address] |
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464 self.NoGroups = True |
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465 else: |
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466 self.NoGroups = False |
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467 groups = self.session.get_groups() |
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468 for g in groups: |
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469 i = self.room_list.GetItemCount() |
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470 if (g[2]=="True") or (g[2]=="1") : pwd="yes" |
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471 else: pwd="no" |
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472 self.room_list.InsertStringItem(i, g[1]) |
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473 self.room_list.SetStringItem(i, 1, g[3]) |
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474 self.room_list.SetStringItem(i, 2, pwd) |
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475 self.room_list.SetItemData(i, int(g[0])) |
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476 if self.room_list.GetItemCount() > 0: |
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477 self.colorize_group_list(groups) |
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478 self.room_list.SortItems(roomCmp) |
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479 wx.CallAfter(self.autosizeRooms) |
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480 |
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481 def autosizeRooms(self): |
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482 self.room_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
96 | 483 if self.room_list.GetColumnWidth(0) < 70: self.room_list.SetColumnWidth(0, 70) |
484 if self.room_list.GetColumnWidth(1) < 70: self.room_list.SetColumnWidth(1, 70) | |
485 if self.room_list.GetColumnWidth(2) < 50: self.room_list.SetColumnWidth(2, 50) | |
0
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486 |
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487 def refresh_server_list(self): |
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488 try: |
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489 self.svrList = [] |
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490 self.server_list.DeleteAllItems() |
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491 xml_dom = meta_server_lib.get_server_list(["2"]); |
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492 node_list = xml_dom.getElementsByTagName('server') |
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493 hex = orpg.tools.rgbhex.RGBHex() |
71
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494 color1 = settings.get_setting("RoomColor_Active") |
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495 color2 = settings.get_setting("RoomColor_Locked") |
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496 color3 = settings.get_setting("RoomColor_Empty") |
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497 color4 = settings.get_setting("RoomColor_Lobby") |
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498 |
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499 if len(node_list): |
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500 length = len(node_list) |
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501 part = 0 |
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502 partLength = 1.0/length |
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503 for n in node_list: |
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504 if n.hasAttribute('id') and n.hasAttribute('name') and n.hasAttribute('num_users') and n.hasAttribute('address') and n.hasAttribute('port'): |
96 | 505 self.svrList.append(server_instance(n.getAttribute('id'), n.getAttribute('name'), |
506 n.getAttribute('num_users'), n.getAttribute('address'), | |
507 n.getAttribute('port'))) | |
0
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508 address = n.getAttribute('address') + ':' + n.getAttribute('port') |
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509 self.rmList[address] = [] |
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510 rooms = n.getElementsByTagName('room') |
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511 |
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512 for room in rooms: |
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513 pwd = room.getAttribute("pwd") |
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514 id = room.getAttribute("id") |
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515 name = room.getAttribute("name") |
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516 nump = room.getAttribute("num_users") |
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517 self.rmList[address].append((id, name, pwd, nump)) |
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518 self.svrList.sort(server_instance_compare) |
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519 |
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520 for n in self.svrList: |
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521 i = self.server_list.GetItemCount() |
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522 name = n.name |
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523 players = n.user |
102 | 524 self.server_list.InsertImageStringItem(i, '', 0) |
525 self.server_list.SetStringItem(i,1,players) | |
526 self.server_list.SetStringItem(i,2,name) | |
0
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527 r,g,b = hex.rgb_tuple(color1) |
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528 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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529 |
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530 if players == "0": |
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531 r,g,b = hex.rgb_tuple(color3) |
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532 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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533 |
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534 if n.name.startswith("OpenRPG DEV"): |
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535 r,g,b = hex.rgb_tuple(color2) |
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536 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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537 |
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538 item = self.server_list.GetItem(i) |
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539 item.SetTextColour(svrcolor) |
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540 self.server_list.SetItem(item) |
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541 part += partLength |
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542 self.servers = node_list |
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543 |
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544 # No server is currently selected!!! Versus the broken and random 0! |
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545 self.cur_server_index = -1 |
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546 self.server_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
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547 self.server_list.SetColumnWidth(1, wx.LIST_AUTOSIZE) |
102 | 548 if self.server_list.GetColumnWidth(1) < 70: self.server_list.SetColumnWidth(1, 70) |
549 self.server_list.SetColumnWidth(2, wx.LIST_AUTOSIZE) | |
0
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550 |
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551 if self.serverNameSet == 0: |
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552 self.texts["address"].SetValue("127.0.0.1:6774") |
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553 self.serverNameSet = 1 |
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554 else: |
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|
555 pass |
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|
556 |
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|
557 # Allow xml_dom to be collected |
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|
558 try: |
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|
559 xml_dom.unlink() |
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|
560 except: |
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|
561 pass |
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parents:
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|
562 except Exception, e: |
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|
563 print "Server List not available." |
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|
564 traceback.print_exc() |
102 | 565 x = 0 |
566 try: ### Alpha ### | |
567 for server in self.bookmarks.findall('server'): | |
568 for svr in self.svrList: | |
569 name = svr.name | |
570 if server.get('name') == name: self.server_list.SetItemImage(x, 1) | |
571 x += 1 | |
572 except: pass | |
573 | |
0
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|
574 def failed_connection(self): |
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575 if(self.cur_server_index >= 0): |
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576 id = self.servers[self.cur_server_index].getAttribute('id') |
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|
577 meta = self.servers[self.cur_server_index].getAttribute('meta') |
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578 address = self.servers[self.cur_server_index].getAttribute('address') |
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579 port = self.servers[self.cur_server_index].getAttribute('port') |
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|
580 # post_failed_connection will return a non-zero if the server |
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|
581 # was removed. If it was, refresh the display |
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582 if(meta_server_lib.post_failed_connection(id,meta=meta,address=address,port=port)): |
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|
583 self.refresh_server_list() |
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|
584 |
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|
585 def do_connect(self, address): |
66 | 586 chat = component.get('chat') |
0
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587 chat.InfoPost("Locating server at " + address + "...") |
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|
588 if self.session.connect(address): |
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589 self.frame.start_timer() |
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590 else: |
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|
591 chat.SystemPost("Failed to connect to game server...") |
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|
592 self.failed_connection() |
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changeset
|
593 |
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|
594 def do_join_lobby(self): |
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|
595 self.cur_room_index = 0 |
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596 self.session.send_join_group("0","") |
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597 self.set_lobbybutton(0); |
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|
598 |
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|
599 def do_join_group(self): |
102 | 600 if self.cur_room_index >= 0: |
601 if self.cur_room_index != 0: | |
602 self.set_lobbybutton(1); | |
603 else: | |
604 self.set_lobbybutton(0); | |
605 group_id = str(self.room_list.GetItemData(self.cur_room_index)) | |
606 group = self.session.get_group_info(group_id) | |
0
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607 pwd = "" |
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|
608 if (group[2] == "True") or (group[2] == "1"): |
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609 pwd = self.password_manager.GetPassword("room", group_id) |
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610 #dlg = wx.TextEntryDialog(self,"Password?","Join Private Room") |
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611 #if dlg.ShowModal() == wx.ID_OK: |
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612 # pwd = dlg.GetValue() |
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613 #dlg.Destroy() |
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614 else: |
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615 pwd = "" |
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616 if pwd != None: #pwd==None means the user clicked "Cancel" |
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617 self.session.send_join_group(group_id,pwd) |
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618 |
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619 def do_create_group(self): |
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620 name = self.texts["room_name"].GetValue() |
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621 boot_pwd = self.texts["room_boot_pwd"].GetValue() |
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622 minversion = self.texts["room_min_version"].GetValue() |
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623 # |
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624 # Check for & in name. We want to allow this becaus of its common use in D&D. |
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625 # |
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626 loc = name.find("&") |
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627 oldloc=0 |
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628 while loc > -1: |
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629 loc = name.find("&",oldloc) |
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630 if loc > -1: |
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631 b = name[:loc] |
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632 e = name[loc+1:] |
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633 name = b + "&" + e |
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634 oldloc = loc+1 |
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635 loc = name.find('"') |
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636 oldloc=0 |
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637 while loc > -1: |
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638 loc = name.find('"',oldloc) |
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639 if loc > -1: |
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640 b = name[:loc] |
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641 e = name[loc+1:] |
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642 name = b + ""e;" + e |
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643 oldloc = loc+1 |
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644 loc = name.find("'") |
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645 oldloc=0 |
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646 while loc > -1: |
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647 loc = name.find("'",oldloc) |
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648 if loc > -1: |
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649 b = name[:loc] |
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650 e = name[loc+1:] |
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651 name = b + "'" + e |
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652 oldloc = loc+1 |
102 | 653 if self.buttons['gs_pwd'].GetValue(): |
0
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654 pwd = self.texts["room_pwd"].GetValue() |
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655 else: |
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656 pwd = "" |
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657 if name == "": |
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658 wx.MessageBox("Invalid Name","Error"); |
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659 else: |
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660 msg = "%s is creating room \'%s.\'" % (self.session.name, name) |
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661 self.session.send( msg ) |
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662 self.session.send_create_group(name,pwd,boot_pwd,minversion) |
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663 self.set_lobbybutton(1); #enable the Lobby quickbutton |
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664 |
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665 |
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666 #--------------------------------------------------------- |
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667 # [START] Snowdog: Updated Game Server Window 12/02 |
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668 #--------------------------------------------------------- |
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669 |
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670 def on_size(self,evt): |
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671 # set column widths for room list |
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672 |
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673 |
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674 # set column widths for server list |
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675 pass |
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676 |
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677 |
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678 |
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679 #--------------------------------------------------------- |
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680 # [END] Snowdog: Updated Game Server Window 12/02 |
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681 #--------------------------------------------------------- |
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682 |
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683 |
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684 def colorize_group_list(self, groups): |
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685 try: |
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686 hex = orpg.tools.rgbhex.RGBHex() |
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687 |
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688 for gr in groups: |
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689 item_list_location = self.room_list.FindItemData(-1,int(gr[0])) |
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690 if item_list_location != -1: |
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691 item = self.room_list.GetItem(item_list_location) |
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692 if gr[0] == "0": |
96 | 693 |
71
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694 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Lobby")) |
0
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695 elif gr[3] <> "0": |
96 | 696 |
0
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697 if gr[2] == "True" or gr[2] == "1": |
96 | 698 |
71
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699 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Locked")) |
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700 else: |
96 | 701 |
71
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702 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Active")) |
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703 else: |
96 | 704 |
71
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705 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Empty")) |
0
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706 |
96 | 707 |
0
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708 color = wx.Colour(red=r,green=g,blue=b) |
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709 item.SetTextColour(color) |
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710 self.room_list.SetItem(item) |
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711 except: |
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712 traceback.print_exc() |