Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 129:43ad912b7c17 alpha
Traipse Alpha 'OpenRPG' {091003-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds
fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of
the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Happy Halloween!
author | sirebral |
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date | Tue, 03 Nov 2009 08:18:46 -0600 |
parents | fba298d65cf8 |
children | 8e07c1a2c69b |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
122 | 34 from __future__ import with_statement |
35 | |
0
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36 __version__ = "$Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $" |
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
122 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
96 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
122 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
96 | 67 from orpg.orpg_version import VERSION, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
119 | 78 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
79 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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80 self.id = id |
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81 self.name = name |
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82 self.desc = desc |
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83 self.minVersion = minVersion |
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84 self.messageFile = messageFile |
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85 self.players = [] |
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86 self.pwd = pwd |
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87 self.boot_pwd = boot_pwd |
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88 self.game_map = map_msg() |
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89 self.lock = Lock() |
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90 self.moderated = 0 |
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91 self.voice = {} |
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92 self.persistant = persist |
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93 self.mapFile = None |
122 | 94 ### Needs to use Element Tree closer |
0
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95 if mapFile != None: |
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96 f = open( mapFile ) |
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97 tree = f.read() |
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98 f.close() |
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99 else: |
122 | 100 f = open(orpg.dirpath.dir_struct["template"] + "default_map.xml") |
0
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101 tree = f.read() |
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102 f.close() |
122 | 103 self.game_map.init_from_xml(fromstring(tree)) |
0
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104 |
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105 def save_map(self): |
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106 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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107 f = open(self.mapFile, "w") |
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108 f.write(self.game_map.get_all_xml()) |
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109 f.close() |
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110 |
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111 def add_player(self,id): |
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112 self.players.append(id) |
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113 |
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114 def remove_player(self,id): |
119 | 115 if self.voice.has_key(id): del self.voice[id] |
0
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116 self.players.remove(id) |
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117 |
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118 def get_num_players(self): |
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119 num = len(self.players) |
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120 return num |
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121 |
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122 def get_player_ids(self): |
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123 tmp = self.players |
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124 return tmp |
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125 |
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126 def check_pwd(self,pwd): |
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127 return (pwd==self.pwd) |
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128 |
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129 def check_boot_pwd(self,pwd): |
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130 return (pwd==self.boot_pwd) |
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131 |
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132 def check_version(self,ver): |
96 | 133 if (self.minVersion == ""): return 1 |
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134 minVersion=self.minVersion.split('.') |
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135 version=ver.split('.') |
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136 for i in xrange(min(len(minVersion),len(version))): |
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137 w=max(len(minVersion[i]),len(version[i])) |
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138 v1=minVersion[i].rjust(w); |
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139 v2=version[i].rjust(w); |
96 | 140 if v1<v2: return 1 |
141 if v1>v2: return 0 | |
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142 if len(minVersion)>len(version): |
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143 return 0 |
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144 return 1 |
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145 |
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146 #depreciated - see send_group_list() |
119 | 147 def toxml(self, act="new"): |
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148 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
119 | 149 el = Element('group') |
150 el.set('id', self.id) | |
151 el.set('name', self.name) | |
152 el.set('pwd', str(self.pwd!="")) | |
153 el.set('players', str(self.get_num_players())) | |
154 el.set('action', act) | |
155 return tostring(el) | |
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156 |
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157 class client_stub(client_base): |
128 | 158 def __init__(self, inbox, sock, props, log): |
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159 client_base.__init__(self) |
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160 self.ip = props['ip'] |
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161 self.role = props['role'] |
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162 self.id = props['id'] |
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163 self.group_id = props['group_id'] |
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164 self.name = props['name'] |
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165 self.version = props['version'] |
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166 self.protocol_version = props['protocol_version'] |
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167 self.client_string = props['client_string'] |
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168 self.inbox = inbox |
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169 self.sock = sock |
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170 self.timeout_time = None |
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171 self.log_console = log |
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172 self.ignorelist = {} |
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173 |
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174 # implement from our base class |
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175 def isServer( self ): |
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176 return 1 |
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177 |
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178 def clear_timeout(self): |
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179 self.timeout_time = None |
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180 |
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181 def check_time_out(self): |
96 | 182 if self.timeout_time==None: self.timeout_time = time.time() |
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183 curtime = time.time() |
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184 diff = curtime - self.timeout_time |
96 | 185 if diff > 1800: return 1 |
186 else: return 0 | |
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187 |
119 | 188 def send(self, msg, player, group): |
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189 if self.get_status() == MPLAY_CONNECTED: |
119 | 190 #el = Element('msg') |
191 #el.set('to', player) | |
192 #el.set('from', '0') | |
193 #el.set('group_id', group) | |
194 #el.text(msg) | |
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195 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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196 |
122 | 197 def change_group(self, group_id, groups): |
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198 old_group_id = str(self.group_id) |
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199 groups[group_id].add_player(self.id) |
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200 groups[old_group_id].remove_player(self.id) |
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201 self.group_id = group_id |
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202 self.outbox.put(self.toxml('group')) |
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203 msg = groups[group_id].game_map.get_all_xml() |
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204 self.send(msg,self.id,group_id) |
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205 return old_group_id |
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206 |
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207 def self_message(self,act): |
122 | 208 self.send(act, self.id, self.group_id) |
0
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209 |
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210 def take_dom(self,xml_dom): |
122 | 211 self.name = xml_dom.get("name") |
212 self.text_status = xml_dom.get("status") | |
0
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213 |
96 | 214 """ |
0
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215 ###################################################################### |
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216 ###################################################################### |
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217 ## |
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218 ## |
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219 ## MPLAY SERVER |
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220 ## |
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221 ## |
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222 ###################################################################### |
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223 ###################################################################### |
96 | 224 """ |
0
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225 |
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226 class mplay_server: |
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227 def __init__(self, log_console=None, name=None): |
122 | 228 logger._set_log_level = 16 |
229 logger._set_log_to_console(True) | |
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230 self.log_to_console = 1 |
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231 self.log_console = log_console |
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232 self.alive = 1 |
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233 self.players = {} |
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234 self.listen_event = Event() |
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235 self.incoming_event = Event() |
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236 self.incoming = Queue.Queue(0) |
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237 self.p_lock = RLock() |
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238 self.next_player_id = 1 |
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239 self.plugin_player_id = -1 |
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240 self.next_group_id = 100 |
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241 self.metas = {} # This holds the registerThread objects for each meta |
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242 self.be_registered = 0 # Status flag for whether we want to be registered. |
119 | 243 self.serverName = name # Name of this server in the metas |
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244 self.boot_pwd = "" |
119 | 245 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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246 self.defaultMessageFile = None |
66 | 247 self.userPath = dir_struct["user"] |
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248 self.lobbyMapFile = "Lobby_map.xml" |
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249 self.lobbyMessageFile = "LobbyMessage.html" |
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250 self.banFile = "ban_list.xml" |
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251 self.show_meta_messages = 0 |
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252 self.log_network_messages = 0 |
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253 self.allow_room_passwords = 1 |
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254 self.silent_auto_kick = 0 |
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255 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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256 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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257 self.maxSendSize = 1024 |
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258 self.server_port = OPENRPG_PORT |
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259 self.allowRemoteKill = False |
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260 self.allowRemoteAdmin = True |
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261 self.sendLobbySound = False |
96 | 262 self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
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263 |
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264 def initServer(self, **kwargs): |
96 | 265 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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266 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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267 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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268 self.server_start_time = time.time() |
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269 |
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270 # Since the server is just starting here, we read in the XML configuration |
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271 # file. Notice the lobby is still created here by default. |
96 | 272 self.groups = { '0': game_group('0','Lobby','', |
273 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
274 self.userPath + self.lobbyMessageFile, 1)} | |
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275 # Make sure the server's name gets set, in case we are being started from |
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276 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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277 # prompted for. This should never really happen at any rate. |
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278 |
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279 self.initServerConfig() |
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280 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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281 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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282 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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283 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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284 |
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285 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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286 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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287 thread.start_new_thread(self.PluginThread,()) |
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288 self.svrcmds = {} |
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289 self.initsvrcmds() |
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290 self.ban_list = {} |
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291 self.initBanList() |
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292 |
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293 def addsvrcmd(self, cmd, function): |
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294 if not self.svrcmds.has_key(cmd): |
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295 self.svrcmds[cmd] = {} |
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296 self.svrcmds[cmd]['function'] = function |
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297 |
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298 def initsvrcmds(self): |
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299 self.addsvrcmd('msg', self.incoming_msg_handler) |
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300 self.addsvrcmd('player', self.incoming_player_handler) |
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301 self.addsvrcmd('admin', self.remote_admin_handler) |
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302 self.addsvrcmd('alter', self.do_alter) |
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303 self.addsvrcmd('role', self.do_role) |
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304 self.addsvrcmd('ping', self.do_ping) |
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305 self.addsvrcmd('system', self.do_system) |
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306 self.addsvrcmd('join_group', self.join_group) |
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307 self.addsvrcmd('create_group', self.create_group) |
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308 self.addsvrcmd('moderate', self.moderate_group) |
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309 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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310 self.addsvrcmd('sound', self.sound_msg_handler) |
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311 |
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312 # This method reads in the server's ban list added by Darren |
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313 def initBanList( self ): |
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314 self.log_msg("Processing Ban List File...") |
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315 |
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316 # make sure the server_ini.xml exists! |
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317 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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318 |
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319 # try to use it. |
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320 try: |
122 | 321 self.banDom = parse(self.userPath + 'ban_list.xml') |
322 #self.banDom.normalize() | |
323 self.banDoc = self.banDom.getroot() | |
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324 |
122 | 325 for element in self.banDom.findall('banned'): |
326 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
327 playerIP = element.get('ip') | |
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328 self.ban_list[playerIP] = {} |
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329 self.ban_list[playerIP]['ip'] = playerIP |
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330 self.ban_list[playerIP]['name'] = playerName |
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331 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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332 self.saveBanList() |
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333 except Exception, e: |
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334 self.log_msg("Exception in initBanList() " + str(e)) |
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335 |
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336 # This method writes out the server's ban list added by Darren |
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337 def saveBanList( self ): |
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338 self.log_msg("Saving Ban List File...") |
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339 |
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340 # try to use it. |
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341 try: |
122 | 342 etreeEl = Element('server') |
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343 for ip in self.ban_list: |
122 | 344 el = Element('banned') |
345 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
346 el.set('ip', str(self.ban_list[ip]['ip'])) | |
347 etreeEl.append(el) | |
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348 file = open(self.userPath + self.banFile ,"w") |
122 | 349 file.write(tostring(etreeEl)) |
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350 file.close() |
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351 except Exception, e: |
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352 self.log_msg("Exception in saveBanList() " + str(e)) |
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353 |
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354 # This method reads in the server's configuration file and reconfigs the server |
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355 # as needed, over-riding any default values as requested. |
124 | 356 |
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357 def initServerConfig(self): |
128 | 358 debug(log=False) |
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359 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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360 # make sure the server_ini.xml exists! |
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361 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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362 # try to use it. |
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363 try: |
122 | 364 self.configDom = parse(self.userPath + 'server_ini.xml') |
365 #self.configDom.normalize() | |
366 self.configDoc = self.configDom.getroot() | |
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367 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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368 else: |
122 | 369 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
370 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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371 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
122 | 372 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
373 self.reg = self.configDoc.get("register") | |
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374 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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375 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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376 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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377 else: self.reg = 'N' |
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378 LobbyName = 'Lobby' |
96 | 379 |
122 | 380 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
381 map_node = service_node = self.configDoc.findall("map")[0] | |
382 msg_node = service_node = self.configDoc.findall("message")[0] | |
383 mapFile = map_node.get('file') | |
384 msgFile = msg_node.get('file') | |
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385 if mapFile == '': mapFile = 'Lobby_map.xml' |
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386 if msgFile == '': msgFile = 'LobbyMessage.html' |
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387 # Update the lobby with the passwords if they've been specified |
96 | 388 |
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389 if len(self.boot_pwd): |
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390 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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391 self.userPath + mapFile.replace("myfiles/", ""), |
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392 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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393 } |
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394 |
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395 # set ip or dns name to send to meta server |
122 | 396 service_node = self.configDoc.findall("service")[0] |
397 address = service_node.get("address") | |
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398 address = address.lower() |
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399 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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400 else: self.server_address = address |
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401 self.server_port = OPENRPG_PORT |
122 | 402 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
403 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
404 self.name = self.configDoc.get("name") | |
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405 else: |
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406 if self.reg[0].upper() == "Y": |
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407 if self.name == None: self.name = raw_input("Server Name? ") |
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408 self.register() |
96 | 409 """ |
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410 # Get the minimum openrpg version from config if available |
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411 # if it isn't set min version to internal default. |
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412 # |
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413 # server_ini.xml entry for version tag... |
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414 # <version min="x.x.x"> |
96 | 415 """ |
416 | |
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417 try: |
122 | 418 mver = self.configDoc.findall("version")[0] |
419 self.minClientVersion = mver.get("min") | |
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420 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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421 self.defaultMessageFile = "" |
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422 # This try/except bit is to allow older versions of python to continue without a list error. |
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423 |
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424 |
96 | 425 """ |
0
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426 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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427 # Auto-kick option defaults for silent booting and |
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428 # setting the default zombie-client delay time --Snowdog 9/05 |
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429 # |
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430 # server_ini.xml entry for autikick tag... |
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431 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
96 | 432 """ |
0
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433 |
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434 try: |
122 | 435 ak = self.configDoc.findall("autokick")[0] |
436 if ak.get("silent"): | |
437 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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438 else: self.silent_auto_kick = 0 |
122 | 439 if ak.get("delay"): |
0
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440 try: |
122 | 441 delay = int(ak.get("delay")) |
0
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442 self.zombie_time = delay |
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443 except: |
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444 #delay value cannot be converted into an int use defaut |
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445 self.zombie_time = 480 #(default 8 mins) |
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446 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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447 |
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448 except: |
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449 self.silent_auto_kick = 0 #(default to off) |
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450 self.zombie_time = 480 #(default 8 mins) |
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451 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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452 |
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453 alk = "" |
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454 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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455 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
96 | 456 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
90 | 457 |
458 | |
96 | 459 """ |
0
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460 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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461 # |
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462 # New room_defaults configuration option used to set various defaults |
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463 # for all user created rooms on the server. Incorporates akomans older |
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464 # default room message code (from above) --Snowdog 11/03 |
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465 # |
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466 # option syntax |
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467 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
96 | 468 """ |
0
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469 |
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470 #default settings for tag options... |
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471 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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472 roomdefault_map = "" #use lobby map as default |
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473 roomdefault_pass = 1 #allow passwords |
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474 |
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475 |
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476 #pull information from config file DOM |
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477 try: |
122 | 478 roomdefaults = self.configDom.findall("room_defaults")[0] |
0
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479 #rd.normalize() |
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480 #roomdefaults = self.rd.documentElement |
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481 try: |
122 | 482 setting = roomdefaults.findall('passwords')[0] |
483 rpw = setting.get('allow') | |
0
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484 if rpw == "no" or rpw == "0": |
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485 roomdefault_pass = 0 |
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486 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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487 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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488 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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489 try: |
122 | 490 setting = roomdefaults.findall('map')[0] |
491 map = setting.get('file') | |
0
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492 if map != "": |
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493 roomdefault_map = self.userPath + map.replace("myfiles/", "") |
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494 self.log_msg("Room Defaults: Using " + str(map) + " for room map") |
96 | 495 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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496 |
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497 try: |
122 | 498 setting = roomdefaults.findall('message')[0] |
499 msg = setting.get('file') | |
0
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500 if msg != "": |
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501 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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502 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
0
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503 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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504 except: print ("Room Defaults: [Warning] Using Default Message") |
0
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505 except: |
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506 traceback.print_exc() |
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507 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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508 |
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509 #set the defaults |
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510 if roomdefault_msg != "" or roomdefault_msg != None: |
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511 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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512 else: self.defaultMessageFile = None |
0
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513 if roomdefault_map != "" or roomdefault_map != None: |
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514 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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515 else: self.defaultMapFile = None |
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516 |
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517 ##### room default map not handled yet. SETTING IGNORED |
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518 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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519 else: self.allow_room_passwords = 1 |
96 | 520 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
0
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521 |
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522 ###Server Cheat message |
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523 try: |
122 | 524 cheat_node = self.configDoc.findall("cheat")[0] |
525 self.cheat_msg = cheat_node.get("text") | |
0
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526 except: |
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527 self.cheat_msg = "**FAKE ROLL**" |
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528 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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529 |
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530 # should validate protocal |
122 | 531 validate_protocol_node = self.configDom.findall("validate_protocol") |
0
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532 self.validate_protocol = 1 |
122 | 533 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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534 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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535 self.makePersistentRooms() |
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536 self.log_msg("Server Configuration File: Processing Completed.") |
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537 except Exception, e: |
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538 traceback.print_exc() |
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539 self.log_msg("Exception in initServerConfig() " + str(e)) |
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540 |
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541 def makePersistentRooms(self): |
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542 'Creates rooms on the server as defined in the server config file.' |
122 | 543 for element in self.configDom.findall('room'): |
544 roomName = element.get('name') | |
545 roomPassword = element.get('password') | |
546 bootPassword = element.get('boot') | |
0
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547 |
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548 # Conditionally check for minVersion attribute |
122 | 549 if element.get('minVersion'): minVersion = element.get('minVersion') |
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550 else: minVersion = "" |
0
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551 |
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552 # Extract the map filename attribute from the map node |
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553 # we only care about the first map element found -- others are ignored |
122 | 554 mapElement = element.findall('map')[0] |
555 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
556 messageElement = element.findall('message')[0] | |
557 messageFile = messageElement.get('file') | |
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558 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
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559 |
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560 # Make sure we have a message to even mess with |
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561 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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562 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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563 moderated = 0 |
122 | 564 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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565 |
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566 #create the new persistant group |
96 | 567 self.new_group(roomName, roomPassword, |
568 bootPassword, minVersion, mapFile, | |
569 messageFile, persist = 1, moderated=moderated) | |
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570 |
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571 def isPersistentRoom(self, id): |
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572 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
96 | 573 """ |
0
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574 # altered persistance tracking from simple room id based to per-group setting |
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575 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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576 # -- Snowdog 4/04 |
96 | 577 """ |
0
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578 try: |
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579 id = str(id) #just in case someone sends an int instead of a str into the function |
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580 if id not in self.groups: return 0 #invalid room, can't be persistant |
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581 pr = (self.groups[id]).persistant |
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582 return pr |
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583 except: |
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584 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
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585 return 0 |
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586 |
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587 #----------------------------------------------------- |
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588 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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589 #----------------------------------------------------- |
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590 def toggleMetaLogging(self): |
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591 if self.show_meta_messages != 0: |
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592 self.log_msg("Meta Server Logging: OFF") |
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593 self.show_meta_messages = 0 |
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594 else: |
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595 self.log_msg("Meta Server Logging: ON") |
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596 self.show_meta_messages = 1 |
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597 |
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598 |
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599 #----------------------------------------------------- |
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600 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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601 #----------------------------------------------------- |
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602 def NetworkLogging(self, mode = 0): |
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603 if mode == 0: |
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604 self.log_msg("Network Logging: OFF") |
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605 self.log_network_messages = 0 |
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606 elif mode == 1: |
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607 self.log_msg("Network Logging: ON (composite logfile)") |
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608 self.log_network_messages = 1 |
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609 elif mode == 2: |
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610 self.log_msg("Network Logging: ON (split logfiles)") |
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611 self.log_network_messages = 2 |
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612 else: return |
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613 #when log mode changes update all connection stubs |
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614 for n in self.players: |
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615 try: self.players[n].EnableMessageLogging = mode |
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616 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
96 | 617 |
0
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618 def NetworkLoggingStatus(self): |
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619 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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620 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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621 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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622 else: self.log_msg("Network Traffic Log: [Unknown]") |
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623 |
122 | 624 def register_callback(instance, xml_dom = None, source=None): |
0
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625 if xml_dom: # if we get something |
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626 if source == getMetaServerBaseURL(): # if the source of this DOM is the authoritative meta |
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627 try: |
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628 metacache_lock.acquire() |
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629 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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630 updateMetaCache(xml_dom) # update the cache from the xml |
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631 newlist = getRawMetaList() # read it into a second list |
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632 finally: |
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633 metacache_lock.release() |
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634 |
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635 if newlist != curlist: # If the two lists aren't identical |
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636 # then something has changed. |
96 | 637 instance.register() # Call self.register() |
0
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638 # which will force a re-read of the meta cache and |
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639 # redo the registerThreads |
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640 else: instance.register() |
0
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641 |
96 | 642 # Eventually, reset the MetaServerBaseURL here |
90 | 643 |
96 | 644 """ |
0
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645 ## Added to help clean up parser errors in the XML on clients |
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646 ## due to characters that break welformedness of the XML from |
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647 ## the meta server. |
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648 ## NOTE: this is a stopgap measure -SD |
96 | 649 """ |
0
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650 def clean_published_servername(self, name): |
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651 #clean name of all apostrophes and quotes |
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652 badchars = "\"\\`><" |
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653 for c in badchars: name = name.replace(c,"") |
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654 return name |
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655 |
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656 def registerRooms(self, args=None): |
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657 rooms = '' |
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658 id = '0' |
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659 time.sleep(500) |
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660 for rnum in self.groups.keys(): |
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661 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][name]":self.groups[rnum].name, |
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662 "room_data[rooms][" + str(rnum) + "][pwd]":str(self.groups[rnum].pwd != "")})+'&' |
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663 for pid in self.groups[rnum].players: |
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664 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][players]["+str(pid)+"]":self.players[pid].name,})+'&' |
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665 for meta in self.metas.keys(): |
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666 while id == '0': |
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667 id, cookie = self.metas[meta].getIdAndCookie() |
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668 data = urllib.urlencode( {"room_data[server_id]":id, |
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669 "act":'registerrooms'}) |
124 | 670 get_server_dom(data+'&'+rooms, self.metas[meta].path, string=True) |
0
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671 |
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672 def register(self,name_given=None): |
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673 if name_given == None: name = self.name |
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674 else: self.name = name = name_given |
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675 name = self.clean_published_servername(name) |
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676 |
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677 # Set up the value for num_users |
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678 if self.players: num_players = len(self.players) |
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679 else: num_players = 0 |
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680 |
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681 # request only Meta servers compatible with version 2 |
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682 metalist = getMetaServers(versions=["2"]) |
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683 if self.show_meta_messages != 0: |
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684 self.log_msg("Found these valid metas:") |
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685 for meta in metalist: self.log_msg("Meta:" + meta) |
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686 |
96 | 687 """ |
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688 # Go through the list and see if there is already a running register |
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689 # thread for the meta. |
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690 # If so, call it's register() method |
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691 # If not, start one, implicitly calling the new thread's register() method |
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692 |
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693 # iterate through the currently running metas and prune any |
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694 # not currently listed in the Meta Server list. |
96 | 695 """ |
696 | |
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697 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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698 for meta in self.metas.keys(): |
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699 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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|
700 if not meta in metalist: # if the meta entry running is not in the list |
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701 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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702 self.metas[meta].unregister() |
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703 del self.metas[meta] |
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704 else: |
0
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705 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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|
706 |
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707 # Now call register() for alive metas or start one if we need one |
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708 for meta in metalist: |
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709 if self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive(): |
96 | 710 self.metas[meta].register(name=name, |
711 realHostName=self.server_address, | |
712 num_users=num_players) | |
0
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713 else: |
96 | 714 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
715 num_users=num_players, MetaPath=meta, port=self.server_port, | |
716 register_callback=self.register_callback) | |
0
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717 self.metas[meta].start() |
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718 |
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719 #The register Rooms thread |
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720 self.be_registered = 1 |
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721 thread.start_new_thread(self.registerRooms,(0,)) |
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722 |
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723 def unregister(self): |
96 | 724 """ |
0
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725 # loop through all existing meta entries |
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726 # Don't rely on getMetaServers(), as a server may have been |
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727 # removed since it was started. In that case, then the meta |
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728 # would never get unregistered. |
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729 # |
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730 # Instead, loop through all existing meta threads and unregister them |
96 | 731 """ |
0
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732 |
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733 for meta in self.metas.values(): |
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734 if meta and meta.isAlive(): meta.unregister() |
0
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735 self.be_registered = 0 |
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736 |
96 | 737 """ |
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738 # This method runs as it's own thread and does the group_member_check every |
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739 # sixty seconds. This should eliminate zombies that linger when no one is |
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740 # around to spook them. GC: Frequency has been reduced as I question how valid |
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741 # the implementation is as it will only catch a very small segment of lingering |
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742 # connections. |
96 | 743 """ |
0
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744 def player_reaper_thread_func(self,arg): |
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745 while self.alive: |
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746 time.sleep(60) |
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747 self.p_lock.acquire() |
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748 for group in self.groups.keys(): self.check_group_members(group) |
0
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749 self.p_lock.release() |
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|
750 |
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751 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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752 def PluginThread(self): |
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753 while self.alive: |
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|
754 self.p_lock.acquire() |
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755 players = ServerPlugins.getPlayer() |
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|
756 for player in players: |
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|
757 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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758 data = ServerPlugins.preParseOutgoing() |
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|
759 for msg in data: |
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|
760 try: |
122 | 761 #xml_dom = parseXml(msg) |
762 xml_dom = fromstring(msg).getroot() | |
763 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
764 xml_dom.set('from', '-1') | |
765 xml_dom.set('to', 'all') | |
0
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|
766 self.incoming_msg_handler(xml_dom, msg) |
122 | 767 #xml_dom.unlink() |
56
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768 except: pass |
0
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769 self.p_lock.release() |
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|
770 time.sleep(0.250) |
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|
771 |
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|
772 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
122 | 773 """Very simple function that will properly encode and send a message to the |
0
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|
774 remote on the specified socket.""" |
122 | 775 if not useCompression and cmpType != None: |
0
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776 mpacket = cmpType.compress(msg) |
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777 lpacket = pack('!i', len(mpacket)) |
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|
778 sock.send(lpacket) |
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|
779 offset = 0 |
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|
780 while offset < len(mpacket): |
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781 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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|
782 sent = sock.send(slice) |
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|
783 offset += sent |
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784 sentm = offset |
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|
785 else: |
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|
786 length = len( msg ) # Calculate our message length |
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|
787 lp = pack('!i', length) # Encode the message length into network byte order |
0
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|
788 try: |
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|
789 sentl = sock.send( lp ) # Send the encoded length |
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|
790 sentm = sock.send( msg ) # Now, send the message the the length was describing |
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|
791 except socket.error, e: self.log_msg( e ) |
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|
792 except Exception, e: self.log_msg( e ) |
0
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|
793 |
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|
794 |
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|
795 def recvData( self, sock, readSize ): |
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|
796 """Simple socket receive method. This method will only return when the exact |
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797 byte count has been read from the connection, if remote terminates our |
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798 connection or we get some other socket exception.""" |
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|
799 data = "" |
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|
800 offset = 0 |
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|
801 try: |
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|
802 while offset != readSize: |
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|
803 frag = sock.recv( readSize - offset ) |
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|
804 rs = len( frag ) # See if we've been disconnected |
0
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805 if rs <= 0: |
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|
806 # Loudly raise an exception because we've been disconnected! |
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|
807 raise IOError, "Remote closed the connection!" |
56
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|
808 else: # Continue to build complete message |
0
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|
809 offset += rs |
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|
810 data += frag |
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|
811 except socket.error, e: |
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|
812 self.log_msg("Socket Error: recvData(): " + e ) |
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813 data = "" |
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|
814 return data |
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|
815 |
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|
816 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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|
817 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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|
818 completed messages. In the event that the remote's connection is terminated, it will throw an |
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|
819 exception which should allow for the caller to more gracefully handles this exception event. |
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|
820 |
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821 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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|
822 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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|
823 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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824 with the OS until we attempt to read the next complete message.""" |
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|
825 |
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|
826 msgData = "" |
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|
827 try: |
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|
828 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
96 | 829 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
830 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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|
831 try: |
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|
832 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
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|
833 except: traceback.print_exc() |
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|
834 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ) |
0
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|
835 return msgData |
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|
836 |
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837 def kill_server(self): |
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838 self.alive = 0 |
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839 self.log_msg("Server stopping...") |
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840 self.unregister() # unregister from the Meta |
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841 for p in self.players.itervalues(): |
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842 p.disconnect() |
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843 self.incoming.put("<system/>") |
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|
844 for g in self.groups.itervalues(): |
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845 g.save_map() |
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846 try: |
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847 ip = socket.gethostbyname(socket.gethostname()) |
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848 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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849 kill.connect((ip, self.server_port)) |
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850 |
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851 # Now, send the "system" command using the correct protocol format |
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852 self.sendMsg( kill, "<system/>" ) |
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853 kill.close() |
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854 except: |
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855 pass |
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856 |
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857 self.listen_sock.close() |
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858 self.listen_event.wait(10) |
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859 self.incoming_event.wait(10) |
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860 self.log_msg("Server stopped!") |
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861 |
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862 def log_msg(self,msg): |
128 | 863 debug(parents=True) |
0
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864 if self.log_to_console: |
96 | 865 if self.log_console: self.log_console(msg) |
866 else: print str(msg) | |
0
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867 |
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868 def print_help(self): |
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869 print |
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870 print "Commands: " |
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871 print "'kill' or 'quit' - to stop the server" |
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872 print "'broadcast' - broadcast a message to all players" |
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873 print "'list' - list players and groups" |
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874 print "'dump' - to dump player data" |
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875 print "'dump groups' - to list the group names and ids only" |
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876 print "'group n' - to list details about one group only" |
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877 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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|
878 print "'unregister' - To remove this server from the list of servers" |
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|
879 print "'get lobby boot password' - to show the Lobby's boot password" |
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880 print "'set lobby boot password' - to set the Lobby's boot password" |
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|
881 print "'log' - toggles logging to the console off or on" |
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|
882 print "'log meta' - toggles logging of meta server messages on or off" |
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|
883 print "'logfile [off|on|split]' - timestamped network traffic log" |
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884 print "'remove room' - to remove a room from the server" |
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885 print "'kick' - kick a player from the server" |
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|
886 print "'ban' - ban a player from the server" |
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|
887 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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888 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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|
889 print "'purge clients' - boots all connected clients off the server immediately" |
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|
890 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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|
891 #drop any clients that are idle for more than 8 hours |
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|
892 #as these are likely dead clientskick' - kick a player from the server" |
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|
893 print "'uptime' - reports how long server has been running" |
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|
894 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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|
895 print "'search' - will prompt for pattern and display results" |
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|
896 print "'sendsize' - will ajust the send size limit" |
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|
897 print "'remoteadmin' - will toggle remote admin commands" |
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|
898 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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|
899 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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|
900 print "'help' or '?' or 'h' - for this help message" |
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|
901 print |
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|
902 |
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|
903 def broadcast(self,msg): |
124 | 904 self.send_to_all("0","<msg to='all' from='0' group_id='1'><font color='#FF0000'>" + msg + "</font></msg>") |
0
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|
905 |
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|
906 def console_log(self): |
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|
907 if self.log_to_console == 1: |
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|
908 print "console logging now off" |
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|
909 self.log_to_console = 0 |
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|
910 else: |
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|
911 print "console logging now on" |
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|
912 self.log_to_console = 1 |
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|
913 |
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|
914 def groups_list(self): |
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|
915 self.p_lock.acquire() |
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|
916 try: |
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|
917 keys = self.groups.keys() |
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|
918 for k in keys: |
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|
919 pw = "-" |
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|
920 pr = " -" |
96 | 921 if self.groups[k].pwd != "": pw = "P" |
922 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
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|
923 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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|
924 print |
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|
925 except Exception, e: |
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|
926 self.log_msg(str(e)) |
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|
927 self.p_lock.release() |
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|
928 |
96 | 929 """ |
930 #---------------------------------------------------------------- | |
931 # Monitor Function -- Added by snowdog 2/05 | |
932 #---------------------------------------------------------------- | |
933 """ | |
0
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|
934 def monitor(self, pid, mode=1 ): |
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|
935 "allows monitoring of a specific user(s) network i/o" |
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|
936 #if mode is not set to 1 then monitor adds toggles the state |
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|
937 #of monitoring on the given user |
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|
938 if (mode == 1): |
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|
939 for p in self.players: |
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|
940 try: p.monitor("off") |
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|
941 except: pass |
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|
942 try: |
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|
943 r = (self.players[pid]).set_traffic_monitor("toggle") |
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944 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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|
945 except: |
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|
946 self.log_msg("Monitor: Invalid Player ID") |
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|
947 traceback.print_exc() |
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|
948 |
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|
949 def search(self,patern): |
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950 keys = self.groups.keys() |
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|
951 print "Search results:" |
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|
952 for k in keys: |
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|
953 ids = self.groups[k].get_player_ids() |
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|
954 for id in ids: |
96 | 955 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
956 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
957 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
958 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
959 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
960 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
961 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
962 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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963 |
124 | 964 def obtain_by_id(self, id, objects): |
965 ### Alpha ### Basic way to obtain information for the Server GUI, currently reports the Client String only | |
966 return self.players[id].client_string | |
967 | |
0
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|
968 def print_player_info(self,player): |
96 | 969 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
90 | 970 |
96 | 971 """ |
0
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|
972 #---------------------------------------------------------------- |
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|
973 # Uptime Function -- Added by snowdog 4/03 |
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|
974 #---------------------------------------------------------------- |
96 | 975 """ |
0
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|
976 def uptime(self , mode = 0): |
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977 "returns string containing how long server has been in operation" |
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|
978 ut = time.time() - self.server_start_time |
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|
979 d = int(ut/86400) |
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|
980 h = int( (ut-(86400*d))/3600 ) |
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|
981 m = int( (ut-(86400*d)-(3600*h))/60) |
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982 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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|
983 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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|
984 if mode == 0: print uts |
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|
985 else: return uts |
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986 |
96 | 987 """ |
0
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988 #----------------------------------------------------- |
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989 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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|
990 #----------------------------------------------------- |
96 | 991 """ |
0
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992 def RoomPasswords(self): |
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993 if self.allow_room_passwords != 0: |
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994 self.allow_room_passwords = 0 |
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995 return "Client Created Room Passwords: Disallowed" |
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|
996 else: |
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997 self.allow_room_passwords = 1 |
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998 return "Client Created Room Passwords: Allowed" |
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|
999 |
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|
1000 def group_dump(self,k): |
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1001 self.p_lock.acquire() |
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|
1002 try: |
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|
1003 print "Group: " + k |
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|
1004 print " Name: %s" % self.groups[k].name |
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1005 print " Desc: %s" % self.groups[k].desc |
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1006 print " Pass: %s" % self.groups[k].pwd |
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|
1007 print " Boot: %s" % self.groups[k].boot_pwd |
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|
1008 print " Moderated: %s" % self.groups[k].moderated |
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|
1009 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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|
1010 print |
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|
1011 except Exception, e: |
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|
1012 self.log_msg(str(e)) |
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|
1013 self.p_lock.release() |
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|
1014 |
96 | 1015 """ |
0
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|
1016 #---------------------------------------------------------------- |
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|
1017 # Player List -- Added by snowdog 4/03 |
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|
1018 #---------------------------------------------------------------- |
96 | 1019 """ |
0
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|
1020 def player_list(self): |
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|
1021 "display a condensed list of players on the server" |
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|
1022 self.p_lock.acquire() |
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|
1023 try: |
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|
1024 print "------------[ PLAYER LIST ]------------" |
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|
1025 keys = self.groups.keys() |
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|
1026 keys.sort(id_compare) |
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|
1027 for k in keys: |
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|
1028 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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|
1029 if self.groups[k].pwd != "": |
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|
1030 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1031 print groupstring |
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|
1032 ids = self.groups[k].get_player_ids() |
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|
1033 ids.sort(id_compare) |
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|
1034 for id in ids: |
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|
1035 if self.players.has_key(id): |
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|
1036 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1037 else: |
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|
1038 self.groups[k].remove_player(id) |
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|
1039 print "Bad Player Ref (#" + id + ") in group" |
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|
1040 if len(ids) > 0: print "" |
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|
1041 print "--------------------------------------" |
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|
1042 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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|
1043 except Exception, e: |
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|
1044 self.log_msg(str(e)) |
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|
1045 self.p_lock.release() |
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|
1046 |
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|
1047 |
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|
1048 def player_dump(self): |
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|
1049 self.p_lock.acquire() |
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|
1050 try: |
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|
1051 keys = self.groups.keys() |
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|
1052 for k in keys: |
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|
1053 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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|
1054 ids = self.groups[k].get_player_ids() |
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|
1055 for id in ids: |
96 | 1056 if self.players.has_key(id): print str(self.players[id]) |
0
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|
1057 else: |
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|
1058 self.groups[k].remove_player(id) |
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|
1059 print "Bad Player Ref (#" + id + ") in group" |
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|
1060 except Exception, e: |
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|
1061 self.log_msg(str(e)) |
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|
1062 self.p_lock.release() |
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|
1063 |
122 | 1064 def update_request(self,newsock, xml_dom): |
0
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|
1065 # handle reconnects |
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|
1066 self.log_msg( "update_request() has been called." ) |
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|
1067 |
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|
1068 # get player id |
122 | 1069 id = xml_dom.get("id") |
1070 group_id = xml_dom.get("group_id") | |
0
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|
1071 self.p_lock.acquire() |
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|
1072 if self.players.has_key(id): |
96 | 1073 self.sendMsg(newsock, self.players[id].toxml("update"), |
1074 self.players[id].useCompression, | |
1075 self.players[id].compressionType ) | |
0
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|
1076 self.players[id].reset(newsock) |
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|
1077 self.players[id].clear_timeout() |
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|
1078 need_new = 0 |
96 | 1079 else: need_new = 1 |
0
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|
1080 self.p_lock.release() |
122 | 1081 if need_new: self.new_request(newsock, xml_dom) |
0
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|
1082 else: |
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|
1083 msg = self.groups[group_id].game_map.get_all_xml() |
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|
1084 self.send(msg,id,group_id) |
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|
1085 |
122 | 1086 def new_request(self,newsock, xml_dom, LOBBY_ID='0'): |
0
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|
1087 #build client stub |
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|
1088 props = {} |
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|
1089 # Don't trust what the client tells us...trust what they connected as! |
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1090 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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|
1091 |
122 | 1092 props['role'] = xml_dom.get("role") or 'GM' |
1093 props['name'] = xml_dom.get("name") | |
0
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|
1094 props['group_id'] = LOBBY_ID |
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|
1095 props['id'] = str(self.next_player_id) |
122 | 1096 props['version'] = xml_dom.get("version") |
1097 props['protocol_version'] = xml_dom.get("protocol_version") | |
1098 props['client_string'] = xml_dom.get("client_string") | |
96 | 1099 |
0
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|
1100 self.next_player_id += 1 |
122 | 1101 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1102 if xml_dom.get('useCompression'): | |
0
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1103 new_stub.useCompression = True |
122 | 1104 if xml_dom.get('cmpType'): |
1105 cmpType = xml_dom.get('cmpType') | |
96 | 1106 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1107 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1108 else: new_stub.compressionType = None | |
1109 else: new_stub.compressionType = bz2 | |
1110 else: new_stub.useCompression = False | |
0
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1111 |
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1112 #update newly create client stub with network logging state |
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1113 new_stub.EnableMessageLogging = self.log_network_messages |
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1114 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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1115 |
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1116 # try to remove circular refs |
122 | 1117 #if xml_dom: |
1118 # xml_dom.unlink() | |
0
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1119 |
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1120 # send confirmation |
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1121 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
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1122 try: |
122 | 1123 xml_dom = XML(data) |
1124 #xml_dom = xml_dom._get_documentElement() | |
0
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1125 except Exception, e: |
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1126 print e |
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1127 (remote_host,remote_port) = newsock.getpeername() |
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1128 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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1129 bad_xml_string += "Please report this bug to the development team at:<br /> " |
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1130 bad_xml_string += "<a href=\"http://sourceforge.net/tracker/?group_id=2237&atid=102237\">OpenRPG bugs " |
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1131 bad_xml_string += "(http://sourceforge.net/tracker/?group_id=2237&atid=102237)</a><br />" |
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1132 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + bad_xml_string, new_stub.useCompression, new_stub.compressionType) |
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1133 |
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1134 time.sleep(2) |
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1135 newsock.close() |
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1136 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1137 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1138 print "Exception=" + str(e) |
122 | 1139 #if xml_dom: xml_dom.unlink() |
0
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1140 return |
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1141 |
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1142 #start threads and store player |
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1143 allowed = 1 |
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1144 version_string = "" |
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1145 |
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1146 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1147 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1148 allowed = 0 |
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1149 |
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1150 if not self.checkClientVersion(props['version']): |
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1151 version_string = "Sorry, your client is out of date. <br />" |
96 | 1152 version_string += "This server requires your client be version " |
1153 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1154 allowed = 0 |
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1155 |
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1156 if not allowed: |
96 | 1157 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1158 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1159 version_string += "If you can't find a compatible client on the website, " | |
1160 version_string += "chances are that the server is running an unreleased development " | |
1161 version_string += "version for testing purposes.<br />" | |
0
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1162 |
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1163 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1164 # Give messages time to flow |
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1165 time.sleep(1) |
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1166 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1167 newsock.close() |
122 | 1168 #if xml_dom: xml_dom.unlink() |
0
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1169 return None |
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1170 |
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1171 ip = props['ip'] |
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1172 if self.ban_list.has_key(ip): |
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1173 banmsg = "You have been banned from this server.<br />" |
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1174 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1175 self.log_msg(cmsg) |
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1176 allowed = 0 |
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1177 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1178 # Give messages time to flow |
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1179 time.sleep(1) |
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1180 newsock.close() |
122 | 1181 #if xml_dom: xml_dom.unlink() |
0
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1182 return None |
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1183 |
96 | 1184 """ |
0
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1185 #---- Connection order changed by Snowdog 1/05 |
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1186 #---- Attempt to register player and send group data |
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1187 #---- before displaying lobby message |
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1188 #---- Does not solve the Blackhole bug but under some conditions may |
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1189 #---- allow for a graceful server response. -SD |
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1190 |
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1191 #---- changed method of sending group names to user 8/05 |
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1192 #---- black hole bug causes the group information to not be sent |
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1193 #---- to clients. Not sure why the group messages were being sent to the |
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1194 #---- incomming message queue, when they should be sent directly to user |
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1195 #---- Does not solve the black hole bug totally -SD |
96 | 1196 """ |
0
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1197 |
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1198 try: |
122 | 1199 if xml_dom.get("id") == props['id']: |
0
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1200 new_stub.initialize_threads() |
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1201 self.p_lock.acquire() |
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1202 self.players[props['id']] = new_stub |
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1203 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1204 self.send_group_list(props['id']) |
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1205 self.send_player_list(props['id'],LOBBY_ID) |
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1206 self.p_lock.release() |
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1207 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
122 | 1208 self.send(msg, props['id'], LOBBY_ID) |
1209 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1210 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1211 |
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1212 # Re-initialize the role for this player incase they came from a different server |
122 | 1213 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1214 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1215 self.log_msg(cmsg) |
56
c7f04d3c76f5
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1216 cmsg = ("connect", props) ################################################# |
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1217 self.log_msg(cmsg) |
0
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1218 |
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1219 # If already registered then re-register, thereby updating the Meta |
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1220 # on the number of players |
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1221 if self.be_registered: |
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1222 self.register() |
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1223 except: |
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1224 traceback.print_exc() |
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1225 |
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1226 #something didn't go right. Notify client and drop the connection |
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1227 err_string = "<center>" |
122 | 1228 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1229 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1230 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1231 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1232 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1233 time.sleep(2) |
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1234 newsock.close() |
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1235 |
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1236 # Display the lobby message |
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1237 self.SendLobbyMessage(newsock,props['id']) |
122 | 1238 #if xml_dom: xml_dom.unlink() |
0
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1239 |
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1240 def checkClientVersion(self, clientversion): |
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1241 minv = self.minClientVersion.split('.') |
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|
1242 cver = clientversion.split('.') |
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|
1243 for i in xrange(min(len(minv),len(cver))): |
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|
1244 w=max(len(minv[i]),len(cver[i])) |
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|
1245 v1=minv[i].rjust(w); |
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|
1246 v2=cver[i].rjust(w); |
96 | 1247 if v1<v2: return 1 |
1248 if v1>v2: return 0 | |
1249 if len(minv)>len(cver): return 0 | |
0
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|
1250 return 1 |
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|
1251 |
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|
1252 def SendLobbyMessage(self, socket, player_id): |
96 | 1253 """ |
0
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|
1254 # Display the lobby message |
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|
1255 # prepend this server's version string to the the lobby message |
96 | 1256 """ |
0
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|
1257 try: |
96 | 1258 lobbyMsg = "You have connected to an <a href=\"http://www.openrpg.com\">OpenRPG</a> " |
1259 lobbyMsg += "server, version '" + VERSION + "'" | |
0
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|
1260 |
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|
1261 # See if we have a server name to report! |
122 | 1262 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1263 else: lobbyMsg += "." | |
0
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|
1264 |
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|
1265 # Add extra line spacing |
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|
1266 lobbyMsg += "\n\n" |
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|
1267 |
96 | 1268 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1269 except: pass | |
0
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|
1270 else: |
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|
1271 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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|
1272 lobbyMsg += open_msg.read() |
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|
1273 open_msg.close() |
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|
1274 |
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|
1275 # Send the server's lobby message to the client no matter what |
96 | 1276 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1277 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1278 if self.sendLobbySound: |
96 | 1279 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1280 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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|
1281 return |
96 | 1282 except: traceback.print_exc() |
1283 """ | |
0
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|
1284 # End of lobby message code |
96 | 1285 """ |
0
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|
1286 |
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|
1287 |
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|
1288 def listenAcceptThread(self,arg): |
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|
1289 # Set up the socket to listen on. |
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|
1290 try: |
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|
1291 self.log_msg("\nlisten thread running...") |
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|
1292 adder = "" |
96 | 1293 if self.server_address is not None: adder = self.server_address |
0
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|
1294 self.listen_sock.bind(('', self.server_port)) |
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|
1295 self.listen_sock.listen(5) |
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|
1296 |
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|
1297 except Exception, e: |
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|
1298 self.log_msg(("Error binding request socket!", e)) |
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|
1299 self.alive = 0 |
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|
1300 |
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|
1301 while self.alive: |
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|
1302 # Block on the socket waiting for a new connection |
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|
1303 try: |
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|
1304 (newsock, addr) = self.listen_sock.accept() |
96 | 1305 """ |
0
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|
1306 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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|
1307 |
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|
1308 # Now that we've accepted a new connection, we must immediately spawn a new |
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|
1309 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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|
1310 # our face! :O After words, this thread is dead ready for another connection |
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|
1311 # accept to come in. |
96 | 1312 """ |
0
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|
1313 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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|
1314 |
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|
1315 except: |
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|
1316 print "The following exception caught accepting new connection:" |
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|
1317 traceback.print_exc() |
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|
1318 |
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|
1319 # At this point, we're done and cleaning up. |
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|
1320 self.log_msg("server socket listening thread exiting...") |
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|
1321 self.listen_event.set() |
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|
1322 |
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|
1323 def acceptedNewConnectionThread( self, newsock, addr ): |
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|
1324 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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|
1325 # Initialize xml_dom |
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|
1326 xml_dom = None |
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|
1327 data = None |
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|
1328 |
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|
1329 # get client info and send othe client info |
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|
1330 # If this receive fails, this thread should exit without even attempting to process it |
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|
1331 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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|
1332 data = self.recvMsg( newsock ) |
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|
1333 if data=="" or data == None: |
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|
1334 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
96 | 1335 try: newsock.close() |
0
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|
1336 except Exception, e: |
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|
1337 self.log_msg( str(e) ) |
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|
1338 print str(e) |
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|
1339 return #returning causes connection thread instance to terminate |
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|
1340 if data == "<system/>": |
96 | 1341 try: newsock.close() |
1342 except: pass | |
0
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|
1343 return #returning causes connection thread instance to terminate |
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|
1344 # Clear out the xml_dom in preparation for new stuff, if necessary |
122 | 1345 """try: if xml_dom: xml_dom.unlink() |
0
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|
1346 |
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|
1347 except: |
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|
1348 self.log_msg( "The following exception caught unlinking xml_dom:") |
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|
1349 self.log_msg("Continuing") |
96 | 1350 try: newsock.close() |
1351 except: pass | |
0
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|
1352 return #returning causes connection thread instance to terminate |
122 | 1353 # Parse the XML received from the connecting client""" |
0
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|
1354 try: |
122 | 1355 xml_dom = XML(data) |
1356 #xml_dom = xml_dom._get_documentElement() | |
0
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|
1357 |
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|
1358 except: |
96 | 1359 try: newsock.close() |
1360 except: pass | |
0
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|
1361 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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|
1362 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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|
1363 self.log_msg( "Exception:") |
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|
1364 traceback.print_exc() |
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|
1365 return #returning causes connection thread instance to terminate |
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|
1366 |
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|
1367 # Determine the correct action and execute it |
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|
1368 try: |
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|
1369 # get action |
122 | 1370 action = xml_dom.get("action") |
0
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|
1371 |
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|
1372 # Figure out what type of connection we have going on now |
122 | 1373 if action == "new": self.new_request(newsock, xml_dom) |
1374 elif action == "update": self.update_request(newsock, xml_dom) | |
96 | 1375 else: self.log_msg("Unknown Join Request!") |
0
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|
1376 |
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|
1377 except Exception, e: |
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|
1378 print "The following message: " + str(data) |
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|
1379 print "from " + str(addr) + " created the following exception: " |
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|
1380 traceback.print_exc() |
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|
1381 return #returning causes connection thread instance to terminate |
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changeset
|
1382 |
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|
1383 # Again attempt to clean out DOM stuff |
124 | 1384 """ |
1385 try: if xml_dom: xml_dom.unlink() | |
0
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|
1386 except: |
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|
1387 print "The following exception caught unlinking xml_dom:" |
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|
1388 traceback.print_exc() |
124 | 1389 return #returning causes connection thread instance to terminate""" |
0
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|
1390 |
96 | 1391 """ |
0
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|
1392 #======================================================== |
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|
1393 # |
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|
1394 # Message_handler |
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|
1395 # |
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|
1396 #======================================================== |
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|
1397 # |
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|
1398 # Changed thread organization from one continuous parsing/handling thread |
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|
1399 # to multiple expiring parsing/handling threads to improve server performance |
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|
1400 # and player load capacity -- Snowdog 3/04 |
96 | 1401 """ |
0
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|
1402 |
122 | 1403 def message_handler(self, arg): |
0
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|
1404 xml_dom = None |
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|
1405 self.log_msg( "message handler thread running..." ) |
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|
1406 while self.alive: |
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|
1407 data = None |
96 | 1408 try: data=self.incoming.get(0) |
0
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|
1409 except Queue.Empty: |
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|
1410 time.sleep(0.5) #sleep 1/2 second |
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|
1411 continue |
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|
1412 |
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1413 bytes = len(data) |
96 | 1414 if bytes <= 0: continue |
0
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|
1415 try: |
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|
1416 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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|
1417 #data has been passed... unlink from the variable references |
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|
1418 #so data in passed objects doesn't change (python passes by reference) |
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|
1419 del data |
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|
1420 data = None |
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|
1421 except Exception, e: |
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|
1422 self.log_msg(str(e)) |
122 | 1423 #if xml_dom: xml_dom.unlink() |
1424 #if xml_dom: xml_dom.unlink() | |
0
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|
1425 self.log_msg("message handler thread exiting...") |
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|
1426 self.incoming_event.set() |
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|
1427 |
128 | 1428 def parse_incoming_dom(self, data): |
1429 #debug((data, tostring(data) if iselement(data) else 'None element')) Sometimes I catch an error. | |
0
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|
1430 end = data.find(">") #locate end of first element of message |
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|
1431 head = data[:end+1] |
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|
1432 #self.log_msg(head) |
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|
1433 xml_dom = None |
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|
1434 try: |
122 | 1435 xml_dom = XML(head) |
1436 #xml_dom = xml_dom._get_documentElement() | |
1437 self.message_action(xml_dom, data) | |
0
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|
1438 |
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|
1439 except Exception, e: |
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|
1440 print "Error in parse of inbound message. Ignoring message." |
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|
1441 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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|
1442 print "Exception=" + str(e) |
122 | 1443 |
0
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1444 def message_action(self, xml_dom, data): |
124 | 1445 tag_name = xml_dom.tag |
122 | 1446 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) |
96 | 1447 else: raise Exception, "Not a valid header!" |
0
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|
1448 #Message Action thread expires and closes here. |
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|
1449 return |
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|
1450 |
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|
1451 def do_alter(self, xml_dom, data): |
128 | 1452 target = xml_dom.get("key") or 'None' |
1453 value = xml_dom.get("val") or 'None' | |
1454 player = xml_dom.get("plr") or 'None' | |
1455 group_id = xml_dom.get("gid") or 'None' | |
1456 boot_pwd = xml_dom.get("bpw") or 'None' | |
0
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|
1457 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1458 |
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|
1459 if self.allow_room_passwords == 0: |
96 | 1460 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1461 msg += "Room passwords have been disabled by the server administrator." | |
0
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|
1462 self.players[player].outbox.put(msg) |
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|
1463 return |
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|
1464 elif boot_pwd == actual_boot_pwd: |
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|
1465 if target == "pwd": |
96 | 1466 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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|
1467 self.groups[group_id].pwd = value |
96 | 1468 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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|
1469 self.players[player].outbox.put(msg) |
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|
1470 self.log_msg(lmessage) |
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|
1471 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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|
1472 elif target == "name": |
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|
1473 # Check for & in name. We want to allow this because of its common |
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|
1474 # use in d&d games |
128 | 1475 result = self.change_group_name(group_id, value, player) |
0
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|
1476 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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|
1477 self.players[player].outbox.put(msg) |
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|
1478 else: |
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|
1479 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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|
1480 self.players[player].outbox.put(msg) |
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|
1481 |
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|
1482 def do_role(self, xml_dom, data): |
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|
1483 role = "" |
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|
1484 boot_pwd = "" |
122 | 1485 act = xml_dom.get("action") |
1486 player = xml_dom.get("player") | |
1487 group_id = xml_dom.get("group_id") | |
0
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|
1488 if act == "set": |
122 | 1489 role = xml_dom.get("role") |
1490 boot_pwd = xml_dom.get("boot_pwd") | |
1491 #xml_dom.unlink() | |
0
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|
1492 if group_id != "0": |
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|
1493 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1494 self.log_msg(("role", (player, role))) |
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|
1495 |
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|
1496 def do_ping(self, xml_dom, data): |
122 | 1497 player = xml_dom.get("player") |
1498 group_id = xml_dom.get("group_id") | |
0
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|
1499 sent_time = "" |
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|
1500 msg = "" |
122 | 1501 try: sent_time = xml_dom.get("time") |
96 | 1502 except: pass |
1503 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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|
1504 else: |
96 | 1505 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1506 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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|
1507 self.players[player].outbox.put(msg) |
122 | 1508 #xml_dom.unlink() |
0
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|
1509 |
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|
1510 def do_system(self, xml_dom, data): |
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|
1511 pass |
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|
1512 |
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|
1513 def moderate_group(self,xml_dom,data): |
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|
1514 try: |
122 | 1515 action = xml_dom.get("action") |
1516 from_id = xml_dom.get("from") | |
1517 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
96 | 1518 else: pwd="" |
0
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|
1519 group_id=self.players[from_id].group_id |
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|
1520 if action == "list": |
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|
1521 if (self.groups[group_id].moderated): |
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|
1522 msg = "" |
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|
1523 for i in self.groups[group_id].voice.keys(): |
96 | 1524 if msg != "": msg +=", " |
1525 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1526 else: del self.groups[group_id].voice[i] | |
1527 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1528 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1529 self.players[from_id].self_message(msg) |
96 | 1530 else: self.players[from_id].self_message("This room is currently unmoderated") |
1531 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1532 #condenses password check --TaS 2009 | |
0
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|
1533 if not self.groups[group_id].check_boot_pwd(pwd): |
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|
1534 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1535 return |
96 | 1536 if action == 'enable': |
1537 self.groups[group_id].moderated = 1 | |
1538 self.players[from_id].self_message("This channel is now moderated") | |
1539 if action == 'disable': | |
1540 self.groups[group_id].moderated = 0 | |
1541 self.players[from_id].self_message("This channel is now unmoderated") | |
1542 if action == 'addvoice': | |
122 | 1543 users = xml_dom.get("users").split(',') |
96 | 1544 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1545 if action == 'delvoice': | |
122 | 1546 users = xml_dom.get("users").split(',') |
96 | 1547 for i in users: |
1548 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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|
1549 else: |
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|
1550 print "Bad input: " + data |
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|
1551 except Exception,e: |
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|
1552 self.log_msg(str(e)) |
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|
1553 |
122 | 1554 def join_group(self, xml_dom, data): |
0
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|
1555 try: |
122 | 1556 from_id = xml_dom.get("from") |
1557 pwd = xml_dom.get("pwd") | |
1558 group_id = xml_dom.get("group_id") | |
0
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|
1559 ver = self.players[from_id].version |
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changeset
|
1560 allowed = 1 |
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diff
changeset
|
1561 |
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|
1562 if not self.groups[group_id].check_version(ver): |
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|
1563 allowed = 0 |
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|
1564 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1565 |
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|
1566 if not self.groups[group_id].check_pwd(pwd): |
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|
1567 allowed = 0 |
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|
1568 #tell the clients password manager the password failed -- SD 8/03 |
122 | 1569 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1570 self.players[from_id].outbox.put(pm) |
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|
1571 msg = 'failed - incorrect room password' |
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|
1572 |
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|
1573 if not allowed: |
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|
1574 self.players[from_id].self_message(msg) |
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|
1575 #the following line makes sure that their role is reset to normal, |
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|
1576 #since it is briefly set to lurker when they even TRY to change |
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|
1577 #rooms |
122 | 1578 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1579 self.players[from_id].outbox.put(msg) |
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|
1580 return |
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|
1581 |
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|
1582 #move the player into their new group. |
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|
1583 self.move_player(from_id, group_id) |
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|
1584 except Exception, e: |
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|
1585 self.log_msg(str(e)) |
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|
1586 |
96 | 1587 """ |
0
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|
1588 # move_player function -- added by Snowdog 4/03 |
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|
1589 # |
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|
1590 # Split join_group function in half. separating the player validation checks |
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|
1591 # from the actual group changing code. Done primarily to impliment |
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|
1592 # boot-from-room-to-lobby behavior in the server. |
96 | 1593 """ |
0
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|
1594 |
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|
1595 def move_player(self, from_id, group_id ): |
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|
1596 "move a player from one group to another" |
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|
1597 try: |
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|
1598 try: |
122 | 1599 if group_id == "0": self.players[from_id].role = "GM" |
1600 else: self.players[from_id].role = "Lurker" | |
0
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|
1601 except Exception, e: |
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|
1602 print "exception in move_player() " |
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|
1603 traceback.print_exc() |
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|
1604 |
128 | 1605 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1606 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
1607 self.send_to_group(from_id, group_id, self.players[from_id].toxml('new')) | |
0
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|
1608 self.check_group(from_id, old_group_id) |
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|
1609 |
96 | 1610 """ |
0
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|
1611 # Here, if we have a group specific lobby message to send, push it on |
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|
1612 # out the door! Make it put the message then announce the player...just |
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|
1613 # like in the lobby during a new connection. |
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|
1614 # -- only do this check if the room id is within range of known persistent id thresholds |
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|
1615 #also goes ahead if there is a defaultRoomMessage --akoman |
96 | 1616 """ |
0
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|
1617 |
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|
1618 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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changeset
|
1619 try: |
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|
1620 if self.groups[group_id].messageFile[:4] == 'http': |
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|
1621 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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|
1622 roomMsgFile = open(data[0]) |
96 | 1623 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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|
1624 roomMsg = roomMsgFile.read() |
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|
1625 roomMsgFile.close() |
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|
1626 urllib.urlcleanup() |
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|
1627 |
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|
1628 except Exception, e: |
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changeset
|
1629 roomMsg = "" |
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|
1630 self.log_msg(str(e)) |
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|
1631 |
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|
1632 # Spit that darn message out now! |
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|
1633 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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|
1634 if self.sendLobbySound and group_id == '0': |
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|
1635 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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|
1636 # Now, tell everyone that we've arrived |
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|
1637 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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|
1638 # this line sends a handle role message to change the players role |
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|
1639 self.send_player_list(from_id,group_id) |
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|
1640 #notify user about others in the room |
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|
1641 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
1642 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
0
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|
1643 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1644 except Exception, e: |
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|
1645 self.log_msg(str(e)) |
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|
1646 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1647 |
122 | 1648 def return_room_roles(self, from_id, group_id): |
0
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|
1649 for m in self.players.keys(): |
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|
1650 if self.players[m].group_id == group_id: |
122 | 1651 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" |
1652 except: exit() | |
0
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|
1653 self.players[from_id].outbox.put(msg) |
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|
1654 |
96 | 1655 """ |
0
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|
1656 # This is pretty much the same thing as the create_group method, however, |
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|
1657 # it's much more generic whereas the create_group method is tied to a specific |
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|
1658 # xml message. Ack! This version simply creates the groups, it does not |
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|
1659 # send them to players. Also note, both these methods have race |
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|
1660 # conditions written all over them. Ack! Ack! |
96 | 1661 """ |
0
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|
1662 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
128 | 1663 group_id = str(self.next_group_id) |
0
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|
1664 self.next_group_id += 1 |
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|
1665 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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|
1666 self.groups[group_id].moderated = moderated |
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|
1667 ins = "" |
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|
1668 if persist !=0: ins="Persistant " |
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|
1669 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1670 self.log_msg( lmsg ) |
128 | 1671 self.log_msg(("create_group", (str(name), int(group_id), pwd, 0) )) |
0
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|
1672 |
128 | 1673 def change_group_name(self, gid, name, pid): |
0
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|
1674 "Change the name of a group" |
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|
1675 # Check for & in name. We want to allow this because of its common |
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|
1676 # use in d&d games. |
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|
1677 try: |
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|
1678 loc = name.find("&") |
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|
1679 oldloc = 0 |
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|
1680 while loc > -1: |
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|
1681 loc = name.find("&",oldloc) |
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|
1682 if loc > -1: |
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|
1683 b = name[:loc] |
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|
1684 e = name[loc+1:] |
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|
1685 value = b + "&" + e |
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|
1686 oldloc = loc+1 |
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|
1687 loc = name.find("'") |
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|
1688 oldloc = 0 |
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|
1689 while loc > -1: |
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|
1690 loc = name.find("'",oldloc) |
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|
1691 if loc > -1: |
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|
1692 b = name[:loc] |
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|
1693 e = name[loc+1:] |
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|
1694 name = b + "'" + e |
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|
1695 oldloc = loc+1 |
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1696 loc = name.find('"') |
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|
1697 oldloc = 0 |
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|
1698 while loc > -1: |
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|
1699 loc = name.find('"',oldloc) |
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1700 if loc > -1: |
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1701 b = name[:loc] |
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1702 e = name[loc+1:] |
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1703 name = b + """ + e |
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1704 oldloc = loc+1 |
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1705 oldroomname = self.groups[gid].name |
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1706 self.groups[gid].name = str(name) |
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1707 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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1708 self.log_msg(lmessage + " by " + str(pid) ) |
128 | 1709 self.log_msg(("update_group", (str(name), group_id, False))) |
1710 | |
0
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1711 self.send_to_all('0',self.groups[gid].toxml('update')) |
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1712 return lmessage |
96 | 1713 except: return "An error occured during rename of room!" |
0
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1714 thread.start_new_thread(self.registerRooms,(0,)) |
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1715 |
122 | 1716 def create_group(self, xml_dom, data): |
1717 #try: | |
1718 from_id = xml_dom.get("from") | |
1719 pwd = xml_dom.get("pwd") | |
1720 name = xml_dom.get("name") | |
1721 boot_pwd = xml_dom.get("boot_pwd") | |
1722 minVersion = xml_dom.get("min_version") | |
1723 #added var reassign -- akoman | |
1724 messageFile = self.defaultMessageFile | |
0
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1725 |
122 | 1726 # see if passwords are allowed on this server and null password if not |
1727 if self.allow_room_passwords != 1: pwd = "" | |
0
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1728 |
122 | 1729 # Check for & in name. We want to allow this because of its common |
1730 # use in d&d games. | |
0
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1731 |
122 | 1732 loc = name.find("&") |
1733 oldloc = 0 | |
1734 while loc > -1: | |
1735 loc = name.find("&",oldloc) | |
1736 if loc > -1: | |
1737 b = name[:loc] | |
1738 e = name[loc+1:] | |
1739 name = b + "&" + e | |
1740 oldloc = loc+1 | |
1741 loc = name.find("'") | |
1742 oldloc = 0 | |
1743 while loc > -1: | |
1744 loc = name.find("'",oldloc) | |
1745 if loc > -1: | |
1746 b = name[:loc] | |
1747 e = name[loc+1:] | |
1748 name = b + "'" + e | |
1749 oldloc = loc+1 | |
1750 loc = name.find('"') | |
1751 oldloc = 0 | |
1752 while loc > -1: | |
1753 loc = name.find('"',oldloc) | |
1754 if loc > -1: | |
1755 b = name[:loc] | |
1756 e = name[loc+1:] | |
1757 name = b + """ + e | |
1758 oldloc = loc+1 | |
1759 group_id = str(self.next_group_id) | |
1760 self.next_group_id += 1 | |
128 | 1761 |
122 | 1762 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) |
1763 self.groups[group_id].voice[from_id]=1 | |
1764 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
128 | 1765 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1766 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
122 | 1767 self.check_group(from_id, old_group_id) |
1768 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1769 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
128 | 1770 self.handle_role("set",from_id,"GM", boot_pwd, group_id) |
122 | 1771 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) |
1772 self.log_msg( lmsg ) | |
1773 jmsg = "moving to room " + str(group_id) + "." | |
1774 self.log_msg( jmsg ) | |
128 | 1775 self.log_msg(("create_group", (str(name), group_id, from_id, 'No' if pwd == '' else 'Yes'))) |
122 | 1776 #even creators of the room should see the HTML --akoman |
1777 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1778 if self.defaultMessageFile != None: | |
1779 if self.defaultMessageFile[:4] == 'http': | |
1780 data = urllib.urlretrieve(self.defaultMessageFile) | |
1781 open_msg = open(data[0]) | |
1782 urllib.urlcleanup() | |
1783 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1784 roomMsg = open_msg.read() | |
1785 open_msg.close() | |
1786 # Send the rooms message to the client no matter what | |
1787 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1788 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1789 thread.start_new_thread(self.registerRooms,(0,)) |
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1790 |
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1791 def check_group(self, from_id, group_id): |
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|
1792 try: |
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|
1793 if group_id not in self.groups: return |
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|
1794 if group_id == '0': |
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1795 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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|
1796 return #never remove lobby *sanity check* |
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1797 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1798 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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|
1799 del self.groups[group_id] |
56
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1800 self.log_msg(("delete_group", (group_id, from_id))) |
96 | 1801 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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|
1802 #The register Rooms thread |
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|
1803 thread.start_new_thread(self.registerRooms,(0,)) |
96 | 1804 except Exception, e: self.log_msg(str(e)) |
0
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1805 |
122 | 1806 def del_player(self, id, group_id): |
0
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|
1807 try: |
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1808 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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|
1809 self.players[id].disconnect() |
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|
1810 self.groups[group_id].remove_player(id) |
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|
1811 del self.players[id] |
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|
1812 self.log_msg(dmsg) |
56
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|
1813 self.log_msg(("disconnect",id)) |
96 | 1814 """ |
0
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|
1815 # If already registered then re-register, thereby updating the Meta |
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1816 # on the number of players |
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|
1817 # Note: Upon server shutdown, the server is first unregistered, so |
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|
1818 # this code won't be repeated for each player being deleted. |
96 | 1819 """ |
0
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1820 if self.be_registered: |
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1821 self.register() |
96 | 1822 except Exception, e: self.log_msg(str(e)) |
0
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1823 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1824 |
122 | 1825 def incoming_player_handler(self, xml_dom, data): |
1826 id = xml_dom.get("id") | |
1827 act = xml_dom.get("action") | |
1828 #group_id = xml_dom.get("group_id") | |
0
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1829 group_id = self.players[id].group_id |
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1830 ip = self.players[id].ip |
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1831 self.log_msg("Player with IP: " + str(ip) + " joined.") |
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1832 ServerPlugins.setPlayer(self.players[id]) |
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1833 self.send_to_group(id,group_id,data) |
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1834 if act=="new": |
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|
1835 try: |
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1836 self.send_player_list(id,group_id) |
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|
1837 self.send_group_list(id) |
96 | 1838 except Exception, e: traceback.print_exc() |
0
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1839 elif act=="del": |
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|
1840 self.del_player(id,group_id) |
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|
1841 self.check_group(id, group_id) |
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1842 elif act=="update": |
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|
1843 self.players[id].take_dom(xml_dom) |
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1844 self.log_msg(("update", {"id": id, |
122 | 1845 "name": xml_dom.get("name"), |
1846 "status": xml_dom.get("status"), | |
1847 "role": xml_dom.get("role"), | |
0
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1848 "ip": str(ip), |
122 | 1849 "group": xml_dom.get("group_id"), |
1850 "room": xml_dom.get("name"), | |
1851 "boot": xml_dom.get("rm_boot"), | |
1852 "version": xml_dom.get("version"), | |
1853 "ping": xml_dom.get("time") \ | |
0
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|
1854 })) |
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1855 |
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1856 def strip_cheat_roll(self, string): |
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|
1857 try: |
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|
1858 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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|
1859 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
96 | 1860 except: pass |
0
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1861 return string |
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1862 |
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1863 def strip_body_tags(self, string): |
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1864 try: |
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1865 bodytag_regex = re.compile('<\/?body(.*?)>') |
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1866 string = bodytag_regex.sub('', string) |
96 | 1867 except: pass |
0
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1868 return string |
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1869 |
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1870 def msgTooLong(self, length): |
96 | 1871 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1872 return False |
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1873 |
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1874 def incoming_msg_handler(self,xml_dom,data): |
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1875 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
122 | 1876 ########################################################### |
1877 to_id = xml_dom.get("to") | |
1878 from_id = xml_dom.get("from") | |
1879 group_id = xml_dom.get("group_id") | |
0
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1880 end = data.find(">") |
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1881 msg = data[end+1:] |
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1882 |
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1883 if from_id == "0" or len(from_id) == 0: |
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1884 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1885 return None |
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1886 |
96 | 1887 """ check for < body to prevent someone from changing the background""" |
0
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1888 data = self.strip_body_tags(data) |
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1889 |
96 | 1890 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1891 if self.players[from_id].role != "GM": |
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1892 data = self.strip_cheat_roll(data) |
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1893 |
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1894 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1895 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1896 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1897 return |
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1898 |
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1899 if msg[:4] == '<map': |
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1900 if group_id == '0': |
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1901 #attempt to change lobby map. Illegal operation. |
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1902 self.players[from_id].self_message('The lobby map may not be altered.') |
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1903 elif to_id.lower() == 'all': |
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1904 #valid map for all players that is not the lobby. |
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1905 self.send_to_group(from_id,group_id,data) |
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1906 self.groups[group_id].game_map.init_from_xml(msg) |
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1907 else: |
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1908 #attempting to send map to specific individuals which is not supported. |
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1909 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1910 |
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1911 elif msg[:6] == '<boot ': |
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1912 self.handle_boot(from_id,to_id,group_id,msg) |
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1913 |
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1914 else: |
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1915 if to_id == 'all': |
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1916 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1917 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1918 else: self.send_to_group(from_id,group_id,data) |
1919 else: self.players[to_id].outbox.put(data) | |
0
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1920 self.check_group_members(group_id) |
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1921 return |
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1922 |
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1923 def sound_msg_handler(self, xml_dom, data): |
122 | 1924 from_id = xml_dom.get("from") |
1925 group_id = xml_dom.get("group_id") | |
96 | 1926 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1927 |
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1928 def plugin_msg_handler(self,xml_dom,data): |
122 | 1929 to_id = xml_dom.get("to") |
1930 from_id = xml_dom.get("from") | |
1931 group_id = xml_dom.get("group_id") | |
0
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1932 end = data.find(">") |
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1933 msg = data[end+1:] |
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1934 |
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1935 if from_id == "0" or len(from_id) == 0: |
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1936 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1937 return None |
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1938 if to_id == 'all': |
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1939 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1940 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1941 else: self.send_to_group(from_id, group_id, msg) |
1942 else: self.players[to_id].outbox.put(msg) | |
0
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1943 self.check_group_members(group_id) |
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1944 return |
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1945 |
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1946 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1947 if act == "display": |
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1948 msg = "<msg to=\"" + player + "\" from=\"0\" group_id=\"" + group_id + "\" />" |
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1949 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1950 keys = self.players.keys() |
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1951 for m in keys: |
96 | 1952 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1953 self.send(msg,player,group_id) |
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1954 elif act == "set": |
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1955 try: |
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1956 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1957 if self.players[player].group_id == group_id: |
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1958 if actual_boot_pwd == given_boot_pwd: |
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1959 self.log_msg( "Administrator passwords match -- changing role") |
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|
1960 |
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1961 # Send update role event to all |
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1962 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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1963 self.send_to_group("0", group_id, msg) |
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1964 self.players[player].role = role |
96 | 1965 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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1966 else: |
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1967 #tell the clients password manager the password failed -- SD 8/03 |
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1968 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1969 self.players[player].outbox.put(pm) |
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1970 self.log_msg( "Administrator passwords did not match") |
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1971 except Exception, e: |
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1972 print e |
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1973 print "Error executing the role change" |
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1974 print "due to the following exception:" |
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|
1975 traceback.print_exc() |
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1976 print "Ignoring boot message" |
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|
1977 |
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1978 def handle_boot(self,from_id,to_id,group_id,msg): |
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1979 xml_dom = None |
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|
1980 try: |
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1981 given_boot_pwd = None |
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1982 try: |
122 | 1983 xml_dom = XML(msg) |
1984 #xml_dom = xml_dom._get_documentElement() | |
1985 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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|
1986 |
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1987 except: |
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1988 print "Error in parse of boot message, Ignoring." |
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|
1989 print "Exception: " |
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1990 traceback.print_exc() |
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changeset
|
1991 |
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|
1992 try: |
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1993 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1994 server_admin_pwd = self.groups["0"].boot_pwd |
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1995 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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1996 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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|
1997 |
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1998 if self.players[to_id].group_id == group_id: |
96 | 1999 """ |
0
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|
2000 ### ---CHANGES BY SNOWDOG 4/03 --- |
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2001 ### added boot to lobby code. |
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2002 ### if boot comes from lobby dump player from the server |
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2003 ### any user in-room boot will dump to lobby instead |
96 | 2004 """ |
0
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|
2005 if given_boot_pwd == server_admin_pwd: |
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2006 # Send a message to everyone in the room, letting them know someone has been booted |
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2007 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2008 self.log_msg("boot_msg:" + boot_msg) |
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2009 self.send_to_group( "0", group_id, boot_msg ) |
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2010 time.sleep( 1 ) |
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2011 self.log_msg("Booting player " + str(to_id) + " from server.") |
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2012 |
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2013 # Send delete player event to all |
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2014 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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|
2015 |
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2016 # Remove the player from local data structures |
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2017 self.del_player(to_id,group_id) |
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2018 |
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2019 # Refresh the group data |
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2020 self.check_group(to_id, group_id) |
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2021 |
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2022 elif actual_boot_pwd == given_boot_pwd: |
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2023 # Send a message to everyone in the room, letting them know someone has been booted |
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2024 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2025 self.log_msg("boot_msg:" + boot_msg) |
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2026 self.send_to_group( "0", group_id, boot_msg ) |
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2027 time.sleep( 1 ) |
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2028 |
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2029 #dump player into the lobby |
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2030 self.move_player(to_id,"0") |
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2031 |
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2032 # Refresh the group data |
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2033 self.check_group(to_id, group_id) |
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2034 else: |
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2035 #tell the clients password manager the password failed -- SD 8/03 |
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2036 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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2037 self.players[from_id].outbox.put(pm) |
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2038 print "boot passwords did not match" |
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2039 |
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2040 except Exception, e: |
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2041 traceback.print_exc() |
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2042 self.log_msg('Exception in handle_boot() ' + str(e)) |
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2043 |
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2044 finally: |
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2045 try: |
96 | 2046 if xml_dom: xml_dom.unlink() |
0
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2047 except Exception, e: |
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2048 traceback.print_exc() |
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2049 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
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2050 |
96 | 2051 """ |
0
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2052 # admin_kick function -- by Snowdog 4/03 |
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2053 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
96 | 2054 """ |
0
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2055 def admin_kick(self, id, message="", silent = 0 ): |
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2056 "Kick a player from a server from the console" |
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2057 |
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2058 try: |
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2059 group_id = self.players[id].group_id |
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2060 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2061 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2062 self.log_msg("boot_msg:" + boot_msg) |
96 | 2063 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2064 time.sleep( 1 ) |
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|
2065 |
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2066 self.log_msg("kicking player " + str(id) + " from server.") |
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2067 # Send delete player event to all |
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2068 self.send_to_group("0",group_id,self.players[id].toxml("del")) |
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2069 |
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2070 # Remove the player from local data structures |
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2071 self.del_player(id,group_id) |
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2072 |
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2073 # Refresh the group data |
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2074 self.check_group(id, group_id) |
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2075 |
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2076 except Exception, e: |
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2077 traceback.print_exc() |
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2078 self.log_msg('Exception in admin_kick() ' + str(e)) |
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2079 |
98 | 2080 ### Alpha ### Addition added to assist in Un Banning users. |
2081 def admin_build_banlist(self): | |
2082 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
122 | 2083 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
98 | 2084 self.ban_list = {} |
122 | 2085 for element in configDom.findall('banned'): |
2086 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2087 ip = element.get('ip') | |
98 | 2088 self.ban_list[ip] = {} |
2089 self.ban_list[ip]['ip'] = ip | |
122 | 2090 self.ban_list[ip]['name'] = element.get('name') |
98 | 2091 ################ |
2092 | |
0
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2093 def admin_banip(self, ip, name="", silent = 0): |
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2094 "Ban a player from a server from the console" |
98 | 2095 self.adming_buile_banlist() ### Alpha ### |
0
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2096 try: |
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2097 self.ban_list[ip] = {} |
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2098 self.ban_list[ip]['ip'] = ip |
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2099 self.ban_list[ip]['name'] = name |
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2100 self.saveBanList() |
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2101 |
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2102 except Exception, e: |
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2103 traceback.print_exc() |
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2104 self.log_msg('Exception in admin_banip() ' + str(e)) |
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2105 |
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2106 def admin_ban(self, id, message="", silent = 0): |
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2107 "Ban a player from a server from the console" |
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2108 try: |
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2109 id = str(id) |
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2110 group_id = self.players[id].group_id |
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2111 ip = self.players[id].ip |
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2112 self.ban_list[ip] = {} |
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2113 self.ban_list[ip]['ip'] = ip |
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2114 self.ban_list[ip]['name'] = self.players[id].name |
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2115 self.saveBanList() |
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2116 |
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2117 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2118 ban_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Banning '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2119 self.log_msg("ban_msg:" + ban_msg) |
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2120 if (silent == 0): |
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2121 self.send_to_group("0", group_id, ban_msg) |
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2122 time.sleep( .1 ) |
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2123 |
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2124 self.log_msg("baning player " + str(id) + " from server.") |
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2125 # Send delete player event to all |
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2126 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
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2127 |
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2128 # Remove the player from local data structures |
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2129 self.del_player(id, group_id) |
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2130 |
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2131 # Refresh the group data |
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2132 self.check_group(id, group_id) |
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2133 |
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2134 except Exception, e: |
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|
2135 traceback.print_exc() |
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changeset
|
2136 self.log_msg('Exception in admin_ban() ' + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2137 |
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sirebral
parents:
diff
changeset
|
2138 def admin_unban(self, ip): |
98 | 2139 self.admin_build_banlist() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2140 try: |
96 | 2141 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2142 self.saveBanList() |
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sirebral
parents:
diff
changeset
|
2143 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2144 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2145 traceback.print_exc() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2146 self.log_msg('Exception in admin_unban() ' + str(e)) |
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sirebral
parents:
diff
changeset
|
2147 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2148 def admin_banlist(self): |
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sirebral
parents:
diff
changeset
|
2149 msg = [] |
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sirebral
parents:
diff
changeset
|
2150 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2151 for ip in self.ban_list.keys(): |
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sirebral
parents:
diff
changeset
|
2152 msg.append("<tr><td>") |
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sirebral
parents:
diff
changeset
|
2153 msg.append(self.ban_list[ip]['name']) |
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sirebral
parents:
diff
changeset
|
2154 msg.append("</td><td>") |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2155 msg.append(self.ban_list[ip]['ip']) |
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sirebral
parents:
diff
changeset
|
2156 msg.append("</td></tr>") |
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sirebral
parents:
diff
changeset
|
2157 msg.append("</table>") |
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sirebral
parents:
diff
changeset
|
2158 return "".join(msg) |
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sirebral
parents:
diff
changeset
|
2159 |
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sirebral
parents:
diff
changeset
|
2160 def admin_toggleSound(self): |
96 | 2161 if self.sendLobbySound: self.sendLobbySound = False |
2162 else: self.sendLobbySound = True | |
0
4385a7d0efd1
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parents:
diff
changeset
|
2163 return self.sendLobbySound |
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sirebral
parents:
diff
changeset
|
2164 |
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sirebral
parents:
diff
changeset
|
2165 def admin_soundFile(self, file): |
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sirebral
parents:
diff
changeset
|
2166 self.lobbySound = file |
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sirebral
parents:
diff
changeset
|
2167 |
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sirebral
parents:
diff
changeset
|
2168 def admin_setSendSize(self, sendlen): |
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sirebral
parents:
diff
changeset
|
2169 self.maxSendSize = sendlen |
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sirebral
parents:
diff
changeset
|
2170 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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sirebral
parents:
diff
changeset
|
2171 |
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sirebral
parents:
diff
changeset
|
2172 def remove_room(self, group): |
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sirebral
parents:
diff
changeset
|
2173 "removes a group and boots all occupants" |
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sirebral
parents:
diff
changeset
|
2174 #check that group id exists |
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sirebral
parents:
diff
changeset
|
2175 if group not in self.groups: |
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sirebral
parents:
diff
changeset
|
2176 return "Invalid Room Id. Ignoring remove request." |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2177 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2178 self.groups[group].persistant = 0 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2179 try: |
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sirebral
parents:
diff
changeset
|
2180 keys = self.groups[group].get_player_ids() |
96 | 2181 for k in keys: self.del_player(k, str(group)) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2182 self.check_group("0", str(group)) |
96 | 2183 except: pass |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2184 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2185 def send(self,msg,player,group): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2186 self.players[player].send(msg,player,group) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2187 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2188 def send_to_all(self,from_id,data): |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2189 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2190 self.p_lock.acquire() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2191 keys = self.players.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2192 self.p_lock.release() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2193 for k in keys: |
96 | 2194 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2195 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2196 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2197 self.log_msg("Exception: send_to_all(): " + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2198 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2199 def send_to_group(self, from_id, group_id, data): |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2200 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"'><font color='#FF0000'>" + data + "</font>") |
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2201 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2202 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2203 self.p_lock.acquire() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2204 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2205 self.p_lock.release() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2206 for k in keys: |
96 | 2207 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2208 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2209 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2210 self.log_msg("Exception: send_to_group(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2211 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2212 def send_player_list(self,to_id,group_id): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2213 try: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2214 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2215 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2216 if k != to_id: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2217 data = self.players[k].toxml('new') |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2218 self.players[to_id].outbox.put(data) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2219 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2220 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2221 self.log_msg("Exception: send_player_list(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2222 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2223 def send_group_list(self, to_id, action="new"): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2224 try: |
122 | 2225 print self.groups |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2226 for key in self.groups: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2227 xml = self.groups[key].toxml(action) |
122 | 2228 print xml, key |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2229 self.players[to_id].outbox.put(xml) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2230 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2231 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2232 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2233 |
96 | 2234 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2235 # KICK_ALL_CLIENTS() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2236 # |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2237 # Convience method for booting all clients off the server at once. |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2238 # used while troubleshooting mysterious "black hole" server bug |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2239 # Added by Snowdog 11-19-04 |
96 | 2240 """ |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2241 def kick_all_clients(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2242 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2243 keys = self.groups.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2244 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2245 pl = self.groups[k].get_player_ids() |
96 | 2246 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2247 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2248 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2249 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2250 |
96 | 2251 """ |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2252 # This really has little value as it will only catch people that are hung |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2253 # on a disconnect which didn't complete. Other idle connections which are |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2254 # really dead go undeterred. |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2255 # |
4385a7d0efd1
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parents:
diff
changeset
|
2256 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
4385a7d0efd1
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sirebral
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diff
changeset
|
2257 # Dead clients now removed more effeciently as soon as they are detected |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2258 # --Snowdog |
96 | 2259 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2260 def check_group_members(self, group_id): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2261 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2262 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2263 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2264 #drop any clients that are idle for more than 8 hours |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2265 #as these are likely dead clients |
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sirebral
parents:
diff
changeset
|
2266 idlemins = self.players[k].idle_time() |
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|
2267 idlemins = idlemins/60 |
96 | 2268 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
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|
2269 elif self.players[k].get_status() != MPLAY_CONNECTED: |
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|
2270 if self.players[k].check_time_out(): |
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|
2271 self.log_msg("Player #" + k + " Lost connection!") |
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|
2272 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
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|
2273 except Exception, e: |
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|
2274 self.log_msg("Exception: check_group_members(): " + str(e)) |
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|
2275 |
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|
2276 |
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|
2277 def remote_admin_handler(self,xml_dom,data): |
96 | 2278 """ |
0
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|
2279 # handle incoming remove server admin messages |
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|
2280 # (allows basic administration of server from a remote client) |
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|
2281 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
96 | 2282 """ |
2283 if not self.allowRemoteAdmin: return | |
0
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2284 try: |
122 | 2285 pid = xml_dom.get("id") |
0
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2286 gid = "" |
122 | 2287 given_pwd = xml_dom.get("pwd") |
2288 cmd = xml_dom.get("cmd") | |
0
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2289 server_admin_pwd = self.groups["0"].boot_pwd |
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|
2290 p_id = "" |
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|
2291 p_name= "" |
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2292 p_ip = "" |
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|
2293 |
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|
2294 #verify that the message came from the proper ID/Socket and get IP address for logging |
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2295 if self.players.has_key(pid): |
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2296 p_name=(self.players[pid]).name |
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2297 p_ip=(self.players[pid]).ip |
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2298 gid=(self.players[pid]).group_id |
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2299 else: |
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2300 #invalid ID.. report fraud and log |
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2301 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
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2302 self.log_msg( m ) |
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|
2303 return |
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|
2304 |
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|
2305 #log receipt of admin command added by Darren |
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2306 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
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|
2307 self.log_msg ( m ) |
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|
2308 |
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|
2309 #check the admin password(boot password) against the supplied one in message |
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2310 #dump and log any attempts to control server remotely with invalid password |
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2311 if server_admin_pwd != given_pwd: |
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|
2312 #tell the clients password manager the password failed -- SD 8/03 |
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|
2313 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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|
2314 self.players[pid].outbox.put(pm) |
96 | 2315 m = "Invalid Remote Server Control Message (bad password) from " |
2316 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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|
2317 self.log_msg( m ) |
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|
2318 return |
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|
2319 |
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|
2320 #message now deemed 'authentic' |
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|
2321 #determine action to take based on command (cmd) |
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|
2322 if cmd == "list": |
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|
2323 #return player list to this user. |
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|
2324 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.player_list_remote() |
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|
2325 self.players[pid].outbox.put(msg) |
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|
2326 elif cmd == "banip": |
122 | 2327 ip = xml_dom.get("bip") |
2328 name = xml_dom.get("bname") | |
0
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|
2329 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Banned: " + str(ip) |
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|
2330 self.admin_banip(ip, name) |
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|
2331 elif cmd == "ban": |
122 | 2332 id = xml_dom.get("bid") |
0
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|
2333 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Banned!" |
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|
2334 self.players[pid].outbox.put(msg) |
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|
2335 self.admin_ban(id, "") |
114 | 2336 ### Alpha ### and untested |
2337 elif cmd == "boot": | |
122 | 2338 id = xml_dom.get("bid") |
114 | 2339 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Booted!" |
2340 self.players[pid].outbox.put(msg) | |
2341 self.admin_kick(id, "") | |
2342 ############# | |
0
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|
2343 elif cmd == "unban": |
122 | 2344 ip = xml_dom.get("ip") |
0
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|
2345 self.admin_unban(ip) |
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|
2346 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Unbaned: " + str(ip) |
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|
2347 self.players[pid].outbox.put(msg) |
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|
2348 elif cmd == "banlist": |
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|
2349 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.admin_banlist() |
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|
2350 self.players[pid].outbox.put(msg) |
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|
2351 elif cmd == "killgroup": |
122 | 2352 ugid = xml_dom.get("gid") |
0
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|
2353 if ugid == "0": |
96 | 2354 m = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2355 m += "Cannot Remove Lobby! Remote administrator request denied!" | |
0
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|
2356 self.players[pid].outbox.put(m) |
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|
2357 else: |
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|
2358 result = self.prune_room(ugid) |
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|
2359 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + str(result) |
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|
2360 self.players[pid].outbox.put(msg) |
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|
2361 |
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|
2362 elif cmd == "message": |
122 | 2363 tuid = xml_dom.get("to_id") |
2364 msg = xml_dom.get("msg") | |
0
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|
2365 pmsg = "<msg to='" + tuid + "' from='0' group_id='" + self.players[tuid].group_id + "' >" + msg |
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|
2366 try: self.players[tuid].outbox.put(pmsg) |
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|
2367 except: |
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|
2368 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + ">Unknown Player ID: No message sent." |
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|
2369 self.players[pid].outbox.put(msg) |
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|
2370 elif cmd == "broadcast": |
122 | 2371 bmsg = xml_dom.get("msg") |
0
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|
2372 self.broadcast(bmsg) |
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|
2373 elif cmd == "killserver" and self.allowRemoteKill: |
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|
2374 #dangerous command..once server stopped it must be restarted manually |
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|
2375 self.kill_server() |
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|
2376 elif cmd == "uptime": |
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|
2377 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.uptime(1) |
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|
2378 self.players[pid].outbox.put(msg) |
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|
2379 elif cmd == "help": |
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|
2380 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2381 msg += self.AdminHelpMessage() |
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|
2382 self.players[pid].outbox.put( msg) |
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|
2383 elif cmd == "roompasswords": |
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|
2384 # Toggle if room passwords are allowed on this server |
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|
2385 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2386 msg += self.RoomPasswords() |
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|
2387 self.players[pid].outbox.put( msg) |
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|
2388 elif cmd == "createroom": |
122 | 2389 rm_name = xml_dom.get("name") |
2390 rm_pass = xml_dom.get("pass") | |
2391 rm_boot = xml_dom.get("boot") | |
0
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|
2392 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
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|
2393 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + result |
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|
2394 self.players[pid].outbox.put(msg) |
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|
2395 elif cmd == "nameroom": |
122 | 2396 rm_id = xml_dom.get("rmid") |
2397 rm_name = xml_dom.get("name") | |
0
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|
2398 result = self.change_group_name(rm_id,rm_name,pid) |
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|
2399 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'/>" + result |
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|
2400 self.players[pid].outbox.put(msg) |
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|
2401 elif cmd == "passwd": |
122 | 2402 tgid = xml_dom.get("gid") |
2403 npwd = xml_dom.get("pass") | |
0
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2404 if tgid == "0": |
96 | 2405 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2406 msg += "Server password may not be changed remotely!" | |
0
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2407 self.players[pid].outbox.put(msg) |
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2408 else: |
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|
2409 try: |
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2410 self.groups[tgid].boot_pwd = npwd |
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2411 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Password changed for room " + tgid |
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2412 self.players[pid].outbox.put(msg) |
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2413 except: pass |
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2414 elif cmd == "savemaps": |
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2415 for g in self.groups.itervalues(): |
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2416 g.save_map() |
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2417 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Persistent room maps saved" |
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2418 self.players[pid].outbox.put(msg) |
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2419 else: |
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2420 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'><i>[Unknown Remote Administration Command]</i>" |
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2421 self.players[pid].outbox.put(msg) |
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2422 except Exception, e: |
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2423 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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2424 traceback.print_exc() |
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2425 |
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2426 def toggleRemoteKill(self): |
96 | 2427 if self.allowRemoteKill: self.allowRemoteKill = False |
2428 else: self.allowRemoteKill = True | |
0
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2429 return self.allowRemoteKill |
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2430 |
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2431 def toggleRemoteAdmin(self): |
96 | 2432 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2433 else: self.allowRemoteAdmin = True | |
0
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2434 return self.allowRemoteAdmin |
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2435 |
96 | 2436 """ |
2437 # Remote Administrator Help (returns from server not client) | |
2438 """ | |
0
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2439 def AdminHelpMessage(self): |
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2440 "returns a string to be sent as a message to a remote admin" |
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2441 #define the help command list information |
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2442 info = [] |
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2443 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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2444 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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2445 info.append( ['help', '/admin help', 'This help message']) |
96 | 2446 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2447 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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2448 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
96 | 2449 info.append( ['message', '/admin message <user id> <message>', |
2450 'Send a message to a specific user on the server']) | |
0
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2451 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
96 | 2452 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2453 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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2454 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
96 | 2455 info.append( ['killgroup', '/admin killgroup <room id>', |
2456 'Remove a room from the server and kick everyone in it.']) | |
0
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2457 if self.allowRemoteKill: |
96 | 2458 info.append( ['killserver', '/admin killserver', |
2459 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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2460 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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2461 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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2462 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
96 | 2463 info.append( ['savemaps', '/admin savemaps', |
2464 'Save all persistent room maps that are not using the default map file.']) | |
0
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|
2465 |
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|
2466 #define the HTML for the help display |
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2467 FS = "<font size='-1'>" |
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|
2468 FE = "<font>" |
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2469 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2470 help += "<table border='1' cellpadding='2'>" |
96 | 2471 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2472 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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2473 for n in info: |
96 | 2474 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2475 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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|
2476 help += "</table>" |
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|
2477 return help |
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2478 |
96 | 2479 """ |
0
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|
2480 # Create Persistant Group -- Added by Snowdog 6/03 |
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|
2481 # |
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|
2482 # Allows persistant groups to be created on the fly. |
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|
2483 # These persistant groups are not added to the server.ini file |
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2484 # however and are lost on server restarts |
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|
2485 # |
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|
2486 # Updated function code to use per-group based persistance and |
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|
2487 # removed references to outdated persistRoomIdThreshold |
96 | 2488 """ |
0
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|
2489 |
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2490 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2491 # if the room id just above the persistant room limit is available (not in use) |
96 | 2492 # then it will be assigned as a persistant room on the server |
0
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|
2493 "create a temporary persistant room" |
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|
2494 |
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|
2495 group_id = str(self.next_group_id) |
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|
2496 self.next_group_id += 1 |
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2497 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2498 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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2499 self.log_msg( cgmsg ) |
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2500 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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2501 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2502 return str("Persistant room created (group " + group_id + ").") |
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|
2503 |
96 | 2504 """ |
0
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|
2505 # Prune Room -- Added by Snowdog 6/03 |
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|
2506 # |
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|
2507 # similar to remove_room() except rooms are removed regardless |
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2508 # of them being persistant or not |
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|
2509 # |
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2510 # Added some error checking and updated room removal for per-room |
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2511 # based persistance -- Snowdog 4/04 |
96 | 2512 """ |
0
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|
2513 |
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|
2514 def prune_room(self,group): |
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|
2515 #don't allow lobby to be removed |
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2516 if group == '0': return "Lobby is required to exist and cannot be removed." |
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|
2517 |
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|
2518 #check that group id exists |
96 | 2519 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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2520 |
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|
2521 try: |
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2522 keys = self.groups[group].get_player_ids() |
96 | 2523 for k in keys: self.move_player(k,'0') |
0
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|
2524 ins = "Room" |
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|
2525 if self.isPersistentRoom(group) : ins="Persistant room" |
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2526 self.send_to_all("0",self.groups[group].toxml('del')) |
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2527 del self.groups[group] |
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2528 self.log_msg(("delete_group", ('0',group))) |
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2529 return ins + " removed." |
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|
2530 except: |
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|
2531 traceback.print_exc() |
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|
2532 return "An Error occured on the server during room removal!" |
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2533 |
96 | 2534 """ |
2535 # Remote Player List -- Added by snowdog 6/03 | |
2536 # | |
2537 # Similar to console listing except formated for web display | |
2538 # in chat window on remote client | |
2539 """ | |
0
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|
2540 def player_list_remote(self): |
128 | 2541 """Does not work!!!""" # TaS. |
2542 COLOR1 = "'#004080'" #header/footer background color | |
2543 COLOR2 = "'#DDDDDD'" #group line background color | |
2544 COLOR3 = "'#FFFFFF'" #player line background color | |
2545 COLOR4 = "'#FFFFFF'" #header/footer text color | |
2546 PCOLOR = "'#000000'" #Player text color | |
2547 LCOLOR = "'#404040'" #Lurker text color | |
2548 GCOLOR = "'#FF0000'" #GM text color | |
2549 SIZE = "size='-1'" #player info text size | |
0
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2550 FG = PCOLOR |
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2551 |
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2552 "display a condensed list of players on the server" |
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2553 self.p_lock.acquire() |
128 | 2554 pl = "<br /><table border='0' cellpadding='1' cellspacing='2'>" |
2555 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color='" + COLOR4 + "'>" | |
2556 pl += "<b>GROUP & '' PLAYER LIST</b></font></td></tr>" | |
0
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2557 try: |
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2558 keys = self.groups.keys() |
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2559 keys.sort(id_compare) |
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2560 for k in keys: |
128 | 2561 debug((self.groups, self.groups[k], self.groups[k].name)) |
2562 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" | |
96 | 2563 groutstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" |
128 | 2564 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" |
2565 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" | |
2566 pl += groupstring; debug(groupstring) | |
0
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2567 ids = self.groups[k].get_player_ids() |
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2568 ids.sort(id_compare) |
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2569 for id in ids: |
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2570 if self.players.has_key(id): |
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2571 if k != "0": |
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2572 if (self.players[id]).role == "GM": FG = GCOLOR |
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2573 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2574 else: FG = LCOLOR |
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2575 else: FG = PCOLOR |
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2576 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2577 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2578 pl += (self.players[id]).name |
96 | 2579 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2580 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2581 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2582 pl += (self.players[id]).idle_status() |
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2583 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2584 pl += (self.players[id]).connected_time_string() |
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2585 pl += "</font>" |
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2586 else: |
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2587 self.groups[k].remove_player(id) |
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2588 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2589 pl+="</td></tr>" |
96 | 2590 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2591 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2592 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
2593 except Exception, e: self.log_msg(str(e)) | |
0
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2594 self.p_lock.release() |
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2595 return pl |
98 | 2596 |
2597 server = mplay_server() |