Mercurial > traipse_dev
annotate orpg/networking/gsclient.py @ 104:15e32ec131cb alpha
Traipse Alpha 'OpenRPG' {091006-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on
code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to
offer more advanced features and enhance the productivity of the user.
Update Summary:
00:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
01:
Forgot the default_server_bookmarks.xml; added.
02:
Bookmarks working with no errors now! Sweet!
author | sirebral |
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date | Tue, 06 Oct 2009 06:22:23 -0500 |
parents | 905fa5b06d53 |
children | ded1e7a25f8d |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gsclient.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $ |
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25 # |
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26 # Description: The file contains code for the game server browser |
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27 # |
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28 |
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29 __version__ = "$Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $" |
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30 |
96 | 31 from orpg.dirpath import dir_struct |
0
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32 from orpg.orpg_windows import * |
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33 import meta_server_lib |
96 | 34 import orpg.tools.orpg_settings |
71
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35 from orpg.tools.orpg_settings import settings |
0
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36 import orpg.tools.rgbhex |
96 | 37 from orpg.orpgCore import component |
0
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38 import traceback |
102 | 39 from orpg.tools.validate import validate |
40 from xml.etree.ElementTree import ElementTree, Element | |
41 from xml.etree.ElementTree import fromstring, tostring | |
0
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42 |
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43 gs_host = 1 |
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44 gs_join = 2 |
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45 # constants |
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46 |
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47 class server_instance: |
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48 def __init__(self, id, name="[Unknown]", users="0", address="127.0.0.1", port="9557"): |
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49 self.id = id |
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50 self.name = name |
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51 self.user = users |
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52 self.addy = address |
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53 self.port = port |
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54 |
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55 def server_instance_compare(x,y): |
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56 """compares server insances for list sort""" |
102 | 57 ### Alpha ### makes changes from core. |
0
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58 DEV_SERVER = "OpenRPG DEV" |
102 | 59 xname = x.name |
60 xuser = int(x.user) | |
61 yname = y.name | |
62 yuser = int(y.user) | |
63 | |
64 who_name = cmp(yname, xname) | |
65 who_user = cmp(yuser, xuser) | |
66 | |
0
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67 if x.name.startswith(DEV_SERVER): |
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68 if y.name.startswith(DEV_SERVER): |
102 | 69 if not who_name: |
70 return who_user | |
71 else: | |
72 return who_name | |
73 else: | |
74 return -1 | |
75 | |
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76 elif y.name.startswith(DEV_SERVER): return 1 |
102 | 77 elif not who_user: |
78 return who_name | |
79 else: | |
80 return who_user | |
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81 |
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82 def roomCmp(room1, room2): |
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83 if int(room1) > int(room2): |
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84 return 1 |
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85 elif int(room1) < int(room2): |
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86 return -1 |
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87 return 0 |
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88 |
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89 class game_server_panel(wx.Panel): |
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90 def __init__(self,parent): |
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91 wx.Panel.__init__(self, parent, -1) |
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92 self.parent = parent |
102 | 93 self.password_manager = component.get('password_manager') |
66 | 94 self.frame = component.get('frame') |
95 self.session = component.get('session') | |
102 | 96 #self.xml = component.get('xml') #Not used?? |
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97 self.serverNameSet = 0 |
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98 self.last_motd = "" |
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99 self.buttons = {} |
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100 self.texts = {} |
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101 self.svrList = [] |
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102 self.build_ctrls() |
104 | 103 self.bookmarks() |
0
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104 self.refresh_server_list() |
102 | 105 self.refresh_room_list() |
104 | 106 self.build_bookmark_menu() ## Not yet implemented |
102 | 107 #self.refresh_server_list() |
108 #self.refresh_room_list() | |
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109 |
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110 def build_ctrls(self): |
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111 ## Section Sizers (with frame edges and text captions) |
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112 self.box_sizers = {} |
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113 self.box_sizers["server"] = wx.StaticBox(self, -1, "Server") |
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114 self.box_sizers["window"] = wx.StaticBox(self, -1, "Exit" ) |
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115 self.box_sizers["room"] = wx.StaticBox(self, -1, "Rooms") |
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116 self.box_sizers["c_room"] = wx.StaticBox(self, -1, "Create Room") |
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117 |
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118 ## Layout Sizers |
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119 self.sizers = {} |
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120 self.sizers["main"] = wx.GridBagSizer(hgap=1, vgap=1) |
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121 self.sizers["server"] = wx.StaticBoxSizer(self.box_sizers["server"], wx.VERTICAL) |
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122 self.sizers["rooms"] = wx.StaticBoxSizer(self.box_sizers["room"], wx.VERTICAL) |
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123 self.sizers["close"] = wx.StaticBoxSizer(self.box_sizers["window"], wx.HORIZONTAL) |
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124 self.sizers["c_room"] = wx.StaticBoxSizer(self.box_sizers["c_room"], wx.VERTICAL) |
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125 |
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126 #Build Server Sizer |
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127 adder = wx.StaticText(self, -1, "Address:") |
102 | 128 self.texts["address"] = wx.TextCtrl(self, wx.ID_ANY) |
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129 servers = wx.StaticText(self, -1, "Servers:") |
102 | 130 self.server_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER ) |
131 self.server_list.InsertColumn(0, '', wx.LIST_FORMAT_LEFT, 0) | |
132 self.server_list.InsertColumn(1, "Players", wx.LIST_FORMAT_LEFT, 0) | |
133 self.server_list.InsertColumn(2, "Name", wx.LIST_FORMAT_LEFT, 0) | |
134 self.buttons['gs_connect'] = wx.Button(self, wx.ID_ANY, "Connect") | |
135 self.buttons['gs_refresh'] = wx.Button(self, wx.ID_ANY, "Refresh") | |
136 self.buttons['gs_disconnect'] = wx.Button(self, wx.ID_ANY, "Disconnect") | |
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137 self.sizers["svrbtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 138 self.sizers["svrbtns"].Add(self.buttons['gs_connect'], 0, wx.EXPAND) |
139 self.sizers["svrbtns"].Add(self.buttons['gs_refresh'], 0, wx.EXPAND) | |
140 self.sizers["svrbtns"].Add(self.buttons['gs_disconnect'], 0, wx.EXPAND) | |
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141 self.sizers["server"].Add(adder, 0, wx.EXPAND) |
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142 self.sizers["server"].Add(self.texts["address"], 0, wx.EXPAND) |
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143 self.sizers["server"].Add(servers, 0, wx.EXPAND) |
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144 self.sizers["server"].Add(self.server_list, 1, wx.EXPAND) |
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145 self.sizers["server"].Add(self.sizers["svrbtns"], 0, wx.EXPAND) |
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146 |
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147 #Build Rooms Sizer |
102 | 148 self.room_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER) |
96 | 149 self.room_list.InsertColumn(0,"Game", wx.LIST_FORMAT_LEFT,-1) |
150 self.room_list.InsertColumn(1,"Players", wx.LIST_FORMAT_LEFT,-1) | |
151 self.room_list.InsertColumn(2,"PW", wx.LIST_FORMAT_LEFT,-1) | |
102 | 152 self.buttons['gs_join_room'] = wx.Button(self, wx.ID_ANY, "Join Room") |
153 self.buttons['gs_join_lobby'] = wx.Button(self, wx.ID_ANY, "Lobby") | |
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154 self.sizers["roombtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 155 self.sizers["roombtns"].Add(self.buttons['gs_join_room'], 0, wx.EXPAND) |
156 self.sizers["roombtns"].Add(self.buttons['gs_join_lobby'], 0, wx.EXPAND) | |
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157 self.sizers["rooms"].Add(self.room_list, 1, wx.EXPAND) |
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158 self.sizers["rooms"].Add(self.sizers["roombtns"], 0, wx.EXPAND) |
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159 |
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160 #Build Close Sizer |
102 | 161 self.buttons['close_orpg'] = wx.Button(self, wx.ID_ANY,"Exit OpenRPG") |
162 self.buttons['gs_close'] = wx.Button(self, wx.ID_ANY,"Close Window") | |
163 self.sizers["close"].Add(self.buttons['close_orpg'], 1, wx.ALIGN_CENTER_VERTICAL) | |
164 self.sizers["close"].Add(self.buttons['gs_close'], 1, wx.ALIGN_CENTER_VERTICAL) | |
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165 |
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166 #Build Create Room Sizer |
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167 rname = wx.StaticText(self,-1, "Room Name:") |
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168 self.texts["room_name"] = wx.TextCtrl(self, -1) |
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169 rpass = wx.StaticText(self,-1, "Password:") |
102 | 170 self.buttons['gs_pwd'] = wx.CheckBox(self, wx.ID_ANY, "") |
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171 self.texts["room_pwd"] = wx.TextCtrl(self, -1) |
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172 self.texts["room_pwd"].Enable(0) |
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173 pwsizer = wx.BoxSizer(wx.HORIZONTAL) |
102 | 174 pwsizer.Add(self.buttons['gs_pwd'],0,0) |
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175 pwsizer.Add(self.texts["room_pwd"], 1, wx.EXPAND) |
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176 apass = wx.StaticText(self,-1, "Admin Password:") |
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177 self.texts["room_boot_pwd"] = wx.TextCtrl(self, -1) |
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178 minver = wx.StaticText(self,-1, "Minimum Version:") |
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179 self.texts["room_min_version"] = wx.TextCtrl(self, -1) |
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180 self.sizers["c_room_layout"] = wx.FlexGridSizer(rows=8, cols=2, hgap=1, vgap=1) |
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181 self.sizers["c_room_layout"].Add(rname, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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182 self.sizers["c_room_layout"].Add(self.texts["room_name"], 0, wx.EXPAND) |
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183 self.sizers["c_room_layout"].Add(rpass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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184 self.sizers["c_room_layout"].Add(pwsizer, 0, wx.EXPAND) |
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185 self.sizers["c_room_layout"].Add(apass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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186 self.sizers["c_room_layout"].Add(self.texts["room_boot_pwd"], 0, wx.EXPAND) |
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187 self.sizers["c_room_layout"].Add(minver, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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188 self.sizers["c_room_layout"].Add(self.texts["room_min_version"], 0, wx.EXPAND) |
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189 self.sizers["c_room_layout"].AddGrowableCol(1) |
102 | 190 self.buttons['gs_create_room'] = wx.Button(self, wx.ID_ANY, "Create Room") |
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191 self.sizers["c_room"].Add(self.sizers["c_room_layout"], 1, wx.EXPAND) |
102 | 192 self.sizers["c_room"].Add(self.buttons['gs_create_room'], 0, wx.EXPAND) |
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193 |
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194 #Build Main Sizer |
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195 self.sizers["main"].Add(self.sizers["server"], (0,0), span=(2,1), flag=wx.EXPAND) |
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196 self.sizers["main"].Add(self.sizers["rooms"], (0,1), flag=wx.EXPAND) |
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197 self.sizers["main"].Add(self.sizers["close"], (2,0), flag=wx.EXPAND) |
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198 self.sizers["main"].Add(self.sizers["c_room"], (1,1), span=(2,1), flag=wx.EXPAND) |
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199 self.sizers["main"].AddGrowableCol(0) |
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200 self.sizers["main"].AddGrowableCol(1) |
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201 self.sizers["main"].AddGrowableRow(0) |
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202 self.SetSizer(self.sizers["main"]) |
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203 self.SetAutoLayout(True) |
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204 self.Fit() |
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205 |
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206 ## Event Handlers |
102 | 207 self.Bind(wx.EVT_BUTTON, self.gs_connect, self.buttons['gs_connect']) |
208 self.Bind(wx.EVT_BUTTON, self.gs_disconnect, self.buttons['gs_disconnect']) | |
209 self.Bind(wx.EVT_BUTTON, self.gs_create_room, self.buttons['gs_create_room']) | |
210 self.Bind(wx.EVT_BUTTON, self.gs_join, self.buttons['gs_join_room']) | |
211 self.Bind(wx.EVT_BUTTON, self.gs_join_lobby, self.buttons['gs_join_lobby']) | |
212 self.Bind(wx.EVT_BUTTON, self.gs_server_refresh, self.buttons['gs_refresh']) | |
213 self.Bind(wx.EVT_BUTTON, self.gs_close, self.buttons['gs_close']) | |
214 self.Bind(wx.EVT_BUTTON, self.close_orpg, self.buttons['close_orpg']) | |
215 self.Bind(wx.EVT_CHECKBOX, self.gs_pwd, self.buttons['gs_pwd']) | |
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216 |
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217 # Added double click handlers 5/05 -- Snowdog |
102 | 218 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_server_dbclick, self.server_list) |
219 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_room_dbclick, self.room_list) | |
220 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_room_select, self.room_list) | |
221 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_server_select, self.server_list) | |
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222 self.texts['address'].Bind(wx.EVT_SET_FOCUS, self.on_text) |
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223 self.set_connected(self.session.is_connected()) |
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224 self.cur_room_index = -1 |
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225 self.cur_server_index = -1 |
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226 self.rmList = {} |
102 | 227 |
228 # Create Book Mark Image List | |
229 self.server_list.Bind(wx.EVT_LEFT_DOWN, self.on_hit) | |
230 self._imageList = wx.ImageList( 16, 16, False ) | |
231 img = wx.Image(dir_struct["icon"]+"add.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
232 self._imageList.Add( img ) | |
233 img = wx.Image(dir_struct["icon"]+"star.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
234 self._imageList.Add( img ) | |
235 self.server_list.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) | |
104 | 236 |
237 def bookmarks(self): | |
102 | 238 validate.config_file('server_bookmarks.xml', |
239 'default_server_bookmarks.xml') | |
240 self.bookmarks = ElementTree() | |
241 self.bookmarks.parse(dir_struct['user'] + 'server_bookmarks.xml') | |
104 | 242 |
243 def build_bookmark_menu(self): | |
244 gsm = self.frame.mainmenu.GetMenu( | |
245 self.frame.mainmenu.FindMenu('Game Server')) | |
246 self.bookmarks_menu = wx.Menu() | |
102 | 247 x = 0 |
248 for server in self.bookmarks.findall('server'): | |
249 for svr in self.svrList: | |
250 name = svr.name | |
251 if server.get('name') == name: self.server_list.SetItemImage(x, 1) | |
252 x += 1 | |
253 #self.server_list.SetItemImage( self.server_list.FindItem(0, server.get('name')), 1 ) | |
254 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, | |
255 server.get('name'), server.get('name')) | |
256 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
257 self.on_bookmarks_menu, item) | |
258 self.bookmarks_menu.AppendItem(item) | |
259 gsm.AppendSubMenu(self.bookmarks_menu, "Bookmarks") | |
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260 |
102 | 261 def on_bookmarks_menu(self, evt): |
262 id = evt.GetId() | |
263 menu = self.bookmarks_menu.FindItemById(id) | |
264 for server in self.bookmarks.findall('server'): | |
104 | 265 if server.get('name') == menu.GetLabel(): |
266 address = server.get('address') | |
102 | 267 self.cur_server_index = 999 |
104 | 268 self.name = server.get('name') |
102 | 269 if self.session.is_connected(): |
270 if self.session.host_server == address : return | |
271 else: self.frame.kill_mplay_session() | |
272 self.do_connect(address) | |
273 break | |
274 | |
275 def bookmark(self, item, flag): | |
276 name = self.svrList[item].name | |
277 address = self.svrList[item].addy | |
278 port = self.svrList[item].port | |
279 self.server_list.SetItemImage(item, 1) | |
280 | |
281 for server in self.bookmarks.findall('server'): | |
282 if server.get('name') == name: | |
283 self.bookmarks_menu.Remove( | |
284 self.bookmarks_menu.FindItem(server.get('name'))) | |
285 self.bookmarks.getroot().remove(server) | |
286 self.server_list.SetItemImage(item, 0) | |
287 break | |
288 else: | |
289 server = Element('server') | |
290 server.set('name', name) | |
291 server.set('address', address + ':' + port) | |
292 self.bookmarks.getroot().append(server) | |
293 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, name, name) | |
294 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
295 self.on_bookmarks_menu, item) | |
296 self.bookmarks_menu.AppendItem(item) | |
297 | |
298 self.save_bookmarks() | |
299 | |
300 def save_bookmarks(self): | |
301 with open(dir_struct['user'] + 'server_bookmarks.xml', 'w') as f: | |
302 self.bookmarks.write(f) | |
303 | |
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304 def on_server_dbclick(self, evt=None): |
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305 #make sure address is updated just in case list select wasn't done |
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306 try: |
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307 self.on_select(evt) |
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308 except: |
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309 pass |
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310 address = self.texts["address"].GetValue() |
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311 if self.session.is_connected(): |
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312 if self.session.host_server == address : |
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313 #currently connected to address. Do nothing. |
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314 return |
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315 else: |
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316 #address differs, disconnect. |
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317 self.frame.kill_mplay_session() |
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318 self.do_connect(address) |
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319 |
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320 def on_room_dbclick(self, evt=None): |
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321 #make sure address is updated just in case list select wasn't done |
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322 try: |
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323 self.on_select(evt) |
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324 except: |
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325 pass |
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326 group_id = str(self.room_list.GetItemData(self.cur_room_index)) |
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327 |
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328 if self.NoGroups: |
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329 self.NoGroups = False |
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330 self.session.group_id = group_id |
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331 self.on_server_dbclick() |
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332 return |
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333 |
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334 if self.cur_room_index >= 0: |
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335 if self.cur_room_index != 0: |
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336 self.set_lobbybutton(1); |
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337 else: |
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338 self.set_lobbybutton(0); |
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339 group = self.session.get_group_info(group_id) |
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340 pwd = "" |
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341 if (group[2] == "True") or (group[2] == "1"): |
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342 pwd = self.password_manager.GetPassword("room", group_id) |
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343 else: |
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344 pwd = "" |
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345 self.session.send_join_group(group_id, pwd) |
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346 |
102 | 347 def on_room_select(self,evt): |
348 self.cur_room_index = evt.m_itemIndex | |
0
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349 |
102 | 350 def on_hit(self, evt): |
351 pos = wx.Point( evt.GetX(), evt.GetY() ) | |
352 (item, flag) = self.server_list.HitTest( pos ) | |
353 ## Item == list[server], flag == (32 = 0 colum, 128 = else) ## | |
354 if flag == 32: self.bookmark(item, flag) | |
355 evt.Skip() | |
356 | |
357 def on_server_select(self,evt): | |
358 self.cur_server_index = evt.m_itemIndex | |
359 self.name = self.svrList[self.cur_server_index].name | |
360 address = self.svrList[self.cur_server_index].addy | |
361 port = self.svrList[self.cur_server_index].port | |
362 self.texts["address"].SetValue(address + ":" + str(port)) | |
363 self.refresh_room_list() | |
0
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364 |
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365 def on_text(self,evt): |
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366 id = evt.GetId() |
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367 if (id == ADDRESS) and (self.cur_server_index >= 0): |
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368 #print "ADDRESS id = ", id, "index = ", self.cur_server_index |
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369 self.cur_server_index = -1 |
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370 evt.Skip() |
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371 |
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372 def add_room(self,data): |
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373 i = self.room_list.GetItemCount() |
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374 if (data[2]=="1") or (data[2]=="True"): pwd="yes" |
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375 else: pwd="no" |
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376 self.room_list.InsertStringItem(i,data[1]) |
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377 self.room_list.SetStringItem(i,1,data[3]) |
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378 self.room_list.SetStringItem(i,2,pwd) |
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379 self.room_list.SetItemData(i,int(data[0])) |
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380 self.refresh_room_list() |
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381 |
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382 def del_room(self, data): |
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383 i = self.room_list.FindItemData(-1, int(data[0])) |
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384 self.room_list.DeleteItem(i) |
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385 self.refresh_room_list() |
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386 |
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387 def update_room(self,data): |
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388 i = self.room_list.FindItemData(-1,int(data[0])) |
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389 if data[2]=="1" : pwd="yes" |
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390 else: pwd="no" |
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391 self.room_list.SetStringItem(i,0,data[1]) |
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392 self.room_list.SetStringItem(i,1,data[3]) |
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393 self.room_list.SetStringItem(i,2,pwd) |
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394 self.refresh_room_list() |
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395 |
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396 def set_cur_room_text(self,name): |
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397 pass |
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398 #self.texts["cur_room"].SetLabel(name) |
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399 #self.sizers["room"].Layout() |
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400 |
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401 def set_lobbybutton(self,allow): |
102 | 402 self.buttons['gs_join_lobby'].Enable(allow) |
0
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403 |
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404 def set_connected(self,connected): |
102 | 405 self.buttons['gs_connect'].Enable(not connected) |
406 self.buttons['gs_disconnect'].Enable(connected) | |
407 self.buttons['gs_join_room'].Enable(connected) | |
408 self.buttons['gs_create_room'].Enable(connected) | |
0
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409 if not connected: |
102 | 410 self.buttons['gs_join_lobby'].Enable(connected) |
0
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411 self.room_list.DeleteAllItems() |
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412 self.set_cur_room_text("Not Connected!") |
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413 self.cur_room_index = -1 |
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414 self.frame.status.set_connect_status("Not Connected") |
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415 else: |
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416 #data = self.session.get_my_group() |
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417 self.frame.status.set_connect_status(self.name) |
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418 self.set_cur_room_text("Lobby") |
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419 |
102 | 420 def gs_connect(self, evt): |
421 address = self.texts['address'].GetValue() | |
422 try: | |
423 dummy = self.name | |
424 except: | |
425 self.name = `address` | |
426 self.do_connect(address) | |
427 | |
428 def gs_disconnect(self, evt): | |
429 self.frame.kill_mplay_session() | |
430 | |
431 def gs_create_room(self, evt): | |
432 self.do_create_group() | |
433 | |
434 def gs_join(self, evt): | |
435 print 'here' | |
436 self.do_join_group() | |
437 | |
438 def gs_join_lobby(self, evt): | |
439 self.do_join_lobby() | |
440 | |
441 def gs_server_refresh(self, evt): | |
442 self.refresh_server_list() | |
443 | |
444 def gs_pwd(self, evt): | |
445 self.texts['room_pwd'].Enable(evt.Checked()) | |
446 | |
447 def close_orpg(self, evt): | |
448 dlg = wx.MessageDialog(self, 'Quit OpenRPG?', "OpenRPG", wx.YES_NO) | |
449 if dlg.ShowModal() == wx.ID_YES: | |
450 dlg.Destroy() | |
451 self.frame.kill_mplay_session() | |
452 self.frame.closed_confirmed() | |
453 | |
454 def gs_close(self, evt): | |
455 self.parent.OnMB_GameServerBrowseServers() | |
456 | |
0
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457 |
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458 def refresh_room_list(self): |
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459 self.room_list.DeleteAllItems() |
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460 address = self.texts["address"].GetValue() |
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461 try: |
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462 cadder = self.session.host_server |
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463 except: |
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464 cadder = '' |
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465 if self.rmList.has_key(address) and len(self.rmList[address]) > 0 and cadder != address: |
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466 groups = self.rmList[address] |
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467 self.NoGroups = True |
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468 else: |
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469 self.NoGroups = False |
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470 groups = self.session.get_groups() |
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471 for g in groups: |
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472 i = self.room_list.GetItemCount() |
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473 if (g[2]=="True") or (g[2]=="1") : pwd="yes" |
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474 else: pwd="no" |
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475 self.room_list.InsertStringItem(i, g[1]) |
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476 self.room_list.SetStringItem(i, 1, g[3]) |
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477 self.room_list.SetStringItem(i, 2, pwd) |
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478 self.room_list.SetItemData(i, int(g[0])) |
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479 if self.room_list.GetItemCount() > 0: |
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480 self.colorize_group_list(groups) |
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481 self.room_list.SortItems(roomCmp) |
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482 wx.CallAfter(self.autosizeRooms) |
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483 |
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484 def autosizeRooms(self): |
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485 self.room_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
96 | 486 if self.room_list.GetColumnWidth(0) < 70: self.room_list.SetColumnWidth(0, 70) |
487 if self.room_list.GetColumnWidth(1) < 70: self.room_list.SetColumnWidth(1, 70) | |
488 if self.room_list.GetColumnWidth(2) < 50: self.room_list.SetColumnWidth(2, 50) | |
0
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489 |
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490 def refresh_server_list(self): |
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491 try: |
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492 self.svrList = [] |
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493 self.server_list.DeleteAllItems() |
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494 xml_dom = meta_server_lib.get_server_list(["2"]); |
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495 node_list = xml_dom.getElementsByTagName('server') |
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496 hex = orpg.tools.rgbhex.RGBHex() |
71
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497 color1 = settings.get_setting("RoomColor_Active") |
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498 color2 = settings.get_setting("RoomColor_Locked") |
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499 color3 = settings.get_setting("RoomColor_Empty") |
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500 color4 = settings.get_setting("RoomColor_Lobby") |
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501 |
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502 if len(node_list): |
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503 length = len(node_list) |
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504 part = 0 |
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505 partLength = 1.0/length |
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506 for n in node_list: |
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507 if n.hasAttribute('id') and n.hasAttribute('name') and n.hasAttribute('num_users') and n.hasAttribute('address') and n.hasAttribute('port'): |
96 | 508 self.svrList.append(server_instance(n.getAttribute('id'), n.getAttribute('name'), |
509 n.getAttribute('num_users'), n.getAttribute('address'), | |
510 n.getAttribute('port'))) | |
0
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511 address = n.getAttribute('address') + ':' + n.getAttribute('port') |
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512 self.rmList[address] = [] |
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513 rooms = n.getElementsByTagName('room') |
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514 |
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515 for room in rooms: |
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516 pwd = room.getAttribute("pwd") |
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517 id = room.getAttribute("id") |
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518 name = room.getAttribute("name") |
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519 nump = room.getAttribute("num_users") |
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520 self.rmList[address].append((id, name, pwd, nump)) |
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521 self.svrList.sort(server_instance_compare) |
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522 |
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523 for n in self.svrList: |
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524 i = self.server_list.GetItemCount() |
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525 name = n.name |
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526 players = n.user |
102 | 527 self.server_list.InsertImageStringItem(i, '', 0) |
104 | 528 for server in self.bookmarks.findall('server'): |
529 if server.get('name') == name: self.server_list.SetItemImage(i, 1) | |
102 | 530 self.server_list.SetStringItem(i,1,players) |
531 self.server_list.SetStringItem(i,2,name) | |
0
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532 r,g,b = hex.rgb_tuple(color1) |
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533 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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534 |
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535 if players == "0": |
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536 r,g,b = hex.rgb_tuple(color3) |
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537 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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538 |
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539 if n.name.startswith("OpenRPG DEV"): |
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540 r,g,b = hex.rgb_tuple(color2) |
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541 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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542 |
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543 item = self.server_list.GetItem(i) |
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544 item.SetTextColour(svrcolor) |
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545 self.server_list.SetItem(item) |
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546 part += partLength |
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547 self.servers = node_list |
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548 |
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549 # No server is currently selected!!! Versus the broken and random 0! |
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550 self.cur_server_index = -1 |
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551 self.server_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
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|
552 self.server_list.SetColumnWidth(1, wx.LIST_AUTOSIZE) |
102 | 553 if self.server_list.GetColumnWidth(1) < 70: self.server_list.SetColumnWidth(1, 70) |
554 self.server_list.SetColumnWidth(2, wx.LIST_AUTOSIZE) | |
0
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555 |
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556 if self.serverNameSet == 0: |
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557 self.texts["address"].SetValue("127.0.0.1:6774") |
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558 self.serverNameSet = 1 |
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559 else: |
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|
560 pass |
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|
561 |
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|
562 # Allow xml_dom to be collected |
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|
563 try: |
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|
564 xml_dom.unlink() |
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|
565 except: |
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|
566 pass |
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|
567 except Exception, e: |
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diff
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|
568 print "Server List not available." |
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diff
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|
569 traceback.print_exc() |
104 | 570 |
102 | 571 |
0
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572 def failed_connection(self): |
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573 if(self.cur_server_index >= 0): |
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|
574 id = self.servers[self.cur_server_index].getAttribute('id') |
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|
575 meta = self.servers[self.cur_server_index].getAttribute('meta') |
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576 address = self.servers[self.cur_server_index].getAttribute('address') |
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577 port = self.servers[self.cur_server_index].getAttribute('port') |
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|
578 # post_failed_connection will return a non-zero if the server |
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579 # was removed. If it was, refresh the display |
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580 if(meta_server_lib.post_failed_connection(id,meta=meta,address=address,port=port)): |
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|
581 self.refresh_server_list() |
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|
582 |
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|
583 def do_connect(self, address): |
66 | 584 chat = component.get('chat') |
0
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585 chat.InfoPost("Locating server at " + address + "...") |
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|
586 if self.session.connect(address): |
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|
587 self.frame.start_timer() |
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|
588 else: |
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|
589 chat.SystemPost("Failed to connect to game server...") |
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|
590 self.failed_connection() |
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|
591 |
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|
592 def do_join_lobby(self): |
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593 self.cur_room_index = 0 |
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594 self.session.send_join_group("0","") |
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|
595 self.set_lobbybutton(0); |
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|
596 |
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|
597 def do_join_group(self): |
102 | 598 if self.cur_room_index >= 0: |
599 if self.cur_room_index != 0: | |
600 self.set_lobbybutton(1); | |
601 else: | |
602 self.set_lobbybutton(0); | |
603 group_id = str(self.room_list.GetItemData(self.cur_room_index)) | |
604 group = self.session.get_group_info(group_id) | |
0
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605 pwd = "" |
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|
606 if (group[2] == "True") or (group[2] == "1"): |
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607 pwd = self.password_manager.GetPassword("room", group_id) |
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608 #dlg = wx.TextEntryDialog(self,"Password?","Join Private Room") |
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609 #if dlg.ShowModal() == wx.ID_OK: |
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610 # pwd = dlg.GetValue() |
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611 #dlg.Destroy() |
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612 else: |
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613 pwd = "" |
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614 if pwd != None: #pwd==None means the user clicked "Cancel" |
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|
615 self.session.send_join_group(group_id,pwd) |
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|
616 |
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|
617 def do_create_group(self): |
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618 name = self.texts["room_name"].GetValue() |
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619 boot_pwd = self.texts["room_boot_pwd"].GetValue() |
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620 minversion = self.texts["room_min_version"].GetValue() |
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|
621 # |
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622 # Check for & in name. We want to allow this becaus of its common use in D&D. |
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623 # |
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624 loc = name.find("&") |
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625 oldloc=0 |
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|
626 while loc > -1: |
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627 loc = name.find("&",oldloc) |
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628 if loc > -1: |
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629 b = name[:loc] |
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630 e = name[loc+1:] |
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631 name = b + "&" + e |
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632 oldloc = loc+1 |
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633 loc = name.find('"') |
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634 oldloc=0 |
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635 while loc > -1: |
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636 loc = name.find('"',oldloc) |
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637 if loc > -1: |
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638 b = name[:loc] |
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639 e = name[loc+1:] |
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640 name = b + ""e;" + e |
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641 oldloc = loc+1 |
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642 loc = name.find("'") |
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643 oldloc=0 |
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644 while loc > -1: |
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645 loc = name.find("'",oldloc) |
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646 if loc > -1: |
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647 b = name[:loc] |
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648 e = name[loc+1:] |
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649 name = b + "'" + e |
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650 oldloc = loc+1 |
102 | 651 if self.buttons['gs_pwd'].GetValue(): |
0
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652 pwd = self.texts["room_pwd"].GetValue() |
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653 else: |
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654 pwd = "" |
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655 if name == "": |
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656 wx.MessageBox("Invalid Name","Error"); |
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657 else: |
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658 msg = "%s is creating room \'%s.\'" % (self.session.name, name) |
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659 self.session.send( msg ) |
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660 self.session.send_create_group(name,pwd,boot_pwd,minversion) |
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661 self.set_lobbybutton(1); #enable the Lobby quickbutton |
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662 |
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663 |
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664 #--------------------------------------------------------- |
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665 # [START] Snowdog: Updated Game Server Window 12/02 |
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666 #--------------------------------------------------------- |
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667 |
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668 def on_size(self,evt): |
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669 # set column widths for room list |
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670 |
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671 |
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672 # set column widths for server list |
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673 pass |
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674 |
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675 |
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676 |
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677 #--------------------------------------------------------- |
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678 # [END] Snowdog: Updated Game Server Window 12/02 |
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679 #--------------------------------------------------------- |
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680 |
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681 |
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682 def colorize_group_list(self, groups): |
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683 try: |
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684 hex = orpg.tools.rgbhex.RGBHex() |
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685 |
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686 for gr in groups: |
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687 item_list_location = self.room_list.FindItemData(-1,int(gr[0])) |
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688 if item_list_location != -1: |
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689 item = self.room_list.GetItem(item_list_location) |
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690 if gr[0] == "0": |
96 | 691 |
71
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692 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Lobby")) |
0
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693 elif gr[3] <> "0": |
96 | 694 |
0
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695 if gr[2] == "True" or gr[2] == "1": |
96 | 696 |
71
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697 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Locked")) |
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698 else: |
96 | 699 |
71
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700 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Active")) |
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701 else: |
96 | 702 |
71
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703 r,g,b = hex.rgb_tuple(settings.get_setting("RoomColor_Empty")) |
0
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704 |
96 | 705 |
0
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706 color = wx.Colour(red=r,green=g,blue=b) |
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707 item.SetTextColour(color) |
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708 self.room_list.SetItem(item) |
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709 except: |
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710 traceback.print_exc() |