log

age author description
Sat, 06 Dec 2008 00:56:47 +0000 Ryan C. Gordon Initial pixel shader support for YUV textures in the GL renderer.
Fri, 05 Dec 2008 07:01:12 +0000 Sam Lantinga minor bug
Fri, 05 Dec 2008 07:00:58 +0000 Sam Lantinga Whoops, can't call glOrtho() repeatedly
Fri, 05 Dec 2008 06:22:19 +0000 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
Fri, 05 Dec 2008 06:19:49 +0000 Sam Lantinga Fixed crashes when resizing video modes
Fri, 05 Dec 2008 06:19:09 +0000 Sam Lantinga fixed formatting
Thu, 04 Dec 2008 16:54:22 +0000 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer
Wed, 03 Dec 2008 11:09:58 +0000 Sam Lantinga If scaling isn't supported, do an unscaled copy instead of not showing anything.
Wed, 03 Dec 2008 06:32:04 +0000 Sam Lantinga Fixed crash on 64-bit systems
Wed, 03 Dec 2008 04:32:24 +0000 Sam Lantinga Date: Tue, 02 Dec 2008 23:38:26 +0100
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Tue, 02 Dec 2008 17:10:05 +0000 Sam Lantinga Added missing header
Tue, 02 Dec 2008 16:10:21 +0000 Sam Lantinga Removed unused function
Tue, 02 Dec 2008 16:09:58 +0000 Sam Lantinga You can't use memset() on screen formats with an alpha channel
Mon, 01 Dec 2008 23:09:09 +0000 Sam Lantinga Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
Mon, 01 Dec 2008 09:45:01 +0000 Ryan C. Gordon Removed newline, to make sure revision control post-commit hook is working.
Mon, 01 Dec 2008 09:09:31 +0000 Ryan C. Gordon Added a newline, to verify that revision control is functioning.
Mon, 01 Dec 2008 00:41:19 +0000 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
Mon, 01 Dec 2008 00:41:15 +0000 Ryan C. Gordon Added *.dSYM to the ignore properties.
Mon, 01 Dec 2008 00:10:49 +0000 Sam Lantinga Date: Mon, 01 Dec 2008 00:57:15 +0100
Mon, 01 Dec 2008 00:07:45 +0000 Sam Lantinga indent
Mon, 01 Dec 2008 00:05:31 +0000 Sam Lantinga Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
Mon, 01 Dec 2008 00:03:51 +0000 Sam Lantinga Finally got the right mojo for Apple's YUV texture format.
Sun, 30 Nov 2008 23:42:33 +0000 Sam Lantinga Fixed the list of supported YUV formats
Sun, 30 Nov 2008 21:58:23 +0000 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sat, 29 Nov 2008 21:48:14 +0000 Sam Lantinga Temporary fix for Mac OS X crash in textoverlay
Sat, 29 Nov 2008 15:32:14 +0000 Sam Lantinga Whoops, we need this for subrect updates (testsprite)
Sat, 29 Nov 2008 11:26:01 +0000 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Sat, 29 Nov 2008 11:24:18 +0000 Sam Lantinga Fixed testalpha screen clear for screen formats with an alpha channel
Sat, 29 Nov 2008 10:43:50 +0000 Sam Lantinga Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 06:29:33 +0000 Sam Lantinga Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sat, 29 Nov 2008 06:27:26 +0000 Sam Lantinga Fixed the texture format for the software fallback
Sat, 29 Nov 2008 00:11:35 +0000 Sam Lantinga Fixed SW_SetTextureScaleMode()
Sat, 29 Nov 2008 00:10:59 +0000 Sam Lantinga Fixed copy blit detection
Sat, 29 Nov 2008 00:08:29 +0000 Sam Lantinga Added ARGB8888 destination format (used on Mac OS X)
Fri, 28 Nov 2008 20:09:32 +0000 Sam Lantinga Again, map the color with the alpha channel filled in.
Fri, 28 Nov 2008 19:59:46 +0000 Sam Lantinga Fixed crash in testalpha. I think this was supposed to clear those bits. :)
Fri, 28 Nov 2008 17:44:28 +0000 Sam Lantinga Map to black, not necessarily 0
Fri, 28 Nov 2008 17:42:40 +0000 Sam Lantinga Clear the screen to actual black based on the format of the screen.
Thu, 27 Nov 2008 22:11:01 +0000 Sam Lantinga Set the alpha mask fixing software rendering in OpenGL
Thu, 27 Nov 2008 21:53:18 +0000 Sam Lantinga Fixed mouse coordinate range on Mac OS X
Thu, 27 Nov 2008 05:29:12 +0000 Sam Lantinga RemDisabled some video drivers which are not converted to 1.3 yet
Thu, 27 Nov 2008 04:51:34 +0000 Sam Lantinga Show the grey background first before starting to blit sprites
Wed, 26 Nov 2008 21:59:35 +0000 Sam Lantinga Date: Wed, 26 Nov 2008 19:50:31 +0100
Wed, 26 Nov 2008 15:52:00 +0000 Sam Lantinga Both testsprite and testsprite2 use a grey background
Tue, 25 Nov 2008 20:06:27 +0000 Sam Lantinga Fixed bug #605, per Martin's suggestion
Tue, 25 Nov 2008 08:40:52 +0000 Sam Lantinga Updated with latest glext.h
Tue, 25 Nov 2008 05:29:14 +0000 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Tue, 25 Nov 2008 02:12:19 +0000 Sam Lantinga Fixed bug with converting colorkey surface to texture
Tue, 25 Nov 2008 00:48:25 +0000 Sam Lantinga (none)
Tue, 25 Nov 2008 00:29:44 +0000 Sam Lantinga Fixed Direct3D rendering
Mon, 24 Nov 2008 23:55:18 +0000 Sam Lantinga Added testsprite test projects for Visual Studio
Mon, 24 Nov 2008 23:25:36 +0000 Sam Lantinga Added software fallback for YUV overlay code when YUV textures aren't available.
Mon, 24 Nov 2008 21:43:02 +0000 Sam Lantinga Disable spurious warning
Mon, 24 Nov 2008 00:18:42 +0000 Sam Lantinga Fixed Bugzilla bug #205
Sat, 22 Nov 2008 06:59:22 +0000 Sam Lantinga Preliminary support for YUV textures
Mon, 17 Nov 2008 18:50:50 +0000 Sam Lantinga Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sat, 08 Nov 2008 07:34:21 +0000 Sam Lantinga Sort by HID usage, which makes more sense and is more cross-platform
Wed, 29 Oct 2008 05:56:23 +0000 Sam Lantinga We'd never port SDL to Minix... would we? :)
Sat, 18 Oct 2008 04:03:41 +0000 Sam Lantinga Added dummy shared object files, fixing linker errors
Sat, 18 Oct 2008 03:21:32 +0000 Sam Lantinga (none)
Thu, 16 Oct 2008 12:35:28 +0000 Sam Lantinga Added the SDL_haptic files to the project
Thu, 16 Oct 2008 12:22:56 +0000 Sam Lantinga Disabled the Haptic API on iPhone, changed the order of the header to match
Tue, 14 Oct 2008 18:28:28 +0000 Edgar Simo Fixed compilation on mingw32.
Sun, 12 Oct 2008 16:30:42 +0000 Sam Lantinga Added missing math.h functionality for SDL_audiocvt.c
Sun, 12 Oct 2008 16:21:36 +0000 Sam Lantinga Don't include <math.h> when HAVE_MATH_H isn't defined
Sun, 12 Oct 2008 16:15:43 +0000 Sam Lantinga This can be static
Sun, 12 Oct 2008 16:05:34 +0000 Sam Lantinga Fixed memory leak in raw mouse input processing.
Sat, 04 Oct 2008 06:46:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 17 Sep 2008 08:24:51 +0000 Ryan C. Gordon Add XInput support to Xcode project (untested!).
Wed, 17 Sep 2008 08:20:57 +0000 Ryan C. Gordon Some cleanups on the new XInput code.
Mon, 15 Sep 2008 20:48:51 +0000 Ryan C. Gordon Removed zap_ptr hack from Bugzilla #602...it was incorrect.
Mon, 15 Sep 2008 08:41:03 +0000 Sam Lantinga Almost got this compiling on Cygwin32, just needs DirectInput 7
Mon, 15 Sep 2008 07:34:36 +0000 Sam Lantinga Updated Visual C++ build
Mon, 15 Sep 2008 06:49:23 +0000 Sam Lantinga more more!
Mon, 15 Sep 2008 06:48:41 +0000 Sam Lantinga Yet more math...
Mon, 15 Sep 2008 06:46:23 +0000 Sam Lantinga Whoops, missed a file...
Mon, 15 Sep 2008 06:33:23 +0000 Sam Lantinga Expanded the libm support and put it into a separate directory.
Mon, 15 Sep 2008 05:14:11 +0000 Sam Lantinga (none)
Mon, 15 Sep 2008 05:09:45 +0000 Ryan C. Gordon Merged r4087:4088 from branches/SDL-1.2: missing semicolon.
Mon, 15 Sep 2008 04:32:36 +0000 Sam Lantinga indent
Mon, 15 Sep 2008 04:31:30 +0000 Sam Lantinga http://sources.redhat.com/ml/newlib/2002/msg00230.html
Mon, 08 Sep 2008 07:38:41 +0000 Ryan C. Gordon Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.
Sat, 06 Sep 2008 04:31:34 +0000 Darren Alton Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
Sat, 06 Sep 2008 00:10:16 +0000 Darren Alton Initial work for NDS haptic support.
Thu, 04 Sep 2008 13:43:39 +0000 Edgar Simo Allow testing haptic devices by index.
Tue, 02 Sep 2008 20:27:47 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
Tue, 02 Sep 2008 20:22:05 +0000 Holmes Futrell Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
Tue, 02 Sep 2008 20:19:45 +0000 Holmes Futrell Added support for OpenGL ES renderer
Tue, 02 Sep 2008 20:11:06 +0000 Holmes Futrell Ran GNU indent on file
Tue, 02 Sep 2008 20:05:33 +0000 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Tue, 02 Sep 2008 19:53:56 +0000 Holmes Futrell Added retained backing attribute, reference to UIKit renderer
Tue, 02 Sep 2008 02:44:45 +0000 Holmes Futrell This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Tue, 02 Sep 2008 02:27:06 +0000 Holmes Futrell Added OpenGL ES support
Tue, 02 Sep 2008 00:37:04 +0000 Holmes Futrell These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Mon, 01 Sep 2008 16:04:20 +0000 Sam Lantinga Fixed a bunch of compile warnings on Mac OS X
Sun, 31 Aug 2008 16:04:32 +0000 Sam Lantinga Date: Sun, 31 Aug 2008 17:53:59 +0200
Sun, 31 Aug 2008 16:03:55 +0000 Sam Lantinga indent
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 27 Aug 2008 13:37:19 +0000 Szymon Wilczek Many mouse and tablet linux test file added
Tue, 26 Aug 2008 11:50:37 +0000 Edgar Simo Fix for mingw compilation by Alam.
Tue, 26 Aug 2008 11:40:37 +0000 Edgar Simo Changed spaces to tabs.
Tue, 26 Aug 2008 11:27:30 +0000 Edgar Simo svn:ignore files generated by xcode.
Tue, 26 Aug 2008 11:18:34 +0000 Edgar Simo Update to xcode to include haptic subsystem stuff by Alam.
Tue, 26 Aug 2008 11:17:16 +0000 Edgar Simo Missing an include.
Tue, 26 Aug 2008 07:34:49 +0000 Sam Lantinga Fixed Visual Studio compilation problems
Tue, 26 Aug 2008 07:34:23 +0000 Sam Lantinga Fixed crash when tablet isn't detected properly
Tue, 26 Aug 2008 06:03:48 +0000 Sam Lantinga Dynamically load wintab32.dll
Tue, 26 Aug 2008 05:57:41 +0000 Sam Lantinga indent
Tue, 26 Aug 2008 05:26:28 +0000 Sam Lantinga Added Wacom API headers.
Tue, 26 Aug 2008 02:47:26 +0000 Sam Lantinga Couriersud fixed bug #603
Tue, 26 Aug 2008 02:40:24 +0000 Sam Lantinga indent. *sigh*
Tue, 26 Aug 2008 02:32:45 +0000 Sam Lantinga Date: Sun, 20 Jul 2008 22:34:37 +0200
Tue, 26 Aug 2008 02:26:18 +0000 Sam Lantinga Fixed compile errors for audio resampling. I'm not sure how this got missed...
Mon, 25 Aug 2008 20:51:03 +0000 Edgar Simo Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
Mon, 25 Aug 2008 18:02:14 +0000 Szymon Wilczek Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
Mon, 25 Aug 2008 17:34:58 +0000 Edgar Simo Merge of force feedback branch r4039.
Mon, 25 Aug 2008 15:08:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 10:14:21 +0000 Edgar Simo Merging another last minute fix from force feedback branch (r4036)
Mon, 25 Aug 2008 10:04:06 +0000 Sam Lantinga Merged last minute fixes from force feedback branch (r4031, r4033, r4034)
Mon, 25 Aug 2008 09:55:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 08:50:37 +0000 Sam Lantinga Fixed compile errors introduced during the merge refactoring
Mon, 25 Aug 2008 06:58:34 +0000 Sam Lantinga Added missing X1/X2 button support
Mon, 25 Aug 2008 06:33:00 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 05:30:28 +0000 Sam Lantinga Missing keysym defines
Sat, 05 Jul 2008 18:25:28 +0000 Ryan C. Gordon Testing Subversion commit RSS feed.
Sat, 05 Jul 2008 16:15:44 +0000 Sam Lantinga Reverted Holmes' changes, they should be on the iphone branch
Sun, 22 Jun 2008 23:13:02 +0000 Holmes Futrell disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
Sun, 22 Jun 2008 23:12:02 +0000 Holmes Futrell Added iPhone OS (__IPHONEOS__) as a platform
Sun, 22 Jun 2008 23:10:44 +0000 Holmes Futrell iPhone OS uses a custom main
Mon, 26 May 2008 12:56:10 +0000 Sam Lantinga Fixed compiler warning
Mon, 26 May 2008 12:43:37 +0000 Sam Lantinga Reverted revision 3416, fixing bug #589
Thu, 08 May 2008 05:06:24 +0000 Sam Lantinga Date: Wed, 7 May 2008 21:48:10 +0200
Fri, 02 May 2008 14:55:08 +0000 Sam Lantinga Updated Xcode project from Eric Wing
Wed, 27 Aug 2008 13:44:02 +0000 Sam Lantinga indent gsoc2008_nds
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Thu, 21 Aug 2008 12:38:21 +0000 Darren Alton Some more work on the audio driver. gsoc2008_nds
Mon, 18 Aug 2008 07:29:52 +0000 Darren Alton Timers work now. gsoc2008_nds
Sun, 17 Aug 2008 09:50:28 +0000 Darren Alton More sprite-driven texture work in the render/video drivers. gsoc2008_nds
Sat, 16 Aug 2008 12:58:36 +0000 Darren Alton More sprite-work in the render driver, and some updates to the nds-test-progs. gsoc2008_nds
Sat, 16 Aug 2008 12:08:12 +0000 Darren Alton Beginnings of sprite support. gsoc2008_nds
Sat, 16 Aug 2008 11:16:08 +0000 Darren Alton Minor cleanups in renderer. gsoc2008_nds
Sat, 16 Aug 2008 11:05:50 +0000 Darren Alton Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.) gsoc2008_nds
Sat, 16 Aug 2008 07:44:35 +0000 Darren Alton More work and some bugfixes on the graphics driver. gsoc2008_nds
Fri, 15 Aug 2008 10:44:31 +0000 Darren Alton Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them. gsoc2008_nds
Fri, 15 Aug 2008 10:17:07 +0000 Darren Alton Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well gsoc2008_nds
Thu, 14 Aug 2008 04:33:55 +0000 Darren Alton renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering. gsoc2008_nds
Wed, 13 Aug 2008 00:49:03 +0000 Darren Alton Existing testsprite programs made into NDS projects gsoc2008_nds
Wed, 13 Aug 2008 00:45:35 +0000 Darren Alton Making room for test prog's gsoc2008_nds
Mon, 11 Aug 2008 04:39:24 +0000 Sam Lantinga Improved devkitPrO message in Makefile.ds and set better environment variable defaults gsoc2008_nds
Fri, 08 Aug 2008 08:22:08 +0000 Darren Alton Ongoing video render work; initial work on NDS Timers. gsoc2008_nds
Sat, 26 Jul 2008 05:52:59 +0000 Darren Alton Some debug work on the video driver, shows an error in the BG's vertical placement gsoc2008_nds
Fri, 25 Jul 2008 23:39:14 +0000 Darren Alton Some small bug fixes and more work on video gsoc2008_nds
Sat, 19 Jul 2008 17:37:19 +0000 Darren Alton More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver. gsoc2008_nds
Sun, 13 Jul 2008 04:28:54 +0000 Darren Alton More NDS video driver work. gsoc2008_nds
Thu, 10 Jul 2008 23:35:01 +0000 Darren Alton Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver gsoc2008_nds
Wed, 02 Jul 2008 13:59:30 +0000 Darren Alton Starting to work on a more complete video driver. gsoc2008_nds
Tue, 01 Jul 2008 13:02:50 +0000 Darren Alton Fixed a conflict between the touch and joystick drivers. They now should both behave as expected. gsoc2008_nds
Sun, 29 Jun 2008 21:32:31 +0000 Darren Alton Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level. gsoc2008_nds
Mon, 23 Jun 2008 11:55:26 +0000 Darren Alton Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API. gsoc2008_nds
Thu, 19 Jun 2008 07:11:35 +0000 Darren Alton Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes. gsoc2008_nds
Tue, 17 Jun 2008 08:26:36 +0000 Darren Alton NDS video driver is now functional, using software rendering and framebuffer. gsoc2008_nds
Thu, 12 Jun 2008 02:38:49 +0000 Darren Alton some changes to the dummy driver for debug purposes that should be reverted. gsoc2008_nds
Tue, 10 Jun 2008 06:57:57 +0000 Darren Alton Fix for the previous commit: actually 'svn add'ed some files. gsoc2008_nds
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Wed, 23 Apr 2008 06:27:10 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_nds
Thu, 14 Aug 2008 08:21:25 +0000 Aaron Wishnick Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet. gsoc2008_audio_resampling
Wed, 13 Aug 2008 02:50:10 +0000 Aaron Wishnick Implemented streamer code in SDL_RunAudio() but have not tested it. gsoc2008_audio_resampling
Tue, 12 Aug 2008 01:03:05 +0000 Aaron Wishnick More streamer work. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:50:58 +0000 Aaron Wishnick Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:24:42 +0000 Aaron Wishnick General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something. gsoc2008_audio_resampling
Thu, 10 Jul 2008 07:02:18 +0000 Aaron Wishnick Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug. gsoc2008_audio_resampling
Wed, 02 Jul 2008 08:04:50 +0000 Aaron Wishnick The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out. gsoc2008_audio_resampling
Wed, 02 Jul 2008 07:25:02 +0000 Aaron Wishnick Cleaned up some bugs, but the FIR filter is still distorting. gsoc2008_audio_resampling
Sun, 22 Jun 2008 00:36:35 +0000 Aaron Wishnick Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion. gsoc2008_audio_resampling
Thu, 19 Jun 2008 20:11:06 +0000 Aaron Wishnick IIR filtering now seems to work fine. Fixed point code also seems to be good. gsoc2008_audio_resampling
Wed, 18 Jun 2008 22:42:27 +0000 Aaron Wishnick Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned. gsoc2008_audio_resampling
Wed, 18 Jun 2008 18:55:50 +0000 Aaron Wishnick Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working. gsoc2008_audio_resampling
Wed, 18 Jun 2008 04:51:10 +0000 Aaron Wishnick Added beginnings of resampling code. gsoc2008_audio_resampling
Wed, 23 Apr 2008 06:26:21 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_audio_resampling
Mon, 25 Aug 2008 20:49:36 +0000 Edgar Simo Fixed haptic dummy driver not compiling with some compilers. gsoc2008_force_feedback
Mon, 25 Aug 2008 17:30:39 +0000 Edgar Simo Fix for mingw compilation of haptic subsystem by Alam. gsoc2008_force_feedback
Mon, 25 Aug 2008 10:10:13 +0000 Edgar Simo Fixed silly mistake because of coding too fast. gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:51 +0000 Sam Lantinga Yep, 0 is the correct value here gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:14 +0000 Sam Lantinga Fixed code for building with UNICODE and without C runtime gsoc2008_force_feedback
Mon, 25 Aug 2008 09:51:02 +0000 Edgar Simo * Fixed autotools never properly detecting directinput. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:41:22 +0000 Edgar Simo Fixed linux implementation of SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:32:50 +0000 Edgar Simo Added SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:17:45 +0000 Edgar Simo Added support for pausing/unpausing haptic devices. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:49:31 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:46:39 +0000 Edgar Simo Made LINUXEV required for haptic. gsoc2008_force_feedback
Mon, 11 Aug 2008 15:29:28 +0000 Edgar Simo Simplified some error messages. gsoc2008_force_feedback
Mon, 11 Aug 2008 11:40:44 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Mon, 11 Aug 2008 02:51:32 +0000 Sam Lantinga Fixed force feedback detection of joystick devices gsoc2008_force_feedback
Sun, 10 Aug 2008 19:53:58 +0000 Edgar Simo Casting for warnings. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:47:02 +0000 Edgar Simo Forgot some headers. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:45:38 +0000 Edgar Simo First draft of darwin haptic<->joystick stuff. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:14:54 +0000 Edgar Simo Added testhaptic to test haptic devices. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:11:09 +0000 Edgar Simo Linux documentation was off, periodic does not imply all the individual effects. gsoc2008_force_feedback
Wed, 06 Aug 2008 15:39:08 +0000 Edgar Simo Correctness patch my alam. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:10:44 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:08:29 +0000 Edgar Simo Exposed the darwin joystick hardware data to the haptic subsystem. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:02:13 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:53:55 +0000 Edgar Simo Updating documentation about NumEffects and NumPlaying. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:48:35 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:33:16 +0000 Edgar Simo Should remove warnings on compilation. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:26:47 +0000 Edgar Simo Proper axes support for darwin haptic. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:11:35 +0000 Edgar Simo Added SDL_HAPTIC_STATUS support to windows haptic port. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:51 +0000 Edgar Simo Forgot to declare instance. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:29 +0000 Edgar Simo Fixd outstanding typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:52:51 +0000 Edgar Simo This should hopefully allow initailizing the joystick/haptic subsystems without calling SetVideoMode first. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:35:09 +0000 Edgar Simo Documenting special cases. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:28:07 +0000 Edgar Simo Forgot to alloc the hwdata when opening from joystick. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:24:08 +0000 Edgar Simo Forgot a return. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:23:22 +0000 Edgar Simo Made prototypes for all static functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:22:36 +0000 Edgar Simo Need DirectX version 7 or later. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:06:41 +0000 Edgar Simo Finished implementing the haptic<->joystick functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 08:47:35 +0000 Edgar Simo Moved the directinput joystick hwdata stuff into a seperate header file. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:59:03 +0000 Edgar Simo Implemented SDL_SYS_HapticMouse on windows. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:54:33 +0000 Edgar Simo Fixed another typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:53:51 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:51:30 +0000 Edgar Simo Check for capabilities at init. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:42:42 +0000 Edgar Simo Enabled capabilities again. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:52:22 +0000 Edgar Simo Added FFEFF_OBJECTOFFSETS to darwin port. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:26:11 +0000 Edgar Simo CONVERT now checks for overflows. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:01:09 +0000 Edgar Simo Using same syntax as the windows port for updating effects. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:48:53 +0000 Edgar Simo Undocumented hack to get all force feedback devices. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:33:50 +0000 Edgar Simo Some correctness, especially on axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:13:11 +0000 Edgar Simo Make sure axes have force feedback actuators. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:02:56 +0000 Edgar Simo Better handling of direction axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 15:56:35 +0000 Edgar Simo Fixed mistake in CONVERT. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:41:04 +0000 Edgar Simo Typo. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:39:51 +0000 Edgar Simo Get number of axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:21:21 +0000 Edgar Simo Using DIEFF_OBJECTOFFSETS now that seems obligatory. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:14:16 +0000 Edgar Simo With no axes use spherical direction by default. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:08:59 +0000 Edgar Simo Fixed stupid mistake. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:04:30 +0000 Edgar Simo Fixed only supporting last effect. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:41:29 +0000 Edgar Simo Missed a closing parenthesis. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:40:45 +0000 Edgar Simo GUID is not a pointer as I thought. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:39:37 +0000 Edgar Simo Changed EFFECT_TEST again for win32. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:31:09 +0000 Edgar Simo Missed closing parenthesis. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:30:17 +0000 Edgar Simo Changed effect comparison a bit. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:16:11 +0000 Edgar Simo Disabled getting capabilities (not used atm). gsoc2008_force_feedback
Mon, 04 Aug 2008 17:13:16 +0000 Edgar Simo Seems like you have to get capabilities after setting data format. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:09:45 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:08:52 +0000 Edgar Simo Seems like you have to set the data format too. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:03:20 +0000 Edgar Simo Need to get cooperative level before acquiring. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:58:01 +0000 Edgar Simo Set an event handler for the Helper Window. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:34:22 +0000 Edgar Simo Trying to fix some issues with the Helper Window. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:17:52 +0000 Edgar Simo Seems like you have to register the class and other black magic too. gsoc2008_force_feedback
Mon, 04 Aug 2008 14:44:21 +0000 Edgar Simo A bit of windows debugging. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:30:16 +0000 Edgar Simo Fixed warning. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:29:19 +0000 Edgar Simo Minor changes for it to compile. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:22:01 +0000 Edgar Simo Added the concept of the HelperWindow to help with DirectInput. gsoc2008_force_feedback
Sun, 03 Aug 2008 10:25:25 +0000 Edgar Simo Used dxerr instead of dxerr9 in directinput joystick driver. gsoc2008_force_feedback
Sun, 03 Aug 2008 10:20:31 +0000 Edgar Simo Attempt to fix windows haptic port compilation errors. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:27:32 +0000 Edgar Simo Fixed some lone malloc and free. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:15:36 +0000 Edgar Simo Converted some functions to SDL_mem*. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:11:36 +0000 Edgar Simo Fixed some stray memcpy and free. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:38:13 +0000 Edgar Simo Windows build should compile after this. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:29:12 +0000 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:23:52 +0000 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:19:01 +0000 Edgar Simo Another windows patch. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:16:19 +0000 Edgar Simo Another patch for windows haptic. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:13:37 +0000 Edgar Simo Another set of fixes to try to get haptic subsystem compiling on windows. gsoc2008_force_feedback
Thu, 31 Jul 2008 15:57:49 +0000 Edgar Simo First attempt to fix compilation on windows. gsoc2008_force_feedback
Thu, 31 Jul 2008 11:10:52 +0000 Edgar Simo Configure should try to use haptic on windows with directinput. gsoc2008_force_feedback
Thu, 31 Jul 2008 11:06:16 +0000 Edgar Simo Basic haptic support for windows should work. Needs testing (probably won't compile). gsoc2008_force_feedback
Thu, 31 Jul 2008 10:31:31 +0000 Edgar Simo Fixed broken envelopes. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:26:21 +0000 Edgar Simo Missed a bracket. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:25:49 +0000 Edgar Simo More verbose about envelopes. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:21:11 +0000 Edgar Simo Fixed memory leak. gsoc2008_force_feedback
Thu, 31 Jul 2008 09:45:27 +0000 Edgar Simo Correctness patch, it's up to the SDL_haptic.c to clean up effects, not SDL_syshaptic.c. gsoc2008_force_feedback
Thu, 31 Jul 2008 09:02:43 +0000 Edgar Simo Made ValidHaptic cleaner. gsoc2008_force_feedback
Wed, 30 Jul 2008 18:29:55 +0000 Edgar Simo Allow effects with no axes. gsoc2008_force_feedback
Wed, 30 Jul 2008 18:22:45 +0000 Edgar Simo Fixed some typos. gsoc2008_force_feedback
Wed, 30 Jul 2008 15:08:44 +0000 Edgar Simo Made envelopes behave correctly with length of 0. gsoc2008_force_feedback
Wed, 30 Jul 2008 15:00:45 +0000 Edgar Simo Updated button trigger stuff. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:50:00 +0000 Edgar Simo Not being able to compile locally gets on my nerves. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:48:34 +0000 Edgar Simo Warn about using button triggers. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:09:10 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:08:21 +0000 Edgar Simo Removed invalid type check. gsoc2008_force_feedback
Wed, 30 Jul 2008 11:54:08 +0000 Edgar Simo First version of the windows haptic port, won't compile yet. gsoc2008_force_feedback
Wed, 30 Jul 2008 10:28:37 +0000 Edgar Simo Reset device and enable actuators when initializing. gsoc2008_force_feedback
Mon, 28 Jul 2008 10:26:21 +0000 Edgar Simo Put haptic defines in SDL_configs, patch by Alam. gsoc2008_force_feedback
Mon, 28 Jul 2008 10:00:17 +0000 Edgar Simo Updated xcode. gsoc2008_force_feedback
Tue, 22 Jul 2008 11:42:01 +0000 Edgar Simo Accidently left in hidDevice. gsoc2008_force_feedback
Tue, 22 Jul 2008 11:40:43 +0000 Edgar Simo Attempt to fix HIDGetDeviceProduct. gsoc2008_force_feedback
Tue, 22 Jul 2008 10:58:27 +0000 Edgar Simo Allow haptic subsystem to build on mac. gsoc2008_force_feedback
Tue, 22 Jul 2008 10:51:24 +0000 Edgar Simo Alam pointed out that the dummy haptic driver does not compile. gsoc2008_force_feedback
Sun, 20 Jul 2008 22:04:57 +0000 Edgar Simo Commented out a bit until definition is found. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:55:23 +0000 Edgar Simo Fixed some stupid mistakes. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:50:01 +0000 Edgar Simo More verbose errors. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:34:04 +0000 Edgar Simo Synced with trunk. gsoc2008_force_feedback
Sun, 20 Jul 2008 16:21:15 +0000 Edgar Simo Properly support INFINITY length haptic effects on linux. gsoc2008_force_feedback
Sun, 20 Jul 2008 14:12:52 +0000 Edgar Simo Improved correctiveness in CreateEffect. gsoc2008_force_feedback
Sat, 19 Jul 2008 17:05:30 +0000 Edgar Simo Support for SDL_HapticName in darwin. gsoc2008_force_feedback
Sat, 19 Jul 2008 16:06:43 +0000 Edgar Simo Fixed some typos in the doxygen. gsoc2008_force_feedback
Sat, 19 Jul 2008 15:57:07 +0000 Edgar Simo Added custom effect with support on darwin. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:22:56 +0000 Edgar Simo Was a typo in the mac os x documentation. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:21:36 +0000 Edgar Simo Added SDL_HAPTIC_RAMP support for darwin. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:16:03 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Fri, 18 Jul 2008 18:58:47 +0000 Edgar Simo Fixed some inconsistancies in coding style. gsoc2008_force_feedback
Fri, 18 Jul 2008 18:52:06 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:06:57 +0000 Edgar Simo Can't believe I missed this typo. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:06:06 +0000 Edgar Simo Fixed some typos. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:03:24 +0000 Edgar Simo Handle axes for darwin now. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:00:16 +0000 Edgar Simo More documentation. gsoc2008_force_feedback
Thu, 17 Jul 2008 16:08:46 +0000 Edgar Simo Added third axis to condition effects. gsoc2008_force_feedback
Thu, 17 Jul 2008 16:07:20 +0000 Edgar Simo Better handling of opening haptics from joysticks. gsoc2008_force_feedback
Thu, 17 Jul 2008 11:47:48 +0000 Edgar Simo Haptic subsystem handles haptic axes now. gsoc2008_force_feedback
Tue, 15 Jul 2008 17:35:06 +0000 Edgar Simo Now compiles cleanly (has yet to work though). gsoc2008_force_feedback
Tue, 15 Jul 2008 17:03:34 +0000 Edgar Simo Many typo and silly mistake fixes. gsoc2008_force_feedback
Tue, 15 Jul 2008 16:35:14 +0000 Edgar Simo Adding initial darwin port of haptic subsystem - broken atm. gsoc2008_force_feedback
Tue, 15 Jul 2008 15:53:48 +0000 Edgar Simo More explicit with iterations and length. gsoc2008_force_feedback
Tue, 15 Jul 2008 11:24:25 +0000 Edgar Simo * Removed unneeded int. gsoc2008_force_feedback
Thu, 10 Jul 2008 17:54:08 +0000 Edgar Simo Broke API by introducing iterations to SDL_HapticRunEffects(). gsoc2008_force_feedback
Thu, 10 Jul 2008 17:52:57 +0000 Edgar Simo Created win32 and darwin dirs. gsoc2008_force_feedback
Thu, 10 Jul 2008 17:16:11 +0000 Edgar Simo Added SDL_HapticNumEffectsPlaying(). gsoc2008_force_feedback
Thu, 10 Jul 2008 16:42:43 +0000 Edgar Simo Minor corrections. gsoc2008_force_feedback
Thu, 10 Jul 2008 11:39:28 +0000 Edgar Simo Prefixed all haptic errors with "Haptic:" for easier readability. gsoc2008_force_feedback
Thu, 10 Jul 2008 08:38:08 +0000 Edgar Simo Improved some ioctl handling. gsoc2008_force_feedback
Wed, 09 Jul 2008 18:29:11 +0000 Edgar Simo Fixed bugs in documentation. gsoc2008_force_feedback
Wed, 09 Jul 2008 18:23:54 +0000 Edgar Simo Implemented SDL_HAPTIC_CARTESIAN on linux. gsoc2008_force_feedback
Wed, 09 Jul 2008 17:06:54 +0000 Edgar Simo Dummy SDL haptic driver finally builds now. gsoc2008_force_feedback
Wed, 09 Jul 2008 16:33:51 +0000 Edgar Simo Fixed some typos preventing SDL from compiling with the haptic dummy driver. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:55:12 +0000 Edgar Simo Gain is set to max on haptic device open. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:35:10 +0000 Edgar Simo Added SDL_HapticOpened(). gsoc2008_force_feedback
Tue, 08 Jul 2008 19:23:03 +0000 Edgar Simo Added SDL_HapticIndex. gsoc2008_force_feedback
Mon, 07 Jul 2008 18:42:10 +0000 Edgar Simo Fixed more mistakes in documentation. gsoc2008_force_feedback
Mon, 07 Jul 2008 17:01:14 +0000 Edgar Simo Another important typo mistake. gsoc2008_force_feedback
Mon, 07 Jul 2008 16:58:16 +0000 Edgar Simo Fixed linux directions being inverted. gsoc2008_force_feedback
Mon, 07 Jul 2008 11:51:28 +0000 Edgar Simo Fixed mistake in example. gsoc2008_force_feedback
Sun, 06 Jul 2008 21:47:41 +0000 Edgar Simo Implemented polar coordinates in linux. gsoc2008_force_feedback
Sun, 06 Jul 2008 20:41:00 +0000 Edgar Simo Created SDL_HapticDirection. gsoc2008_force_feedback
Sun, 06 Jul 2008 17:06:37 +0000 Edgar Simo Fixed various mistakes in the doxygen. gsoc2008_force_feedback
Sun, 06 Jul 2008 16:53:32 +0000 Edgar Simo Renamed SDL_HapticQueryEffects to SDL_HapticQuery. gsoc2008_force_feedback
Thu, 03 Jul 2008 21:03:25 +0000 Edgar Simo Using errno for more verbosity in errors. gsoc2008_force_feedback
Thu, 03 Jul 2008 09:58:27 +0000 Edgar Simo Added SDL_HapticGetEffectStatus(). gsoc2008_force_feedback
Thu, 03 Jul 2008 09:13:22 +0000 Edgar Simo Haptic subsystem should finally be properly attached to the build system. gsoc2008_force_feedback
Thu, 03 Jul 2008 08:48:05 +0000 Edgar Simo Fixed regex replace mistake. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:41:56 +0000 Edgar Simo Updated the haptic dummy driver. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:26:35 +0000 Edgar Simo Commented SDL_syshaptic.h. gsoc2008_force_feedback
Wed, 02 Jul 2008 09:52:44 +0000 Edgar Simo Some more error checking. gsoc2008_force_feedback
Wed, 02 Jul 2008 08:24:35 +0000 Edgar Simo Exposed some of the joystick stuff to the haptic subsystem. gsoc2008_force_feedback
Tue, 01 Jul 2008 18:35:05 +0000 Edgar Simo Added SDL_HapticUpdateEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 16:42:12 +0000 Edgar Simo Merged seperate waveforms into types to be more compatible. gsoc2008_force_feedback
Tue, 01 Jul 2008 16:19:54 +0000 Edgar Simo Added SDL_HAPTIC_CUSTOM (not supported on linux). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:31:04 +0000 Edgar Simo Added SDL_HapticStopEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:21:09 +0000 Edgar Simo HapticSetGain checks to see if device supports it. gsoc2008_force_feedback
Tue, 01 Jul 2008 14:09:53 +0000 Edgar Simo Setting effects memory to 0. gsoc2008_force_feedback
Tue, 01 Jul 2008 11:21:36 +0000 Edgar Simo Removed the linux only SDL_HAPTIC_RUMBLE (use PERIODIC instead). gsoc2008_force_feedback
Tue, 01 Jul 2008 10:44:42 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 01 Jul 2008 09:22:22 +0000 Edgar Simo Some more error reporting. gsoc2008_force_feedback
Mon, 30 Jun 2008 21:38:29 +0000 Edgar Simo Added some preliminary support for haptic effect control. gsoc2008_force_feedback
Mon, 30 Jun 2008 17:28:34 +0000 Edgar Simo Added query functions for haptic devices. gsoc2008_force_feedback
Mon, 30 Jun 2008 16:48:16 +0000 Edgar Simo Starting to add infrastructure to handle haptic effects. gsoc2008_force_feedback
Mon, 23 Jun 2008 09:01:58 +0000 Edgar Simo * Implemented opening and closing of haptic devices. gsoc2008_force_feedback
Sun, 01 Jun 2008 19:11:49 +0000 Edgar Simo Some code cleanup. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:46:51 +0000 Edgar Simo Properly quit the SDL_haptic subsystem. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:40:47 +0000 Edgar Simo Properly install the SDL_haptic header. gsoc2008_force_feedback
Sun, 01 Jun 2008 11:44:25 +0000 Edgar Simo First commit of the SDL_haptic subsystem. gsoc2008_force_feedback
Wed, 23 Apr 2008 06:26:07 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_force_feedback
Mon, 18 Aug 2008 20:45:32 +0000 Holmes Futrell Updated Template script to include symbolic links during copy gsoc2008_iphone
Mon, 18 Aug 2008 20:16:16 +0000 Holmes Futrell Updated template to include CoreGraphics framework (needed), updated template build script to copy config.h.default (necessary file) gsoc2008_iphone
Mon, 18 Aug 2008 20:15:24 +0000 Holmes Futrell removed build folder from branch gsoc2008_iphone
Mon, 18 Aug 2008 19:39:08 +0000 Holmes Futrell Fixed problem where creating the view passed NULL as the context for setting current context ... needed to actually pass the context. gsoc2008_iphone
Mon, 18 Aug 2008 19:01:05 +0000 Holmes Futrell updated template build settings gsoc2008_iphone
Mon, 18 Aug 2008 18:47:24 +0000 Holmes Futrell Added instruction to set the active SDK gsoc2008_iphone
Mon, 18 Aug 2008 18:27:00 +0000 Holmes Futrell modified template build script gsoc2008_iphone
Mon, 18 Aug 2008 18:16:48 +0000 Holmes Futrell update template script gsoc2008_iphone
Mon, 18 Aug 2008 18:11:47 +0000 Holmes Futrell updated template script gsoc2008_iphone
Mon, 18 Aug 2008 18:02:43 +0000 Holmes Futrell grammar, typos gsoc2008_iphone
Mon, 18 Aug 2008 18:02:20 +0000 Holmes Futrell added description gsoc2008_iphone
Mon, 18 Aug 2008 18:01:24 +0000 Holmes Futrell Grammar, spelling, clarity. gsoc2008_iphone
Sat, 16 Aug 2008 00:26:46 +0000 Holmes Futrell updated project for new file paths gsoc2008_iphone
Sat, 16 Aug 2008 00:25:55 +0000 Holmes Futrell (none) gsoc2008_iphone
Sat, 16 Aug 2008 00:25:03 +0000 Holmes Futrell Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:52 +0000 Holmes Futrell Filled in list of all OpenGL ES functions, used to contain only functions that were in use. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:07 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:18:40 +0000 Holmes Futrell removed NULL comment ... it's UIKit now, not NULL gsoc2008_iphone
Sat, 16 Aug 2008 00:18:06 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:17:18 +0000 Holmes Futrell removed comment about NULL video driver ... it's not null anymore, it's the UIKit video driver. gsoc2008_iphone
Sat, 16 Aug 2008 00:16:32 +0000 Holmes Futrell Added comments, view now deletes keyboard upon dealloc, function declarations for iPhone keyboard additions now moved to SDL_uikitkeyboard.h. gsoc2008_iphone
Sat, 16 Aug 2008 00:14:35 +0000 Holmes Futrell comments and trivials gsoc2008_iphone
Sat, 16 Aug 2008 00:13:42 +0000 Holmes Futrell updated #include path, added comments. gsoc2008_iphone
Sat, 16 Aug 2008 00:10:15 +0000 Holmes Futrell Added comments gsoc2008_iphone
Sat, 16 Aug 2008 00:09:54 +0000 Holmes Futrell Cleaned up, updated header include path gsoc2008_iphone
Sat, 16 Aug 2008 00:09:10 +0000 Holmes Futrell added comment gsoc2008_iphone
Sat, 16 Aug 2008 00:08:10 +0000 Holmes Futrell Added comments, updated included header name gsoc2008_iphone
Fri, 15 Aug 2008 23:53:04 +0000 Holmes Futrell Header files that users of the library can include for additional iPhone keyboard functions. gsoc2008_iphone
Fri, 15 Aug 2008 23:51:11 +0000 Holmes Futrell renamed and moved up one directory gsoc2008_iphone
Fri, 15 Aug 2008 23:48:49 +0000 Holmes Futrell Elaborated on features and limitations of SDL for iPhone. renamed and moved readme with all the other readmes. gsoc2008_iphone
Fri, 15 Aug 2008 19:19:57 +0000 Holmes Futrell Renamed jump.c and jump.h to jumphack.c and jumphack.h ... why? Because they are undesirable hacks used to allow an SDL programmer to execute his/her own code upon program exit. gsoc2008_iphone
Fri, 15 Aug 2008 19:16:01 +0000 Holmes Futrell Cleaned up code, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:51:28 +0000 Holmes Futrell Added macro so that targetconditionals.h isn't included when compiling from versions of Mac OS X earlier than 10.3 (the header file doesn't exist there). Instead, it is just assumed that you want to compile for Mac OS X rather than iPhone ... a fine assumption since you need 10.5 to compile for iPhone. gsoc2008_iphone
Fri, 15 Aug 2008 18:31:30 +0000 Holmes Futrell Added comments, link to Kronos site. gsoc2008_iphone
Fri, 15 Aug 2008 18:26:48 +0000 Holmes Futrell Removed useless lines, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:22:12 +0000 Holmes Futrell changed #ifndef statment to _SDL_config_iphoneos_h instead of _SDL_config_minimal_h. gsoc2008_iphone
Fri, 15 Aug 2008 00:59:44 +0000 Holmes Futrell Added string for iPhone OS platform to the list gsoc2008_iphone
Fri, 15 Aug 2008 00:59:14 +0000 Holmes Futrell Added line to set proper display resolution on iPhone OS gsoc2008_iphone
Fri, 15 Aug 2008 00:57:58 +0000 Holmes Futrell Added lines to change path when run on iPhone. Reason: iPhone operates in sandbox and so cannot write files just anywhere ... I use the documents folder in this test. gsoc2008_iphone
Fri, 15 Aug 2008 00:56:43 +0000 Holmes Futrell Added some code to set proper screensize on iPhone gsoc2008_iphone
Fri, 15 Aug 2008 00:54:21 +0000 Holmes Futrell A version of testgl2 written using OpenGL ES calls. Necessary because there's no glBegin/glEnd, etc. gsoc2008_iphone
Fri, 15 Aug 2008 00:52:52 +0000 Holmes Futrell testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry. gsoc2008_iphone
Fri, 15 Aug 2008 00:49:49 +0000 Holmes Futrell Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice. gsoc2008_iphone
Fri, 15 Aug 2008 00:46:58 +0000 Holmes Futrell changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force. gsoc2008_iphone
Fri, 15 Aug 2008 00:44:07 +0000 Holmes Futrell Removed log messages gsoc2008_iphone
Fri, 15 Aug 2008 00:42:14 +0000 Holmes Futrell Removed log messages (printf and NSLog) gsoc2008_iphone
Fri, 15 Aug 2008 00:40:47 +0000 Holmes Futrell Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too. gsoc2008_iphone
Fri, 15 Aug 2008 00:38:49 +0000 Holmes Futrell Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility. gsoc2008_iphone
Fri, 15 Aug 2008 00:37:49 +0000 Holmes Futrell Just re-ordered some things logically in the project file gsoc2008_iphone
Fri, 15 Aug 2008 00:37:17 +0000 Holmes Futrell Readme file for iPhone OS Demo applications gsoc2008_iphone
Fri, 15 Aug 2008 00:36:33 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:14:36 +0000 Holmes Futrell Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself. gsoc2008_iphone
Wed, 13 Aug 2008 23:12:00 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:10:51 +0000 Holmes Futrell Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have. gsoc2008_iphone
Wed, 13 Aug 2008 20:56:21 +0000 Holmes Futrell Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context. gsoc2008_iphone
Wed, 13 Aug 2008 18:16:27 +0000 Holmes Futrell updated XCode project, now includes files for keyboard support (oops) gsoc2008_iphone
Sat, 02 Aug 2008 00:57:15 +0000 Holmes Futrell Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here. gsoc2008_iphone
Sat, 02 Aug 2008 00:55:28 +0000 Holmes Futrell just updating XCode project files to include keyboard example as target gsoc2008_iphone
Sat, 02 Aug 2008 00:54:30 +0000 Holmes Futrell keyboard.c contains the source code for the bitmap font keyboard example. gsoc2008_iphone
Tue, 29 Jul 2008 17:37:53 +0000 Holmes Futrell whitespace gsoc2008_iphone
Tue, 29 Jul 2008 17:35:20 +0000 Holmes Futrell removed reference to pthread.h gsoc2008_iphone
Tue, 29 Jul 2008 17:33:24 +0000 Holmes Futrell This is the header file for SDL_uikitview.m ... somehow this file was not committed. gsoc2008_iphone
Tue, 29 Jul 2008 17:25:54 +0000 Holmes Futrell Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not. gsoc2008_iphone
Tue, 29 Jul 2008 17:23:50 +0000 Holmes Futrell keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system. gsoc2008_iphone
Tue, 29 Jul 2008 17:21:49 +0000 Holmes Futrell SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard. gsoc2008_iphone
Tue, 29 Jul 2008 17:19:23 +0000 Holmes Futrell Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled gsoc2008_iphone
Tue, 29 Jul 2008 17:09:29 +0000 Holmes Futrell Added textField view and member variable which shows if keyboard is shown gsoc2008_iphone
Tue, 22 Jul 2008 23:05:40 +0000 Holmes Futrell Added standard SDL header comments gsoc2008_iphone
Tue, 22 Jul 2008 23:03:51 +0000 Holmes Futrell removed references to singletons, now uses SDL_WindowData information instead. gsoc2008_iphone
Tue, 22 Jul 2008 23:02:53 +0000 Holmes Futrell turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate. gsoc2008_iphone
Tue, 22 Jul 2008 23:01:01 +0000 Holmes Futrell removed white space gsoc2008_iphone
Tue, 22 Jul 2008 22:59:59 +0000 Holmes Futrell Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton. gsoc2008_iphone
Fri, 18 Jul 2008 21:53:52 +0000 Holmes Futrell Fixed path to plist in fireworks target. gsoc2008_iphone
Fri, 18 Jul 2008 21:50:20 +0000 Holmes Futrell fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 21:37:46 +0000 Holmes Futrell XCode template for iPhone SDL projects gsoc2008_iphone
Fri, 18 Jul 2008 21:17:29 +0000 Holmes Futrell XCode files for iPhone SDL libraries gsoc2008_iphone
Fri, 18 Jul 2008 21:16:48 +0000 Holmes Futrell ugh gsoc2008_iphone
Fri, 18 Jul 2008 21:13:22 +0000 Holmes Futrell renamed to README gsoc2008_iphone
Fri, 18 Jul 2008 21:12:42 +0000 Holmes Futrell XCode project for iPhone SDL libraries. gsoc2008_iphone
Fri, 18 Jul 2008 21:09:39 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 21:07:49 +0000 Holmes Futrell Xcode template gsoc2008_iphone
Fri, 18 Jul 2008 20:58:48 +0000 Holmes Futrell XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems. gsoc2008_iphone
Fri, 18 Jul 2008 20:56:09 +0000 Holmes Futrell graphics for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:55:33 +0000 Holmes Futrell Drums sounds for mixer demo gsoc2008_iphone
Fri, 18 Jul 2008 20:52:32 +0000 Holmes Futrell Touch input demo (multitouch) gsoc2008_iphone
Fri, 18 Jul 2008 20:52:18 +0000 Holmes Futrell Rectangles demo (SDL_RenderFill) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:59 +0000 Holmes Futrell Drum kit demo (SDL_mixer) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:47 +0000 Holmes Futrell Happy faces demo (bitmaps) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:34 +0000 Holmes Futrell fireworks demo gsoc2008_iphone
Fri, 18 Jul 2008 20:51:25 +0000 Holmes Futrell Files used by all demos (random numbers, screen size, etc) gsoc2008_iphone
Fri, 18 Jul 2008 20:50:59 +0000 Holmes Futrell Demo of iPhone accelerometer as SDL joystick gsoc2008_iphone
Fri, 18 Jul 2008 20:48:15 +0000 Holmes Futrell XCode and data files for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:46:02 +0000 Holmes Futrell iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release. gsoc2008_iphone
Fri, 18 Jul 2008 19:23:13 +0000 Holmes Futrell Just renamed it... gsoc2008_iphone
Fri, 18 Jul 2008 19:21:27 +0000 Holmes Futrell just a readme for the files located in this directory gsoc2008_iphone
Fri, 18 Jul 2008 19:12:49 +0000 Holmes Futrell Root directory for iPhone SDL Xcode projects. gsoc2008_iphone
Fri, 18 Jul 2008 19:10:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 19:08:00 +0000 Holmes Futrell Project files for iPhone SDL gsoc2008_iphone
Fri, 18 Jul 2008 18:46:11 +0000 Holmes Futrell Fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 18:45:36 +0000 Holmes Futrell Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none. gsoc2008_iphone
Fri, 18 Jul 2008 18:41:08 +0000 Holmes Futrell Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone
Fri, 18 Jul 2008 18:24:50 +0000 Holmes Futrell Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__ gsoc2008_iphone
Fri, 18 Jul 2008 18:23:23 +0000 Holmes Futrell added SDL_LOADSO_DLOPEN macro gsoc2008_iphone
Fri, 18 Jul 2008 18:22:41 +0000 Holmes Futrell Added SDL_VIDEO_RENDER_OGL macro back in gsoc2008_iphone
Fri, 18 Jul 2008 18:09:04 +0000 Holmes Futrell This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone
Fri, 18 Jul 2008 18:05:54 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance. gsoc2008_iphone
Fri, 18 Jul 2008 17:53:54 +0000 Holmes Futrell These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!) gsoc2008_iphone
Fri, 18 Jul 2008 17:47:36 +0000 Holmes Futrell Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware. gsoc2008_iphone
Fri, 18 Jul 2008 17:46:17 +0000 Holmes Futrell These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m. gsoc2008_iphone
Fri, 18 Jul 2008 17:30:56 +0000 Holmes Futrell test gsoc2008_iphone
Thu, 17 Jul 2008 23:45:58 +0000 Holmes Futrell Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure. gsoc2008_iphone
Thu, 17 Jul 2008 23:31:42 +0000 Holmes Futrell These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver. gsoc2008_iphone
Thu, 17 Jul 2008 23:11:05 +0000 Holmes Futrell This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet. gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
Thu, 17 Jul 2008 22:50:39 +0000 Holmes Futrell These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this. gsoc2008_iphone
Thu, 17 Jul 2008 22:48:23 +0000 Holmes Futrell These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents. gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000 Holmes Futrell These files contain the window related functions for the UIKit video driver. gsoc2008_iphone
Thu, 17 Jul 2008 22:43:09 +0000 Holmes Futrell SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well. gsoc2008_iphone
Thu, 17 Jul 2008 22:38:29 +0000 Holmes Futrell SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc. gsoc2008_iphone
Thu, 17 Jul 2008 22:35:59 +0000 Holmes Futrell SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally. gsoc2008_iphone
Thu, 17 Jul 2008 22:32:16 +0000 Holmes Futrell SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview. gsoc2008_iphone
Thu, 17 Jul 2008 22:29:37 +0000 Holmes Futrell The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination. gsoc2008_iphone
Fri, 11 Jul 2008 00:54:04 +0000 Holmes Futrell Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now. gsoc2008_iphone
Fri, 11 Jul 2008 00:47:05 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:41:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:40:56 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:39:47 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:35:04 +0000 Holmes Futrell Just modified the macro so that iPhone will use the Mac OS X code here gsoc2008_iphone
Fri, 11 Jul 2008 00:32:38 +0000 Holmes Futrell Added Core Audio iPhone bootstrap gsoc2008_iphone
Fri, 11 Jul 2008 00:30:31 +0000 Holmes Futrell iPhone port uses custom main gsoc2008_iphone
Fri, 11 Jul 2008 00:29:35 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:29:18 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:28:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:24:22 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:23:01 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:22:16 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:45 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 09 Jul 2008 21:32:49 +0000 Holmes Futrell just testing commit ... please commit to the right place. gsoc2008_iphone
Wed, 23 Apr 2008 06:26:33 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_iphone
Tue, 18 Mar 2008 12:31:14 +0000 Sam Lantinga So we don't forget to do this...
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Fri, 07 Mar 2008 23:57:15 +0000 Bob Pendleton In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
Fri, 07 Mar 2008 21:01:54 +0000 Bob Pendleton oops, need to comment out some debug code.
Fri, 07 Mar 2008 20:54:11 +0000 Bob Pendleton Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
Fri, 07 Mar 2008 17:20:37 +0000 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
Thu, 06 Mar 2008 23:07:02 +0000 Bob Pendleton Fixed many valgrind errors. But, I broke testdyngl.
Thu, 06 Mar 2008 17:08:10 +0000 Bob Pendleton Fixing valgrind errors.
Tue, 04 Mar 2008 23:09:28 +0000 Bob Pendleton SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
Sat, 01 Mar 2008 20:34:36 +0000 Bob Pendleton Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
Sat, 23 Feb 2008 05:10:40 +0000 Sam Lantinga Now the program will process all events and then terminate. :)
Wed, 20 Feb 2008 23:27:33 +0000 Bob Pendleton HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
Mon, 11 Feb 2008 21:06:32 +0000 Sam Lantinga Windows also remaps the numeric keypad... grrr
Mon, 11 Feb 2008 20:26:22 +0000 Sam Lantinga Checkout directly to the SDL 1.3 folder
Sun, 10 Feb 2008 17:29:23 +0000 Sam Lantinga Show integer scancode, since that's how it's defined in the header.
Sun, 10 Feb 2008 16:21:05 +0000 Sam Lantinga Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
Sun, 10 Feb 2008 05:34:33 +0000 Sam Lantinga Added support for keypad enter
Sun, 10 Feb 2008 05:14:28 +0000 Sam Lantinga Updated Visual C++ project
Sat, 09 Feb 2008 22:28:27 +0000 Sam Lantinga Friggin' Windows remaps alphabetic keys based on keyboard layout.
Sat, 09 Feb 2008 07:18:38 +0000 Sam Lantinga Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
Sat, 09 Feb 2008 06:47:46 +0000 Sam Lantinga Implemented text input event for Win32
Fri, 08 Feb 2008 08:35:49 +0000 Sam Lantinga Untested Win32 keyboard scancode code.
Thu, 07 Feb 2008 16:14:43 +0000 Sam Lantinga Fixed array overrun
Thu, 07 Feb 2008 16:00:29 +0000 Sam Lantinga Fixed compile errors
Thu, 07 Feb 2008 15:31:09 +0000 Sam Lantinga First pass of new SDL scancode concept for X11.
Tue, 05 Feb 2008 07:30:50 +0000 Sam Lantinga Christian's comment:
Tue, 05 Feb 2008 07:19:23 +0000 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
Mon, 04 Feb 2008 17:25:33 +0000 Ryan C. Gordon Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
Thu, 24 Jan 2008 15:51:52 +0000 Sam Lantinga Merged fix for bug #542 from SDL 1.2
Tue, 15 Jan 2008 22:37:17 +0000 Bob Pendleton Minimal implementation of textinput events for x11. It only works for latin-1.
Sat, 12 Jan 2008 18:07:06 +0000 Bob Pendleton Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
Sat, 12 Jan 2008 16:56:42 +0000 Bob Pendleton one more time... I must be brain dead...
Sat, 12 Jan 2008 16:53:30 +0000 Bob Pendleton More typos
Wed, 09 Jan 2008 23:40:56 +0000 Bob Pendleton Fixed some typos in SDL_x11keyboard.c
Tue, 08 Jan 2008 00:10:46 +0000 Bob Pendleton Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Thu, 03 Jan 2008 06:07:30 +0000 Sam Lantinga Updated config scripts
Tue, 01 Jan 2008 15:26:11 +0000 Sam Lantinga Merged fix for bug #531 from SDL 1.2 revision 3511
Sun, 30 Dec 2007 05:01:35 +0000 Sam Lantinga Merged -fvisibility detection fix from SDL 1.2 revision 3500
Sat, 29 Dec 2007 22:15:39 +0000 Sam Lantinga Christian Walther fixed bug #529
Sat, 29 Dec 2007 22:13:47 +0000 Sam Lantinga Christian Walther fixed bug #530
Sat, 29 Dec 2007 21:36:17 +0000 Sam Lantinga Merged fix for bug #508 from SDL 1.2 revision 3495
Sat, 29 Dec 2007 20:13:23 +0000 Sam Lantinga Merged fix for bug #482 from SDL 1.2 revision 3492.
Sat, 29 Dec 2007 19:45:09 +0000 Sam Lantinga Fixed bug #478
Sat, 29 Dec 2007 19:29:20 +0000 Sam Lantinga Merged fix for bug #503 from SDL 1.2 revision 3487
Sat, 29 Dec 2007 06:17:31 +0000 Sam Lantinga Fixed bug #497
Sat, 29 Dec 2007 06:09:25 +0000 Sam Lantinga Fixed bug #464
Sat, 29 Dec 2007 03:25:11 +0000 Sam Lantinga Merged revision 3472 from SDL 1.2, fixing bug #493
Fri, 28 Dec 2007 20:42:06 +0000 Sam Lantinga Fixed fatbuild.sh script for building on Mac OS X 10.5
Fri, 28 Dec 2007 18:16:42 +0000 Sam Lantinga Date: Wed, 14 Nov 2007 22:20:27 -0500
Fri, 28 Dec 2007 18:08:43 +0000 Sam Lantinga Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
Fri, 28 Dec 2007 08:07:57 +0000 Sam Lantinga Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
Fri, 28 Dec 2007 07:54:35 +0000 Sam Lantinga Merged revision 3455 from SDL 1.2, fixing documentation typo.
Thu, 13 Dec 2007 03:53:02 +0000 Bob Pendleton Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
Tue, 25 Sep 2007 10:01:10 +0000 Ryan C. Gordon Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
Mon, 10 Sep 2007 12:20:02 +0000 Sam Lantinga Split out the SDL_rect and SDL_surface functions into their own headers.
Mon, 10 Sep 2007 12:11:40 +0000 Sam Lantinga indent
Tue, 21 Aug 2007 06:54:07 +0000 Sam Lantinga Fixed bug #471
Mon, 20 Aug 2007 02:08:37 +0000 Ryan C. Gordon Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
Mon, 20 Aug 2007 01:02:37 +0000 Ryan C. Gordon Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
Sun, 19 Aug 2007 16:36:51 +0000 Sam Lantinga Date: Sun, 19 Aug 2007 18:29:28 +0200
Sun, 19 Aug 2007 16:35:44 +0000 Sam Lantinga Whoops, missing file...
Sun, 19 Aug 2007 14:52:52 +0000 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:58:20 +0000 Sam Lantinga More work in progress...
Fri, 17 Aug 2007 06:41:20 +0000 Sam Lantinga Enabled SSE2 intrinsics
Fri, 17 Aug 2007 06:40:12 +0000 Sam Lantinga More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Sam Lantinga Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 03:22:03 +0000 Sam Lantinga Enabled 3DNow! intrinsic support
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 02:54:50 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 02:54:12 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 22:56:18 +0000 Sam Lantinga Getting ready to add slow blitters. Everyone will love me. :)
Thu, 16 Aug 2007 22:18:53 +0000 Sam Lantinga Use MMX intrinsics over GCC inline assembly
Thu, 16 Aug 2007 21:54:26 +0000 Sam Lantinga Oops, didn't want to rename those files...
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:40:34 +0000 Sam Lantinga Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 06:20:51 +0000 Sam Lantinga Fixed a few compiler warnings.
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Thu, 16 Aug 2007 02:14:13 +0000 Sam Lantinga Okay, I figured out the intrinsics for SIMD memcpy
Wed, 15 Aug 2007 08:21:10 +0000 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
Wed, 15 Aug 2007 04:04:17 +0000 Sam Lantinga Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Wed, 15 Aug 2007 03:52:31 +0000 Sam Lantinga Optimization suggested by Ryan:
Wed, 15 Aug 2007 03:50:49 +0000 Sam Lantinga indent
Wed, 15 Aug 2007 03:34:14 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:20:55 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:19:21 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:18:24 +0000 Sam Lantinga Fixed crash setting 0 bpp video mode.
Mon, 13 Aug 2007 06:24:56 +0000 Sam Lantinga Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Mon, 13 Aug 2007 03:03:23 +0000 Sam Lantinga Shark rules!
Mon, 13 Aug 2007 02:38:59 +0000 Sam Lantinga Advertise the most efficient format for the screen. Of course SDL code needs
Sun, 12 Aug 2007 18:53:51 +0000 Sam Lantinga This is byte order dependent.
Sun, 12 Aug 2007 18:44:49 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 18:27:44 +0000 Sam Lantinga Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
Sun, 12 Aug 2007 16:53:58 +0000 Sam Lantinga Test using glTextureRangeAPPLE
Sun, 12 Aug 2007 16:26:10 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 15:41:36 +0000 Sam Lantinga Fixed compiling the Altivec blit code
Sun, 12 Aug 2007 07:02:28 +0000 Sam Lantinga Optimized OpenGL renderer for Mac OS X.
Sun, 12 Aug 2007 05:48:51 +0000 Sam Lantinga Fixed crash if conversion fails. Use ISO name for Latin-1
Sun, 12 Aug 2007 00:01:41 +0000 Sam Lantinga Fixed compile warnings with Visual C++
Sat, 11 Aug 2007 23:26:03 +0000 Sam Lantinga Exported the software renderer texture functions to make easier to create
Sat, 11 Aug 2007 21:51:19 +0000 Sam Lantinga Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
Sat, 11 Aug 2007 21:44:49 +0000 Sam Lantinga Updated the credits for SDL 1.3
Sat, 11 Aug 2007 21:42:36 +0000 Sam Lantinga Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
Sat, 11 Aug 2007 21:34:08 +0000 Sam Lantinga Optimized dirty rect code
Sat, 11 Aug 2007 20:54:31 +0000 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
Sat, 11 Aug 2007 20:46:24 +0000 Sam Lantinga indent
Sat, 11 Aug 2007 18:51:12 +0000 Sam Lantinga Don't run indent on the Xcode templates
Fri, 10 Aug 2007 16:03:35 +0000 Sam Lantinga Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
Tue, 07 Aug 2007 07:08:25 +0000 Sam Lantinga 1.3 video API design chat
Tue, 07 Aug 2007 06:04:27 +0000 Sam Lantinga Some thoughts on 1.3 video written down
Thu, 26 Jul 2007 17:58:17 +0000 Bob Pendleton changed to use SDL_realloc()
Wed, 25 Jul 2007 21:23:28 +0000 Bob Pendleton make indent
Wed, 25 Jul 2007 21:22:55 +0000 Bob Pendleton Added gamma table support to X11. Also now supports DirectColor visuals.
Tue, 24 Jul 2007 18:46:45 +0000 Bob Pendleton make indent
Mon, 23 Jul 2007 18:46:09 +0000 Sam Lantinga Switched afxres.h to winresrc.h
Mon, 23 Jul 2007 16:55:38 +0000 Bob Pendleton Oops, meant PsuedoColor not TrueColor
Mon, 23 Jul 2007 01:17:38 +0000 Sam Lantinga indent
Mon, 23 Jul 2007 01:11:52 +0000 Sam Lantinga Added support for the --depth command line option
Sun, 22 Jul 2007 13:22:47 +0000 Sam Lantinga Fixed bug #467
Sat, 21 Jul 2007 17:09:01 +0000 Sam Lantinga Unpacked project archives to get individual file history in subversion
Wed, 18 Jul 2007 04:05:40 +0000 Sam Lantinga Better windres detection
Mon, 16 Jul 2007 14:19:47 +0000 Sam Lantinga Fixed bug #460
Mon, 16 Jul 2007 03:28:48 +0000 Sam Lantinga Added support for building version.rc in Windows build.
Mon, 16 Jul 2007 00:08:35 +0000 Sam Lantinga Fixed bug #428
Sun, 15 Jul 2007 21:54:16 +0000 Sam Lantinga Merged fix for bug #457 from SDL 1.2
Sun, 15 Jul 2007 21:53:51 +0000 Sam Lantinga indent
Sun, 15 Jul 2007 17:25:59 +0000 Ryan C. Gordon Merged r3292:3293 from branches/SDL-1.2: testjoystick verbose info.
Sun, 15 Jul 2007 16:59:16 +0000 Sam Lantinga indent
Sun, 15 Jul 2007 01:51:11 +0000 Sam Lantinga Split acinclude.m4 into its component parts for easy updating
Sat, 14 Jul 2007 07:28:45 +0000 Ryan C. Gordon Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.
Sat, 14 Jul 2007 07:05:19 +0000 Ryan C. Gordon Reverted r3255:3256. Don't actually need it unless the build is broken. :)
Sat, 14 Jul 2007 07:03:07 +0000 Ryan C. Gordon Merged r3257:3258 from branches/SDL-1.2: unused MMX variables.
Sat, 14 Jul 2007 06:46:33 +0000 Ryan C. Gordon Merged r3255:3256 from branches/SDL-1.2: stdlib problem with SDL_memcpy macro.
Sat, 14 Jul 2007 00:07:37 +0000 Patrice Mandin Use correct function
Sat, 14 Jul 2007 00:03:04 +0000 Patrice Mandin Missing variable declarations
Fri, 13 Jul 2007 23:58:22 +0000 Patrice Mandin Rename LockAudio,UnlockAudio to LockDevice,UnlockDevice. Also some small fixes
Fri, 13 Jul 2007 22:55:54 +0000 Patrice Mandin Delete old files
Fri, 13 Jul 2007 22:55:15 +0000 Patrice Mandin Update GEM driver to new API, will have to fill the void later :)
Fri, 13 Jul 2007 22:52:53 +0000 Patrice Mandin Disable video extensions atm
Fri, 13 Jul 2007 22:51:42 +0000 Patrice Mandin Missing include file
Fri, 13 Jul 2007 16:11:58 +0000 Patrice Mandin Simplify setting window title
Thu, 12 Jul 2007 20:00:50 +0000 Bob Pendleton This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
Thu, 12 Jul 2007 08:07:30 +0000 Sam Lantinga Merged Ryan's patch from revision 3238 in SDL 1.2
Thu, 12 Jul 2007 07:55:18 +0000 Sam Lantinga Whoops, needed to remove the other version of getlocale()
Thu, 12 Jul 2007 07:52:50 +0000 Sam Lantinga Fixed bug #455
Thu, 12 Jul 2007 07:02:44 +0000 Sam Lantinga Updated version to 1.3, added testgl2 test program
Thu, 12 Jul 2007 06:59:43 +0000 Sam Lantinga Yes, you need to set the pixel format before creating a context.
Thu, 12 Jul 2007 06:53:20 +0000 Sam Lantinga Visual C++ compiler warning fixes
Thu, 12 Jul 2007 06:31:36 +0000 Sam Lantinga Creating a context makes it current, per the documentation.
Thu, 12 Jul 2007 05:32:07 +0000 Sam Lantinga Added note about SDL_config.h - merged from revision 3227 on SDL 1.2 branch
Thu, 12 Jul 2007 05:31:08 +0000 Sam Lantinga Fixed joystick name detection - merged from revision 3226 on SDL 1.2 branch
Thu, 12 Jul 2007 03:14:49 +0000 Sam Lantinga Warn Visual C++ users if they have a stale configure generated SDL_config.h
Wed, 11 Jul 2007 14:52:13 +0000 Sam Lantinga indent
Wed, 11 Jul 2007 14:51:49 +0000 Sam Lantinga indent
Wed, 11 Jul 2007 14:50:21 +0000 Sam Lantinga Fixed compiling YUV code
Wed, 11 Jul 2007 14:49:44 +0000 Sam Lantinga Fixed compiling the x11 driver
Wed, 11 Jul 2007 14:44:28 +0000 Sam Lantinga Needed an autorelease pool around the NSText allocation
Wed, 11 Jul 2007 08:09:20 +0000 Sam Lantinga Added key composition support, courtesy of Kuon
Wed, 11 Jul 2007 07:39:01 +0000 Ryan C. Gordon Merged r3211:3213 from branches/SDL-1.2: YUV MMX inline asm for GCC.
Wed, 11 Jul 2007 04:47:25 +0000 Sam Lantinga indent doesn't know how to handle inline asm
Tue, 10 Jul 2007 20:16:35 +0000 Sam Lantinga Updated SVN checkout instructions
Tue, 10 Jul 2007 19:06:02 +0000 Ryan C. Gordon Merged r3201:3204 from branches/SDL-1.2: win32 rwops tweaks.
Tue, 10 Jul 2007 16:05:50 +0000 Sam Lantinga Merged memory leak fix from SDL 1.2
Tue, 10 Jul 2007 15:51:17 +0000 Sam Lantinga NAS dynamic loading is going to be have to looked at... *sigh*
Tue, 10 Jul 2007 14:44:20 +0000 Bob Pendleton Added stubs for x11 gamma functions and enabled them in SDL_x11video.c
Tue, 10 Jul 2007 05:29:56 +0000 Sam Lantinga Oh yeah, they're boolean values...
Tue, 10 Jul 2007 05:25:19 +0000 Sam Lantinga Updated to use size_t instead of int for amounts of data.
Tue, 10 Jul 2007 05:01:22 +0000 Sam Lantinga Merged read-ahead support for Win32 file I/O from SDL 1.2 revision 3183
Tue, 10 Jul 2007 04:45:50 +0000 Sam Lantinga Merged part of NetBSD pkgsrc patch-aj:
Sun, 08 Jul 2007 14:24:55 +0000 Sam Lantinga Fixed bug #451
Sun, 08 Jul 2007 05:58:51 +0000 Sam Lantinga Fixed configure warning about datarootdir
Sun, 08 Jul 2007 01:37:48 +0000 Ryan C. Gordon Merged r3165:3166 from branches/SDL-1.2: gcc -Wall fix in arts audio target.
Fri, 06 Jul 2007 15:45:28 +0000 Bob Pendleton fixed code for printing mousewheel events to match the new format of mousewheel events.
Fri, 06 Jul 2007 13:45:10 +0000 Sam Lantinga Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Fri, 06 Jul 2007 09:22:18 +0000 Sam Lantinga Fixed bug #382
Thu, 05 Jul 2007 06:35:40 +0000 Sam Lantinga Fixed bug #436
Thu, 05 Jul 2007 06:14:26 +0000 Sam Lantinga Fixed bug #77
Thu, 05 Jul 2007 05:57:31 +0000 Sam Lantinga Fixed mode code under VMware running Windows 98
Thu, 05 Jul 2007 05:28:08 +0000 Sam Lantinga I'm not sure this is a good idea yet, since it adds a unicows.dll redistribution requirement on windows, but adding unicows allows SDL 1.3 to run on Windows 98.
Thu, 05 Jul 2007 04:34:48 +0000 Sam Lantinga Removed campatibility behavior for 1.3
Thu, 05 Jul 2007 02:47:54 +0000 Ryan C. Gordon Replaced a few memset/memcpy calls with SDL_memset/SDL_memcpy.
Thu, 05 Jul 2007 02:45:47 +0000 Ryan C. Gordon Merged r3140:3141 from branches/SDL-1.2: loopwave fix.
Thu, 05 Jul 2007 02:30:10 +0000 Ryan C. Gordon Merged r3138:3139 from branches/SDL-1.2: Don't init audio callback buffer.
Wed, 04 Jul 2007 08:01:04 +0000 Sam Lantinga Fix for bug #447 merged from SDL 1.2
Wed, 04 Jul 2007 07:08:16 +0000 Sam Lantinga Fixed bug #349
Tue, 03 Jul 2007 09:55:29 +0000 Sam Lantinga stupid indent
Tue, 03 Jul 2007 09:54:27 +0000 Ryan C. Gordon Merged r3125:3126 from branches/SDL-1.2: yasm/nasm warning fix.
Mon, 02 Jul 2007 02:49:34 +0000 Sam Lantinga Fixed assembly relocation problems, so we can check for NASM on Mac OS X.
Sat, 30 Jun 2007 08:11:02 +0000 Sam Lantinga Merged change from 1.2 to add X11 path for OpenGL detection
Fri, 29 Jun 2007 11:08:53 +0000 Ryan C. Gordon Patched to compile (missing #endif from a mismerge). Thanks to Peter Mackay
Thu, 28 Jun 2007 08:35:35 +0000 Sam Lantinga iconv() doesn't write to the data, just make compilers happy
Thu, 28 Jun 2007 06:57:08 +0000 Sam Lantinga Merge iconv const changes from 1.2
Wed, 27 Jun 2007 10:17:35 +0000 Ryan C. Gordon Merged r3106:3107 from branches/SDL-1.2: Hermes PIC fixes.
Thu, 21 Jun 2007 18:50:00 +0000 Ryan C. Gordon Fixed previous VC6 patch.
Thu, 21 Jun 2007 18:21:49 +0000 Ryan C. Gordon Merged r3094:3095 from branches/SDL-1.2: Visual C++ 6.0 fixes.
Wed, 20 Jun 2007 00:01:04 +0000 Bob Pendleton Added a WindowID to the user event and cleaned up a little bit of formating
Tue, 19 Jun 2007 05:53:56 +0000 Sam Lantinga Fixes for compiling with Visual C++ 8.0 Express Edition
Sat, 16 Jun 2007 15:32:04 +0000 Sam Lantinga Key repeat is handled by the OS, since text input is now decoupled from physical key events.
Sat, 16 Jun 2007 05:52:34 +0000 Ryan C. Gordon Merged r3088:3089 from branches/SDL-1.2: yasm/nasm command line fix.
Sat, 16 Jun 2007 05:29:28 +0000 Ryan C. Gordon Merged r3087:3089 from branches/SDL-1.2: WM_XBUTTON support.
Fri, 15 Jun 2007 15:54:07 +0000 Ryan C. Gordon Removed EPOC port from the 1.3 branch.
Fri, 15 Jun 2007 12:27:43 +0000 Ryan C. Gordon Merge r3079:3080 from branches/SDL-1.2: disable glX if no glu.h header.
Fri, 15 Jun 2007 10:44:14 +0000 Ryan C. Gordon Subversion should ignore sdl.pc ...
Fri, 15 Jun 2007 07:21:01 +0000 Ryan C. Gordon Merged r3075:3076 from branches/SDL-1.2: Careful with __inline__ #define.
Fri, 15 Jun 2007 05:43:05 +0000 Sam Lantinga Don't install the extra SDL config headers or SDL_copying.h
Thu, 14 Jun 2007 14:22:54 +0000 Ryan C. Gordon Reworked r3067:3068 from branches/SDL-1.2: arts unavailable hardware bug fix.
Thu, 14 Jun 2007 13:21:29 +0000 Sam Lantinga make indent
Thu, 14 Jun 2007 06:32:36 +0000 Sam Lantinga Fixed running on Windows under VMware
Wed, 13 Jun 2007 08:02:43 +0000 Ryan C. Gordon Merged r3062:3063 from branches/SDL-1.2: clear inaccurate x11dyn error strings.
Wed, 13 Jun 2007 06:05:39 +0000 Ryan C. Gordon Merged r3059:3060 from branches/SDL-1.2: output key event's keysym.
Sat, 09 Jun 2007 19:58:41 +0000 Patrice Mandin Avoid switch to supervisor mode in SDL_GetTicks, by updating system counter from vbl interrupt
Fri, 08 Jun 2007 21:44:55 +0000 Patrice Mandin Set supervisor as volatile as it is modified from an interrupt
Mon, 04 Jun 2007 11:45:10 +0000 Ryan C. Gordon Merged r3047:3048 from branches/SDL-1.2: SDL_revcpy() off-by-one fix.
Mon, 04 Jun 2007 11:17:46 +0000 Ryan C. Gordon Merged r3044:3045 from branches/SDL-1.2: directfb reported screen size fix.
Mon, 04 Jun 2007 11:08:25 +0000 Ryan C. Gordon Merged r3042:3043 from branches/SDL-1.2: legacy yasm fix.
Sun, 03 Jun 2007 08:39:23 +0000 Ryan C. Gordon Merged r3037:3038 from branches/SDL-1.2: Mac OS X memcpy/memset selection.
Thu, 31 May 2007 14:46:01 +0000 Sam Lantinga Fixed build issues on Mac OS X
Tue, 29 May 2007 12:14:16 +0000 Ryan C. Gordon Merged r3029:3030 from branches/SDL-1.2: Mac OS X joystick axis fix.
Sun, 27 May 2007 08:54:38 +0000 Patrice Mandin Allow creation of window bigger than visible size
Sat, 26 May 2007 20:10:49 +0000 Patrice Mandin Simply resize existing window
Sat, 26 May 2007 19:46:04 +0000 Patrice Mandin GEM has a window manager, of course
Tue, 22 May 2007 22:13:56 +0000 Ryan C. Gordon Date: Wed, 23 May 2007 00:39:47 +0300
Wed, 04 Apr 2007 10:41:00 +0000 Ryan C. Gordon Mac OS X port always links with IOKit framework in SDL 1.3.
Wed, 04 Apr 2007 10:39:16 +0000 Ryan C. Gordon Merged r3009:3011 from branches/SDL-1.2: Skip subsystem on --disable-joysticks.
Wed, 04 Apr 2007 09:43:53 +0000 Ryan C. Gordon Merged r3007:3008 from branches/SDL-1.2: MapRGB/MapRGBA const correctness.
Wed, 04 Apr 2007 09:36:25 +0000 Ryan C. Gordon Merge r3005:3006 from branches/SDL-1.2: Alpha blending MMX/3DNow register bug.
Sun, 01 Apr 2007 03:28:36 +0000 Ryan C. Gordon Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec
Fri, 30 Mar 2007 06:30:14 +0000 Ryan C. Gordon Merged r2999:3000 from branches/SDL-1.2: Visual Studio compilation fix.
Tue, 27 Mar 2007 00:39:03 +0000 Ryan C. Gordon Merge of r2554:2995 from branches/SDL-1.2: AvailabilityMacros.h for Mac OS X.
Sun, 18 Mar 2007 22:39:24 +0000 Ryan C. Gordon Merged r2992:2993 from branches/SDL-1.2: Mac OS X multi-axis joystick support.
Wed, 14 Mar 2007 01:10:43 +0000 Ryan C. Gordon Merge r2990:2991 from branches/SDL-1.2: try to avoid asm/page.h in fbcon.
Tue, 20 Feb 2007 22:54:25 +0000 Ryan C. Gordon Added id of another buggy Microsoft SideWinder to the Linux joystick driver.
Tue, 20 Feb 2007 21:08:00 +0000 Ryan C. Gordon Merged r2985:2986 from branches/SDL-1.2: directfb yuv coop level fix.
Thu, 15 Feb 2007 23:57:07 +0000 Ryan C. Gordon Merged r2981:2982 from branches/SDL-1.2: fbcon getpagesize() compile fix.
Thu, 15 Feb 2007 11:14:24 +0000 Ryan C. Gordon Merged r2979:2980 from branches/SDL-1.2: unsigned char in ctype funcs.
Wed, 14 Feb 2007 10:41:55 +0000 Ryan C. Gordon Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.
Wed, 14 Feb 2007 10:25:41 +0000 Ryan C. Gordon Merged r2975:2976 from branches/SDL-1.2: Mac OS X F13-15 key support.
Tue, 13 Feb 2007 09:58:58 +0000 Ryan C. Gordon Merged r2962:2963 from branches/SDL-1.2: wrong SDK path in fatbuild.sh.
Tue, 13 Feb 2007 09:21:38 +0000 Ryan C. Gordon Merged r2960:2961 from branches/SDL-1.2...free all cursors in test/testcursor.c
Mon, 12 Feb 2007 11:46:08 +0000 Ryan C. Gordon Merged r2956:2957 from branches/SDL-1.2: Digital Mars stdint.h usage.
Mon, 12 Feb 2007 10:57:45 +0000 Ryan C. Gordon Merged r2954:2955 from branches/SDL-1.2: Altivec alpha blitter alignment fix.
Thu, 08 Feb 2007 21:54:18 +0000 Patrice Mandin make enable match name
Sat, 03 Feb 2007 08:18:41 +0000 Ryan C. Gordon Merged Bugzilla #354 fix into trunk.
Tue, 23 Jan 2007 04:50:14 +0000 Sam Lantinga Updated svn repository
Fri, 05 Jan 2007 19:12:50 +0000 Patrice Mandin Alpha sort the test list, add missing ones, remove removed ones
Fri, 08 Dec 2006 00:31:32 +0000 Ryan C. Gordon Look for an exact match first when setting a video mode on BeOS.
Fri, 08 Dec 2006 00:16:38 +0000 Ryan C. Gordon Logic error in BeOS video mode selection ("width" where it should be "height").
Fri, 01 Dec 2006 20:25:03 +0000 Ryan C. Gordon From: Torsten Giebl
Wed, 29 Nov 2006 10:38:07 +0000 Ryan C. Gordon Apparently it's possible that MSVC will want to call a built-in function to
Wed, 29 Nov 2006 10:34:05 +0000 Ryan C. Gordon Merge r2918:2919 from 1.2 branch: alloca macro params in parentheses.
Wed, 29 Nov 2006 10:26:32 +0000 Ryan C. Gordon Use SDL_strcmp(), not strcmp().
Wed, 29 Nov 2006 10:22:59 +0000 Ryan C. Gordon Logic error in SDL_video.c (used bitwise OR instead of logical OR).
Tue, 21 Nov 2006 23:24:33 +0000 Ryan C. Gordon Merged r2913:2914 from SDL-1.2 branch into trunk: alpha blit GCC MMX asm fix.
Mon, 13 Nov 2006 20:34:18 +0000 Patrice Mandin Save/restore current video mode and palette
Mon, 13 Nov 2006 19:59:28 +0000 Patrice Mandin xbios: preliminary video mode init
Mon, 13 Nov 2006 00:38:13 +0000 Ryan C. Gordon Merged r2906:2907 from 1.2 branch to trunk: power of two channels in dsp backend.
Sat, 11 Nov 2006 06:48:57 +0000 Ryan C. Gordon Fixed building of Windows waveout audio.
Tue, 07 Nov 2006 15:18:42 +0000 Ryan C. Gordon Merged r2903:2904 from SDL-1.2 branch to trunk: BeOS loadso updates.
Tue, 07 Nov 2006 15:02:12 +0000 Ryan C. Gordon Merged r2901:2902 from SDL-1.2 branch to trunk: printf stupidity fixes.
Tue, 07 Nov 2006 14:36:47 +0000 Ryan C. Gordon Merged r2899:2900 from SDL-1.2 branch to trunk: testloadso program.
Fri, 03 Nov 2006 21:48:35 +0000 Ryan C. Gordon Use dummy joystick backend if subsystem is enabled but no better driver was
Sun, 29 Oct 2006 15:00:54 +0000 Sam Lantinga @#$% indent
Sun, 29 Oct 2006 14:47:20 +0000 Sam Lantinga (none)
Sun, 29 Oct 2006 14:45:46 +0000 Sam Lantinga Merged Ryan's fix, in case we need it later.
Sun, 29 Oct 2006 04:09:17 +0000 Ryan C. Gordon Removed AmigaOS code for 1.3 branch.
Sun, 29 Oct 2006 03:39:13 +0000 Ryan C. Gordon Win32 joystick fix, ported from 1.2 branch r2887:2888. (Thanks, Ondrej!)
Sat, 28 Oct 2006 16:48:03 +0000 Sam Lantinga indent is evil
Sat, 28 Oct 2006 16:41:54 +0000 Sam Lantinga Fixed mouse enter/leave events for a single window.
Sat, 28 Oct 2006 16:41:08 +0000 Sam Lantinga Fixed focus comptability bug
Sat, 28 Oct 2006 07:49:19 +0000 Ryan C. Gordon Oh for crying out loud...
Sat, 28 Oct 2006 07:45:33 +0000 Ryan C. Gordon Whoops, wrong variable name.
Sat, 28 Oct 2006 07:44:38 +0000 Ryan C. Gordon Fix potential memory leaks if CoreAudio initialization fails.
Sat, 28 Oct 2006 07:39:35 +0000 Ryan C. Gordon Patched to compile.
Fri, 27 Oct 2006 20:19:48 +0000 Ryan C. Gordon 1.3 branch version of revision 2878.
Sat, 21 Oct 2006 18:56:35 +0000 Patrice Mandin Also save/restore fpu register in vbl interrupt
Fri, 20 Oct 2006 00:15:18 +0000 Ryan C. Gordon Whoops, need a pointer to an LPDIRECTSOUNDBUFFER and not the
Wed, 18 Oct 2006 10:49:23 +0000 Ryan C. Gordon Patched to compile again (thanks, Rasmus!).
Tue, 17 Oct 2006 09:15:21 +0000 Ryan C. Gordon Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Sun, 01 Oct 2006 16:10:41 +0000 Ryan C. Gordon Double Whoops. :P
Sun, 01 Oct 2006 16:07:32 +0000 Sam Lantinga Whoops. :)
Sun, 01 Oct 2006 02:28:41 +0000 Sam Lantinga Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
Sun, 01 Oct 2006 02:06:37 +0000 Ryan C. Gordon Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
Sun, 01 Oct 2006 01:12:08 +0000 Ryan C. Gordon Minor cleanup in the mint driver that was sitting on my laptop (sorry!).
Sun, 24 Sep 2006 15:56:55 +0000 Sam Lantinga Formatting update
Sun, 24 Sep 2006 15:56:36 +0000 Sam Lantinga Fixed bug #292
Sun, 24 Sep 2006 00:55:19 +0000 Sam Lantinga Fixed bug #316
Sun, 24 Sep 2006 00:44:45 +0000 Sam Lantinga Fixed bug #321
Sun, 24 Sep 2006 00:36:49 +0000 Sam Lantinga Fixed bug #270
Sat, 23 Sep 2006 23:15:56 +0000 Sam Lantinga (none)
Sat, 23 Sep 2006 22:51:37 +0000 Sam Lantinga Fixed bug #329
Fri, 22 Sep 2006 21:52:20 +0000 Patrice Mandin Pfiou, all of it to update, faster to rewrite from scratch?
Wed, 20 Sep 2006 22:09:19 +0000 Patrice Mandin Started update for 1.3
Wed, 20 Sep 2006 21:38:06 +0000 Patrice Mandin Oops, don't need to check that
Wed, 20 Sep 2006 21:29:44 +0000 Patrice Mandin More work for 1.3
Wed, 20 Sep 2006 21:22:08 +0000 Patrice Mandin Started work to update for 1.3 api
Wed, 20 Sep 2006 19:49:23 +0000 Patrice Mandin Reenable mouse usage using xbios vectors under MiNT
Wed, 20 Sep 2006 19:47:09 +0000 Patrice Mandin Forward keyboard reworking from 1.2
Sat, 16 Sep 2006 17:13:41 +0000 Patrice Mandin Add teamtap support
Sat, 16 Sep 2006 17:02:38 +0000 Patrice Mandin Update for recent changes
Sat, 16 Sep 2006 16:59:46 +0000 Patrice Mandin Save/restore FPU registers in interrupt
Wed, 13 Sep 2006 04:47:46 +0000 Ryan C. Gordon Fixed typo in windib audio.
Tue, 12 Sep 2006 19:47:40 +0000 Patrice Mandin Allow grabing mouse by locking its position
Tue, 12 Sep 2006 19:44:51 +0000 Patrice Mandin Reenable xbios usage to get relative mouse motion
Tue, 12 Sep 2006 19:43:29 +0000 Patrice Mandin Allow mouse to be locked when grabbed with GEM driver
Tue, 12 Sep 2006 19:23:51 +0000 Patrice Mandin Disable MiNT thread usage and use hw access for updating DMA audio pointers
Tue, 12 Sep 2006 08:45:48 +0000 Sam Lantinga Temporarily disabled framebuffer console support for SDL 1.3
Fri, 08 Sep 2006 19:18:02 +0000 Patrice Mandin Forgot to reshow mouse cursor when exiting grab/hide mode
Thu, 07 Sep 2006 20:50:13 +0000 Patrice Mandin /me dumb, sizeof(keymap != number of elements
Tue, 05 Sep 2006 19:32:35 +0000 Patrice Mandin Use correct function to free allocated mem
Sat, 02 Sep 2006 21:50:04 +0000 Ryan C. Gordon Fixed macosx audio initialization (passed wrong struct to CoreAudio).
Sat, 02 Sep 2006 21:19:00 +0000 Ryan C. Gordon Compile fixes.
Fri, 01 Sep 2006 22:48:43 +0000 Ryan C. Gordon Added a FIXME and macro to sun audio.
Fri, 01 Sep 2006 19:29:49 +0000 Ryan C. Gordon Replaced unions with calls to SDL_SwapFloat...
Fri, 01 Sep 2006 19:17:05 +0000 Ryan C. Gordon Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Fri, 01 Sep 2006 19:16:26 +0000 Ryan C. Gordon Continuing my quest to replace all the bitwise operations on SDL_AudioFormats
Fri, 01 Sep 2006 18:07:41 +0000 Ryan C. Gordon Fixed broken audio conversions between float and unsigned datatypes.
Fri, 01 Sep 2006 18:04:01 +0000 Ryan C. Gordon Whoops, wrong tokens for int32 support in ALSA driver (specified unsigned
Fri, 01 Sep 2006 17:49:27 +0000 Ryan C. Gordon ALSA was testing if (format) was set to zero as an error condition, but
Fri, 01 Sep 2006 07:50:36 +0000 Ryan C. Gordon int32 support for windib and windx5 audio backends.
Fri, 01 Sep 2006 06:55:41 +0000 Ryan C. Gordon QNX6 support for int32/float32 (isn't this just ALSA?!)
Fri, 01 Sep 2006 06:43:41 +0000 Ryan C. Gordon Updated Tru64 audio to support int32.
Fri, 01 Sep 2006 06:32:54 +0000 Ryan C. Gordon MiNT audio driver cleanups for clamping types and channels to supported
Fri, 01 Sep 2006 06:01:03 +0000 Ryan C. Gordon Mac OS 9 support for int32/float32.
Fri, 01 Sep 2006 05:31:36 +0000 Ryan C. Gordon Mac OS X audio backend now supports int32/float32.
Fri, 01 Sep 2006 00:04:07 +0000 Ryan C. Gordon Cleaned up IRIX audio driver, added float32 support and fallbacks when
Thu, 31 Aug 2006 23:16:48 +0000 Ryan C. Gordon Actually, my silly logic bug was actually correct. :/
Thu, 31 Aug 2006 23:16:23 +0000 Ryan C. Gordon Let SDL convert to valid Dreamcast audio formats instead of failing if the
Thu, 31 Aug 2006 22:40:53 +0000 Ryan C. Gordon Let OS/2 DART backend use SDL converters at a higher level (would fail if
Thu, 31 Aug 2006 22:22:34 +0000 Ryan C. Gordon Fixed silly logic thing.
Thu, 31 Aug 2006 22:15:07 +0000 Ryan C. Gordon Added int32 and float32 support (and some others!) to BeOS audio backend.
Thu, 31 Aug 2006 21:43:25 +0000 Ryan C. Gordon Added int32 support to Amiga audio driver and cleaned up some other details
Thu, 31 Aug 2006 21:28:21 +0000 Ryan C. Gordon ALSA backend can handle int32 and float32 data directly.
Thu, 31 Aug 2006 21:00:10 +0000 Ryan C. Gordon Added int32 adn float32 support to SDL_LoadWAV_RW().
Thu, 31 Aug 2006 20:59:42 +0000 Ryan C. Gordon Reordered the favored audio format list a little.
Tue, 29 Aug 2006 08:24:16 +0000 Sam Lantinga Take advantage of the existing SDL blitters for normal copy blits.
Mon, 28 Aug 2006 17:35:15 +0000 Sam Lantinga Clear the second texture stage explicitly
Mon, 28 Aug 2006 17:34:50 +0000 Sam Lantinga The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
Mon, 28 Aug 2006 14:10:46 +0000 Sam Lantinga Optimized the copy blitters a little bit
Mon, 28 Aug 2006 04:39:37 +0000 Sam Lantinga Figured out how texture stages work, thanks to this:
Mon, 28 Aug 2006 04:03:32 +0000 Sam Lantinga Implemented color modulation in the D3D renderer.
Mon, 28 Aug 2006 03:27:59 +0000 Sam Lantinga Cleanup for the last checkin
Mon, 28 Aug 2006 03:17:39 +0000 Sam Lantinga Added source color and alpha modulation support.
Thu, 24 Aug 2006 12:49:59 +0000 Ryan C. Gordon Added SDL_SwapFloat* function/macros. Reference Bugzilla #293.
Thu, 24 Aug 2006 12:48:16 +0000 Ryan C. Gordon Forgot to check in updated SDL_audio.h ...
Thu, 24 Aug 2006 12:10:46 +0000 Ryan C. Gordon First shot at new audio data types (int32 and float32).
Thu, 10 Aug 2006 15:15:06 +0000 Sam Lantinga The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
Thu, 10 Aug 2006 14:55:45 +0000 Sam Lantinga Missed a Qtopia change.
Thu, 10 Aug 2006 14:55:00 +0000 Sam Lantinga MacOS Classic is no longer supported.
Thu, 10 Aug 2006 14:54:23 +0000 Sam Lantinga MacOS Classic is no longer supported.
Thu, 10 Aug 2006 14:35:42 +0000 Sam Lantinga David Hedbor is no longer maintaining the Qtopia code.
Mon, 07 Aug 2006 05:25:13 +0000 Sam Lantinga Whoops, remove debug code
Mon, 07 Aug 2006 05:24:13 +0000 Sam Lantinga Added resize support for GDI and Direct3D renderers
Sun, 06 Aug 2006 23:34:59 +0000 Sam Lantinga Added paletted OpenGL texture support.
Sun, 06 Aug 2006 08:55:37 +0000 Sam Lantinga Fixed fullscreen modes with Cocoa video driver.
Sun, 06 Aug 2006 07:29:38 +0000 Sam Lantinga Fixed bug recreating OpenGL textures on window resize
Sun, 06 Aug 2006 04:57:28 +0000 Sam Lantinga Added window resize support for the software renderer
Sun, 06 Aug 2006 04:39:13 +0000 Sam Lantinga Allow the render context to do necessary work when the video mode changes.
Sun, 06 Aug 2006 00:09:04 +0000 Sam Lantinga Clarified the difference between render drivers and render contexts
Sat, 05 Aug 2006 22:41:33 +0000 Sam Lantinga Updated header documentation
Sat, 05 Aug 2006 22:34:23 +0000 Sam Lantinga In general, fill in pointers to structures, rather than return them.
Sat, 05 Aug 2006 17:12:22 +0000 Sam Lantinga Removed old function
Sat, 05 Aug 2006 17:09:42 +0000 Sam Lantinga SDL constants are all uppercase.
Thu, 03 Aug 2006 19:34:05 +0000 Ryan C. Gordon 1.3 API proposals for audio subsystem. Nothing in here is guaranteed to
Wed, 02 Aug 2006 03:20:52 +0000 Sam Lantinga Added SDL_GetCurrentVideoDisplay()
Sun, 30 Jul 2006 08:09:20 +0000 Sam Lantinga Hack to stop the beeping
Sun, 30 Jul 2006 06:11:52 +0000 Sam Lantinga Removed debug code. :)
Sun, 30 Jul 2006 06:11:24 +0000 Sam Lantinga Added numlock support
Sun, 30 Jul 2006 05:18:33 +0000 Sam Lantinga Implemented Cocoa key event handling.
Sat, 29 Jul 2006 23:00:15 +0000 Sam Lantinga Added right/other drag code for Cocoa windows
Sat, 29 Jul 2006 22:42:48 +0000 Sam Lantinga Implemented Cocoa mouse wheel events
Sat, 29 Jul 2006 21:51:00 +0000 Sam Lantinga Simplified driver window creation code.
Sat, 29 Jul 2006 03:57:55 +0000 Sam Lantinga (none)
Sat, 29 Jul 2006 03:56:35 +0000 Sam Lantinga Don't unload the OpenGL library before the X display is closed.
Fri, 28 Jul 2006 08:46:24 +0000 Sam Lantinga We're not querying the glX attributes anymore...
Fri, 28 Jul 2006 08:43:17 +0000 Sam Lantinga Implemented X11 OpenGL support.
Thu, 27 Jul 2006 06:53:23 +0000 Sam Lantinga Initial work on X11 window code in.
Wed, 26 Jul 2006 06:34:54 +0000 Sam Lantinga Started work on the new X11 driver.
Wed, 26 Jul 2006 06:34:31 +0000 Sam Lantinga Placate versions of ranlib which complain about empty files (Mac OS X 10.4)
Wed, 26 Jul 2006 04:22:32 +0000 Sam Lantinga Starting fresh with the X11 driver
Wed, 26 Jul 2006 04:20:59 +0000 Sam Lantinga Oh yeah, more DGA removal
Wed, 26 Jul 2006 03:57:45 +0000 Sam Lantinga Added the dummy audio driver to instructions
Wed, 26 Jul 2006 03:55:56 +0000 Sam Lantinga PicoGUI is no longer maintained by the author.
Wed, 26 Jul 2006 03:24:27 +0000 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
Wed, 26 Jul 2006 03:15:41 +0000 Sam Lantinga The old windows video drivers are superceded by the unified win32 driver.
Wed, 26 Jul 2006 03:12:05 +0000 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.
Wed, 26 Jul 2006 03:08:25 +0000 Sam Lantinga More DGA removal
Wed, 26 Jul 2006 03:06:07 +0000 Sam Lantinga Removing DGA support for SDL 1.3 - it's still buggy years later, and now
Tue, 25 Jul 2006 07:25:51 +0000 Sam Lantinga SDL applications no longer need to link with Cocoa (unless they want to)
Tue, 25 Jul 2006 07:14:40 +0000 Sam Lantinga Actually use the function we took the trouble to get the pointer for.
Tue, 25 Jul 2006 06:59:14 +0000 Sam Lantinga Fixed Objective-C memory leaks
Tue, 25 Jul 2006 06:22:42 +0000 Sam Lantinga Implemented OpenGL support on Mac OS X
Mon, 24 Jul 2006 23:30:14 +0000 Ryan C. Gordon Patch from 1.2 branch...fix compilation on Qtopia video target (reference
Mon, 24 Jul 2006 07:21:16 +0000 Sam Lantinga Implemented Mac OS X video mode selection.
Mon, 24 Jul 2006 05:03:02 +0000 Sam Lantinga Implemented Cocoa window support
Sun, 23 Jul 2006 09:16:14 +0000 Sam Lantinga Whoops, that's a while loop. :)
Sun, 23 Jul 2006 09:11:10 +0000 Sam Lantinga The Mac OS X Cocoa video driver is under construction...
Sun, 23 Jul 2006 00:55:25 +0000 Sam Lantinga Fixed compiler warnings
Sun, 23 Jul 2006 00:48:12 +0000 Sam Lantinga Added an environment variable to select which driver the software renderer will use.
Sun, 23 Jul 2006 00:19:12 +0000 Sam Lantinga Fixed crash with multiple windows
Sat, 22 Jul 2006 23:04:41 +0000 Sam Lantinga OpenGL renderer is feature complete!
Sat, 22 Jul 2006 21:58:17 +0000 Sam Lantinga Added SDL_GL_ExtensionSupported()
Sat, 22 Jul 2006 21:17:37 +0000 Sam Lantinga Query the maximum texture size for the D3D renderer.
Sat, 22 Jul 2006 21:02:57 +0000 Sam Lantinga If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sat, 22 Jul 2006 19:51:48 +0000 Sam Lantinga Switch OpenGL contexts when switching render contexts.
Sat, 22 Jul 2006 19:03:31 +0000 Sam Lantinga Fixed OpenGL blend modes, added power of 2 texture code
Sat, 22 Jul 2006 18:01:56 +0000 Sam Lantinga Bug fixes to the OpenGL renderer
Sat, 22 Jul 2006 08:33:18 +0000 Sam Lantinga Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Wed, 19 Jul 2006 08:46:57 +0000 Sam Lantinga Fixed to compile while the OpenGL renderer is under construction
Wed, 19 Jul 2006 07:18:45 +0000 Sam Lantinga Starting on the OpenGL renderer...
Wed, 19 Jul 2006 05:45:42 +0000 Sam Lantinga Implemented scaling in the D3D renderer
Wed, 19 Jul 2006 05:03:21 +0000 Sam Lantinga Implemented blend modes in the D3D renderer
Wed, 19 Jul 2006 04:24:41 +0000 Sam Lantinga Implemented multi-window OpenGL program with test framework.
Tue, 18 Jul 2006 07:49:51 +0000 Sam Lantinga Added a test program framework for easy initialization.
Mon, 17 Jul 2006 06:47:33 +0000 Sam Lantinga Implemented Windows OpenGL support
Sun, 16 Jul 2006 09:34:01 +0000 Sam Lantinga Setting up the OpenGL support
Sun, 16 Jul 2006 03:35:44 +0000 Sam Lantinga Create a fake desktop mode for windowed mode apps
Sun, 16 Jul 2006 03:32:06 +0000 Sam Lantinga Fixed building on Mac OS X without the Carbon and Cocoa video drivers
Sat, 15 Jul 2006 19:30:18 +0000 Sam Lantinga Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
Sat, 15 Jul 2006 19:29:42 +0000 Sam Lantinga Implemented fully featured dummy renderer
Sat, 15 Jul 2006 09:46:36 +0000 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
Fri, 14 Jul 2006 08:24:43 +0000 Sam Lantinga Changed the name of the dummy renderer
Fri, 14 Jul 2006 08:22:45 +0000 Sam Lantinga Prefer the D3D renderer over GDI, at least for testing.
Fri, 14 Jul 2006 07:41:16 +0000 Sam Lantinga Yay! D3D renderer works!
Fri, 14 Jul 2006 06:40:53 +0000 Sam Lantinga More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Thu, 13 Jul 2006 08:15:35 +0000 Sam Lantinga Updated Visual C++ 2005 project
Thu, 13 Jul 2006 08:13:02 +0000 Sam Lantinga Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Wed, 12 Jul 2006 09:25:17 +0000 Sam Lantinga First stab at a D3D renderer, only 30FPS so far... ?
Wed, 12 Jul 2006 08:09:57 +0000 Sam Lantinga debug cleanup
Wed, 12 Jul 2006 07:01:35 +0000 Sam Lantinga Playing around, trying to find a fast path with GDI
Wed, 12 Jul 2006 06:39:26 +0000 Sam Lantinga Solved the performance problems by introducing the concept of a single-buffered
Mon, 10 Jul 2006 21:23:51 +0000 Sam Lantinga Updated the snapshot build target to reflect the new source location
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Thu, 06 Jul 2006 18:01:37 +0000 Patrice Mandin sdl.pc is in build directory, not source
Tue, 27 Jun 2006 04:58:26 +0000 Sam Lantinga Include sdl.pc in the development RPM release-1.2.11
Tue, 27 Jun 2006 04:33:31 +0000 Sam Lantinga Added 1.2.11 patch notes
Mon, 26 Jun 2006 16:20:51 +0000 Sam Lantinga Fixed libiconv detection
Mon, 26 Jun 2006 16:15:21 +0000 Sam Lantinga Fixed problem with nasm hidden visibility detection
Mon, 26 Jun 2006 05:27:15 +0000 Sam Lantinga Almost added Mac OS X nasm support
Mon, 26 Jun 2006 01:33:53 +0000 Sam Lantinga ------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
Sun, 25 Jun 2006 18:26:15 +0000 Sam Lantinga Updated version to SDL 1.2.1
Sun, 25 Jun 2006 18:07:34 +0000 Sam Lantinga Updated the version to 1.2.11
Sun, 25 Jun 2006 17:14:39 +0000 Sam Lantinga (none)
Sun, 25 Jun 2006 17:12:08 +0000 Sam Lantinga Fixed including stdint.h with gcc on Win32
Sat, 24 Jun 2006 17:36:55 +0000 Sam Lantinga Fix for bug #240
Sat, 24 Jun 2006 04:30:01 +0000 Sam Lantinga Fixed bug #258
Sat, 24 Jun 2006 03:41:14 +0000 Sam Lantinga Fixed bug #255
Sat, 24 Jun 2006 01:59:43 +0000 Sam Lantinga Fixed bug #260
Fri, 23 Jun 2006 08:39:05 +0000 Sam Lantinga Default the X11 dynamically loading on if the OS loader loads libraries
Fri, 23 Jun 2006 08:35:48 +0000 Ryan C. Gordon Swizzle ALSA channels for 5.1 output to match DirectSound and CoreAudio.
Fri, 23 Jun 2006 08:15:47 +0000 Sam Lantinga Fixed bug #69
Fri, 23 Jun 2006 04:27:55 +0000 Sam Lantinga Fixed bug #147