changeset 2802:c2834344ca44

Fixed SW_SetTextureScaleMode() Use RLE acceleration for static textures in the software renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Nov 2008 00:11:35 +0000
parents 5eb95b8adc1a
children 8fe261aae1bb
files src/video/SDL_renderer_sw.c
diffstat 1 files changed, 4 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/src/video/SDL_renderer_sw.c	Sat Nov 29 00:10:59 2008 +0000
+++ b/src/video/SDL_renderer_sw.c	Sat Nov 29 00:11:35 2008 +0000
@@ -376,6 +376,9 @@
         texture->driverdata =
             SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask,
                                  Bmask, Amask);
+        if (texture->access == SDL_TEXTUREACCESS_STATIC) {
+            SDL_SetSurfaceRLE(texture->driverdata, 1);
+        }
     }
 
     if (!texture->driverdata) {
@@ -458,7 +461,7 @@
 SW_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
 {
     SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
-    return SDL_SetSurfaceBlendMode(surface, texture->scaleMode);
+    return SDL_SetSurfaceScaleMode(surface, texture->scaleMode);
 }
 
 static int