log

age author description
Fri, 05 Jun 2009 07:35:06 +0000 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Fri, 05 Jun 2009 07:30:51 +0000 Mike Gorchak QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Thu, 04 Jun 2009 21:00:45 +0000 Bob Pendleton Added an ifdef so that if you
Wed, 03 Jun 2009 10:40:44 +0000 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Wed, 03 Jun 2009 04:37:27 +0000 Sam Lantinga Von: Thomas Zimmermann
Sun, 31 May 2009 11:53:12 +0000 Sam Lantinga OpenPandora support added by David Carré
Thu, 28 May 2009 09:39:14 +0000 Sam Lantinga error message typo fix
Thu, 12 Nov 2009 21:44:14 +0000 Martin Lowinski Added framebuffer mapping. gsoc2009_ps3
Sat, 07 Nov 2009 11:35:19 +0000 Martin Lowinski created env (fbcon-1.3) and added basic files gsoc2009_ps3
Thu, 27 Aug 2009 11:33:56 +0000 Martin Lowinski Added comments, clean up. gsoc2009_ps3
Fri, 14 Aug 2009 15:49:44 +0000 Martin Lowinski Rewritten Makefile (fixed bug) and cleanup for yuv2rgb. gsoc2009_ps3
Tue, 11 Aug 2009 14:37:19 +0000 Martin Lowinski Checking for spu-progs and libs. gsoc2009_ps3
Mon, 10 Aug 2009 18:05:33 +0000 Martin Lowinski Added Makefile rule for spu programs. Added Readme. gsoc2009_ps3
Mon, 10 Aug 2009 13:28:58 +0000 Martin Lowinski Fixed bug in texture format. gsoc2009_ps3
Thu, 06 Aug 2009 12:24:47 +0000 Martin Lowinski Working 1080p, 720p, 480p videomodes and double buffering. gsoc2009_ps3
Tue, 21 Jul 2009 05:33:11 +0000 Martin Lowinski Moved mode functions to SDL_ps3modes and fixed minor stuff. gsoc2009_ps3
Sun, 19 Jul 2009 11:31:47 +0000 Martin Lowinski Code reviewed and added SPE API documentation. gsoc2009_ps3
Sun, 21 Jun 2009 03:55:21 +0000 Martin Lowinski configure.in changes missing in last commit. gsoc2009_ps3
Fri, 19 Jun 2009 05:22:00 +0000 Martin Lowinski Scaling (bilinear) of YUV-Textures working. gsoc2009_ps3
Thu, 18 Jun 2009 03:27:12 +0000 Martin Lowinski Support all YUV texture formats using SW_Textures. gsoc2009_ps3
Mon, 15 Jun 2009 16:33:03 +0000 Martin Lowinski YUV-Textures with SPU-support working. gsoc2009_ps3
Sat, 13 Jun 2009 05:20:57 +0000 Martin Lowinski Initialise 720p and 1080p display modes in VideoInit(). gsoc2009_ps3
Wed, 10 Jun 2009 09:15:33 +0000 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
Sat, 06 Jun 2009 06:40:23 +0000 Martin Lowinski Fixed centering. Added debug msgs for RenderCopy(). gsoc2009_ps3
Thu, 04 Jun 2009 07:02:15 +0000 Martin Lowinski Roughly working framebuffer. gsoc2009_ps3
Fri, 29 May 2009 09:50:21 +0000 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
Sat, 23 May 2009 22:49:46 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_ps3
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Thu, 20 Aug 2009 04:54:24 +0000 Jiang Jiang Disable a debug message. gsoc2009_IME
Thu, 06 Aug 2009 09:01:03 +0000 Jiang Jiang Update testime program to accept font parameter. gsoc2009_IME
Thu, 06 Aug 2009 08:59:53 +0000 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
Thu, 06 Aug 2009 08:56:48 +0000 Jiang Jiang Update API, first step: make it build gsoc2009_IME
Thu, 06 Aug 2009 08:53:00 +0000 Jiang Jiang Polish test code gsoc2009_IME
Wed, 01 Jul 2009 16:12:00 +0000 Jiang Jiang Draw cursor, underline marked text gsoc2009_IME
Wed, 01 Jul 2009 07:33:58 +0000 Jiang Jiang Add SDL_TEXTEDTING event to inform application about marked text. gsoc2009_IME
Wed, 01 Jul 2009 05:52:17 +0000 Jiang Jiang Add IME test program gsoc2009_IME
Fri, 26 Jun 2009 10:37:57 +0000 Jiang Jiang Basic text input API gsoc2009_IME
Sun, 31 May 2009 16:57:29 +0000 Jiang Jiang Basic marked text handling gsoc2009_IME
Mon, 25 May 2009 11:09:29 +0000 Jiang Jiang Support system-wide keyboard shortcuts on Mac gsoc2009_IME
Mon, 25 May 2009 02:42:45 +0000 Jiang Jiang Get basic text input support working for Cocoa gsoc2009_IME
Sat, 23 May 2009 22:48:40 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_IME
Fri, 15 May 2009 15:47:37 +0000 Mike Gorchak Few new video modes have been added.
Thu, 14 May 2009 11:51:42 +0000 Mike Gorchak More checks for current GF state were added.
Thu, 14 May 2009 11:50:05 +0000 Mike Gorchak Set audio device handle to NULL in case of open was not successful.
Thu, 14 May 2009 10:54:34 +0000 Mike Gorchak OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Thu, 07 May 2009 12:50:55 +0000 Sam Lantinga Reminder to implement landscape mode for iPhone
Thu, 07 May 2009 12:27:42 +0000 Sam Lantinga Temporary workaround for building on 64-bit Mac OS X
Thu, 07 May 2009 12:04:53 +0000 Sam Lantinga Fixed dynamic loading on Windows CE
Wed, 06 May 2009 09:46:55 +0000 Mike Gorchak Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
Wed, 06 May 2009 07:00:32 +0000 Mike Gorchak Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
Tue, 05 May 2009 17:50:34 +0000 Mike Gorchak Added support for single buffering, if double buffering is not available.
Tue, 05 May 2009 17:47:41 +0000 Mike Gorchak Added handler for all window events.
Tue, 28 Apr 2009 06:04:21 +0000 Mike Gorchak GF header must be included before Photon header for QNX.
Tue, 28 Apr 2009 04:46:05 +0000 Mike Gorchak Added hiddi library linkage when GF target is available for QNX
Tue, 28 Apr 2009 04:43:21 +0000 Mike Gorchak New last cursor position must rely on the clamped coordinates.
Tue, 28 Apr 2009 04:41:25 +0000 Mike Gorchak Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.
Tue, 28 Apr 2009 04:38:51 +0000 Mike Gorchak Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Tue, 28 Apr 2009 04:33:30 +0000 Mike Gorchak Support for HID devices (mice and keyboards only for now) has been added
Tue, 28 Apr 2009 04:30:52 +0000 Mike Gorchak Continue working on QNX Photon with OpenGL ES support
Fri, 24 Apr 2009 03:46:54 +0000 Mike Gorchak Update README for QNX 6.x
Mon, 13 Apr 2009 09:33:55 +0000 Sam Lantinga Added a reminder for the jobs mailing list
Fri, 03 Apr 2009 17:19:05 +0000 Sam Lantinga Fixed bug #721
Fri, 03 Apr 2009 13:35:05 +0000 Sam Lantinga Fixed undefined references to joystick code
Fri, 03 Apr 2009 13:27:33 +0000 Sam Lantinga Added SDL_GetColorKey()
Sat, 28 Mar 2009 06:00:42 +0000 Sam Lantinga Oops
Tue, 24 Mar 2009 10:46:18 +0000 Sam Lantinga Added credits for OpenGL 3.0 support
Tue, 24 Mar 2009 10:43:53 +0000 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
Tue, 24 Mar 2009 10:33:12 +0000 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
Mon, 23 Mar 2009 05:37:45 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 17:27:54 +0100
Mon, 23 Mar 2009 05:35:21 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
Mon, 23 Mar 2009 05:21:40 +0000 Sam Lantinga Date: Tue, 17 Feb 2009 14:00:25 +0100
Mon, 23 Mar 2009 02:02:30 +0000 Sam Lantinga Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
Sun, 22 Mar 2009 06:56:37 +0000 Sam Lantinga Fixed potential crash in testbitmap
Tue, 17 Mar 2009 03:56:21 +0000 Sam Lantinga Fixed iPhone demos
Tue, 17 Mar 2009 03:24:22 +0000 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
Sun, 15 Mar 2009 15:50:18 +0000 Sam Lantinga Fixed return value for SDL_CreateRenderer()
Thu, 12 Mar 2009 03:51:39 +0000 Sam Lantinga Fixed OpenGL library linking issue
Fri, 06 Mar 2009 05:53:33 +0000 Sam Lantinga Fixed potential double-free crash
Fri, 06 Mar 2009 05:48:52 +0000 Sam Lantinga Reverted dangerous change that could remove /bin/sh :)
Wed, 04 Mar 2009 15:10:47 +0000 Sam Lantinga Date: Wed, 4 Mar 2009 15:38:22 +0200
Wed, 04 Mar 2009 09:35:32 +0000 Sam Lantinga Updated config.guess and config.sub
Wed, 04 Mar 2009 08:57:30 +0000 Sam Lantinga Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX
Tue, 03 Mar 2009 09:48:00 +0000 Sam Lantinga Mac OS X and iPhoneOS have the full math library
Tue, 03 Mar 2009 04:21:51 +0000 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
Fri, 27 Feb 2009 09:51:55 +0000 Sam Lantinga Removed unicows dependency, at least for now...
Fri, 27 Feb 2009 09:39:39 +0000 Sam Lantinga Missing API function
Sat, 21 Feb 2009 18:03:22 +0000 Edgar Simo More verbosity and error checking.
Sat, 21 Feb 2009 18:02:55 +0000 Edgar Simo Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.
Thu, 19 Feb 2009 06:49:59 +0000 Sam Lantinga indent
Thu, 19 Feb 2009 06:48:25 +0000 Sam Lantinga Implemented X11 maximized state control
Thu, 19 Feb 2009 04:41:09 +0000 Sam Lantinga Use the default arrow cursor until we implement the cursor API
Thu, 19 Feb 2009 04:15:04 +0000 Sam Lantinga Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
Thu, 19 Feb 2009 04:03:05 +0000 Sam Lantinga Added missing files
Wed, 18 Feb 2009 00:33:31 +0000 Darren Alton NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.
Tue, 17 Feb 2009 05:59:40 +0000 Sam Lantinga Fixed bug #684
Tue, 17 Feb 2009 05:57:54 +0000 Sam Lantinga indent
Tue, 17 Feb 2009 05:44:49 +0000 Sam Lantinga Fixed bug #681
Tue, 17 Feb 2009 05:39:18 +0000 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000
Tue, 17 Feb 2009 05:17:51 +0000 Sam Lantinga Fixed bug #633
Tue, 17 Feb 2009 04:57:39 +0000 Sam Lantinga Fixed bug #537
Sun, 15 Feb 2009 06:12:52 +0000 Sam Lantinga Fixed destination of XCopyArea()
Sat, 14 Feb 2009 15:56:26 +0000 Sam Lantinga Added reminder for shaped windows
Sat, 14 Feb 2009 15:53:52 +0000 Sam Lantinga Suggestion from the mailing list
Thu, 12 Feb 2009 06:01:54 +0000 Sam Lantinga Fixed off by one error in line drawing code
Mon, 09 Feb 2009 06:45:03 +0000 Sam Lantinga We need to figure out whether we should handle events on foreign windows
Mon, 09 Feb 2009 06:42:38 +0000 Sam Lantinga More of the same
Mon, 09 Feb 2009 06:41:49 +0000 Sam Lantinga Implemented Win32 version of the native window test
Mon, 09 Feb 2009 06:28:45 +0000 Sam Lantinga Whoops, missed a file
Mon, 09 Feb 2009 06:15:06 +0000 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Sun, 08 Feb 2009 15:35:06 +0000 Sam Lantinga Oh, Polyline() uses a pen, not a brush. Doh! :)
Sat, 07 Feb 2009 18:03:46 +0000 Sam Lantinga indent
Sat, 07 Feb 2009 17:56:08 +0000 Sam Lantinga Fixed alpha blending textures with the GDI renderer
Fri, 30 Jan 2009 06:40:16 +0000 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
Fri, 30 Jan 2009 06:38:44 +0000 Sam Lantinga indent
Thu, 29 Jan 2009 13:25:08 +0000 Sam Lantinga (none)
Sun, 25 Jan 2009 05:14:29 +0000 Sam Lantinga Fixed Altivec blitters for PPC
Mon, 19 Jan 2009 15:58:57 +0000 Sam Lantinga More Mac OS X 10.3.9 fixes
Mon, 19 Jan 2009 15:15:03 +0000 Sam Lantinga Fixed compilation on Mac OS X 10.3.9
Mon, 19 Jan 2009 07:35:52 +0000 Sam Lantinga Updated for older versions of subversion
Mon, 19 Jan 2009 03:28:23 +0000 Sam Lantinga Fix recommended by Eddy L O Jansson
Sun, 18 Jan 2009 17:00:02 +0000 Edgar Simo Some more safety around the SDL_HelperWindow stuff to avoid double creations.
Thu, 15 Jan 2009 21:35:42 +0000 Bob Pendleton Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
Wed, 14 Jan 2009 15:03:44 +0000 Sam Lantinga Unfortunately, adding the file means that every commit marks this file as
Wed, 14 Jan 2009 15:00:22 +0000 Sam Lantinga Added a dummy revision to fix IDE builds
Wed, 14 Jan 2009 06:53:03 +0000 Sam Lantinga Fixed OpenGL state issue reported by Dmytro Bogovych
Wed, 14 Jan 2009 04:25:32 +0000 Sam Lantinga indent
Tue, 13 Jan 2009 23:27:08 +0000 Couriersud Fix fullscreen crash with DirectFB <= 1.2.0
Tue, 13 Jan 2009 22:59:02 +0000 Couriersud Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.0
Tue, 13 Jan 2009 21:17:38 +0000 Couriersud Added DFB_VERSION_ATLEAST macro
Tue, 13 Jan 2009 19:31:06 +0000 Bob Pendleton Added
Tue, 13 Jan 2009 07:20:55 +0000 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
Tue, 13 Jan 2009 03:53:22 +0000 Sam Lantinga Fixed NULL pointer dereference
Mon, 12 Jan 2009 22:36:12 +0000 Couriersud Fix third party "-Wall -Werror" builds
Mon, 12 Jan 2009 08:46:28 +0000 Sam Lantinga Fixed Visual C++ build
Mon, 12 Jan 2009 08:28:17 +0000 Sam Lantinga Don't complain when the GNOME screensaver isn't running (or available)
Mon, 12 Jan 2009 08:26:24 +0000 Sam Lantinga This is so wrong, it hurts.
Mon, 12 Jan 2009 08:23:47 +0000 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
Mon, 12 Jan 2009 08:23:12 +0000 Sam Lantinga Don't disable the screen saver by default for windows applications
Mon, 12 Jan 2009 06:22:26 +0000 Sam Lantinga Fixed snapshot target
Mon, 12 Jan 2009 06:21:34 +0000 Sam Lantinga Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
Mon, 12 Jan 2009 06:19:05 +0000 Sam Lantinga Added an API to enable/disable the screen saver.
Sun, 11 Jan 2009 23:56:19 +0000 Couriersud Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
Sun, 11 Jan 2009 23:49:23 +0000 Couriersud DirectFB cleanups & simple window manager
Sun, 11 Jan 2009 23:39:11 +0000 Couriersud Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)
Sun, 11 Jan 2009 04:46:42 +0000 Ryan C. Gordon First shot at new audio resampling code.
Sun, 11 Jan 2009 04:46:14 +0000 Ryan C. Gordon NULL-terminate the lists of autogenerated converters.
Sun, 11 Jan 2009 04:39:09 +0000 Ryan C. Gordon Allow builds that reduce or eliminate the converters/resamplers.
Sun, 11 Jan 2009 04:29:36 +0000 Ryan C. Gordon testresample.c: Write out correct size for resampled buffer.
Sun, 11 Jan 2009 04:05:28 +0000 Ryan C. Gordon Added testresample.c
Sun, 11 Jan 2009 02:18:18 +0000 Sam Lantinga Added svn ignore property for SDL_revision.h
Sat, 10 Jan 2009 23:57:12 +0000 Sam Lantinga Removed extra debug output
Sat, 10 Jan 2009 22:36:30 +0000 Sam Lantinga Check for functions after including the libraries that they might be in.
Sat, 10 Jan 2009 21:50:26 +0000 Sam Lantinga Reverted Bob's indent checkin
Sat, 10 Jan 2009 18:32:24 +0000 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
Fri, 09 Jan 2009 20:43:30 +0000 Bob Pendleton I ran a global "make indent" it modified the following files.
Fri, 09 Jan 2009 20:41:31 +0000 Bob Pendleton Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.
Fri, 09 Jan 2009 20:39:33 +0000 Bob Pendleton Changed and hopefully fixed support for DirectColor with support for gammaramps.
Fri, 09 Jan 2009 15:41:45 +0000 Ryan C. Gordon First shot at autogenerated audio resamplers.
Fri, 09 Jan 2009 13:58:28 +0000 Sam Lantinga Date: Fri, 9 Jan 2009 19:18:23 +0600
Tue, 06 Jan 2009 04:33:57 +0000 Sam Lantinga Implemented by Donny Viszneki
Mon, 05 Jan 2009 07:28:32 +0000 Sam Lantinga Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
Mon, 05 Jan 2009 07:07:48 +0000 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
Mon, 05 Jan 2009 07:04:54 +0000 Sam Lantinga Fixed mouse events with --disable-video-x11-xinput
Mon, 05 Jan 2009 06:35:16 +0000 Sam Lantinga define this value if it's not in the system headers
Mon, 05 Jan 2009 06:28:50 +0000 Sam Lantinga Fixed bug #669
Mon, 05 Jan 2009 01:48:15 +0000 Sam Lantinga Whoops, missing files from Couriersud's update
Sun, 04 Jan 2009 23:48:23 +0000 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
Sun, 04 Jan 2009 23:43:33 +0000 Sam Lantinga Date: Sun, 04 Jan 2009 20:53:30 +0100
Sun, 04 Jan 2009 23:41:09 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 23:36:53 +0000 Sam Lantinga Added missing void
Sun, 04 Jan 2009 19:36:55 +0000 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
Sun, 04 Jan 2009 19:33:21 +0000 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
Sun, 04 Jan 2009 19:26:50 +0000 Sam Lantinga Technically more correct
Sun, 04 Jan 2009 18:29:20 +0000 Sam Lantinga The core pointer is comprised of merging the inputs of all mice.
Sun, 04 Jan 2009 17:30:00 +0000 Sam Lantinga Implemented svn revision support
Sun, 04 Jan 2009 17:14:27 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 17:10:04 +0000 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
Sun, 04 Jan 2009 17:04:29 +0000 Sam Lantinga Added keyrepeat to the TODO list
Sun, 04 Jan 2009 17:04:13 +0000 Sam Lantinga Added the Google Summer of Code folks to the credits.
Sun, 04 Jan 2009 06:32:01 +0000 Sam Lantinga Updated the snapshot script for use on the website
Sun, 04 Jan 2009 05:52:14 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:41:52 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:27:13 +0000 Sam Lantinga Fine tuned revision code, updated testver
Sun, 04 Jan 2009 05:08:12 +0000 Sam Lantinga Make the current revision number available
Sat, 03 Jan 2009 21:01:02 +0000 Sam Lantinga Good ideas, added to the TODO list
Sat, 03 Jan 2009 12:00:20 +0000 Szymon Wilczek Bug 653 bugfix
Sat, 03 Jan 2009 07:33:42 +0000 Sam Lantinga Fixed crash on Windows
Sat, 03 Jan 2009 07:23:11 +0000 Sam Lantinga Added a few things to the TODO list.
Sat, 03 Jan 2009 07:16:57 +0000 Sam Lantinga Icons with translucency are implemented
Sat, 03 Jan 2009 06:15:58 +0000 Sam Lantinga Added bug reports to the credits
Sat, 03 Jan 2009 06:12:05 +0000 Sam Lantinga Fixed bug #663
Sat, 03 Jan 2009 06:03:56 +0000 Sam Lantinga The mouse position is relative to the client window.
Sat, 03 Jan 2009 05:42:18 +0000 Sam Lantinga Improved Direct3D YUV texture support
Sat, 03 Jan 2009 04:33:19 +0000 Sam Lantinga Query available formats before advertising them.
Sat, 03 Jan 2009 01:20:55 +0000 Sam Lantinga Should we also set the icon in the task manager?
Sat, 03 Jan 2009 01:01:53 +0000 Sam Lantinga Added support for translucent icons on Windows
Sat, 03 Jan 2009 01:00:38 +0000 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
Fri, 02 Jan 2009 23:47:16 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 16:03:37 +0000 Sam Lantinga indent
Fri, 02 Jan 2009 15:47:49 +0000 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
Fri, 02 Jan 2009 10:30:53 +0000 Sam Lantinga Hopefully fixed crash when there are no input devices
Fri, 02 Jan 2009 09:50:25 +0000 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Fri, 02 Jan 2009 08:12:14 +0000 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
Fri, 02 Jan 2009 07:34:01 +0000 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
Fri, 02 Jan 2009 04:35:52 +0000 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.
Fri, 02 Jan 2009 01:37:07 +0000 Sam Lantinga Added Couriersud to credits for finding bugs
Fri, 02 Jan 2009 01:34:52 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 00:54:48 +0100
Fri, 02 Jan 2009 01:32:51 +0000 Sam Lantinga Don't check in personal files
Thu, 01 Jan 2009 23:49:28 +0000 Holmes Futrell Added target testdraw2 for running the test/testdraw2.c test.
Thu, 01 Jan 2009 23:47:33 +0000 Holmes Futrell Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Thu, 01 Jan 2009 23:01:05 +0000 Holmes Futrell Re-enabled joystick support during compilation.
Thu, 01 Jan 2009 21:34:22 +0000 Sam Lantinga Date: Thu, 01 Jan 2009 21:32:12 +0100
Thu, 01 Jan 2009 19:42:48 +0000 Sam Lantinga Kicking off the great SDL Bug Hunt for January 2009
Thu, 01 Jan 2009 18:58:26 +0000 Sam Lantinga Fixed DirectColor visual window creation problem
Thu, 01 Jan 2009 18:49:43 +0000 Sam Lantinga Windows line drawing support is implemented
Thu, 01 Jan 2009 08:22:20 +0000 Sam Lantinga Oh yeah, it's an XInput symbol
Thu, 01 Jan 2009 08:21:19 +0000 Sam Lantinga indent
Thu, 01 Jan 2009 08:19:56 +0000 Sam Lantinga Added missing symbol
Thu, 01 Jan 2009 07:59:08 +0000 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Thu, 01 Jan 2009 07:58:20 +0000 Ryan C. Gordon Audio driver priority: favor PulseAudio and ALSA over OSS.
Thu, 01 Jan 2009 07:54:58 +0000 Ryan C. Gordon Adjusted default choice of audio driver.
Wed, 31 Dec 2008 08:05:21 +0000 Sam Lantinga Removed unused variable
Wed, 31 Dec 2008 07:56:56 +0000 Sam Lantinga iPhone build compiles again (drawing routines need to be implemented)
Wed, 31 Dec 2008 07:35:55 +0000 Sam Lantinga Added testdraw2 to Visual C++ tests
Wed, 31 Dec 2008 07:11:53 +0000 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
Wed, 31 Dec 2008 06:18:33 +0000 Sam Lantinga indent
Wed, 31 Dec 2008 06:17:24 +0000 Sam Lantinga Implemented Direct3D line and point drawing
Tue, 30 Dec 2008 17:09:42 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:53 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:06 +0000 Sam Lantinga indent
Tue, 30 Dec 2008 07:15:46 +0000 Sam Lantinga Fixed missing return value
Tue, 30 Dec 2008 07:14:11 +0000 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
Tue, 30 Dec 2008 04:38:39 +0000 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
Tue, 30 Dec 2008 04:22:24 +0000 Sam Lantinga Swapped functions to match the other renderer files
Tue, 30 Dec 2008 03:54:34 +0000 Sam Lantinga Added project for testdraw2
Tue, 30 Dec 2008 03:51:20 +0000 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
Mon, 29 Dec 2008 19:48:01 +0000 Sam Lantinga Significant performance boost with blend mode none
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Thu, 25 Dec 2008 05:26:29 +0000 Sam Lantinga indent
Thu, 25 Dec 2008 05:16:18 +0000 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
Thu, 25 Dec 2008 05:11:29 +0000 Sam Lantinga Updated to build on Windows
Thu, 25 Dec 2008 04:56:44 +0000 Sam Lantinga Updated project with new source files
Thu, 25 Dec 2008 04:42:28 +0000 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
Wed, 24 Dec 2008 13:13:38 +0000 Sam Lantinga Fixed CPU feature detection on x86_64 platform
Wed, 24 Dec 2008 13:04:18 +0000 Sam Lantinga Correct the test program
Wed, 24 Dec 2008 12:17:25 +0000 Sam Lantinga Don't unlock a surface we didn't lock
Tue, 23 Dec 2008 04:51:36 +0000 Sam Lantinga Fixed clipping source rect to match destination rect clipping
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Tue, 23 Dec 2008 02:38:28 +0000 Sam Lantinga Fixed argument order to the line clipping routine
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Tue, 23 Dec 2008 01:28:06 +0000 Sam Lantinga Added clipping for render copy
Mon, 22 Dec 2008 05:29:55 +0000 Sam Lantinga typo fix
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Mon, 22 Dec 2008 04:52:43 +0000 Sam Lantinga Fixed crash when resizing the window with the software renderer.
Sun, 21 Dec 2008 20:17:41 +0000 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
Sun, 21 Dec 2008 20:16:21 +0000 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
Sun, 21 Dec 2008 17:55:02 +0000 Sam Lantinga Fixed crash in testdraw2, added more points
Sun, 21 Dec 2008 17:39:41 +0000 Sam Lantinga Added RenderPiont() API
Sun, 21 Dec 2008 08:59:56 +0000 Sam Lantinga Make it possible to switch algorithms in the future
Sun, 21 Dec 2008 08:55:06 +0000 Sam Lantinga Added ARGB optimized case for Mac OS X
Sun, 21 Dec 2008 08:28:25 +0000 Sam Lantinga Share code between fill and line drawing
Sun, 21 Dec 2008 08:24:32 +0000 Sam Lantinga Added test program to verify fill functionality
Sat, 20 Dec 2008 23:19:20 +0000 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
Sat, 20 Dec 2008 23:10:20 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 18:56:35 +0000 Sam Lantinga Added missing return
Sat, 20 Dec 2008 18:40:30 +0000 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
Sat, 20 Dec 2008 18:26:06 +0000 Sam Lantinga Add a few test pattern lines
Sat, 20 Dec 2008 13:55:45 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 13:54:19 +0000 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
Sat, 20 Dec 2008 13:53:54 +0000 Sam Lantinga Fixed crash in software line drawing
Sat, 20 Dec 2008 13:14:28 +0000 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
Sat, 20 Dec 2008 12:32:53 +0000 Sam Lantinga Added a test program for line drawing
Sat, 20 Dec 2008 12:32:38 +0000 Sam Lantinga Minor corrections
Sat, 20 Dec 2008 12:32:25 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Sat, 20 Dec 2008 08:41:05 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 06:46:37 +0000 Sam Lantinga Fixed crash when resizing YUV textures
Fri, 19 Dec 2008 09:15:59 +0000 Ryan C. Gordon More resampling fixes.
Fri, 19 Dec 2008 08:30:26 +0000 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
Fri, 19 Dec 2008 06:43:41 +0000 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
Fri, 19 Dec 2008 06:01:03 +0000 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Fri, 19 Dec 2008 04:42:18 +0000 Sam Lantinga Reminder to implement icon support
Wed, 17 Dec 2008 07:19:55 +0000 Sam Lantinga indent
Wed, 17 Dec 2008 07:17:54 +0000 Sam Lantinga * Implemented X11 fullscreen input grab
Tue, 16 Dec 2008 17:44:10 +0000 Sam Lantinga indent
Tue, 16 Dec 2008 17:41:03 +0000 Sam Lantinga Progress on fullscreen mode switching on X11
Tue, 16 Dec 2008 17:40:30 +0000 Sam Lantinga Use the desktop format instead of an arbitrary one.
Sun, 14 Dec 2008 07:22:15 +0000 Sam Lantinga Corrected case for TargetConditionals.h
Sun, 14 Dec 2008 04:36:32 +0000 Sam Lantinga The X11 window and all pixmaps and images share the same visual and depth.
Sat, 13 Dec 2008 13:30:11 +0000 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sat, 13 Dec 2008 13:10:53 +0000 Sam Lantinga Fixed BadMatch error in X11 renderer
Sat, 13 Dec 2008 12:34:28 +0000 Sam Lantinga Updated test for API changes
Sat, 13 Dec 2008 06:36:47 +0000 Sam Lantinga Fixed SDL 1.2 compatibility problem.
Sat, 13 Dec 2008 06:27:58 +0000 Sam Lantinga indent
Sat, 13 Dec 2008 04:11:24 +0000 Sam Lantinga Updated TODO list
Fri, 12 Dec 2008 15:51:57 +0000 Edgar Simo Some error checking when destroying the HelperWindow.
Fri, 12 Dec 2008 06:46:20 +0000 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
Wed, 10 Dec 2008 08:39:00 +0000 Sam Lantinga Updated TODO list
Mon, 08 Dec 2008 00:52:12 +0000 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Mon, 08 Dec 2008 00:24:15 +0000 Sam Lantinga A little cleanup for SDL snapshot release
Sun, 07 Dec 2008 23:57:42 +0000 Sam Lantinga Don't need multi-threaded X11 for SDL 1.3
Sun, 07 Dec 2008 23:25:39 +0000 Sam Lantinga Default SSE2 off on iX86, since gcc will use it for floating point operations
Sun, 07 Dec 2008 22:56:18 +0000 Sam Lantinga Fixed palette sharing
Sun, 07 Dec 2008 22:48:06 +0000 Sam Lantinga Fixed updating the video surface when the palette changes
Sun, 07 Dec 2008 22:37:40 +0000 Sam Lantinga Fixed picking blit function when RLE fails
Sun, 07 Dec 2008 22:29:58 +0000 Sam Lantinga Better default format for Mac OS X
Sun, 07 Dec 2008 22:25:16 +0000 Sam Lantinga Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
Sun, 07 Dec 2008 22:04:24 +0000 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
Sun, 07 Dec 2008 21:53:28 +0000 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
Sun, 07 Dec 2008 07:16:40 +0000 Ryan C. Gordon Comment cleanup.
Sun, 07 Dec 2008 07:06:34 +0000 Ryan C. Gordon Don't hardcode RECT for fragment program texture targets.
Sun, 07 Dec 2008 04:38:32 +0000 Sam Lantinga Slight optimization of the shader, no need to scale into 0..255
Sun, 07 Dec 2008 04:02:23 +0000 Sam Lantinga Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sat, 06 Dec 2008 18:37:06 +0000 Sam Lantinga The YCbCr texture extension works now that bytes_per_pixel() returns the
Sat, 06 Dec 2008 18:22:28 +0000 Sam Lantinga Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sat, 06 Dec 2008 17:50:50 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 15:27:00 +0100
Sat, 06 Dec 2008 17:46:55 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 14:54:10 +0100
Sat, 06 Dec 2008 17:43:10 +0000 Sam Lantinga The previous checkin fixes the crash, so at least we're not overrunning
Sat, 06 Dec 2008 17:41:01 +0000 Sam Lantinga Progress, maybe. :)
Sat, 06 Dec 2008 05:49:53 +0000 Sam Lantinga Fixed SDL_SetAlpha compatibility function to match the documentation
Sat, 06 Dec 2008 05:49:08 +0000 Sam Lantinga Fixed bug picking blitters
Sat, 06 Dec 2008 05:23:35 +0000 Sam Lantinga Rebind the context to the window area and update matrices when the window size changes
Sat, 06 Dec 2008 00:56:47 +0000 Ryan C. Gordon Initial pixel shader support for YUV textures in the GL renderer.
Fri, 05 Dec 2008 07:01:12 +0000 Sam Lantinga minor bug
Fri, 05 Dec 2008 07:00:58 +0000 Sam Lantinga Whoops, can't call glOrtho() repeatedly
Fri, 05 Dec 2008 06:22:19 +0000 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
Fri, 05 Dec 2008 06:19:49 +0000 Sam Lantinga Fixed crashes when resizing video modes
Fri, 05 Dec 2008 06:19:09 +0000 Sam Lantinga fixed formatting
Thu, 04 Dec 2008 16:54:22 +0000 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer
Wed, 03 Dec 2008 11:09:58 +0000 Sam Lantinga If scaling isn't supported, do an unscaled copy instead of not showing anything.
Wed, 03 Dec 2008 06:32:04 +0000 Sam Lantinga Fixed crash on 64-bit systems
Wed, 03 Dec 2008 04:32:24 +0000 Sam Lantinga Date: Tue, 02 Dec 2008 23:38:26 +0100
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Tue, 02 Dec 2008 17:10:05 +0000 Sam Lantinga Added missing header
Tue, 02 Dec 2008 16:10:21 +0000 Sam Lantinga Removed unused function
Tue, 02 Dec 2008 16:09:58 +0000 Sam Lantinga You can't use memset() on screen formats with an alpha channel
Mon, 01 Dec 2008 23:09:09 +0000 Sam Lantinga Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
Mon, 01 Dec 2008 09:45:01 +0000 Ryan C. Gordon Removed newline, to make sure revision control post-commit hook is working.
Mon, 01 Dec 2008 09:09:31 +0000 Ryan C. Gordon Added a newline, to verify that revision control is functioning.
Mon, 01 Dec 2008 00:41:19 +0000 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
Mon, 01 Dec 2008 00:41:15 +0000 Ryan C. Gordon Added *.dSYM to the ignore properties.
Mon, 01 Dec 2008 00:10:49 +0000 Sam Lantinga Date: Mon, 01 Dec 2008 00:57:15 +0100
Mon, 01 Dec 2008 00:07:45 +0000 Sam Lantinga indent
Mon, 01 Dec 2008 00:05:31 +0000 Sam Lantinga Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
Mon, 01 Dec 2008 00:03:51 +0000 Sam Lantinga Finally got the right mojo for Apple's YUV texture format.
Sun, 30 Nov 2008 23:42:33 +0000 Sam Lantinga Fixed the list of supported YUV formats
Sun, 30 Nov 2008 21:58:23 +0000 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sat, 29 Nov 2008 21:48:14 +0000 Sam Lantinga Temporary fix for Mac OS X crash in textoverlay
Sat, 29 Nov 2008 15:32:14 +0000 Sam Lantinga Whoops, we need this for subrect updates (testsprite)
Sat, 29 Nov 2008 11:26:01 +0000 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Sat, 29 Nov 2008 11:24:18 +0000 Sam Lantinga Fixed testalpha screen clear for screen formats with an alpha channel
Sat, 29 Nov 2008 10:43:50 +0000 Sam Lantinga Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 06:29:33 +0000 Sam Lantinga Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sat, 29 Nov 2008 06:27:26 +0000 Sam Lantinga Fixed the texture format for the software fallback
Sat, 29 Nov 2008 00:11:35 +0000 Sam Lantinga Fixed SW_SetTextureScaleMode()
Sat, 29 Nov 2008 00:10:59 +0000 Sam Lantinga Fixed copy blit detection
Sat, 29 Nov 2008 00:08:29 +0000 Sam Lantinga Added ARGB8888 destination format (used on Mac OS X)
Fri, 28 Nov 2008 20:09:32 +0000 Sam Lantinga Again, map the color with the alpha channel filled in.
Fri, 28 Nov 2008 19:59:46 +0000 Sam Lantinga Fixed crash in testalpha. I think this was supposed to clear those bits. :)
Fri, 28 Nov 2008 17:44:28 +0000 Sam Lantinga Map to black, not necessarily 0
Fri, 28 Nov 2008 17:42:40 +0000 Sam Lantinga Clear the screen to actual black based on the format of the screen.
Thu, 27 Nov 2008 22:11:01 +0000 Sam Lantinga Set the alpha mask fixing software rendering in OpenGL
Thu, 27 Nov 2008 21:53:18 +0000 Sam Lantinga Fixed mouse coordinate range on Mac OS X
Thu, 27 Nov 2008 05:29:12 +0000 Sam Lantinga RemDisabled some video drivers which are not converted to 1.3 yet
Thu, 27 Nov 2008 04:51:34 +0000 Sam Lantinga Show the grey background first before starting to blit sprites
Wed, 26 Nov 2008 21:59:35 +0000 Sam Lantinga Date: Wed, 26 Nov 2008 19:50:31 +0100
Wed, 26 Nov 2008 15:52:00 +0000 Sam Lantinga Both testsprite and testsprite2 use a grey background
Tue, 25 Nov 2008 20:06:27 +0000 Sam Lantinga Fixed bug #605, per Martin's suggestion
Tue, 25 Nov 2008 08:40:52 +0000 Sam Lantinga Updated with latest glext.h
Tue, 25 Nov 2008 05:29:14 +0000 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Tue, 25 Nov 2008 02:12:19 +0000 Sam Lantinga Fixed bug with converting colorkey surface to texture
Tue, 25 Nov 2008 00:48:25 +0000 Sam Lantinga (none)
Tue, 25 Nov 2008 00:29:44 +0000 Sam Lantinga Fixed Direct3D rendering
Mon, 24 Nov 2008 23:55:18 +0000 Sam Lantinga Added testsprite test projects for Visual Studio
Mon, 24 Nov 2008 23:25:36 +0000 Sam Lantinga Added software fallback for YUV overlay code when YUV textures aren't available.
Mon, 24 Nov 2008 21:43:02 +0000 Sam Lantinga Disable spurious warning
Mon, 24 Nov 2008 00:18:42 +0000 Sam Lantinga Fixed Bugzilla bug #205
Sat, 22 Nov 2008 06:59:22 +0000 Sam Lantinga Preliminary support for YUV textures
Mon, 17 Nov 2008 18:50:50 +0000 Sam Lantinga Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sat, 08 Nov 2008 07:34:21 +0000 Sam Lantinga Sort by HID usage, which makes more sense and is more cross-platform
Wed, 29 Oct 2008 05:56:23 +0000 Sam Lantinga We'd never port SDL to Minix... would we? :)
Sat, 18 Oct 2008 04:03:41 +0000 Sam Lantinga Added dummy shared object files, fixing linker errors
Sat, 18 Oct 2008 03:21:32 +0000 Sam Lantinga (none)
Thu, 16 Oct 2008 12:35:28 +0000 Sam Lantinga Added the SDL_haptic files to the project
Thu, 16 Oct 2008 12:22:56 +0000 Sam Lantinga Disabled the Haptic API on iPhone, changed the order of the header to match
Tue, 14 Oct 2008 18:28:28 +0000 Edgar Simo Fixed compilation on mingw32.
Sun, 12 Oct 2008 16:30:42 +0000 Sam Lantinga Added missing math.h functionality for SDL_audiocvt.c
Sun, 12 Oct 2008 16:21:36 +0000 Sam Lantinga Don't include <math.h> when HAVE_MATH_H isn't defined
Sun, 12 Oct 2008 16:15:43 +0000 Sam Lantinga This can be static
Sun, 12 Oct 2008 16:05:34 +0000 Sam Lantinga Fixed memory leak in raw mouse input processing.
Sat, 04 Oct 2008 06:46:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 17 Sep 2008 08:24:51 +0000 Ryan C. Gordon Add XInput support to Xcode project (untested!).
Wed, 17 Sep 2008 08:20:57 +0000 Ryan C. Gordon Some cleanups on the new XInput code.
Mon, 15 Sep 2008 20:48:51 +0000 Ryan C. Gordon Removed zap_ptr hack from Bugzilla #602...it was incorrect.
Mon, 15 Sep 2008 08:41:03 +0000 Sam Lantinga Almost got this compiling on Cygwin32, just needs DirectInput 7
Mon, 15 Sep 2008 07:34:36 +0000 Sam Lantinga Updated Visual C++ build
Mon, 15 Sep 2008 06:49:23 +0000 Sam Lantinga more more!
Mon, 15 Sep 2008 06:48:41 +0000 Sam Lantinga Yet more math...
Mon, 15 Sep 2008 06:46:23 +0000 Sam Lantinga Whoops, missed a file...
Mon, 15 Sep 2008 06:33:23 +0000 Sam Lantinga Expanded the libm support and put it into a separate directory.
Mon, 15 Sep 2008 05:14:11 +0000 Sam Lantinga (none)
Mon, 15 Sep 2008 05:09:45 +0000 Ryan C. Gordon Merged r4087:4088 from branches/SDL-1.2: missing semicolon.
Mon, 15 Sep 2008 04:32:36 +0000 Sam Lantinga indent
Mon, 15 Sep 2008 04:31:30 +0000 Sam Lantinga http://sources.redhat.com/ml/newlib/2002/msg00230.html
Mon, 08 Sep 2008 07:38:41 +0000 Ryan C. Gordon Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.
Sat, 06 Sep 2008 04:31:34 +0000 Darren Alton Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
Sat, 06 Sep 2008 00:10:16 +0000 Darren Alton Initial work for NDS haptic support.
Thu, 04 Sep 2008 13:43:39 +0000 Edgar Simo Allow testing haptic devices by index.
Tue, 02 Sep 2008 20:27:47 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
Tue, 02 Sep 2008 20:22:05 +0000 Holmes Futrell Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
Tue, 02 Sep 2008 20:19:45 +0000 Holmes Futrell Added support for OpenGL ES renderer
Tue, 02 Sep 2008 20:11:06 +0000 Holmes Futrell Ran GNU indent on file
Tue, 02 Sep 2008 20:05:33 +0000 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Tue, 02 Sep 2008 19:53:56 +0000 Holmes Futrell Added retained backing attribute, reference to UIKit renderer
Tue, 02 Sep 2008 02:44:45 +0000 Holmes Futrell This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Tue, 02 Sep 2008 02:27:06 +0000 Holmes Futrell Added OpenGL ES support
Tue, 02 Sep 2008 00:37:04 +0000 Holmes Futrell These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Mon, 01 Sep 2008 16:04:20 +0000 Sam Lantinga Fixed a bunch of compile warnings on Mac OS X
Sun, 31 Aug 2008 16:04:32 +0000 Sam Lantinga Date: Sun, 31 Aug 2008 17:53:59 +0200
Sun, 31 Aug 2008 16:03:55 +0000 Sam Lantinga indent
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 27 Aug 2008 13:37:19 +0000 Szymon Wilczek Many mouse and tablet linux test file added
Tue, 26 Aug 2008 11:50:37 +0000 Edgar Simo Fix for mingw compilation by Alam.
Tue, 26 Aug 2008 11:40:37 +0000 Edgar Simo Changed spaces to tabs.
Tue, 26 Aug 2008 11:27:30 +0000 Edgar Simo svn:ignore files generated by xcode.
Tue, 26 Aug 2008 11:18:34 +0000 Edgar Simo Update to xcode to include haptic subsystem stuff by Alam.
Tue, 26 Aug 2008 11:17:16 +0000 Edgar Simo Missing an include.
Tue, 26 Aug 2008 07:34:49 +0000 Sam Lantinga Fixed Visual Studio compilation problems
Tue, 26 Aug 2008 07:34:23 +0000 Sam Lantinga Fixed crash when tablet isn't detected properly
Tue, 26 Aug 2008 06:03:48 +0000 Sam Lantinga Dynamically load wintab32.dll
Tue, 26 Aug 2008 05:57:41 +0000 Sam Lantinga indent
Tue, 26 Aug 2008 05:26:28 +0000 Sam Lantinga Added Wacom API headers.
Tue, 26 Aug 2008 02:47:26 +0000 Sam Lantinga Couriersud fixed bug #603
Tue, 26 Aug 2008 02:40:24 +0000 Sam Lantinga indent. *sigh*
Tue, 26 Aug 2008 02:32:45 +0000 Sam Lantinga Date: Sun, 20 Jul 2008 22:34:37 +0200
Tue, 26 Aug 2008 02:26:18 +0000 Sam Lantinga Fixed compile errors for audio resampling. I'm not sure how this got missed...
Mon, 25 Aug 2008 20:51:03 +0000 Edgar Simo Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
Mon, 25 Aug 2008 18:02:14 +0000 Szymon Wilczek Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
Mon, 25 Aug 2008 17:34:58 +0000 Edgar Simo Merge of force feedback branch r4039.
Mon, 25 Aug 2008 15:08:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 10:14:21 +0000 Edgar Simo Merging another last minute fix from force feedback branch (r4036)
Mon, 25 Aug 2008 10:04:06 +0000 Sam Lantinga Merged last minute fixes from force feedback branch (r4031, r4033, r4034)
Mon, 25 Aug 2008 09:55:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 08:50:37 +0000 Sam Lantinga Fixed compile errors introduced during the merge refactoring
Mon, 25 Aug 2008 06:58:34 +0000 Sam Lantinga Added missing X1/X2 button support
Mon, 25 Aug 2008 06:33:00 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 05:30:28 +0000 Sam Lantinga Missing keysym defines
Sat, 05 Jul 2008 18:25:28 +0000 Ryan C. Gordon Testing Subversion commit RSS feed.
Sat, 05 Jul 2008 16:15:44 +0000 Sam Lantinga Reverted Holmes' changes, they should be on the iphone branch
Sun, 22 Jun 2008 23:13:02 +0000 Holmes Futrell disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
Sun, 22 Jun 2008 23:12:02 +0000 Holmes Futrell Added iPhone OS (__IPHONEOS__) as a platform
Sun, 22 Jun 2008 23:10:44 +0000 Holmes Futrell iPhone OS uses a custom main
Mon, 26 May 2008 12:56:10 +0000 Sam Lantinga Fixed compiler warning
Mon, 26 May 2008 12:43:37 +0000 Sam Lantinga Reverted revision 3416, fixing bug #589
Thu, 08 May 2008 05:06:24 +0000 Sam Lantinga Date: Wed, 7 May 2008 21:48:10 +0200
Fri, 02 May 2008 14:55:08 +0000 Sam Lantinga Updated Xcode project from Eric Wing
Wed, 27 Aug 2008 13:44:02 +0000 Sam Lantinga indent gsoc2008_nds
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Thu, 21 Aug 2008 12:38:21 +0000 Darren Alton Some more work on the audio driver. gsoc2008_nds
Mon, 18 Aug 2008 07:29:52 +0000 Darren Alton Timers work now. gsoc2008_nds
Sun, 17 Aug 2008 09:50:28 +0000 Darren Alton More sprite-driven texture work in the render/video drivers. gsoc2008_nds
Sat, 16 Aug 2008 12:58:36 +0000 Darren Alton More sprite-work in the render driver, and some updates to the nds-test-progs. gsoc2008_nds
Sat, 16 Aug 2008 12:08:12 +0000 Darren Alton Beginnings of sprite support. gsoc2008_nds
Sat, 16 Aug 2008 11:16:08 +0000 Darren Alton Minor cleanups in renderer. gsoc2008_nds
Sat, 16 Aug 2008 11:05:50 +0000 Darren Alton Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.) gsoc2008_nds
Sat, 16 Aug 2008 07:44:35 +0000 Darren Alton More work and some bugfixes on the graphics driver. gsoc2008_nds
Fri, 15 Aug 2008 10:44:31 +0000 Darren Alton Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them. gsoc2008_nds
Fri, 15 Aug 2008 10:17:07 +0000 Darren Alton Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well gsoc2008_nds
Thu, 14 Aug 2008 04:33:55 +0000 Darren Alton renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering. gsoc2008_nds
Wed, 13 Aug 2008 00:49:03 +0000 Darren Alton Existing testsprite programs made into NDS projects gsoc2008_nds
Wed, 13 Aug 2008 00:45:35 +0000 Darren Alton Making room for test prog's gsoc2008_nds
Mon, 11 Aug 2008 04:39:24 +0000 Sam Lantinga Improved devkitPrO message in Makefile.ds and set better environment variable defaults gsoc2008_nds
Fri, 08 Aug 2008 08:22:08 +0000 Darren Alton Ongoing video render work; initial work on NDS Timers. gsoc2008_nds
Sat, 26 Jul 2008 05:52:59 +0000 Darren Alton Some debug work on the video driver, shows an error in the BG's vertical placement gsoc2008_nds
Fri, 25 Jul 2008 23:39:14 +0000 Darren Alton Some small bug fixes and more work on video gsoc2008_nds
Sat, 19 Jul 2008 17:37:19 +0000 Darren Alton More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver. gsoc2008_nds
Sun, 13 Jul 2008 04:28:54 +0000 Darren Alton More NDS video driver work. gsoc2008_nds
Thu, 10 Jul 2008 23:35:01 +0000 Darren Alton Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver gsoc2008_nds
Wed, 02 Jul 2008 13:59:30 +0000 Darren Alton Starting to work on a more complete video driver. gsoc2008_nds
Tue, 01 Jul 2008 13:02:50 +0000 Darren Alton Fixed a conflict between the touch and joystick drivers. They now should both behave as expected. gsoc2008_nds
Sun, 29 Jun 2008 21:32:31 +0000 Darren Alton Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level. gsoc2008_nds
Mon, 23 Jun 2008 11:55:26 +0000 Darren Alton Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API. gsoc2008_nds
Thu, 19 Jun 2008 07:11:35 +0000 Darren Alton Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes. gsoc2008_nds
Tue, 17 Jun 2008 08:26:36 +0000 Darren Alton NDS video driver is now functional, using software rendering and framebuffer. gsoc2008_nds
Thu, 12 Jun 2008 02:38:49 +0000 Darren Alton some changes to the dummy driver for debug purposes that should be reverted. gsoc2008_nds
Tue, 10 Jun 2008 06:57:57 +0000 Darren Alton Fix for the previous commit: actually 'svn add'ed some files. gsoc2008_nds
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Wed, 23 Apr 2008 06:27:10 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_nds
Thu, 14 Aug 2008 08:21:25 +0000 Aaron Wishnick Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet. gsoc2008_audio_resampling
Wed, 13 Aug 2008 02:50:10 +0000 Aaron Wishnick Implemented streamer code in SDL_RunAudio() but have not tested it. gsoc2008_audio_resampling
Tue, 12 Aug 2008 01:03:05 +0000 Aaron Wishnick More streamer work. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:50:58 +0000 Aaron Wishnick Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:24:42 +0000 Aaron Wishnick General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something. gsoc2008_audio_resampling
Thu, 10 Jul 2008 07:02:18 +0000 Aaron Wishnick Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug. gsoc2008_audio_resampling
Wed, 02 Jul 2008 08:04:50 +0000 Aaron Wishnick The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out. gsoc2008_audio_resampling
Wed, 02 Jul 2008 07:25:02 +0000 Aaron Wishnick Cleaned up some bugs, but the FIR filter is still distorting. gsoc2008_audio_resampling
Sun, 22 Jun 2008 00:36:35 +0000 Aaron Wishnick Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion. gsoc2008_audio_resampling
Thu, 19 Jun 2008 20:11:06 +0000 Aaron Wishnick IIR filtering now seems to work fine. Fixed point code also seems to be good. gsoc2008_audio_resampling
Wed, 18 Jun 2008 22:42:27 +0000 Aaron Wishnick Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned. gsoc2008_audio_resampling
Wed, 18 Jun 2008 18:55:50 +0000 Aaron Wishnick Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working. gsoc2008_audio_resampling
Wed, 18 Jun 2008 04:51:10 +0000 Aaron Wishnick Added beginnings of resampling code. gsoc2008_audio_resampling
Wed, 23 Apr 2008 06:26:21 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_audio_resampling
Mon, 25 Aug 2008 20:49:36 +0000 Edgar Simo Fixed haptic dummy driver not compiling with some compilers. gsoc2008_force_feedback
Mon, 25 Aug 2008 17:30:39 +0000 Edgar Simo Fix for mingw compilation of haptic subsystem by Alam. gsoc2008_force_feedback
Mon, 25 Aug 2008 10:10:13 +0000 Edgar Simo Fixed silly mistake because of coding too fast. gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:51 +0000 Sam Lantinga Yep, 0 is the correct value here gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:14 +0000 Sam Lantinga Fixed code for building with UNICODE and without C runtime gsoc2008_force_feedback
Mon, 25 Aug 2008 09:51:02 +0000 Edgar Simo * Fixed autotools never properly detecting directinput. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:41:22 +0000 Edgar Simo Fixed linux implementation of SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:32:50 +0000 Edgar Simo Added SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:17:45 +0000 Edgar Simo Added support for pausing/unpausing haptic devices. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:49:31 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:46:39 +0000 Edgar Simo Made LINUXEV required for haptic. gsoc2008_force_feedback
Mon, 11 Aug 2008 15:29:28 +0000 Edgar Simo Simplified some error messages. gsoc2008_force_feedback
Mon, 11 Aug 2008 11:40:44 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Mon, 11 Aug 2008 02:51:32 +0000 Sam Lantinga Fixed force feedback detection of joystick devices gsoc2008_force_feedback
Sun, 10 Aug 2008 19:53:58 +0000 Edgar Simo Casting for warnings. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:47:02 +0000 Edgar Simo Forgot some headers. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:45:38 +0000 Edgar Simo First draft of darwin haptic<->joystick stuff. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:14:54 +0000 Edgar Simo Added testhaptic to test haptic devices. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:11:09 +0000 Edgar Simo Linux documentation was off, periodic does not imply all the individual effects. gsoc2008_force_feedback
Wed, 06 Aug 2008 15:39:08 +0000 Edgar Simo Correctness patch my alam. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:10:44 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:08:29 +0000 Edgar Simo Exposed the darwin joystick hardware data to the haptic subsystem. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:02:13 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:53:55 +0000 Edgar Simo Updating documentation about NumEffects and NumPlaying. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:48:35 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:33:16 +0000 Edgar Simo Should remove warnings on compilation. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:26:47 +0000 Edgar Simo Proper axes support for darwin haptic. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:11:35 +0000 Edgar Simo Added SDL_HAPTIC_STATUS support to windows haptic port. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:51 +0000 Edgar Simo Forgot to declare instance. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:29 +0000 Edgar Simo Fixd outstanding typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:52:51 +0000 Edgar Simo This should hopefully allow initailizing the joystick/haptic subsystems without calling SetVideoMode first. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:35:09 +0000 Edgar Simo Documenting special cases. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:28:07 +0000 Edgar Simo Forgot to alloc the hwdata when opening from joystick. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:24:08 +0000 Edgar Simo Forgot a return. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:23:22 +0000 Edgar Simo Made prototypes for all static functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:22:36 +0000 Edgar Simo Need DirectX version 7 or later. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:06:41 +0000 Edgar Simo Finished implementing the haptic<->joystick functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 08:47:35 +0000 Edgar Simo Moved the directinput joystick hwdata stuff into a seperate header file. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:59:03 +0000 Edgar Simo Implemented SDL_SYS_HapticMouse on windows. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:54:33 +0000 Edgar Simo Fixed another typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:53:51 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:51:30 +0000 Edgar Simo Check for capabilities at init. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:42:42 +0000 Edgar Simo Enabled capabilities again. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:52:22 +0000 Edgar Simo Added FFEFF_OBJECTOFFSETS to darwin port. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:26:11 +0000 Edgar Simo CONVERT now checks for overflows. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:01:09 +0000 Edgar Simo Using same syntax as the windows port for updating effects. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:48:53 +0000 Edgar Simo Undocumented hack to get all force feedback devices. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:33:50 +0000 Edgar Simo Some correctness, especially on axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:13:11 +0000 Edgar Simo Make sure axes have force feedback actuators. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:02:56 +0000 Edgar Simo Better handling of direction axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 15:56:35 +0000 Edgar Simo Fixed mistake in CONVERT. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:41:04 +0000 Edgar Simo Typo. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:39:51 +0000 Edgar Simo Get number of axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:21:21 +0000 Edgar Simo Using DIEFF_OBJECTOFFSETS now that seems obligatory. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:14:16 +0000 Edgar Simo With no axes use spherical direction by default. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:08:59 +0000 Edgar Simo Fixed stupid mistake. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:04:30 +0000 Edgar Simo Fixed only supporting last effect. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:41:29 +0000 Edgar Simo Missed a closing parenthesis. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:40:45 +0000 Edgar Simo GUID is not a pointer as I thought. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:39:37 +0000 Edgar Simo Changed EFFECT_TEST again for win32. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:31:09 +0000 Edgar Simo Missed closing parenthesis. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:30:17 +0000 Edgar Simo Changed effect comparison a bit. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:16:11 +0000 Edgar Simo Disabled getting capabilities (not used atm). gsoc2008_force_feedback
Mon, 04 Aug 2008 17:13:16 +0000 Edgar Simo Seems like you have to get capabilities after setting data format. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:09:45 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:08:52 +0000 Edgar Simo Seems like you have to set the data format too. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:03:20 +0000 Edgar Simo Need to get cooperative level before acquiring. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:58:01 +0000 Edgar Simo Set an event handler for the Helper Window. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:34:22 +0000 Edgar Simo Trying to fix some issues with the Helper Window. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:17:52 +0000 Edgar Simo Seems like you have to register the class and other black magic too. gsoc2008_force_feedback
Mon, 04 Aug 2008 14:44:21 +0000 Edgar Simo A bit of windows debugging. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:30:16 +0000 Edgar Simo Fixed warning. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:29:19 +0000 Edgar Simo Minor changes for it to compile. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:22:01 +0000 Edgar Simo Added the concept of the HelperWindow to help with DirectInput. gsoc2008_force_feedback
Sun, 03 Aug 2008 10:25:25 +0000 Edgar Simo Used dxerr instead of dxerr9 in directinput joystick driver. gsoc2008_force_feedback
Sun, 03 Aug 2008 10:20:31 +0000 Edgar Simo Attempt to fix windows haptic port compilation errors. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:27:32 +0000 Edgar Simo Fixed some lone malloc and free. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:15:36 +0000 Edgar Simo Converted some functions to SDL_mem*. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:11:36 +0000 Edgar Simo Fixed some stray memcpy and free. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:38:13 +0000 Edgar Simo Windows build should compile after this. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:29:12 +0000 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:23:52 +0000 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:19:01 +0000 Edgar Simo Another windows patch. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:16:19 +0000 Edgar Simo Another patch for windows haptic. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:13:37 +0000 Edgar Simo Another set of fixes to try to get haptic subsystem compiling on windows. gsoc2008_force_feedback
Thu, 31 Jul 2008 15:57:49 +0000 Edgar Simo First attempt to fix compilation on windows. gsoc2008_force_feedback
Thu, 31 Jul 2008 11:10:52 +0000 Edgar Simo Configure should try to use haptic on windows with directinput. gsoc2008_force_feedback
Thu, 31 Jul 2008 11:06:16 +0000 Edgar Simo Basic haptic support for windows should work. Needs testing (probably won't compile). gsoc2008_force_feedback
Thu, 31 Jul 2008 10:31:31 +0000 Edgar Simo Fixed broken envelopes. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:26:21 +0000 Edgar Simo Missed a bracket. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:25:49 +0000 Edgar Simo More verbose about envelopes. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:21:11 +0000 Edgar Simo Fixed memory leak. gsoc2008_force_feedback
Thu, 31 Jul 2008 09:45:27 +0000 Edgar Simo Correctness patch, it's up to the SDL_haptic.c to clean up effects, not SDL_syshaptic.c. gsoc2008_force_feedback
Thu, 31 Jul 2008 09:02:43 +0000 Edgar Simo Made ValidHaptic cleaner. gsoc2008_force_feedback
Wed, 30 Jul 2008 18:29:55 +0000 Edgar Simo Allow effects with no axes. gsoc2008_force_feedback
Wed, 30 Jul 2008 18:22:45 +0000 Edgar Simo Fixed some typos. gsoc2008_force_feedback
Wed, 30 Jul 2008 15:08:44 +0000 Edgar Simo Made envelopes behave correctly with length of 0. gsoc2008_force_feedback
Wed, 30 Jul 2008 15:00:45 +0000 Edgar Simo Updated button trigger stuff. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:50:00 +0000 Edgar Simo Not being able to compile locally gets on my nerves. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:48:34 +0000 Edgar Simo Warn about using button triggers. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:09:10 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:08:21 +0000 Edgar Simo Removed invalid type check. gsoc2008_force_feedback
Wed, 30 Jul 2008 11:54:08 +0000 Edgar Simo First version of the windows haptic port, won't compile yet. gsoc2008_force_feedback
Wed, 30 Jul 2008 10:28:37 +0000 Edgar Simo Reset device and enable actuators when initializing. gsoc2008_force_feedback
Mon, 28 Jul 2008 10:26:21 +0000 Edgar Simo Put haptic defines in SDL_configs, patch by Alam. gsoc2008_force_feedback
Mon, 28 Jul 2008 10:00:17 +0000 Edgar Simo Updated xcode. gsoc2008_force_feedback
Tue, 22 Jul 2008 11:42:01 +0000 Edgar Simo Accidently left in hidDevice. gsoc2008_force_feedback
Tue, 22 Jul 2008 11:40:43 +0000 Edgar Simo Attempt to fix HIDGetDeviceProduct. gsoc2008_force_feedback
Tue, 22 Jul 2008 10:58:27 +0000 Edgar Simo Allow haptic subsystem to build on mac. gsoc2008_force_feedback
Tue, 22 Jul 2008 10:51:24 +0000 Edgar Simo Alam pointed out that the dummy haptic driver does not compile. gsoc2008_force_feedback
Sun, 20 Jul 2008 22:04:57 +0000 Edgar Simo Commented out a bit until definition is found. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:55:23 +0000 Edgar Simo Fixed some stupid mistakes. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:50:01 +0000 Edgar Simo More verbose errors. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:34:04 +0000 Edgar Simo Synced with trunk. gsoc2008_force_feedback
Sun, 20 Jul 2008 16:21:15 +0000 Edgar Simo Properly support INFINITY length haptic effects on linux. gsoc2008_force_feedback
Sun, 20 Jul 2008 14:12:52 +0000 Edgar Simo Improved correctiveness in CreateEffect. gsoc2008_force_feedback
Sat, 19 Jul 2008 17:05:30 +0000 Edgar Simo Support for SDL_HapticName in darwin. gsoc2008_force_feedback
Sat, 19 Jul 2008 16:06:43 +0000 Edgar Simo Fixed some typos in the doxygen. gsoc2008_force_feedback
Sat, 19 Jul 2008 15:57:07 +0000 Edgar Simo Added custom effect with support on darwin. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:22:56 +0000 Edgar Simo Was a typo in the mac os x documentation. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:21:36 +0000 Edgar Simo Added SDL_HAPTIC_RAMP support for darwin. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:16:03 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Fri, 18 Jul 2008 18:58:47 +0000 Edgar Simo Fixed some inconsistancies in coding style. gsoc2008_force_feedback
Fri, 18 Jul 2008 18:52:06 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:06:57 +0000 Edgar Simo Can't believe I missed this typo. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:06:06 +0000 Edgar Simo Fixed some typos. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:03:24 +0000 Edgar Simo Handle axes for darwin now. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:00:16 +0000 Edgar Simo More documentation. gsoc2008_force_feedback
Thu, 17 Jul 2008 16:08:46 +0000 Edgar Simo Added third axis to condition effects. gsoc2008_force_feedback
Thu, 17 Jul 2008 16:07:20 +0000 Edgar Simo Better handling of opening haptics from joysticks. gsoc2008_force_feedback
Thu, 17 Jul 2008 11:47:48 +0000 Edgar Simo Haptic subsystem handles haptic axes now. gsoc2008_force_feedback
Tue, 15 Jul 2008 17:35:06 +0000 Edgar Simo Now compiles cleanly (has yet to work though). gsoc2008_force_feedback
Tue, 15 Jul 2008 17:03:34 +0000 Edgar Simo Many typo and silly mistake fixes. gsoc2008_force_feedback
Tue, 15 Jul 2008 16:35:14 +0000 Edgar Simo Adding initial darwin port of haptic subsystem - broken atm. gsoc2008_force_feedback
Tue, 15 Jul 2008 15:53:48 +0000 Edgar Simo More explicit with iterations and length. gsoc2008_force_feedback
Tue, 15 Jul 2008 11:24:25 +0000 Edgar Simo * Removed unneeded int. gsoc2008_force_feedback
Thu, 10 Jul 2008 17:54:08 +0000 Edgar Simo Broke API by introducing iterations to SDL_HapticRunEffects(). gsoc2008_force_feedback
Thu, 10 Jul 2008 17:52:57 +0000 Edgar Simo Created win32 and darwin dirs. gsoc2008_force_feedback
Thu, 10 Jul 2008 17:16:11 +0000 Edgar Simo Added SDL_HapticNumEffectsPlaying(). gsoc2008_force_feedback
Thu, 10 Jul 2008 16:42:43 +0000 Edgar Simo Minor corrections. gsoc2008_force_feedback
Thu, 10 Jul 2008 11:39:28 +0000 Edgar Simo Prefixed all haptic errors with "Haptic:" for easier readability. gsoc2008_force_feedback
Thu, 10 Jul 2008 08:38:08 +0000 Edgar Simo Improved some ioctl handling. gsoc2008_force_feedback
Wed, 09 Jul 2008 18:29:11 +0000 Edgar Simo Fixed bugs in documentation. gsoc2008_force_feedback
Wed, 09 Jul 2008 18:23:54 +0000 Edgar Simo Implemented SDL_HAPTIC_CARTESIAN on linux. gsoc2008_force_feedback
Wed, 09 Jul 2008 17:06:54 +0000 Edgar Simo Dummy SDL haptic driver finally builds now. gsoc2008_force_feedback
Wed, 09 Jul 2008 16:33:51 +0000 Edgar Simo Fixed some typos preventing SDL from compiling with the haptic dummy driver. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:55:12 +0000 Edgar Simo Gain is set to max on haptic device open. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:35:10 +0000 Edgar Simo Added SDL_HapticOpened(). gsoc2008_force_feedback
Tue, 08 Jul 2008 19:23:03 +0000 Edgar Simo Added SDL_HapticIndex. gsoc2008_force_feedback
Mon, 07 Jul 2008 18:42:10 +0000 Edgar Simo Fixed more mistakes in documentation. gsoc2008_force_feedback
Mon, 07 Jul 2008 17:01:14 +0000 Edgar Simo Another important typo mistake. gsoc2008_force_feedback
Mon, 07 Jul 2008 16:58:16 +0000 Edgar Simo Fixed linux directions being inverted. gsoc2008_force_feedback
Mon, 07 Jul 2008 11:51:28 +0000 Edgar Simo Fixed mistake in example. gsoc2008_force_feedback
Sun, 06 Jul 2008 21:47:41 +0000 Edgar Simo Implemented polar coordinates in linux. gsoc2008_force_feedback
Sun, 06 Jul 2008 20:41:00 +0000 Edgar Simo Created SDL_HapticDirection. gsoc2008_force_feedback
Sun, 06 Jul 2008 17:06:37 +0000 Edgar Simo Fixed various mistakes in the doxygen. gsoc2008_force_feedback
Sun, 06 Jul 2008 16:53:32 +0000 Edgar Simo Renamed SDL_HapticQueryEffects to SDL_HapticQuery. gsoc2008_force_feedback
Thu, 03 Jul 2008 21:03:25 +0000 Edgar Simo Using errno for more verbosity in errors. gsoc2008_force_feedback
Thu, 03 Jul 2008 09:58:27 +0000 Edgar Simo Added SDL_HapticGetEffectStatus(). gsoc2008_force_feedback
Thu, 03 Jul 2008 09:13:22 +0000 Edgar Simo Haptic subsystem should finally be properly attached to the build system. gsoc2008_force_feedback
Thu, 03 Jul 2008 08:48:05 +0000 Edgar Simo Fixed regex replace mistake. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:41:56 +0000 Edgar Simo Updated the haptic dummy driver. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:26:35 +0000 Edgar Simo Commented SDL_syshaptic.h. gsoc2008_force_feedback
Wed, 02 Jul 2008 09:52:44 +0000 Edgar Simo Some more error checking. gsoc2008_force_feedback
Wed, 02 Jul 2008 08:24:35 +0000 Edgar Simo Exposed some of the joystick stuff to the haptic subsystem. gsoc2008_force_feedback
Tue, 01 Jul 2008 18:35:05 +0000 Edgar Simo Added SDL_HapticUpdateEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 16:42:12 +0000 Edgar Simo Merged seperate waveforms into types to be more compatible. gsoc2008_force_feedback
Tue, 01 Jul 2008 16:19:54 +0000 Edgar Simo Added SDL_HAPTIC_CUSTOM (not supported on linux). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:31:04 +0000 Edgar Simo Added SDL_HapticStopEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:21:09 +0000 Edgar Simo HapticSetGain checks to see if device supports it. gsoc2008_force_feedback
Tue, 01 Jul 2008 14:09:53 +0000 Edgar Simo Setting effects memory to 0. gsoc2008_force_feedback
Tue, 01 Jul 2008 11:21:36 +0000 Edgar Simo Removed the linux only SDL_HAPTIC_RUMBLE (use PERIODIC instead). gsoc2008_force_feedback
Tue, 01 Jul 2008 10:44:42 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 01 Jul 2008 09:22:22 +0000 Edgar Simo Some more error reporting. gsoc2008_force_feedback
Mon, 30 Jun 2008 21:38:29 +0000 Edgar Simo Added some preliminary support for haptic effect control. gsoc2008_force_feedback
Mon, 30 Jun 2008 17:28:34 +0000 Edgar Simo Added query functions for haptic devices. gsoc2008_force_feedback
Mon, 30 Jun 2008 16:48:16 +0000 Edgar Simo Starting to add infrastructure to handle haptic effects. gsoc2008_force_feedback
Mon, 23 Jun 2008 09:01:58 +0000 Edgar Simo * Implemented opening and closing of haptic devices. gsoc2008_force_feedback
Sun, 01 Jun 2008 19:11:49 +0000 Edgar Simo Some code cleanup. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:46:51 +0000 Edgar Simo Properly quit the SDL_haptic subsystem. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:40:47 +0000 Edgar Simo Properly install the SDL_haptic header. gsoc2008_force_feedback
Sun, 01 Jun 2008 11:44:25 +0000 Edgar Simo First commit of the SDL_haptic subsystem. gsoc2008_force_feedback
Wed, 23 Apr 2008 06:26:07 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_force_feedback
Mon, 18 Aug 2008 20:45:32 +0000 Holmes Futrell Updated Template script to include symbolic links during copy gsoc2008_iphone
Mon, 18 Aug 2008 20:16:16 +0000 Holmes Futrell Updated template to include CoreGraphics framework (needed), updated template build script to copy config.h.default (necessary file) gsoc2008_iphone
Mon, 18 Aug 2008 20:15:24 +0000 Holmes Futrell removed build folder from branch gsoc2008_iphone
Mon, 18 Aug 2008 19:39:08 +0000 Holmes Futrell Fixed problem where creating the view passed NULL as the context for setting current context ... needed to actually pass the context. gsoc2008_iphone
Mon, 18 Aug 2008 19:01:05 +0000 Holmes Futrell updated template build settings gsoc2008_iphone
Mon, 18 Aug 2008 18:47:24 +0000 Holmes Futrell Added instruction to set the active SDK gsoc2008_iphone
Mon, 18 Aug 2008 18:27:00 +0000 Holmes Futrell modified template build script gsoc2008_iphone
Mon, 18 Aug 2008 18:16:48 +0000 Holmes Futrell update template script gsoc2008_iphone
Mon, 18 Aug 2008 18:11:47 +0000 Holmes Futrell updated template script gsoc2008_iphone
Mon, 18 Aug 2008 18:02:43 +0000 Holmes Futrell grammar, typos gsoc2008_iphone
Mon, 18 Aug 2008 18:02:20 +0000 Holmes Futrell added description gsoc2008_iphone
Mon, 18 Aug 2008 18:01:24 +0000 Holmes Futrell Grammar, spelling, clarity. gsoc2008_iphone
Sat, 16 Aug 2008 00:26:46 +0000 Holmes Futrell updated project for new file paths gsoc2008_iphone
Sat, 16 Aug 2008 00:25:55 +0000 Holmes Futrell (none) gsoc2008_iphone
Sat, 16 Aug 2008 00:25:03 +0000 Holmes Futrell Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:52 +0000 Holmes Futrell Filled in list of all OpenGL ES functions, used to contain only functions that were in use. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:07 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:18:40 +0000 Holmes Futrell removed NULL comment ... it's UIKit now, not NULL gsoc2008_iphone
Sat, 16 Aug 2008 00:18:06 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:17:18 +0000 Holmes Futrell removed comment about NULL video driver ... it's not null anymore, it's the UIKit video driver. gsoc2008_iphone
Sat, 16 Aug 2008 00:16:32 +0000 Holmes Futrell Added comments, view now deletes keyboard upon dealloc, function declarations for iPhone keyboard additions now moved to SDL_uikitkeyboard.h. gsoc2008_iphone
Sat, 16 Aug 2008 00:14:35 +0000 Holmes Futrell comments and trivials gsoc2008_iphone
Sat, 16 Aug 2008 00:13:42 +0000 Holmes Futrell updated #include path, added comments. gsoc2008_iphone
Sat, 16 Aug 2008 00:10:15 +0000 Holmes Futrell Added comments gsoc2008_iphone
Sat, 16 Aug 2008 00:09:54 +0000 Holmes Futrell Cleaned up, updated header include path gsoc2008_iphone
Sat, 16 Aug 2008 00:09:10 +0000 Holmes Futrell added comment gsoc2008_iphone
Sat, 16 Aug 2008 00:08:10 +0000 Holmes Futrell Added comments, updated included header name gsoc2008_iphone
Fri, 15 Aug 2008 23:53:04 +0000 Holmes Futrell Header files that users of the library can include for additional iPhone keyboard functions. gsoc2008_iphone
Fri, 15 Aug 2008 23:51:11 +0000 Holmes Futrell renamed and moved up one directory gsoc2008_iphone
Fri, 15 Aug 2008 23:48:49 +0000 Holmes Futrell Elaborated on features and limitations of SDL for iPhone. renamed and moved readme with all the other readmes. gsoc2008_iphone
Fri, 15 Aug 2008 19:19:57 +0000 Holmes Futrell Renamed jump.c and jump.h to jumphack.c and jumphack.h ... why? Because they are undesirable hacks used to allow an SDL programmer to execute his/her own code upon program exit. gsoc2008_iphone
Fri, 15 Aug 2008 19:16:01 +0000 Holmes Futrell Cleaned up code, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:51:28 +0000 Holmes Futrell Added macro so that targetconditionals.h isn't included when compiling from versions of Mac OS X earlier than 10.3 (the header file doesn't exist there). Instead, it is just assumed that you want to compile for Mac OS X rather than iPhone ... a fine assumption since you need 10.5 to compile for iPhone. gsoc2008_iphone
Fri, 15 Aug 2008 18:31:30 +0000 Holmes Futrell Added comments, link to Kronos site. gsoc2008_iphone
Fri, 15 Aug 2008 18:26:48 +0000 Holmes Futrell Removed useless lines, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:22:12 +0000 Holmes Futrell changed #ifndef statment to _SDL_config_iphoneos_h instead of _SDL_config_minimal_h. gsoc2008_iphone
Fri, 15 Aug 2008 00:59:44 +0000 Holmes Futrell Added string for iPhone OS platform to the list gsoc2008_iphone
Fri, 15 Aug 2008 00:59:14 +0000 Holmes Futrell Added line to set proper display resolution on iPhone OS gsoc2008_iphone
Fri, 15 Aug 2008 00:57:58 +0000 Holmes Futrell Added lines to change path when run on iPhone. Reason: iPhone operates in sandbox and so cannot write files just anywhere ... I use the documents folder in this test. gsoc2008_iphone
Fri, 15 Aug 2008 00:56:43 +0000 Holmes Futrell Added some code to set proper screensize on iPhone gsoc2008_iphone
Fri, 15 Aug 2008 00:54:21 +0000 Holmes Futrell A version of testgl2 written using OpenGL ES calls. Necessary because there's no glBegin/glEnd, etc. gsoc2008_iphone
Fri, 15 Aug 2008 00:52:52 +0000 Holmes Futrell testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry. gsoc2008_iphone
Fri, 15 Aug 2008 00:49:49 +0000 Holmes Futrell Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice. gsoc2008_iphone
Fri, 15 Aug 2008 00:46:58 +0000 Holmes Futrell changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force. gsoc2008_iphone
Fri, 15 Aug 2008 00:44:07 +0000 Holmes Futrell Removed log messages gsoc2008_iphone
Fri, 15 Aug 2008 00:42:14 +0000 Holmes Futrell Removed log messages (printf and NSLog) gsoc2008_iphone
Fri, 15 Aug 2008 00:40:47 +0000 Holmes Futrell Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too. gsoc2008_iphone
Fri, 15 Aug 2008 00:38:49 +0000 Holmes Futrell Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility. gsoc2008_iphone
Fri, 15 Aug 2008 00:37:49 +0000 Holmes Futrell Just re-ordered some things logically in the project file gsoc2008_iphone
Fri, 15 Aug 2008 00:37:17 +0000 Holmes Futrell Readme file for iPhone OS Demo applications gsoc2008_iphone
Fri, 15 Aug 2008 00:36:33 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:14:36 +0000 Holmes Futrell Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself. gsoc2008_iphone
Wed, 13 Aug 2008 23:12:00 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:10:51 +0000 Holmes Futrell Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have. gsoc2008_iphone
Wed, 13 Aug 2008 20:56:21 +0000 Holmes Futrell Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context. gsoc2008_iphone
Wed, 13 Aug 2008 18:16:27 +0000 Holmes Futrell updated XCode project, now includes files for keyboard support (oops) gsoc2008_iphone
Sat, 02 Aug 2008 00:57:15 +0000 Holmes Futrell Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here. gsoc2008_iphone
Sat, 02 Aug 2008 00:55:28 +0000 Holmes Futrell just updating XCode project files to include keyboard example as target gsoc2008_iphone
Sat, 02 Aug 2008 00:54:30 +0000 Holmes Futrell keyboard.c contains the source code for the bitmap font keyboard example. gsoc2008_iphone
Tue, 29 Jul 2008 17:37:53 +0000 Holmes Futrell whitespace gsoc2008_iphone
Tue, 29 Jul 2008 17:35:20 +0000 Holmes Futrell removed reference to pthread.h gsoc2008_iphone
Tue, 29 Jul 2008 17:33:24 +0000 Holmes Futrell This is the header file for SDL_uikitview.m ... somehow this file was not committed. gsoc2008_iphone
Tue, 29 Jul 2008 17:25:54 +0000 Holmes Futrell Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not. gsoc2008_iphone
Tue, 29 Jul 2008 17:23:50 +0000 Holmes Futrell keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system. gsoc2008_iphone
Tue, 29 Jul 2008 17:21:49 +0000 Holmes Futrell SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard. gsoc2008_iphone
Tue, 29 Jul 2008 17:19:23 +0000 Holmes Futrell Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled gsoc2008_iphone
Tue, 29 Jul 2008 17:09:29 +0000 Holmes Futrell Added textField view and member variable which shows if keyboard is shown gsoc2008_iphone
Tue, 22 Jul 2008 23:05:40 +0000 Holmes Futrell Added standard SDL header comments gsoc2008_iphone
Tue, 22 Jul 2008 23:03:51 +0000 Holmes Futrell removed references to singletons, now uses SDL_WindowData information instead. gsoc2008_iphone
Tue, 22 Jul 2008 23:02:53 +0000 Holmes Futrell turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate. gsoc2008_iphone
Tue, 22 Jul 2008 23:01:01 +0000 Holmes Futrell removed white space gsoc2008_iphone
Tue, 22 Jul 2008 22:59:59 +0000 Holmes Futrell Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton. gsoc2008_iphone
Fri, 18 Jul 2008 21:53:52 +0000 Holmes Futrell Fixed path to plist in fireworks target. gsoc2008_iphone
Fri, 18 Jul 2008 21:50:20 +0000 Holmes Futrell fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 21:37:46 +0000 Holmes Futrell XCode template for iPhone SDL projects gsoc2008_iphone
Fri, 18 Jul 2008 21:17:29 +0000 Holmes Futrell XCode files for iPhone SDL libraries gsoc2008_iphone
Fri, 18 Jul 2008 21:16:48 +0000 Holmes Futrell ugh gsoc2008_iphone
Fri, 18 Jul 2008 21:13:22 +0000 Holmes Futrell renamed to README gsoc2008_iphone
Fri, 18 Jul 2008 21:12:42 +0000 Holmes Futrell XCode project for iPhone SDL libraries. gsoc2008_iphone
Fri, 18 Jul 2008 21:09:39 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 21:07:49 +0000 Holmes Futrell Xcode template gsoc2008_iphone
Fri, 18 Jul 2008 20:58:48 +0000 Holmes Futrell XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems. gsoc2008_iphone
Fri, 18 Jul 2008 20:56:09 +0000 Holmes Futrell graphics for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:55:33 +0000 Holmes Futrell Drums sounds for mixer demo gsoc2008_iphone
Fri, 18 Jul 2008 20:52:32 +0000 Holmes Futrell Touch input demo (multitouch) gsoc2008_iphone
Fri, 18 Jul 2008 20:52:18 +0000 Holmes Futrell Rectangles demo (SDL_RenderFill) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:59 +0000 Holmes Futrell Drum kit demo (SDL_mixer) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:47 +0000 Holmes Futrell Happy faces demo (bitmaps) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:34 +0000 Holmes Futrell fireworks demo gsoc2008_iphone
Fri, 18 Jul 2008 20:51:25 +0000 Holmes Futrell Files used by all demos (random numbers, screen size, etc) gsoc2008_iphone
Fri, 18 Jul 2008 20:50:59 +0000 Holmes Futrell Demo of iPhone accelerometer as SDL joystick gsoc2008_iphone
Fri, 18 Jul 2008 20:48:15 +0000 Holmes Futrell XCode and data files for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:46:02 +0000 Holmes Futrell iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release. gsoc2008_iphone
Fri, 18 Jul 2008 19:23:13 +0000 Holmes Futrell Just renamed it... gsoc2008_iphone
Fri, 18 Jul 2008 19:21:27 +0000 Holmes Futrell just a readme for the files located in this directory gsoc2008_iphone
Fri, 18 Jul 2008 19:12:49 +0000 Holmes Futrell Root directory for iPhone SDL Xcode projects. gsoc2008_iphone
Fri, 18 Jul 2008 19:10:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 19:08:00 +0000 Holmes Futrell Project files for iPhone SDL gsoc2008_iphone
Fri, 18 Jul 2008 18:46:11 +0000 Holmes Futrell Fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 18:45:36 +0000 Holmes Futrell Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none. gsoc2008_iphone
Fri, 18 Jul 2008 18:41:08 +0000 Holmes Futrell Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone
Fri, 18 Jul 2008 18:24:50 +0000 Holmes Futrell Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__ gsoc2008_iphone
Fri, 18 Jul 2008 18:23:23 +0000 Holmes Futrell added SDL_LOADSO_DLOPEN macro gsoc2008_iphone
Fri, 18 Jul 2008 18:22:41 +0000 Holmes Futrell Added SDL_VIDEO_RENDER_OGL macro back in gsoc2008_iphone
Fri, 18 Jul 2008 18:09:04 +0000 Holmes Futrell This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone
Fri, 18 Jul 2008 18:05:54 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance. gsoc2008_iphone
Fri, 18 Jul 2008 17:53:54 +0000 Holmes Futrell These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!) gsoc2008_iphone
Fri, 18 Jul 2008 17:47:36 +0000 Holmes Futrell Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware. gsoc2008_iphone
Fri, 18 Jul 2008 17:46:17 +0000 Holmes Futrell These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m. gsoc2008_iphone
Fri, 18 Jul 2008 17:30:56 +0000 Holmes Futrell test gsoc2008_iphone
Thu, 17 Jul 2008 23:45:58 +0000 Holmes Futrell Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure. gsoc2008_iphone
Thu, 17 Jul 2008 23:31:42 +0000 Holmes Futrell These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver. gsoc2008_iphone
Thu, 17 Jul 2008 23:11:05 +0000 Holmes Futrell This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet. gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
Thu, 17 Jul 2008 22:50:39 +0000 Holmes Futrell These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this. gsoc2008_iphone
Thu, 17 Jul 2008 22:48:23 +0000 Holmes Futrell These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents. gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000 Holmes Futrell These files contain the window related functions for the UIKit video driver. gsoc2008_iphone
Thu, 17 Jul 2008 22:43:09 +0000 Holmes Futrell SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well. gsoc2008_iphone
Thu, 17 Jul 2008 22:38:29 +0000 Holmes Futrell SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc. gsoc2008_iphone
Thu, 17 Jul 2008 22:35:59 +0000 Holmes Futrell SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally. gsoc2008_iphone
Thu, 17 Jul 2008 22:32:16 +0000 Holmes Futrell SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview. gsoc2008_iphone
Thu, 17 Jul 2008 22:29:37 +0000 Holmes Futrell The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination. gsoc2008_iphone
Fri, 11 Jul 2008 00:54:04 +0000 Holmes Futrell Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now. gsoc2008_iphone
Fri, 11 Jul 2008 00:47:05 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:41:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:40:56 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:39:47 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:35:04 +0000 Holmes Futrell Just modified the macro so that iPhone will use the Mac OS X code here gsoc2008_iphone
Fri, 11 Jul 2008 00:32:38 +0000 Holmes Futrell Added Core Audio iPhone bootstrap gsoc2008_iphone
Fri, 11 Jul 2008 00:30:31 +0000 Holmes Futrell iPhone port uses custom main gsoc2008_iphone
Fri, 11 Jul 2008 00:29:35 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:29:18 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:28:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:24:22 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:23:01 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:22:16 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:45 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 09 Jul 2008 21:32:49 +0000 Holmes Futrell just testing commit ... please commit to the right place. gsoc2008_iphone
Wed, 23 Apr 2008 06:26:33 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_iphone
Tue, 18 Mar 2008 12:31:14 +0000 Sam Lantinga So we don't forget to do this...
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Fri, 07 Mar 2008 23:57:15 +0000 Bob Pendleton In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
Fri, 07 Mar 2008 21:01:54 +0000 Bob Pendleton oops, need to comment out some debug code.
Fri, 07 Mar 2008 20:54:11 +0000 Bob Pendleton Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
Fri, 07 Mar 2008 17:20:37 +0000 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
Thu, 06 Mar 2008 23:07:02 +0000 Bob Pendleton Fixed many valgrind errors. But, I broke testdyngl.
Thu, 06 Mar 2008 17:08:10 +0000 Bob Pendleton Fixing valgrind errors.
Tue, 04 Mar 2008 23:09:28 +0000 Bob Pendleton SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
Sat, 01 Mar 2008 20:34:36 +0000 Bob Pendleton Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
Sat, 23 Feb 2008 05:10:40 +0000 Sam Lantinga Now the program will process all events and then terminate. :)
Wed, 20 Feb 2008 23:27:33 +0000 Bob Pendleton HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
Mon, 11 Feb 2008 21:06:32 +0000 Sam Lantinga Windows also remaps the numeric keypad... grrr
Mon, 11 Feb 2008 20:26:22 +0000 Sam Lantinga Checkout directly to the SDL 1.3 folder
Sun, 10 Feb 2008 17:29:23 +0000 Sam Lantinga Show integer scancode, since that's how it's defined in the header.
Sun, 10 Feb 2008 16:21:05 +0000 Sam Lantinga Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
Sun, 10 Feb 2008 05:34:33 +0000 Sam Lantinga Added support for keypad enter
Sun, 10 Feb 2008 05:14:28 +0000 Sam Lantinga Updated Visual C++ project
Sat, 09 Feb 2008 22:28:27 +0000 Sam Lantinga Friggin' Windows remaps alphabetic keys based on keyboard layout.
Sat, 09 Feb 2008 07:18:38 +0000 Sam Lantinga Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
Sat, 09 Feb 2008 06:47:46 +0000 Sam Lantinga Implemented text input event for Win32
Fri, 08 Feb 2008 08:35:49 +0000 Sam Lantinga Untested Win32 keyboard scancode code.
Thu, 07 Feb 2008 16:14:43 +0000 Sam Lantinga Fixed array overrun
Thu, 07 Feb 2008 16:00:29 +0000 Sam Lantinga Fixed compile errors
Thu, 07 Feb 2008 15:31:09 +0000 Sam Lantinga First pass of new SDL scancode concept for X11.
Tue, 05 Feb 2008 07:30:50 +0000 Sam Lantinga Christian's comment:
Tue, 05 Feb 2008 07:19:23 +0000 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
Mon, 04 Feb 2008 17:25:33 +0000 Ryan C. Gordon Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
Thu, 24 Jan 2008 15:51:52 +0000 Sam Lantinga Merged fix for bug #542 from SDL 1.2
Tue, 15 Jan 2008 22:37:17 +0000 Bob Pendleton Minimal implementation of textinput events for x11. It only works for latin-1.
Sat, 12 Jan 2008 18:07:06 +0000 Bob Pendleton Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
Sat, 12 Jan 2008 16:56:42 +0000 Bob Pendleton one more time... I must be brain dead...
Sat, 12 Jan 2008 16:53:30 +0000 Bob Pendleton More typos
Wed, 09 Jan 2008 23:40:56 +0000 Bob Pendleton Fixed some typos in SDL_x11keyboard.c
Tue, 08 Jan 2008 00:10:46 +0000 Bob Pendleton Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Thu, 03 Jan 2008 06:07:30 +0000 Sam Lantinga Updated config scripts
Tue, 01 Jan 2008 15:26:11 +0000 Sam Lantinga Merged fix for bug #531 from SDL 1.2 revision 3511
Sun, 30 Dec 2007 05:01:35 +0000 Sam Lantinga Merged -fvisibility detection fix from SDL 1.2 revision 3500
Sat, 29 Dec 2007 22:15:39 +0000 Sam Lantinga Christian Walther fixed bug #529
Sat, 29 Dec 2007 22:13:47 +0000 Sam Lantinga Christian Walther fixed bug #530
Sat, 29 Dec 2007 21:36:17 +0000 Sam Lantinga Merged fix for bug #508 from SDL 1.2 revision 3495
Sat, 29 Dec 2007 20:13:23 +0000 Sam Lantinga Merged fix for bug #482 from SDL 1.2 revision 3492.
Sat, 29 Dec 2007 19:45:09 +0000 Sam Lantinga Fixed bug #478
Sat, 29 Dec 2007 19:29:20 +0000 Sam Lantinga Merged fix for bug #503 from SDL 1.2 revision 3487
Sat, 29 Dec 2007 06:17:31 +0000 Sam Lantinga Fixed bug #497
Sat, 29 Dec 2007 06:09:25 +0000 Sam Lantinga Fixed bug #464
Sat, 29 Dec 2007 03:25:11 +0000 Sam Lantinga Merged revision 3472 from SDL 1.2, fixing bug #493
Fri, 28 Dec 2007 20:42:06 +0000 Sam Lantinga Fixed fatbuild.sh script for building on Mac OS X 10.5
Fri, 28 Dec 2007 18:16:42 +0000 Sam Lantinga Date: Wed, 14 Nov 2007 22:20:27 -0500
Fri, 28 Dec 2007 18:08:43 +0000 Sam Lantinga Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
Fri, 28 Dec 2007 08:07:57 +0000 Sam Lantinga Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
Fri, 28 Dec 2007 07:54:35 +0000 Sam Lantinga Merged revision 3455 from SDL 1.2, fixing documentation typo.
Thu, 13 Dec 2007 03:53:02 +0000 Bob Pendleton Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
Tue, 25 Sep 2007 10:01:10 +0000 Ryan C. Gordon Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
Mon, 10 Sep 2007 12:20:02 +0000 Sam Lantinga Split out the SDL_rect and SDL_surface functions into their own headers.
Mon, 10 Sep 2007 12:11:40 +0000 Sam Lantinga indent
Tue, 21 Aug 2007 06:54:07 +0000 Sam Lantinga Fixed bug #471
Mon, 20 Aug 2007 02:08:37 +0000 Ryan C. Gordon Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
Mon, 20 Aug 2007 01:02:37 +0000 Ryan C. Gordon Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
Sun, 19 Aug 2007 16:36:51 +0000 Sam Lantinga Date: Sun, 19 Aug 2007 18:29:28 +0200
Sun, 19 Aug 2007 16:35:44 +0000 Sam Lantinga Whoops, missing file...
Sun, 19 Aug 2007 14:52:52 +0000 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:58:20 +0000 Sam Lantinga More work in progress...
Fri, 17 Aug 2007 06:41:20 +0000 Sam Lantinga Enabled SSE2 intrinsics
Fri, 17 Aug 2007 06:40:12 +0000 Sam Lantinga More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Sam Lantinga Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 03:22:03 +0000 Sam Lantinga Enabled 3DNow! intrinsic support
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 02:54:50 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 02:54:12 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 22:56:18 +0000 Sam Lantinga Getting ready to add slow blitters. Everyone will love me. :)
Thu, 16 Aug 2007 22:18:53 +0000 Sam Lantinga Use MMX intrinsics over GCC inline assembly
Thu, 16 Aug 2007 21:54:26 +0000 Sam Lantinga Oops, didn't want to rename those files...
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:40:34 +0000 Sam Lantinga Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 06:20:51 +0000 Sam Lantinga Fixed a few compiler warnings.
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Thu, 16 Aug 2007 02:14:13 +0000 Sam Lantinga Okay, I figured out the intrinsics for SIMD memcpy
Wed, 15 Aug 2007 08:21:10 +0000 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
Wed, 15 Aug 2007 04:04:17 +0000 Sam Lantinga Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Wed, 15 Aug 2007 03:52:31 +0000 Sam Lantinga Optimization suggested by Ryan:
Wed, 15 Aug 2007 03:50:49 +0000 Sam Lantinga indent
Wed, 15 Aug 2007 03:34:14 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:20:55 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:19:21 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:18:24 +0000 Sam Lantinga Fixed crash setting 0 bpp video mode.
Mon, 13 Aug 2007 06:24:56 +0000 Sam Lantinga Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Mon, 13 Aug 2007 03:03:23 +0000 Sam Lantinga Shark rules!
Mon, 13 Aug 2007 02:38:59 +0000 Sam Lantinga Advertise the most efficient format for the screen. Of course SDL code needs
Sun, 12 Aug 2007 18:53:51 +0000 Sam Lantinga This is byte order dependent.
Sun, 12 Aug 2007 18:44:49 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 18:27:44 +0000 Sam Lantinga Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
Sun, 12 Aug 2007 16:53:58 +0000 Sam Lantinga Test using glTextureRangeAPPLE
Sun, 12 Aug 2007 16:26:10 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 15:41:36 +0000 Sam Lantinga Fixed compiling the Altivec blit code
Sun, 12 Aug 2007 07:02:28 +0000 Sam Lantinga Optimized OpenGL renderer for Mac OS X.
Sun, 12 Aug 2007 05:48:51 +0000 Sam Lantinga Fixed crash if conversion fails. Use ISO name for Latin-1
Sun, 12 Aug 2007 00:01:41 +0000 Sam Lantinga Fixed compile warnings with Visual C++
Sat, 11 Aug 2007 23:26:03 +0000 Sam Lantinga Exported the software renderer texture functions to make easier to create
Sat, 11 Aug 2007 21:51:19 +0000 Sam Lantinga Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
Sat, 11 Aug 2007 21:44:49 +0000 Sam Lantinga Updated the credits for SDL 1.3
Sat, 11 Aug 2007 21:42:36 +0000 Sam Lantinga Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
Sat, 11 Aug 2007 21:34:08 +0000 Sam Lantinga Optimized dirty rect code
Sat, 11 Aug 2007 20:54:31 +0000 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
Sat, 11 Aug 2007 20:46:24 +0000 Sam Lantinga indent
Sat, 11 Aug 2007 18:51:12 +0000 Sam Lantinga Don't run indent on the Xcode templates
Fri, 10 Aug 2007 16:03:35 +0000 Sam Lantinga Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
Tue, 07 Aug 2007 07:08:25 +0000 Sam Lantinga 1.3 video API design chat
Tue, 07 Aug 2007 06:04:27 +0000 Sam Lantinga Some thoughts on 1.3 video written down
Thu, 26 Jul 2007 17:58:17 +0000 Bob Pendleton changed to use SDL_realloc()
Wed, 25 Jul 2007 21:23:28 +0000 Bob Pendleton make indent
Wed, 25 Jul 2007 21:22:55 +0000 Bob Pendleton Added gamma table support to X11. Also now supports DirectColor visuals.
Tue, 24 Jul 2007 18:46:45 +0000 Bob Pendleton make indent
Mon, 23 Jul 2007 18:46:09 +0000 Sam Lantinga Switched afxres.h to winresrc.h
Mon, 23 Jul 2007 16:55:38 +0000 Bob Pendleton Oops, meant PsuedoColor not TrueColor
Mon, 23 Jul 2007 01:17:38 +0000 Sam Lantinga indent
Mon, 23 Jul 2007 01:11:52 +0000 Sam Lantinga Added support for the --depth command line option
Sun, 22 Jul 2007 13:22:47 +0000 Sam Lantinga Fixed bug #467
Sat, 21 Jul 2007 17:09:01 +0000 Sam Lantinga Unpacked project archives to get individual file history in subversion