Mercurial > sdl-ios-xcode
changeset 2977:a0f4ffd9c2ae
Icons with translucency are implemented
Reminder to finish off multi-display support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 03 Jan 2009 07:16:57 +0000 |
parents | c250fb52ceb8 |
children | 4c9130d66e2c |
files | TODO |
diffstat | 1 files changed, 2 insertions(+), 1 deletions(-) [+] |
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--- a/TODO Sat Jan 03 06:15:58 2009 +0000 +++ b/TODO Sat Jan 03 07:16:57 2009 +0000 @@ -4,9 +4,10 @@ * Implement YUV texture support - in progress, software support is done, Ryan is working on OpenGL shaders * Implement desktop video mode change notification? - * Implement icon support (with translucency?) * Add diagonal line clipping to SDL_IntersectRectAndLine() * Add OpenGL 3.0 context support + * Finish multiple display support + * Open windows on display that is selected when creating a window * Verify mouse grab support * Properly handle mouse grab with Vista DPI scaling * Make sure the mouse is where it's supposed to be when un-grabbed