# HG changeset patch # User Sam Lantinga # Date 1230967017 0 # Node ID a0f4ffd9c2aea1708ee7796494cac170654c9fbb # Parent c250fb52ceb8812d979e40e70a57a3fae8003979 Icons with translucency are implemented Reminder to finish off multi-display support diff -r c250fb52ceb8 -r a0f4ffd9c2ae TODO --- a/TODO Sat Jan 03 06:15:58 2009 +0000 +++ b/TODO Sat Jan 03 07:16:57 2009 +0000 @@ -4,9 +4,10 @@ * Implement YUV texture support - in progress, software support is done, Ryan is working on OpenGL shaders * Implement desktop video mode change notification? - * Implement icon support (with translucency?) * Add diagonal line clipping to SDL_IntersectRectAndLine() * Add OpenGL 3.0 context support + * Finish multiple display support + * Open windows on display that is selected when creating a window * Verify mouse grab support * Properly handle mouse grab with Vista DPI scaling * Make sure the mouse is where it's supposed to be when un-grabbed