2010-09-16 |
Andreas Schiffler |
- added directx include path to VS2008 solution
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2010-08-24 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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2010-08-24 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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2010-08-22 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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2010-07-27 |
Paul Hunkin |
- Cleaned up a bunch of code
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2010-07-27 |
Paul Hunkin |
Added stub android sound system
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2010-07-18 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
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2010-07-18 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
SDL-1.2
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2010-07-12 |
Sam Lantinga |
Fixed compile warnings
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2010-06-26 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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2010-01-24 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
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2009-10-13 |
Sam Lantinga |
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
SDL-1.2
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2009-10-10 |
Sam Lantinga |
Debian patch: 209_alsa_priority.diff
SDL-1.2
|
2009-09-21 |
Ryan C. Gordon |
Use correct value when calculating audio conversion length.
SDL-1.2
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
2007-07-11 |
Sam Lantinga |
Fixed VC++ warnings
SDL-1.2
|
2007-07-09 |
Ryan C. Gordon |
Reverted patch in revision #3139, since it changes behaviour, which isn't good
SDL-1.2
|
2007-07-05 |
Ryan C. Gordon |
Don't initialize the audio buffer passed to the application's audio callback,
SDL-1.2
|
2007-06-25 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
|
2007-06-24 |
Ryan C. Gordon |
Added S60 port.
SDL-1.2
|
2007-05-13 |
Ryan C. Gordon |
Committed PulseAudio driver. Thanks, Stephan!
SDL-1.2
|
2006-10-29 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
|
2006-10-27 |
Ryan C. Gordon |
Fix for buffer overflow in audio code, when feeding a device that needs
SDL-1.2
|
2006-10-01 |
Ryan C. Gordon |
1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
SDL-1.2
|
2006-10-17 |
Ryan C. Gordon |
Removed distinction between "available" and "init" in audio backends, since
SDL-ryan-multiple-audio-device
|
2006-10-17 |
Ryan C. Gordon |
Added a FIXME.
SDL-ryan-multiple-audio-device
|
2006-10-08 |
Ryan C. Gordon |
Some fixes that were discovered when trying to get OS/2 audio working again...
SDL-ryan-multiple-audio-device
|
2006-10-08 |
Ryan C. Gordon |
BeOS audio now works in 1.3 branch.
SDL-ryan-multiple-audio-device
|
2006-10-07 |
Ryan C. Gordon |
Whoops, changed that symbol name...
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
Removed some FIXMEs that'll probably never actually need fixing.
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
Removed an if (), which lets this code section be a little less cluttered...
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
Removed ESD cruft from the core...now the driver will use esound if there's
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
Moving more out of core and into drivers...
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
Audio bootstraps can now specify that a driver is only to be used if
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
SDL-ryan-multiple-audio-device
|
2006-10-04 |
Ryan C. Gordon |
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
SDL-ryan-multiple-audio-device
|
2006-10-03 |
Ryan C. Gordon |
Changed some 1.3 audio symbol names.
SDL-ryan-multiple-audio-device
|
2006-10-03 |
Ryan C. Gordon |
Added audio device enumeration for 1.3.
SDL-ryan-multiple-audio-device
|
2006-10-03 |
Ryan C. Gordon |
More work on the 1.3 CoreAudio code.
SDL-ryan-multiple-audio-device
|
2006-10-03 |
Ryan C. Gordon |
Added deinitialize hook.
SDL-ryan-multiple-audio-device
|
2006-10-03 |
Ryan C. Gordon |
High level now lets user select a specific audio device with an environment
SDL-ryan-multiple-audio-device
|
2006-10-01 |
Ryan C. Gordon |
First batch of heavy lifting on supporting multiple audio devices at once.
SDL-ryan-multiple-audio-device
|
2006-10-01 |
Ryan C. Gordon |
Simplified SDL_ParseAudioFormat() and added support for int32/float32 types.
SDL-ryan-multiple-audio-device
|
2010-01-26 |
Ryan C. Gordon |
Removed test for "driver is valid, but doesn't see any audio devices."
|
2010-01-24 |
Sam Lantinga |
Fixed bug #926
|
2009-12-10 |
Sam Lantinga |
Switch to mixed case for consistency with other enumerations
|
2009-10-04 |
Sam Lantinga |
Fixed a bug where when the audio starts paused all the DirectSound buffers
|
2009-09-20 |
Sam Lantinga |
Removed outdated Atari support
|
2009-09-19 |
Sam Lantinga |
Removed outdated OS/2 support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Dreamcast support
|
2009-09-05 |
Sam Lantinga |
Bye bye SoundManager, you are officially obsolete...
|
2009-06-03 |
Sam Lantinga |
Von: Thomas Zimmermann
|
2009-05-23 |
Sam Lantinga |
indent
|
2009-03-24 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
|
2009-03-23 |
Sam Lantinga |
Date: Tue, 17 Feb 2009 14:00:25 +0100
|
2009-01-14 |
Sam Lantinga |
indent
|
2009-01-12 |
Sam Lantinga |
Fixed Visual C++ build
|
2009-01-11 |
Ryan C. Gordon |
First shot at new audio resampling code.
|
2009-01-04 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
|