log src/audio/SDL_audio.c @ 4903:f50c7996d925

age author description
2010-09-16 Andreas Schiffler - added directx include path to VS2008 solution
2010-08-24 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-24 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-22 Sam Lantinga Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
2010-07-27 Paul Hunkin - Cleaned up a bunch of code
2010-07-27 Paul Hunkin Added stub android sound system
2010-07-18 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch
2010-07-18 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch SDL-1.2
2010-07-12 Sam Lantinga Fixed compile warnings
2010-06-26 Sam Lantinga Mostly cleaned up warnings with -Wmissing-prototypes
2010-01-24 Ryan C. Gordon 1.2: let PulseAudio hook into SDL_WM_SetCaption(). SDL-1.2
2009-10-13 Sam Lantinga On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks. SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 209_alsa_priority.diff SDL-1.2
2009-09-21 Ryan C. Gordon Use correct value when calculating audio conversion length. SDL-1.2
2008-12-08 Sam Lantinga Updated copyright date SDL-1.2
2007-07-11 Sam Lantinga Fixed VC++ warnings SDL-1.2
2007-07-09 Ryan C. Gordon Reverted patch in revision #3139, since it changes behaviour, which isn't good SDL-1.2
2007-07-05 Ryan C. Gordon Don't initialize the audio buffer passed to the application's audio callback, SDL-1.2
2007-06-25 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
2007-06-24 Ryan C. Gordon Added S60 port. SDL-1.2
2007-05-13 Ryan C. Gordon Committed PulseAudio driver. Thanks, Stephan! SDL-1.2
2006-10-29 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
2006-10-27 Ryan C. Gordon Fix for buffer overflow in audio code, when feeding a device that needs SDL-1.2
2006-10-01 Ryan C. Gordon 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp. SDL-1.2
2006-10-17 Ryan C. Gordon Removed distinction between "available" and "init" in audio backends, since SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon Added a FIXME. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Some fixes that were discovered when trying to get OS/2 audio working again... SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon BeOS audio now works in 1.3 branch. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Whoops, changed that symbol name... SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed some FIXMEs that'll probably never actually need fixing. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed an if (), which lets this code section be a little less cluttered... SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed ESD cruft from the core...now the driver will use esound if there's SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Moving more out of core and into drivers... SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Audio bootstraps can now specify that a driver is only to be used if SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon More 1.3 audio work...moved dsp and dma drivers over to new model. Untested! SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Changed some 1.3 audio symbol names. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added audio device enumeration for 1.3. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon More work on the 1.3 CoreAudio code. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added deinitialize hook. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon High level now lets user select a specific audio device with an environment SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon First batch of heavy lifting on supporting multiple audio devices at once. SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon Simplified SDL_ParseAudioFormat() and added support for int32/float32 types. SDL-ryan-multiple-audio-device
2010-01-26 Ryan C. Gordon Removed test for "driver is valid, but doesn't see any audio devices."
2010-01-24 Sam Lantinga Fixed bug #926
2009-12-10 Sam Lantinga Switch to mixed case for consistency with other enumerations
2009-10-04 Sam Lantinga Fixed a bug where when the audio starts paused all the DirectSound buffers
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-05 Sam Lantinga Bye bye SoundManager, you are officially obsolete...
2009-06-03 Sam Lantinga Von: Thomas Zimmermann
2009-05-23 Sam Lantinga indent
2009-03-24 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
2009-03-23 Sam Lantinga Date: Tue, 17 Feb 2009 14:00:25 +0100
2009-01-14 Sam Lantinga indent
2009-01-12 Sam Lantinga Fixed Visual C++ build
2009-01-11 Ryan C. Gordon First shot at new audio resampling code.
2009-01-04 Sam Lantinga Fixed some dependency issues with SDL_revision.h