Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
|
Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
|
Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
|
Wed, 15 Sep 2010 22:15:47 -0700 |
Andreas Schiffler |
- added directx include path to VS2008 solution
|
Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
|
Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
|
Sun, 22 Aug 2010 12:23:55 -0700 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
|
Tue, 27 Jul 2010 21:21:24 +0200 |
Paul Hunkin |
- Cleaned up a bunch of code
|
Tue, 27 Jul 2010 11:34:43 +0200 |
Paul Hunkin |
Added stub android sound system
|
Sun, 18 Jul 2010 11:13:12 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
|
Sun, 18 Jul 2010 11:12:27 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
SDL-1.2
|
Mon, 12 Jul 2010 00:35:24 -0700 |
Sam Lantinga |
Fixed compile warnings
|
Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
|
Sun, 24 Jan 2010 08:35:09 +0000 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
|
Tue, 13 Oct 2009 08:42:40 +0000 |
Sam Lantinga |
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
SDL-1.2
|
Sat, 10 Oct 2009 09:07:51 +0000 |
Sam Lantinga |
Debian patch: 209_alsa_priority.diff
SDL-1.2
|
Mon, 21 Sep 2009 06:18:52 +0000 |
Ryan C. Gordon |
Use correct value when calculating audio conversion length.
SDL-1.2
|
Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
Wed, 11 Jul 2007 05:55:10 +0000 |
Sam Lantinga |
Fixed VC++ warnings
SDL-1.2
|
Mon, 09 Jul 2007 00:25:31 +0000 |
Ryan C. Gordon |
Reverted patch in revision #3139, since it changes behaviour, which isn't good
SDL-1.2
|
Thu, 05 Jul 2007 02:24:36 +0000 |
Ryan C. Gordon |
Don't initialize the audio buffer passed to the application's audio callback,
SDL-1.2
|
Mon, 25 Jun 2007 00:50:20 +0000 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
|
Sun, 24 Jun 2007 18:26:35 +0000 |
Ryan C. Gordon |
Added S60 port.
SDL-1.2
|
Sun, 13 May 2007 23:12:46 +0000 |
Ryan C. Gordon |
Committed PulseAudio driver. Thanks, Stephan!
SDL-1.2
|
Sun, 29 Oct 2006 03:58:27 +0000 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
|
Fri, 27 Oct 2006 20:18:24 +0000 |
Ryan C. Gordon |
Fix for buffer overflow in audio code, when feeding a device that needs
SDL-1.2
|
Sun, 01 Oct 2006 02:07:09 +0000 |
Ryan C. Gordon |
1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
SDL-1.2
|
Tue, 17 Oct 2006 09:09:21 +0000 |
Ryan C. Gordon |
Removed distinction between "available" and "init" in audio backends, since
SDL-ryan-multiple-audio-device
|
Tue, 17 Oct 2006 06:42:06 +0000 |
Ryan C. Gordon |
Added a FIXME.
SDL-ryan-multiple-audio-device
|
Sun, 08 Oct 2006 08:58:36 +0000 |
Ryan C. Gordon |
Some fixes that were discovered when trying to get OS/2 audio working again...
SDL-ryan-multiple-audio-device
|
Sun, 08 Oct 2006 01:39:01 +0000 |
Ryan C. Gordon |
BeOS audio now works in 1.3 branch.
SDL-ryan-multiple-audio-device
|
Sat, 07 Oct 2006 20:23:02 +0000 |
Ryan C. Gordon |
Whoops, changed that symbol name...
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 22:42:26 +0000 |
Ryan C. Gordon |
Removed some FIXMEs that'll probably never actually need fixing.
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 22:16:46 +0000 |
Ryan C. Gordon |
Removed an if (), which lets this code section be a little less cluttered...
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 22:10:09 +0000 |
Ryan C. Gordon |
Removed ESD cruft from the core...now the driver will use esound if there's
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 21:58:48 +0000 |
Ryan C. Gordon |
Moving more out of core and into drivers...
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 21:54:57 +0000 |
Ryan C. Gordon |
Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 21:27:53 +0000 |
Ryan C. Gordon |
Audio bootstraps can now specify that a driver is only to be used if
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 19:54:23 +0000 |
Ryan C. Gordon |
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
SDL-ryan-multiple-audio-device
|
Wed, 04 Oct 2006 06:00:10 +0000 |
Ryan C. Gordon |
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
SDL-ryan-multiple-audio-device
|
Tue, 03 Oct 2006 22:17:59 +0000 |
Ryan C. Gordon |
Changed some 1.3 audio symbol names.
SDL-ryan-multiple-audio-device
|
Tue, 03 Oct 2006 20:07:50 +0000 |
Ryan C. Gordon |
Added audio device enumeration for 1.3.
SDL-ryan-multiple-audio-device
|
Tue, 03 Oct 2006 18:32:34 +0000 |
Ryan C. Gordon |
More work on the 1.3 CoreAudio code.
SDL-ryan-multiple-audio-device
|
Tue, 03 Oct 2006 16:26:42 +0000 |
Ryan C. Gordon |
Added deinitialize hook.
SDL-ryan-multiple-audio-device
|
Tue, 03 Oct 2006 16:02:08 +0000 |
Ryan C. Gordon |
High level now lets user select a specific audio device with an environment
SDL-ryan-multiple-audio-device
|
Sun, 01 Oct 2006 05:24:03 +0000 |
Ryan C. Gordon |
First batch of heavy lifting on supporting multiple audio devices at once.
SDL-ryan-multiple-audio-device
|
Sun, 01 Oct 2006 05:06:28 +0000 |
Ryan C. Gordon |
Simplified SDL_ParseAudioFormat() and added support for int32/float32 types.
SDL-ryan-multiple-audio-device
|
Tue, 26 Jan 2010 06:01:33 +0000 |
Ryan C. Gordon |
Removed test for "driver is valid, but doesn't see any audio devices."
|
Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Thu, 10 Dec 2009 08:28:26 +0000 |
Sam Lantinga |
Switch to mixed case for consistency with other enumerations
|
Sun, 04 Oct 2009 09:18:48 +0000 |
Sam Lantinga |
Fixed a bug where when the audio starts paused all the DirectSound buffers
|
Sun, 20 Sep 2009 04:15:19 +0000 |
Sam Lantinga |
Removed outdated Atari support
|
Sat, 19 Sep 2009 07:22:07 +0000 |
Sam Lantinga |
Removed outdated OS/2 support
|
Sat, 19 Sep 2009 07:21:22 +0000 |
Sam Lantinga |
Removed outdated Dreamcast support
|
Sat, 05 Sep 2009 09:03:35 +0000 |
Sam Lantinga |
Bye bye SoundManager, you are officially obsolete...
|
Wed, 03 Jun 2009 04:37:27 +0000 |
Sam Lantinga |
Von: Thomas Zimmermann
|
Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
|
Tue, 24 Mar 2009 10:33:12 +0000 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
|
Mon, 23 Mar 2009 05:21:40 +0000 |
Sam Lantinga |
Date: Tue, 17 Feb 2009 14:00:25 +0100
|
Wed, 14 Jan 2009 04:25:32 +0000 |
Sam Lantinga |
indent
|