log

age author description
2010-09-30 Sam Lantinga Documentation clarification
2010-09-30 Sam Lantinga Make the union nameless to reduce the complexity of the API.
2010-09-27 Sam Lantinga Minor cleanup in patches from Coursoud
2010-09-27 Sam Lantinga Merged the Windows custom window system hooks into the union used by X11.
2010-09-27 Sam Lantinga attached is a patch to support DirectFB in include/SDL_syswm.h. It
2010-09-27 Sam Lantinga XDamageDestroy is called before use_damage is tested. This crashes on my
2010-09-27 Sam Lantinga SDL_DestroyWindow is setting window->magic to NULL too early. -
2010-09-27 Sam Lantinga Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
2010-09-26 Sam Lantinga Fixed documentation typo
2010-09-19 Sam Lantinga Fixed compiling with mingw32/64
2010-09-19 Daniel Wyatt Fixed all MinGW problems (except libraries not added to build yet).
2010-09-19 Daniel Wyatt Added imm.h include, will be needed on MinGW.
2010-09-19 Sam Lantinga This patch fixes a dllexport directive warning on Haiku SDL-1.2
2010-09-19 Sam Lantinga Fixed crash on systems that don't have StopTextInput
2010-09-19 Sam Lantinga Fixed crashing loading 48KHz audio, contributed by Terry Welsh
2010-09-19 Sam Lantinga Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku, SDL-1.2
2010-09-19 Sam Lantinga Fixed grammar, thanks to Sheena's suggestion.
2010-09-17 Sam Lantinga Updated build for Visual Studio 2010
2010-09-16 Andreas Schiffler Remove superflous sample shapes (same BMPs)
2010-09-16 Andreas Schiffler - added directx include path to VS2008 solution
2010-09-15 Sam Lantinga Fixed documentation
2010-09-15 dewyatt Ensure compositions are committed when keyboard focus changes.
2010-09-08 Andreas Schiffler Add missing imm32.lib from VS2010 project
2010-08-24 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-30 Sam Lantinga Documentation consistency
2010-08-30 Sam Lantinga Documentation consistency
2010-08-30 Sam Lantinga Fixed typo in header
2010-08-30 Sam Lantinga Documentation clarification
2010-08-30 Sam Lantinga Suspending the screensaver defaults off.
2010-08-29 Sam Lantinga Compiling in atan()/atan2() implementation on Visual Studio 2008.
2010-08-29 Sam Lantinga Added atan implementation from uClibc
2010-08-29 Sam Lantinga Whoops, return "" even if the window is invalid.
2010-08-29 Sam Lantinga The title is stored internally as NULL if it's empty, and returned as ""
2010-08-29 Sam Lantinga Added atan2 implementation from uClibc
2010-08-29 Sam Lantinga Documentation clarification
2010-08-29 Sam Lantinga Fixed compiling with Visual Studio 2008
2010-08-29 Sam Lantinga While you can actually write to the error buffer, conceptually it's read-only.
2010-08-29 Sam Lantinga Added a typedef for the thread function to simplify documentation
2010-08-24 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-23 Sam Lantinga Fixed documentation typo
2010-08-22 Sam Lantinga Fixed obsolete documentation
2010-08-22 Sam Lantinga Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
2010-08-22 Sam Lantinga Merged no changes?
2010-08-17 egottlieb Create all shaped windows at -1000,-1000 and save the real coordinates.
2010-08-16 egottlieb Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.
2010-08-16 egottlieb Moved the +1 to mostly eliminate the visual artifact.
2010-08-16 egottlieb Raised binarization cutoff to eliminate alpha-blending of trollface.
2010-08-16 egottlieb Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.
2010-08-16 Eli Gottlieb Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?
2010-08-16 egottlieb Removed useless debugging code.
2010-08-16 Eli Gottlieb Added last test shape. Because.
2010-08-16 egottlieb Added hiding-as-positioning trick and finally fixed flags.
2010-08-15 Eli Gottlieb Changed flags and positioning (for the fake-hiding) as Andreas recommended.
2010-08-15 egottlieb Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
2010-08-14 egottlieb Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
2010-08-12 Eli Gottlieb Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.
2010-08-10 egottlieb Fixing variable naming style.
2010-08-10 Eli Gottlieb Fixed a bug in X11 shaping that refused to use color-key mode.
2010-08-10 Eli Gottlieb Fixing bugs introduced into X11 shaping implementation by merge.
2010-08-10 egottlieb Switched over to poly-polygon region building and shape-tree traversal for Win32.