log TODO @ 2966:c1e3621ba959

age author description
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Thu, 01 Jan 2009 18:58:26 +0000 Sam Lantinga Fixed DirectColor visual window creation problem
Thu, 01 Jan 2009 18:49:43 +0000 Sam Lantinga Windows line drawing support is implemented
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Fri, 19 Dec 2008 04:42:18 +0000 Sam Lantinga Reminder to implement icon support
Sat, 13 Dec 2008 04:11:24 +0000 Sam Lantinga Updated TODO list