view src/video/ataricommon/SDL_atarimxalloc.c @ 1732:fd65f12b6de6 SDL-1.3

Implemented Win32 input grab
author Sam Lantinga <slouken@libsdl.org>
date Sat, 08 Jul 2006 20:55:39 +0000
parents 4da1ee79c9af
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Memory allocation
 *
 *	Patrice Mandin
 */

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/*--- Variables ---*/

static int atari_mxalloc_avail = -1;

/*--- Functions ---*/

void *
Atari_SysMalloc(Uint32 size, Uint16 alloc_type)
{
    /* Test if Mxalloc() available */
    if (atari_mxalloc_avail < 0) {
        atari_mxalloc_avail =
            ((Sversion() & 0xFF) >= 0x01) | (Sversion() >= 0x1900);
    }

    if (atari_mxalloc_avail) {
        return (void *) Mxalloc(size, alloc_type);
    } else {
        return (void *) Malloc(size);
    }
}

/* vi: set ts=4 sw=4 expandtab: */