log

age author description
2006-07-08 Sam Lantinga Implemented Win32 input grab SDL-1.3
2006-07-08 Sam Lantinga SDL_PushEvent() calls the event filter code, and has a return value to tell SDL-1.3
2006-07-08 Sam Lantinga Starting support for Direct3D render driver. SDL-1.3
2006-07-07 Sam Lantinga Fixed compile problems with new OpenGL API. SDL-1.3
2006-07-07 Sam Lantinga Fixed typo in stretch render code. SDL-1.3
2006-07-07 Sam Lantinga Started on the OpenGL API revamp. SDL-1.3
2006-07-07 Sam Lantinga Merged sdl.pc location fix from SDL 1.2 SDL-1.3
2006-07-07 Sam Lantinga Implemented Win32 video mode support SDL-1.3
2006-07-06 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
2006-07-06 Sam Lantinga (none) SDL-1.3
2006-06-30 Sam Lantinga Added a userdata parameter for event filters. SDL-1.3
2006-06-30 Sam Lantinga Fixed indenting in MSVC inline assembly SDL-1.3
2006-06-30 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
2006-06-28 Sam Lantinga You can now create multiple windows on Win32 SDL-1.3
2006-06-27 Sam Lantinga Further progress on the new Windows video driver: SDL-1.3
2006-06-27 Sam Lantinga Include sdl.pc in the development RPM SDL-1.3
2006-06-26 Sam Lantinga The screen/shadow surface flags are no longer needed SDL-1.3
2006-06-26 Sam Lantinga Fixed libiconv detection SDL-1.3
2006-06-26 Sam Lantinga Fixed problem with nasm hidden visibility detection SDL-1.3
2006-06-26 Sam Lantinga Whoops, forgot to indent SDL-1.3
2006-06-26 Sam Lantinga Started framework for Windows video driver SDL-1.3
2006-06-26 Sam Lantinga Almost added Mac OS X nasm support SDL-1.3
2006-06-26 Sam Lantinga ------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] ------- SDL-1.3
2006-06-25 Sam Lantinga Merged gcc on win32 fix from SDL 1.2 SDL-1.3
2006-06-24 Sam Lantinga Merged fix for bug #240 from SDL 1.2 SDL-1.3
2006-06-24 Sam Lantinga Passing NULL to SDL_SetDisplayMode() will set the desktop mode. SDL-1.3
2006-06-24 Sam Lantinga Added a multi-window version of testsprite using the new API. SDL-1.3
2006-06-24 Sam Lantinga Merged fix for bug #258 from SDL 1.2 SDL-1.3
2006-06-24 Sam Lantinga Merged memory leak fix from SDL 1.2 SDL-1.3
2006-06-24 Sam Lantinga Merged SDL_GL_SWAP_CONTROL fix from SDL 1.2 SDL-1.3
2006-06-23 Sam Lantinga Merged Ryan's 5.1 audio fix from SDL 1.2 SDL-1.3
2006-06-23 Sam Lantinga Merged DirectSound dropout fix from SDL 1.2 SDL-1.3
2006-06-23 Sam Lantinga Merged dynamic X11 fix from SDL 1.2 SDL-1.3
2006-06-21 Sam Lantinga Renamed, per Mike's comment on bug #157 SDL-1.3
2006-06-21 Sam Lantinga Renamed, per Mike's comment on bug #157 SDL-1.3
2006-06-21 Sam Lantinga Fixed bug #157 SDL-1.3
2006-06-21 Sam Lantinga Fixed bug #256 SDL-1.3
2006-06-20 Sam Lantinga Date: Fri, 9 Jun 2006 11:35:23 +0300 SDL-1.3
2006-06-20 Sam Lantinga Date: Thu, 15 Jun 2006 14:19:47 +0200 (CEST) SDL-1.3
2006-06-20 Sam Lantinga Fixed bug #251 SDL-1.3
2006-06-20 Sam Lantinga Bug #250, pkg-config support contributed by Mikael Eriksson SDL-1.3
2006-06-20 Sam Lantinga I think this fixes bug #244 SDL-1.3
2006-06-20 Sam Lantinga Fixed bug #241 SDL-1.3
2006-06-20 Sam Lantinga Fixed bug #232 SDL-1.3
2006-06-20 Sam Lantinga Fixed bug #232 SDL-1.3
2006-06-18 Sam Lantinga This trick only works for English SDL-1.3
2006-06-18 Sam Lantinga Added the unicode keysym memory again for backwards compatibility. SDL-1.3
2006-06-18 Sam Lantinga Fixed YUV overlay crash SDL-1.3
2006-06-18 Sam Lantinga Software YUV texture support in progress... SDL-1.3
2006-06-17 Sam Lantinga Finished palettized display handling. SDL-1.3
2006-06-16 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
2006-06-15 Sam Lantinga Working on paletted display and texture support (two different issues) SDL-1.3
2006-06-14 Sam Lantinga Dummy video driver works again in high color video modes. Yay! SDL-1.3
2006-06-14 Sam Lantinga More compile fixes SDL-1.3
2006-06-14 Sam Lantinga SDL_SetVideoMode() compiles now... SDL-1.3
2006-06-13 Sam Lantinga Added new style dummy renderer SDL-1.3
2006-06-12 Sam Lantinga Adding software renderer implementation SDL-1.3
2006-06-11 Sam Lantinga Overlay functions are being replaced by YUV textures. SDL-1.3
2006-06-11 Sam Lantinga Finishing up keyboard code revamp, at least for now... SDL-1.3
2006-06-10 Sam Lantinga Keyboard code update in progress SDL-1.3