annotate src/video/ataricommon/SDL_atarimxalloc.c @ 1732:fd65f12b6de6 SDL-1.3

Implemented Win32 input grab
author Sam Lantinga <slouken@libsdl.org>
date Sat, 08 Jul 2006 20:55:39 +0000
parents 4da1ee79c9af
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /*
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25 * Memory allocation
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26 *
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27 * Patrice Mandin
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28 */
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29
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30 #include <mint/osbind.h>
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31
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32 #include "SDL_stdinc.h"
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34 /*--- Variables ---*/
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35
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36 static int atari_mxalloc_avail = -1;
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38 /*--- Functions ---*/
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39
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40 void *
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41 Atari_SysMalloc(Uint32 size, Uint16 alloc_type)
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42 {
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43 /* Test if Mxalloc() available */
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44 if (atari_mxalloc_avail < 0) {
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45 atari_mxalloc_avail =
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46 ((Sversion() & 0xFF) >= 0x01) | (Sversion() >= 0x1900);
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47 }
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48
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49 if (atari_mxalloc_avail) {
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50 return (void *) Mxalloc(size, alloc_type);
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51 } else {
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52 return (void *) Malloc(size);
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53 }
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54 }
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56 /* vi: set ts=4 sw=4 expandtab: */