view src/audio/SDL_audiotypecvt.c @ 2960:91708bc14aab

It's probably not worth pushing palettized textures. The memory optimization isn't worth the effort on modern hardware with the sorts of games that would be using the SDL 1.3 texture API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 02 Jan 2009 09:27:36 +0000
parents 1210d5a28e16
children f3dcf04412cf
line wrap: on
line source

/* DO NOT EDIT!  This file is generated by sdlgenaudiocvt.pl */
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#include "SDL_config.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"

/* *INDENT-OFF* */

#define DIVBY127 0.0078740157480315f
#define DIVBY32767 3.05185094759972e-05f
#define DIVBY2147483647 4.6566128752458e-10f

static void SDLCALL
SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n");
#endif

    src = (const Uint8 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
        const Sint8 val = ((*src) ^ 0x80);
        *dst = ((Sint8) val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) *src) << 8);
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) *src) << 8);
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = ((((float) *src) * DIVBY127) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = ((((float) *src) * DIVBY127) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n");
#endif

    src = (const Uint8 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
        const Uint8 val = ((((Sint8) *src)) ^ 0x80);
        *dst = val;
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = (((float) ((Sint8) *src)) * DIVBY127);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = (((float) ((Sint8) *src)) * DIVBY127);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = SDL_SwapLE16(*src);
        *dst = SDL_SwapBE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
        *dst = SDL_SwapLE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
        *dst = SDL_SwapBE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) SDL_SwapLE16(*src));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = SDL_SwapBE16(*src);
        *dst = SDL_SwapLE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
        *dst = SDL_SwapLE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) SDL_SwapBE16(*src));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
        *dst = SDL_SwapBE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) SDL_SwapLE32(*src));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatLE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatBE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) SDL_SwapBE32(*src));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatLE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatBE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const float val = SDL_SwapFloatLE(*src);
        *dst = SDL_SwapFloatBE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const float val = SDL_SwapFloatBE(*src);
        *dst = SDL_SwapFloatLE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

const SDL_AudioTypeFilters sdl_audio_type_filters[] =
{
    { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 },
    { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB },
    { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB },
    { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB },
    { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB },
    { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB },
    { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB },
    { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB },
    { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB },
    { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 },
    { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB },
    { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB },
    { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB },
    { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB },
    { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB },
    { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB },
    { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB },
    { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB },
    { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 },
    { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 },
    { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB },
    { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB },
    { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB },
    { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB },
    { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB },
    { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB },
    { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB },
    { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 },
    { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 },
    { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB },
    { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB },
    { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB },
    { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB },
    { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB },
    { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB },
    { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB },
    { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 },
    { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 },
    { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB },
    { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB },
    { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB },
    { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB },
    { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB },
    { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB },
    { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB },
    { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 },
    { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 },
    { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB },
    { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB },
    { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB },
    { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB },
    { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB },
    { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB },
    { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB },
    { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 },
    { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 },
    { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB },
    { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB },
    { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB },
    { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB },
    { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB },
    { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB },
    { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB },
    { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 },
    { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 },
    { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB },
    { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB },
    { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB },
    { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB },
    { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB },
    { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB },
    { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB },
    { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 },
    { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 },
    { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB },
    { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB },
    { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB },
    { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB },
    { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB },
    { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB },
    { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB },
    { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 },
    { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 },
    { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB },
    { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB },
    { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB },
    { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB },
    { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB },
    { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB },
    { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB },
};


/* *INDENT-ON* */

/* vi: set ts=4 sw=4 expandtab: */