Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audiotypecvt.c @ 2960:91708bc14aab
It's probably not worth pushing palettized textures. The memory optimization
isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 02 Jan 2009 09:27:36 +0000 |
parents | 1210d5a28e16 |
children | f3dcf04412cf |
rev | line source |
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1985
8055185ae4ed
Added source color and alpha modulation support.
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1 /* DO NOT EDIT! This file is generated by sdlgenaudiocvt.pl */ |
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2 /* |
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3 SDL - Simple DirectMedia Layer |
2859 | 4 Copyright (C) 1997-2009 Sam Lantinga |
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5 |
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6 This library is free software; you can redistribute it and/or |
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7 modify it under the terms of the GNU Lesser General Public |
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8 License as published by the Free Software Foundation; either |
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9 version 2.1 of the License, or (at your option) any later version. |
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10 |
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11 This library is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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14 Lesser General Public License for more details. |
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15 |
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16 You should have received a copy of the GNU Lesser General Public |
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17 License along with this library; if not, write to the Free Software |
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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19 |
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20 Sam Lantinga |
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21 slouken@libsdl.org |
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22 */ |
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23 |
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24 #include "SDL_config.h" |
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25 #include "SDL_audio.h" |
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26 #include "SDL_audio_c.h" |
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27 |
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28 /* *INDENT-OFF* */ |
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29 |
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30 #define DIVBY127 0.0078740157480315f |
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31 #define DIVBY32767 3.05185094759972e-05f |
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32 #define DIVBY2147483647 4.6566128752458e-10f |
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33 |
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34 static void SDLCALL |
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35 SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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36 { |
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37 int i; |
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38 const Uint8 *src; |
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39 Sint8 *dst; |
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40 |
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41 #ifdef DEBUG_CONVERT |
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42 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n"); |
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43 #endif |
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44 |
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45 src = (const Uint8 *) cvt->buf; |
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46 dst = (Sint8 *) cvt->buf; |
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47 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) { |
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48 const Sint8 val = ((*src) ^ 0x80); |
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49 *dst = ((Sint8) val); |
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50 } |
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51 |
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52 if (cvt->filters[++cvt->filter_index]) { |
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53 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
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54 } |
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55 } |
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56 |
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57 static void SDLCALL |
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58 SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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59 { |
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60 int i; |
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61 const Uint8 *src; |
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62 Uint16 *dst; |
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63 |
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64 #ifdef DEBUG_CONVERT |
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65 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n"); |
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66 #endif |
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67 |
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68 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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69 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
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70 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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71 const Uint16 val = (((Uint16) *src) << 8); |
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72 *dst = SDL_SwapLE16(val); |
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73 } |
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74 |
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75 cvt->len_cvt *= 2; |
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76 if (cvt->filters[++cvt->filter_index]) { |
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77 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
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78 } |
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79 } |
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80 |
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81 static void SDLCALL |
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82 SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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83 { |
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84 int i; |
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85 const Uint8 *src; |
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86 Sint16 *dst; |
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87 |
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88 #ifdef DEBUG_CONVERT |
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89 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n"); |
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90 #endif |
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91 |
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92 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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93 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
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94 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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95 const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8); |
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96 *dst = ((Sint16) SDL_SwapLE16(val)); |
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97 } |
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98 |
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99 cvt->len_cvt *= 2; |
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100 if (cvt->filters[++cvt->filter_index]) { |
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101 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
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102 } |
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103 } |
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104 |
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105 static void SDLCALL |
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106 SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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107 { |
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108 int i; |
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109 const Uint8 *src; |
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110 Uint16 *dst; |
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111 |
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112 #ifdef DEBUG_CONVERT |
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113 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n"); |
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114 #endif |
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115 |
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116 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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117 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
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118 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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119 const Uint16 val = (((Uint16) *src) << 8); |
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120 *dst = SDL_SwapBE16(val); |
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121 } |
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122 |
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123 cvt->len_cvt *= 2; |
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124 if (cvt->filters[++cvt->filter_index]) { |
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125 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
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126 } |
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127 } |
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128 |
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129 static void SDLCALL |
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130 SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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131 { |
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132 int i; |
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133 const Uint8 *src; |
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134 Sint16 *dst; |
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135 |
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136 #ifdef DEBUG_CONVERT |
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137 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n"); |
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138 #endif |
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139 |
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140 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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141 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
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142 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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143 const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8); |
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144 *dst = ((Sint16) SDL_SwapBE16(val)); |
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145 } |
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146 |
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147 cvt->len_cvt *= 2; |
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148 if (cvt->filters[++cvt->filter_index]) { |
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149 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
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150 } |
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151 } |
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152 |
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153 static void SDLCALL |
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154 SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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155 { |
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156 int i; |
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157 const Uint8 *src; |
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158 Sint32 *dst; |
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159 |
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160 #ifdef DEBUG_CONVERT |
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161 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n"); |
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162 #endif |
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163 |
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164 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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165 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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166 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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167 const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24); |
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168 *dst = ((Sint32) SDL_SwapLE32(val)); |
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169 } |
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170 |
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171 cvt->len_cvt *= 4; |
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172 if (cvt->filters[++cvt->filter_index]) { |
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173 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
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174 } |
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175 } |
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176 |
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177 static void SDLCALL |
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178 SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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179 { |
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180 int i; |
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181 const Uint8 *src; |
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182 Sint32 *dst; |
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183 |
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184 #ifdef DEBUG_CONVERT |
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185 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n"); |
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186 #endif |
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187 |
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188 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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189 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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190 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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191 const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24); |
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192 *dst = ((Sint32) SDL_SwapBE32(val)); |
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193 } |
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194 |
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195 cvt->len_cvt *= 4; |
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196 if (cvt->filters[++cvt->filter_index]) { |
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197 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
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198 } |
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199 } |
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200 |
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201 static void SDLCALL |
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202 SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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203 { |
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204 int i; |
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205 const Uint8 *src; |
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|
206 float *dst; |
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207 |
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208 #ifdef DEBUG_CONVERT |
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209 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n"); |
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210 #endif |
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211 |
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212 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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213 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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214 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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Fixed broken audio conversions between float and unsigned datatypes.
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|
215 const float val = ((((float) *src) * DIVBY127) - 1.0f); |
1982
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216 *dst = SDL_SwapFloatLE(val); |
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217 } |
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218 |
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219 cvt->len_cvt *= 4; |
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220 if (cvt->filters[++cvt->filter_index]) { |
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221 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
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|
222 } |
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|
223 } |
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224 |
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|
225 static void SDLCALL |
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|
226 SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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227 { |
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|
228 int i; |
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|
229 const Uint8 *src; |
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|
230 float *dst; |
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|
231 |
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|
232 #ifdef DEBUG_CONVERT |
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233 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n"); |
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234 #endif |
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235 |
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236 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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237 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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238 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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Fixed broken audio conversions between float and unsigned datatypes.
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239 const float val = ((((float) *src) * DIVBY127) - 1.0f); |
1982
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240 *dst = SDL_SwapFloatBE(val); |
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241 } |
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242 |
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243 cvt->len_cvt *= 4; |
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244 if (cvt->filters[++cvt->filter_index]) { |
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245 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
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246 } |
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247 } |
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248 |
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249 static void SDLCALL |
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250 SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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251 { |
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252 int i; |
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253 const Uint8 *src; |
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254 Uint8 *dst; |
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255 |
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256 #ifdef DEBUG_CONVERT |
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257 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n"); |
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258 #endif |
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259 |
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260 src = (const Uint8 *) cvt->buf; |
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261 dst = (Uint8 *) cvt->buf; |
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262 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) { |
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263 const Uint8 val = ((((Sint8) *src)) ^ 0x80); |
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264 *dst = val; |
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265 } |
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266 |
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267 if (cvt->filters[++cvt->filter_index]) { |
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268 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
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269 } |
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270 } |
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271 |
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272 static void SDLCALL |
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273 SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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274 { |
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275 int i; |
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276 const Uint8 *src; |
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277 Uint16 *dst; |
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278 |
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279 #ifdef DEBUG_CONVERT |
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280 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n"); |
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281 #endif |
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282 |
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283 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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284 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
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285 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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286 const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8); |
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287 *dst = SDL_SwapLE16(val); |
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288 } |
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289 |
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290 cvt->len_cvt *= 2; |
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291 if (cvt->filters[++cvt->filter_index]) { |
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292 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
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293 } |
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294 } |
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295 |
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|
296 static void SDLCALL |
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297 SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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298 { |
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299 int i; |
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300 const Uint8 *src; |
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301 Sint16 *dst; |
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302 |
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|
303 #ifdef DEBUG_CONVERT |
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304 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n"); |
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305 #endif |
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306 |
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307 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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308 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
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309 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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310 const Sint16 val = (((Sint16) ((Sint8) *src)) << 8); |
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311 *dst = ((Sint16) SDL_SwapLE16(val)); |
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312 } |
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313 |
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314 cvt->len_cvt *= 2; |
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315 if (cvt->filters[++cvt->filter_index]) { |
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316 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
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|
317 } |
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318 } |
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319 |
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|
320 static void SDLCALL |
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|
321 SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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|
322 { |
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|
323 int i; |
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324 const Uint8 *src; |
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|
325 Uint16 *dst; |
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|
326 |
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|
327 #ifdef DEBUG_CONVERT |
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328 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n"); |
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|
329 #endif |
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330 |
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331 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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332 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
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333 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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334 const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8); |
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335 *dst = SDL_SwapBE16(val); |
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|
336 } |
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|
337 |
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338 cvt->len_cvt *= 2; |
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|
339 if (cvt->filters[++cvt->filter_index]) { |
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340 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
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|
341 } |
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|
342 } |
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|
343 |
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|
344 static void SDLCALL |
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|
345 SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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|
346 { |
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|
347 int i; |
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|
348 const Uint8 *src; |
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349 Sint16 *dst; |
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350 |
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351 #ifdef DEBUG_CONVERT |
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352 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n"); |
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353 #endif |
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354 |
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355 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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356 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
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357 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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358 const Sint16 val = (((Sint16) ((Sint8) *src)) << 8); |
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359 *dst = ((Sint16) SDL_SwapBE16(val)); |
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360 } |
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361 |
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|
362 cvt->len_cvt *= 2; |
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363 if (cvt->filters[++cvt->filter_index]) { |
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364 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
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|
365 } |
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First shot at new audio data types (int32 and float32).
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366 } |
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First shot at new audio data types (int32 and float32).
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367 |
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|
368 static void SDLCALL |
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369 SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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370 { |
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371 int i; |
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372 const Uint8 *src; |
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373 Sint32 *dst; |
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|
374 |
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|
375 #ifdef DEBUG_CONVERT |
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376 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n"); |
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377 #endif |
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378 |
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379 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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380 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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First shot at new audio data types (int32 and float32).
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381 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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First shot at new audio data types (int32 and float32).
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382 const Sint32 val = (((Sint32) ((Sint8) *src)) << 24); |
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383 *dst = ((Sint32) SDL_SwapLE32(val)); |
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First shot at new audio data types (int32 and float32).
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|
384 } |
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First shot at new audio data types (int32 and float32).
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|
385 |
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First shot at new audio data types (int32 and float32).
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|
386 cvt->len_cvt *= 4; |
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First shot at new audio data types (int32 and float32).
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|
387 if (cvt->filters[++cvt->filter_index]) { |
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388 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
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First shot at new audio data types (int32 and float32).
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|
389 } |
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First shot at new audio data types (int32 and float32).
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|
390 } |
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First shot at new audio data types (int32 and float32).
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|
391 |
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First shot at new audio data types (int32 and float32).
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|
392 static void SDLCALL |
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First shot at new audio data types (int32 and float32).
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|
393 SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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First shot at new audio data types (int32 and float32).
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|
394 { |
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First shot at new audio data types (int32 and float32).
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|
395 int i; |
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First shot at new audio data types (int32 and float32).
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|
396 const Uint8 *src; |
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|
397 Sint32 *dst; |
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First shot at new audio data types (int32 and float32).
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|
398 |
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First shot at new audio data types (int32 and float32).
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changeset
|
399 #ifdef DEBUG_CONVERT |
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|
400 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n"); |
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First shot at new audio data types (int32 and float32).
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parents:
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|
401 #endif |
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|
402 |
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|
403 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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Fixed off-by-one in audio converters, when growing a data type's size.
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|
404 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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First shot at new audio data types (int32 and float32).
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|
405 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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First shot at new audio data types (int32 and float32).
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parents:
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|
406 const Sint32 val = (((Sint32) ((Sint8) *src)) << 24); |
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First shot at new audio data types (int32 and float32).
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|
407 *dst = ((Sint32) SDL_SwapBE32(val)); |
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First shot at new audio data types (int32 and float32).
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parents:
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|
408 } |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
409 |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
410 cvt->len_cvt *= 4; |
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First shot at new audio data types (int32 and float32).
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|
411 if (cvt->filters[++cvt->filter_index]) { |
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Avoid unnecessary assignment in generated audio type converters.
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|
412 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
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First shot at new audio data types (int32 and float32).
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parents:
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|
413 } |
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First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
414 } |
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First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
415 |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
416 static void SDLCALL |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
417 SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
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First shot at new audio data types (int32 and float32).
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parents:
diff
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|
418 { |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
419 int i; |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
420 const Uint8 *src; |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
421 float *dst; |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
422 |
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First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
423 #ifdef DEBUG_CONVERT |
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First shot at new audio data types (int32 and float32).
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|
424 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n"); |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
425 #endif |
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First shot at new audio data types (int32 and float32).
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parents:
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|
426 |
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|
427 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
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Fixed off-by-one in audio converters, when growing a data type's size.
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|
428 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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First shot at new audio data types (int32 and float32).
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|
429 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
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First shot at new audio data types (int32 and float32).
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parents:
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changeset
|
430 const float val = (((float) ((Sint8) *src)) * DIVBY127); |
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First shot at new audio data types (int32 and float32).
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parents:
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|
431 *dst = SDL_SwapFloatLE(val); |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
432 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
433 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
434 cvt->len_cvt *= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
435 if (cvt->filters[++cvt->filter_index]) { |
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Avoid unnecessary assignment in generated audio type converters.
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|
436 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
437 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
438 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
439 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
440 static void SDLCALL |
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First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
441 SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
442 { |
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First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
443 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
444 const Uint8 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
445 float *dst; |
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First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
446 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
447 #ifdef DEBUG_CONVERT |
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First shot at new audio data types (int32 and float32).
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parents:
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|
448 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
diff
changeset
|
449 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
450 |
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Fixed off-by-one in audio converters, when growing a data type's size.
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|
451 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
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parents:
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|
452 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; |
1982
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First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
453 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
454 const float val = (((float) ((Sint8) *src)) * DIVBY127); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
455 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
456 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
457 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
458 cvt->len_cvt *= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
459 if (cvt->filters[++cvt->filter_index]) { |
2955
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Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
460 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
461 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
462 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
463 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
464 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
465 SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
466 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
467 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
468 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
469 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
470 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
471 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
472 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
473 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
474 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
475 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
476 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
477 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
478 const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
479 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
480 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
481 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
482 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
483 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
484 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
485 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
486 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
487 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
488 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
489 SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
490 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
491 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
492 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
493 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
494 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
495 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
496 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
497 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
498 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
499 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
500 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
501 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
502 const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
503 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
504 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
505 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
506 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
507 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
508 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
509 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
510 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
511 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
512 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
513 SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
514 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
515 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
516 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
517 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
518 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
519 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
520 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
521 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
522 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
523 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
524 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
525 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
526 const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
527 *dst = ((Sint16) SDL_SwapLE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
528 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
529 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
530 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
531 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
532 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
533 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
534 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
535 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
536 SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
537 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
538 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
539 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
540 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
541 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
542 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
543 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
544 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
545 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
546 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
547 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
548 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
549 const Uint16 val = SDL_SwapLE16(*src); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
550 *dst = SDL_SwapBE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
551 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
552 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
553 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
554 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
555 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
556 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
557 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
558 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
559 SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
560 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
561 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
562 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
563 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
564 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
565 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
566 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
567 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
568 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
569 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
570 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
571 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
572 const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
573 *dst = ((Sint16) SDL_SwapBE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
574 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
575 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
576 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
577 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
578 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
579 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
580 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
581 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
582 SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
583 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
584 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
585 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
586 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
587 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
588 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
589 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
590 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
591 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
592 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
593 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
594 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
595 const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
596 *dst = ((Sint32) SDL_SwapLE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
597 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
598 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
599 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
600 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
601 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
602 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
603 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
604 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
605 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
606 SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
607 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
608 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
609 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
610 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
611 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
612 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
613 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
614 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
615 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
616 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
617 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
618 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
619 const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
620 *dst = ((Sint32) SDL_SwapBE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
621 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
622 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
623 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
624 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
625 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
626 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
627 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
628 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
629 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
630 SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
631 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
632 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
633 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
634 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
635 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
636 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
637 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
638 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
639 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
640 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
641 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
642 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
643 const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
644 *dst = SDL_SwapFloatLE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
645 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
646 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
647 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
648 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
649 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
650 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
651 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
652 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
653 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
654 SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
655 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
656 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
657 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
658 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
659 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
660 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
661 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
662 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
663 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
664 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
665 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
666 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
667 const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
668 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
669 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
670 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
671 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
672 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
673 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
674 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
675 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
676 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
677 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
678 SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
679 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
680 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
681 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
682 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
683 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
684 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
685 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
686 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
687 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
688 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
689 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
690 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
691 const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
692 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
693 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
694 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
695 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
696 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
697 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
698 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
699 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
700 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
701 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
702 SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
703 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
704 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
705 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
706 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
707 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
708 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
709 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
710 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
711 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
712 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
713 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
714 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
715 const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
716 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
717 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
718 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
719 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
720 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
721 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
722 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
723 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
724 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
725 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
726 SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
727 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
728 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
729 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
730 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
731 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
732 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
733 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
734 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
735 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
736 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
737 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
738 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
739 const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
740 *dst = SDL_SwapLE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
741 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
742 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
743 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
744 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
745 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
746 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
747 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
748 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
749 SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
750 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
751 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
752 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
753 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
754 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
755 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
756 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
757 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
758 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
759 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
760 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
761 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
762 const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
763 *dst = SDL_SwapBE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
764 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
765 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
766 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
767 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
768 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
769 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
770 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
771 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
772 SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
773 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
774 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
775 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
776 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
777 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
778 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
779 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
780 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
781 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
782 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
783 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
784 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
785 const Sint16 val = ((Sint16) SDL_SwapLE16(*src)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
786 *dst = ((Sint16) SDL_SwapBE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
787 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
788 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
789 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
790 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
791 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
792 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
793 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
794 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
795 SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
796 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
797 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
798 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
799 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
800 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
801 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
802 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
803 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
804 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
805 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
806 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
807 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
808 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
809 *dst = ((Sint32) SDL_SwapLE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
810 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
811 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
812 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
813 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
814 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
815 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
816 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
817 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
818 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
819 SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
820 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
821 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
822 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
823 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
824 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
825 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
826 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
827 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
828 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
829 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
830 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
831 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
832 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
833 *dst = ((Sint32) SDL_SwapBE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
834 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
835 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
836 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
837 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
838 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
839 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
840 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
841 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
842 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
843 SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
844 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
845 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
846 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
847 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
848 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
849 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
850 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
851 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
852 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
853 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
854 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
855 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
856 const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
857 *dst = SDL_SwapFloatLE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
858 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
859 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
860 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
861 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
862 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
863 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
864 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
865 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
866 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
867 SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
868 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
869 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
870 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
871 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
872 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
873 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
874 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
875 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
876 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
877 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
878 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
879 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
880 const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
881 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
882 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
883 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
884 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
885 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
886 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
887 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
888 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
889 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
890 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
891 SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
892 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
893 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
894 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
895 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
896 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
897 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
898 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
899 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
900 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
901 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
902 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
903 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
904 const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
905 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
906 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
907 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
908 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
909 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
910 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
911 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
912 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
913 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
914 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
915 SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
916 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
917 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
918 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
919 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
920 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
921 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
922 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
923 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
924 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
925 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
926 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
927 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
928 const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
929 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
930 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
931 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
932 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
933 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
934 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
935 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
936 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
937 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
938 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
939 SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
940 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
941 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
942 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
943 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
944 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
945 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
946 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
947 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
948 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
949 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
950 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
951 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
952 const Uint16 val = SDL_SwapBE16(*src); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
953 *dst = SDL_SwapLE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
954 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
955 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
956 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
957 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
958 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
959 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
960 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
961 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
962 SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
963 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
964 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
965 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
966 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
967 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
968 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
969 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
970 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
971 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
972 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
973 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
974 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
975 const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
976 *dst = ((Sint16) SDL_SwapLE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
977 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
978 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
979 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
980 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
981 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
982 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
983 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
984 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
985 SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
986 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
987 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
988 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
989 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
990 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
991 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
992 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
993 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
994 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
995 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
996 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
997 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
998 const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
999 *dst = ((Sint16) SDL_SwapBE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1000 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1001 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1002 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1003 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1004 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1005 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1006 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1007 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1008 SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1009 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1010 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1011 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1012 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1013 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1014 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1015 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1016 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1017 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1018 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1019 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1020 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1021 const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1022 *dst = ((Sint32) SDL_SwapLE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1023 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1024 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1025 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1026 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1027 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1028 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1029 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1030 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1031 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1032 SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1033 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1034 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1035 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1036 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1037 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1038 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1039 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1040 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1041 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1042 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1043 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1044 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1045 const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1046 *dst = ((Sint32) SDL_SwapBE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1047 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1048 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1049 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1050 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1051 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1052 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1053 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1054 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1055 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1056 SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1057 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1058 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1059 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1060 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1061 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1062 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1063 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1064 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1065 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1066 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1067 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1068 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
1069 const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1070 *dst = SDL_SwapFloatLE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1071 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1072 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1073 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1074 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1075 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1076 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1077 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1078 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1079 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1080 SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1081 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1082 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1083 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1084 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1085 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1086 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1087 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1088 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1089 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1090 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1091 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1092 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
1093 const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1094 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1095 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1096 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1097 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1098 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1099 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1100 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1101 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1102 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1103 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1104 SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1105 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1106 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1107 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1108 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1109 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1110 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1111 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1112 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1113 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1114 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1115 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1116 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1117 const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1118 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1119 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1120 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1121 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1122 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1123 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1124 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1125 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1126 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1127 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1128 SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1129 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1130 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1131 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1132 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1133 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1134 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1135 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1136 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1137 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1138 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1139 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1140 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1141 const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1142 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1143 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1144 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1145 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1146 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1147 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1148 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1149 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1150 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1151 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1152 SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1153 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1154 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1155 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1156 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1157 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1158 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1159 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1160 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1161 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1162 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1163 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1164 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1165 const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1166 *dst = SDL_SwapLE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1167 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1168 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1169 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1170 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1171 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1172 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1173 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1174 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1175 SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1176 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1177 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1178 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1179 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1180 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1181 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1182 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1183 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1184 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1185 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1186 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1187 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1188 const Sint16 val = ((Sint16) SDL_SwapBE16(*src)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1189 *dst = ((Sint16) SDL_SwapLE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1190 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1191 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1192 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1193 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1194 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1195 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1196 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1197 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1198 SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1199 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1200 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1201 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1202 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1203 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1204 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1205 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1206 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1207 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1208 src = (const Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1209 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1210 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1211 const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1212 *dst = SDL_SwapBE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1213 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1214 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1215 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1216 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1217 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1218 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1219 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1220 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1221 SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1222 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1223 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1224 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1225 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1226 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1227 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1228 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1229 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1230 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1231 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1232 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1233 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1234 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1235 *dst = ((Sint32) SDL_SwapLE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1236 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1237 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1238 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1239 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1240 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1241 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1242 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1243 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1244 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1245 SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1246 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1247 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1248 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1249 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1250 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1251 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1252 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1253 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1254 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1255 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1256 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1257 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1258 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1259 *dst = ((Sint32) SDL_SwapBE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1260 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1261 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1262 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1263 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1264 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1265 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1266 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1267 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1268 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1269 SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1270 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1271 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1272 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1273 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1274 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1275 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1276 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1277 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1278 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1279 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1280 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1281 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1282 const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1283 *dst = SDL_SwapFloatLE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1284 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1285 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1286 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1287 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1288 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1289 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1290 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1291 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1292 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1293 SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1294 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1295 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1296 const Uint16 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1297 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1298 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1299 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1300 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1301 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1302 |
2956
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1303 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; |
1210d5a28e16
Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents:
2955
diff
changeset
|
1304 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1305 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1306 const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1307 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1308 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1309 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1310 cvt->len_cvt *= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1311 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1312 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1313 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1314 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1315 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1316 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1317 SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1318 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1319 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1320 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1321 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1322 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1323 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1324 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1325 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1326 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1327 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1328 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1329 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1330 const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1331 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1332 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1333 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1334 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1335 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1336 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1337 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1338 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1339 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1340 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1341 SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1342 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1343 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1344 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1345 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1346 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1347 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1348 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1349 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1350 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1351 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1352 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1353 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1354 const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1355 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1356 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1357 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1358 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1359 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1360 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1361 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1362 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1363 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1364 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1365 SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1366 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1367 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1368 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1369 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1370 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1371 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1372 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1373 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1374 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1375 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1376 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1377 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1378 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1379 *dst = SDL_SwapLE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1380 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1381 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1382 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1383 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1384 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1385 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1386 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1387 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1388 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1389 SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1390 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1391 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1392 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1393 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1394 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1395 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1396 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1397 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1398 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1399 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1400 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1401 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1402 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1403 *dst = ((Sint16) SDL_SwapLE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1404 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1405 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1406 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1407 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1408 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1409 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1410 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1411 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1412 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1413 SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1414 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1415 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1416 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1417 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1418 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1419 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1420 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1421 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1422 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1423 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1424 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1425 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1426 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1427 *dst = SDL_SwapBE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1428 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1429 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1430 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1431 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1432 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1433 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1434 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1435 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1436 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1437 SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1438 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1439 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1440 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1441 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1442 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1443 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1444 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1445 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1446 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1447 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1448 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1449 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1450 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1451 *dst = ((Sint16) SDL_SwapBE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1452 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1453 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1454 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1455 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1456 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1457 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1458 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1459 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1460 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1461 SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1462 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1463 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1464 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1465 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1466 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1467 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1468 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1469 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1470 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1471 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1472 dst = (Sint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1473 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1474 const Sint32 val = ((Sint32) SDL_SwapLE32(*src)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1475 *dst = ((Sint32) SDL_SwapBE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1476 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1477 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1478 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1479 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1480 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1481 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1482 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1483 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1484 SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1485 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1486 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1487 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1488 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1489 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1490 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1491 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1492 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1493 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1494 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1495 dst = (float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1496 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1497 const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1498 *dst = SDL_SwapFloatLE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1499 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1500 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1501 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1502 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1503 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1504 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1505 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1506 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1507 SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1508 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1509 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1510 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1511 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1512 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1513 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1514 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1515 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1516 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1517 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1518 dst = (float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1519 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1520 const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1521 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1522 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1523 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1524 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1525 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1526 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1527 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1528 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1529 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1530 SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1531 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1532 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1533 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1534 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1535 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1536 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1537 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1538 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1539 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1540 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1541 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1542 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1543 const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1544 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1545 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1546 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1547 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1548 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1549 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1550 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1551 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1552 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1553 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1554 SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1555 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1556 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1557 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1558 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1559 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1560 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1561 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1562 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1563 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1564 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1565 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1566 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1567 const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1568 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1569 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1570 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1571 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1572 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1573 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1574 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1575 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1576 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1577 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1578 SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1579 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1580 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1581 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1582 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1583 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1584 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1585 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1586 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1587 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1588 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1589 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1590 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1591 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1592 *dst = SDL_SwapLE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1593 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1594 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1595 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1596 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1597 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1598 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1599 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1600 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1601 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1602 SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1603 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1604 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1605 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1606 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1607 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1608 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1609 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1610 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1611 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1612 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1613 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1614 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1615 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1616 *dst = ((Sint16) SDL_SwapLE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1617 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1618 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1619 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1620 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1621 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1622 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1623 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1624 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1625 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1626 SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1627 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1628 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1629 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1630 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1631 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1632 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1633 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1634 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1635 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1636 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1637 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1638 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1639 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1640 *dst = SDL_SwapBE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1641 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1642 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1643 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1644 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1645 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1646 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1647 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1648 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1649 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1650 SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1651 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1652 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1653 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1654 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1655 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1656 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1657 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1658 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1659 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1660 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1661 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1662 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1663 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1664 *dst = ((Sint16) SDL_SwapBE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1665 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1666 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1667 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1668 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1669 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1670 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1671 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1672 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1673 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1674 SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1675 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1676 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1677 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1678 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1679 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1680 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1681 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1682 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1683 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1684 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1685 dst = (Sint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1686 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1687 const Sint32 val = ((Sint32) SDL_SwapBE32(*src)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1688 *dst = ((Sint32) SDL_SwapLE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1689 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1690 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1691 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1692 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1693 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1694 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1695 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1696 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1697 SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1698 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1699 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1700 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1701 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1702 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1703 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1704 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1705 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1706 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1707 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1708 dst = (float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1709 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1710 const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1711 *dst = SDL_SwapFloatLE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1712 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1713 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1714 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1715 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1716 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1717 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1718 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1719 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1720 SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1721 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1722 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1723 const Uint32 *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1724 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1725 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1726 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1727 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1728 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1729 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1730 src = (const Uint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1731 dst = (float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1732 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1733 const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1734 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1735 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1736 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1737 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1738 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1739 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1740 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1741 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1742 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1743 SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1744 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1745 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1746 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1747 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1748 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1749 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1750 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1751 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1752 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1753 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1754 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1755 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
1756 const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f)); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1757 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1758 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1759 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1760 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1761 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1762 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1763 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1764 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1765 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1766 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1767 SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1768 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1769 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1770 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1771 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1772 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1773 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1774 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1775 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1776 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1777 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1778 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1779 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1780 const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1781 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1782 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1783 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1784 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1785 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1786 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1787 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1788 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1789 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1790 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1791 SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1792 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1793 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1794 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1795 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1796 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1797 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1798 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1799 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1800 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1801 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1802 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1803 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
1804 const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f)); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1805 *dst = SDL_SwapLE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1806 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1807 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1808 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1809 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1810 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1811 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1812 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1813 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1814 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1815 SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1816 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1817 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1818 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1819 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1820 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1821 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1822 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1823 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1824 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1825 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1826 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1827 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1828 const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1829 *dst = ((Sint16) SDL_SwapLE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1830 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1831 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1832 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1833 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1834 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1835 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1836 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1837 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1838 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1839 SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1840 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1841 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1842 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1843 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1844 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1845 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1846 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1847 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1848 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1849 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1850 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1851 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
1852 const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f)); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1853 *dst = SDL_SwapBE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1854 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1855 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1856 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1857 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1858 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1859 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1860 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1861 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1862 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1863 SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1864 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1865 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1866 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1867 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1868 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1869 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1870 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1871 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1872 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1873 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1874 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1875 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1876 const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1877 *dst = ((Sint16) SDL_SwapBE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1878 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1879 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1880 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1881 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1882 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1883 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1884 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1885 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1886 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1887 SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1888 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1889 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1890 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1891 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1892 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1893 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1894 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1895 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1896 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1897 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1898 dst = (Sint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1899 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1900 const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1901 *dst = ((Sint32) SDL_SwapLE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1902 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1903 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1904 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1905 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1906 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1907 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1908 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1909 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1910 SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1911 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1912 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1913 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1914 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1915 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1916 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1917 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1918 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1919 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1920 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1921 dst = (Sint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1922 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1923 const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1924 *dst = ((Sint32) SDL_SwapBE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1925 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1926 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1927 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1928 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1929 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1930 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1931 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1932 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1933 SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1934 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1935 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1936 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1937 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1938 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1939 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1940 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1941 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1942 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1943 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1944 dst = (float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1945 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1946 const float val = SDL_SwapFloatLE(*src); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1947 *dst = SDL_SwapFloatBE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1948 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1949 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1950 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1951 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1952 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1953 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1954 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1955 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1956 SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1957 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1958 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1959 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1960 Uint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1961 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1962 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1963 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1964 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1965 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1966 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1967 dst = (Uint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1968 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
1969 const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f)); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1970 *dst = val; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1971 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1972 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1973 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1974 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1975 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1976 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1977 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1978 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1979 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1980 SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1981 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1982 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1983 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1984 Sint8 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1985 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1986 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1987 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1988 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1989 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1990 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1991 dst = (Sint8 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1992 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1993 const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1994 *dst = ((Sint8) val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1995 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1996 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1997 cvt->len_cvt /= 4; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1998 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
1999 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2000 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2001 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2002 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2003 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2004 SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2005 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2006 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2007 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2008 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2009 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2010 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2011 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2012 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2013 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2014 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2015 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2016 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
2017 const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f)); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2018 *dst = SDL_SwapLE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2019 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2020 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2021 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2022 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
2023 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2024 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2025 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2026 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2027 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2028 SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2029 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2030 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2031 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2032 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2033 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2034 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2035 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2036 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2037 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2038 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2039 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2040 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2041 const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2042 *dst = ((Sint16) SDL_SwapLE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2043 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2044 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2045 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2046 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
2047 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2048 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2049 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2050 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2051 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2052 SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2053 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2054 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2055 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2056 Uint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2057 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2058 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2059 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2060 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2061 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2062 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2063 dst = (Uint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2064 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
2011
b2b7154ce016
Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1985
diff
changeset
|
2065 const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f)); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2066 *dst = SDL_SwapBE16(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2067 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2068 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2069 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2070 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
2071 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2072 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2073 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2074 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2075 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2076 SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2077 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2078 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2079 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2080 Sint16 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2081 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2082 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2083 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2084 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2085 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2086 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2087 dst = (Sint16 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2088 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2089 const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2090 *dst = ((Sint16) SDL_SwapBE16(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2091 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2092 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2093 cvt->len_cvt /= 2; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2094 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
2095 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2096 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2097 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2098 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2099 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2100 SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2101 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2102 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2103 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2104 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2105 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2106 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2107 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2108 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2109 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2110 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2111 dst = (Sint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2112 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2113 const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2114 *dst = ((Sint32) SDL_SwapLE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2115 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2116 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2117 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
2118 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2119 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2120 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2121 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2122 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2123 SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2124 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2125 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2126 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2127 Sint32 *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2128 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2129 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2130 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2131 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2132 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2133 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2134 dst = (Sint32 *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2135 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2136 const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2137 *dst = ((Sint32) SDL_SwapBE32(val)); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2138 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2139 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2140 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
2141 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2142 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2143 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2144 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2145 static void SDLCALL |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2146 SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2147 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2148 int i; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2149 const float *src; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2150 float *dst; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2151 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2152 #ifdef DEBUG_CONVERT |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2153 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n"); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2154 #endif |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2155 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2156 src = (const float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2157 dst = (float *) cvt->buf; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2158 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2159 const float val = SDL_SwapFloatBE(*src); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2160 *dst = SDL_SwapFloatLE(val); |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2161 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2162 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2163 if (cvt->filters[++cvt->filter_index]) { |
2955
2692999d5271
Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents:
2859
diff
changeset
|
2164 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2165 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2166 } |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2167 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2168 const SDL_AudioTypeFilters sdl_audio_type_filters[] = |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2169 { |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2170 { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2171 { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2172 { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2173 { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2174 { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2175 { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2176 { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2177 { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2178 { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2179 { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2180 { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2181 { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2182 { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2183 { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2184 { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2185 { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2186 { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2187 { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2188 { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2189 { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2190 { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2191 { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2192 { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2193 { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2194 { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2195 { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2196 { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2197 { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2198 { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2199 { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2200 { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2201 { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2202 { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2203 { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2204 { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2205 { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2206 { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2207 { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2208 { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2209 { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2210 { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2211 { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2212 { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2213 { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2214 { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2215 { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2216 { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2217 { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2218 { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2219 { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2220 { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2221 { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2222 { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2223 { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2224 { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2225 { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2226 { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2227 { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2228 { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2229 { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2230 { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2231 { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2232 { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2233 { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2234 { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2235 { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2236 { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2237 { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2238 { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2239 { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2240 { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2241 { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2242 { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2243 { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2244 { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2245 { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2246 { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2247 { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2248 { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2249 { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2250 { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2251 { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2252 { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2253 { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2254 { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2255 { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2256 { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2257 { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2258 { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2259 { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB }, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2260 }; |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2261 |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2262 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1982
diff
changeset
|
2263 /* *INDENT-ON* */ |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1982
diff
changeset
|
2264 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1982
diff
changeset
|
2265 /* vi: set ts=4 sw=4 expandtab: */ |