annotate src/audio/SDL_audiotypecvt.c @ 2960:91708bc14aab

It's probably not worth pushing palettized textures. The memory optimization isn't worth the effort on modern hardware with the sorts of games that would be using the SDL 1.3 texture API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 02 Jan 2009 09:27:36 +0000
parents 1210d5a28e16
children f3dcf04412cf
rev   line source
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
1 /* DO NOT EDIT! This file is generated by sdlgenaudiocvt.pl */
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2 /*
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
3 SDL - Simple DirectMedia Layer
2859
99210400e8b9 Updated copyright date
Sam Lantinga <slouken@libsdl.org>
parents: 2011
diff changeset
4 Copyright (C) 1997-2009 Sam Lantinga
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
5
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
6 This library is free software; you can redistribute it and/or
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
7 modify it under the terms of the GNU Lesser General Public
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
8 License as published by the Free Software Foundation; either
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
9 version 2.1 of the License, or (at your option) any later version.
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
10
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
11 This library is distributed in the hope that it will be useful,
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
14 Lesser General Public License for more details.
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
15
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
16 You should have received a copy of the GNU Lesser General Public
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
17 License along with this library; if not, write to the Free Software
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
19
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
20 Sam Lantinga
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
21 slouken@libsdl.org
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
22 */
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
23
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
24 #include "SDL_config.h"
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
25 #include "SDL_audio.h"
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
26 #include "SDL_audio_c.h"
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
27
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
28 /* *INDENT-OFF* */
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
29
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
30 #define DIVBY127 0.0078740157480315f
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
31 #define DIVBY32767 3.05185094759972e-05f
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
32 #define DIVBY2147483647 4.6566128752458e-10f
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
33
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
34 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
35 SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
36 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
37 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
38 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
39 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
40
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
41 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
42 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
43 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
44
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
45 src = (const Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
46 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
47 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
48 const Sint8 val = ((*src) ^ 0x80);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
49 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
50 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
51
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
52 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
53 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
54 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
55 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
56
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
57 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
58 SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
59 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
60 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
61 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
62 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
63
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
64 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
65 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
66 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
67
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
68 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
69 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
70 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
71 const Uint16 val = (((Uint16) *src) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
72 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
73 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
74
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
75 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
76 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
77 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
78 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
79 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
80
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
81 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
82 SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
83 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
84 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
85 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
86 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
87
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
88 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
89 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
90 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
91
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
92 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
93 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
94 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
95 const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
96 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
97 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
98
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
99 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
100 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
101 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
102 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
103 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
104
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
105 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
106 SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
107 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
108 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
109 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
110 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
111
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
112 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
113 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
114 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
115
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
116 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
117 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
118 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
119 const Uint16 val = (((Uint16) *src) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
120 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
121 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
122
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
123 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
124 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
125 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
126 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
127 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
128
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
129 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
130 SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
131 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
132 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
133 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
134 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
135
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
136 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
137 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
138 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
139
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
140 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
141 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
142 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
143 const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
144 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
145 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
146
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
147 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
148 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
149 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
150 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
151 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
152
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
153 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
154 SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
155 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
156 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
157 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
158 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
159
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
160 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
161 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
162 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
163
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
164 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
165 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
166 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
167 const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
168 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
169 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
170
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
171 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
172 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
173 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
174 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
175 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
176
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
177 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
178 SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
179 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
180 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
181 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
182 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
183
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
184 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
185 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
186 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
187
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
188 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
189 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
190 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
191 const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
192 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
193 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
194
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
195 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
196 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
197 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
198 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
199 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
200
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
201 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
202 SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
203 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
204 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
205 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
206 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
207
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
208 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
209 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
210 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
211
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
212 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
213 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
214 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
215 const float val = ((((float) *src) * DIVBY127) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
216 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
217 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
218
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
219 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
220 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
221 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
222 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
223 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
224
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
225 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
226 SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
227 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
228 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
229 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
230 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
231
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
232 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
233 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
234 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
235
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
236 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
237 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
238 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
239 const float val = ((((float) *src) * DIVBY127) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
240 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
241 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
242
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
243 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
244 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
245 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
246 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
247 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
248
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
249 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
250 SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
251 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
252 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
253 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
254 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
255
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
256 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
257 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
258 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
259
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
260 src = (const Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
261 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
262 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
263 const Uint8 val = ((((Sint8) *src)) ^ 0x80);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
264 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
265 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
266
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
267 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
268 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
269 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
270 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
271
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
272 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
273 SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
274 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
275 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
276 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
277 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
278
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
279 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
280 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
281 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
282
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
283 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
284 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
285 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
286 const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
287 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
288 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
289
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
290 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
291 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
292 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
293 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
294 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
295
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
296 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
297 SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
298 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
299 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
300 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
301 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
302
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
303 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
304 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
305 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
306
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
307 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
308 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
309 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
310 const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
311 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
312 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
313
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
314 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
315 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
316 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
317 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
318 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
319
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
320 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
321 SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
322 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
323 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
324 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
325 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
326
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
327 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
328 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
329 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
330
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
331 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
332 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
333 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
334 const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
335 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
336 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
337
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
338 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
339 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
340 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
341 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
342 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
343
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
344 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
345 SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
346 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
347 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
348 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
349 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
350
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
351 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
352 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
353 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
354
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
355 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
356 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
357 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
358 const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
359 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
360 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
361
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
362 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
363 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
364 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
365 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
366 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
367
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
368 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
369 SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
370 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
371 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
372 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
373 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
374
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
375 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
376 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
377 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
378
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
379 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
380 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
381 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
382 const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
383 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
384 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
385
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
386 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
387 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
388 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
389 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
390 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
391
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
392 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
393 SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
394 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
395 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
396 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
397 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
398
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
399 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
400 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
401 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
402
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
403 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
404 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
405 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
406 const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
407 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
408 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
409
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
410 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
411 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
412 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
413 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
414 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
415
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
416 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
417 SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
418 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
419 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
420 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
421 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
422
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
423 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
424 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
425 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
426
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
427 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
428 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
429 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
430 const float val = (((float) ((Sint8) *src)) * DIVBY127);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
431 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
432 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
433
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
434 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
435 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
436 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
437 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
438 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
439
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
440 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
441 SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
442 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
443 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
444 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
445 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
446
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
447 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
448 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
449 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
450
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
451 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
452 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
453 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
454 const float val = (((float) ((Sint8) *src)) * DIVBY127);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
455 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
456 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
457
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
458 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
459 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
460 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
461 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
462 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
463
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
464 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
465 SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
466 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
467 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
468 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
469 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
470
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
471 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
472 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
473 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
474
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
475 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
476 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
477 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
478 const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
479 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
480 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
481
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
482 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
483 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
484 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
485 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
486 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
487
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
488 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
489 SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
490 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
491 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
492 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
493 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
494
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
495 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
496 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
497 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
498
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
499 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
500 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
501 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
502 const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
503 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
504 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
505
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
506 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
507 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
508 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
509 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
510 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
511
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
512 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
513 SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
514 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
515 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
516 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
517 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
518
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
519 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
520 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
521 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
522
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
523 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
524 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
525 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
526 const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
527 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
528 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
529
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
530 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
531 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
532 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
533 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
534
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
535 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
536 SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
537 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
538 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
539 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
540 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
541
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
542 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
543 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
544 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
545
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
546 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
547 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
548 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
549 const Uint16 val = SDL_SwapLE16(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
550 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
551 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
552
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
553 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
554 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
555 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
556 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
557
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
558 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
559 SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
560 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
561 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
562 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
563 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
564
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
565 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
566 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
567 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
568
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
569 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
570 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
571 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
572 const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
573 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
574 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
575
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
576 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
577 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
578 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
579 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
580
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
581 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
582 SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
583 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
584 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
585 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
586 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
587
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
588 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
589 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
590 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
591
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
592 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
593 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
594 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
595 const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
596 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
597 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
598
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
599 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
600 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
601 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
602 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
603 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
604
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
605 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
606 SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
607 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
608 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
609 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
610 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
611
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
612 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
613 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
614 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
615
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
616 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
617 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
618 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
619 const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
620 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
621 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
622
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
623 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
624 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
625 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
626 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
627 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
628
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
629 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
630 SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
631 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
632 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
633 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
634 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
635
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
636 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
637 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
638 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
639
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
640 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
641 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
642 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
643 const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
644 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
645 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
646
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
647 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
648 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
649 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
650 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
651 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
652
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
653 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
654 SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
655 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
656 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
657 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
658 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
659
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
660 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
661 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
662 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
663
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
664 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
665 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
666 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
667 const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
668 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
669 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
670
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
671 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
672 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
673 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
674 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
675 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
676
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
677 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
678 SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
679 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
680 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
681 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
682 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
683
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
684 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
685 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
686 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
687
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
688 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
689 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
690 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
691 const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
692 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
693 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
694
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
695 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
696 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
697 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
698 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
699 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
700
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
701 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
702 SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
703 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
704 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
705 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
706 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
707
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
708 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
709 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
710 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
711
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
712 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
713 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
714 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
715 const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
716 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
717 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
718
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
719 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
720 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
721 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
722 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
723 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
724
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
725 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
726 SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
727 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
728 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
729 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
730 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
731
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
732 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
733 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
734 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
735
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
736 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
737 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
738 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
739 const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
740 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
741 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
742
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
743 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
744 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
745 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
746 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
747
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
748 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
749 SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
750 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
751 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
752 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
753 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
754
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
755 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
756 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
757 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
758
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
759 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
760 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
761 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
762 const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
763 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
764 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
765
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
766 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
767 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
768 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
769 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
770
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
771 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
772 SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
773 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
774 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
775 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
776 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
777
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
778 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
779 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
780 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
781
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
782 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
783 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
784 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
785 const Sint16 val = ((Sint16) SDL_SwapLE16(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
786 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
787 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
788
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
789 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
790 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
791 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
792 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
793
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
794 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
795 SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
796 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
797 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
798 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
799 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
800
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
801 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
802 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
803 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
804
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
805 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
806 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
807 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
808 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
809 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
810 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
811
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
812 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
813 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
814 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
815 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
816 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
817
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
818 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
819 SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
820 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
821 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
822 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
823 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
824
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
825 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
826 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
827 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
828
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
829 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
830 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
831 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
832 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
833 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
834 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
835
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
836 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
837 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
838 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
839 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
840 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
841
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
842 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
843 SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
844 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
845 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
846 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
847 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
848
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
849 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
850 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
851 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
852
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
853 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
854 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
855 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
856 const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
857 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
858 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
859
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
860 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
861 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
862 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
863 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
864 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
865
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
866 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
867 SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
868 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
869 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
870 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
871 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
872
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
873 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
874 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
875 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
876
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
877 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
878 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
879 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
880 const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
881 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
882 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
883
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
884 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
885 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
886 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
887 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
888 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
889
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
890 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
891 SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
892 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
893 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
894 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
895 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
896
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
897 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
898 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
899 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
900
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
901 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
902 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
903 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
904 const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
905 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
906 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
907
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
908 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
909 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
910 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
911 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
912 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
913
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
914 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
915 SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
916 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
917 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
918 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
919 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
920
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
921 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
922 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
923 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
924
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
925 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
926 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
927 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
928 const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
929 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
930 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
931
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
932 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
933 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
934 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
935 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
936 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
937
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
938 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
939 SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
940 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
941 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
942 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
943 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
944
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
945 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
946 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
947 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
948
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
949 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
950 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
951 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
952 const Uint16 val = SDL_SwapBE16(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
953 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
954 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
955
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
956 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
957 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
958 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
959 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
960
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
961 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
962 SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
963 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
964 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
965 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
966 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
967
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
968 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
969 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
970 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
971
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
972 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
973 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
974 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
975 const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
976 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
977 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
978
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
979 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
980 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
981 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
982 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
983
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
984 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
985 SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
986 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
987 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
988 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
989 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
990
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
991 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
992 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
993 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
994
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
995 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
996 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
997 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
998 const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
999 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1000 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1001
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1002 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1003 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1004 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1005 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1006
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1007 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1008 SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1009 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1010 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1011 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1012 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1013
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1014 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1015 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1016 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1017
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1018 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1019 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1020 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1021 const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1022 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1023 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1024
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1025 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1026 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1027 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1028 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1029 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1030
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1031 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1032 SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1033 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1034 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1035 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1036 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1037
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1038 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1039 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1040 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1041
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1042 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1043 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1044 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1045 const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1046 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1047 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1048
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1049 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1050 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1051 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1052 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1053 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1054
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1055 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1056 SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1057 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1058 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1059 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1060 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1061
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1062 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1063 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1064 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1065
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1066 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1067 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1068 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1069 const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1070 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1071 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1072
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1073 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1074 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1075 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1076 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1077 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1078
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1079 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1080 SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1081 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1082 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1083 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1084 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1085
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1086 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1087 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1088 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1089
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1090 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1091 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1092 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1093 const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1094 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1095 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1096
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1097 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1098 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1099 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1100 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1101 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1102
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1103 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1104 SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1105 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1106 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1107 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1108 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1109
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1110 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1111 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1112 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1113
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1114 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1115 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1116 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1117 const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1118 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1119 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1120
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1121 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1122 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1123 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1124 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1125 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1126
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1127 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1128 SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1129 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1130 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1131 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1132 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1133
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1134 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1135 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1136 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1137
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1138 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1139 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1140 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1141 const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1142 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1143 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1144
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1145 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1146 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1147 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1148 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1149 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1150
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1151 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1152 SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1153 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1154 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1155 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1156 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1157
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1158 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1159 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1160 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1161
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1162 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1163 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1164 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1165 const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1166 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1167 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1168
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1169 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1170 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1171 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1172 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1173
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1174 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1175 SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1176 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1177 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1178 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1179 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1180
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1181 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1182 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1183 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1184
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1185 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1186 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1187 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1188 const Sint16 val = ((Sint16) SDL_SwapBE16(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1189 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1190 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1191
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1192 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1193 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1194 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1195 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1196
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1197 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1198 SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1199 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1200 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1201 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1202 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1203
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1204 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1205 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1206 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1207
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1208 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1209 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1210 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1211 const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1212 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1213 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1214
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1215 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1216 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1217 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1218 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1219
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1220 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1221 SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1222 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1223 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1224 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1225 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1226
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1227 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1228 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1229 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1230
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1231 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1232 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1233 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1234 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1235 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1236 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1237
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1238 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1239 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1240 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1241 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1242 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1243
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1244 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1245 SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1246 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1247 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1248 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1249 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1250
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1251 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1252 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1253 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1254
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1255 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1256 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1257 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1258 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1259 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1260 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1261
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1262 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1263 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1264 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1265 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1266 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1267
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1268 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1269 SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1270 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1271 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1272 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1273 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1274
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1275 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1276 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1277 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1278
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1279 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1280 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1281 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1282 const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1283 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1284 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1285
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1286 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1287 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1288 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1289 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1290 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1291
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1292 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1293 SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1294 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1295 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1296 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1297 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1298
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1299 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1300 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1301 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1302
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1303 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1304 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1305 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1306 const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1307 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1308 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1309
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1310 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1311 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1312 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1313 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1314 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1315
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1316 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1317 SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1318 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1319 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1320 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1321 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1322
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1323 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1324 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1325 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1326
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1327 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1328 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1329 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1330 const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1331 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1332 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1333
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1334 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1335 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1336 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1337 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1338 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1339
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1340 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1341 SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1342 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1343 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1344 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1345 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1346
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1347 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1348 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1349 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1350
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1351 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1352 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1353 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1354 const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1355 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1356 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1357
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1358 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1359 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1360 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1361 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1362 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1363
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1364 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1365 SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1366 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1367 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1368 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1369 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1370
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1371 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1372 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1373 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1374
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1375 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1376 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1377 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1378 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1379 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1380 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1381
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1382 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1383 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1384 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1385 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1386 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1387
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1388 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1389 SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1390 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1391 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1392 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1393 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1394
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1395 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1396 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1397 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1398
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1399 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1400 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1401 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1402 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1403 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1404 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1405
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1406 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1407 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1408 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1409 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1410 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1411
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1412 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1413 SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1414 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1415 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1416 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1417 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1418
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1419 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1420 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1421 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1422
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1423 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1424 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1425 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1426 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1427 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1428 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1429
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1430 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1431 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1432 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1433 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1434 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1435
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1436 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1437 SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1438 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1439 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1440 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1441 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1442
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1443 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1444 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1445 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1446
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1447 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1448 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1449 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1450 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1451 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1452 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1453
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1454 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1455 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1456 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1457 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1458 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1459
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1460 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1461 SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1462 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1463 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1464 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1465 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1466
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1467 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1468 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1469 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1470
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1471 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1472 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1473 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1474 const Sint32 val = ((Sint32) SDL_SwapLE32(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1475 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1476 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1477
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1478 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1479 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1480 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1481 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1482
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1483 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1484 SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1485 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1486 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1487 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1488 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1489
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1490 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1491 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1492 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1493
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1494 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1495 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1496 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1497 const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1498 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1499 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1500
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1501 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1502 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1503 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1504 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1505
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1506 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1507 SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1508 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1509 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1510 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1511 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1512
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1513 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1514 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1515 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1516
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1517 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1518 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1519 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1520 const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1521 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1522 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1523
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1524 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1525 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1526 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1527 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1528
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1529 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1530 SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1531 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1532 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1533 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1534 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1535
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1536 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1537 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1538 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1539
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1540 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1541 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1542 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1543 const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1544 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1545 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1546
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1547 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1548 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1549 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1550 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1551 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1552
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1553 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1554 SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1555 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1556 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1557 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1558 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1559
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1560 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1561 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1562 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1563
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1564 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1565 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1566 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1567 const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1568 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1569 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1570
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1571 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1572 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1573 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1574 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1575 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1576
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1577 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1578 SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1579 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1580 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1581 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1582 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1583
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1584 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1585 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1586 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1587
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1588 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1589 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1590 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1591 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1592 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1593 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1594
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1595 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1596 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1597 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1598 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1599 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1600
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1601 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1602 SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1603 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1604 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1605 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1606 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1607
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1608 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1609 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1610 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1611
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1612 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1613 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1614 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1615 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1616 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1617 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1618
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1619 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1620 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1621 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1622 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1623 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1624
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1625 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1626 SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1627 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1628 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1629 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1630 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1631
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1632 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1633 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1634 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1635
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1636 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1637 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1638 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1639 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1640 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1641 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1642
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1643 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1644 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1645 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1646 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1647 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1648
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1649 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1650 SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1651 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1652 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1653 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1654 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1655
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1656 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1657 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1658 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1659
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1660 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1661 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1662 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1663 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1664 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1665 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1666
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1667 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1668 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1669 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1670 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1671 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1672
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1673 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1674 SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1675 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1676 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1677 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1678 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1679
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1680 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1681 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1682 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1683
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1684 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1685 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1686 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1687 const Sint32 val = ((Sint32) SDL_SwapBE32(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1688 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1689 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1690
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1691 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1692 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1693 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1694 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1695
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1696 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1697 SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1698 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1699 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1700 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1701 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1702
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1703 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1704 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1705 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1706
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1707 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1708 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1709 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1710 const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1711 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1712 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1713
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1714 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1715 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1716 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1717 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1718
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1719 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1720 SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1721 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1722 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1723 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1724 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1725
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1726 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1727 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1728 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1729
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1730 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1731 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1732 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1733 const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1734 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1735 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1736
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1737 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1738 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1739 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1740 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1741
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1742 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1743 SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1744 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1745 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1746 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1747 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1748
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1749 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1750 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1751 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1752
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1753 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1754 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1755 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1756 const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1757 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1758 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1759
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1760 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1761 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1762 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1763 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1764 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1765
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1766 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1767 SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1768 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1769 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1770 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1771 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1772
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1773 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1774 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1775 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1776
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1777 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1778 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1779 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1780 const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1781 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1782 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1783
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1784 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1785 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1786 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1787 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1788 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1789
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1790 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1791 SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1792 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1793 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1794 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1795 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1796
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1797 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1798 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1799 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1800
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1801 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1802 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1803 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1804 const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1805 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1806 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1807
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1808 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1809 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1810 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1811 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1812 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1813
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1814 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1815 SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1816 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1817 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1818 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1819 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1820
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1821 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1822 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1823 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1824
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1825 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1826 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1827 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1828 const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1829 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1830 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1831
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1832 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1833 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1834 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1835 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1836 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1837
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1838 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1839 SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1840 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1841 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1842 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1843 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1844
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1845 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1846 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1847 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1848
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1849 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1850 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1851 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1852 const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1853 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1854 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1855
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1856 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1857 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1858 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1859 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1860 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1861
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1862 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1863 SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1864 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1865 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1866 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1867 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1868
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1869 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1870 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1871 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1872
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1873 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1874 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1875 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1876 const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1877 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1878 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1879
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1880 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1881 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1882 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1883 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1884 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1885
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1886 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1887 SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1888 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1889 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1890 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1891 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1892
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1893 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1894 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1895 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1896
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1897 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1898 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1899 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1900 const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1901 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1902 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1903
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1904 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1905 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1906 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1907 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1908
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1909 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1910 SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1911 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1912 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1913 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1914 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1915
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1916 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1917 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1918 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1919
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1920 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1921 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1922 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1923 const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1924 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1925 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1926
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1927 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1928 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1929 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1930 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1931
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1932 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1933 SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1934 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1935 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1936 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1937 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1938
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1939 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1940 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1941 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1942
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1943 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1944 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1945 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1946 const float val = SDL_SwapFloatLE(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1947 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1948 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1949
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1950 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1951 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1952 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1953 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1954
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1955 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1956 SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1957 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1958 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1959 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1960 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1961
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1962 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1963 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1964 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1965
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1966 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1967 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1968 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1969 const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1970 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1971 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1972
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1973 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1974 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1975 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1976 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1977 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1978
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1979 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1980 SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1981 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1982 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1983 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1984 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1985
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1986 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1987 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1988 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1989
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1990 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1991 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1992 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1993 const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1994 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1995 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1996
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1997 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1998 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1999 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2000 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2001 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2002
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2003 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2004 SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2005 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2006 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2007 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2008 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2009
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2010 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2011 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2012 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2013
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2014 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2015 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2016 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
2017 const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2018 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2019 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2020
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2021 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2022 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2023 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2024 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2025 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2026
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2027 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2028 SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2029 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2030 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2031 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2032 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2033
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2034 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2035 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2036 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2037
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2038 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2039 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2040 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2041 const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2042 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2043 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2044
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2045 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2046 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2047 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2048 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2049 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2050
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2051 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2052 SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2053 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2054 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2055 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2056 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2057
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2058 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2059 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2060 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2061
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2062 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2063 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2064 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
2065 const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2066 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2067 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2068
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2069 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2070 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2071 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2072 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2073 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2074
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2075 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2076 SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2077 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2078 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2079 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2080 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2081
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2082 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2083 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2084 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2085
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2086 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2087 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2088 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2089 const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2090 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2091 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2092
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2093 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2094 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2095 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2096 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2097 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2098
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2099 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2100 SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2101 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2102 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2103 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2104 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2105
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2106 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2107 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2108 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2109
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2110 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2111 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2112 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2113 const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2114 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2115 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2116
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2117 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2118 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2119 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2120 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2121
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2122 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2123 SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2124 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2125 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2126 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2127 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2128
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2129 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2130 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2131 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2132
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2133 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2134 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2135 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2136 const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2137 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2138 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2139
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2140 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2141 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2142 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2143 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2144
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2145 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2146 SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2147 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2148 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2149 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2150 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2151
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2152 #ifdef DEBUG_CONVERT
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2153 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2154 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2155
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2156 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2157 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2158 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2159 const float val = SDL_SwapFloatBE(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2160 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2161 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2162
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2163 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2164 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2165 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2166 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2167
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2168 const SDL_AudioTypeFilters sdl_audio_type_filters[] =
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2169 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2170 { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2171 { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2172 { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2173 { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2174 { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2175 { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2176 { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2177 { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2178 { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2179 { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2180 { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2181 { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2182 { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2183 { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2184 { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2185 { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2186 { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2187 { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2188 { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2189 { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2190 { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2191 { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2192 { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2193 { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2194 { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2195 { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2196 { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2197 { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2198 { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2199 { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2200 { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2201 { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2202 { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2203 { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2204 { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2205 { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2206 { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2207 { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2208 { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2209 { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2210 { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2211 { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2212 { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2213 { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2214 { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2215 { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2216 { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2217 { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2218 { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2219 { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2220 { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2221 { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2222 { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2223 { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2224 { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2225 { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2226 { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2227 { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2228 { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2229 { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2230 { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2231 { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2232 { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2233 { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2234 { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2235 { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2236 { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2237 { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2238 { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2239 { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2240 { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2241 { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2242 { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2243 { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2244 { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2245 { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2246 { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2247 { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2248 { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2249 { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2250 { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2251 { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2252 { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2253 { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2254 { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2255 { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2256 { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2257 { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2258 { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2259 { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2260 };
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2261
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2262
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
2263 /* *INDENT-ON* */
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
2264
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
2265 /* vi: set ts=4 sw=4 expandtab: */