Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_d3drender.c @ 1898:f89e49e51e89
Playing around, trying to find a fast path with GDI
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 12 Jul 2006 07:01:35 +0000 |
parents | c121d94672cb |
children | 5c6bdbf3aadf |
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--- a/src/video/win32/SDL_d3drender.c Wed Jul 12 06:39:26 2006 +0000 +++ b/src/video/win32/SDL_d3drender.c Wed Jul 12 07:01:35 2006 +0000 @@ -78,8 +78,10 @@ SDL_D3D_CreateRenderer, { "d3d", - (SDL_Renderer_PresentDiscard | - SDL_Renderer_PresentCopy | SDL_Renderer_RenderTarget), + (SDL_Renderer_Minimal | + SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy | + SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 | + SDL_Renderer_PresentDiscard | SDL_Renderer_RenderTarget), (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | SDL_TextureBlendMode_Blend), (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast),